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| 1 | - | Evil={'your name here'} --Put name here and on line 4 press R for wings
|
| 1 | + | --bird wings Gifted by xJaj, Local Script! |
| 2 | - | if not (script.Parent:IsA('HopperBin')) then
|
| 2 | + | --Jump Two Time |
| 3 | - | bin=Instance.new('HopperBin',game.Players.djface203.Backpack)
|
| 3 | + | --Down Press Q |
| 4 | - | bin.TextureId='http://www.roblox.com/asset/?id=54353092' |
| 4 | + | |
| 5 | - | bin.Name='AlaFly' |
| 5 | + | script.Parent = nil |
| 6 | - | script.Parent=bin |
| 6 | + | |
| 7 | - | else |
| 7 | + | function fly() |
| 8 | - | bin=script.Parent |
| 8 | + | |
| 9 | for i,v in pairs(script:GetChildren()) do | |
| 10 | - | player=bin.Parent.Parent |
| 10 | + | |
| 11 | - | debris=game:service('Debris')
|
| 11 | + | pcall(function() v.Value = "" end) |
| 12 | - | new=Instance.new |
| 12 | + | |
| 13 | - | fnew=CFrame.new |
| 13 | + | game:GetService("Debris"):AddItem(v,.1)
|
| 14 | - | brick=BrickColor.new |
| 14 | + | |
| 15 | - | vnew=Vector3.new |
| 15 | + | |
| 16 | - | rot=CFrame.fromEulerAnglesXYZ |
| 16 | + | |
| 17 | - | if script.className~='LocalScript'then |
| 17 | + | function weld(p0,p1,c0,c1,par) |
| 18 | - | bin:remove() |
| 18 | + | |
| 19 | local w = Instance.new("Weld",p0 or par)
| |
| 20 | - | T=new('Sound')
|
| 20 | + | |
| 21 | - | T.SoundId='rbxassetid://2101157' |
| 21 | + | w.Part0 = p0 |
| 22 | - | T.Pitch=.4 |
| 22 | + | |
| 23 | - | motors={
|
| 23 | + | w.Part1 = p1 |
| 24 | ||
| 25 | - | right={},
|
| 25 | + | w.C0 = c0 or CFrame.new() |
| 26 | ||
| 27 | - | left={},
|
| 27 | + | w.C1 = c1 or CFrame.new() |
| 28 | ||
| 29 | - | mains={}
|
| 29 | + | return w |
| 30 | ||
| 31 | end | |
| 32 | - | X=function(f)coroutine.resume(coroutine.create(f))end |
| 32 | + | |
| 33 | local motors = {}
| |
| 34 | - | life=function(obj,time)debris:AddItem(obj,time)end |
| 34 | + | |
| 35 | function motor(p0,p1,c0,c1,des,vel,par) | |
| 36 | - | local bv,bg,torso,Lmotor,Rmotor,head |
| 36 | + | |
| 37 | local w = Instance.new("Motor6D",p0 or par)
| |
| 38 | - | fly=150 |
| 38 | + | |
| 39 | - | findt=function() |
| 39 | + | w.Part0 = p0 |
| 40 | - | for i,v in pairs(player.Character:children())do |
| 40 | + | |
| 41 | - | if v.Name=='Torso'then |
| 41 | + | w.Part1 = p1 |
| 42 | - | return v |
| 42 | + | |
| 43 | w.C0 = c0 or CFrame.new() | |
| 44 | ||
| 45 | w.C1 = c1 or CFrame.new() | |
| 46 | - | wing=function() |
| 46 | + | |
| 47 | - | torso=player.Character.Torso |
| 47 | + | w.MaxVelocity = tonumber(vel) or .05 |
| 48 | - | for i,v in pairs(torso.Parent:children())do |
| 48 | + | |
| 49 | - | if v.Name=='WingMain'then |
| 49 | + | w.DesiredAngle = tonumber(des) or 0 |
| 50 | - | v:remove() |
| 50 | + | |
| 51 | return w | |
| 52 | ||
| 53 | - | mainwingpart=new('WedgePart')
|
| 53 | + | |
| 54 | - | mainwingpart.Name='WingMain' |
| 54 | + | |
| 55 | - | mainwingpart.CanCollide=false |
| 55 | + | function lerp(a,b,c) |
| 56 | - | mainwingpart.Size=vnew(1,1,1) |
| 56 | + | |
| 57 | - | mainwingpart.Transparency=1 |
| 57 | + | return a+(b-a)*c |
| 58 | - | mainwingpart.BrickColor=BrickColor.Black() |
| 58 | + | |
| 59 | - | mainwingpart.Parent=player.Character |
| 59 | + | |
| 60 | - | weld=new('Weld',torso)
|
| 60 | + | |
| 61 | - | weld.Part0=weld.Parent |
| 61 | + | function clerp(c1,c2,al) |
| 62 | - | weld.Part1=mainwingpart |
| 62 | + | |
| 63 | - | weld.C0=fnew(0,.4,0) |
| 63 | + | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
|
| 64 | - | WingRight=new('WedgePart')
|
| 64 | + | |
| 65 | - | WingRight.formFactor=3 |
| 65 | + | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
|
| 66 | - | WingRight.Size=vnew(.04,.3,.5) |
| 66 | + | |
| 67 | - | WingRight.CanCollide=false |
| 67 | + | for i,v in pairs(com1) do |
| 68 | - | WingRight.BrickColor=BrickColor.Black() |
| 68 | + | |
| 69 | - | WingRight.Parent=mainwingpart |
| 69 | + | com1[i] = lerp(v,com2[i],al) |
| 70 | - | Rmotor=new('Motor',mainwingpart)
|
| 70 | + | |
| 71 | - | Rmotor.Part0=Rmotor.Parent |
| 71 | + | end |
| 72 | - | Rmotor.Part1=WingRight |
| 72 | + | |
| 73 | - | Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) |
| 73 | + | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
| 74 | - | nextpp=nil |
| 74 | + | |
| 75 | - | dan=-2 |
| 75 | + | |
| 76 | - | for w=1,15 do |
| 76 | + | |
| 77 | - | wait() |
| 77 | + | function ccomplerp(c1,c2,al) |
| 78 | - | dan=dan+1 |
| 78 | + | |
| 79 | - | pp=new('WedgePart')
|
| 79 | + | local com1 = {c1:components()}
|
| 80 | - | pp.Locked=true |
| 80 | + | |
| 81 | - | pp.BrickColor=BrickColor.Black() |
| 81 | + | local com2 = {c2:components()}
|
| 82 | - | pp.formFactor=3 |
| 82 | + | |
| 83 | - | if w==1 then |
| 83 | + | for i,v in pairs(com1) do |
| 84 | - | pp.Size=vnew(.3,2.5,.8) |
| 84 | + | |
| 85 | - | else |
| 85 | + | com1[i] = lerp(v,com2[i],al) |
| 86 | - | pp.Size=vnew(.3,1/(w/5),2/w) |
| 86 | + | |
| 87 | end | |
| 88 | - | pp.CanCollide=false |
| 88 | + | |
| 89 | - | pp.BrickColor=BrickColor.Black() |
| 89 | + | return CFrame.new(unpack(com1)) |
| 90 | - | pp.CFrame=WingRight.CFrame |
| 90 | + | |
| 91 | - | pp.Material='Slate' |
| 91 | + | |
| 92 | - | pp.Parent=WingRight |
| 92 | + | |
| 93 | - | if dan==1 then |
| 93 | + | function tickwave(time,length,offset) |
| 94 | - | dan=0 |
| 94 | + | |
| 95 | - | asdlal=new('WedgePart')
|
| 95 | + | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length |
| 96 | - | asdlal.BrickColor=BrickColor.White() |
| 96 | + | |
| 97 | - | asdlal.formFactor=3 |
| 97 | + | |
| 98 | - | asdlal.Size=vnew(.25,pp.Size.y,15/w) |
| 98 | + | |
| 99 | - | for lawlz,Evil in pairs(Evil)do |
| 99 | + | function invcol(c) |
| 100 | - | if player.Name==Evil then |
| 100 | + | |
| 101 | - | asdlal:remove() |
| 101 | + | c = c.Color |
| 102 | - | asdlal=new('WedgePart')
|
| 102 | + | |
| 103 | - | asdlal.formFactor=3 |
| 103 | + | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) |
| 104 | - | asdlal.BrickColor=BrickColor.Green() |
| 104 | + | |
| 105 | - | asdlal.Size=vnew(.25,.8,15/w) |
| 105 | + | |
| 106 | ||
| 107 | local oc = oc or function(...) return ... end | |
| 108 | - | asdlal.Locked=true |
| 108 | + | |
| 109 | - | asdlal.CanCollide=false |
| 109 | + | local plr = game.Players.LocalPlayer |
| 110 | - | asdlal.Material='Slate' |
| 110 | + | |
| 111 | - | asdlal.Parent=pp |
| 111 | + | local char = plr.Character |
| 112 | - | mmm=new('Motor',pp)
|
| 112 | + | |
| 113 | - | mmm.Part0=pp |
| 113 | + | local tor = char.Torso |
| 114 | - | mmm.Part1=asdlal |
| 114 | + | |
| 115 | - | mmm.C0=fnew(0,0,-asdlal.Size.z/2) |
| 115 | + | local hum = char.Humanoid |
| 116 | ||
| 117 | - | if w==1 then |
| 117 | + | hum.PlatformStand = false |
| 118 | - | ppmotor=new('Motor',WingRight)
|
| 118 | + | |
| 119 | - | else |
| 119 | + | |
| 120 | - | ppmotor=new('Motor',nextpp)
|
| 120 | + | |
| 121 | char.Wings:Destroy() | |
| 122 | - | table.insert(motors.right,ppmotor) |
| 122 | + | |
| 123 | - | ppmotor.Part0=ppmotor.Parent |
| 123 | + | |
| 124 | - | ppmotor.Part1=pp |
| 124 | + | |
| 125 | - | if w==1 then |
| 125 | + | |
| 126 | - | ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) |
| 126 | + | |
| 127 | - | else |
| 127 | + | char.Angel:Destroy() -- hat |
| 128 | - | ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) |
| 128 | + | |
| 129 | end) | |
| 130 | - | nextpp=pp |
| 130 | + | |
| 131 | local mod = Instance.new("Model",char)
| |
| 132 | ||
| 133 | mod.Name = "Wings" | |
| 134 | - | WingLeft=new('WedgePart')
|
| 134 | + | |
| 135 | - | WingLeft.formFactor=3 |
| 135 | + | local special = {
|
| 136 | - | WingLeft.Size=vnew(.04,.3,.5) |
| 136 | + | |
| 137 | - | WingLeft.CanCollide=false |
| 137 | + | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
|
| 138 | - | WingLeft.BrickColor=BrickColor.Black() |
| 138 | + | |
| 139 | - | WingLeft.Parent=mainwingpart |
| 139 | + | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
|
| 140 | - | Lmotor=new('Motor',mainwingpart)
|
| 140 | + | |
| 141 | - | Lmotor.Part0=Lmotor.Parent |
| 141 | + | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
| 142 | - | Lmotor.Part1=WingLeft |
| 142 | + | |
| 143 | - | Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) |
| 143 | + | taart = {"Royal purple",nil,.4,.4,true},
|
| 144 | - | nextpp=nil |
| 144 | + | |
| 145 | - | dan=-2 |
| 145 | + | mitta = {"Black",nil,0,0,false},
|
| 146 | - | for w=1,15 do |
| 146 | + | |
| 147 | - | wait() |
| 147 | + | penjuin3 = {"White",nil,0,0,false},
|
| 148 | - | dan=dan+1 |
| 148 | + | |
| 149 | - | pp=new('WedgePart')
|
| 149 | + | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
| 150 | - | pp.Locked=true |
| 150 | + | |
| 151 | - | pp.BrickColor=BrickColor.Black() |
| 151 | + | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
|
| 152 | - | pp.formFactor=3 |
| 152 | + | |
| 153 | - | if w==1 then |
| 153 | + | littleau999 = {"Reddish brown",1030,0,0,false},
|
| 154 | - | pp.Size=vnew(.3,2.5,.8) |
| 154 | + | |
| 155 | - | else |
| 155 | + | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
|
| 156 | - | pp.Size=vnew(.3,1/(w/5),2/w) |
| 156 | + | |
| 157 | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
| |
| 158 | - | pp.CanCollide=false |
| 158 | + | |
| 159 | - | pp.BrickColor=BrickColor.Black() |
| 159 | + | krodmiss = {"Really black",nil,0,0,false},
|
| 160 | - | pp.CFrame=WingLeft.CFrame |
| 160 | + | |
| 161 | - | pp.Material='Slate' |
| 161 | + | |
| 162 | - | pp.Parent=WingLeft |
| 162 | + | |
| 163 | - | if dan==1 then |
| 163 | + | local topcolor = invcol(char.Torso.BrickColor) |
| 164 | - | dan=0 |
| 164 | + | |
| 165 | - | asdlal=new('WedgePart')
|
| 165 | + | local feacolor = char.Torso.BrickColor |
| 166 | - | asdlal.BrickColor=BrickColor.White() |
| 166 | + | |
| 167 | - | asdlal.formFactor=3 |
| 167 | + | local ptrans = 0 |
| 168 | - | asdlal.Size=vnew(.25,pp.Size.y,15/w) |
| 168 | + | |
| 169 | - | for lawlz,Evil in pairs(Evil)do |
| 169 | + | local pref = 0 |
| 170 | - | if player.Name==Evil then |
| 170 | + | |
| 171 | - | asdlal:remove() |
| 171 | + | local fire = false |
| 172 | - | asdlal=new('WedgePart')
|
| 172 | + | |
| 173 | - | asdlal.formFactor=3 |
| 173 | + | local fmcol = Color3.new() |
| 174 | - | asdlal.BrickColor=BrickColor.Green() |
| 174 | + | |
| 175 | - | asdlal.Size=vnew(.25,.8,15/w) |
| 175 | + | local fscol = Color3.new() |
| 176 | ||
| 177 | local spec = special[plr.Name:lower()] | |
| 178 | - | asdlal.Locked=true |
| 178 | + | |
| 179 | - | asdlal.CanCollide=false |
| 179 | + | if spec then |
| 180 | - | asdlal.Material='Slate' |
| 180 | + | |
| 181 | - | asdlal.Parent=pp |
| 181 | + | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] |
| 182 | - | mmm=new('Motor',pp)
|
| 182 | + | |
| 183 | - | mmm.Part0=pp |
| 183 | + | |
| 184 | - | mmm.Part1=asdlal |
| 184 | + | |
| 185 | - | mmm.C0=fnew(0,0,-asdlal.Size.z/2) |
| 185 | + | local part = Instance.new("Part")
|
| 186 | ||
| 187 | - | if w==1 then |
| 187 | + | part.FormFactor = "Custom" |
| 188 | - | ppmotor=new('Motor',WingLeft)
|
| 188 | + | |
| 189 | - | else |
| 189 | + | part.Size = Vector3.new(.2,.2,.2) |
| 190 | - | ppmotor=new('Motor',nextpp)
|
| 190 | + | |
| 191 | part.TopSurface,part.BottomSurface = 0,0 | |
| 192 | - | ppmotor.Part0=ppmotor.Parent |
| 192 | + | |
| 193 | - | table.insert(motors.left,ppmotor) |
| 193 | + | part.CanCollide = false |
| 194 | - | ppmotor.Part1=pp |
| 194 | + | |
| 195 | - | if w==1 then |
| 195 | + | part.BrickColor = topcolor |
| 196 | - | ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) |
| 196 | + | |
| 197 | - | else |
| 197 | + | part.Transparency = ptrans |
| 198 | - | ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) |
| 198 | + | |
| 199 | part.Reflectance = pref | |
| 200 | - | nextpp=pp |
| 200 | + | |
| 201 | local ef = Instance.new("Fire",fire and part or nil)
| |
| 202 | - | X(function() |
| 202 | + | |
| 203 | - | for i,v in pairs(motors.right)do |
| 203 | + | ef.Size = .15 |
| 204 | - | v.C1=rot(.1,0,0) |
| 204 | + | |
| 205 | - | wait() |
| 205 | + | ef.Color = fmcol or Color3.new() |
| 206 | ||
| 207 | - | for i,v in pairs(motors.right)do |
| 207 | + | ef.SecondaryColor = fscol or Color3.new() |
| 208 | - | v.C1=rot(0,-.1,-.1) |
| 208 | + | |
| 209 | - | wait() |
| 209 | + | part:BreakJoints() |
| 210 | ||
| 211 | ||
| 212 | - | X(function() |
| 212 | + | function newpart() |
| 213 | - | for i,v in pairs(motors.left)do |
| 213 | + | |
| 214 | - | v.C1=rot(.1,0,0) |
| 214 | + | local clone = part:Clone() |
| 215 | - | wait() |
| 215 | + | |
| 216 | clone.Parent = mod | |
| 217 | - | for i,v in pairs(motors.left)do |
| 217 | + | |
| 218 | - | v.C1=rot(0,.1,.1) |
| 218 | + | clone:BreakJoints() |
| 219 | - | wait() |
| 219 | + | |
| 220 | return clone | |
| 221 | ||
| 222 | - | X(function() |
| 222 | + | |
| 223 | - | for i,v in pairs(motors.right)do |
| 223 | + | |
| 224 | - | v.C1=rot(.1,0,0) |
| 224 | + | local feath = newpart() |
| 225 | - | wait() |
| 225 | + | |
| 226 | feath.BrickColor = feacolor | |
| 227 | - | for i,v in pairs(motors.right)do |
| 227 | + | |
| 228 | - | v.C1=rot(0,-.1,0) |
| 228 | + | feath.Transparency = 0 |
| 229 | - | wait() |
| 229 | + | |
| 230 | Instance.new("SpecialMesh",feath).MeshType = "Sphere"
| |
| 231 | ||
| 232 | - | X(function() |
| 232 | + | function newfeather() |
| 233 | - | for i,v in pairs(motors.left)do |
| 233 | + | |
| 234 | - | v.C1=rot(.1,0,0) |
| 234 | + | local clone = feath:Clone() |
| 235 | - | wait() |
| 235 | + | |
| 236 | clone.Parent = mod | |
| 237 | - | for i,v in pairs(motors.left)do |
| 237 | + | |
| 238 | - | v.C1=rot(0,.1,0) |
| 238 | + | clone:BreakJoints() |
| 239 | - | wait() |
| 239 | + | |
| 240 | return clone | |
| 241 | ||
| 242 | - | Rmotor.MaxVelocity=.1 |
| 242 | + | |
| 243 | - | Lmotor.MaxVelocity=.1 |
| 243 | + | |
| 244 | - | Lmotor.DesiredAngle=.8 |
| 244 | + | |
| 245 | - | Rmotor.DesiredAngle=-.8 |
| 245 | + | ---------- RIGHT WING |
| 246 | ||
| 247 | local r1 = newpart() | |
| 248 | - | leftarm=function(bool) |
| 248 | + | |
| 249 | - | X(function() |
| 249 | + | r1.Size = Vector3.new(.3,1.5,.3)*1.2 |
| 250 | - | newlarm=new('Motor6D')
|
| 250 | + | |
| 251 | - | newlarm.Name='Left Shoulder' |
| 251 | + | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) |
| 252 | - | newlarm.Parent=player.Character.Torso |
| 252 | + | |
| 253 | - | newlarm.Part0=player.Character.Torso |
| 253 | + | local r2 = newpart() |
| 254 | - | newlarm.Part1=player.Character['Left Arm'] |
| 254 | + | |
| 255 | - | wait()--hmm |
| 255 | + | r2.Size = Vector3.new(.4,1.8,.4)*1.2 |
| 256 | - | newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) |
| 256 | + | |
| 257 | - | newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) |
| 257 | + | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) |
| 258 | - | if bool==false then return newlarm end |
| 258 | + | |
| 259 | - | an=player.Character.Animate |
| 259 | + | local r3 = newpart() |
| 260 | - | an.Disabled=true |
| 260 | + | |
| 261 | - | an.Disabled=false |
| 261 | + | r3.Size = Vector3.new(.3,2.2,.3)*1.2 |
| 262 | ||
| 263 | - | return newlarm |
| 263 | + | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) |
| 264 | ||
| 265 | local r4 = newpart() | |
| 266 | - | Name=function() |
| 266 | + | |
| 267 | - | name='' |
| 267 | + | r4.Size = Vector3.new(.25,1.2,.25)*1.2 |
| 268 | - | for LA=1,3 do |
| 268 | + | |
| 269 | - | name=name..string.char(math.random(0,255)) |
| 269 | + | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) |
| 270 | ||
| 271 | - | return name |
| 271 | + | local feather = newfeather() |
| 272 | ||
| 273 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 274 | - | Lazer=function(m)wllwlw=false |
| 274 | + | |
| 275 | - | for i,v in pairs(Evil)do |
| 275 | + | feather.Size = Vector3.new(.4,3,.3) |
| 276 | - | if v==player.Name then |
| 276 | + | |
| 277 | - | wllwlw=true break |
| 277 | + | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) |
| 278 | ||
| 279 | feather = newfeather() | |
| 280 | - | if wllwlw==false then return end |
| 280 | + | |
| 281 | - | if asdTroll~=nil then return end |
| 281 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 282 | - | asdTroll='asd' |
| 282 | + | |
| 283 | - | rarm=rightarm(false) |
| 283 | + | feather.Size = Vector3.new(.4,2.3,.3) |
| 284 | - | rarm.MaxVelocity=.2 |
| 284 | + | |
| 285 | - | rarm.DesiredAngle=math.rad(110) |
| 285 | + | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) |
| 286 | - | larm=leftarm(false) |
| 286 | + | |
| 287 | - | larm.MaxVelocity=.2 |
| 287 | + | feather = newfeather() |
| 288 | - | larm.DesiredAngle=-math.rad(110) |
| 288 | + | |
| 289 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 290 | - | lball=new('Part')
|
| 290 | + | |
| 291 | - | life(lball,10) |
| 291 | + | feather.Size = Vector3.new(.35,2.2,.25) |
| 292 | - | lball.Shape=0 |
| 292 | + | |
| 293 | - | lball.Size=vnew(1,1,1) |
| 293 | + | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) |
| 294 | - | lball.CanCollide=false |
| 294 | + | |
| 295 | - | lball.BottomSurface=0 |
| 295 | + | local rf3 = {}
|
| 296 | - | lball.TopSurface=0 |
| 296 | + | |
| 297 | - | lball.Transparency=.5 |
| 297 | + | for i=0,7 do |
| 298 | - | lball.BrickColor=BrickColor.White() |
| 298 | + | |
| 299 | - | for i,v in pairs(Evil)do |
| 299 | + | feather = newfeather() |
| 300 | - | if player.Name==v then |
| 300 | + | |
| 301 | - | lball.BrickColor=BrickColor.Black() |
| 301 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 302 | ||
| 303 | feather.Size = Vector3.new(.45,2.2,.35) | |
| 304 | - | lball.Parent=player.Character |
| 304 | + | |
| 305 | - | lweld=new('Weld',larm.Part1)
|
| 305 | + | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 306 | - | lweld.Part0=lweld.Parent |
| 306 | + | |
| 307 | - | lweld.Part1=lball |
| 307 | + | |
| 308 | - | lweld.C0=fnew(0,-4,0) |
| 308 | + | |
| 309 | local rf2 = {}
| |
| 310 | - | rball=new('Part')
|
| 310 | + | |
| 311 | - | life(rball,10) |
| 311 | + | for i=0,6 do |
| 312 | - | rball.Shape=0 |
| 312 | + | |
| 313 | - | rball.Size=vnew(1,1,1) |
| 313 | + | feather = newfeather() |
| 314 | - | rball.Transparency=.5 |
| 314 | + | |
| 315 | - | rball.CanCollide=false |
| 315 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 316 | - | rball.BottomSurface=0 |
| 316 | + | |
| 317 | - | rball.TopSurface=0 |
| 317 | + | feather.Size = Vector3.new(.45,2.2-i*.08,.3) |
| 318 | - | rball.BrickColor=BrickColor.White() |
| 318 | + | |
| 319 | - | for i,v in pairs(Evil)do |
| 319 | + | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 320 | - | if player.Name==v then |
| 320 | + | |
| 321 | - | rball.BrickColor=BrickColor.Black() |
| 321 | + | |
| 322 | ||
| 323 | local rf1 = {}
| |
| 324 | - | rball.Parent=player.Character |
| 324 | + | |
| 325 | - | rweld=new('Weld',rarm.Part1)
|
| 325 | + | for i=0,6 do |
| 326 | - | rweld.Part0=rweld.Parent |
| 326 | + | |
| 327 | - | rweld.Part1=rball |
| 327 | + | feather = newfeather() |
| 328 | - | rweld.C0=fnew(0,-4,0) |
| 328 | + | |
| 329 | - | X(function() |
| 329 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 330 | - | X(function() |
| 330 | + | |
| 331 | - | for KG=1,157 do wait() |
| 331 | + | feather.Size = Vector3.new(.37,1.65-i*.06,.25) |
| 332 | - | part=new('Part')
|
| 332 | + | |
| 333 | - | life(part,.2) |
| 333 | + | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 334 | - | part.Transparency=.3 |
| 334 | + | |
| 335 | - | asdrandom=(math.random(5,20)/10)+KG/40 |
| 335 | + | |
| 336 | - | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
|
| 336 | + | |
| 337 | - | part.Size=vnew(1,1,1) |
| 337 | + | ---------- LEFT WING |
| 338 | - | part.Anchored=true |
| 338 | + | |
| 339 | - | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position |
| 339 | + | local l1 = newpart() |
| 340 | - | part.Name='asd' |
| 340 | + | |
| 341 | - | part.BrickColor=BrickColor.White() |
| 341 | + | l1.Size = Vector3.new(.3,1.5,.3)*1.2 |
| 342 | - | for i,v in pairs(Evil)do |
| 342 | + | |
| 343 | - | if player.Name==v then |
| 343 | + | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) |
| 344 | - | part.BrickColor=BrickColor.Black() |
| 344 | + | |
| 345 | local l2 = newpart() | |
| 346 | ||
| 347 | - | part.Parent=lball |
| 347 | + | l2.Size = Vector3.new(.4,1.8,.4)*1.2 |
| 348 | ||
| 349 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
| 350 | - | for KG2=1,157 do wait() |
| 350 | + | |
| 351 | - | part=new('Part')
|
| 351 | + | local l3 = newpart() |
| 352 | - | life(part,.2) |
| 352 | + | |
| 353 | - | part.Transparency=.3 |
| 353 | + | l3.Size = Vector3.new(.3,2.2,.3)*1.2 |
| 354 | - | asdrandom=(math.random(5,20)/10)+KG2/40 |
| 354 | + | |
| 355 | - | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
|
| 355 | + | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) |
| 356 | - | part.Size=vnew(1,1,1) |
| 356 | + | |
| 357 | - | part.Anchored=true |
| 357 | + | local l4 = newpart() |
| 358 | - | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position |
| 358 | + | |
| 359 | - | part.Name='asd' |
| 359 | + | l4.Size = Vector3.new(.25,1.2,.25)*1.2 |
| 360 | - | part.BrickColor=BrickColor.White() |
| 360 | + | |
| 361 | - | for i,v in pairs(Evil)do |
| 361 | + | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) |
| 362 | - | if player.Name==v then |
| 362 | + | |
| 363 | - | part.BrickColor=BrickColor.Black() |
| 363 | + | local feather = newfeather() |
| 364 | ||
| 365 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 366 | - | part.Parent=rball |
| 366 | + | |
| 367 | feather.Size = Vector3.new(.4,3,.3) | |
| 368 | - | rball:remove() |
| 368 | + | |
| 369 | - | lball:remove() |
| 369 | + | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) |
| 370 | - | rightarm(true) |
| 370 | + | |
| 371 | - | leftarm(true) |
| 371 | + | feather = newfeather() |
| 372 | - | asdTroll=nil |
| 372 | + | |
| 373 | - | for wasd=1,200 do |
| 373 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 374 | - | if pp~=nil then pp:remove()end |
| 374 | + | |
| 375 | - | if asdTroll~=nil then return end |
| 375 | + | feather.Size = Vector3.new(.4,2.3,.3) |
| 376 | - | pos=m.Hit.p |
| 376 | + | |
| 377 | - | pp=new('WedgePart')
|
| 377 | + | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) |
| 378 | - | life(pp,.1) |
| 378 | + | |
| 379 | - | pp.formFactor=3 |
| 379 | + | feather = newfeather() |
| 380 | - | pp.BrickColor=BrickColor.Black() |
| 380 | + | |
| 381 | - | pp.Transparency=.2 |
| 381 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 382 | - | pp.Size=vnew(6,1000,6) |
| 382 | + | |
| 383 | - | pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 383 | + | feather.Size = Vector3.new(.35,2.2,.25) |
| 384 | - | exp=Instance.new('Explosion')
|
| 384 | + | |
| 385 | - | exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 385 | + | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) |
| 386 | - | exp.BlastRadius=30 |
| 386 | + | |
| 387 | - | exp.Parent=workspace |
| 387 | + | local lf3 = {}
|
| 388 | - | Join=new('Part')
|
| 388 | + | |
| 389 | - | Join.formFactor=0 |
| 389 | + | for i=0,7 do |
| 390 | - | Join.Size=vnew(1,1,1) |
| 390 | + | |
| 391 | - | new('SpecialMesh',Join).MeshType='Sphere'
|
| 391 | + | feather = newfeather() |
| 392 | - | Join.Mesh.Scale=vnew(60,60,60) |
| 392 | + | |
| 393 | - | Join.Anchored=true |
| 393 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 394 | - | Join.BottomSurface=0 |
| 394 | + | |
| 395 | - | Join.TopSurface=0 |
| 395 | + | feather.Size = Vector3.new(.45,2.2,.35) |
| 396 | - | Join.BrickColor=BrickColor.Black() |
| 396 | + | |
| 397 | - | Join.Transparency=.5 |
| 397 | + | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 398 | - | Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 398 | + | |
| 399 | - | Join.Parent=pp |
| 399 | + | |
| 400 | - | pJoin=new('Part')
|
| 400 | + | |
| 401 | - | life(pJoin,.4) |
| 401 | + | local lf2 = {}
|
| 402 | - | new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30))
|
| 402 | + | |
| 403 | - | pJoin.formFactor=0 |
| 403 | + | for i=0,6 do |
| 404 | - | pJoin.Size=vnew(1,1,1) |
| 404 | + | |
| 405 | - | pJoin.Anchored=true |
| 405 | + | feather = newfeather() |
| 406 | - | pJoin.BrickColor=BrickColor.Black() |
| 406 | + | |
| 407 | - | pJoin.Transparency=.5 |
| 407 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 408 | - | pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 408 | + | |
| 409 | - | pJoin.Parent=workspace |
| 409 | + | feather.Size = Vector3.new(.45,2.2-i*.08,.3) |
| 410 | - | pp.Parent=player.Character |
| 410 | + | |
| 411 | - | wait() |
| 411 | + | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 412 | - | pp.BrickColor=BrickColor.White() |
| 412 | + | |
| 413 | end | |
| 414 | ||
| 415 | - | -- rightarm(true) |
| 415 | + | local lf1 = {}
|
| 416 | ||
| 417 | for i=0,6 do | |
| 418 | - | rightarm=function(bool) |
| 418 | + | |
| 419 | - | if pcall(function() |
| 419 | + | feather = newfeather() |
| 420 | - | newrarm=new('Motor6D')
|
| 420 | + | |
| 421 | - | newrarm.Name='Right Shoulder' |
| 421 | + | feather.Mesh.Scale = Vector3.new(1,1,1) |
| 422 | - | newrarm.Parent=player.Character.Torso |
| 422 | + | |
| 423 | - | newrarm.Part0=player.Character.Torso |
| 423 | + | feather.Size = Vector3.new(.37,1.65-i*.06,.25) |
| 424 | - | newrarm.Part1=player.Character['Right Arm'] |
| 424 | + | |
| 425 | - | newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) |
| 425 | + | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) |
| 426 | - | newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) |
| 426 | + | |
| 427 | - | if bool==false then return newlarm end |
| 427 | + | |
| 428 | ||
| 429 | - | an=player.Character.Animate |
| 429 | + | local rwing = {rm1,rm2,rm3,rm4}
|
| 430 | - | an.Disabled=true |
| 430 | + | |
| 431 | - | an.Disabled=false |
| 431 | + | local lwing = {lm1,lm2,lm3,lm4}
|
| 432 | ||
| 433 | - | end)then |
| 433 | + | local oc0 = {}
|
| 434 | - | return newrarm |
| 434 | + | |
| 435 | for i,v in pairs(rwing) do | |
| 436 | ||
| 437 | oc0[v] = v.C0 | |
| 438 | - | light=function() |
| 438 | + | |
| 439 | - | if pcall(function()torso=player.Character.Torso end)then |
| 439 | + | |
| 440 | - | else |
| 440 | + | |
| 441 | - | return |
| 441 | + | for i,v in pairs(lwing) do |
| 442 | ||
| 443 | - | larm=leftarm(false) |
| 443 | + | oc0[v] = v.C0 |
| 444 | - | tt=T:clone() |
| 444 | + | |
| 445 | - | life(tt,0) |
| 445 | + | |
| 446 | - | tt.Parent=workspace |
| 446 | + | |
| 447 | - | tt:play() |
| 447 | + | function gotResized() |
| 448 | - | Pl=new('WedgePart')
|
| 448 | + | |
| 449 | - | life(Pl,20) |
| 449 | + | if lastsize then |
| 450 | - | Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 |
| 450 | + | |
| 451 | - | Pl.Anchored=true |
| 451 | + | if tor.Size == lastsize then return end -- This shouldn't happen? |
| 452 | - | Pl.CanCollide=false |
| 452 | + | |
| 453 | - | Pl.Parent=workspace |
| 453 | + | local scaleVec = tor.Size/lastsize |
| 454 | - | leftarm(true) |
| 454 | + | |
| 455 | for i,v in pairs(oc0) do | |
| 456 | ||
| 457 | - | bodys=function(asd) |
| 457 | + | oc0[i] = v-v.p+scaleVec*v.p |
| 458 | - | for i,v in pairs(torso:children())do |
| 458 | + | |
| 459 | - | if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then
|
| 459 | + | end |
| 460 | - | v:remove() |
| 460 | + | |
| 461 | lastsize = tor.Size | |
| 462 | ||
| 463 | - | if asd==true then return end |
| 463 | + | end |
| 464 | - | bv=new('BodyVelocity')
|
| 464 | + | |
| 465 | - | bg=new('BodyGyro')
|
| 465 | + | lastsize = tor.Size |
| 466 | - | bv.maxForce=vnew(math.huge,math.huge,math.huge) |
| 466 | + | |
| 467 | - | bv.velocity=vnew(0,0,0) |
| 467 | + | |
| 468 | - | bg.maxTorque=vnew(0,0,0) |
| 468 | + | |
| 469 | - | bg.Parent=torso |
| 469 | + | tor.Changed:connect(function(p) |
| 470 | - | bv.Parent=torso |
| 470 | + | |
| 471 | if p == "Size" then | |
| 472 | - | ball=function(asd) |
| 472 | + | |
| 473 | - | for i,v in pairs(player.Character:children())do |
| 473 | + | gotResized() |
| 474 | - | if v.Name=='Fly Ball'then |
| 474 | + | |
| 475 | - | v:remove() |
| 475 | + | end |
| 476 | ||
| 477 | end) | |
| 478 | - | if asd==true then return end |
| 478 | + | |
| 479 | - | part=new('Part')
|
| 479 | + | gotResized() |
| 480 | - | part.Shape=0 |
| 480 | + | |
| 481 | - | part.BottomSurface=0 |
| 481 | + | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
|
| 482 | - | part.TopSurface=0 |
| 482 | + | |
| 483 | - | part.Size=torso.Size*5 |
| 483 | + | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
|
| 484 | - | part.Transparency=.5 |
| 484 | + | |
| 485 | - | part.BrickColor=BrickColor.Black() |
| 485 | + | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
|
| 486 | - | part.CanCollide=false |
| 486 | + | |
| 487 | - | part.CFrame=torso.CFrame |
| 487 | + | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
|
| 488 | - | part.Name='Fly Ball' |
| 488 | + | |
| 489 | - | part.Parent=player.Character |
| 489 | + | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
|
| 490 | - | weld=new('Weld')
|
| 490 | + | |
| 491 | - | weld.Parent=torso |
| 491 | + | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
|
| 492 | - | weld.Part0=weld.Parent |
| 492 | + | |
| 493 | - | weld.Part1=part |
| 493 | + | |
| 494 | - | part.Touched:connect(function() |
| 494 | + | function setwings(tab,time) |
| 495 | - | for i=1,5 do |
| 495 | + | |
| 496 | - | wait() |
| 496 | + | time = time or 10 |
| 497 | - | part.Transparency=.5-i/10 |
| 497 | + | |
| 498 | for i=1,4 do | |
| 499 | - | part.Transparency=.5 |
| 499 | + | |
| 500 | rwing[i].DesiredAngle = tab[i] | |
| 501 | ||
| 502 | - | script.Parent.Selected:connect(function(m) |
| 502 | + | lwing[i].DesiredAngle = tab[i] |
| 503 | - | torso=player.Character.Torso |
| 503 | + | |
| 504 | - | bodys(true) |
| 504 | + | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time |
| 505 | - | m.KeyDown:connect(function(k) |
| 505 | + | |
| 506 | - | if k=='q'then |
| 506 | + | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time |
| 507 | - | fly=fly-10 |
| 507 | + | |
| 508 | - | if fly<0 then |
| 508 | + | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) |
| 509 | - | fly=10 |
| 509 | + | |
| 510 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
| 511 | - | elseif k=='r'then |
| 511 | + | |
| 512 | - | wing() |
| 512 | + | end |
| 513 | - | elseif k=='f'then |
| 513 | + | |
| 514 | - | Lazer(m) |
| 514 | + | for i,v in pairs(rf1) do |
| 515 | - | elseif k=='t'then |
| 515 | + | |
| 516 | - | X(function()player.Character.WingMain:remove()end) |
| 516 | + | v.DesiredAngle = tab[9] |
| 517 | - | elseif k=='e'then |
| 517 | + | |
| 518 | - | fly=fly+10 |
| 518 | + | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
| 519 | - | elseif k=='y'then |
| 519 | + | |
| 520 | - | MUp=false |
| 520 | + | end |
| 521 | - | bodys(false) |
| 521 | + | |
| 522 | - | elseif k=='p'then |
| 522 | + | for i,v in pairs(lf1) do |
| 523 | - | print'asd' |
| 523 | + | |
| 524 | - | elseif k=='b'then |
| 524 | + | v.DesiredAngle = tab[9] |
| 525 | - | fly=150 |
| 525 | + | |
| 526 | - | elseif k=='x'then |
| 526 | + | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
| 527 | - | X(function() |
| 527 | + | |
| 528 | - | if m.Target==workspace or m.Target==nil then return end |
| 528 | + | end |
| 529 | - | ko=new('ObjectValue')
|
| 529 | + | |
| 530 | - | game:service('Debris'):AddItem(ko,1)
|
| 530 | + | for i,v in pairs(rf2) do |
| 531 | - | ko.Value=player |
| 531 | + | |
| 532 | - | ko.Name='creator' |
| 532 | + | v.DesiredAngle = tab[10] |
| 533 | - | for i,v in pairs(m.Target.Parent:children())do |
| 533 | + | |
| 534 | - | if v:IsA('Humanoid')then
|
| 534 | + | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
| 535 | - | ko.Parent=v |
| 535 | + | |
| 536 | - | v.Torso:BreakJoints() |
| 536 | + | end |
| 537 | - | X(function() |
| 537 | + | |
| 538 | - | for asd=1,100 do |
| 538 | + | for i,v in pairs(lf2) do |
| 539 | - | wait() |
| 539 | + | |
| 540 | - | part=new('WedgePart')
|
| 540 | + | v.DesiredAngle = tab[10] |
| 541 | - | game:service('Debris'):AddItem(part,.2)
|
| 541 | + | |
| 542 | - | part.formFactor=0 |
| 542 | + | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
| 543 | - | part.Transparency=.3 |
| 543 | + | |
| 544 | - | part.Anchored=true |
| 544 | + | end |
| 545 | - | part.CanCollide=false |
| 545 | + | |
| 546 | - | part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position |
| 546 | + | for i,v in pairs(rf3) do |
| 547 | - | part.Size=vnew(2,2,2) |
| 547 | + | |
| 548 | - | part.BrickColor=BrickColor.Black() |
| 548 | + | v.DesiredAngle = tab[11] |
| 549 | - | random=math.random(part.Size.x,part.Size.x*2) |
| 549 | + | |
| 550 | - | new('BlockMesh',part).Scale=vnew(random,random,random)
|
| 550 | + | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
| 551 | - | part.Parent=workspace |
| 551 | + | |
| 552 | end | |
| 553 | ||
| 554 | for i,v in pairs(lf3) do | |
| 555 | ||
| 556 | v.DesiredAngle = tab[11] | |
| 557 | ||
| 558 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 559 | - | m.Button1Down:connect(function() |
| 559 | + | |
| 560 | - | ball(true) |
| 560 | + | end |
| 561 | - | bodys(false) |
| 561 | + | |
| 562 | - | MUp=false |
| 562 | + | |
| 563 | - | rightarm(false) |
| 563 | + | |
| 564 | - | leftarm(false) |
| 564 | + | setwings(outhigh,1) |
| 565 | - | bg.maxTorque=Vector3.new(900000,900000,900000) |
| 565 | + | |
| 566 | - | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) |
| 566 | + | flying = false |
| 567 | - | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly |
| 567 | + | |
| 568 | moving = false | |
| 569 | - | m.Move:connect(function() |
| 569 | + | |
| 570 | - | if MUp==true then return end |
| 570 | + | for i,v in pairs(tor:GetChildren()) do |
| 571 | - | torso=player.Character.Torso |
| 571 | + | |
| 572 | - | X(function() |
| 572 | + | if v.ClassName:lower():match("body") then
|
| 573 | - | bg.maxTorque=vnew(math.huge,math.huge,math.huge) |
| 573 | + | |
| 574 | - | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) |
| 574 | + | v:Destroy() |
| 575 | - | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly |
| 575 | + | |
| 576 | end | |
| 577 | ||
| 578 | - | m.Button1Up:connect(function() |
| 578 | + | |
| 579 | - | MUp=true |
| 579 | + | |
| 580 | - | ball(true) |
| 580 | + | local ctor = tor:Clone() |
| 581 | - | bodys(false) |
| 581 | + | |
| 582 | - | rightarm(true) |
| 582 | + | ctor:ClearAllChildren() |
| 583 | - | leftarm(true) |
| 583 | + | |
| 584 | - | bv.maxForce=vnew(10000,10000,10000) |
| 584 | + | ctor.Name = "cTorso" |
| 585 | - | delay(2,function()if MUp==true then bodys(true)end end) |
| 585 | + | |
| 586 | - | torso.Velocity=vnew(0,0,0) |
| 586 | + | ctor.Transparency = 1 |
| 587 | - | torso.RotVelocity=vnew(0,0,0) |
| 587 | + | |
| 588 | - | torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) |
| 588 | + | ctor.CanCollide = false |
| 589 | - | torso.Velocity=vnew(0,0,0) |
| 589 | + | |
| 590 | - | torso.RotVelocity=vnew(0,0,0) |
| 590 | + | ctor.FormFactor = "Custom" |
| 591 | ||
| 592 | ctor.Size = Vector3.new(.2,.2,.2) | |
| 593 | - | bin.Deselected:connect(function() |
| 593 | + | |
| 594 | - | X(function() |
| 594 | + | ctor.Parent = mod |
| 595 | - | ball(true) |
| 595 | + | |
| 596 | - | bodys(true) |
| 596 | + | weld(tor,ctor) |
| 597 | - | torso.Velocity=vnew(0,0,0) |
| 597 | + | |
| 598 | - | torso.RotVelocity=vnew(0,0,0) |
| 598 | + | local bg = Instance.new("BodyGyro",ctor)
|
| 599 | ||
| 600 | - | end) |
| 600 | + | bg.maxTorque = Vector3.new() |
| 601 | ||
| 602 | bg.P = 15000 | |
| 603 | ||
| 604 | bg.D = 1000 | |
| 605 | ||
| 606 | local bv = Instance.new("BodyVelocity",ctor)
| |
| 607 | ||
| 608 | bv.maxForce = Vector3.new() | |
| 609 | ||
| 610 | bv.P = 15000 | |
| 611 | ||
| 612 | vel = Vector3.new() | |
| 613 | ||
| 614 | cf = CFrame.new() | |
| 615 | ||
| 616 | flspd = 0 | |
| 617 | ||
| 618 | ||
| 619 | keysdown = {}
| |
| 620 | ||
| 621 | keypressed = {}
| |
| 622 | ||
| 623 | ktime = {}
| |
| 624 | ||
| 625 | descendtimer = 0 | |
| 626 | ||
| 627 | jumptime = tick() | |
| 628 | ||
| 629 | hum.Jumping:connect(function() | |
| 630 | ||
| 631 | jumptime = tick() | |
| 632 | ||
| 633 | end) | |
| 634 | ||
| 635 | cam = workspace.CurrentCamera | |
| 636 | ||
| 637 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
| 638 | ||
| 639 | keysdown[key] = true | |
| 640 | ||
| 641 | keypressed[key] = true | |
| 642 | ||
| 643 | if key == "q" then | |
| 644 | ||
| 645 | descendtimer = tick() | |
| 646 | ||
| 647 | elseif key == " " and not hum.Jump then | |
| 648 | ||
| 649 | jumptime = tick() | |
| 650 | ||
| 651 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
| 652 | ||
| 653 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
| 654 | ||
| 655 | end | |
| 656 | ||
| 657 | ktime[key] = tick() | |
| 658 | ||
| 659 | end)) | |
| 660 | ||
| 661 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
| 662 | ||
| 663 | keysdown[key] = false | |
| 664 | ||
| 665 | if key == " " then | |
| 666 | ||
| 667 | descendtimer = tick() | |
| 668 | ||
| 669 | end | |
| 670 | ||
| 671 | end) | |
| 672 | ||
| 673 | function mid(a,b,c) | |
| 674 | ||
| 675 | return math.max(a,math.min(b,c or -a)) | |
| 676 | ||
| 677 | end | |
| 678 | ||
| 679 | function bn(a) | |
| 680 | ||
| 681 | return a and 1 or 0 | |
| 682 | ||
| 683 | end | |
| 684 | ||
| 685 | function gm(tar) | |
| 686 | ||
| 687 | local m = 0 | |
| 688 | ||
| 689 | for i,v in pairs(tar:GetChildren()) do | |
| 690 | ||
| 691 | if v:IsA("BasePart") then
| |
| 692 | ||
| 693 | m = m + v:GetMass() | |
| 694 | ||
| 695 | end | |
| 696 | ||
| 697 | m = m + gm(v) | |
| 698 | ||
| 699 | end | |
| 700 | ||
| 701 | return m | |
| 702 | ||
| 703 | end | |
| 704 | ||
| 705 | reqrotx = 0 | |
| 706 | ||
| 707 | local grav = 196.2 | |
| 708 | ||
| 709 | local con | |
| 710 | ||
| 711 | con = game:GetService("RunService").Stepped:connect(oc(function()
| |
| 712 | ||
| 713 | --[[if not mod:IsDescendantOf(workspace) then | |
| 714 | ||
| 715 | pcall(function() kd:disconnect() end) | |
| 716 | ||
| 717 | pcall(function() ku:disconnect() end) | |
| 718 | ||
| 719 | bg:Destroy() | |
| 720 | ||
| 721 | bv:Destroy() | |
| 722 | ||
| 723 | con:disconnect() | |
| 724 | ||
| 725 | script:Destroy() | |
| 726 | ||
| 727 | return | |
| 728 | ||
| 729 | end]] | |
| 730 | ||
| 731 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
| 732 | ||
| 733 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
| 734 | ||
| 735 | if flying then | |
| 736 | ||
| 737 | local lfldir = fldir | |
| 738 | ||
| 739 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
| 740 | ||
| 741 | local lmoving = moving | |
| 742 | ||
| 743 | moving = fldir.magnitude > .1 | |
| 744 | ||
| 745 | if lmoving and not moving then | |
| 746 | ||
| 747 | idledir = lfldir*Vector3.new(1,0,1) | |
| 748 | ||
| 749 | descendtimer = tick() | |
| 750 | ||
| 751 | end | |
| 752 | ||
| 753 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
| 754 | ||
| 755 | if moving and keysdown["0"] and lmoving then | |
| 756 | ||
| 757 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
| 758 | ||
| 759 | end | |
| 760 | ||
| 761 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
| 762 | ||
| 763 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
| 764 | ||
| 765 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
| 766 | ||
| 767 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
| 768 | ||
| 769 | hum.PlatformStand = true | |
| 770 | ||
| 771 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
| 772 | ||
| 773 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
| 774 | ||
| 775 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
| 776 | ||
| 777 | reqrotx = reqrotx - reqrotx/10 | |
| 778 | ||
| 779 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
| 780 | ||
| 781 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
| 782 | ||
| 783 | local ani = tickwave(1.5-anioff,1) | |
| 784 | ||
| 785 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
| 786 | ||
| 787 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
| 788 | ||
| 789 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
| 790 | ||
| 791 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
| 792 | ||
| 793 | for i=1,4 do | |
| 794 | ||
| 795 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
| 796 | ||
| 797 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
| 798 | ||
| 799 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
| 800 | ||
| 801 | end | |
| 802 | ||
| 803 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
| |
| 804 | ||
| 805 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
| 806 | ||
| 807 | flying = false | |
| 808 | ||
| 809 | hum.PlatformStand = false | |
| 810 | ||
| 811 | tor.Velocity = Vector3.new() | |
| 812 | ||
| 813 | end | |
| 814 | ||
| 815 | else | |
| 816 | ||
| 817 | bg.maxTorque = Vector3.new() | |
| 818 | ||
| 819 | bv.maxForce = Vector3.new() | |
| 820 | ||
| 821 | local ani = tickwave(walking and .8 or 4.5,1) | |
| 822 | ||
| 823 | setwings(idle,10) | |
| 824 | ||
| 825 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
| 826 | ||
| 827 | for i=1,4 do | |
| 828 | ||
| 829 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
| 830 | ||
| 831 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
| 832 | ||
| 833 | end | |
| 834 | ||
| 835 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
| 836 | ||
| 837 | vel = Vector3.new(0,50,0) | |
| 838 | ||
| 839 | bv.velocity = vel | |
| 840 | ||
| 841 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
| 842 | ||
| 843 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
| 844 | ||
| 845 | tor.CFrame = cf | |
| 846 | ||
| 847 | bg.cframe = cf | |
| 848 | ||
| 849 | flystart = tick() | |
| 850 | ||
| 851 | flying = true | |
| 852 | ||
| 853 | end | |
| 854 | ||
| 855 | end | |
| 856 | ||
| 857 | keypressed = {}
| |
| 858 | ||
| 859 | end)) | |
| 860 | ||
| 861 | ||
| 862 | ||
| 863 | end fly() | |
| 864 | ||
| 865 | --Bird Wings |