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| 1 | -- Go to line 2 and change it to your name. LOCAL SCRIPT!!!!! | |
| 2 | - | me = game.Players.Dark_Eccentric |
| 2 | + | me = game.Players.yapjingwei |
| 3 | if script.Parent.className ~= "HopperBin" then | |
| 4 | h = Instance.new("HopperBin",me.Backpack)
| |
| 5 | h.Name = "LAZOR" | |
| 6 | script.Parent = h | |
| 7 | end | |
| 8 | bin = script.Parent | |
| 9 | function prop(part, parent, collide, tran, ref, x, y, z, color) | |
| 10 | part.Parent = parent | |
| 11 | part.formFactor = 0 | |
| 12 | part.CanCollide = collide | |
| 13 | part.Transparency = tran | |
| 14 | part.Reflectance = ref | |
| 15 | part.Size = Vector3.new(x,y,z) | |
| 16 | part.BrickColor = BrickColor.new(color) | |
| 17 | part.TopSurface = 0 | |
| 18 | part.BottomSurface = 0 | |
| 19 | part:BreakJoints() | |
| 20 | end | |
| 21 | function weld(w, p, p0, p1, a, b, c, x, y, z) | |
| 22 | w.Parent = p | |
| 23 | w.Part0 = p0 | |
| 24 | w.Part1 = p1 | |
| 25 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
| 26 | end | |
| 27 | function mesh(mesh, parent, x, y, z, type) | |
| 28 | mesh.Parent = parent | |
| 29 | mesh.Scale = Vector3.new(x, y, z) | |
| 30 | mesh.MeshType = type | |
| 31 | end | |
| 32 | using = false | |
| 33 | sound = Instance.new("Sound",me.Character.Head)
| |
| 34 | sound.Volume = 0.6 | |
| 35 | sound.Pitch = 1 | |
| 36 | sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
| 37 | bin.Selected:connect(function(mouse) | |
| 38 | mouse.Button1Down:connect(function() | |
| 39 | if using then return end | |
| 40 | using = true | |
| 41 | local blagh = Instance.new("Model",me.Character)
| |
| 42 | blagh.Name = "LAZOR" | |
| 43 | local paw = mouse.Hit.p | |
| 44 | local pa1 = Instance.new("Part")
| |
| 45 | prop(pa1,blagh,false,0,0,1,1,1,"Really black") | |
| 46 | local m1 = Instance.new("SpecialMesh")
| |
| 47 | mesh(m1, pa1, 1.07,1,0.3,"Brick") | |
| 48 | local w1 = Instance.new("Weld")
| |
| 49 | weld(w1, me.Character.Head, me.Character.Head, pa1, 0.4, 0, 0, 0, -0.4, 0.9) | |
| 50 | local pa2 = pa1:clone() | |
| 51 | prop(pa2,blagh,false,0,0,1,1,1,"Really black") | |
| 52 | local w2 = Instance.new("Weld")
| |
| 53 | weld(w2, me.Character.Head, me.Character.Head, pa2, -0.4, 0, 0, 0, 0.4, 0.9) | |
| 54 | local pa3 = Instance.new("Part")
| |
| 55 | prop(pa3,blagh,false,0,0,1,1,1,"Really red") | |
| 56 | local m3 = Instance.new("SpecialMesh")
| |
| 57 | mesh(m3,pa3,1.3,1.23,0.29,"Brick") | |
| 58 | local w3 = Instance.new("Weld")
| |
| 59 | weld(w3, me.Character.Head, me.Character.Head, pa3, 0.4, 0, 0, 0, -0.4, 0.9) | |
| 60 | local pa4 = pa3:clone() | |
| 61 | prop(pa4,blagh,false,0,0,1,1,1,"Really red") | |
| 62 | local w4 = Instance.new("Weld")
| |
| 63 | weld(w4, me.Character.Head, me.Character.Head, pa4, -0.4, 0, 0, 0, 0.4, 0.9) | |
| 64 | local eye1a = Instance.new("Part")
| |
| 65 | prop(eye1a,blagh,false,0,0,1,1,1,"Institutional white") | |
| 66 | eye1a.Shape = "Ball" | |
| 67 | local emesh1 = Instance.new("SpecialMesh")
| |
| 68 | mesh(emesh1,eye1a,0.75,0.75,0.75,"Sphere") | |
| 69 | local ew = Instance.new("Weld")
| |
| 70 | weld(ew, me.Character.Head, me.Character.Head, eye1a, 0, 0, 0, 0.45, -1.3, 1.1) | |
| 71 | local eye1b = Instance.new("Part")
| |
| 72 | prop(eye1b,blagh,false,0,0,1,1,1,"Really black") | |
| 73 | eye1b.Shape = "Ball" | |
| 74 | local emesh1b = Instance.new("SpecialMesh")
| |
| 75 | mesh(emesh1b,eye1b,0.4,0.4,0.4,"Sphere") | |
| 76 | local ew2 = Instance.new("Weld")
| |
| 77 | weld(ew2, eye1a, eye1a, eye1b, 0, 0, 0, 0.09, -0.04, 0.2) | |
| 78 | local eye2a = eye1a:clone() | |
| 79 | prop(eye2a,blagh,false,0,0,1,1,1,"Institutional white") | |
| 80 | local ew3 = Instance.new("Weld")
| |
| 81 | weld(ew3, me.Character.Head, me.Character.Head, eye2a, 0, 0, 0, -0.45, -1.3, 1.1) | |
| 82 | local eye2b = eye1b:clone() | |
| 83 | prop(eye2b,blagh,false,0,0,1,1,1,"Really black") | |
| 84 | local ew5 = Instance.new("Weld")
| |
| 85 | weld(ew5, eye2a, eye2a, eye2b, 0, 0, 0, -0.05, 0.07, 0.2) | |
| 86 | local bill = Instance.new("BillboardGui",pa1)
| |
| 87 | bill.Adornee = bill.Parent | |
| 88 | bill.Size = UDim2.new(0,150,0,80) | |
| 89 | local txt = Instance.new("TextLabel",bill)
| |
| 90 | txt.Size = UDim2.new(0,0,0,0) | |
| 91 | txt.Position = UDim2.new(0,100,0,-20) | |
| 92 | txt.Text = "IMA FIRIN' MAH LAZORR!!" | |
| 93 | txt.FontSize = "Size24" | |
| 94 | txt.TextColor3 = Color3.new(0,0,0) | |
| 95 | sound.Volume = 0.6 | |
| 96 | for i=1, 5 do | |
| 97 | sound.Pitch = math.random(400,900)/1000 | |
| 98 | sound:play() | |
| 99 | wait(0.1) | |
| 100 | end | |
| 101 | local bg = Instance.new("BodyGyro",me.Character.Torso)
| |
| 102 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 103 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
| 104 | for i=1, 5 do | |
| 105 | sound.Pitch = math.random(400,900)/1000 | |
| 106 | sound:play() | |
| 107 | wait(0.2) | |
| 108 | end | |
| 109 | txt.Text = "BLAARGHH!!!!!!" | |
| 110 | sound.Volume = 0.85 | |
| 111 | for i=1, 60 do | |
| 112 | local dist = (me.Character.Head.Position - paw).magnitude | |
| 113 | if dist >= 600 then | |
| 114 | dist = 600 | |
| 115 | end | |
| 116 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
| 117 | sound.Pitch = math.random(550,750)/1000 | |
| 118 | sound:play() | |
| 119 | local bewm = Instance.new("Part")
| |
| 120 | prop(bewm, blagh, false, 0.4, 0.25, 1, 1, dist, "Cyan") | |
| 121 | bewm.Anchored = true | |
| 122 | local mes = Instance.new("SpecialMesh")
| |
| 123 | mesh(mes,bewm,1.2,1.2,1,"Brick") | |
| 124 | bewm.CFrame = CFrame.new(me.Character.Head.Position, paw) * CFrame.new(0,0,-bewm.Size.Z/2) * CFrame.new(0,0,-1) | |
| 125 | local luck = math.random(1,3) | |
| 126 | if luck == 1 then | |
| 127 | local cfr = Instance.new("Part",blagh)
| |
| 128 | cfr.Size = Vector3.new(1,1,1) | |
| 129 | cfr.Transparency = 1 | |
| 130 | cfr.Anchored = true | |
| 131 | cfr.CFrame = bewm.CFrame * CFrame.new(0,0,-bewm.Size.Z/2) | |
| 132 | local ex = Instance.new("Explosion")
| |
| 133 | ex.Parent = blagh | |
| 134 | ex.Position = cfr.Position | |
| 135 | ex.BlastRadius = 9 | |
| 136 | ex.BlastPressure = 400000 | |
| 137 | ex.Hit:connect(function(part) | |
| 138 | if part:GetMass() < 240 then | |
| 139 | part.Anchored = false | |
| 140 | part:BreakJoints() | |
| 141 | end | |
| 142 | end) | |
| 143 | end | |
| 144 | wait() | |
| 145 | bewm:remove() | |
| 146 | end | |
| 147 | blagh:remove() | |
| 148 | bg:remove() | |
| 149 | using = false | |
| 150 | end) | |
| 151 | end) |