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-- This script has been converted to FE by iPxter
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3
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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do
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	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
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	script.Parent = Player.Character
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	--RemoteEvent for communicating
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	local Event = Instance.new("RemoteEvent")
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	Event.Name = "UserInput_Event"
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	--Fake event to make stuff like Mouse.KeyDown work
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player = game:GetService("Players").LocalPlayer
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	local function fakeEvent()
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		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
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		t.connect = t.Connect
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		return t
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	end
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	--Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
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	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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	end}
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	--Merged 2 functions into one by checking amount of arguments
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	CAS.UnbindAction = CAS.BindAction
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	--This function will trigger the events that have been :Connect()'ed
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	local function te(self,ev,...)
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		local t = m[ev]
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		if t and t._fakeEvent and t.Function then
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			t.Function(...)
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		end
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	end
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	m.TrigEvent = te
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	UIS.TrigEvent = te
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	Event.OnServerEvent:Connect(function(plr,io)
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	    if plr~=Player then return end
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		if io.isMouse then
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			m.Target = io.Target
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			m.Hit = io.Hit
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		else
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			local b = io.UserInputState == Enum.UserInputState.Begin
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			if io.UserInputType == Enum.UserInputType.MouseButton1 then
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				return m:TrigEvent(b and "Button1Down" or "Button1Up")
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			end
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			for _,t in pairs(CAS.Actions) do
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				for _,k in pairs(t.Keys) do
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					if k==io.KeyCode then
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						t.Function(t.Name,io.UserInputState,io)
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					end
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				end
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			end
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			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
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	    end
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	end)
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	Event.Parent = NLS([==[
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	local Player = game:GetService("Players").LocalPlayer
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	local Event = script:WaitForChild("UserInput_Event")
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	local UIS = game:GetService("UserInputService")
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	local input = function(io,a)
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		if a then return end
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		--Since InputObject is a client-side instance, we create and pass table instead
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		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
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	end
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	UIS.InputBegan:Connect(input)
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	UIS.InputEnded:Connect(input)
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	local Mouse = Player:GetMouse()
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	local h,t
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	--Give the server mouse data 30 times every second, but only if the values changed
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	--If player is not moving their mouse, client won't fire events
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	while wait(1/30) do
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		if h~=Mouse.Hit or t~=Mouse.Target then
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			h,t=Mouse.Hit,Mouse.Target
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			Event:FireServer({isMouse=true,Target=t,Hit=h})
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		end
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	end]==],Player.Character)
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	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
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------------------
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--Sanctus Tempus--
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------------------
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--Yet another	--
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--script by		--
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--CKbackup      --
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------------------
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--Special thanks--
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--to jarredbvc	--
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--for B2S plugin--
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------------------
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--Rare Script	--
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------------------
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player = owner
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chara = player.Character
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chara.Humanoid.MaxHealth = 1000
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chara.Humanoid.Health = 1000
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mouse = nil
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debby = game:GetService("Debris")
107
108
--Build Function--
109
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New = function(Object, Parent, Name, Data)
111
	local Object = Instance.new(Object)
112
	for Index, Value in pairs(Data or {}) do
113
		Object[Index] = Value
114
	end
115
	Object.Parent = Parent
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	Object.Name = Name
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	return Object
118
end
119
120
--Tools and Values--
121
tool = Instance.new("Tool", player.Backpack)
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tool.Name = "Sanctus Tempus"
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tool.RequiresHandle = false
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tool.CanBeDropped = false
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bladeactive = false
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shieldactive = false
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landactive = false
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gunmode = false
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activegrab = false
130
didgrab = false
131
worldshield = nil
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musicp = false
133
combocount = 0
134
135
--Sword Building--
136
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Swordu = New("Model",chara,"Swordu",{})
138
Handle = New("Part",Swordu,"Handle",{Size = Vector3.new(0.200000003, 1.39999998, 0.200000003),CFrame = CFrame.new(111.900002, 1.5, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
139
HandleWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(-7.62939453e-006, -0.999984741, -0.0999999046, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
140
Part19 = New("Part",Swordu,"Part19",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900009, 5.0000186, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
141
Mesh = New("BlockMesh",Part19,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
142
Weld = New("ManualWeld",Part19,"Weld",{Part0 = Part19,Part1 = Handle,C1 = CFrame.new(7.62939453e-006, 3.5000186, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
143
Part1 = New("Part",Swordu,"Part1",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.899999022, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
144
Mesh = New("SpecialMesh",Part1,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
145
Weld = New("ManualWeld",Part1,"Weld",{Part0 = Part1,Part1 = Handle,C1 = CFrame.new(0, -0.600000978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
146
Part2 = New("Part",Swordu,"Part2",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.09999907, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
147
Mesh = New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
148
Weld = New("ManualWeld",Part2,"Weld",{Part0 = Part2,Part1 = Handle,C1 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
149
Part3 = New("Part",Swordu,"Part3",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.30001104, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
150
Mesh = New("SpecialMesh",Part3,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
151
Weld = New("ManualWeld",Part3,"Weld",{Part0 = Part3,Part1 = Handle,C1 = CFrame.new(0, -0.199988961, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
152
Part4 = New("Part",Swordu,"Part4",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.90001619, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
153
Mesh = New("SpecialMesh",Part4,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
154
Weld = New("ManualWeld",Part4,"Weld",{Part0 = Part4,Part1 = Handle,C1 = CFrame.new(0, 0.400016189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
155
Part5 = New("Part",Swordu,"Part5",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.50001109, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
156
Mesh = New("SpecialMesh",Part5,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
157
Weld = New("ManualWeld",Part5,"Weld",{Part0 = Part5,Part1 = Handle,C1 = CFrame.new(0, 1.10864639e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
158
Part6 = New("Part",Swordu,"Part6",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.70001614, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
159
Mesh = New("SpecialMesh",Part6,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
160
Weld = New("ManualWeld",Part6,"Weld",{Part0 = Part6,Part1 = Handle,C1 = CFrame.new(0, 0.200016141, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
161
Part7 = New("Part",Swordu,"Part7",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.10000205, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
162
Mesh = New("SpecialMesh",Part7,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
163
Weld = New("ManualWeld",Part7,"Weld",{Part0 = Part7,Part1 = Handle,C1 = CFrame.new(0, 0.60000205, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
164
Part8 = New("Part",Swordu,"Part8",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.29999995, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
165
Mesh = New("BlockMesh",Part8,"Mesh",{Scale = Vector3.new(2, 1, 2),})
166
Weld = New("ManualWeld",Part8,"Weld",{Part0 = Part8,Part1 = Handle,C1 = CFrame.new(0, 0.799999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
167
Part9 = New("Part",Swordu,"Part9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.50000119, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
168
Mesh = New("BlockMesh",Part9,"Mesh",{Scale = Vector3.new(1.5, 1, 2),})
169
Weld = New("ManualWeld",Part9,"Weld",{Part0 = Part9,Part1 = Handle,C1 = CFrame.new(0, 1.00000119, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
170
Part10 = New("Part",Swordu,"Part10",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 2.30002356, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
171
Mesh = New("SpecialMesh",Part10,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
172
Weld = New("ManualWeld",Part10,"Weld",{Part0 = Part10,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.199996948, 0.800023556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
173
Part11 = New("Part",Swordu,"Part11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 2.30001736, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
174
Mesh = New("SpecialMesh",Part11,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
175
Weld = New("ManualWeld",Part11,"Weld",{Part0 = Part11,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.199996948, 0.800017357, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
176
Part12 = New("Part",Swordu,"Part12",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.500008, 2.60000062, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
177
Mesh = New("BlockMesh",Part12,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
178
Weld = New("ManualWeld",Part12,"Weld",{Part0 = Part12,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.399993896, 1.10000062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
179
Part13 = New("Part",Swordu,"Part13",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(112.300011, 2.60001302, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
180
Mesh = New("BlockMesh",Part13,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
181
Weld = New("ManualWeld",Part13,"Weld",{Part0 = Part13,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.400009155, 1.10001302, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
182
Part14 = New("Part",Swordu,"Part14",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900002, 5.00002432, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
183
Mesh = New("BlockMesh",Part14,"Mesh",{})
184
Weld = New("ManualWeld",Part14,"Weld",{Part0 = Part14,Part1 = Handle,C1 = CFrame.new(0, 3.50002432, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
185
Part15 = New("Part",Swordu,"Part15",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(112.099998, 7.70002365, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
186
Mesh = New("SpecialMesh",Part15,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
187
Weld = New("ManualWeld",Part15,"Weld",{Part0 = Part15,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.199996948, 6.20002365, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
188
Part16 = New("Part",Swordu,"Part16",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.699997, 7.70002556, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
189
Mesh = New("SpecialMesh",Part16,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
190
Weld = New("ManualWeld",Part16,"Weld",{Part0 = Part16,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200004578, 6.20002556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
191
Part17 = New("Part",Swordu,"Part17",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(112.199997, 7.90001392, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
192
Mesh = New("SpecialMesh",Part17,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
193
Weld = New("ManualWeld",Part17,"Weld",{Part0 = Part17,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.299995422, 6.40001392, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
194
Part18 = New("Part",Swordu,"Part18",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(111.599998, 7.90001488, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
195
Mesh = New("SpecialMesh",Part18,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
196
Weld = New("ManualWeld",Part18,"Weld",{Part0 = Part18,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.300003052, 6.40001488, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
197
Part20 = New("Part",Swordu,"Part20",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90002894, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
198
Mesh = New("BlockMesh",Part20,"Mesh",{Scale = Vector3.new(1, 1, 1.10000002),})
199
Weld = New("ManualWeld",Part20,"Weld",{Part0 = Part20,Part1 = Handle,C1 = CFrame.new(0, 1.40002894, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
200
Part21 = New("Part",Swordu,"Part21",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80002189, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
201
Mesh = New("BlockMesh",Part21,"Mesh",{Scale = Vector3.new(1.39999998, 1, 1.10000002),})
202
Weld = New("ManualWeld",Part21,"Weld",{Part0 = Part21,Part1 = Handle,C1 = CFrame.new(0, 1.30002189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
203
Part22 = New("Part",Swordu,"Part22",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80001998, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
204
Mesh = New("BlockMesh",Part22,"Mesh",{Scale = Vector3.new(1.79999995, 0.5, 1.10000002),})
205
Weld = New("ManualWeld",Part22,"Weld",{Part0 = Part22,Part1 = Handle,C1 = CFrame.new(0, 1.30001998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
206
Part23 = New("Part",Swordu,"Part23",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90001416, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
207
Mesh = New("BlockMesh",Part23,"Mesh",{Scale = Vector3.new(0.5, 1.5, 1.10000002),})
208
Weld = New("ManualWeld",Part23,"Weld",{Part0 = Part23,Part1 = Handle,C1 = CFrame.new(0, 1.40001416, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
209
Part24 = New("Part",Swordu,"Part24",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.10000563, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
210
Mesh = New("BlockMesh",Part24,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
211
Weld = New("ManualWeld",Part24,"Weld",{Part0 = Part24,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 5.60000563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
212
Part25 = New("Part",Swordu,"Part25",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.08869791, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
213
Mesh = New("BlockMesh",Part25,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
214
Weld = New("ManualWeld",Part25,"Weld",{Part0 = Part25,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 5.58869791, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
215
Part26 = New("Part",Swordu,"Part26",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 7.30000067, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
216
Mesh = New("BlockMesh",Part26,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
217
Weld = New("ManualWeld",Part26,"Weld",{Part0 = Part26,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.80000067, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
218
Part27 = New("Part",Swordu,"Part27",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.9000144, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
219
Mesh = New("BlockMesh",Part27,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
220
Weld = New("ManualWeld",Part27,"Weld",{Part0 = Part27,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 5.4000144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
221
Part28 = New("Part",Swordu,"Part28",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 7.30001879, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
222
Mesh = New("BlockMesh",Part28,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
223
Weld = New("ManualWeld",Part28,"Weld",{Part0 = Part28,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.80001879, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
224
Part29 = New("Part",Swordu,"Part29",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.9000268, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
225
Mesh = New("BlockMesh",Part29,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
226
Weld = New("ManualWeld",Part29,"Weld",{Part0 = Part29,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 5.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
227
Part30 = New("Part",Swordu,"Part30",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.50001907, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
228
Mesh = New("BlockMesh",Part30,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
229
Weld = New("ManualWeld",Part30,"Weld",{Part0 = Part30,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
230
Part31 = New("Part",Swordu,"Part31",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.10002756, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
231
Mesh = New("BlockMesh",Part31,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
232
Weld = New("ManualWeld",Part31,"Weld",{Part0 = Part31,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 4.60002756, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
233
Part32 = New("Part",Swordu,"Part32",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.50000572, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
234
Mesh = New("BlockMesh",Part32,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
235
Weld = New("ManualWeld",Part32,"Weld",{Part0 = Part32,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.00000572, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
236
Part33 = New("Part",Swordu,"Part33",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.10001612, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
237
Mesh = New("BlockMesh",Part33,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
238
Weld = New("ManualWeld",Part33,"Weld",{Part0 = Part33,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 4.60001612, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
239
Part34 = New("Part",Swordu,"Part34",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.30000973, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
240
Mesh = New("BlockMesh",Part34,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
241
Weld = New("ManualWeld",Part34,"Weld",{Part0 = Part34,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 4.80000973, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
242
Part35 = New("Part",Swordu,"Part35",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.28870106, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
243
Mesh = New("BlockMesh",Part35,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
244
Weld = New("ManualWeld",Part35,"Weld",{Part0 = Part35,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 4.78870106, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
245
Part36 = New("Part",Swordu,"Part36",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 5.30003929, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
246
Mesh = New("BlockMesh",Part36,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
247
Weld = New("ManualWeld",Part36,"Weld",{Part0 = Part36,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.80003929, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
248
Part37 = New("Part",Swordu,"Part37",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 5.70003128, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
249
Mesh = New("BlockMesh",Part37,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
250
Weld = New("ManualWeld",Part37,"Weld",{Part0 = Part37,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 4.20003128, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
251
Part38 = New("Part",Swordu,"Part38",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 5.70001316, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
252
Mesh = New("BlockMesh",Part38,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
253
Weld = New("ManualWeld",Part38,"Weld",{Part0 = Part38,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 4.20001316, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
254
Part39 = New("Part",Swordu,"Part39",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001335, -81.9000015, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
255
Mesh = New("BlockMesh",Part39,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
256
Weld = New("ManualWeld",Part39,"Weld",{Part0 = Part39,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0, 4.00001335, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
257
Part40 = New("Part",Swordu,"Part40",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001431, -81.9000015, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
258
Mesh = New("BlockMesh",Part40,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
259
Weld = New("ManualWeld",Part40,"Weld",{Part0 = Part40,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),C1 = CFrame.new(0, 4.00001431, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
260
Part41 = New("Part",Swordu,"Part41",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.90002155, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
261
Mesh = New("BlockMesh",Part41,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
262
Weld = New("ManualWeld",Part41,"Weld",{Part0 = Part41,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.40002155, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
263
Part42 = New("Part",Swordu,"Part42",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.50003004, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
264
Mesh = New("BlockMesh",Part42,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
265
Weld = New("ManualWeld",Part42,"Weld",{Part0 = Part42,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.00003004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
266
Part43 = New("Part",Swordu,"Part43",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.70002413, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
267
Mesh = New("BlockMesh",Part43,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
268
Weld = New("ManualWeld",Part43,"Weld",{Part0 = Part43,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.20002413, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
269
Part44 = New("Part",Swordu,"Part44",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.9000268, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
270
Mesh = New("BlockMesh",Part44,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
271
Weld = New("ManualWeld",Part44,"Weld",{Part0 = Part44,Part1 = Handle,C1 = CFrame.new(-0.199996948, 3.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
272
Part45 = New("Part",Swordu,"Part45",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.90002632, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
273
Mesh = New("BlockMesh",Part45,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
274
Weld = New("ManualWeld",Part45,"Weld",{Part0 = Part45,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 3.40002632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
275
Part46 = New("Part",Swordu,"Part46",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.50002861, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
276
Mesh = New("BlockMesh",Part46,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
277
Weld = New("ManualWeld",Part46,"Weld",{Part0 = Part46,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
278
Part47 = New("Part",Swordu,"Part47",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.50002861, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
279
Mesh = New("BlockMesh",Part47,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
280
Weld = New("ManualWeld",Part47,"Weld",{Part0 = Part47,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
281
Part48 = New("Part",Swordu,"Part48",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.90002418, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
282
Mesh = New("BlockMesh",Part48,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
283
Weld = New("ManualWeld",Part48,"Weld",{Part0 = Part48,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.40002418, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
284
Part49 = New("Part",Swordu,"Part49",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.10003281, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
285
Mesh = New("BlockMesh",Part49,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
286
Weld = New("ManualWeld",Part49,"Weld",{Part0 = Part49,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
287
Part50 = New("Part",Swordu,"Part50",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 3.70002794, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
288
Mesh = New("BlockMesh",Part50,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
289
Weld = New("ManualWeld",Part50,"Weld",{Part0 = Part50,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
290
Part51 = New("Part",Swordu,"Part51",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.10003281, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
291
Mesh = New("BlockMesh",Part51,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
292
Weld = New("ManualWeld",Part51,"Weld",{Part0 = Part51,Part1 = Handle,C1 = CFrame.new(-0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
293
Part52 = New("Part",Swordu,"Part52",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 3.70002794, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
294
Mesh = New("BlockMesh",Part52,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
295
Weld = New("ManualWeld",Part52,"Weld",{Part0 = Part52,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
296
Part53 = New("Part",Swordu,"Part53",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.10002899, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
297
Mesh = New("BlockMesh",Part53,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
298
Weld = New("ManualWeld",Part53,"Weld",{Part0 = Part53,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.60002899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
299
Part54 = New("Part",Swordu,"Part54",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.70003653, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
300
Mesh = New("BlockMesh",Part54,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
301
Weld = New("ManualWeld",Part54,"Weld",{Part0 = Part54,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.20003653, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
302
Part55 = New("Part",Swordu,"Part55",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(111.200012, 2.60003734, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
303
Mesh = New("SpecialMesh",Part55,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
304
Weld = New("ManualWeld",Part55,"Weld",{Part0 = Part55,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.699989319, 1.10003734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
305
Part56 = New("Part",Swordu,"Part56",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(112.599983, 2.60000014, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
306
Mesh = New("SpecialMesh",Part56,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
307
Weld = New("ManualWeld",Part56,"Weld",{Part0 = Part56,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.699981689, 1.10000014, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
308
Part57 = New("Part",Swordu,"Part57",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.90000606, -81.9000015, 0, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
309
Mesh = New("SpecialMesh",Part57,"Mesh",{MeshType = Enum.MeshType.Wedge,})
310
Weld = New("ManualWeld",Part57,"Weld",{Part0 = Part57,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, 0),C1 = CFrame.new(0.800010681, 1.40000606, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
311
Part58 = New("Part",Swordu,"Part58",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.30002904, -81.9000015, 0, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
312
Mesh = New("SpecialMesh",Part58,"Mesh",{MeshType = Enum.MeshType.Wedge,})
313
Weld = New("ManualWeld",Part58,"Weld",{Part0 = Part58,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, 0),C1 = CFrame.new(0.800010681, 0.800029039, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
314
Part59 = New("Part",Swordu,"Part59",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100014, 2.90003705, -81.9000015, 0, -0.707106769, 0.707107067, 0, -0.707107067, -0.707106769, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
315
Mesh = New("SpecialMesh",Part59,"Mesh",{MeshType = Enum.MeshType.Wedge,})
316
Weld = New("ManualWeld",Part59,"Weld",{Part0 = Part59,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707106769, -0.707107067, 0, 0.707107067, -0.707106769, 0),C1 = CFrame.new(-0.799987793, 1.40003705, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
317
Part60 = New("Part",Swordu,"Part60",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100006, 2.30003691, -81.9000015, 0, 0.707106531, 0.707106888, 0, -0.707106769, 0.70710659, 0.999999821, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
318
Mesh = New("SpecialMesh",Part60,"Mesh",{MeshType = Enum.MeshType.Wedge,})
319
Weld = New("ManualWeld",Part60,"Weld",{Part0 = Part60,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 0.999999821, 0.707106531, -0.707106769, 0, 0.707106888, 0.70710659, 0),C1 = CFrame.new(-0.799995422, 0.800036907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
320
Part61 = New("Part",Swordu,"Part61",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.599993944, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
321
Mesh = New("BlockMesh",Part61,"Mesh",{Scale = Vector3.new(2, 1, 2),})
322
Weld = New("ManualWeld",Part61,"Weld",{Part0 = Part61,Part1 = Handle,C1 = CFrame.new(0, -0.900006056, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
323
Part62 = New("Part",Swordu,"Part62",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.699994028, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
324
Mesh = New("CylinderMesh",Part62,"Mesh",{Scale = Vector3.new(2, 2, 2),})
325
Weld = New("ManualWeld",Part62,"Weld",{Part0 = Part62,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.800005972, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
326
Part63 = New("Part",Swordu,"Part63",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.5, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
327
Mesh = New("CylinderMesh",Part63,"Mesh",{Scale = Vector3.new(2, 2, 2),})
328
Weld = New("ManualWeld",Part63,"Weld",{Part0 = Part63,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
329
Part64 = New("Part",Swordu,"Part64",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 2.40001225, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
330
Mesh = New("SpecialMesh",Part64,"Mesh",{Scale = Vector3.new(3, 1, 3),})
331
Weld = New("ManualWeld",Part64,"Weld",{Part0 = Part64,Part1 = Handle,C1 = CFrame.new(0, 0.900012255, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
332
Part65 = New("Part",Swordu,"Part65",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.600007892, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
333
Mesh = New("SpecialMesh",Part65,"Mesh",{Scale = Vector3.new(2, 1.20000005, 3),MeshType = Enum.MeshType.Sphere,})
334
Weld = New("ManualWeld",Part65,"Weld",{Part0 = Part65,Part1 = Handle,C1 = CFrame.new(0, -0.899992108, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
335
336
Gunu = New("Model",chara,"Gunu",{})
337
Handle2 = New("Part",Gunu,"Handle2",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 1, 0.200000003),CFrame = CFrame.new(107.600006, 0.700003505, -77.0999985, 0.866025925, -0.500000894, -2.65846173e-028, 0.500000894, 0.866025925, -7.99359561e-015, 3.99679738e-015, 6.92264866e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
338
Handle2Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara:FindFirstChild("Left Arm"),C0 = CFrame.new(0, 0, 0, 0.866025567, 0.500000656, 3.99679738e-015, -0.500000656, 0.866025567, 6.92264866e-015, -2.65846029e-028, -7.99359222e-015, 1),C1 = CFrame.new(-7.62939453e-006, -0.800018311, -0.199998438, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
339
GPart1 = New("Part",Gunu,"GPart1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899992287, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
340
Mesh = New("CylinderMesh",GPart1,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
341
Weld = New("ManualWeld",GPart1,"Weld",{Part0 = GPart1,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248016, 0.873218536, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
342
GPart2 = New("Part",Gunu,"GPart2",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899978578, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
343
Mesh = New("CylinderMesh",GPart2,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
344
Weld = New("ManualWeld",GPart2,"Weld",{Part0 = GPart2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248779, 0.873207092, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
345
GPart3 = New("Part",Gunu,"GPart3",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(107.099976, 0.79998076, -77.0999985, 1.00000668, -1.49011612e-007, -8.4703325e-022, 1.1920929e-007, 1.00000739, 1.59873674e-014, -7.94101264e-022, -7.9936693e-015, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
346
Mesh = New("BlockMesh",GPart3,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
347
Weld = New("ManualWeld",GPart3,"Weld",{Part0 = GPart3,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000572, 8.94074788e-008, -7.14689148e-022, -8.94074148e-008, 1.00000644, -7.99366846e-015, -2.01948392e-028, 1.59873539e-014, 1.00000215),C1 = CFrame.new(-0.383049011, 0.336597443, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
348
GPart4 = New("Part",Gunu,"GPart4",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099968, 0.899980783, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
349
Mesh = New("CylinderMesh",GPart4,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
350
Weld = New("ManualWeld",GPart4,"Weld",{Part0 = GPart4,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-0.333053589, 0.423202515, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
351
GPart5 = New("Part",Gunu,"GPart5",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49998426, -77.0999985, -8.94073722e-008, -1.00000095, -5.96046448e-008, -2.04281138e-014, -5.96046448e-008, 1.00000095, -1, 8.94072869e-008, -1.59873183e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
352
Mesh = New("CylinderMesh",GPart5,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
353
Weld = New("ManualWeld",GPart5,"Weld",{Part0 = GPart5,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94072869e-008, -1.59873183e-014, -1, -1, -7.99361086e-015, 8.94072869e-008, -7.99361255e-015, 1, -1.59873183e-014),C1 = CFrame.new(-0.899078369, 1.4428215, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
354
GPart6 = New("Part",Gunu,"GPart6",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000036, 0.200000003, 0.200000003),CFrame = CFrame.new(107.613373, 1.4499948, -77.0999985, 0.866030395, -0.500003517, -1.6940661e-021, 0.500003874, 0.866030872, 7.99372097e-015, -2.45639555e-020, -4.27751638e-020, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
355
Mesh = New("BlockMesh",GPart6,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
356
Weld = New("ManualWeld",GPart6,"Weld",{Part0 = GPart6,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.866029561, 0.500003338, -2.49874719e-020, -0.50000298, 0.866030097, -4.27751638e-020, -4.23517029e-022, 7.9937125e-015, 1.00000215),C1 = CFrame.new(0.386573792, 0.64282608, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
357
GPart7 = New("Part",Gunu,"GPart7",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099983, 1.49999702, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
358
Mesh = New("CylinderMesh",GPart7,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
359
Weld = New("ManualWeld",GPart7,"Weld",{Part0 = GPart7,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.0330352783, 0.942825317, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
360
GPart8 = New("Part",Gunu,"GPart8",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49999475, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
361
Mesh = New("CylinderMesh",GPart8,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
362
Weld = New("ManualWeld",GPart8,"Weld",{Part0 = GPart8,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.89907074, 1.44282913, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
363
GPart9 = New("Part",Gunu,"GPart9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(105.799965, 1.50000405, -77.0999985, 5.96046448e-008, 4.15353694e-023, -1.00000095, -1.00000095, -7.99359307e-015, -5.96046448e-008, -7.9935863e-015, 1, -7.22223729e-035),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
364
Mesh = New("BlockMesh",GPart9,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.5),})
365
Weld = New("ManualWeld",GPart9,"Weld",{Part0 = GPart9,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -3.38811483e-021, -1, -7.9935863e-015, -2.65845932e-028, -7.99358545e-015, 1, -1, 3.38811483e-021, -2.65845932e-028),C1 = CFrame.new(-1.15888214, 1.5928421, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
366
GPart10 = New("Part",Gunu,"GPart10",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(107.099991, 1.19999981, -77.0999985, 8.4703325e-022, -1.00000095, -5.96046448e-008, -7.99365152e-015, -5.96046448e-008, 1.00000095, -1, -7.22223729e-035, -7.99364305e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
367
Mesh = New("CylinderMesh",GPart10,"Mesh",{Scale = Vector3.new(1.79999995, 1, 1.79999995),})
368
Weld = New("ManualWeld",GPart10,"Weld",{Part0 = GPart10,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 2.65845884e-028, -7.99364474e-015, -1, -1, 1.69406105e-021, -2.65845932e-028, 1.69406105e-021, 1, -7.99364389e-015),C1 = CFrame.new(-0.183029175, 0.683017731, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
369
GPart11 = New("Part",Gunu,"GPart11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(107.29998, 0.699997902, -77.0999985, 1.00000095, -1.49011612e-007, -5.67412503e-023, 1.49011612e-007, 1.00000095, -7.99359477e-015, 6.35274105e-022, 7.99358799e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
370
Mesh = New("BlockMesh",GPart11,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
371
Weld = New("ManualWeld",GPart11,"Weld",{Part0 = GPart11,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 8.94070311e-008, 7.14682686e-022, -8.94070311e-008, 1, 7.99358799e-015, 2.39022928e-028, -7.99358714e-015, 1),C1 = CFrame.new(-0.25983429, 0.150009155, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
372
GPart = New("Part",Gunu,"GPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.400000036, 0.200000003),CFrame = CFrame.new(107.099991, 1.20000696, -77.0999985, 1.00000167, -1.1920929e-007, -4.23516726e-022, 1.1920929e-007, 1.00000167, 0, -7.94080766e-023, -8.47032947e-022, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
373
Mesh = New("BlockMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 1.5),})
374
Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000072, 8.94069672e-008, 0, -8.94069672e-008, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.183021545, 0.683021545, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
375
376
--Animations--
377
IdleA = New("Animation",tool,"Idle",{AnimationId = "http://www.roblox.com/Asset?ID=94108418",})
378
SlashLeftA = New("Animation",tool,"SlashL",{AnimationId = "http://www.roblox.com/asset/?id=74909537",})
379
SlashRightA = New("Animation",tool,"SlashR",{AnimationId = "http://www.roblox.com/asset/?id=74909551",})
380
AimA = New("Animation",tool,"Aim",{AnimationId = "http://www.roblox.com/Asset?ID=71526265",})
381
ChargeSwordA = New("Animation",tool,"ChargeS",{AnimationId = "http://www.roblox.com/asset/?id=74909500",})
382
ChargeUpA = New("Animation",tool,"ChargeU",{AnimationId = "http://www.roblox.com/asset/?id=69803963",})
383
BlockA = New("Animation",tool,"Block",{AnimationId = "http://www.roblox.com/asset/?id=79155126",})
384
JumpUpA = New("Animation",tool,"JumpU",{AnimationId = "http://www.roblox.com/asset/?id=66703957",})
385
JumpDownA = New("Animation",tool,"JumpD",{AnimationId = "http://www.roblox.com/asset/?id=66703954",})
386
IdleAnim = chara.Humanoid:LoadAnimation(IdleA)
387
SLAnim = chara.Humanoid:LoadAnimation(SlashLeftA)
388
SRAnim = chara.Humanoid:LoadAnimation(SlashRightA)
389
AimAnim = chara.Humanoid:LoadAnimation(AimA)
390
ChargeSAnim = chara.Humanoid:LoadAnimation(ChargeSwordA)
391
ChargeUAnim = chara.Humanoid:LoadAnimation(ChargeUpA)
392
BlockAnim = chara.Humanoid:LoadAnimation(BlockA)
393
JumpUAnim = chara.Humanoid:LoadAnimation(JumpUpA)
394
JumpDAnim = chara.Humanoid:LoadAnimation(JumpDownA)
395
396
IdleAnim:Play()
397
398
--Sounds--
399
SlashSnd = New("Sound",tool,"SlashSnd",{SoundId = "http://www.roblox.com/asset/?id=45885030", Volume = 1})
400
HitSnd = New("Sound",tool,"HitSnd",{SoundId = "http://www.roblox.com/asset/?id=154965973", Volume = 1})
401
AimSnd = New("Sound",tool,"AimSnd",{SoundId = "http://www.roblox.com/asset/?id=300915902", Volume = 1})
402
ShootSnd = New("Sound",tool,"ShootSnd",{SoundId = "http://www.roblox.com/asset/?id=200633327", Volume = 1})
403
TeleSnd = New("Sound",tool,"TeleSnd",{SoundId = "http://www.roblox.com/asset/?id=153613030", Volume = 1})
404
SJumpSnd = New("Sound",tool,"SJumpSnd",{SoundId = "http://www.roblox.com/asset/?id=169445602", Volume = 1})
405
ExplSnd = New("Sound",tool,"ExplSnd",{SoundId = "http://www.roblox.com/asset/?id=142070127", Volume = 1})
406
ShieldSnd = New("Sound",tool,"ShieldSnd",{SoundId = "http://www.roblox.com/asset/?id=187933025", Volume = 1})
407
GongSnd = New("Sound",tool,"GongSnd",{SoundId = "http://www.roblox.com/asset/?id=96098241", Volume = 1})
408
Snd = New("Sound",tool,"Snd",{SoundId = "http://www.roblox.com/asset/?id=", Volume = 1})
409
410
Music = New("Sound",game.Workspace,"Music",{SoundId = "http://www.roblox.com/asset/?id=161471096", Volume = 1, Looped = true})
411
412
--Name Tag--
413
local naeeym = Instance.new("BillboardGui",chara)
414
naeeym.Size = UDim2.new(0,100,0,40)
415
naeeym.StudsOffset = Vector3.new(0,2,0)
416
naeeym.Adornee = chara.Head
417
local tecks = Instance.new("TextLabel",naeeym)
418
tecks.BackgroundTransparency = 1
419
tecks.BorderSizePixel = 0
420
tecks.Text = "Sanctus Tempus"
421
tecks.Font = "Fantasy"
422
tecks.FontSize = "Size24"
423
tecks.TextStrokeTransparency = 0
424
tecks.TextStrokeColor3 = Color3.new(0,0,0)
425
tecks.TextColor3 = BrickColor.new("Bright yellow").Color
426
tecks.Size = UDim2.new(1,0,0.5,0)
427
local htecks = Instance.new("TextLabel",naeeym)
428
htecks.BackgroundTransparency = 1
429
htecks.BorderSizePixel = 0
430
htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
431
htecks.Font = "Fantasy"
432
htecks.FontSize = "Size24"
433
htecks.TextStrokeTransparency = 0
434
htecks.TextStrokeColor3 = Color3.new(0,0,0)
435
htecks.TextColor3 = BrickColor.new("Bright yellow").Color
436
htecks.Size = UDim2.new(1,0,0.5,0)
437
htecks.Position = UDim2.new(0,0,.5,0)
438
439
--Chat Function--
440
function chatfunc(text)
441
if chara:FindFirstChild("TalkingBillBoard")~= nil then
442
chara:FindFirstChild("TalkingBillBoard"):destroy()
443
end
444
local naeeym2 = Instance.new("BillboardGui",chara)
445
naeeym2.Size = UDim2.new(0,100,0,40)
446
naeeym2.StudsOffset = Vector3.new(0,3,0)
447
naeeym2.Adornee = chara.Head
448
naeeym2.Name = "TalkingBillBoard"
449
local tecks2 = Instance.new("TextLabel",naeeym2)
450
tecks2.BackgroundTransparency = 1
451
tecks2.BorderSizePixel = 0
452
tecks2.Text = text
453
tecks2.Font = "Fantasy"
454
tecks2.FontSize = "Size24"
455
tecks2.TextStrokeTransparency = 0
456
tecks2.TextColor3 = Color3.new(1,1,1)
457
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
458
tecks2.Size = UDim2.new(1,0,0.5,0)
459
wait(1)
460
for i = 1, 5 do
461
wait(.01)
462
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
463
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
464
tecks2.TextTransparency = tecks2.TextTransparency + .2
465
end
466
naeeym2:Destroy()
467
end
468
469
--Damage Function--
470
function hurtfunc(dude,damage,env,toim)
471
if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
472
finaldmg = damage + math.random(-env,env)
473
dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
474
local vall = Instance.new("ObjectValue",dude)
475
vall.Name = "IsHit"
476
debby:AddItem(vall,toim)
477
local naeeym2 = Instance.new("BillboardGui",dude)
478
naeeym2.Size = UDim2.new(0,100,0,40)
479
naeeym2.StudsOffset = Vector3.new(0,3,0)
480
naeeym2.Adornee = dude.Head
481
naeeym2.Name = "TalkingBillBoard"
482
local tecks2 = Instance.new("TextLabel",naeeym2)
483
tecks2.BackgroundTransparency = 1
484
tecks2.BorderSizePixel = 0
485
tecks2.Text = "-"..finaldmg
486
tecks2.Font = "Fantasy"
487
tecks2.FontSize = "Size24"
488
tecks2.TextStrokeTransparency = 0
489
tecks2.TextColor3 = Color3.new(1,0.6,0)
490
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
491
tecks2.Size = UDim2.new(1,0,0.5,0)
492
for i = 1, 5 do
493
wait(.1)
494
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
495
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
496
tecks2.TextTransparency = tecks2.TextTransparency + .2
497
end
498
naeeym2:Destroy()
499
end
500
end
501
502
--Blade Touch--
503
function bladehit(hit)
504
if bladeactive == true then
505
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
506
hurtfunc(hit.Parent,17,2,.1)
507
HitSnd:Play()
508
end
509
end
510
end
511
Part19.Touched:connect(bladehit)
512
513
--Fire Gun--
514
function fire(v)
515
	local vCharacter = chara
516
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
517
	local missile = Instance.new("Part",game.Workspace)
518
	missile.Position = GPart9.Position
519
	missile.Material = "Neon"
520
	missile.Size = Vector3.new(1,1,1)
521
	missile.BrickColor = BrickColor.new("Bright yellow")
522
	missile.Shape = 1
523
	missile.Name = "Blast"	
524
	missile.CanCollide = false
525
	missile.CFrame = GPart9.CFrame
526
	missile.Velocity = v * 100
527
	local mesh1 = Instance.new("SpecialMesh",missile)
528
	mesh1.MeshType = "Sphere"
529
	local force = Instance.new("BodyForce")
530
	force.force = Vector3.new(0,missile:GetMass()*196.2,0)
531
	force.Parent = missile
532
	missile.Touched:connect(function (hit)
533
	if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
534
	missile.Anchored = true
535
	local E = Instance.new("Explosion") 
536
	E.Position = missile.Position
537
	E.Parent = game.Workspace 
538
	E.BlastPressure = 0
539
	E.Visible = false
540
	E.Hit:connect(explodtouch)
541
	wait(0.1)
542
	missile.Transparency = .25
543
	missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
544
	wait(0.1)
545
	missile.Transparency = .5
546
	missile.Mesh.Scale = Vector3.new(2,2,2)
547
	wait(0.1)
548
	missile.Transparency = .75
549
	missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
550
	wait(0.1)
551
	missile:Destroy()
552
	end
553
	end)
554
	debby:AddItem(missile,10)
555
end
556
function explodtouch(hit)
557
if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
558
hurt = coroutine.wrap(hurtfunc)
559
hurt(hit.Parent,10,5,.3)
560
end
561
end
562
563
--Teleport--
564
function Teleport(dist)
565
TeleSnd:Play()
566
local ch = chara:GetChildren()
567
for i = 1, #ch do
568
if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
569
local trace = Instance.new("Part",game.Workspace)
570
trace.Size = ch[i].Size
571
trace.Material = "Neon"
572
trace.BrickColor = BrickColor.new("Bright yellow")
573
trace.Transparency = .3
574
trace.CanCollide = false
575
trace.Anchored = true
576
trace.CFrame = ch[i].CFrame
577
if ch[i].Name == "Head" then
578
mehs = Instance.new("CylinderMesh",trace)
579
mehs.Scale = Vector3.new(1.25,1.25,1.25)
580
end
581
tracedisappear = coroutine.wrap(function()
582
wait(1)
583
for i = 1, 7 do
584
wait(.1)
585
trace.Transparency = trace.Transparency + .1
586
end
587
trace:Destroy()
588
end)
589
tracedisappear()
590
end
591
end
592
chara.Torso.CFrame = chara.Torso.CFrame + (chara.Torso.CFrame.lookVector*dist)
593
end
594
595
--Shield Up/Down/Touched--
596
function Shield()
597
gunmode = false
598
tool.Enabled = false
599
AimAnim:Stop()
600
BlockAnim:Play()
601
ShieldSnd:Play()
602
wait(1)
603
ff = Instance.new("ForceField",chara)
604
ff.Name = "ShieldForceField"
605
ch1 = chara:GetChildren()
606
for i = 1, #ch1 do
607
if ch1[i].ClassName == "Part" then
608
ch1[i].Anchored = true
609
elseif ch1[i].ClassName == "Attachment" then
610
ch1[i].Handle.Anchored = true
611
elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
612
ch2 = ch1[i]:GetChildren()
613
for i = 1, #ch2 do
614
ch2[i].Anchored = true
615
end
616
end
617
end
618
shield = Instance.new("Part",game.Workspace)
619
shield.Size = Vector3.new(30,30,30)
620
shield.Anchored = true
621
shield.Material = "Neon"
622
shield.BrickColor = BrickColor.new("Bright yellow")
623
shield.Shape = "Ball"
624
shield.Transparency = 1
625
shield.CFrame = chara.Torso.CFrame
626
for i = 1, 7 do
627
wait(.1)
628
shield.Transparency = shield.Transparency - .1
629
end
630
shield.Touched:connect(function(hit)
631
local faws = Instance.new("BodyVelocity",hit)
632
faws.Velocity = -hit.Velocity*100
633
debby:AddItem(faws,.1)
634
chat = coroutine.wrap(chatfunc)
635
chat("Such half-hearted attacks!")
636
shield.BrickColor = BrickColor.new("Pastel yellow")
637
wait(.1)
638
shield.BrickColor = BrickColor.new("Bright yellow")
639
end)
640
worldshield = shield
641
tool.Enabled = true
642
shieldactive = true
643
end
644
645
function ShieldDown()
646
tool.Enabled = false
647
for i = 1, 7 do
648
wait(.1)
649
worldshield.Transparency = worldshield.Transparency + .1
650
end
651
worldshield:Destroy()
652
worldshield = nil
653
if chara:FindFirstChild("ShieldForceField")~=nil then
654
chara:FindFirstChild("ShieldForceField"):Destroy()
655
end
656
ch1 = chara:GetChildren()
657
for i = 1, #ch1 do
658
if ch1[i].ClassName == "Part" then
659
ch1[i].Anchored = false
660
elseif ch1[i].ClassName == "Attachment" then
661
ch1[i].Handle.Anchored = false
662
elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
663
ch2 = ch1[i]:GetChildren()
664
for i = 1, #ch2 do
665
ch2[i].Anchored = false
666
end
667
end
668
end
669
BlockAnim:Stop()
670
tool.Enabled = true
671
shieldactive = false
672
end
673
674
--Super Jump and Land--
675
function SuperJump()
676
tool.Enabled = false
677
SJumpSnd:Play()
678
JumpDAnim:Play()
679
local faws = Instance.new("BodyVelocity",chara.Torso)
680
faws.MaxForce = Vector3.new(10000,10000,10000)
681
faws.Velocity = Vector3.new(0,50,0)
682
faws.P = 1000000
683
local jtrace = Instance.new("Part",game.Workspace)
684
jtrace.Size = Vector3.new(0,0,0)
685
jtrace.Position = chara.Torso.Position
686
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
687
jtrace.Anchored = true
688
jtrace.BrickColor = BrickColor.new("New Yeller")
689
jtrace.Transparency = .3
690
local tmesh = Instance.new("SpecialMesh",jtrace)
691
tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
692
tmesh.Scale = Vector3.new(5,0,5)
693
tracegrow = coroutine.wrap(function()
694
for i = 1, 7 do
695
wait(.01)
696
jtrace.Transparency = jtrace.Transparency + .1
697
tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
698
end
699
jtrace:Destroy()
700
end)
701
tracegrow()
702
wait(1)
703
chat = coroutine.wrap(chatfunc)
704
chat("Chrono Rupture!")
705
landactive = true
706
faws:Destroy()
707
end
708
function Land(hit)
709
if landactive == true then
710
landactive = false
711
tool.Enabled = true
712
ExplSnd:Play()
713
JumpDAnim:Stop()
714
local E = Instance.new("Explosion") 
715
E.Position = chara.Torso.Position
716
E.Parent = game.Workspace
717
E.BlastRadius = 10
718
E.BlastPressure = 0
719
E.Visible = false
720
E.Hit:connect(function(hit)
721
if hit.Parent:FindFirstChild("Humanoid")~=nil then
722
hurt = coroutine.wrap(hurtfunc)
723
hurt(hit.Parent,50,5,1)
724
end
725
end)
726
local jtrace = Instance.new("Part",game.Workspace)
727
jtrace.Size = Vector3.new(1,1,1)
728
jtrace.Position = chara.Torso.Position
729
jtrace.CFrame = chara.Torso.CFrame
730
jtrace.Anchored = true
731
jtrace.CanCollide = false
732
jtrace.Material = "Neon"
733
jtrace.BrickColor = BrickColor.new("New Yeller")
734
jtrace.Transparency = .3
735
local tmesh = Instance.new("SpecialMesh",jtrace)
736
tmesh.MeshType = "Sphere"
737
tmesh.Scale = Vector3.new(3,3,3)
738
local jtrace2 = Instance.new("Part",game.Workspace)
739
jtrace2.Size = Vector3.new(0,0,0)
740
jtrace2.Position = chara.Torso.Position
741
jtrace2.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
742
jtrace2.Anchored = true
743
jtrace2.Transparency = .3
744
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
745
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
746
tmesh2.Scale = Vector3.new(5,1,5)
747
tmesh2.Offset = Vector3.new(0,0,-.125)
748
tracegrow = coroutine.wrap(function()
749
for i = 1, 7 do
750
wait(.01)
751
jtrace.Transparency = jtrace.Transparency + .1
752
tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
753
jtrace2.Transparency = jtrace2.Transparency + .1
754
tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
755
end
756
jtrace:Destroy()
757
jtrace2:Destroy()
758
end)
759
tracegrow()
760
end
761
end
762
chara["Left Leg"].Touched:connect(Land)
763
764
--Time Freeze--
765
function TimeFreeze()
766
tool.Enabled = false
767
ChargeUAnim:Play()
768
chara.Humanoid.WalkSpeed = 0
769
wait(1)
770
GongSnd:Play()
771
local jtrace = Instance.new("Part",game.Workspace)
772
jtrace.Size = Vector3.new(0,0,0)
773
jtrace.Position = chara.Torso.Position
774
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
775
jtrace.Anchored = true
776
jtrace.BrickColor = BrickColor.new("New Yeller")
777
local tmesh = Instance.new("SpecialMesh",jtrace)
778
tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
779
tmesh.Scale = Vector3.new(0,0,0)
780
for i = 1, 10 do
781
wait(.01)
782
jtrace.Transparency = jtrace.Transparency + .1
783
tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
784
end
785
jtrace:Destroy()
786
wait(1)
787
chat = coroutine.wrap(chatfunc)
788
chat("THE WORLD!")
789
ChargeUAnim:Stop()
790
ChargeSAnim:Play()
791
local tball = Instance.new("Part",game.Workspace)
792
tball.Position = Part19.Position
793
tball.Size = Vector3.new(1,1,1)
794
tball.CFrame = Part19.CFrame
795
tball.Anchored = true
796
tball.CanCollide = false
797
tball.Shape = "Ball"
798
tball.BrickColor = BrickColor.new("New Yeller")
799
tball.Material = "Neon"
800
tball.Touched:connect(function(hit)
801
if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Anchored == false then
802
hit.Anchored = true
803
wait(10)
804
hit.Anchored = false
805
end
806
end)
807
for i = 1, 5 do
808
for j = 1, 10 do
809
wait(.1)
810
tball.Size = tball.Size + Vector3.new(4,4,4)
811
tball.CFrame = Part19.CFrame
812
tball.Transparency = tball.Transparency + 0.02
813
end
814
GongSnd:Play()
815
end
816
tball:Destroy()
817
chara.Humanoid.WalkSpeed = 16
818
tool.Enabled = true
819
ChargeSAnim:Stop()
820
end
821
822
--Surround--
823
function SurroundGrab(hit)
824
if activegrab == true then
825
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
826
activegrab = false
827
didgrab = true
828
hitdude = hit.Parent
829
if hitdude:FindFirstChild("Torso") ~= nil then
830
holdit = Instance.new("BodyPosition",hitdude.Torso)
831
holdit.Position = hitdude.Torso.Position
832
holdit.MaxForce = Vector3.new(10000,10000,10000)
833
end
834
chat = coroutine.wrap(chatfunc)
835
chat("Too foolish!")
836
Teleport(50)
837
local swords = {}
838
v = hitdude.Torso.Position
839
torsoNormal = hitdude.Torso.CFrame.lookVector
840
denom = math.abs(torsoNormal.x) + math.abs(torsoNormal.z)
841
posX = 30 * (torsoNormal.x/denom)
842
posZ = 30 * (torsoNormal.z/denom)
843
local pos = Vector3.new(v.x + posX,v.y, v.z + posZ)
844
for i = 1, 16 do
845
local angle = ((math.pi * 2)/16) * i
846
local missile = Instance.new("Part",game.Workspace)
847
missile.Position = pos
848
missile.Material = "Neon"
849
missile.Size = Vector3.new(2,2,2)
850
missile.BrickColor = BrickColor.new("Bright yellow")
851
missile.Shape = 1
852
missile.Name = "Blast"	
853
local mesh1 = Instance.new("SpecialMesh",missile)
854
mesh1.MeshType = "Sphere"
855
local force = Instance.new("BodyForce")
856
force.force = Vector3.new(0,missile:GetMass()*196.2,0)
857
force.Parent = missile
858
table.insert(swords,missile)
859
missile.Touched:connect(function(hit)
860
if hit.Parent == hitdude then
861
missile.Anchored = true
862
missile.CanCollide = false
863
local E = Instance.new("Explosion") 
864
E.Position = missile.Position
865
E.Parent = game.Workspace 
866
E.BlastPressure = 0
867
E.Visible = false
868
E.Hit:connect(function(hit)
869
if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
870
hurt = coroutine.wrap(hurtfunc)
871
hurt(hit.Parent,666,0,0)
872
end
873
end)
874
exps = ExplSnd:Clone()
875
exps.Parent = missile
876
exps.PlayOnRemove = true
877
exps:Destroy()
878
wait(0.1)
879
missile.Transparency = .25
880
missile.Mesh.Scale = Vector3.new(2,2,2)
881
wait(0.1)
882
missile.Transparency = .5
883
missile.Mesh.Scale = Vector3.new(3,3,3)
884
wait(0.1)
885
missile.Transparency = .75
886
missile.Mesh.Scale = Vector3.new(4,4,4)
887
wait(0.1)
888
missile:Destroy()
889
end
890
end)
891
pos = Vector3.new(((pos.x - v.x) * math.cos(angle)) - ((pos.z - v.z) * math.sin(angle)) + v.x, pos.y,((pos.x - v.x) * math.sin(angle)) + ((pos.z - v.z) * math.cos(angle)) + v.z)
892
end
893
wait(1)
894
chat = coroutine.wrap(chatfunc)
895
chat("Now die!")
896
for i = 1, #swords do
897
local fos = Instance.new("BodyPosition",swords[i])
898
fos.Position = hitdude.Torso.Position
899
fos.D = 0
900
end
901
wait(1)
902
chat = coroutine.wrap(chatfunc)
903
chat("Pathetic scum.")
904
ChargeUAnim:Stop()
905
chara.Humanoid.WalkSpeed = 16
906
tool.Enabled = true
907
didgrab = false
908
end
909
end
910
end
911
Part14.Touched:connect(SurroundGrab)
912
913
--Mega Blast--
914
function megablast(v)
915
	local vCharacter = chara
916
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
917
	local missile = Instance.new("Part",game.Workspace)
918
	local spawnPos = GPart9.CFrame
919
	missile.Position = GPart9.Position
920
	missile.Material = "Neon"
921
	missile.Size = Vector3.new(4,4,4)
922
	missile.BrickColor = BrickColor.new("Bright yellow")
923
	missile.Shape = 1
924
	missile.Name = "Blast"	
925
	missile.CanCollide = false
926
	missile.CFrame = spawnPos
927
	missile.Velocity = v * 25
928
	local mesh1 = Instance.new("SpecialMesh",missile)
929
	mesh1.MeshType = "Sphere"
930
	local force = Instance.new("BodyForce")
931
	force.force = Vector3.new(0,missile:GetMass()*196.2,0)
932
	force.Parent = missile
933
	missile.Touched:connect(function (hit)
934
	if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
935
	missile.Anchored = true
936
	local E = Instance.new("Explosion") 
937
	E.Position = missile.Position
938
	E.Parent = game.Workspace 
939
	E.BlastPressure = 0
940
	E.Visible = false
941
	E.BlastRadius = 8
942
	E.Hit:connect(function(hit)
943
	if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
944
	hurt = coroutine.wrap(hurtfunc)
945
	hurt(hit.Parent,40,5,.3)
946
	end
947
	end)
948
	wait(0.1)
949
	missile.Transparency = .25
950
	missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
951
	wait(0.1)
952
	missile.Transparency = .5
953
	missile.Mesh.Scale = Vector3.new(2,2,2)
954
	wait(0.1)
955
	missile.Transparency = .75
956
	missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
957
	wait(0.1)
958
	missile:Destroy()
959
	end
960
	end)
961
	debby:AddItem(missile,10)
962
end
963
function explodtouch(hit)
964
if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
965
hurt = coroutine.wrap(hurtfunc)
966
hurt(hit.Parent,10,5,.3)
967
end
968
end
969
970
--Beam--
971
function Click()
972
local EffectPart = Instance.new("Part",game.Workspace)
973
EffectPart.Size = Vector3.new(1,1,1)
974
EffectPart.Anchored = true
975
EffectPart.BrickColor = BrickColor.new("Bright yellow")
976
EffectPart.Material = "Neon"
977
EffectPart.Position = chara.Humanoid.TargetPoint
978
local mehs1 = Instance.new("SpecialMesh",EffectPart)
979
mehs1.MeshType = "Sphere"
980
mehs1.Scale = Vector3.new(2,2,2)
981
local P = Instance.new("Part") 
982
local Place0 = CFrame.new(GPart9.CFrame.x,GPart9.CFrame.y,GPart9.CFrame.z) 
983
local Place1 = EffectPart.CFrame
984
local meshla = Instance.new("BlockMesh", P)
985
meshla.Scale = Vector3.new(1,1,1)
986
P.formFactor = 0 
987
P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude) 
988
P.Name = "Laser" 
989
P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p) 
990
P.Parent = game.Workspace 
991
P.BrickColor = BrickColor.new("Bright yellow")
992
P.Material = "Neon"
993
P.Anchored = true 
994
P.CanCollide = false 
995
P.Locked = true 
996
P.BottomSurface = "Smooth" 
997
P.TopSurface = "Smooth" 
998
local E = Instance.new("Explosion") 
999
E.Position = Place1.p
1000
E.Parent = game.Workspace 
1001
E.BlastPressure = 0
1002
E.BlastRadius = 10
1003
E.Visible = false
1004
E.Hit:connect(function(hit)
1005
if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
1006
hurt = coroutine.wrap(hurtfunc)
1007
hurt(hit.Parent,30,5,.3)
1008
end
1009
end)
1010
for i = 1, 10 do
1011
wait(.01)
1012
mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
1013
meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
1014
EffectPart.Transparency = EffectPart.Transparency + .1
1015
P.Transparency = P.Transparency + .1
1016
end
1017
----
1018
P:Destroy()
1019
EffectPart:Destroy()
1020
end
1021
1022
--Click Attacks--
1023
function onActivated()
1024
if tool.Enabled == true and shieldactive == false then
1025
if gunmode == false then
1026
if combocount == 0 then
1027
tool.Enabled = false
1028
SLAnim:Play()
1029
SlashSnd:Play()
1030
bladeactive = true
1031
wait(.3)
1032
tool.Enabled = true
1033
bladeactive = false
1034
SLAnim:Stop()
1035
combocount = 1
1036
elseif combocount == 1 then
1037
tool.Enabled = false
1038
SRAnim:Play()
1039
SlashSnd:Play()
1040
bladeactive = true
1041
wait(.3)
1042
tool.Enabled = true
1043
bladeactive = false
1044
SRAnim:Stop()
1045
combocount = 0
1046
end
1047
elseif gunmode == true then
1048
tool.Enabled = false
1049
ShootSnd:Play()
1050
local targetPos = chara.Humanoid.TargetPoint
1051
local lookAt = (targetPos - GPart9.Position).unit
1052
fire(lookAt)
1053
wait(.5)
1054
tool.Enabled = true
1055
gunmode = false
1056
AimAnim:Stop()
1057
end
1058
end
1059
end
1060
tool.Activated:connect(onActivated)
1061
1062
--KeyDowns--
1063
function KeyDown(key)
1064
if tool.Enabled == true then
1065
if key == "z" and shieldactive == false then --Switch Modes
1066
if gunmode == false then
1067
chat = coroutine.wrap(chatfunc)
1068
chat("You can't get away from me..")
1069
AimSnd:Play()
1070
AimAnim:Play()
1071
gunmode = true
1072
elseif gunmode == true then
1073
chat = coroutine.wrap(chatfunc)
1074
chat("Too close!")
1075
AimAnim:Stop()
1076
gunmode = false
1077
end
1078
end
1079
--Sword Mode keys--
1080
if gunmode == false and tool.Enabled == true then
1081
if key == "x" and shieldactive == false then --Teleport
1082
chat = coroutine.wrap(chatfunc)
1083
chat("Missed me.")
1084
Teleport(20)
1085
elseif key == "c" then --Shield
1086
if shieldactive == false then
1087
chat = coroutine.wrap(chatfunc)
1088
chat("Aegis of Time!")
1089
Shield()
1090
elseif shieldactive == true then
1091
ShieldDown()
1092
end
1093
elseif key == "v" and shieldactive == false then --Super Jump
1094
chat = coroutine.wrap(chatfunc)
1095
chat("Ha!")
1096
SuperJump()
1097
elseif key == "b" and shieldactive == false then --Time Freeze
1098
chat = coroutine.wrap(chatfunc)
1099
chat("Allow me to demonstrate the finest of chronokinesis...")
1100
TimeFreeze()
1101
elseif key == "n" and shieldactive == false then --Surround
1102
activegrab = true
1103
chara.Humanoid.WalkSpeed = 0
1104
tool.Enabled = false
1105
ChargeUAnim:Play()
1106
wait(5)
1107
if didgrab == false then
1108
ChargeUAnim:Stop()
1109
activegrab = false
1110
chara.Humanoid.WalkSpeed = 16
1111
tool.Enabled = true
1112
elseif didgrab == true then
1113
end
1114
end
1115
end
1116
end
1117
--Gun Mode keys--
1118
if gunmode == true and tool.Enabled == true then
1119
if key == "x" then --Five Quick Shots
1120
chat = coroutine.wrap(chatfunc)
1121
chat("Type I Alpha Blast!")
1122
tool.Enabled = false
1123
for i = 1, 5 do
1124
wait(.1)
1125
shsn = ShootSnd:clone()
1126
shsn.Parent = tool
1127
shsn.PlayOnRemove = true
1128
shsn:Destroy()
1129
local targetPos = chara.Humanoid.TargetPoint
1130
local lookAt = (targetPos - GPart9.Position).unit
1131
fire(lookAt)
1132
end
1133
wait(.5)
1134
tool.Enabled = true
1135
gunmode = false
1136
AimAnim:Stop()
1137
elseif key == "c" then --Shotgun Burst
1138
chat = coroutine.wrap(chatfunc)
1139
chat("Type II Beta Burst!")
1140
tool.Enabled = false
1141
ShootSnd:Play()
1142
for i = 1, 6 do
1143
local targetPos = chara.Humanoid.TargetPoint + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
1144
local lookAt = (targetPos - GPart9.Position).unit
1145
fire(lookAt)
1146
end
1147
wait(.5)
1148
tool.Enabled = true
1149
gunmode = false
1150
AimAnim:Stop()
1151
elseif key == "v" then --Close Range Explosion
1152
chat = coroutine.wrap(chatfunc)
1153
chat("You got too close..")
1154
tool.Enabled = false
1155
AimSnd:Play()
1156
wait(1)
1157
chat = coroutine.wrap(chatfunc)
1158
chat("Type III Epsilon Overdrive!")
1159
ExplSnd:Play()
1160
local E = Instance.new("Explosion") 
1161
E.Position = GPart9.Position
1162
E.Parent = game.Workspace
1163
E.BlastRadius = 10
1164
E.BlastPressure = 0
1165
E.Visible = false
1166
E.Hit:connect(function(hit)
1167
if hit.Parent:FindFirstChild("Humanoid")~=nil then
1168
hurt = coroutine.wrap(hurtfunc)
1169
hurt(hit.Parent,20,5,1)
1170
end
1171
end)
1172
local jtrace = Instance.new("Part",game.Workspace)
1173
jtrace.Size = Vector3.new(1,1,1)
1174-
mouse = player:GetMouse()
1174+
1175
jtrace.CFrame = GPart9.CFrame
1176
jtrace.Anchored = true
1177
jtrace.CanCollide = false
1178
jtrace.Material = "Neon"
1179
jtrace.BrickColor = BrickColor.new("New Yeller")
1180
jtrace.Transparency = .3
1181
local tmesh = Instance.new("SpecialMesh",jtrace)
1182
tmesh.MeshType = "Sphere"
1183
tmesh.Scale = Vector3.new(3,3,3)
1184
local jtrace2 = Instance.new("Part",game.Workspace)
1185
jtrace2.Size = Vector3.new(0,0,0)
1186
jtrace2.Position = GPart9.Position
1187
jtrace2.CFrame = GPart9.CFrame
1188
jtrace2.Anchored = true
1189
jtrace2.Transparency = .3
1190
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
1191
tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
1192
tmesh2.Scale = Vector3.new(5,0,5)
1193
tracegrow = coroutine.wrap(function()
1194
for i = 1, 7 do
1195
wait(.01)
1196
jtrace.Transparency = jtrace.Transparency + .1
1197
tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
1198
jtrace2.Transparency = jtrace2.Transparency + .1
1199
tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
1200
end
1201
jtrace:Destroy()
1202
jtrace2:Destroy()
1203
end)
1204
tracegrow()
1205
local faws = Instance.new("BodyVelocity",chara.Torso)
1206
faws.Velocity = chara.Torso.CFrame.lookVector*-200
1207
debby:AddItem(faws,.1)
1208
wait(.5)
1209
tool.Enabled = true
1210
gunmode = false
1211
AimAnim:Stop()
1212
elseif key == "b" then --Mega Blast
1213
chat = coroutine.wrap(chatfunc)
1214
chat("Dodge this!")
1215
tool.Enabled = false
1216
AimSnd:Play()
1217
wait(1)
1218
chat = coroutine.wrap(chatfunc)
1219
chat("Type IV Gamma Bomb!")
1220
ShootSnd:Play()
1221
local targetPos = chara.Humanoid.TargetPoint
1222
local lookAt = (targetPos - GPart9.Position).unit
1223
megablast(lookAt)
1224
local faws = Instance.new("BodyVelocity",chara.Torso)
1225
faws.Velocity = chara.Torso.CFrame.lookVector*-200
1226
debby:AddItem(faws,.1)
1227
wait(.5)
1228
tool.Enabled = true
1229
gunmode = false
1230
AimAnim:Stop()
1231
elseif key == "n" then --AoE Laser
1232
chat = coroutine.wrap(chatfunc)
1233
chat("At the speed of light...")
1234
tool.Enabled = false
1235
AimSnd:Play()
1236
wait(1)
1237
SJumpSnd:Play()
1238
chat = coroutine.wrap(chatfunc)
1239
chat("Type V Omega Ray!")
1240
Click()
1241
tool.Enabled = true
1242
AimAnim:Stop()
1243
gunmode = false
1244
end
1245
end
1246
--Music key--
1247
if key == "m" then
1248
if musicp == true then
1249
Music:Stop()
1250
musicp = false
1251
elseif musicp == false then
1252
Music:Play()
1253
musicp = true
1254
end
1255
end
1256
end
1257
1258
--Equip Function--
1259
function onEquipped(mouse)
1260
if not mouse then return end
1261
if mouse then
1262
mouse.KeyDown:connect(KeyDown)
1263
end
1264
end
1265
1266
function onUnequipped()
1267
mouse = nil
1268
end
1269
1270
tool.Equipped:connect(onEquipped)
1271
tool.Unequipped:connect(onUnequipped)
1272
1273
--Death--
1274
function onDeath()
1275
Music:Destroy()
1276
gunparts = Gunu:GetChildren()
1277
for i = 1, #gunparts do
1278
gunparts.CanCollide = true
1279
end
1280
Gunu.Parent = game.Workspace
1281
swordparts = Swordu:GetChildren()
1282
for i = 1, #swordparts do
1283
swordparts.CanCollide = true
1284
end
1285
Swordu.Parent = game.Workspace
1286
chat = coroutine.wrap(chatfunc)
1287
chat("To be defeated by a weakling like you...")
1288
end
1289
1290
chara.Humanoid.Died:connect(onDeath)
1291
1292
--Looping Function--
1293
while true do
1294
wait(.1)
1295
if chara.Humanoid.Health ~= chara.Humanoid.MaxHealth and chara.Humanoid.Health > 1 then
1296
chara.Humanoid.Health = chara.Humanoid.Health + 5
1297
end
1298
htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
1299
end