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| 1 | # lovelace_gen | |
| 2 | ############################################################ | |
| 3 | #### Lights Glances by J-Lindvig #### | |
| 4 | ############################################################ | |
| 5 | ||
| 6 | #### PLUGINS NEEDED #### | |
| 7 | # Lovelace Gen, https://github.com/thomasloven/hass-lovelace_gen | |
| 8 | # Stack In Card, https://github.com/custom-cards/stack-in-card | |
| 9 | # browser_mod, https://github.com/thomasloven/hass-browser_mod | |
| 10 | # state-switch, https://github.com/thomasloven/lovelace-state-switch | |
| 11 | ||
| 12 | # Make a 2D array ( a list containing lists) with the rooms and | |
| 13 | # their lights. | |
| 14 | # The first element is the entity for all entities i a room, ex: | |
| 15 | # light.kokken is a light group which contains all lights in the kitchen | |
| 16 | # If a room only has 1 light, then there is only 1 element int the list | |
| 17 | {% set rooms = {
| |
| 18 | "Stuen": ["light.hue_color_spisebord"], | |
| 19 | - | "Gangen": ["light.huego_tv1"], |
| 19 | + | "Gangen": ["light.huego_tv1"] |
| 20 | } %} | |
| 21 | ||
| 22 | # Macro that makes a Glance card | |
| 23 | # It takes a string that it uses to find the wanted room in the list of rooms | |
| 24 | {%- macro glance(room) %}
| |
| 25 | type: glance | |
| 26 | show_state: false | |
| 27 | {%- if (rooms[room] | length) > 4 %}
| |
| 28 | columns: 4 | |
| 29 | {%- endif %}
| |
| 30 | entities: | |
| 31 | # If the list contains more than 1 element | |
| 32 | # Loop all elements - except the first, | |
| 33 | # which is the enity of the entire room | |
| 34 | # Call the macro entity with the pregiven string "room" | |
| 35 | # and the current light | |
| 36 | # | |
| 37 | # else call the macro entity with the pregiven string "room" | |
| 38 | # and the first element in the found list with the key "room" | |
| 39 | {%- if (rooms[room] | length ) > 1 %}
| |
| 40 | {%- for light in rooms[room] %}
| |
| 41 | {%- if not loop.first -%}
| |
| 42 | {{ entity(room, light) }}
| |
| 43 | {%- endif %}
| |
| 44 | {%- endfor %}
| |
| 45 | {%- else -%}
| |
| 46 | {{ entity(room, rooms[room][0]) }}
| |
| 47 | {%- endif %}
| |
| 48 | {% endmacro %}
| |
| 49 | ||
| 50 | # Macro entity takes a string og the wanted room | |
| 51 | # and a entity of the given light | |
| 52 | # | |
| 53 | # The macro macro makes an enity and calls | |
| 54 | # the macro open_slider with the room | |
| 55 | {%- macro entity(room, light) %}
| |
| 56 | - entity: {{ light }}
| |
| 57 | tap_action: | |
| 58 | action: toggle | |
| 59 | hold_action: | |
| 60 | {{ open_slider(room) }}
| |
| 61 | double_tap_action: | |
| 62 | {{ open_slider(room) }}
| |
| 63 | {% endmacro %}
| |
| 64 | ||
| 65 | # open_slider takes a string with the wanted room | |
| 66 | {%- macro open_slider(room) -%}
| |
| 67 | action: call-service | |
| 68 | service: browser_mod.popup | |
| 69 | service_data: | |
| 70 | title: Indstilling af lys | |
| 71 | style: | |
| 72 | border-radius: 20px | |
| 73 | --ha-card-border-radius: 20px | |
| 74 | card: | |
| 75 | type: entities | |
| 76 | # The title of the room | |
| 77 | title: {{ room }}
| |
| 78 | show_header_toggle: true | |
| 79 | entities: | |
| 80 | # If the list contains more than 1 element | |
| 81 | # Loop all elements - except the first, | |
| 82 | # which is the enity of the entire room | |
| 83 | # Make a slider-entity- element with the given light | |
| 84 | # | |
| 85 | # else make a slider-entity- element with the | |
| 86 | # first element in the found list with the key "room" | |
| 87 | {%- if (rooms[room] | length ) > 1 %}
| |
| 88 | {%- for light in rooms[room] %}
| |
| 89 | {%- if not loop.first %}
| |
| 90 | - type: custom:slider-entity-row | |
| 91 | entity: {{ light }}
| |
| 92 | {%- endif %}
| |
| 93 | {%- endfor %}
| |
| 94 | {% else %}
| |
| 95 | - type: custom:slider-entity-row | |
| 96 | entity: {{ rooms[room][0] }}
| |
| 97 | {% endif %}
| |
| 98 | deviceID: | |
| 99 | - this | |
| 100 | {%- endmacro %}
| |
| 101 | ||
| 102 | # Stack the vertical | |
| 103 | type: custom:stack-in-card | |
| 104 | cards: | |
| 105 | # input_select to choose the room | |
| 106 | - type: entities | |
| 107 | entities: | |
| 108 | - input_select.room_light | |
| 109 | # state-switch to change the card | |
| 110 | - type: custom:state-switch | |
| 111 | entity: input_select.room_light | |
| 112 | states: | |
| 113 | # Call the macro with the string | |
| 114 | Stuen: | |
| 115 | {{ glance("Stuen") }}
| |
| 116 | Gangen: | |
| 117 | {{ glance("Gangen") }}
| |
| 118 |