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| 1 | - | --{{{ slenercat5's }}}---
|
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | - | Player=game.Players.LocalPlayer |
| 3 | + | do |
| 4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | ||
| 84 | -{{{ slenercat5's }}}---
| |
| 85 | --{ Beat drop script }--
| |
| 86 | Player=owner | |
| 87 | Character=Player.Character | |
| 88 | Head=Character:waitForChild('Head')
| |
| 89 | Torso=Character:waitForChild('Torso')
| |
| 90 | RootPart=Character:waitForChild('HumanoidRootPart')
| |
| 91 | Character.Health:remove() | |
| 92 | Character.Humanoid.MaxHealth=0 | |
| 93 | Humanoid=Character.Humanoid | |
| 94 | Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1) | |
| 95 | ff=Instance.new('ForceField',Character)ff.Visible=false
| |
| 96 | function rpg()-- remove player gravity | |
| 97 | Character.Animate.Parent=nil | |
| 98 | for _,v in pairs (Torso:GetChildren()) do | |
| 99 | if v:IsA('Motor6D') then
| |
| 100 | v:remove() | |
| 101 | end | |
| 102 | end | |
| 103 | ||
| 104 | local svch = Character | |
| 105 | local hum = Character:findFirstChild("Humanoid")
| |
| 106 | Character.Archivable = true | |
| 107 | local chrclone = Character:clone() | |
| 108 | Character.Archivable = false | |
| 109 | ||
| 110 | local ch = chrclone:GetChildren() | |
| 111 | local i | |
| 112 | for i = 1,#ch do | |
| 113 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
| 114 | ch[i]:remove() | |
| 115 | end | |
| 116 | end | |
| 117 | local function Scan(ch) | |
| 118 | local e | |
| 119 | for e = 1,#ch do | |
| 120 | Scan(ch[e]:GetChildren()) | |
| 121 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
| 122 | ch[e]:remove() | |
| 123 | end | |
| 124 | end | |
| 125 | end | |
| 126 | Scan(chrclone:GetChildren()) | |
| 127 | ||
| 128 | local hum2 = chrclone:findFirstChild("Humanoid")
| |
| 129 | ||
| 130 | ||
| 131 | if hum2 ~= nil then | |
| 132 | hum2.Name = "Humanoid2" | |
| 133 | hum2.PlatformStand = true | |
| 134 | hum2.Sit = true | |
| 135 | hum2.MaxHealth = 0 | |
| 136 | hum2.Health = 0 | |
| 137 | end | |
| 138 | ||
| 139 | local ch = Character:GetChildren() | |
| 140 | local i | |
| 141 | for i = 1,#ch do | |
| 142 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 143 | ch[i]:remove() | |
| 144 | end | |
| 145 | end | |
| 146 | ||
| 147 | ||
| 148 | ||
| 149 | local ch = Character:GetChildren() | |
| 150 | local i | |
| 151 | local Torso = Character.Torso | |
| 152 | local movevector = Vector3.new() | |
| 153 | ||
| 154 | local Head = Character:FindFirstChild("Head")
| |
| 155 | if Head then | |
| 156 | local Neck = Instance.new("Weld")
| |
| 157 | Neck.Name = "Neck" | |
| 158 | Neck.Part0 = Torso | |
| 159 | Neck.Part1 = Head | |
| 160 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 161 | Neck.C1 = CFrame.new() | |
| 162 | Neck.Parent = Torso | |
| 163 | end | |
| 164 | local Limb = Character:FindFirstChild("Right Arm")
| |
| 165 | if Limb then | |
| 166 | ||
| 167 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 168 | local Joint = Instance.new("Glue")
| |
| 169 | Joint.Name = "RightShoulder" | |
| 170 | Joint.Part0 = Torso | |
| 171 | Joint.Part1 = Limb | |
| 172 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 173 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 174 | Joint.Parent = Torso | |
| 175 | ||
| 176 | local B = Instance.new("Part")
| |
| 177 | B.TopSurface = 0 | |
| 178 | B.BottomSurface = 0 | |
| 179 | B.formFactor = "Symmetric" | |
| 180 | B.Size = Vector3.new(1, 1, 1) | |
| 181 | B.Transparency = 1 | |
| 182 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 183 | B.Parent = Character | |
| 184 | local W = Instance.new("Weld")
| |
| 185 | W.Part0 = Limb | |
| 186 | W.Part1 = B | |
| 187 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 188 | W.Parent = Limb | |
| 189 | ||
| 190 | end | |
| 191 | local Limb = Character:FindFirstChild("Left Arm")
| |
| 192 | if Limb then | |
| 193 | ||
| 194 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 195 | local Joint = Instance.new("Glue")
| |
| 196 | Joint.Name = "LeftShoulder" | |
| 197 | Joint.Part0 = Torso | |
| 198 | Joint.Part1 = Limb | |
| 199 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 200 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 201 | Joint.Parent = Torso | |
| 202 | ||
| 203 | local B = Instance.new("Part")
| |
| 204 | B.TopSurface = 0 | |
| 205 | B.BottomSurface = 0 | |
| 206 | B.formFactor = "Symmetric" | |
| 207 | B.Size = Vector3.new(1, 1, 1) | |
| 208 | B.Transparency = 1 | |
| 209 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 210 | B.Parent = Character | |
| 211 | local W = Instance.new("Weld")
| |
| 212 | W.Part0 = Limb | |
| 213 | W.Part1 = B | |
| 214 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 215 | W.Parent = Limb | |
| 216 | ||
| 217 | end | |
| 218 | local Limb = Character:FindFirstChild("Right Leg")
| |
| 219 | if Limb then | |
| 220 | ||
| 221 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 222 | local Joint = Instance.new("Glue")
| |
| 223 | Joint.Name = "RightHip" | |
| 224 | Joint.Part0 = Torso | |
| 225 | Joint.Part1 = Limb | |
| 226 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 227 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 228 | Joint.Parent = Torso | |
| 229 | ||
| 230 | local B = Instance.new("Part")
| |
| 231 | B.TopSurface = 0 | |
| 232 | B.BottomSurface = 0 | |
| 233 | B.formFactor = "Symmetric" | |
| 234 | B.Size = Vector3.new(1, 1, 1) | |
| 235 | B.Transparency = 1 | |
| 236 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 237 | B.Parent = Character | |
| 238 | local W = Instance.new("Weld")
| |
| 239 | W.Part0 = Limb | |
| 240 | W.Part1 = B | |
| 241 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 242 | W.Parent = Limb | |
| 243 | ||
| 244 | end | |
| 245 | Humanoid.WalkSpeed=250 -- flight speed | |
| 246 | ||
| 247 | local Limb = Character:FindFirstChild("Left Leg")
| |
| 248 | if Limb then | |
| 249 | ||
| 250 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 251 | local Joint = Instance.new("Glue")
| |
| 252 | Joint.Name = "LeftHip" | |
| 253 | Joint.Part0 = Torso | |
| 254 | Joint.Part1 = Limb | |
| 255 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 256 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 257 | Joint.Parent = Torso | |
| 258 | ||
| 259 | - | Ms=Player:GetMouse() |
| 259 | + | |
| 260 | B.TopSurface = 0 | |
| 261 | B.BottomSurface = 0 | |
| 262 | B.formFactor = "Symmetric" | |
| 263 | B.Size = Vector3.new(1, 1, 1) | |
| 264 | B.Transparency = 1 | |
| 265 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 266 | B.Parent = Character | |
| 267 | local W = Instance.new("Weld")
| |
| 268 | W.Part0 = Limb | |
| 269 | W.Part1 = B | |
| 270 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 271 | W.Parent = Limb | |
| 272 | ||
| 273 | end | |
| 274 | --[ | |
| 275 | local Bar = Instance.new("Part")
| |
| 276 | Bar.TopSurface = 0 | |
| 277 | Bar.BottomSurface = 0 | |
| 278 | Bar.formFactor = "Symmetric" | |
| 279 | Bar.Size = Vector3.new(1, 1, 1) | |
| 280 | Bar.Transparency = 1 | |
| 281 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 282 | Bar.Parent = Character | |
| 283 | local Weld = Instance.new("Weld")
| |
| 284 | Weld.Part0 = Torso | |
| 285 | Weld.Part1 = Bar | |
| 286 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 287 | Weld.Parent = Torso | |
| 288 | --]]-- ripped that from a random script. Ball sockt joints were not working ^^^ | |
| 289 | Humanoid.AutoRotate=false-- so you cant spazz out bruh | |
| 290 | RootPart.RootJoint:remove() | |
| 291 | ||
| 292 | B=Instance.new('BallSocketConstraint',Torso)
| |
| 293 | At1=Instance.new('Attachment',Torso)
| |
| 294 | At2=Instance.new('Attachment',RootPart)
| |
| 295 | B.Attachment1=At1 | |
| 296 | B.Attachment0=At2 | |
| 297 | for _,v in pairs(Character:GetChildren()) do | |
| 298 | if v.Name=='Part' then | |
| 299 | local keypoints = {}
| |
| 300 | ||
| 301 | for i = 0,1,0.1 do | |
| 302 | local color = Color3.fromHSV(i,1,1) | |
| 303 | local keypoint = ColorSequenceKeypoint.new(i,color) | |
| 304 | table.insert(keypoints,keypoint) | |
| 305 | - | TEHSONG=Instance.new('Sound',Torso) TEHSONG.SoundId='rbxassetid://1260234844' TEHSONG.Volume=2 TEHSONG.PlaybackSpeed=1
|
| 305 | + | |
| 306 | At1=Instance.new('Attachment',v)
| |
| 307 | At1.CFrame=CFrame.new(0,0,0) | |
| 308 | At2=Instance.new('Attachment',v)
| |
| 309 | At2.CFrame=CFrame.new(0,-1,0) | |
| 310 | local particle = Instance.new("Trail",v)
| |
| 311 | particle.Color = ColorSequence.new(keypoints) | |
| 312 | table.insert(attaches,particle) | |
| 313 | particle.Lifetime=1 | |
| 314 | particle.Attachment0=At1 | |
| 315 | particle.Attachment1=At2 | |
| 316 | particle.Texture='http://www.roblox.com/asset/?id=967852042' | |
| 317 | end | |
| 318 | if v:IsA('Part') then
| |
| 319 | g=Instance.new('BodyForce',v)
| |
| 320 | g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v:GetMass(),0) | |
| 321 | elseif v:IsA('Accessory') and v:findFirstChild('Handle')~=nil then
| |
| 322 | g=Instance.new('BodyForce',v.Handle)
| |
| 323 | g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v.Handle:GetMass(),0) | |
| 324 | end | |
| 325 | end | |
| 326 | end | |
| 327 | attaches={
| |
| 328 | ||
| 329 | } | |
| 330 | Character.Parent = workspace | |
| 331 | ||
| 332 | --game.Debris:AddItem(Character, 12) | |
| 333 | ||
| 334 | --[[if movevector ~= Vector3.new() then | |
| 335 | for i = 1,10 do | |
| 336 | wait() | |
| 337 | Torso.Velocity = movevector * 30 | |
| 338 | end | |
| 339 | end]]-- | |
| 340 | ||
| 341 | e,q=false | |
| 342 | Ms.KeyDown:connect(function(k) | |
| 343 | if floating then | |
| 344 | if k=='f' then | |
| 345 | for _,v in pairs(attaches) do | |
| 346 | if v.Enabled==true then | |
| 347 | v.Enabled=false | |
| 348 | else v.Enabled=true | |
| 349 | end | |
| 350 | end | |
| 351 | end | |
| 352 | if k=='q' then | |
| 353 | q=true | |
| 354 | while q do | |
| 355 | wait() | |
| 356 | RootPart.Velocity=Vector3.new(0,-100,0) | |
| 357 | end | |
| 358 | elseif k=='e' then | |
| 359 | e=true | |
| 360 | while e do | |
| 361 | wait() | |
| 362 | RootPart.Velocity=Vector3.new(0,100,0) | |
| 363 | end | |
| 364 | end | |
| 365 | end | |
| 366 | end) | |
| 367 | warn"-{ slenercat5's }-"
| |
| 368 | warn'-{{{flamingo script}}}-'
| |
| 369 | warn'-{{ E is to raise }}-'
| |
| 370 | warn'-{{ Q is to lower }}-'
| |
| 371 | warn'{F is to toggle trails}'
| |
| 372 | Ms.KeyUp:connect(function(k) | |
| 373 | print(k) | |
| 374 | if k=='q' then | |
| 375 | q=false | |
| 376 | ||
| 377 | elseif k=='e' then | |
| 378 | e=false | |
| 379 | end | |
| 380 | end) | |
| 381 | local keypoints = {}
| |
| 382 | ||
| 383 | light={
| |
| 384 | ||
| 385 | } | |
| 386 | ||
| 387 | TEHSONG=Instance.new('Sound',Torso) TEHSONG.SoundId='rbxassetid://1608398085' TEHSONG.Volume=2 TEHSONG.PlaybackSpeed=1
| |
| 388 | TEHSONG:Play() | |
| 389 | Light=Instance.new('SurfaceLight',Torso)
| |
| 390 | Light.Face='Top' | |
| 391 | Light2=Instance.new('SurfaceLight',Torso)
| |
| 392 | Light2.Face='Front' | |
| 393 | Light3=Instance.new('SurfaceLight',Torso)
| |
| 394 | Light3.Face='Back' | |
| 395 | Light4=Instance.new('SurfaceLight',Torso)
| |
| 396 | Light4.Face='Right' | |
| 397 | Light5=Instance.new('SurfaceLight',Torso)
| |
| 398 | Light5.Face='Left' | |
| 399 | table.insert(light,Light) | |
| 400 | table.insert(light,Light2) | |
| 401 | table.insert(light,Light3) | |
| 402 | table.insert(light,Light4) | |
| 403 | table.insert(light,Light5) | |
| 404 | ||
| 405 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 406 | function sandbox(var,func) | |
| 407 | local env = getfenv(func) | |
| 408 | local newenv = setmetatable({},{
| |
| 409 | __index = function(self,k) | |
| 410 | if k=="script" then | |
| 411 | return var | |
| 412 | else | |
| 413 | return env[k] | |
| 414 | end | |
| 415 | end, | |
| 416 | }) | |
| 417 | setfenv(func,newenv) | |
| 418 | return func | |
| 419 | end | |
| 420 | ||
| 421 | ||
| 422 | floating=false | |
| 423 | while 1 do | |
| 424 | for _,v in pairs(attaches) do | |
| 425 | v.LightEmission=TEHSONG.PlaybackLoudness/150 | |
| 426 | end | |
| 427 | Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1) | |
| 428 | if not floating then | |
| 429 | for _,v in pairs(light) do | |
| 430 | v.Color=Color3.new(1,1,1) | |
| 431 | end | |
| 432 | ||
| 433 | else | |
| 434 | for _,v in pairs(light) do | |
| 435 | v.Range=TEHSONG.PlaybackLoudness | |
| 436 | v.Color=Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) | |
| 437 | end | |
| 438 | end | |
| 439 | if floating then | |
| 440 | workspace.CurrentCamera.FieldOfView=80+TEHSONG.PlaybackLoudness/150 | |
| 441 | end | |
| 442 | if TEHSONG.TimePosition>11 then-- beat drop | |
| 443 | if not floating then | |
| 444 | rpg() | |
| 445 | floating=true | |
| 446 | print(floating) | |
| 447 | end | |
| 448 | end | |
| 449 | wait() | |
| 450 | end |