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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | local h,t | |
87 | --Give the server mouse data every second frame, but only if the values changed | |
88 | --If player is not moving their mouse, client won't fire events | |
89 | local HB = game:GetService("RunService").Heartbeat | |
90 | while true do | |
91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
92 | h,t=Mouse.Hit,Mouse.Target | |
93 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
94 | end | |
95 | --Wait 2 frames | |
96 | for i=1,2 do | |
97 | HB:Wait() | |
98 | end | |
99 | end]==],script) | |
100 | ||
101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
102 | --Real game object | |
103 | local RealGame = game | |
104 | ||
105 | --Metatable for fake service | |
106 | local FakeService_Metatable = { | |
107 | __index = function(self,k) | |
108 | local s = rawget(self,"_RealService") | |
109 | if s then | |
110 | return typeof(s[k])=="function" | |
111 | and function(_,...)return s[k](s,...)end or s[k] | |
112 | end | |
113 | end, | |
114 | __newindex = function(self,k,v) | |
115 | local s = rawget(self,"_RealService") | |
116 | if s then s[k]=v end | |
117 | end | |
118 | } | |
119 | local function FakeService(t,RealService) | |
120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
121 | return setmetatable(t,FakeService_Metatable) | |
122 | end | |
123 | ||
124 | --Fake game object | |
125 | local FakeGame = { | |
126 | GetService = function(self,s) | |
127 | return rawget(self,s) or RealGame:GetService(s) | |
128 | end, | |
129 | Players = FakeService({ | |
130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
131 | },"Players"), | |
132 | UserInputService = FakeService(UIS,"UserInputService"), | |
133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
134 | RunService = FakeService({ | |
135 | _btrs = {}, | |
136 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
137 | BindToRenderStep = function(self,name,_,fun) | |
138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
139 | end, | |
140 | UnbindFromRenderStep = function(self,name) | |
141 | self._btrs[name]:Disconnect() | |
142 | end, | |
143 | },"RunService") | |
144 | } | |
145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
146 | FakeGame.service = FakeGame.GetService | |
147 | FakeService(FakeGame,game) | |
148 | --Changing owner to fake player object to support owner:GetMouse() | |
149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
150 | end | |
151 | ||
152 | Player = owner | |
153 | Character = Player.Character | |
154 | PlayerGui = Player.PlayerGui | |
155 | Backpack = Player.Backpack | |
156 | Torso = Character.Torso | |
157 | Head = Character.Head | |
158 | LeftArm = Character["Left Arm"] | |
159 | LeftLeg = Character["Left Leg"] | |
160 | RightArm = Character["Right Arm"] | |
161 | RightLeg = Character["Right Leg"] | |
162 | LS = Torso["Left Shoulder"] | |
163 | LH = Torso["Left Hip"] | |
164 | RS = Torso["Right Shoulder"] | |
165 | RH = Torso["Right Hip"] | |
166 | attack = false | |
167 | attackdebounce = false | |
168 | combo = 0 | |
169 | - | mana = 5000 |
169 | + | mana = 1050 |
170 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
171 | comboing = false | |
172 | --player | |
173 | player = nil | |
174 | --save shoulders | |
175 | RSH, LSH = nil, nil | |
176 | --welds | |
177 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
178 | --what anim | |
179 | anim = "none" | |
180 | if Character:findFirstChild("VɆⱤ₮₳Ⱡł",true) ~= nil then | |
181 | Character:findFirstChild("VɆⱤ₮₳Ⱡł",true).Parent = nil | |
182 | end | |
183 | if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then | |
184 | Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil | |
185 | end | |
186 | local modelzorz = Instance.new("Model") | |
187 | modelzorz.Name = "VɆⱤ₮₳Ⱡł" | |
188 | modelzorz.Parent = Character | |
189 | local prt1 = Instance.new("Part") | |
190 | prt1.formFactor = 1 | |
191 | prt1.Parent = modelzorz | |
192 | prt1.CanCollide = false | |
193 | prt1.BrickColor = BrickColor.new("Really black") | |
194 | prt1.Name = "Part1" | |
195 | prt1.Transparency = 0.4 | |
196 | prt1.Size = Vector3.new(1,1,1) | |
197 | prt1.Position = Torso.Position | |
198 | local prt2 = Instance.new("Part") | |
199 | prt2.formFactor = 1 | |
200 | prt2.Parent = modelzorz | |
201 | prt2.CanCollide = false | |
202 | prt2.BrickColor = BrickColor.new("institutional white") | |
203 | prt2.Name = "Part2" | |
204 | prt2.Transparency = 0.4 | |
205 | prt2.Size = Vector3.new(1,1,1) | |
206 | prt2.Position = Torso.Position | |
207 | local prt3 = Instance.new("Part") | |
208 | prt3.formFactor = 1 | |
209 | prt3.Parent = modelzorz | |
210 | prt3.CanCollide = false | |
211 | prt3.BrickColor = BrickColor.new("Really black") | |
212 | prt3.Name = "Part3" | |
213 | prt3.Transparency = 0.4 | |
214 | prt3.Size = Vector3.new(1,1,1) | |
215 | prt3.Position = Torso.Position | |
216 | local prt4 = Instance.new("Part") | |
217 | prt4.formFactor = 1 | |
218 | prt4.Parent = modelzorz | |
219 | prt4.CanCollide = false | |
220 | prt4.BrickColor = BrickColor.new("institutional white") | |
221 | prt4.Name = "Part4" | |
222 | prt4.Transparency = 0.4 | |
223 | prt4.Size = Vector3.new(1,1,1) | |
224 | prt4.Position = Torso.Position | |
225 | local prt5 = Instance.new("Part") | |
226 | prt5.formFactor = 1 | |
227 | prt5.Parent = modelzorz | |
228 | prt5.CanCollide = false | |
229 | prt5.BrickColor = BrickColor.new("Really black") | |
230 | prt5.Name = "Part5" | |
231 | prt5.Transparency = 0.4 | |
232 | prt5.Size = Vector3.new(1,1,1) | |
233 | prt5.Position = Torso.Position | |
234 | local prt6 = Instance.new("Part") | |
235 | prt6.formFactor = 1 | |
236 | prt6.Parent = modelzorz | |
237 | prt6.CanCollide = false | |
238 | prt6.BrickColor = BrickColor.new("institutional white") | |
239 | prt6.Name = "Part6" | |
240 | prt6.Transparency = 0.4 | |
241 | prt6.Size = Vector3.new(1,1,1) | |
242 | prt6.Position = Torso.Position | |
243 | local prt7 = Instance.new("Part") | |
244 | prt7.formFactor = 1 | |
245 | prt7.Parent = modelzorz | |
246 | prt7.CanCollide = false | |
247 | prt7.BrickColor = BrickColor.new("Really black") | |
248 | prt7.Name = "Part7" | |
249 | prt7.Transparency = 0.4 | |
250 | prt7.Size = Vector3.new(1,1,1) | |
251 | prt7.Position = Torso.Position | |
252 | local prt8 = Instance.new("Part") | |
253 | prt8.formFactor = 1 | |
254 | prt8.Parent = modelzorz | |
255 | prt8.CanCollide = false | |
256 | prt8.BrickColor = BrickColor.new("institutional white") | |
257 | prt8.Name = "Part8" | |
258 | prt8.Transparency = 0.4 | |
259 | prt8.Size = Vector3.new(1,1,1) | |
260 | prt8.Position = Torso.Position | |
261 | local msh1 = Instance.new("CylinderMesh") | |
262 | msh1.Parent = prt1 | |
263 | msh1.Scale = Vector3.new(0.5,1,0.5) | |
264 | local msh2 = Instance.new("CylinderMesh") | |
265 | msh2.Parent = prt2 | |
266 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
267 | local msh3 = Instance.new("CylinderMesh") | |
268 | msh3.Parent = prt3 | |
269 | msh3.Scale = Vector3.new(0.5,1,0.5) | |
270 | local msh4 = Instance.new("CylinderMesh") | |
271 | msh4.Parent = prt4 | |
272 | msh4.Scale = Vector3.new(0.5,1,0.5) | |
273 | local msh5 = Instance.new("CylinderMesh") | |
274 | msh5.Parent = prt5 | |
275 | msh5.Scale = Vector3.new(0.5,1,0.5) | |
276 | local msh6 = Instance.new("CylinderMesh") | |
277 | msh6.Parent = prt6 | |
278 | msh6.Scale = Vector3.new(0.5,1,0.5) | |
279 | local msh7 = Instance.new("CylinderMesh") | |
280 | msh7.Parent = prt7 | |
281 | msh7.Scale = Vector3.new(0.5,1,0.5) | |
282 | local msh8 = Instance.new("CylinderMesh") | |
283 | msh8.Parent = prt8 | |
284 | msh8.Scale = Vector3.new(0.5,1,0.5) | |
285 | local wld1 = Instance.new("Weld") | |
286 | wld1.Parent = prt1 | |
287 | wld1.Part0 = prt1 | |
288 | wld1.Part1 = Torso | |
289 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
290 | local wld2 = Instance.new("Weld") | |
291 | wld2.Parent = prt2 | |
292 | wld2.Part0 = prt2 | |
293 | wld2.Part1 = Torso | |
294 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
295 | local wld3 = Instance.new("Weld") | |
296 | wld3.Parent = prt3 | |
297 | wld3.Part0 = prt3 | |
298 | wld3.Part1 = Torso | |
299 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
300 | local wld4 = Instance.new("Weld") | |
301 | wld4.Parent = prt4 | |
302 | wld4.Part0 = prt4 | |
303 | wld4.Part1 = Torso | |
304 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
305 | local wld5 = Instance.new("Weld") | |
306 | wld5.Parent = prt5 | |
307 | wld5.Part0 = prt5 | |
308 | wld5.Part1 = Torso | |
309 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
310 | local wld6 = Instance.new("Weld") | |
311 | wld6.Parent = prt6 | |
312 | wld6.Part0 = prt6 | |
313 | wld6.Part1 = Torso | |
314 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
315 | local wld7 = Instance.new("Weld") | |
316 | wld7.Parent = prt7 | |
317 | wld7.Part0 = prt7 | |
318 | wld7.Part1 = Torso | |
319 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
320 | local wld8 = Instance.new("Weld") | |
321 | wld8.Parent = prt8 | |
322 | wld8.Part0 = prt8 | |
323 | wld8.Part1 = Torso | |
324 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
325 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL | |
326 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
327 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
328 | SlashSound.Parent = modelzorz | |
329 | SlashSound.Volume = .7 | |
330 | SlashSound.Pitch = 1 | |
331 | local SlashSound = Instance.new("Sound") | |
332 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
333 | SlashSound.Parent = workspace | |
334 | SlashSound.Volume = .5 | |
335 | SlashSound.Pitch = 1 | |
336 | local SlashSound = Instance.new("Sound") | |
337 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
338 | SlashSound.Parent = workspace | |
339 | SlashSound.Volume = .7 | |
340 | SlashSound.Pitch = 1 | |
341 | local SlashSound = Instance.new("Sound") | |
342 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
343 | SlashSound.Parent = workspace | |
344 | SlashSound.Volume = .7 | |
345 | SlashSound.Pitch = 1 | |
346 | local fengui = Instance.new("GuiMain") | |
347 | fengui.Parent = Player.PlayerGui | |
348 | fengui.Name = "manaGUI" | |
349 | local fenframe = Instance.new("Frame") | |
350 | fenframe.Parent = fengui | |
351 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
352 | fenframe.BackgroundTransparency = 1 | |
353 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
354 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
355 | local fentext = Instance.new("TextLabel") | |
356 | fentext.Parent = fenframe | |
357 | fentext.Text = "Energy("..mana..")" | |
358 | fentext.BackgroundTransparency = 1 | |
359 | fentext.SizeConstraint = "RelativeXY" | |
360 | fentext.TextXAlignment = "Center" | |
361 | fentext.TextYAlignment = "Center" | |
362 | fentext.Position = UDim2.new(0,80,1,200) | |
363 | local fentext2 = Instance.new("TextLabel") | |
364 | fentext2.Parent = fenframe | |
365 | fentext2.Text = " " | |
366 | fentext2.BackgroundTransparency = 0 | |
367 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
368 | fentext2.SizeConstraint = "RelativeXY" | |
369 | fentext2.TextXAlignment = "Center" | |
370 | fentext2.TextYAlignment = "Center" | |
371 | fentext2.Position = UDim2.new(0,10,1,170) | |
372 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
373 | local fentext3 = Instance.new("TextLabel") | |
374 | fentext3.Parent = fenframe | |
375 | fentext3.Text = " " | |
376 | fentext3.BackgroundTransparency = 0 | |
377 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
378 | fentext3.SizeConstraint = "RelativeXY" | |
379 | fentext3.TextXAlignment = "Center" | |
380 | fentext3.TextYAlignment = "Center" | |
381 | fentext3.Position = UDim2.new(0,10,1,170) | |
382 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
383 | --2.9000001, 0}, {0.450000018, 0} | |
384 | local gairo = Instance.new("BodyGyro") | |
385 | gairo.Parent = nil | |
386 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
387 | gairo.P = 20e+003 | |
388 | if (script.Parent.className ~= "HopperBin") then | |
389 | Tool = Instance.new("HopperBin") | |
390 | Tool.Parent = Backpack | |
391 | Tool.Name = "Harute" | |
392 | script.Parent = Tool | |
393 | end | |
394 | Bin = script.Parent | |
395 | function hideanim() | |
396 | end | |
397 | function equipanim() | |
398 | end | |
399 | function onehit() | |
400 | if mana >= 0 then | |
401 | attack = true | |
402 | comboing = true | |
403 | for i = 0,1,0.1 do | |
404 | wait() | |
405 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
406 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
407 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
408 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
409 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
410 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
411 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
412 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
413 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
414 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
415 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
416 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
417 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
418 | end | |
419 | wait(0.1) | |
420 | gairo.Parent = Head | |
421 | gairo.cframe = Head.CFrame | |
422 | for i = 0,1,0.1 do | |
423 | wait() | |
424 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1*i) | |
425 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5*i) | |
426 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
427 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
428 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
429 | --[[wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
430 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
431 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) ]] | |
432 | wld4.C0 = CFrame.new(1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,2.355-0.785*i) | |
433 | wld5.C0 = CFrame.new(-0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.14-1.57*i) | |
434 | --[[wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
435 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
436 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) ]] | |
437 | end | |
438 | wait(0.1) | |
439 | if mana >= 0 then | |
440 | mana = mana - 10 | |
441 | else | |
442 | mana = 0 | |
443 | end | |
444 | lasersound(4) | |
445 | lasersound(4) | |
446 | Laser(prt4,math.random(20,40)) | |
447 | Laser(prt5,math.random(20,40)) | |
448 | attack = false | |
449 | end | |
450 | end | |
451 | function twohit() | |
452 | if mana >= 0 then | |
453 | attack = true | |
454 | for i = 0,1,0.1 do | |
455 | wait() | |
456 | wld4.C0 = CFrame.new(1.3-1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,2.355-0.785+0.785*i) | |
457 | wld5.C0 = CFrame.new(-0.3+0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.14-1.57+1.57*i) | |
458 | wld6.C0 = CFrame.new(0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.925+0.785*i) | |
459 | wld7.C0 = CFrame.new(-1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,4.71) | |
460 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2*i) | |
461 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5-0.5*i) | |
462 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
463 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5*i) | |
464 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
465 | end | |
466 | wait(0.1) | |
467 | if mana >= 0 then | |
468 | mana = mana - 5 | |
469 | else | |
470 | mana = 0 | |
471 | end | |
472 | lasersound(4) | |
473 | lasersound(4) | |
474 | Laser(prt6,math.random(20,40)) | |
475 | Laser(prt7,math.random(20,40)) | |
476 | wait(0.1) | |
477 | attack = false | |
478 | end | |
479 | end | |
480 | function threehit() | |
481 | if mana >= 0 then | |
482 | attack = true | |
483 | for i = 0,1,0.1 do | |
484 | wait() | |
485 | wld6.C0 = CFrame.new(0.3-0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.925+0.785-0.785*i) | |
486 | wld7.C0 = CFrame.new(-1.3+1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,4.71) | |
487 | wld8.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,5.495-5.495*i) | |
488 | wld1.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
489 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,0.785-0.785*i) | |
490 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2+1*i) | |
491 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
492 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
493 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5-1.27*i) | |
494 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
495 | end | |
496 | wait(0.1) | |
497 | if mana >= 0 then | |
498 | mana = mana - 8 | |
499 | else | |
500 | mana = 0 | |
501 | end | |
502 | lasersound(4) | |
503 | lasersound(4) | |
504 | lasersound(4) | |
505 | Laser(prt8,math.random(20,40)) | |
506 | Laser(prt1,math.random(20,40)) | |
507 | Laser(prt2,math.random(20,40)) | |
508 | wait(0.1) | |
509 | attack = false | |
510 | end | |
511 | end | |
512 | function fourhit() | |
513 | if mana >= 0 then | |
514 | attack = true | |
515 | for i = 0,1,0.1 do | |
516 | wait() | |
517 | wld8.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0.5*i,5.495-5.495+5.495*i) | |
518 | wld1.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
519 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,-0.5*i,0.785-0.785+0.785*i) | |
520 | wld3.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5*i) | |
521 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
522 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77*i) | |
523 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
524 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0,1.57-0.5-1.27+1*i) | |
525 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
526 | end | |
527 | wait(0.1) | |
528 | for i = 0,1,0.1 do | |
529 | wait() | |
530 | wld3.C0 = CFrame.new(0,1.6+3,-1+1) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5-0.8*i) | |
531 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
532 | LW.C0 = CFrame.new(-1.5+0.5-0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77) | |
533 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+1*i,0,0) | |
534 | RW.C0 = CFrame.new(1.5-0.5+0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57-1.57,0,1.57-0.5-1.27+1) | |
535 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
536 | if mana >= 0 then | |
537 | mana = mana - 1 | |
538 | else | |
539 | mana = 0 | |
540 | end | |
541 | lasersound(4) | |
542 | Laser(prt3,math.random(5,15)) | |
543 | end | |
544 | wait(0.1) | |
545 | attack = false | |
546 | end | |
547 | end | |
548 | function LaserWave() | |
549 | if mana >= 0 then | |
550 | attack = true | |
551 | for i = 0,1,0.1 do | |
552 | wait() | |
553 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
554 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
555 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
556 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
557 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
558 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
559 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
560 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
561 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
562 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
563 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
564 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
565 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
566 | end | |
567 | wait(0.1) | |
568 | for i = 0,1,0.1 do | |
569 | wait() | |
570 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
571 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
572 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
573 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
574 | wld1.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
575 | wld3.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
576 | wld5.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
577 | wld7.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
578 | end | |
579 | if mana >= 0 then | |
580 | mana = mana - 20 | |
581 | else | |
582 | mana = 0 | |
583 | end | |
584 | lasersound(4) | |
585 | lasersound(4) | |
586 | lasersound(4) | |
587 | lasersound(4) | |
588 | Laser(prt1,math.random(10,20)) | |
589 | Laser(prt3,math.random(10,20)) | |
590 | Laser(prt5,math.random(10,20)) | |
591 | Laser(prt7,math.random(10,20)) | |
592 | wait(0.1) | |
593 | for i = 0,1,0.1 do | |
594 | wait() | |
595 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
596 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
597 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
598 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
599 | wld1.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
600 | wld3.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
601 | wld5.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
602 | wld7.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
603 | end | |
604 | for i = 0,1,0.1 do | |
605 | wait() | |
606 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
607 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
608 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
609 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
610 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.97*i,0,0.785-0.785*i) | |
611 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77*i,0,2.355-2.355*i) | |
612 | wld6.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
613 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37*i,0,5.495-5.495*i) | |
614 | end | |
615 | if mana >= 0 then | |
616 | mana = mana - 20 | |
617 | else | |
618 | mana = 0 | |
619 | end | |
620 | lasersound(4) | |
621 | lasersound(4) | |
622 | lasersound(4) | |
623 | lasersound(4) | |
624 | Laser(prt2,math.random(10,20)) | |
625 | Laser(prt4,math.random(10,20)) | |
626 | Laser(prt6,math.random(10,20)) | |
627 | Laser(prt8,math.random(10,20)) | |
628 | wait(0.1) | |
629 | for i = 0,1,0.1 do | |
630 | wait() | |
631 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
632 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
633 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
634 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
635 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.97+1.97*i,0,-0.785*i) | |
636 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5-1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77+1.77*i,0,-2.355*i) | |
637 | wld6.C0 = CFrame.new(0,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,-3.925*i) | |
638 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37+1.37*i,0,-5.495*i) | |
639 | end | |
640 | wait(0.1) | |
641 | attack = false | |
642 | end | |
643 | end | |
644 | function OverBlast() | |
645 | if mana >= 0 then | |
646 | attack = true | |
647 | for i = 0,1,0.1 do | |
648 | wait() | |
649 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
650 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
651 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
652 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
653 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
654 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
655 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
656 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
657 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
658 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
659 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
660 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
661 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
662 | end | |
663 | for i = 0,1.05,0.05 do | |
664 | wait() | |
665 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
666 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
667 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
668 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
669 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
670 | wld1.C0 = CFrame.new(-1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,6.28) | |
671 | wld2.C0 = CFrame.new(-1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.3*i,0.785+5.495*i) | |
672 | wld3.C0 = CFrame.new(1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.3*i,1.57+4.71*i) | |
673 | wld4.C0 = CFrame.new(1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,2.355+3.925*i) | |
674 | wld5.C0 = CFrame.new(-1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.1*i,3.14-3.14*i) | |
675 | wld6.C0 = CFrame.new(-0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
676 | wld7.C0 = CFrame.new(0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0,4.71-4.71*i) | |
677 | wld8.C0 = CFrame.new(1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.1*i,5.495-5.495*i) | |
678 | end | |
679 | if mana >= 0 then | |
680 | mana = mana - 50 | |
681 | else | |
682 | mana = 0 | |
683 | end | |
684 | lasersound(4) | |
685 | lasersound(4) | |
686 | lasersound(4) | |
687 | lasersound(4) | |
688 | lasersound(4) | |
689 | lasersound(4) | |
690 | lasersound(4) | |
691 | lasersound(4) | |
692 | Laser(prt1,math.random(5,15)) | |
693 | Laser(prt2,math.random(5,15)) | |
694 | Laser(prt3,math.random(5,15)) | |
695 | Laser(prt4,math.random(5,15)) | |
696 | Laser(prt5,math.random(5,15)) | |
697 | Laser(prt6,math.random(5,15)) | |
698 | Laser(prt7,math.random(5,15)) | |
699 | Laser(prt8,math.random(5,15)) | |
700 | wait(0.2) | |
701 | for i = 0,1.05,0.05 do | |
702 | wait() | |
703 | wld1.C0 = CFrame.new(-1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.5-0.5*i,6.28) | |
704 | wld2.C0 = CFrame.new(-1+0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.3-0.3*i,0.785+5.495) | |
705 | wld3.C0 = CFrame.new(1-0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.3+0.3*i,1.57+4.71) | |
706 | wld4.C0 = CFrame.new(1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.5+0.5*i,2.355+3.925) | |
707 | wld5.C0 = CFrame.new(-1.1-0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.1-0.1*i,3.14-3.14) | |
708 | wld6.C0 = CFrame.new(-0.6+0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,3.925-3.925) | |
709 | wld7.C0 = CFrame.new(0.6-0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,4.71-4.71) | |
710 | wld8.C0 = CFrame.new(1.1+0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.1+0.1*i,5.495-5.495) | |
711 | end | |
712 | if mana >= 0 then | |
713 | mana = mana - 50 | |
714 | else | |
715 | mana = 0 | |
716 | end | |
717 | lasersound(4) | |
718 | lasersound(4) | |
719 | lasersound(4) | |
720 | lasersound(4) | |
721 | lasersound(4) | |
722 | lasersound(4) | |
723 | lasersound(4) | |
724 | lasersound(4) | |
725 | Laser(prt1,math.random(5,15)) | |
726 | Laser(prt2,math.random(5,15)) | |
727 | Laser(prt3,math.random(5,15)) | |
728 | Laser(prt4,math.random(5,15)) | |
729 | Laser(prt5,math.random(5,15)) | |
730 | Laser(prt6,math.random(5,15)) | |
731 | Laser(prt7,math.random(5,15)) | |
732 | Laser(prt8,math.random(5,15)) | |
733 | wait(0.5) | |
734 | attack = false | |
735 | end | |
736 | end | |
737 | function SpinBeam() | |
738 | if mana >= 0 then | |
739 | attack = true | |
740 | for i = 0,1,0.1 do | |
741 | wait() | |
742 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
743 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
744 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
745 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
746 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
747 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
748 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
749 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
750 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
751 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
752 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
753 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
754 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
755 | end | |
756 | for i = 0,1,0.1 do | |
757 | wait() | |
758 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
759 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
760 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
761 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
762 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
763 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
764 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
765 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
766 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
767 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
768 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
769 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
770 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
771 | end | |
772 | gairo.Parent = Head | |
773 | gairo.cframe = Head.CFrame | |
774 | CF = Torso.CFrame | |
775 | for i = 0,1,0.1 do | |
776 | wait(0.1) | |
777 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
778 | if mana >= 0 then | |
779 | mana = mana - 5 | |
780 | else | |
781 | mana = 0 | |
782 | end | |
783 | lasersound(4) | |
784 | lasersound(4) | |
785 | Laser(prt3,math.random(10,20)) | |
786 | Laser(prt7,math.random(10,20)) | |
787 | end | |
788 | wait(0.2) | |
789 | gairo.Parent = nil | |
790 | attack = false | |
791 | end | |
792 | end | |
793 | function DodgeTheLaser() | |
794 | if mana >= 0 then | |
795 | attack = true | |
796 | for i = 0,1,0.1 do | |
797 | wait() | |
798 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
799 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
800 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
801 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
802 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
803 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
804 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
805 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
806 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
807 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
808 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
809 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
810 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
811 | end | |
812 | for i = 0,1,0.1 do | |
813 | wait() | |
814 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
815 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
816 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
817 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
818 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
819 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
820 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
821 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
822 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
823 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
824 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
825 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
826 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
827 | end | |
828 | gairo.Parent = Head | |
829 | gairo.cframe = Head.CFrame | |
830 | CF = Torso.CFrame | |
831 | for i = 0,1,0.01 do | |
832 | wait(0.1) | |
833 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
834 | if mana >= 0 then | |
835 | mana = mana - 5 | |
836 | else | |
837 | mana = 0 | |
838 | end | |
839 | lasersound(4) | |
840 | lasersound(4) | |
841 | Laser(prt3,math.random(10,20)) | |
842 | Laser(prt7,math.random(10,20)) | |
843 | end | |
844 | wait() | |
845 | gairo.Parent = nil | |
846 | attack = false | |
847 | end | |
848 | end | |
849 | function LaserBarrage() | |
850 | if mana >= 0 then | |
851 | attack = true | |
852 | for i = 0,1,0.1 do | |
853 | wait() | |
854 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
855 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
856 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
857 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
858 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
859 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
860 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
861 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
862 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
863 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
864 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
865 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
866 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
867 | end | |
868 | for i = 0,1,0.2 do | |
869 | wait() | |
870 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
871 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
872 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
873 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,1.57-1.77*i) | |
874 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
875 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
876 | end | |
877 | if mana >= 0 then | |
878 | mana = mana - 1 | |
879 | else | |
880 | mana = 0 | |
881 | end | |
882 | lasersound(4) | |
883 | Laser(prt1,math.random(10,20)) | |
884 | for i = 0,1,0.2 do | |
885 | wait() | |
886 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
887 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
888 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
889 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,1.57-1.77-1.77*i) | |
890 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
891 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
892 | end | |
893 | for i = 0,1,0.2 do | |
894 | wait() | |
895 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
896 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
897 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
898 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
899 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
900 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,0.785) | |
901 | end | |
902 | if mana >= 0 then | |
903 | mana = mana - 1 | |
904 | else | |
905 | mana = 0 | |
906 | end | |
907 | lasersound(4) | |
908 | Laser(prt2,math.random(10,20)) | |
909 | for i = 0,1,0.2 do | |
910 | wait() | |
911 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
912 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
913 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
914 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
915 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
916 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,0.785) | |
917 | end | |
918 | for i = 0,1,0.2 do | |
919 | wait() | |
920 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
921 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3*i,0,-1.57+1.77*i) | |
922 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
923 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
924 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
925 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
926 | end | |
927 | if mana >= 0 then | |
928 | mana = mana - 1 | |
929 | else | |
930 | mana = 0 | |
931 | end | |
932 | lasersound(4) | |
933 | Laser(prt3,math.random(10,20)) | |
934 | for i = 0,1,0.2 do | |
935 | wait() | |
936 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
937 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3+0.3*i,0,-1.57+1.77-1.77*i) | |
938 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
939 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
940 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
941 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
942 | end | |
943 | for i = 0,1,0.2 do | |
944 | wait() | |
945 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
946 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,-1.57+1.77*i) | |
947 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
948 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
949 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
950 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,2.355) | |
951 | end | |
952 | if mana >= 0 then | |
953 | mana = mana - 1 | |
954 | else | |
955 | mana = 0 | |
956 | end | |
957 | lasersound(4) | |
958 | Laser(prt4,math.random(10,20)) | |
959 | for i = 0,1,0.2 do | |
960 | wait() | |
961 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
962 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,-1.57+1.77-1.77*i) | |
963 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
964 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
965 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
966 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,2.355) | |
967 | end | |
968 | for i = 0,1,0.2 do | |
969 | wait() | |
970 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
971 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,-1.57+1.77*i) | |
972 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
973 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
974 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
975 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
976 | end | |
977 | if mana >= 0 then | |
978 | mana = mana - 1 | |
979 | else | |
980 | mana = 0 | |
981 | end | |
982 | lasersound(4) | |
983 | Laser(prt5,math.random(10,20)) | |
984 | for i = 0,1,0.2 do | |
985 | wait() | |
986 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
987 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,-1.57+1.77-1.77*i) | |
988 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
989 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
990 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
991 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
992 | end | |
993 | for i = 0,1,0.2 do | |
994 | wait() | |
995 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
996 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
997 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
998 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
999 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1000 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925) | |
1001 | end | |
1002 | if mana >= 0 then | |
1003 | mana = mana - 1 | |
1004 | else | |
1005 | mana = 0 | |
1006 | end | |
1007 | lasersound(4) | |
1008 | Laser(prt6,math.random(10,20)) | |
1009 | for i = 0,1,0.2 do | |
1010 | wait() | |
1011 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1012 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1013 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1014 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
1015 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1016 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.925) | |
1017 | end | |
1018 | for i = 0,1,0.2 do | |
1019 | wait() | |
1020 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1021 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1022 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1023 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
1024 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1025 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
1026 | end | |
1027 | if mana >= 0 then | |
1028 | mana = mana - 1 | |
1029 | else | |
1030 | mana = 0 | |
1031 | end | |
1032 | lasersound(4) | |
1033 | Laser(prt7,math.random(10,20)) | |
1034 | for i = 0,1,0.2 do | |
1035 | wait() | |
1036 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1037 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1038 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1039 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
1040 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1041 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
1042 | end | |
1043 | for i = 0,1,0.2 do | |
1044 | wait() | |
1045 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1046 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1047 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1048 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
1049 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1050 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,5.495) | |
1051 | end | |
1052 | if mana >= 0 then | |
1053 | mana = mana - 1 | |
1054 | else | |
1055 | mana = 0 | |
1056 | end | |
1057 | lasersound(4) | |
1058 | Laser(prt8,math.random(10,20)) | |
1059 | for i = 0,1,0.2 do | |
1060 | wait() | |
1061 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1062 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1063 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1064 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
1065 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1066 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,5.495) | |
1067 | end | |
1068 | wait(0.5) | |
1069 | attack = false | |
1070 | end | |
1071 | end | |
1072 | function CloseRangedFire() | |
1073 | if mana >= 0 then | |
1074 | attack = true | |
1075 | for i = 0,1,0.1 do | |
1076 | wait() | |
1077 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1078 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1079 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1080 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1081 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1082 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1083 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1084 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1085 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1086 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1087 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1088 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1089 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1090 | end | |
1091 | for i = 0,1,0.1 do | |
1092 | wait() | |
1093 | wld1.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,6.28) | |
1094 | wld2.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,0.785) | |
1095 | wld3.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,1.57) | |
1096 | wld4.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,2.355) | |
1097 | wld5.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.14) | |
1098 | wld6.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.925) | |
1099 | wld7.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,4.71) | |
1100 | wld8.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,5.495) | |
1101 | end | |
1102 | if mana >= 0 then | |
1103 | mana = mana - 50 | |
1104 | else | |
1105 | mana = 0 | |
1106 | end | |
1107 | lasersound(4) | |
1108 | lasersound(4) | |
1109 | lasersound(4) | |
1110 | lasersound(4) | |
1111 | lasersound(4) | |
1112 | lasersound(4) | |
1113 | lasersound(4) | |
1114 | lasersound(4) | |
1115 | Laser(prt1,math.random(5,10)) | |
1116 | Laser(prt2,math.random(5,10)) | |
1117 | Laser(prt3,math.random(5,10)) | |
1118 | Laser(prt4,math.random(5,10)) | |
1119 | Laser(prt5,math.random(5,10)) | |
1120 | Laser(prt6,math.random(5,10)) | |
1121 | Laser(prt7,math.random(5,10)) | |
1122 | Laser(prt8,math.random(5,10)) | |
1123 | wait(1) | |
1124 | attack = false | |
1125 | end | |
1126 | end | |
1127 | function Implosion() | |
1128 | if mana >= 0 then | |
1129 | attack = true | |
1130 | for i = 0,1,0.1 do | |
1131 | wait() | |
1132 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1133 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1134 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1135 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1136 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1137 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1138 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1139 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1140 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1141 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1142 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1143 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1144 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1145 | end | |
1146 | for i = 0,1,0.1 do | |
1147 | wait() | |
1148 | wld1.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
1149 | wld2.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
1150 | wld3.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1151 | wld4.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1152 | wld5.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1153 | wld6.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1154 | wld7.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1155 | wld8.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1156 | end | |
1157 | if mana >= 0 then | |
1158 | mana = mana - 50 | |
1159 | else | |
1160 | mana = 0 | |
1161 | end | |
1162 | lasersound(4) | |
1163 | lasersound(4) | |
1164 | lasersound(4) | |
1165 | lasersound(4) | |
1166 | lasersound(4) | |
1167 | lasersound(4) | |
1168 | lasersound(4) | |
1169 | lasersound(4) | |
1170 | Laser(prt1,math.random(5,10)) | |
1171 | Laser(prt2,math.random(5,10)) | |
1172 | Laser(prt3,math.random(5,10)) | |
1173 | Laser(prt4,math.random(5,10)) | |
1174 | Laser(prt5,math.random(5,10)) | |
1175 | Laser(prt6,math.random(5,10)) | |
1176 | Laser(prt7,math.random(5,10)) | |
1177 | Laser(prt8,math.random(5,10)) | |
1178 | for i = 0,1,0.1 do | |
1179 | wait() | |
1180 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1181 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1182 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1183 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1184 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1185 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1186 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1187 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1188 | end | |
1189 | if mana >= 0 then | |
1190 | mana = mana - 50 | |
1191 | else | |
1192 | mana = 0 | |
1193 | end | |
1194 | lasersound(4) | |
1195 | lasersound(4) | |
1196 | lasersound(4) | |
1197 | lasersound(4) | |
1198 | lasersound(4) | |
1199 | lasersound(4) | |
1200 | lasersound(4) | |
1201 | lasersound(4) | |
1202 | Laser(prt1,math.random(5,10)) | |
1203 | Laser(prt2,math.random(5,10)) | |
1204 | Laser(prt3,math.random(5,10)) | |
1205 | Laser(prt4,math.random(5,10)) | |
1206 | Laser(prt5,math.random(5,10)) | |
1207 | Laser(prt6,math.random(5,10)) | |
1208 | Laser(prt7,math.random(5,10)) | |
1209 | Laser(prt8,math.random(5,10)) | |
1210 | for i = 0,1,0.1 do | |
1211 | wait() | |
1212 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0+0.5,6.28-6.28) | |
1213 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0.785+0.5,0.785-0.785) | |
1214 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,1.57+0.5,1.57-1.57) | |
1215 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,2.355+0.5,2.355-2.355) | |
1216 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.14+0.5,3.14-3.14) | |
1217 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.925+0.5,3.925-3.925) | |
1218 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,4.71+0.5,4.71-4.71) | |
1219 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,5.495+0.5,5.495-5.495) | |
1220 | end | |
1221 | if mana >= 0 then | |
1222 | mana = mana - 50 | |
1223 | else | |
1224 | mana = 0 | |
1225 | end | |
1226 | lasersound(4) | |
1227 | lasersound(4) | |
1228 | lasersound(4) | |
1229 | lasersound(4) | |
1230 | lasersound(4) | |
1231 | lasersound(4) | |
1232 | lasersound(4) | |
1233 | lasersound(4) | |
1234 | Laser(prt1,math.random(5,10)) | |
1235 | Laser(prt2,math.random(5,10)) | |
1236 | Laser(prt3,math.random(5,10)) | |
1237 | Laser(prt4,math.random(5,10)) | |
1238 | Laser(prt5,math.random(5,10)) | |
1239 | Laser(prt6,math.random(5,10)) | |
1240 | Laser(prt7,math.random(5,10)) | |
1241 | Laser(prt8,math.random(5,10)) | |
1242 | wait(1) | |
1243 | attack = false | |
1244 | end | |
1245 | end | |
1246 | function SpinLaser() | |
1247 | if mana >= 0 then | |
1248 | attack = true | |
1249 | for i = 0,1,0.1 do | |
1250 | wait() | |
1251 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1252 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1253 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1254 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1255 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1256 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1257 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1258 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1259 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1260 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1261 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1262 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1263 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1264 | end | |
1265 | for i = 0,1,0.1 do | |
1266 | wait() | |
1267 | wld1.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
1268 | wld2.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
1269 | wld3.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1270 | wld4.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1271 | wld5.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1272 | wld6.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1273 | wld7.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1274 | wld8.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1275 | end | |
1276 | lasersound(4) | |
1277 | lasersound(4) | |
1278 | lasersound(4) | |
1279 | lasersound(4) | |
1280 | lasersound(4) | |
1281 | lasersound(4) | |
1282 | lasersound(4) | |
1283 | lasersound(4) | |
1284 | Laser(prt1,math.random(10,20)) | |
1285 | Laser(prt2,math.random(10,20)) | |
1286 | Laser(prt3,math.random(10,20)) | |
1287 | Laser(prt4,math.random(10,20)) | |
1288 | Laser(prt5,math.random(10,20)) | |
1289 | Laser(prt6,math.random(10,20)) | |
1290 | Laser(prt7,math.random(10,20)) | |
1291 | Laser(prt8,math.random(10,20)) | |
1292 | for i = 0,1,0.1 do | |
1293 | wait() | |
1294 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1295 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1296 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1297 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1298 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1299 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1300 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1301 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1302 | end | |
1303 | lasersound(4) | |
1304 | lasersound(4) | |
1305 | lasersound(4) | |
1306 | lasersound(4) | |
1307 | lasersound(4) | |
1308 | lasersound(4) | |
1309 | lasersound(4) | |
1310 | lasersound(4) | |
1311 | Laser(prt1,math.random(10,20)) | |
1312 | Laser(prt2,math.random(10,20)) | |
1313 | Laser(prt3,math.random(10,20)) | |
1314 | Laser(prt4,math.random(10,20)) | |
1315 | Laser(prt5,math.random(10,20)) | |
1316 | Laser(prt6,math.random(10,20)) | |
1317 | Laser(prt7,math.random(10,20)) | |
1318 | Laser(prt8,math.random(10,20)) | |
1319 | for i = 0,1,0.1 do | |
1320 | wait() | |
1321 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5+0.5*i,6.28-6.28) | |
1322 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5+0.5*i,0.785-0.785) | |
1323 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5+0.5*i,1.57-1.57) | |
1324 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5+0.5*i,2.355-2.355) | |
1325 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5+0.5*i,3.14-3.14) | |
1326 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5+0.5*i,3.925-3.925) | |
1327 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5+0.5*i,4.71-4.71) | |
1328 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5+0.5*i,5.495-5.495) | |
1329 | end | |
1330 | lasersound(4) | |
1331 | lasersound(4) | |
1332 | lasersound(4) | |
1333 | lasersound(4) | |
1334 | lasersound(4) | |
1335 | lasersound(4) | |
1336 | lasersound(4) | |
1337 | lasersound(4) | |
1338 | Laser(prt1,math.random(10,20)) | |
1339 | Laser(prt2,math.random(10,20)) | |
1340 | Laser(prt3,math.random(10,20)) | |
1341 | Laser(prt4,math.random(10,20)) | |
1342 | Laser(prt5,math.random(10,20)) | |
1343 | Laser(prt6,math.random(10,20)) | |
1344 | Laser(prt7,math.random(10,20)) | |
1345 | Laser(prt8,math.random(10,20)) | |
1346 | wait(1) | |
1347 | attack = false | |
1348 | end | |
1349 | end | |
1350 | function LaserPillars() | |
1351 | if mana >= 0 then | |
1352 | attack = true | |
1353 | for i = 0,1,0.1 do | |
1354 | wait() | |
1355 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1356 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1357 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1358 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1359 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1360 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1361 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1362 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1363 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1364 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1365 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1366 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1367 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1368 | end | |
1369 | for i = 0,1,0.1 do | |
1370 | wait() | |
1371 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1372 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1373 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1374 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1375 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1376 | wld1.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0,6.28-6.28*i) | |
1377 | wld2.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0.785*i,0.785-0.785*i) | |
1378 | wld3.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,1.57*i,1.57-1.57*i) | |
1379 | wld4.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,2.355*i,2.355-2.355*i) | |
1380 | wld5.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.14*i,3.14-3.14*i) | |
1381 | wld6.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.925*i,3.925-3.925*i) | |
1382 | wld7.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,4.71*i,4.71-4.71*i) | |
1383 | wld8.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,5.495*i,5.495-5.495*i) | |
1384 | end | |
1385 | lasersound(4) | |
1386 | lasersound(4) | |
1387 | lasersound(4) | |
1388 | lasersound(4) | |
1389 | lasersound(4) | |
1390 | lasersound(4) | |
1391 | lasersound(4) | |
1392 | lasersound(4) | |
1393 | Laser(prt1,math.random(20,40)) | |
1394 | Laser(prt2,math.random(20,40)) | |
1395 | Laser(prt3,math.random(20,40)) | |
1396 | Laser(prt4,math.random(20,40)) | |
1397 | Laser(prt5,math.random(20,40)) | |
1398 | Laser(prt6,math.random(20,40)) | |
1399 | Laser(prt7,math.random(20,40)) | |
1400 | Laser(prt8,math.random(20,40)) | |
1401 | hur = 0 | |
1402 | for i = 0,1,0.1 do | |
1403 | wait(0.1) | |
1404 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1405 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1406 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1407 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1408 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1409 | wld1.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0+2.5*i,6.28-6.28) | |
1410 | wld2.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0.785+2.5*i,0.785-0.785) | |
1411 | wld3.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,1.57+2.5*i,1.57-1.57) | |
1412 | wld4.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,2.355+2.5*i,2.355-2.355) | |
1413 | wld5.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.14+2.5*i,3.14-3.14) | |
1414 | wld6.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.925+2.5*i,3.925-3.925) | |
1415 | wld7.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,4.71+2.5*i,4.71-4.71) | |
1416 | wld8.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,5.495+2.5*i,5.495-5.495) | |
1417 | if hur == 1 then | |
1418 | lasersound(4) | |
1419 | lasersound(4) | |
1420 | lasersound(4) | |
1421 | lasersound(4) | |
1422 | lasersound(4) | |
1423 | lasersound(4) | |
1424 | lasersound(4) | |
1425 | lasersound(4) | |
1426 | Laser(prt1,math.random(20,40)) | |
1427 | Laser(prt2,math.random(20,40)) | |
1428 | Laser(prt3,math.random(20,40)) | |
1429 | Laser(prt4,math.random(20,40)) | |
1430 | Laser(prt5,math.random(20,40)) | |
1431 | Laser(prt6,math.random(20,40)) | |
1432 | Laser(prt7,math.random(20,40)) | |
1433 | Laser(prt8,math.random(20,40)) | |
1434 | hur = 0 | |
1435 | end | |
1436 | hur = hur + 1 | |
1437 | end | |
1438 | wait(1) | |
1439 | attack = false | |
1440 | end | |
1441 | end | |
1442 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1443 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1444 | end | |
1445 | function Laser(Part,Dmg) | |
1446 | sp = Part.Position | |
1447 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57,0,0) | |
1448 | local hit,pos = rayCast(sp,dirr.lookVector,500,Character) | |
1449 | local las=Instance.new("Part",Character) | |
1450 | las.Anchored=true | |
1451 | las.Locked=true | |
1452 | las.CanCollide=false | |
1453 | las.TopSurface=0 | |
1454 | las.BottomSurface=0 | |
1455 | las.FormFactor = "Custom" | |
1456 | las.BrickColor=BrickColor.new("institutional white") | |
1457 | las.Size=Vector3.new(1,1,1) | |
1458 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1459 | local msh=Instance.new("SpecialMesh",las) | |
1460 | mag = (Part.Position-pos).magnitude | |
1461 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1462 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1463 | for i = 0,1,0.1 do | |
1464 | wait() | |
1465 | Part.Transparency = Part.Transparency + 0.1 | |
1466 | Mesh.Scale = Mesh.Scale + Vector3.new(0.15,0.7,0.15) | |
1467 | end | |
1468 | Part.Parent = nil | |
1469 | end),las,msh) | |
1470 | local las=Instance.new("Part",Character) | |
1471 | las.Anchored=true | |
1472 | las.Locked=true | |
1473 | las.CanCollide=false | |
1474 | las.TopSurface=0 | |
1475 | las.BottomSurface=0 | |
1476 | las.FormFactor = "Custom" | |
1477 | las.BrickColor=BrickColor.new("Really black") | |
1478 | las.Size=Vector3.new(1,1,1) | |
1479 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1480 | local msh=Instance.new("SpecialMesh",las) | |
1481 | mag = (Part.Position-pos).magnitude | |
1482 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1483 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1484 | for i = 0,1,0.1 do | |
1485 | wait() | |
1486 | Part.Transparency = Part.Transparency + 0.1 | |
1487 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
1488 | end | |
1489 | Part.Parent = nil | |
1490 | end),las,msh) | |
1491 | if pos ~= nil then | |
1492 | local las2=Instance.new("Part",Character) | |
1493 | las2.Anchored=true | |
1494 | las2.Locked=true | |
1495 | las2.CanCollide=false | |
1496 | las2.TopSurface=0 | |
1497 | las2.BottomSurface=0 | |
1498 | las2.FormFactor = "Custom" | |
1499 | las2.BrickColor=BrickColor.new("institutional white") | |
1500 | las2.Size=Vector3.new(1,1,1) | |
1501 | --las2.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1502 | las2.CFrame=CFrame.new(pos) *CFrame.Angles(math.rad(90),0,0) | |
1503 | local msh=Instance.new("CylinderMesh",las2) | |
1504 | mag = (Part.Position-pos).magnitude | |
1505 | msh.Scale=Vector3.new(0.1,0.1,0.1) | |
1506 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1507 | --wait(10) | |
1508 | for i = 0,1,0.1 do | |
1509 | wait() | |
1510 | Part.Transparency = Part.Transparency + 0.1 | |
1511 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5,0,0.5) | |
1512 | end | |
1513 | Part.Parent = nil | |
1514 | end),las2,msh) | |
1515 | end | |
1516 | if hit ~= nil and pos ~= nil then | |
1517 | if hit.Parent.className == "Hat" then | |
1518 | hit:BreakJoints() | |
1519 | hit.Velocity = Vector3.new(math.random(-5,5),20,math.random(-5,5)) | |
1520 | end | |
1521 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then | |
1522 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
1523 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
1524 | end | |
1525 | end | |
1526 | --[[if hit.className == "Part" and hit.Parent:findFirstChild("Humanoid") == nil then | |
1527 | end ]] | |
1528 | end | |
1529 | end | |
1530 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1531 | local msh1 = Instance.new("CylinderMesh") | |
1532 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1533 | S=Instance.new("Part") | |
1534 | S.Name="Effect" | |
1535 | S.formFactor=0 | |
1536 | S.Size=Vector3.new(x1,y1,z1) | |
1537 | S.BrickColor=color | |
1538 | S.Reflectance = 0 | |
1539 | S.TopSurface=0 | |
1540 | S.BottomSurface=0 | |
1541 | S.Transparency=0 | |
1542 | S.Anchored=true | |
1543 | S.CanCollide=false | |
1544 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1545 | S.Parent=Character | |
1546 | msh1.Parent = S | |
1547 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1548 | end | |
1549 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1550 | local msh1 = Instance.new("CylinderMesh") | |
1551 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1552 | S=Instance.new("Part") | |
1553 | S.Name="Effect" | |
1554 | S.formFactor=0 | |
1555 | S.Size=Vector3.new(1,1,1) | |
1556 | S.BrickColor=color | |
1557 | S.Reflectance = 0 | |
1558 | S.TopSurface=0 | |
1559 | S.BottomSurface=0 | |
1560 | S.Transparency=0 | |
1561 | S.Anchored=true | |
1562 | S.CanCollide=false | |
1563 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1564 | S.Parent=Character | |
1565 | msh1.Parent = S | |
1566 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1567 | end | |
1568 | function MOREMAGIX(part,cframe,x,y,z,color) | |
1569 | p2=Instance.new("Part") | |
1570 | p2.Name="Blast" | |
1571 | p2.TopSurface=0 | |
1572 | p2.BottomSurface=0 | |
1573 | p2.CanCollide=false | |
1574 | p2.Anchored=true | |
1575 | p2.BrickColor=color | |
1576 | p2.Size=Vector3.new(x,y,z) | |
1577 | p2.formFactor="Symmetric" | |
1578 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
1579 | p2.Parent=workspace | |
1580 | m=Instance.new("CylinderMesh") | |
1581 | m.Parent=p2 | |
1582 | m.Name="BlastMesh" | |
1583 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
1584 | end | |
1585 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1586 | local msh1 = Instance.new("SpecialMesh") | |
1587 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1588 | msh1.MeshType = "Sphere" | |
1589 | S=Instance.new("Part") | |
1590 | S.Name="Effect" | |
1591 | S.formFactor=0 | |
1592 | S.Size=Vector3.new(x1,y1,z1) | |
1593 | S.BrickColor=color | |
1594 | if Style == "WingBlade" and element == "Dark" then | |
1595 | S.BrickColor=BrickColor.new("Black") | |
1596 | end | |
1597 | S.Reflectance = 0 | |
1598 | S.TopSurface=0 | |
1599 | S.BottomSurface=0 | |
1600 | S.Transparency=0 | |
1601 | S.Anchored=true | |
1602 | S.CanCollide=false | |
1603 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1604 | S.Parent=Character | |
1605 | msh1.Parent = S | |
1606 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1607 | end | |
1608 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1609 | local msh1 = Instance.new("SpecialMesh") | |
1610 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1611 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1612 | S=Instance.new("Part") | |
1613 | S.Name="Effect" | |
1614 | S.formFactor=0 | |
1615 | S.Size=Vector3.new(1,1,1) | |
1616 | S.BrickColor=color | |
1617 | S.Reflectance = 0 | |
1618 | S.TopSurface=0 | |
1619 | S.BottomSurface=0 | |
1620 | S.Transparency=0 | |
1621 | S.Anchored=true | |
1622 | S.CanCollide=false | |
1623 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1624 | S.Parent=Character | |
1625 | msh1.Parent = S | |
1626 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1627 | end | |
1628 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1629 | local msh1 = Instance.new("SpecialMesh") | |
1630 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1631 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1632 | S=Instance.new("Part") | |
1633 | S.Name="Effect" | |
1634 | S.formFactor=0 | |
1635 | S.Size=Vector3.new(1,1,1) | |
1636 | S.BrickColor=color | |
1637 | S.Reflectance = 0 | |
1638 | S.TopSurface=0 | |
1639 | S.BottomSurface=0 | |
1640 | S.Transparency=0 | |
1641 | S.Anchored=true | |
1642 | S.CanCollide=false | |
1643 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1644 | S.Parent=Character | |
1645 | msh1.Parent = S | |
1646 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1647 | end | |
1648 | function ss(pitch) | |
1649 | local SlashSound = Instance.new("Sound") | |
1650 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
1651 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1652 | SlashSound.Parent = workspace | |
1653 | SlashSound.Volume = .7 | |
1654 | SlashSound.Pitch = pitch | |
1655 | SlashSound.PlayOnRemove = true | |
1656 | coroutine.resume(coroutine.create(function() | |
1657 | wait(0) | |
1658 | SlashSound.Parent = nil | |
1659 | end)) | |
1660 | end | |
1661 | function equipsound(pitch) | |
1662 | local SlashSound = Instance.new("Sound") | |
1663 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1664 | SlashSound.Parent = workspace | |
1665 | SlashSound.Volume = .5 | |
1666 | SlashSound.Pitch = pitch | |
1667 | SlashSound.PlayOnRemove = true | |
1668 | coroutine.resume(coroutine.create(function() | |
1669 | wait(0) | |
1670 | SlashSound.Parent = nil | |
1671 | end)) | |
1672 | end | |
1673 | function magicsound(pitch) | |
1674 | local SlashSound = Instance.new("Sound") | |
1675 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1676 | SlashSound.Parent = workspace | |
1677 | SlashSound.Volume = .5 | |
1678 | SlashSound.Pitch = pitch | |
1679 | SlashSound.PlayOnRemove = true | |
1680 | coroutine.resume(coroutine.create(function() | |
1681 | wait(0) | |
1682 | SlashSound.Parent = nil | |
1683 | end)) | |
1684 | end | |
1685 | function critsound(pitch) | |
1686 | local SlashSound = Instance.new("Sound") | |
1687 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1688 | SlashSound.Parent = workspace | |
1689 | SlashSound.Volume = .7 | |
1690 | SlashSound.Pitch = pitch | |
1691 | SlashSound.PlayOnRemove = true | |
1692 | coroutine.resume(coroutine.create(function() | |
1693 | wait(0) | |
1694 | SlashSound.Parent = nil | |
1695 | end)) | |
1696 | end | |
1697 | function spikesound(pitch) | |
1698 | local SlashSound = Instance.new("Sound") | |
1699 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1700 | SlashSound.Parent = workspace | |
1701 | SlashSound.Volume = .7 | |
1702 | SlashSound.Pitch = pitch | |
1703 | SlashSound.PlayOnRemove = true | |
1704 | coroutine.resume(coroutine.create(function() | |
1705 | wait(0) | |
1706 | SlashSound.Parent = nil | |
1707 | end)) | |
1708 | end | |
1709 | function lasersound(pitch) | |
1710 | local SlashSound = Instance.new("Sound") | |
1711 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
1712 | SlashSound.Parent = workspace | |
1713 | SlashSound.Volume = .5 | |
1714 | SlashSound.Pitch = pitch | |
1715 | SlashSound.PlayOnRemove = true | |
1716 | coroutine.resume(coroutine.create(function() | |
1717 | wait(0) | |
1718 | SlashSound.Parent = nil | |
1719 | end)) | |
1720 | end | |
1721 | --rbxasset://sounds/Launching rocket.wav | |
1722 | Damagefunc1=function(hit,Damage,Knockback) | |
1723 | if attackdebounce == false then | |
1724 | attackdebounce = true | |
1725 | coroutine.resume(coroutine.create(function() | |
1726 | wait(0.1) | |
1727 | attackdebounce = false | |
1728 | end)) | |
1729 | if hit.Parent==nil then | |
1730 | return | |
1731 | end | |
1732 | CPlayer=Bin | |
1733 | h=hit.Parent:FindFirstChild("Humanoid") | |
1734 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1735 | if mana < 800 then | |
1736 | mana = mana + math.random(10,20) | |
1737 | end | |
1738 | if mana > 800 then | |
1739 | mana = 800 | |
1740 | end | |
1741 | Damage=Damage | |
1742 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1743 | return | |
1744 | end]] | |
1745 | c=Instance.new("ObjectValue") | |
1746 | c.Name="creator" | |
1747 | c.Value=game.Players.LocalPlayer | |
1748 | c.Parent=h | |
1749 | game:GetService("Debris"):AddItem(c,.5) | |
1750 | -- print(c.Value) | |
1751 | if math.random(0,99)+math.random()<=5 then | |
1752 | CRIT=true | |
1753 | Damage=Damage*1.5 | |
1754 | --[[ Knockback=Knockback*2 | |
1755 | r=Instance.new("BodyAngularVelocity") | |
1756 | r.P=3000 | |
1757 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1758 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1759 | r.Parent=hit.Parent.Torso]] | |
1760 | critsound(2) | |
1761 | end | |
1762 | Damage=Damage+math.random(0,10) | |
1763 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
1764 | h:TakeDamage(Damage) | |
1765 | showDamage(hit.Parent,Damage,.5) | |
1766 | vp=Instance.new("BodyVelocity") | |
1767 | vp.P=500 | |
1768 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1769 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1770 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1771 | if Knockback>0 then | |
1772 | vp.Parent=hit.Parent.Torso | |
1773 | end | |
1774 | game:GetService("Debris"):AddItem(vp,.25) | |
1775 | --[[ r=Instance.new("BodyAngularVelocity") | |
1776 | r.P=3000 | |
1777 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1778 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1779 | r.Parent=hit.Parent.Torso]] | |
1780 | game:GetService("Debris"):AddItem(r,.5) | |
1781 | c=Instance.new("ObjectValue") | |
1782 | c.Name="creator" | |
1783 | c.Value=Player | |
1784 | c.Parent=h | |
1785 | game:GetService("Debris"):AddItem(c,.5) | |
1786 | CRIT=false | |
1787 | hitDeb=true | |
1788 | AttackPos=6 | |
1789 | end | |
1790 | end | |
1791 | end | |
1792 | showDamage=function(Char,Dealt,du) | |
1793 | m=Instance.new("Model") | |
1794 | m.Name=tostring(Dealt) | |
1795 | h=Instance.new("Humanoid") | |
1796 | h.Health=0 | |
1797 | - | h.MaxHealth=0 |
1797 | + | h.MaxHealth=9990 |
1798 | h.Parent=m | |
1799 | c=Instance.new("Part") | |
1800 | c.Transparency=0 | |
1801 | c.BrickColor=BrickColor:Red() | |
1802 | if CRIT==true then | |
1803 | c.BrickColor=BrickColor.new("Really red") | |
1804 | end | |
1805 | c.Name="Head" | |
1806 | c.TopSurface=0 | |
1807 | c.BottomSurface=0 | |
1808 | c.formFactor="Plate" | |
1809 | c.Size=Vector3.new(1,.4,1) | |
1810 | ms=Instance.new("CylinderMesh") | |
1811 | ms.Scale=Vector3.new(.8,.8,.8) | |
1812 | if CRIT==true then | |
1813 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
1814 | end | |
1815 | ms.Parent=c | |
1816 | c.Reflectance=0 | |
1817 | Instance.new("BodyGyro").Parent=c | |
1818 | c.Parent=m | |
1819 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1820 | f=Instance.new("BodyPosition") | |
1821 | f.P=2000 | |
1822 | f.D=100 | |
1823 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1824 | f.position=c.Position+Vector3.new(0,3,0) | |
1825 | f.Parent=c | |
1826 | game:GetService("Debris"):AddItem(m,.5+du) | |
1827 | c.CanCollide=false | |
1828 | m.Parent=workspace | |
1829 | c.CanCollide=false | |
1830 | end | |
1831 | hold = false | |
1832 | function ob1d(mouse) | |
1833 | if attack == true then return end | |
1834 | if stancing == true then return end | |
1835 | hold = true | |
1836 | if combo == 0 then | |
1837 | combo = 1 | |
1838 | onehit() | |
1839 | coroutine.resume(coroutine.create(function() | |
1840 | wait(0.5) | |
1841 | if attack == false then | |
1842 | combo = 0 | |
1843 | comboing = false | |
1844 | gairo.Parent = nil | |
1845 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1846 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1847 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1848 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1849 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1850 | end | |
1851 | end)) | |
1852 | elseif combo == 1 then | |
1853 | combo = 2 | |
1854 | twohit() | |
1855 | coroutine.resume(coroutine.create(function() | |
1856 | wait(0.5) | |
1857 | if attack == false then | |
1858 | combo = 0 | |
1859 | comboing = false | |
1860 | gairo.Parent = nil | |
1861 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1862 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1863 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1864 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1865 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1866 | end | |
1867 | end)) | |
1868 | elseif combo == 2 then | |
1869 | combo = 3 | |
1870 | threehit() | |
1871 | coroutine.resume(coroutine.create(function() | |
1872 | wait(0.5) | |
1873 | if attack == false then | |
1874 | combo = 0 | |
1875 | comboing = false | |
1876 | gairo.Parent = nil | |
1877 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1878 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1879 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1880 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1881 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1882 | end | |
1883 | end)) | |
1884 | elseif combo == 3 then | |
1885 | combo = 4 | |
1886 | fourhit() | |
1887 | wait(0.5) | |
1888 | combo = 0 | |
1889 | comboing = false | |
1890 | gairo.Parent = nil | |
1891 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1892 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1893 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1894 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1895 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1896 | end | |
1897 | end | |
1898 | function ob1u(mouse) | |
1899 | hold = false | |
1900 | end | |
1901 | buttonhold = false | |
1902 | function key(key) | |
1903 | if attack == true then return end | |
1904 | if key == "q" then | |
1905 | LaserWave() | |
1906 | end | |
1907 | if key == "e" then | |
1908 | OverBlast() | |
1909 | end | |
1910 | if key == "r" then | |
1911 | SpinBeam() | |
1912 | end | |
1913 | if key == "t" then | |
1914 | LaserBarrage() | |
1915 | end | |
1916 | if key == "y" then | |
1917 | CloseRangedFire() | |
1918 | end | |
1919 | if key == "u" then | |
1920 | SpinLaser() | |
1921 | end | |
1922 | if key == "x" then | |
1923 | Implosion() | |
1924 | end | |
1925 | if key == "c" then | |
1926 | LaserPillars() | |
1927 | end | |
1928 | if key == "z" then | |
1929 | DodgeTheLaser() | |
1930 | end | |
1931 | end | |
1932 | function key2(key) | |
1933 | end | |
1934 | function s(mouse) | |
1935 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1936 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1937 | mouse.KeyDown:connect(key) | |
1938 | mouse.KeyUp:connect(key2) | |
1939 | player = Player | |
1940 | ch = Character | |
1941 | RSH = ch.Torso["Right Shoulder"] | |
1942 | LSH = ch.Torso["Left Shoulder"] | |
1943 | -- | |
1944 | RW.Part0 = ch.Torso | |
1945 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1946 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1947 | RW.Part1 = ch["Right Arm"] | |
1948 | RW.Parent = ch.Torso | |
1949 | --_G.R = RW | |
1950 | -- | |
1951 | LW.Part0 = ch.Torso | |
1952 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1953 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1954 | LW.Part1 = ch["Left Arm"] | |
1955 | LW.Parent = ch.Torso | |
1956 | --_G.L = LW | |
1957 | -- | |
1958 | equipanim() | |
1959 | end | |
1960 | function ds(mouse) | |
1961 | hideanim() | |
1962 | RW.Parent = nil | |
1963 | LW.Parent = nil | |
1964 | RSH.Parent = player.Character.Torso | |
1965 | LSH.Parent = player.Character.Torso | |
1966 | end | |
1967 | Bin.Selected:connect(s) | |
1968 | Bin.Deselected:connect(ds) | |
1969 | function onRunning(speed) | |
1970 | if attack == true then return end | |
1971 | if speed>0 then | |
1972 | walking = true | |
1973 | for i = 0,1,0.1 do | |
1974 | wait() | |
1975 | if attack == false and comboing == false then | |
1976 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1977 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1978 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1979 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1980 | end | |
1981 | end | |
1982 | else | |
1983 | walking = false | |
1984 | for i = 0,1,0.1 do | |
1985 | wait() | |
1986 | if attack == false and comboing == false then | |
1987 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1988 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1989 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1990 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1991 | end | |
1992 | end | |
1993 | end | |
1994 | end | |
1995 | Character.Humanoid.Running:connect(onRunning) | |
1996 | coroutine.resume(coroutine.create(function() | |
1997 | while true do | |
1998 | wait(0) | |
1999 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
2000 | fentext.Text = "Energy("..mana..")" | |
2001 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
2002 | end | |
2003 | end)) | |
2004 | coroutine.resume(coroutine.create(function() | |
2005 | while true do | |
2006 | wait(0.1) | |
2007 | if mana <= 0 and attack == false then | |
2008 | attack = true | |
2009 | while mana <= 800 do | |
2010 | wait(0.1) | |
2011 | mana = mana + 5 | |
2012 | end | |
2013 | attack = false | |
2014 | end | |
2015 | if mana < 800 and attack == false then | |
2016 | mana = mana + 2 | |
2017 | end | |
2018 | end | |
2019 | end)) | |
2020 | coroutine.resume(coroutine.create(function() | |
2021 | while true do | |
2022 | wait() | |
2023 | for i = 0,1,0.01 do | |
2024 | wait(0) | |
2025 | if attack == false and comboing == false then | |
2026 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2027 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2028 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2029 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2030 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2031 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2032 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2033 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
2034 | end | |
2035 | end | |
2036 | end | |
2037 | end)) |