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| 1 | - | --[[GunBlade Script created by: |
| 1 | + | |
| 2 | - | AccountMoniter:Everything XD |
| 2 | + | Player = game:GetService("Players").xVitality
|
| 3 | - | If you're gonna steal this, then please I ask you. Please don't forum,free model, give |
| 3 | + | |
| 4 | - | away, or anything like that to this script. Thank you very much :) |
| 4 | + | |
| 5 | - | Percent done: around 40% [Got sidetracked by other stuff. Gonna continue with this after some time.] |
| 5 | + | |
| 6 | Torso = Character.Torso | |
| 7 | - | Player = game:GetService("Players").ares200345
|
| 7 | + | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | LeftLeg = Character["Left Leg"] | |
| 10 | RightArm = Character["Right Arm"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | LS = Torso["Left Shoulder"] | |
| 13 | LH = Torso["Left Hip"] | |
| 14 | RS = Torso["Right Shoulder"] | |
| 15 | RH = Torso["Right Hip"] | |
| 16 | attack = false | |
| 17 | attacktype = 1 | |
| 18 | damage = 3 | |
| 19 | oridamage = 3 | |
| 20 | --player | |
| 21 | player = nil | |
| 22 | --save shoulders | |
| 23 | RSH, LSH = nil, nil | |
| 24 | --welds | |
| 25 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 26 | --what anim | |
| 27 | anim = "none" | |
| 28 | unsheathed = false | |
| 29 | tornadoing = false | |
| 30 | if Character:findFirstChild("Main Weapons",true) ~= nil then
| |
| 31 | Character:findFirstChild("Main Weapons",true).Parent = nil
| |
| 32 | end | |
| 33 | --[[Models and Parts]]-- | |
| 34 | local modelzorz = Instance.new("Model")
| |
| 35 | modelzorz.Name = "Main Weapons" | |
| 36 | modelzorz.Parent = Character | |
| 37 | local model1 = Instance.new("Model")
| |
| 38 | model1.Name = "GunSword" --Yes I know. This is from Squall from FF7 right? Well I didn't copied this from him. | |
| 39 | model1.Parent = modelzorz | |
| 40 | local model2 = Instance.new("Model")
| |
| 41 | model2.Name = "BlastCannon" | |
| 42 | model2.Parent = nil | |
| 43 | local model3 = Instance.new("Model")
| |
| 44 | model3.Name = "LaserRifle" | |
| 45 | model3.Parent = nil | |
| 46 | local model4 = Instance.new("Model")
| |
| 47 | model4.Name = "Tornado Skates" | |
| 48 | model4.Parent = nil | |
| 49 | local prt1 = Instance.new("Part")
| |
| 50 | prt1.formFactor = 1 | |
| 51 | prt1.Parent = model1 | |
| 52 | prt1.CanCollide = false | |
| 53 | prt1.BrickColor = BrickColor.new("Dark stone grey")
| |
| 54 | prt1.Name = "Handle1" | |
| 55 | prt1.Size = Vector3.new(1,1,1) | |
| 56 | prt1.Position = Torso.Position | |
| 57 | local prt2 = Instance.new("Part")
| |
| 58 | prt2.formFactor = 1 | |
| 59 | prt2.Parent = model1 | |
| 60 | prt2.CanCollide = false | |
| 61 | prt2.BrickColor = BrickColor.new("Medium stone grey")
| |
| 62 | prt2.Name = "Handle2" | |
| 63 | prt2.Size = Vector3.new(1,1,1) | |
| 64 | prt2.Position = Torso.Position | |
| 65 | local prt3 = Instance.new("Part")
| |
| 66 | prt3.formFactor = 1 | |
| 67 | prt3.Reflectance = 0.05 | |
| 68 | prt3.Parent = model1 | |
| 69 | prt3.CanCollide = false | |
| 70 | prt3.BrickColor = BrickColor.new("Black")
| |
| 71 | prt3.Name = "Blade1" | |
| 72 | prt3.Size = Vector3.new(1,4,1) | |
| 73 | prt3.Position = Torso.Position | |
| 74 | local prt4 = Instance.new("Part")
| |
| 75 | prt4.formFactor = 1 | |
| 76 | prt4.Reflectance = 0.05 | |
| 77 | prt4.Parent = model1 | |
| 78 | prt4.CanCollide = false | |
| 79 | prt4.BrickColor = BrickColor.new("Black")
| |
| 80 | prt4.Name = "Blade2" | |
| 81 | prt4.Size = Vector3.new(1,1,1) | |
| 82 | prt4.Position = Torso.Position | |
| 83 | local prt5 = Instance.new("Part")
| |
| 84 | prt5.formFactor = 1 | |
| 85 | prt5.Parent = model1 | |
| 86 | prt5.CanCollide = false | |
| 87 | prt5.BrickColor = BrickColor.new("Medium stone grey")
| |
| 88 | prt5.Name = "Barrel" | |
| 89 | prt5.Size = Vector3.new(1,1,1) | |
| 90 | prt5.Position = Torso.Position | |
| 91 | local prt6 = Instance.new("Part")
| |
| 92 | prt6.formFactor = 1 | |
| 93 | prt6.Parent = model1 | |
| 94 | prt6.CanCollide = false | |
| 95 | prt6.BrickColor = BrickColor.new("Black")
| |
| 96 | prt6.Name = "Shell1" --I had a REALLY, hard time CFraming all these shells >.< | |
| 97 | prt6.Size = Vector3.new(1,1,1) | |
| 98 | prt6.Position = Torso.Position | |
| 99 | local prt7 = Instance.new("Part")
| |
| 100 | prt7.formFactor = 1 | |
| 101 | prt7.Parent = model1 | |
| 102 | prt7.CanCollide = false | |
| 103 | prt7.BrickColor = BrickColor.new("Black")
| |
| 104 | prt7.Name = "Shell2" | |
| 105 | prt7.Size = Vector3.new(1,1,1) | |
| 106 | prt7.Position = Torso.Position | |
| 107 | local prt8 = Instance.new("Part")
| |
| 108 | prt8.formFactor = 1 | |
| 109 | prt8.Parent = model1 | |
| 110 | prt8.CanCollide = false | |
| 111 | prt8.BrickColor = BrickColor.new("Black")
| |
| 112 | prt8.Name = "Shell3" | |
| 113 | prt8.Size = Vector3.new(1,1,1) | |
| 114 | prt8.Position = Torso.Position | |
| 115 | local prt9 = Instance.new("Part")
| |
| 116 | prt9.formFactor = 1 | |
| 117 | prt9.Parent = model1 | |
| 118 | prt9.CanCollide = false | |
| 119 | prt9.BrickColor = BrickColor.new("Black")
| |
| 120 | prt9.Name = "Shell4" | |
| 121 | prt9.Size = Vector3.new(1,1,1) | |
| 122 | prt9.Position = Torso.Position | |
| 123 | local prt10 = Instance.new("Part")
| |
| 124 | prt10.formFactor = 1 | |
| 125 | prt10.Parent = model1 | |
| 126 | prt10.CanCollide = false | |
| 127 | prt10.BrickColor = BrickColor.new("Black")
| |
| 128 | prt10.Name = "Shell5" | |
| 129 | prt10.Size = Vector3.new(1,1,1) | |
| 130 | prt10.Position = Torso.Position | |
| 131 | local prt11 = Instance.new("Part")
| |
| 132 | prt11.formFactor = 1 | |
| 133 | prt11.Parent = model1 | |
| 134 | prt11.CanCollide = false | |
| 135 | prt11.BrickColor = BrickColor.new("Black")
| |
| 136 | prt11.Name = "Shell6" | |
| 137 | prt11.Size = Vector3.new(1,1,1) | |
| 138 | prt11.Position = Torso.Position | |
| 139 | local prt12 = Instance.new("Part")
| |
| 140 | prt12.formFactor = 1 | |
| 141 | prt12.Parent = model1 | |
| 142 | prt12.CanCollide = false | |
| 143 | prt12.BrickColor = BrickColor.new("Medium stone grey")
| |
| 144 | prt12.Name = "Gun1" | |
| 145 | prt12.Size = Vector3.new(1,2,1) | |
| 146 | prt12.Position = Torso.Position | |
| 147 | local prt13 = Instance.new("Part")
| |
| 148 | prt13.formFactor = 1 | |
| 149 | prt13.Parent = model1 | |
| 150 | prt13.CanCollide = false | |
| 151 | prt13.BrickColor = BrickColor.new("Medium stone grey")
| |
| 152 | prt13.Name = "Gun2" | |
| 153 | prt13.Size = Vector3.new(1,1,1) | |
| 154 | prt13.Position = Torso.Position | |
| 155 | local prt13a = Instance.new("Part")
| |
| 156 | prt13a.formFactor = 1 | |
| 157 | prt13a.Parent = model1 | |
| 158 | prt13a.CanCollide = false | |
| 159 | prt13a.BrickColor = BrickColor.new("Black")
| |
| 160 | prt13a.Name = "Gun3" | |
| 161 | prt13a.Size = Vector3.new(1,1,1) | |
| 162 | prt13a.Position = Torso.Position | |
| 163 | local prt14 = Instance.new("Part")
| |
| 164 | prt14.formFactor = 1 | |
| 165 | prt14.Parent = model1 | |
| 166 | prt14.CanCollide = false | |
| 167 | prt14.BrickColor = BrickColor.new("Medium stone grey")
| |
| 168 | prt14.Name = "Trigger1" | |
| 169 | prt14.Size = Vector3.new(1,1,1) | |
| 170 | prt14.Position = Torso.Position | |
| 171 | local prt15 = Instance.new("Part")
| |
| 172 | prt15.formFactor = 1 | |
| 173 | prt15.Parent = model1 | |
| 174 | prt15.CanCollide = false | |
| 175 | prt15.BrickColor = BrickColor.new("Medium stone grey")
| |
| 176 | prt15.Name = "Trigger2" | |
| 177 | prt15.Size = Vector3.new(1,1,1) | |
| 178 | prt15.Position = Torso.Position | |
| 179 | local prt16 = Instance.new("Part")
| |
| 180 | prt16.formFactor = 1 | |
| 181 | prt16.Parent = model2 | |
| 182 | prt16.Reflectance = 0.2 | |
| 183 | prt16.CanCollide = false | |
| 184 | prt16.BrickColor = BrickColor.new("Black")
| |
| 185 | prt16.Name = "CannonHandle1" | |
| 186 | prt16.Size = Vector3.new(1,2,1) | |
| 187 | prt16.Position = Torso.Position | |
| 188 | local prt17 = Instance.new("Part")
| |
| 189 | prt17.formFactor = 1 | |
| 190 | prt17.Parent = model2 | |
| 191 | prt17.Reflectance = 0.2 | |
| 192 | prt17.CanCollide = false | |
| 193 | prt17.BrickColor = BrickColor.new("Black")
| |
| 194 | prt17.Name = "CannonHandle2" | |
| 195 | prt17.Size = Vector3.new(1,1,1) | |
| 196 | prt17.Position = Torso.Position | |
| 197 | local prt18 = Instance.new("Part")
| |
| 198 | prt18.formFactor = 1 | |
| 199 | prt18.Parent = model2 | |
| 200 | prt18.Reflectance = 0.2 | |
| 201 | prt18.CanCollide = false | |
| 202 | prt18.BrickColor = BrickColor.new("Black")
| |
| 203 | prt18.Name = "CannonPart1" | |
| 204 | prt18.Size = Vector3.new(1,2,1) | |
| 205 | prt18.Position = Torso.Position | |
| 206 | local prt19 = Instance.new("Part")
| |
| 207 | prt19.formFactor = 1 | |
| 208 | prt19.Parent = model2 | |
| 209 | prt19.Reflectance = 0.2 | |
| 210 | prt19.CanCollide = false | |
| 211 | prt19.BrickColor = BrickColor.new("Black")
| |
| 212 | prt19.Name = "CannonPart2" | |
| 213 | prt19.Size = Vector3.new(1,2,1) | |
| 214 | prt19.Position = Torso.Position | |
| 215 | local prt20 = Instance.new("Part")
| |
| 216 | prt20.formFactor = 1 | |
| 217 | prt20.Parent = model2 | |
| 218 | prt20.Reflectance = 0.2 | |
| 219 | prt20.CanCollide = false | |
| 220 | prt20.BrickColor = BrickColor.new("White")
| |
| 221 | prt20.Name = "CannonHandle3" | |
| 222 | prt20.Size = Vector3.new(1,2,1) | |
| 223 | prt20.Position = Torso.Position | |
| 224 | local prt21 = Instance.new("Part")
| |
| 225 | prt21.formFactor = 1 | |
| 226 | prt21.Parent = model2 | |
| 227 | prt21.Reflectance = 0.2 | |
| 228 | prt21.CanCollide = false | |
| 229 | prt21.BrickColor = BrickColor.new("Black")
| |
| 230 | prt21.Name = "CannonPart3" | |
| 231 | prt21.Size = Vector3.new(1,2,1) | |
| 232 | prt21.Position = Torso.Position | |
| 233 | local prt22 = Instance.new("Part")
| |
| 234 | prt22.formFactor = 1 | |
| 235 | prt22.Parent = model2 | |
| 236 | prt22.Reflectance = 0.2 | |
| 237 | prt22.CanCollide = false | |
| 238 | prt22.BrickColor = BrickColor.new("Black")
| |
| 239 | prt22.Name = "CannonPart4" | |
| 240 | prt22.Size = Vector3.new(1,2,1) | |
| 241 | prt22.Position = Torso.Position | |
| 242 | local prt23 = Instance.new("Part")
| |
| 243 | prt23.formFactor = 1 | |
| 244 | prt23.Parent = model2 | |
| 245 | prt23.Reflectance = 0.2 | |
| 246 | prt23.CanCollide = false | |
| 247 | prt23.BrickColor = BrickColor.new("Medium stone grey")
| |
| 248 | prt23.Name = "CannonPart5" | |
| 249 | prt23.Size = Vector3.new(1,1,1) | |
| 250 | prt23.Position = Torso.Position | |
| 251 | local prt24 = Instance.new("Part")
| |
| 252 | prt24.formFactor = 1 | |
| 253 | prt24.Parent = model2 | |
| 254 | prt24.Reflectance = 0 | |
| 255 | prt24.CanCollide = false | |
| 256 | prt24.BrickColor = BrickColor.new("Black")
| |
| 257 | prt24.Name = "CannonPart6" | |
| 258 | prt24.Size = Vector3.new(1,1,1) | |
| 259 | prt24.Position = Torso.Position | |
| 260 | local prt25 = Instance.new("Part")
| |
| 261 | prt25.formFactor = 1 | |
| 262 | prt25.Parent = model2 | |
| 263 | prt25.Reflectance = 0.2 | |
| 264 | prt25.CanCollide = false | |
| 265 | prt25.BrickColor = BrickColor.new("Medium stone grey")
| |
| 266 | prt25.Name = "CannonPart7" | |
| 267 | prt25.Size = Vector3.new(1,2,1) | |
| 268 | prt25.Position = Torso.Position | |
| 269 | local prt26 = Instance.new("Part")
| |
| 270 | prt26.formFactor = 1 | |
| 271 | prt26.Parent = model2 | |
| 272 | prt26.Reflectance = 0.2 | |
| 273 | prt26.CanCollide = false | |
| 274 | prt26.BrickColor = BrickColor.new("Medium stone grey")
| |
| 275 | prt26.Name = "CannonPart8" | |
| 276 | prt26.Size = Vector3.new(1,1,1) | |
| 277 | prt26.Position = Torso.Position | |
| 278 | local prt27 = Instance.new("Part")
| |
| 279 | prt27.formFactor = 1 | |
| 280 | prt27.Parent = model2 | |
| 281 | prt27.Reflectance = 0 | |
| 282 | prt27.CanCollide = false | |
| 283 | prt27.BrickColor = BrickColor.new("Black")
| |
| 284 | prt27.Name = "CannonPart9" | |
| 285 | prt27.Size = Vector3.new(1,1,1) | |
| 286 | prt27.Position = Torso.Position | |
| 287 | local prt28 = Instance.new("Part")
| |
| 288 | prt28.formFactor = 1 | |
| 289 | prt28.Parent = model2 | |
| 290 | prt28.Reflectance = 0 | |
| 291 | prt28.CanCollide = false | |
| 292 | prt28.BrickColor = BrickColor.new("Black")
| |
| 293 | prt28.Name = "CannonPart10" | |
| 294 | prt28.Size = Vector3.new(1,1,1) | |
| 295 | prt28.Position = Torso.Position | |
| 296 | local prt29 = Instance.new("Part")
| |
| 297 | prt29.formFactor = 1 | |
| 298 | prt29.Parent = model2 | |
| 299 | prt29.Reflectance = 0.2 | |
| 300 | prt29.CanCollide = false | |
| 301 | prt29.BrickColor = BrickColor.new("Black")
| |
| 302 | prt29.Name = "CannonPart11" | |
| 303 | prt29.Size = Vector3.new(1,2,1) | |
| 304 | prt29.Position = Torso.Position | |
| 305 | local prt30 = Instance.new("Part")
| |
| 306 | prt30.formFactor = 1 | |
| 307 | prt30.Parent = model2 | |
| 308 | prt30.Reflectance = 0 | |
| 309 | prt30.CanCollide = false | |
| 310 | prt30.BrickColor = BrickColor.new("Bright red")
| |
| 311 | prt30.Name = "CannonPart12" | |
| 312 | prt30.Size = Vector3.new(1,2,1) | |
| 313 | prt30.Position = Torso.Position | |
| 314 | local prt31 = Instance.new("Part")
| |
| 315 | prt31.formFactor = 1 | |
| 316 | prt31.Parent = model2 | |
| 317 | prt31.Reflectance = 0 | |
| 318 | prt31.CanCollide = false | |
| 319 | prt31.BrickColor = BrickColor.new("Black")
| |
| 320 | prt31.Name = "CannonPart13" | |
| 321 | prt31.Size = Vector3.new(1,2,1) | |
| 322 | prt31.Position = Torso.Position | |
| 323 | local prt32 = Instance.new("Part")
| |
| 324 | prt32.formFactor = 1 | |
| 325 | prt32.Parent = model3 | |
| 326 | prt32.Reflectance = 0 | |
| 327 | prt32.CanCollide = false | |
| 328 | prt32.BrickColor = BrickColor.new("Bright blue")
| |
| 329 | prt32.Name = "LRhandle1" | |
| 330 | prt32.Size = Vector3.new(1,1,1) | |
| 331 | prt32.Position = Torso.Position | |
| 332 | local prt32a = Instance.new("Part")
| |
| 333 | prt32a.formFactor = 1 | |
| 334 | prt32a.Parent = model3 | |
| 335 | prt32a.Reflectance = 0 | |
| 336 | prt32a.CanCollide = false | |
| 337 | prt32a.BrickColor = BrickColor.new("Black")
| |
| 338 | prt32a.Name = "LRhandle1a" | |
| 339 | prt32a.Size = Vector3.new(1,1,1) | |
| 340 | prt32a.Position = Torso.Position | |
| 341 | local prt33 = Instance.new("Part")
| |
| 342 | prt33.formFactor = 1 | |
| 343 | prt33.Parent = model3 | |
| 344 | prt33.Reflectance = 0 | |
| 345 | prt33.CanCollide = false | |
| 346 | prt33.BrickColor = BrickColor.new("Bright blue")
| |
| 347 | prt33.Name = "LRhandle2" | |
| 348 | prt33.Size = Vector3.new(1,1,1) | |
| 349 | prt33.Position = Torso.Position | |
| 350 | local prt34 = Instance.new("Part")
| |
| 351 | prt34.formFactor = 1 | |
| 352 | prt34.Parent = model3 | |
| 353 | prt34.Reflectance = 0 | |
| 354 | prt34.CanCollide = false | |
| 355 | prt34.BrickColor = BrickColor.new("Bright blue")
| |
| 356 | prt34.Name = "LRPart1" | |
| 357 | prt34.Size = Vector3.new(1,2,1) | |
| 358 | prt34.Position = Torso.Position | |
| 359 | local prt35 = Instance.new("Part")
| |
| 360 | prt35.formFactor = 1 | |
| 361 | prt35.Parent = model3 | |
| 362 | prt35.Reflectance = 0 | |
| 363 | prt35.CanCollide = false | |
| 364 | prt35.BrickColor = BrickColor.new("Bright blue")
| |
| 365 | prt35.Name = "LRPart2" | |
| 366 | prt35.Size = Vector3.new(1,1,1) | |
| 367 | prt35.Position = Torso.Position | |
| 368 | local prt36 = Instance.new("Part")
| |
| 369 | prt36.formFactor = 1 | |
| 370 | prt36.Parent = model3 | |
| 371 | prt36.Reflectance = 0 | |
| 372 | prt36.Reflectance = 0.2 | |
| 373 | prt36.CanCollide = false | |
| 374 | prt36.BrickColor = BrickColor.new("White")
| |
| 375 | prt36.Name = "LRPart3" | |
| 376 | prt36.Size = Vector3.new(1,1,1) | |
| 377 | prt36.Position = Torso.Position | |
| 378 | local prt37 = Instance.new("Part")
| |
| 379 | prt37.formFactor = 1 | |
| 380 | prt37.Parent = model3 | |
| 381 | prt37.Reflectance = 0 | |
| 382 | prt37.Reflectance = 0.2 | |
| 383 | prt37.CanCollide = false | |
| 384 | prt37.BrickColor = BrickColor.new("New Yeller")
| |
| 385 | prt37.Name = "LRPart4" | |
| 386 | prt37.Size = Vector3.new(1,1,1) | |
| 387 | prt37.Position = Torso.Position | |
| 388 | local prt38 = Instance.new("Part")
| |
| 389 | prt38.formFactor = 1 | |
| 390 | prt38.Parent = model3 | |
| 391 | prt38.Reflectance = 0 | |
| 392 | prt38.CanCollide = false | |
| 393 | prt38.BrickColor = BrickColor.new("White")
| |
| 394 | prt38.Name = "LRDesign1" | |
| 395 | prt38.Size = Vector3.new(1,1,1) | |
| 396 | prt38.Position = Torso.Position | |
| 397 | local prt39 = Instance.new("Part")
| |
| 398 | prt39.formFactor = 1 | |
| 399 | prt39.Parent = model3 | |
| 400 | prt39.Reflectance = 0 | |
| 401 | prt39.CanCollide = false | |
| 402 | prt39.BrickColor = BrickColor.new("Bright blue")
| |
| 403 | prt39.Name = "LRDesign2" | |
| 404 | prt39.Size = Vector3.new(1,1,1) | |
| 405 | prt39.Position = Torso.Position | |
| 406 | local prt40 = Instance.new("Part")
| |
| 407 | prt40.formFactor = 1 | |
| 408 | prt40.Parent = model3 | |
| 409 | prt40.Reflectance = 0 | |
| 410 | prt40.Transparency = 0.4 | |
| 411 | prt40.CanCollide = false | |
| 412 | prt40.BrickColor = BrickColor.new("Medium stone grey")
| |
| 413 | prt40.Name = "TSPart1" | |
| 414 | prt40.Size = Vector3.new(1,1,1) | |
| 415 | prt40.Position = Torso.Position | |
| 416 | local msh1 = Instance.new("BlockMesh")
| |
| 417 | msh1.Parent = prt1 | |
| 418 | msh1.Scale = Vector3.new(0.5,2,0.5) | |
| 419 | local msh2 = Instance.new("BlockMesh")
| |
| 420 | msh2.Parent = prt2 | |
| 421 | msh2.Scale = Vector3.new(1,1,0.7) | |
| 422 | local msh3 = Instance.new("BlockMesh")
| |
| 423 | msh3.Parent = prt3 | |
| 424 | msh3.Scale = Vector3.new(0.7,0.8,0.12) | |
| 425 | local msh4 = Instance.new("SpecialMesh")
| |
| 426 | msh4.Parent = prt4 | |
| 427 | msh4.MeshType = "Wedge" | |
| 428 | msh4.Scale = Vector3.new(0.12, 1, 1.1) | |
| 429 | local msh5 = Instance.new("CylinderMesh")
| |
| 430 | msh5.Parent = prt5 | |
| 431 | msh5.Scale = Vector3.new(1,1,1) | |
| 432 | local msh6 = Instance.new("CylinderMesh")
| |
| 433 | msh6.Parent = prt6 | |
| 434 | msh6.Scale = Vector3.new(1.1,1.1,0.3) | |
| 435 | local msh7 = Instance.new("CylinderMesh")
| |
| 436 | msh7.Parent = prt7 | |
| 437 | msh7.Scale = Vector3.new(1.1,1.1,0.3) | |
| 438 | local msh8 = Instance.new("CylinderMesh")
| |
| 439 | msh8.Parent = prt8 | |
| 440 | msh8.Scale = Vector3.new(1.1,1.1,0.3) | |
| 441 | local msh9 = Instance.new("CylinderMesh")
| |
| 442 | msh9.Parent = prt9 | |
| 443 | msh9.Scale = Vector3.new(1.1,1.1,0.3) | |
| 444 | local msh10 = Instance.new("CylinderMesh")
| |
| 445 | msh10.Parent = prt10 | |
| 446 | msh10.Scale = Vector3.new(1.1,1.1,0.3) | |
| 447 | local msh11 = Instance.new("CylinderMesh")
| |
| 448 | msh11.Parent = prt11 | |
| 449 | msh11.Scale = Vector3.new(1.1,1.1,0.3) | |
| 450 | local msh12 = Instance.new("CylinderMesh")
| |
| 451 | msh12.Parent = prt12 | |
| 452 | msh12.Scale = Vector3.new(1.2,1,0.4) | |
| 453 | local msh13 = Instance.new("CylinderMesh")
| |
| 454 | msh13.Parent = prt13 | |
| 455 | msh13.Scale = Vector3.new(0.5,0.5,0.5) | |
| 456 | local msh13a = Instance.new("CylinderMesh")
| |
| 457 | msh13a.Parent = prt13a | |
| 458 | msh13a.Scale = Vector3.new(0.4,0.51,0.4) | |
| 459 | local msh14 = Instance.new("SpecialMesh")
| |
| 460 | msh14.Parent = prt14 | |
| 461 | msh14.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 462 | msh14.Scale = Vector3.new(0.5,0.5,0.5) | |
| 463 | local msh15 = Instance.new("BlockMesh")
| |
| 464 | msh15.Parent = prt15 | |
| 465 | msh15.Scale = Vector3.new(0.1,0.4,0.1) | |
| 466 | local msh16 = Instance.new("BlockMesh")
| |
| 467 | msh16.Parent = prt16 | |
| 468 | msh16.Scale = Vector3.new(0.5,0.6,0.5) | |
| 469 | local msh17 = Instance.new("BlockMesh")
| |
| 470 | msh17.Parent = prt17 | |
| 471 | msh17.Scale = Vector3.new(0.6,0.3,0.6) | |
| 472 | local msh18 = Instance.new("BlockMesh")
| |
| 473 | msh18.Parent = prt18 | |
| 474 | msh18.Scale = Vector3.new(0.7,0.5,0.7) | |
| 475 | local msh19 = Instance.new("BlockMesh")
| |
| 476 | msh19.Parent = prt19 | |
| 477 | msh19.Scale = Vector3.new(0.7,0.8,0.8) | |
| 478 | local msh20 = Instance.new("BlockMesh")
| |
| 479 | msh20.Parent = prt20 | |
| 480 | msh20.Scale = Vector3.new(0.6,0.8,0.7) | |
| 481 | local msh21 = Instance.new("BlockMesh")
| |
| 482 | msh21.Parent = prt21 | |
| 483 | msh21.Scale = Vector3.new(0.7,0.65,0.7) | |
| 484 | local msh22 = Instance.new("BlockMesh")
| |
| 485 | msh22.Parent = prt22 | |
| 486 | msh22.Scale = Vector3.new(0.7,1.2,0.7) | |
| 487 | local msh23 = Instance.new("CylinderMesh")
| |
| 488 | msh23.Parent = prt23 | |
| 489 | msh23.Scale = Vector3.new(0.5,0.5,0.5) | |
| 490 | local msh24 = Instance.new("CylinderMesh")
| |
| 491 | msh24.Parent = prt24 | |
| 492 | msh24.Scale = Vector3.new(0.4,0.51,0.4) | |
| 493 | local msh25 = Instance.new("CylinderMesh")
| |
| 494 | msh25.Parent = prt25 | |
| 495 | msh25.Scale = Vector3.new(0.5,0.9,0.5) | |
| 496 | local msh26 = Instance.new("CylinderMesh")
| |
| 497 | msh26.Parent = prt26 | |
| 498 | msh26.Scale = Vector3.new(0.4,0.5,0.4) | |
| 499 | local msh27 = Instance.new("CylinderMesh")
| |
| 500 | msh27.Parent = prt27 | |
| 501 | msh27.Scale = Vector3.new(0.3,0.51,0.3) | |
| 502 | local msh28 = Instance.new("CylinderMesh")
| |
| 503 | msh28.Parent = prt28 | |
| 504 | msh28.Scale = Vector3.new(0.6,0.51,0.6) | |
| 505 | local msh29 = Instance.new("BlockMesh")
| |
| 506 | msh29.Parent = prt29 | |
| 507 | msh29.Scale = Vector3.new(0.7,0.65,1) | |
| 508 | local msh30 = Instance.new("CylinderMesh")
| |
| 509 | msh30.Parent = prt30 | |
| 510 | msh30.Scale = Vector3.new(1,0.65,1.2) | |
| 511 | local msh31 = Instance.new("BlockMesh")
| |
| 512 | msh31.Parent = prt31 | |
| 513 | msh31.Scale = Vector3.new(0.9,0.9,0.5) | |
| 514 | local msh32 = Instance.new("CylinderMesh")
| |
| 515 | msh32.Parent = prt32 | |
| 516 | msh32.Scale = Vector3.new(1.5,1.5,1.5) | |
| 517 | local msh32a = Instance.new("CylinderMesh")
| |
| 518 | msh32a.Parent = prt32a | |
| 519 | msh32a.Scale = Vector3.new(1,1.6,1) | |
| 520 | local msh33 = Instance.new("BlockMesh")
| |
| 521 | msh33.Parent = prt33 | |
| 522 | msh33.Scale = Vector3.new(1.1,1.1,1.1) | |
| 523 | local msh34 = Instance.new("BlockMesh")
| |
| 524 | msh34.Parent = prt34 | |
| 525 | msh34.Scale = Vector3.new(1.4,1.1,1.4) | |
| 526 | local msh35 = Instance.new("SpecialMesh")
| |
| 527 | msh35.MeshType = "Wedge" | |
| 528 | msh35.Parent = prt35 | |
| 529 | msh35.Scale = Vector3.new(1.4,1.3,1.4) | |
| 530 | local msh36 = Instance.new("CylinderMesh")
| |
| 531 | msh36.Parent = prt36 | |
| 532 | msh36.Scale = Vector3.new(1.3,1.2,1.3) | |
| 533 | local msh37 = Instance.new("SpecialMesh")
| |
| 534 | msh37.MeshType = "Sphere" | |
| 535 | msh37.Parent = prt37 | |
| 536 | msh37.Scale = Vector3.new(0.8,0.8,0.8) | |
| 537 | local msh38 = Instance.new("BlockMesh")
| |
| 538 | msh38.Parent = prt38 | |
| 539 | msh38.Scale = Vector3.new(1.5,0.7,1.5) | |
| 540 | local msh39 = Instance.new("CylinderMesh")
| |
| 541 | msh39.Parent = prt39 | |
| 542 | msh39.Scale = Vector3.new(0.7,1.3,0.7) | |
| 543 | local msh40 = Instance.new("BlockMesh")
| |
| 544 | msh40.Parent = prt40 | |
| 545 | msh40.Scale = Vector3.new(0.5,0.5,0.5) | |
| 546 | local wld1 = Instance.new("Weld")
| |
| 547 | wld1.Parent = prt1 | |
| 548 | wld1.Part0 = prt1 | |
| 549 | wld1.Part1 = Torso | |
| 550 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(0.3,-1.55, -0.75) | |
| 551 | local wld2 = Instance.new("Weld")
| |
| 552 | wld2.Parent = prt2 | |
| 553 | wld2.Part0 = prt2 | |
| 554 | wld2.Part1 = prt1 | |
| 555 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(0,1,0) | |
| 556 | local wld3 = Instance.new("Weld")
| |
| 557 | wld3.Parent = prt3 | |
| 558 | wld3.Part0 = prt3 | |
| 559 | wld3.Part1 = prt2 | |
| 560 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,1.7,0) | |
| 561 | local wld4 = Instance.new("Weld")
| |
| 562 | wld4.Parent = prt4 | |
| 563 | wld4.Part0 = prt4 | |
| 564 | wld4.Part1 = prt3 | |
| 565 | wld4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180),math.rad(90),0) * CFrame.new(0.2,2,0) | |
| 566 | local wld5 = Instance.new("Weld")
| |
| 567 | wld5.Parent = prt5 | |
| 568 | wld5.Part0 = prt5 | |
| 569 | wld5.Part1 = prt2 | |
| 570 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.4,0.5,0) | |
| 571 | local wld6 = Instance.new("Weld")
| |
| 572 | wld6.Parent = prt6 | |
| 573 | wld6.Part0 = prt6 | |
| 574 | wld6.Part1 = prt5 | |
| 575 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.4,0,0) | |
| 576 | local wld7 = Instance.new("Weld")
| |
| 577 | wld7.Parent = prt7 | |
| 578 | wld7.Part0 = prt7 | |
| 579 | wld7.Part1 = prt5 | |
| 580 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,0,-0.3) | |
| 581 | local wld8 = Instance.new("Weld")
| |
| 582 | wld8.Parent = prt8 | |
| 583 | wld8.Part0 = prt8 | |
| 584 | wld8.Part1 = prt5 | |
| 585 | wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.2,0,-0.3) | |
| 586 | local wld9 = Instance.new("Weld")
| |
| 587 | wld9.Parent = prt9 | |
| 588 | wld9.Part0 = prt9 | |
| 589 | wld9.Part1 = prt5 | |
| 590 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.4,0,0) | |
| 591 | local wld10 = Instance.new("Weld")
| |
| 592 | wld10.Parent = prt10 | |
| 593 | wld10.Part0 = prt10 | |
| 594 | wld10.Part1 = prt5 | |
| 595 | wld10.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.2,0,0.3) | |
| 596 | local wld11 = Instance.new("Weld")
| |
| 597 | wld11.Parent = prt11 | |
| 598 | wld11.Part0 = prt11 | |
| 599 | wld11.Part1 = prt5 | |
| 600 | wld11.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,0,0.3) | |
| 601 | local wld12 = Instance.new("Weld")
| |
| 602 | wld12.Parent = prt12 | |
| 603 | wld12.Part0 = prt12 | |
| 604 | wld12.Part1 = prt3 | |
| 605 | wld12.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 606 | local wld13 = Instance.new("Weld")
| |
| 607 | wld13.Parent = prt13 | |
| 608 | wld13.Part0 = prt13 | |
| 609 | wld13.Part1 = prt12 | |
| 610 | wld13.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,1.3,0) | |
| 611 | local wld13a = Instance.new("Weld")
| |
| 612 | wld13a.Parent = prt13a | |
| 613 | wld13a.Part0 = prt13a | |
| 614 | wld13a.Part1 = prt13 | |
| 615 | wld13a.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 616 | local wld14 = Instance.new("Weld")
| |
| 617 | wld14.Parent = prt14 | |
| 618 | wld14.Part0 = prt14 | |
| 619 | wld14.Part1 = prt2 | |
| 620 | wld14.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.5,-0.4,0) | |
| 621 | local wld15 = Instance.new("Weld")
| |
| 622 | wld15.Parent = prt15 | |
| 623 | wld15.Part0 = prt15 | |
| 624 | wld15.Part1 = prt14 | |
| 625 | wld15.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(120)) * CFrame.new(0,0,0) | |
| 626 | local wld16 = Instance.new("Weld")
| |
| 627 | wld16.Parent = prt16 | |
| 628 | wld16.Part0 = prt16 | |
| 629 | wld16.Part1 = Torso | |
| 630 | wld16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) * CFrame.new(0,-0.2,-0.2) | |
| 631 | local wld17 = Instance.new("Weld")
| |
| 632 | wld17.Parent = prt17 | |
| 633 | wld17.Part0 = prt17 | |
| 634 | wld17.Part1 = prt16 | |
| 635 | wld17.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.45,0) | |
| 636 | local wld18 = Instance.new("Weld")
| |
| 637 | wld18.Parent = prt18 | |
| 638 | wld18.Part0 = prt18 | |
| 639 | wld18.Part1 = prt16 | |
| 640 | wld18.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1,0) | |
| 641 | local wld19 = Instance.new("Weld")
| |
| 642 | wld19.Parent = prt19 | |
| 643 | wld19.Part0 = prt19 | |
| 644 | wld19.Part1 = prt18 | |
| 645 | wld19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,-0.4,-0.45) | |
| 646 | local wld20 = Instance.new("Weld")
| |
| 647 | wld20.Parent = prt20 | |
| 648 | wld20.Part0 = prt20 | |
| 649 | wld20.Part1 = prt19 | |
| 650 | wld20.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) | |
| 651 | local wld21 = Instance.new("Weld")
| |
| 652 | wld21.Parent = prt21 | |
| 653 | wld21.Part0 = prt21 | |
| 654 | wld21.Part1 = prt19 | |
| 655 | wld21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1.1,0.25) | |
| 656 | local wld22 = Instance.new("Weld")
| |
| 657 | wld22.Parent = prt22 | |
| 658 | wld22.Part0 = prt22 | |
| 659 | wld22.Part1 = prt18 | |
| 660 | wld22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,-0.4,1.1) | |
| 661 | local wld23 = Instance.new("Weld")
| |
| 662 | wld23.Parent = prt23 | |
| 663 | wld23.Part0 = prt23 | |
| 664 | wld23.Part1 = prt22 | |
| 665 | wld23.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.3,0) | |
| 666 | local wld24 = Instance.new("Weld")
| |
| 667 | wld24.Parent = prt24 | |
| 668 | wld24.Part0 = prt24 | |
| 669 | wld24.Part1 = prt23 | |
| 670 | wld24.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 671 | local wld25 = Instance.new("Weld")
| |
| 672 | wld25.Parent = prt25 | |
| 673 | wld25.Part0 = prt25 | |
| 674 | wld25.Part1 = prt18 | |
| 675 | wld25.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,0.3,1.1) | |
| 676 | local wld26 = Instance.new("Weld")
| |
| 677 | wld26.Parent = prt26 | |
| 678 | wld26.Part0 = prt26 | |
| 679 | wld26.Part1 = prt25 | |
| 680 | wld26.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1,0) | |
| 681 | local wld27 = Instance.new("Weld")
| |
| 682 | wld27.Parent = prt27 | |
| 683 | wld27.Part0 = prt27 | |
| 684 | wld27.Part1 = prt26 | |
| 685 | wld27.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 686 | local wld28 = Instance.new("Weld")
| |
| 687 | wld28.Parent = prt28 | |
| 688 | wld28.Part0 = prt28 | |
| 689 | wld28.Part1 = prt25 | |
| 690 | wld28.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 691 | local wld29 = Instance.new("Weld")
| |
| 692 | wld29.Parent = prt29 | |
| 693 | wld29.Part0 = prt29 | |
| 694 | wld29.Part1 = prt21 | |
| 695 | wld29.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.8) | |
| 696 | local wld30 = Instance.new("Weld")
| |
| 697 | wld30.Parent = prt30 | |
| 698 | wld30.Part0 = prt30 | |
| 699 | wld30.Part1 = prt29 | |
| 700 | wld30.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,0,-0.2) | |
| 701 | local wld31 = Instance.new("Weld")
| |
| 702 | wld31.Parent = prt31 | |
| 703 | wld31.Part0 = prt31 | |
| 704 | wld31.Part1 = prt18 | |
| 705 | wld31.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,-0.4,0.5) | |
| 706 | local wld32 = Instance.new("Weld")
| |
| 707 | wld32.Parent = prt32 | |
| 708 | wld32.Part0 = prt32 | |
| 709 | wld32.Part1 = RightArm | |
| 710 | wld32.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,1.2,0) | |
| 711 | local wld32a = Instance.new("Weld")
| |
| 712 | wld32a.Parent = prt32a | |
| 713 | wld32a.Part0 = prt32a | |
| 714 | wld32a.Part1 = prt32 | |
| 715 | wld32a.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 716 | local wld33 = Instance.new("Weld")
| |
| 717 | wld33.Parent = prt33 | |
| 718 | wld33.Part0 = prt33 | |
| 719 | wld33.Part1 = RightArm | |
| 720 | wld33.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,0.6,0) | |
| 721 | local wld34 = Instance.new("Weld")
| |
| 722 | wld34.Parent = prt34 | |
| 723 | wld34.Part0 = prt34 | |
| 724 | wld34.Part1 = prt32 | |
| 725 | wld34.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(-1,0,0) | |
| 726 | local wld35 = Instance.new("Weld")
| |
| 727 | wld35.Parent = prt35 | |
| 728 | wld35.Part0 = prt35 | |
| 729 | wld35.Part1 = prt34 | |
| 730 | wld35.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2,0) | |
| 731 | local wld36 = Instance.new("Weld")
| |
| 732 | wld36.Parent = prt36 | |
| 733 | wld36.Part0 = prt36 | |
| 734 | wld36.Part1 = prt35 | |
| 735 | wld36.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 736 | local wld37 = Instance.new("Weld")
| |
| 737 | wld37.Parent = prt37 | |
| 738 | wld37.Part0 = prt37 | |
| 739 | wld37.Part1 = prt36 | |
| 740 | wld37.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.8,0) | |
| 741 | local wld38 = Instance.new("Weld")
| |
| 742 | wld38.Parent = prt38 | |
| 743 | wld38.Part0 = prt38 | |
| 744 | wld38.Part1 = prt34 | |
| 745 | wld38.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.1,0) | |
| 746 | local wld39 = Instance.new("Weld")
| |
| 747 | wld39.Parent = prt39 | |
| 748 | wld39.Part0 = prt39 | |
| 749 | wld39.Part1 = prt38 | |
| 750 | wld39.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,0,-0.4) | |
| 751 | local wld40 = Instance.new("Weld")
| |
| 752 | wld40.Parent = prt40 | |
| 753 | wld40.Part0 = prt40 | |
| 754 | wld40.Part1 = LeftLeg | |
| 755 | wld40.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,1,0) | |
| 756 | if (script.Parent.className ~= "HopperBin") then | |
| 757 | Tool = Instance.new("HopperBin")
| |
| 758 | Tool.Parent = Backpack | |
| 759 | Tool.Name = "AccountMoniter's GunBlade" --Yes. MY, GunBlade. | |
| 760 | Tool.TextureId = "" --Haven't made a picture for it yet. I soon will when i'm done with every weapon :3 | |
| 761 | script.Parent = Tool | |
| 762 | end | |
| 763 | Bin = script.Parent | |
| 764 | --[[Main Functions]]-- | |
| 765 | function unequipweld() | |
| 766 | wld1.Part1 = Torso | |
| 767 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(0.3,-1.55, -0.75) | |
| 768 | end | |
| 769 | function unequipweld2() | |
| 770 | wld16.Part1 = Torso | |
| 771 | wld16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) * CFrame.new(0,-0.2,-0.2) | |
| 772 | end | |
| 773 | function equipweld() | |
| 774 | wld1.Part1 = LeftArm | |
| 775 | wld1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 776 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 777 | end | |
| 778 | function equipweld2() | |
| 779 | wld16.Part1 = LeftArm | |
| 780 | wld16.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0) | |
| 781 | wld16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0, 1, 0) | |
| 782 | end | |
| 783 | function hideanim() | |
| 784 | for i = 0 , 1 , 0.07 do | |
| 785 | wait(0) | |
| 786 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3.5*i,0,1*i) | |
| 787 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 788 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), math.rad(720)*i, -1.57) * CFrame.new(0, 1, 0) | |
| 789 | end | |
| 790 | unequipweld() | |
| 791 | wait(0.2) | |
| 792 | for i = 0 , 1 , 0.07 do | |
| 793 | wait(0) | |
| 794 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-3.5*i+3.5,0,-1*i+1) | |
| 795 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 796 | end | |
| 797 | end | |
| 798 | function equipanim() | |
| 799 | for i = 0 , 1 , 0.07 do | |
| 800 | wait(0) | |
| 801 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3.5*i,0,1*i) | |
| 802 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 803 | end | |
| 804 | equipweld() | |
| 805 | wait(0.1) | |
| 806 | for i = 0 , 1 , 0.07 do | |
| 807 | wait(0) | |
| 808 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-3.5*i+3.5,0,-1*i+1) | |
| 809 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 810 | end | |
| 811 | wait(0.3) | |
| 812 | for i = 0 , 1 , 0.07 do | |
| 813 | wait(0) | |
| 814 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1*i,0,0) | |
| 815 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 816 | end | |
| 817 | end | |
| 818 | function oneslash() | |
| 819 | for i = 0 , 1 , 0.07 do | |
| 820 | wait(0) | |
| 821 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2*i+1,0,0) | |
| 822 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 823 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.7*i-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 824 | end | |
| 825 | ss(prt1,1) | |
| 826 | local con = prt3.Touched:connect(OT) | |
| 827 | local con2 = prt4.Touched:connect(OT) | |
| 828 | for i = 0 , 1 , 0.1 do | |
| 829 | wait(0) | |
| 830 | effect() | |
| 831 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-3.5*i+3,0,0) | |
| 832 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 833 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -1*i, -1.57) * CFrame.new(0, 1, 0) | |
| 834 | end | |
| 835 | con:disconnect() | |
| 836 | con2:disconnect() | |
| 837 | end | |
| 838 | function twoslash() | |
| 839 | ss(prt1,1) | |
| 840 | local con = prt3.Touched:connect(OT) | |
| 841 | local con2 = prt4.Touched:connect(OT) | |
| 842 | for i = 0 , 1 , 0.1 do | |
| 843 | wait(0) | |
| 844 | effect() | |
| 845 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3*i-0.5,0,0) | |
| 846 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 847 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 2*i-1, -1.57) * CFrame.new(0, 1, 0) | |
| 848 | end | |
| 849 | con:disconnect() | |
| 850 | con2:disconnect() | |
| 851 | for i = 0 , 1 , 0.07 do | |
| 852 | wait(0) | |
| 853 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1.5*i+2.5,0,0) | |
| 854 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 855 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -1.7*i+1, -1.57) * CFrame.new(0, 1, 0) | |
| 856 | end | |
| 857 | end | |
| 858 | function unload() --Possibly the hardest attack made for the GunBlade >.< | |
| 859 | for i = 0 , 1 , 0.15 do | |
| 860 | wait(0) | |
| 861 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.4*i,0.5*i,-0.5*i) | |
| 862 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 863 | end | |
| 864 | local bullet1 = Instance.new("Part")
| |
| 865 | bullet1.formFactor = 1 | |
| 866 | bullet1.Parent = model1 | |
| 867 | bullet1.CanCollide = false | |
| 868 | bullet1.BrickColor = BrickColor.new("New Yeller")
| |
| 869 | bullet1.Name = "Bullet1" | |
| 870 | bullet1.Size = Vector3.new(1,1,1) | |
| 871 | bullet1.Position = Torso.Position | |
| 872 | local bullet2 = Instance.new("Part")
| |
| 873 | bullet2.formFactor = 1 | |
| 874 | bullet2.Parent = model1 | |
| 875 | bullet2.CanCollide = false | |
| 876 | bullet2.BrickColor = BrickColor.new("New Yeller")
| |
| 877 | bullet2.Name = "Bullet2" | |
| 878 | bullet2.Size = Vector3.new(1,1,1) | |
| 879 | bullet2.Position = Torso.Position | |
| 880 | local bullet3 = Instance.new("Part")
| |
| 881 | bullet3.formFactor = 1 | |
| 882 | bullet3.Parent = model1 | |
| 883 | bullet3.CanCollide = false | |
| 884 | bullet3.BrickColor = BrickColor.new("New Yeller")
| |
| 885 | bullet3.Name = "Bullet3" | |
| 886 | bullet3.Size = Vector3.new(1,1,1) | |
| 887 | bullet3.Position = Torso.Position | |
| 888 | local bullet4 = Instance.new("Part")
| |
| 889 | bullet4.formFactor = 1 | |
| 890 | bullet4.Parent = model1 | |
| 891 | bullet4.CanCollide = false | |
| 892 | bullet4.BrickColor = BrickColor.new("New Yeller")
| |
| 893 | bullet4.Name = "Bullet4" | |
| 894 | bullet4.Size = Vector3.new(1,1,1) | |
| 895 | bullet4.Position = Torso.Position | |
| 896 | local bullet5 = Instance.new("Part")
| |
| 897 | bullet5.formFactor = 1 | |
| 898 | bullet5.Parent = model1 | |
| 899 | bullet5.CanCollide = false | |
| 900 | bullet5.BrickColor = BrickColor.new("New Yeller")
| |
| 901 | bullet5.Name = "Bullet5" | |
| 902 | bullet5.Size = Vector3.new(1,1,1) | |
| 903 | bullet5.Position = Torso.Position | |
| 904 | local bullet6 = Instance.new("Part")
| |
| 905 | bullet6.formFactor = 1 | |
| 906 | bullet6.Parent = model1 | |
| 907 | bullet6.CanCollide = false | |
| 908 | bullet6.BrickColor = BrickColor.new("New Yeller")
| |
| 909 | bullet6.Name = "Bullet6" | |
| 910 | bullet6.Size = Vector3.new(1,1,1) | |
| 911 | bullet6.Position = Torso.Position | |
| 912 | local bulmesh1 = Instance.new("CylinderMesh")
| |
| 913 | bulmesh1.Parent = bullet1 | |
| 914 | bulmesh1.Scale = Vector3.new(1.1,1.1,0.3) | |
| 915 | local bulmesh2 = Instance.new("CylinderMesh")
| |
| 916 | bulmesh2.Parent = bullet2 | |
| 917 | bulmesh2.Scale = Vector3.new(1.1,1.1,0.3) | |
| 918 | local bulmesh3 = Instance.new("CylinderMesh")
| |
| 919 | bulmesh3.Parent = bullet3 | |
| 920 | bulmesh3.Scale = Vector3.new(1.1,1.1,0.3) | |
| 921 | local bulmesh4 = Instance.new("CylinderMesh")
| |
| 922 | bulmesh4.Parent = bullet4 | |
| 923 | bulmesh4.Scale = Vector3.new(1.1,1.1,0.3) | |
| 924 | local bulmesh5 = Instance.new("CylinderMesh")
| |
| 925 | bulmesh5.Parent = bullet5 | |
| 926 | bulmesh5.Scale = Vector3.new(1.1,1.1,0.3) | |
| 927 | local bulmesh6 = Instance.new("CylinderMesh")
| |
| 928 | bulmesh6.Parent = bullet6 | |
| 929 | bulmesh6.Scale = Vector3.new(1.1,1.1,0.3) | |
| 930 | local bulweld1 = Instance.new("Weld")
| |
| 931 | bulweld1.Parent = bullet1 | |
| 932 | bulweld1.Part0 = bullet1 | |
| 933 | bulweld1.Part1 = RightArm | |
| 934 | bulweld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,1,0.3) | |
| 935 | local bulweld2 = Instance.new("Weld")
| |
| 936 | bulweld2.Parent = bullet2 | |
| 937 | bulweld2.Part0 = bullet2 | |
| 938 | bulweld2.Part1 = RightArm | |
| 939 | bulweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,1,0) | |
| 940 | local bulweld3 = Instance.new("Weld")
| |
| 941 | bulweld3.Parent = bullet3 | |
| 942 | bulweld3.Part0 = bullet3 | |
| 943 | bulweld3.Part1 = RightArm | |
| 944 | bulweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,1,-0.3) | |
| 945 | local bulweld4 = Instance.new("Weld")
| |
| 946 | bulweld4.Parent = bullet4 | |
| 947 | bulweld4.Part0 = bullet4 | |
| 948 | bulweld4.Part1 = RightArm | |
| 949 | bulweld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.2,1,0.3) | |
| 950 | local bulweld5 = Instance.new("Weld")
| |
| 951 | bulweld5.Parent = bullet5 | |
| 952 | bulweld5.Part0 = bullet5 | |
| 953 | bulweld5.Part1 = RightArm | |
| 954 | bulweld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.2,1,0) | |
| 955 | local bulweld6 = Instance.new("Weld")
| |
| 956 | bulweld6.Parent = bullet6 | |
| 957 | bulweld6.Part0 = bullet6 | |
| 958 | bulweld6.Part1 = RightArm | |
| 959 | bulweld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.2,1,-0.3) | |
| 960 | for i = 0 , 1 , 0.1 do | |
| 961 | wait(0) | |
| 962 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 963 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.1*i+1,1*i,0.7*i) | |
| 964 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 965 | RW.C0 = CFrame.new(-0.7*i+1.5,0.5,-0.7*i) * CFrame.fromEulerAnglesXYZ(2*i-0.4,-0.5*i+0.5,-0.5*i-0.5) | |
| 966 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 967 | end | |
| 968 | bullet1.Parent = nil | |
| 969 | prt6.BrickColor = BrickColor.new("New Yeller")
| |
| 970 | reloadsound(prt1,1) | |
| 971 | for i = 0 , 1 , 0.3 do | |
| 972 | wait(0) | |
| 973 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 974 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 975 | end | |
| 976 | for i = 0 , 1 , 0.3 do | |
| 977 | wait(0) | |
| 978 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 979 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 980 | end | |
| 981 | bullet2.Parent = nil | |
| 982 | prt7.BrickColor = BrickColor.new("New Yeller")
| |
| 983 | reloadsound(prt1,1) | |
| 984 | for i = 0 , 1 , 0.3 do | |
| 985 | wait(0) | |
| 986 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 987 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 988 | end | |
| 989 | for i = 0 , 1 , 0.3 do | |
| 990 | wait(0) | |
| 991 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 992 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 993 | end | |
| 994 | bullet3.Parent = nil | |
| 995 | prt8.BrickColor = BrickColor.new("New Yeller")
| |
| 996 | reloadsound(prt1,1) | |
| 997 | for i = 0 , 1 , 0.3 do | |
| 998 | wait(0) | |
| 999 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 1000 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1001 | end | |
| 1002 | for i = 0 , 1 , 0.3 do | |
| 1003 | wait(0) | |
| 1004 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 1005 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1006 | end | |
| 1007 | bullet4.Parent = nil | |
| 1008 | prt9.BrickColor = BrickColor.new("New Yeller")
| |
| 1009 | reloadsound(prt1,1) | |
| 1010 | for i = 0 , 1 , 0.3 do | |
| 1011 | wait(0) | |
| 1012 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 1013 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1014 | end | |
| 1015 | for i = 0 , 1 , 0.3 do | |
| 1016 | wait(0) | |
| 1017 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 1018 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1019 | end | |
| 1020 | bullet5.Parent = nil | |
| 1021 | prt10.BrickColor = BrickColor.new("New Yeller")
| |
| 1022 | reloadsound(prt1,1) | |
| 1023 | for i = 0 , 1 , 0.3 do | |
| 1024 | wait(0) | |
| 1025 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 1026 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1027 | end | |
| 1028 | for i = 0 , 1 , 0.3 do | |
| 1029 | wait(0) | |
| 1030 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 1031 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1032 | end | |
| 1033 | bullet6.Parent = nil | |
| 1034 | prt11.BrickColor = BrickColor.new("New Yeller")
| |
| 1035 | reloadsound(prt1,1) | |
| 1036 | for i = 0 , 1 , 0.1 do | |
| 1037 | wait(0) | |
| 1038 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.1*i-0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1039 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.47*i+0.1+1,-1*i+1,-0.7*i+0.7) | |
| 1040 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1041 | RW.C0 = CFrame.new(-0.8*i+0.8,0.5,-0.3*i-0.7) * CFrame.fromEulerAnglesXYZ(0.3*i+1.6,0,-1) | |
| 1042 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1043 | end | |
| 1044 | bulletshoot() | |
| 1045 | boomeffect() | |
| 1046 | prt9.BrickColor = BrickColor.new("Black")
| |
| 1047 | shootsound(prt1,1.2) | |
| 1048 | for i = 0 , 1 , 0.2 do | |
| 1049 | wait(0) | |
| 1050 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1051 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1052 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1053 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1054 | end | |
| 1055 | for i = 0 , 1 , 0.2 do | |
| 1056 | wait(0) | |
| 1057 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i,0) * CFrame.new(0.4,0.5,0) | |
| 1058 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1059 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1060 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1061 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1062 | end | |
| 1063 | bulletshoot() | |
| 1064 | boomeffect() | |
| 1065 | prt10.BrickColor = BrickColor.new("Black")
| |
| 1066 | shootsound(prt1,1.2) | |
| 1067 | for i = 0 , 1 , 0.2 do | |
| 1068 | wait(0) | |
| 1069 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1070 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1071 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1072 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1073 | end | |
| 1074 | for i = 0 , 1 , 0.2 do | |
| 1075 | wait(0) | |
| 1076 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i+1,0) * CFrame.new(0.4,0.5,0) | |
| 1077 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1078 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1079 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1080 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1081 | end | |
| 1082 | bulletshoot() | |
| 1083 | boomeffect() | |
| 1084 | prt11.BrickColor = BrickColor.new("Black")
| |
| 1085 | shootsound(prt1,1.2) | |
| 1086 | for i = 0 , 1 , 0.2 do | |
| 1087 | wait(0) | |
| 1088 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1089 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1090 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1091 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1092 | end | |
| 1093 | for i = 0 , 1 , 0.2 do | |
| 1094 | wait(0) | |
| 1095 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i+2,0) * CFrame.new(0.4,0.5,0) | |
| 1096 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1097 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1098 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1099 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1100 | end | |
| 1101 | bulletshoot() | |
| 1102 | boomeffect() | |
| 1103 | prt6.BrickColor = BrickColor.new("Black")
| |
| 1104 | shootsound(prt1,1.2) | |
| 1105 | for i = 0 , 1 , 0.2 do | |
| 1106 | wait(0) | |
| 1107 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1108 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1109 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1110 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1111 | end | |
| 1112 | for i = 0 , 1 , 0.2 do | |
| 1113 | wait(0) | |
| 1114 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i+3,0) * CFrame.new(0.4,0.5,0) | |
| 1115 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1116 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1117 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1118 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1119 | end | |
| 1120 | bulletshoot() | |
| 1121 | boomeffect() | |
| 1122 | prt7.BrickColor = BrickColor.new("Black")
| |
| 1123 | shootsound(prt1,1.2) | |
| 1124 | for i = 0 , 1 , 0.2 do | |
| 1125 | wait(0) | |
| 1126 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1127 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1128 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1129 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1130 | end | |
| 1131 | for i = 0 , 1 , 0.2 do | |
| 1132 | wait(0) | |
| 1133 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i+4,0) * CFrame.new(0.4,0.5,0) | |
| 1134 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1135 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1136 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1137 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1138 | end | |
| 1139 | bulletshoot() | |
| 1140 | boomeffect() | |
| 1141 | prt8.BrickColor = BrickColor.new("Black")
| |
| 1142 | shootsound2(prt1,1.2) | |
| 1143 | for i = 0 , 1 , 0.2 do | |
| 1144 | wait(0) | |
| 1145 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1146 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1147 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1148 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1149 | end | |
| 1150 | for i = 0 , 1 , 0.2 do | |
| 1151 | wait(0) | |
| 1152 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i+5,0) * CFrame.new(0.4,0.5,0) | |
| 1153 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1154 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1155 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1156 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1157 | end | |
| 1158 | for i = 0 , 1 , 0.1 do | |
| 1159 | wait(0) | |
| 1160 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i+0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1161 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.4,0.5,0) | |
| 1162 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.57*i+1.57,0,0) | |
| 1163 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1164 | RW.C0 = CFrame.new(1.5*i,0.5,1*i-1) * CFrame.fromEulerAnglesXYZ(-1.9*i+1.9,0,1*i-1) | |
| 1165 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1166 | end | |
| 1167 | end | |
| 1168 | function sniper() | |
| 1169 | for i = 0 , 1 , 0.15 do | |
| 1170 | wait(0) | |
| 1171 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.4*i,0.5*i,-0.5*i) | |
| 1172 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1173 | end | |
| 1174 | local bullet1 = Instance.new("Part")
| |
| 1175 | bullet1.formFactor = 1 | |
| 1176 | bullet1.Parent = model1 | |
| 1177 | bullet1.Reflectance = 0.2 | |
| 1178 | bullet1.CanCollide = false | |
| 1179 | bullet1.BrickColor = BrickColor.new("New Yeller")
| |
| 1180 | bullet1.Name = "Bullet1" | |
| 1181 | bullet1.Size = Vector3.new(1,1,1) | |
| 1182 | bullet1.Position = Torso.Position | |
| 1183 | local bulmesh1 = Instance.new("CylinderMesh")
| |
| 1184 | bulmesh1.Parent = bullet1 | |
| 1185 | bulmesh1.Scale = Vector3.new(1.1,1.1,0.3) | |
| 1186 | local bulweld1 = Instance.new("Weld")
| |
| 1187 | bulweld1.Parent = bullet1 | |
| 1188 | bulweld1.Part0 = bullet1 | |
| 1189 | bulweld1.Part1 = RightArm | |
| 1190 | bulweld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,1,0.3) | |
| 1191 | sparkles1 = Instance.new("Sparkles")
| |
| 1192 | sparkles1.Name = "Sparkles1" | |
| 1193 | sparkles1.Color = Color3.new(1,1,0) | |
| 1194 | sparkles1.Parent = bullet1 | |
| 1195 | for i = 0 , 1 , 0.1 do | |
| 1196 | wait(0) | |
| 1197 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1198 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.1*i+1,1*i,0.7*i) | |
| 1199 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1200 | RW.C0 = CFrame.new(-0.7*i+1.5,0.5,-0.7*i) * CFrame.fromEulerAnglesXYZ(2*i-0.4,-0.5*i+0.5,-0.5*i-0.5) | |
| 1201 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1202 | end | |
| 1203 | bullet1.Parent = nil | |
| 1204 | prt9.BrickColor = BrickColor.new("New Yeller")
| |
| 1205 | prt9.Reflectance = 0.2 | |
| 1206 | sparkles1.Parent = prt9 | |
| 1207 | snipersound(prt1,1) | |
| 1208 | for i = 0 , 1 , 0.3 do | |
| 1209 | wait(0) | |
| 1210 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 1211 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1212 | end | |
| 1213 | for i = 0 , 1 , 0.3 do | |
| 1214 | wait(0) | |
| 1215 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 1216 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1217 | end | |
| 1218 | for i = 0 , 1 , 0.07 do | |
| 1219 | wait(0) | |
| 1220 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.1*i-0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1221 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.47*i+0.1+1,-1*i+1,-0.7*i+0.7) | |
| 1222 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1223 | RW.C0 = CFrame.new(-0.8*i+0.8,0.5,-0.3*i-0.7) * CFrame.fromEulerAnglesXYZ(0.3*i+1.6,0,-1) | |
| 1224 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1225 | end | |
| 1226 | local lazor = Instance.new("Part")
| |
| 1227 | lazor.formFactor = 1 | |
| 1228 | lazor.Parent = workspace | |
| 1229 | lazor.Transparency = 0.5 | |
| 1230 | lazor.CanCollide = false | |
| 1231 | lazor.BrickColor = BrickColor.new("Bright red")
| |
| 1232 | lazor.Name = "Lazorz" | |
| 1233 | lazor.Size = Vector3.new(1,1,1) | |
| 1234 | lazor.Position = Torso.Position | |
| 1235 | local lazmsh = Instance.new("CylinderMesh")
| |
| 1236 | lazmsh.Parent = lazor | |
| 1237 | lazmsh.Scale = Vector3.new(1.1,1340,0.3) | |
| 1238 | coroutine.resume(coroutine.create(function() | |
| 1239 | while lazor.Parent ~= nil do | |
| 1240 | wait() | |
| 1241 | lazor.CFrame = prt13.CFrame * CFrame.new(0,-800,0) | |
| 1242 | end | |
| 1243 | end)) | |
| 1244 | wait(0.5) | |
| 1245 | for i = 0 , 1 , 0.07 do | |
| 1246 | wait(0) | |
| 1247 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.05*i+0.1-0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1248 | end | |
| 1249 | wait(0.2) | |
| 1250 | sniperbulletshoot() | |
| 1251 | boomeffect() | |
| 1252 | prt9.BrickColor = BrickColor.new("Black")
| |
| 1253 | prt9.Reflectance = 0 | |
| 1254 | sparkles1.Parent = nil | |
| 1255 | lazor.Parent = nil | |
| 1256 | snipersound2(prt1,1) | |
| 1257 | for i = 0 , 1 , 0.2 do | |
| 1258 | wait(0) | |
| 1259 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1260 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1261 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1262 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1263 | end | |
| 1264 | for i = 0 , 1 , 0.2 do | |
| 1265 | wait(0) | |
| 1266 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i,0) * CFrame.new(0.4,0.5,0) | |
| 1267 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1268 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1269 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1270 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1271 | end | |
| 1272 | for i = 0 , 1 , 0.1 do | |
| 1273 | wait(0) | |
| 1274 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i+0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1275 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.4,0.5,0) | |
| 1276 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.57*i+1.57,0,0) | |
| 1277 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1278 | RW.C0 = CFrame.new(1.5*i,0.5,1*i-1) * CFrame.fromEulerAnglesXYZ(-1.9*i+1.9,0,1*i-1) | |
| 1279 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1280 | end | |
| 1281 | end | |
| 1282 | function kerbewmshot() | |
| 1283 | for i = 0 , 1 , 0.15 do | |
| 1284 | wait(0) | |
| 1285 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.4*i,0.5*i,-0.5*i) | |
| 1286 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1287 | end | |
| 1288 | local bullet1 = Instance.new("Part")
| |
| 1289 | bullet1.formFactor = 1 | |
| 1290 | bullet1.Parent = model1 | |
| 1291 | bullet1.CanCollide = false | |
| 1292 | bullet1.BrickColor = BrickColor.new("Bright red")
| |
| 1293 | bullet1.Name = "Bullet1" | |
| 1294 | bullet1.Size = Vector3.new(1,1,1) | |
| 1295 | bullet1.Position = Torso.Position | |
| 1296 | local bulmesh1 = Instance.new("CylinderMesh")
| |
| 1297 | bulmesh1.Parent = bullet1 | |
| 1298 | bulmesh1.Scale = Vector3.new(1.1,1.1,0.3) | |
| 1299 | local bulweld1 = Instance.new("Weld")
| |
| 1300 | bulweld1.Parent = bullet1 | |
| 1301 | bulweld1.Part0 = bullet1 | |
| 1302 | bulweld1.Part1 = RightArm | |
| 1303 | bulweld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.2,1,0.3) | |
| 1304 | for i = 0 , 1 , 0.1 do | |
| 1305 | wait(0) | |
| 1306 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1307 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.1*i+1,1*i,0.7*i) | |
| 1308 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1309 | RW.C0 = CFrame.new(-0.7*i+1.5,0.5,-0.7*i) * CFrame.fromEulerAnglesXYZ(2*i-0.4,-0.5*i+0.5,-0.5*i-0.5) | |
| 1310 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1311 | end | |
| 1312 | bullet1.Parent = nil | |
| 1313 | prt9.BrickColor = BrickColor.new("Bright red")
| |
| 1314 | rocketreload(prt1,1) | |
| 1315 | for i = 0 , 1 , 0.3 do | |
| 1316 | wait(0) | |
| 1317 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(-0.6*i+1.6,0,0.3*i-1) | |
| 1318 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1319 | end | |
| 1320 | for i = 0 , 1 , 0.3 do | |
| 1321 | wait(0) | |
| 1322 | RW.C0 = CFrame.new(0.8,0.5,-0.7) * CFrame.fromEulerAnglesXYZ(0.6*i-0.6+1.6,0,-0.3*i+0.3-1) | |
| 1323 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1324 | end | |
| 1325 | for i = 0 , 1 , 0.07 do | |
| 1326 | wait(0) | |
| 1327 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.1*i-0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1328 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.47*i+0.1+1,-1*i+1,-0.7*i+0.7) | |
| 1329 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1330 | RW.C0 = CFrame.new(-0.8*i+0.8,0.5,-0.3*i-0.7) * CFrame.fromEulerAnglesXYZ(0.3*i+1.6,0,-1) | |
| 1331 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1332 | end | |
| 1333 | wait(0.5) | |
| 1334 | bewmshot() | |
| 1335 | boomeffect() | |
| 1336 | prt9.BrickColor = BrickColor.new("Black")
| |
| 1337 | rocketshoot(prt1,1) | |
| 1338 | for i = 0 , 1 , 0.2 do | |
| 1339 | wait(0) | |
| 1340 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i+1.57,0,0) | |
| 1341 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1342 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(0.5*i+1.9,0,-1) | |
| 1343 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1344 | end | |
| 1345 | for i = 0 , 1 , 0.2 do | |
| 1346 | wait(0) | |
| 1347 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,1*i,0) * CFrame.new(0.4,0.5,0) | |
| 1348 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.07,0,0) | |
| 1349 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1350 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-0.5*i+2.4,0,-1) | |
| 1351 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1352 | end | |
| 1353 | for i = 0 , 1 , 0.1 do | |
| 1354 | wait(0) | |
| 1355 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -0.5*i+0.5-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1356 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0.4,0.5,0) | |
| 1357 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.57*i+1.57,0,0) | |
| 1358 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1359 | RW.C0 = CFrame.new(1.5*i,0.5,1*i-1) * CFrame.fromEulerAnglesXYZ(-1.9*i+1.9,0,1*i-1) | |
| 1360 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1361 | end | |
| 1362 | end | |
| 1363 | function crush() | |
| 1364 | for i = 0 , 1 , 0.07 do | |
| 1365 | wait(0) | |
| 1366 | LW.C0 = CFrame.new(0.5*i-1.5,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(0.5*i+1,0,0.7*i) | |
| 1367 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1368 | RW.C0 = CFrame.new(-0.5*i+1.5,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.5*i,0,-0.7*i) | |
| 1369 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1370 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 1.2*i-0.7, -1.57) * CFrame.new(0, 1, 0) | |
| 1371 | end | |
| 1372 | for i = 0 , 1 , 0.1 do | |
| 1373 | wait(0) | |
| 1374 | prt1.Reflectance = prt1.Reflectance + 0.1 | |
| 1375 | prt2.Reflectance = prt2.Reflectance + 0.1 | |
| 1376 | prt3.Reflectance = prt3.Reflectance + 0.1 | |
| 1377 | prt4.Reflectance = prt4.Reflectance + 0.1 | |
| 1378 | prt5.Reflectance = prt5.Reflectance + 0.1 | |
| 1379 | prt6.Reflectance = prt6.Reflectance + 0.1 | |
| 1380 | prt7.Reflectance = prt7.Reflectance + 0.1 | |
| 1381 | prt8.Reflectance = prt8.Reflectance + 0.1 | |
| 1382 | prt9.Reflectance = prt9.Reflectance + 0.1 | |
| 1383 | prt10.Reflectance = prt10.Reflectance + 0.1 | |
| 1384 | prt11.Reflectance = prt11.Reflectance + 0.1 | |
| 1385 | prt12.Reflectance = prt12.Reflectance + 0.1 | |
| 1386 | prt13.Reflectance = prt13.Reflectance + 0.1 | |
| 1387 | prt13a.Reflectance = prt13a.Reflectance + 0.1 | |
| 1388 | prt14.Reflectance = prt14.Reflectance + 0.1 | |
| 1389 | prt15.Reflectance = prt15.Reflectance + 0.1 | |
| 1390 | end | |
| 1391 | wait(0.3) | |
| 1392 | for i = 0 , 1 , 0.07 do | |
| 1393 | wait(0) | |
| 1394 | LW.C0 = CFrame.new(-0.5*i-1,0.5,0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(1*i+1.5,0,-0.7*i+0.7) | |
| 1395 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1396 | RW.C0 = CFrame.new(0.5*i+1,0.5,0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(-0.5*i+1.5,0,0.7*i-0.7) | |
| 1397 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1398 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.5, -1.57) * CFrame.new(0, 1, 0) | |
| 1399 | end | |
| 1400 | local con = prt3.Touched:connect(fixOT) | |
| 1401 | local con2 = prt4.Touched:connect(fixOT) | |
| 1402 | crushsounds(prt1) | |
| 1403 | for i = 0 , 1 , 0.2 do | |
| 1404 | wait(0) | |
| 1405 | effect() | |
| 1406 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1.8*i+2.5,0,0) | |
| 1407 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1408 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2*i+1,0,0) | |
| 1409 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1410 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), -1.5*i+0.5, -1.57) * CFrame.new(0, 1, 0) | |
| 1411 | end | |
| 1412 | con:disconnect() | |
| 1413 | con2:disconnect() | |
| 1414 | wait(0.3) | |
| 1415 | for i = 0 , 1 , 0.1 do | |
| 1416 | wait(0) | |
| 1417 | prt1.Reflectance = prt1.Reflectance - 0.1 | |
| 1418 | prt2.Reflectance = prt2.Reflectance - 0.1 | |
| 1419 | prt3.Reflectance = prt3.Reflectance - 0.1 | |
| 1420 | prt4.Reflectance = prt4.Reflectance - 0.1 | |
| 1421 | prt5.Reflectance = prt5.Reflectance - 0.1 | |
| 1422 | prt6.Reflectance = prt6.Reflectance - 0.1 | |
| 1423 | prt7.Reflectance = prt7.Reflectance - 0.1 | |
| 1424 | prt8.Reflectance = prt8.Reflectance - 0.1 | |
| 1425 | prt9.Reflectance = prt9.Reflectance - 0.1 | |
| 1426 | prt10.Reflectance = prt10.Reflectance - 0.1 | |
| 1427 | prt11.Reflectance = prt11.Reflectance - 0.1 | |
| 1428 | prt12.Reflectance = prt12.Reflectance - 0.1 | |
| 1429 | prt13.Reflectance = prt13.Reflectance - 0.1 | |
| 1430 | prt13a.Reflectance = prt13a.Reflectance - 0.1 | |
| 1431 | prt14.Reflectance = prt14.Reflectance - 0.1 | |
| 1432 | prt15.Reflectance = prt15.Reflectance - 0.1 | |
| 1433 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.3*i+0.7,0,0) | |
| 1434 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1435 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1*i-1,0,0) | |
| 1436 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1437 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90), 0.3*i-1, -1.57) * CFrame.new(0, 1, 0) | |
| 1438 | end | |
| 1439 | end | |
| 1440 | function elecshoot() | |
| 1441 | for i = 0 , 1 , 0.07 do | |
| 1442 | wait(0) | |
| 1443 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3.5*i,0,1*i) | |
| 1444 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1445 | end | |
| 1446 | unequipweld() | |
| 1447 | for i = 0 , 1 , 0.07 do | |
| 1448 | wait(0) | |
| 1449 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1*i+3.5,0,0.1*i+1) | |
| 1450 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1451 | end | |
| 1452 | model2.Parent = modelzorz | |
| 1453 | wld16.Parent = prt16 | |
| 1454 | wld17.Parent = prt17 | |
| 1455 | wld18.Parent = prt18 | |
| 1456 | wld19.Parent = prt19 | |
| 1457 | wld20.Parent = prt20 | |
| 1458 | wld21.Parent = prt21 | |
| 1459 | wld22.Parent = prt22 | |
| 1460 | wld23.Parent = prt23 | |
| 1461 | wld24.Parent = prt24 | |
| 1462 | wld25.Parent = prt25 | |
| 1463 | wld26.Parent = prt26 | |
| 1464 | wld27.Parent = prt27 | |
| 1465 | wld28.Parent = prt28 | |
| 1466 | wld29.Parent = prt29 | |
| 1467 | wld30.Parent = prt30 | |
| 1468 | wld31.Parent = prt31 | |
| 1469 | local c = model2:children() | |
| 1470 | for i=1,#c do | |
| 1471 | c[i].Transparency = 1 | |
| 1472 | end | |
| 1473 | coroutine.resume(coroutine.create(function() | |
| 1474 | local c = model2:children() | |
| 1475 | for i = 0,1,0.1 do | |
| 1476 | wait() | |
| 1477 | prt16.Transparency = prt16.Transparency - 0.1 | |
| 1478 | prt17.Transparency = prt17.Transparency - 0.1 | |
| 1479 | prt18.Transparency = prt18.Transparency - 0.1 | |
| 1480 | prt19.Transparency = prt19.Transparency - 0.1 | |
| 1481 | prt20.Transparency = prt20.Transparency - 0.1 | |
| 1482 | prt21.Transparency = prt21.Transparency - 0.1 | |
| 1483 | prt22.Transparency = prt22.Transparency - 0.1 | |
| 1484 | prt23.Transparency = prt23.Transparency - 0.1 | |
| 1485 | prt24.Transparency = prt24.Transparency - 0.1 | |
| 1486 | prt25.Transparency = prt25.Transparency - 0.1 | |
| 1487 | prt26.Transparency = prt26.Transparency - 0.1 | |
| 1488 | prt27.Transparency = prt27.Transparency - 0.1 | |
| 1489 | prt28.Transparency = prt28.Transparency - 0.1 | |
| 1490 | prt29.Transparency = prt29.Transparency - 0.1 | |
| 1491 | prt30.Transparency = prt30.Transparency - 0.1 | |
| 1492 | prt31.Transparency = prt31.Transparency - 0.1 | |
| 1493 | end | |
| 1494 | end)) | |
| 1495 | prt30.BrickColor = BrickColor.new("Bright blue")
| |
| 1496 | equipweld2() | |
| 1497 | for i = 0 , 1 , 0.07 do | |
| 1498 | wait(0) | |
| 1499 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2.93*i+4.5,0,-1.1*i+1.1) | |
| 1500 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1501 | RW.C0 = CFrame.new(-1.5*i+1.5,0.5,-1*i) * CFrame.fromEulerAnglesXYZ(1*i,0,-2*i) | |
| 1502 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1503 | end | |
| 1504 | wait(0.3) | |
| 1505 | boomeffect2() | |
| 1506 | cannonsound(prt24,0.7) | |
| 1507 | elecshot() | |
| 1508 | for i = 0 , 1 , 0.15 do | |
| 1509 | wait(0) | |
| 1510 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1*i+1.57,0,0) | |
| 1511 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1512 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(2*i+1,0,1*i-2) | |
| 1513 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1514 | end | |
| 1515 | for i = 0 , 1 , 0.15 do | |
| 1516 | wait(0) | |
| 1517 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1*i+2.57,0,0) | |
| 1518 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1519 | RW.C0 = CFrame.new(0,0.5,-1) * CFrame.fromEulerAnglesXYZ(-2*i+3,0,-1*i-1) | |
| 1520 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1521 | end | |
| 1522 | wait(0.5) | |
| 1523 | coroutine.resume(coroutine.create(function() | |
| 1524 | for i = 0,1,0.1 do | |
| 1525 | wait() | |
| 1526 | prt16.Transparency = prt16.Transparency + 0.1 | |
| 1527 | prt17.Transparency = prt17.Transparency + 0.1 | |
| 1528 | prt18.Transparency = prt18.Transparency + 0.1 | |
| 1529 | prt19.Transparency = prt19.Transparency + 0.1 | |
| 1530 | prt20.Transparency = prt20.Transparency + 0.1 | |
| 1531 | prt21.Transparency = prt21.Transparency + 0.1 | |
| 1532 | prt22.Transparency = prt22.Transparency + 0.1 | |
| 1533 | prt23.Transparency = prt23.Transparency + 0.1 | |
| 1534 | prt24.Transparency = prt24.Transparency + 0.1 | |
| 1535 | prt25.Transparency = prt25.Transparency + 0.1 | |
| 1536 | prt26.Transparency = prt26.Transparency + 0.1 | |
| 1537 | prt27.Transparency = prt27.Transparency + 0.1 | |
| 1538 | prt28.Transparency = prt28.Transparency + 0.1 | |
| 1539 | prt29.Transparency = prt29.Transparency + 0.1 | |
| 1540 | prt30.Transparency = prt30.Transparency + 0.1 | |
| 1541 | prt31.Transparency = prt31.Transparency + 0.1 | |
| 1542 | end | |
| 1543 | end)) | |
| 1544 | for i = 0 , 1 , 0.07 do | |
| 1545 | wait(0) | |
| 1546 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2.93*i+1.57,0,1.1*i) | |
| 1547 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1548 | RW.C0 = CFrame.new(1.5*i,0.5,1*i-1) * CFrame.fromEulerAnglesXYZ(-1*i+1,0,2*i-2) | |
| 1549 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1550 | end | |
| 1551 | model2.Parent = nil | |
| 1552 | unequipweld2() | |
| 1553 | for i = 0 , 1 , 0.07 do | |
| 1554 | wait(0) | |
| 1555 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1*i+4.5,0,-0.1*i+1.1) | |
| 1556 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1557 | end | |
| 1558 | equipweld() | |
| 1559 | for i = 0 , 1 , 0.07 do | |
| 1560 | wait(0) | |
| 1561 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2.5*i+3.5,0,-1*i+1) | |
| 1562 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1563 | end | |
| 1564 | end | |
| 1565 | function laz0rshoot() --TROLOLOL | |
| 1566 | for i = 0 , 1 , 0.07 do | |
| 1567 | wait(0) | |
| 1568 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)*i,0,0) | |
| 1569 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1570 | end | |
| 1571 | wld32a.Parent = prt32a | |
| 1572 | wld33.Parent = prt33 | |
| 1573 | wld34.Parent = prt34 | |
| 1574 | wld35.Parent = prt35 | |
| 1575 | wld36.Parent = prt36 | |
| 1576 | wld37.Parent = prt37 | |
| 1577 | wld38.Parent = prt38 | |
| 1578 | wld39.Parent = prt39 | |
| 1579 | model3.Parent = modelzorz | |
| 1580 | local c = model3:children() | |
| 1581 | for i=1,#c do | |
| 1582 | c[i].Transparency = 1 | |
| 1583 | end | |
| 1584 | for i=1,#c do | |
| 1585 | for q = 0,1,0.2 do | |
| 1586 | wait() | |
| 1587 | c[i].Transparency = c[i].Transparency - 0.2 | |
| 1588 | end | |
| 1589 | end | |
| 1590 | for i = 0 , 1 , 0.07 do | |
| 1591 | wait(0) | |
| 1592 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(180),0,0) | |
| 1593 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1594 | end | |
| 1595 | laz0rshot() | |
| 1596 | wait(0.5) | |
| 1597 | coroutine.resume(coroutine.create(function() | |
| 1598 | local c = model3:children() | |
| 1599 | for i=1,#c do | |
| 1600 | wait() | |
| 1601 | coroutine.resume(coroutine.create(function() | |
| 1602 | for q = 0,1,0.2 do | |
| 1603 | wait() | |
| 1604 | c[i].Transparency = c[i].Transparency + 0.2 | |
| 1605 | end | |
| 1606 | end)) | |
| 1607 | end | |
| 1608 | model3.Parent = nil | |
| 1609 | end)) | |
| 1610 | for i = 0 , 1 , 0.07 do | |
| 1611 | wait(0) | |
| 1612 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(90),0,0) | |
| 1613 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1614 | end | |
| 1615 | end | |
| 1616 | function tornadoskates() | |
| 1617 | model4.Parent = modelzorz | |
| 1618 | wld40.Parent = prt40 | |
| 1619 | prt40.Transparency = 1 | |
| 1620 | for i = 0 , 0.4 , 0.1 do | |
| 1621 | wait(0) | |
| 1622 | prt40.Transparency = prt40.Transparency - 0.1 | |
| 1623 | end | |
| 1624 | end | |
| 1625 | function OT(hit) | |
| 1626 | if hit.Parent == nil then return end | |
| 1627 | local hum = hit.Parent:findFirstChild("Humanoid")
| |
| 1628 | if hum ~= nil and hum ~= Character.Humanoid then | |
| 1629 | hum:TakeDamage(damage) | |
| 1630 | end | |
| 1631 | end | |
| 1632 | function fixOT(hit) | |
| 1633 | if hit.Parent == nil then return end | |
| 1634 | local hum = hit.Parent:findFirstChild("Humanoid")
| |
| 1635 | if hum ~= nil and hum ~= Character.Humanoid then | |
| 1636 | hum:TakeDamage(damage) | |
| 1637 | hum.WalkSpeed = 16 | |
| 1638 | hum.MaxHealth = 100 | |
| 1639 | c = hum.Parent:GetChildren() | |
| 1640 | for i = 1,#c do | |
| 1641 | if c[i].className == "Part" then | |
| 1642 | local SlashSound = Instance.new("Sound")
| |
| 1643 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2974000" | |
| 1644 | SlashSound.Parent = prt1 | |
| 1645 | SlashSound.Volume = 0.1 | |
| 1646 | SlashSound.Pitch = 1.1 | |
| 1647 | SlashSound:play() | |
| 1648 | coroutine.resume(coroutine.create(function() | |
| 1649 | wait(1) | |
| 1650 | SlashSound.Parent = nil | |
| 1651 | end)) | |
| 1652 | c[i].Transparency = 0 | |
| 1653 | c[i].Reflectance = 0 | |
| 1654 | end | |
| 1655 | if c[i].className == "ForceField" then | |
| 1656 | c[i]:Remove() | |
| 1657 | end | |
| 1658 | end | |
| 1659 | end | |
| 1660 | end | |
| 1661 | function ss(parent,pitch) | |
| 1662 | local SlashSound = Instance.new("Sound")
| |
| 1663 | SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 1664 | SlashSound.Parent = parent | |
| 1665 | SlashSound.Volume = .7 | |
| 1666 | SlashSound.Pitch = pitch | |
| 1667 | SlashSound:play() | |
| 1668 | coroutine.resume(coroutine.create(function() | |
| 1669 | wait(1) | |
| 1670 | SlashSound.Parent = nil | |
| 1671 | end)) | |
| 1672 | end | |
| 1673 | function sss(parent,pitch) | |
| 1674 | local SlashSound = Instance.new("Sound")
| |
| 1675 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1676 | SlashSound.Parent = parent | |
| 1677 | SlashSound.Volume = .7 | |
| 1678 | SlashSound.Pitch = pitch | |
| 1679 | SlashSound:play() | |
| 1680 | coroutine.resume(coroutine.create(function() | |
| 1681 | wait(1) | |
| 1682 | SlashSound.Parent = nil | |
| 1683 | end)) | |
| 1684 | end | |
| 1685 | function uss(parent,pitch) | |
| 1686 | local SlashSound = Instance.new("Sound")
| |
| 1687 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 1688 | SlashSound.Parent = parent | |
| 1689 | SlashSound.Volume = .7 | |
| 1690 | SlashSound.Pitch = pitch | |
| 1691 | SlashSound:play() | |
| 1692 | coroutine.resume(coroutine.create(function() | |
| 1693 | wait(1) | |
| 1694 | SlashSound.Parent = nil | |
| 1695 | end)) | |
| 1696 | end | |
| 1697 | function reloadsound(parent,pitch) | |
| 1698 | local SlashSound = Instance.new("Sound")
| |
| 1699 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209834" | |
| 1700 | SlashSound.Parent = parent | |
| 1701 | SlashSound.Volume = .7 | |
| 1702 | SlashSound.Pitch = pitch | |
| 1703 | SlashSound:play() | |
| 1704 | coroutine.resume(coroutine.create(function() | |
| 1705 | wait(1) | |
| 1706 | SlashSound.Parent = nil | |
| 1707 | end)) | |
| 1708 | end | |
| 1709 | function shootsound(parent,pitch) | |
| 1710 | local SlashSound = Instance.new("Sound")
| |
| 1711 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209803" | |
| 1712 | SlashSound.Parent = parent | |
| 1713 | SlashSound.Volume = .7 | |
| 1714 | SlashSound.Pitch = pitch | |
| 1715 | SlashSound:play() | |
| 1716 | coroutine.resume(coroutine.create(function() | |
| 1717 | wait(0.3) | |
| 1718 | SlashSound:Stop() | |
| 1719 | wait(1) | |
| 1720 | SlashSound.Parent = nil | |
| 1721 | end)) | |
| 1722 | end | |
| 1723 | function shootsound2(parent,pitch) | |
| 1724 | local SlashSound = Instance.new("Sound")
| |
| 1725 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209803" | |
| 1726 | SlashSound.Parent = parent | |
| 1727 | SlashSound.Volume = .7 | |
| 1728 | SlashSound.Pitch = pitch | |
| 1729 | SlashSound:play() | |
| 1730 | coroutine.resume(coroutine.create(function() | |
| 1731 | wait(1) | |
| 1732 | SlashSound.Parent = nil | |
| 1733 | end)) | |
| 1734 | end | |
| 1735 | function snipersound(parent,pitch) | |
| 1736 | local SlashSound = Instance.new("Sound")
| |
| 1737 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209881" | |
| 1738 | SlashSound.Parent = parent | |
| 1739 | SlashSound.Volume = .7 | |
| 1740 | SlashSound.Pitch = pitch | |
| 1741 | SlashSound:play() | |
| 1742 | coroutine.resume(coroutine.create(function() | |
| 1743 | wait(3) | |
| 1744 | SlashSound.Parent = nil | |
| 1745 | end)) | |
| 1746 | end | |
| 1747 | function snipersound2(parent,pitch) | |
| 1748 | local SlashSound = Instance.new("Sound")
| |
| 1749 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209875" | |
| 1750 | SlashSound.Parent = parent | |
| 1751 | SlashSound.Volume = .7 | |
| 1752 | SlashSound.Pitch = pitch | |
| 1753 | SlashSound:play() | |
| 1754 | coroutine.resume(coroutine.create(function() | |
| 1755 | wait(3) | |
| 1756 | SlashSound.Parent = nil | |
| 1757 | end)) | |
| 1758 | end | |
| 1759 | function rocketreload(parent,pitch) | |
| 1760 | local SlashSound = Instance.new("Sound")
| |
| 1761 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209813" | |
| 1762 | SlashSound.Parent = parent | |
| 1763 | SlashSound.Volume = .7 | |
| 1764 | SlashSound.Pitch = pitch | |
| 1765 | SlashSound:play() | |
| 1766 | coroutine.resume(coroutine.create(function() | |
| 1767 | wait(3) | |
| 1768 | SlashSound.Parent = nil | |
| 1769 | end)) | |
| 1770 | end | |
| 1771 | function rocketshoot(parent,pitch) | |
| 1772 | local SlashSound = Instance.new("Sound")
| |
| 1773 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209821" | |
| 1774 | SlashSound.Parent = parent | |
| 1775 | SlashSound.Volume = .7 | |
| 1776 | SlashSound.Pitch = pitch | |
| 1777 | SlashSound:play() | |
| 1778 | coroutine.resume(coroutine.create(function() | |
| 1779 | wait(3) | |
| 1780 | SlashSound.Parent = nil | |
| 1781 | end)) | |
| 1782 | end | |
| 1783 | function rocketbewmsound(parent,pitch) | |
| 1784 | local SlashSound = Instance.new("Sound")
| |
| 1785 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209236" | |
| 1786 | SlashSound.Parent = parent | |
| 1787 | SlashSound.Volume = .7 | |
| 1788 | SlashSound.Pitch = pitch | |
| 1789 | SlashSound:play() | |
| 1790 | coroutine.resume(coroutine.create(function() | |
| 1791 | wait(3) | |
| 1792 | SlashSound.Parent = nil | |
| 1793 | end)) | |
| 1794 | end | |
| 1795 | function crushsounds(parent) | |
| 1796 | local SlashSound = Instance.new("Sound")
| |
| 1797 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209268" | |
| 1798 | SlashSound.Parent = parent | |
| 1799 | SlashSound.Volume = .7 | |
| 1800 | SlashSound.Pitch = 1 | |
| 1801 | SlashSound:play() | |
| 1802 | coroutine.resume(coroutine.create(function() | |
| 1803 | wait(3) | |
| 1804 | SlashSound.Parent = nil | |
| 1805 | end)) | |
| 1806 | local SlashSound = Instance.new("Sound")
| |
| 1807 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209588" | |
| 1808 | SlashSound.Parent = parent | |
| 1809 | SlashSound.Volume = .7 | |
| 1810 | SlashSound.Pitch = 1 | |
| 1811 | SlashSound:play() | |
| 1812 | coroutine.resume(coroutine.create(function() | |
| 1813 | wait(3) | |
| 1814 | SlashSound.Parent = nil | |
| 1815 | end)) | |
| 1816 | local SlashSound = Instance.new("Sound")
| |
| 1817 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209596" | |
| 1818 | SlashSound.Parent = parent | |
| 1819 | SlashSound.Volume = .7 | |
| 1820 | SlashSound.Pitch = 0.7 | |
| 1821 | SlashSound:play() | |
| 1822 | coroutine.resume(coroutine.create(function() | |
| 1823 | wait(3) | |
| 1824 | SlashSound.Parent = nil | |
| 1825 | end)) | |
| 1826 | end | |
| 1827 | function cannonsound(parent,pitch) | |
| 1828 | local SlashSound = Instance.new("Sound")
| |
| 1829 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209257" | |
| 1830 | SlashSound.Parent = parent | |
| 1831 | SlashSound.Volume = .7 | |
| 1832 | SlashSound.Pitch = pitch | |
| 1833 | SlashSound:play() | |
| 1834 | coroutine.resume(coroutine.create(function() | |
| 1835 | wait(3) | |
| 1836 | SlashSound.Parent = nil | |
| 1837 | end)) | |
| 1838 | end | |
| 1839 | function elecsound(parent,pitch) | |
| 1840 | local SlashSound = Instance.new("Sound")
| |
| 1841 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2800815" | |
| 1842 | SlashSound.Parent = parent | |
| 1843 | SlashSound.Volume = 1 | |
| 1844 | SlashSound.Pitch = pitch | |
| 1845 | SlashSound:play() | |
| 1846 | coroutine.resume(coroutine.create(function() | |
| 1847 | wait(3) | |
| 1848 | SlashSound.Parent = nil | |
| 1849 | end)) | |
| 1850 | end | |
| 1851 | function effect() | |
| 1852 | local clone = prt3:clone() | |
| 1853 | clone.Parent = workspace | |
| 1854 | clone.Anchored = true | |
| 1855 | clone.Transparency = 0.5 | |
| 1856 | clone.Reflectance = 0 | |
| 1857 | clone.Mesh.Scale = clone.Mesh.Scale + Vector3.new(0.1,0.1,0.1) | |
| 1858 | clone.BrickColor = BrickColor.new("White")
| |
| 1859 | coroutine.resume(coroutine.create(function() | |
| 1860 | wait(0.25) | |
| 1861 | clone.Parent = nil | |
| 1862 | end)) | |
| 1863 | local cloneb = prt4:clone() | |
| 1864 | cloneb.Parent = workspace | |
| 1865 | cloneb.Anchored = true | |
| 1866 | cloneb.Transparency = 0.5 | |
| 1867 | cloneb.Reflectance = 0 | |
| 1868 | cloneb.Mesh.Scale = cloneb.Mesh.Scale + Vector3.new(0.1,0.1,0.1) | |
| 1869 | cloneb.BrickColor = BrickColor.new("White")
| |
| 1870 | coroutine.resume(coroutine.create(function() | |
| 1871 | wait(0.25) | |
| 1872 | cloneb.Parent = nil | |
| 1873 | end)) | |
| 1874 | end | |
| 1875 | DBHit=function(hit,DB) --credits to turdulator for making this function :D | |
| 1876 | if hit.Parent==nil then | |
| 1877 | return | |
| 1878 | end | |
| 1879 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1880 | t=hit.Parent:FindFirstChild("Torso")
| |
| 1881 | if h~=nil and t~=nil then | |
| 1882 | if h.Parent==Character then | |
| 1883 | return | |
| 1884 | end | |
| 1885 | h:TakeDamage(5) | |
| 1886 | vl=Instance.new("BodyVelocity")
| |
| 1887 | vl.P=4500 | |
| 1888 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1889 | velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z) | |
| 1890 | vl.velocity=velocity*1.05+Vector3.new(0,3,0) | |
| 1891 | vl.Parent=t | |
| 1892 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 1893 | rl=Instance.new("BodyAngularVelocity")
| |
| 1894 | rl.P=3000 | |
| 1895 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1896 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1897 | rl.Parent=t | |
| 1898 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 1899 | else | |
| 1900 | if hit.CanCollide==false then | |
| 1901 | return | |
| 1902 | end | |
| 1903 | MagicCom:disconnect() | |
| 1904 | -- DBExplode(DB) | |
| 1905 | end | |
| 1906 | end | |
| 1907 | function boomeffect() | |
| 1908 | local mesh = Instance.new("SpecialMesh")
| |
| 1909 | mesh.MeshType = "Sphere" | |
| 1910 | mesh.Scale = Vector3.new(0.2,0,0.2) | |
| 1911 | local shell = Instance.new("Part")
| |
| 1912 | mesh.Parent = shell | |
| 1913 | shell.Anchored = true | |
| 1914 | shell.formFactor = 1 | |
| 1915 | shell.Size = Vector3.new(2,2,2) | |
| 1916 | shell.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,math.random(-50,50)) | |
| 1917 | shell.Parent = game.workspace | |
| 1918 | shell.Transparency = 0 | |
| 1919 | shell.BrickColor = BrickColor.new("Bright yellow")
| |
| 1920 | shell.CanCollide = false | |
| 1921 | coroutine.resume(coroutine.create(function() | |
| 1922 | for i = 0 , 1 , 0.2 do | |
| 1923 | wait(0.1) | |
| 1924 | mesh.Scale = mesh.Scale + Vector3.new(0,0.3,0) | |
| 1925 | shell.Transparency = shell.Transparency + 0.2 | |
| 1926 | end | |
| 1927 | shell.Transparency = 1 | |
| 1928 | shell.Parent = nil | |
| 1929 | end)) | |
| 1930 | local mesh2 = Instance.new("SpecialMesh")
| |
| 1931 | mesh2.MeshType = "Sphere" | |
| 1932 | mesh2.Scale = Vector3.new(0.2,0,0.2) | |
| 1933 | local shell2 = Instance.new("Part")
| |
| 1934 | mesh2.Parent = shell2 | |
| 1935 | shell2.Anchored = true | |
| 1936 | shell2.formFactor = 1 | |
| 1937 | shell2.Size = Vector3.new(2,2,2) | |
| 1938 | shell2.CFrame = shell.CFrame * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 1939 | shell2.Parent = game.workspace | |
| 1940 | shell2.Transparency = 0 | |
| 1941 | shell2.BrickColor = BrickColor.new("Bright yellow")
| |
| 1942 | shell2.CanCollide = false | |
| 1943 | coroutine.resume(coroutine.create(function() | |
| 1944 | for i = 0 , 1 , 0.2 do | |
| 1945 | wait(0.1) | |
| 1946 | mesh2.Scale = mesh2.Scale + Vector3.new(0,0.3,0) | |
| 1947 | shell2.Transparency = shell2.Transparency + 0.2 | |
| 1948 | end | |
| 1949 | shell2.Transparency = 1 | |
| 1950 | shell2.Parent = nil | |
| 1951 | end)) | |
| 1952 | local mesh3 = Instance.new("SpecialMesh")
| |
| 1953 | mesh3.MeshType = "Sphere" | |
| 1954 | mesh3.Scale = Vector3.new(0.2,0,0.2) | |
| 1955 | local shell3 = Instance.new("Part")
| |
| 1956 | mesh3.Parent = shell3 | |
| 1957 | shell3.Anchored = true | |
| 1958 | shell3.formFactor = 1 | |
| 1959 | shell3.Size = Vector3.new(2,2,2) | |
| 1960 | shell3.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) | |
| 1961 | shell3.Parent = game.workspace | |
| 1962 | shell3.Transparency = 0 | |
| 1963 | shell3.BrickColor = BrickColor.new("Bright yellow")
| |
| 1964 | shell3.CanCollide = false | |
| 1965 | coroutine.resume(coroutine.create(function() | |
| 1966 | for i = 0 , 1 , 0.2 do | |
| 1967 | wait(0.1) | |
| 1968 | mesh3.Scale = mesh3.Scale + Vector3.new(0,0.3,0) | |
| 1969 | shell3.Transparency = shell3.Transparency + 0.2 | |
| 1970 | end | |
| 1971 | shell3.Transparency = 1 | |
| 1972 | shell3.Parent = nil | |
| 1973 | end)) | |
| 1974 | end | |
| 1975 | function boomeffect2() | |
| 1976 | local mesh = Instance.new("SpecialMesh")
| |
| 1977 | mesh.Scale = Vector3.new(0.2,0,0.2) | |
| 1978 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1979 | local shell = Instance.new("Part")
| |
| 1980 | mesh.Parent = shell | |
| 1981 | shell.Anchored = true | |
| 1982 | shell.formFactor = 1 | |
| 1983 | shell.Size = Vector3.new(2,2,2) | |
| 1984 | shell.CFrame = prt23.CFrame * CFrame.new(0,0.35,0) | |
| 1985 | shell.Parent = game.workspace | |
| 1986 | shell.Transparency = 0 | |
| 1987 | shell.BrickColor = BrickColor.new("Bright blue")
| |
| 1988 | shell.CanCollide = false | |
| 1989 | coroutine.resume(coroutine.create(function() | |
| 1990 | for i = 0 , 1 , 0.2 do | |
| 1991 | wait(0.1) | |
| 1992 | mesh.Scale = mesh.Scale + Vector3.new(0.3,0.5,0.3) | |
| 1993 | shell.CFrame = shell.CFrame * CFrame.new(0,0.3,0) | |
| 1994 | shell.Transparency = shell.Transparency + 0.2 | |
| 1995 | end | |
| 1996 | shell.Transparency = 1 | |
| 1997 | shell.Parent = nil | |
| 1998 | end)) | |
| 1999 | end | |
| 2000 | DBHit1=function(hit,DB) --credits to turdulator for making this function :D | |
| 2001 | if hit.Parent==nil then | |
| 2002 | return | |
| 2003 | end | |
| 2004 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 2005 | t=hit.Parent:FindFirstChild("Torso")
| |
| 2006 | if h~=nil and t~=nil then | |
| 2007 | if h.Parent==Character then | |
| 2008 | return | |
| 2009 | end | |
| 2010 | h:TakeDamage(5) | |
| 2011 | vl=Instance.new("BodyVelocity")
| |
| 2012 | vl.P=4500 | |
| 2013 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2014 | velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z) | |
| 2015 | vl.velocity=velocity*1.05+Vector3.new(0,3,0) | |
| 2016 | vl.Parent=t | |
| 2017 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 2018 | rl=Instance.new("BodyAngularVelocity")
| |
| 2019 | rl.P=3000 | |
| 2020 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2021 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 2022 | rl.Parent=t | |
| 2023 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 2024 | else | |
| 2025 | if hit.CanCollide==false then | |
| 2026 | return | |
| 2027 | end | |
| 2028 | MagicCom:disconnect() | |
| 2029 | -- DBExplode(DB) | |
| 2030 | end | |
| 2031 | end | |
| 2032 | function bulletshoot() | |
| 2033 | local freakingbullet = prt6:Clone() | |
| 2034 | freakingbullet.formFactor = 1 | |
| 2035 | freakingbullet.Parent = workspace | |
| 2036 | freakingbullet.CanCollide = false | |
| 2037 | freakingbullet.BrickColor = BrickColor.new("New Yeller")
| |
| 2038 | freakingbullet.Name = "Bullet6" | |
| 2039 | freakingbullet.Size = Vector3.new(1,1,1) | |
| 2040 | freakingbullet.Position = Torso.Position | |
| 2041 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2042 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2043 | local freakingbulmsh = Instance.new("CylinderMesh")
| |
| 2044 | freakingbulmsh.Parent = freakingbullet | |
| 2045 | freakingbulmsh.Scale = Vector3.new(1.1,0.8,0.3) | |
| 2046 | local force = Instance.new("BodyForce")
| |
| 2047 | force.Parent = freakingbullet | |
| 2048 | force.force = Vector3.new(0,240,0) | |
| 2049 | coroutine.resume(coroutine.create(function() | |
| 2050 | while freakingbullet.Parent ~= nil do --I use this function instead of the touch function :3 | |
| 2051 | wait() | |
| 2052 | local c = game.Workspace:GetChildren(); | |
| 2053 | for i = 1, #c do | |
| 2054 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2055 | if hum ~= nil and hum.Health ~= 0 then | |
| 2056 | local head = c[i]:findFirstChild("Head");
| |
| 2057 | if head ~= nil then | |
| 2058 | local targ = head.Position - freakingbullet.Position; | |
| 2059 | local mag = targ.magnitude; | |
| 2060 | if mag <= 4 and c[i].Name ~= Player.Name then | |
| 2061 | hum:TakeDamage(15) | |
| 2062 | v=Instance.new("BodyVelocity")
| |
| 2063 | v.P=1000 | |
| 2064 | v.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2065 | v.velocity=Torso.CFrame.lookVector*25+Torso.Velocity/1.05 | |
| 2066 | v.Parent=hum.Parent.Torso | |
| 2067 | coroutine.resume(coroutine.create(function() | |
| 2068 | wait(0.3) | |
| 2069 | v.Parent = nil | |
| 2070 | end)) | |
| 2071 | game:GetService("Debris"):AddItem(v,.1)
| |
| 2072 | freakingbullet.Parent = nil | |
| 2073 | -- hum:TakeDamage(damage.Value + damageboost) | |
| 2074 | end | |
| 2075 | end | |
| 2076 | end | |
| 2077 | end | |
| 2078 | end | |
| 2079 | end)) | |
| 2080 | --[[freakingbullet.Touched:connect(function(hit) kill(b,hit) end) --Freaking touched function wont work >:U | |
| 2081 | function kill(brick,hit) | |
| 2082 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= "Dr4gOnh4ck3rz2" and hit.Name ~= "Base" and hit.Parent.Name ~= "AccountMoniter" then
| |
| 2083 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 5 | |
| 2084 | freakingbullet.Parent = nil | |
| 2085 | end | |
| 2086 | end]] | |
| 2087 | coroutine.resume(coroutine.create(function() | |
| 2088 | freakingbullet.Position = Torso.Position | |
| 2089 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2090 | for i = 0,5,0.1 do | |
| 2091 | wait() | |
| 2092 | --freakingbullet.Touched:connect(function(hit) kill(b,hit) end) | |
| 2093 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2094 | end | |
| 2095 | freakingbullet.Parent = nil | |
| 2096 | end)) | |
| 2097 | end | |
| 2098 | function sniperbulletshoot() | |
| 2099 | local freakingbullet = prt6:Clone() | |
| 2100 | freakingbullet.formFactor = 1 | |
| 2101 | freakingbullet.Reflectance = 0.2 | |
| 2102 | freakingbullet.Parent = workspace | |
| 2103 | freakingbullet.CanCollide = false | |
| 2104 | freakingbullet.BrickColor = BrickColor.new("New Yeller")
| |
| 2105 | freakingbullet.Name = "Bullet6" | |
| 2106 | freakingbullet.Size = Vector3.new(1,1,1) | |
| 2107 | freakingbullet.Position = Torso.Position | |
| 2108 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2109 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2110 | local freakingbulmsh = Instance.new("CylinderMesh")
| |
| 2111 | freakingbulmsh.Parent = freakingbullet | |
| 2112 | freakingbulmsh.Scale = Vector3.new(1.1,0.8,0.3) | |
| 2113 | local force = Instance.new("BodyForce")
| |
| 2114 | force.Parent = freakingbullet | |
| 2115 | force.force = Vector3.new(0,240,0) | |
| 2116 | sparkles = Instance.new("Sparkles")
| |
| 2117 | sparkles.Name = "Sparkles" | |
| 2118 | sparkles.Color = Color3.new(1,1,0) | |
| 2119 | sparkles.Parent = freakingbullet | |
| 2120 | coroutine.resume(coroutine.create(function() | |
| 2121 | while freakingbullet.Parent ~= nil do --I use this function instead of the touch function :3 | |
| 2122 | wait() | |
| 2123 | local c = game.Workspace:GetChildren(); | |
| 2124 | for i = 1, #c do | |
| 2125 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2126 | if hum ~= nil and hum.Health ~= 0 then | |
| 2127 | local head = c[i]:findFirstChild("Head");
| |
| 2128 | if head ~= nil then | |
| 2129 | local targ = head.Position - freakingbullet.Position; | |
| 2130 | local mag = targ.magnitude; | |
| 2131 | if mag <= 4 and c[i].Name ~= Player.Name then | |
| 2132 | hum:TakeDamage(50) | |
| 2133 | freakingbullet.Parent = nil | |
| 2134 | -- hum:TakeDamage(damage.Value + damageboost) | |
| 2135 | end | |
| 2136 | end | |
| 2137 | end | |
| 2138 | end | |
| 2139 | end | |
| 2140 | end)) | |
| 2141 | --[[freakingbullet.Touched:connect(function(hit) kill(b,hit) end) --Freaking touched function wont work >:U | |
| 2142 | function kill(brick,hit) | |
| 2143 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= "Dr4gOnh4ck3rz2" and hit.Name ~= "Base" and hit.Parent.Name ~= "AccountMoniter" then
| |
| 2144 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 5 | |
| 2145 | freakingbullet.Parent = nil | |
| 2146 | end | |
| 2147 | end]] | |
| 2148 | coroutine.resume(coroutine.create(function() | |
| 2149 | freakingbullet.Position = Torso.Position | |
| 2150 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2151 | for i = 0,10,0.1 do | |
| 2152 | wait() | |
| 2153 | --freakingbullet.Touched:connect(function(hit) kill(b,hit) end) | |
| 2154 | freakingbullet.Velocity = Torso.CFrame.lookVector * 250 | |
| 2155 | end | |
| 2156 | freakingbullet.Parent = nil | |
| 2157 | end)) | |
| 2158 | end | |
| 2159 | function bewmshot() | |
| 2160 | local freakingbullet = prt6:Clone() | |
| 2161 | freakingbullet.formFactor = 1 | |
| 2162 | freakingbullet.Parent = workspace | |
| 2163 | freakingbullet.CanCollide = false | |
| 2164 | freakingbullet.BrickColor = BrickColor.new("Bright red")
| |
| 2165 | freakingbullet.Name = "Bullet6" | |
| 2166 | freakingbullet.Size = Vector3.new(1,1,1) | |
| 2167 | freakingbullet.Position = Torso.Position | |
| 2168 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2169 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2170 | local freakingbulmsh = Instance.new("CylinderMesh")
| |
| 2171 | freakingbulmsh.Parent = freakingbullet | |
| 2172 | freakingbulmsh.Scale = Vector3.new(1.1,0.8,0.3) | |
| 2173 | local force = Instance.new("BodyForce")
| |
| 2174 | force.Parent = freakingbullet | |
| 2175 | force.force = Vector3.new(0,240,0) | |
| 2176 | coroutine.resume(coroutine.create(function() | |
| 2177 | while freakingbullet.Parent ~= nil do --I use this function instead of the touch function :3 | |
| 2178 | wait() | |
| 2179 | local c = game.Workspace:GetChildren(); | |
| 2180 | for i = 1, #c do | |
| 2181 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2182 | if hum ~= nil and hum.Health ~= 0 then | |
| 2183 | local head = c[i]:findFirstChild("Head");
| |
| 2184 | if head ~= nil then | |
| 2185 | local targ = head.Position - freakingbullet.Position; | |
| 2186 | local mag = targ.magnitude; | |
| 2187 | if mag <= 4 and c[i].Name ~= Player.Name then | |
| 2188 | hum:TakeDamage(20) | |
| 2189 | freakingbullet.Parent = nil | |
| 2190 | DBHit(hum.Parent.Torso,freakingbullet) | |
| 2191 | local bewm = Instance.new("Explosion")
| |
| 2192 | bewm.Parent = workspace | |
| 2193 | bewm.BlastPressure = 0 | |
| 2194 | bewm.Position = hum.Parent.Torso.Position | |
| 2195 | rocketbewmsound(prt1,1.2) | |
| 2196 | -- coroutine.resume(coroutine.create(function() | |
| 2197 | wait(0.5) | |
| 2198 | rocketbewmsound(prt1,1.2) | |
| 2199 | hum:TakeDamage(10) | |
| 2200 | DBHit(hum.Parent.Torso,freakingbullet) | |
| 2201 | local bewm = Instance.new("Explosion")
| |
| 2202 | bewm.Parent = workspace | |
| 2203 | bewm.BlastPressure = 0 | |
| 2204 | bewm.Position = hum.Parent.Torso.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2205 | wait(0.5) | |
| 2206 | rocketbewmsound(prt1,1.2) | |
| 2207 | hum:TakeDamage(10) | |
| 2208 | DBHit(hum.Parent.Torso,freakingbullet) | |
| 2209 | local bewm = Instance.new("Explosion")
| |
| 2210 | bewm.Parent = workspace | |
| 2211 | bewm.BlastPressure = 0 | |
| 2212 | bewm.Position = hum.Parent.Torso.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2213 | wait(0.5) | |
| 2214 | rocketbewmsound(prt1,1.2) | |
| 2215 | hum:TakeDamage(10) | |
| 2216 | DBHit(hum.Parent.Torso,freakingbullet) | |
| 2217 | local bewm = Instance.new("Explosion")
| |
| 2218 | bewm.Parent = workspace | |
| 2219 | bewm.BlastPressure = 0 | |
| 2220 | bewm.Position = hum.Parent.Torso.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2221 | -- end)) | |
| 2222 | -- hum:TakeDamage(damage.Value + damageboost) | |
| 2223 | end | |
| 2224 | end | |
| 2225 | end | |
| 2226 | end | |
| 2227 | end | |
| 2228 | end)) | |
| 2229 | coroutine.resume(coroutine.create(function() | |
| 2230 | freakingbullet.Position = Torso.Position | |
| 2231 | freakingbullet.CFrame = prt13.CFrame * CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2232 | for i = 0,5,0.1 do | |
| 2233 | wait() | |
| 2234 | --freakingbullet.Touched:connect(function(hit) kill(b,hit) end) | |
| 2235 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2236 | end | |
| 2237 | freakingbullet.Parent = nil | |
| 2238 | end)) | |
| 2239 | end | |
| 2240 | function elecshot() | |
| 2241 | local freakingbullet = prt6:Clone() | |
| 2242 | freakingbullet.formFactor = 1 | |
| 2243 | freakingbullet.Parent = workspace | |
| 2244 | freakingbullet.CanCollide = false | |
| 2245 | freakingbullet.BrickColor = BrickColor.new("Bright blue")
| |
| 2246 | freakingbullet.Name = "Bullet6" | |
| 2247 | freakingbullet.Size = Vector3.new(1,1,1) | |
| 2248 | freakingbullet.Position = Torso.Position | |
| 2249 | freakingbullet.CFrame = Torso.CFrame --* CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 2250 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2251 | local freakingbulmsh = Instance.new("CylinderMesh")
| |
| 2252 | freakingbulmsh.Parent = freakingbullet | |
| 2253 | freakingbulmsh.Scale = Vector3.new(1.6,1.3,0.8) | |
| 2254 | local force = Instance.new("BodyForce")
| |
| 2255 | force.Parent = freakingbullet | |
| 2256 | force.force = Vector3.new(0,235,0) | |
| 2257 | coroutine.resume(coroutine.create(function() | |
| 2258 | while freakingbullet.Parent ~= nil do --I use this function instead of the touch function :3 | |
| 2259 | wait() | |
| 2260 | local c = game.Workspace:GetChildren(); | |
| 2261 | for i = 1, #c do | |
| 2262 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2263 | if hum ~= nil and hum.Health ~= 0 then | |
| 2264 | local head = c[i]:findFirstChild("Head");
| |
| 2265 | if head ~= nil then | |
| 2266 | local targ = head.Position - freakingbullet.Position; | |
| 2267 | local mag = targ.magnitude; | |
| 2268 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 2269 | hum:TakeDamage(20) | |
| 2270 | coroutine.resume(coroutine.create(function() | |
| 2271 | for i = 0,6 do | |
| 2272 | wait(0.2) | |
| 2273 | hum:TakeDamage(3) | |
| 2274 | local me = Instance.new("SpecialMesh")
| |
| 2275 | me.MeshType = "Sphere" | |
| 2276 | local wave = Instance.new("Part")
| |
| 2277 | me.Parent = wave | |
| 2278 | wave.formFactor = 1 | |
| 2279 | wave.Parent = workspace | |
| 2280 | wave.CanCollide = false | |
| 2281 | wave.Anchored = true | |
| 2282 | wave.BrickColor = BrickColor.new("Bright blue")
| |
| 2283 | wave.Name = "Waveh" | |
| 2284 | wave.Size = Vector3.new(1,1,1) | |
| 2285 | wave.Position = Torso.Position | |
| 2286 | wave.CFrame = hum.Parent.Torso.CFrame * CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2287 | elecsound(wave,1.5) | |
| 2288 | coroutine.resume(coroutine.create(function() | |
| 2289 | for i = 0,1,0.1 do | |
| 2290 | wait() | |
| 2291 | me.Scale = me.Scale + Vector3.new(1,1,1) | |
| 2292 | wave.Transparency = wave.Transparency + 0.1 | |
| 2293 | end | |
| 2294 | wave.Parent = nil | |
| 2295 | end)) | |
| 2296 | DBHit(hum.Parent.Torso,freakingbullet) | |
| 2297 | end | |
| 2298 | end)) | |
| 2299 | freakingbullet.Parent = nil | |
| 2300 | end | |
| 2301 | end | |
| 2302 | end | |
| 2303 | end | |
| 2304 | end | |
| 2305 | end)) | |
| 2306 | coroutine.resume(coroutine.create(function() | |
| 2307 | freakingbullet.Position = Torso.Position | |
| 2308 | freakingbullet.CFrame = prt24.CFrame * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2309 | for i = 0,5,0.1 do | |
| 2310 | wait() | |
| 2311 | --freakingbullet.Touched:connect(function(hit) kill(b,hit) end) | |
| 2312 | freakingbullet.Velocity = Torso.CFrame.lookVector * 100 | |
| 2313 | end | |
| 2314 | freakingbullet.Parent = nil | |
| 2315 | end)) | |
| 2316 | end | |
| 2317 | function laz0rshot() | |
| 2318 | local laz0rhed = Instance.new("Part")
| |
| 2319 | laz0rhed.formFactor = 1 | |
| 2320 | laz0rhed.Parent = workspace | |
| 2321 | laz0rhed.CanCollide = false | |
| 2322 | laz0rhed.BrickColor = BrickColor.new("New Yeller")
| |
| 2323 | laz0rhed.Name = "HeadOfTehLaz0r" | |
| 2324 | laz0rhed.Size = Vector3.new(3,1,3) | |
| 2325 | laz0rhed.Position = Torso.Position | |
| 2326 | laz0rhed.CFrame = prt37.CFrame * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 2327 | local lazmsh = Instance.new("SpecialMesh")
| |
| 2328 | lazmsh.MeshType = "Sphere" | |
| 2329 | lazmsh.Parent = laz0rhed | |
| 2330 | lazmsh.Scale = Vector3.new(0,0,0) | |
| 2331 | local lazwel = Instance.new("Weld")
| |
| 2332 | lazwel.Parent = laz0rhed | |
| 2333 | lazwel.Part0 = laz0rhed | |
| 2334 | lazwel.Part1 = prt37 | |
| 2335 | for i = 0 , 1 , 0.01 do | |
| 2336 | wait(0) | |
| 2337 | lazmsh.Scale = lazmsh.Scale + Vector3.new(0.01,0.04,0.01) | |
| 2338 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i+1,0,0) | |
| 2339 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2340 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0.5*i,-0.1*i) | |
| 2341 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2342 | end | |
| 2343 | wait(0.3) | |
| 2344 | print(lazmsh.Scale) | |
| 2345 | laz0rhed.Parent = nil | |
| 2346 | local tehlaz0r = Instance.new("Part")
| |
| 2347 | tehlaz0r.formFactor = 1 | |
| 2348 | tehlaz0r.Parent = workspace | |
| 2349 | tehlaz0r.CanCollide = false | |
| 2350 | tehlaz0r.BrickColor = BrickColor.new("New Yeller")
| |
| 2351 | tehlaz0r.Name = "LAAAAAAAAAAAAAAAZ0R" | |
| 2352 | tehlaz0r.Size = Vector3.new(3,5,3) | |
| 2353 | tehlaz0r.Position = Torso.Position | |
| 2354 | tehlaz0r.CFrame = prt37.CFrame --* CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 2355 | tehlaz0r.Velocity = Torso.CFrame.lookVector * 50 | |
| 2356 | --[[v=Instance.new("BodyVelocity")
| |
| 2357 | v.P=3000 | |
| 2358 | v.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2359 | v.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z) | |
| 2360 | v.Parent=tehlaz0r]] | |
| 2361 | local TLM = Instance.new("CylinderMesh")
| |
| 2362 | TLM.Parent = tehlaz0r | |
| 2363 | TLM.Scale = lazmsh.Scale - Vector3.new(0,3.5,0) | |
| 2364 | lazwel.Part0 = laz0rhed | |
| 2365 | lazwel.Part1 = tehlaz0r | |
| 2366 | lazwel.C0 = CFrame.new(0, 4, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2367 | local force = Instance.new("BodyForce")
| |
| 2368 | force.Parent = tehlaz0r | |
| 2369 | force.force = Vector3.new(0,8480,0) | |
| 2370 | local c = game.Workspace:GetChildren(); | |
| 2371 | for i = 1, #c do | |
| 2372 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2373 | if hum ~= nil and hum.Health ~= 0 then | |
| 2374 | local head = c[i]:findFirstChild("Head");
| |
| 2375 | if head ~= nil then | |
| 2376 | local targ = head.Position - tehlaz0r.Position; | |
| 2377 | local mag = targ.magnitude; | |
| 2378 | if mag <= 3 and c[i].Name ~= Player.Name then | |
| 2379 | coroutine.resume(coroutine.create(function() | |
| 2380 | for i = 0,1,0.1 do | |
| 2381 | wait() | |
| 2382 | DBHit(head.Parent.Torso,tehlaz0r) | |
| 2383 | end | |
| 2384 | end)) | |
| 2385 | end | |
| 2386 | end | |
| 2387 | end | |
| 2388 | end | |
| 2389 | coroutine.resume(coroutine.create(function() | |
| 2390 | wait(20) | |
| 2391 | tehlaz0r.Parent = nil | |
| 2392 | end)) | |
| 2393 | coroutine.resume(coroutine.create(function() | |
| 2394 | while tehlaz0r.Parent ~= nil do | |
| 2395 | wait(0) | |
| 2396 | local lazclon = tehlaz0r:Clone() | |
| 2397 | lazclon.Anchored = true | |
| 2398 | lazclon.Parent = workspace | |
| 2399 | local c = game.Workspace:GetChildren(); | |
| 2400 | for i = 1, #c do | |
| 2401 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2402 | if hum ~= nil and hum.Health ~= 0 then | |
| 2403 | local head = c[i]:findFirstChild("Head");
| |
| 2404 | if head ~= nil then | |
| 2405 | local targ = head.Position - lazclon.Position; | |
| 2406 | local mag = targ.magnitude; | |
| 2407 | if mag <= 3 and c[i].Name ~= Player.Name then | |
| 2408 | coroutine.resume(coroutine.create(function() | |
| 2409 | for i = 0,1,0.1 do | |
| 2410 | wait() | |
| 2411 | DBHit1(head,lazclon) | |
| 2412 | end | |
| 2413 | end)) | |
| 2414 | end | |
| 2415 | end | |
| 2416 | end | |
| 2417 | end | |
| 2418 | coroutine.resume(coroutine.create(function() | |
| 2419 | wait(3) | |
| 2420 | for i = 0,1,0.1 do | |
| 2421 | wait() | |
| 2422 | lazclon.Transparency = lazclon.Transparency + 0.1 | |
| 2423 | end | |
| 2424 | lazclon.Parent = nil | |
| 2425 | end)) | |
| 2426 | end | |
| 2427 | end)) | |
| 2428 | print(TLM.Scale) | |
| 2429 | end | |
| 2430 | --[[Tool Functions]]-- | |
| 2431 | hold = false | |
| 2432 | function ob1d(mouse) | |
| 2433 | hold = true | |
| 2434 | oneslash() | |
| 2435 | if hold == true then | |
| 2436 | twoslash() | |
| 2437 | end | |
| 2438 | end | |
| 2439 | function ob1u(mouse) | |
| 2440 | hold = false | |
| 2441 | end | |
| 2442 | buttonhold = false | |
| 2443 | function key(key) | |
| 2444 | if attack == true then return end | |
| 2445 | if key == "q" then | |
| 2446 | unload() | |
| 2447 | end | |
| 2448 | if key == "e" then | |
| 2449 | sniper() | |
| 2450 | end | |
| 2451 | if key == "r" then | |
| 2452 | kerbewmshot() | |
| 2453 | end | |
| 2454 | if key == "f" then | |
| 2455 | crush() | |
| 2456 | end | |
| 2457 | if key == "z" then | |
| 2458 | elecshoot() | |
| 2459 | end | |
| 2460 | if key == "x" then | |
| 2461 | laz0rshoot() | |
| 2462 | end | |
| 2463 | if key == "c" then | |
| 2464 | cycloneskates() | |
| 2465 | end | |
| 2466 | end | |
| 2467 | function key2(key) | |
| 2468 | charging2 = false | |
| 2469 | tornadoing = false | |
| 2470 | end | |
| 2471 | function s(mouse) | |
| 2472 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 2473 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 2474 | mouse.KeyDown:connect(key) | |
| 2475 | mouse.KeyUp:connect(key2) | |
| 2476 | unsheathed = true | |
| 2477 | player = Player | |
| 2478 | ch = Character | |
| 2479 | RSH = ch.Torso["Right Shoulder"] | |
| 2480 | LSH = ch.Torso["Left Shoulder"] | |
| 2481 | -- | |
| 2482 | RSH.Parent = nil | |
| 2483 | LSH.Parent = nil | |
| 2484 | -- | |
| 2485 | RW.Part0 = ch.Torso | |
| 2486 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 2487 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 2488 | RW.Part1 = ch["Right Arm"] | |
| 2489 | RW.Parent = ch.Torso | |
| 2490 | --_G.R = RW | |
| 2491 | -- | |
| 2492 | LW.Part0 = ch.Torso | |
| 2493 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 2494 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 2495 | LW.Part1 = ch["Left Arm"] | |
| 2496 | LW.Parent = ch.Torso | |
| 2497 | --_G.L = LW | |
| 2498 | -- | |
| 2499 | equipanim() | |
| 2500 | end | |
| 2501 | function ds(mouse) | |
| 2502 | unsheathed = false | |
| 2503 | hideanim() | |
| 2504 | Character.Humanoid.WalkSpeed = 16 | |
| 2505 | RW.Parent = nil | |
| 2506 | LW.Parent = nil | |
| 2507 | RSH.Parent = player.Character.Torso | |
| 2508 | LSH.Parent = player.Character.Torso | |
| 2509 | end | |
| 2510 | Bin.Selected:connect(s) | |
| 2511 | Bin.Deselected:connect(ds) | |
| 2512 | ||
| 2513 | function onRunning(speed) | |
| 2514 | if skill == true then return end | |
| 2515 | end | |
| 2516 | Character.Humanoid.Running:connect(onRunning) | |
| 2517 | while true do | |
| 2518 | wait(0) | |
| 2519 | end | |
| 2520 | -- lego |