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wait (1)
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local truck = Instance.new("Part",workspace)
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local victim = workspace.Dummy --replace it with your enemy
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local victim = workspace.jodffgh1 --replace it with your enemy
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local user = workspace.xXRedPawnerXx --replace it with you
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local user = workspace.ICShadowsInMyRoom --replace it with you
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local sound = Instance.new("Sound")
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local mesh = Instance.new("SpecialMesh")
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function kill(hit)
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	hit:BreakJoints()
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	sound:Destroy()
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	game:GetService("Chat"):Chat(user.Head, "WRYYYYYYYYYY", Enum.ChatColor.Red)
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	user.Humanoid.Jump = true
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	wait (0.01)
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    script:Destroy()
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end
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game:GetService("Chat"):Chat(user.Head, "ROAD ROLLER DA", Enum.ChatColor.Red)
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wait (1)
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game:GetService("Chat"):Chat(victim.Head, "What did you say?", Enum.ChatColor.Red)
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wait (2)
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truck.CanCollide = true
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truck.Position = victim.Torso.Position + Vector3.new(0,300,0)
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truck.Name = "WRYYY_Truck"
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sound.SoundId = "rbxassetid://252754492"
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sound.Parent = user.Head
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sound.PlayOnRemove = true
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mesh.Parent = truck
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mesh.MeshId = "rbxassetid://578209133"
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mesh.TextureId = "rbxassetid://578209144"
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truck.Size = truck.Size + Vector3.new(41.34 - 4, 54.33 - 1, 128.12 - 12)
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truck.Touched:connect(kill)