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| 1 | - | p = game.Players.LocalPlayer |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | ||
| 84 | p = owner | |
| 85 | char = p.Character | |
| 86 | local char = p.Character | |
| 87 | torso = char.Torso | |
| 88 | neck = char.Torso.Neck | |
| 89 | hum = char.Humanoid | |
| 90 | Player = game:GetService("Players").LocalPlayer
| |
| 91 | Character = Player.Character | |
| 92 | tors = Character.Torso | |
| 93 | root = Character.HumanoidRootPart | |
| 94 | lleg = Character["Left Leg"] | |
| 95 | hed = Character.Head | |
| 96 | rleg = Character["Right Leg"] | |
| 97 | rarm = Character["Right Arm"] | |
| 98 | larm = Character["Left Arm"] | |
| 99 | ||
| 100 | ypcall(function() | |
| 101 | for i,v in pairs(Character:children()) do | |
| 102 | if v:IsA("Hat") then
| |
| 103 | v:Destroy() | |
| 104 | end | |
| 105 | end | |
| 106 | for i,v in pairs(Character:children()) do | |
| 107 | if v:IsA("Accessory") then
| |
| 108 | v:Destroy() | |
| 109 | end | |
| 110 | end | |
| 111 | for i,v in pairs(Character:children()) do | |
| 112 | if v:IsA("Hair") then
| |
| 113 | v:Destroy() | |
| 114 | end | |
| 115 | end | |
| 116 | end) | |
| 117 | ||
| 118 | CV="Hot pink" | |
| 119 | ||
| 120 | local txt = Instance.new("BillboardGui", char)
| |
| 121 | txt.Adornee = char .Head | |
| 122 | txt.Name = "_status" | |
| 123 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 124 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 125 | local text = Instance.new("TextLabel", txt)
| |
| 126 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 127 | text.FontSize = "Size24" | |
| 128 | text.TextScaled = true | |
| 129 | text.TextTransparency = 0 | |
| 130 | text.BackgroundTransparency = 1 | |
| 131 | text.TextTransparency = 0 | |
| 132 | text.TextStrokeTransparency = 0 | |
| 133 | text.Font = "Highway" | |
| 134 | text.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 135 | ||
| 136 | v=Instance.new("Part")
| |
| 137 | v.Name = "ColorBrick" | |
| 138 | v.Parent=p.Character | |
| 139 | v.FormFactor="Symmetric" | |
| 140 | v.Anchored=true | |
| 141 | v.CanCollide=false | |
| 142 | v.BottomSurface="Smooth" | |
| 143 | v.TopSurface="Smooth" | |
| 144 | v.Size=Vector3.new(10,5,3) | |
| 145 | v.Transparency=1 | |
| 146 | v.CFrame=char.Torso.CFrame | |
| 147 | v.BrickColor=BrickColor.new(CV) | |
| 148 | v.Transparency=1 | |
| 149 | text.TextColor3 = BrickColor.new("Deep orange").Color
| |
| 150 | v.Shape="Block" | |
| 151 | text.Text = "Sun Gawd" | |
| 152 | ||
| 153 | hed.face.Texture = "http://www.roblox.com/asset/?id=0" | |
| 154 | hed.Transparency = 1 | |
| 155 | rleg.Transparency = 1 | |
| 156 | rarm.Transparency = 1 | |
| 157 | larm.Transparency = 1 | |
| 158 | lleg.Transparency = 1 | |
| 159 | tors.Transparency = 1 | |
| 160 | ||
| 161 | Player = game:GetService("Players").LocalPlayer
| |
| 162 | Character = Player.Character | |
| 163 | rarm = Character["Right Arm"] | |
| 164 | larm = Character["Left Arm"] | |
| 165 | vt = Vector3.new | |
| 166 | bc = BrickColor.new | |
| 167 | wit = bc("Deep orange").Color
| |
| 168 | - | local mouse = game.Players.LocalPlayer:GetMouse() |
| 168 | + | |
| 169 | local prth = Instance.new("Part",Character)
| |
| 170 | prth.Size = vt(1.25,1.25,1.25) | |
| 171 | prth.CanCollide = false | |
| 172 | prth.Material = "Neon" | |
| 173 | prth.Transparency = 0.5 | |
| 174 | prth.BrickColor = bc("Deep orange")
| |
| 175 | local wldh = Instance.new("Weld",Character)
| |
| 176 | wldh.Part0 = hed | |
| 177 | wldh.Part1 = prth | |
| 178 | ||
| 179 | local prtrm = Instance.new("Part",Character)
| |
| 180 | prtrm.Size = vt(2.1,2.1,1.1) | |
| 181 | prtrm.CanCollide = false | |
| 182 | prtrm.Transparency = 0.5 | |
| 183 | prtrm.Material = "Neon" | |
| 184 | prtrm.BrickColor = bc("Deep orange")
| |
| 185 | local wldm = Instance.new("Weld",Character)
| |
| 186 | wldm.Part0 = root | |
| 187 | wldm.Part1 = prtrm | |
| 188 | ||
| 189 | local prtr = Instance.new("Part",Character)
| |
| 190 | prtr.Size = vt(1.1,2.1,1.1) | |
| 191 | prtr.CanCollide = false | |
| 192 | prtr.Transparency = 0.5 | |
| 193 | prtr.Material = "Neon" | |
| 194 | prtr.BrickColor = bc("Deep orange")
| |
| 195 | local prtrl = Instance.new("Part",Character)
| |
| 196 | prtrl.Size = vt(1.1,2.1,1.1) | |
| 197 | prtrl.CanCollide = false | |
| 198 | prtrl.Transparency = 0.5 | |
| 199 | prtrl.Material = "Neon" | |
| 200 | prtrl.BrickColor = bc("Deep orange")
| |
| 201 | local eff = Instance.new("ParticleEmitter",prtr)
| |
| 202 | eff.LightEmission = 1 | |
| 203 | eff.Texture = "rbxassetid://284205403" | |
| 204 | eff.Color = ColorSequence.new(wit) | |
| 205 | eff.Size = NumberSequence.new(0.5,1) | |
| 206 | eff.Acceleration = vt(0,25,0) | |
| 207 | eff.Speed = NumberRange.new(-5) | |
| 208 | eff.LockedToPart = false | |
| 209 | eff.Transparency = NumberSequence.new(0.95) | |
| 210 | eff.Lifetime = NumberRange.new(0.5) | |
| 211 | eff.Rate = 100000 | |
| 212 | eff.VelocitySpread = 25 | |
| 213 | local wld = Instance.new("Weld",Character)
| |
| 214 | wld.Part0 = rarm | |
| 215 | wld.Part1 = prtr | |
| 216 | local wldl = Instance.new("Weld",Character)
| |
| 217 | wldl.Part0 = rleg | |
| 218 | wldl.Part1 = prtrl | |
| 219 | ||
| 220 | local prtr2 = Instance.new("Part",Character)
| |
| 221 | prtr2.Size = vt(1.1,2.1,1.1) | |
| 222 | prtr2.CanCollide = false | |
| 223 | prtr2.Transparency = 0.5 | |
| 224 | prtr2.Material = "Neon" | |
| 225 | prtr2.BrickColor = bc("Deep orange")
| |
| 226 | local prtrl2 = Instance.new("Part",Character)
| |
| 227 | prtrl2.Size = vt(1.1,2.1,1.1) | |
| 228 | prtrl2.CanCollide = false | |
| 229 | prtrl2.Transparency = 0.5 | |
| 230 | prtrl2.Material = "Neon" | |
| 231 | prtrl2.BrickColor = bc("Deep orange")
| |
| 232 | local eff2 = Instance.new("ParticleEmitter",prtr2)
| |
| 233 | eff2.LightEmission = 1 | |
| 234 | eff2.Texture = "rbxassetid://284205403" | |
| 235 | eff2.Color = ColorSequence.new(wit) | |
| 236 | eff2.Size = NumberSequence.new(0.5,1) | |
| 237 | eff2.Acceleration = vt(0,25,0) | |
| 238 | eff2.Speed = NumberRange.new(-5) | |
| 239 | eff2.LockedToPart = false | |
| 240 | eff2.Transparency = NumberSequence.new(0.95) | |
| 241 | eff2.Lifetime = NumberRange.new(0.5) | |
| 242 | eff2.Rate = 100000 | |
| 243 | eff2.VelocitySpread = 25 | |
| 244 | local wld2 = Instance.new("Weld",Character)
| |
| 245 | wld2.Part0 = larm | |
| 246 | wld2.Part1 = prtr2 | |
| 247 | local wldl2 = Instance.new("Weld",Character)
| |
| 248 | wldl2.Part0 = lleg | |
| 249 | wldl2.Part1 = prtrl2 | |
| 250 | ||
| 251 | tors = game.Players.LocalPlayer.Character.Torso | |
| 252 | vt = Vector3.new | |
| 253 | bc = BrickColor.new | |
| 254 | ||
| 255 | local Effect = Instance.new("Part",game.Lighting)
| |
| 256 | Effect.BrickColor = bc("Deep orange")
| |
| 257 | Effect.Transparency = 1 | |
| 258 | Effect.Anchored = true | |
| 259 | Effect.CanCollide = false | |
| 260 | Effect.Material = "Neon" | |
| 261 | Effect.Shape = "Ball" | |
| 262 | Effect.Size = vt(5,5,5) | |
| 263 | local fire1 = Instance.new("Fire",Effect)
| |
| 264 | fire1.Name = "Fire" | |
| 265 | fire1.Heat = 0 | |
| 266 | fire1.Size = 30 | |
| 267 | fire1.SecondaryColor = bc("Really black").Color
| |
| 268 | fire1.Color = bc("Deep orange").Color
| |
| 269 | local fire2 = Instance.new("Fire",Effect)
| |
| 270 | fire2.Name = "Fire2" | |
| 271 | fire2.Heat = 0 | |
| 272 | fire2.Size = 25 | |
| 273 | fire2.SecondaryColor = bc("Really black").Color
| |
| 274 | fire2.Color = bc("Neon orange").Color
| |
| 275 | ||
| 276 | function Explode(rad,par) | |
| 277 | local expart = Instance.new("Part",script.Parent)
| |
| 278 | local expart2 = Instance.new("Part",script.Parent)
| |
| 279 | local snd = Instance.new("Sound",expart)
| |
| 280 | - | mouse.KeyDown:connect(function(k) |
| 280 | + | |
| 281 | snd.Volume = 2.5 | |
| 282 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 283 | partMesh.MeshType = "Sphere" | |
| 284 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 285 | partMesh2.MeshType = "Sphere" | |
| 286 | local expld = Instance.new("Explosion", script.Parent)
| |
| 287 | expld.BlastRadius = rad | |
| 288 | expld.Position = par.Position | |
| 289 | partMesh.Scale = vt(rad,rad,rad) | |
| 290 | expart.Size = vt(1,1,1)*1.5 | |
| 291 | expart.Transparency = 0.5 | |
| 292 | expart.Anchored = true | |
| 293 | expart.Material = "Neon" | |
| 294 | expart.BrickColor = bc("Deep orange")
| |
| 295 | expart.CFrame = par.CFrame | |
| 296 | partMesh2.Scale = vt(rad,rad,rad) | |
| 297 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
| 298 | expart2.Transparency = 0.5 | |
| 299 | expart2.Anchored = true | |
| 300 | expart2.Material = "Neon" | |
| 301 | expart2.BrickColor = bc("Bright orange")
| |
| 302 | expart2.CFrame = par.CFrame | |
| 303 | snd:Play() | |
| 304 | for i = 0, 100 do | |
| 305 | expart.Transparency = expart.Transparency + 0.005 | |
| 306 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
| 307 | expart.CFrame = expart.CFrame | |
| 308 | expart2.Transparency = expart.Transparency + 0.005 | |
| 309 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
| 310 | expart2.CFrame = expart.CFrame | |
| 311 | wait(0) | |
| 312 | end | |
| 313 | snd.Parent = nil | |
| 314 | expart.Parent = nil | |
| 315 | expart2.Parent = nil | |
| 316 | expld.Parent = nil | |
| 317 | end | |
| 318 | ||
| 319 | function Explode2(rad,par) | |
| 320 | local expart = Instance.new("Part",script.Parent)
| |
| 321 | local expart2 = Instance.new("Part",script.Parent)
| |
| 322 | local snd = Instance.new("Sound",expart)
| |
| 323 | snd.SoundId = "rbxassetid://165969964" | |
| 324 | snd.Volume = 3 | |
| 325 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 326 | partMesh.MeshType = "Sphere" | |
| 327 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 328 | partMesh2.MeshType = "Sphere" | |
| 329 | local expld = Instance.new("Explosion", script.Parent)
| |
| 330 | expld.BlastRadius = rad | |
| 331 | expld.Position = par.Position | |
| 332 | partMesh.Scale = vt(rad,rad,rad) | |
| 333 | expart.Size = vt(1,1,1)*1.5 | |
| 334 | expart.Transparency = 0.5 | |
| 335 | expart.Anchored = true | |
| 336 | expart.Material = "Neon" | |
| 337 | expart.BrickColor = bc("Deep orange")
| |
| 338 | expart.CFrame = par.CFrame | |
| 339 | partMesh2.Scale = vt(rad,rad,rad) | |
| 340 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
| 341 | expart2.Transparency = 0.5 | |
| 342 | expart2.Anchored = true | |
| 343 | expart2.Material = "Neon" | |
| 344 | expart2.BrickColor = bc("Bright orange")
| |
| 345 | expart2.CFrame = par.CFrame | |
| 346 | snd:Play() | |
| 347 | for i = 0, 100 do | |
| 348 | expart.Transparency = expart.Transparency + 0.005 | |
| 349 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
| 350 | expart.CFrame = expart.CFrame | |
| 351 | expart2.Transparency = expart.Transparency + 0.005 | |
| 352 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
| 353 | expart2.CFrame = expart.CFrame | |
| 354 | wait(0) | |
| 355 | end | |
| 356 | snd.Parent = nil | |
| 357 | expart.Parent = nil | |
| 358 | expart2.Parent = nil | |
| 359 | expld.Parent = nil | |
| 360 | end | |
| 361 | ||
| 362 | Mouse.KeyDown:connect(function(k) | |
| 363 | ||
| 364 | k = k:lower() | |
| 365 | if k == "q" then | |
| 366 | local spart = Effect:Clone() | |
| 367 | spart.Parent = game.Players.LocalPlayer.Character | |
| 368 | spart.Transparency = 0 | |
| 369 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5 | |
| 370 | wait() | |
| 371 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15 | |
| 372 | wait() | |
| 373 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25 | |
| 374 | wait() | |
| 375 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35 | |
| 376 | wait() | |
| 377 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45 | |
| 378 | wait() | |
| 379 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55 | |
| 380 | wait() | |
| 381 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65 | |
| 382 | wait() | |
| 383 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75 | |
| 384 | wait() | |
| 385 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85 | |
| 386 | wait() | |
| 387 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95 | |
| 388 | wait() | |
| 389 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105 | |
| 390 | spart.Transparency = 1 | |
| 391 | spart.Fire2:Destroy() | |
| 392 | spart.Fire:Destroy() | |
| 393 | Explode(25,spart) | |
| 394 | spart:Destroy() | |
| 395 | end | |
| 396 | if k == "e" then | |
| 397 | local spart = Effect:Clone() | |
| 398 | spart.Parent = game.Players.LocalPlayer.Character | |
| 399 | spart.Transparency = 0 | |
| 400 | spart.Anchored = false | |
| 401 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0 | |
| 402 | spart.Position = spart.Position + vt(0,100,0) | |
| 403 | spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150 | |
| 404 | wait(1) | |
| 405 | spart.Transparency = 1 | |
| 406 | spart.Fire2:Destroy() | |
| 407 | spart.Fire:Destroy() | |
| 408 | Explode2(75,spart) | |
| 409 | spart:Destroy() | |
| 410 | end | |
| 411 | if k == "r" then | |
| 412 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
| |
| 413 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275 | |
| 414 | wait(0.75) | |
| 415 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165 | |
| 416 | Explode(30,game.Players.LocalPlayer.Character.Torso) | |
| 417 | wait(0.5) | |
| 418 | ff:Destroy() | |
| 419 | end | |
| 420 | if k == "f" then | |
| 421 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
| |
| 422 | for i = 0, 10 do | |
| 423 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0) | |
| 424 | wait(0) | |
| 425 | end | |
| 426 | for i = 0, 5 do | |
| 427 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0) | |
| 428 | wait(0) | |
| 429 | end | |
| 430 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
| 431 | wait(1.5) | |
| 432 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
| 433 | for i = 0, 10 do | |
| 434 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0) | |
| 435 | wait(0) | |
| 436 | end | |
| 437 | wait(0.25) | |
| 438 | Explode2(62.5,game.Players.LocalPlayer.Character.Torso) | |
| 439 | wait(0.5) | |
| 440 | ff:Destroy() | |
| 441 | end | |
| 442 | end) |