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1
print([[
2
-------------------------------------------------
3
CONTROLS:
4
M - Change where music is played from
5
6
LClick - Click Combo
7
Z - Laser
8
X - Stomp
9
C - No name (just hover your mouse over a noob and press the key)
10
T - Taunt
11
]])
12
13
wait(1/60)
14
15
--// Shortcut Variables \\--
16
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
17
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
18
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
19
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
20
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
21
local R3 = {N=Region3.new}
22
local De = S.Debris
23
local WS = workspace
24
local Lght = S.Lighting
25
local RepS = S.ReplicatedStorage
26
local IN = Instance.new
27
local Plrs = S.Players
28
29
--// Initializing \\--
30-
local Plr = Plrs.silver22352
30+
local Plr = Plrs.TameDoNotClick
31
local Char = Plr.Character
32
local Hum = Char:FindFirstChildOfClass'Humanoid'
33
local RArm = Char["Right Arm"]
34
local LArm = Char["Left Arm"]
35
local RLeg = Char["Right Leg"]
36
local LLeg = Char["Left Leg"]	
37
local Root = Char:FindFirstChild'HumanoidRootPart'
38
local Torso = Char.Torso
39
local Head = Char.Head
40
local NeutralAnims = true
41
local Attack = false
42
local Debounces = {Debounces={}}
43
local Hit = {}
44
local Sine = 0
45
local Change = 1
46
47
local BloodPuddles = {}
48
local CliccAttack = 0;
49
50
51
local PlrGui = Plr:WaitForChild'PlayerGui'
52
53
local Glitching = false
54
55
local Effects = IN("Folder",Char)
56
Effects.Name = "Effects"
57
58
59
--// Debounce System \\--
60
61
62
function Debounces:New(name,cooldown)
63
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
64
	setmetatable(aaaaa,{__index = Debounces})
65
	Debounces.Debounces[name] = aaaaa
66
	return aaaaa
67
end
68
69
function Debounces:Use(overrideUsable)
70
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
71
	if(self.Usable or overrideUsable)then
72
		self.Usable = false
73
		self.CoolingDown = true
74
		local LastUse = time()
75
		self.LastUse = LastUse
76
		delay(self.Cooldown or 2,function()
77
			if(self.LastUse == LastUse)then
78
				self.CoolingDown = false
79
				self.Usable = true
80
			end
81
		end)
82
	end
83
end
84
85
function Debounces:Get(name)
86
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
87
	for i,v in next, Debounces.Debounces do
88
		if(i == name)then
89
			return v;
90
		end
91
	end
92
end
93
94
function Debounces:GetProgressPercentage()
95
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
96
	if(self.CoolingDown and not self.Usable)then
97
		return math.max(
98
			math.floor(
99
				(
100
					(time()-self.LastUse)/self.Cooldown or 2
101
				)*100
102
			)
103
		)
104
	else
105
		return 100
106
	end
107
end
108
109
--// Instance Creation Functions \\--
110
111
local baseSound = IN("Sound")
112
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
113
	local Sound = baseSound:Clone()
114
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
115
	Sound.Pitch = 1
116
	Sound.Volume = 100
117
	Sound.Looped = looped or false
118
	if(autoPlay)then
119
		coroutine.wrap(function()
120
			repeat wait() until Sound.IsLoaded
121
			Sound.Playing = autoPlay or false
122
		end)()
123
	end
124
	if(not looped and effect)then
125
		Sound.Stopped:connect(function()
126
			Sound.Volume = 0
127
			Sound:destroy()
128
		end)
129
	elseif(effect)then
130
		warn("Sound can't be looped and a sound effect!")
131
	end
132
	Sound.Parent =parent or Torso
133
	return Sound
134
end
135
function Part(parent,color,material,size,cframe,anchored,cancollide)
136
	local part = IN("Part")
137
	part.Parent = parent or Char
138
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
139
	part.Material = material or Enum.Material.SmoothPlastic
140
	part.TopSurface,part.BottomSurface=10,10
141
	part.Size = size or V3.N(1,1,1)
142
	part.CFrame = cframe or CF.N(0,0,0)
143
	part.CanCollide = cancollide or false
144
	part.Anchored = anchored or false
145
	return part
146
end
147
148
function Weld(part0,part1,c0,c1)
149
	local weld = IN("Weld")
150
	weld.Parent = part0
151
	weld.Part0 = part0
152
	weld.Part1 = part1
153
	weld.C0 = c0 or CF.N()
154
	weld.C1 = c1 or CF.N()
155
	return weld
156
end
157
158
function Mesh(parent,meshtype,meshid,textid,scale,offset)
159
	local part = IN("SpecialMesh")
160
	part.MeshId = meshid or ""
161
	part.TextureId = textid or ""
162
	part.Scale = scale or V3.N(1,1,1)
163
	part.Offset = offset or V3.N(0,0,0)
164
	part.MeshType = meshtype or Enum.MeshType.Sphere
165
	part.Parent = parent
166
	return part
167
end
168
169
NewInstance = function(instance,parent,properties)
170
	local inst = Instance.new(instance)
171
	inst.Parent = parent
172
	if(properties)then
173
		for i,v in next, properties do
174
			pcall(function() inst[i] = v end)
175
		end
176
	end
177
	return inst;
178
end
179
180
function Clone(instance,parent,properties)
181
	local inst = instance:Clone()
182
	inst.Parent = parent
183
	if(properties)then
184
		for i,v in next, properties do
185
			pcall(function() inst[i] = v end)
186
		end
187
	end
188
	return inst;
189
end
190
191
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
192
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
193
	local Sound = baseSound:Clone()
194
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
195
	Sound.Pitch = 1
196
	Sound.Volume = 100
197
	Sound.Looped = looped or false
198
	if(autoPlay)then
199
		coroutine.wrap(function()
200
			repeat wait() until Sound.IsLoaded
201
			Sound.Playing = autoPlay or false
202
		end)()
203
	end
204
	if(not looped and effect)then
205
		Sound.Stopped:connect(function()
206
			Sound.Volume = 0
207
			soundPart:destroy()
208
		end)
209
	elseif(effect)then
210
		warn("Sound can't be looped and a sound effect!")
211
	end
212
	Sound.Parent = soundPart
213
	return Sound
214
end
215
216
217
--// Extended ROBLOX tables \\--
218
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
219
--// Require stuff \\--
220
function CamShake(who,times,intense,origin) 
221
	coroutine.wrap(function()
222
		if(script:FindFirstChild'CamShake')then
223
			local cam = script.CamShake:Clone()
224
			cam:WaitForChild'intensity'.Value = intense
225
			cam:WaitForChild'times'.Value = times
226
			
227
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
228
			cam.Parent = who
229
			wait()
230
			cam.Disabled = false
231
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
232
			local intensity = intense
233
			local cam = workspace.CurrentCamera
234
			if(Hum and not Hum:FindFirstChild'CamShaking')then
235
				local cam = workspace.CurrentCamera
236
				local oCO = Hum.CameraOffset
237
				local cs = Instance.new("BoolValue",Hum)
238
				cs.Name = "CamShaking"
239
				for i = 1, times do
240
					local camDistFromOrigin
241
					if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
242
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
243
					elseif(typeof(origin) == 'Vector3')then
244
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
245
					elseif(typeof(origin) == 'CFrame')then
246
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
247
					end
248
					if(camDistFromOrigin)then
249
						intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
250
					end
251
					--cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
252
					if(Hum)then
253
						Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
254
					end
255
					swait()
256
				end
257
				if(Hum)then
258
					Hum.CameraOffset = oCO
259
				end
260
				cs:destroy()
261
			end
262
		end
263
	end)()
264
end
265
266
267
function CamShakeAll(times,intense,origin)
268
	for _,v in next, Plrs:players() do
269
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
270
	end
271
end
272
273
function ServerScript(code)
274
	if(script:FindFirstChild'Loadstring')then
275
		local load = script.Loadstring:Clone()
276
		load:WaitForChild'Sauce'.Value = code
277
		load.Disabled = false
278
		load.Parent = workspace
279
	elseif(NS and typeof(NS) == 'function')then
280
		NS(code,workspace)
281
	else
282
		warn("no serverscripts lol")
283
	end	
284
end
285
286
function LocalOnPlayer(who,code)
287
	ServerScript([[
288
		wait()
289
		script.Parent=nil
290
		if(not _G.Http)then _G.Http = game:service'HttpService' end
291
		
292
		local Http = _G.Http or game:service'HttpService'
293
		
294
		local source = ]].."[["..code.."]]"..[[
295
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
296
		local asd = Http:PostAsync(link,source)
297
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
298
		local ID = Http:JSONDecode(asd).Result.Require_ID
299
		local vs = require(ID).VORTH_SCRIPT
300
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
301
	]])
302
end
303
304
305
--// Customization \\--
306
307
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
308
local Remove_Hats = false
309
local Remove_Clothing = false
310
local PlayerSize = 1
311
local DamageColor = BrickColor.Random()
312
local MusicID = 367193208
313
local MusicParent = Char
314
315
local God = false
316
local Muted = false
317
318
local WalkSpeed = 16
319
320
--// Localization \\--
321
if(not script:FindFirstChild'Dust')then
322
	NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
323
end
324
if(not script:FindFirstChild'Soul')then
325
	NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
326
end
327
328
--// Weapon and GUI creation, and Character Customization \\--
329
330
local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
331
local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
332
local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
333
local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
334
335
miniRadio.Name = 'Radio'
336
local naeeym2 = Instance.new("BillboardGui",Char)
337
naeeym2.AlwaysOnTop = true
338
naeeym2.Size = UDim2.new(5,35,2,35)
339
naeeym2.StudsOffset = Vector3.new(0,2,0)
340
naeeym2.Adornee = Head
341
naeeym2.Name = "Name"
342
343
local tecks2 = Instance.new("TextLabel",naeeym2)
344
tecks2.BackgroundTransparency = 1
345
tecks2.TextScaled = true
346
tecks2.BorderSizePixel = 0
347
tecks2.Text = "rip server"
348
tecks2.Font = "Garamond"
349
tecks2.TextSize = 30
350
tecks2.TextStrokeTransparency = 0
351
tecks2.TextColor3 = Color3.new(0,0,0)
352
tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
353
tecks2.Size = UDim2.new(1,0,0.5,0)
354
tecks2.Parent = naeeym2
355
356
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
357
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
358
359
New = function(Object, Parent, Name, Data)
360
	local Object = Instance.new(Object)
361
	for Index, Value in pairs(Data or {}) do
362
		Object[Index] = Value
363
	end
364
	Object.Parent = Parent
365
	Object.Name = Name
366
	return Object
367
end
368
369
	
370
Clock = New("Model",Char,"Clock",{})
371
MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
372
AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
373
Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
374
AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
375
mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
376
Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
377
AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
378
mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
379
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
380
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
381
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
382
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
383
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
384
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
385
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
386
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
387
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
388
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
389
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
390
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
391
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
392
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
393
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
394
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
395
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
396
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
397
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
398
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
399
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
400
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
401
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
402
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
403
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
404
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
405
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
406
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
407
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
408
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
409
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
410
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
411
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
412
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
413
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
414
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
415
416
Gauntlet = New("Model",Char,"Gauntlet",{})
417
Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
418
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
419
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
420
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
421
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
422
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
423
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
424
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
425
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
426
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
427
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
428
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
429
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
430
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
431
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
432
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
433
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
434
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
435
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
436
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
437
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
438
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
439
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
440
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
441
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
442
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
443
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
444
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
445
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
446
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
447
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
448
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
449
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
450
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
451
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
452
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
453
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
454
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
455
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
456
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
457
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
458
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
459
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
460
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
461
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
462
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
463
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
464
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
465
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
466
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
467
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
468
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
469
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
470
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
471
Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
472
mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
473
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
474
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
475
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
476
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
477
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
478
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
479
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
480
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
481
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
482
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
483
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
484
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
485
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
486
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
487
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
488
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
489
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
490
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
491
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
492
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
493
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
494
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
495
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
496
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
497
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
498
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
499
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
500
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
501
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
502
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
503
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
504
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
505
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
506
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
507
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
508
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
509
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
510
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
511
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
512
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
513
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
514
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
515
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
516
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
517
Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
518
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
519
Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
520
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
521
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
522
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
523
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
524
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
525
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
526
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
527
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
528
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
529
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
530
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
531
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
532
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
533
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
534
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
535
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
536
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
537
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
538
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
539
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
540
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
541
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
542
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
543
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
544
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
545
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
546
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
547
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
548
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
549
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
550
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
551
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
552
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
553
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
554
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
555
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
556
557
for _,v in next, Gauntlet:children() do
558
	if(v:IsA'BasePart')then
559
		if(v.Name == 'Recolor')then
560
			v.Material = Enum.Material.Neon
561
		end
562
	end
563
end
564
565
566
local Gauntlet2 = Gauntlet:Clone();
567
local Main2 = Gauntlet2.Main
568
local Hitbox2 = Gauntlet2.Hitbox
569
570
Gauntlet2.Parent = Char
571
Gauntlet.Parent = Char
572
573
local NeonParts = {}
574
for _,v in next, Gauntlet:children() do
575
	if(v:IsA'BasePart' and v.Name == 'Recolor')then
576
		v.Color = Color3.new(math.random(),math.random(),math.random())
577
		table.insert(NeonParts,v)
578
	end
579
end
580
for _,v in next, Gauntlet2:children() do
581
	if(v:IsA'BasePart' and v.Name == 'Recolor')then
582
		v.Color = Color3.new(math.random(),math.random(),math.random())
583
		table.insert(NeonParts,v)
584
	end
585
end
586
587
for _,v in next, Gauntlet:children() do
588
	if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
589
		Instance.new("BlockMesh",v)
590
	end
591
	if(v:IsA'BasePart')then v.CanCollide = false end
592
end
593
for _,v in next, Gauntlet2:children() do
594
	if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
595
		Instance.new("BlockMesh",v)
596
	end
597
	if(v:IsA'BasePart')then v.CanCollide = false end
598
end
599
600
601
table.insert(NeonParts,MainCl)
602
if(PlayerSize ~= 1)then
603
	for _,v in next, Char:GetDescendants() do
604
		if(v:IsA'BasePart')then
605
			v.Size = v.Size * PlayerSize
606
		end
607
	end
608
end
609
610
611
local Music = Sound(MusicParent,MusicID,1,100,true,false,true)
612
Music.Name = 'Music'
613
614
local Static = Sound(Torso,1588058260,1,3,true,false,true)
615
Static.Name = 'Static'
616
617
--// Stop animations \\--
618
for _,v in next, Hum:GetPlayingAnimationTracks() do
619
	v:Stop();
620
end
621
622
pcall(game.Destroy,Char:FindFirstChild'Animate')
623
pcall(game.Destroy,Hum:FindFirstChild'Animator')
624
625
--// Joints \\--
626
627
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
628
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
629
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
630
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
631
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
632
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
633
local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
634
local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
635
local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
636
637
local LSC0 = LS.C0
638
local RSC0 = RS.C0
639
local NKC0 = NK.C0
640
local LHC0 = LH.C0
641
local RHC0 = RH.C0
642
local RJC0 = RJ.C0
643
644
--// Artificial HB \\--
645
646
local ArtificialHB = IN("BindableEvent", script)
647
ArtificialHB.Name = "Heartbeat"
648
649
script:WaitForChild("Heartbeat")
650
651
local tf = 0
652
local allowframeloss = false
653
local tossremainder = false
654
local lastframe = tick()
655
local frame = 1/Frame_Speed
656
ArtificialHB:Fire()
657
658
game:GetService("RunService").Heartbeat:connect(function(s, p)
659
	tf = tf + s
660
	if tf >= frame then
661
		if allowframeloss then
662
			script.Heartbeat:Fire()
663
			lastframe = tick()
664
		else
665
			for i = 1, math.floor(tf / frame) do
666
				ArtificialHB:Fire()
667
			end
668
			lastframe = tick()
669
		end
670
		if tossremainder then
671
			tf = 0
672
		else
673
			tf = tf - frame * math.floor(tf / frame)
674
		end
675
	end
676
end)
677
678
function swait(num)
679
	if num == 0 or num == nil then
680
		ArtificialHB.Event:wait()
681
	else
682
		for i = 0, num do
683
			ArtificialHB.Event:wait()
684
		end
685
	end
686
end
687
688
689
--// Effect Function(s) \\--
690
691
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
692
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
693
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
694
	local Scale = 1
695
	local speeder = Speed
696
	if(Type == "Multiply")then
697
		Scale = 1*Inc
698
	elseif(Type == "Divide")then
699
		Scale = 1/Inc
700
	end
701
	if(MeshId == 20329976)then
702
		fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
703
	end
704
	coroutine.wrap(function()
705
		for i = 0,10/Lifetime,.1 do
706
			if(Type == "Multiply")then
707
				Scale = Scale - 0.01*Inc/Lifetime
708
			elseif(Type == "Divide")then
709
				Scale = Scale - 0.01/Inc*Lifetime
710
			end
711
			speeder = speeder - 0.01*Speed*Lifetime
712
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
713
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
714
			if(Axis == 'x')then
715
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
716
			elseif(Axis == 'y')then
717
				fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
718
			elseif(Axis == 'z')then
719
				fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
720
			elseif(Axis == 'xyz')then
721
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
722
			elseif(Axis == 'yz')then
723
				fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
724
			elseif(Axis == 'xz')then
725
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
726
			else
727
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
728
			end
729
			if(MeshId == 20329976)then
730
				fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
731
			end
732
			if(fxP.Transparency >= 1)then break end
733
			swait()
734
		end
735
		fxP:destroy()
736
	end)()
737
	return fxP
738
end
739
740
741
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
742
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
743
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
744
745
	local Scale = 1
746
	if(Type == "Multiply")then
747
		Scale = 1*Inc
748
	elseif(Type == "Divide")then
749
		Scale = 1/Inc
750
	end
751
	coroutine.wrap(function()
752
		for i = 0,10/Lifetime,.1 do
753
754
			if(Type == "Multiply")then
755
				Scale = Scale - 0.01*Inc/Lifetime
756
			elseif(Type == "Divide")then
757
				Scale = Scale - 0.01/Inc*Lifetime
758
			end
759
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
760
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
761
			swait()
762
		end
763
		fxP:destroy()
764
	end)()
765
end
766
767
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
768
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
769
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
770
	local Scale = 1
771
	local speeder = Speed
772
	if(Type == "Multiply")then
773
		Scale = 1*Inc
774
	elseif(Type == "Divide")then
775
		Scale = 1/Inc
776
	end
777
	coroutine.wrap(function()
778
		for i = 0,10/Lifetime,.1 do
779
			if(Type == "Multiply")then
780
				Scale = Scale - 0.01*Inc/Lifetime
781
			elseif(Type == "Divide")then
782
				Scale = Scale - 0.01/Inc*Lifetime
783
			end
784
			if(Fade)then
785
				fxP.Transparency = i/(10/Lifetime)
786
			end
787
			speeder = speeder - 0.01*Speed*Lifetime/10
788
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
789
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
790
			swait()
791
		end
792
		fxP:destroy()
793
	end)()
794
end
795
796
function Bezier(startpos, pos2, pos3, endpos, t)
797
	local A = startpos:lerp(pos2, t)
798
	local B  = pos2:lerp(pos3, t)
799
	local C = pos3:lerp(endpos, t)
800
	local lerp1 = A:lerp(B, t)
801
	local lerp2 = B:lerp(C, t)
802
	local cubic = lerp1:lerp(lerp2, t)
803
	return cubic
804
end
805
function Puddle(hit,pos,norm,data)
806
	local material = data.Material or Enum.Material.SmoothPlastic
807
	local color = data.Color or BrickColor.new'Crimson'
808
	local size = data.Size or 1
809
		
810
	if(hit.Name ~= 'BloodPuddle')then
811
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
812
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
813
		BloodPuddles[Puddle] = 0
814
	else
815
		local cyl = hit:FindFirstChild'CylinderMesh'
816
		if(cyl)then
817
			BloodPuddles[hit] = 0
818
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
819
			hit.Transparency = 0
820
		end
821
	end
822
end
823
824
function Droplet(data)
825
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
826
	local Size = data.Size or 1
827
	local Color = data.Color or BrickColor.new'Crimson'
828
	local StudsPerFrame = data.Speed or 1
829
	local Shape = data.Shape or 'Ball'
830
	local Frames = (data.Frames or 160)+1
831
	local Pos = data.Origin or Root.CFrame
832
	local Direction = data.Direction or Root.CFrame.lookVector*100000
833
	local Material = data.Material or Enum.Material.SmoothPlastic
834
	local Drop = data.Drop or .05
835
	local Ignorelist = data.Ignorelist or nil
836
	
837
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
838
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
839
	if(Shape == 'Ball')then
840
		BMesh.MeshType = Enum.MeshType.Sphere
841
	elseif(Shape == 'Head')then
842
		BMesh.MeshType = Enum.MeshType.Head
843
	elseif(Shape == 'Cylinder')then
844
		BMesh.MeshType = Enum.MeshType.Cylinder
845
	end
846
	
847
	coroutine.wrap(function()
848
		for i = 1, Frames do
849
			Pos = Pos * CF.N(0,-(Drop*i),0)
850
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
851
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
852
				Puddle(hit,pos,norm,data)
853
				break;
854
			else
855
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
856
			end
857
			swait()
858
		end
859
		Bullet:destroy()
860
	end)()
861
end
862
863
function SphereFX(duration,color,scale,pos,endScale,increment)
864
	return Effect{
865
		Effect='ResizeAndFade',
866
		Color=color,
867
		Size=scale,
868
		Mesh={MeshType=Enum.MeshType.Sphere},
869
		CFrame=pos,
870
		FXSettings={
871
			EndSize=endScale,
872
			EndIsIncrement=increment
873
		}
874
	}
875
end
876
877
function BlastFX(duration,color,scale,pos,endScale,increment)
878
	return Effect{
879
		Effect='ResizeAndFade',
880
		Color=color,
881
		Size=scale,
882
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
883
		CFrame=pos,
884
		FXSettings={
885
			EndSize=endScale,
886
			EndIsIncrement=increment
887
		}
888
	}
889
end
890
891
function BlockFX(duration,color,scale,pos,endScale,increment)
892
	return Effect{
893
		Effect='ResizeAndFade',
894
		Color=color,
895
		Size=scale,
896
		CFrame=pos,
897
		FXSettings={
898
			EndSize=endScale,
899
			EndIsIncrement=increment
900
		}
901
	}
902
end
903
904
function ShootBullet(data)
905
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
906
	local Size = data.Size or V3.N(2,2,2)
907
	local Color = data.Color or BrickColor.new'Crimson'
908
	local StudsPerFrame = data.Speed or 10
909
	local Shape = data.Shape or 'Ball'
910
	local Frames = data.Frames or 160
911
	local Pos = data.Origin or Torso.CFrame
912
	local Direction = data.Direction or Mouse.Hit
913
	local Material = data.Material or Enum.Material.Neon
914
	local OnHit = data.HitFunction or function(hit,pos)
915
		AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
916
		Effect{
917
			Effect='ResizeAndFade',
918
			Color=Color,
919
			Size=V3.N(10,10,10),
920
			Mesh={MeshType=Enum.MeshType.Sphere},
921
			CFrame=CF.N(pos),
922
			FXSettings={
923
				EndSize=V3.N(.05,.05,.05),
924
				EndIsIncrement=true
925
			}
926
		}
927
		for i = 1, 5 do
928
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
929
			Effect{
930
				Effect='Fade',
931
				Frames=65,
932
				Size=V3.N(5,5,10),
933
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
934
				Mesh = {MeshType=Enum.MeshType.Sphere},
935
				Material=Enum.Material.Neon,
936
				Color=Color,
937
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
938
			}	
939
		end
940
	end	
941
	
942
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
943
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
944
	if(Shape == 'Ball')then
945
		BMesh.MeshType = Enum.MeshType.Sphere
946
	elseif(Shape == 'Head')then
947
		BMesh.MeshType = Enum.MeshType.Head
948
	elseif(Shape == 'Cylinder')then
949
		BMesh.MeshType = Enum.MeshType.Cylinder
950
	end
951
	
952
	coroutine.wrap(function()
953
		for i = 1, Frames+1 do
954
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
955
			if(hit)then
956
				OnHit(hit,pos,norm,dist)
957
				break;
958
			else
959
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
960
			end
961
			swait()
962
		end
963
		Bullet:destroy()
964
	end)()
965
	
966
end
967
968
969
function Zap(data)
970
	local sCF,eCF = data.StartCFrame,data.EndCFrame
971
	assert(sCF,"You need a start CFrame!")
972
	assert(eCF,"You need an end CFrame!")
973
	local parts = data.PartCount or 15
974
	local zapRot = data.ZapRotation or {-5,5}
975
	local startThick = data.StartSize or 3;
976
	local endThick = data.EndSize or startThick/2;
977
	local color = data.Color or BrickColor.new'Electric blue'
978
	local delay = data.Delay or 35
979
	local delayInc = data.DelayInc or 0
980
	local lastLightning;
981
	local MagZ = (sCF.p - eCF.p).magnitude
982
	local thick = startThick
983
	local inc = (startThick/parts)-(endThick/parts)
984
	
985
	for i = 1, parts do
986
		local pos = sCF.p
987
		if(lastLightning)then
988
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
989
		end
990
		delay = delay + delayInc
991
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
992
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
993
		if(parts == i)then
994
			local MagZ = (pos-eCF.p).magnitude
995
			zapPart.Size = V3.N(endThick,endThick,MagZ)
996
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
997
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
998
		else
999
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1000
		end
1001
		
1002
		lastLightning = zapPart
1003
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1004
		
1005
		thick=thick-inc
1006
		
1007
	end
1008
end
1009
1010
function Zap2(data)
1011
	local Color = data.Color or BrickColor.new'Electric blue'
1012
	local StartPos = data.Start or Torso.Position
1013
	local EndPos = data.End or Mouse.Hit.p
1014
	local SegLength = data.SegL or 2
1015
	local Thicc = data.Thickness or 0.5
1016
	local Fades = data.Fade or 45
1017
	local Parent = data.Parent or Effects
1018
	local MaxD = data.MaxDist or 200
1019
	local Branch = data.Branches or false
1020
	local Material = data.Material or Enum.Material.Neon
1021
	local Raycasts = data.Raycasts or false
1022
	local Offset = data.Offset or {0,360}
1023
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1024
	if((StartPos-EndPos).magnitude > MaxD)then
1025
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1026
	end
1027
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1028
	if(Raycasts)then
1029
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1030
	end
1031
	local segments = dist/SegLength
1032
	local model = IN("Model",Parent)
1033
	model.Name = 'Lightning'
1034
	local Last;
1035
	for i = 1, segments do
1036
		local size = (segments-i)/25
1037
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1038
		if(AddMesh)then IN("CylinderMesh",prt) end
1039
		if(Last and math.floor(segments) == i)then
1040
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1041
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1042
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1043
		elseif(not Last)then
1044
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1045
		else
1046
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1047
		end
1048
		Last = prt
1049
		if(Branch)then
1050
			local choice = M.RNG(1,7+((segments-i)*2))
1051
			if(choice == 1)then
1052
				local LastB;
1053
				for i2 = 1,M.RNG(2,5) do
1054
					local size2 = ((segments-i)/35)/i2
1055
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1056
					if(AddMesh)then IN("CylinderMesh",prt) end
1057
					if(not LastB)then
1058
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1059
					else
1060
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1061
					end
1062
					LastB = prt
1063
				end
1064
			end
1065
		end
1066
	end
1067
	if(Fades > 0)then
1068
		coroutine.wrap(function()
1069
			for i = 1, Fades do
1070
				for _,v in next, model:children() do
1071
					if(v:IsA'BasePart')then
1072
						v.Transparency = (i/Fades)
1073
					end
1074
				end
1075
				swait()
1076
			end
1077
			model:destroy()
1078
		end)()
1079
	else
1080
		S.Debris:AddItem(model,.01)
1081
	end
1082
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1083
end
1084
1085
function Tween(obj,props,time,easing,direction,repeats,backwards)
1086
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1087
	local tween = S.TweenService:Create(obj, info, props)
1088
	
1089
	tween:Play()
1090
end
1091
1092
function Effect(data)
1093
	local FX = data.Effect or 'ResizeAndFade'
1094
	local Parent = data.Parent or Effects
1095
	local Color = data.Color or C3.N(0,0,0)
1096
	local Size = data.Size or V3.N(1,1,1)
1097
	local MoveDir = data.MoveDirection or nil
1098
	local MeshData = data.Mesh or nil
1099
	local SndData = data.Sound or nil
1100
	local Frames = data.Frames or 45
1101
	local Manual = data.Manual or nil
1102
	local Material = data.Material or nil
1103
	local CFra = data.CFrame or Torso.CFrame
1104
	local Settings = data.FXSettings or {}
1105
	local Shape = data.Shape or Enum.PartType.Block
1106
	local Snd,Prt,Msh;
1107
	local RotInc = data.RotInc or {0,0,0}
1108
	if(typeof(RotInc) == 'number')then
1109
		RotInc = {RotInc,RotInc,RotInc}
1110
	end
1111
	coroutine.wrap(function()
1112
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1113
			Prt = Manual
1114
		else
1115
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1116
			Prt.Shape = Shape
1117
		end
1118
		if(typeof(MeshData) == 'table')then
1119
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1120
		elseif(typeof(MeshData) == 'Instance')then
1121
			Msh = MeshData:Clone()
1122
			Msh.Parent = Prt
1123
		elseif(Shape == Enum.PartType.Block)then
1124
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1125
		end
1126
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1127
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1128
		end
1129
		if(Snd)then
1130
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1131
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1132
		end
1133
		Size = (Msh and Msh.Scale or Size)
1134
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1135
		
1136
		local MoveSpeed = nil;
1137
		if(MoveDir)then
1138
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1139
		end
1140
		if(FX ~= 'Arc')then
1141
			for Frame = 1, Frames do
1142
				if(FX == "Fade")then
1143
					Prt.Transparency  = (Frame/Frames)
1144
				elseif(FX == "Resize")then
1145
					if(not Settings.EndSize)then
1146
						Settings.EndSize = V3.N(0,0,0)
1147
					end
1148
					if(Settings.EndIsIncrement)then
1149
						if(Msh)then
1150
							Msh.Scale = Msh.Scale + Settings.EndSize
1151
						else
1152
							Prt.Size = Prt.Size + Settings.EndSize
1153
						end					
1154
					else
1155
						if(Msh)then
1156
							Msh.Scale = Msh.Scale - grow/Frames
1157
						else
1158
							Prt.Size = Prt.Size - grow/Frames
1159
						end
1160
					end 
1161
				elseif(FX == "ResizeAndFade")then
1162
					if(not Settings.EndSize)then
1163
						Settings.EndSize = V3.N(0,0,0)
1164
					end
1165
					if(Settings.EndIsIncrement)then
1166
						if(Msh)then
1167
							Msh.Scale = Msh.Scale + Settings.EndSize
1168
						else
1169
							Prt.Size = Prt.Size + Settings.EndSize
1170
						end					
1171
					else
1172
						if(Msh)then
1173
							Msh.Scale = Msh.Scale - grow/Frames
1174
						else
1175
							Prt.Size = Prt.Size - grow/Frames
1176
						end
1177
					end 
1178
					Prt.Transparency = (Frame/Frames)
1179
				end
1180
				if(Settings.RandomizeCFrame)then
1181
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1182
				else
1183
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1184
				end
1185
				if(MoveDir and MoveSpeed)then
1186
					local Orientation = Prt.Orientation
1187
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1188
					Prt.Orientation = Orientation
1189
				end
1190
				swait()
1191
			end
1192
			Prt:destroy()
1193
		else
1194
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1195
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1196
			if(start and endP)then
1197
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1198
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1199
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1200
					if(Settings.Home)then
1201
						endP = Settings.Home.CFrame
1202
					end
1203
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1204
				end
1205
				if(Settings.RemoveOnGoal)then
1206
					Prt:destroy()
1207
				end
1208
			else
1209
				Prt:destroy()
1210
				assert(start,"You need a start position!")
1211
				assert(endP,"You need a start position!")
1212
			end
1213
		end
1214
	end)()
1215
	return Prt,Msh,Snd
1216
end
1217
function SoulSteal(whom)
1218
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1219
	print(torso)
1220
	if(torso and torso:IsA'BasePart')then
1221
		local Model = Instance.new("Model",Effects)
1222
		Model.Name = whom.Name.."'s Soul"
1223
		whom:BreakJoints()
1224
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1225
		Soul.Name = 'Head'
1226
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1227
		Effect{
1228
			Effect="Arc",
1229
			Manual = Soul,
1230
			FXSettings={
1231
				Start=torso.CFrame,
1232
				Home = Torso,
1233
				RemoveOnGoal = true,
1234
			}
1235
		}
1236
		local lastPoint = Soul.CFrame.p
1237
	
1238
		for i = 0, 1, 0.01 do 
1239
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1240
				local mag = (lastPoint - Soul.Position).magnitude
1241
				Effect{
1242
					Effect = "Fade",
1243
					CFrame = point * CF.N(0, mag/2, 0),
1244
					Size = V3.N(.5,mag+.5,.5),
1245
					Color = Soul.BrickColor
1246
				}
1247
				lastPoint = Soul.CFrame.p
1248
			swait()
1249
		end
1250
		for i = 1, 5 do
1251
			Effect{
1252
				Effect="Fade",
1253
				Color = BrickColor.new'Really red',
1254
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1255
			}	
1256
		end
1257
	end
1258
end
1259
1260
--// Other Functions \\ --
1261
1262
function CastRay(startPos,endPos,range,ignoreList)
1263
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1264
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1265
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1266
end
1267
1268
function getRegion(point,range,ignore)
1269
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1270
end
1271
1272
function clerp(startCF,endCF,alpha)
1273
	return startCF:lerp(endCF, alpha)
1274
end
1275
1276
function GetTorso(char)
1277
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1278
end
1279
1280
1281
function ShowDamage(Pos, Text, Time, Color)
1282
	coroutine.wrap(function()
1283
	local Rate = (1 / Frame_Speed)
1284
	local Pos = (Pos or Vector3.new(0, 0, 0))
1285
	local Text = (Text or "")
1286
	local Time = (Time or 2)
1287
	local Color = (Color or Color3.new(1, 0, 1))
1288
	local EffectPart = NewInstance("Part",Effects,{
1289
		Material=Enum.Material.SmoothPlastic,
1290
		Reflectance = 0,
1291
		Transparency = 1,
1292
		Name = "Effect",
1293
		Size = Vector3.new(0,0,0),
1294
		Anchored = true,
1295
		CFrame = CF.N(Pos)
1296
	})
1297
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1298
		Size = UDim2.new(1.25, 0, 1.25, 0),
1299
		Adornee = EffectPart,
1300
	})
1301
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1302
		BackgroundTransparency = 1,
1303
		Size = UDim2.new(1, 0, 1, 0),
1304
		Text = Text,
1305
		Font = "Bodoni",
1306
		TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
1307
		TextStrokeColor3 = Color3.new(0,0,0),
1308
		TextStrokeTransparency=0,
1309
		TextScaled = true,
1310
	})
1311
	S.Debris:AddItem(EffectPart, (Time))
1312
	EffectPart.Parent = workspace
1313
	delay(0, function()
1314
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1315
		local Frames = (Time / Rate)
1316
		for Frame = 1, Frames do
1317
			swait()
1318
			local Percent = (Frame / Frames)
1319
			TextLabel.TextTransparency = Percent
1320
			TextLabel.TextStrokeTransparency = Percent
1321
		end
1322
		if EffectPart and EffectPart.Parent then
1323
			EffectPart:Destroy()
1324
		end
1325
	end) end)()
1326
end
1327
1328
function GrabANoobsSoul(char,hum)
1329
	char:BreakJoints()
1330
	hum:destroy()
1331
	local soulEjected = false
1332
	for _,v in next, char:children() do
1333
		if(v:IsA'BasePart')then
1334
			local dust = script.Dust:Clone();
1335
			dust.Parent = v
1336
			dust.Enabled = true
1337
			local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1338
			v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
1339
			coroutine.wrap(function()
1340
				for i = 0, 1, .025 do
1341
					v.Transparency = i
1342
					v.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
1343
					dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
1344
					swait()  
1345
				end
1346
				v:destroy()
1347
				if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
1348
					soulEjected = true
1349
					local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
1350
					soul.Transparency = 1
1351
					local pe = script.Soul:Clone();
1352
					pe.Parent = soul
1353
					pe:Emit(1)
1354
					repeat swait()
1355
						soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
1356
						pe.Enabled = true
1357
						pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
1358
					until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
1359
					pe.Enabled = false
1360
					S.Debris:AddItem(soul,2)
1361
					Sound(Torso,260496290,1,6,false,true,true)
1362
					for i = 1, 10 do
1363
						NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
1364
					end
1365
					
1366
				end
1367
			end)()
1368
		end
1369
	end
1370
end
1371
1372
function DealDamage(data)
1373
	local Who = data.Who;
1374
	local MinDam = data.MinimumDamage or 15;
1375
	local MaxDam = data.MaximumDamage or 30;
1376
	local MaxHP = data.MaxHP or 1e5; 
1377
	
1378
	local DB = data.Debounce or .2;
1379
	
1380
	local CritData = data.Crit or {}
1381
	local CritChance = CritData.Chance or 0;
1382
	local CritMultiplier = CritData.Multiplier or 1;
1383
	
1384
	local DamageEffects = data.DamageFX or {}
1385
	local DamageType = DamageEffects.Type or "Normal"
1386
	local DeathFunction = DamageEffects.DeathFunction
1387
	
1388
	assert(Who,"Specify someone to damage!")	
1389
	
1390
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1391
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1392
	
1393
	local canHit = true
1394
	if(Humanoid)then
1395
		for _, p in pairs(Hit) do
1396
			if p[1] == Humanoid then
1397
				if(time() - p[2] <= DB) then
1398
					canHit = false
1399
				else
1400
					Hit[_] = nil
1401
				end
1402
			end
1403
		end
1404
		if(canHit)then
1405
			table.insert(Hit,{Humanoid,time()})
1406
			local HitTorso = GetTorso(Who)
1407
			local player = S.Players:GetPlayerFromCharacter(Who)
1408
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1409
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1410
					print'Got kill'
1411
					Humanoid.Health = 0;
1412
					Who:BreakJoints();
1413
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1414
				else
1415
					local  c = Instance.new("ObjectValue",Hum)
1416
					c.Name = "creator"
1417
					c.Value = Plr
1418
					S.Debris:AddItem(c,0.35)	
1419
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1420
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1421
					end
1422
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1423
					Humanoid.Health = Humanoid.Health - DoneDamage
1424
					
1425
					if(DamageType == 'Knockback' and HitTorso)then
1426
						local up = DamageEffects.KnockUp or 25
1427
						local back = DamageEffects.KnockBack or 25
1428
						local origin = DamageEffects.Origin or Root
1429
						local decay = DamageEffects.Decay or .5;
1430
						
1431
						local bfos = Instance.new("BodyVelocity",HitTorso)
1432
						bfos.P = 20000	
1433
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1434
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1435
						S.Debris:AddItem(bfos,decay)
1436
					end
1437
				end
1438
			end
1439
		end
1440
	end		
1441
end
1442
1443
function AOEDamage(where,range,options)
1444
	local hit = {}
1445
	for _,v in next, getRegion(where,range,{Char}) do
1446
		if(options.BreakGlass and v.Material == Enum.Material.Glass)then
1447
			SoundPart(260496290,1,6,false,true,true,v.CFrame)
1448
			v:destroy()
1449
		end
1450
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1451
			local callTable = {Who=v.Parent}
1452
			hit[v.Parent] = true
1453
			for _,v in next, options do callTable[_] = v end
1454
			DealDamage(callTable)
1455
		end
1456
	end
1457
	return hit
1458
end
1459
1460
function AOEHeal(where,range,amount)
1461
	local healed = {}
1462
	for _,v in next, getRegion(where,range,{Char}) do
1463
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1464
		if(hum and not healed[hum])then
1465
			hum.Health = hum.Health + amount
1466
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1467
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1468
			end
1469
		end
1470
	end
1471
end
1472
1473
--// Anti-death \\--
1474
1475
--// Anti-death \\--
1476
1477
local REGENSOUND = 300208779
1478
for _, c in pairs(Char:GetDescendants()) do
1479
	if c and c.Parent then
1480
		if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
1481
			local ACCESSORY = c.Parent
1482
			c.Parent = Char
1483
			if c then
1484
				if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
1485
					--weldBetween(Head,c)
1486
					Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
1487
				else
1488
					--weldBetween(Torso,c)
1489
					Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
1490
				end
1491
			end
1492
			ACCESSORY:remove()
1493
		end
1494
	end
1495
end
1496
wait()
1497
local BODY = {}
1498
local FULLREGEN = false
1499
for _, c in pairs(Char:GetDescendants()) do
1500
	if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
1501
		if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
1502
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1503
		end
1504
		local REGENVALUE = IN("BoolValue",c)
1505
		REGENVALUE.Name = "IsRegening"
1506
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
1507
	elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
1508
		table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
1509
	end
1510
end
1511
1512
function FullBodyRegen() -- thanks shack bb
1513
	if not FULLREGEN then
1514
		Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
1515
		FULLREGEN = true
1516
		Hum.MaxHealth = "inf"
1517
		Hum.Health = "inf"
1518
		Hum.Parent = nil
1519
		Char.Parent = workspace
1520
		for e = 1, #BODY do
1521
			if BODY[e] ~= nil then
1522
				local STUFF = BODY[e]
1523
				local PART = STUFF[1]
1524
				local PARENT = STUFF[2]
1525
				local MATERIAL = STUFF[3]
1526
				local COLOR = STUFF[4]
1527
				local TRANSPARENCY = STUFF[5]
1528
				--local SIZE = STUFF[6]
1529
				local NAME = STUFF[7]
1530
				local VALUE = STUFF[8]
1531
				PART.Parent = PARENT
1532
				
1533
			end
1534
		end
1535
		FULLREGEN = false
1536
		Hum = IN("Humanoid",Char)
1537
		Hum.Died:Connect(FullBodyRegen)
1538
	end
1539
end
1540
1541
Hum.Died:connect(FullBodyRegen)
1542
1543
--// Attack Functions \\--
1544
1545
function Taunt()
1546
	Attack = true
1547
	NeutralAnims = false
1548
	local oWS = WalkSpeed
1549
	WalkSpeed = 8
1550
	for i = 0, 6, 0.1 do
1551
		swait()
1552
		local Alpha = .1
1553
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1554
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1555
		RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1556
		LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
1557
		RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
1558
		NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1559
	end
1560
	Sound(Torso,363808674,1.3,10,false,true,true)
1561
	for i = 0, 3, 0.1 do
1562
		swait()
1563
		local Alpha = 1
1564
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1565
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1566
		RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1567
		LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
1568
		RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
1569
		NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
1570
	end
1571
	Sound(Torso,363808674,1.15,10,false,true,true)
1572
	for i = 0, 3, 0.1 do
1573
		swait()
1574
		local Alpha = .3
1575
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1576
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1577
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1578
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
1579
		RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
1580
		NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
1581
	end
1582
	WalkSpeed = oWS
1583
	Attack = false
1584
	NeutralAnims = true
1585
end
1586
1587
function SnapAFaggotsNeck()
1588
	local whom = (Mouse.Target and Mouse.Target.Parent)
1589
	local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
1590
	local hed = (whom and whom:FindFirstChild'Head')
1591
	if(whom and hum and hed and hum.Health > 0)then
1592
		Attack = true
1593
		NeutralAnims = false
1594
		
1595
		local oWS = WalkSpeed
1596
		WalkSpeed = 8
1597
		for i = 0, 12, 0.1 do
1598
			swait()
1599
			local Alpha = .1
1600
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1601
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1602
			RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1603
			LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
1604
			RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
1605
			NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1606
		end
1607
		Sound(Torso,363808674,1.3,10,false,true,true)
1608
		NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1609
		DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
1610
		for i = 0, 6, 0.1 do
1611
			swait()
1612
			local Alpha = 1
1613
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1614
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1615
			RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1616
			LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
1617
			RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
1618
			NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
1619
		end
1620
		NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1621
		Sound(Head,300208779,.8,10,false,true,true)
1622
		WalkSpeed = oWS
1623
		Attack = false
1624
		NeutralAnims = true
1625
	end
1626
end
1627
1628
function Wave()
1629
	Attack = true
1630
	NeutralAnims = false
1631
	WalkSpeed = 0	
1632
	for i = 0, 15, .1 do
1633
		local Alpha = .1
1634
		RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
1635
		NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1636
		if(M.RNG(1,45) == 45)then
1637
			NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1638
		end
1639
		if(not Glitching)then
1640
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
1641
		else
1642
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
1643
		end
1644
		RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
1645
		LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
1646
		RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
1647
		swait()
1648
	end
1649
	WalkSpeed = 16
1650
	Attack = false
1651
	NeutralAnims = true
1652
end
1653
1654
function Boolets()
1655
	Attack = true
1656
	NeutralAnims = false
1657
	local oWS = WalkSpeed
1658
	WalkSpeed = 0	
1659
	for i = 0, 1, 0.1 do
1660
		swait()
1661
		local Alpha = .3
1662
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1663
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1664
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1665
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1666
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
1667
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1668
	end
1669
	for i = 1, 300 do
1670
		NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
1671
		swait()
1672
	end
1673
	local origin = RArm.CFrame*CF.N(0,-1,0);
1674
	local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
1675
	local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
1676
	NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
1677
	Mesh(ray,Enum.MeshType.Sphere)
1678
	for i = 1, 9 do
1679
		NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
1680
		NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
1681
	end
1682
	CamShakeAll(15,120,CF.N(pos))
1683
	AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
1684
	Sound(RArm,1202656211,.8,6,false,true,true)
1685
	coroutine.wrap(function()
1686
		for i = 0, 1, .05 do
1687
			ray.Transparency = i
1688
			swait()
1689
		end
1690
		ray:destroy()
1691
	end)()
1692
	for i = 0, .7, 0.1 do
1693
		swait()
1694
		local Alpha = .3
1695
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1696
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1697
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1698
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1699
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
1700
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1701
	end
1702
	for i = 0, 1, 0.1 do
1703
		swait()
1704
		local Alpha = .3
1705
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1706
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1707
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1708
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1709
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
1710
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1711
	end
1712
	
1713
	WalkSpeed = oWS
1714
	Attack = false
1715
	NeutralAnims = true
1716
end
1717
1718
function EnderCrusher()
1719
	Attack = true
1720
	NeutralAnims = false
1721
	for i = 0, 1, 0.1 do
1722
		swait()
1723
		local Alpha = .3
1724
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
1725
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
1726
		RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
1727
		LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
1728
		RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
1729
		NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
1730
	end
1731
for i = 0, 1, 0.1 do
1732
	swait()
1733
	local Alpha = .3
1734
	RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
1735
	LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
1736
	RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
1737
	LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
1738
	RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
1739
	NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
1740
end
1741
end
1742
1743
function BurnInHell()
1744
	Attack = true
1745
	NeutralAnims = false
1746
	local oWS = WalkSpeed
1747
	WalkSpeed = 0
1748
	for i = 0, 4, 0.1 do
1749
		swait()
1750
		local Alpha = .3
1751
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
1752
		LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
1753
		RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
1754
		LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
1755
		RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
1756
		NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
1757
	end
1758
	local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
1759
	if(hit)then
1760
		Sound(Root,331666100,1,10,false,true,true)
1761
		NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
1762
		NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
1763
		CamShakeAll(25,480,CF.N(pos))
1764
		AOEDamage(pos,100,{MinimumDamage=65,MaximumDamage=125,DamageFX={DeathFunction=GrabANoobsSoul}})
1765
		for i = 0, 6, 0.1 do
1766
			swait()
1767
			local Alpha = .7
1768
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
1769
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
1770
			RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
1771
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
1772
			RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
1773
			NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
1774
		end	
1775
		
1776
		Sound(Head,907332997,1,5,false,true,true)
1777
	end
1778
	WalkSpeed = oWS
1779
	Attack = false
1780
	NeutralAnims = true
1781
end
1782
1783
function Punch1()
1784
	Attack = true
1785
	NeutralAnims = false
1786
	for i = 0, 1, 0.1 do
1787
		swait()
1788
		local Alpha = .3
1789
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
1790
		LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
1791
		RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
1792
		LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
1793
		RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
1794
		NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
1795
	end
1796
	Sound(RArm,138097048,.8,5,false,true,true)
1797
	CamShake(Char,10,20)
1798
	for i = 0, 1, 0.1 do
1799
		swait()
1800
		AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
1801
		local Alpha = .3
1802
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
1803
		LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
1804
		RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
1805
		LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
1806
		RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
1807
		NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
1808
	end
1809
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1810
	CliccAttack = 1
1811
	Attack = false
1812
	NeutralAnims = true
1813
end
1814
1815
function Punch2()
1816
	Attack = true
1817
	NeutralAnims = false
1818
	for i = 0, 1, 0.1 do
1819
		swait()
1820
		local Alpha = .3
1821
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
1822
		LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
1823
		RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
1824
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
1825
		RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
1826
		NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
1827
	end
1828
	Sound(LArm,138097048,.85,5,false,true,true)
1829
	CamShake(Char,10,20)
1830
	for i = 0, 1, 0.1 do
1831
		swait()
1832
		AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
1833
		local Alpha = .3
1834
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
1835
		LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
1836
		RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
1837
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
1838
		RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
1839
		NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
1840
	end
1841
	NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1842
1843
	CliccAttack = 2
1844
	Attack = false
1845
	NeutralAnims = true
1846
end
1847
1848
function Balls()
1849
	Attack = true
1850
	NeutralAnims = false
1851
	local col = C3.N(M.RNG(),M.RNG(),M.RNG())
1852
1853
	for i = 0, .7, 0.1 do
1854
		swait()
1855
		local Alpha = .3
1856
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
1857
		LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
1858
		RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
1859
		LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
1860
		RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
1861
		NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
1862
	end
1863
	Sound(LArm,138097048,.8,5,false,true,true)
1864
	for i = 0, .7, 0.1 do
1865
		swait()
1866
		local Alpha = .3
1867
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
1868
		LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
1869
		RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
1870
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
1871
		RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
1872
		NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
1873
	end
1874
	SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
1875
	CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
1876
	AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
1877
	for i = 1, 10 do
1878
		NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
1879
	end
1880
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
1881
	NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
1882
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
1883
	CliccAttack = 3
1884
	Attack = false
1885
	NeutralAnims = true
1886
end
1887
1888
function Spin()
1889
	Attack = true
1890
	NeutralAnims = false
1891
	for i = 0, 1, 0.1 do
1892
		swait()
1893
		local Alpha = .3
1894
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
1895
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
1896
		RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
1897
		LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
1898
		RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
1899
		NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
1900
	end
1901
	for i = 0, 1, .06 do
1902
		swait()
1903
		local col = C3.N(M.RNG(),M.RNG(),M.RNG())
1904
		for i = 1, 3 do
1905
			NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
1906
		end
1907
		SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
1908
		NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
1909
		AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
1910
		local Alpha = 1
1911
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
1912
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1913
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1914
		LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
1915
		RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
1916
		NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1917
	end
1918
	for i = 0, 1.2, 0.1 do
1919
		swait()
1920
		local Alpha = .3
1921
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
1922
		LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
1923
		RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
1924
		LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
1925
		RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
1926
		NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
1927
	end	
1928
	CliccAttack = 0
1929
	Attack = false
1930
	NeutralAnims = true
1931
end
1932
1933
--// Wrap it all up \\--
1934
1935
local Playlist = {
1936
	MusicID,
1937
	1696854181,
1938
	1259371424,
1939
	1274310715,
1940
	943961217,
1941
	206425245,
1942
	623662713,
1943
	1547875818,
1944
	1470848774,
1945
	915169951
1946
}
1947
local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
1948
1949
function KeyToNum(kc)
1950
	for i,v in next, nums do
1951
		if(v == kc)then
1952
			return i
1953
		end
1954
	end
1955
	return 0
1956
end
1957
1958
S.UserInputService.InputBegan:connect(function(io,gpe)
1959
	if(gpe)then return end
1960
	local num = KeyToNum(io.KeyCode)
1961
	if(num and Playlist[num])then
1962
		MusicID = Playlist[num]
1963
	end
1964
	if(io.KeyCode == Enum.KeyCode.M)then
1965
		warn("xd")
1966
	end
1967
	if(Attack)then return end
1968
	if(io.KeyCode == Enum.KeyCode.LeftControl)then
1969
		WalkSpeed = (WalkSpeed == 16 and 50 or 16)
1970
	elseif(io.KeyCode == Enum.KeyCode.T)then
1971
		Taunt()
1972
	elseif(io.KeyCode == Enum.KeyCode.Z)then
1973
		Boolets()
1974
	elseif(io.KeyCode == Enum.KeyCode.X)then
1975
		BurnInHell()
1976
	elseif(io.KeyCode == Enum.KeyCode.C)then
1977
		SnapAFaggotsNeck()
1978
	end
1979
1980
end)
1981
1982
1983
Plr.Chatted:connect(function(m)
1984
	if(Attack)then return end
1985
	if(m == '/e wave')then
1986
		Wave()
1987
	end
1988
end)
1989
1990
local col = {
1991
	RLeg.Color,
1992
	LLeg.Color,
1993
	RArm.Color,
1994
	LArm.Color,
1995
	Head.Color,
1996
	Torso.Color
1997
}
1998
1999
local Nametags = {"rip server","rIp SerVeR","RiP SeRveR","revres pir"}
2000
coroutine.wrap(function()
2001
	while true do
2002
		if(M.RNG(1,200) == 1 and not Glitching)then
2003
			Glitching = true
2004
			swait(M.RNG(15,30))
2005
			Glitching = false
2006
		end
2007
		swait()
2008
	end	
2009
end)()
2010
2011
local Meshes = {}
2012
2013
for _,v in next, Char:GetDescendants() do
2014
	if(v:IsA'DataModelMesh')then
2015
		table.insert(Meshes,v)
2016
	end
2017
end
2018
		
2019
while true do
2020
	swait()
2021
	Sine = Sine + Change
2022
	if(not Music or not Music.Parent)then
2023
		local tp = (Music and Music.TimePosition)
2024
		Music = Sound(MusicParent,MusicID,1,100,true,false,true)
2025
		Music.Name = 'Music'
2026
		Music.TimePosition = tp
2027
	end
2028
	--
2029
	Music.SoundId = "rbxassetid://"..MusicID
2030
	Music.Parent = MusicParent
2031
	Music.Pitch = 1
2032
	Music.Volume = 100
2033
	Music.Playing = not Glitching
2034
	
2035
	if(not Static or not Static.Parent)then
2036
		local tp = (Static and Static.TimePosition)
2037
		Static = Sound(Char,MusicID,1,10,true,false,true)
2038
		Static.Name = 'Music'
2039
		Static.TimePosition = tp
2040
	end
2041
	Static.SoundId = "rbxassetid://1588058260"
2042
	Static.Parent = Char
2043
	Static.Pitch = M.RNG(90,95)/100
2044
	Static.Volume = 5
2045
	
2046
	miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2047
	if(God)then
2048
		Hum.MaxHealth = 1e100
2049
		Hum.Health = 1e100
2050
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2051
		Hum.Name = M.RNG()*100
2052
	end
2053
	
2054
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2055
	
2056
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2057
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2058
	if(not Effects or not Effects.Parent)then
2059
		Effects = IN("Model",Char)
2060
		Effects.Name = "Effects"
2061
	end																																																																																																				
2062
	if(State == 'Run')then
2063
		local wsVal = 16 / (Hum.WalkSpeed/16)
2064
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2065
		Change = 1
2066
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
2067
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
2068
	elseif(State == 'Walk')then
2069
		local wsVal = 7 / (Hum.WalkSpeed/16)
2070
		local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
2071
		Change = 1
2072
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
2073
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
2074
	else
2075
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2076
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2077
	end
2078
	
2079
	mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
2080
	
2081
	Hum.WalkSpeed = WalkSpeed
2082
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
2083
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
2084
2085
	for _,v in next, NeonParts do
2086
		v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2087
	end
2088
	
2089
	tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
2090
	if(Glitching)then
2091
		Static:Resume()
2092
		Music:Pause()
2093
		RA.Parent = RArm
2094
		LA.Parent = LArm
2095
		FT.Parent = Torso
2096
		RL.Parent = RLeg
2097
		LL.Parent = LLeg
2098
		for _,v in next, Meshes do
2099
			v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
2100
		end
2101
		tecks2.Text = Nametags[M.RNG(1,#Nametags)]
2102
		RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2103
		LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2104
		RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2105
		LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2106
		Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2107
		Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2108
2109
		RLeg.Material = Enum.Material.Neon
2110
		LLeg.Material = Enum.Material.Neon
2111
		RArm.Material = Enum.Material.Neon
2112
		LArm.Material = Enum.Material.Neon
2113
		Torso.Material = Enum.Material.Neon	
2114
		Head.Material = Enum.Material.Neon	
2115
	else
2116
		for _,v in next, Meshes do
2117
			v.Offset = V3.N(0,0,0)
2118
		end
2119
		Static:Stop()
2120
		Music:Resume()
2121
		RA.Parent = nil
2122
		LA.Parent = nil
2123
		FT.Parent = nil
2124
		RL.Parent = nil
2125
		LL.Parent = nil
2126
		tecks2.Text = "Hmm465#7106"
2127
		RLeg.Color = col[1]
2128
		LLeg.Color = col[2]
2129
		RArm.Color = col[3]
2130
		LArm.Color = col[4]
2131
		Head.Color = col[5]
2132
		Torso.Color = col[6]
2133
		RLeg.Material = Enum.Material.SmoothPlastic
2134
		LLeg.Material = Enum.Material.SmoothPlastic
2135
		RArm.Material = Enum.Material.SmoothPlastic
2136
		LArm.Material = Enum.Material.SmoothPlastic
2137
		Torso.Material = Enum.Material.SmoothPlastic
2138
		Head.Material = Enum.Material.SmoothPlastic
2139
	end
2140
	if(NeutralAnims)then	
2141
		if(State == 'Idle')then
2142
			local Alpha = .1
2143
			Change = 1
2144
			NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2145
			if(M.RNG(1,45) == 45)then
2146
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2147
			end
2148
			if(not Glitching)then
2149
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
2150
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
2151
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
2152
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
2153
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
2154
			else
2155
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
2156
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
2157
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
2158
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
2159
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
2160
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
2161
			end
2162
			-- idle
2163
		elseif(State == 'Run')then
2164
			local wsVal = 16 / (Hum.WalkSpeed/16)
2165
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
2166
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2167
			if(M.RNG(1,45) == 45)then
2168
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2169
			end
2170
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
2171
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
2172
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
2173
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
2174
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
2175
		elseif(State == 'Walk')then
2176
			local wsVal = 7 / (Hum.WalkSpeed/16)
2177
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)			
2178
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2179
			if(M.RNG(1,45) == 45)then
2180
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2181
			end
2182
			if(not Glitching)then
2183
				RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
2184
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
2185
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
2186
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
2187
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
2188
			else
2189
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
2190
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
2191
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
2192
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
2193
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
2194
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
2195
			end
2196
2197
		elseif(State == 'Jump')then
2198
			local Alpha = .1
2199
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2200
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2201
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2202
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2203
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2204
			if(M.RNG(1,45) == 45)then
2205
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2206
			end
2207
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2208
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2209
		elseif(State == 'Fall')then
2210
			local Alpha = .1
2211
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2212
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2213
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2214
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2215
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2216
			if(M.RNG(1,45) == 45)then
2217
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2218
			end
2219
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2220
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2221
		elseif(State == 'Paralyzed')then
2222
			-- paralyzed
2223
		elseif(State == 'Sit')then
2224
			local Alpha = .1
2225
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2226
			LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
2227
			RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
2228
			LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
2229
			RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
2230
			NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2231
		end
2232
	end
2233
	
2234
	for i,v in next, BloodPuddles do
2235
		local mesh = i:FindFirstChild'CylinderMesh'
2236
		BloodPuddles[i] = v + 1
2237
		if(not mesh or i.Transparency >= 1)then
2238
			i:destroy() 
2239
			BloodPuddles[i] = nil
2240
		elseif(v >= Frame_Speed*4)then
2241
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
2242
			i.Transparency = trans
2243
	            if(mesh.Scale.Z > 0)then
2244
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
2245
	            end
2246
		else
2247
			i.Transparency = 0
2248
		end
2249
	end
2250
end