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1 | - | local player = game.Players["SilversApprentice"] |
1 | + | local player = game.Players["noobkiler5"] |
2 | Instance.new("IntValue", script).Name = "safe1" | |
3 | script.DSource.Value = "" | |
4 | script.DSource:Destroy() | |
5 | script.Parent = nil | |
6 | function Players(msg) | |
7 | local t = {} | |
8 | if msg == "me" and player then | |
9 | return {player} | |
10 | elseif msg == "others" then | |
11 | for _, v in ipairs(game.Players:GetPlayers()) do | |
12 | if v ~= player then | |
13 | table.insert(t, v) | |
14 | end | |
15 | end | |
16 | elseif msg == "all" then | |
17 | return game.Players:GetPlayers() | |
18 | else | |
19 | for _, v in ipairs(game.Players:GetPlayers()) do | |
20 | if v.Name:lower():sub(1, math.min(#msg, #v.Name)) == msg:lower():sub(1, math.min(#msg, #v.Name)) then | |
21 | table.insert(t, v) | |
22 | end | |
23 | end | |
24 | end | |
25 | return t | |
26 | end | |
27 | People = Players | |
28 | local allow = false | |
29 | local field = false | |
30 | local rList = {} | |
31 | local banlist = {"NOOBS HERE."} | |
32 | local loopkill = {} | |
33 | local scripts = {} | |
34 | local scriptnum = 0 | |
35 | local close = false | |
36 | local antiff = false | |
37 | local platform = false | |
38 | banconnection = game.Players.PlayerAdded:connect(function(p) | |
39 | for _, v in ipairs(banlist) do | |
40 | if v == p.Name then | |
41 | p:Destroy() | |
42 | end | |
43 | end | |
44 | end) | |
45 | function intable(tab, obj) | |
46 | for _, v in ipairs(tab) do | |
47 | if v == obj then | |
48 | return _ | |
49 | end | |
50 | end | |
51 | end | |
52 | for _, v in ipairs(game.Players:GetPlayers()) do | |
53 | if intable(banlist, v.Name) then | |
54 | v:Destroy() | |
55 | end | |
56 | end | |
57 | local anti = {"dlewf"} | |
58 | function AddScript(x) | |
59 | local ds = x:findFirstChild("DSource") or x:findFirstChild("NewSource") | |
60 | x.Disabled = true | |
61 | if ds then | |
62 | if not ds.Value:find("safe1") then | |
63 | x.Disabled = true | |
64 | local DS = ds.Value | |
65 | ds.Value = ds.Value:gsub("ban","n u l l"):gsub("Ban","n u l l") | |
66 | ds.Value = ds.Value:gsub("kick","n u l l"):gsub("Kick","n u l l") | |
67 | ds.Value = ds.Value:gsub(player.Name,"n u l l") | |
68 | ds.Value = ds.Value:gsub("scriptsoff","n u l l") | |
69 | ds.Value = ds.Value:gsub("true", "true and not workspace:findFirstChild('override')") | |
70 | ds.Value = ds.Value:gsub("not false", "true and not workspace:findFirstChild('override')") | |
71 | ds.Value = ds.Value:gsub("~= false", "== true and not workspace:findFirstChild('override')") | |
72 | ds.Value = ds.Value:gsub("~= nil", "== true and not workspace:findFirstChild('override')") | |
73 | ds.Value = [[ | |
74 | workspace.ChildAdded:connect(function(c) | |
75 | if c.Name == "override" then | |
76 | if (c.Value ~= "" and c.Value or "Script]]..(scriptnum)..[[") == "Script]]..(scriptnum)..[[" then | |
77 | wait(1) | |
78 | c.Parent = nil | |
79 | script.Disabled = true | |
80 | end | |
81 | end | |
82 | end) | |
83 | ]]..ds.Value | |
84 | local dis = ds and x | |
85 | for _, v in ipairs(anti) do | |
86 | if DS:lower():find(v:reverse()) then | |
87 | dis = false | |
88 | end | |
89 | end | |
90 | if dis then | |
91 | local DS2 = ds.Value | |
92 | table.insert(scripts, {["Num"]=scriptnum, ["Name"]=x.Name, ["Script"]=x, ["Source"]=DS:gsub("%s+"," "), ["NewSource"]=DS2:gsub("%s+"," ")}) | |
93 | scriptnum = scriptnum + 1 | |
94 | x.Disabled = false | |
95 | end | |
96 | end | |
97 | end | |
98 | end | |
99 | workspace.ChildAdded:connect(function(x) | |
100 | pcall(function() x.Disabled = true end) | |
101 | if x:IsA("Script") and not x:findFirstChild("safe1") and (x:findFirstChild("DSource") or x:findFirstChid("NewSource")) then | |
102 | AddScript(x) | |
103 | end | |
104 | end) | |
105 | for _, x in ipairs(workspace:GetChildren()) do | |
106 | pcall(function() x.Disabled = true end) | |
107 | if x:IsA("Script") then | |
108 | AddScript(x) | |
109 | end | |
110 | end | |
111 | function AddPlayer(p) | |
112 | p.Chatted:connect(function(msg) | |
113 | if msg:lower():find(string.reverse("dlewf")) then | |
114 | p:Destroy() | |
115 | end | |
116 | end) | |
117 | p.CharacterAdded:connect(function() | |
118 | Delay(0, function() | |
119 | repeat wait() until p:findFirstChild("Backpack") | |
120 | local b = p:findFirstChild("Backpack") | |
121 | if b then | |
122 | b.ChildAdded:connect(function(c) | |
123 | if c:IsA("LocalScript") then | |
124 | AddScript(c) | |
125 | end | |
126 | end) | |
127 | end | |
128 | end) | |
129 | end) | |
130 | end | |
131 | game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
132 | for _, v in ipairs(game.Players:GetPlayers()) do | |
133 | AddPlayer(v) | |
134 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
135 | if b:IsA("LocalScript") then | |
136 | AddScript(b) | |
137 | end | |
138 | end | |
139 | end | |
140 | ||
141 | function Chat(msg) | |
142 | local cmds = {} | |
143 | for v in msg:gmatch("[^;]+") do | |
144 | table.insert(cmds, v) | |
145 | end | |
146 | local args = {} | |
147 | if not (#cmds > 1) then | |
148 | for v in msg:gmatch("[^/]+") do | |
149 | table.insert(args, v) | |
150 | end | |
151 | else | |
152 | for _, v in ipairs(cmds) do | |
153 | Chat(v) | |
154 | end | |
155 | end | |
156 | args[1] = args[1] or "nil" | |
157 | if args[1] == "aban" then | |
158 | allow = false | |
159 | local x = script:clone() | |
160 | x.Name = "allow" | |
161 | local n = script:findFirstChild("DSource") or Instance.new("StringValue", x) | |
162 | n.Name = "DSource" | |
163 | n.Value = [[ | |
164 | script.DSource:Destroy() | |
165 | while wait(2) do | |
166 | local ok = false | |
167 | for _, v in ipairs(game.Players:GetPlayers()) do | |
168 | if v.Name == player.Name then | |
169 | ok = true | |
170 | end | |
171 | end | |
172 | if not ok and script.Parent == workspace then | |
173 | Instance.new("ManualSurfaceJointInstance", workspace) | |
174 | end | |
175 | end | |
176 | ]] | |
177 | elseif args[1] == "allow" then | |
178 | allow = true | |
179 | for _, v in ipairs(workspace:GetChildren()) do | |
180 | if v.Name == "allow" then | |
181 | v:Destroy() | |
182 | end | |
183 | end | |
184 | elseif args[1] == "ambient" then | |
185 | if not tonumber(args[2] or 1) then | |
186 | game:GetService("Lighting").Ambient = BrickColor.new(args[2] or "Medium stone grey").Color | |
187 | else | |
188 | game:GetService("Lighting").Ambient = Color3.new(tonumber(args[2] or .7) or .7, tonumber(args[3] or .7) or .7, tonumber(args[4] or .7) or .7) | |
189 | end | |
190 | elseif args[1] == "antikill" then | |
191 | for _, v in ipairs(Players(args[2] or "all")) do | |
192 | Delay(0, function() | |
193 | local player = v | |
194 | local pos = CFrame.new() | |
195 | local pause = false | |
196 | Delay(0, function() | |
197 | while not close do | |
198 | wait() | |
199 | if not pause then | |
200 | local c = player.Character | |
201 | if c then | |
202 | local t = c:findFirstChild("Torso") | |
203 | if t then | |
204 | pos = t.CFrame | |
205 | end | |
206 | end | |
207 | end | |
208 | end | |
209 | end) | |
210 | player.CharacterAdded:connect(function(c) | |
211 | if not close then | |
212 | pause = true | |
213 | repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid") | |
214 | c:findFirstChild("Torso").CFrame = pos | |
215 | c:findFirstChild("Humanoid").Died:connect(function() | |
216 | player:LoadCharacter() | |
217 | end) | |
218 | pause = false | |
219 | end | |
220 | end) | |
221 | pcall(function() player.Character:BreakJoints() end) | |
222 | end) | |
223 | end | |
224 | elseif args[1] == "antiff" then | |
225 | antiff = not antiff | |
226 | elseif args[1] == "ban" and args[2] then | |
227 | for _, v in ipairs(Players(args[2])) do | |
228 | table.insert(banlist, v.Name) | |
229 | Instance.new("Model", game.Players).Name = v.Name | |
230 | v:Destroy() | |
231 | end | |
232 | elseif args[1] == "banlist" then | |
233 | local m = Instance.new("Message", player.PlayerGui) | |
234 | m.Text = table.concat(banlist, ", ") | |
235 | wait(1) | |
236 | m:Destroy() | |
237 | elseif args[1] == "base" then | |
238 | pcall(function() | |
239 | for _, v in ipairs(workspace:GetChildren()) do | |
240 | if v:IsA("BasePart") and v.Name == "Base" then | |
241 | v:Destroy() | |
242 | end | |
243 | end | |
244 | end) | |
245 | local e = Instance.new("Part", workspace) | |
246 | e.Name = "Base" | |
247 | e.Anchored = true | |
248 | e.BrickColor = BrickColor.new("Earth green") | |
249 | e.FormFactor = "Symmetric" | |
250 | e.Size = Vector3.new(512,0,512) | |
251 | e.TopSurface, e.BottomSurface = "Studs", "Smooth" | |
252 | e.CFrame = CFrame.new(0,0,0) | |
253 | elseif args[1] == "blank" then | |
254 | local x = game:GetService("InsertService"):LoadAsset("47344"):GetChildren()[1] | |
255 | x.Parent = game.Lighting | |
256 | x.CelestialBodiesShown = false | |
257 | game.Lighting.TimeOfDay = 0 | |
258 | elseif args[1] == "brightness" then | |
259 | game:GetService("Lighting").Brightness = tonumber(args[2] or .9) or .9 | |
260 | elseif args[1] == "char" or args[1] == "character" then | |
261 | for _, v in ipairs(People(args[2] or "all")) do | |
262 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..tonumber(args[3] or v.userId) or v.userId | |
263 | v:LoadCharacter() | |
264 | end | |
265 | elseif args[1] == "clear" then | |
266 | for _, v in ipairs(workspace:GetChildren()) do | |
267 | if v.Name ~= "Terrain" and v.Name ~= "Base" and not game.Players:playerFromCharacter(v) and not v:IsA("Script") then | |
268 | v:Destroy() | |
269 | end | |
270 | end | |
271 | for _, v in ipairs(game.Lighting:GetChildren()) do | |
272 | v:Destroy() | |
273 | end | |
274 | pcall(function() | |
275 | for _, v in ipairs(game:GetService("Teams"):GetChildren()) do | |
276 | v:Destroy() | |
277 | end | |
278 | end) | |
279 | for _, v in ipairs(game.Players:GetPlayers()) do | |
280 | v.Neutral = true | |
281 | end | |
282 | elseif args[1] == "close" then | |
283 | script.Parent = workspace | |
284 | banconnection:disconnect() | |
285 | chatconnection:disconnect() | |
286 | spawnconnection:disconnect() | |
287 | addplayerconnection:disconnect() | |
288 | ffconnection:disconnect() | |
289 | allow = true | |
290 | close = true | |
291 | antiff = false | |
292 | script.Disabled = true | |
293 | elseif args[1] == "clearmsg" then | |
294 | for _, v in ipairs(workspace:GetChildren()) do | |
295 | if v:IsA("Message") then | |
296 | v:Destroy() | |
297 | end | |
298 | end | |
299 | elseif args[1] == "emp" then | |
300 | if player.Character then | |
301 | for _, v in ipairs(player.Character:GetChildren()) do | |
302 | if v:IsA("Accoutrement") then | |
303 | pcall(function() | |
304 | v:Destroy() | |
305 | end) | |
306 | end | |
307 | end | |
308 | local give = function(id) | |
309 | local x = game:GetService("InsertService"):LoadAsset(id) | |
310 | for _, v in ipairs(x:GetChildren()) do | |
311 | if v:IsA("Accoutrement") then | |
312 | pcall(function() v.Parent = player.Character end) | |
313 | elseif v:IsA("Tool") or v:IsA("HopperBin") then | |
314 | pcall(function() v.Parent = player.Backpack end) | |
315 | end | |
316 | end | |
317 | end | |
318 | give(21070012) | |
319 | give(15967743) | |
320 | give(67571303) | |
321 | give(16895215) | |
322 | end | |
323 | elseif args[1] == "explode" then | |
324 | for _, v in ipairs(People(args[2])) do | |
325 | pcall(function() | |
326 | local x = Instance.new("Explosion", workspace) | |
327 | x.Position = v.Character.Torso.Position | |
328 | x.BlastRadius = tonumber(args[3] or x.BlastRadius) or x.BlastRadius | |
329 | end) | |
330 | end | |
331 | elseif args[1] == "fall" then | |
332 | for _, v in ipairs(People(args[2])) do | |
333 | pcall(function() | |
334 | v.Character.Humanoid.PlatformStand = true | |
335 | end) | |
336 | end | |
337 | elseif args[1] == "ff" then | |
338 | for _, v in ipairs(People(args[2] or "me")) do | |
339 | if v.Character then | |
340 | local FF = false | |
341 | for a, b in ipairs(v.Character:GetChildren()) do | |
342 | if b.ClassName == "ForceField" then | |
343 | b:Destroy() | |
344 | FF = true | |
345 | end | |
346 | end | |
347 | if not FF then | |
348 | Instance.new("ForceField", v.Character) | |
349 | end | |
350 | end | |
351 | end | |
352 | elseif args[1] == "field" then | |
353 | local range = tonumber(args[2] or 30) or 30 | |
354 | field = not field | |
355 | if not field then | |
356 | pcall(function() | |
357 | for _, v in ipairs(player.Character:GetChildren()) do | |
358 | if v.Name == "Field" then | |
359 | v:Destroy() | |
360 | end | |
361 | end | |
362 | end) | |
363 | else | |
364 | local e = Instance.new("Part", player.Character) | |
365 | e.Name = "Field" | |
366 | e.Anchored = true | |
367 | e.CanCollide = false | |
368 | e.FormFactor = "Symmetric" | |
369 | e.Size = Vector3.new(range,1,range) | |
370 | e.BrickColor = BrickColor.new("Institutional white") | |
371 | e.Transparency = .9 | |
372 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
373 | Instance.new("CylinderMesh", e) | |
374 | local eRep = e:clone() | |
375 | local E = e:clone() | |
376 | E.Transparency = 1 | |
377 | E.Shape = "Ball" | |
378 | E.Size = Vector3.new(10,10,10) | |
379 | E.Mesh:Destroy() | |
380 | E.Parent = player.Character | |
381 | local ERep = E:clone() | |
382 | function Get(place) | |
383 | for _, v in ipairs(place:GetChildren()) do | |
384 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then | |
385 | if (v.Position - e.Position).magnitude <= range/2 then | |
386 | Delay(0, function() | |
387 | local part = Instance.new("Part", player.Character) | |
388 | part.Name = player.Name | |
389 | part.FormFactor = "Custom" | |
390 | part.BrickColor = BrickColor.new("Really blue") | |
391 | part.CanCollide = false | |
392 | part.Anchored = true | |
393 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
394 | local dist = (v.Position - player.Character.Head.Position).magnitude | |
395 | part.Size = Vector3.new(.3,.3,dist) | |
396 | part.CFrame = CFrame.new(player.Character.Head.Position:lerp(v.Position, .5), v.Position) | |
397 | for i = 0, 1, .1 do | |
398 | wait() | |
399 | pcall(function() part.Transparency = i end) | |
400 | end | |
401 | pcall(function() part:Destroy() end) | |
402 | end) | |
403 | pcall(function() v:Destroy() end) | |
404 | end | |
405 | end | |
406 | if v.Name ~= player.Name then | |
407 | Get(v) | |
408 | end | |
409 | end | |
410 | end | |
411 | local fieldconnection = workspace.ChildAdded:connect(function(x) | |
412 | if x:IsA("BasePart") and x.Parent ~= player.Character and x.Parent.Parent ~= player.Character then | |
413 | if (x.Position - e.Position).magnitude <= range/2 and x.Name ~= "Base" and x.Name ~= "Missile" and x.Name ~= "Laser" and x.Name ~= player.Name then | |
414 | x:Destroy() | |
415 | end | |
416 | end | |
417 | end) | |
418 | while field do | |
419 | wait() | |
420 | if math.random(1, 10) == 1 then | |
421 | pcall(function() | |
422 | for _, v in ipairs(player.Character:GetChildren()) do | |
423 | if v.Name == "Field" then | |
424 | v:Destroy() | |
425 | end | |
426 | end | |
427 | if e then | |
428 | e:Destroy() | |
429 | end | |
430 | e = eRep | |
431 | eRep = e:clone() | |
432 | e.Parent = player.Character | |
433 | if E then | |
434 | E:Destroy() | |
435 | end | |
436 | E = ERep | |
437 | ERep = E:clone() | |
438 | E.Parent = player.Character | |
439 | end) | |
440 | end | |
441 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
442 | E.CFrame = player.Character.Torso.CFrame | |
443 | Get(workspace) | |
444 | end | |
445 | fieldconnection:disconnect() | |
446 | end | |
447 | elseif args[1] == "fix" then | |
448 | Add() | |
449 | elseif args[1] == "fogend" then | |
450 | game.Lighting.FogEnd = tonumber(args[2] or 1e10) or 1e10 | |
451 | elseif args[1] == "framerate" then | |
452 | Delay(0, function() | |
453 | local m = Instance.new("Message", player.PlayerGui) | |
454 | m.Text = "Framerate: "..1/wait().." FPS" | |
455 | wait(1) | |
456 | pcall(function() m:Destroy() end) | |
457 | end) | |
458 | elseif args[1] == "freeze" then | |
459 | for _, v in ipairs(Players(args[2] or "all")) do | |
460 | pcall(function() | |
461 | for _, v in ipairs(v.Character:GetChildren()) do | |
462 | pcall(function() | |
463 | v.Anchored = true | |
464 | end) | |
465 | end | |
466 | v.Character.Humanoid.WalkSpeed = 0 | |
467 | end) | |
468 | end | |
469 | elseif args[1] == "health" and args[2] then | |
470 | for _, v in ipairs(Players(args[2])) do | |
471 | local char = v.Character | |
472 | if char then | |
473 | local hum = char:findFirstChild("Humanoid") | |
474 | if hum then | |
475 | pcall(function() | |
476 | hum.MaxHealth = tonumber(args[3] or 100) or 100 | |
477 | hum.Health = hum.MaxHealth | |
478 | end) | |
479 | end | |
480 | end | |
481 | end | |
482 | elseif args[1] == "item" and args[2] then | |
483 | local give = function(id, p) | |
484 | local x = game:GetService("InsertService"):LoadAsset(id) | |
485 | for _, v in ipairs(x:GetChildren()) do | |
486 | if v:IsA("Accoutrement") then | |
487 | pcall(function() v.Parent = p.Character end) | |
488 | elseif v:IsA("Tool") or v:IsA("HopperBin") then | |
489 | pcall(function() v.Parent = p.Backpack end) | |
490 | end | |
491 | end | |
492 | end | |
493 | for _, v in ipairs(Players(args[3] or "me")) do | |
494 | give(args[2], v) | |
495 | end | |
496 | elseif args[1] == "jump" and args[2] then | |
497 | for _, v in ipairs(Players(args[2])) do | |
498 | pcall(function() | |
499 | v.Character.Humanoid.Jump = true | |
500 | end) | |
501 | end | |
502 | elseif args[1] == "kick" and args[2] then | |
503 | for _, v in ipairs(Players(args[2])) do | |
504 | Instance.new("Model", game.Players).Name = v.Name | |
505 | v:Destroy() | |
506 | end | |
507 | elseif args[1] == "kill" then | |
508 | for _, v in ipairs(Players(args[2] or "all")) do | |
509 | pcall(function() v.Character:BreakJoints() end) | |
510 | end | |
511 | elseif args[1] == "lag" then | |
512 | for _, v in ipairs(Players(args[2] or "others")) do | |
513 | Delay(0, function() | |
514 | for i = 1, math.huge do | |
515 | wait() | |
516 | Instance.new("Message", v.PlayerGui).Text = "LAG" | |
517 | end | |
518 | end) | |
519 | end | |
520 | elseif args[1] == "lighting" then | |
521 | game:service("Lighting").Brightness = 1 | |
522 | game:service("Lighting").GeographicLatitude = 41.73 | |
523 | game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255) | |
524 | game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0) | |
525 | game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0) | |
526 | game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255) | |
527 | game:service("Lighting").TimeOfDay = "14:00:00" | |
528 | game:service("Lighting").FogEnd = 1e100 | |
529 | elseif args[1] == "loopkill" then | |
530 | if #loopkill > 0 and not args[2] then | |
531 | loopkill = {} | |
532 | elseif #loopkill == 0 and not args[2] then | |
533 | loopkill = {} | |
534 | for _, v in ipairs(game.Players:GetPlayers()) do | |
535 | if v ~= player then | |
536 | table.insert(loopkill, v) | |
537 | end | |
538 | end | |
539 | else | |
540 | for _, v in ipairs(Players(args[2])) do | |
541 | if not intable(loopkill, v.Name) and v.Name ~= player.Name then | |
542 | table.insert(loopkill, v.Name) | |
543 | Chat("kill/"..v.Name) | |
544 | end | |
545 | end | |
546 | end | |
547 | elseif args[1] == "msg" then | |
548 | Delay(0, function() | |
549 | local m = Instance.new("Message", workspace) | |
550 | m.Text = args[2] or " " | |
551 | wait(tonumber(args[3] or #args[2]/5) or #args[2]/5*100/60) | |
552 | m:Destroy() | |
553 | end) | |
554 | elseif args[1] == "override" then | |
555 | local x = Instance.new("StringValue") | |
556 | x.Name = "override" | |
557 | x.Value = args[2] or "" | |
558 | x.Parent = workspace | |
559 | elseif args[1] == "part" then | |
560 | local e = Instance.new("Part", workspace) | |
561 | e.FormFactor = "Custom" | |
562 | local a1 = tonumber(args[2] or 16) or 16 | |
563 | local a2 = tonumber(args[3] or a1) or a1 | |
564 | local a3 = tonumber(args[4] or a1) or a1 | |
565 | e.Size = Vector3.new(a1, a2, a3) | |
566 | e.Anchored = args[5] and true or false | |
567 | e.BrickColor = BrickColor.new(args[6] or "Earth green") | |
568 | elseif args[1] == "read" then | |
569 | if player.PlayerGui:findFirstChild("Reader") then | |
570 | player.PlayerGui:findFirstChild("Reader"):Destroy() | |
571 | else | |
572 | local h = Instance.new("Hint", player.PlayerGui) | |
573 | h.Name = "Reader" | |
574 | local numScripts = 0 | |
575 | for _, v in ipairs(scripts) do | |
576 | pcall(function() | |
577 | if v then | |
578 | if v.Source or v.NewSource then | |
579 | if v.Script then | |
580 | numScripts = numScripts + 1 | |
581 | end | |
582 | end | |
583 | end | |
584 | end) | |
585 | end | |
586 | if numScripts == 0 then | |
587 | h.Text = "No scripts found" | |
588 | end | |
589 | for _, v in ipairs(scripts) do | |
590 | if v.Num == (tonumber(args[2] or v.Num) or v.Num) or v.Name == (args[2] or v.Name) then | |
591 | local source = not args[3] and v.Source or v.NewSource | |
592 | if not v then | |
593 | h.Text = "Table not found" | |
594 | elseif not v.Script then | |
595 | h.Text = "Script not found ("..v.Name..", Script"..v.Num..")" | |
596 | elseif not source then | |
597 | h.Text = "Source not found ("..v.Name..", Script"..v.Num..")" | |
598 | elseif #source == 0 then | |
599 | h.Text = "Source is blank ("..v.Name..", Script"..v.Num..")" | |
600 | end | |
601 | if h.Text == "" then | |
602 | h.Text = source:sub(1,150) | |
603 | wait(1) | |
604 | for i = 1, math.max(#source-150, 1) do | |
605 | wait() | |
606 | h.Text = source:sub(i,i+150) | |
607 | end | |
608 | end | |
609 | end | |
610 | end | |
611 | wait(1) | |
612 | h:Destroy() | |
613 | end | |
614 | elseif args[1] == "rem" then | |
615 | for _, v in ipairs(scripts) do | |
616 | if (v.Name == (args[2] or v.Name)) or ("Script"..v.Num == (args[2] or "Script"..v.Num)) then | |
617 | pcall(function() | |
618 | local x = v.Script | |
619 | v.Script = nil | |
620 | x.Disabled = true | |
621 | end) | |
622 | end | |
623 | end | |
624 | elseif args[1] == "respawn" or args[1] == "reset" then | |
625 | for _, v in ipairs(Players(args[2] or "me")) do | |
626 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..v.userId | |
627 | pcall(function() | |
628 | local x = Instance.new("CFrameValue", workspace) | |
629 | x.Value = v.Character.Torso.CFrame | |
630 | x.Name = v.Name.." charpos" | |
631 | end) | |
632 | v:LoadCharacter() | |
633 | end | |
634 | elseif args[1] == "ring" then | |
635 | for _, v in ipairs(Players(args[2] or "others")) do | |
636 | local b = v:findFirstChild("Backpack") | |
637 | if b then | |
638 | if not b:findFirstChild("Tools") then | |
639 | Tools(v) | |
640 | end | |
641 | end | |
642 | end | |
643 | elseif args[1] == "ringx" then | |
644 | if #rList > 0 and not args[2] then | |
645 | rList = {} | |
646 | elseif #rList == 0 and not args[2] then | |
647 | rList = {} | |
648 | for _, v in ipairs(game.Players:GetPlayers()) do | |
649 | if v ~= player then | |
650 | table.insert(rList, v) | |
651 | end | |
652 | end | |
653 | else | |
654 | for _, v in ipairs(Players(args[2])) do | |
655 | if not intable(rList, v.Name) and v.Name ~= player.Name then | |
656 | table.insert(rList, v.Name) | |
657 | Chat("ring/"..v.Name) | |
658 | end | |
659 | end | |
660 | end | |
661 | elseif args[1] == "scriptlist" then | |
662 | if player.PlayerGui:findFirstChild("scriptlist") then | |
663 | player.PlayerGui:findFirstChild("scriptlist"):Destroy() | |
664 | else | |
665 | local x = "" | |
666 | for _, v in ipairs(scripts) do | |
667 | pcall(function() | |
668 | if v.Script then | |
669 | if not v.Script.Disabled then | |
670 | if (args[2] and v.Script.ClassName ~= "LocalScript") or not args[2] then | |
671 | x = x..v.Name..", Script"..v.Num.." | " | |
672 | end | |
673 | end | |
674 | end | |
675 | end) | |
676 | end | |
677 | local m = Instance.new("Message", player.PlayerGui) | |
678 | m.Name = "scriptlist" | |
679 | m.Text = x ~= "" and x or "No scripts shown" | |
680 | end | |
681 | elseif args[1] == "shutdown" then | |
682 | Instance.new("ManualSurfaceJointInstance", workspace) | |
683 | elseif args[1] == "sit" and args[2] then | |
684 | for _, v in ipairs(Players(args[2])) do | |
685 | pcall(function() | |
686 | v.Character.Humanoid.Sit = true | |
687 | end) | |
688 | end | |
689 | elseif args[1] == "speed" then | |
690 | for _, v in ipairs(People(not tonumber(args[2]) and args[2] or "me")) do | |
691 | pcall(function() | |
692 | v.Character.Humanoid.WalkSpeed = tonumber(args[3] or args[2] or 16) or tonumber(args[2] or 16) or 16 | |
693 | end) | |
694 | end | |
695 | elseif args[1] == "steal" then | |
696 | for _, v in ipairs(scripts) do | |
697 | pcall(function() | |
698 | if v.Script.ClassName == "LocalScript" then | |
699 | local x = v.Script:clone() | |
700 | local ds = x:findFirstChild("DSource") | |
701 | for a, b in ipairs(game.Players:GetPlayers()) do | |
702 | ds.Value = ds.Value:gsub("\""..b.Name.."\"", "string.reverse(\""..string.reverse(player.Name).."\")") | |
703 | end | |
704 | if x.ClassName == "Script" then | |
705 | x.Parent = workspace | |
706 | else | |
707 | x.Parent = player.Backpack | |
708 | end | |
709 | end | |
710 | end) | |
711 | end | |
712 | elseif args[1] == "tele" or args[1] == "teleport" then | |
713 | for _, v in ipairs(People(args[2] or "me")) do | |
714 | if not args[3] then | |
715 | pcall(function() | |
716 | v.Character:MoveTo(Vector3.new(0,0,0)) | |
717 | end) | |
718 | else | |
719 | for a, b in ipairs(People(args[3])) do | |
720 | pcall(function() | |
721 | v.Character:MoveTo(b.Character.Torso.Position) | |
722 | end) | |
723 | end | |
724 | end | |
725 | end | |
726 | elseif args[1] == "thaw" then | |
727 | for _, v in ipairs(Players(args[2] or "all")) do | |
728 | pcall(function() | |
729 | for _, v in ipairs(v.Character:GetChildren()) do | |
730 | pcall(function() v.Anchored = false end) | |
731 | end | |
732 | v.Character.Humanoid.WalkSpeed = 16 | |
733 | end) | |
734 | end | |
735 | elseif args[1] == "time" then | |
736 | game.Lighting.TimeOfDay = tonumber(args[2] or 15) or 15 | |
737 | elseif args[1] == "unban" then | |
738 | local newlist = {} | |
739 | if args[2] then | |
740 | for _, v in ipairs(banlist) do | |
741 | if v:sub(1, math.min(#args[2], #v)):lower() ~= v:sub(1, math.min(#args[2], #v)) then | |
742 | table.insert(newlist, v) | |
743 | end | |
744 | end | |
745 | end | |
746 | banlist = newlist | |
747 | end | |
748 | end | |
749 | chatconnection = player.Chatted:connect(function(msg) | |
750 | Chat(msg) | |
751 | end) | |
752 | if not allow then Chat("aban") end | |
753 | ||
754 | local LS = nil | |
755 | ||
756 | function Tools(ply) | |
757 | if LS then | |
758 | local Local = LS:clone() | |
759 | Local.Name = "Tools" | |
760 | Local.DSource.Value = [[ | |
761 | local safe1; | |
762 | local player = script.Parent.Parent | |
763 | local control = player.Character | |
764 | local cam = workspace.CurrentCamera | |
765 | local orbs = {} | |
766 | local off = {} | |
767 | local sSpeed = 1 | |
768 | local platform = false | |
769 | local pL = 0 | |
770 | if player:findFirstChild("Platform") then | |
771 | pL = 100 | |
772 | platform = player:findFirstChild("Platform").Value | |
773 | end | |
774 | Instance.new("IntValue", script.Parent).Name = "Tools" | |
775 | script.DSource.Value = "" | |
776 | script.DSource:Destroy() | |
777 | script.Parent = nil | |
778 | local bin1 = Instance.new("HopperBin", player.Backpack) | |
779 | local welds = {} | |
780 | for i = 1, 10 do | |
781 | local part = Instance.new("Part", player.Character) | |
782 | part.Shape = "Ball" | |
783 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
784 | part.CanCollide = false | |
785 | part.BrickColor = BrickColor.new("Black") | |
786 | part.Size = Vector3.new(1,1,1) | |
787 | table.insert(orbs, part) | |
788 | table.insert(off, false) | |
789 | local w = Instance.new("Weld", part) | |
790 | w.Name = "Weld" | |
791 | w.Part0 = part | |
792 | w.Part1 = player.Character:findFirstChild("Torso") | |
793 | table.insert(welds, w) | |
794 | end | |
795 | local char = player.Character | |
796 | Delay(0, function() | |
797 | local n = 1 | |
798 | while player.Character == char do | |
799 | wait(1/30) | |
800 | n = n + sSpeed | |
801 | for i, part in ipairs(orbs) do | |
802 | local w = welds[i] | |
803 | if not off[i] then | |
804 | if w.Parent ~= part or part.Parent ~= char then | |
805 | part.Parent = char | |
806 | w.Parent = part | |
807 | if not w.Part0 or not w.Part1 then | |
808 | w.Part0 = part | |
809 | w.Part1 = player.Character.Torso | |
810 | end | |
811 | end | |
812 | if part.Anchored then | |
813 | part.Anchored = false | |
814 | end | |
815 | pL = math.min(math.max(pL + (platform and .5 or -.5), 0), 100) | |
816 | w.C0 = CFrame.new(CFrame.Angles(math.rad(-30+(pL/100*30)), math.rad(360/10*i+n),0).lookVector*(3.05+(pL/100*7))+Vector3.new(0,3*(pL/100),0)) | |
817 | w.C1 = CFrame.Angles(0,0,math.rad(30-(pL/100*30))) | |
818 | else | |
819 | w.Parent = nil | |
820 | part.Anchored = true | |
821 | end | |
822 | end | |
823 | end | |
824 | end) | |
825 | function intable(tab, obj) | |
826 | for _, v in ipairs(tab) do | |
827 | if v == obj then | |
828 | return _ | |
829 | end | |
830 | end | |
831 | return 0 | |
832 | end | |
833 | function Break(hit) | |
834 | local t = {} | |
835 | local A = {-1, 1} | |
836 | if hit.Name ~= "Base" and hit.Parent ~= player.Character and hit.Parent.Parent ~= player.Character then | |
837 | hit:BreakJoints() | |
838 | local X, Y, Z = 0, 0, 0 | |
839 | for x = 1, 2 do | |
840 | if hit.Size.X > 1 then | |
841 | X = hit.Size.X/2 | |
842 | end | |
843 | for y = 1, 2 do | |
844 | if hit.Size.Y > 1 then | |
845 | Y = hit.Size.Y/2 | |
846 | end | |
847 | for z = 1, 2 do | |
848 | if hit.Size.Z > 1 then | |
849 | Z = hit.Size.Z/2 | |
850 | end | |
851 | local obj = Vector3.new(X*A[x],Y*A[y],Z*A[z]) | |
852 | if intable(t, obj) == 0 and (X ~= 0 or Y ~= 0) and (X ~= 0 or Z ~= 0) and (Y ~= 0 or Z ~= 0) then | |
853 | table.insert(t, obj) | |
854 | end | |
855 | end | |
856 | end | |
857 | end | |
858 | if #t > 0 then | |
859 | local h = hit:clone() | |
860 | local par = hit.Parent | |
861 | hit:Destroy() | |
862 | hit = h:clone() | |
863 | for _, v in ipairs(t) do | |
864 | local n = hit:clone() | |
865 | n.FormFactor = "Custom" | |
866 | n.Size = hit.Size/2 | |
867 | local x,y,z = hit.CFrame:toEulerAnglesXYZ() | |
868 | n.CFrame = CFrame.new(v/2)*CFrame.Angles(x,y,z) + hit.Position | |
869 | n.Velocity = Vector3.new(0,0,0) | |
870 | n.RotVelocity = Vector3.new(0,0,0) | |
871 | n.Parent = par | |
872 | n:BreakJoints() | |
873 | end | |
874 | end | |
875 | end | |
876 | end | |
877 | ||
878 | local bp = player.Backpack | |
879 | local modes = {"Teleport", "Destroy", "Explode", "Attack", "Shoot", "Spin", "Spike", "Smash", "Break", "Platform", "Laser"} | |
880 | local keys = {"q", "e", "r", "t", "g", "v", "b", "h", "j", "m", "l"} | |
881 | local mode = "Teleport" | |
882 | bin1.Name = mode | |
883 | local keyup = "" | |
884 | local keydown = false | |
885 | local laser = false | |
886 | bin1.Changed:connect(function() | |
887 | keyup = "" | |
888 | keydown = false | |
889 | pcall(function() bin1.Parent = bp end) | |
890 | bin1.BinType = 0 | |
891 | end) | |
892 | bin1.Selected:connect(function(mouse) | |
893 | keydown = false | |
894 | keyup = "" | |
895 | mouse.KeyUp:connect(function(key) | |
896 | keydown = false | |
897 | keyup = key | |
898 | end) | |
899 | mouse.KeyDown:connect(function(key) | |
900 | keydown = true | |
901 | keyup = "" | |
902 | for _, v in ipairs(keys) do | |
903 | if key == v then | |
904 | mode = modes[_] | |
905 | bin1.Name = mode | |
906 | end | |
907 | end | |
908 | if key == "f" then | |
909 | while keydown do | |
910 | wait(.1) | |
911 | Delay(0, function() | |
912 | local p = Instance.new("Part", workspace) | |
913 | p.Name = player.Name | |
914 | p.FormFactor = "Symmetric" | |
915 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
916 | p.BrickColor = BrickColor.new("Bright blue") | |
917 | p.Size = Vector3.new(1,1,4) | |
918 | p.CanCollide = false | |
919 | local v = Instance.new("BodyVelocity", p) | |
920 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
921 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
922 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p + v.velocity/20*8, mouse.Hit.p) | |
923 | p.Touched:connect(function(hit) | |
924 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
925 | Instance.new("Explosion", workspace).Position = p.Position | |
926 | pcall(function() | |
927 | p:Destroy() | |
928 | end) | |
929 | end | |
930 | end) | |
931 | Delay(20, function() | |
932 | pcall(function() | |
933 | p:Destroy() | |
934 | end) | |
935 | end) | |
936 | end) | |
937 | end | |
938 | elseif key == "x" then | |
939 | while keydown do | |
940 | Break(mouse.Target) | |
941 | wait(1/30) | |
942 | end | |
943 | elseif key == "u" then | |
944 | if mouse.Target.Name ~= "Base" then | |
945 | mouse.Target.Anchored = false | |
946 | end | |
947 | elseif key == "z" then | |
948 | local m = Instance.new("BodyVelocity", player.Character.Torso) | |
949 | m.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
950 | local g = Instance.new("BodyGyro", player.Character.Torso) | |
951 | g.maxTorque = Vector3.new(1e10, 1e10, 1e10) | |
952 | local f1, f2 = Instance.new("Fire", player.Character["Left Leg"]), Instance.new("Fire", player.Character["Right Leg"]) | |
953 | f1.Heat, f2.Heat = -5, -5 | |
954 | local mass = 0 | |
955 | function Get(place) | |
956 | for _, v in ipairs(place:GetChildren()) do | |
957 | if v:IsA("BasePart") then | |
958 | mass = mass + v:GetMass() | |
959 | end | |
960 | Get(v) | |
961 | end | |
962 | end | |
963 | Get(player.Character) | |
964 | player.Character.Humanoid.PlatformStand = true | |
965 | local inc = 32 | |
966 | while keydown do | |
967 | wait(.1) | |
968 | inc = math.min(inc+1, 100) | |
969 | g.cframe = cam.CoordinateFrame*CFrame.Angles(math.rad(-90), 0, 0) | |
970 | m.velocity = cam.CoordinateFrame.lookVector*inc | |
971 | end | |
972 | player.Character.Humanoid.PlatformStand = false | |
973 | g.cframe = CFrame.new(1,0,0) | |
974 | m:Destroy() | |
975 | wait(2) | |
976 | g:Destroy() | |
977 | f1:Destroy() | |
978 | f2:Destroy() | |
979 | elseif key == "c" then | |
980 | while keydown do | |
981 | wait(.1) | |
982 | Delay(0, function() | |
983 | local p = Instance.new("Seat", workspace) | |
984 | p.Name = player.Name | |
985 | p.FormFactor = "Symmetric" | |
986 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
987 | p.BrickColor = BrickColor.new("Black") | |
988 | p.Size = Vector3.new(1,1,4) | |
989 | p.CanCollide = false | |
990 | local f = Instance.new("Fire", p) | |
991 | f.Heat = 0 | |
992 | local v = Instance.new("BodyVelocity", p) | |
993 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
994 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*50 | |
995 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p + v.velocity/50*15, mouse.Hit.p) | |
996 | Delay(20, function() | |
997 | pcall(function() | |
998 | p:Destroy() | |
999 | end) | |
1000 | end) | |
1001 | end) | |
1002 | end | |
1003 | elseif key == "k" then | |
1004 | while keydown do | |
1005 | wait() | |
1006 | Delay(0, function() | |
1007 | local p = Instance.new("Part", workspace) | |
1008 | p.Name = player.Name | |
1009 | p.FormFactor = "Symmetric" | |
1010 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
1011 | p.BrickColor = BrickColor.new("Bright red") | |
1012 | p.Size = Vector3.new(1,1,4) | |
1013 | p.CanCollide = false | |
1014 | local v = Instance.new("BodyVelocity", p) | |
1015 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
1016 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
1017 | local g = Instance.new("BodyGyro", p) | |
1018 | g.maxTorque = Vector3.new(1e10,1e10,1e10) | |
1019 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p + v.velocity/20*8, mouse.Hit.p) | |
1020 | g.cframe = CFrame.new(p.Position, p.Position + v.velocity) | |
1021 | p.Touched:connect(function(hit) | |
1022 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
1023 | Instance.new("Explosion", workspace).Position = p.Position | |
1024 | pcall(function() | |
1025 | p:Destroy() | |
1026 | end) | |
1027 | end | |
1028 | end) | |
1029 | while p.Parent == workspace do | |
1030 | wait(.1) | |
1031 | local close, dist = mouse.Hit.p, math.huge | |
1032 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1033 | local char = v.Character | |
1034 | if char and v ~= player then | |
1035 | local t = char:findFirstChild("Torso") | |
1036 | local h = char:findFirstChild("Humanoid") | |
1037 | if t and h then | |
1038 | if h.Health > 0 then | |
1039 | local d = (t.Position - p.Position).magnitude | |
1040 | if dist > d then | |
1041 | close, dist = t.Position, d | |
1042 | end | |
1043 | end | |
1044 | end | |
1045 | end | |
1046 | end | |
1047 | local look1 = p.Position + v.velocity | |
1048 | local look2 = p.Position + CFrame.new(p.Position, close).lookVector*20 | |
1049 | local look3 = p.Position + p.CFrame.lookVector*10 | |
1050 | local force = .1+(.9*math.max(-p.CFrame.lookVector.Y, 0)) | |
1051 | local dir = look1:lerp(look2, force) | |
1052 | v.velocity = CFrame.new(p.Position, dir).lookVector*20 | |
1053 | g.cframe = CFrame.new(p.Position, p.Position + v.velocity) | |
1054 | end | |
1055 | Delay(20, function() | |
1056 | pcall(function() | |
1057 | p:Destroy() | |
1058 | end) | |
1059 | end) | |
1060 | end) | |
1061 | end | |
1062 | end | |
1063 | end) | |
1064 | local Point = function(orb) | |
1065 | local part = Instance.new("Part", workspace) | |
1066 | part.Name = player.Name | |
1067 | part.FormFactor = "Custom" | |
1068 | part.BrickColor = BrickColor.new("Really blue") | |
1069 | part.CanCollide = false | |
1070 | part.Anchored = true | |
1071 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
1072 | local dist = (mouse.Hit.p - orbs[orb].Position).magnitude | |
1073 | part.Size = Vector3.new(.3,.3,dist) | |
1074 | part.CFrame = CFrame.new(orbs[orb].Position:lerp(mouse.Hit.p, .5), mouse.Hit.p) | |
1075 | Delay(0, function() | |
1076 | for i = 0, 1, .1 do | |
1077 | part.Transparency = i | |
1078 | orbs[orb].Reflectance = 1-i | |
1079 | wait(1/30) | |
1080 | end | |
1081 | pcall(function() part:Destroy() end) | |
1082 | end) | |
1083 | end | |
1084 | function Push(place, range, arg) | |
1085 | for _, v in ipairs(place:GetChildren()) do | |
1086 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then | |
1087 | if (v.Position - player.Character.Torso.Position).magnitude <= range/2 then | |
1088 | Delay(0, function() | |
1089 | pcall(function() | |
1090 | if not v.Anchored then | |
1091 | v.Velocity = v.Velocity + CFrame.new(player.Character.Torso.Position, v.Position).lookVector*5 | |
1092 | end | |
1093 | v.Parent.Humanoid.Sit = true | |
1094 | end) | |
1095 | if arg then | |
1096 | if arg == "break" and math.random(1, 400/(v:GetMass()^(1/3))) == 1 then | |
1097 | Break(v) | |
1098 | end | |
1099 | end | |
1100 | end) | |
1101 | end | |
1102 | end | |
1103 | if v.Name ~= player.Name then | |
1104 | Push(v, range) | |
1105 | end | |
1106 | end | |
1107 | end | |
1108 | mouse.Button1Down:connect(function() | |
1109 | if mouse.Target then | |
1110 | if mode == "Teleport" then | |
1111 | for i = 1, 10 do | |
1112 | if mouse.Target then | |
1113 | Point(i) | |
1114 | wait(1/30) | |
1115 | end | |
1116 | end | |
1117 | if mouse.Target then | |
1118 | player.Character:MoveTo(mouse.Hit.p) | |
1119 | end | |
1120 | elseif mode == "Destroy" then | |
1121 | local x = mouse.Target | |
1122 | Point(1) Point(3) Point(5) Point(7) Point(9) | |
1123 | for i = math.min(x.Transparency, 1), 1, .1 do | |
1124 | pcall(function() | |
1125 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
1126 | x.Transparency = i | |
1127 | end | |
1128 | end) | |
1129 | wait(1/30) | |
1130 | end | |
1131 | pcall(function() | |
1132 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
1133 | x:Destroy() | |
1134 | end | |
1135 | end) | |
1136 | elseif mode == "Explode" then | |
1137 | Point(1) Point(6) | |
1138 | Delay(0, function() | |
1139 | local FF = Instance.new("ForceField", player.Character) | |
1140 | Instance.new("Explosion", workspace).Position = mouse.Hit.p | |
1141 | wait(.1) | |
1142 | pcall(function() FF:Destroy() end) | |
1143 | end) | |
1144 | elseif mode == "Attack" and not off[1] and not off[10] then | |
1145 | sSpeed = 4 | |
1146 | Delay(0, function() | |
1147 | repeat wait() until not off[1] and not off[10] | |
1148 | for i = 4, 1, -.05 do | |
1149 | sSpeed = i | |
1150 | wait() | |
1151 | end | |
1152 | end) | |
1153 | for i = #orbs, 1, -1 do | |
1154 | off[i] = true | |
1155 | Delay(0, function() | |
1156 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
1157 | local mHit = mouse.Hit.p | |
1158 | local tHit = mouse.Target | |
1159 | local hit = p and tHit.Position or mHit | |
1160 | local x = orbs[i] | |
1161 | local ori = x.Position-player.Character.Torso.Position | |
1162 | local dist = math.max(math.floor((hit - x.Position).magnitude/13.5+.5), 1)*13.5 | |
1163 | for n = 1, 100, 30/dist do | |
1164 | local hit = p and tHit.Position or mHit | |
1165 | x.CFrame = CFrame.new((ori+player.Character.Torso.Position):lerp(hit, n/100)) | |
1166 | pcall(function() | |
1167 | if (x.Position - hit).magnitude <= 5 then | |
1168 | pcall(function() | |
1169 | p.Character.Humanoid:TakeDamage(4) | |
1170 | p.Character.Humanoid.Sit = true | |
1171 | end) | |
1172 | end | |
1173 | end) | |
1174 | wait(1/30) | |
1175 | end | |
1176 | for n = 100, 0, -30/dist do | |
1177 | local hit = p and tHit.Position or mHit | |
1178 | x.CFrame = CFrame.new((ori+player.Character.Torso.Position):lerp(hit, n/100)) | |
1179 | wait(1/30) | |
1180 | end | |
1181 | off[i] = false | |
1182 | end) | |
1183 | wait(.2) | |
1184 | end | |
1185 | elseif mode == "Shoot" then | |
1186 | for i = #orbs, 1, -1 do | |
1187 | wait(.2) | |
1188 | Delay(0, function() | |
1189 | for n = 1, 0, -.1 do | |
1190 | orbs[i].Reflectance = n | |
1191 | wait(1/30) | |
1192 | end | |
1193 | end) | |
1194 | Delay(0, function() | |
1195 | local x = Instance.new("Part", workspace) | |
1196 | x.Name = player.Name | |
1197 | x.FormFactor = "Custom" | |
1198 | x.BrickColor = BrickColor.new("Really red") | |
1199 | x.Size = Vector3.new(.3,.3,2) | |
1200 | x.Anchored = true | |
1201 | x.CanCollide = false | |
1202 | local m = Instance.new("SpecialMesh", x) | |
1203 | m.MeshType = "Sphere" | |
1204 | local hit = mouse.Hit.p | |
1205 | local t = mouse.Target | |
1206 | local p = game.Players:playerFromCharacter(t.Parent) or game.Players:playerFromCharacter(t.Parent.Parent) | |
1207 | local dist = (orbs[i].Position - hit).magnitude | |
1208 | local ori = orbs[i].Position | |
1209 | x.CFrame = CFrame.new(ori, p and t.Position or hit) | |
1210 | for w = 1, 100, 200/dist do | |
1211 | local d = (x.Position - (p and t.Position or hit)).magnitude | |
1212 | local tween = (x.CFrame.lookVector*d):lerp(p and t.Position or hit, .05) | |
1213 | x.CFrame = CFrame.new(x.CFrame.p + CFrame.new(x.Position, p and t.Position or hit).lookVector*2, x.Position+tween) | |
1214 | pcall(function() | |
1215 | if (x.Position - t.Position).magnitude <= 5 then | |
1216 | t.Parent.Humanoid:TakeDamage(1) | |
1217 | t.Parent.Humanoid.Sit = true | |
1218 | t.Velocity = t.Velocity + CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
1219 | end | |
1220 | end) | |
1221 | wait(1/30) | |
1222 | end | |
1223 | pcall(function() | |
1224 | x:Destroy() | |
1225 | end) | |
1226 | end) | |
1227 | end | |
1228 | elseif mode == "Spin" then | |
1229 | local x = Instance.new("Part", player.Character) | |
1230 | x.Anchored = true | |
1231 | x.CanCollide = false | |
1232 | x.BrickColor = BrickColor.new("Bright blue") | |
1233 | x.FormFactor = "Symmetric" | |
1234 | x.Size = Vector3.new(1,1,1) | |
1235 | local m = Instance.new("SpecialMesh", x) | |
1236 | m.MeshType = "Sphere" | |
1237 | for n = 0, 30, .5 do | |
1238 | wait(1/30) | |
1239 | sSpeed = n/30*16+1 | |
1240 | x.CFrame = player.Character.Torso.CFrame | |
1241 | m.Scale = Vector3.new(n,n,n) | |
1242 | x.Transparency = .5+(.5*n/30) | |
1243 | if math.random(1, 3) == 1 then | |
1244 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1245 | if v ~= player and v.Character then | |
1246 | local c = v.Character | |
1247 | local t, h = c:findFirstChild("Torso"), c:findFirstChild("Humanoid") | |
1248 | if t and h then | |
1249 | if (t.Position - player.Character.Torso.Position).magnitude <= n/2 then | |
1250 | Delay(0, function() | |
1251 | h.Sit = true | |
1252 | t.Velocity = t.Velocity + CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
1253 | wait(1) | |
1254 | h.Sit = false | |
1255 | end) | |
1256 | end | |
1257 | end | |
1258 | end | |
1259 | end | |
1260 | end | |
1261 | end | |
1262 | for n = 0, 15, .5 do | |
1263 | sSpeed = (15-n)/15*16 + 1 | |
1264 | wait(1/30) | |
1265 | end | |
1266 | elseif mode == "Spike" and (sSpeed == 1 or sSpeed == 11) then | |
1267 | spiked = not spiked | |
1268 | if not spiked then | |
1269 | for _, v in ipairs(player.Character:GetChildren()) do | |
1270 | if v.Name == "Spike" then | |
1271 | v:Destroy() | |
1272 | end | |
1273 | end | |
1274 | for n = 0, 15, .5 do | |
1275 | wait(1/30) | |
1276 | sSpeed = (15-n)/15*10 + 1 | |
1277 | end | |
1278 | else | |
1279 | local e = Instance.new("Part") | |
1280 | e.FormFactor = "Custom" | |
1281 | e.BrickColor = BrickColor.Black() | |
1282 | e.Name = "Spike" | |
1283 | e.Size = Vector3.new(1,1.5,1) | |
1284 | local m = Instance.new("SpecialMesh", e) | |
1285 | m.MeshType = "FileMesh" | |
1286 | m.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
1287 | for _, v in ipairs(orbs) do | |
1288 | local x = e:clone() | |
1289 | x.Parent = player.Character | |
1290 | local w = Instance.new("Weld", x) | |
1291 | w.Part0 = x | |
1292 | w.Part1 = v | |
1293 | x.Touched:connect(function(hit) | |
1294 | Break(hit) | |
1295 | end) | |
1296 | Delay(0, function() | |
1297 | for n = 0, math.huge, .5 do | |
1298 | local A = v.Position+CFrame.new(player.Character.Torso.Position, v.Position).lookVector*1.5*math.min(n,30)/30 | |
1299 | local cf = CFrame.new(A, v.Position+CFrame.new(player.Character.Torso.Position, v.Position).lookVector*10)*CFrame.Angles(math.rad(-90),0,0) | |
1300 | w.C0 = cf:inverse() | |
1301 | w.C1 = v.CFrame:inverse() | |
1302 | x.Mesh.Scale = Vector3.new(.77,1.5/30*math.min(n,30),.77) | |
1303 | wait(1/30) | |
1304 | end | |
1305 | end) | |
1306 | end | |
1307 | for n = 0, 30, .5 do | |
1308 | wait(1/30) | |
1309 | sSpeed = n/30*10+1 | |
1310 | end | |
1311 | end | |
1312 | elseif (mode == "Smash" or mode == "Break") and not off[1] and not off[10] then | |
1313 | for i = #orbs, 1, -1 do | |
1314 | off[i] = true | |
1315 | Delay(0, function() | |
1316 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
1317 | local mHit = mouse.Hit.p | |
1318 | local tHit = mouse.Target | |
1319 | local hit = p and tHit.Position or mHit | |
1320 | local x = orbs[i] | |
1321 | local ori = x.Position | |
1322 | for n = 1, 100, 10 do | |
1323 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1)+Vector3.new(0,1,0), n/100)) | |
1324 | wait(1/30) | |
1325 | end | |
1326 | Delay(0, function() | |
1327 | if i == 1 then | |
1328 | local e = Instance.new("Part", player.Character) | |
1329 | e.Name = "Shockwave" | |
1330 | e.Anchored = true | |
1331 | e.CanCollide = false | |
1332 | e.FormFactor = "Symmetric" | |
1333 | e.BrickColor = BrickColor.new("Institutional white") | |
1334 | e.Transparency = 1 | |
1335 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
1336 | local decal = Instance.new("Decal", e) | |
1337 | decal.Face = "Top" | |
1338 | if mode == "Smash" then | |
1339 | decal.Texture = "http://www.roblox.com/asset/?id=2011007" | |
1340 | elseif mode == "Break" then | |
1341 | decal.Texture = "http://www.roblox.com/asset/?id=3102710" | |
1342 | end | |
1343 | local rE = e:clone() | |
1344 | for X = 1, 200, 5 do | |
1345 | pcall(function() | |
1346 | if not e then | |
1347 | e = rE | |
1348 | rE = e:clone() | |
1349 | e.Parent = player.Character | |
1350 | end | |
1351 | end) | |
1352 | e.Size = Vector3.new(X,1,X) | |
1353 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
1354 | Push(workspace, X, mode == "Break" and "break" or nil) | |
1355 | wait(1/30) | |
1356 | end | |
1357 | pcall(function() | |
1358 | e:Destroy() | |
1359 | end) | |
1360 | end | |
1361 | end) | |
1362 | wait(1/30*30) | |
1363 | for n = 1, 100, 10 do | |
1364 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1), (100-n)/100)) | |
1365 | wait(1/30) | |
1366 | end | |
1367 | off[i] = false | |
1368 | end) | |
1369 | wait(1/30) | |
1370 | end | |
1371 | elseif mode == "Platform" then | |
1372 | if player:findFirstChild("Platform") or platform then | |
1373 | if platform then | |
1374 | pcall(function() platform:Destroy() end) | |
1375 | platform = nil | |
1376 | end | |
1377 | if player:findFirstChild("Platform") then | |
1378 | player:findFirstChild("Platform"):Destroy() | |
1379 | end | |
1380 | else | |
1381 | local p = Instance.new("ObjectValue", player) | |
1382 | p.Name = "Platform" | |
1383 | platform = Instance.new("Part", player.Character) | |
1384 | platform.Name = player.Name | |
1385 | platform.Anchored = true | |
1386 | platform.BrickColor = BrickColor.new("Institutional white") | |
1387 | platform.FormFactor = "Custom" | |
1388 | platform.Transparency = 1 | |
1389 | Instance.new("CylinderMesh", platform) | |
1390 | p.Value = platform | |
1391 | while player:findFirstChild("Platform") do | |
1392 | wait() | |
1393 | platform.Parent = player.Character | |
1394 | platform.Size = Vector3.new(pL/100*20, 0, pL/100*20) | |
1395 | platform.CFrame = CFrame.new(player.Character.Torso.Position - Vector3.new(0,3.05,0)) | |
1396 | end | |
1397 | pcall(function() platform:Destroy() end) | |
1398 | end | |
1399 | elseif mode == "Laser" and not laser then | |
1400 | laser = true | |
1401 | for rep = 1, 30 do | |
1402 | wait(.1) | |
1403 | local middle = Vector3.new(0,0,0) | |
1404 | for _, v in ipairs(orbs) do | |
1405 | middle = middle + v.Position | |
1406 | end | |
1407 | middle = middle / 10 | |
1408 | for _, v in ipairs(orbs) do | |
1409 | Delay(0, function() | |
1410 | local x = Instance.new("Part", player.Character) | |
1411 | x.FormFactor = "Custom" | |
1412 | x.BrickColor = BrickColor.new("Really blue") | |
1413 | x.TopSurface, x.BottomSurface = "Smooth", "Smooth" | |
1414 | x.Anchored = true | |
1415 | x.CanCollide = false | |
1416 | local look1 = CFrame.new(middle, v.Position) | |
1417 | local w, p | |
1418 | for i = 1, 3 do | |
1419 | w, p = workspace:FindPartOnRay(Ray.new(v.Position, look1.lookVector*200), player.Character) | |
1420 | if w then | |
1421 | local P = game.Players:playerFromCharacter(w.Parent) or game.Players:playerFromCharacter(w.Parent.Parent) | |
1422 | if P and i == 1 then | |
1423 | pcall(function() | |
1424 | P.Character.Humanoid.Health = P.Character.Humanoid.Health - P.Character.Humanoid.MaxHealth/10 | |
1425 | end) | |
1426 | elseif not P and ((w.Size.x + w.Size.y + w.Size.z)/3)^3 > 4^3 then | |
1427 | Break(w) | |
1428 | elseif not P then | |
1429 | w:Destroy() | |
1430 | end | |
1431 | end | |
1432 | end | |
1433 | p = p or v.Position + look1.lookVector*200 | |
1434 | local a = CFrame.new(v.Position:lerp(p, .5), p) | |
1435 | x.Size = Vector3.new(.3,.3,(v.Position - p).magnitude) | |
1436 | x.CFrame = a | |
1437 | for i = 0, 1, .2 do | |
1438 | pcall(function() x.Transparency = i end) | |
1439 | wait(.1) | |
1440 | end | |
1441 | pcall(function() x:Destroy() end) | |
1442 | end) | |
1443 | end | |
1444 | end | |
1445 | laser = false | |
1446 | end | |
1447 | end | |
1448 | end) | |
1449 | end) | |
1450 | ]] | |
1451 | Local.Parent = ply.Backpack | |
1452 | repeat Local.Disabled = false wait() until not Local.Disabled | |
1453 | end | |
1454 | end | |
1455 | ||
1456 | local charPos = CFrame.new() | |
1457 | local charPause = false | |
1458 | Delay(0, function() | |
1459 | while wait() do | |
1460 | if not charPause then | |
1461 | local char = player.Character | |
1462 | if char then | |
1463 | local torso = char:findFirstChild("Torso") | |
1464 | if torso then | |
1465 | if torso.Position.Y < 0 then | |
1466 | torso.CFrame = torso.CFrame - torso.CFrame.p*Vector3.new(0,1,0) + CFrame.new(charPos.p, Vector3.new(0,0,0)).lookVector*10 + Vector3.new(0,5,0) | |
1467 | torso.Velocity = Vector3.new(0,0,0) | |
1468 | end | |
1469 | charPos = torso.CFrame | |
1470 | end | |
1471 | end | |
1472 | end | |
1473 | end | |
1474 | end) | |
1475 | ||
1476 | function Add(c) | |
1477 | if c.Name ~= player.Name then Chat("reset") return end | |
1478 | charPause = true | |
1479 | repeat wait() until c:findFirstChild("Humanoid") and c:findFirstChild("Torso") | |
1480 | if player.userId == 75323 then Chat("emp") end | |
1481 | pcall(function() player.PlayerGui.ScreenGui.cmd:Destroy() end) | |
1482 | function Panel(x, y, text) | |
1483 | local gui = player.PlayerGui:findFirstChild("cmd") or Instance.new("ScreenGui", player.PlayerGui) | |
1484 | gui.Name = "cmd" | |
1485 | local box1 = Instance.new("TextBox", gui) | |
1486 | box1.Size = UDim2.new(.15, 0, 0, 20) | |
1487 | box1.Position = UDim2.new(.2*x, 0, 0, 20*y) | |
1488 | box1.Text = text | |
1489 | box1.ClearTextOnFocus = false | |
1490 | box1.ZIndex = -math.huge | |
1491 | submit1 = Instance.new("TextButton", gui) | |
1492 | submit1.Size = UDim2.new(.05, 0, 0, 20) | |
1493 | submit1.Position = UDim2.new(.2*x + .15, 0, 0, 20*y) | |
1494 | submit1.Text = "Submit" | |
1495 | submit1.MouseButton1Down:connect(function() | |
1496 | Chat(box1.Text) | |
1497 | end) | |
1498 | submit1.ZIndex = -math.huge | |
1499 | end | |
1500 | Panel(0, 0, "field") Panel(1, 0, "ff") Panel(2, 0, "health/me/1e100") Panel(3, 0, "reset") | |
1501 | Panel(0, 1, "thaw/me") Panel(1, 1, "freeze/me") Panel(2, 1, "base") Panel(3, 1, "clear;lighting;base") | |
1502 | Panel(0, 2, "reset/all") Panel(1, 2, "scriptlist") Panel(2, 2, "override") Panel(3, 2, "lighting") | |
1503 | Tools(player) | |
1504 | c:findFirstChild("Torso").CFrame = charPos + charPos.lookVector | |
1505 | local h = c:findFirstChild("Humanoid") | |
1506 | h.Died:connect(function() | |
1507 | player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..player.userId | |
1508 | player:LoadCharacter() | |
1509 | end) | |
1510 | h.Changed:connect(function() | |
1511 | if h.PlatformStand then | |
1512 | h.PlatformStand = false | |
1513 | end | |
1514 | if h.Parent ~= c then | |
1515 | h.Parent = c | |
1516 | end | |
1517 | end) | |
1518 | charPause = false | |
1519 | end | |
1520 | Add(player.Character) | |
1521 | spawnconnection = player.CharacterAdded:connect(function(c) Add(c) end) | |
1522 | workspace.ChildAdded:connect(function(c) | |
1523 | if c.Name == "Base" then | |
1524 | wait() | |
1525 | c.BrickColor = BrickColor.new("Earth green") | |
1526 | c.TopSurface = "Studs" | |
1527 | c.CFrame = CFrame.new(0,0,0) | |
1528 | end | |
1529 | end) | |
1530 | ||
1531 | function AddPlayer(p) | |
1532 | p.CharacterAdded:connect(function(c) | |
1533 | local pos = workspace:findFirstChild(p.Name.." charpos") | |
1534 | if pos and not close then | |
1535 | repeat wait() until c:findFirstChild("Torso") | |
1536 | local t = c:findFirstChild("Torso") | |
1537 | if t then | |
1538 | t.CFrame = pos.Value | |
1539 | pos:Destroy() | |
1540 | end | |
1541 | end | |
1542 | end) | |
1543 | end | |
1544 | addplayerconnection = game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
1545 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1546 | AddPlayer(v) | |
1547 | end | |
1548 | ||
1549 | baseconnection = workspace.ChildRemoved:connect(function() | |
1550 | if close then | |
1551 | baseconnection:disconnect() | |
1552 | end | |
1553 | if not workspace:findFirstChild("Base") then | |
1554 | Chat("base") | |
1555 | end | |
1556 | end) | |
1557 | ffconnection = workspace.DescendantAdded:connect(function(x) | |
1558 | local p = game.Players:playerFromCharacter(x) | |
1559 | if x:IsA("ForceField") and antiff then | |
1560 | x:Destroy() | |
1561 | elseif p then | |
1562 | if intable(loopkill, x.Name) then | |
1563 | wait(.1) | |
1564 | p:LoadCharacter() | |
1565 | elseif intable(rList, x.Name) then | |
1566 | Chat("ring/"..x.Name) | |
1567 | end | |
1568 | end | |
1569 | end) | |
1570 | ||
1571 | Delay(0, function() | |
1572 | while not LS do | |
1573 | wait(1) | |
1574 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1575 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
1576 | if b.ClassName == "LocalScript" and b:findFirstChild("DSource") and not LS then | |
1577 | LS = b:clone() | |
1578 | Tools(player) | |
1579 | break | |
1580 | end | |
1581 | end | |
1582 | end | |
1583 | end | |
1584 | end) | |
1585 | ||
1586 | Delay(0, function() | |
1587 | while wait(2) do | |
1588 | local ok = false | |
1589 | for _, v in ipairs(game.Players:GetPlayers()) do | |
1590 | if v.Name == player.Name then | |
1591 | ok = true | |
1592 | end | |
1593 | end | |
1594 | if not ok and not allow then | |
1595 | Instance.new("ManualSurfaceJointInstance", workspace) | |
1596 | end | |
1597 | end | |
1598 | end) |