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| 1 | # ------------------------------ # | |
| 2 | # | |
| 3 | # FeatherBoard 3 | |
| 4 | # Runs like a feather on your server | |
| 5 | # (c) Maxim Van de Wynckel | |
| 6 | # | |
| 7 | # ------------------------------ # | |
| 8 | ||
| 9 | # Permissions: To use the action groups give them the permission | |
| 10 | # featherboard.group.<group> | |
| 11 | # Make sure to remove them from the other groups | |
| 12 | # when giving a new permission. | |
| 13 | ||
| 14 | # Variables: These variables can be used in the TEXT section | |
| 15 | # of both the header as the footer. | |
| 16 | # | |
| 17 | # {PLAYER} - Player name
| |
| 18 | # {PLAYERNICK} - Player nickname
| |
| 19 | # {SERVER} - Server name
| |
| 20 | # {PLAYERCOUNT} - Server player count
| |
| 21 | # {BUNGEECOUNT} - Bungee network player count
| |
| 22 | # 5000+ more ... see spigot page | |
| 23 | ||
| 24 | # Formatting: These are formatting tags allowing you to format the animations | |
| 25 | # or placeholders. | |
| 26 | # | |
| 27 | # Substring: This allows you to split a word (even a placeholder) in parts | |
| 28 | # example: <substring begin=0 end=3>Hello World</substring> = Hel | |
| 29 | # usage: This can be used to split placeholders when creating a typewriter | |
| 30 | # or to split the colors in a placeholder. | |
| 31 | # | |
| 32 | # Scroll: This creates a scrolling animation of the text inside it. It accepts | |
| 33 | # two arguments (the length and space between scrolls). | |
| 34 | # example: <scroll width=20 spaces=20>&2This is a &atest</scroll> | |
| 35 | # | |
| 36 | # PLENTY MORE! See spigot page | |
| 37 | ||
| 38 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
| 39 | # GENERAL PLUGIN SETTINGS | |
| 40 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
| 41 | ||
| 42 | ## Config version (DO NOT EDIT) | |
| 43 | config: 3 | |
| 44 | ||
| 45 | ## Language file | |
| 46 | lang: 'en' | |
| 47 | ||
| 48 | ## Debug mode | |
| 49 | debug: false | |
| 50 | ||
| 51 | ## Log to file | |
| 52 | log: | |
| 53 | enabled: true | |
| 54 | # Reset log on startup | |
| 55 | reset: false | |
| 56 | ||
| 57 | ## Update checking | |
| 58 | update: | |
| 59 | check: true # RECOMMENDED YOU LEAVE THIS TRUE | |
| 60 | ||
| 61 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
| 62 | # PLUGIN SPECIFIC SETTINGS | |
| 63 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
| 64 | ||
| 65 | # Placeholder settings | |
| 66 | placeholder: | |
| 67 | # logs the memory usage of placeholders on startup | |
| 68 | log-memory: false | |
| 69 | # Clear unused placeholders that are not enabled. | |
| 70 | clear-unused: true | |
| 71 | # Config cache only | |
| 72 | # This will only use placeholders in the config | |
| 73 | # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS! | |
| 74 | # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI) | |
| 75 | config-cache: false | |
| 76 | ||
| 77 | # Tweaks to increase performance (Use at own risk) | |
| 78 | tweaks: | |
| 79 | # This option does not send scoreboard remove packets | |
| 80 | # to the client on quit. This can increase performance on servers | |
| 81 | # where players quit a lot (hubs, ...) | |
| 82 | # | |
| 83 | # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds | |
| 84 | # /data folder | |
| 85 | # | |
| 86 | # Enabling this can cause the scoreboard not to work anymore. Use at your own risk | |
| 87 | keepScoreboardOnQuit: false | |
| 88 | # Some placeholders have a slow process behind them. Meaning they might contact a database | |
| 89 | # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded | |
| 90 | # separate from the sending. But can slow down the animation because it has to wait | |
| 91 | # for the placeholder to be loaded. When having multiple lines like a text that shows | |
| 92 | # the information about the placeholders you put below it, this can cause problems. | |
| 93 | # Enabling this will output a message in the console and ingame to operators | |
| 94 | # saying when a placeholder is causing delays. | |
| 95 | detect-placeholderdelay: false | |
| 96 | # Putting this to true will SPAM your console with timings report per placeholder/animation | |
| 97 | # refresh. Used for debugging purposes. | |
| 98 | # This requires detect-placeholderdelay to true | |
| 99 | verbose-placeholder-timings: false | |
| 100 | # Ignore placeholder problems | |
| 101 | # When set to true, the placeholder will not be disabled | |
| 102 | # this also means that no ERRORS will be logged -> no troubleshooting | |
| 103 | ignore-placeholder-problems: false | |
| 104 | ||
| 105 | # Toggling allows you to disable the scoreboard | |
| 106 | database: | |
| 107 | # If you want the toggle to stay even when your users | |
| 108 | # log off you can enable this. Keep in mind that this requires a | |
| 109 | # MySQL or SQLite database. | |
| 110 | # If you are configuring the plugin for the first time it is advised | |
| 111 | # to stay away from these settings until you managed the scoreboard | |
| 112 | # set up. | |
| 113 | persistent: false | |
| 114 | # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database | |
| 115 | # with isolation, url, driver, ... | |
| 116 | # Database name | |
| 117 | database: "featherboard" | |
| 118 | # Database username | |
| 119 | username: bukkit | |
| 120 | # Database isolation type | |
| 121 | isolation: SERIALIZABLE | |
| 122 | # Database driver | |
| 123 | driver: org.sqlite.JDBC | |
| 124 | # Database password | |
| 125 | password: walrus | |
| 126 | # Database driver URL | |
| 127 | # {DIR} will be replaced with the plugin directory
| |
| 128 | # {NAME} will be replaced wit the plugin name
| |
| 129 | url: jdbc:sqlite:{DIR}{NAME}.db
| |
| 130 | # Save interval in ticks | |
| 131 | save-interval: 6000 | |
| 132 | ||
| 133 | # Disabled worlds. Add your world name in this list to | |
| 134 | # disable it. | |
| 135 | disabled-worlds: | |
| 136 | - 'example_world' | |
| 137 | ||
| 138 | # Show delay on join. Usefull if you wish to let the user | |
| 139 | # enjoy a Title MOTD without having the scoreboard obstructing | |
| 140 | # the view. | |
| 141 | show-delay: 0 | |
| 142 | ||
| 143 | # Anti Flicker will use a new engine that will allow you to use fast animations | |
| 144 | # without any flicker. | |
| 145 | # You can disable this feature if you do not have fast refresh rates. | |
| 146 | antiflicker: true | |
| 147 | ||
| 148 | # Scoreboard assigning. The boards can be assigned by various ways. | |
| 149 | # default the scoreboards will be assigned by permissions. | |
| 150 | # You can only have one way of assigning the scoreboards | |
| 151 | # | |
| 152 | # PERMISSION - Assign scoreboards based on permissions | |
| 153 | # This is the default setting (since 2014) | |
| 154 | # featherboard.group.<scoreboard> | |
| 155 | # | |
| 156 | # GROUP - Assign scoreboards based on Vault groups | |
| 157 | # this means the scoreboard name has to | |
| 158 | # have the name of your Vault group. | |
| 159 | # | |
| 160 | # WORLD - Assign scoreboards based on the world | |
| 161 | # the player is in. | |
| 162 | # | |
| 163 | # NONE - Do no assign scoreboards and just rely on | |
| 164 | # manual assigning (triggers, etc...) | |
| 165 | scoreboard-assigning: "PERMISSION" | |
| 166 | ||
| 167 | # GUI: This is a feature enabling a GUI to select a specific scoreboard | |
| 168 | # The GUI will show all scoreboards you have permission to. It is not very | |
| 169 | # configurable in the way you can't control the location or order of the scoreboards | |
| 170 | # For a more configurable GUI I recommend DeluxeMenus | |
| 171 | gui: | |
| 172 | # This is the title of the GUI | |
| 173 | title: "Scoreboards" | |
| 174 | # Size of the GUI (leave to -1 to make it dynamic) | |
| 175 | # Sizes: 9,27,54 | |
| 176 | size: -1 | |
| 177 | ||
| 178 | # A list of different scoreboards | |
| 179 | boards: | |
| 180 | default: | |
| 181 | title: | |
| 182 | text: | |
| 183 | - | - '&e&lPARKOUR' |
| 183 | + | - '<glow glowsize="2">Lava Parkour</glow>' |
| 184 | interval: 5 | |
| 185 | random: false | |
| 186 | spacer0: | |
| 187 | text: [] | |
| 188 | interval: 100 | |
| 189 | random: false | |
| 190 | title-game: | |
| 191 | text: | |
| 192 | - '&e[GAME]' | |
| 193 | interval: 100 | |
| 194 | random: false | |
| 195 | gamePlace0: | |
| 196 | text: | |
| 197 | - | - ' &f{fplace0} {fscore0}'
|
| 197 | + | - ' {fplace0} {fscore0}'
|
| 198 | interval: 2 | |
| 199 | random: false | |
| 200 | gamePlace1: | |
| 201 | text: | |
| 202 | - | - ' &f{fplace1} {fscore1}'
|
| 202 | + | - ' {fplace1} {fscore1}'
|
| 203 | interval: 2 | |
| 204 | random: false | |
| 205 | gamePlace2: | |
| 206 | text: | |
| 207 | - | - ' &f{fplace2} {fscore2}'
|
| 207 | + | - ' {fplace2} {fscore2}'
|
| 208 | interval: 2 | |
| 209 | random: false | |
| 210 | gamePlace3: | |
| 211 | text: | |
| 212 | - | - ' &f{fplace3} {fscore3}'
|
| 212 | + | - ' {fplace3} {fscore3}'
|
| 213 | interval: 2 | |
| 214 | random: false | |
| 215 | - | gameLava0: |
| 215 | + | gamePlace4: |
| 216 | text: | |
| 217 | - | - ' &f{fplace}'
|
| 217 | + | - ' {fplace4} {fscore4}'
|
| 218 | interval: 2 | |
| 219 | random: false | |
| 220 | spacer2: | |
| 221 | text: [] | |
| 222 | interval: 100 | |
| 223 | random: false | |
| 224 | title-you: | |
| 225 | text: | |
| 226 | - '&e[YOU]' | |
| 227 | interval: 2 | |
| 228 | random: false | |
| 229 | wins: | |
| 230 | text: | |
| 231 | - ' &fWins: &a{wins}'
| |
| 232 | interval: 2 | |
| 233 | random: false | |
| 234 | spacer2: | |
| 235 | text: [] | |
| 236 | interval: 100 | |
| 237 | random: false | |
| 238 | level: | |
| 239 | text: | |
| 240 | - '&e[LEVEL &6{currentLevel}&7/&6{totalLevels}&e]'
| |
| 241 | interval: 2 | |
| 242 | random: false |