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1 | warn([[Ruin Emphasis Loaded. | |
2 | We dont know where this is going... | |
3 | ||
4 | Made by GodzPlaysRB | |
5 | ||
6 | Credit where credit is needed. | |
7 | so don't feel left out if u made something in this. | |
8 | Credit to UnfairGaming1 for the Relaxation Anims :) | |
9 | ||
10 | 12/04/19 --- V --- SpectrumEeveez | |
11 | Realised how shitty Poison's one was. | |
12 | But hey This new one hasn't been leaked yet! | |
13 | So I'm just gonna go leak it. | |
14 | Also Expect a lot of lag locally but should be fixed Server-Sided | |
15 | ]]) | |
16 | ||
17 | ||
18 | -- WIELDER: Cercilla | |
19 | ||
20 | ||
21 | ||
22 | --- its nooby's code smooth af do not touch | |
23 | ---- Sources and functions might be taken from others | |
24 | plr = game:GetService("Players").TameDoNotClick | |
25 | char = plr.Character | |
26 | mouse = plr:GetMouse() | |
27 | Player = plr | |
28 | hum = char.Humanoid | |
29 | local cam = game.Workspace.CurrentCamera | |
30 | Camera = cam | |
31 | local CamInterrupt = false | |
32 | local TwoD = false | |
33 | local TargetInfo = {nil, nil} | |
34 | cam.CameraType = "Custom" | |
35 | t = char.Torso | |
36 | h = char.Head | |
37 | ra = char["Right Arm"] | |
38 | la = char["Left Arm"] | |
39 | rl = char["Right Leg"] | |
40 | ll = char["Left Leg"] | |
41 | tors = char.Torso | |
42 | lleg = char["Left Leg"] | |
43 | root = char.HumanoidRootPart | |
44 | hed = char.Head | |
45 | rleg = char["Right Leg"] | |
46 | rarm = char["Right Arm"] | |
47 | larm = char["Left Arm"] | |
48 | radian = math.rad | |
49 | random = math.random | |
50 | Vec3 = Vector3.new | |
51 | Inst = Instance.new | |
52 | cFrame = CFrame.new | |
53 | Euler = CFrame.fromEulerAnglesXYZ | |
54 | vt = Vector3.new | |
55 | bc = BrickColor.new | |
56 | br = BrickColor.random | |
57 | it = Instance.new | |
58 | cf = CFrame.new | |
59 | local MAINRUINCOLOR2 = BrickColor.new("Really black") | |
60 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
61 | local Player_Size = 1 | |
62 | local sword = false | |
63 | ||
64 | local rotperm = 0 | |
65 | ||
66 | local Booleans = { | |
67 | CamFollow = true, | |
68 | GyroUse = true | |
69 | } | |
70 | ||
71 | function lerp(object, newCFrame, alpha) | |
72 | return object:lerp(newCFrame, alpha) | |
73 | end | |
74 | ||
75 | function shakes(power,length) | |
76 | for i,v in pairs(game:GetService("Players"):GetChildren()) do | |
77 | local var = script.Shaker:Clone() | |
78 | var.Parent = v.PlayerGui | |
79 | local pw = var.Shakeval | |
80 | local lgth = var.MultLength | |
81 | pw.Value = power | |
82 | lgth.Value = length | |
83 | var.Disabled = false | |
84 | end | |
85 | end | |
86 | ||
87 | ||
88 | local Directer = Inst("BodyGyro", root) | |
89 | Directer.MaxTorque = Vec3(0, 0, 0) | |
90 | Directer.P = 600000 | |
91 | ||
92 | local rainbowmode = false | |
93 | local chaosmode = false | |
94 | ||
95 | local ORGID = 0 | |
96 | local ORVOL = 1.15 | |
97 | local ORPIT = 1.01 | |
98 | local kan = Instance.new("Sound",char) | |
99 | kan.Volume = 1.15 | |
100 | kan.TimePosition = 0 | |
101 | kan.PlaybackSpeed = 1.15 | |
102 | kan.Pitch = 1 | |
103 | kan.SoundId = "rbxassetid://2639726704" | |
104 | kan.Name = "Rekt" | |
105 | kan.Looped = true | |
106 | kan:Play() | |
107 | ||
108 | local currentThemePlaying = kan.SoundId | |
109 | local currentPitch = kan.Pitch | |
110 | local currentVol = kan.Volume | |
111 | function newTheme(ID,timepos,pitch,vol) | |
112 | local kanz = kan | |
113 | --kanz:Stop() | |
114 | kanz.Volume = vol | |
115 | --kanz.TimePosition = timepos | |
116 | kanz.PlaybackSpeed = pitch | |
117 | kanz.Pitch = pitch | |
118 | kanz.SoundId = ID | |
119 | kanz.Name = "wrecked" | |
120 | kanz.Looped = true | |
121 | currentThemePlaying = kanz.SoundId | |
122 | currentVol = kanz.Volume | |
123 | currentPitch = kanz.Pitch | |
124 | --kanz:Play() | |
125 | --coroutine.resume(coroutine.create(function() | |
126 | --wait(0.05) | |
127 | --end)) | |
128 | end | |
129 | ||
130 | local ModeOfGlitch = 1 | |
131 | ||
132 | function newThemeCust(ID,timepos,pitch,vol) | |
133 | local kanz = kan | |
134 | kanz:Stop() | |
135 | kanz.Volume = vol | |
136 | kanz.TimePosition = timepos | |
137 | kanz.PlaybackSpeed = pitch | |
138 | kanz.Pitch = pitch | |
139 | kanz.SoundId = ID | |
140 | kanz.Name = "wrecked" | |
141 | kanz.Looped = true | |
142 | currentThemePlaying = kanz.SoundId | |
143 | currentVol = kanz.Volume | |
144 | currentPitch = kanz.Pitch | |
145 | kanz:Play() | |
146 | coroutine.resume(coroutine.create(function() | |
147 | wait(0.05) | |
148 | end)) | |
149 | end | |
150 | ||
151 | local mutedtog = false | |
152 | ||
153 | function CameraEnshaking(Length,Intensity) | |
154 | coroutine.resume(coroutine.create(function() | |
155 | local intensity = 1*Intensity | |
156 | local rotM = 0.01*Intensity | |
157 | for i = 0, Length, 0.1 do | |
158 | swait() | |
159 | intensity = intensity - 0.05*Intensity/Length | |
160 | rotM = rotM - 0.0005*Intensity/Length | |
161 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
162 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
163 | end | |
164 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
165 | end)) | |
166 | end | |
167 | CamShake=function(Part,Distan,Power,Times) | |
168 | local de=Part.Position | |
169 | for i,v in pairs(workspace:children()) do | |
170 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
171 | for _,c in pairs(v:children()) do | |
172 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
173 | local Noob=v.Humanoid | |
174 | if Noob~=nil then | |
175 | coroutine.resume(coroutine.create(function() | |
176 | FV = Instance.new("BoolValue", Noob) | |
177 | FV.Name = "CameraShake" | |
178 | for ShakeNum=1,Times do | |
179 | swait() | |
180 | local ef=Power | |
181 | if ef>=1 then | |
182 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
183 | else | |
184 | ef=Power*10 | |
185 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
186 | end | |
187 | end | |
188 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
189 | FV:Destroy() | |
190 | end)) | |
191 | CameraShake(Times, Power, Noob) | |
192 | end | |
193 | end | |
194 | end | |
195 | end | |
196 | end | |
197 | end | |
198 | ||
199 | ||
200 | function Showoff(power,length,High) | |
201 | end | |
202 | ||
203 | function Showoff2(power,length,High) | |
204 | end | |
205 | ||
206 | local bilguit = Instance.new("BillboardGui", hed) | |
207 | bilguit.Adornee = nil | |
208 | bilguit.Name = "ModeName" | |
209 | bilguit.Size = UDim2.new(4, 0, 1.2, 0) | |
210 | bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
211 | local modet = Instance.new("TextLabel", bilguit) | |
212 | modet.Size = UDim2.new(10/2, 0, 7/2, 0) | |
213 | modet.FontSize = "Size8" | |
214 | modet.TextScaled = true | |
215 | modet.TextTransparency = 0 | |
216 | modet.BackgroundTransparency = 1 | |
217 | modet.TextTransparency = 0 | |
218 | modet.TextStrokeTransparency = 0 | |
219 | modet.Font = "Arcade" | |
220 | modet.TextStrokeColor3 = BrickColor.new"Maroon".Color | |
221 | modet.TextColor3 = Color3.new(0,0,0) | |
222 | modet.Text = "OVERCLOCKED" | |
223 | ||
224 | function chatfunc(text,color,typet,font,timeex) | |
225 | local chat = coroutine.wrap(function() | |
226 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
227 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
228 | end | |
229 | local naeeym2 = Instance.new("BillboardGui",Character) | |
230 | naeeym2.Size = UDim2.new(0,100,0,40) | |
231 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
232 | naeeym2.Adornee = Character.Head | |
233 | naeeym2.Name = "TalkingBillBoard" | |
234 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
235 | tecks2.BackgroundTransparency = 1 | |
236 | tecks2.BorderSizePixel = 0 | |
237 | tecks2.Text = "" | |
238 | tecks2.Font = font | |
239 | tecks2.TextSize = 30 | |
240 | tecks2.TextStrokeTransparency = 0 | |
241 | tecks2.TextColor3 = color | |
242 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
243 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
244 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
245 | tecks3.BackgroundTransparency = 1 | |
246 | tecks3.BorderSizePixel = 0 | |
247 | tecks3.Text = "" | |
248 | tecks3.Font = font | |
249 | tecks3.TextSize = 30 | |
250 | tecks3.TextStrokeTransparency = 0 | |
251 | if typet == "Inverted" then | |
252 | tecks3.TextColor3 = Color3.new(0,0,0) | |
253 | tecks3.TextStrokeColor3 = color | |
254 | elseif typet == "Normal" then | |
255 | tecks3.TextColor3 = color | |
256 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
257 | end | |
258 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
259 | coroutine.resume(coroutine.create(function() | |
260 | while true do | |
261 | swait(1) | |
262 | if chaosmode == true then | |
263 | tecks2.TextColor3 = BrickColor.random().Color | |
264 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
265 | end | |
266 | end | |
267 | end)) | |
268 | for i = 0, 74*timeex do | |
269 | swait() | |
270 | tecks2.Text = text | |
271 | tecks3.Text = text | |
272 | end | |
273 | local randomrot = math.random(1,2) | |
274 | if randomrot == 1 then | |
275 | for i = 1, 50 do | |
276 | swait() | |
277 | tecks2.Text = text | |
278 | tecks3.Text = text | |
279 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
280 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
281 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
282 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
283 | end | |
284 | elseif randomrot == 2 then | |
285 | for i = 1, 50 do | |
286 | swait() | |
287 | tecks2.Text = text | |
288 | tecks3.Text = text | |
289 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
290 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
291 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
292 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
293 | end | |
294 | end | |
295 | if toggleTag == false then | |
296 | end | |
297 | naeeym2:Destroy() | |
298 | end) | |
299 | chat() | |
300 | end | |
301 | function bosschatfunc(text,color,watval) | |
302 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
303 | coroutine.resume(coroutine.create(function() | |
304 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
305 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
306 | end | |
307 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
308 | scrg.Name = "Dialog" | |
309 | local txtlb = Instance.new("TextLabel",scrg) | |
310 | txtlb.Text = "" | |
311 | txtlb.Font = "Bodoni" | |
312 | txtlb.TextColor3 = Color3.new(0,0,0) | |
313 | txtlb.TextStrokeTransparency = 0 | |
314 | txtlb.BackgroundTransparency = 1 | |
315 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
316 | txtlb.TextStrokeColor3 = color | |
317 | txtlb.TextScaled = true | |
318 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
319 | txtlb.TextXAlignment = "Center" | |
320 | txtlb.Position = UDim2.new(0,0,0.75,0) | |
321 | local txtlb2 = Instance.new("TextLabel",scrg) | |
322 | txtlb2.Text = "" | |
323 | txtlb2.Font = "Arcade" | |
324 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
325 | txtlb2.TextStrokeTransparency = 0 | |
326 | txtlb2.BackgroundTransparency = 1 | |
327 | txtlb2.TextStrokeColor3 = color | |
328 | txtlb2.TextSize = 40 | |
329 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
330 | txtlb2.TextXAlignment = "Left" | |
331 | txtlb2.Position = UDim2.new(0,0,1,0) | |
332 | local fvalen = 0.55 | |
333 | local fval = -0.49 | |
334 | ||
335 | coroutine.resume(coroutine.create(function() | |
336 | while true do | |
337 | swait() | |
338 | if scrg.Parent ~= nil then | |
339 | fvalen = fvalen - 0.0001 | |
340 | elseif scrg.Parent == nil then | |
341 | break | |
342 | end | |
343 | end | |
344 | end)) | |
345 | local flol = 1.75 | |
346 | local flil = 1.6 | |
347 | coroutine.resume(coroutine.create(function() | |
348 | for i = 0, 9 do | |
349 | swait() | |
350 | fval = fval + 0.05 | |
351 | flol = flol - 0.175 | |
352 | flil = flil - 0.15 | |
353 | txtlb.Text = "" | |
354 | txtlb.Position = UDim2.new(flol,0,0.3,0) | |
355 | txtlb2.Position = UDim2.new(flil,0,0.3,0) | |
356 | end | |
357 | txtlb.Text = text | |
358 | for i = 1,string.len(text),1 do | |
359 | CFuncs["Sound"].Create("rbxassetid://565939471", char, .6, .8) | |
360 | txtlb.Text = string.sub(text,1,i) | |
361 | swait(1) | |
362 | end | |
363 | coroutine.resume(coroutine.create(function() | |
364 | while true do | |
365 | swait() | |
366 | if rainbowmode == true then | |
367 | txtlb.TextColor3 = ned.TextColor3 | |
368 | txtlb.TextStrokeColor3 = ned.TextStrokeColor3 | |
369 | end | |
370 | end | |
371 | end)) | |
372 | wait(watval) | |
373 | local valinc = 0 | |
374 | for i = 0, 99 do | |
375 | swait() | |
376 | valinc = valinc + 0.0001 | |
377 | flol = flol + valinc | |
378 | flil = flil + valinc | |
379 | txtlb.Rotation = txtlb.Rotation + valinc*30 | |
380 | txtlb2.Rotation = txtlb2.Rotation - valinc*30 | |
381 | txtlb.Position = UDim2.new(0,0,0.3 + flol,0) | |
382 | txtlb2.Position = UDim2.new(0,0,0.3 + flil,0) | |
383 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
384 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
385 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
386 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
387 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
388 | end | |
389 | scrg:Destroy() | |
390 | end)) | |
391 | end)) | |
392 | end | |
393 | end | |
394 | ||
395 | local Create = LoadLibrary("RbxUtility").Create | |
396 | ||
397 | - | ["Sound"] = { |
397 | + | |
398 | - | Create = function(id, par, vol, pit) |
398 | + | |
399 | - | coroutine.resume(coroutine.create(function() |
399 | + | |
400 | - | local S = Create("Sound"){ |
400 | + | |
401 | - | Volume = vol, |
401 | + | |
402 | - | Name = "EffectSoundo", |
402 | + | |
403 | - | Pitch = pit or 1, |
403 | + | |
404 | - | SoundId = id, |
404 | + | |
405 | - | Parent = par or workspace, |
405 | + | |
406 | - | } |
406 | + | |
407 | - | wait() |
407 | + | |
408 | - | S:play() |
408 | + | |
409 | - | game:GetService("Debris"):AddItem(S, 10) |
409 | + | |
410 | - | end)) |
410 | + | |
411 | - | end; |
411 | + | |
412 | - | }; |
412 | + | |
413 | local maincolor = BrickColor.new("Really black") | |
414 | - | ["TimeSound"] = { |
414 | + | |
415 | - | Create = function(id, par, vol, pit, timepos) |
415 | + | |
416 | - | coroutine.resume(coroutine.create(function() |
416 | + | |
417 | - | local S = Create("Sound"){ |
417 | + | |
418 | - | Volume = vol, |
418 | + | |
419 | - | Name = "EffectSoundo", |
419 | + | |
420 | - | Pitch = pit or 1, |
420 | + | |
421 | - | SoundId = id, |
421 | + | |
422 | - | TimePosition = timepos, |
422 | + | |
423 | - | Parent = par or workspace, |
423 | + | |
424 | - | } |
424 | + | |
425 | - | wait() |
425 | + | |
426 | - | S:play() |
426 | + | |
427 | - | game:GetService("Debris"):AddItem(S, 10) |
427 | + | |
428 | - | end)) |
428 | + | |
429 | - | end; |
429 | + | |
430 | - | }; |
430 | + | |
431 | - | ["EchoSound"] = { |
431 | + | |
432 | - | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) |
432 | + | |
433 | - | coroutine.resume(coroutine.create(function() |
433 | + | |
434 | - | local Sas = Create("Sound"){ |
434 | + | |
435 | - | Volume = vol, |
435 | + | |
436 | - | Name = "EffectSoundo", |
436 | + | |
437 | - | Pitch = pit or 1, |
437 | + | |
438 | - | SoundId = id, |
438 | + | |
439 | - | TimePosition = timepos, |
439 | + | |
440 | - | Parent = par or workspace, |
440 | + | |
441 | - | } |
441 | + | |
442 | - | local E = Create("EchoSoundEffect"){ |
442 | + | |
443 | - | Delay = echodelay, |
443 | + | |
444 | - | Name = "Echo", |
444 | + | |
445 | - | Feedback = fedb, |
445 | + | |
446 | - | DryLevel = dryl, |
446 | + | |
447 | - | Parent = Sas, |
447 | + | |
448 | - | } |
448 | + | |
449 | - | wait() |
449 | + | |
450 | - | Sas:play() |
450 | + | |
451 | - | game:GetService("Debris"):AddItem(Sas, delays) |
451 | + | |
452 | - | end)) |
452 | + | |
453 | - | end; |
453 | + | |
454 | - | }; |
454 | + | |
455 | imgl2.ImageColor3 = BrickColor.new("Really black").Color | |
456 | - | ["LongSound"] = { |
456 | + | |
457 | - | Create = function(id, par, vol, pit) |
457 | + | |
458 | - | coroutine.resume(coroutine.create(function() |
458 | + | |
459 | - | local S = Create("Sound"){ |
459 | + | |
460 | - | Volume = vol, |
460 | + | |
461 | - | Pitch = pit or 1, |
461 | + | |
462 | - | SoundId = id, |
462 | + | |
463 | - | Parent = par or workspace, |
463 | + | |
464 | - | } |
464 | + | |
465 | - | wait() |
465 | + | |
466 | - | S:play() |
466 | + | |
467 | - | game:GetService("Debris"):AddItem(S, 60) |
467 | + | |
468 | - | end)) |
468 | + | |
469 | - | end; |
469 | + | |
470 | - | }; |
470 | + | |
471 | techc2.ImageColor3 = BrickColor.new("Really red").Color | |
472 | - | ["ParticleEmitter"] = { |
472 | + | |
473 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
473 | + | |
474 | - | local fp = Create("ParticleEmitter"){ |
474 | + | |
475 | - | Parent = Parent, |
475 | + | |
476 | - | Color = ColorSequence.new(Color1, Color2), |
476 | + | |
477 | - | LightEmission = LightEmission, |
477 | + | |
478 | - | Size = Size, |
478 | + | |
479 | - | Texture = Texture, |
479 | + | |
480 | - | Transparency = Transparency, |
480 | + | |
481 | - | ZOffset = ZOffset, |
481 | + | |
482 | - | Acceleration = Accel, |
482 | + | |
483 | - | Drag = Drag, |
483 | + | |
484 | - | LockedToPart = LockedToPart, |
484 | + | |
485 | - | VelocityInheritance = VelocityInheritance, |
485 | + | |
486 | - | EmissionDirection = EmissionDirection, |
486 | + | |
487 | - | Enabled = Enabled, |
487 | + | |
488 | - | Lifetime = LifeTime, |
488 | + | |
489 | - | Rate = Rate, |
489 | + | |
490 | - | Rotation = Rotation, |
490 | + | |
491 | - | RotSpeed = RotSpeed, |
491 | + | |
492 | - | Speed = Speed, |
492 | + | |
493 | - | VelocitySpread = VelocitySpread, |
493 | + | |
494 | - | } |
494 | + | |
495 | - | return fp |
495 | + | |
496 | - | end; |
496 | + | |
497 | - | }; |
497 | + | |
498 | ned.Position = UDim2.new(0.7,0,0.8,0) | |
499 | - | CreateTemplate = { |
499 | + | |
500 | ned.TextStrokeColor3 = BrickColor.new("Really red").Color | |
501 | - | }; |
501 | + | |
502 | ned.TextStrokeTransparency = 0 | |
503 | ned.Text = "INCREATION" | |
504 | ned.TextSize = 24 | |
505 | ned.Rotation = 1 | |
506 | ned.TextXAlignment = "Right" | |
507 | ned.TextYAlignment = "Bottom" | |
508 | ||
509 | local extrawingmod1 = Instance.new("Model",char) | |
510 | local extrawingmod2 = Instance.new("Model",char) | |
511 | ||
512 | function RecolorTextAndRename(name,col1,col2) | |
513 | techc.ImageColor3 = col2 | |
514 | techc2.ImageColor3 = col2 | |
515 | circl.ImageColor3 = col2 | |
516 | circl2.ImageColor3 = col1 | |
517 | imgl2.ImageColor3 = col1 | |
518 | imgl2b.ImageColor3 = col2 | |
519 | ned.Text = name | |
520 | ned.TextColor3 = col1 | |
521 | ned.TextStrokeColor3 = col2 | |
522 | sphere2(1.3,"Add",tors.CFrame*CFrame.new(0,0,0),vt(0,0,0),0.5,0.5,0.5,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
523 | for i = 0, 49 do | |
524 | PixelBlock(1,math.random(3,10),"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
525 | end | |
526 | CFuncs.Sound.Create("rbxassetid://410543238",root,10,1) | |
527 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
528 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
529 | end | |
530 | ||
531 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
532 | local mesh = Instance.new("SpecialMesh",parent) | |
533 | mesh.MeshType = meshtype | |
534 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
535 | return mesh | |
536 | end | |
537 | ||
538 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
539 | local mesh = Instance.new("SpecialMesh",parent) | |
540 | mesh.MeshType = "FileMesh" | |
541 | mesh.MeshId = meshid | |
542 | mesh.Scale = Vector3.new(x1,y1,z1) | |
543 | return mesh | |
544 | end | |
545 | ||
546 | ||
547 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
548 | local mesh = Instance.new("SpecialMesh",parent) | |
549 | mesh.MeshType = "FileMesh" | |
550 | mesh.MeshId = meshid | |
551 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
552 | mesh.Scale = Vector3.new(x1,y1,z1) | |
553 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
554 | return mesh | |
555 | end | |
556 | ||
557 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
558 | local weld = Instance.new("Weld") | |
559 | weld.Parent = parent | |
560 | weld.Part0 = part0 | |
561 | weld.Part1 = part1 | |
562 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
563 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
564 | return weld | |
565 | end | |
566 | ||
567 | ||
568 | -------------- | |
569 | -------------- | |
570 | ||
571 | --Found out a few days ago that Salvo_Starly made these LOL | |
572 | --Credit him please | |
573 | Player=game:GetService('Players').TameDoNotClick | |
574 | Character=Player.Character | |
575 | gunty=Instance.new('Model',Character) | |
576 | gunty2=Instance.new('Model',Character) | |
577 | m=Instance.new('Model',Character) | |
578 | ||
579 | local function weldBetween(a, b) | |
580 | local weldd = Instance.new("ManualWeld") | |
581 | weldd.Part0 = a | |
582 | weldd.Part1 = b | |
583 | weldd.C0 = CFrame.new() | |
584 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
585 | weldd.Parent = a | |
586 | return weldd | |
587 | end | |
588 | ||
589 | it=Instance.new | |
590 | ||
591 | function nooutline(part) | |
592 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
593 | end | |
594 | ||
595 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
596 | local mesh=it(Mesh) | |
597 | mesh.Parent=part | |
598 | if Mesh=="SpecialMesh" then | |
599 | mesh.MeshType=meshtype | |
600 | mesh.MeshId=meshid | |
601 | end | |
602 | mesh.Offset=offset | |
603 | mesh.Scale=scale | |
604 | return mesh | |
605 | end | |
606 | ||
607 | function weld(parent,part0,part1,c0,c1) | |
608 | local weld=it("Weld") | |
609 | weld.Parent=parent | |
610 | weld.Part0=part0 | |
611 | weld.Part1=part1 | |
612 | weld.C0=c0 | |
613 | weld.C1=c1 | |
614 | return weld | |
615 | end | |
616 | -----Bootz | |
617 | -----------Compiled/Converted by youssefaxo/Josen#152o | |
618 | ||
619 | Player=game:GetService('Players').TameDoNotClick | |
620 | Character=Player.Character | |
621 | Mouse=Player:GetMouse() | |
622 | glovey=Instance.new('Model',Character) | |
623 | m=Instance.new('Model',Character) | |
624 | ||
625 | local function weldBetween(a, b) | |
626 | local weldd = Instance.new("ManualWeld") | |
627 | weldd.Part0 = a | |
628 | weldd.Part1 = b | |
629 | weldd.C0 = CFrame.new() | |
630 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
631 | weldd.Parent = a | |
632 | return weldd | |
633 | end | |
634 | ||
635 | it=Instance.new | |
636 | ||
637 | function nooutline(part) | |
638 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
639 | end | |
640 | ||
641 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
642 | local fp=it("Part") | |
643 | fp.formFactor=formfactor | |
644 | fp.Parent=parent | |
645 | fp.Reflectance=reflectance | |
646 | fp.Transparency=transparency | |
647 | fp.CanCollide=false | |
648 | fp.Locked=true | |
649 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
650 | fp.Name=name | |
651 | fp.Size=size | |
652 | fp.Position=Character.Torso.Position | |
653 | nooutline(fp) | |
654 | fp.Material=material | |
655 | fp:BreakJoints() | |
656 | return fp | |
657 | end | |
658 | ||
659 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
660 | local mesh=it(Mesh) | |
661 | mesh.Parent=part | |
662 | if Mesh=="SpecialMesh" then | |
663 | mesh.MeshType=meshtype | |
664 | mesh.MeshId=meshid | |
665 | end | |
666 | mesh.Offset=offset | |
667 | mesh.Scale=scale | |
668 | return mesh | |
669 | end | |
670 | ||
671 | function weld(parent,part0,part1,c0,c1) | |
672 | local weld=it("Weld") | |
673 | weld.Parent=parent | |
674 | weld.Part0=part0 | |
675 | weld.Part1=part1 | |
676 | weld.C0=c0 | |
677 | weld.C1=c1 | |
678 | return weld | |
679 | end | |
680 | ||
681 | ||
682 | ||
683 | function RemoveOutlines(part) | |
684 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
685 | end | |
686 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
687 | local Part = Create("Part")({ | |
688 | Parent = Parent, | |
689 | Reflectance = Reflectance, | |
690 | Transparency = Transparency, | |
691 | CanCollide = false, | |
692 | Locked = true, | |
693 | BrickColor = BrickColor.new(tostring(BColor)), | |
694 | Name = Name, | |
695 | Size = Size, | |
696 | Material = Material | |
697 | }) | |
698 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
699 | RemoveOutlines(Part) | |
700 | return Part | |
701 | end | |
702 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
703 | local Msh = Create(Mesh)({ | |
704 | Parent = Part, | |
705 | Offset = OffSet, | |
706 | Scale = Scale | |
707 | }) | |
708 | if Mesh == "SpecialMesh" then | |
709 | Msh.MeshType = MeshType | |
710 | Msh.MeshId = MeshId | |
711 | end | |
712 | return Msh | |
713 | end | |
714 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
715 | local Weld = Create("Weld")({ | |
716 | Parent = Parent, | |
717 | Part0 = Part0, | |
718 | Part1 = Part1, | |
719 | C0 = C0, | |
720 | C1 = C1 | |
721 | }) | |
722 | return Weld | |
723 | end | |
724 | ||
725 | Character=Player.Character | |
726 | PlayerGui=Player.PlayerGui | |
727 | Backpack=Player.Backpack | |
728 | Torso=Character.Torso | |
729 | Head=Character.Head | |
730 | Humanoid=Character.Humanoid | |
731 | m=Instance.new('Model',Character) | |
732 | LeftArm=Character["Left Arm"] | |
733 | LeftLeg=Character["Left Leg"] | |
734 | RightArm=Character["Right Arm"] | |
735 | RightLeg=Character["Right Leg"] | |
736 | LS=Torso["Left Shoulder"] | |
737 | LH=Torso["Left Hip"] | |
738 | RS=Torso["Right Shoulder"] | |
739 | RH=Torso["Right Hip"] | |
740 | Face = Head.face | |
741 | Neck=Torso.Neck | |
742 | it=Instance.new | |
743 | attacktype=1 | |
744 | vt=Vector3.new | |
745 | cf=CFrame.new | |
746 | euler=CFrame.fromEulerAnglesXYZ | |
747 | angles=CFrame.Angles | |
748 | cloaked=false | |
749 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
750 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
751 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
752 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
753 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
754 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
755 | RootPart=Character.HumanoidRootPart | |
756 | RootJoint=RootPart.RootJoint | |
757 | RootCF=euler(-1.57,0,3.14) | |
758 | attack = false | |
759 | attackdebounce = false | |
760 | deb=false | |
761 | equipped=true | |
762 | hand=false | |
763 | MMouse=nil | |
764 | combo=0 | |
765 | mana=0 | |
766 | trispeed=.2 | |
767 | attackmode='none' | |
768 | local idle=0 | |
769 | local Anim="Idle" | |
770 | local Effects={} | |
771 | local gun=false | |
772 | local shoot=false | |
773 | local sine = 0 | |
774 | local change = 1 | |
775 | ||
776 | ||
777 | function warnedpeople(text,represfont,color,color2) | |
778 | CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
779 | CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
780 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
781 | coroutine.resume(coroutine.create(function() | |
782 | if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
783 | v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
784 | end | |
785 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
786 | scrg.Name = "Spinny" | |
787 | local frm = Instance.new("Frame",scrg) | |
788 | frm.BackgroundTransparency = 0.25 | |
789 | frm.BackgroundColor3 = color | |
790 | frm.BorderSizePixel = 0 | |
791 | frm.Rotation = 45 | |
792 | frm.Size = UDim2.new(3,0,0,100) | |
793 | frm.Position = UDim2.new(-4,0,0,0) | |
794 | local frm2 = frm:Clone() | |
795 | frm2.Parent = scrg | |
796 | frm2.BackgroundColor3 = color2 | |
797 | frm2.Position = UDim2.new(-4.05,0,0,0) | |
798 | local imlb = Instance.new("ImageLabel",scrg) | |
799 | imlb.BackgroundTransparency = 1 | |
800 | imlb.BackgroundColor3 = Color3.new(0,0,0) | |
801 | imlb.Image = "rbxassetid://2344851144" | |
802 | imlb.Size = UDim2.new(0,750,0,750) | |
803 | imlb.ImageColor3 = color2 | |
804 | imlb.ImageTransparency = 0.25 | |
805 | imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
806 | local imlb2 = imlb:Clone() | |
807 | imlb2.Image = "rbxassetid://2325939897" | |
808 | imlb2.Size = UDim2.new(1,0,1,0) | |
809 | imlb2.ImageColor3 = color | |
810 | imlb2.ImageTransparency = 0 | |
811 | imlb2.Position = UDim2.new(0,0,0,0) | |
812 | local imlb3 = imlb:Clone() | |
813 | imlb3.Image = "rbxassetid://2344830904" | |
814 | imlb3.Size = UDim2.new(1,0,1,0) | |
815 | imlb3.ImageColor3 = color2 | |
816 | imlb3.ImageTransparency = 0 | |
817 | imlb3.Position = UDim2.new(0,0,0,0) | |
818 | local imlb4 = imlb:Clone() | |
819 | imlb4.Image = "rbxassetid://2344870656" | |
820 | imlb4.Size = UDim2.new(1,0,1,0) | |
821 | imlb4.ImageColor3 = Color3.new(1,1,1) | |
822 | imlb4.ImageTransparency = 0 | |
823 | imlb4.Position = UDim2.new(0,0,0,0) | |
824 | imlb2.Parent = imlb | |
825 | imlb3.Parent = imlb | |
826 | imlb4.Parent = imlb | |
827 | local txtlb2 = Instance.new("TextLabel",imlb) | |
828 | txtlb2.Text = text | |
829 | txtlb2.Font = represfont | |
830 | txtlb2.TextColor3 = color | |
831 | txtlb2.TextStrokeTransparency = 0 | |
832 | txtlb2.BackgroundTransparency = 1 | |
833 | txtlb2.TextStrokeColor3 = color2 | |
834 | txtlb2.TextScaled = true | |
835 | txtlb2.Size = UDim2.new(1,0,1,0) | |
836 | txtlb2.Position = UDim2.new(0,0,0,0) | |
837 | local fvalen = 0.55 | |
838 | local fval = -0.49 | |
839 | coroutine.resume(coroutine.create(function() | |
840 | while true do | |
841 | swait() | |
842 | if chaosmode == true then | |
843 | txtlb2.Rotation = math.random(-1,1) | |
844 | imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
845 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
846 | imlb.ImageColor3 = BrickColor.random().Color | |
847 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
848 | end | |
849 | end | |
850 | end)) | |
851 | coroutine.resume(coroutine.create(function() | |
852 | while true do | |
853 | swait() | |
854 | if scrg.Parent ~= nil then | |
855 | fvalen = fvalen - 0.0001 | |
856 | elseif scrg.Parent == nil then | |
857 | break | |
858 | end | |
859 | end | |
860 | end)) | |
861 | local flol = -5 | |
862 | local flil = 1.6 | |
863 | coroutine.resume(coroutine.create(function() | |
864 | for i = 0, 49 do | |
865 | swait() | |
866 | flol = flol + 0.125 | |
867 | flil = flil - 0.1 | |
868 | frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
869 | frm.Rotation = frm.Rotation - 0.25 | |
870 | frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
871 | frm2.Rotation = frm.Rotation + 0.325 | |
872 | imlb3.Rotation = imlb3.Rotation - 10 | |
873 | imlb2.Rotation = imlb.Rotation + 7.5 | |
874 | imlb.Rotation = imlb.Rotation + 5 | |
875 | txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
876 | imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
877 | end | |
878 | for i = 0, 99 do | |
879 | swait() | |
880 | fval = fval + 0.05 | |
881 | flol = flol + 0.005 | |
882 | frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
883 | frm.Rotation = frm.Rotation - 0.075 | |
884 | frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
885 | frm2.Rotation = frm2.Rotation + 0.125 | |
886 | imlb3.Rotation = imlb3.Rotation - 2 | |
887 | imlb2.Rotation = imlb.Rotation + 1.5 | |
888 | imlb.Rotation = imlb.Rotation + 1 | |
889 | txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
890 | imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
891 | end | |
892 | local valinc = 0 | |
893 | local vinc2 = 1 | |
894 | for i = 0, 99 do | |
895 | swait() | |
896 | vinc2 = vinc2 + 0.25 | |
897 | valinc = valinc + 0.0001 | |
898 | flol = flol + valinc | |
899 | flil = flil + valinc | |
900 | txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
901 | imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
902 | imlb.Rotation = imlb.Rotation + 1*vinc2 | |
903 | imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
904 | frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
905 | frm.Rotation = frm.Rotation + 0.1*vinc2 | |
906 | frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
907 | frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
908 | frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
909 | frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
910 | imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
911 | imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
912 | imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
913 | imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
914 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
915 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
916 | end | |
917 | scrg:Destroy() | |
918 | end)) | |
919 | end)) | |
920 | end | |
921 | end | |
922 | ||
923 | ||
924 | ||
925 | --save shoulders | |
926 | RSH, LSH=nil, nil | |
927 | --welds | |
928 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
929 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
930 | LH=Torso["Left Hip"] | |
931 | RH=Torso["Right Hip"] | |
932 | TorsoColor=Torso.BrickColor | |
933 | function NoOutline(Part) | |
934 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
935 | end | |
936 | ch=Character | |
937 | RSH=ch.Torso["Right Shoulder"] | |
938 | LSH=ch.Torso["Left Shoulder"] | |
939 | -- | |
940 | RSH.Parent=nil | |
941 | LSH.Parent=nil | |
942 | -- | |
943 | RW.Name="Right Shoulder" | |
944 | RW.Part0=ch.Torso | |
945 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
946 | RW.C1=cf(0, 0.5, 0) | |
947 | RW.Part1=ch["Right Arm"] | |
948 | RW.Parent=ch.Torso | |
949 | -- | |
950 | LW.Name="Left Shoulder" | |
951 | LW.Part0=ch.Torso | |
952 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
953 | LW.C1=cf(0, 0.5, 0) | |
954 | LW.Part1=ch["Left Arm"] | |
955 | LW.Parent=ch.Torso | |
956 | ||
957 | local Stats=Instance.new("BoolValue") | |
958 | Stats.Name="Stats" | |
959 | Stats.Parent=Character | |
960 | local Atk=Instance.new("NumberValue") | |
961 | Atk.Name="Damage" | |
962 | Atk.Parent=Stats | |
963 | Atk.Value=1 | |
964 | local Def=Instance.new("NumberValue") | |
965 | Def.Name="Defense" | |
966 | Def.Parent=Stats | |
967 | Def.Value=1 | |
968 | local Speed=Instance.new("NumberValue") | |
969 | Speed.Name="Speed" | |
970 | Speed.Parent=Stats | |
971 | Speed.Value=1 | |
972 | local Mvmt=Instance.new("NumberValue") | |
973 | Mvmt.Name="Movement" | |
974 | Mvmt.Parent=Stats | |
975 | Mvmt.Value=1 | |
976 | ||
977 | local donum=0 | |
978 | ||
979 | ||
980 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
981 | local fp=it("Part") | |
982 | fp.formFactor=formfactor | |
983 | fp.Parent=parent | |
984 | fp.Reflectance=reflectance | |
985 | fp.Transparency=transparency | |
986 | fp.CanCollide=false | |
987 | fp.Locked=true | |
988 | fp.BrickColor=brickcolor | |
989 | fp.Name=name | |
990 | fp.Size=size | |
991 | fp.Position=Torso.Position | |
992 | NoOutline(fp) | |
993 | fp.Material="SmoothPlastic" | |
994 | fp:BreakJoints() | |
995 | return fp | |
996 | end | |
997 | ||
998 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
999 | local mesh=it(Mesh) | |
1000 | mesh.Parent=part | |
1001 | if Mesh=="SpecialMesh" then | |
1002 | mesh.MeshType=meshtype | |
1003 | if meshid~="nil" then | |
1004 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1005 | end | |
1006 | end | |
1007 | mesh.Offset=offset | |
1008 | mesh.Scale=scale | |
1009 | return mesh | |
1010 | end | |
1011 | ||
1012 | function weld(parent,part0,part1,c0) | |
1013 | local weld=it("Weld") | |
1014 | weld.Parent=parent | |
1015 | weld.Part0=part0 | |
1016 | weld.Part1=part1 | |
1017 | weld.C0=c0 | |
1018 | return weld | |
1019 | end | |
1020 | ||
1021 | local Color1=Torso.BrickColor | |
1022 | ||
1023 | local bodvel=Instance.new("BodyVelocity") | |
1024 | local bg=Instance.new("BodyGyro") | |
1025 | ||
1026 | --------- SazEreno's Artificial HB -------------- | |
1027 | ArtificialHB = Instance.new("BindableEvent", script) | |
1028 | ArtificialHB.Name = "ArtificialHB" | |
1029 | ||
1030 | script:WaitForChild("ArtificialHB") | |
1031 | Frame_Speed = 1 / 60 | |
1032 | frame = Frame_Speed | |
1033 | tf = 0 | |
1034 | allowframeloss = false | |
1035 | tossremainder = false | |
1036 | lastframe = tick() | |
1037 | script.ArtificialHB:Fire() | |
1038 | ||
1039 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1040 | tf = tf + s | |
1041 | if tf >= frame then | |
1042 | if allowframeloss then | |
1043 | script.ArtificialHB:Fire() | |
1044 | lastframe = tick() | |
1045 | else | |
1046 | for i = 1, math.floor(tf / frame) do | |
1047 | script.ArtificialHB:Fire() | |
1048 | end | |
1049 | lastframe = tick() | |
1050 | end | |
1051 | if tossremainder then | |
1052 | tf = 0 | |
1053 | else | |
1054 | tf = tf - frame * math.floor(tf / frame) | |
1055 | end | |
1056 | end | |
1057 | end) | |
1058 | ||
1059 | ------------------ | |
1060 | function swait(num) | |
1061 | if num == 0 or num == nil then | |
1062 | ArtificialHB.Event:wait() | |
1063 | else | |
1064 | for i = 1, num do | |
1065 | ArtificialHB.Event:wait() | |
1066 | end | |
1067 | end | |
1068 | end | |
1069 | -------- RAINBOW LEAVE IT TO ME | |
1070 | local r = 255 | |
1071 | local g = 0 | |
1072 | local b = 0 | |
1073 | coroutine.resume(coroutine.create(function() | |
1074 | while wait() do | |
1075 | for i = 0, 254/5 do | |
1076 | swait() | |
1077 | g = g + 5 | |
1078 | end | |
1079 | for i = 0, 254/5 do | |
1080 | swait() | |
1081 | r = r - 5 | |
1082 | end | |
1083 | for i = 0, 254/5 do | |
1084 | swait() | |
1085 | b = b + 5 | |
1086 | end | |
1087 | for i = 0, 254/5 do | |
1088 | swait() | |
1089 | g = g - 5 | |
1090 | end | |
1091 | for i = 0, 254/5 do | |
1092 | swait() | |
1093 | r = r + 5 | |
1094 | end | |
1095 | for i = 0, 254/5 do | |
1096 | swait() | |
1097 | b = b - 5 | |
1098 | end | |
1099 | end | |
1100 | end)) | |
1101 | ||
1102 | ||
1103 | so = function(id,par,vol,pit) | |
1104 | coroutine.resume(coroutine.create(function() | |
1105 | local sou = Instance.new("Sound",par or workspace) | |
1106 | sou.Volume=vol | |
1107 | sou.Pitch=pit or 1 | |
1108 | sou.SoundId=id | |
1109 | swait() | |
1110 | sou:play() | |
1111 | game:GetService("Debris"):AddItem(sou,6) | |
1112 | end)) | |
1113 | end | |
1114 | ||
1115 | function clerp(a,b,t) | |
1116 | local qa = {QuaternionFromCFrame(a)} | |
1117 | local qb = {QuaternionFromCFrame(b)} | |
1118 | local ax, ay, az = a.x, a.y, a.z | |
1119 | local bx, by, bz = b.x, b.y, b.z | |
1120 | local _t = 1-t | |
1121 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1122 | end | |
1123 | ||
1124 | function QuaternionFromCFrame(cf) | |
1125 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1126 | local trace = m00 + m11 + m22 | |
1127 | if trace > 0 then | |
1128 | local s = math.sqrt(1 + trace) | |
1129 | local recip = 0.5/s | |
1130 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1131 | else | |
1132 | local i = 0 | |
1133 | if m11 > m00 then | |
1134 | i = 1 | |
1135 | end | |
1136 | if m22 > (i == 0 and m00 or m11) then | |
1137 | i = 2 | |
1138 | end | |
1139 | if i == 0 then | |
1140 | local s = math.sqrt(m00-m11-m22+1) | |
1141 | local recip = 0.5/s | |
1142 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1143 | elseif i == 1 then | |
1144 | local s = math.sqrt(m11-m22-m00+1) | |
1145 | local recip = 0.5/s | |
1146 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1147 | elseif i == 2 then | |
1148 | local s = math.sqrt(m22-m00-m11+1) | |
1149 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1150 | end | |
1151 | end | |
1152 | end | |
1153 | ||
1154 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1155 | local xs, ys, zs = x + x, y + y, z + z | |
1156 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1157 | local xx = x*xs | |
1158 | local xy = x*ys | |
1159 | local xz = x*zs | |
1160 | local yy = y*ys | |
1161 | local yz = y*zs | |
1162 | local zz = z*zs | |
1163 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1164 | end | |
1165 | ||
1166 | function QuaternionSlerp(a, b, t) | |
1167 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1168 | local startInterp, finishInterp; | |
1169 | if cosTheta >= 0.0001 then | |
1170 | if (1 - cosTheta) > 0.0001 then | |
1171 | local theta = math.acos(cosTheta) | |
1172 | local invSinTheta = 1/math.sin(theta) | |
1173 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1174 | finishInterp = math.sin(t*theta)*invSinTheta | |
1175 | else | |
1176 | startInterp = 1-t | |
1177 | finishInterp = t | |
1178 | end | |
1179 | else | |
1180 | if (1+cosTheta) > 0.0001 then | |
1181 | local theta = math.acos(-cosTheta) | |
1182 | local invSinTheta = 1/math.sin(theta) | |
1183 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1184 | finishInterp = math.sin(t*theta)*invSinTheta | |
1185 | else | |
1186 | startInterp = t-1 | |
1187 | finishInterp = t | |
1188 | end | |
1189 | end | |
1190 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1191 | end | |
1192 | ||
1193 | local function CFrameFromTopBack(at, top, back) | |
1194 | local right = top:Cross(back) | |
1195 | return CFrame.new(at.x, at.y, at.z, | |
1196 | right.x, top.x, back.x, | |
1197 | right.y, top.y, back.y, | |
1198 | right.z, top.z, back.z) | |
1199 | end | |
1200 | ||
1201 | function Triangle(a, b, c) | |
1202 | local edg1 = (c-a):Dot((b-a).unit) | |
1203 | local edg2 = (a-b):Dot((c-b).unit) | |
1204 | local edg3 = (b-c):Dot((a-c).unit) | |
1205 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1206 | a, b, c = a, b, c | |
1207 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1208 | a, b, c = b, c, a | |
1209 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1210 | a, b, c = c, a, b | |
1211 | else | |
1212 | assert(false, "unreachable") | |
1213 | end | |
1214 | ||
1215 | local len1 = (c-a):Dot((b-a).unit) | |
1216 | local len2 = (b-a).magnitude - len1 | |
1217 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1218 | ||
1219 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1220 | ||
1221 | local list = {} | |
1222 | ||
1223 | if len1 > 0.01 then | |
1224 | local w1 = Instance.new('WedgePart', m) | |
1225 | game:GetService("Debris"):AddItem(w1,5) | |
1226 | w1.Material = "SmoothPlastic" | |
1227 | w1.FormFactor = 'Custom' | |
1228 | w1.BrickColor = BrickColor.new("Really red") | |
1229 | w1.Transparency = 0 | |
1230 | w1.Reflectance = 0 | |
1231 | w1.Material = "SmoothPlastic" | |
1232 | w1.CanCollide = false | |
1233 | local l1 = Instance.new("PointLight",w1) | |
1234 | l1.Color = Color3.new(170,0,0) | |
1235 | NoOutline(w1) | |
1236 | local sz = Vector3.new(0.2, width, len1) | |
1237 | w1.Size = sz | |
1238 | local sp = Instance.new("SpecialMesh",w1) | |
1239 | sp.MeshType = "Wedge" | |
1240 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1241 | w1:BreakJoints() | |
1242 | w1.Anchored = true | |
1243 | w1.Parent = workspace | |
1244 | w1.Transparency = 0.7 | |
1245 | table.insert(Effects,{w1,"Disappear",.01}) | |
1246 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1247 | table.insert(list,w1) | |
1248 | end | |
1249 | ||
1250 | if len2 > 0.01 then | |
1251 | local w2 = Instance.new('WedgePart', m) | |
1252 | game:GetService("Debris"):AddItem(w2,5) | |
1253 | w2.Material = "SmoothPlastic" | |
1254 | w2.FormFactor = 'Custom' | |
1255 | w2.BrickColor = BrickColor.new("Really red") | |
1256 | w2.Transparency = 0 | |
1257 | w2.Reflectance = 0 | |
1258 | w2.Material = "SmoothPlastic" | |
1259 | w2.CanCollide = false | |
1260 | local l2 = Instance.new("PointLight",w2) | |
1261 | l2.Color = Color3.new(170,0,0) | |
1262 | NoOutline(w2) | |
1263 | local sz = Vector3.new(0.2, width, len2) | |
1264 | w2.Size = sz | |
1265 | local sp = Instance.new("SpecialMesh",w2) | |
1266 | sp.MeshType = "Wedge" | |
1267 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1268 | w2:BreakJoints() | |
1269 | w2.Anchored = true | |
1270 | w2.Parent = workspace | |
1271 | w2.Transparency = 0.7 | |
1272 | table.insert(Effects,{w2,"Disappear",.01}) | |
1273 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1274 | table.insert(list,w2) | |
1275 | end | |
1276 | return unpack(list) | |
1277 | end | |
1278 | ||
1279 | ||
1280 | ||
1281 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1282 | if hit.Parent == nil then | |
1283 | return | |
1284 | end | |
1285 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1286 | for _, v in pairs(hit.Parent:children()) do | |
1287 | if v:IsA("Humanoid") then | |
1288 | h = v | |
1289 | end | |
1290 | end | |
1291 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1292 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1293 | return | |
1294 | end | |
1295 | local c = Create("ObjectValue")({ | |
1296 | Name = "creator", | |
1297 | Value = game:GetService("Players").TameDoNotClick, | |
1298 | Parent = h | |
1299 | }) | |
1300 | game:GetService("Debris"):AddItem(c, 0.5) | |
1301 | if HitSound ~= nil and HitPitch ~= nil then | |
1302 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1303 | end | |
1304 | local Damage = math.random(minim, maxim) | |
1305 | local blocked = false | |
1306 | local block = hit.Parent:findFirstChild("Block") | |
1307 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1308 | blocked = true | |
1309 | block.Value = block.Value - 1 | |
1310 | print(block.Value) | |
1311 | end | |
1312 | if blocked == false then | |
1313 | HitHealth = h.Health | |
1314 | h.MaxHealth = 100 | |
1315 | h.Health = h.Health - Damage | |
1316 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1317 | print("gained kill") | |
1318 | dmg(h.Parent) | |
1319 | end | |
1320 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1321 | else | |
1322 | h.Health = h.Health - Damage / 2 | |
1323 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1324 | end | |
1325 | if Type == "Knockdown" then | |
1326 | local hum = hit.Parent.Humanoid | |
1327 | hum.PlatformStand = true | |
1328 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1329 | swait(1) | |
1330 | HHumanoid.PlatformStand = false | |
1331 | end), hum) | |
1332 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1333 | local bodvol = Create("BodyVelocity")({ | |
1334 | velocity = angle * knockback, | |
1335 | P = 5000, | |
1336 | maxForce = Vector3.new(8000, 8000, 8000), | |
1337 | Parent = hit | |
1338 | }) | |
1339 | local rl = Create("BodyAngularVelocity")({ | |
1340 | P = 3000, | |
1341 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1342 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1343 | Parent = hit | |
1344 | }) | |
1345 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1346 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1347 | elseif Type == "Normal" then | |
1348 | local vp = Create("BodyVelocity")({ | |
1349 | P = 500, | |
1350 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1351 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1352 | }) | |
1353 | if knockback > 0 then | |
1354 | vp.Parent = hit.Parent.Head | |
1355 | end | |
1356 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1357 | elseif Type == "Up" then | |
1358 | local bodyVelocity = Create("BodyVelocity")({ | |
1359 | velocity = Vector3.new(0, 20, 0), | |
1360 | P = 5000, | |
1361 | maxForce = Vector3.new(8000, 8000, 8000), | |
1362 | Parent = hit | |
1363 | }) | |
1364 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1365 | local bodyVelocity = Create("BodyVelocity")({ | |
1366 | velocity = Vector3.new(0, 20, 0), | |
1367 | P = 5000, | |
1368 | maxForce = Vector3.new(8000, 8000, 8000), | |
1369 | Parent = hit | |
1370 | }) | |
1371 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1372 | elseif Type == "Leech" then | |
1373 | local hum = hit.Parent.Humanoid | |
1374 | if hum ~= nil then | |
1375 | for i = 0, 2 do | |
1376 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1377 | end | |
1378 | Humanoid.Health = Humanoid.Health + 10 | |
1379 | end | |
1380 | elseif Type == "UpKnock" then | |
1381 | local hum = hit.Parent.Humanoid | |
1382 | hum.PlatformStand = true | |
1383 | if hum ~= nil then | |
1384 | hitr = true | |
1385 | end | |
1386 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1387 | swait(5) | |
1388 | HHumanoid.PlatformStand = false | |
1389 | hitr = false | |
1390 | end), hum) | |
1391 | local bodyVelocity = Create("BodyVelocity")({ | |
1392 | velocity = Vector3.new(0, 20, 0), | |
1393 | P = 5000, | |
1394 | maxForce = Vector3.new(8000, 8000, 8000), | |
1395 | Parent = hit | |
1396 | }) | |
1397 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1398 | local bodyVelocity = Create("BodyVelocity")({ | |
1399 | velocity = Vector3.new(0, 20, 0), | |
1400 | P = 5000, | |
1401 | maxForce = Vector3.new(8000, 8000, 8000), | |
1402 | Parent = hit | |
1403 | }) | |
1404 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1405 | elseif Type == "Snare" then | |
1406 | local bp = Create("BodyPosition")({ | |
1407 | P = 2000, | |
1408 | D = 100, | |
1409 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1410 | position = hit.Parent.Torso.Position, | |
1411 | Parent = hit.Parent.Torso | |
1412 | }) | |
1413 | game:GetService("Debris"):AddItem(bp, 1) | |
1414 | elseif Type == "Slashnare" then | |
1415 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1416 | for i = 1, math.random(4, 5) do | |
1417 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1418 | end | |
1419 | local bp = Create("BodyPosition")({ | |
1420 | P = 2000, | |
1421 | D = 100, | |
1422 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1423 | position = hit.Parent.Torso.Position, | |
1424 | Parent = hit.Parent.Torso | |
1425 | }) | |
1426 | game:GetService("Debris"):AddItem(bp, 1) | |
1427 | elseif Type == "Spike" then | |
1428 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1429 | local bp = Create("BodyPosition")({ | |
1430 | P = 2000, | |
1431 | D = 100, | |
1432 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1433 | position = hit.Parent.Torso.Position, | |
1434 | Parent = hit.Parent.Torso | |
1435 | }) | |
1436 | game:GetService("Debris"):AddItem(bp, 1) | |
1437 | elseif Type == "Freeze" then | |
1438 | local BodPos = Create("BodyPosition")({ | |
1439 | P = 50000, | |
1440 | D = 1000, | |
1441 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1442 | position = hit.Parent.Torso.Position, | |
1443 | Parent = hit.Parent.Torso | |
1444 | }) | |
1445 | local BodGy = Create("BodyGyro")({ | |
1446 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1447 | P = 20000, | |
1448 | Parent = hit.Parent.Torso, | |
1449 | cframe = hit.Parent.Torso.CFrame | |
1450 | }) | |
1451 | hit.Parent.Torso.Anchored = true | |
1452 | coroutine.resume(coroutine.create(function(Part) | |
1453 | swait(1.5) | |
1454 | Part.Anchored = false | |
1455 | end), hit.Parent.Torso) | |
1456 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1457 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1458 | end | |
1459 | local debounce = Create("BoolValue")({ | |
1460 | Name = "DebounceHit", | |
1461 | Parent = hit.Parent, | |
1462 | Value = true | |
1463 | }) | |
1464 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1465 | c = Instance.new("ObjectValue") | |
1466 | c.Name = "creator" | |
1467 | c.Value = Player | |
1468 | c.Parent = h | |
1469 | game:GetService("Debris"):AddItem(c, 0.5) | |
1470 | end | |
1471 | end | |
1472 | function ShowDamage(Pos, Text, Time, Color) | |
1473 | local Rate = 0.03333333333333333 | |
1474 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1475 | local Text = Text or "" | |
1476 | local Time = Time or 2 | |
1477 | local Color = Color or Color3.new(1, 0, 1) | |
1478 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1479 | EffectPart.Anchored = true | |
1480 | local BillboardGui = Create("BillboardGui")({ | |
1481 | Size = UDim2.new(3, 0, 3, 0), | |
1482 | Adornee = EffectPart, | |
1483 | Parent = EffectPart | |
1484 | }) | |
1485 | local TextLabel = Create("TextLabel")({ | |
1486 | BackgroundTransparency = 1, | |
1487 | Size = UDim2.new(1, 0, 1, 0), | |
1488 | Text = Text, | |
1489 | TextColor3 = Color, | |
1490 | TextScaled = true, | |
1491 | Font = Enum.Font.ArialBold, | |
1492 | Parent = BillboardGui | |
1493 | }) | |
1494 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1495 | EffectPart.Parent = game:GetService("Workspace") | |
1496 | delay(0, function() | |
1497 | local Frames = Time / Rate | |
1498 | for Frame = 1, Frames do | |
1499 | wait(Rate) | |
1500 | local Percent = Frame / Frames | |
1501 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1502 | TextLabel.TextTransparency = Percent | |
1503 | end | |
1504 | if EffectPart and EffectPart.Parent then | |
1505 | EffectPart:Destroy() | |
1506 | end | |
1507 | end) | |
1508 | end | |
1509 | function ShowDamage(Pos, Text, Time, Color) | |
1510 | local Rate = 0.03333333333333333 | |
1511 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1512 | local Text = Text or "" | |
1513 | local Time = Time or 2 | |
1514 | local Color = Color or Color3.new(1, 0, 1) | |
1515 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1516 | EffectPart.Anchored = true | |
1517 | local BillboardGui = Create("BillboardGui")({ | |
1518 | Size = UDim2.new(3, 0, 3, 0), | |
1519 | Adornee = EffectPart, | |
1520 | Parent = EffectPart | |
1521 | }) | |
1522 | local TextLabel = Create("TextLabel")({ | |
1523 | BackgroundTransparency = 1, | |
1524 | Size = UDim2.new(1, 0, 1, 0), | |
1525 | Text = Text, | |
1526 | TextColor3 = Color, | |
1527 | TextScaled = true, | |
1528 | Font = Enum.Font.ArialBold, | |
1529 | Parent = BillboardGui | |
1530 | }) | |
1531 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1532 | EffectPart.Parent = game:GetService("Workspace") | |
1533 | delay(0, function() | |
1534 | local Frames = Time / Rate | |
1535 | for Frame = 1, Frames do | |
1536 | wait(Rate) | |
1537 | local Percent = Frame / Frames | |
1538 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1539 | TextLabel.TextTransparency = Percent | |
1540 | end | |
1541 | if EffectPart and EffectPart.Parent then | |
1542 | EffectPart:Destroy() | |
1543 | end | |
1544 | end) | |
1545 | end | |
1546 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1547 | for _, c in pairs(workspace:children()) do | |
1548 | local hum = c:findFirstChildOfClass("Humanoid") | |
1549 | if hum ~= nil then | |
1550 | local head = c:findFirstChild("Head") | |
1551 | if head ~= nil then | |
1552 | local targ = head.Position - Part.Position | |
1553 | local mag = targ.magnitude | |
1554 | if magni >= mag and c.Name ~= Player.Name then | |
1555 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1556 | end | |
1557 | end | |
1558 | end | |
1559 | end | |
1560 | end | |
1561 | ||
1562 | ||
1563 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1564 | for _, c in pairs(workspace:children()) do | |
1565 | local hum = c:findFirstChild("Humanoid") | |
1566 | if hum ~= nil then | |
1567 | local head = c:findFirstChild("Torso") | |
1568 | if head ~= nil then | |
1569 | local targ = head.Position - Part.Position | |
1570 | local mag = targ.magnitude | |
1571 | if magni >= mag and c.Name ~= Player.Name then | |
1572 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1573 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1574 | end | |
1575 | end | |
1576 | end | |
1577 | end | |
1578 | end | |
1579 | ||
1580 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1581 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1582 | end | |
1583 | ||
1584 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1585 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1586 | prt.Anchored=true | |
1587 | prt.CFrame=cframe | |
1588 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1589 | --http://www.roblox.com/asset/?id=4770560 | |
1590 | game:GetService("Debris"):AddItem(prt,2) | |
1591 | CF=prt.CFrame | |
1592 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1593 | for i=0,1,0.2 do | |
1594 | wait() | |
1595 | Part.CFrame=CF*cf(0,0,-0.4) | |
1596 | end | |
1597 | for i=0,1,delay do | |
1598 | wait() | |
1599 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1600 | Mesh.Scale=Mesh.Scale | |
1601 | end | |
1602 | for i=0,1,0.1 do | |
1603 | wait() | |
1604 | Part.Transparency=i | |
1605 | end | |
1606 | Part.Parent=nil | |
1607 | end),prt,msh,CF) | |
1608 | end | |
1609 | ||
1610 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1611 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1612 | prt.Anchored=true | |
1613 | prt.Material = "Neon" | |
1614 | prt.CFrame=cframe | |
1615 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1616 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1617 | game:GetService("Debris"):AddItem(prt,5) | |
1618 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1619 | for i=0,1,delay do | |
1620 | swait() | |
1621 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1622 | Part.Transparency=i | |
1623 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1624 | end | |
1625 | Part.Parent=nil | |
1626 | end),prt,msh) | |
1627 | end | |
1628 | ||
1629 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1630 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1631 | prt.Anchored=true | |
1632 | prt.Material = "Neon" | |
1633 | prt.CFrame=cframe | |
1634 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1635 | game:GetService("Debris"):AddItem(prt,5) | |
1636 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1637 | local rtype = rottype | |
1638 | for i=0,1,delay do | |
1639 | swait() | |
1640 | if rtype == 1 then | |
1641 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1642 | elseif rtype == 2 then | |
1643 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1644 | end | |
1645 | Part.Transparency=i | |
1646 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1647 | end | |
1648 | Part.Parent=nil | |
1649 | end),prt,msh) | |
1650 | end | |
1651 | ||
1652 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1653 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1654 | prt.Anchored=true | |
1655 | prt.CFrame=cframe | |
1656 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1657 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1658 | game:GetService("Debris"):AddItem(prt,5) | |
1659 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1660 | for i=0,1,delay do | |
1661 | wait() | |
1662 | Part.Transparency=i | |
1663 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1664 | end | |
1665 | Part.Parent=nil | |
1666 | end),prt,msh) | |
1667 | end | |
1668 | ||
1669 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1670 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1671 | prt.Anchored=true | |
1672 | prt.Material = "Neon" | |
1673 | prt.CFrame=cframe | |
1674 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1675 | game:GetService("Debris"):AddItem(prt,5) | |
1676 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1677 | local rtype = rottype | |
1678 | for i=0,1,delay do | |
1679 | swait() | |
1680 | if rtype == 1 then | |
1681 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1682 | elseif rtype == 2 then | |
1683 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1684 | end | |
1685 | Part.Transparency=i | |
1686 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1687 | end | |
1688 | Part.Parent=nil | |
1689 | end),prt,msh) | |
1690 | end | |
1691 | ||
1692 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1693 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1694 | prt.Anchored=true | |
1695 | prt.Material = "Neon" | |
1696 | prt.CFrame=cframe | |
1697 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1698 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1699 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1700 | game:GetService("Debris"):AddItem(prt,5) | |
1701 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1702 | local rtype = rottype | |
1703 | for i=0,1,delay do | |
1704 | swait() | |
1705 | if rtype == 1 then | |
1706 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1707 | elseif rtype == 2 then | |
1708 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1709 | end | |
1710 | dec.Transparency=i | |
1711 | dec2.Transparency=i | |
1712 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1713 | end | |
1714 | Part.Parent=nil | |
1715 | end),prt,msh) | |
1716 | end | |
1717 | ||
1718 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1719 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1720 | prt.Anchored=true | |
1721 | prt.Material = "Neon" | |
1722 | prt.CFrame=cframe | |
1723 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1724 | game:GetService("Debris"):AddItem(prt,5) | |
1725 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1726 | local rtype = rottype | |
1727 | for i=0,1,delay do | |
1728 | swait() | |
1729 | if rtype == 1 then | |
1730 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1731 | elseif rtype == 2 then | |
1732 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1733 | end | |
1734 | prt.Transparency=i | |
1735 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1736 | end | |
1737 | Part.Parent=nil | |
1738 | end),prt,msh) | |
1739 | end | |
1740 | ||
1741 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1742 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1743 | prt.Anchored=true | |
1744 | prt.Material = "Neon" | |
1745 | prt.CFrame=cframe | |
1746 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1747 | game:GetService("Debris"):AddItem(prt,5) | |
1748 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1749 | local rtype = rottype | |
1750 | for i=0,1,delay do | |
1751 | swait() | |
1752 | if rtype == 1 then | |
1753 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1754 | elseif rtype == 2 then | |
1755 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1756 | end | |
1757 | prt.Transparency=i | |
1758 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1759 | end | |
1760 | Part.Parent=nil | |
1761 | end),prt,msh) | |
1762 | end | |
1763 | ||
1764 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1765 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1766 | prt.Anchored=true | |
1767 | prt.Material = "Neon" | |
1768 | prt.CFrame=cframe | |
1769 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1770 | game:GetService("Debris"):AddItem(prt,5) | |
1771 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1772 | local rtype = rottype | |
1773 | for i=0,1,delay do | |
1774 | swait() | |
1775 | if rtype == 1 then | |
1776 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1777 | elseif rtype == 2 then | |
1778 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1779 | end | |
1780 | prt.Transparency=i | |
1781 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1782 | end | |
1783 | Part.Parent=nil | |
1784 | end),prt,msh) | |
1785 | end | |
1786 | ||
1787 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1788 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1789 | prt.Anchored=true | |
1790 | prt.Material = "Neon" | |
1791 | prt.CFrame=cframe | |
1792 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1793 | game:GetService("Debris"):AddItem(prt,5) | |
1794 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1795 | local rtype = rottype | |
1796 | for i=0,1,delay do | |
1797 | swait() | |
1798 | if rtype == 1 then | |
1799 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1800 | elseif rtype == 2 then | |
1801 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1802 | end | |
1803 | prt.Transparency=i | |
1804 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1805 | end | |
1806 | Part.Parent=nil | |
1807 | end),prt,msh) | |
1808 | end | |
1809 | ||
1810 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1811 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1812 | prt.Anchored=false | |
1813 | prt.CFrame=cframe | |
1814 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1815 | local wld=weld(prt,prt,Parent,cframe) | |
1816 | game:GetService("Debris"):AddItem(prt,5) | |
1817 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1818 | for i=0,1,delay do | |
1819 | wait() | |
1820 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1821 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1822 | Part.Transparency=i | |
1823 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1824 | end | |
1825 | Part.Parent=nil | |
1826 | end),prt,msh,wld) | |
1827 | end | |
1828 | ||
1829 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1830 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1831 | prt.Anchored=false | |
1832 | prt.CFrame=cframe | |
1833 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1834 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1835 | game:GetService("Debris"):AddItem(prt,5) | |
1836 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1837 | for i=0,1,delay do | |
1838 | wait() | |
1839 | Weld.C0=euler(i*20,0,0) | |
1840 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1841 | Part.Transparency=i | |
1842 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1843 | end | |
1844 | Part.Parent=nil | |
1845 | end),prt,msh,wld) | |
1846 | end | |
1847 | ||
1848 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1849 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1850 | prt.Anchored=true | |
1851 | prt.CFrame=cframe | |
1852 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1853 | game:GetService("Debris"):AddItem(prt,2) | |
1854 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1855 | for i=0,1,delay do | |
1856 | wait() | |
1857 | Part.CFrame=Part.CFrame | |
1858 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1859 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1860 | prt2.Anchored=true | |
1861 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1862 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1863 | game:GetService("Debris"):AddItem(prt2,2) | |
1864 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1865 | for i=0,1,0.1 do | |
1866 | wait() | |
1867 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1868 | end | |
1869 | Part.Parent=nil | |
1870 | end),prt2,msh2) | |
1871 | end | |
1872 | for i=0,1,delay*2 do | |
1873 | wait() | |
1874 | Part.CFrame=Part.CFrame | |
1875 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1876 | end | |
1877 | Part.Parent=nil | |
1878 | end),prt,msh) | |
1879 | end | |
1880 | ||
1881 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1882 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1883 | prt.Anchored=true | |
1884 | prt.CFrame=cframe | |
1885 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1886 | game:GetService("Debris"):AddItem(prt,2) | |
1887 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1888 | for i=0,1,delay do | |
1889 | wait() | |
1890 | Part.CFrame=Part.CFrame | |
1891 | Part.Transparency=i | |
1892 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1893 | end | |
1894 | Part.Parent=nil | |
1895 | end),prt,msh) | |
1896 | end | |
1897 | ||
1898 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1899 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1900 | prt.Anchored=true | |
1901 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1902 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1903 | game:GetService("Debris"):AddItem(prt,2) | |
1904 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1905 | CF=Part.CFrame | |
1906 | Numbb=0 | |
1907 | randnumb=math.random()/10 | |
1908 | rand1=math.random()/10 | |
1909 | for i=0,1,rand1 do | |
1910 | wait() | |
1911 | CF=CF*cf(0,math.random()/2,0) | |
1912 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1913 | Part.CFrame=CF*euler(Numbb,0,0) | |
1914 | Part.Transparency=i | |
1915 | Numbb=Numbb+randnumb | |
1916 | end | |
1917 | Part.Parent=nil | |
1918 | end),prt,CF,Numbb,randnumb) | |
1919 | end | |
1920 | ||
1921 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1922 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1923 | prt.Anchored=true | |
1924 | prt.CFrame=cframe | |
1925 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1926 | game:GetService("Debris"):AddItem(prt,5) | |
1927 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1928 | for i=0,1,delay do | |
1929 | wait() | |
1930 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1931 | Part.Transparency=i | |
1932 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1933 | end | |
1934 | Part.Parent=nil | |
1935 | end),prt,msh) | |
1936 | end | |
1937 | ||
1938 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1939 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1940 | prt.Anchored=true | |
1941 | prt.CFrame=cframe | |
1942 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1943 | game:GetService("Debris"):AddItem(prt,2) | |
1944 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1945 | for i=0,1,delay do | |
1946 | wait() | |
1947 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1948 | Part.Transparency=i | |
1949 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1950 | end | |
1951 | Part.Parent=nil | |
1952 | end),prt,msh) | |
1953 | end | |
1954 | ||
1955 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1956 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1957 | prt.Anchored=true | |
1958 | prt.CFrame=cframe*cf(x,y,z) | |
1959 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1960 | game:GetService("Debris"):AddItem(prt,5) | |
1961 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1962 | local num=math.random() | |
1963 | local num2=math.random(-3,2)+math.random() | |
1964 | local numm=0 | |
1965 | for i=0,1,delay*2 do | |
1966 | swait() | |
1967 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1968 | Part.Transparency=i | |
1969 | numm=numm+0.01 | |
1970 | end | |
1971 | Part.Parent=nil | |
1972 | Mesh.Parent=nil | |
1973 | end),prt,msh,x,y,z) | |
1974 | end | |
1975 | ||
1976 | function dmgstart(dmg,what) | |
1977 | hitcon = what.Touched:connect(function(hit) | |
1978 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1979 | if hum and not hum:IsDescendantOf(Character) then | |
1980 | hum:TakeDamage(dmg) | |
1981 | end | |
1982 | end) | |
1983 | end | |
1984 | ||
1985 | function dmgstop() | |
1986 | hitcon:disconnect() | |
1987 | end | |
1988 | ||
1989 | function Cloak() | |
1990 | Face.Parent=nil | |
1991 | cloaked=true | |
1992 | for _,v in pairs(Torso.Parent:children()) do | |
1993 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1994 | coroutine.resume(coroutine.create(function() | |
1995 | for i=0,1,0.2 do | |
1996 | wait() | |
1997 | v.Transparency=i | |
1998 | end | |
1999 | v.Transparency=1 | |
2000 | end)) | |
2001 | end | |
2002 | if v.className=="Hat" then | |
2003 | hatp=v.Handle | |
2004 | coroutine.resume(coroutine.create(function(derp) | |
2005 | for i=0,1,0.2 do | |
2006 | wait() | |
2007 | derp.Transparency=i | |
2008 | end | |
2009 | derp.Transparency=1 | |
2010 | end),hatp) | |
2011 | end | |
2012 | end | |
2013 | for _,v in pairs(m:children()) do | |
2014 | if v.className=="Part" then | |
2015 | coroutine.resume(coroutine.create(function() | |
2016 | for i=0,1,0.2 do | |
2017 | wait() | |
2018 | v.Transparency=i | |
2019 | end | |
2020 | v.Transparency=1 | |
2021 | end)) | |
2022 | end | |
2023 | end | |
2024 | end | |
2025 | ||
2026 | function UnCloak() | |
2027 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2028 | Face.Parent=Head | |
2029 | cloaked=false | |
2030 | for _,v in pairs(Torso.Parent:children()) do | |
2031 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2032 | coroutine.resume(coroutine.create(function() | |
2033 | for i=0,1,0.1 do | |
2034 | wait() | |
2035 | v.Transparency=v.Transparency-0.1 | |
2036 | end | |
2037 | v.Transparency=0 | |
2038 | end)) | |
2039 | end | |
2040 | if v.className=="Hat" then | |
2041 | hatp=v.Handle | |
2042 | coroutine.resume(coroutine.create(function(derp) | |
2043 | for i=0,1,0.1 do | |
2044 | wait() | |
2045 | derp.Transparency=derp.Transparency-0.1 | |
2046 | end | |
2047 | derp.Transparency=0 | |
2048 | end),hatp) | |
2049 | end | |
2050 | end | |
2051 | for _,v in pairs(m:children()) do | |
2052 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2053 | coroutine.resume(coroutine.create(function() | |
2054 | for i=0,1,0.1 do | |
2055 | wait() | |
2056 | v.Transparency=v.Transparency-0.1 | |
2057 | end | |
2058 | v.Transparency=0 | |
2059 | end)) | |
2060 | v.Transparency=0 | |
2061 | end | |
2062 | end | |
2063 | end | |
2064 | ||
2065 | local origcolor = BrickColor.new("Pastel light blue") | |
2066 | ---- This section of explosions. | |
2067 | ||
2068 | ---- | |
2069 | ||
2070 | ||
2071 | function ring(type,pos,scale,value) | |
2072 | local type = type | |
2073 | local rng = Instance.new("Part", char) | |
2074 | rng.Anchored = true | |
2075 | rng.BrickColor = origcolor | |
2076 | rng.CanCollide = false | |
2077 | rng.FormFactor = 3 | |
2078 | rng.Name = "Ring" | |
2079 | rng.Size = Vector3.new(1, 1, 1) | |
2080 | rng.Transparency = 0 | |
2081 | rng.TopSurface = 0 | |
2082 | rng.BottomSurface = 0 | |
2083 | rng.CFrame = pos | |
2084 | local rngm = Instance.new("SpecialMesh", rng) | |
2085 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2086 | rngm.Scale = scale | |
2087 | local scaler2 = 1 | |
2088 | if type == "Add" then | |
2089 | scaler2 = 1*value | |
2090 | elseif type == "Divide" then | |
2091 | scaler2 = 1/value | |
2092 | end | |
2093 | coroutine.resume(coroutine.create(function() | |
2094 | for i = 0,10,0.1 do | |
2095 | swait() | |
2096 | if type == "Add" then | |
2097 | scaler2 = scaler2 - 0.01*value | |
2098 | elseif type == "Divide" then | |
2099 | scaler2 = scaler2 - 0.01/value | |
2100 | end | |
2101 | rng.Transparency = rng.Transparency + 0.01 | |
2102 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2103 | end | |
2104 | rng:Destroy() | |
2105 | end)) | |
2106 | end | |
2107 | ||
2108 | ||
2109 | function wave(type,pos,scale,value) | |
2110 | local type = type | |
2111 | local rng = Instance.new("Part", char) | |
2112 | rng.Anchored = true | |
2113 | rng.BrickColor = origcolor | |
2114 | rng.CanCollide = false | |
2115 | rng.FormFactor = 3 | |
2116 | rng.Name = "Ring" | |
2117 | rng.Size = Vector3.new(1, 1, 1) | |
2118 | rng.Transparency = 0 | |
2119 | rng.TopSurface = 0 | |
2120 | rng.BottomSurface = 0 | |
2121 | rng.CFrame = pos | |
2122 | local rngm = Instance.new("SpecialMesh", rng) | |
2123 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2124 | rngm.Scale = scale | |
2125 | local scaler2 = 1 | |
2126 | if type == "Add" then | |
2127 | scaler2 = 1*value | |
2128 | elseif type == "Divide" then | |
2129 | scaler2 = 1/value | |
2130 | end | |
2131 | coroutine.resume(coroutine.create(function() | |
2132 | for i = 0,10,0.1 do | |
2133 | swait() | |
2134 | if type == "Add" then | |
2135 | scaler2 = scaler2 - 0.01*value | |
2136 | elseif type == "Divide" then | |
2137 | scaler2 = scaler2 - 0.01/value | |
2138 | end | |
2139 | rng.Transparency = rng.Transparency + 0.01 | |
2140 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2141 | end | |
2142 | rng:Destroy() | |
2143 | end)) | |
2144 | end | |
2145 | ||
2146 | function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color) | |
2147 | local type = type | |
2148 | local rng = Instance.new("Part", char) | |
2149 | rng.Anchored = true | |
2150 | rng.BrickColor = color | |
2151 | rng.CanCollide = false | |
2152 | rng.FormFactor = 3 | |
2153 | rng.Name = "Ring" | |
2154 | rng.Material = "Neon" | |
2155 | rng.Size = Vector3.new(1, 1, 1) | |
2156 | rng.Transparency = 0 | |
2157 | if typeoftrans == "In" then | |
2158 | rng.Transparency = 1 | |
2159 | end | |
2160 | rng.TopSurface = 0 | |
2161 | rng.BottomSurface = 0 | |
2162 | rng.CFrame = pos | |
2163 | local rngm = Instance.new("SpecialMesh", rng) | |
2164 | rngm.MeshType = "FileMesh" | |
2165 | rngm.MeshId = "rbxassetid://20329976" | |
2166 | rngm.Scale = scale | |
2167 | local scaler2 = 1 | |
2168 | local scaler2b = 1 | |
2169 | if type == "Add" then | |
2170 | scaler2 = 1*value | |
2171 | scaler2b = 1*value2 | |
2172 | elseif type == "Divide" then | |
2173 | scaler2 = 1/value | |
2174 | scaler2b = 1/value2 | |
2175 | end | |
2176 | local randomrot = math.random(1,2) | |
2177 | coroutine.resume(coroutine.create(function() | |
2178 | for i = 0,10/bonuspeed,0.1 do | |
2179 | swait() | |
2180 | if type == "Add" then | |
2181 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2182 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2183 | elseif type == "Divide" then | |
2184 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2185 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2186 | end | |
2187 | if randomrot == 1 then | |
2188 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0) | |
2189 | elseif randomrot == 2 then | |
2190 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0) | |
2191 | end | |
2192 | if typeoftrans == "Out" then | |
2193 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2194 | elseif typeoftrans == "In" then | |
2195 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2196 | end | |
2197 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed) | |
2198 | end | |
2199 | rng:Destroy() | |
2200 | end)) | |
2201 | end | |
2202 | ||
2203 | function wave(type,pos,scale,value) | |
2204 | local type = type | |
2205 | local rng = Instance.new("Part", char) | |
2206 | rng.Anchored = true | |
2207 | rng.BrickColor = origcolor | |
2208 | rng.CanCollide = false | |
2209 | rng.FormFactor = 3 | |
2210 | rng.Name = "Ring" | |
2211 | rng.Size = Vector3.new(1, 1, 1) | |
2212 | rng.Transparency = 0 | |
2213 | rng.TopSurface = 0 | |
2214 | rng.BottomSurface = 0 | |
2215 | rng.CFrame = pos | |
2216 | local rngm = Instance.new("SpecialMesh", rng) | |
2217 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2218 | rngm.Scale = scale | |
2219 | local scaler2 = 1 | |
2220 | if type == "Add" then | |
2221 | scaler2 = 1*value | |
2222 | elseif type == "Divide" then | |
2223 | scaler2 = 1/value | |
2224 | end | |
2225 | coroutine.resume(coroutine.create(function() | |
2226 | for i = 0,10,0.1 do | |
2227 | swait() | |
2228 | if type == "Add" then | |
2229 | scaler2 = scaler2 - 0.01*value | |
2230 | elseif type == "Divide" then | |
2231 | scaler2 = scaler2 - 0.01/value | |
2232 | end | |
2233 | rng.Transparency = rng.Transparency + 0.01 | |
2234 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2235 | end | |
2236 | rng:Destroy() | |
2237 | end)) | |
2238 | end | |
2239 | ||
2240 | function wind(type,pos,scale,value,speed) | |
2241 | local type = type | |
2242 | local rng = Instance.new("Part", char) | |
2243 | rng.Anchored = true | |
2244 | rng.BrickColor = origcolor | |
2245 | rng.CanCollide = false | |
2246 | rng.FormFactor = 3 | |
2247 | rng.Name = "Ring" | |
2248 | rng.Size = Vector3.new(1, 1, 1) | |
2249 | rng.Transparency = 0 | |
2250 | rng.TopSurface = 0 | |
2251 | rng.BottomSurface = 0 | |
2252 | rng.CFrame = pos | |
2253 | local rngm = Instance.new("SpecialMesh", rng) | |
2254 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2255 | rngm.Scale = scale | |
2256 | local scaler2 = 1 | |
2257 | if type == "Add" then | |
2258 | scaler2 = 1*value | |
2259 | elseif type == "Divide" then | |
2260 | scaler2 = 1/value | |
2261 | end | |
2262 | coroutine.resume(coroutine.create(function() | |
2263 | for i = 0,10,0.1 do | |
2264 | swait() | |
2265 | if type == "Add" then | |
2266 | scaler2 = scaler2 - 0.01*value | |
2267 | elseif type == "Divide" then | |
2268 | scaler2 = scaler2 - 0.01/value | |
2269 | end | |
2270 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2271 | rng.Transparency = rng.Transparency + 0.01 | |
2272 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2273 | end | |
2274 | rng:Destroy() | |
2275 | end)) | |
2276 | end | |
2277 | ||
2278 | function groundwind(type,pos,scale,value,speed) | |
2279 | local type = type | |
2280 | local rng = Instance.new("Part", char) | |
2281 | rng.Anchored = true | |
2282 | rng.BrickColor = origcolor | |
2283 | rng.CanCollide = false | |
2284 | rng.FormFactor = 3 | |
2285 | rng.Name = "Ring" | |
2286 | rng.Size = Vector3.new(1, 1, 1) | |
2287 | rng.Transparency = 0 | |
2288 | rng.TopSurface = 0 | |
2289 | rng.BottomSurface = 0 | |
2290 | rng.CFrame = pos | |
2291 | local rngm = Instance.new("SpecialMesh", rng) | |
2292 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2293 | rngm.Scale = scale | |
2294 | local scaler2 = 1 | |
2295 | if type == "Add" then | |
2296 | scaler2 = 1*value | |
2297 | elseif type == "Divide" then | |
2298 | scaler2 = 1/value | |
2299 | end | |
2300 | coroutine.resume(coroutine.create(function() | |
2301 | for i = 0,10,0.1 do | |
2302 | swait() | |
2303 | if type == "Add" then | |
2304 | scaler2 = scaler2 - 0.01*value | |
2305 | elseif type == "Divide" then | |
2306 | scaler2 = scaler2 - 0.01/value | |
2307 | end | |
2308 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2309 | rng.Transparency = rng.Transparency + 0.01 | |
2310 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2311 | end | |
2312 | rng:Destroy() | |
2313 | end)) | |
2314 | end | |
2315 | ||
2316 | function CameraManager() | |
2317 | if TwoD and not CamInterrupt then | |
2318 | if Humanoid.Health > 0 then | |
2319 | Camera.CameraSubject = Humanoid | |
2320 | Camera.CameraType = "Scriptable" | |
2321 | Humanoid.AutoRotate = false | |
2322 | if Booleans.GyroUse then | |
2323 | Directer.MaxTorque = Vec3(0, huge, 0) | |
2324 | else | |
2325 | Directer.MaxTorque = Vec3(0, 0, 0) | |
2326 | end | |
2327 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
2328 | if Booleans.CamFollow then | |
2329 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
2330 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
2331 | else | |
2332 | CPart.Position = RootPart.Position | |
2333 | end | |
2334 | else | |
2335 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
2336 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
2337 | end | |
2338 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
2339 | else | |
2340 | Camera.CameraSubject = Humanoid | |
2341 | Camera.CameraType = "Custom" | |
2342 | end | |
2343 | end | |
2344 | end | |
2345 | ||
2346 | function ring(type,pos,scale,value) | |
2347 | local type = type | |
2348 | local rng = Instance.new("Part", char) | |
2349 | rng.Anchored = true | |
2350 | rng.BrickColor = origcolor | |
2351 | rng.CanCollide = false | |
2352 | rng.FormFactor = 3 | |
2353 | rng.Name = "Ring" | |
2354 | rng.Size = Vector3.new(1, 1, 1) | |
2355 | rng.Transparency = 0 | |
2356 | rng.TopSurface = 0 | |
2357 | rng.BottomSurface = 0 | |
2358 | rng.CFrame = pos | |
2359 | local rngm = Instance.new("SpecialMesh", rng) | |
2360 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2361 | rngm.Scale = scale | |
2362 | local scaler2 = 1 | |
2363 | if type == "Add" then | |
2364 | scaler2 = 1*value | |
2365 | elseif type == "Divide" then | |
2366 | scaler2 = 1/value | |
2367 | end | |
2368 | coroutine.resume(coroutine.create(function() | |
2369 | for i = 0,10,0.1 do | |
2370 | swait() | |
2371 | if type == "Add" then | |
2372 | scaler2 = scaler2 - 0.01*value | |
2373 | elseif type == "Divide" then | |
2374 | scaler2 = scaler2 - 0.01/value | |
2375 | end | |
2376 | rng.Transparency = rng.Transparency + 0.01 | |
2377 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2378 | end | |
2379 | rng:Destroy() | |
2380 | end)) | |
2381 | end | |
2382 | ||
2383 | ||
2384 | function wave(type,pos,scale,value) | |
2385 | local type = type | |
2386 | local rng = Instance.new("Part", char) | |
2387 | rng.Anchored = true | |
2388 | rng.BrickColor = origcolor | |
2389 | rng.CanCollide = false | |
2390 | rng.FormFactor = 3 | |
2391 | rng.Name = "Ring" | |
2392 | rng.Size = Vector3.new(1, 1, 1) | |
2393 | rng.Transparency = 0 | |
2394 | rng.TopSurface = 0 | |
2395 | rng.BottomSurface = 0 | |
2396 | rng.CFrame = pos | |
2397 | local rngm = Instance.new("SpecialMesh", rng) | |
2398 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2399 | rngm.Scale = scale | |
2400 | local scaler2 = 1 | |
2401 | if type == "Add" then | |
2402 | scaler2 = 1*value | |
2403 | elseif type == "Divide" then | |
2404 | scaler2 = 1/value | |
2405 | end | |
2406 | coroutine.resume(coroutine.create(function() | |
2407 | for i = 0,10,0.1 do | |
2408 | swait() | |
2409 | if type == "Add" then | |
2410 | scaler2 = scaler2 - 0.01*value | |
2411 | elseif type == "Divide" then | |
2412 | scaler2 = scaler2 - 0.01/value | |
2413 | end | |
2414 | rng.Transparency = rng.Transparency + 0.01 | |
2415 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2416 | end | |
2417 | rng:Destroy() | |
2418 | end)) | |
2419 | end | |
2420 | ||
2421 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2422 | local type = type | |
2423 | local rng = Instance.new("Part", char) | |
2424 | rng.Anchored = true | |
2425 | if ModeOfGlitch ~= 2 then | |
2426 | rng.BrickColor = color | |
2427 | elseif ModeOfGlitch == 2 then | |
2428 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2429 | end | |
2430 | rng.CanCollide = false | |
2431 | rng.FormFactor = 3 | |
2432 | rng.Name = "Ring" | |
2433 | rng.Material = "Neon" | |
2434 | rng.Size = Vector3.new(1, 1, 1) | |
2435 | rng.Transparency = 0 | |
2436 | rng.TopSurface = 0 | |
2437 | rng.BottomSurface = 0 | |
2438 | rng.CFrame = pos | |
2439 | local rngm = Instance.new("SpecialMesh", rng) | |
2440 | rngm.MeshType = "Sphere" | |
2441 | rngm.Scale = scale | |
2442 | if rainbowmode == true then | |
2443 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2444 | end | |
2445 | if ModeOfGlitch == 2 then | |
2446 | coroutine.resume(coroutine.create(function() | |
2447 | while true do | |
2448 | swait() | |
2449 | if rng.Parent ~= nil then | |
2450 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2451 | else | |
2452 | break | |
2453 | end | |
2454 | end | |
2455 | end)) | |
2456 | end | |
2457 | local scaler2 = 1 | |
2458 | if type == "Add" then | |
2459 | scaler2 = 1*value | |
2460 | elseif type == "Divide" then | |
2461 | scaler2 = 1/value | |
2462 | end | |
2463 | coroutine.resume(coroutine.create(function() | |
2464 | for i = 0,10/bonuspeed,0.1 do | |
2465 | swait() | |
2466 | if rainbowmode == true then | |
2467 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2468 | end | |
2469 | if type == "Add" then | |
2470 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2471 | elseif type == "Divide" then | |
2472 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2473 | end | |
2474 | if chaosmode == true then | |
2475 | rng.BrickColor = BrickColor.random() | |
2476 | end | |
2477 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2478 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2479 | end | |
2480 | rng:Destroy() | |
2481 | end)) | |
2482 | end | |
2483 | ||
2484 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
2485 | local type = type | |
2486 | local rng = Instance.new("Part", char) | |
2487 | rng.Anchored = true | |
2488 | if ModeOfGlitch ~= 2 then | |
2489 | rng.BrickColor = color | |
2490 | elseif ModeOfGlitch == 2 then | |
2491 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2492 | end | |
2493 | rng.CanCollide = false | |
2494 | rng.FormFactor = 3 | |
2495 | rng.Name = "Ring" | |
2496 | rng.Material = "Neon" | |
2497 | rng.Size = Vector3.new(1, 1, 1) | |
2498 | rng.Transparency = 0 | |
2499 | rng.TopSurface = 0 | |
2500 | rng.BottomSurface = 0 | |
2501 | rng.CFrame = pos | |
2502 | local rngm = Instance.new("SpecialMesh", rng) | |
2503 | rngm.MeshType = "Sphere" | |
2504 | rngm.Scale = scale | |
2505 | if rainbowmode == true then | |
2506 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2507 | end | |
2508 | local scaler2 = 1 | |
2509 | local scaler2b = 1 | |
2510 | local scaler2c = 1 | |
2511 | if type == "Add" then | |
2512 | scaler2 = 1*value | |
2513 | scaler2b = 1*value2 | |
2514 | scaler2c = 1*value3 | |
2515 | elseif type == "Divide" then | |
2516 | scaler2 = 1/value | |
2517 | scaler2b = 1/value2 | |
2518 | scaler2c = 1/value3 | |
2519 | end | |
2520 | coroutine.resume(coroutine.create(function() | |
2521 | while true do | |
2522 | swait() | |
2523 | if rainbowmode == true then | |
2524 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2525 | end | |
2526 | end | |
2527 | end)) | |
2528 | if ModeOfGlitch == 2 then | |
2529 | coroutine.resume(coroutine.create(function() | |
2530 | while true do | |
2531 | swait() | |
2532 | if rng.Parent ~= nil then | |
2533 | rng.Color = Color3.new(0,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2534 | else | |
2535 | break | |
2536 | end | |
2537 | end | |
2538 | end)) | |
2539 | end | |
2540 | coroutine.resume(coroutine.create(function() | |
2541 | for i = 0,10/bonuspeed,0.1 do | |
2542 | swait() | |
2543 | if type == "Add" then | |
2544 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2545 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2546 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
2547 | elseif type == "Divide" then | |
2548 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2549 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2550 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2551 | end | |
2552 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2553 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2554 | end | |
2555 | rng:Destroy() | |
2556 | end)) | |
2557 | end | |
2558 | ||
2559 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
2560 | local type = type | |
2561 | local rotenable = rotatingop | |
2562 | local rng = Instance.new("Part", char) | |
2563 | rng.Anchored = true | |
2564 | rng.BrickColor = color | |
2565 | rng.CanCollide = false | |
2566 | rng.FormFactor = 3 | |
2567 | rng.Name = "Ring" | |
2568 | rng.Material = "Neon" | |
2569 | rng.Size = Vector3.new(1, 1, 1) | |
2570 | rng.Transparency = 0 | |
2571 | if typeoftrans == "In" then | |
2572 | rng.Transparency = 1 | |
2573 | end | |
2574 | rng.TopSurface = 0 | |
2575 | rng.BottomSurface = 0 | |
2576 | rng.CFrame = pos | |
2577 | local rngm = Instance.new("SpecialMesh", rng) | |
2578 | rngm.MeshType = "FileMesh" | |
2579 | if typeofshape == "Normal" then | |
2580 | rngm.MeshId = "rbxassetid://662586858" | |
2581 | elseif typeofshape == "Round" then | |
2582 | rngm.MeshId = "rbxassetid://662585058" | |
2583 | end | |
2584 | rngm.Scale = scale | |
2585 | local scaler2 = 1/10 | |
2586 | if type == "Add" then | |
2587 | scaler2 = 1*value/10 | |
2588 | elseif type == "Divide" then | |
2589 | scaler2 = 1/value/10 | |
2590 | end | |
2591 | local randomrot = math.random(1,2) | |
2592 | coroutine.resume(coroutine.create(function() | |
2593 | for i = 0,10/bonuspeed,0.1 do | |
2594 | swait() | |
2595 | if type == "Add" then | |
2596 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
2597 | elseif type == "Divide" then | |
2598 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
2599 | end | |
2600 | if rotenable == true then | |
2601 | if randomrot == 1 then | |
2602 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
2603 | elseif randomrot == 2 then | |
2604 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
2605 | end | |
2606 | end | |
2607 | if typeoftrans == "Out" then | |
2608 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2609 | elseif typeoftrans == "In" then | |
2610 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2611 | end | |
2612 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
2613 | end | |
2614 | rng:Destroy() | |
2615 | end)) | |
2616 | end | |
2617 | ||
2618 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2619 | local type = type | |
2620 | local rng = Instance.new("Part", char) | |
2621 | rng.Anchored = true | |
2622 | rng.BrickColor = color | |
2623 | rng.CanCollide = false | |
2624 | rng.FormFactor = 3 | |
2625 | rng.Name = "Ring" | |
2626 | rng.Material = "Neon" | |
2627 | rng.Size = Vector3.new(1, 1, 1) | |
2628 | rng.Transparency = 0 | |
2629 | rng.TopSurface = 0 | |
2630 | rng.BottomSurface = 0 | |
2631 | rng.CFrame = pos | |
2632 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2633 | local rngm = Instance.new("SpecialMesh", rng) | |
2634 | rngm.MeshType = "Brick" | |
2635 | rngm.Scale = vt(x1,y1,z1) | |
2636 | if rainbowmode == true then | |
2637 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2638 | end | |
2639 | local scaler2 = 1 | |
2640 | local speeder = FastSpeed/10 | |
2641 | if type == "Add" then | |
2642 | scaler2 = 1*value | |
2643 | elseif type == "Divide" then | |
2644 | scaler2 = 1/value | |
2645 | end | |
2646 | coroutine.resume(coroutine.create(function() | |
2647 | for i = 0,10/bonuspeed,0.1 do | |
2648 | swait() | |
2649 | if rainbowmode == true then | |
2650 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2651 | end | |
2652 | if type == "Add" then | |
2653 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2654 | elseif type == "Divide" then | |
2655 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2656 | end | |
2657 | if chaosmode == true then | |
2658 | rng.BrickColor = BrickColor.random() | |
2659 | end | |
2660 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2661 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2662 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2663 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2664 | end | |
2665 | rng:Destroy() | |
2666 | end)) | |
2667 | end | |
2668 | ||
2669 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2670 | local type = type | |
2671 | local rng = Instance.new("Part", char) | |
2672 | rng.Anchored = true | |
2673 | rng.BrickColor = color | |
2674 | rng.CanCollide = false | |
2675 | rng.FormFactor = 3 | |
2676 | rng.Name = "Ring" | |
2677 | rng.Material = "Neon" | |
2678 | rng.Size = Vector3.new(1, 1, 1) | |
2679 | rng.Transparency = 0 | |
2680 | rng.TopSurface = 0 | |
2681 | rng.BottomSurface = 0 | |
2682 | rng.CFrame = pos | |
2683 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2684 | local rngm = Instance.new("SpecialMesh", rng) | |
2685 | rngm.MeshType = "Brick" | |
2686 | rngm.Scale = vt(x1,y1,z1) | |
2687 | if rainbowmode == true then | |
2688 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2689 | end | |
2690 | local scaler2 = 1 | |
2691 | local speeder = FastSpeed/10 | |
2692 | if type == "Add" then | |
2693 | scaler2 = 1*value | |
2694 | elseif type == "Divide" then | |
2695 | scaler2 = 1/value | |
2696 | end | |
2697 | coroutine.resume(coroutine.create(function() | |
2698 | for i = 0,10/bonuspeed,0.1 do | |
2699 | swait() | |
2700 | if rainbowmode == true then | |
2701 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2702 | end | |
2703 | if type == "Add" then | |
2704 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2705 | elseif type == "Divide" then | |
2706 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2707 | end | |
2708 | if chaosmode == true then | |
2709 | rng.BrickColor = BrickColor.random() | |
2710 | end | |
2711 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2712 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2713 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2714 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2715 | end | |
2716 | rng:Destroy() | |
2717 | end)) | |
2718 | end | |
2719 | ||
2720 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2721 | local type = type | |
2722 | local rng = Instance.new("Part", char) | |
2723 | rng.Anchored = true | |
2724 | rng.BrickColor = color | |
2725 | rng.CanCollide = false | |
2726 | rng.FormFactor = 3 | |
2727 | rng.Name = "Ring" | |
2728 | rng.Material = "Neon" | |
2729 | rng.Size = Vector3.new(1, 1, 1) | |
2730 | rng.Transparency = 0 | |
2731 | rng.TopSurface = 0 | |
2732 | rng.BottomSurface = 0 | |
2733 | rng.CFrame = pos | |
2734 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2735 | local rngm = Instance.new("SpecialMesh", rng) | |
2736 | rngm.MeshType = "Brick" | |
2737 | rngm.Scale = vt(x1,y1,z1) | |
2738 | if rainbowmode == true then | |
2739 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2740 | end | |
2741 | local scaler2 = 0 | |
2742 | local speeder = FastSpeed/10 | |
2743 | if type == "Add" then | |
2744 | scaler2 = 1*value | |
2745 | elseif type == "Divide" then | |
2746 | scaler2 = 1/value | |
2747 | end | |
2748 | coroutine.resume(coroutine.create(function() | |
2749 | for i = 0,10/bonuspeed,0.1 do | |
2750 | swait() | |
2751 | if rainbowmode == true then | |
2752 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2753 | end | |
2754 | if type == "Add" then | |
2755 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2756 | elseif type == "Divide" then | |
2757 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2758 | end | |
2759 | if chaosmode == true then | |
2760 | rng.BrickColor = BrickColor.random() | |
2761 | end | |
2762 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2763 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2764 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2765 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2766 | end | |
2767 | rng:Destroy() | |
2768 | end)) | |
2769 | end | |
2770 | ||
2771 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
2772 | local type = type | |
2773 | local rng = Instance.new("Part", char) | |
2774 | rng.Anchored = true | |
2775 | rng.BrickColor = color | |
2776 | rng.Color = color3 | |
2777 | rng.CanCollide = false | |
2778 | rng.FormFactor = 3 | |
2779 | rng.Name = "Ring" | |
2780 | rng.Material = "Neon" | |
2781 | rng.Size = Vector3.new(1, 1, 1) | |
2782 | rng.Transparency = 0 | |
2783 | rng.TopSurface = 0 | |
2784 | rng.BottomSurface = 0 | |
2785 | rng.CFrame = pos | |
2786 | local rngm = Instance.new("SpecialMesh", rng) | |
2787 | rngm.MeshType = "Brick" | |
2788 | rngm.Scale = scale | |
2789 | local scaler2 = 1 | |
2790 | local scaler2b = 1 | |
2791 | local scaler2c = 1 | |
2792 | if type == "Add" then | |
2793 | scaler2 = 1*value | |
2794 | scaler2b = 1*value2 | |
2795 | scaler2c = 1*value3 | |
2796 | elseif type == "Divide" then | |
2797 | scaler2 = 1/value | |
2798 | scaler2b = 1/value2 | |
2799 | scaler2c = 1/value3 | |
2800 | end | |
2801 | coroutine.resume(coroutine.create(function() | |
2802 | for i = 0,10/bonuspeed,0.1 do | |
2803 | swait() | |
2804 | if type == "Add" then | |
2805 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2806 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2807 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
2808 | elseif type == "Divide" then | |
2809 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2810 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2811 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2812 | end | |
2813 | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2814 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2815 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2816 | end | |
2817 | rng:Destroy() | |
2818 | end)) | |
2819 | end | |
2820 | ||
2821 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2822 | local type = type | |
2823 | local rng = Instance.new("Part", char) | |
2824 | rng.Anchored = true | |
2825 | if ModeOfGlitch ~= 9 then | |
2826 | rng.BrickColor = color | |
2827 | elseif ModeOfGlitch == 9 then | |
2828 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2829 | end | |
2830 | rng.CanCollide = false | |
2831 | rng.FormFactor = 3 | |
2832 | rng.Name = "Ring" | |
2833 | rng.Material = "Neon" | |
2834 | rng.Size = Vector3.new(1, 1, 1) | |
2835 | rng.Transparency = 0 | |
2836 | rng.TopSurface = 0 | |
2837 | rng.BottomSurface = 0 | |
2838 | rng.CFrame = pos | |
2839 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2840 | local rngm = Instance.new("SpecialMesh", rng) | |
2841 | rngm.MeshType = "Sphere" | |
2842 | rngm.Scale = vt(x1,y1,z1) | |
2843 | if rainbowmode == true then | |
2844 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2845 | end | |
2846 | if ModeOfGlitch == 9 then | |
2847 | coroutine.resume(coroutine.create(function() | |
2848 | while true do | |
2849 | swait() | |
2850 | if rng.Parent ~= nil then | |
2851 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2852 | else | |
2853 | break | |
2854 | end | |
2855 | end | |
2856 | end)) | |
2857 | end | |
2858 | local scaler2 = 1 | |
2859 | local speeder = FastSpeed | |
2860 | if type == "Add" then | |
2861 | scaler2 = 1*value | |
2862 | elseif type == "Divide" then | |
2863 | scaler2 = 1/value | |
2864 | end | |
2865 | coroutine.resume(coroutine.create(function() | |
2866 | for i = 0,10/bonuspeed,0.1 do | |
2867 | swait() | |
2868 | if rainbowmode == true then | |
2869 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2870 | end | |
2871 | if type == "Add" then | |
2872 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2873 | elseif type == "Divide" then | |
2874 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2875 | end | |
2876 | if chaosmode == true then | |
2877 | rng.BrickColor = BrickColor.random() | |
2878 | end | |
2879 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2880 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2881 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2882 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2883 | end | |
2884 | rng:Destroy() | |
2885 | end)) | |
2886 | end | |
2887 | ||
2888 | ||
2889 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2890 | local type = type | |
2891 | local rng = Instance.new("Part", char) | |
2892 | rng.Anchored = true | |
2893 | if ModeOfGlitch ~= 9 then | |
2894 | rng.BrickColor = color | |
2895 | elseif ModeOfGlitch == 9 then | |
2896 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2897 | end | |
2898 | rng.CanCollide = false | |
2899 | rng.FormFactor = 3 | |
2900 | rng.Name = "Ring" | |
2901 | rng.Material = "Neon" | |
2902 | rng.Size = Vector3.new(1, 1, 1) | |
2903 | rng.Transparency = 1 | |
2904 | rng.TopSurface = 0 | |
2905 | rng.BottomSurface = 0 | |
2906 | rng.CFrame = pos | |
2907 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2908 | local rngm = Instance.new("SpecialMesh", rng) | |
2909 | rngm.MeshType = "Sphere" | |
2910 | rngm.Scale = vt(x1,y1,z1) | |
2911 | if rainbowmode == true then | |
2912 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2913 | end | |
2914 | if ModeOfGlitch == 9 then | |
2915 | coroutine.resume(coroutine.create(function() | |
2916 | while true do | |
2917 | swait() | |
2918 | if rng.Parent ~= nil then | |
2919 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2920 | else | |
2921 | break | |
2922 | end | |
2923 | end | |
2924 | end)) | |
2925 | end | |
2926 | local scaler2 = 1 | |
2927 | local speeder = FastSpeed | |
2928 | if type == "Add" then | |
2929 | scaler2 = 1*value | |
2930 | elseif type == "Divide" then | |
2931 | scaler2 = 1/value | |
2932 | end | |
2933 | coroutine.resume(coroutine.create(function() | |
2934 | for i = 0,10/bonuspeed,0.1 do | |
2935 | swait() | |
2936 | if rainbowmode == true then | |
2937 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2938 | end | |
2939 | if type == "Add" then | |
2940 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2941 | elseif type == "Divide" then | |
2942 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2943 | end | |
2944 | if chaosmode == true then | |
2945 | rng.BrickColor = BrickColor.random() | |
2946 | end | |
2947 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2948 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2949 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2950 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2951 | end | |
2952 | rng:Destroy() | |
2953 | end)) | |
2954 | end | |
2955 | ||
2956 | function dmg(dude) | |
2957 | if dude.Name ~= Character then | |
2958 | local keptcolor = MAINRUINCOLOR | |
2959 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2960 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2961 | --[[local val = Instance.new("BoolValue",dude) | |
2962 | val.Name = "IsHit"]]-- | |
2963 | local ds = coroutine.wrap(function() | |
2964 | dude:WaitForChild("Head"):BreakJoints() | |
2965 | for i, v in pairs(dude:GetChildren()) do | |
2966 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2967 | v.Name = "DEMINISHED" | |
2968 | end | |
2969 | end | |
2970 | wait(0.5) | |
2971 | targetted = nil | |
2972 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
2973 | coroutine.resume(coroutine.create(function() | |
2974 | for i, v in pairs(dude:GetChildren()) do | |
2975 | if v:IsA("Accessory") then | |
2976 | v:Destroy() | |
2977 | end | |
2978 | if v:IsA("Humanoid") then | |
2979 | v:Destroy() | |
2980 | end | |
2981 | if v:IsA("CharacterMesh") then | |
2982 | v:Destroy() | |
2983 | end | |
2984 | if v:IsA("Model") then | |
2985 | v:Destroy() | |
2986 | end | |
2987 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2988 | for x, o in pairs(v:GetChildren()) do | |
2989 | if o:IsA("Decal") then | |
2990 | o:Destroy() | |
2991 | end | |
2992 | end | |
2993 | coroutine.resume(coroutine.create(function() | |
2994 | v.Material = "Neon" | |
2995 | v.CanCollide = false | |
2996 | v.Anchored = false | |
2997 | local bld = Instance.new("ParticleEmitter",v) | |
2998 | bld.LightEmission = 0.75 | |
2999 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
3000 | bld.Color = ColorSequence.new(keptcolor.Color) | |
3001 | bld.Rate = 500 | |
3002 | bld.Lifetime = NumberRange.new(1) | |
3003 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3004 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3005 | bld.Speed = NumberRange.new(2,5) | |
3006 | bld.VelocitySpread = 50000 | |
3007 | bld.Rotation = NumberRange.new(-500,500) | |
3008 | bld.RotSpeed = NumberRange.new(-500,500) | |
3009 | local sbs = Instance.new("BodyPosition", v) | |
3010 | sbs.P = 3000 | |
3011 | sbs.D = 1000 | |
3012 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3013 | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
3014 | v.Color = keptcolor.Color | |
3015 | coroutine.resume(coroutine.create(function() | |
3016 | for i = 0, 49 do | |
3017 | swait(1) | |
3018 | v:BreakJoints() | |
3019 | v.Transparency = v.Transparency + 0.02 | |
3020 | end | |
3021 | v:BreakJoints() | |
3022 | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
3023 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
3024 | bld.Speed = NumberRange.new(10,25) | |
3025 | bld.Drag = 5 | |
3026 | bld.Acceleration = vt(0,2,0) | |
3027 | wait(0.5) | |
3028 | bld.Enabled = false | |
3029 | wait(8) | |
3030 | v:Destroy() | |
3031 | dude:Destroy() | |
3032 | end)) | |
3033 | end)) | |
3034 | end | |
3035 | end | |
3036 | end)) | |
3037 | end) | |
3038 | ds() | |
3039 | end | |
3040 | end | |
3041 | ||
3042 | ||
3043 | function FindNearestHead(Position, Distance, SinglePlayer) | |
3044 | if SinglePlayer then | |
3045 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3046 | end | |
3047 | local List = {} | |
3048 | for i, v in pairs(workspace:GetChildren()) do | |
3049 | if v:IsA("Model") then | |
3050 | if v:findFirstChild("Head") then | |
3051 | if v ~= Character then | |
3052 | if (v.Head.Position - Position).magnitude <= Distance then | |
3053 | table.insert(List, v) | |
3054 | end | |
3055 | end | |
3056 | end | |
3057 | end | |
3058 | end | |
3059 | return List | |
3060 | end | |
3061 | ||
3062 | function FaceMouse() | |
3063 | Cam = workspace.CurrentCamera | |
3064 | return { | |
3065 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3066 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3067 | } | |
3068 | end | |
3069 | ||
3070 | function FaceMouse2() | |
3071 | Cam = workspace.CurrentCamera | |
3072 | return { | |
3073 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3074 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3075 | } | |
3076 | end | |
3077 | ||
3078 | local ModeOfGlitch = 1 | |
3079 | -- Functions are ready. | |
3080 | local storehumanoidWS = 16 | |
3081 | ||
3082 | function createBGCircle(size,parent,color) | |
3083 | local bgui = Instance.new("BillboardGui",parent) | |
3084 | bgui.Size = UDim2.new(size, 0, size, 0) | |
3085 | local imgc = Instance.new("ImageLabel",bgui) | |
3086 | imgc.BackgroundTransparency = 1 | |
3087 | imgc.ImageTransparency = 0 | |
3088 | imgc.Size = UDim2.new(1,0,1,0) | |
3089 | imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
3090 | imgc.ImageColor3 = color | |
3091 | return bgui,imgc | |
3092 | end | |
3093 | ||
3094 | ----------------------------------- Abilities | |
3095 | ||
3096 | function Balanced() | |
3097 | hum.WalkSpeed = 0 | |
3098 | hum.JumpPower = 0 | |
3099 | attack = true | |
3100 | for i = 0,50 do | |
3101 | swait() | |
3102 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3103 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3104 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3105 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3106 | RW.C0=clerp(RW.C0,cf(0.6,0.5 + 0.05 * math.cos(sine / 28),-0.5)*angles(math.rad(20),math.rad(0),math.rad(-90)),.1) | |
3107 | LW.C0=clerp(LW.C0,cf(-0.6,0.5 + 0.05 * math.cos(sine / 28),-0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
3108 | end | |
3109 | local keptcolor = MAINRUINCOLOR | |
3110 | local locat = Instance.new("Part", char) | |
3111 | locat.CanCollide = false | |
3112 | locat.FormFactor = 3 | |
3113 | locat.Name = "Ring" | |
3114 | locat.Material = "Neon" | |
3115 | locat.Size = Vector3.new(1, 1, 1) | |
3116 | locat.Transparency = 1 | |
3117 | locat.TopSurface = 0 | |
3118 | locat.BottomSurface = 0 | |
3119 | locat.Anchored = true | |
3120 | locat.CFrame = root.CFrame*CFrame.new(0,-3,0) | |
3121 | local poste = 0 | |
3122 | local rotation = 0 | |
3123 | local upperpos = 0 | |
3124 | local rate = 0 | |
3125 | local x = locat | |
3126 | CFuncs["Sound"].Create("rbxassetid://289315275", char, 3.5, 1) | |
3127 | CFuncs["Sound"].Create("rbxassetid://419447292", char, 3.5, 1) | |
3128 | shakes(0.5,0.3) | |
3129 | for i = 0, 49 do | |
3130 | swait() | |
3131 | rotation = rotation + 5 | |
3132 | poste = poste + 1 | |
3133 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3134 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3135 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3136 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3137 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(5,5,5),1,0.01,1,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
3138 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3139 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3140 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(-40 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3141 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3142 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(2),math.rad(0),math.rad(90)),.1) | |
3143 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
3144 | MagniDamage(tors, 50, 99,100, 0, "Normal") | |
3145 | end | |
3146 | for i = 0, 500 do | |
3147 | swait() | |
3148 | rotation = rotation + 5 | |
3149 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3150 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(90 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3151 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(180 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3152 | sphere2(8,"Add",x.CFrame*CFrame.Angles(0,math.rad(270 + rotation),0)*CFrame.new(0,upperpos,poste),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor) | |
3153 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(20,0.1,20),0.9,0.01,0.9,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
3154 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3155 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3156 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(-40 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3157 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3158 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(2),math.rad(0),math.rad(90)),.1) | |
3159 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
3160 | MagniDamage(tors, 50, 99,100, 0, "Normal") | |
3161 | end | |
3162 | attack = false | |
3163 | hum.WalkSpeed = storehumanoidWS | |
3164 | hum.JumpPower = 50 | |
3165 | end | |
3166 | ||
3167 | function Staywey() | |
3168 | attack = true | |
3169 | hum.WalkSpeed = 0 | |
3170 | bosschatfunc("STAY WEY! uwu",MAINRUINCOLOR.Color,3) | |
3171 | for i = 0,30 do | |
3172 | swait() | |
3173 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3174 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3175 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3176 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
3177 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(0),math.rad(20)),.1) | |
3178 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
3179 | end | |
3180 | for i = 0,27 do | |
3181 | swait() | |
3182 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3183 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3184 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3185 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
3186 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.05 * math.cos(sine / 28),-0.3)*angles(math.rad(90),math.rad(0),math.rad(-90)),.1) | |
3187 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
3188 | end | |
3189 | MagniDamage(root, 24, 0,0, 75, "Normal") | |
3190 | CFuncs["Sound"].Create("rbxassetid://203691492", tors, 1.5,1) | |
3191 | shakes(0.2,0.1) | |
3192 | for i = 0,2,0.1 do | |
3193 | swait() | |
3194 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5) | |
3195 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5) | |
3196 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5) | |
3197 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5) | |
3198 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5) | |
3199 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
3200 | end | |
3201 | attack = false | |
3202 | hum.WalkSpeed = storehumanoidWS | |
3203 | end | |
3204 | ||
3205 | function heartbeatatmyfeeties() | |
3206 | attack = true | |
3207 | hum.WalkSpeed = 0 | |
3208 | CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5) | |
3209 | CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5) | |
3210 | CFuncs["Sound"].Create("rbxassetid://1436242685", char, 10, 1) | |
3211 | bosschatfunc("THIS IS THE END!!!",MAINRUINCOLOR.Color,3) | |
3212 | local keptcolor = MAINRUINCOLOR | |
3213 | for i = 0,8,0.1 do | |
3214 | swait() | |
3215 | slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.new("White")) | |
3216 | block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.2,0.2,0.2,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3217 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
3218 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
3219 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
3220 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
3221 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1) | |
3222 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(180 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1) | |
3223 | end | |
3224 | for i = 0, 99 do | |
3225 | local dis = CreateParta(char,1,1,"Neon",MAINRUINCOLOR) | |
3226 | dis.CFrame = root.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3227 | local at1 = Instance.new("Attachment",dis) | |
3228 | at1.Position = vt(-25000,0,0) | |
3229 | local at2 = Instance.new("Attachment",dis) | |
3230 | at2.Position = vt(25000,0,0) | |
3231 | local trl = Instance.new('Trail',dis) | |
3232 | trl.Attachment0 = at1 | |
3233 | trl.FaceCamera = true | |
3234 | trl.Attachment1 = at2 | |
3235 | trl.Texture = "rbxassetid://1049219073" | |
3236 | trl.LightEmission = 1 | |
3237 | trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
3238 | trl.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3239 | trl.Lifetime = 5 | |
3240 | local bv = Instance.new("BodyVelocity") | |
3241 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3242 | bv.velocity = dis.CFrame.lookVector*math.random(500,2500) | |
3243 | bv.Parent = dis | |
3244 | game:GetService("Debris"):AddItem(dis, 5) | |
3245 | end | |
3246 | CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1) | |
3247 | CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8) | |
3248 | CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1) | |
3249 | for i = 0,3 do | |
3250 | swait() | |
3251 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3252 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3253 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3254 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3255 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3256 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3257 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3258 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3259 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3260 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3261 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3262 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3263 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3264 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3265 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(0)),.8) | |
3266 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3267 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3268 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(35),math.rad(10),math.rad(-30)),.8) | |
3269 | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,0,0),6,0,6,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3270 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
3271 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
3272 | MagniDamage(root, 1000, 78,99, 0, "Normal") | |
3273 | swait(20) | |
3274 | sphere2(3,"Add",root.CFrame*CFrame.new(0,-3,0),vt(0,0,0),6,0,6,MAINRUINCOLOR,MAINRUINCOLOR.Color) | |
3275 | CFuncs["Sound"].Create("rbxassetid://468991944", root, 7.5, 1) | |
3276 | CFuncs["Sound"].Create("rbxassetid://419447292", root, 2.5,1) | |
3277 | MagniDamage(root, 1000, 78,99, 0, "Normal") | |
3278 | swait(100) | |
3279 | end | |
3280 | ||
3281 | attack = false | |
3282 | hum.WalkSpeed = storehumanoidWS | |
3283 | end | |
3284 | ||
3285 | function BURNYS() | |
3286 | attack = true | |
3287 | hum.WalkSpeed = 0 | |
3288 | bosschatfunc("$#@%^$^$@*&%@^T@#%$^234",MAINRUINCOLOR.Color,1) | |
3289 | coroutine.resume(coroutine.create(function() | |
3290 | local eff = Instance.new("ParticleEmitter",cen) | |
3291 | eff.Texture = "rbxassetid://2344870656" | |
3292 | eff.LightEmission = 1 | |
3293 | eff.Color = ColorSequence.new(keptcolor.Color) | |
3294 | eff.Rate = 10000000 | |
3295 | eff.Enabled = true | |
3296 | eff.EmissionDirection = "Front" | |
3297 | eff.Lifetime = NumberRange.new(2) | |
3298 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,120,0),NumberSequenceKeypoint.new(0.1,40,0),NumberSequenceKeypoint.new(0.8,80,0),NumberSequenceKeypoint.new(1,140,0)}) | |
3299 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3300 | eff.Speed = NumberRange.new(500) | |
3301 | eff.Drag = 5 | |
3302 | eff.Rotation = NumberRange.new(-500,500) | |
3303 | eff.SpreadAngle = Vector2.new(0,900) | |
3304 | eff.RotSpeed = NumberRange.new(-500,500) | |
3305 | wait(0.2) | |
3306 | eff.Enabled = false | |
3307 | wait(5) | |
3308 | eff:Destroy() | |
3309 | end)) | |
3310 | coroutine.resume(coroutine.create(function() | |
3311 | local shval = 10 | |
3312 | for i = 0, 99 do | |
3313 | swait() | |
3314 | shval = shval - 0.1 | |
3315 | hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15) | |
3316 | end | |
3317 | hum.CameraOffset = vt(0,0,0) | |
3318 | end)) | |
3319 | local rrot = 0 | |
3320 | local xam = 1 | |
3321 | coroutine.resume(coroutine.create(function() | |
3322 | for i = 0, 14 do | |
3323 | --swait() | |
3324 | rrot = rrot + 40 | |
3325 | xam = xam + 0.25 | |
3326 | local bonus = xam | |
3327 | local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random()) | |
3328 | xa.Anchored = true | |
3329 | xa.Color = Color3.new(0,0,0) | |
3330 | xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75) | |
3331 | CreateMesh(xa,"Sphere",30,1,30) | |
3332 | local xc = 0 | |
3333 | coroutine.resume(coroutine.create(function() | |
3334 | for i = 0, 99 do | |
3335 | swait() | |
3336 | xc = xc + 0.01 | |
3337 | xa.Color = Color3.new(xc,0,0) | |
3338 | end | |
3339 | xa.Transparency = 1 | |
3340 | CFuncs["Sound"].Create("rbxassetid://144699494", xa, 10,0.75) | |
3341 | MagniDamage(xa, 30, 78,99, 0, "Normal") | |
3342 | shakes(0.3,1) | |
3343 | sphere(1,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(1,100000,1),0.6,BrickColor.new("Really red")) | |
3344 | sphere(1,"Add",xa.CFrame,vt(1,1,1),0.8,BrickColor.new("Really red")) | |
3345 | for i = 0, 20 do | |
3346 | sphereMK(0.2,0.25,"Add",xa.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0,BrickColor.new("Really red"),10) | |
3347 | end | |
3348 | game:GetService("Debris"):AddItem(xa, 5) | |
3349 | coroutine.resume(coroutine.create(function() | |
3350 | for i = 0, 19 do | |
3351 | swait() | |
3352 | hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50) | |
3353 | end | |
3354 | hum.CameraOffset = vt(0,0,0) | |
3355 | end)) | |
3356 | end)) | |
3357 | end | |
3358 | end)) | |
3359 | for i = 0,2,0.1 do | |
3360 | swait() | |
3361 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8) | |
3362 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8) | |
3363 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8) | |
3364 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8) | |
3365 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8) | |
3366 | LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8) | |
3367 | end | |
3368 | attack = false | |
3369 | hum.WalkSpeed = storehumanoidWS | |
3370 | end | |
3371 | ||
3372 | function asd421() | |
3373 | attack = true | |
3374 | local absval = 0 | |
3375 | local rngb = Instance.new("Part", char) | |
3376 | rngb.Anchored = true | |
3377 | rngb.BrickColor = origcolor | |
3378 | rngb.CanCollide = false | |
3379 | rngb.FormFactor = 3 | |
3380 | rngb.Name = "Ring" | |
3381 | rngb.Material = "Neon" | |
3382 | rngb.Size = Vector3.new(1, 0.05, 1) | |
3383 | rngb.Transparency = 1 | |
3384 | rngb.TopSurface = 0 | |
3385 | rngb.BottomSurface = 0 | |
3386 | local rngmb = Instance.new("SpecialMesh", rngb) | |
3387 | rngmb.MeshType = "Brick" | |
3388 | rngmb.Name = "SizeMesh" | |
3389 | rngmb.Scale = vt(0,1,0) | |
3390 | bosschatfunc("HOW DO YOU LIKE THIS???",MAINRUINCOLOR.Color,3) | |
3391 | local orb = rngb:Clone() | |
3392 | orb.Parent = char | |
3393 | orb.Transparency = 0 | |
3394 | orb.BrickColor = BrickColor.new("White") | |
3395 | orb.Size = vt(1,1,1) | |
3396 | local orbmish = orb.SizeMesh | |
3397 | orbmish.Scale = vt(0,0,0) | |
3398 | orbmish.MeshType = "Sphere" | |
3399 | ||
3400 | CFuncs["Sound"].Create("rbxassetid://1448033299", orb, 10, 1) | |
3401 | ||
3402 | local orbe = rngb:Clone() | |
3403 | orbe.Parent = char | |
3404 | orbe.Transparency = 0.5 | |
3405 | orbe.BrickColor = BrickColor.new("New Yeller") | |
3406 | orbe.Size = vt(1,1,1) | |
3407 | local orbmish2 = orbe.SizeMesh | |
3408 | orbmish2.Scale = vt(0,0,0) | |
3409 | orbmish2.MeshType = "Sphere" | |
3410 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3411 | ||
3412 | local obj1 = script.chring2:Clone() | |
3413 | obj1.Parent = char | |
3414 | obj1.Transparency = 1 | |
3415 | obj1.Size = vt(1,1,1) | |
3416 | obj1.Color = BrickColor.new("Lime green").Color | |
3417 | local rval = 0 | |
3418 | rngb:Destroy() | |
3419 | local outerscale = 0 | |
3420 | --[[ | |
3421 | local scaled = 1 | |
3422 | for i = 0,5,0.1 do | |
3423 | swait() | |
3424 | scaled = scaled - 0.02 | |
3425 | if SCREAMINGmode == true then | |
3426 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3427 | end | |
3428 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
3429 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
3430 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3431 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3432 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
3433 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3434 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3435 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3436 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3437 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3438 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3439 | RootPart.CFrame = FaceMouse()[1] | |
3440 | end]]-- | |
3441 | for i = 0,5,0.1 do | |
3442 | swait() | |
3443 | rval = rval + math.random(30,40) | |
3444 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3445 | obj1.Transparency = obj1.Transparency - 0.05 | |
3446 | obj1.Size = obj1.Size + vt(1.8,1.8,0.3) | |
3447 | outerscale = outerscale + 0.015 | |
3448 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3449 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3450 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3451 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3452 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3453 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3454 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3455 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3456 | end | |
3457 | orbe.Transparency = 1 | |
3458 | orb.Transparency = 1 | |
3459 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
3460 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
3461 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
3462 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
3463 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
3464 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
3465 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
3466 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
3467 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
3468 | shakes(0.3,20) | |
3469 | local xd= Instance.new("Sound",char) | |
3470 | xd.SoundId = "rbxassetid://445796828" | |
3471 | xd.Pitch = 0.75 | |
3472 | xd.Looped = true | |
3473 | xd.Volume = 1.25 | |
3474 | xd:Play() | |
3475 | local a = Instance.new("Part",Character) | |
3476 | a.Name = "Direction" | |
3477 | a.Anchored = true | |
3478 | a.BrickColor = bc("Alder") | |
3479 | a.Color = MAINRUINCOLOR.Color | |
3480 | a.Material = "Neon" | |
3481 | a.Transparency = 0.5 | |
3482 | a.Shape = "Cylinder" | |
3483 | a.CanCollide = false | |
3484 | local a2 = Instance.new("Part",Character) | |
3485 | a2.Name = "Direction" | |
3486 | a2.Anchored = true | |
3487 | a2.BrickColor = bc("New Yeller") | |
3488 | a2.Color = MAINRUINCOLOR.Color | |
3489 | a2.Material = "Neon" | |
3490 | a2.Transparency = 0.5 | |
3491 | a2.Shape = "Cylinder" | |
3492 | a2.CanCollide = false | |
3493 | local ba = Instance.new("Part",Character) | |
3494 | ba.Name = "HitDirect" | |
3495 | ba.Anchored = true | |
3496 | ba.BrickColor = bc("Cool yellow") | |
3497 | ba.Material = "Neon" | |
3498 | ba.Transparency = 1 | |
3499 | ba.CanCollide = false | |
3500 | local ray = Ray.new( | |
3501 | orb.CFrame.p, -- origin | |
3502 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3503 | ) | |
3504 | local ignore = Character | |
3505 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3506 | a.BottomSurface = 10 | |
3507 | a.TopSurface = 10 | |
3508 | a2.BottomSurface = 10 | |
3509 | a2.TopSurface = 10 | |
3510 | local distance = (orb.CFrame.p - position).magnitude | |
3511 | a.Size = Vector3.new(distance, 1, 1) | |
3512 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3513 | a2.Size = Vector3.new(distance, 1, 1) | |
3514 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3515 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3516 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3517 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3518 | game:GetService("Debris"):AddItem(a, 60) | |
3519 | game:GetService("Debris"):AddItem(a2, 60) | |
3520 | game:GetService("Debris"):AddItem(ba, 60) | |
3521 | local outerscale = 0 | |
3522 | local msh = Instance.new("SpecialMesh",a) | |
3523 | msh.MeshType = "Cylinder" | |
3524 | msh.Scale = vt(1,0,0) | |
3525 | local msh2 = Instance.new("SpecialMesh",a2) | |
3526 | msh2.MeshType = "Cylinder" | |
3527 | msh2.Scale = vt(1,0,0) | |
3528 | for i = 0,2,0.1 do | |
3529 | swait() | |
3530 | rval = rval + math.random(30,40) | |
3531 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3532 | CameraEnshaking(1,1) | |
3533 | msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) | |
3534 | msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) | |
3535 | outerscale = outerscale - 0.015 | |
3536 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3537 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3538 | ray = Ray.new( | |
3539 | orb.CFrame.p, -- origin | |
3540 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3541 | ) | |
3542 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3543 | distance = (orb.CFrame.p - position).magnitude | |
3544 | if typrot == 1 then | |
3545 | rotation = rotation + 2.5 | |
3546 | elseif typrot == 2 then | |
3547 | rotation = rotation - 2.5 | |
3548 | end | |
3549 | ||
3550 | a.Size = Vector3.new(distance, 1, 1) | |
3551 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3552 | a2.Size = Vector3.new(distance, 1, 1) | |
3553 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3554 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3555 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3556 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3557 | absval = absval + 0.005 | |
3558 | coroutine.resume(coroutine.create(function() | |
3559 | local eff = Instance.new("ParticleEmitter",ba) | |
3560 | eff.Texture = "rbxassetid://284205403" | |
3561 | eff.LightEmission = 0.95 | |
3562 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3563 | eff.Rate = 10000 | |
3564 | eff.Lifetime = NumberRange.new(5) | |
3565 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3566 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3567 | eff.Speed = NumberRange.new(600,1250) | |
3568 | eff.Drag = 5 | |
3569 | eff.Rotation = NumberRange.new(-500,500) | |
3570 | eff.VelocitySpread = 9000 | |
3571 | eff.RotSpeed = NumberRange.new(-500,500) | |
3572 | wait(1) | |
3573 | eff.Enabled = false | |
3574 | end)) | |
3575 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3576 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3577 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3578 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3579 | end | |
3580 | for z = 0, 2 do | |
3581 | for i = 0,4,0.1 do | |
3582 | swait() | |
3583 | rval = rval + math.random(30,40) | |
3584 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3585 | CameraEnshaking(1,1) | |
3586 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3587 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3588 | outerscale = outerscale + 0.015 | |
3589 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3590 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3591 | ray = Ray.new( | |
3592 | orb.CFrame.p, -- origin | |
3593 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3594 | ) | |
3595 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3596 | distance = (orb.CFrame.p - position).magnitude | |
3597 | if typrot == 1 then | |
3598 | rotation = rotation + 2.5 | |
3599 | elseif typrot == 2 then | |
3600 | rotation = rotation - 2.5 | |
3601 | end | |
3602 | ||
3603 | a.Size = Vector3.new(distance, 1, 1) | |
3604 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3605 | a2.Size = Vector3.new(distance, 1, 1) | |
3606 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3607 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3608 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3609 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3610 | absval = absval + 0.005 | |
3611 | coroutine.resume(coroutine.create(function() | |
3612 | local eff = Instance.new("ParticleEmitter",ba) | |
3613 | eff.Texture = "rbxassetid://284205403" | |
3614 | eff.LightEmission = 0.95 | |
3615 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3616 | eff.Rate = 10000 | |
3617 | eff.Lifetime = NumberRange.new(5) | |
3618 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3619 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3620 | eff.Speed = NumberRange.new(600,1250) | |
3621 | eff.Drag = 5 | |
3622 | eff.Rotation = NumberRange.new(-500,500) | |
3623 | eff.VelocitySpread = 9000 | |
3624 | eff.RotSpeed = NumberRange.new(-500,500) | |
3625 | wait(1) | |
3626 | eff.Enabled = false | |
3627 | end)) | |
3628 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3629 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3630 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3631 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3632 | end | |
3633 | for i = 0,4,0.1 do | |
3634 | swait() | |
3635 | rval = rval + math.random(30,40) | |
3636 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3637 | CameraEnshaking(1,1) | |
3638 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3639 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3640 | outerscale = outerscale - 0.015 | |
3641 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3642 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3643 | ray = Ray.new( | |
3644 | orb.CFrame.p, -- origin | |
3645 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3646 | ) | |
3647 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3648 | distance = (orb.CFrame.p - position).magnitude | |
3649 | if typrot == 1 then | |
3650 | rotation = rotation + 2.5 | |
3651 | elseif typrot == 2 then | |
3652 | rotation = rotation - 2.5 | |
3653 | end | |
3654 | ||
3655 | a.Size = Vector3.new(distance, 1, 1) | |
3656 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3657 | a2.Size = Vector3.new(distance, 1, 1) | |
3658 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3659 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3660 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3661 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3662 | absval = absval + 0.005 | |
3663 | coroutine.resume(coroutine.create(function() | |
3664 | local eff = Instance.new("ParticleEmitter",ba) | |
3665 | eff.Texture = "rbxassetid://284205403" | |
3666 | eff.LightEmission = 0.95 | |
3667 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3668 | eff.Rate = 10000 | |
3669 | eff.Lifetime = NumberRange.new(5) | |
3670 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3671 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3672 | eff.Speed = NumberRange.new(600,1250) | |
3673 | eff.Drag = 5 | |
3674 | eff.Rotation = NumberRange.new(-500,500) | |
3675 | eff.VelocitySpread = 9000 | |
3676 | eff.RotSpeed = NumberRange.new(-500,500) | |
3677 | wait(1) | |
3678 | eff.Enabled = false | |
3679 | end)) | |
3680 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3681 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3682 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3683 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3684 | end | |
3685 | end | |
3686 | for i = 0,4,0.1 do | |
3687 | swait() | |
3688 | rval = rval + math.random(30,40) | |
3689 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3690 | CameraEnshaking(1,1) | |
3691 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
3692 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
3693 | xd.Volume = xd.Volume - 0.025 | |
3694 | a.Transparency = a.Transparency + 0.025 | |
3695 | a2.Transparency = a2.Transparency + 0.025 | |
3696 | outerscale = outerscale - 0.015 | |
3697 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3698 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3699 | ray = Ray.new( | |
3700 | orb.CFrame.p, -- origin | |
3701 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3702 | ) | |
3703 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3704 | distance = (orb.CFrame.p - position).magnitude | |
3705 | if typrot == 1 then | |
3706 | rotation = rotation + 2.5 | |
3707 | elseif typrot == 2 then | |
3708 | rotation = rotation - 2.5 | |
3709 | end | |
3710 | ||
3711 | a.Size = Vector3.new(distance, 1, 1) | |
3712 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3713 | a2.Size = Vector3.new(distance, 1, 1) | |
3714 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3715 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3716 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3717 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3718 | absval = absval + 0.005 | |
3719 | coroutine.resume(coroutine.create(function() | |
3720 | local eff = Instance.new("ParticleEmitter",ba) | |
3721 | eff.Texture = "rbxassetid://284205403" | |
3722 | eff.LightEmission = 0.95 | |
3723 | eff.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
3724 | eff.Rate = 10000 | |
3725 | eff.Lifetime = NumberRange.new(5) | |
3726 | eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.8,100,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3727 | eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3728 | eff.Speed = NumberRange.new(600,1250) | |
3729 | eff.Drag = 5 | |
3730 | eff.Rotation = NumberRange.new(-500,500) | |
3731 | eff.VelocitySpread = 9000 | |
3732 | eff.RotSpeed = NumberRange.new(-500,500) | |
3733 | wait(1) | |
3734 | eff.Enabled = false | |
3735 | end)) | |
3736 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(absval/2,0.01,absval/2),math.random(50,5000)/100,BrickColor.new("Really black")) | |
3737 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3738 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
3739 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
3740 | end | |
3741 | for i = 0,10 do | |
3742 | swait() | |
3743 | rval = rval + math.random(30,40) | |
3744 | obj1.Transparency = obj1.Transparency + 0.05 | |
3745 | obj1.Size = obj1.Size - vt(1.8,1.8,0.3) | |
3746 | obj1.CFrame = root.CFrame*CFrame.new(0,1,-5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(rval)) | |
3747 | end | |
3748 | xd:Destroy() | |
3749 | obj1:Destroy() | |
3750 | a:Destroy() | |
3751 | a2:Destroy() | |
3752 | ba:Destroy() | |
3753 | orb:Destroy() | |
3754 | orbe:Destroy() | |
3755 | attack = false | |
3756 | end | |
3757 | function attackone() | |
3758 | attack = true | |
3759 | for i = 0,1,0.1 do | |
3760 | swait() | |
3761 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(5),math.rad(-10)),.5) | |
3762 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-10)),.5) | |
3763 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.1)*angles(math.rad(5),math.rad(0),math.rad(-45)),.5) | |
3764 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(45)),.5) | |
3765 | RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(50)),.5) | |
3766 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(20),math.rad(10),math.rad(-30)),.5) | |
3767 | end | |
3768 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
3769 | ||
3770 | local hitb = Instance.new("Part", char) | |
3771 | hitb.Anchored = true | |
3772 | hitb.CanCollide = false | |
3773 | hitb.FormFactor = 3 | |
3774 | hitb.Name = "Ring" | |
3775 | hitb.Material = "Neon" | |
3776 | hitb.Size = Vector3.new(1, 1, 1) | |
3777 | hitb.Transparency = 1 | |
3778 | hitb.TopSurface = 0 | |
3779 | hitb.BottomSurface = 0 | |
3780 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
3781 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
3782 | hitb:Destroy() | |
3783 | for i = 0,1,0.1 do | |
3784 | swait() | |
3785 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(0)),.5) | |
3786 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(0)),.5) | |
3787 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)*angles(math.rad(0),math.rad(0),math.rad(55)),.5) | |
3788 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-55)),.5) | |
3789 | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.6)*angles(math.rad(90),math.rad(0),math.rad(-50)),.5) | |
3790 | LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-10)),.5) | |
3791 | end | |
3792 | attack = false | |
3793 | end | |
3794 | ||
3795 | function attacktwo() | |
3796 | for i = 0,1,0.1 do | |
3797 | swait() | |
3798 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),0.2) | |
3799 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3800 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3802 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3803 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3804 | end | |
3805 | attack = true | |
3806 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
3807 | local hitb = Instance.new("Part", char) | |
3808 | hitb.Anchored = true | |
3809 | hitb.CanCollide = false | |
3810 | hitb.FormFactor = 3 | |
3811 | hitb.Name = "Ring" | |
3812 | hitb.Material = "Neon" | |
3813 | hitb.Size = Vector3.new(1, 1, 1) | |
3814 | hitb.Transparency = 1 | |
3815 | hitb.TopSurface = 0 | |
3816 | hitb.BottomSurface = 0 | |
3817 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
3818 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
3819 | hitb:Destroy() | |
3820 | for i = 0,1,0.1 do | |
3821 | swait() | |
3822 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-30),math.rad(0),math.rad(0)),0.2) | |
3823 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3824 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3825 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3826 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3827 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(0))*angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
3828 | end | |
3829 | attack = false | |
3830 | end | |
3831 | ||
3832 | function hopeburst() | |
3833 | hum.WalkSpeed = 0 | |
3834 | attack = true | |
3835 | for x = 0, 10 do | |
3836 | for i = 0, 1, 0.6 do | |
3837 | swait() | |
3838 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3839 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3840 | ||
3841 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3842 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3843 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3844 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8) | |
3845 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3846 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3847 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3848 | end | |
3849 | for i = 0, 1, 0.6 do | |
3850 | swait() | |
3851 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3852 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3853 | ||
3854 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3855 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3856 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3857 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.8) | |
3858 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3859 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3860 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3861 | end | |
3862 | for i = 0, 1, 0.6 do | |
3863 | swait() | |
3864 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3865 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3866 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3867 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3868 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3869 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.8) | |
3870 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3871 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3872 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3873 | end | |
3874 | for i = 0, 1, 0.6 do | |
3875 | swait() | |
3876 | sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR) | |
3877 | slash(math.random(10,50)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,250)/250,BrickColor.new("White")) | |
3878 | hum.CameraOffset = vt(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
3879 | RH.C0=clerp(RH.C0,cf(1,-1.05,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(7),math.rad(0),math.rad(-16)),.8) | |
3880 | LH.C0=clerp(LH.C0,cf(-1,-1.05,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0),math.rad(10)),.8) | |
3881 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.8) | |
3882 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.8) | |
3883 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(97)),.8) | |
3884 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-27),math.rad(0),math.rad(-98)),.8) | |
3885 | end | |
3886 | end | |
3887 | sphere2(4,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),10,10,10,MAINRUINCOLOR) | |
3888 | ||
3889 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.25) | |
3890 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.5) | |
3891 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 5, 0.75) | |
3892 | CFuncs["Sound"].Create("rbxassetid://1368637781", char, 7.5, 1) | |
3893 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 7.5, 1) | |
3894 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.5) | |
3895 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 10, 0.25) | |
3896 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
3897 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
3898 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
3899 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
3900 | for i, v in pairs(FindNearestHead(root.CFrame.p, 1000000000)) do | |
3901 | if v:FindFirstChild('Head') then | |
3902 | dmg(v) | |
3903 | end | |
3904 | end | |
3905 | for i = 0,4 do | |
3906 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
3907 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
3908 | slash(math.random(10,30)/10,5,true,"Round","Add","Out",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,2500)/250,BrickColor.new("White")) | |
3909 | end | |
3910 | attack = false | |
3911 | hum.WalkSpeed = storehumanoidWS | |
3912 | end | |
3913 | ||
3914 | function attackthree() | |
3915 | attack = true | |
3916 | for i = 0, 2, 0.1 do | |
3917 | swait() | |
3918 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
3919 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
3920 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3921 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
3922 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
3923 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
3924 | end | |
3925 | CFuncs.Sound.Create("rbxassetid://438666141", root, 7.5, 1) | |
3926 | CFuncs.Sound.Create("rbxassetid://1208650519", root, 7.5, 1) | |
3927 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 25)) do | |
3928 | if v:FindFirstChild("Head") then | |
3929 | dmg(v) | |
3930 | end | |
3931 | end | |
3932 | sphere(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 1, MAINRUINCOLOR) | |
3933 | sphere(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(0, 0, 0), 2, MAINRUINCOLOR) | |
3934 | sphere(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), vt(25, 0.01, 25), 0.01, MAINRUINCOLOR) | |
3935 | for i = 0, 2, 0.1 do | |
3936 | swait() | |
3937 | sphereMK(4, 0.75, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -5, math.random(-25, 25)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-1, 1))), math.rad(math.random(-1, 1)), math.rad(math.random(-1, 1))), 2.5, 2.5, 2.5, -0.025, MAINRUINCOLOR, 0) | |
3938 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
3939 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
3940 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
3941 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
3942 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
3943 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
3944 | end | |
3945 | attack = false | |
3946 | end | |
3947 | ||
3948 | ------------------------------------- | |
3949 | ||
3950 | Humanoid.Animator.Parent = nil | |
3951 | ||
3952 | ------------------------------------- | |
3953 | ||
3954 | local attacktype = 1 | |
3955 | if attack == false and attacktype == 1 then | |
3956 | attacktype = 2 | |
3957 | attackone() | |
3958 | elseif attack == false and attacktype == 2 then | |
3959 | attacktype = 3 | |
3960 | attacktwo() | |
3961 | elseif attack == false and attacktype == 3 then | |
3962 | attacktype = 1 | |
3963 | attackthree() | |
3964 | elseif attack == false and attacktype == 4 then | |
3965 | attacktype = 1 | |
3966 | --attackfour() | |
3967 | end | |
3968 | if k == "q" and attack == false and ModeOfGlitch ~= 1 then | |
3969 | ModeOfGlitch = 1 | |
3970 | storehumanoidWS = 20 | |
3971 | hum.WalkSpeed = 20 | |
3972 | rainbowmode = false | |
3973 | MAINRUINCOLOR = BrickColor.new"Really red" | |
3974 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
3975 | sword = false | |
3976 | newTheme("rbxassetid://2639726704",0,1,1.25) | |
3977 | RecolorTextAndRename("INCREATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
3978 | end | |
3979 | if k == "e" and attack == false and ModeOfGlitch ~= 2 then | |
3980 | ModeOfGlitch = 2 | |
3981 | storehumanoidWS = 70 | |
3982 | hum.WalkSpeed = 70 | |
3983 | rainbowmode = false | |
3984 | MAINRUINCOLOR = BrickColor.new"Toothpaste" | |
3985 | MAINRUINCOLOR2 = BrickColor.new"Navy blue" | |
3986 | sword = false | |
3987 | newTheme("rbxassetid://580367180",0,1,1.25) -- 580367180 , 170020261 | |
3988 | RecolorTextAndRename("RESELMBLANCE",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
3989 | end | |
3990 | if k == "r" and attack == false and ModeOfGlitch ~= 3 then | |
3991 | ModeOfGlitch = 3 | |
3992 | storehumanoidWS = 20 | |
3993 | hum.WalkSpeed = 20 | |
3994 | rainbowmode = false | |
3995 | MAINRUINCOLOR = BrickColor.new"Hot pink" | |
3996 | MAINRUINCOLOR2 = BrickColor.new"Pink" | |
3997 | newTheme("rbxassetid://1426044282",0,1,1.25) | |
3998 | if plr.Name == "wanTH092" then | |
3999 | RecolorTextAndRename("CAKECOO",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4000 | elseif plr.Name == "TameDoNotClick" then | |
4001 | RecolorTextAndRename("CONFESSION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4002 | sword = true | |
4003 | newTheme("rbxassetid://1067833276",0,1,1.25) --1067833276 | |
4004 | elseif plr.Name ~= "wanTH092" or plr.Name ~= "TameDoNotClick" then | |
4005 | sword = false | |
4006 | RecolorTextAndRename("IDOLIZATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4007 | end | |
4008 | end | |
4009 | if k == "t" and attack == false and ModeOfGlitch ~= 4 then | |
4010 | ModeOfGlitch = 4 | |
4011 | storehumanoidWS = 20 | |
4012 | hum.WalkSpeed = 20 | |
4013 | rainbowmode = false | |
4014 | sword = false | |
4015 | MAINRUINCOLOR = BrickColor.new"Lime green" | |
4016 | MAINRUINCOLOR2 = BrickColor.new"New Yeller" | |
4017 | newTheme("rbxassetid://2569365263",0,1,1.25) | |
4018 | RecolorTextAndRename("FLUORESCENT",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4019 | end | |
4020 | if k == "y" and attack == false and ModeOfGlitch ~= 5 then | |
4021 | ModeOfGlitch = 5 | |
4022 | storehumanoidWS = 70 | |
4023 | hum.WalkSpeed = 70 | |
4024 | rainbowmode = false | |
4025 | sword = false | |
4026 | MAINRUINCOLOR = BrickColor.new"Pink" | |
4027 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4028 | newTheme("rbxassetid://2483763576",0,1,1.25) | |
4029 | RecolorTextAndRename("REALITY",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4030 | end | |
4031 | if k == "f" and attack == false and ModeOfGlitch ~= 7 then | |
4032 | ModeOfGlitch = 7 | |
4033 | storehumanoidWS = 30 | |
4034 | hum.WalkSpeed = 30 | |
4035 | rainbowmode = false | |
4036 | sword = false | |
4037 | MAINRUINCOLOR = BrickColor.new"Medium stone grey" | |
4038 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4039 | newTheme("rbxassetid://2404024634",0,1,1.25) | |
4040 | RecolorTextAndRename("RELAXATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4041 | end | |
4042 | if k == "u" and attack == false and ModeOfGlitch ~= 6 then | |
4043 | ModeOfGlitch = 6 | |
4044 | storehumanoidWS = 20 | |
4045 | hum.WalkSpeed = 20 | |
4046 | rainbowmode = false | |
4047 | sword = false | |
4048 | MAINRUINCOLOR = BrickColor.new"Really black" | |
4049 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
4050 | newTheme("rbxassetid://2330164404",0,1,1.25) | |
4051 | RecolorTextAndRename("SINGULARITY",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4052 | end | |
4053 | if k == "g" and attack == false and ModeOfGlitch ~= 8 then | |
4054 | ModeOfGlitch = 8 | |
4055 | storehumanoidWS = 20 | |
4056 | hum.WalkSpeed = 20 | |
4057 | rainbowmode = false | |
4058 | sword = false | |
4059 | MAINRUINCOLOR = BrickColor.new"Really red" | |
4060 | MAINRUINCOLOR2 = BrickColor.new"Dark blue" | |
4061 | newTheme("rbxassetid://166255269",0,1,1.25) | |
4062 | RecolorTextAndRename("ANNIHILATION",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4063 | end | |
4064 | if k == "h" and attack == false and ModeOfGlitch ~= 9 then | |
4065 | ModeOfGlitch = 9 | |
4066 | storehumanoidWS = 300 | |
4067 | hum.WalkSpeed = 300 | |
4068 | rainbowmode = true | |
4069 | sword = false | |
4070 | MAINRUINCOLOR = BrickColor.new"White" | |
4071 | MAINRUINCOLOR2 = BrickColor.new"White" | |
4072 | newTheme("rbxassetid://1425453563",0,1,1.25) | |
4073 | Showoff(0,1.3) | |
4074 | RecolorTextAndRename("HOPE",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4075 | end | |
4076 | if k == "j" and attack == false and ModeOfGlitch ~= 10 then | |
4077 | ModeOfGlitch = 10 | |
4078 | storehumanoidWS = 20 | |
4079 | hum.WalkSpeed = 20 | |
4080 | rainbowmode = false | |
4081 | sword = false | |
4082 | MAINRUINCOLOR = BrickColor.new"Dark blue" | |
4083 | MAINRUINCOLOR2 = BrickColor.new"Royal purple" | |
4084 | newTheme("rbxassetid://376565241",0,1,1.25) | |
4085 | Showoff2(0,0.5) | |
4086 | RecolorTextAndRename("PARANOIA",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4087 | end | |
4088 | if k == "k" and attack == false and ModeOfGlitch ~= 11 then | |
4089 | ModeOfGlitch = 11 | |
4090 | storehumanoidWS = 20 | |
4091 | hum.WalkSpeed = 20 | |
4092 | rainbowmode = false | |
4093 | sword = false | |
4094 | MAINRUINCOLOR = BrickColor.new"Really black" | |
4095 | MAINRUINCOLOR2 = BrickColor.new"Really black" | |
4096 | newTheme("rbxassetid://435773595",0,1,1.25) | |
4097 | RecolorTextAndRename("SPECTRALIZER",MAINRUINCOLOR2.Color,MAINRUINCOLOR.Color) | |
4098 | end | |
4099 | if k == "l" and mutedtog == false then | |
4100 | mutedtog = true | |
4101 | kan.Volume = 0 | |
4102 | elseif k == "l" and mutedtog == true then | |
4103 | mutedtog = false | |
4104 | kan.Volume = 1.25 | |
4105 | end | |
4106 | if k == "z" and attack == false and ModeOfGlitch == 2 then | |
4107 | Balanced() | |
4108 | elseif k == "z" and attack == false and ModeOfGlitch == 3 and swordy == false then | |
4109 | Staywey() | |
4110 | elseif k == "z" and attack == false and ModeOfGlitch == 1 then | |
4111 | BURNYS() | |
4112 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
4113 | asd421() | |
4114 | elseif k == "v" and attack == false and ModeOfGlitch == 7 then | |
4115 | heartbeatatmyfeeties() | |
4116 | elseif k == "x" and attack == false and ModeOfGlitch == 9 then | |
4117 | --hopeburst() | |
4118 | end | |
4119 | ||
4120 | plr.Chatted:connect(function(message) | |
4121 | if message:sub(1,3) == "id/" then | |
4122 | ORGID = message:sub(4) | |
4123 | kan.TimePosition = 0 | |
4124 | kan:Play() | |
4125 | elseif message:sub(1,6) == "pitch/" then | |
4126 | ORPIT = message:sub(7) | |
4127 | elseif message:sub(1,4) == "vol/" then | |
4128 | ORVOL = message:sub(5) | |
4129 | elseif message:sub(1,7) == "skipto/" then | |
4130 | kan.TimePosition = message:sub(8) | |
4131 | end | |
4132 | end) | |
4133 | ||
4134 | coroutine.resume(coroutine.create(function() | |
4135 | while true do | |
4136 | swait() | |
4137 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 9 then | |
4138 | for i, v in pairs(gunty:GetChildren()) do | |
4139 | if v:IsA("Part") then | |
4140 | v.BrickColor = MAINRUINCOLOR | |
4141 | end | |
4142 | end | |
4143 | for i, v in pairs(gunty2:GetChildren()) do | |
4144 | if v:IsA("Part") then | |
4145 | v.BrickColor = MAINRUINCOLOR2 | |
4146 | end | |
4147 | end | |
4148 | for i, v in pairs(glovey:GetChildren()) do | |
4149 | if v:IsA("Part") then | |
4150 | v.BrickColor = MAINRUINCOLOR | |
4151 | end | |
4152 | end | |
4153 | elseif ModeOfGlitch == 6 then | |
4154 | for i, v in pairs(gunty:GetChildren()) do | |
4155 | if v:IsA("Part") then | |
4156 | v.Color = Color3.new(math.random(0,1),0,0) | |
4157 | end | |
4158 | end | |
4159 | for i, v in pairs(gunty2:GetChildren()) do | |
4160 | if v:IsA("Part") then | |
4161 | v.Color = Color3.new(math.random(0,1),0,0) | |
4162 | end | |
4163 | end | |
4164 | for i, v in pairs(glovey:GetChildren()) do | |
4165 | if v:IsA("Part") then | |
4166 | v.Color = Color3.new(math.random(0,1),0,0) | |
4167 | end | |
4168 | end | |
4169 | ned.TextStrokeColor3 = Color3.new(math.random(0,1),0,0) | |
4170 | techc2.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4171 | circl.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4172 | imgl2b.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4173 | imgl2.ImageColor3 = Color3.new(math.random(0,1),0,0) | |
4174 | ned.TextColor3 = Color3.new(math.random(0,1),0,0) | |
4175 | elseif ModeOfGlitch == 9 then | |
4176 | for i, v in pairs(gunty:GetChildren()) do | |
4177 | if v:IsA("Part") then | |
4178 | v.Color = Color3.new(r/255,g/255,b/255) | |
4179 | end | |
4180 | end | |
4181 | for i, v in pairs(gunty2:GetChildren()) do | |
4182 | if v:IsA("Part") then | |
4183 | v.Color = Color3.new(r/255,g/255,b/255) | |
4184 | end | |
4185 | end | |
4186 | for i, v in pairs(glovey:GetChildren()) do | |
4187 | if v:IsA("Part") then | |
4188 | v.Color = Color3.new(r/255,g/255,b/255) | |
4189 | end | |
4190 | end | |
4191 | ned.TextStrokeColor3 = Color3.new(r/500,g/500,b/500) | |
4192 | techc2.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4193 | circl.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4194 | imgl2b.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4195 | imgl2.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4196 | ned.TextColor3 = Color3.new(r/255,g/255,b/255) | |
4197 | circl2.ImageColor3 = Color3.new(r/255,g/255,b/255) | |
4198 | techc.ImageColor3 = Color3.new(r/500,g/500,b/500) | |
4199 | end | |
4200 | end | |
4201 | end)) | |
4202 | ||
4203 | Humanoid.Name = "EMPHASIS" | |
4204 | Humanoid.MaxHealth = math.huge | |
4205 | Humanoid.Health = math.huge | |
4206 | Instance.new("ForceField",char).Visible = false | |
4207 | ||
4208 | ||
4209 | idleanim=.4 | |
4210 | while true do | |
4211 | if mutedtog == false then | |
4212 | kan.Volume = ORVOL | |
4213 | elseif mutedtog == true then | |
4214 | kan.Volume = 0 | |
4215 | end | |
4216 | kan.PlaybackSpeed = ORPIT | |
4217 | kan.Pitch = ORPIT | |
4218 | kan.Looped = true | |
4219 | kan.Parent = char | |
4220 | kan:Resume() | |
4221 | techc.Rotation = techc.Rotation + 1 | |
4222 | circl.Rotation = circl.Rotation - kan.PlaybackLoudness/100 - 1 | |
4223 | circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/75 + 1 | |
4224 | imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/75 + 1 | |
4225 | techc2.Rotation = techc2.Rotation + kan.PlaybackLoudness/50 - 1 | |
4226 | --mdir.Position = UDim2.new(-0.414, 0, 0.918 + 0.005 * math.cos(sine / 35), 0) | |
4227 | --mdir.Rotation = 0 - 1 * math.cos(sine / 25) | |
4228 | ned.Rotation = 0 - 2 * math.cos(sine / 32) | |
4229 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
4230 | CameraManager() | |
4231 | swait() | |
4232 | modet.Text = ned.Text | |
4233 | modet.Rotation = -7 * math.cos(sine / 32) | |
4234 | modet.TextColor3 = ned.TextColor3 | |
4235 | modet.TextStrokeColor3 = ned.TextStrokeColor3 | |
4236 | --------------- Visualiser Zone | |
4237 | if ModeOfGlitch == 11 then | |
4238 | modet.TextColor3 = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4239 | for i, v in pairs(glovey:GetChildren()) do | |
4240 | if v:IsA("Part") then | |
4241 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4242 | end | |
4243 | end | |
4244 | for i, v in pairs(gunty:GetChildren()) do | |
4245 | if v:IsA("Part") then | |
4246 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4247 | end | |
4248 | end | |
4249 | for i, v in pairs(gunty2:GetChildren()) do | |
4250 | if v:IsA("Part") then | |
4251 | v.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
4252 | v.Material = "Neon" | |
4253 | end | |
4254 | end | |
4255 | end | |
4256 | --------------- | |
4257 | sine = sine + change | |
4258 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4259 | local velderp=RootPart.Velocity.y | |
4260 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4261 | coroutine.resume(coroutine.create(function() | |
4262 | if hitfloor ~= nil then | |
4263 | if ModeOfGlitch ~= 2 and ModeOfGlitch ~= 7 and ModeOfGlitch ~= 5 then | |
4264 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) | |
4265 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR2,0) | |
4266 | elseif ModeOfGlitch == 2 then | |
4267 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.5,0.5,0.5,0,MAINRUINCOLOR,0) | |
4268 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.5,0.5,0.5,0,MAINRUINCOLOR2,0) | |
4269 | swait(1) | |
4270 | rotperm = rotperm + kan.PlaybackLoudness/100 - 0.5 | |
4271 | sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(rotperm),math.rad(rotperm),0)*CFrame.new(0,0,5),vt(1,1,1),-0.005,-0.005,-0.005,MAINRUINCOLOR) | |
4272 | sphere2(8,"Add",root.CFrame*CFrame.Angles(math.rad(0 + rotperm),math.rad(180 + rotperm),0)*CFrame.new(0,0,5),vt(1,1,1),-0.005,-0.005,-0.005,MAINRUINCOLOR) | |
4273 | sphere2(10,"Add",root.CFrame*CFrame.new(0,-3,0),vt(1,1,1),0.1,0.01,0.1,BrickColor.new("Toothpaste"),Color3.new(0,1,1)) | |
4274 | elseif ModeOfGlitch == 5 then | |
4275 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR,0) | |
4276 | sphereMK(10,math.random(10,25)/45,"Add",root.CFrame*CFrame.new(math.random(-20,20),-5,math.random(-20,20))*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),0.25,0.25,8,0,MAINRUINCOLOR2,0) | |
4277 | waveEff(20,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White")) | |
4278 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,100)/250,BrickColor.new("White")) | |
4279 | elseif ModeOfGlitch == 7 then | |
4280 | sphereMK(10,math.random(15,45)/45,"Add",root.CFrame*CFrame.new(math.random(-50,50),-40,math.random(-50,50))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,60,-0.01,MAINRUINCOLOR,0) | |
4281 | end | |
4282 | end | |
4283 | end)) | |
4284 | if equipped==true or equipped==false then | |
4285 | if attack==false then | |
4286 | idle=idle+1 | |
4287 | else | |
4288 | idle=0 | |
4289 | end | |
4290 | if idle>=500 then | |
4291 | if attack==false then | |
4292 | --Sheath() | |
4293 | end | |
4294 | end | |
4295 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4296 | Anim="Jump" | |
4297 | if attack==false then | |
4298 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4299 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4300 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4301 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4302 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4303 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4304 | end | |
4305 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4306 | Anim="Fall" | |
4307 | if attack==false then | |
4308 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4309 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4310 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
4311 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
4312 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
4313 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
4314 | end | |
4315 | elseif torvel<1 and hitfloor~=nil then | |
4316 | Anim="Idle" | |
4317 | if attack==false then | |
4318 | if ModeOfGlitch == 1 then | |
4319 | local snapp = math.random(1,25) | |
4320 | if snapp == 5 then | |
4321 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - math.random(1,40)),math.rad(0 - math.random(1,40)),math.rad(-30 + math.random(1,40))),.1) | |
4322 | end | |
4323 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4324 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4325 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4326 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-30)),.1) | |
4327 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(180),math.rad(0),math.rad(-20)),.1) | |
4328 | LW.C0=clerp(LW.C0,cf(-1.,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(10),math.rad(0),math.rad(20)),.1) | |
4329 | elseif ModeOfGlitch == 2 then | |
4330 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
4331 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
4332 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(0)),.1) | |
4333 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
4334 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(40 - 5 * math.cos(sine/28))),.1) | |
4335 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-40 + 5 * math.cos(sine/28))),.1) | |
4336 | elseif ModeOfGlitch == 3 then | |
4337 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(-10),math.rad(100),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4338 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4339 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4340 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4341 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(20)),.1) | |
4342 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1) | |
4343 | elseif ModeOfGlitch == 5 then -- Visualality | |
4344 | RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 7 * math.cos(sine / 56))),.1) | |
4345 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 3 * math.cos(sine / 52))),.1) | |
4346 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),2 + 0.45 * math.cos(sine / 18))*angles(math.rad(0 - 2 * math.cos(sine / 18)),math.rad(0),math.rad(90)),.1) | |
4347 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.1) | |
4348 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-200 + 1 * math.cos(sine/28))),.1) | |
4349 | RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1) | |
4350 | elseif ModeOfGlitch == 4 then | |
4351 | local snappt = math.random(1,10) | |
4352 | if snappt == 5 then | |
4353 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - math.random(1,40)),math.rad(0 - math.random(1,40)),math.rad(0 + math.random(1,40))),.1) | |
4354 | end | |
4355 | sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.005,0.005,-0.005,BrickColor.new("Lime green"),Color3.new(0,1,0)) | |
4356 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4357 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4358 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4359 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
4360 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(20)),.1) | |
4361 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1) | |
4362 | elseif ModeOfGlitch == 6 then | |
4363 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4364 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4365 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
4366 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-30)),.1) | |
4367 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4368 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4369 | elseif ModeOfGlitch == 7 then | |
4370 | RH.C0 = clerp(RH.C0, cf(1, -1 + 0.01 * math.cos(sine / 32), 0) * angles(math.rad(-5 - 0.1 * math.cos(sine / 32)), math.rad(90 + 12.5 * math.cos(sine / 52)), math.rad(0 + .25 * math.cos(sine / 25))), 0.1) | |
4371 | LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.01 * math.cos(sine / 32), 0) * angles(math.rad(-10 - 0.1 * math.cos(sine / 32)), math.rad(-90 - 12.5 * math.cos(sine / 52)), math.rad(0 - .25 * math.cos(sine / 25))), 0.1) | |
4372 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 2 + 2 * math.cos(sine / 52)) * angles(math.rad(-79 + 2 * math.cos(sine / 32)), math.rad(0), math.rad(0)), 0.1) | |
4373 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 0.1 * math.cos(sine / 32)), math.rad(0 - 0.1 * math.cos(sine / 0.25)), math.rad(-20 - 0.1 * math.cos(sine / 0.465))), 0.1) | |
4374 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(190 + 12.5 * math.cos(sine / 52)), math.rad(20 + 2.5 * math.cos(sine / 25)), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1) | |
4375 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(190 + 12.5 * math.cos(sine / 52)), math.rad(-20 + -2.5 * math.cos(sine / 25)), math.rad(-25 + -2.5 * math.cos(sine / 25))), 0.1) | |
4376 | elseif ModeOfGlitch == 8 then | |
4377 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0* Player_Size, 0* Player_Size, -0.1 + 0.05* Player_Size * math.cos(sine / 18)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.08) | |
4378 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko* cf(0, 0, 0 + ((1* Player_Size) - 1)) * angles(math.rad(15 - 4.5 * math.sin(sine / 18)), math.rad(15 - 4.5 * math.sin(sine / 18)), math.rad(5 - 20 * math.sin(sine / 18))), 0.08) | |
4379 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.2 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(0),math.rad(5 + 8 * math.sin(sine/18))),.1) | |
4380 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.2 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 8 * math.sin(sine/18))),.1) | |
4381 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4382 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 18),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
4383 | elseif ModeOfGlitch == 9 then | |
4384 | RH.C0 = clerp(RH.C0, cf(1, -0.7 - 0.05 * math.cos(sine / 28), -0.2) * angles(math.rad(-5), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0 + .01 * math.cos(sine / 34))), 0.1) | |
4385 | LH.C0 = clerp(LH.C0, cf(-1, -0.2 - 0.05 * math.cos(sine / 28), -0.4) * angles(math.rad(-15), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0 + 0.01 * math.cos(sine / 34))), 0.1) | |
4386 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 2 + 0.3 * math.cos(sine / 28)) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-35)), 0.1) | |
4387 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15 - 2.5 * math.cos(sine / 28)), math.rad(0), math.rad(25)), 0.1) | |
4388 | RW.C0 = clerp(RW.C0, cf(1, 0.5 + 0.01 * math.cos(sine / 28), -0.4) * angles(math.rad(0 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-10 - 2.5 * math.cos(sine / 28))), 0.1) | |
4389 | LW.C0 = clerp(LW.C0, cf(-1.2, 0.5 + 0.01 * math.cos(sine / 28), 0) * angles(math.rad(45 - 1 * math.cos(sine / 34)), math.rad(0), math.rad(-90 + 2.5 * math.cos(sine / 28))), 0.1) | |
4390 | elseif ModeOfGlitch == 10 then | |
4391 | RH.C0 = clerp(RH.C0, cf(1, -0.2 - 0.025 * math.cos(sine / 32), -0.75) * angles(math.rad(-25), math.rad(90), math.rad(0)), 0.1) | |
4392 | LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.025 * math.cos(sine / 32), 0) * angles(math.rad(-25), math.rad(-90), math.rad(0)), 0.1) | |
4393 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 32)) * angles(math.rad(-20 + 0.5 * math.cos(sine / 32)), math.rad(0), math.rad(0 - 5 * math.cos(sine / 0.5658))), 0.1)--rootjoint | |
4394 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30 - 5 * math.cos(sine / 0.5265)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(0 - 5 * math.cos(sine / 0.465))), 0.1) | |
4395 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(96 + 2.5 * math.cos(sine / 0.252)), math.rad(0 + 2.5 * math.cos(sine / 0.123)), math.rad(-35 + 2.5 * math.cos(sine / 0.6))), 0.1) | |
4396 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(132 + 2.5 * math.cos(sine / 0.568)), math.rad(0 + 2.5 * math.cos(sine / 0.664)), math.rad(45 + 2.5 * math.cos(sine / 0.23))), 0.1) | |
4397 | elseif ModeOfGlitch == 11 then | |
4398 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/5000,-0.1)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-20),math.rad(0 - 2 * math.cos(sine / 56) + kan.PlaybackLoudness/450)),.4) | |
4399 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28) + kan.PlaybackLoudness/6500,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(5),math.rad(0 + 2 * math.cos(sine / 56) + kan.PlaybackLoudness/500)),.4) | |
4400 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 56) ,0 + 0.05 * math.cos(sine / 28) - kan.PlaybackLoudness/7000)*angles(math.rad(0 - 2 * math.cos(sine / 56)),math.rad(0),math.rad(30)),.4) | |
4401 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2 * math.cos(sine / 28) - kan.PlaybackLoudness/60),math.rad(0 + 2 * math.cos(sine / 73)),math.rad(-30)),.4) | |
4402 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.02 * math.cos(sine / 28),0)*angles(math.rad(140 + 5 * math.cos(sine / 34) - kan.PlaybackLoudness/7.5),math.rad(0),math.rad(28 - 2 * math.cos(sine / 38))),.4) | |
4403 | LW.C0=clerp(LW.C0,cf(-1.2,0.5 + 0.05 * math.cos(sine / 28),0.3)*angles(math.rad(-30),math.rad(0),math.rad(20)),.1) | |
4404 | ||
4405 | end | |
4406 | end | |
4407 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4408 | Anim="Walk" | |
4409 | if attack==false then | |
4410 | if ModeOfGlitch ~= 1 and ModeOfGlitch ~= 6 then | |
4411 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4412 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4413 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4414 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4415 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 5 * math.cos(sine / 4))),.1) | |
4416 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4417 | elseif ModeOfGlitch == 1 then | |
4418 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4419 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4420 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4421 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4422 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(-20)),.1) | |
4423 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4424 | elseif ModeOfGlitch == 6 then | |
4425 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(30),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4426 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(30),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
4427 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(30 + 3 * math.cos(sine / 4)),math.rad(0),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
4428 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(7 - 5 * math.cos(sine / 60)),math.rad(0),math.rad(0 - hed.RotVelocity.Y*2.5 + 5 * math.cos(sine / 8))),.1) | |
4429 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(30 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 5 * math.cos(sine / 4))),.1) | |
4430 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(30 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 15 * math.cos(sine / 4))),.1) | |
4431 | end | |
4432 | end | |
4433 | elseif torvel>=22 and hitfloor~=nil then | |
4434 | Anim="Run" | |
4435 | if attack==false then | |
4436 | if ModeOfGlitch ~= 2 and ModeOfGlitch ~= 5 and ModeOfGlitch ~= 7 and ModeOfGlitch ~= 9 then | |
4437 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4438 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4439 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(25 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 1 * math.cos(sine / 6))),.1) | |
4440 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 + 2 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 1 * math.cos(sine / 6))),.1) | |
4441 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(-10),math.rad(7 + 5 * math.cos(sine / 6))),.1) | |
4442 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0.3)*angles(math.rad(-50 + 10 * math.cos(sine / 3)),math.rad(10),math.rad(-7 - 5 * math.cos(sine / 6))),.1) | |
4443 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 5 or ModeOfGlitch == 9 then | |
4444 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
4445 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
4446 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
4447 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
4448 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
4449 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
4450 | elseif ModeOfGlitch == 7 then | |
4451 | RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
4452 | LH.C0=clerp(LH.C0,cf(-1,-0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
4453 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5, 2 + 2 * math.cos(sine / 52))*angles(math.rad(60),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
4454 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
4455 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-50 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
4456 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(50 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
4457 | ||
4458 | end | |
4459 | end | |
4460 | end | |
4461 | end | |
4462 | end |