View difference between Paste ID: rhFhgPN6 and rKu45nz0
SHOW: | | - or go back to the newest paste.
1-
p = (game.Players.LocalPlayer.Name)
1+
p = (game.Players.LocalPlayer.Rekktar231)
2
char = game.Players.LocalPlayer.Character
3
4
5
local player = game.Players.LocalPlayer
6
repeat wait() until player.Character.Humanoid
7
local humanoid = player.Character.Humanoid
8
local mouse = player:GetMouse()
9
10
for i,v in pairs(char:GetChildren()) do
11
   if v.ClassName == 'Hat' then
12
       v:Destroy()
13
   end
14
end
15
16
ScarySound1 = Instance.new("Sound")
17
ScarySound1.Parent = char.Torso
18
ScarySound1.SoundId = "rbxassetid://177113856"
19
ScarySound1.Volume = 1
20
21
ScarySound2 = Instance.new("Sound")
22
ScarySound2.Parent = char.Torso
23
ScarySound2.SoundId = "rbxassetid://234313800"
24
ScarySound2.Volume = 0.5
25
ScarySound2.Looped = true
26
27
ScarySound3 = Instance.new("Sound")
28
ScarySound3.Parent = char.Torso
29
ScarySound3.SoundId = "rbxassetid://254933693"
30
ScarySound3.Volume = 0.5
31
ScarySound3.Looped = true
32
33
Punch = Instance.new("Sound")
34
Punch.Parent = char.Torso
35
Punch.SoundId = "rbxassetid://261566877"
36
Punch.Volume = 1
37
Punch.Looped = false
38
39
hole = Instance.new("Sound")
40
hole.Parent = char.Torso
41
hole.SoundId = "rbxassetid://266364769"
42
hole.Volume = 1
43
hole.Looped = false
44
45
game.Players.LocalPlayer.Character.Sound:Destroy()
46
47
function Normal()
48
	ScarySound3:Play()
49
	char.Humanoid.WalkSpeed = 16
50
char.Head.face.Texture = "rbxassetid://443236276"
51
char["Left Leg"].Transparency = 0.5
52
char["Head"].Transparency = 0.5
53
char["Right Leg"].Transparency = 0.5
54
char["Torso"].Transparency = 0.5
55
char["Left Arm"].Transparency = 0.5
56
char["Right Arm"].Transparency = 0.5
57
end
58
59
function GoInvisible()
60
	ScarySound3:Stop()
61
ScarySound1:Stop()
62
	char.Humanoid.WalkSpeed = 120
63
	char.Head.face.Transparency = 1
64
	char["Left Leg"].Transparency = 0.5
65
char["Head"].Transparency = 0.5
66
char["Right Leg"].Transparency = 0.5
67
char["Torso"].Transparency = 0.5
68
char["Left Arm"].Transparency = 0.5
69
char["Right Arm"].Transparency = 0.5
70
wait(0.001)
71
char["Left Leg"].Transparency = 0.6
72
char["Head"].Transparency = 0.6
73
char["Right Leg"].Transparency = 0.6
74
char["Torso"].Transparency = 0.6
75
char["Left Arm"].Transparency = 0.6
76
char["Right Arm"].Transparency = 0.6
77
wait(0.001)
78
char["Left Leg"].Transparency = 0.7
79
char["Head"].Transparency = 0.7
80
char["Right Leg"].Transparency = 0.7
81
char["Torso"].Transparency = 0.7
82
char["Left Arm"].Transparency = 0.7
83
char["Right Arm"].Transparency = 0.7
84
wait(0.001)
85
char["Left Leg"].Transparency = 1
86
char["Head"].Transparency = 1
87
char["Right Leg"].Transparency = 1
88
char["Torso"].Transparency = 1
89
char["Left Arm"].Transparency = 1
90
char["Right Arm"].Transparency = 1
91
end
92
93
function GoVisible()
94
	ScarySound3:Play()
95
	char.Humanoid.WalkSpeed = 16
96
	ScarySound1:Play()
97
	char.Head.face.Transparency = 0
98
	char["Left Leg"].Transparency = 0.9
99
char["Head"].Transparency = 0.9
100
char["Right Leg"].Transparency = 9
101
char["Torso"].Transparency = 0.9
102
char["Left Arm"].Transparency = 0.9
103
char["Right Arm"].Transparency = 0.9
104
wait(0.001)
105
char["Left Leg"].Transparency = 0.7
106
char["Head"].Transparency = 0.7
107
char["Right Leg"].Transparency = 0.7
108
char["Torso"].Transparency = 0.7
109
char["Left Arm"].Transparency = 0.7
110
char["Right Arm"].Transparency = 0.7
111
wait(0.001)
112
char["Left Leg"].Transparency = 0.5
113
char["Head"].Transparency = 0.5
114
char["Right Leg"].Transparency = 0.5
115
char["Torso"].Transparency = 0.5
116
char["Left Arm"].Transparency = 0.5
117
char["Right Arm"].Transparency = 0.5
118
119
end
120
121
Normal()
122
123
local anim = Instance.new("Animation")
124
anim.AnimationId = "rbxassetid://191123156"
125
126
mouse.KeyDown:connect(function(key)
127
	if key == "z" then
128
		if char.Head.Transparency == 0.5 then
129
		GoInvisible()
130
		
131
		elseif char.Head.Transparency == 1 then
132
		GoVisible()
133
	end
134
end end)
135
136
mouse.KeyDown:connect(function(key)
137
	if key == "x" then
138
		if ScarySound2.IsPlaying == false then
139
			ScarySound2:Play()
140
		elseif ScarySound2.IsPlaying == true then
141
			ScarySound2:Stop()
142
			
143
			
144
	end
145
end end)
146
147
function onTouch(part)
148
149
local humanoid = part.Parent:findFirstChild("Humanoid")
150
local model = part.Parent
151
local torso = part.Parent:findFirstChild("Torso")
152
local head = part.Parent:findFirstChild("Head")
153
local leftleg = part.Parent:findFirstChild("Left Leg")
154
local rightleg = part.Parent:findFirstChild("Right Leg")
155
local leftarm = part.Parent:findFirstChild("Left Arm")
156
local rightarm = part.Parent:findFirstChild("Right Arm")
157
158
159
if (humanoid ~=nil) then
160
161
--humanoid.Health = 0
162
163
head.BrickColor = BrickColor.new("Really black")
164
torso.BrickColor = BrickColor.new("Really black")
165
leftleg.BrickColor = BrickColor.new("Really black")
166
rightleg.BrickColor = BrickColor.new("Really black")
167
rightarm.BrickColor = BrickColor.new("Really black")
168
leftarm.BrickColor = BrickColor.new("Really black")
169
humanoid.Sit = true
170
wait(0.5)
171
torso.Anchored = true
172
wait(3)
173
174
e=Instance.new('Part', model)
175
e.Size = Vector3.new(2.25,2.25,2.25)
176
e.Transparency = 1
177
e.Anchored = true
178
e.CFrame = CFrame.new(head.Position)
179
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
180
wait(0.1)
181
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
182
wait(0.1)
183
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
184
wait(0.1)
185
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
186
wait(0.1)
187
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
188
wait(0.1)
189
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
190
wait(0.1)
191
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
192
wait(0.1)
193
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
194
wait(0.1)
195
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
196
wait(0.1)
197
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
198
wait(0.1)
199
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
200
wait(0.1)
201
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
202
wait(0.1)
203
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
204
wait(0.1)
205
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
206
wait(0.1)
207
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
208
wait(0.1)
209
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
210
wait(0.1)
211
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
212
wait(0.1)
213
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
214
wait(0.1)
215
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
216
wait(0.1)
217
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
218
wait(0.1)
219
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
220
wait(0.1)
221
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
222
wait(0.1)
223
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
224
wait(0.1)
225
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
226
wait(0.1)
227
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
228
wait(0.1)
229
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
230
wait(0.1)
231
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
232
wait(0.1)
233
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
234
wait(0.1)
235
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
236
wait(0.1)
237
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
238
wait(0.1)
239
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
240
wait(0.1)
241
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
242
wait(0.1)
243
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
244
wait(0.1)
245
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
246
wait(0.1)
247
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
248
wait(0.1)
249
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
250
wait(0.1)
251
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
252
wait(0.1)
253
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
254
wait(0.1)
255
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
256
wait(0.1)
257
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
258
wait(0.1)
259
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
260
wait(0.1)
261
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
262
wait(0.1)
263
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
264
wait(0.1)
265
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
266
wait(0.1)
267
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
268
wait(0.1)
269
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
270
wait(0.1)
271
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
272
wait(0.1)
273
head.Mesh.Scale = head.Mesh.Scale + Vector3.new(0.01,0.01,0.01)
274
275
276
wait(2)
277
head:Destroy()
278
q=Instance.new('ParticleEmitter', e)
279
q.Size = NumberSequence.new(0.5)
280
q.Rate = 50
281
q.Transparency = NumberSequence.new(0.5)
282
q.Speed = NumberRange.new(7)
283
q.VelocitySpread = 100
284
q.Lifetime = NumberRange.new(1)
285
q.Texture = 'rbxassetid://122275188'
286
287
torso.Anchored = true
288
rightleg.Anchored = true
289
leftleg.Anchored = true
290
rightarm.Anchored = true
291
leftarm.Anchored = true
292
ded = Instance.new("Sound")
293
ded.Parent = torso
294
ded.SoundId = "rbxassetid://131060226"
295
ded.Volume = 1
296
ded.Looped = false
297
wait()
298
ded:Play()
299
300
301
302
303
end
304
305
end 
306
307
308
309
char.Torso.Touched:connect(onTouch)
310
311
mouse.KeyDown:connect(function(key)
312
	if key == "c" then
313
		local playAnim = humanoid:LoadAnimation(anim)
314
315
			Punch:Play()	
316
			playAnim:Play()
317
			
318
			
319
			
320
	end
321
end)
322
323
debounce = false
324
325
function onTouched(hit)
326
hole:Play()
327
hit.CanCollide=false
328
wait(.5)
329
hit.CanCollide = true
330
debounce = true
331
332
end
333
game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
334
335
336
while wait() do
337
	char["Left Leg"].BrickColor = BrickColor.new("Really black")
338
	char["Head"].BrickColor = BrickColor.new("Really black")
339
	char["Right Leg"].BrickColor = BrickColor.new("Really black")
340
	char["Torso"].BrickColor = BrickColor.new("Really black")
341
	char["Left Arm"].BrickColor = BrickColor.new("Really black")
342
	char["Right Arm"].BrickColor = BrickColor.new("Really black")
343
end