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| 1 | local char = owner.Character | |
| 2 | ||
| 3 | local BillboardGui = Instance.new("BillboardGui")
| |
| 4 | local TextLabel = Instance.new("TextLabel")
| |
| 5 | ||
| 6 | local inv = false | |
| 7 | ||
| 8 | BillboardGui.Name = "tag" | |
| 9 | BillboardGui.Parent = char.Head | |
| 10 | BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling | |
| 11 | BillboardGui.AlwaysOnTop = false | |
| 12 | BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0) | |
| 13 | BillboardGui.LightInfluence = 1 | |
| 14 | BillboardGui.Size = UDim2.new(0, 200, 0, 50) | |
| 15 | ||
| 16 | TextLabel.Parent = BillboardGui | |
| 17 | TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 18 | TextLabel.BackgroundTransparency = 1 | |
| 19 | TextLabel.Size = UDim2.new(0, 200, 0, 50) | |
| 20 | TextLabel.Font = Enum.Font.SourceSans | |
| 21 | TextLabel.Text = "Insane" | |
| 22 | TextLabel.TextColor3 = Color3.new(1, 1, 1) | |
| 23 | TextLabel.TextScaled = true | |
| 24 | TextLabel.TextSize = 14 | |
| 25 | TextLabel.TextWrapped = true | |
| 26 | ||
| 27 | -- cool color beam.Color = ColorSequence.new(Color3.fromRGB(99, 242, 255)) | |
| 28 | ||
| 29 | char:FindFirstChild("Animate"):Destroy()
| |
| 30 | ||
| 31 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 32 | ||
| 33 | local idleanim = Instance.new("Animation")
| |
| 34 | idleanim.Name = "Roblox Idle Animation" | |
| 35 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 36 | local idleanimplay = hum:LoadAnimation(idleanim) | |
| 37 | idleanimplay:Play() | |
| 38 | ||
| 39 | ||
| 40 | if not(char:FindFirstChild("Animate") == nil) then
| |
| 41 | char.Animate:Destroy() | |
| 42 | end | |
| 43 | ||
| 44 | hum.WalkSpeed = 13 | |
| 45 | ||
| 46 | warn("Script made by Subaru112")
| |
| 47 | warn("Moves in output soon")
| |
| 48 | ||
| 49 | mus = Instance.new("Sound",char)
| |
| 50 | mus:Destroy() | |
| 51 | ||
| 52 | --This script is made by Subaru112. | |
| 53 | ||
| 54 | local plr = owner | |
| 55 | local char = plr.Character | |
| 56 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 57 | local remote = Instance.new("RemoteEvent", char)
| |
| 58 | remote.Name = "ReplicationEvent" | |
| 59 | local client = NLS([==[ | |
| 60 | local mouse = game:GetService("Players").LocalPlayer:GetMouse()
| |
| 61 | local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 62 | spawn(function() | |
| 63 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 64 | remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 65 | end | |
| 66 | end) | |
| 67 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
| |
| 68 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
| 69 | remote:FireServer(1, input.KeyCode) | |
| 70 | end | |
| 71 | end) | |
| 72 | mouse.Button1Down:Connect(function() | |
| 73 | remote:FireServer(2) | |
| 74 | end) | |
| 75 | remote.OnClientEvent:Connect(function() | |
| 76 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
| |
| 77 | end) | |
| 78 | ]==], char) | |
| 79 | local RS = char.Torso["Right Shoulder"] | |
| 80 | local LS = char.Torso["Left Shoulder"] | |
| 81 | local RH = char.Torso["Right Hip"] | |
| 82 | local LH = char.Torso["Left Hip"] | |
| 83 | local rootj = char.HumanoidRootPart.RootJoint | |
| 84 | local neck = char.Torso.Neck | |
| 85 | local throwbutton = false | |
| 86 | local throw = false | |
| 87 | local normalanim = true | |
| 88 | local attackd = false | |
| 89 | local animpose = "Idle" | |
| 90 | local timepos = nil | |
| 91 | local sine = 0 | |
| 92 | local RSnor = RS.C0 | |
| 93 | local LSnor = LS.C0 | |
| 94 | local RHnor = RH.C0 | |
| 95 | local LHnor = LH.C0 | |
| 96 | local necknor = neck.C0 | |
| 97 | local rootjnor = rootj.C0 | |
| 98 | local a0 = Instance.new("Attachment",char.Torso)
| |
| 99 | a0.WorldOrientation = Vector3.new(-90, -90, 0) | |
| 100 | a0.WorldPosition = Vector3.new(-6.389, 5, -23.975) | |
| 101 | a0.Position = Vector3.new(0, 0, 0.5) | |
| 102 | a0.Orientation = Vector3.new(-90, -90, 0) | |
| 103 | a0.WorldAxis = Vector3.new(0, 0, 1) | |
| 104 | a0.Axis = Vector3.new(0, 0, 1) | |
| 105 | a0.SecondaryAxis = Vector3.new(1, 0, 0) | |
| 106 | a0.WorldSecondaryAxis = Vector3.new(1, 0, 0) | |
| 107 | ||
| 108 | --------------------------------- | |
| 109 | -------------Attacks------------- | |
| 110 | --------------------------------- | |
| 111 | ||
| 112 | remote.OnServerEvent:Connect(function(Player, number, key) | |
| 113 | if number == 1 and plr.Name == Player.Name and attackd == false then | |
| 114 | if key == Enum.KeyCode.Z then | |
| 115 | attackd = true | |
| 116 | local bull5 = Instance.new("Part",workspace)
| |
| 117 | bull5.Name = "Bullet" | |
| 118 | bull5.BrickColor = BrickColor.new("White")
| |
| 119 | bull5.Size = Vector3.new(2,2,2) | |
| 120 | bull5.Transparency = 1 | |
| 121 | bull5.CanCollide = false | |
| 122 | bull5.CFrame = char.Torso.CFrame | |
| 123 | bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600 | |
| 124 | bull5.Touched:Connect(function(hit) | |
| 125 | if hit.Parent then | |
| 126 | local character = hit.Parent | |
| 127 | if not(character == char or hit.Name == "Bullet") then | |
| 128 | if not(hit.Name == "Base" or hit.Name == "Baseplate") then | |
| 129 | local character = hit.Parent | |
| 130 | local k = Instance.new("Model",char)
| |
| 131 | for i,hit in pairs(character:GetChildren()) do | |
| 132 | if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then | |
| 133 | if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then | |
| 134 | for i,f in pairs(hit:GetChildren()) do | |
| 135 | f:Destroy() | |
| 136 | end | |
| 137 | local bdpos = Instance.new("BodyPosition",hit)
| |
| 138 | bdpos.Position = hit.Position + Vector3.new(math.random(-5,5),math.random(1,5),math.random(-5,5)) | |
| 139 | hit.Parent = k | |
| 140 | hit.Name = "kill" | |
| 141 | ||
| 142 | local a1 = Instance.new("Attachment",hit)
| |
| 143 | a1.WorldOrientation = Vector3.new(-0, -30, -90) | |
| 144 | a1.WorldPosition = Vector3.new(-5.433, 9, -38.616) | |
| 145 | a1.Position = Vector3.new(0, 0, 0) | |
| 146 | a1.Orientation = Vector3.new(0, 0, -90) | |
| 147 | a1.WorldAxis = Vector3.new(0, -1, 0) | |
| 148 | a1.Axis = Vector3.new(0, -1, 0) | |
| 149 | a1.SecondaryAxis = Vector3.new(1, 0, 0) | |
| 150 | a1.WorldSecondaryAxis = Vector3.new(0.866, 0, 0.5) | |
| 151 | ||
| 152 | local beam = Instance.new("Beam",hit)
| |
| 153 | beam.Attachment0 = a0 | |
| 154 | beam.Attachment1 = a1 | |
| 155 | beam.Segments = 100 | |
| 156 | beam.Width0 = 0.08 | |
| 157 | beam.Width1 = 0.05 | |
| 158 | beam.CurveSize0 = 10 | |
| 159 | beam.CurveSize1 = 10 | |
| 160 | beam.Transparency = NumberSequence.new(0) | |
| 161 | beam.LightEmission = 1 | |
| 162 | ||
| 163 | hit.Material = "Neon" | |
| 164 | hit.BrickColor = BrickColor.new("White")
| |
| 165 | hit.Anchored = false | |
| 166 | hit.CanCollide = true | |
| 167 | hit:BreakJoints() | |
| 168 | hit.Transparency = 0 | |
| 169 | end | |
| 170 | end | |
| 171 | end | |
| 172 | wait(0.5) | |
| 173 | for i = 1,30 do | |
| 174 | wait(0.001) | |
| 175 | for i,s in pairs(k:GetChildren()) do | |
| 176 | s.Transparency = s.Transparency + i/30 | |
| 177 | end | |
| 178 | end | |
| 179 | k:Destroy() | |
| 180 | end | |
| 181 | end | |
| 182 | end | |
| 183 | end) | |
| 184 | attackd = false | |
| 185 | end | |
| 186 | ||
| 187 | if key == Enum.KeyCode.B then | |
| 188 | attackd = true | |
| 189 | local bull5 = Instance.new("Part",workspace)
| |
| 190 | bull5.Name = "Bullet" | |
| 191 | bull5.BrickColor = BrickColor.new("White")
| |
| 192 | bull5.Size = Vector3.new(2,2,2) | |
| 193 | bull5.Transparency = 1 | |
| 194 | bull5.CanCollide = false | |
| 195 | bull5.CFrame = char.Torso.CFrame | |
| 196 | bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600 | |
| 197 | bull5.Touched:Connect(function(hit) | |
| 198 | if hit.Parent then | |
| 199 | local character = hit.Parent | |
| 200 | if not(character == char or hit.Name == "Bullet") then | |
| 201 | if not(hit.Name == "Base" or hit.Name == "Baseplate") then | |
| 202 | if character ~= char then | |
| 203 | local character = hit.Parent | |
| 204 | local fire = character:FindFirstChild("Head")
| |
| 205 | local hum = character:FindFirstChildOfClass("Humanoid")
| |
| 206 | if hum then | |
| 207 | if not(hum.Parent == char) then | |
| 208 | local t = hum.Parent:findFirstChild("Torso")
| |
| 209 | local t2 = hum.Parent:findFirstChild("UpperTorso")
| |
| 210 | if t2 then | |
| 211 | for i,v in pairs(t2:GetChildren()) do | |
| 212 | if v.Name == "c" then | |
| 213 | v:Destroy() | |
| 214 | end | |
| 215 | end | |
| 216 | local c = Instance.new("Part",t2)
| |
| 217 | c.BrickColor = BrickColor.new("Really black")
| |
| 218 | c.Size = Vector3.new(5,2.5,5) | |
| 219 | c.CFrame = t2.CFrame - Vector3.new(0,4,0) | |
| 220 | c.Material = "Neon" | |
| 221 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 222 | c.CanCollide = false | |
| 223 | c.Anchored = true | |
| 224 | c.Name = "c" | |
| 225 | t2.Anchored = true | |
| 226 | for i = 1,10 do | |
| 227 | wait(0.0001) | |
| 228 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 229 | end | |
| 230 | wait(0.5) | |
| 231 | for i = 1,30 do | |
| 232 | wait(0.00000000001) | |
| 233 | t2.CFrame = t2.CFrame - Vector3.new(0,0.2,0) | |
| 234 | end | |
| 235 | c:Destroy() | |
| 236 | if hum.Parent then | |
| 237 | for i,v in pairs(character:GetChildren()) do | |
| 238 | v:Destroy() | |
| 239 | end | |
| 240 | end | |
| 241 | end | |
| 242 | if t then | |
| 243 | for i,v in pairs(t:GetChildren()) do | |
| 244 | if v.Name == "c" then | |
| 245 | v:Destroy() | |
| 246 | end | |
| 247 | end | |
| 248 | local c = Instance.new("Part",t)
| |
| 249 | c.BrickColor = BrickColor.new("Really black")
| |
| 250 | c.Size = Vector3.new(5,2.5,5) | |
| 251 | c.CFrame = t.CFrame - Vector3.new(0,4,0) | |
| 252 | c.Material = "Neon" | |
| 253 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 254 | c.CanCollide = false | |
| 255 | c.Anchored = true | |
| 256 | c.Name = "c" | |
| 257 | t.Anchored = true | |
| 258 | for i = 1,10 do | |
| 259 | wait(0.0001) | |
| 260 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 261 | end | |
| 262 | wait(0.5) | |
| 263 | for i = 1,30 do | |
| 264 | wait(0.00000000001) | |
| 265 | t.CFrame = t.CFrame - Vector3.new(0,0.2,0) | |
| 266 | end | |
| 267 | c:Destroy() | |
| 268 | if hum.Parent then | |
| 269 | for i,v in pairs(character:GetChildren()) do | |
| 270 | v:Destroy() | |
| 271 | end | |
| 272 | end | |
| 273 | end | |
| 274 | end | |
| 275 | end | |
| 276 | end | |
| 277 | ||
| 278 | end | |
| 279 | end | |
| 280 | end | |
| 281 | end) | |
| 282 | attackd = false | |
| 283 | end | |
| 284 | ||
| 285 | if key == Enum.KeyCode.F then | |
| 286 | attackd = true | |
| 287 | local bull5 = Instance.new("Part",workspace)
| |
| 288 | bull5.Name = "Bullet" | |
| 289 | bull5.BrickColor = BrickColor.new("White")
| |
| 290 | bull5.Size = Vector3.new(2,2,2) | |
| 291 | bull5.Transparency = 1 | |
| 292 | bull5.CanCollide = false | |
| 293 | bull5.CFrame = char.Torso.CFrame | |
| 294 | bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600 | |
| 295 | bull5.Touched:Connect(function(hit) | |
| 296 | if hit.Parent then | |
| 297 | local character = hit.Parent | |
| 298 | if not(character == char or hit.Name == "Bullet") then | |
| 299 | if not(hit.Name == "Base" or hit.Name == "Baseplate") then | |
| 300 | local character = hit.Parent | |
| 301 | local k = Instance.new("Model",char)
| |
| 302 | for i,hit in pairs(character:GetChildren()) do | |
| 303 | if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then | |
| 304 | if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then | |
| 305 | for i,f in pairs(hit:GetChildren()) do | |
| 306 | f:Destroy() | |
| 307 | end | |
| 308 | local bdpos = Instance.new("BodyPosition",hit)
| |
| 309 | bdpos.Position = hit.Position + Vector3.new(math.random(-5,5),math.random(1,5),math.random(-5,5)) | |
| 310 | hit.Parent = k | |
| 311 | hit.Name = "kill" | |
| 312 | ||
| 313 | local a1 = Instance.new("Attachment",hit)
| |
| 314 | a1.WorldOrientation = Vector3.new(-0, -30, -90) | |
| 315 | a1.WorldPosition = Vector3.new(-5.433, 9, -38.616) | |
| 316 | a1.Position = Vector3.new(0, 0, 0) | |
| 317 | a1.Orientation = Vector3.new(0, 0, -90) | |
| 318 | a1.WorldAxis = Vector3.new(0, -1, 0) | |
| 319 | a1.Axis = Vector3.new(0, -1, 0) | |
| 320 | a1.SecondaryAxis = Vector3.new(1, 0, 0) | |
| 321 | a1.WorldSecondaryAxis = Vector3.new(0.866, 0, 0.5) | |
| 322 | ||
| 323 | local beam = Instance.new("Beam",hit)
| |
| 324 | beam.Attachment0 = a0 | |
| 325 | beam.Attachment1 = a1 | |
| 326 | beam.Segments = 100 | |
| 327 | beam.Width0 = 0.08 | |
| 328 | beam.Width1 = 0.05 | |
| 329 | beam.CurveSize0 = 10 | |
| 330 | beam.CurveSize1 = 10 | |
| 331 | beam.Transparency = NumberSequence.new(0.5) | |
| 332 | beam.LightEmission = 10 | |
| 333 | ||
| 334 | hit.Material = "Neon" | |
| 335 | hit.BrickColor = BrickColor.new("Really black")
| |
| 336 | hit.Anchored = true | |
| 337 | hit.CanCollide = false | |
| 338 | hit:BreakJoints() | |
| 339 | hit.Transparency = 0 | |
| 340 | end | |
| 341 | end | |
| 342 | end | |
| 343 | wait(0.5) | |
| 344 | for i = 1,50 do | |
| 345 | wait(0.001) | |
| 346 | for i,s in pairs(k:GetChildren()) do | |
| 347 | s.Transparency = s.Transparency + i/50 | |
| 348 | s.Size = s.Size - Vector3.new(i/50,i/50,i/50) | |
| 349 | end | |
| 350 | end | |
| 351 | k:Destroy() | |
| 352 | end | |
| 353 | end | |
| 354 | end | |
| 355 | end) | |
| 356 | attackd = false | |
| 357 | end | |
| 358 | ||
| 359 | if key == Enum.KeyCode.G then | |
| 360 | attackd = true | |
| 361 | local bull5 = Instance.new("Part",workspace)
| |
| 362 | bull5.Name = "Bullet" | |
| 363 | bull5.BrickColor = BrickColor.new("White")
| |
| 364 | bull5.Size = Vector3.new(2,2,2) | |
| 365 | bull5.Transparency = 1 | |
| 366 | bull5.CanCollide = false | |
| 367 | bull5.CFrame = char.Torso.CFrame | |
| 368 | bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600 | |
| 369 | bull5.Touched:Connect(function(hit) | |
| 370 | if hit.Parent then | |
| 371 | local character = hit.Parent | |
| 372 | if not(character == char or hit.Name == "Bullet") then | |
| 373 | if not(hit.Name == "Base" or hit.Name == "Baseplate") then | |
| 374 | local character = hit.Parent | |
| 375 | local k = Instance.new("Model",char)
| |
| 376 | for i,hit in pairs(character:GetChildren()) do | |
| 377 | if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then | |
| 378 | if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then | |
| 379 | for i,f in pairs(hit:GetChildren()) do | |
| 380 | f:Destroy() | |
| 381 | end | |
| 382 | local bdpos = Instance.new("BodyPosition",hit)
| |
| 383 | bdpos.Position = hit.Position + Vector3.new(math.random(-5,5),math.random(1,5),math.random(-5,5)) | |
| 384 | hit.Parent = k | |
| 385 | hit.Name = "kill" | |
| 386 | ||
| 387 | local a1 = Instance.new("Attachment",hit)
| |
| 388 | a1.WorldOrientation = Vector3.new(-0, -30, -90) | |
| 389 | a1.WorldPosition = Vector3.new(-5.433, 9, -38.616) | |
| 390 | a1.Position = Vector3.new(0, 0, 0) | |
| 391 | a1.Orientation = Vector3.new(0, 0, -90) | |
| 392 | a1.WorldAxis = Vector3.new(0, -1, 0) | |
| 393 | a1.Axis = Vector3.new(0, -1, 0) | |
| 394 | a1.SecondaryAxis = Vector3.new(1, 0, 0) | |
| 395 | a1.WorldSecondaryAxis = Vector3.new(0.866, 0, 0.5) | |
| 396 | ||
| 397 | local beam = Instance.new("Beam",hit)
| |
| 398 | beam.Attachment0 = a0 | |
| 399 | beam.Attachment1 = a1 | |
| 400 | beam.Segments = 100 | |
| 401 | beam.Width0 = 0.08 | |
| 402 | beam.Width1 = 0.05 | |
| 403 | beam.CurveSize0 = 10 | |
| 404 | beam.CurveSize1 = 10 | |
| 405 | beam.Transparency = NumberSequence.new(0.5) | |
| 406 | beam.LightEmission = 10 | |
| 407 | beam.Color = ColorSequence.new(Color3.fromRGB(99, 242, 255)) | |
| 408 | ||
| 409 | hit.Material = "Neon" | |
| 410 | hit.BrickColor = BrickColor.new("Toothpaste")
| |
| 411 | hit.Anchored = true | |
| 412 | hit.CanCollide = false | |
| 413 | hit:BreakJoints() | |
| 414 | hit.Transparency = 0 | |
| 415 | end | |
| 416 | end | |
| 417 | end | |
| 418 | wait(0.5) | |
| 419 | for i = 1,50 do | |
| 420 | wait(0.001) | |
| 421 | for i,s in pairs(k:GetChildren()) do | |
| 422 | s.Transparency = s.Transparency + i/50 | |
| 423 | s.Size = s.Size + Vector3.new(i/50,i/50,i/50) | |
| 424 | end | |
| 425 | end | |
| 426 | k:Destroy() | |
| 427 | end | |
| 428 | end | |
| 429 | end | |
| 430 | end) | |
| 431 | attackd = false | |
| 432 | end | |
| 433 | ||
| 434 | if key == Enum.KeyCode.X then | |
| 435 | attackd = true | |
| 436 | local bull5 = Instance.new("Part",workspace)
| |
| 437 | bull5.Name = "Bullet" | |
| 438 | bull5.Shape = "Ball" | |
| 439 | bull5.Anchored = true | |
| 440 | bull5.BrickColor = BrickColor.new("White")
| |
| 441 | bull5.Size = Vector3.new(1,1,1) | |
| 442 | bull5.Material = "Neon" | |
| 443 | bull5.Transparency = 0 | |
| 444 | bull5.CanCollide = false | |
| 445 | bull5.CFrame = char.Torso.CFrame | |
| 446 | bull5.Touched:Connect(function(hit) | |
| 447 | if hit.Parent then | |
| 448 | local character = hit.Parent | |
| 449 | if not(character == char or hit.Name == "Bullet") then | |
| 450 | if not(hit.Name == "Base" or hit.Name == "Baseplate") then | |
| 451 | local character = hit.Parent | |
| 452 | local k = Instance.new("Model",char)
| |
| 453 | for i,hit in pairs(character:GetChildren()) do | |
| 454 | if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then | |
| 455 | if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then | |
| 456 | for i,f in pairs(hit:GetChildren()) do | |
| 457 | f:Destroy() | |
| 458 | end | |
| 459 | local bdpos = Instance.new("BodyPosition",hit)
| |
| 460 | bdpos.Position = hit.Position + Vector3.new(math.random(-5,5),math.random(1,5),math.random(-5,5)) | |
| 461 | hit.Parent = k | |
| 462 | hit.Name = "kill" | |
| 463 | hit.Material = "Neon" | |
| 464 | hit.BrickColor = BrickColor.new("White")
| |
| 465 | hit.Anchored = false | |
| 466 | hit.CanCollide = true | |
| 467 | hit:BreakJoints() | |
| 468 | hit.Transparency = 0 | |
| 469 | end | |
| 470 | end | |
| 471 | end | |
| 472 | wait(0.5) | |
| 473 | for i = 1,30 do | |
| 474 | wait(0.001) | |
| 475 | for i,s in pairs(k:GetChildren()) do | |
| 476 | s.Transparency = s.Transparency + i/30 | |
| 477 | end | |
| 478 | end | |
| 479 | k:Destroy() | |
| 480 | end | |
| 481 | end | |
| 482 | end | |
| 483 | end) | |
| 484 | attackd = false | |
| 485 | for i = 1,30 do | |
| 486 | wait(0.0001) | |
| 487 | bull5.Size = bull5.Size + Vector3.new(1,1,1) | |
| 488 | bull5.Transparency = bull5.Transparency + i/450 | |
| 489 | end | |
| 490 | bull5:Destroy() | |
| 491 | end | |
| 492 | ||
| 493 | ||
| 494 | if key == Enum.KeyCode.V then | |
| 495 | if inv == true then | |
| 496 | inv = false | |
| 497 | hum.WalkSpeed = 0 | |
| 498 | TextLabel.TextTransparency = 0 | |
| 499 | for i = 1,30 do | |
| 500 | wait(0.001) | |
| 501 | char.Head.face.Transparency = char.Head.face.Transparency - i/30 | |
| 502 | for i,v in pairs(char:GetChildren()) do | |
| 503 | if v.ClassName == "Part" then | |
| 504 | v.Transparency = v.Transparency - i/30 | |
| 505 | end | |
| 506 | if v.ClassName == "Accessory" then | |
| 507 | v.Handle.Transparency = v.Handle.Transparency - i/30 | |
| 508 | end | |
| 509 | end | |
| 510 | end | |
| 511 | hum.WalkSpeed = 13 | |
| 512 | end | |
| 513 | end | |
| 514 | ||
| 515 | if key == Enum.KeyCode.C then | |
| 516 | if inv == false then | |
| 517 | inv = true | |
| 518 | hum.WalkSpeed = 0 | |
| 519 | TextLabel.TextTransparency = 1 | |
| 520 | for i = 1,30 do | |
| 521 | wait(0.001) | |
| 522 | char.Head.face.Transparency = char.Head.face.Transparency + i/30 | |
| 523 | for i,v in pairs(char:GetChildren()) do | |
| 524 | if v.ClassName == "Part" then | |
| 525 | v.Transparency = v.Transparency + i/30 | |
| 526 | end | |
| 527 | if v.ClassName == "Accessory" then | |
| 528 | v.Handle.Transparency = v.Handle.Transparency + i/30 | |
| 529 | end | |
| 530 | end | |
| 531 | end | |
| 532 | hum.WalkSpeed = 30 | |
| 533 | end | |
| 534 | end | |
| 535 | ||
| 536 | end | |
| 537 | ||
| 538 | end) | |
| 539 | ||
| 540 | ||
| 541 | --------------------------------- | |
| 542 | -----------Wrapping up----------- | |
| 543 | --------------------------------- | |
| 544 | ||
| 545 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 546 | if normalanim then | |
| 547 | sine = sine + 1 | |
| 548 | end | |
| 549 | ||
| 550 | if mus.Parent == char then | |
| 551 | mus.SoundId = "rbxassetid://227076986" | |
| 552 | timepos = mus.TimePosition | |
| 553 | mus.Pitch = 1 | |
| 554 | mus.Volume = 1 | |
| 555 | mus.Playing = true | |
| 556 | mus.Looped = true | |
| 557 | else | |
| 558 | mus = Instance.new("Sound", char)
| |
| 559 | mus.TimePosition = timepos | |
| 560 | end | |
| 561 | ||
| 562 | hum.Health = 9999999999999999 | |
| 563 | ||
| 564 | for i,v in pairs(char:GetChildren()) do | |
| 565 | if v.ClassName == "Part" or v.ClassName == "MeshPart" then | |
| 566 | v.Anchored = false | |
| 567 | end | |
| 568 | end | |
| 569 | ||
| 570 | local can = math.random(1,100) | |
| 571 | ||
| 572 | if can == 20 then | |
| 573 | ||
| 574 | local mesh = Instance.new("BlockMesh",char.Head)
| |
| 575 | local mesh2 = Instance.new("BlockMesh",char.Torso)
| |
| 576 | local mesh3 = Instance.new("BlockMesh",char["Left Arm"])
| |
| 577 | local mesh4 = Instance.new("BlockMesh",char["Right Arm"])
| |
| 578 | local mesh5 = Instance.new("BlockMesh",char["Left Leg"])
| |
| 579 | local mesh6 = Instance.new("BlockMesh",char["Right Leg"])
| |
| 580 | ||
| 581 | for i,v in pairs(char:GetChildren()) do | |
| 582 | if v.ClassName == "Part" then | |
| 583 | v.Material = "Neon" | |
| 584 | end | |
| 585 | end | |
| 586 | ||
| 587 | for i = 1,10 do | |
| 588 | wait(0.0001) | |
| 589 | local num1 = math.random(-1,1) | |
| 590 | local num2 = math.random(-1,1) | |
| 591 | local num3 = math.random(-1,1) | |
| 592 | ||
| 593 | local num4 = math.random(-1,1) | |
| 594 | local num5 = math.random(-1,1) | |
| 595 | local num6 = math.random(-1,1) | |
| 596 | ||
| 597 | mesh.Offset = mesh.Offset + Vector3.new(num1,num2,num3) | |
| 598 | mesh2.Offset = mesh2.Offset + Vector3.new(num4,num5,num6) | |
| 599 | mesh3.Offset = mesh.Offset + Vector3.new(num1,num2,num3) | |
| 600 | mesh4.Offset = mesh2.Offset + Vector3.new(num4,num5,num6) | |
| 601 | mesh5.Offset = mesh.Offset + Vector3.new(num1,num2,num3) | |
| 602 | mesh6.Offset = mesh2.Offset + Vector3.new(num4,num5,num6) | |
| 603 | end | |
| 604 | ||
| 605 | for i,v in pairs(char:GetChildren()) do | |
| 606 | if v.ClassName == "Part" then | |
| 607 | v.Material = "Plastic" | |
| 608 | end | |
| 609 | end | |
| 610 | ||
| 611 | ||
| 612 | mesh:Destroy() | |
| 613 | mesh2:Destroy() | |
| 614 | mesh3:Destroy() | |
| 615 | mesh4:Destroy() | |
| 616 | mesh5:Destroy() | |
| 617 | mesh6:Destroy() | |
| 618 | end | |
| 619 | ||
| 620 | if animpose == "Idle" then | |
| 621 | remote:FireClient(plr) | |
| 622 | end | |
| 623 | ||
| 624 | if remote.Parent == char then | |
| 625 | remote.Name = "ReplicationEvent" | |
| 626 | else | |
| 627 | remote = Instance.new("RemoteEvent", char)
| |
| 628 | end | |
| 629 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
| 630 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
| 631 | animpose = "Walking" | |
| 632 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
| 633 | animpose = "Jumping" | |
| 634 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
| 635 | animpose = "Falling" | |
| 636 | else | |
| 637 | animpose = "Idle" | |
| 638 | end | |
| 639 | if animpose == "Idle" and normalanim then | |
| 640 | RS.C0 = RS.C0:Lerp(CFrame.new(1, 0.5, -1.1920929e-07, -0.00759610627, -0.086823903, 0.99619472, 0.422306597, 0.902745664, 0.0818994269, -0.906421244, 0.42132172, 0.0298089553), 0.15) | |
| 641 | LS.C0 = LS.C0:Lerp(CFrame.new(-1, 0.5, -1.1920929e-07, -0.00759610627, 0.086823903, -0.99619472, -0.422306597, 0.902745605, 0.0818994194, 0.906421185, 0.42132172, 0.0298089534), 0.15) | |
| 642 | LH.C0 = LH.C0:Lerp(CFrame.new(-1, -1, 0, 0, 0, -1, -0.342020124, 0.939692616, 0, 0.939692616, 0.342020124, 0), 0.15) | |
| 643 | RH.C0 = RH.C0:Lerp(CFrame.new(1, -1, 0, 0, -0.0871555507, 0.99619472, 0.42261827, 0.902859092, 0.0789897591, -0.906307817, 0.421010077, 0.0368335284), 0.15) | |
| 644 | rootj.C0 = rootj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.342020363, 0.939692557, 0, 0.939692557, -0.342020363), 0.15) | |
| 645 | neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 1.1920929e-07, -1, 0, 0, 0, 0.342020392, 0.939692616, 0, 0.939692616, -0.342020392), 0.15) | |
| 646 | ||
| 647 | elseif animpose == "Walking" and normalanim then | |
| 648 | RS.C0 = RS.C0:Lerp(RSnor, 0.15) | |
| 649 | LS.C0 = LS.C0:Lerp(LSnor, 0.15) | |
| 650 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
| 651 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
| 652 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
| 653 | neck.C0 = neck.C0:Lerp(necknor, 0.15) | |
| 654 | ||
| 655 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 656 | ||
| 657 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 658 | ||
| 659 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 660 | ||
| 661 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 662 | ||
| 663 | elseif animpose == "Jumping" and normalanim then | |
| 664 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15) | |
| 665 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.14) | |
| 666 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.14) | |
| 667 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
| 668 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
| 669 | elseif animpose == "Falling" and normalanim then | |
| 670 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15) | |
| 671 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 672 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 673 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 674 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 675 | end | |
| 676 | for i,v in pairs(char:GetChildren()) do | |
| 677 | if v.ClassName == "ShirtGraphic" then | |
| 678 | v:Destroy() | |
| 679 | end | |
| 680 | end | |
| 681 | end |