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| 1 | # Choose the level of you game. | |
| 2 | # Enter: | |
| 3 | # 1 - Easy | |
| 4 | # 2 - Normal | |
| 5 | # 3 - Hard | |
| 6 | # 3 | |
| 7 | # 0 | 1 | 2 | | |
| 8 | # ===+===+=== | |
| 9 | # 3 | 4 | 5 | | |
| 10 | # ===+===+=== | |
| 11 | # 6 | 7 | 8 | | |
| 12 | # Enter [0-8]: | |
| 13 | # 0 | |
| 14 | # O | 1 | 2 | | |
| 15 | # ===+===+=== | |
| 16 | # 3 | 4 | X | | |
| 17 | # ===+===+=== | |
| 18 | # 6 | 7 | 8 | | |
| 19 | # 1 | |
| 20 | # O | O | X | | |
| 21 | # ===+===+=== | |
| 22 | # 3 | 4 | X | | |
| 23 | # ===+===+=== | |
| 24 | # 6 | 7 | 8 | | |
| 25 | # 8 | |
| 26 | # O | O | X | | |
| 27 | # ===+===+=== | |
| 28 | # 3 | X | X | | |
| 29 | # ===+===+=== | |
| 30 | # 6 | 7 | O | | |
| 31 | # 3 | |
| 32 | # O | O | X | | |
| 33 | # ===+===+=== | |
| 34 | # O | X | X | | |
| 35 | # ===+===+=== | |
| 36 | # X | 7 | O | | |
| 37 | # | |
| 38 | # next_player será o player da vez. Cpu ou Cpuplayer1 ou Cpuplayer2 | |
| 39 | ||
| 40 | board = (0..8).to_a | |
| 41 | ||
| 42 | oponent = "X" | |
| 43 | oponent = "O" if next_player == "X" | |
| 44 | ||
| 45 | return 0 if board[0] == 0 && board[1] == next_player && board[2] == next_player | |
| 46 | return 0 if board[0] == 0 && board[4] == next_player && board[8] == next_player | |
| 47 | return 0 if board[0] == 0 && board[3] == next_player && board[6] == next_player | |
| 48 | ||
| 49 | return 1 if board[1] == 1 && board[0] == next_player && board[2] == next_player | |
| 50 | return 1 if board[1] == 1 && board[4] == next_player && board[7] == next_player | |
| 51 | ||
| 52 | return 2 if board[2] == 2 && board[0] == next_player && board[1] == next_player | |
| 53 | return 2 if board[2] == 2 && board[4] == next_player && board[6] == next_player | |
| 54 | return 2 if board[2] == 2 && board[5] == next_player && board[8] == next_player | |
| 55 | ||
| 56 | return 3 if board[3] == 3 && board[0] == next_player && board[6] == next_player | |
| 57 | return 3 if board[3] == 3 && board[4] == next_player && board[5] == next_player | |
| 58 | ||
| 59 | return 4 if board[4] == 4 && board[0] == next_player && board[8] == next_player | |
| 60 | return 4 if board[4] == 4 && board[1] == next_player && board[7] == next_player | |
| 61 | return 4 if board[4] == 4 && board[2] == next_player && board[6] == next_player | |
| 62 | return 4 if board[4] == 4 && board[3] == next_player && board[5] == next_player | |
| 63 | ||
| 64 | return 5 if board[5] == 5 && board[2] == next_player && board[8] == next_player | |
| 65 | return 5 if board[5] == 5 && board[3] == next_player && board[4] == next_player | |
| 66 | ||
| 67 | return 6 if board[6] == 6 && board[0] == next_player && board[3] == next_player | |
| 68 | return 6 if board[6] == 6 && board[2] == next_player && board[4] == next_player | |
| 69 | return 6 if board[6] == 6 && board[7] == next_player && board[8] == next_player | |
| 70 | ||
| 71 | return 7 if board[7] == 7 && board[1] == next_player && board[4] == next_player | |
| 72 | return 7 if board[7] == 7 && board[6] == next_player && board[8] == next_player | |
| 73 | ||
| 74 | return 8 if board[8] == 8 && board[0] == next_player && board[4] == next_player | |
| 75 | return 8 if board[8] == 8 && board[2] == next_player && board[5] == next_player | |
| 76 | return 8 if board[8] == 8 && board[6] == next_player && board[7] == next_player | |
| 77 | ||
| 78 | return 0 if board[0] == 0 && board[1] == oponent && board[2] == oponent | |
| 79 | return 0 if board[0] == 0 && board[4] == oponent && board[8] == oponent | |
| 80 | return 0 if board[0] == 0 && board[3] == oponent && board[6] == oponent | |
| 81 | ||
| 82 | return 1 if board[1] == 1 && board[0] == oponent && board[2] == oponent | |
| 83 | return 1 if board[1] == 1 && board[4] == oponent && board[7] == oponent | |
| 84 | ||
| 85 | return 2 if board[2] == 2 && board[0] == oponent && board[1] == oponent | |
| 86 | return 2 if board[2] == 2 && board[4] == oponent && board[6] == oponent | |
| 87 | return 2 if board[2] == 2 && board[5] == oponent && board[8] == oponent | |
| 88 | ||
| 89 | return 3 if board[3] == 3 && board[0] == oponent && board[6] == oponent | |
| 90 | return 3 if board[3] == 3 && board[4] == oponent && board[5] == oponent | |
| 91 | ||
| 92 | return 4 if board[4] == 4 && board[0] == oponent && board[8] == oponent | |
| 93 | return 4 if board[4] == 4 && board[1] == oponent && board[7] == oponent | |
| 94 | return 4 if board[4] == 4 && board[2] == oponent && board[6] == oponent | |
| 95 | return 4 if board[4] == 4 && board[3] == oponent && board[5] == oponent | |
| 96 | ||
| 97 | return 5 if board[5] == 5 && board[2] == oponent && board[8] == oponent | |
| 98 | return 5 if board[5] == 5 && board[3] == oponent && board[4] == oponent | |
| 99 | ||
| 100 | return 6 if board[6] == 6 && board[0] == oponent && board[3] == oponent | |
| 101 | return 6 if board[6] == 6 && board[2] == oponent && board[4] == oponent | |
| 102 | return 6 if board[6] == 6 && board[7] == oponent && board[8] == oponent | |
| 103 | ||
| 104 | return 7 if board[7] == 7 && board[1] == oponent && board[4] == oponent | |
| 105 | return 7 if board[7] == 7 && board[6] == oponent && board[8] == oponent | |
| 106 | ||
| 107 | return 8 if board[8] == 8 && board[0] == oponent && board[4] == oponent | |
| 108 | return 8 if board[8] == 8 && board[2] == oponent && board[5] == oponent | |
| 109 | return 8 if board[8] == 8 && board[6] == oponent && board[7] == oponent |