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1 | - | warn([[Star Glitcher Loaded. |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end warn([[Star Glitcher Loaded. | |
6 | All purpose switcher... -- wat | |
7 | EDIT BY I_MEMEMACHINE, GIVE CREDIT TO NOOBYGAMES12 FAGGOTS | |
8 | It's not over yet. | |
9 | The faith is among us. | |
10 | And yet you still haven't defeated me. | |
11 | Now is my chance to destroy you. | |
12 | Then you're out of the world. | |
13 | With the elemental being struggling to gain power. | |
14 | This is the result. | |
15 | Very unstable and powerful. | |
16 | A insanely chaotic being. | |
17 | Who haven't ever known that one could hold this power. | |
18 | It's the one that has been created by an unknown being. | |
19 | You'll know this name already. | |
20 | Till now. | |
21 | The power is inside your body. | |
22 | You will decide things with this. | |
23 | And the future changes within the power. | |
24 | For now, you'll decide your own. | |
25 | You're one of them who holds this power. | |
26 | And so on, you would get chaotic to everyone else. | |
27 | You seem to dont trust everyone else, but one. | |
28 | That one... you can't know. | |
29 | It's only your decision. | |
30 | At yourself. | |
31 | No mercy, or spare. | |
32 | ||
33 | ||
34 | ||
35 | Created by NoobyGames12 | |
36 | ]]) | |
37 | print([[Icons: | |
38 | ! = New | |
39 | ? = Spoilers | |
40 | * = Exclusivity | |
41 | ]]) | |
42 | warn([[V 3.1 (ON PROGRESS) Update Log: | |
43 | ! - Calamity's "Z" has changed | |
44 | ! - Corruption now has teleportation move "X" | |
45 | ? - Divinity hasn't have a move yet | |
46 | ! - Exclusive secrets :v | |
47 | ! - Chaos theme has been changed | |
48 | ! - Purity's theme has been extended | |
49 | ? - Corruption's "Z" will have animation sooner | |
50 | ! - Calamity's "X" is added, named Starfall | |
51 | - | plr = game:GetService("Players").LocalPlayer |
51 | + | |
52 | * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.]]) | |
53 | --- its obs smooth af do not touch | |
54 | ---- Sources and functions might be taken from others | |
55 | - | local Controller = plr.PlayerScripts:WaitForChild("ControlScript") |
55 | + | plr = game:GetService("Players").timetodie23232223 |
56 | char = plr.Character | |
57 | hum = char.Humanoid | |
58 | local cam = game.Workspace.CurrentCamera | |
59 | local Controller = plr.timetodie23232223:WaitForChild("ControlScript") | |
60 | Camera = cam | |
61 | local CamInterrupt = false | |
62 | local TwoD = false | |
63 | local TargetInfo = {nil, nil} | |
64 | cam.CameraType = "Custom" | |
65 | t = char.Torso | |
66 | h = char.Head | |
67 | ra = char["Right Arm"] | |
68 | la = char["Left Arm"] | |
69 | rl = char["Right Leg"] | |
70 | ll = char["Left Leg"] | |
71 | tors = char.Torso | |
72 | lleg = char["Left Leg"] | |
73 | root = char.HumanoidRootPart | |
74 | hed = char.Head | |
75 | rleg = char["Right Leg"] | |
76 | rarm = char["Right Arm"] | |
77 | larm = char["Left Arm"] | |
78 | radian = math.rad | |
79 | random = math.random | |
80 | Vec3 = Vector3.new | |
81 | Inst = Instance.new | |
82 | cFrame = CFrame.new | |
83 | Euler = CFrame.fromEulerAnglesXYZ | |
84 | vt = Vector3.new | |
85 | bc = BrickColor.new | |
86 | br = BrickColor.random | |
87 | it = Instance.new | |
88 | cf = CFrame.new | |
89 | ||
90 | local Booleans = { | |
91 | CamFollow = true, | |
92 | GyroUse = true | |
93 | } | |
94 | ||
95 | function lerp(object, newCFrame, alpha) | |
96 | return object:lerp(newCFrame, alpha) | |
97 | end | |
98 | ||
99 | local Directer = Inst("BodyGyro", root) | |
100 | Directer.MaxTorque = Vec3(0, 0, 0) | |
101 | Directer.P = 600000 | |
102 | local CPart = Inst("Part") | |
103 | CPart.Anchored = true | |
104 | CPart.CanCollide = false | |
105 | CPart.Locked = true | |
106 | CPart.Transparency = 1 | |
107 | ||
108 | local rainbowmode = false | |
109 | local chaosmode = false | |
110 | ||
111 | kan = Instance.new("Sound",char) | |
112 | kan.Volume = 1.25 | |
113 | kan.TimePosition = 0 | |
114 | kan.PlaybackSpeed = 1 | |
115 | kan.Pitch = 1 | |
116 | kan.SoundId = "rbxassetid://1383202399" | |
117 | kan.Name = "wrecked" | |
118 | kan.Looped = true | |
119 | kan:Play() | |
120 | ||
121 | function newTheme(ID,timepos,pitch,vol) | |
122 | local kanz = kan | |
123 | --kanz:Stop() | |
124 | --kanz.Volume = vol | |
125 | --kanz.TimePosition = timepos | |
126 | kanz.PlaybackSpeed = pitch | |
127 | kanz.Pitch = pitch | |
128 | kanz.SoundId = ID | |
129 | kanz.Name = "wrecked" | |
130 | kanz.Looped = true | |
131 | --kanz:Play() | |
132 | --coroutine.resume(coroutine.create(function() | |
133 | --wait(0.05) | |
134 | --end)) | |
135 | end | |
136 | ||
137 | function newThemeCust(ID,timepos,pitch,vol) | |
138 | local kanz = kan | |
139 | kanz:Stop() | |
140 | kanz.Volume = vol | |
141 | kanz.TimePosition = timepos | |
142 | kanz.PlaybackSpeed = pitch | |
143 | kanz.Pitch = pitch | |
144 | kanz.SoundId = ID | |
145 | kanz.Name = "wrecked" | |
146 | kanz.Looped = true | |
147 | kanz:Play() | |
148 | coroutine.resume(coroutine.create(function() | |
149 | wait(0.05) | |
150 | end)) | |
151 | end | |
152 | ||
153 | ||
154 | ||
155 | function CameraShake(Times, Power, PlayerTarget) | |
156 | coroutine.resume(coroutine.create(function() | |
157 | FV = Instance.new("BoolValue", PlayerTarget) | |
158 | FV.Name = "CameraShake" | |
159 | for ShakeNum=1,Times do | |
160 | swait() | |
161 | local ef=Power | |
162 | if ef>=1 then | |
163 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
164 | else | |
165 | ef=Power*10 | |
166 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
167 | end | |
168 | end | |
169 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
170 | FV:Destroy() | |
171 | end)) | |
172 | end | |
173 | ||
174 | function CameraEnshaking(Length,Intensity) | |
175 | coroutine.resume(coroutine.create(function() | |
176 | local intensity = 1*Intensity | |
177 | local rotM = 0.01*Intensity | |
178 | for i = 0, Length, 0.1 do | |
179 | swait() | |
180 | intensity = intensity - 0.05*Intensity/Length | |
181 | rotM = rotM - 0.0005*Intensity/Length | |
182 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
183 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
184 | end | |
185 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
186 | end)) | |
187 | end | |
188 | CamShake=function(Part,Distan,Power,Times) | |
189 | local de=Part.Position | |
190 | for i,v in pairs(workspace:children()) do | |
191 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
192 | for _,c in pairs(v:children()) do | |
193 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
194 | local Noob=v.Humanoid | |
195 | if Noob~=nil then | |
196 | coroutine.resume(coroutine.create(function() | |
197 | FV = Instance.new("BoolValue", Noob) | |
198 | FV.Name = "CameraShake" | |
199 | for ShakeNum=1,Times do | |
200 | swait() | |
201 | local ef=Power | |
202 | if ef>=1 then | |
203 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
204 | else | |
205 | ef=Power*10 | |
206 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
207 | end | |
208 | end | |
209 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
210 | FV:Destroy() | |
211 | end)) | |
212 | CameraShake(Times, Power, Noob) | |
213 | end | |
214 | end | |
215 | end | |
216 | end | |
217 | end | |
218 | end | |
219 | ||
220 | function chatfunc(text,color) | |
221 | local chat = coroutine.wrap(function() | |
222 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
223 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
224 | end | |
225 | local naeeym2 = Instance.new("BillboardGui",Character) | |
226 | naeeym2.Size = UDim2.new(0,100,0,40) | |
227 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
228 | naeeym2.Adornee = Character.Head | |
229 | naeeym2.Name = "TalkingBillBoard" | |
230 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
231 | tecks2.BackgroundTransparency = 1 | |
232 | tecks2.BorderSizePixel = 0 | |
233 | tecks2.Text = "" | |
234 | tecks2.Font = "SciFi" | |
235 | tecks2.TextSize = 30 | |
236 | tecks2.TextStrokeTransparency = 0 | |
237 | tecks2.TextColor3 = color | |
238 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
239 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
240 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
241 | tecks3.BackgroundTransparency = 1 | |
242 | tecks3.BorderSizePixel = 0 | |
243 | tecks3.Text = "" | |
244 | tecks3.Font = "SciFi" | |
245 | tecks3.TextSize = 30 | |
246 | tecks3.TextStrokeTransparency = 0 | |
247 | tecks3.TextColor3 = Color3.new(0,0,0) | |
248 | tecks3.TextStrokeColor3 = color | |
249 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
250 | coroutine.resume(coroutine.create(function() | |
251 | while true do | |
252 | swait(1) | |
253 | if chaosmode == true then | |
254 | tecks2.TextColor3 = BrickColor.random().Color | |
255 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
256 | end | |
257 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
258 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
259 | tecks2.Rotation = math.random(-5,5) | |
260 | tecks3.Rotation = math.random(-5,5) | |
261 | end | |
262 | end)) | |
263 | for i = 1,string.len(text),1 do | |
264 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
265 | tecks2.Text = string.sub(text,1,i) | |
266 | tecks3.Text = string.sub(text,1,i) | |
267 | swait(1) | |
268 | end | |
269 | wait(1) | |
270 | local randomrot = math.random(1,2) | |
271 | if randomrot == 1 then | |
272 | for i = 1, 50 do | |
273 | swait() | |
274 | tecks2.Rotation = tecks2.Rotation - .75 | |
275 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
276 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
277 | tecks3.Rotation = tecks2.Rotation + .75 | |
278 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
279 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
280 | end | |
281 | elseif randomrot == 2 then | |
282 | for i = 1, 50 do | |
283 | swait() | |
284 | tecks2.Rotation = tecks2.Rotation + .75 | |
285 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
286 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
287 | tecks3.Rotation = tecks2.Rotation - .75 | |
288 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
289 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
290 | end | |
291 | end | |
292 | naeeym2:Destroy() | |
293 | end) | |
294 | chat() | |
295 | end | |
296 | ||
297 | ||
298 | local Create = LoadLibrary("RbxUtility").Create | |
299 | ||
300 | CFuncs = { | |
301 | ["Part"] = { | |
302 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
303 | local Part = Create("Part"){ | |
304 | Parent = Parent, | |
305 | Reflectance = Reflectance, | |
306 | Transparency = Transparency, | |
307 | CanCollide = false, | |
308 | Locked = true, | |
309 | BrickColor = BrickColor.new(tostring(BColor)), | |
310 | Name = Name, | |
311 | Size = Size, | |
312 | Material = Material, | |
313 | } | |
314 | RemoveOutlines(Part) | |
315 | return Part | |
316 | end; | |
317 | }; | |
318 | ||
319 | ["Mesh"] = { | |
320 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
321 | local Msh = Create(Mesh){ | |
322 | Parent = Part, | |
323 | Offset = OffSet, | |
324 | Scale = Scale, | |
325 | } | |
326 | if Mesh == "SpecialMesh" then | |
327 | Msh.MeshType = MeshType | |
328 | Msh.MeshId = MeshId | |
329 | end | |
330 | return Msh | |
331 | end; | |
332 | }; | |
333 | ||
334 | ["Mesh"] = { | |
335 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
336 | local Msh = Create(Mesh){ | |
337 | Parent = Part, | |
338 | Offset = OffSet, | |
339 | Scale = Scale, | |
340 | } | |
341 | if Mesh == "SpecialMesh" then | |
342 | Msh.MeshType = MeshType | |
343 | Msh.MeshId = MeshId | |
344 | end | |
345 | return Msh | |
346 | end; | |
347 | }; | |
348 | ||
349 | ["Weld"] = { | |
350 | Create = function(Parent, Part0, Part1, C0, C1) | |
351 | local Weld = Create("Weld"){ | |
352 | Parent = Parent, | |
353 | Part0 = Part0, | |
354 | Part1 = Part1, | |
355 | C0 = C0, | |
356 | C1 = C1, | |
357 | } | |
358 | return Weld | |
359 | end; | |
360 | }; | |
361 | ||
362 | ["Sound"] = { | |
363 | Create = function(id, par, vol, pit) | |
364 | coroutine.resume(coroutine.create(function() | |
365 | local S = Create("Sound"){ | |
366 | Volume = vol, | |
367 | Name = "EffectSoundo", | |
368 | Pitch = pit or 1, | |
369 | SoundId = id, | |
370 | Parent = par or workspace, | |
371 | } | |
372 | wait() | |
373 | S:play() | |
374 | game:GetService("Debris"):AddItem(S, 10) | |
375 | end)) | |
376 | end; | |
377 | }; | |
378 | ||
379 | ["LongSound"] = { | |
380 | Create = function(id, par, vol, pit) | |
381 | coroutine.resume(coroutine.create(function() | |
382 | local S = Create("Sound"){ | |
383 | Volume = vol, | |
384 | Pitch = pit or 1, | |
385 | SoundId = id, | |
386 | Parent = par or workspace, | |
387 | } | |
388 | wait() | |
389 | S:play() | |
390 | game:GetService("Debris"):AddItem(S, 30) | |
391 | end)) | |
392 | end; | |
393 | }; | |
394 | ||
395 | ["ParticleEmitter"] = { | |
396 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
397 | local fp = Create("ParticleEmitter"){ | |
398 | Parent = Parent, | |
399 | Color = ColorSequence.new(Color1, Color2), | |
400 | LightEmission = LightEmission, | |
401 | Size = Size, | |
402 | Texture = Texture, | |
403 | Transparency = Transparency, | |
404 | ZOffset = ZOffset, | |
405 | Acceleration = Accel, | |
406 | Drag = Drag, | |
407 | LockedToPart = LockedToPart, | |
408 | VelocityInheritance = VelocityInheritance, | |
409 | EmissionDirection = EmissionDirection, | |
410 | Enabled = Enabled, | |
411 | Lifetime = LifeTime, | |
412 | Rate = Rate, | |
413 | Rotation = Rotation, | |
414 | RotSpeed = RotSpeed, | |
415 | Speed = Speed, | |
416 | VelocitySpread = VelocitySpread, | |
417 | } | |
418 | return fp | |
419 | end; | |
420 | }; | |
421 | ||
422 | CreateTemplate = { | |
423 | ||
424 | }; | |
425 | } | |
426 | ||
427 | ||
428 | ||
429 | New = function(Object, Parent, Name, Data) | |
430 | local Object = Instance.new(Object) | |
431 | for Index, Value in pairs(Data or {}) do | |
432 | Object[Index] = Value | |
433 | end | |
434 | Object.Parent = Parent | |
435 | Object.Name = Name | |
436 | return Object | |
437 | end | |
438 | local halocolor = BrickColor.new("Pastel light blue") | |
439 | local halocolor2 = BrickColor.new("Cool yellow") | |
440 | local starcolor = BrickColor.new("Bright yellow") | |
441 | local lunacolor = BrickColor.new("Navy blue") | |
442 | local lunacolor2 = BrickColor.new("Bright blue") | |
443 | local wepcolor = BrickColor.new("Really black") | |
444 | local maincolor = BrickColor.new("Really black") | |
445 | local m = Instance.new("Model",char) | |
446 | local m2 = Instance.new("Model",char) | |
447 | local m3 = Instance.new("Model",char) | |
448 | local mw1 = Instance.new("Model",char) | |
449 | local mw2 = Instance.new("Model",char) | |
450 | ||
451 | local extrawingmod1 = Instance.new("Model",char) | |
452 | local extrawingmod2 = Instance.new("Model",char) | |
453 | ||
454 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
455 | local p = Instance.new("Part") | |
456 | p.TopSurface = 0 | |
457 | p.BottomSurface = 0 | |
458 | p.Parent = parent | |
459 | p.Size = Vector3.new(0.1,0.1,0.1) | |
460 | p.Transparency = transparency | |
461 | p.Reflectance = reflectance | |
462 | p.CanCollide = false | |
463 | p.Locked = true | |
464 | p.BrickColor = brickcolor | |
465 | p.Material = material | |
466 | return p | |
467 | end | |
468 | ||
469 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
470 | local mesh = Instance.new("SpecialMesh",parent) | |
471 | mesh.MeshType = meshtype | |
472 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
473 | return mesh | |
474 | end | |
475 | ||
476 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
477 | local mesh = Instance.new("SpecialMesh",parent) | |
478 | mesh.MeshType = "FileMesh" | |
479 | mesh.MeshId = meshid | |
480 | mesh.Scale = Vector3.new(x1,y1,z1) | |
481 | return mesh | |
482 | end | |
483 | ||
484 | ||
485 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
486 | local mesh = Instance.new("SpecialMesh",parent) | |
487 | mesh.MeshType = "FileMesh" | |
488 | mesh.MeshId = meshid | |
489 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
490 | mesh.Scale = Vector3.new(x1,y1,z1) | |
491 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
492 | return mesh | |
493 | end | |
494 | ||
495 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
496 | local weld = Instance.new("Weld") | |
497 | weld.Parent = parent | |
498 | weld.Part0 = part0 | |
499 | weld.Part1 = part1 | |
500 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
501 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
502 | return weld | |
503 | end | |
504 | ||
505 | ||
506 | -------------- | |
507 | local secondchar = Instance.new("Model",char) | |
508 | local GhostCol = BrickColor.new("Really red") | |
509 | local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
510 | CreateMesh(sectors,"Brick",2*8,2*8,1*8) | |
511 | local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
512 | ||
513 | local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
514 | CreateMesh(seclarm,"Brick",1*8,2*8,1*8) | |
515 | local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
516 | ||
517 | local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
518 | CreateMesh(secrarm,"Brick",1*8,2*8,1*8) | |
519 | local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
520 | ||
521 | local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
522 | CreateMesh(seclleg,"Brick",1*8,2*8,1*8) | |
523 | local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
524 | ||
525 | local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
526 | CreateMesh(secrleg,"Brick",1*8,2*8,1*8) | |
527 | local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
528 | ||
529 | local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
530 | CreateMesh(seched,"Brick",1*8,1*8,1*8) | |
531 | local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
532 | -------------- | |
533 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
534 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
535 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
536 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
537 | ||
538 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
539 | CreateMesh(handle,"Brick",0,0,0) | |
540 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
541 | local valuaring = 10 | |
542 | for i = 0, 49 do | |
543 | valuaring = valuaring + 10 | |
544 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
545 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
546 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
547 | end | |
548 | ||
549 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
550 | CreateMesh(handle,"Brick",0,0,0) | |
551 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
552 | local valuaring = 10 | |
553 | for i = 0, 49 do | |
554 | valuaring = valuaring + 10 | |
555 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
556 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
557 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
558 | end | |
559 | ||
560 | ||
561 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
562 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
563 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
564 | ||
565 | --- Left wing. | |
566 | ||
567 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
568 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
569 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
570 | ||
571 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
572 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
573 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
574 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
575 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
576 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
577 | A0 = Instance.new('Attachment',wed) | |
578 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
579 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
580 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
581 | A1 = Instance.new('Attachment',wed) | |
582 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
583 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
584 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
585 | ||
586 | tl1 = Instance.new('Trail',wed) | |
587 | tl1.Attachment0 = A0 | |
588 | tl1.Attachment1 = A1 | |
589 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
590 | tl1.LightEmission = 1 | |
591 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
592 | tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
593 | tl1.Lifetime = 0.6 | |
594 | ||
595 | ||
596 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
597 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
598 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
599 | ||
600 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
601 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
602 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
603 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
604 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
605 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
606 | A0 = Instance.new('Attachment',wed) | |
607 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
608 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
609 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
610 | A1 = Instance.new('Attachment',wed) | |
611 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
612 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
613 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
614 | ||
615 | tl2 = Instance.new('Trail',wed) | |
616 | tl2.Attachment0 = A0 | |
617 | tl2.Attachment1 = A1 | |
618 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
619 | tl2.LightEmission = 1 | |
620 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
621 | tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
622 | tl2.Lifetime = 0.6 | |
623 | ||
624 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
625 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
626 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
627 | ||
628 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
629 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
630 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
631 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
632 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
633 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
634 | A0 = Instance.new('Attachment',wed) | |
635 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
636 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
637 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
638 | A1 = Instance.new('Attachment',wed) | |
639 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
640 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
641 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
642 | ||
643 | tl3 = Instance.new('Trail',wed) | |
644 | tl3.Attachment0 = A0 | |
645 | tl3.Attachment1 = A1 | |
646 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
647 | tl3.LightEmission = 1 | |
648 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
649 | tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
650 | tl3.Lifetime = 0.6 | |
651 | ||
652 | tl1.Enabled = false | |
653 | tl2.Enabled = false | |
654 | tl3.Enabled = false | |
655 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
656 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
657 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
658 | ||
659 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
660 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
661 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
662 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
663 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
664 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
665 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
666 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
667 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
668 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
669 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
670 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
671 | ||
672 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
673 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
674 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
675 | ||
676 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
677 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
678 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
679 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
680 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
681 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
682 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
683 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
684 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
685 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
686 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
687 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
688 | ||
689 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
690 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
691 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
692 | ||
693 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
694 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
695 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
696 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
697 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
698 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
699 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
700 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
701 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
702 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
703 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
704 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
705 | ||
706 | -- Right wing. | |
707 | ||
708 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
709 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
710 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
711 | ||
712 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
713 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
714 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
715 | A0 = Instance.new('Attachment',wed) | |
716 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
717 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
718 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
719 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
720 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
721 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
722 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
723 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
724 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
725 | A1 = Instance.new('Attachment',wed) | |
726 | ||
727 | tr1 = Instance.new('Trail',wed) | |
728 | tr1.Attachment0 = A0 | |
729 | tr1.Attachment1 = A1 | |
730 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
731 | tr1.LightEmission = 1 | |
732 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
733 | tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
734 | tr1.Lifetime = 0.6 | |
735 | ||
736 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
737 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
738 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
739 | ||
740 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
741 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
742 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
743 | A0 = Instance.new('Attachment',wed) | |
744 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
745 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
746 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
747 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
748 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
749 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
750 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
751 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
752 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | A1 = Instance.new('Attachment',wed) | |
754 | ||
755 | tr2 = Instance.new('Trail',wed) | |
756 | tr2.Attachment0 = A0 | |
757 | tr2.Attachment1 = A1 | |
758 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
759 | tr2.LightEmission = 1 | |
760 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
761 | tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
762 | tr2.Lifetime = 0.6 | |
763 | ||
764 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
765 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
766 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
767 | ||
768 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
769 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
770 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
771 | A0 = Instance.new('Attachment',wed) | |
772 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
773 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
774 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
775 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
776 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
777 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
778 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
779 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
780 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
781 | A1 = Instance.new('Attachment',wed) | |
782 | ||
783 | tr3 = Instance.new('Trail',wed) | |
784 | tr3.Attachment0 = A0 | |
785 | tr3.Attachment1 = A1 | |
786 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
787 | tr3.LightEmission = 1 | |
788 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
789 | tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color) | |
790 | tr3.Lifetime = 0.6 | |
791 | ||
792 | ||
793 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
794 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
795 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
796 | ||
797 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
798 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
799 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
800 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
801 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
802 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
803 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
804 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
805 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
806 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
807 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
808 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
809 | ||
810 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
811 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
812 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
813 | ||
814 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
815 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
816 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
817 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
818 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
819 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
820 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
821 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
822 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
823 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
824 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
825 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
826 | ||
827 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
828 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
829 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
830 | ||
831 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
832 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
833 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
834 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
835 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
836 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
837 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
838 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
839 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
840 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
841 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
842 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
843 | ||
844 | ---- HERES THE RING | |
845 | ||
846 | ||
847 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
848 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
849 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
850 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
851 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
852 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
853 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
854 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
855 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
856 | ||
857 | ||
858 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
859 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
860 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
861 | ||
862 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
863 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
864 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
865 | ||
866 | ||
867 | ||
868 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
869 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
870 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
871 | ||
872 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
873 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
874 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
875 | ||
876 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
877 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
878 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
879 | ||
880 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
881 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
882 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
883 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
884 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
885 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
886 | ||
887 | --- second ring | |
888 | ||
889 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
890 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
891 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
892 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
893 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
894 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
895 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
896 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
897 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
898 | ||
899 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
900 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
901 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
902 | ||
903 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
904 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
905 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
906 | ||
907 | ||
908 | ||
909 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
910 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
911 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
912 | ||
913 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
914 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
915 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
916 | ||
917 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
918 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
919 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
920 | ||
921 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
922 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
923 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
924 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
925 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
926 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
927 | ||
928 | ||
929 | ||
930 | for i, v in pairs(m:GetChildren()) do | |
931 | if v:IsA("Part") then | |
932 | v.BrickColor = BrickColor.new("Really black") | |
933 | v.Material = "Glass" | |
934 | end | |
935 | end | |
936 | for i, v in pairs(m2:GetChildren()) do | |
937 | if v:IsA("Part") then | |
938 | v.BrickColor = BrickColor.new("Crimson") | |
939 | v.Material = "Granite" | |
940 | end | |
941 | end | |
942 | for i, v in pairs(m3:GetChildren()) do | |
943 | if v:IsA("Part") then | |
944 | v.BrickColor = BrickColor.new("Really red") | |
945 | v.Material = "Neon" | |
946 | end | |
947 | end | |
948 | for i, v in pairs(mw2:GetChildren()) do | |
949 | if v:IsA("Part") then | |
950 | v.BrickColor = BrickColor.new("Really red") | |
951 | v.Material = "Neon" | |
952 | end | |
953 | end | |
954 | for i, v in pairs(mw1:GetChildren()) do | |
955 | if v:IsA("Part") then | |
956 | v.Transparency = 1 | |
957 | v.BrickColor = BrickColor.new("Really red") | |
958 | v.Material = "Neon" | |
959 | end | |
960 | end | |
961 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
962 | if v:IsA("Part") then | |
963 | v.Transparency = 1 | |
964 | v.BrickColor = BrickColor.new("White") | |
965 | v.Material = "Neon" | |
966 | end | |
967 | end | |
968 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
969 | if v:IsA("Part") then | |
970 | v.Transparency = 1 | |
971 | v.BrickColor = BrickColor.new("White") | |
972 | v.Material = "Neon" | |
973 | end | |
974 | end | |
975 | local MAINRUINCOLOR = BrickColor.new("Really red") | |
976 | ------ | |
977 | ||
978 | ||
979 | function RemoveOutlines(part) | |
980 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
981 | end | |
982 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
983 | local Part = Create("Part")({ | |
984 | Parent = Parent, | |
985 | Reflectance = Reflectance, | |
986 | Transparency = Transparency, | |
987 | CanCollide = false, | |
988 | Locked = true, | |
989 | BrickColor = BrickColor.new(tostring(BColor)), | |
990 | Name = Name, | |
991 | Size = Size, | |
992 | Material = Material | |
993 | }) | |
994 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
995 | RemoveOutlines(Part) | |
996 | return Part | |
997 | end | |
998 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
999 | local Msh = Create(Mesh)({ | |
1000 | Parent = Part, | |
1001 | Offset = OffSet, | |
1002 | Scale = Scale | |
1003 | }) | |
1004 | if Mesh == "SpecialMesh" then | |
1005 | Msh.MeshType = MeshType | |
1006 | Msh.MeshId = MeshId | |
1007 | end | |
1008 | return Msh | |
1009 | end | |
1010 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1011 | local Weld = Create("Weld")({ | |
1012 | Parent = Parent, | |
1013 | Part0 = Part0, | |
1014 | Part1 = Part1, | |
1015 | C0 = C0, | |
1016 | C1 = C1 | |
1017 | }) | |
1018 | return Weld | |
1019 | end | |
1020 | ||
1021 | Player=game:GetService("Players").LocalPlayer | |
1022 | Character=Player.Character | |
1023 | PlayerGui=Player.PlayerGui | |
1024 | Backpack=Player.Backpack | |
1025 | Torso=Character.Torso | |
1026 | Head=Character.Head | |
1027 | Humanoid=Character.Humanoid | |
1028 | m=Instance.new('Model',Character) | |
1029 | LeftArm=Character["Left Arm"] | |
1030 | LeftLeg=Character["Left Leg"] | |
1031 | RightArm=Character["Right Arm"] | |
1032 | RightLeg=Character["Right Leg"] | |
1033 | LS=Torso["Left Shoulder"] | |
1034 | LH=Torso["Left Hip"] | |
1035 | RS=Torso["Right Shoulder"] | |
1036 | RH=Torso["Right Hip"] | |
1037 | Face = Head.face | |
1038 | Neck=Torso.Neck | |
1039 | it=Instance.new | |
1040 | attacktype=1 | |
1041 | vt=Vector3.new | |
1042 | cf=CFrame.new | |
1043 | euler=CFrame.fromEulerAnglesXYZ | |
1044 | angles=CFrame.Angles | |
1045 | cloaked=false | |
1046 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1047 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1048 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1049 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1050 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1051 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1052 | RootPart=Character.HumanoidRootPart | |
1053 | RootJoint=RootPart.RootJoint | |
1054 | RootCF=euler(-1.57,0,3.14) | |
1055 | attack = false | |
1056 | attackdebounce = false | |
1057 | deb=false | |
1058 | equipped=true | |
1059 | hand=false | |
1060 | MMouse=nil | |
1061 | combo=0 | |
1062 | mana=0 | |
1063 | trispeed=.2 | |
1064 | attackmode='none' | |
1065 | local idle=0 | |
1066 | local Anim="Idle" | |
1067 | local Effects={} | |
1068 | local gun=false | |
1069 | local shoot=false | |
1070 | local sine = 0 | |
1071 | local change = 1 | |
1072 | player=nil | |
1073 | ||
1074 | ||
1075 | local toggleTag = true | |
1076 | local txt = Instance.new("BillboardGui", Head) | |
1077 | txt.Adornee = nil | |
1078 | txt.Name = "NameDetect" | |
1079 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
1080 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
1081 | local text = Instance.new("TextLabel", txt) | |
1082 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
1083 | text.FontSize = "Size8" | |
1084 | text.TextScaled = true | |
1085 | text.TextTransparency = 0 | |
1086 | text.BackgroundTransparency = 1 | |
1087 | text.TextTransparency = 0 | |
1088 | text.TextStrokeTransparency = 0 | |
1089 | text.Font = "Fantasy" | |
1090 | text.TextStrokeColor3 = Color3.new(1,0,0) | |
1091 | text.TextColor3 = Color3.new(0,0,0) | |
1092 | text.Text = "Mayhem" | |
1093 | ||
1094 | function RecolorTextAndRename(name,col1,col2) | |
1095 | text.TextStrokeColor3 = col2 | |
1096 | text.TextColor3 = col1 | |
1097 | text.Text = name | |
1098 | end | |
1099 | mouse=Player:GetMouse() | |
1100 | --save shoulders | |
1101 | RSH, LSH=nil, nil | |
1102 | --welds | |
1103 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1104 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1105 | LH=Torso["Left Hip"] | |
1106 | RH=Torso["Right Hip"] | |
1107 | TorsoColor=Torso.BrickColor | |
1108 | function NoOutline(Part) | |
1109 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1110 | end | |
1111 | player=Player | |
1112 | ch=Character | |
1113 | RSH=ch.Torso["Right Shoulder"] | |
1114 | LSH=ch.Torso["Left Shoulder"] | |
1115 | -- | |
1116 | RSH.Parent=nil | |
1117 | LSH.Parent=nil | |
1118 | -- | |
1119 | RW.Name="Right Shoulder" | |
1120 | RW.Part0=ch.Torso | |
1121 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1122 | RW.C1=cf(0, 0.5, 0) | |
1123 | RW.Part1=ch["Right Arm"] | |
1124 | RW.Parent=ch.Torso | |
1125 | -- | |
1126 | LW.Name="Left Shoulder" | |
1127 | LW.Part0=ch.Torso | |
1128 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1129 | LW.C1=cf(0, 0.5, 0) | |
1130 | LW.Part1=ch["Left Arm"] | |
1131 | LW.Parent=ch.Torso | |
1132 | ||
1133 | local Stats=Instance.new("BoolValue") | |
1134 | Stats.Name="Stats" | |
1135 | Stats.Parent=Character | |
1136 | local Atk=Instance.new("NumberValue") | |
1137 | Atk.Name="Damage" | |
1138 | Atk.Parent=Stats | |
1139 | Atk.Value=1 | |
1140 | local Def=Instance.new("NumberValue") | |
1141 | Def.Name="Defense" | |
1142 | Def.Parent=Stats | |
1143 | Def.Value=1 | |
1144 | local Speed=Instance.new("NumberValue") | |
1145 | Speed.Name="Speed" | |
1146 | Speed.Parent=Stats | |
1147 | Speed.Value=1 | |
1148 | local Mvmt=Instance.new("NumberValue") | |
1149 | Mvmt.Name="Movement" | |
1150 | Mvmt.Parent=Stats | |
1151 | Mvmt.Value=1 | |
1152 | ||
1153 | local donum=0 | |
1154 | ||
1155 | ||
1156 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
1157 | local fp=it("Part") | |
1158 | fp.formFactor=formfactor | |
1159 | fp.Parent=parent | |
1160 | fp.Reflectance=reflectance | |
1161 | fp.Transparency=transparency | |
1162 | fp.CanCollide=false | |
1163 | fp.Locked=true | |
1164 | fp.BrickColor=brickcolor | |
1165 | fp.Name=name | |
1166 | fp.Size=size | |
1167 | fp.Position=Torso.Position | |
1168 | NoOutline(fp) | |
1169 | fp.Material="SmoothPlastic" | |
1170 | fp:BreakJoints() | |
1171 | return fp | |
1172 | end | |
1173 | ||
1174 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1175 | local mesh=it(Mesh) | |
1176 | mesh.Parent=part | |
1177 | if Mesh=="SpecialMesh" then | |
1178 | mesh.MeshType=meshtype | |
1179 | if meshid~="nil" then | |
1180 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
1181 | end | |
1182 | end | |
1183 | mesh.Offset=offset | |
1184 | mesh.Scale=scale | |
1185 | return mesh | |
1186 | end | |
1187 | ||
1188 | function weld(parent,part0,part1,c0) | |
1189 | local weld=it("Weld") | |
1190 | weld.Parent=parent | |
1191 | weld.Part0=part0 | |
1192 | weld.Part1=part1 | |
1193 | weld.C0=c0 | |
1194 | return weld | |
1195 | end | |
1196 | ||
1197 | local Color1=Torso.BrickColor | |
1198 | ||
1199 | local bodvel=Instance.new("BodyVelocity") | |
1200 | local bg=Instance.new("BodyGyro") | |
1201 | ||
1202 | function swait(num) | |
1203 | if num==0 or num==nil then | |
1204 | game:service'RunService'.Stepped:wait(0) | |
1205 | else | |
1206 | for i=0,num do | |
1207 | game:service'RunService'.Stepped:wait(0) | |
1208 | end | |
1209 | end | |
1210 | end | |
1211 | ||
1212 | -------- RAINBOW LEAVE IT TO ME | |
1213 | local r = 255 | |
1214 | local g = 0 | |
1215 | local b = 0 | |
1216 | coroutine.resume(coroutine.create(function() | |
1217 | while wait() do | |
1218 | for i = 0, 254/5 do | |
1219 | swait() | |
1220 | g = g + 5 | |
1221 | end | |
1222 | for i = 0, 254/5 do | |
1223 | swait() | |
1224 | r = r - 5 | |
1225 | end | |
1226 | for i = 0, 254/5 do | |
1227 | swait() | |
1228 | b = b + 5 | |
1229 | end | |
1230 | for i = 0, 254/5 do | |
1231 | swait() | |
1232 | g = g - 5 | |
1233 | end | |
1234 | for i = 0, 254/5 do | |
1235 | swait() | |
1236 | r = r + 5 | |
1237 | end | |
1238 | for i = 0, 254/5 do | |
1239 | swait() | |
1240 | b = b - 5 | |
1241 | end | |
1242 | end | |
1243 | end)) | |
1244 | ||
1245 | ||
1246 | so = function(id,par,vol,pit) | |
1247 | coroutine.resume(coroutine.create(function() | |
1248 | local sou = Instance.new("Sound",par or workspace) | |
1249 | sou.Volume=vol | |
1250 | sou.Pitch=pit or 1 | |
1251 | sou.SoundId=id | |
1252 | swait() | |
1253 | sou:play() | |
1254 | game:GetService("Debris"):AddItem(sou,6) | |
1255 | end)) | |
1256 | end | |
1257 | ||
1258 | function clerp(a,b,t) | |
1259 | local qa = {QuaternionFromCFrame(a)} | |
1260 | local qb = {QuaternionFromCFrame(b)} | |
1261 | local ax, ay, az = a.x, a.y, a.z | |
1262 | local bx, by, bz = b.x, b.y, b.z | |
1263 | local _t = 1-t | |
1264 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1265 | end | |
1266 | ||
1267 | function QuaternionFromCFrame(cf) | |
1268 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1269 | local trace = m00 + m11 + m22 | |
1270 | if trace > 0 then | |
1271 | local s = math.sqrt(1 + trace) | |
1272 | local recip = 0.5/s | |
1273 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1274 | else | |
1275 | local i = 0 | |
1276 | if m11 > m00 then | |
1277 | i = 1 | |
1278 | end | |
1279 | if m22 > (i == 0 and m00 or m11) then | |
1280 | i = 2 | |
1281 | end | |
1282 | if i == 0 then | |
1283 | local s = math.sqrt(m00-m11-m22+1) | |
1284 | local recip = 0.5/s | |
1285 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1286 | elseif i == 1 then | |
1287 | local s = math.sqrt(m11-m22-m00+1) | |
1288 | local recip = 0.5/s | |
1289 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1290 | elseif i == 2 then | |
1291 | local s = math.sqrt(m22-m00-m11+1) | |
1292 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1293 | end | |
1294 | end | |
1295 | end | |
1296 | ||
1297 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1298 | local xs, ys, zs = x + x, y + y, z + z | |
1299 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1300 | local xx = x*xs | |
1301 | local xy = x*ys | |
1302 | local xz = x*zs | |
1303 | local yy = y*ys | |
1304 | local yz = y*zs | |
1305 | local zz = z*zs | |
1306 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1307 | end | |
1308 | ||
1309 | function QuaternionSlerp(a, b, t) | |
1310 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1311 | local startInterp, finishInterp; | |
1312 | if cosTheta >= 0.0001 then | |
1313 | if (1 - cosTheta) > 0.0001 then | |
1314 | local theta = math.acos(cosTheta) | |
1315 | local invSinTheta = 1/math.sin(theta) | |
1316 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1317 | finishInterp = math.sin(t*theta)*invSinTheta | |
1318 | else | |
1319 | startInterp = 1-t | |
1320 | finishInterp = t | |
1321 | end | |
1322 | else | |
1323 | if (1+cosTheta) > 0.0001 then | |
1324 | local theta = math.acos(-cosTheta) | |
1325 | local invSinTheta = 1/math.sin(theta) | |
1326 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1327 | finishInterp = math.sin(t*theta)*invSinTheta | |
1328 | else | |
1329 | startInterp = t-1 | |
1330 | finishInterp = t | |
1331 | end | |
1332 | end | |
1333 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1334 | end | |
1335 | ||
1336 | local function CFrameFromTopBack(at, top, back) | |
1337 | local right = top:Cross(back) | |
1338 | return CFrame.new(at.x, at.y, at.z, | |
1339 | right.x, top.x, back.x, | |
1340 | right.y, top.y, back.y, | |
1341 | right.z, top.z, back.z) | |
1342 | end | |
1343 | ||
1344 | function Triangle(a, b, c) | |
1345 | local edg1 = (c-a):Dot((b-a).unit) | |
1346 | local edg2 = (a-b):Dot((c-b).unit) | |
1347 | local edg3 = (b-c):Dot((a-c).unit) | |
1348 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1349 | a, b, c = a, b, c | |
1350 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1351 | a, b, c = b, c, a | |
1352 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1353 | a, b, c = c, a, b | |
1354 | else | |
1355 | assert(false, "unreachable") | |
1356 | end | |
1357 | ||
1358 | local len1 = (c-a):Dot((b-a).unit) | |
1359 | local len2 = (b-a).magnitude - len1 | |
1360 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1361 | ||
1362 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1363 | ||
1364 | local list = {} | |
1365 | ||
1366 | if len1 > 0.01 then | |
1367 | local w1 = Instance.new('WedgePart', m) | |
1368 | game:GetService("Debris"):AddItem(w1,5) | |
1369 | w1.Material = "SmoothPlastic" | |
1370 | w1.FormFactor = 'Custom' | |
1371 | w1.BrickColor = BrickColor.new("Really red") | |
1372 | w1.Transparency = 0 | |
1373 | w1.Reflectance = 0 | |
1374 | w1.Material = "SmoothPlastic" | |
1375 | w1.CanCollide = false | |
1376 | local l1 = Instance.new("PointLight",w1) | |
1377 | l1.Color = Color3.new(170,0,0) | |
1378 | NoOutline(w1) | |
1379 | local sz = Vector3.new(0.2, width, len1) | |
1380 | w1.Size = sz | |
1381 | local sp = Instance.new("SpecialMesh",w1) | |
1382 | sp.MeshType = "Wedge" | |
1383 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1384 | w1:BreakJoints() | |
1385 | w1.Anchored = true | |
1386 | w1.Parent = workspace | |
1387 | w1.Transparency = 0.7 | |
1388 | table.insert(Effects,{w1,"Disappear",.01}) | |
1389 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1390 | table.insert(list,w1) | |
1391 | end | |
1392 | ||
1393 | if len2 > 0.01 then | |
1394 | local w2 = Instance.new('WedgePart', m) | |
1395 | game:GetService("Debris"):AddItem(w2,5) | |
1396 | w2.Material = "SmoothPlastic" | |
1397 | w2.FormFactor = 'Custom' | |
1398 | w2.BrickColor = BrickColor.new("Really red") | |
1399 | w2.Transparency = 0 | |
1400 | w2.Reflectance = 0 | |
1401 | w2.Material = "SmoothPlastic" | |
1402 | w2.CanCollide = false | |
1403 | local l2 = Instance.new("PointLight",w2) | |
1404 | l2.Color = Color3.new(170,0,0) | |
1405 | NoOutline(w2) | |
1406 | local sz = Vector3.new(0.2, width, len2) | |
1407 | w2.Size = sz | |
1408 | local sp = Instance.new("SpecialMesh",w2) | |
1409 | sp.MeshType = "Wedge" | |
1410 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1411 | w2:BreakJoints() | |
1412 | w2.Anchored = true | |
1413 | w2.Parent = workspace | |
1414 | w2.Transparency = 0.7 | |
1415 | table.insert(Effects,{w2,"Disappear",.01}) | |
1416 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1417 | table.insert(list,w2) | |
1418 | end | |
1419 | return unpack(list) | |
1420 | end | |
1421 | ||
1422 | ||
1423 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1424 | if hit.Parent == nil then | |
1425 | return | |
1426 | end | |
1427 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1428 | for _, v in pairs(hit.Parent:children()) do | |
1429 | if v:IsA("Humanoid") then | |
1430 | h = v | |
1431 | end | |
1432 | end | |
1433 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1434 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1435 | return | |
1436 | end | |
1437 | local c = Create("ObjectValue")({ | |
1438 | Name = "creator", | |
1439 | Value = game:service("Players").LocalPlayer, | |
1440 | Parent = h | |
1441 | }) | |
1442 | game:GetService("Debris"):AddItem(c, 0.5) | |
1443 | if HitSound ~= nil and HitPitch ~= nil then | |
1444 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1445 | end | |
1446 | local Damage = math.random(minim, maxim) | |
1447 | local blocked = false | |
1448 | local block = hit.Parent:findFirstChild("Block") | |
1449 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1450 | blocked = true | |
1451 | block.Value = block.Value - 1 | |
1452 | print(block.Value) | |
1453 | end | |
1454 | if blocked == false then | |
1455 | HitHealth = h.Health | |
1456 | h.Health = h.Health - Damage | |
1457 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1458 | print("gained kill") | |
1459 | end | |
1460 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1461 | else | |
1462 | h.Health = h.Health - Damage / 2 | |
1463 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1464 | end | |
1465 | if Type == "Knockdown" then | |
1466 | local hum = hit.Parent.Humanoid | |
1467 | hum.PlatformStand = true | |
1468 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1469 | swait(1) | |
1470 | HHumanoid.PlatformStand = false | |
1471 | end), hum) | |
1472 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1473 | local bodvol = Create("BodyVelocity")({ | |
1474 | velocity = angle * knockback, | |
1475 | P = 5000, | |
1476 | maxForce = Vector3.new(8000, 8000, 8000), | |
1477 | Parent = hit | |
1478 | }) | |
1479 | local rl = Create("BodyAngularVelocity")({ | |
1480 | P = 3000, | |
1481 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1482 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1483 | Parent = hit | |
1484 | }) | |
1485 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1486 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1487 | elseif Type == "Normal" then | |
1488 | local vp = Create("BodyVelocity")({ | |
1489 | P = 500, | |
1490 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1491 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1492 | }) | |
1493 | if knockback > 0 then | |
1494 | vp.Parent = hit.Parent.Head | |
1495 | end | |
1496 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1497 | elseif Type == "Up" then | |
1498 | local bodyVelocity = Create("BodyVelocity")({ | |
1499 | velocity = Vector3.new(0, 20, 0), | |
1500 | P = 5000, | |
1501 | maxForce = Vector3.new(8000, 8000, 8000), | |
1502 | Parent = hit | |
1503 | }) | |
1504 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1505 | local bodyVelocity = Create("BodyVelocity")({ | |
1506 | velocity = Vector3.new(0, 20, 0), | |
1507 | P = 5000, | |
1508 | maxForce = Vector3.new(8000, 8000, 8000), | |
1509 | Parent = hit | |
1510 | }) | |
1511 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1512 | elseif Type == "Leech" then | |
1513 | local hum = hit.Parent.Humanoid | |
1514 | if hum ~= nil then | |
1515 | for i = 0, 2 do | |
1516 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1517 | end | |
1518 | Humanoid.Health = Humanoid.Health + 10 | |
1519 | end | |
1520 | elseif Type == "UpKnock" then | |
1521 | local hum = hit.Parent.Humanoid | |
1522 | hum.PlatformStand = true | |
1523 | if hum ~= nil then | |
1524 | hitr = true | |
1525 | end | |
1526 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1527 | swait(5) | |
1528 | HHumanoid.PlatformStand = false | |
1529 | hitr = false | |
1530 | end), hum) | |
1531 | local bodyVelocity = Create("BodyVelocity")({ | |
1532 | velocity = Vector3.new(0, 20, 0), | |
1533 | P = 5000, | |
1534 | maxForce = Vector3.new(8000, 8000, 8000), | |
1535 | Parent = hit | |
1536 | }) | |
1537 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1538 | local bodyVelocity = Create("BodyVelocity")({ | |
1539 | velocity = Vector3.new(0, 20, 0), | |
1540 | P = 5000, | |
1541 | maxForce = Vector3.new(8000, 8000, 8000), | |
1542 | Parent = hit | |
1543 | }) | |
1544 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1545 | elseif Type == "Snare" then | |
1546 | local bp = Create("BodyPosition")({ | |
1547 | P = 2000, | |
1548 | D = 100, | |
1549 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1550 | position = hit.Parent.Torso.Position, | |
1551 | Parent = hit.Parent.Torso | |
1552 | }) | |
1553 | game:GetService("Debris"):AddItem(bp, 1) | |
1554 | elseif Type == "Slashnare" then | |
1555 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1556 | for i = 1, math.random(4, 5) do | |
1557 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1558 | end | |
1559 | local bp = Create("BodyPosition")({ | |
1560 | P = 2000, | |
1561 | D = 100, | |
1562 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1563 | position = hit.Parent.Torso.Position, | |
1564 | Parent = hit.Parent.Torso | |
1565 | }) | |
1566 | game:GetService("Debris"):AddItem(bp, 1) | |
1567 | elseif Type == "Spike" then | |
1568 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1569 | local bp = Create("BodyPosition")({ | |
1570 | P = 2000, | |
1571 | D = 100, | |
1572 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1573 | position = hit.Parent.Torso.Position, | |
1574 | Parent = hit.Parent.Torso | |
1575 | }) | |
1576 | game:GetService("Debris"):AddItem(bp, 1) | |
1577 | elseif Type == "Freeze" then | |
1578 | local BodPos = Create("BodyPosition")({ | |
1579 | P = 50000, | |
1580 | D = 1000, | |
1581 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1582 | position = hit.Parent.Torso.Position, | |
1583 | Parent = hit.Parent.Torso | |
1584 | }) | |
1585 | local BodGy = Create("BodyGyro")({ | |
1586 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1587 | P = 20000, | |
1588 | Parent = hit.Parent.Torso, | |
1589 | cframe = hit.Parent.Torso.CFrame | |
1590 | }) | |
1591 | hit.Parent.Torso.Anchored = true | |
1592 | coroutine.resume(coroutine.create(function(Part) | |
1593 | swait(1.5) | |
1594 | Part.Anchored = false | |
1595 | end), hit.Parent.Torso) | |
1596 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1597 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1598 | end | |
1599 | local debounce = Create("BoolValue")({ | |
1600 | Name = "DebounceHit", | |
1601 | Parent = hit.Parent, | |
1602 | Value = true | |
1603 | }) | |
1604 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1605 | c = Instance.new("ObjectValue") | |
1606 | c.Name = "creator" | |
1607 | c.Value = Player | |
1608 | c.Parent = h | |
1609 | game:GetService("Debris"):AddItem(c, 0.5) | |
1610 | end | |
1611 | end | |
1612 | function ShowDamage(Pos, Text, Time, Color) | |
1613 | local Rate = 0.03333333333333333 | |
1614 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1615 | local Text = Text or "" | |
1616 | local Time = Time or 2 | |
1617 | local Color = Color or Color3.new(1, 0, 1) | |
1618 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1619 | EffectPart.Anchored = true | |
1620 | local BillboardGui = Create("BillboardGui")({ | |
1621 | Size = UDim2.new(3, 0, 3, 0), | |
1622 | Adornee = EffectPart, | |
1623 | Parent = EffectPart | |
1624 | }) | |
1625 | local TextLabel = Create("TextLabel")({ | |
1626 | BackgroundTransparency = 1, | |
1627 | Size = UDim2.new(1, 0, 1, 0), | |
1628 | Text = Text, | |
1629 | TextColor3 = Color, | |
1630 | TextScaled = true, | |
1631 | Font = Enum.Font.ArialBold, | |
1632 | Parent = BillboardGui | |
1633 | }) | |
1634 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1635 | EffectPart.Parent = game:GetService("Workspace") | |
1636 | delay(0, function() | |
1637 | local Frames = Time / Rate | |
1638 | for Frame = 1, Frames do | |
1639 | wait(Rate) | |
1640 | local Percent = Frame / Frames | |
1641 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1642 | TextLabel.TextTransparency = Percent | |
1643 | end | |
1644 | if EffectPart and EffectPart.Parent then | |
1645 | EffectPart:Destroy() | |
1646 | end | |
1647 | end) | |
1648 | end | |
1649 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1650 | for _, c in pairs(workspace:children()) do | |
1651 | local hum = c:findFirstChildOfClass("Humanoid") | |
1652 | if hum ~= nil then | |
1653 | local head = c:findFirstChild("Head") | |
1654 | if head ~= nil then | |
1655 | local targ = head.Position - Part.Position | |
1656 | local mag = targ.magnitude | |
1657 | if magni >= mag and c.Name ~= Player.Name then | |
1658 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1659 | end | |
1660 | end | |
1661 | end | |
1662 | end | |
1663 | end | |
1664 | ||
1665 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1666 | for _, c in pairs(workspace:children()) do | |
1667 | local hum = c:findFirstChild("Humanoid") | |
1668 | if hum ~= nil then | |
1669 | local head = c:findFirstChild("Torso") | |
1670 | if head ~= nil then | |
1671 | local targ = head.Position - Part.Position | |
1672 | local mag = targ.magnitude | |
1673 | if magni >= mag and c.Name ~= Player.Name then | |
1674 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1675 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1676 | end | |
1677 | end | |
1678 | end | |
1679 | end | |
1680 | end | |
1681 | ||
1682 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1683 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1684 | end | |
1685 | ||
1686 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1687 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1688 | prt.Anchored=true | |
1689 | prt.CFrame=cframe | |
1690 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1691 | --http://www.roblox.com/asset/?id=4770560 | |
1692 | game:GetService("Debris"):AddItem(prt,2) | |
1693 | CF=prt.CFrame | |
1694 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1695 | for i=0,1,0.2 do | |
1696 | wait() | |
1697 | Part.CFrame=CF*cf(0,0,-0.4) | |
1698 | end | |
1699 | for i=0,1,delay do | |
1700 | wait() | |
1701 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1702 | Mesh.Scale=Mesh.Scale | |
1703 | end | |
1704 | for i=0,1,0.1 do | |
1705 | wait() | |
1706 | Part.Transparency=i | |
1707 | end | |
1708 | Part.Parent=nil | |
1709 | end),prt,msh,CF) | |
1710 | end | |
1711 | ||
1712 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1713 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1714 | prt.Anchored=true | |
1715 | prt.Material = "Neon" | |
1716 | prt.CFrame=cframe | |
1717 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1718 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1719 | game:GetService("Debris"):AddItem(prt,5) | |
1720 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1721 | for i=0,1,delay do | |
1722 | swait() | |
1723 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1724 | Part.Transparency=i | |
1725 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1726 | end | |
1727 | Part.Parent=nil | |
1728 | end),prt,msh) | |
1729 | end | |
1730 | ||
1731 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1732 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1733 | prt.Anchored=true | |
1734 | prt.Material = "Neon" | |
1735 | prt.CFrame=cframe | |
1736 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1737 | game:GetService("Debris"):AddItem(prt,5) | |
1738 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1739 | local rtype = rottype | |
1740 | for i=0,1,delay do | |
1741 | swait() | |
1742 | if rtype == 1 then | |
1743 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1744 | elseif rtype == 2 then | |
1745 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1746 | end | |
1747 | Part.Transparency=i | |
1748 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1749 | end | |
1750 | Part.Parent=nil | |
1751 | end),prt,msh) | |
1752 | end | |
1753 | ||
1754 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1755 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1756 | prt.Anchored=true | |
1757 | prt.CFrame=cframe | |
1758 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1759 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1760 | game:GetService("Debris"):AddItem(prt,5) | |
1761 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1762 | for i=0,1,delay do | |
1763 | wait() | |
1764 | Part.Transparency=i | |
1765 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1766 | end | |
1767 | Part.Parent=nil | |
1768 | end),prt,msh) | |
1769 | end | |
1770 | ||
1771 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1772 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1773 | prt.Anchored=true | |
1774 | prt.Material = "Neon" | |
1775 | prt.CFrame=cframe | |
1776 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1777 | game:GetService("Debris"):AddItem(prt,5) | |
1778 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1779 | local rtype = rottype | |
1780 | for i=0,1,delay do | |
1781 | swait() | |
1782 | if rtype == 1 then | |
1783 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1784 | elseif rtype == 2 then | |
1785 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1786 | end | |
1787 | Part.Transparency=i | |
1788 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1789 | end | |
1790 | Part.Parent=nil | |
1791 | end),prt,msh) | |
1792 | end | |
1793 | ||
1794 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1795 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1796 | prt.Anchored=true | |
1797 | prt.Material = "Neon" | |
1798 | prt.CFrame=cframe | |
1799 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1800 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1801 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1802 | game:GetService("Debris"):AddItem(prt,5) | |
1803 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1804 | local rtype = rottype | |
1805 | for i=0,1,delay do | |
1806 | swait() | |
1807 | if rtype == 1 then | |
1808 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1809 | elseif rtype == 2 then | |
1810 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1811 | end | |
1812 | dec.Transparency=i | |
1813 | dec2.Transparency=i | |
1814 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1815 | end | |
1816 | Part.Parent=nil | |
1817 | end),prt,msh) | |
1818 | end | |
1819 | ||
1820 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1821 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1822 | prt.Anchored=true | |
1823 | prt.Material = "Neon" | |
1824 | prt.CFrame=cframe | |
1825 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1826 | game:GetService("Debris"):AddItem(prt,5) | |
1827 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1828 | local rtype = rottype | |
1829 | for i=0,1,delay do | |
1830 | swait() | |
1831 | if rtype == 1 then | |
1832 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1833 | elseif rtype == 2 then | |
1834 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1835 | end | |
1836 | prt.Transparency=i | |
1837 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1838 | end | |
1839 | Part.Parent=nil | |
1840 | end),prt,msh) | |
1841 | end | |
1842 | ||
1843 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1844 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1845 | prt.Anchored=true | |
1846 | prt.Material = "Neon" | |
1847 | prt.CFrame=cframe | |
1848 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1849 | game:GetService("Debris"):AddItem(prt,5) | |
1850 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1851 | local rtype = rottype | |
1852 | for i=0,1,delay do | |
1853 | swait() | |
1854 | if rtype == 1 then | |
1855 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1856 | elseif rtype == 2 then | |
1857 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1858 | end | |
1859 | prt.Transparency=i | |
1860 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1861 | end | |
1862 | Part.Parent=nil | |
1863 | end),prt,msh) | |
1864 | end | |
1865 | ||
1866 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1867 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1868 | prt.Anchored=true | |
1869 | prt.Material = "Neon" | |
1870 | prt.CFrame=cframe | |
1871 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1872 | game:GetService("Debris"):AddItem(prt,5) | |
1873 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1874 | local rtype = rottype | |
1875 | for i=0,1,delay do | |
1876 | swait() | |
1877 | if rtype == 1 then | |
1878 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1879 | elseif rtype == 2 then | |
1880 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1881 | end | |
1882 | prt.Transparency=i | |
1883 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1884 | end | |
1885 | Part.Parent=nil | |
1886 | end),prt,msh) | |
1887 | end | |
1888 | ||
1889 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1890 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1891 | prt.Anchored=true | |
1892 | prt.Material = "Neon" | |
1893 | prt.CFrame=cframe | |
1894 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1895 | game:GetService("Debris"):AddItem(prt,5) | |
1896 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1897 | local rtype = rottype | |
1898 | for i=0,1,delay do | |
1899 | swait() | |
1900 | if rtype == 1 then | |
1901 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1902 | elseif rtype == 2 then | |
1903 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1904 | end | |
1905 | prt.Transparency=i | |
1906 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1907 | end | |
1908 | Part.Parent=nil | |
1909 | end),prt,msh) | |
1910 | end | |
1911 | ||
1912 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1913 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1914 | prt.Anchored=false | |
1915 | prt.CFrame=cframe | |
1916 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1917 | local wld=weld(prt,prt,Parent,cframe) | |
1918 | game:GetService("Debris"):AddItem(prt,5) | |
1919 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1920 | for i=0,1,delay do | |
1921 | wait() | |
1922 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1923 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1924 | Part.Transparency=i | |
1925 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1926 | end | |
1927 | Part.Parent=nil | |
1928 | end),prt,msh,wld) | |
1929 | end | |
1930 | ||
1931 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1932 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1933 | prt.Anchored=false | |
1934 | prt.CFrame=cframe | |
1935 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1936 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1937 | game:GetService("Debris"):AddItem(prt,5) | |
1938 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1939 | for i=0,1,delay do | |
1940 | wait() | |
1941 | Weld.C0=euler(i*20,0,0) | |
1942 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1943 | Part.Transparency=i | |
1944 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1945 | end | |
1946 | Part.Parent=nil | |
1947 | end),prt,msh,wld) | |
1948 | end | |
1949 | ||
1950 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1951 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1952 | prt.Anchored=true | |
1953 | prt.CFrame=cframe | |
1954 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1955 | game:GetService("Debris"):AddItem(prt,2) | |
1956 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1957 | for i=0,1,delay do | |
1958 | wait() | |
1959 | Part.CFrame=Part.CFrame | |
1960 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1961 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1962 | prt2.Anchored=true | |
1963 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1964 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1965 | game:GetService("Debris"):AddItem(prt2,2) | |
1966 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1967 | for i=0,1,0.1 do | |
1968 | wait() | |
1969 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1970 | end | |
1971 | Part.Parent=nil | |
1972 | end),prt2,msh2) | |
1973 | end | |
1974 | for i=0,1,delay*2 do | |
1975 | wait() | |
1976 | Part.CFrame=Part.CFrame | |
1977 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1978 | end | |
1979 | Part.Parent=nil | |
1980 | end),prt,msh) | |
1981 | end | |
1982 | ||
1983 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1984 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1985 | prt.Anchored=true | |
1986 | prt.CFrame=cframe | |
1987 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1988 | game:GetService("Debris"):AddItem(prt,2) | |
1989 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1990 | for i=0,1,delay do | |
1991 | wait() | |
1992 | Part.CFrame=Part.CFrame | |
1993 | Part.Transparency=i | |
1994 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1995 | end | |
1996 | Part.Parent=nil | |
1997 | end),prt,msh) | |
1998 | end | |
1999 | ||
2000 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2001 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2002 | prt.Anchored=true | |
2003 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2004 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2005 | game:GetService("Debris"):AddItem(prt,2) | |
2006 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2007 | CF=Part.CFrame | |
2008 | Numbb=0 | |
2009 | randnumb=math.random()/10 | |
2010 | rand1=math.random()/10 | |
2011 | for i=0,1,rand1 do | |
2012 | wait() | |
2013 | CF=CF*cf(0,math.random()/2,0) | |
2014 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2015 | Part.CFrame=CF*euler(Numbb,0,0) | |
2016 | Part.Transparency=i | |
2017 | Numbb=Numbb+randnumb | |
2018 | end | |
2019 | Part.Parent=nil | |
2020 | end),prt,CF,Numbb,randnumb) | |
2021 | end | |
2022 | ||
2023 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2024 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2025 | prt.Anchored=true | |
2026 | prt.CFrame=cframe | |
2027 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2028 | game:GetService("Debris"):AddItem(prt,5) | |
2029 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2030 | for i=0,1,delay do | |
2031 | wait() | |
2032 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2033 | Part.Transparency=i | |
2034 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2035 | end | |
2036 | Part.Parent=nil | |
2037 | end),prt,msh) | |
2038 | end | |
2039 | ||
2040 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2041 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2042 | prt.Anchored=true | |
2043 | prt.CFrame=cframe | |
2044 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2045 | game:GetService("Debris"):AddItem(prt,2) | |
2046 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2047 | for i=0,1,delay do | |
2048 | wait() | |
2049 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2050 | Part.Transparency=i | |
2051 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2052 | end | |
2053 | Part.Parent=nil | |
2054 | end),prt,msh) | |
2055 | end | |
2056 | ||
2057 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2058 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2059 | prt.Anchored=true | |
2060 | prt.CFrame=cframe*cf(x,y,z) | |
2061 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2062 | game:GetService("Debris"):AddItem(prt,5) | |
2063 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2064 | local num=math.random() | |
2065 | local num2=math.random(-3,2)+math.random() | |
2066 | local numm=0 | |
2067 | for i=0,1,delay*2 do | |
2068 | swait() | |
2069 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2070 | Part.Transparency=i | |
2071 | numm=numm+0.01 | |
2072 | end | |
2073 | Part.Parent=nil | |
2074 | Mesh.Parent=nil | |
2075 | end),prt,msh,x,y,z) | |
2076 | end | |
2077 | ||
2078 | function dmgstart(dmg,what) | |
2079 | hitcon = what.Touched:connect(function(hit) | |
2080 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2081 | if hum and not hum:IsDescendantOf(Character) then | |
2082 | hum:TakeDamage(dmg) | |
2083 | end | |
2084 | end) | |
2085 | end | |
2086 | ||
2087 | function dmgstop() | |
2088 | hitcon:disconnect() | |
2089 | end | |
2090 | ||
2091 | function Cloak() | |
2092 | Face.Parent=nil | |
2093 | cloaked=true | |
2094 | for _,v in pairs(Torso.Parent:children()) do | |
2095 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2096 | coroutine.resume(coroutine.create(function() | |
2097 | for i=0,1,0.2 do | |
2098 | wait() | |
2099 | v.Transparency=i | |
2100 | end | |
2101 | v.Transparency=1 | |
2102 | end)) | |
2103 | end | |
2104 | if v.className=="Hat" then | |
2105 | hatp=v.Handle | |
2106 | coroutine.resume(coroutine.create(function(derp) | |
2107 | for i=0,1,0.2 do | |
2108 | wait() | |
2109 | derp.Transparency=i | |
2110 | end | |
2111 | derp.Transparency=1 | |
2112 | end),hatp) | |
2113 | end | |
2114 | end | |
2115 | for _,v in pairs(m:children()) do | |
2116 | if v.className=="Part" then | |
2117 | coroutine.resume(coroutine.create(function() | |
2118 | for i=0,1,0.2 do | |
2119 | wait() | |
2120 | v.Transparency=i | |
2121 | end | |
2122 | v.Transparency=1 | |
2123 | end)) | |
2124 | end | |
2125 | end | |
2126 | end | |
2127 | ||
2128 | function UnCloak() | |
2129 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
2130 | Face.Parent=Head | |
2131 | cloaked=false | |
2132 | for _,v in pairs(Torso.Parent:children()) do | |
2133 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2134 | coroutine.resume(coroutine.create(function() | |
2135 | for i=0,1,0.1 do | |
2136 | wait() | |
2137 | v.Transparency=v.Transparency-0.1 | |
2138 | end | |
2139 | v.Transparency=0 | |
2140 | end)) | |
2141 | end | |
2142 | if v.className=="Hat" then | |
2143 | hatp=v.Handle | |
2144 | coroutine.resume(coroutine.create(function(derp) | |
2145 | for i=0,1,0.1 do | |
2146 | wait() | |
2147 | derp.Transparency=derp.Transparency-0.1 | |
2148 | end | |
2149 | derp.Transparency=0 | |
2150 | end),hatp) | |
2151 | end | |
2152 | end | |
2153 | for _,v in pairs(m:children()) do | |
2154 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
2155 | coroutine.resume(coroutine.create(function() | |
2156 | for i=0,1,0.1 do | |
2157 | wait() | |
2158 | v.Transparency=v.Transparency-0.1 | |
2159 | end | |
2160 | v.Transparency=0 | |
2161 | end)) | |
2162 | v.Transparency=0 | |
2163 | end | |
2164 | end | |
2165 | end | |
2166 | ||
2167 | local origcolor = BrickColor.new("Pastel light blue") | |
2168 | ---- This section of explosions. | |
2169 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
2170 | local expart = Instance.new("Part",char) | |
2171 | local expart2 = Instance.new("Part",char) | |
2172 | local rin = Instance.new("Part",char) | |
2173 | local rin2 = Instance.new("Part",char) | |
2174 | local partMesh = Instance.new("SpecialMesh",expart) | |
2175 | partMesh.MeshType = "Sphere" | |
2176 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2177 | partMesh2.MeshType = "Sphere" | |
2178 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
2179 | partMesh3.MeshType = "Brick" | |
2180 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
2181 | partMesh4.MeshType = "Brick" | |
2182 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
2183 | partMesh.Scale = vt(rad,rad,rad) | |
2184 | expart.Size = vt(1,1,1) | |
2185 | expart.Transparency = 0 | |
2186 | expart.Anchored = true | |
2187 | expart.Material = "Neon" | |
2188 | expart.BrickColor = bc("White") | |
2189 | expart.CFrame = par.CFrame | |
2190 | partMesh2.Scale = vt(rad,rad,rad) | |
2191 | expart2.Size = vt(1.15,1.15,1.15) | |
2192 | expart2.Transparency = 0.5 | |
2193 | expart2.Anchored = true | |
2194 | expart2.Material = "Neon" | |
2195 | expart2.BrickColor = par.BrickColor | |
2196 | expart2.CFrame = par.CFrame | |
2197 | rin.Size = vt(1.15,1.15,1.15) | |
2198 | rin.Transparency = 1 | |
2199 | rin.Anchored = true | |
2200 | rin.Material = "Neon" | |
2201 | rin.BrickColor = par.BrickColor | |
2202 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2203 | rin2.Size = vt(1.15,1.15,1.15) | |
2204 | rin2.Transparency = 1 | |
2205 | rin2.Anchored = true | |
2206 | rin2.Material = "Neon" | |
2207 | rin2.BrickColor = par.BrickColor | |
2208 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2209 | partMesh3.Scale = vt(0,1,0) | |
2210 | partMesh4.Scale = vt(0,1,0) | |
2211 | local dec2 = Instance.new("Decal", rin) | |
2212 | dec2.Face = "Top" | |
2213 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2214 | dec2.Parent = rin | |
2215 | local dec2b = dec2:Clone() | |
2216 | dec2b.Face = "Bottom" | |
2217 | dec2b.Parent = rin | |
2218 | ||
2219 | local dec2a = Instance.new("Decal", rin2) | |
2220 | dec2a.Face = "Top" | |
2221 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2222 | dec2a.Parent = rin2 | |
2223 | local dec2ab = dec2a:Clone() | |
2224 | dec2ab.Face = "Bottom" | |
2225 | dec2ab.Parent = rin2 | |
2226 | expart.CanCollide = false | |
2227 | expart2.CanCollide = false | |
2228 | rin.CanCollide = false | |
2229 | rin2.CanCollide = false | |
2230 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
2231 | local value = 1*rad/6.5 | |
2232 | for i = 0, 199 do | |
2233 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2234 | expart.CFrame = expart.CFrame | |
2235 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2236 | expart2.CFrame = expart.CFrame | |
2237 | value = value - 0.035*rad/30 | |
2238 | if value < 7.5 then | |
2239 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
2240 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
2241 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
2242 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
2243 | end | |
2244 | if value < 0 then | |
2245 | dec2.Transparency = dec2.Transparency + 0.025 | |
2246 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
2247 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
2248 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
2249 | expart.Transparency = expart.Transparency + 0.025 | |
2250 | expart2.Transparency = expart2.Transparency + 0.025 | |
2251 | rin.Transparency = rin.Transparency + 0.025 | |
2252 | rin2.Transparency = rin2.Transparency + 0.025 | |
2253 | end | |
2254 | swait() | |
2255 | end | |
2256 | game:GetService("Debris"):AddItem(expart, 1) | |
2257 | game:GetService("Debris"):AddItem(expart2, 1) | |
2258 | game:GetService("Debris"):AddItem(rin, 1) | |
2259 | game:GetService("Debris"):AddItem(rin2, 1) | |
2260 | end | |
2261 | ||
2262 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
2263 | local expart = Instance.new("Part",char) | |
2264 | local expart2 = Instance.new("Part",char) | |
2265 | local partMesh = Instance.new("SpecialMesh",expart) | |
2266 | partMesh.MeshType = "Sphere" | |
2267 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2268 | partMesh2.MeshType = "Sphere" | |
2269 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
2270 | partMesh.Scale = vt(rad,rad,rad) | |
2271 | expart.Size = vt(1,1,1) | |
2272 | expart.Transparency = 0 | |
2273 | expart.Anchored = true | |
2274 | expart.Material = "Neon" | |
2275 | expart.BrickColor = bc("White") | |
2276 | expart.CFrame = par.CFrame | |
2277 | partMesh2.Scale = vt(rad,rad,rad) | |
2278 | expart2.Size = vt(1.15,1.15,1.15) | |
2279 | expart2.Transparency = 0.5 | |
2280 | expart2.Anchored = true | |
2281 | expart2.Material = "Neon" | |
2282 | expart2.BrickColor = par.BrickColor | |
2283 | expart2.CFrame = par.CFrame | |
2284 | expart.CanCollide = false | |
2285 | expart2.CanCollide = false | |
2286 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
2287 | local value = 1*rad/6.5 | |
2288 | for i = 0, 75 do | |
2289 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2290 | expart.CFrame = expart.CFrame | |
2291 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2292 | expart2.CFrame = expart.CFrame | |
2293 | value = value - 0.035*rad/5 | |
2294 | if value < 0 then | |
2295 | value = 0 | |
2296 | expart.Transparency = expart.Transparency + 0.05 | |
2297 | expart2.Transparency = expart2.Transparency + 0.05 | |
2298 | end | |
2299 | swait() | |
2300 | end | |
2301 | game:GetService("Debris"):AddItem(expart, 1) | |
2302 | game:GetService("Debris"):AddItem(expart2, 1) | |
2303 | end | |
2304 | ||
2305 | function AreaDanger(rad,par,mindam,maxdam) | |
2306 | local expart = Instance.new("Part",char) | |
2307 | local partMesh = Instance.new("SpecialMesh",expart) | |
2308 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2309 | partMesh.MeshType = "Sphere" | |
2310 | partMesh.Scale = vt(rad,rad,rad) | |
2311 | expart.Size = vt(1,1,1) | |
2312 | expart.Transparency = 0.5 | |
2313 | expart.Anchored = true | |
2314 | expart.Material = "Neon" | |
2315 | expart.CanCollide = false | |
2316 | expart.BrickColor = par.BrickColor | |
2317 | expart.CFrame = par.CFrame | |
2318 | local value = 1*rad/5 | |
2319 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2320 | for i = 0, 14 do | |
2321 | wait() | |
2322 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2323 | expart.CFrame = expart.CFrame | |
2324 | value = value - 0.035*rad | |
2325 | if value < 0 then | |
2326 | value = 0 | |
2327 | end | |
2328 | end | |
2329 | wait(0.25) | |
2330 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2331 | wait(0.5) | |
2332 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2333 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2334 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2335 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2336 | for i = 0, 14 do | |
2337 | wait() | |
2338 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2339 | expart.CFrame = expart.CFrame | |
2340 | value = value - 0.035*rad/2 | |
2341 | end | |
2342 | expart.Transparency = 1 | |
2343 | game:GetService("Debris"):AddItem(expart, 5) | |
2344 | end | |
2345 | ||
2346 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2347 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2348 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2349 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2350 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2351 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
2352 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2353 | for i = 0, 24 do | |
2354 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2355 | end | |
2356 | for i = 0, 24 do | |
2357 | local expart = Instance.new("Part",char) | |
2358 | expart.Transparency = 1 | |
2359 | expart.Anchored = true | |
2360 | expart.CanCollide = false | |
2361 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2362 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2363 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2364 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
2365 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2366 | for i = 0, 9 do | |
2367 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2368 | end | |
2369 | game:GetService("Debris"):AddItem(expart, 2) | |
2370 | wait(0.1) | |
2371 | end | |
2372 | end | |
2373 | ||
2374 | function EXterPlosion(par) | |
2375 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2376 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2377 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2378 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2379 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
2380 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2381 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2382 | for i = 0, 24 do | |
2383 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2384 | end | |
2385 | for i = 0, 24 do | |
2386 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2387 | end | |
2388 | end | |
2389 | ---- | |
2390 | ||
2391 | ||
2392 | function ring(type,pos,scale,value) | |
2393 | local type = type | |
2394 | local rng = Instance.new("Part", char) | |
2395 | rng.Anchored = true | |
2396 | rng.BrickColor = origcolor | |
2397 | rng.CanCollide = false | |
2398 | rng.FormFactor = 3 | |
2399 | rng.Name = "Ring" | |
2400 | rng.Size = Vector3.new(1, 1, 1) | |
2401 | rng.Transparency = 0 | |
2402 | rng.TopSurface = 0 | |
2403 | rng.BottomSurface = 0 | |
2404 | rng.CFrame = pos | |
2405 | local rngm = Instance.new("SpecialMesh", rng) | |
2406 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2407 | rngm.Scale = scale | |
2408 | local scaler2 = 1 | |
2409 | if type == "Add" then | |
2410 | scaler2 = 1*value | |
2411 | elseif type == "Divide" then | |
2412 | scaler2 = 1/value | |
2413 | end | |
2414 | coroutine.resume(coroutine.create(function() | |
2415 | for i = 0,10,0.1 do | |
2416 | swait() | |
2417 | if type == "Add" then | |
2418 | scaler2 = scaler2 - 0.01*value | |
2419 | elseif type == "Divide" then | |
2420 | scaler2 = scaler2 - 0.01/value | |
2421 | end | |
2422 | rng.Transparency = rng.Transparency + 0.01 | |
2423 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
2424 | end | |
2425 | rng:Destroy() | |
2426 | end)) | |
2427 | end | |
2428 | ||
2429 | ||
2430 | function wave(type,pos,scale,value) | |
2431 | local type = type | |
2432 | local rng = Instance.new("Part", char) | |
2433 | rng.Anchored = true | |
2434 | rng.BrickColor = origcolor | |
2435 | rng.CanCollide = false | |
2436 | rng.FormFactor = 3 | |
2437 | rng.Name = "Ring" | |
2438 | rng.Size = Vector3.new(1, 1, 1) | |
2439 | rng.Transparency = 0 | |
2440 | rng.TopSurface = 0 | |
2441 | rng.BottomSurface = 0 | |
2442 | rng.CFrame = pos | |
2443 | local rngm = Instance.new("SpecialMesh", rng) | |
2444 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2445 | rngm.Scale = scale | |
2446 | local scaler2 = 1 | |
2447 | if type == "Add" then | |
2448 | scaler2 = 1*value | |
2449 | elseif type == "Divide" then | |
2450 | scaler2 = 1/value | |
2451 | end | |
2452 | coroutine.resume(coroutine.create(function() | |
2453 | for i = 0,10,0.1 do | |
2454 | swait() | |
2455 | if type == "Add" then | |
2456 | scaler2 = scaler2 - 0.01*value | |
2457 | elseif type == "Divide" then | |
2458 | scaler2 = scaler2 - 0.01/value | |
2459 | end | |
2460 | rng.Transparency = rng.Transparency + 0.01 | |
2461 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2462 | end | |
2463 | rng:Destroy() | |
2464 | end)) | |
2465 | end | |
2466 | ||
2467 | function wind(type,pos,scale,value,speed) | |
2468 | local type = type | |
2469 | local rng = Instance.new("Part", char) | |
2470 | rng.Anchored = true | |
2471 | rng.BrickColor = origcolor | |
2472 | rng.CanCollide = false | |
2473 | rng.FormFactor = 3 | |
2474 | rng.Name = "Ring" | |
2475 | rng.Size = Vector3.new(1, 1, 1) | |
2476 | rng.Transparency = 0 | |
2477 | rng.TopSurface = 0 | |
2478 | rng.BottomSurface = 0 | |
2479 | rng.CFrame = pos | |
2480 | local rngm = Instance.new("SpecialMesh", rng) | |
2481 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2482 | rngm.Scale = scale | |
2483 | local scaler2 = 1 | |
2484 | if type == "Add" then | |
2485 | scaler2 = 1*value | |
2486 | elseif type == "Divide" then | |
2487 | scaler2 = 1/value | |
2488 | end | |
2489 | coroutine.resume(coroutine.create(function() | |
2490 | for i = 0,10,0.1 do | |
2491 | swait() | |
2492 | if type == "Add" then | |
2493 | scaler2 = scaler2 - 0.01*value | |
2494 | elseif type == "Divide" then | |
2495 | scaler2 = scaler2 - 0.01/value | |
2496 | end | |
2497 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2498 | rng.Transparency = rng.Transparency + 0.01 | |
2499 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
2500 | end | |
2501 | rng:Destroy() | |
2502 | end)) | |
2503 | end | |
2504 | ||
2505 | function groundwind(type,pos,scale,value,speed) | |
2506 | local type = type | |
2507 | local rng = Instance.new("Part", char) | |
2508 | rng.Anchored = true | |
2509 | rng.BrickColor = origcolor | |
2510 | rng.CanCollide = false | |
2511 | rng.FormFactor = 3 | |
2512 | rng.Name = "Ring" | |
2513 | rng.Size = Vector3.new(1, 1, 1) | |
2514 | rng.Transparency = 0 | |
2515 | rng.TopSurface = 0 | |
2516 | rng.BottomSurface = 0 | |
2517 | rng.CFrame = pos | |
2518 | local rngm = Instance.new("SpecialMesh", rng) | |
2519 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2520 | rngm.Scale = scale | |
2521 | local scaler2 = 1 | |
2522 | if type == "Add" then | |
2523 | scaler2 = 1*value | |
2524 | elseif type == "Divide" then | |
2525 | scaler2 = 1/value | |
2526 | end | |
2527 | coroutine.resume(coroutine.create(function() | |
2528 | for i = 0,10,0.1 do | |
2529 | swait() | |
2530 | if type == "Add" then | |
2531 | scaler2 = scaler2 - 0.01*value | |
2532 | elseif type == "Divide" then | |
2533 | scaler2 = scaler2 - 0.01/value | |
2534 | end | |
2535 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
2536 | rng.Transparency = rng.Transparency + 0.01 | |
2537 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
2538 | end | |
2539 | rng:Destroy() | |
2540 | end)) | |
2541 | end | |
2542 | ||
2543 | function CameraManager() | |
2544 | if TwoD and not CamInterrupt then | |
2545 | if Humanoid.Health > 0 then | |
2546 | Camera.CameraSubject = Humanoid | |
2547 | Camera.CameraType = "Scriptable" | |
2548 | Humanoid.AutoRotate = false | |
2549 | if Booleans.GyroUse then | |
2550 | Directer.MaxTorque = Vec3(0, huge, 0) | |
2551 | else | |
2552 | Directer.MaxTorque = Vec3(0, 0, 0) | |
2553 | end | |
2554 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
2555 | if Booleans.CamFollow then | |
2556 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
2557 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
2558 | else | |
2559 | CPart.Position = RootPart.Position | |
2560 | end | |
2561 | else | |
2562 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
2563 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
2564 | end | |
2565 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
2566 | else | |
2567 | Camera.CameraSubject = Humanoid | |
2568 | Camera.CameraType = "Custom" | |
2569 | Controller.Disabled = false | |
2570 | end | |
2571 | end | |
2572 | end | |
2573 | ||
2574 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2575 | local type = type | |
2576 | local rng = Instance.new("Part", char) | |
2577 | rng.Anchored = true | |
2578 | rng.BrickColor = color | |
2579 | rng.CanCollide = false | |
2580 | rng.FormFactor = 3 | |
2581 | rng.Name = "Ring" | |
2582 | rng.Material = "Neon" | |
2583 | rng.Size = Vector3.new(1, 1, 1) | |
2584 | rng.Transparency = 0 | |
2585 | rng.TopSurface = 0 | |
2586 | rng.BottomSurface = 0 | |
2587 | rng.CFrame = pos | |
2588 | local rngm = Instance.new("SpecialMesh", rng) | |
2589 | rngm.MeshType = "Sphere" | |
2590 | rngm.Scale = scale | |
2591 | if rainbowmode == true then | |
2592 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2593 | end | |
2594 | local scaler2 = 1 | |
2595 | if type == "Add" then | |
2596 | scaler2 = 1*value | |
2597 | elseif type == "Divide" then | |
2598 | scaler2 = 1/value | |
2599 | end | |
2600 | coroutine.resume(coroutine.create(function() | |
2601 | for i = 0,10/bonuspeed,0.1 do | |
2602 | swait() | |
2603 | if rainbowmode == true then | |
2604 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2605 | end | |
2606 | if type == "Add" then | |
2607 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2608 | elseif type == "Divide" then | |
2609 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2610 | end | |
2611 | if chaosmode == true then | |
2612 | rng.BrickColor = BrickColor.random() | |
2613 | end | |
2614 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2615 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2616 | end | |
2617 | rng:Destroy() | |
2618 | end)) | |
2619 | end | |
2620 | ||
2621 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2622 | local type = type | |
2623 | local rng = Instance.new("Part", char) | |
2624 | rng.Anchored = true | |
2625 | rng.BrickColor = color | |
2626 | rng.CanCollide = false | |
2627 | rng.FormFactor = 3 | |
2628 | rng.Name = "Ring" | |
2629 | rng.Material = "Neon" | |
2630 | rng.Size = Vector3.new(1, 1, 1) | |
2631 | rng.Transparency = 0 | |
2632 | rng.TopSurface = 0 | |
2633 | rng.BottomSurface = 0 | |
2634 | rng.CFrame = pos | |
2635 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2636 | local rngm = Instance.new("SpecialMesh", rng) | |
2637 | rngm.MeshType = "Brick" | |
2638 | rngm.Scale = vt(x1,y1,z1) | |
2639 | if rainbowmode == true then | |
2640 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2641 | end | |
2642 | local scaler2 = 1 | |
2643 | local speeder = FastSpeed/10 | |
2644 | if type == "Add" then | |
2645 | scaler2 = 1*value | |
2646 | elseif type == "Divide" then | |
2647 | scaler2 = 1/value | |
2648 | end | |
2649 | coroutine.resume(coroutine.create(function() | |
2650 | for i = 0,10/bonuspeed,0.1 do | |
2651 | swait() | |
2652 | if rainbowmode == true then | |
2653 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2654 | end | |
2655 | if type == "Add" then | |
2656 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2657 | elseif type == "Divide" then | |
2658 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2659 | end | |
2660 | if chaosmode == true then | |
2661 | rng.BrickColor = BrickColor.random() | |
2662 | end | |
2663 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
2664 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2665 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2666 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2667 | end | |
2668 | rng:Destroy() | |
2669 | end)) | |
2670 | end | |
2671 | ||
2672 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2673 | local type = type | |
2674 | local rng = Instance.new("Part", char) | |
2675 | rng.Anchored = true | |
2676 | rng.BrickColor = color | |
2677 | rng.CanCollide = false | |
2678 | rng.FormFactor = 3 | |
2679 | rng.Name = "Ring" | |
2680 | rng.Material = "Neon" | |
2681 | rng.Size = Vector3.new(1, 1, 1) | |
2682 | rng.Transparency = 0 | |
2683 | rng.TopSurface = 0 | |
2684 | rng.BottomSurface = 0 | |
2685 | rng.CFrame = pos | |
2686 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2687 | local rngm = Instance.new("SpecialMesh", rng) | |
2688 | rngm.MeshType = "Brick" | |
2689 | rngm.Scale = vt(x1,y1,z1) | |
2690 | if rainbowmode == true then | |
2691 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2692 | end | |
2693 | local scaler2 = 0 | |
2694 | local speeder = FastSpeed/10 | |
2695 | if type == "Add" then | |
2696 | scaler2 = 1*value | |
2697 | elseif type == "Divide" then | |
2698 | scaler2 = 1/value | |
2699 | end | |
2700 | coroutine.resume(coroutine.create(function() | |
2701 | for i = 0,10/bonuspeed,0.1 do | |
2702 | swait() | |
2703 | if rainbowmode == true then | |
2704 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2705 | end | |
2706 | if type == "Add" then | |
2707 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2708 | elseif type == "Divide" then | |
2709 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2710 | end | |
2711 | if chaosmode == true then | |
2712 | rng.BrickColor = BrickColor.random() | |
2713 | end | |
2714 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2715 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2716 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2717 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2718 | end | |
2719 | rng:Destroy() | |
2720 | end)) | |
2721 | end | |
2722 | ||
2723 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2724 | local type = type | |
2725 | local rng = Instance.new("Part", char) | |
2726 | rng.Anchored = true | |
2727 | rng.BrickColor = color | |
2728 | rng.CanCollide = false | |
2729 | rng.FormFactor = 3 | |
2730 | rng.Name = "Ring" | |
2731 | rng.Material = "Neon" | |
2732 | rng.Size = Vector3.new(1, 1, 1) | |
2733 | rng.Transparency = 0 | |
2734 | rng.TopSurface = 0 | |
2735 | rng.BottomSurface = 0 | |
2736 | rng.CFrame = pos | |
2737 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2738 | local rngm = Instance.new("SpecialMesh", rng) | |
2739 | rngm.MeshType = "Sphere" | |
2740 | rngm.Scale = vt(x1,y1,z1) | |
2741 | if rainbowmode == true then | |
2742 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2743 | end | |
2744 | local scaler2 = 1 | |
2745 | local speeder = FastSpeed | |
2746 | if type == "Add" then | |
2747 | scaler2 = 1*value | |
2748 | elseif type == "Divide" then | |
2749 | scaler2 = 1/value | |
2750 | end | |
2751 | coroutine.resume(coroutine.create(function() | |
2752 | for i = 0,10/bonuspeed,0.1 do | |
2753 | swait() | |
2754 | if rainbowmode == true then | |
2755 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2756 | end | |
2757 | if type == "Add" then | |
2758 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2759 | elseif type == "Divide" then | |
2760 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2761 | end | |
2762 | if chaosmode == true then | |
2763 | rng.BrickColor = BrickColor.random() | |
2764 | end | |
2765 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2766 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2767 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2768 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2769 | end | |
2770 | rng:Destroy() | |
2771 | end)) | |
2772 | end | |
2773 | ||
2774 | ||
2775 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2776 | local type = type | |
2777 | local rng = Instance.new("Part", char) | |
2778 | rng.Anchored = true | |
2779 | rng.BrickColor = color | |
2780 | rng.CanCollide = false | |
2781 | rng.FormFactor = 3 | |
2782 | rng.Name = "Ring" | |
2783 | rng.Material = "Neon" | |
2784 | rng.Size = Vector3.new(1, 1, 1) | |
2785 | rng.Transparency = 1 | |
2786 | rng.TopSurface = 0 | |
2787 | rng.BottomSurface = 0 | |
2788 | rng.CFrame = pos | |
2789 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2790 | local rngm = Instance.new("SpecialMesh", rng) | |
2791 | rngm.MeshType = "Sphere" | |
2792 | rngm.Scale = vt(x1,y1,z1) | |
2793 | if rainbowmode == true then | |
2794 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2795 | end | |
2796 | local scaler2 = 1 | |
2797 | local speeder = FastSpeed | |
2798 | if type == "Add" then | |
2799 | scaler2 = 1*value | |
2800 | elseif type == "Divide" then | |
2801 | scaler2 = 1/value | |
2802 | end | |
2803 | coroutine.resume(coroutine.create(function() | |
2804 | for i = 0,10/bonuspeed,0.1 do | |
2805 | swait() | |
2806 | if rainbowmode == true then | |
2807 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2808 | end | |
2809 | if type == "Add" then | |
2810 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2811 | elseif type == "Divide" then | |
2812 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2813 | end | |
2814 | if chaosmode == true then | |
2815 | rng.BrickColor = BrickColor.random() | |
2816 | end | |
2817 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2818 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2819 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2820 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2821 | end | |
2822 | rng:Destroy() | |
2823 | end)) | |
2824 | end | |
2825 | ||
2826 | function dmg(dude) | |
2827 | if dude.Name ~= Character then | |
2828 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2829 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2830 | local val = Instance.new("BoolValue",dude) | |
2831 | val.Name = "IsHit" | |
2832 | local ds = coroutine.wrap(function() | |
2833 | dude:WaitForChild("Head"):BreakJoints() | |
2834 | wait(0.5) | |
2835 | targetted = nil | |
2836 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2837 | coroutine.resume(coroutine.create(function() | |
2838 | for i, v in pairs(dude:GetChildren()) do | |
2839 | if v:IsA("Accessory") then | |
2840 | v:Destroy() | |
2841 | end | |
2842 | if v:IsA("Humanoid") then | |
2843 | v:Destroy() | |
2844 | end | |
2845 | if v:IsA("CharacterMesh") then | |
2846 | v:Destroy() | |
2847 | end | |
2848 | if v:IsA("Model") then | |
2849 | v:Destroy() | |
2850 | end | |
2851 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2852 | for x, o in pairs(v:GetChildren()) do | |
2853 | if o:IsA("Decal") then | |
2854 | o:Destroy() | |
2855 | end | |
2856 | end | |
2857 | coroutine.resume(coroutine.create(function() | |
2858 | v.Material = "Neon" | |
2859 | v.CanCollide = false | |
2860 | local bld = Instance.new("ParticleEmitter",v) | |
2861 | bld.LightEmission = 1 | |
2862 | bld.Texture = "rbxassetid://284205403" | |
2863 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
2864 | bld.Rate = 50 | |
2865 | bld.Lifetime = NumberRange.new(1) | |
2866 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2867 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2868 | bld.Speed = NumberRange.new(0,0) | |
2869 | bld.VelocitySpread = 50000 | |
2870 | bld.Rotation = NumberRange.new(-500,500) | |
2871 | bld.RotSpeed = NumberRange.new(-500,500) | |
2872 | local sbs = Instance.new("BodyPosition", v) | |
2873 | sbs.P = 3000 | |
2874 | sbs.D = 1000 | |
2875 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2876 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2877 | v.Color = Color3.new(1,1,1) | |
2878 | coroutine.resume(coroutine.create(function() | |
2879 | for i = 0, 49 do | |
2880 | swait(1) | |
2881 | v.Transparency = v.Transparency + 0.02 | |
2882 | end | |
2883 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) | |
2884 | bld.Speed = NumberRange.new(1,5) | |
2885 | bld.Acceleration = vt(0,10,0) | |
2886 | wait(0.5) | |
2887 | bld.Enabled = false | |
2888 | wait(3) | |
2889 | v:Destroy() | |
2890 | dude:Destroy() | |
2891 | end)) | |
2892 | end)) | |
2893 | end | |
2894 | end | |
2895 | end)) | |
2896 | end) | |
2897 | ds() | |
2898 | end | |
2899 | end | |
2900 | ||
2901 | ||
2902 | function FindNearestHead(Position, Distance, SinglePlayer) | |
2903 | if SinglePlayer then | |
2904 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2905 | end | |
2906 | local List = {} | |
2907 | for i, v in pairs(workspace:GetChildren()) do | |
2908 | if v:IsA("Model") then | |
2909 | if v:findFirstChild("Head") then | |
2910 | if v ~= Character then | |
2911 | if (v.Head.Position - Position).magnitude <= Distance then | |
2912 | table.insert(List, v) | |
2913 | end | |
2914 | end | |
2915 | end | |
2916 | end | |
2917 | end | |
2918 | return List | |
2919 | end | |
2920 | ||
2921 | function FaceMouse() | |
2922 | Cam = workspace.CurrentCamera | |
2923 | return { | |
2924 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2925 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2926 | } | |
2927 | end | |
2928 | ||
2929 | function FaceMouse2() | |
2930 | Cam = workspace.CurrentCamera | |
2931 | return { | |
2932 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2933 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2934 | } | |
2935 | end | |
2936 | ||
2937 | local ModeOfGlitch = 1 | |
2938 | -- Functions are ready. | |
2939 | local storehumanoidWS = 16 | |
2940 | ||
2941 | function CorruptBlink() | |
2942 | for i = 0, 14 do | |
2943 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
2944 | end | |
2945 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
2946 | CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) | |
2947 | RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) | |
2948 | CameraEnshaking(2,10) | |
2949 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do | |
2950 | if v:FindFirstChild('Head') then | |
2951 | dmg(v) | |
2952 | end | |
2953 | end | |
2954 | for i = 0, 14 do | |
2955 | PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) | |
2956 | end | |
2957 | sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
2958 | end | |
2959 | ||
2960 | function ExtinctiveHeartbreak() | |
2961 | local targetted = nil | |
2962 | if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2963 | targetted = mouse.Target.Parent | |
2964 | end | |
2965 | if targetted ~= nil then | |
2966 | attack = true | |
2967 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
2968 | for i = 0, 9 do | |
2969 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
2970 | end | |
2971 | for i = 0, 24 do | |
2972 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
2973 | end | |
2974 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
2975 | local originalpos = root.CFrame | |
2976 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) | |
2977 | for i = 0, 9 do | |
2978 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
2979 | end | |
2980 | for i = 0, 24 do | |
2981 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
2982 | end | |
2983 | hum.WalkSpeed = 0 | |
2984 | targetted.Head.Anchored = true | |
2985 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
2986 | for i = 0,2,0.1 do | |
2987 | swait() | |
2988 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2989 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2990 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2991 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2992 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2993 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) | |
2994 | end | |
2995 | coroutine.resume(coroutine.create(function() | |
2996 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2997 | bld.LightEmission = 0.1 | |
2998 | bld.Texture = "rbxassetid://284205403" | |
2999 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3000 | bld.Rate = 500 | |
3001 | bld.Lifetime = NumberRange.new(1) | |
3002 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3003 | bld.Acceleration = vt(0,-25,0) | |
3004 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3005 | bld.Speed = NumberRange.new(10,50) | |
3006 | bld.EmissionDirection = "Front" | |
3007 | bld.VelocitySpread = 25 | |
3008 | bld.Rotation = NumberRange.new(-500,500) | |
3009 | bld.RotSpeed = NumberRange.new(-500,500) | |
3010 | end)) | |
3011 | coroutine.resume(coroutine.create(function() | |
3012 | bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) | |
3013 | bld.LightEmission = 0.1 | |
3014 | bld.Texture = "rbxassetid://284205403" | |
3015 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3016 | bld.Rate = 500 | |
3017 | bld.Lifetime = NumberRange.new(1) | |
3018 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3019 | bld.Acceleration = vt(0,-25,0) | |
3020 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3021 | bld.Speed = NumberRange.new(10,50) | |
3022 | bld.EmissionDirection = "Front" | |
3023 | bld.VelocitySpread = 25 | |
3024 | bld.Rotation = NumberRange.new(-500,500) | |
3025 | bld.RotSpeed = NumberRange.new(-500,500) | |
3026 | end)) | |
3027 | CameraEnshaking(5,5) | |
3028 | game:GetService("Debris"):AddItem(bld,3) | |
3029 | dmg(targetted) | |
3030 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1) | |
3031 | for i = 0,1,0.1 do | |
3032 | swait() | |
3033 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3034 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3035 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
3036 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
3037 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3038 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) | |
3039 | end | |
3040 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) | |
3041 | for i = 0, 9 do | |
3042 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3043 | end | |
3044 | for i = 0, 24 do | |
3045 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3046 | end | |
3047 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3048 | root.CFrame = originalpos | |
3049 | for i = 0, 9 do | |
3050 | sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0) | |
3051 | end | |
3052 | for i = 0, 24 do | |
3053 | PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0) | |
3054 | end | |
3055 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red")) | |
3056 | bld.Enabled = false | |
3057 | attack = false | |
3058 | hum.WalkSpeed = storehumanoidWS | |
3059 | end | |
3060 | end | |
3061 | function PureBomb() | |
3062 | attack = true | |
3063 | ||
3064 | local orb = Instance.new("Part", char) | |
3065 | orb.Anchored = true | |
3066 | orb.BrickColor = BrickColor.new("Toothpaste") | |
3067 | orb.CanCollide = false | |
3068 | orb.FormFactor = 3 | |
3069 | orb.Name = "Ring" | |
3070 | orb.Material = "Neon" | |
3071 | orb.Size = Vector3.new(1, 1, 1) | |
3072 | orb.Transparency = 0 | |
3073 | orb.TopSurface = 0 | |
3074 | orb.BottomSurface = 0 | |
3075 | local orbm = Instance.new("SpecialMesh", orb) | |
3076 | orbm.MeshType = "Sphere" | |
3077 | orbm.Name = "SizeMesh" | |
3078 | orbm.Scale = vt(0,0,0) | |
3079 | local scaled = 0.1 | |
3080 | local posid = 0 | |
3081 | CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) | |
3082 | for i = 0, 5, 0.1 do | |
3083 | swait() | |
3084 | scaled = scaled - 0.001 | |
3085 | posid = posid - scaled | |
3086 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3087 | orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) | |
3088 | sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10) | |
3089 | PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) | |
3090 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) | |
3091 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) | |
3092 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3093 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3094 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) | |
3095 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) | |
3096 | end | |
3097 | for i = 0, 2, 0.1 do | |
3098 | swait() | |
3099 | orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) | |
3100 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3101 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3102 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) | |
3103 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) | |
3104 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) | |
3105 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
3106 | end | |
3107 | coroutine.resume(coroutine.create(function() | |
3108 | orb.Anchored = false | |
3109 | CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1) | |
3110 | local a = Instance.new("Part",workspace) | |
3111 | a.Name = "Direction" | |
3112 | a.Anchored = true | |
3113 | a.BrickColor = bc("Bright red") | |
3114 | a.Material = "Neon" | |
3115 | a.Transparency = 1 | |
3116 | a.CanCollide = false | |
3117 | local ray = Ray.new( | |
3118 | orb.CFrame.p, -- origin | |
3119 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
3120 | ) | |
3121 | local ignore = orb | |
3122 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3123 | a.BottomSurface = 10 | |
3124 | a.TopSurface = 10 | |
3125 | local distance = (orb.CFrame.p - position).magnitude | |
3126 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3127 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3128 | orb.CFrame = a.CFrame | |
3129 | a:Destroy() | |
3130 | local bv = Instance.new("BodyVelocity") | |
3131 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3132 | bv.velocity = orb.CFrame.lookVector*125 | |
3133 | bv.Parent = orb | |
3134 | local hitted = false | |
3135 | game:GetService("Debris"):AddItem(orb, 15) | |
3136 | wait() | |
3137 | local hit =orb.Touched:connect(function(hit) | |
3138 | if hitted == false then | |
3139 | hitted = true | |
3140 | CameraEnshaking(10,2.5) | |
3141 | CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1) | |
3142 | MagniDamage(orb, 65, 65,90, 0, "Normal") | |
3143 | sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste")) | |
3144 | sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste")) | |
3145 | for i = 0, 49 do | |
3146 | PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) | |
3147 | end | |
3148 | for i = 0, 9 do | |
3149 | sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
3150 | sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) | |
3151 | end | |
3152 | orb.Anchored = true | |
3153 | orb.Transparency = 1 | |
3154 | wait(8) | |
3155 | orb:Destroy() | |
3156 | end | |
3157 | end) | |
3158 | end)) | |
3159 | for i = 0, 1, 0.1 do | |
3160 | swait() | |
3161 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) | |
3162 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) | |
3163 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) | |
3164 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) | |
3165 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) | |
3166 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) | |
3167 | end | |
3168 | attack = false | |
3169 | end | |
3170 | ||
3171 | function ChaosGroundStrike() | |
3172 | attack = true | |
3173 | for i = 0, 2, 0.1 do | |
3174 | swait() | |
3175 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3176 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3177 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3178 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3179 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
3180 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
3181 | end | |
3182 | CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) | |
3183 | CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) | |
3184 | CameraEnshaking(4,12) | |
3185 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
3186 | if v:FindFirstChild('Head') then | |
3187 | dmg(v) | |
3188 | end | |
3189 | end | |
3190 | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) | |
3191 | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) | |
3192 | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random()) | |
3193 | for i = 0, 2, 0.1 do | |
3194 | swait() | |
3195 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3196 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3197 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3198 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3199 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3200 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3201 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
3202 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
3203 | end | |
3204 | attack = false | |
3205 | end | |
3206 | ||
3207 | function Starfall() | |
3208 | attack = true | |
3209 | hum.WalkSpeed = 0 | |
3210 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) | |
3211 | for i = 0, 5, 0.1 do | |
3212 | swait() | |
3213 | PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3214 | PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3215 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
3216 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
3217 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3218 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3219 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) | |
3220 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) | |
3221 | end | |
3222 | local Overed = false | |
3223 | CameraEnshaking(2,20) | |
3224 | sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3225 | sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) | |
3226 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
3227 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) | |
3228 | local orb = Instance.new("Part", char) | |
3229 | orb.Anchored = true | |
3230 | orb.BrickColor = BrickColor.new("Toothpaste") | |
3231 | orb.CanCollide = false | |
3232 | orb.FormFactor = 3 | |
3233 | orb.Name = "Remenant" | |
3234 | orb.Material = "Neon" | |
3235 | orb.CFrame = root.CFrame*CFrame.new(0,150,0) | |
3236 | orb.Size = Vector3.new(1, 1, 1) | |
3237 | orb.Transparency = 1 | |
3238 | orb.TopSurface = 0 | |
3239 | orb.BottomSurface = 0 | |
3240 | hum.WalkSpeed = storehumanoidWS | |
3241 | coroutine.resume(coroutine.create(function() | |
3242 | for i = 0, 9 do | |
3243 | swait(10) | |
3244 | local lb = Instance.new("Part") | |
3245 | lb.Color = MAINRUINCOLOR.Color | |
3246 | lb.CanCollide = false | |
3247 | lb.Material = "Neon" | |
3248 | lb.Anchored = true | |
3249 | lb.TopSurface = 0 | |
3250 | lb.BottomSurface = 0 | |
3251 | lb.Transparency = 0 | |
3252 | lb.Size = vt(1,1,1) | |
3253 | lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) | |
3254 | lb.Anchored = false | |
3255 | lb.Parent = char | |
3256 | local thingery = Instance.new("SpecialMesh",lb) | |
3257 | thingery.MeshType = "Sphere" | |
3258 | thingery.Scale = vt(20,20,20) | |
3259 | game:GetService("Debris"):AddItem(lb, 10) | |
3260 | local bv = Instance.new("BodyVelocity") | |
3261 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3262 | bv.velocity = lb.CFrame.lookVector*math.random(75,250) | |
3263 | bv.Parent = lb | |
3264 | sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) | |
3265 | sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) | |
3266 | CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) | |
3267 | CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) | |
3268 | CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) | |
3269 | CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) | |
3270 | local hitted = false | |
3271 | coroutine.resume(coroutine.create(function() | |
3272 | while true do | |
3273 | swait(1) | |
3274 | if lb.Parent ~= nil and hitted == false then | |
3275 | PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) | |
3276 | elseif lb.Parent == nil then | |
3277 | break | |
3278 | end | |
3279 | end | |
3280 | end)) | |
3281 | ||
3282 | game:GetService("Debris"):AddItem(a, 0.1) | |
3283 | ||
3284 | coroutine.resume(coroutine.create(function() | |
3285 | swait(1) | |
3286 | lb.Touched:connect(function(hit) | |
3287 | if hitted == false then | |
3288 | hitted = true | |
3289 | lb.Transparency = 1 | |
3290 | lb.Anchored = true | |
3291 | CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) | |
3292 | CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) | |
3293 | CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) | |
3294 | CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) | |
3295 | CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) | |
3296 | CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) | |
3297 | MagniDamage(lb, 45, 45,85, 0, "Normal") | |
3298 | CameraEnshaking(1,5) | |
3299 | sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) | |
3300 | sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) | |
3301 | for i = 0, 9 do | |
3302 | sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) | |
3303 | end | |
3304 | for i = 0, 49 do | |
3305 | swait() | |
3306 | MagniDamage(lb, 30, 2,4, 0, "Normal") | |
3307 | PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) | |
3308 | end | |
3309 | end | |
3310 | end) | |
3311 | end)) | |
3312 | end | |
3313 | Overed = true | |
3314 | orb:Destroy() | |
3315 | end)) | |
3316 | ||
3317 | attack = false | |
3318 | end | |
3319 | ||
3320 | function StarDivision() | |
3321 | attack = true | |
3322 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) | |
3323 | for i = 0, 2, 0.1 do | |
3324 | swait() | |
3325 | PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) | |
3326 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6) | |
3327 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6) | |
3328 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6) | |
3329 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6) | |
3330 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6) | |
3331 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6) | |
3332 | end | |
3333 | local orb = Instance.new("Part", char) | |
3334 | orb.BrickColor = MAINRUINCOLOR | |
3335 | orb.CanCollide = false | |
3336 | orb.FormFactor = 3 | |
3337 | orb.Name = "Ring" | |
3338 | orb.Material = "Neon" | |
3339 | orb.Size = Vector3.new(1, 1, 1) | |
3340 | orb.Transparency = 0 | |
3341 | orb.TopSurface = 0 | |
3342 | orb.BottomSurface = 0 | |
3343 | local orbm = Instance.new("SpecialMesh", orb) | |
3344 | orbm.MeshType = "Sphere" | |
3345 | orbm.Name = "SizeMesh" | |
3346 | orbm.Scale = vt(2,2,2) | |
3347 | local a = Instance.new("Part",workspace) | |
3348 | a.Name = "Direction" | |
3349 | a.Anchored = true | |
3350 | a.BrickColor = bc("Bright red") | |
3351 | a.Material = "Neon" | |
3352 | a.Transparency = 1 | |
3353 | a.CanCollide = false | |
3354 | local ray = Ray.new( | |
3355 | sorb.CFrame.p, -- origin | |
3356 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
3357 | ) | |
3358 | local ignore = sorb | |
3359 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3360 | a.BottomSurface = 10 | |
3361 | a.TopSurface = 10 | |
3362 | local distance = (sorb.CFrame.p - position).magnitude | |
3363 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3364 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3365 | orb.CFrame = a.CFrame | |
3366 | a:Destroy() | |
3367 | local bv = Instance.new("BodyVelocity") | |
3368 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3369 | bv.velocity = orb.CFrame.lookVector*100 | |
3370 | bv.Parent = orb | |
3371 | local hitted = false | |
3372 | game:GetService("Debris"):AddItem(orb, 10) | |
3373 | CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15) | |
3374 | CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15) | |
3375 | CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15) | |
3376 | CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15) | |
3377 | CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15) | |
3378 | coroutine.resume(coroutine.create(function() | |
3379 | while true do | |
3380 | swait(1) | |
3381 | if orb.Parent ~= nil and hitted == false then | |
3382 | PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2) | |
3383 | elseif orb.Parent == nil then | |
3384 | break | |
3385 | end | |
3386 | end | |
3387 | end)) | |
3388 | coroutine.resume(coroutine.create(function() | |
3389 | swait(1) | |
3390 | orb.Touched:connect(function(hit) | |
3391 | if hitted == false then | |
3392 | hitted = true | |
3393 | game:GetService("Debris"):AddItem(orb, 5) | |
3394 | orb.Transparency = 1 | |
3395 | orb.Anchored = true | |
3396 | local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3397 | elocacenter.Anchored = true | |
3398 | elocacenter.CFrame = orb.CFrame | |
3399 | elocacenter.Orientation = vt(0,0,0) | |
3400 | local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3401 | eloca1.Anchored = true | |
3402 | eloca1.CFrame = elocacenter.CFrame | |
3403 | local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3404 | eloca2.Anchored = true | |
3405 | eloca2.CFrame = elocacenter.CFrame | |
3406 | local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3407 | eloca3.Anchored = true | |
3408 | eloca3.CFrame = elocacenter.CFrame | |
3409 | local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
3410 | eloca4.Anchored = true | |
3411 | eloca4.CFrame = elocacenter.CFrame | |
3412 | local lookavec = 0 | |
3413 | local speeds = 0 | |
3414 | CameraEnshaking(1,1) | |
3415 | CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) | |
3416 | sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3417 | sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3418 | sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3419 | sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3420 | sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
3421 | for i = 0, 99 do | |
3422 | swait() | |
3423 | lookavec = lookavec + 1 | |
3424 | speeds = speeds + 0.1 | |
3425 | elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
3426 | eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
3427 | PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3428 | ||
3429 | eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
3430 | PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3431 | ||
3432 | eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
3433 | PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3434 | ||
3435 | eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
3436 | PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3437 | end | |
3438 | ||
3439 | for i = 0, 149 do | |
3440 | swait() | |
3441 | speeds = speeds + 0.1 | |
3442 | elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) | |
3443 | eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) | |
3444 | PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3445 | ||
3446 | eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) | |
3447 | PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3448 | ||
3449 | eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) | |
3450 | PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3451 | ||
3452 | eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) | |
3453 | PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) | |
3454 | end | |
3455 | for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do | |
3456 | if v:FindFirstChild('Head') then | |
3457 | dmg(v) | |
3458 | end | |
3459 | end | |
3460 | CameraEnshaking(7,30) | |
3461 | MagniDamage(elocacenter, 225, 50,75, 0, "Normal") | |
3462 | CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1) | |
3463 | CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75) | |
3464 | CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1) | |
3465 | CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) | |
3466 | sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR) | |
3467 | sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR) | |
3468 | sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3469 | sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3470 | sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3471 | sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3472 | sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
3473 | for i = 0, 24 do | |
3474 | sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) | |
3475 | sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) | |
3476 | sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) | |
3477 | sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) | |
3478 | end | |
3479 | coroutine.resume(coroutine.create(function() | |
3480 | for i = 0, 499 do | |
3481 | swait(1) | |
3482 | MagniDamage(elocacenter, 90, 1,5, 0, "Normal") | |
3483 | PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5) | |
3484 | end | |
3485 | elocacenter:Destroy() | |
3486 | eloca1:Destroy() | |
3487 | eloca2:Destroy() | |
3488 | eloca3:Destroy() | |
3489 | eloca4:Destroy() | |
3490 | end)) | |
3491 | end | |
3492 | end) | |
3493 | end)) | |
3494 | attack = false | |
3495 | end | |
3496 | ||
3497 | ||
3498 | function UniversalCollapse() | |
3499 | attack = true | |
3500 | local speedearn = 0 | |
3501 | hum.WalkSpeed = 0 | |
3502 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) | |
3503 | for i = 0, 10, 0.1 do | |
3504 | swait() | |
3505 | speedearn = speedearn + 0.1 | |
3506 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3507 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3508 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3509 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3510 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3511 | RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
3512 | LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
3513 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
3514 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
3515 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
3516 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
3517 | end | |
3518 | CameraEnshaking(5,45) | |
3519 | sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) | |
3520 | CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) | |
3521 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
3522 | if v:FindFirstChild('Head') then | |
3523 | dmg(v) | |
3524 | end | |
3525 | end | |
3526 | hum.WalkSpeed = storehumanoidWS | |
3527 | attack = false | |
3528 | end | |
3529 | function ChaosBegone() | |
3530 | attack = true | |
3531 | local speedearn = 0 | |
3532 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75) | |
3533 | for i = 0, 10, 0.1 do | |
3534 | swait() | |
3535 | speedearn = speedearn + 0.1 | |
3536 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3537 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3538 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3539 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3540 | sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) | |
3541 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3542 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) | |
3543 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3544 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3545 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
3546 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
3547 | end | |
3548 | CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1) | |
3549 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1) | |
3550 | CameraEnshaking(5,25) | |
3551 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do | |
3552 | if v:FindFirstChild('Head') then | |
3553 | dmg(v) | |
3554 | end | |
3555 | end | |
3556 | sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) | |
3557 | sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) | |
3558 | sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) | |
3559 | for i = 0, 3, 0.1 do | |
3560 | swait() | |
3561 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3562 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3563 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3564 | sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) | |
3565 | RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3566 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) | |
3567 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3568 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
3569 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
3570 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
3571 | end | |
3572 | attack = false | |
3573 | end | |
3574 | ||
3575 | function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) | |
3576 | local orb = Instance.new("Part", char) | |
3577 | orb.Anchored = true | |
3578 | orb.BrickColor = color | |
3579 | orb.CanCollide = false | |
3580 | orb.FormFactor = 3 | |
3581 | orb.Name = "Ring" | |
3582 | orb.Material = "Neon" | |
3583 | orb.Size = Vector3.new(1, 1, 1) | |
3584 | orb.Transparency = 0 | |
3585 | orb.TopSurface = 0 | |
3586 | orb.BottomSurface = 0 | |
3587 | local orbm = Instance.new("SpecialMesh", orb) | |
3588 | orbm.MeshType = "Sphere" | |
3589 | orb.CFrame = positted | |
3590 | orbm.Name = "SizeMesh" | |
3591 | orbm.Scale = vt(1,1,1) | |
3592 | CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) | |
3593 | sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) | |
3594 | --[[for i = 0, 2 do | |
3595 | sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
3596 | end]]-- | |
3597 | coroutine.resume(coroutine.create(function() | |
3598 | wait(timer) | |
3599 | CameraEnshaking(3,ShakePower) | |
3600 | orb.Transparency = 1 | |
3601 | MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") | |
3602 | sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) | |
3603 | --[[for i = 0, 4 do | |
3604 | sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
3605 | end]]-- | |
3606 | CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) | |
3607 | wait(3) | |
3608 | orb:Destroy() | |
3609 | end)) | |
3610 | end | |
3611 | ||
3612 | function orb_spawn(positted,timer) | |
3613 | local randomcol = math.random(1,2) | |
3614 | local orb = Instance.new("Part", char) | |
3615 | orb.Anchored = true | |
3616 | if randomcol == 1 then | |
3617 | orb.BrickColor = BrickColor.new("White") | |
3618 | elseif randomcol == 2 then | |
3619 | orb.BrickColor = BrickColor.new("Really black") | |
3620 | end | |
3621 | orb.CanCollide = false | |
3622 | orb.FormFactor = 3 | |
3623 | orb.Name = "Ring" | |
3624 | orb.Material = "Neon" | |
3625 | orb.Size = Vector3.new(1, 1, 1) | |
3626 | orb.Transparency = 0 | |
3627 | orb.TopSurface = 0 | |
3628 | orb.BottomSurface = 0 | |
3629 | local orbm = Instance.new("SpecialMesh", orb) | |
3630 | orbm.MeshType = "Sphere" | |
3631 | orb.CFrame = positted | |
3632 | orbm.Name = "SizeMesh" | |
3633 | orbm.Scale = vt(1,1,1) | |
3634 | CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1) | |
3635 | sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor) | |
3636 | for i = 0, 2 do | |
3637 | sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) | |
3638 | end | |
3639 | coroutine.resume(coroutine.create(function() | |
3640 | wait(timer) | |
3641 | CameraEnshaking(3,2) | |
3642 | orb.Transparency = 1 | |
3643 | MagniDamage(orb, 17.5, 10,50, 0, "Normal") | |
3644 | sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor) | |
3645 | for i = 0, 4 do | |
3646 | sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) | |
3647 | end | |
3648 | CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7) | |
3649 | wait(3) | |
3650 | orb:Destroy() | |
3651 | end)) | |
3652 | end | |
3653 | ||
3654 | function scattercorrupt() | |
3655 | attack = true | |
3656 | local rot = 0 | |
3657 | local randomrotations = math.random(1,2) | |
3658 | local lookv = 2.5 | |
3659 | local power = 5 | |
3660 | sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple")) | |
3661 | sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple")) | |
3662 | for i = 0, 9 do | |
3663 | sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0) | |
3664 | end | |
3665 | CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6) | |
3666 | CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5) | |
3667 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1) | |
3668 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75) | |
3669 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5) | |
3670 | local hite = Instance.new("Part", char) | |
3671 | hite.Anchored = true | |
3672 | hite.CanCollide = false | |
3673 | hite.FormFactor = 3 | |
3674 | hite.Name = "Ring" | |
3675 | hite.Material = "Neon" | |
3676 | hite.Size = Vector3.new(1, 1, 1) | |
3677 | hite.Transparency = 1 | |
3678 | hite.TopSurface = 0 | |
3679 | hite.BottomSurface = 0 | |
3680 | hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0) | |
3681 | local rem = Instance.new("Part", char) | |
3682 | rem.Anchored = true | |
3683 | rem.CanCollide = false | |
3684 | rem.FormFactor = 3 | |
3685 | rem.Name = "Ring" | |
3686 | rem.Material = "Neon" | |
3687 | rem.Size = Vector3.new(1, 1, 1) | |
3688 | rem.Transparency = 1 | |
3689 | rem.TopSurface = 0 | |
3690 | rem.BottomSurface = 0 | |
3691 | rem.CFrame = hite.CFrame | |
3692 | local rem2 = rem:Clone() | |
3693 | rem2.Parent = char | |
3694 | rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3695 | local rem3 = rem:Clone() | |
3696 | rem3.Parent = char | |
3697 | rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
3698 | local rem4 = rem:Clone() | |
3699 | rem4.Parent = char | |
3700 | rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
3701 | hite:Destroy() | |
3702 | coroutine.resume(coroutine.create(function() | |
3703 | for i = 0, 24 do | |
3704 | swait(1) | |
3705 | if randomrotations == 1 then | |
3706 | rot = rot + 1 | |
3707 | elseif randomrotations == 2 then | |
3708 | rot = rot - 1 | |
3709 | end | |
3710 | power = power + 0.5 | |
3711 | lookv = lookv + 7.5 | |
3712 | rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0) | |
3713 | rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3714 | rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) | |
3715 | rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) | |
3716 | orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
3717 | orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
3718 | orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
3719 | orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) | |
3720 | end | |
3721 | end)) | |
3722 | attack = false | |
3723 | end | |
3724 | function yinyangi() | |
3725 | attack = true | |
3726 | for i = 0, 2, 0.1 do | |
3727 | swait() | |
3728 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) | |
3729 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) | |
3730 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) | |
3731 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
3732 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2) | |
3733 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2) | |
3734 | end | |
3735 | local bv = Instance.new("BodyVelocity") | |
3736 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3737 | bv.velocity = root.CFrame.lookVector*175 | |
3738 | bv.Parent = root | |
3739 | for Rotations = 0, 9 do | |
3740 | for i = 0, 1, 0.5 do | |
3741 | swait() | |
3742 | bv.velocity = root.CFrame.lookVector*175 | |
3743 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
3744 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
3745 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5) | |
3746 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
3747 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
3748 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
3749 | end | |
3750 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
3751 | for i = 0, 1, 0.5 do | |
3752 | swait() | |
3753 | bv.velocity = root.CFrame.lookVector*175 | |
3754 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
3755 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
3756 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5) | |
3757 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
3758 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
3759 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
3760 | end | |
3761 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
3762 | for i = 0, 1, 0.5 do | |
3763 | swait() | |
3764 | bv.velocity = root.CFrame.lookVector*175 | |
3765 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
3766 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
3767 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5) | |
3768 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
3769 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
3770 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
3771 | end | |
3772 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
3773 | for i = 0, 1, 0.5 do | |
3774 | swait() | |
3775 | bv.velocity = root.CFrame.lookVector*175 | |
3776 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) | |
3777 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) | |
3778 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5) | |
3779 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) | |
3780 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) | |
3781 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
3782 | end | |
3783 | orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) | |
3784 | end | |
3785 | bv:Destroy() | |
3786 | attack = false | |
3787 | end | |
3788 | ||
3789 | function Wip() | |
3790 | attack = true | |
3791 | ||
3792 | local rngb = Instance.new("Part", char) | |
3793 | rngb.Anchored = true | |
3794 | rngb.BrickColor = origcolor | |
3795 | rngb.CanCollide = false | |
3796 | rngb.FormFactor = 3 | |
3797 | rngb.Name = "Ring" | |
3798 | rngb.Material = "Neon" | |
3799 | rngb.Size = Vector3.new(1, 0.05, 1) | |
3800 | rngb.Transparency = 1 | |
3801 | rngb.TopSurface = 0 | |
3802 | rngb.BottomSurface = 0 | |
3803 | local rngmb = Instance.new("SpecialMesh", rngb) | |
3804 | rngmb.MeshType = "Brick" | |
3805 | rngmb.Name = "SizeMesh" | |
3806 | rngmb.Scale = vt(0,1,0) | |
3807 | ||
3808 | local orb = rngb:Clone() | |
3809 | orb.Parent = char | |
3810 | orb.Transparency = 0 | |
3811 | orb.BrickColor = BrickColor.new("White") | |
3812 | orb.Size = vt(1,1,1) | |
3813 | local orbmish = orb.SizeMesh | |
3814 | orbmish.Scale = vt(0,0,0) | |
3815 | orbmish.MeshType = "Sphere" | |
3816 | ||
3817 | local orbe = rngb:Clone() | |
3818 | orbe.Parent = char | |
3819 | orbe.Transparency = 0.5 | |
3820 | orbe.BrickColor = BrickColor.new("New Yeller") | |
3821 | orbe.Size = vt(1,1,1) | |
3822 | local orbmish2 = orbe.SizeMesh | |
3823 | orbmish2.Scale = vt(0,0,0) | |
3824 | orbmish2.MeshType = "Sphere" | |
3825 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3826 | ||
3827 | rngb:Destroy() | |
3828 | --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) | |
3829 | local scaled = 1 | |
3830 | for i = 0,5,0.1 do | |
3831 | swait() | |
3832 | scaled = scaled - 0.02 | |
3833 | if rainbowmode == true then | |
3834 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3835 | end | |
3836 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
3837 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
3838 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3839 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3840 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
3841 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3842 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3843 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3844 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3845 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3846 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3847 | RootPart.CFrame = FaceMouse()[1] | |
3848 | end]]-- | |
3849 | for i = 0,5,0.1 do | |
3850 | swait() | |
3851 | if rainbowmode == true then | |
3852 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3853 | end | |
3854 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3855 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
3856 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
3857 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
3858 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
3859 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
3860 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3861 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
3862 | RootPart.CFrame = FaceMouse()[1] | |
3863 | end | |
3864 | orbe.Transparency = 1 | |
3865 | orb.Transparency = 1 | |
3866 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
3867 | CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) | |
3868 | local a = Instance.new("Part",Character) | |
3869 | a.Name = "Direction" | |
3870 | a.Anchored = true | |
3871 | a.BrickColor = bc("White") | |
3872 | a.Material = "Neon" | |
3873 | a.Transparency = 0 | |
3874 | a.Shape = "Cylinder" | |
3875 | a.CanCollide = false | |
3876 | local a2 = Instance.new("Part",Character) | |
3877 | a2.Name = "Direction" | |
3878 | a2.Anchored = true | |
3879 | a2.BrickColor = bc("New Yeller") | |
3880 | a2.Color = Color3.new(r/255,g/255,b/255) | |
3881 | a2.Material = "Neon" | |
3882 | a2.Transparency = 0.5 | |
3883 | a2.Shape = "Cylinder" | |
3884 | a2.CanCollide = false | |
3885 | local ba = Instance.new("Part",Character) | |
3886 | ba.Name = "HitDirect" | |
3887 | ba.Anchored = true | |
3888 | ba.BrickColor = bc("Cool yellow") | |
3889 | ba.Material = "Neon" | |
3890 | ba.Transparency = 1 | |
3891 | ba.CanCollide = false | |
3892 | local ray = Ray.new( | |
3893 | orb.CFrame.p, -- origin | |
3894 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3895 | ) | |
3896 | local ignore = Character | |
3897 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3898 | a.BottomSurface = 10 | |
3899 | a.TopSurface = 10 | |
3900 | a2.BottomSurface = 10 | |
3901 | a2.TopSurface = 10 | |
3902 | local distance = (orb.CFrame.p - position).magnitude | |
3903 | a.Size = Vector3.new(distance, 1, 1) | |
3904 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3905 | a2.Size = Vector3.new(distance, 1, 1) | |
3906 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3907 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3908 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3909 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3910 | game:GetService("Debris"):AddItem(a, 20) | |
3911 | game:GetService("Debris"):AddItem(a2, 20) | |
3912 | game:GetService("Debris"):AddItem(ba, 20) | |
3913 | local msh = Instance.new("SpecialMesh",a) | |
3914 | msh.MeshType = "Cylinder" | |
3915 | msh.Scale = vt(1,5*5,5*5) | |
3916 | local msh2 = Instance.new("SpecialMesh",a2) | |
3917 | msh2.MeshType = "Cylinder" | |
3918 | msh2.Scale = vt(1,6*5,6*5) | |
3919 | ||
3920 | for i = 0,10,0.1 do | |
3921 | swait() | |
3922 | CameraEnshaking(1,5) | |
3923 | a2.Color = Color3.new(r/255,g/255,b/255) | |
3924 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3925 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
3926 | ray = Ray.new( | |
3927 | orb.CFrame.p, -- origin | |
3928 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3929 | ) | |
3930 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3931 | distance = (orb.CFrame.p - position).magnitude | |
3932 | if typrot == 1 then | |
3933 | rotation = rotation + 2.5 | |
3934 | elseif typrot == 2 then | |
3935 | rotation = rotation - 2.5 | |
3936 | end | |
3937 | RootPart.CFrame = FaceMouse()[1] | |
3938 | a.Size = Vector3.new(distance, 1, 1) | |
3939 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3940 | a2.Size = Vector3.new(distance, 1, 1) | |
3941 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3942 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3943 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3944 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3945 | msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5) | |
3946 | msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5) | |
3947 | sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) | |
3948 | sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) | |
3949 | MagniDamage(ba, 30, 500,60000, 0, "Normal") | |
3950 | end | |
3951 | a:Destroy() | |
3952 | a2:Destroy() | |
3953 | ba:Destroy() | |
3954 | orb:Destroy() | |
3955 | orbe:Destroy() | |
3956 | attack = false | |
3957 | end | |
3958 | ||
3959 | function UniversalSpark() | |
3960 | attack = true | |
3961 | ||
3962 | local rngb = Instance.new("Part", char) | |
3963 | rngb.Anchored = true | |
3964 | rngb.BrickColor = origcolor | |
3965 | rngb.CanCollide = false | |
3966 | rngb.FormFactor = 3 | |
3967 | rngb.Name = "Ring" | |
3968 | rngb.Material = "Neon" | |
3969 | rngb.Size = Vector3.new(1, 0.05, 1) | |
3970 | rngb.Transparency = 1 | |
3971 | rngb.TopSurface = 0 | |
3972 | rngb.BottomSurface = 0 | |
3973 | local rngmb = Instance.new("SpecialMesh", rngb) | |
3974 | rngmb.MeshType = "Brick" | |
3975 | rngmb.Name = "SizeMesh" | |
3976 | rngmb.Scale = vt(0,1,0) | |
3977 | ||
3978 | local orb = rngb:Clone() | |
3979 | orb.Parent = char | |
3980 | orb.Transparency = 0 | |
3981 | orb.BrickColor = BrickColor.new("White") | |
3982 | orb.Size = vt(1,1,1) | |
3983 | local orbmish = orb.SizeMesh | |
3984 | orbmish.Scale = vt(0,0,0) | |
3985 | orbmish.MeshType = "Sphere" | |
3986 | ||
3987 | local orbe = rngb:Clone() | |
3988 | orbe.Parent = char | |
3989 | orbe.Transparency = 0.5 | |
3990 | orbe.BrickColor = BrickColor.new("New Yeller") | |
3991 | orbe.Size = vt(1,1,1) | |
3992 | local orbmish2 = orbe.SizeMesh | |
3993 | orbmish2.Scale = vt(0,0,0) | |
3994 | orbmish2.MeshType = "Sphere" | |
3995 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
3996 | ||
3997 | rngb:Destroy() | |
3998 | --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) | |
3999 | local scaled = 1 | |
4000 | for i = 0,5,0.1 do | |
4001 | swait() | |
4002 | scaled = scaled - 0.02 | |
4003 | if rainbowmode == true then | |
4004 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4005 | end | |
4006 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
4007 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
4008 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4009 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4010 | sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) | |
4011 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4012 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4013 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4014 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4015 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4016 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4017 | RootPart.CFrame = FaceMouse()[1] | |
4018 | end]]-- | |
4019 | for i = 0,5,0.1 do | |
4020 | swait() | |
4021 | if rainbowmode == true then | |
4022 | orbe.Color = Color3.new(r/255,g/255,b/255) | |
4023 | end | |
4024 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4025 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 | |
4026 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
4027 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) | |
4028 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) | |
4029 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4030 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4031 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4032 | RootPart.CFrame = FaceMouse()[1] | |
4033 | end | |
4034 | orbe.Transparency = 1 | |
4035 | orb.Transparency = 1 | |
4036 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 | |
4037 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) | |
4038 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) | |
4039 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
4040 | ||
4041 | CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) | |
4042 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) | |
4043 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
4044 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) | |
4045 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) | |
4046 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
4047 | CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1) | |
4048 | local xd= Instance.new("Sound",char) | |
4049 | xd.SoundId = "rbxassetid://445796828" | |
4050 | xd.Pitch = 0.75 | |
4051 | xd.Looped = true | |
4052 | xd.Volume = 1.25 | |
4053 | xd:Play() | |
4054 | local a = Instance.new("Part",Character) | |
4055 | a.Name = "Direction" | |
4056 | a.Anchored = true | |
4057 | a.BrickColor = bc("Alder") | |
4058 | a.Color = MAINRUINCOLOR.Color | |
4059 | a.Material = "Neon" | |
4060 | a.Transparency = 0.5 | |
4061 | a.Shape = "Cylinder" | |
4062 | a.CanCollide = false | |
4063 | local a2 = Instance.new("Part",Character) | |
4064 | a2.Name = "Direction" | |
4065 | a2.Anchored = true | |
4066 | a2.BrickColor = bc("New Yeller") | |
4067 | a2.Color = MAINRUINCOLOR.Color | |
4068 | a2.Material = "Neon" | |
4069 | a2.Transparency = 0.5 | |
4070 | a2.Shape = "Cylinder" | |
4071 | a2.CanCollide = false | |
4072 | local ba = Instance.new("Part",Character) | |
4073 | ba.Name = "HitDirect" | |
4074 | ba.Anchored = true | |
4075 | ba.BrickColor = bc("Cool yellow") | |
4076 | ba.Material = "Neon" | |
4077 | ba.Transparency = 1 | |
4078 | ba.CanCollide = false | |
4079 | local ray = Ray.new( | |
4080 | orb.CFrame.p, -- origin | |
4081 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4082 | ) | |
4083 | local ignore = Character | |
4084 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4085 | a.BottomSurface = 10 | |
4086 | a.TopSurface = 10 | |
4087 | a2.BottomSurface = 10 | |
4088 | a2.TopSurface = 10 | |
4089 | local distance = (orb.CFrame.p - position).magnitude | |
4090 | a.Size = Vector3.new(distance, 1, 1) | |
4091 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4092 | a2.Size = Vector3.new(distance, 1, 1) | |
4093 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4094 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4095 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4096 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4097 | game:GetService("Debris"):AddItem(a, 60) | |
4098 | game:GetService("Debris"):AddItem(a2, 60) | |
4099 | game:GetService("Debris"):AddItem(ba, 60) | |
4100 | local outerscale = 0 | |
4101 | local msh = Instance.new("SpecialMesh",a) | |
4102 | msh.MeshType = "Cylinder" | |
4103 | msh.Scale = vt(1,0,0) | |
4104 | local msh2 = Instance.new("SpecialMesh",a2) | |
4105 | msh2.MeshType = "Cylinder" | |
4106 | msh2.Scale = vt(1,0,0) | |
4107 | for i = 0,2,0.1 do | |
4108 | swait() | |
4109 | CameraEnshaking(1,1) | |
4110 | msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) | |
4111 | msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) | |
4112 | outerscale = outerscale - 0.015 | |
4113 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4114 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4115 | ray = Ray.new( | |
4116 | orb.CFrame.p, -- origin | |
4117 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4118 | ) | |
4119 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4120 | distance = (orb.CFrame.p - position).magnitude | |
4121 | if typrot == 1 then | |
4122 | rotation = rotation + 2.5 | |
4123 | elseif typrot == 2 then | |
4124 | rotation = rotation - 2.5 | |
4125 | end | |
4126 | RootPart.CFrame = FaceMouse()[1] | |
4127 | a.Size = Vector3.new(distance, 1, 1) | |
4128 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4129 | a2.Size = Vector3.new(distance, 1, 1) | |
4130 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4131 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4132 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4133 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4134 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4135 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4136 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4137 | end | |
4138 | for z = 0, 2 do | |
4139 | for i = 0,4,0.1 do | |
4140 | swait() | |
4141 | CameraEnshaking(1,1) | |
4142 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4143 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4144 | outerscale = outerscale + 0.015 | |
4145 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4146 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4147 | ray = Ray.new( | |
4148 | orb.CFrame.p, -- origin | |
4149 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4150 | ) | |
4151 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4152 | distance = (orb.CFrame.p - position).magnitude | |
4153 | if typrot == 1 then | |
4154 | rotation = rotation + 2.5 | |
4155 | elseif typrot == 2 then | |
4156 | rotation = rotation - 2.5 | |
4157 | end | |
4158 | RootPart.CFrame = FaceMouse()[1] | |
4159 | a.Size = Vector3.new(distance, 1, 1) | |
4160 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4161 | a2.Size = Vector3.new(distance, 1, 1) | |
4162 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4163 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4164 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4165 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4166 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4167 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4168 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4169 | end | |
4170 | for i = 0,4,0.1 do | |
4171 | swait() | |
4172 | CameraEnshaking(1,1) | |
4173 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4174 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4175 | outerscale = outerscale - 0.015 | |
4176 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4177 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4178 | ray = Ray.new( | |
4179 | orb.CFrame.p, -- origin | |
4180 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4181 | ) | |
4182 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4183 | distance = (orb.CFrame.p - position).magnitude | |
4184 | if typrot == 1 then | |
4185 | rotation = rotation + 2.5 | |
4186 | elseif typrot == 2 then | |
4187 | rotation = rotation - 2.5 | |
4188 | end | |
4189 | RootPart.CFrame = FaceMouse()[1] | |
4190 | a.Size = Vector3.new(distance, 1, 1) | |
4191 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4192 | a2.Size = Vector3.new(distance, 1, 1) | |
4193 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4194 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4195 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4196 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4197 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4198 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4199 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4200 | end | |
4201 | end | |
4202 | for i = 0,4,0.1 do | |
4203 | swait() | |
4204 | CameraEnshaking(1,1) | |
4205 | msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) | |
4206 | msh.Scale = msh.Scale - vt(0,outerscale,outerscale) | |
4207 | xd.Volume = xd.Volume - 0.025 | |
4208 | a.Transparency = a.Transparency + 0.025 | |
4209 | a2.Transparency = a2.Transparency + 0.025 | |
4210 | outerscale = outerscale - 0.015 | |
4211 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4212 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 | |
4213 | ray = Ray.new( | |
4214 | orb.CFrame.p, -- origin | |
4215 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
4216 | ) | |
4217 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
4218 | distance = (orb.CFrame.p - position).magnitude | |
4219 | if typrot == 1 then | |
4220 | rotation = rotation + 2.5 | |
4221 | elseif typrot == 2 then | |
4222 | rotation = rotation - 2.5 | |
4223 | end | |
4224 | RootPart.CFrame = FaceMouse()[1] | |
4225 | a.Size = Vector3.new(distance, 1, 1) | |
4226 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4227 | a2.Size = Vector3.new(distance, 1, 1) | |
4228 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
4229 | ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
4230 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4231 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
4232 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4233 | sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) | |
4234 | MagniDamage(ba, 100, 500,60000, 0, "Normal") | |
4235 | end | |
4236 | xd:Destroy() | |
4237 | a:Destroy() | |
4238 | a2:Destroy() | |
4239 | ba:Destroy() | |
4240 | orb:Destroy() | |
4241 | orbe:Destroy() | |
4242 | attack = false | |
4243 | end | |
4244 | ||
4245 | ||
4246 | function resetmode() | |
4247 | rainbowmode = false | |
4248 | chaosmode = false | |
4249 | tl1.Enabled = false | |
4250 | tl2.Enabled = false | |
4251 | tl3.Enabled = false | |
4252 | ModeOfGlitch = 1 | |
4253 | storehumanoidWS = 16 | |
4254 | coroutine.resume(coroutine.create(function() | |
4255 | attack = true | |
4256 | hum.WalkSpeed = 0 | |
4257 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) | |
4258 | for i = 0,4,0.1 do | |
4259 | swait() | |
4260 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
4261 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4262 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4263 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5) | |
4264 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5) | |
4265 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5) | |
4266 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5) | |
4267 | end | |
4268 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) | |
4269 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) | |
4270 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) | |
4271 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) | |
4272 | RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0)) | |
4273 | CameraEnshaking(5,2.5) | |
4274 | MAINRUINCOLOR = BrickColor.new("Really red") | |
4275 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
4276 | for i = 0, 49 do | |
4277 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
4278 | end | |
4279 | for i = 0,3,0.1 do | |
4280 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
4281 | end | |
4282 | for i, v in pairs(mw2:GetChildren()) do | |
4283 | if v:IsA("Part") then | |
4284 | v.BrickColor = BrickColor.new("Really red") | |
4285 | v.Material = "Neon" | |
4286 | end | |
4287 | end | |
4288 | for i, v in pairs(mw1:GetChildren()) do | |
4289 | if v:IsA("Part") then | |
4290 | v.Transparency = 1 | |
4291 | v.BrickColor = BrickColor.new("Really red") | |
4292 | v.Material = "Neon" | |
4293 | end | |
4294 | end | |
4295 | for i, v in pairs(m:GetChildren()) do | |
4296 | if v:IsA("Part") then | |
4297 | v.BrickColor = BrickColor.new("Really black") | |
4298 | v.Material = "Glass" | |
4299 | end | |
4300 | end | |
4301 | for i, v in pairs(m2:GetChildren()) do | |
4302 | if v:IsA("Part") then | |
4303 | v.BrickColor = BrickColor.new("Crimson") | |
4304 | v.Material = "Granite" | |
4305 | end | |
4306 | end | |
4307 | for i, v in pairs(m3:GetChildren()) do | |
4308 | if v:IsA("Part") then | |
4309 | v.BrickColor = BrickColor.new("Really red") | |
4310 | v.Material = "Neon" | |
4311 | end | |
4312 | end | |
4313 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4314 | if v:IsA("Part") then | |
4315 | v.Transparency = 1 | |
4316 | v.BrickColor = BrickColor.new("White") | |
4317 | v.Material = "Neon" | |
4318 | end | |
4319 | end | |
4320 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4321 | if v:IsA("Part") then | |
4322 | v.Transparency = 1 | |
4323 | v.BrickColor = BrickColor.new("White") | |
4324 | v.Material = "Neon" | |
4325 | end | |
4326 | end | |
4327 | for i = 0,2,0.1 do | |
4328 | swait() | |
4329 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4330 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4331 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4332 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) | |
4333 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) | |
4334 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) | |
4335 | end | |
4336 | hum.WalkSpeed = storehumanoidWS | |
4337 | attack = false | |
4338 | end)) | |
4339 | newTheme("rbxassetid://614032233",48.6,1,1) | |
4340 | end | |
4341 | ||
4342 | function attackone() | |
4343 | attack = true | |
4344 | for i = 0,1,0.1 do | |
4345 | swait() | |
4346 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2) | |
4347 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2) | |
4348 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4349 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4350 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) | |
4351 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) | |
4352 | end | |
4353 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) | |
4354 | ||
4355 | local hitb = Instance.new("Part", char) | |
4356 | hitb.Anchored = true | |
4357 | hitb.CanCollide = false | |
4358 | hitb.FormFactor = 3 | |
4359 | hitb.Name = "Ring" | |
4360 | hitb.Material = "Neon" | |
4361 | hitb.Size = Vector3.new(1, 1, 1) | |
4362 | hitb.Transparency = 1 | |
4363 | hitb.TopSurface = 0 | |
4364 | hitb.BottomSurface = 0 | |
4365 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
4366 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
4367 | hitb:Destroy() | |
4368 | for i = 0,1,0.1 do | |
4369 | swait() | |
4370 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4) | |
4371 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4) | |
4372 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) | |
4373 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
4374 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) | |
4375 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) | |
4376 | end | |
4377 | ||
4378 | attack = false | |
4379 | end | |
4380 | ||
4381 | function attacktwo() | |
4382 | attack = true | |
4383 | for i = 0,1,0.1 do | |
4384 | swait() | |
4385 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2) | |
4386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2) | |
4387 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4389 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) | |
4390 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) | |
4391 | end | |
4392 | CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1) | |
4393 | local hitb = Instance.new("Part", char) | |
4394 | hitb.Anchored = true | |
4395 | hitb.CanCollide = false | |
4396 | hitb.FormFactor = 3 | |
4397 | hitb.Name = "Ring" | |
4398 | hitb.Material = "Neon" | |
4399 | hitb.Size = Vector3.new(1, 1, 1) | |
4400 | hitb.Transparency = 1 | |
4401 | hitb.TopSurface = 0 | |
4402 | hitb.BottomSurface = 0 | |
4403 | hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 | |
4404 | MagniDamage(hitb, 3, 10,30, 0, "Normal") | |
4405 | hitb:Destroy() | |
4406 | for i = 0,1,0.1 do | |
4407 | swait() | |
4408 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4) | |
4409 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4) | |
4410 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
4411 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
4412 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) | |
4413 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) | |
4414 | end | |
4415 | attack = false | |
4416 | end | |
4417 | ||
4418 | function attackthree() | |
4419 | attack = true | |
4420 | for i = 0,1,0.1 do | |
4421 | swait() | |
4422 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3) | |
4423 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3) | |
4424 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) | |
4425 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
4426 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
4427 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) | |
4428 | end | |
4429 | local distlook = 5 | |
4430 | for i = 0, 4 do | |
4431 | swait(2) | |
4432 | CameraEnshaking(2,3) | |
4433 | local hite = Instance.new("Part", char) | |
4434 | hite.Anchored = true | |
4435 | hite.CanCollide = false | |
4436 | hite.FormFactor = 3 | |
4437 | hite.Name = "Ring" | |
4438 | hite.Material = "Neon" | |
4439 | hite.Size = Vector3.new(1, 1, 1) | |
4440 | hite.Transparency = 1 | |
4441 | hite.TopSurface = 0 | |
4442 | hite.BottomSurface = 0 | |
4443 | hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook | |
4444 | sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR) | |
4445 | sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) | |
4446 | MagniDamage(hite, 10, 15,35, 0, "Normal") | |
4447 | for i = 0, 2 do | |
4448 | sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
4449 | sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
4450 | sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) | |
4451 | end | |
4452 | CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1) | |
4453 | CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6) | |
4454 | game:GetService("Debris"):AddItem(hite, 5) | |
4455 | distlook = distlook + 10 | |
4456 | end | |
4457 | attack = false | |
4458 | end | |
4459 | ||
4460 | local ActiveGia = false | |
4461 | function THEHELLITSTHATBIG() | |
4462 | ActiveGia = true | |
4463 | attack = true | |
4464 | hum.WalkSpeed = 0 | |
4465 | for i = 0,2,0.1 do | |
4466 | swait() | |
4467 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) | |
4468 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
4469 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
4470 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
4471 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) | |
4472 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) | |
4473 | end | |
4474 | for i = 0,1,0.1 do | |
4475 | torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
4476 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) | |
4477 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) | |
4478 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
4479 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
4480 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) | |
4481 | end | |
4482 | CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1) | |
4483 | secrleg.Transparency = 0.5 | |
4484 | seclleg.Transparency = 0.5 | |
4485 | secrarm.Transparency = 0.5 | |
4486 | seclarm.Transparency = 0.5 | |
4487 | seched.Transparency = 0.5 | |
4488 | sectors.Transparency = 0.5 | |
4489 | for i = 0,25,0.1 do | |
4490 | swait() | |
4491 | PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) | |
4492 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
4493 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025) | |
4494 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025) | |
4495 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
4496 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
4497 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) | |
4498 | end | |
4499 | --[[secrleg.Transparency = 1 | |
4500 | seclleg.Transparency = 1 | |
4501 | secrarm.Transparency = 1 | |
4502 | seclarm.Transparency = 1 | |
4503 | seched.Transparency = 1 | |
4504 | sectors.Transparency = 1]]-- | |
4505 | torsweld.Part0 = root | |
4506 | hum.WalkSpeed = storehumanoidWS | |
4507 | attack = false | |
4508 | end | |
4509 | ||
4510 | function removelol() | |
4511 | ActiveGia = false | |
4512 | attack = true | |
4513 | hum.WalkSpeed = 0 | |
4514 | for i = 0,2,0.1 do | |
4515 | swait() | |
4516 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) | |
4517 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
4518 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
4519 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
4520 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) | |
4521 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) | |
4522 | end | |
4523 | CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1) | |
4524 | for i = 0,25,0.1 do | |
4525 | swait() | |
4526 | secrleg.Transparency = secrleg.Transparency + 0.00225 | |
4527 | seclleg.Transparency = secrleg.Transparency | |
4528 | secrarm.Transparency = secrleg.Transparency | |
4529 | seclarm.Transparency = secrleg.Transparency | |
4530 | seched.Transparency = secrleg.Transparency | |
4531 | sectors.Transparency = secrleg.Transparency | |
4532 | PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) | |
4533 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
4534 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025) | |
4535 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025) | |
4536 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
4537 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
4538 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) | |
4539 | end | |
4540 | CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1) | |
4541 | sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
4542 | sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
4543 | sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
4544 | secrleg.Transparency = 1 | |
4545 | seclleg.Transparency = 1 | |
4546 | secrarm.Transparency = 1 | |
4547 | seclarm.Transparency = 1 | |
4548 | seched.Transparency = 1 | |
4549 | sectors.Transparency = 1 | |
4550 | torsweld.Part0 = root | |
4551 | hum.WalkSpeed = storehumanoidWS | |
4552 | attack = false | |
4553 | end | |
4554 | ||
4555 | function FinalCalamity() | |
4556 | end | |
4557 | ||
4558 | local attacktype = 1 | |
4559 | mouse.Button1Down:connect(function() | |
4560 | if attack == false and attacktype == 1 then | |
4561 | attacktype = 2 | |
4562 | attackone() | |
4563 | elseif attack == false and attacktype == 2 then | |
4564 | attacktype = 3 | |
4565 | attacktwo() | |
4566 | elseif attack == false and attacktype == 3 then | |
4567 | attacktype = 1 | |
4568 | attackthree() | |
4569 | elseif attack == false and attacktype == 4 then | |
4570 | attacktype = 1 | |
4571 | --attackfour() | |
4572 | end | |
4573 | end) | |
4574 | mouse.KeyDown:connect(function(k) | |
4575 | if k == "q" and attack == false and ModeOfGlitch ~= 2 then | |
4576 | ModeOfGlitch = 2 | |
4577 | storehumanoidWS = 16 | |
4578 | hum.WalkSpeed = 16 | |
4579 | rainbowmode = false | |
4580 | chaosmode = false | |
4581 | tl1.Enabled = false | |
4582 | tl2.Enabled = false | |
4583 | tl3.Enabled = false | |
4584 | RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1)) | |
4585 | newTheme("rbxassetid://1405220513",0,1,1) | |
4586 | MAINRUINCOLOR = BrickColor.new("Toothpaste") | |
4587 | for i, v in pairs(mw2:GetChildren()) do | |
4588 | if v:IsA("Part") then | |
4589 | v.BrickColor = MAINRUINCOLOR | |
4590 | v.Material = "Neon" | |
4591 | end | |
4592 | end | |
4593 | for i, v in pairs(mw1:GetChildren()) do | |
4594 | if v:IsA("Part") then | |
4595 | v.Transparency = 1 | |
4596 | v.BrickColor = MAINRUINCOLOR | |
4597 | v.Material = "Neon" | |
4598 | end | |
4599 | end | |
4600 | for i, v in pairs(m:GetChildren()) do | |
4601 | if v:IsA("Part") then | |
4602 | v.BrickColor = BrickColor.new("White") | |
4603 | v.Material = "Ice" | |
4604 | end | |
4605 | end | |
4606 | for i, v in pairs(m2:GetChildren()) do | |
4607 | if v:IsA("Part") then | |
4608 | v.BrickColor = BrickColor.new("Pastel light blue") | |
4609 | v.Material = "Glass" | |
4610 | end | |
4611 | end | |
4612 | for i, v in pairs(m3:GetChildren()) do | |
4613 | if v:IsA("Part") then | |
4614 | v.BrickColor = BrickColor.new("Toothpaste") | |
4615 | v.Material = "Neon" | |
4616 | end | |
4617 | end | |
4618 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4619 | if v:IsA("Part") then | |
4620 | v.Transparency = 1 | |
4621 | v.BrickColor = BrickColor.new("White") | |
4622 | v.Material = "Neon" | |
4623 | end | |
4624 | end | |
4625 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4626 | if v:IsA("Part") then | |
4627 | v.Transparency = 1 | |
4628 | v.BrickColor = BrickColor.new("White") | |
4629 | v.Material = "Neon" | |
4630 | end | |
4631 | end | |
4632 | elseif k == "q" and attack == false and ModeOfGlitch == 2 then | |
4633 | resetmode() | |
4634 | end | |
4635 | if k == "e" and attack == false and ModeOfGlitch ~= 3 then | |
4636 | ModeOfGlitch = 3 | |
4637 | storehumanoidWS = 16 | |
4638 | hum.WalkSpeed = 16 | |
4639 | rainbowmode = false | |
4640 | chaosmode = false | |
4641 | tl1.Enabled = false | |
4642 | tl2.Enabled = false | |
4643 | tl3.Enabled = false | |
4644 | RecolorTextAndRename("Corruption",Color3.new(0,0,0),Color3.new(0.35,0,1)) | |
4645 | newTheme("rbxassetid://1363174294",58.15,0.98,1.25) | |
4646 | MAINRUINCOLOR = BrickColor.new("Royal purple") | |
4647 | for i, v in pairs(mw2:GetChildren()) do | |
4648 | if v:IsA("Part") then | |
4649 | v.BrickColor = MAINRUINCOLOR | |
4650 | v.Material = "Neon" | |
4651 | end | |
4652 | end | |
4653 | for i, v in pairs(mw1:GetChildren()) do | |
4654 | if v:IsA("Part") then | |
4655 | v.Transparency = 1 | |
4656 | v.BrickColor = MAINRUINCOLOR | |
4657 | v.Material = "Neon" | |
4658 | end | |
4659 | end | |
4660 | for i, v in pairs(m:GetChildren()) do | |
4661 | if v:IsA("Part") then | |
4662 | v.BrickColor = BrickColor.new("Black") | |
4663 | v.Material = "Ice" | |
4664 | end | |
4665 | end | |
4666 | for i, v in pairs(m2:GetChildren()) do | |
4667 | if v:IsA("Part") then | |
4668 | v.BrickColor = BrickColor.new("Dark indigo") | |
4669 | v.Material = "Glass" | |
4670 | end | |
4671 | end | |
4672 | for i, v in pairs(m3:GetChildren()) do | |
4673 | if v:IsA("Part") then | |
4674 | v.BrickColor = BrickColor.new("Royal purple") | |
4675 | v.Material = "Neon" | |
4676 | end | |
4677 | end | |
4678 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4679 | if v:IsA("Part") then | |
4680 | v.Transparency = 1 | |
4681 | v.BrickColor = BrickColor.new("White") | |
4682 | v.Material = "Neon" | |
4683 | end | |
4684 | end | |
4685 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4686 | if v:IsA("Part") then | |
4687 | v.Transparency = 1 | |
4688 | v.BrickColor = BrickColor.new("White") | |
4689 | v.Material = "Neon" | |
4690 | end | |
4691 | end | |
4692 | elseif k == "e" and attack == false and ModeOfGlitch == 3 then | |
4693 | resetmode() | |
4694 | end | |
4695 | if k == "r" and attack == false and ModeOfGlitch ~= 4 then | |
4696 | ModeOfGlitch = 4 | |
4697 | storehumanoidWS = 16 | |
4698 | hum.WalkSpeed = 16 | |
4699 | rainbowmode = false | |
4700 | chaosmode = true | |
4701 | tl1.Enabled = true | |
4702 | tl2.Enabled = true | |
4703 | tl3.Enabled = true | |
4704 | RecolorTextAndRename("Dusttale",Color3.new(0,0,0),BrickColor.random().Color) | |
4705 | newTheme("rbxassetid://519341881",0,1,1) | |
4706 | MAINRUINCOLOR = BrickColor.new("Black") | |
4707 | for i, v in pairs(mw2:GetChildren()) do | |
4708 | if v:IsA("Part") then | |
4709 | v.BrickColor = MAINRUINCOLOR | |
4710 | v.Material = "Neon" | |
4711 | end | |
4712 | end | |
4713 | for i, v in pairs(mw1:GetChildren()) do | |
4714 | if v:IsA("Part") then | |
4715 | v.Transparency = 0.75 | |
4716 | v.BrickColor = BrickColor.random() | |
4717 | v.Material = "Neon" | |
4718 | end | |
4719 | end | |
4720 | for i, v in pairs(m:GetChildren()) do | |
4721 | if v:IsA("Part") then | |
4722 | v.BrickColor = BrickColor.new("Black") | |
4723 | v.Material = "Neon" | |
4724 | end | |
4725 | end | |
4726 | for i, v in pairs(m2:GetChildren()) do | |
4727 | if v:IsA("Part") then | |
4728 | v.BrickColor = BrickColor.random() | |
4729 | v.Material = "Neon" | |
4730 | end | |
4731 | end | |
4732 | for i, v in pairs(m3:GetChildren()) do | |
4733 | if v:IsA("Part") then | |
4734 | v.BrickColor = BrickColor.new("Black") | |
4735 | v.Material = "Neon" | |
4736 | end | |
4737 | end | |
4738 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4739 | if v:IsA("Part") then | |
4740 | v.Transparency = 1 | |
4741 | v.BrickColor = BrickColor.new("White") | |
4742 | v.Material = "Neon" | |
4743 | end | |
4744 | end | |
4745 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4746 | if v:IsA("Part") then | |
4747 | v.Transparency = 1 | |
4748 | v.BrickColor = BrickColor.new("White") | |
4749 | v.Material = "Neon" | |
4750 | end | |
4751 | end | |
4752 | elseif k == "r" and attack == false and ModeOfGlitch == 4 then | |
4753 | resetmode() | |
4754 | end | |
4755 | if k == "t" and attack == false and ModeOfGlitch ~= 5 then | |
4756 | ModeOfGlitch = 5 | |
4757 | storehumanoidWS = 16 | |
4758 | hum.WalkSpeed = 16 | |
4759 | rainbowmode = false | |
4760 | chaosmode = false | |
4761 | tl1.Enabled = true | |
4762 | tl2.Enabled = true | |
4763 | tl3.Enabled = true | |
4764 | RecolorTextAndRename("Solar Flares",Color3.new(1,1,1),Color3.new(1,1,0.5)) | |
4765 | newTheme("rbxassetid://1149909908",0,1.02,1) | |
4766 | MAINRUINCOLOR = BrickColor.new("Bright yellow") | |
4767 | for i, v in pairs(mw2:GetChildren()) do | |
4768 | if v:IsA("Part") then | |
4769 | v.BrickColor = MAINRUINCOLOR | |
4770 | v.Material = "Neon" | |
4771 | end | |
4772 | end | |
4773 | for i, v in pairs(mw1:GetChildren()) do | |
4774 | if v:IsA("Part") then | |
4775 | v.Transparency = 0 | |
4776 | v.BrickColor = MAINRUINCOLOR | |
4777 | v.Material = "Neon" | |
4778 | end | |
4779 | end | |
4780 | for i, v in pairs(m:GetChildren()) do | |
4781 | if v:IsA("Part") then | |
4782 | v.BrickColor = BrickColor.new("Cool yellow") | |
4783 | v.Material = "Ice" | |
4784 | end | |
4785 | end | |
4786 | for i, v in pairs(m2:GetChildren()) do | |
4787 | if v:IsA("Part") then | |
4788 | v.BrickColor = BrickColor.new("Bright yellow") | |
4789 | v.Material = "Ice" | |
4790 | end | |
4791 | end | |
4792 | for i, v in pairs(m3:GetChildren()) do | |
4793 | if v:IsA("Part") then | |
4794 | v.BrickColor = BrickColor.new("Bright yellow") | |
4795 | v.Material = "Neon" | |
4796 | end | |
4797 | end | |
4798 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4799 | if v:IsA("Part") then | |
4800 | v.Transparency = 1 | |
4801 | v.BrickColor = BrickColor.new("White") | |
4802 | v.Material = "Neon" | |
4803 | end | |
4804 | end | |
4805 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4806 | if v:IsA("Part") then | |
4807 | v.Transparency = 1 | |
4808 | v.BrickColor = BrickColor.new("White") | |
4809 | v.Material = "Neon" | |
4810 | end | |
4811 | end | |
4812 | elseif k == "t" and attack == false and ModeOfGlitch == 5 then | |
4813 | resetmode() | |
4814 | end | |
4815 | if k == "y" and attack == false and ModeOfGlitch ~= 6 then | |
4816 | ModeOfGlitch = 6 | |
4817 | storehumanoidWS = 75 | |
4818 | hum.WalkSpeed = 75 | |
4819 | rainbowmode = false | |
4820 | chaosmode = false | |
4821 | tl1.Enabled = true | |
4822 | tl2.Enabled = true | |
4823 | tl3.Enabled = true | |
4824 | RecolorTextAndRename("Dark-end",Color3.new(0,0,0),Color3.new(1,1,1)) | |
4825 | newTheme("rbxassetid://741706908",0,1,1) | |
4826 | MAINRUINCOLOR = BrickColor.new("White") | |
4827 | for i, v in pairs(mw2:GetChildren()) do | |
4828 | if v:IsA("Part") then | |
4829 | v.BrickColor = MAINRUINCOLOR | |
4830 | v.Material = "Neon" | |
4831 | end | |
4832 | end | |
4833 | for i, v in pairs(mw1:GetChildren()) do | |
4834 | if v:IsA("Part") then | |
4835 | v.Transparency = 0 | |
4836 | v.BrickColor = MAINRUINCOLOR | |
4837 | v.Material = "Neon" | |
4838 | end | |
4839 | end | |
4840 | for i, v in pairs(m:GetChildren()) do | |
4841 | if v:IsA("Part") then | |
4842 | v.BrickColor = BrickColor.new("White") | |
4843 | v.Material = "Ice" | |
4844 | end | |
4845 | end | |
4846 | for i, v in pairs(m2:GetChildren()) do | |
4847 | if v:IsA("Part") then | |
4848 | v.BrickColor = BrickColor.new("Really black") | |
4849 | v.Material = "Ice" | |
4850 | end | |
4851 | end | |
4852 | for i, v in pairs(m3:GetChildren()) do | |
4853 | if v:IsA("Part") then | |
4854 | v.BrickColor = BrickColor.new("White") | |
4855 | v.Material = "Neon" | |
4856 | end | |
4857 | end | |
4858 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4859 | if v:IsA("Part") then | |
4860 | v.Transparency = 1 | |
4861 | v.BrickColor = BrickColor.new("White") | |
4862 | v.Material = "Neon" | |
4863 | end | |
4864 | end | |
4865 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4866 | if v:IsA("Part") then | |
4867 | v.Transparency = 1 | |
4868 | v.BrickColor = BrickColor.new("White") | |
4869 | v.Material = "Neon" | |
4870 | end | |
4871 | end | |
4872 | elseif k == "y" and attack == false and ModeOfGlitch == 6 then | |
4873 | resetmode() | |
4874 | end | |
4875 | if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then | |
4876 | ModeOfGlitch = 6127843 | |
4877 | storehumanoidWS = 50 | |
4878 | hum.WalkSpeed = 50 | |
4879 | rainbowmode = true | |
4880 | chaosmode = false | |
4881 | tl1.Enabled = true | |
4882 | tl2.Enabled = true | |
4883 | tl3.Enabled = true | |
4884 | RecolorTextAndRename("Asriel",Color3.new(1,1,1),Color3.new(1,1,1)) | |
4885 | newTheme("rbxassetid://689694304",0,1,1) | |
4886 | MAINRUINCOLOR = BrickColor.new("White") | |
4887 | for i, v in pairs(mw2:GetChildren()) do | |
4888 | if v:IsA("Part") then | |
4889 | v.BrickColor = MAINRUINCOLOR | |
4890 | v.Material = "Neon" | |
4891 | end | |
4892 | end | |
4893 | for i, v in pairs(mw1:GetChildren()) do | |
4894 | if v:IsA("Part") then | |
4895 | v.Transparency = 0 | |
4896 | v.BrickColor = MAINRUINCOLOR | |
4897 | v.Material = "Neon" | |
4898 | end | |
4899 | end | |
4900 | for i, v in pairs(m:GetChildren()) do | |
4901 | if v:IsA("Part") then | |
4902 | v.BrickColor = BrickColor.new("White") | |
4903 | v.Material = "Neon" | |
4904 | end | |
4905 | end | |
4906 | for i, v in pairs(m2:GetChildren()) do | |
4907 | if v:IsA("Part") then | |
4908 | v.BrickColor = BrickColor.new("White") | |
4909 | v.Material = "Neon" | |
4910 | end | |
4911 | end | |
4912 | for i, v in pairs(m3:GetChildren()) do | |
4913 | if v:IsA("Part") then | |
4914 | v.BrickColor = BrickColor.new("White") | |
4915 | v.Material = "Neon" | |
4916 | end | |
4917 | end | |
4918 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4919 | if v:IsA("Part") then | |
4920 | v.Transparency = 1 | |
4921 | v.BrickColor = BrickColor.new("White") | |
4922 | v.Material = "Neon" | |
4923 | end | |
4924 | end | |
4925 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4926 | if v:IsA("Part") then | |
4927 | v.Transparency = 1 | |
4928 | v.BrickColor = BrickColor.new("White") | |
4929 | v.Material = "Neon" | |
4930 | end | |
4931 | end | |
4932 | elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then | |
4933 | resetmode() | |
4934 | end | |
4935 | if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then | |
4936 | ModeOfGlitch = 1000000 | |
4937 | storehumanoidWS = 100 | |
4938 | hum.WalkSpeed = 100 | |
4939 | rainbowmode = false | |
4940 | chaosmode = false | |
4941 | tl1.Enabled = true | |
4942 | tl2.Enabled = true | |
4943 | tl3.Enabled = true | |
4944 | RecolorTextAndRename("Purple Haze",Color3.new(0.25,0,1),Color3.new(0.5,0,1)) | |
4945 | newTheme("rbxassetid://570332815",0,1,1) | |
4946 | MAINRUINCOLOR = BrickColor.new("Bright violet") | |
4947 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
4948 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
4949 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
4950 | for i, v in pairs(mw2:GetChildren()) do | |
4951 | if v:IsA("Part") then | |
4952 | v.BrickColor = MAINRUINCOLOR | |
4953 | v.Material = "Neon" | |
4954 | end | |
4955 | end | |
4956 | for i, v in pairs(mw1:GetChildren()) do | |
4957 | if v:IsA("Part") then | |
4958 | v.Transparency = 0 | |
4959 | v.BrickColor = MAINRUINCOLOR | |
4960 | v.Material = "Neon" | |
4961 | end | |
4962 | end | |
4963 | for i, v in pairs(m:GetChildren()) do | |
4964 | if v:IsA("Part") then | |
4965 | v.Color = Color3.new(0.5,0,1) | |
4966 | v.Material = "Neon" | |
4967 | end | |
4968 | end | |
4969 | for i, v in pairs(m2:GetChildren()) do | |
4970 | if v:IsA("Part") then | |
4971 | v.Color = Color3.new(0.25,0,1) | |
4972 | v.Material = "Neon" | |
4973 | end | |
4974 | end | |
4975 | for i, v in pairs(m3:GetChildren()) do | |
4976 | if v:IsA("Part") then | |
4977 | v.Color = Color3.new(0.45,0,1) | |
4978 | v.Material = "Neon" | |
4979 | end | |
4980 | end | |
4981 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
4982 | if v:IsA("Part") then | |
4983 | v.Transparency = 0.75 | |
4984 | v.Color = Color3.new(0.25,0,1) | |
4985 | v.Material = "Neon" | |
4986 | end | |
4987 | end | |
4988 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
4989 | if v:IsA("Part") then | |
4990 | v.Transparency = 0.75 | |
4991 | v.Color = Color3.new(0.5,0,1) | |
4992 | v.Material = "Neon" | |
4993 | end | |
4994 | end | |
4995 | elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then | |
4996 | resetmode() | |
4997 | end | |
4998 | if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then | |
4999 | newThemeCust("rbxassetid://1233860971",0,1,1) | |
5000 | attack = true | |
5001 | hum.WalkSpeed = 0 | |
5002 | MAINRUINCOLOR = BrickColor.new("Royal purple") | |
5003 | for i = 0, 24, 0.1 do | |
5004 | swait() | |
5005 | sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) | |
5006 | RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
5007 | LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
5008 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5009 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) | |
5010 | RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) | |
5011 | LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) | |
5012 | end | |
5013 | CameraEnshaking(1,1) | |
5014 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5015 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) | |
5016 | wait(0.55) | |
5017 | CameraEnshaking(1,2) | |
5018 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5019 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5020 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5021 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) | |
5022 | wait(0.55) | |
5023 | CameraEnshaking(1,3) | |
5024 | sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) | |
5025 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5026 | sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) | |
5027 | sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) | |
5028 | sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) | |
5029 | CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) | |
5030 | wait(0.55) | |
5031 | CameraEnshaking(10,5) | |
5032 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) | |
5033 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) | |
5034 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
5035 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
5036 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) | |
5037 | sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) | |
5038 | sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) | |
5039 | sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) | |
5040 | sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) | |
5041 | sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) | |
5042 | sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) | |
5043 | sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) | |
5044 | sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) | |
5045 | sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) | |
5046 | sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) | |
5047 | for i = 0, 49 do | |
5048 | sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) | |
5049 | sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) | |
5050 | sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) | |
5051 | sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) | |
5052 | end | |
5053 | ModeOfGlitch = 12345678987654321 | |
5054 | storehumanoidWS = 200 | |
5055 | hum.WalkSpeed = 200 | |
5056 | rainbowmode = false | |
5057 | chaosmode = false | |
5058 | tl1.Enabled = true | |
5059 | tl2.Enabled = true | |
5060 | tl3.Enabled = true | |
5061 | RecolorTextAndRename("Fallen God",Color3.new(0.5,0,1),Color3.new(0.75,0,1)) | |
5062 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5063 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5064 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5065 | for i, v in pairs(mw2:GetChildren()) do | |
5066 | if v:IsA("Part") then | |
5067 | v.BrickColor = MAINRUINCOLOR | |
5068 | v.Material = "Neon" | |
5069 | end | |
5070 | end | |
5071 | for i, v in pairs(mw1:GetChildren()) do | |
5072 | if v:IsA("Part") then | |
5073 | v.Transparency = 0 | |
5074 | v.BrickColor = MAINRUINCOLOR | |
5075 | v.Material = "Neon" | |
5076 | end | |
5077 | end | |
5078 | for i, v in pairs(m:GetChildren()) do | |
5079 | if v:IsA("Part") then | |
5080 | v.Color = Color3.new(0.5,0,1) | |
5081 | v.Material = "Neon" | |
5082 | end | |
5083 | end | |
5084 | for i, v in pairs(m2:GetChildren()) do | |
5085 | if v:IsA("Part") then | |
5086 | v.Color = Color3.new(0.5,0,1) | |
5087 | v.Material = "Neon" | |
5088 | end | |
5089 | end | |
5090 | for i, v in pairs(m3:GetChildren()) do | |
5091 | if v:IsA("Part") then | |
5092 | v.Color = Color3.new(0.5,0,1) | |
5093 | v.Material = "Neon" | |
5094 | end | |
5095 | end | |
5096 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
5097 | if v:IsA("Part") then | |
5098 | v.Transparency = 0 | |
5099 | v.Color = Color3.new(0.5,0,1) | |
5100 | v.Material = "Neon" | |
5101 | end | |
5102 | end | |
5103 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
5104 | if v:IsA("Part") then | |
5105 | v.Transparency = 0 | |
5106 | v.Color = Color3.new(0.5,0,1) | |
5107 | v.Material = "Neon" | |
5108 | end | |
5109 | attack = false | |
5110 | end | |
5111 | elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5112 | resetmode() | |
5113 | end | |
5114 | if k == "l" and toggleTag == false then | |
5115 | toggleTag = true | |
5116 | text.TextTransparency = 0 | |
5117 | text.TextStrokeTransparency = 0 | |
5118 | elseif k == "l" and toggleTag == true then | |
5119 | toggleTag = false | |
5120 | text.TextTransparency = 1 | |
5121 | text.TextStrokeTransparency = 1 | |
5122 | end | |
5123 | if k == "z" and attack == false and ModeOfGlitch == 1 then | |
5124 | ExtinctiveHeartbreak() | |
5125 | elseif k == "z" and attack == false and ModeOfGlitch == 2 then | |
5126 | PureBomb() | |
5127 | elseif k == "z" and attack == false and ModeOfGlitch == 3 then | |
5128 | scattercorrupt() | |
5129 | elseif k == "z" and attack == false and ModeOfGlitch == 4 then | |
5130 | ChaosGroundStrike() | |
5131 | elseif k == "z" and attack == false and ModeOfGlitch == 5 then | |
5132 | elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then | |
5133 | Starfall() | |
5134 | elseif k == "z" and attack == false and ModeOfGlitch == 6 then | |
5135 | yinyangi() | |
5136 | elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then | |
5137 | Wip() | |
5138 | elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5139 | --StarfallEX() | |
5140 | end | |
5141 | if k == "x" and attack == false and ModeOfGlitch == 3 then | |
5142 | CorruptBlink() | |
5143 | elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then | |
5144 | StarDivision() | |
5145 | end | |
5146 | if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then | |
5147 | UniversalCollapse() | |
5148 | end | |
5149 | if k == "m" and attack == false and ModeOfGlitch == 4 then | |
5150 | ChaosBegone() | |
5151 | elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then | |
5152 | THEHELLITSTHATBIG() | |
5153 | elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then | |
5154 | removelol() | |
5155 | end | |
5156 | end) | |
5157 | coroutine.resume(coroutine.create(function() | |
5158 | while true do | |
5159 | swait(2) | |
5160 | if rainbowmode == true or ModeOfGlitch == 6 then | |
5161 | sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0) | |
5162 | end | |
5163 | end | |
5164 | end)) | |
5165 | ||
5166 | ||
5167 | coroutine.resume(coroutine.create(function() | |
5168 | while true do | |
5169 | if ModeOfGlitch == 1000000 then | |
5170 | swait(0.5) | |
5171 | end | |
5172 | swait() | |
5173 | if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then | |
5174 | sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0) | |
5175 | end | |
5176 | if ModeOfGlitch == 12345678987654321 then | |
5177 | sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0) | |
5178 | end | |
5179 | end | |
5180 | end)) | |
5181 | ||
5182 | ||
5183 | coroutine.resume(coroutine.create(function() | |
5184 | while true do | |
5185 | swait(2) | |
5186 | if chaosmode == true then | |
5187 | tl1.Color = ColorSequence.new(BrickColor.random().Color) | |
5188 | tl2.Color = ColorSequence.new(BrickColor.random().Color) | |
5189 | tl3.Color = ColorSequence.new(BrickColor.random().Color) | |
5190 | RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color) | |
5191 | for i, v in pairs(mw1:GetChildren()) do | |
5192 | if v:IsA("Part") then | |
5193 | v.Transparency = 0.75 | |
5194 | v.BrickColor = BrickColor.random() | |
5195 | v.Material = "Neon" | |
5196 | end | |
5197 | end | |
5198 | for i, v in pairs(m2:GetChildren()) do | |
5199 | if v:IsA("Part") then | |
5200 | v.BrickColor = BrickColor.random() | |
5201 | v.Material = "Neon" | |
5202 | end | |
5203 | end | |
5204 | for i, v in pairs(secondchar:GetChildren()) do | |
5205 | if v:IsA("Part") then | |
5206 | v.BrickColor = BrickColor.random() | |
5207 | v.Material = "Neon" | |
5208 | end | |
5209 | end | |
5210 | end | |
5211 | end | |
5212 | end)) | |
5213 | Humanoid.Name = "STARGLITCHER" | |
5214 | Humanoid.MaxHealth = math.huge | |
5215 | Humanoid.Health = math.huge | |
5216 | Instance.new("ForceField",char).Visible = false | |
5217 | Humanoid.Animator.Parent = nil | |
5218 | idleanim=.4 | |
5219 | while true do | |
5220 | if rainbowmode == false then | |
5221 | tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5222 | tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5223 | tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5224 | for i, v in pairs(secondchar:GetChildren()) do | |
5225 | if v:IsA("Part") then | |
5226 | v.BrickColor = MAINRUINCOLOR | |
5227 | v.Material = "Neon" | |
5228 | end | |
5229 | end | |
5230 | if chaosmode == false then | |
5231 | tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5232 | tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5233 | tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) | |
5234 | for i, v in pairs(secondchar:GetChildren()) do | |
5235 | if v:IsA("Part") then | |
5236 | v.BrickColor = MAINRUINCOLOR | |
5237 | v.Material = "Neon" | |
5238 | end | |
5239 | end | |
5240 | end | |
5241 | end | |
5242 | if rainbowmode == true then | |
5243 | RecolorTextAndRename("StarGlitcher",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500)) | |
5244 | MAINRUINCOLOR = BrickColor.new("White") | |
5245 | tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5246 | tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5247 | tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5248 | tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5249 | tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5250 | tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) | |
5251 | for i, v in pairs(m:GetChildren()) do | |
5252 | if v:IsA("Part") then | |
5253 | v.Color = Color3.new(r/255,g/255,b/255) | |
5254 | end | |
5255 | end | |
5256 | for i, v in pairs(m2:GetChildren()) do | |
5257 | if v:IsA("Part") then | |
5258 | v.Color = Color3.new(r/255,g/255,b/255) | |
5259 | end | |
5260 | end | |
5261 | for i, v in pairs(secondchar:GetChildren()) do | |
5262 | if v:IsA("Part") then | |
5263 | v.Color = Color3.new(r/255,g/255,b/255) | |
5264 | v.Material = "Neon" | |
5265 | end | |
5266 | end | |
5267 | for i, v in pairs(m3:GetChildren()) do | |
5268 | if v:IsA("Part") then | |
5269 | v.Color = Color3.new(r/255,g/255,b/255) | |
5270 | end | |
5271 | end | |
5272 | for i, v in pairs(mw1:GetChildren()) do | |
5273 | if v:IsA("Part") then | |
5274 | v.Color = Color3.new(r/255,g/255,b/255) | |
5275 | v.Material = "Neon" | |
5276 | end | |
5277 | end | |
5278 | for i, v in pairs(mw2:GetChildren()) do | |
5279 | if v:IsA("Part") then | |
5280 | v.Color = Color3.new(r/255,g/255,b/255) | |
5281 | v.Material = "Neon" | |
5282 | end | |
5283 | end | |
5284 | end | |
5285 | CameraManager() | |
5286 | swait() | |
5287 | lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) | |
5288 | lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) | |
5289 | lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) | |
5290 | lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3) | |
5291 | lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3) | |
5292 | lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3) | |
5293 | ||
5294 | if attack == false and ActiveGia == false then | |
5295 | torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5296 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) | |
5297 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) | |
5298 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5299 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
5300 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) | |
5301 | elseif attack == false and ActiveGia == true then | |
5302 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 then | |
5303 | torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) | |
5304 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) | |
5305 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) | |
5306 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5307 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) | |
5308 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) | |
5309 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then | |
5310 | torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025) | |
5311 | larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) | |
5312 | rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) | |
5313 | llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025) | |
5314 | rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) | |
5315 | hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025) | |
5316 | end | |
5317 | end | |
5318 | ||
5319 | rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) | |
5320 | rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) | |
5321 | rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) | |
5322 | rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3) | |
5323 | rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3) | |
5324 | rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3) | |
5325 | sine = sine + change | |
5326 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
5327 | local velderp=RootPart.Velocity.y | |
5328 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
5329 | if equipped==true or equipped==false then | |
5330 | if attack==false then | |
5331 | idle=idle+1 | |
5332 | else | |
5333 | idle=0 | |
5334 | end | |
5335 | if idle>=500 then | |
5336 | if attack==false then | |
5337 | --Sheath() | |
5338 | end | |
5339 | end | |
5340 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
5341 | Anim="Jump" | |
5342 | if attack==false then | |
5343 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
5344 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
5345 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
5346 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
5347 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
5348 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
5349 | end | |
5350 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
5351 | Anim="Fall" | |
5352 | if attack==false then | |
5353 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
5354 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
5355 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
5356 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
5357 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
5358 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
5359 | end | |
5360 | elseif torvel<1 and hitfloor~=nil then | |
5361 | Anim="Idle" | |
5362 | if attack==false then | |
5363 | if ModeOfGlitch == 1 then | |
5364 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) | |
5365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) | |
5366 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) | |
5367 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1) | |
5368 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) | |
5369 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
5370 | ||
5371 | elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then | |
5372 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5373 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5374 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5375 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
5376 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
5377 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
5378 | ||
5379 | elseif ModeOfGlitch == 3 then | |
5380 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) | |
5381 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5382 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
5383 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
5384 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) | |
5385 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1) | |
5386 | ||
5387 | elseif ModeOfGlitch == 4 then | |
5388 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) | |
5389 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) | |
5390 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) | |
5391 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) | |
5392 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) | |
5393 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) | |
5394 | ||
5395 | elseif ModeOfGlitch == 5 then | |
5396 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5397 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
5398 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5399 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) | |
5400 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) | |
5401 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) | |
5402 | ||
5403 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then | |
5404 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
5405 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
5406 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) | |
5407 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) | |
5408 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1) | |
5409 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) | |
5410 | ||
5411 | elseif ModeOfGlitch == 12345678987654321 then | |
5412 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) | |
5413 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) | |
5414 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) | |
5415 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) | |
5416 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
5417 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
5418 | end | |
5419 | end | |
5420 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
5421 | Anim="Walk" | |
5422 | if attack==false then | |
5423 | if ModeOfGlitch == 1 then | |
5424 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
5425 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
5426 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) | |
5427 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1) | |
5428 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) | |
5429 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) | |
5430 | ||
5431 | elseif ModeOfGlitch == 4 then | |
5432 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1) | |
5433 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1) | |
5434 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) | |
5435 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) | |
5436 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) | |
5437 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) | |
5438 | ||
5439 | elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then | |
5440 | RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
5441 | LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) | |
5442 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) | |
5443 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1) | |
5444 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) | |
5445 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1) | |
5446 | end | |
5447 | end | |
5448 | elseif torvel>=22 and hitfloor~=nil then | |
5449 | Anim="Run" | |
5450 | if attack==false then | |
5451 | if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 then | |
5452 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
5453 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
5454 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
5455 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
5456 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
5457 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
5458 | elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then | |
5459 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) | |
5460 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) | |
5461 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) | |
5462 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
5463 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2) | |
5464 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2) | |
5465 | end | |
5466 | end | |
5467 | end | |
5468 | end | |
5469 | end | |
5470 | --EDIT BY I_MEMEMACHINE |