SHOW:
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- or go back to the newest paste.
| 1 | AddTask("", { -- task name
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| 2 | locks= LOCKS., --locks for a task | |
| 3 | keys_given=KEYS., --keys a task gives | |
| 4 | - | |
| 4 | + | entrance_room_chance = 0, -- chance for an entrance room |
| 5 | - | entrance_room_chance = 0, -- chance for an entrance room |
| 5 | + | entrance_room = {}, -- what that entrance room should be
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| 6 | - | entrance_room = {}, -- what that entrance room should be
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| 6 | + | |
| 7 | - | |
| 7 | + | |
| 8 | background_room="", -- the background room | |
| 9 | - | |
| 9 | + | |
| 10 | make_loop = false-- causes a donut shaped task | |
| 11 | crosslink_factor = 0 -- to determine crosslink factor | |
| 12 | maze_tiles = {} -- used in the labrynth
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| 13 | - | |
| 13 | + |