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1
-- FridgeClan strikes again!
2
-- Sensuke, this is why you DON'T goto Voidacity's
3
-- Jaja has been absent, so I've taken it upon myself to steal something
4
Player = game.Players.LocalPlayer
5
Character = Player.Character
6
Mouse = Player:GetMouse()
7
8
-------------
9
10
player = game.Players.LocalPlayer
11-
pl = "TheDeathOfGodsBane"
11+
pl = "coryhutton44"
12
Player = Game:GetService("Players").LocalPlayer
13
Character = Player.Character
14
RightArm = Character["Right Arm"]
15
RightShoulder = Character.Torso["Right Shoulder"] 
16
LeftArm = Character["Left Arm"]
17
Torso = Character["Torso"]
18
LeftLeg = Character["Left Leg"]
19
RightLeg = Character["Right Leg"]
20
Head = Character["Head"]
21
-------------------------------------
22
---Remove Hats---
23
for i,v in pairs(player.Character:children()) do if v.ClassName=="Hat" then
24
v:remove()
25
end
26
end
27
----------------------- 
28
29
30
31
--------------------------------------------------------
32
33
        pls = game:GetService'Players'
34
        rs = game:GetService'RunService'
35
        uinps = game:GetService'UserInputService'
36
        lp = pls.LocalPlayer
37
        mouse = lp:GetMouse()
38
        c = lp.Character
39
        human = c.Humanoid
40
        human.MaxHealth = 50
41
        wait()
42
        human.Health = 50
43
        c.Health:Destroy()
44
45
--------------------------------------------------------
46
47
        Debounces = {
48
                AnimationCycles = 0;
49
                FPS = 0;
50
                scalingDamage = false;
51
                damageLevel = 0;
52
                attackNumber = 0;
53
                isAttacking = false;
54
                isMoving = false;
55
                isSprinting = false;
56
                isBoosting = false;
57
                isPassive = false;
58
                isTyping = false;
59
        }
60
61
--------------------------------------------------------
62
63
        numLerp = function(start, goal, alpha)
64
                return(((goal - start) * alpha) + start)
65
        end
66
67
        CFrameZero = function()
68
                return CFrame.new(Vector3.new())
69
        end
70
71
        rad = function(value)
72
                return math.rad(value)
73
        end
74
75
        CFAngles = function(Vector)
76
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
77
        end
78
79
--------------------------------------------------------
80
81
        AnimStat = {
82
                lerpSpeed = .2;
83
                lerpSpeed2 = .35;
84
                lerpTween = 0;
85
        }
86
87
        Joints = {
88
                c.HumanoidRootPart.RootJoint;
89
                c.Torso.Neck;
90
                c.Torso['Left Shoulder'];
91
                c.Torso['Right Shoulder'];
92
                c.Torso['Left Hip'];
93
                c.Torso['Right Hip'];
94
        }
95
96
        JointTargets = {
97
                CFrameZero();
98
                CFrameZero();
99
                CFrameZero();
100
                CFrameZero();
101
                CFrameZero();
102
                CFrameZero();
103
        }
104
105
--------------------------------------------------------
106
107
        BodyColors = {
108
                HeadColor = BrickColor.new("Institutional white");
109
                LeftArmColor = BrickColor.new("Institutional white");
110
                RightArmColor = BrickColor.new("Institutional white");
111
                LeftLegColor = BrickColor.new("Institutional white");
112
                RightLegColor = BrickColor.new("Institutional white");
113
                TorsoColor = BrickColor.new("Mid gray");
114
        }
115
116
        Customs = {
117
                Face = "http://www.roblox.com/asset/?id=8560915";
118
                Shirt = "http://www.roblox.com/asset/?id=334781688";
119
                Pants = "http://www.roblox.com/asset/?id=335237283";
120
        }
121
122
--------------------------------------------------------
123
124
        prepareCharacter = function()
125
                local transPoints = {
126
                        NumberSequenceKeypoint.new(0,.819,.0375),
127
                        NumberSequenceKeypoint.new(.207,.594,.0187),
128
                        NumberSequenceKeypoint.new(.4,.55,.031),
129
                        NumberSequenceKeypoint.new(.57,.619,.05),
130
                        NumberSequenceKeypoint.new(.76,.8,.0375),
131
                        NumberSequenceKeypoint.new(1,1,0),
132
                }
133
                local sizePoints = {
134
                        NumberSequenceKeypoint.new(0,.687,0),
135
                        NumberSequenceKeypoint.new(.111,.875,0),
136
                        NumberSequenceKeypoint.new(.327,1.19,0),
137
                        NumberSequenceKeypoint.new(.646,1.56,0),
138
                        NumberSequenceKeypoint.new(.805,1.37,0),
139
                        NumberSequenceKeypoint.new(.905,1.06,0),
140
                        NumberSequenceKeypoint.new(.968,.938,0),
141
                        NumberSequenceKeypoint.new(.984,1.13,0),
142
                        NumberSequenceKeypoint.new(1,1.62,0),
143
                }
144
                local Size = NumberSequence.new(sizePoints)
145
                local Transparency = NumberSequence.new(transPoints)
146
                rayModel = Instance.new("Model",c)
147
                efxBlock = Instance.new("Part",c)
148
                efxBlock.BrickColor = BrickColor.new("Deep orange")
149
                efxBlock.Material = "Neon"
150
                efxBlock.FormFactor = "Custom"
151
                efxBlock.Transparency = .3
152
                efxBlock.Size = Vector3.new(.3,.3,.3)
153
                local mesh = Instance.new("SpecialMesh",efxBlock)
154
                mesh.MeshType = Enum.MeshType.Sphere
155
                mesh.Scale = Vector3.new(1,1,1)
156
                light = Instance.new("PointLight",c.Head)
157
                light.Range = 10
158
                light.Color = Color3.new(0,200/255,1)
159
                light.Shadows = false
160
                local particles = Instance.new("ParticleEmitter",efxBlock)
161
                particles.Color = ColorSequence.new(Color3.new(255,255,225),Color3.new(20/255,190/255,205/255))
162
                particles.LightEmission = .95
163
                particles.Size = Size
164
                particles.Name = "Fire"
165
                particles.Transparency = Transparency
166
                particles.LockedToPart = true
167
                particles.VelocityInheritance = .5
168
                particles.LockedToPart = true
169
                particles.Rate = 70
170
                particles.Texture = "http://www.roblox.com/asset/?id=300899453"
171
                particles.Lifetime = NumberRange.new(2,2)
172
                particles.RotSpeed = NumberRange.new(100,100)
173
                particles.Speed = NumberRange.new(7,7)
174
                script.Parent = efxBlock
175
                fire = particles
176
                local offset = Vector3.new(-0.11, .23, -0.5)
177
                local weld = Instance.new("Weld",c.Head)
178
                weld.Part0 = c.Head
179
                weld.Part1 = efxBlock
180
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
181
                efxBlock.Parent = c
182
                local music = Instance.new("Sound",c)
183
                music.SoundId = "rbxassetid://316012176"
184
                music.Looped = true
185
                music.Volume = 0
186
                fight = music
187
                local music2 = Instance.new("Sound",c)
188
                music2.SoundId = "rbxassetid://316014309"
189
                music2.Looped = true
190
                music2.Volume = 0
191
                sans = music2
192
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
193
                pointGyro.P = 1e7
194
                pointGyro.D = 1e3
195
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
196
                animator = c.Humanoid:FindFirstChild("Animator")
197
                if animator then
198
                        animator:Destroy()
199
                end
200
                c.Torso.roblox:Destroy()
201
                for i,v in pairs (c.Head:children()) do
202
                        if v.ClassName == "Sound" then
203
                                v:Destroy()
204
                        end
205
                end
206
                for i = 1,#Joints do
207
                        Joints[i].C1 = CFrame.new(Vector3.new())
208
                end
209
                human.WalkSpeed = 0
210
                human.JumpPower = 0
211
        end
212
213
        uinps.InputBegan:connect(function(InputObject)
214
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
215
                        Debounces.isPassive = not Debounces.isPassive
216
                end
217
        end)
218
219
        setJointCFrames = function(table)
220
                for i = 1,#table do
221
                        JointTargets[i] = table[i]
222
                end
223
                AnimationCycles = 0
224
        end
225
226
        setLerp = function(speed)
227
                AnimStat.lerpSpeed = speed
228
        end
229
230
        setTween = function(tween)
231
                AnimStat.lerpTween = tween
232
        end
233
234
        takeDamage = function(position,damage,distance,platformStand)
235
                for i,v in pairs (pls:children()) do
236
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
237
                                local torso = v.Character:FindFirstChild("Torso")
238
                                if torso and (torso.Position - position).magnitude < distance then
239
                                        v.Character.Humanoid:TakeDamage(damage)
240
                                        if platformStand == true then
241
                                                v.Character.PlatformStand = platformStand
242
                                        end
243
                                end
244
                        end
245
                end
246
        end
247
248
--------------------------------------------------------
249
250
        prepareCharacter()
251
252
--------------------------------------------------------
253
254
        spawn(function()
255
                local sine = 0
256
                while wait() do
257
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
258
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
259
                                setLerp(.1)
260
                                if Debounces.isPassive == true then
261
                                        setJointCFrames({
262
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
263
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
264
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
265
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
266
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
267
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
268
                                        })
269
                                else
270
                                        setJointCFrames({
271
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
272
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
273
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
274
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
275
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
276
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
277
                                        })
278
                                end
279
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
280
                                sine = sine + math.rad(12)
281
                                human.WalkSpeed = 15
282
                                setLerp(.15)
283
                                setJointCFrames({
284
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
285
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
286
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
287
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
288
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
289
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
290
                                })
291
                        end
292
                        if Debounces.scalingDamage == true then
293
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
294
                        end
295
                end
296
        end)
297
298
        human.Changed:connect(function(prop)
299
                if prop == "MoveDirection" then
300
                        if human.MoveDirection.magnitude > .02 then
301
                                Debounces.isMoving = true
302
                        else
303
                                Debounces.isMoving = false
304
                        end
305
                end
306
        end)
307
308
        uinps.InputBegan:connect(function(InputObject)
309
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
310
                        Debounces.isBoosting = true
311
                        Debounces.damageLevel = 10
312
                        Debounces.scalingDamage = true
313
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
314
                        setLerp(.15)
315
                        setJointCFrames({
316
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
317
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
318
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
319
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
320
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
321
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
322
                        })
323
                        local boostSpeed = 250
324
                        local efx = Instance.new("Sound",c.Head)
325
                        efx.SoundId = "rbxassetid://200632875"
326
                        efx.Pitch = math.random(1100,1300)/1000
327
                        efx.Volume = .5
328
                        efx:Play()
329
                        spawn(function()
330
                                wait(5)
331
                                efx:Destroy()
332
                        end)
333
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
334
                        vel.P = 1e3
335
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
336
                        wait(.15)
337
                        vel.P = 1000
338
                        vel.MaxForce = Vector3.new(3000,0,3000)
339
                        vel.Velocity = Vector3.new()
340
                        wait(.3)
341
                        setLerp(.3)
342
                        setJointCFrames({
343
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
344
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
345
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
346
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
347
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
348
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
349
                        })
350
                        wait(.2)
351
                        vel:Destroy()
352
                        Debounces.damageLevel = 0
353
                        Debounces.scalingDamage = false
354
                        Debounces.isBoosting = false
355
                end
356
        end)
357
358
        uinps.InputBegan:connect(function(InputObject)
359
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
360
                        Debounces.isBoosting = true
361
                        Debounces.damageLevel = 10
362
                        Debounces.scalingDamage = true
363
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
364
                        setLerp(.15)
365
                        setJointCFrames({
366
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
367
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
368
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
369
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
370
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
371
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
372
                        })
373
                        local boostSpeed = 250
374
                        local efx = Instance.new("Sound",c.Head)
375
                        efx.SoundId = "rbxassetid://200632875"
376
                        efx.Pitch = math.random(1100,1300)/1000
377
                        efx.Volume = .5
378
                        efx:Play()
379
                        spawn(function()
380
                                wait(5)
381
                                efx:Destroy()
382
                        end)
383
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
384
                        vel.P = 1e3
385
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
386
                        wait(.15)
387
                        vel.P = 1000
388
                        vel.MaxForce = Vector3.new(3000,0,3000)
389
                        vel.Velocity = Vector3.new()
390
                        wait(.3)
391
                        setLerp(.3)
392
                        setJointCFrames({
393
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
394
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
395
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
396
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
397
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
398
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
399
                        })
400
                        wait(.2)
401
                        vel:Destroy()
402
                        Debounces.damageLevel = 0
403
                        Debounces.scalingDamage = false
404
                        Debounces.isBoosting = false
405
                end
406
        end)
407
408
        uinps.InputBegan:connect(function(InputObject)
409
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
410
                        Debounces.isBoosting = true
411
                        Debounces.damageLevel = 10
412
                        Debounces.scalingDamage = true
413
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
414
                        setLerp(.15)
415
                        setJointCFrames({
416
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
417
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
418
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
419
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
420
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
421
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
422
                        })
423
                        local boostSpeed = 250
424
                        local efx = Instance.new("Sound",c.Head)
425
                        efx.SoundId = "rbxassetid://200632875"
426
                        efx.Pitch = math.random(1100,1300)/1000
427
                        efx.Volume = .5
428
                        efx:Play()
429
                        spawn(function()
430
                                wait(5)
431
                                efx:Destroy()
432
                        end)
433
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
434
                        vel.P = 1e3
435
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
436
                        wait(.15)
437
                        vel.P = 1000
438
                        vel.MaxForce = Vector3.new(3000,0,3000)
439
                        vel.Velocity = Vector3.new()
440
                        wait(.3)
441
                        setLerp(.3)
442
                        setJointCFrames({
443
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
444
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
445
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
446
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
447
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
448
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
449
                        })
450
                        wait(.2)
451
                        vel:Destroy()
452
                        Debounces.damageLevel = 0
453
                        Debounces.scalingDamage = false
454
                        Debounces.isBoosting = false
455
                end
456
        end)
457
458
        uinps.InputBegan:connect(function(InputObject)
459
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
460
                        Debounces.isBoosting = true
461
                        Debounces.damageLevel = 10
462
                        Debounces.scalingDamage = true
463
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
464
                        setLerp(.15)
465
                        setJointCFrames({
466
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
467
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
468
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
469
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
470
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
471
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
472
                        })
473
                        local boostSpeed = 150
474
                        local boostSpeed = 250
475
                        local efx = Instance.new("Sound",c.Head)
476
                        efx.SoundId = "rbxassetid://200632875"
477
                        efx.Pitch = math.random(1100,1300)/1000
478
                        efx.Volume = .5
479
                        efx:Play()
480
                        spawn(function()
481
                                wait(5)
482
                                efx:Destroy()
483
                        end)
484
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
485
                        vel.P = 1e3
486
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
487
                        wait(.15)
488
                        vel.P = 1000
489
                        vel.MaxForce = Vector3.new(3000,0,3000)
490
                        vel.Velocity = Vector3.new()
491
                        wait(.3)
492
                        setLerp(.3)
493
                        setJointCFrames({
494
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
495
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
496
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
497
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
498
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
499
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
500
                        })
501
                        wait(.2)
502
                        vel:Destroy()
503
                        Debounces.damageLevel = 0
504
                        Debounces.scalingDamage = false
505
                        Debounces.isBoosting = false
506
                end
507
        end)
508
509
        uinps.InputBegan:connect(function(InputObject)
510
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
511
                        local isLooping = true
512
                        uinps.InputEnded:connect(function(InputObject2)
513
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
514
                                        isLooping = false
515
                                end
516
                        end)
517
                        while true do
518
                                if isLooping == false then
519
                                        break
520
                                end
521
                                Debounces.attackNumber = Debounces.attackNumber + 1
522
                                local aimPos = mouse.Hit.p
523
                                local head = Instance.new("Part",c)
524
                                head.Size = Vector3.new(12,.2,12)
525
                                head.CanCollide = false
526
                                head.Anchored = true
527
                                head.Transparency = 1
528
                                for i = 1,2 do
529
                                        local decal = Instance.new("Decal",head)
530
                                        decal.Texture = "rbxassetid://323497117"
531
                                        if i == 1 then
532
                                                decal.Face = Enum.NormalId.Top
533
                                        else
534
                                                decal.Face = Enum.NormalId.Bottom
535
                                        end
536
                                end
537
                                if Debounces.attackNumber%2 == 1 then
538
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
539
                                else
540
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
541
                                end
542
                                spawn(function()
543
                                        local timer = 0
544
                                        while rs.RenderStepped:wait() do
545
                                                if timer >= 1.55 then
546
                                                        break
547
                                                end
548
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
549
                                                timer = timer + 1/30/(Debounces.FPS/60)
550
                                        end
551
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
552
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
553
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
554
                                        local dis = (head.CFrame.p - pos).magnitude
555
                                        local rayPart = Instance.new("Part",rayModel)
556
                                        rayPart.Material = "Neon"
557
                                        rayPart.FormFactor = "Custom"
558
                                        rayPart.BrickColor = BrickColor.new(1,1,1)
559
                                        rayPart.Anchored = true
560
                                        rayPart.CanCollide = false
561
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
562
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
563
                                        rayPart.CFrame = rayCFrame
564
                                        head:Destroy()
565
                                end)
566
                                wait()
567
                                local s = Instance.new("Sound",head)
568
                                s.Volume = 1
569
                                s.SoundId = "rbxassetid://332223043"
570
                                s:Play()
571
                                wait(.04)
572
                        end
573
                end
574
        end)
575
576
        uinps.InputBegan:connect(function(InputObj)
577
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
578
                        Debounces.isAttacking = true
579
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
580
                        local head = Instance.new("Part",c)
581
                        head.Size = Vector3.new(18,.2,18)
582
                        head.CanCollide = false
583
                        head.Anchored = true
584
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
585
                        head.Transparency = 1
586
                        for i = 1,2 do
587
                                local decal = Instance.new("Decal",head)
588
                                decal.Texture = "rbxassetid://323497117"
589
                                if i == 1 then
590
                                        decal.Face = Enum.NormalId.Top
591
                                else
592
                                        decal.Face = Enum.NormalId.Bottom
593
                                end
594
                        end
595
                        setLerp(.1)
596
                        setJointCFrames({
597
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
598
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
599
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
600
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
601
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
602
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
603
                        })
604
                        spawn(function()
605
                                local timer = 0
606
                                while rs.RenderStepped:wait() do
607
                                        if timer >= 1.55/.8 then
608
                                                break
609
                                        end
610
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
611
                                        timer = timer + 1/30/(Debounces.FPS/60)
612
                                end
613
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
614
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
615
                                local hit, pos = workspace:FindPartOnRay(ray,c)
616
                                local dis = (head.CFrame.p - pos).magnitude
617
                                local rayPart = Instance.new("Part",rayModel)
618
                                rayPart.Material = "Neon"
619
                                rayPart.FormFactor = "Custom"
620
                                rayPart.Name = "Punch"
621
                                rayPart.BrickColor = BrickColor.new(1,1,1)
622
                                rayPart.Anchored = true
623
                                rayPart.CanCollide = false
624
                                rayPart.Size = Vector3.new(28,28,dis + 400)
625
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
626
                                rayPart.CFrame = rayCFrame
627
                                head:Destroy()
628
                        end)
629
                        wait()
630
                        local s = Instance.new("Sound",head)
631
                        s.Volume = 1
632
                        s.SoundId = "rbxassetid://332223043"
633
                        s.Pitch = .8
634
                        s:Play()
635
                        wait(.75)
636
                        setLerp(.17)
637
                        setJointCFrames({
638
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
639
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
640
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
641
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
642
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
643
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
644
                        })
645
                        wait(.5)
646
                        Debounces.isAttacking = false
647
                end
648
        end)
649
        
650
        reflect = function(d,n)
651
                local i, n = -1 * d.unit, n.unit
652
                local dot = n:Dot(i)
653
                return 2*dot*n - i
654
        end
655
656
        makeReflectionBeam = function(pos,look,isCrit)
657
                local ray = Ray.new(pos,look)
658
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
659
                local e = Instance.new("Part",rayModel)
660
                e.Anchored = true
661
                e.CanCollide = false
662
                e.BrickColor = BrickColor.new("White")
663
                e.Material = "Neon"
664
                e.FormFactor = "Custom"
665
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
666
                if isCrit == true then
667
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
668
                        e.Name = "Punch"
669
                end
670
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
671
                local e = Instance.new("Sound",c)
672
                if isCrit == true then
673
                        e.Volume = .5
674
                else
675
                        e.Volume = .3
676
                        e.Pitch = 1.5
677
                end
678
                e.SoundId = "rbxassetid://200632875"
679
                e:Play()
680
                spawn(function()
681
                        wait(6)
682
                        e:Destroy()
683
                end)
684
                wait(.05)
685
                if hit ~= nil then
686
                        newDir = reflect(look.unit,norm,isCrit)
687
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
688
                end
689
        end
690
691
        uinps.InputBegan:connect(function(InputObject)
692
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
693
                        local isLooping = true
694
                        uinps.InputEnded:connect(function(InputObject2)
695
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
696
                                        isLooping = false
697
                                end
698
                        end)
699
                        while true do
700
                                if isLooping == false then
701
                                        break
702
                                end
703
                                Debounces.attackNumber = Debounces.attackNumber + 1
704
                                local aimPos = mouse.Hit.p
705
                                local head = Instance.new("Part",c)
706
                                head.Size = Vector3.new(12,.2,12)
707
                                head.CanCollide = false
708
                                head.Anchored = true
709
                                head.Transparency = 1
710
                                for i = 1,2 do
711
                                        local decal = Instance.new("Decal",head)
712
                                        decal.Texture = "rbxassetid://323497117"
713
                                        if i == 1 then
714
                                                decal.Face = Enum.NormalId.Top
715
                                        else
716
                                                decal.Face = Enum.NormalId.Bottom
717
                                        end
718
                                end
719
                                if Debounces.attackNumber%2 == 1 then
720
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
721
                                else
722
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
723
                                end
724
                                spawn(function()
725
                                        local timer = 0
726
                                        while rs.RenderStepped:wait() do
727
                                                if timer >= 1.55 then
728
                                                        break
729
                                                end
730
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
731
                                                timer = timer + 1/30/(Debounces.FPS/60)
732
                                        end
733
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
734
                                        head:Destroy()
735
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)        
736
                                end)
737
                                
738
                                wait()
739
                                local s = Instance.new("Sound",head)
740
                                s.Volume = 1
741
                                s.SoundId = "rbxassetid://332223043"
742
                                s.Pitch = 1.02
743
                                s:Play()
744
                                wait(.2)
745
                        end
746
                end
747
        end)
748
749
        uinps.InputBegan:connect(function(InputObj)
750
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
751
                        Debounces.isAttacking = true
752
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
753
                        local head = Instance.new("Part",c)
754
                        head.Size = Vector3.new(18,.2,18)
755
                        head.CanCollide = false
756
                        head.Anchored = true
757
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
758
                        head.Transparency = 1
759
                        for i = 1,2 do
760
                                local decal = Instance.new("Decal",head)
761
                                decal.Texture = "rbxassetid://323497117"
762
                                if i == 1 then
763
                                        decal.Face = Enum.NormalId.Top
764
                                else
765
                                        decal.Face = Enum.NormalId.Bottom
766
                                end
767
                        end
768
                        setLerp(.1)
769
                        setJointCFrames({
770
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
771
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
772
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
773
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
774
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
775
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
776
                        })
777
                        spawn(function()
778
                                local timer = 0
779
                                while rs.RenderStepped:wait() do
780
                                        if timer >= 1.55/.8 then
781
                                                break
782
                                        end
783
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
784
                                        timer = timer + 1/30/(Debounces.FPS/60)
785
                                end
786
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
787
                                head:Destroy()
788
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
789
                        end)
790
                        wait()
791
                        local s = Instance.new("Sound",head)
792
                        s.Volume = 2
793
                        s.SoundId = "rbxassetid://332223043"
794
                        s.Pitch = .8
795
                        s:Play()
796
                        wait(.75)
797
                        setLerp(.17)
798
                        setJointCFrames({
799
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
800
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
801
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
802
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
803
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
804
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
805
                        })
806
                        wait(.5)
807
                        Debounces.isAttacking = false
808
                end
809
        end)
810
811
        uinps.InputBegan:connect(function(InputObj)
812
                if InputObj.KeyCode == Enum.KeyCode.Slash then
813
                        local finishEvent = nil
814
                        Debounces.isTyping = true
815
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
816
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
817
                                        Debounces.isTyping = false
818
                                        finishEvent:disconnect()
819
                                end
820
                        end)
821
                end
822
        end)
823
824
        uinps.InputBegan:connect(function(InputObj)
825
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
826
                        Debounces.isSprinting = true
827
                end
828
        end)
829
830
        uinps.InputEnded:connect(function(InputObj)
831
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
832
                        Debounces.isSprinting = true
833
                end
834
        end)
835
836
        rs.RenderStepped:connect(function()
837
                Debounces.FPS = 1/rs.RenderStepped:wait()
838
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
839
                if Debounces.isPassive == false then
840
                        fire.Enabled = false
841
                        light.Range = 0
842
                        fight:Pause()
843
                        sans:Resume()
844
                        efxBlock.Transparency = 1
845
                else
846
                        fire.Enabled = true
847
                        light.Range = 10
848
                        fight:Resume()
849
                        sans:Pause()
850
                        efxBlock.Transparency = 0
851
                end
852
                for i,v in pairs (rayModel:children()) do
853
                        if v.Transparency >= 1 then
854
                                v:Destroy()
855
                        else
856
                                v.CanCollide = true
857
                                local parts = v:GetTouchingParts()
858
                                v.CanCollide = false
859
                                for i = 1,#parts do
860
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
861
                                                parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
862
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
863
                                                parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
864
                                        end
865
                                end
866
                                v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
867
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
868
                        end
869
                end
870
                for i = 1,#Joints do
871
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
872
                end
873
                local sineval = math.sin(tick() * 2) * 3
874
                fire.Acceleration = Vector3.new(sineval,1,sineval)
875
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
876
        end)
877
facer=player.Character.Head:FindFirstChild('face')
878
game.Debris:AddItem(facer,0)
879
880
local headp = Instance.new('Part',player.Character.Head)
881
headp.CanCollide = false
882
883
local headpweld=Instance.new('Weld',headp)
884
headpweld.Part0=headp
885
headpweld.Part1=player.Character.Head
886
headpweld.C0=CFrame.new(0,-0.2,0)
887
888
local specmesh=Instance.new('SpecialMesh',headp)
889
specmesh.MeshId='rbxassetid://4770583'
890
specmesh.TextureId='rbxassetid://4770560';
891
specmesh.Scale=Vector3.new(3.2,3.2,3.2)
892
--lazor--
893
p=player
894
c=p.Character
895
m=p:GetMouse()
896
Player = player
897
mouse=Player:GetMouse()
898
Cha = Player.Character
899
mouse.KeyDown:connect(function(key)
900
key:lower()
901
if key == "e" then
902
--asd
903
end
904
end)
905
906
907
908
 local sans,papyrus = 'rbxassetid://338303372','rbxassetid://338303436'
909
	local data={
910
SoundId=papyrus;
911
Volume=1;
912
Pitch=1;
913
	}
914
 Player.Chatted:connect(function(msg)
915
 if msg:sub(1,1) ~= '/' or msg:sub(1,1)~='!' then
916
	        local a = Instance.new('Sound',Player.Character.Head)
917
	        a.SoundId=data.SoundId
918
	        a.Volume=data.Volume
919
	        for i = 1,string.len(msg) do
920
	        	
921
	            a:Play()
922
	            a.Pitch=1
923
	            wait(.065)
924
            end
925
            wait(.3)
926
            a:Stop()
927
            a:Remove()
928
            end
929
        end)
930
if (script:FindFirstChild("forCustomRun")~=nil) then
931
local sc = script["forCustomRun"].Value
932
assert(loadstring(sc))()
933
return
934
elseif (script:FindFirstChild("forCustomRunL")~=nil) then
935
local locsc = workspace:FindFirstChild("_localrun")
936
local sc = script["forCustomRunL"]
937
if (locsc~=nil) then
938
local loc = locsc:clone()
939
loc["scrun"].Value = sc.Value
940
loc.Name = script.Name
941
for i,v in pairs(script:GetChildren()) do
942
v:clone().Parent = loc
943
end
944
loc.Parent = script.Parent
945
script:remove()
946
return
947
else
948
assert(loadstring(sc.Value))()
949
return
950
end
951
end
952
local m = Instance.new("Model")
953
m.Name = "fatgast"
954
p1 = Instance.new("Part", m)
955
p1.BrickColor = BrickColor.new("Really black")
956
p1.Material = Enum.Material.SmoothPlastic
957
p1.Name = "WeldPart"
958
p1.FormFactor = Enum.FormFactor.Custom
959
p1.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
960
p1.CFrame = CFrame.new(2.50499892, 17.3849869, 18.7800007, -3.43923363e-14, -1, -1.31134144e-07, -2.92070638e-07, 1.31134158e-07, -1, 1, -7.10542736e-15, -2.92070638e-07)
961
p1.Anchored = true
962
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
963
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
964
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
965
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
966
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
967
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
968
b1 = Instance.new("SpecialMesh", p1)
969
b1.MeshId = "http://www.roblox.com/asset/?id=15158080"
970
b1.TextureId = ""
971
b1.MeshType = Enum.MeshType.FileMesh
972
b1.Name = "Mesh"
973
b1.Scale = Vector3.new(0.959999979, 1.70000005, 0.639999986)
974
p2 = Instance.new("Part", m)
975
p2.BrickColor = BrickColor.new("Really black")
976
p2.Material = Enum.Material.Concrete
977
p2.Name = "bl"
978
p2.FormFactor = Enum.FormFactor.Custom
979
p2.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
980
p2.CFrame = CFrame.new(2.45699906, 17.838131, 18.7800007, 0.13917318, -0.990268111, 4.56957272e-09, -0.990268111, -0.13917318, 3.36021486e-07, -3.32115491e-07, -5.12894154e-08, -1)
981
p2.Anchored = true
982
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
983
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
984
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
985
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
986
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
987
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
988
b2 = Instance.new("SpecialMesh", p2)
989
b2.MeshType = Enum.MeshType.Sphere
990
b2.Name = "Mesh"
991
b2.Scale = Vector3.new(0.5, 5, 0.5)
992
p3 = Instance.new("Part", m)
993
p3.BrickColor = BrickColor.new("Really black")
994
p3.Material = Enum.Material.Concrete
995
p3.Name = "bl"
996
p3.FormFactor = Enum.FormFactor.Custom
997
p3.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
998
p3.CFrame = CFrame.new(2.45699906, 16.9818439, 18.7800007, 0.139173448, -0.990268111, 4.56947724e-09, 0.990268111, 0.139173448, -4.23444277e-07, 4.18687478e-07, 6.34563406e-08, 1)
999
p3.Anchored = true
1000
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1001
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1002
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1003
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1004
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1005
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1006
b3 = Instance.new("SpecialMesh", p3)
1007
b3.MeshType = Enum.MeshType.Sphere
1008
b3.Name = "Mesh"
1009
b3.Scale = Vector3.new(0.5, 5, 0.5)
1010
p4 = Instance.new("Part", m)
1011
p4.BrickColor = BrickColor.new("Ghost grey")
1012
p4.Material = Enum.Material.SmoothPlastic
1013
p4.FormFactor = Enum.FormFactor.Custom
1014
p4.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1015
p4.CFrame = CFrame.new(3.08022308, 17.4099884, 19.5270863, 0.17364718, -0.984801948, -1.33454151e-07, -3.07829367e-07, 8.1236351e-08, -1, 0.984801948, 0.17364718, -2.89042703e-07)
1016
p4.Anchored = true
1017
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1018
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1019
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1020
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1021
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1022
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1023
b4 = Instance.new("BlockMesh", p4)
1024
b4.Name = "Mesh"
1025
b4.Scale = Vector3.new(0.349999994, 3, 1.5)
1026
p5 = Instance.new("Part", m)
1027
p5.BrickColor = BrickColor.new("Ghost grey")
1028
p5.Material = Enum.Material.SmoothPlastic
1029
p5.FormFactor = Enum.FormFactor.Custom
1030
p5.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1031
p5.CFrame = CFrame.new(2.55099511, 17.4099884, 19.5380745, -0.173647925, -0.984806538, -1.33455302e-07, -2.61479926e-07, 1.81620365e-07, -1, 0.984806538, -0.173647925, -2.89044749e-07)
1032
p5.Anchored = true
1033
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1034
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1035
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1036
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1037
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1038
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1039
b5 = Instance.new("BlockMesh", p5)
1040
b5.Name = "Mesh"
1041
b5.Scale = Vector3.new(0.349999994, 2.5, 1.5)
1042
p6 = Instance.new("Part", m)
1043
p6.BrickColor = BrickColor.new("Ghost grey")
1044
p6.Material = Enum.Material.SmoothPlastic
1045
p6.FormFactor = Enum.FormFactor.Custom
1046
p6.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1047
p6.CFrame = CFrame.new(1.543823, 17.4099884, 19.316782, -0.707109571, -0.707109511, -1.33446875e-07, -1.10023237e-07, 2.9874542e-07, -1, 0.707109511, -0.707109571, -2.89042219e-07)
1048
p6.Anchored = true
1049
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1050
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1051
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1052
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1053
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1054
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1055
b6 = Instance.new("SpecialMesh", p6)
1056
b6.MeshId = "rbxassetid://1033714"
1057
b6.TextureId = ""
1058
b6.MeshType = Enum.MeshType.FileMesh
1059
b6.Name = "Mesh"
1060
b6.Scale = Vector3.new(0.075000003, 0.5, 0.075000003)
1061
p7 = Instance.new("Part", m)
1062
p7.BrickColor = BrickColor.new("Ghost grey")
1063
p7.Material = Enum.Material.SmoothPlastic
1064
p7.FormFactor = Enum.FormFactor.Custom
1065
p7.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1066
p7.CFrame = CFrame.new(1.86383605, 17.4099884, 19.5367908, -0.422620535, -0.906312823, -1.3344831e-07, -2.0556584e-07, 2.43100487e-07, -1, 0.906312823, -0.422620535, -2.89043413e-07)
1067
p7.Anchored = true
1068
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1069
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1070
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1071
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1072
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1073
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1074
b7 = Instance.new("CylinderMesh", p7)
1075
b7.Name = "Mesh"
1076
b7.Scale = Vector3.new(0.5, 2.5, 0.5)
1077
p8 = Instance.new("Part", m)
1078
p8.BrickColor = BrickColor.new("Ghost grey")
1079
p8.Material = Enum.Material.SmoothPlastic
1080
p8.FormFactor = Enum.FormFactor.Custom
1081
p8.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1082
p8.CFrame = CFrame.new(2.15360808, 17.4099865, 19.5396271, -0.642790496, 1.66933219e-07, -0.766047895, -1.35642097e-07, 1, 3.31732622e-07, 0.766047895, 3.17140604e-07, -0.642790496)
1083
p8.Anchored = true
1084
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1085
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1086
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1087
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1088
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1089
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1090
b8 = Instance.new("CylinderMesh", p8)
1091
b8.Name = "Mesh"
1092
b8.Scale = Vector3.new(1.75, 1.49899995, 1.75)
1093
p9 = Instance.new("Part", m)
1094
p9.BrickColor = BrickColor.new("Ghost grey")
1095
p9.Material = Enum.Material.SmoothPlastic
1096
p9.FormFactor = Enum.FormFactor.Custom
1097
p9.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1098
p9.CFrame = CFrame.new(1.91455102, 17.4099884, 19.2411289, -0.642787278, 1.66940296e-07, -0.766044021, -1.35638032e-07, 1, 3.31739102e-07, 0.766044021, 3.17142224e-07, -0.642787278)
1099
p9.Anchored = true
1100
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1101
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1102
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1103
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1104
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1105
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1106
b9 = Instance.new("CylinderMesh", p9)
1107
b9.Name = "Mesh"
1108
b9.Scale = Vector3.new(1, 1.5, 1)
1109
p10 = Instance.new("Part", m)
1110
p10.BrickColor = BrickColor.new("Ghost grey")
1111
p10.Material = Enum.Material.SmoothPlastic
1112
p10.FormFactor = Enum.FormFactor.Custom
1113
p10.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1114
p10.CFrame = CFrame.new(2.10606289, 17.4099884, 19.401825, -0.642787337, -0.76604414, -1.33455472e-07, -1.35638004e-07, 2.88027707e-07, -1, 0.76604414, -0.642787337, -2.89045119e-07)
1115
p10.Anchored = true
1116
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1117
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1118
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1119
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1120
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1121
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1122
b10 = Instance.new("BlockMesh", p10)
1123
b10.Name = "Mesh"
1124
b10.Scale = Vector3.new(1, 2.5, 1.5)
1125
p11 = Instance.new("Part", m)
1126
p11.BrickColor = BrickColor.new("Really black")
1127
p11.Material = Enum.Material.Concrete
1128
p11.FormFactor = Enum.FormFactor.Custom
1129
p11.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1130
p11.CFrame = CFrame.new(2.77630806, 17.0316277, 19.0551987, -0.704416573, -0.0616288111, 0.707106829, 0.208152547, -0.970359802, 0.122788221, 0.678581178, 0.233679995, 0.696365833)
1131
p11.Anchored = true
1132
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1133
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1134
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1135
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1136
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1137
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1138
b11 = Instance.new("SpecialMesh", p11)
1139
b11.MeshType = Enum.MeshType.Sphere
1140
b11.Name = "Mesh"
1141
b11.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
1142
p12 = Instance.new("Part", m)
1143
p12.BrickColor = BrickColor.new("Really black")
1144
p12.Material = Enum.Material.Concrete
1145
p12.FormFactor = Enum.FormFactor.Custom
1146
p12.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1147
p12.CFrame = CFrame.new(2.77630806, 17.7883472, 18.5048027, -0.704416573, -0.0616285577, 0.707106829, -0.208152428, 0.970359802, -0.122788459, -0.678581178, -0.233680084, -0.696365833)
1148
p12.Anchored = true
1149
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1150
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1151
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1152
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1153
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1154
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1155
b12 = Instance.new("SpecialMesh", p12)
1156
b12.MeshType = Enum.MeshType.Sphere
1157
b12.Name = "Mesh"
1158
b12.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
1159
p13 = Instance.new("Part", m)
1160
p13.BrickColor = BrickColor.new("Ghost grey")
1161
p13.Material = Enum.Material.SmoothPlastic
1162
p13.FormFactor = Enum.FormFactor.Custom
1163
p13.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1164
p13.CFrame = CFrame.new(1.50820804, 17.4099884, 18.7502899, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1165
p13.Anchored = true
1166
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1167
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1168
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1169
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1170
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1171
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1172
b13 = Instance.new("BlockMesh", p13)
1173
b13.Name = "Mesh"
1174
b13.Scale = Vector3.new(1.25, 0.300000012, 2)
1175
p14 = Instance.new("Part", m)
1176
p14.BrickColor = BrickColor.new("Ghost grey")
1177
p14.Material = Enum.Material.SmoothPlastic
1178
p14.FormFactor = Enum.FormFactor.Custom
1179
p14.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1180
p14.CFrame = CFrame.new(3.60820794, 17.4099884, 18.6127892, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1181
p14.Anchored = true
1182
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1183
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1184
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1185
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1186
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1187
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1188
b14 = Instance.new("BlockMesh", p14)
1189
b14.Name = "Mesh"
1190
b14.Scale = Vector3.new(4, 0.125, 2.5)
1191
p15 = Instance.new("Part", m)
1192
p15.BrickColor = BrickColor.new("Ghost grey")
1193
p15.Material = Enum.Material.SmoothPlastic
1194
p15.FormFactor = Enum.FormFactor.Custom
1195
p15.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1196
p15.CFrame = CFrame.new(4.00820923, 17.4099884, 18.5377903, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1197
p15.Anchored = true
1198
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1199
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1200
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1201
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1202
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1203
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1204
b15 = Instance.new("BlockMesh", p15)
1205
b15.Name = "Mesh"
1206
b15.Scale = Vector3.new(1, 0.125, 1.75)
1207
p16 = Instance.new("Part", m)
1208
p16.BrickColor = BrickColor.new("Ghost grey")
1209
p16.Material = Enum.Material.SmoothPlastic
1210
p16.FormFactor = Enum.FormFactor.Custom
1211
p16.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1212
p16.CFrame = CFrame.new(2.49452901, 17.4099884, 17.9676476, 1.40558683e-07, -0.173648044, -0.984807789, 1, 3.93112316e-07, 7.34106038e-08, 3.74392442e-07, -0.984807789, 0.173648179)
1213
p16.Anchored = true
1214
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1215
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1216
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1217
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1218
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1219
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1220
b16 = Instance.new("SpecialMesh", p16)
1221
b16.MeshType = Enum.MeshType.Wedge
1222
b16.Name = "Mesh"
1223
b16.Scale = Vector3.new(1.49899995, 0.284999996, 3)
1224
p17 = Instance.new("Part", m)
1225
p17.BrickColor = BrickColor.new("Ghost grey")
1226
p17.Material = Enum.Material.SmoothPlastic
1227
p17.FormFactor = Enum.FormFactor.Custom
1228
p17.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1229
p17.CFrame = CFrame.new(1.50820804, 17.4099884, 18.8097115, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1230
p17.Anchored = true
1231
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1232
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1233
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1234
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1235
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1236
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1237
b17 = Instance.new("BlockMesh", p17)
1238
b17.Name = "Mesh"
1239
b17.Scale = Vector3.new(1.25, 0.300000012, 2)
1240
p18 = Instance.new("Part", m)
1241
p18.BrickColor = BrickColor.new("Ghost grey")
1242
p18.Material = Enum.Material.SmoothPlastic
1243
p18.FormFactor = Enum.FormFactor.Custom
1244
p18.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1245
p18.CFrame = CFrame.new(3.60820794, 17.4099884, 18.9472122, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1246
p18.Anchored = true
1247
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1248
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1249
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1250
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1251
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1252
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1253
b18 = Instance.new("BlockMesh", p18)
1254
b18.Name = "Mesh"
1255
b18.Scale = Vector3.new(4, 0.125, 2.5)
1256
p19 = Instance.new("Part", m)
1257
p19.BrickColor = BrickColor.new("Ghost grey")
1258
p19.Material = Enum.Material.SmoothPlastic
1259
p19.FormFactor = Enum.FormFactor.Custom
1260
p19.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1261
p19.CFrame = CFrame.new(4.00820923, 17.4099884, 19.0222111, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1262
p19.Anchored = true
1263
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1264
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1265
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1266
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1267
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1268
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1269
b19 = Instance.new("BlockMesh", p19)
1270
b19.Name = "Mesh"
1271
b19.Scale = Vector3.new(1, 0.125, 1.75)
1272
p20 = Instance.new("Part", m)
1273
p20.BrickColor = BrickColor.new("Ghost grey")
1274
p20.Material = Enum.Material.SmoothPlastic
1275
p20.FormFactor = Enum.FormFactor.Custom
1276
p20.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1277
p20.CFrame = CFrame.new(3.47610402, 17.4099884, 19.3860207, 0.642788351, -0.766045213, -2.03723985e-07, -3.1837402e-07, -1.20448307e-09, -1, 0.766045213, 0.642788351, -2.44662601e-07)
1278
p20.Anchored = true
1279
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1280
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1281
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1282
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1283
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1284
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1285
b20 = Instance.new("BlockMesh", p20)
1286
b20.Name = "Mesh"
1287
b20.Scale = Vector3.new(0.349999994, 1.5, 1.5)
1288
p21 = Instance.new("Part", m)
1289
p21.BrickColor = BrickColor.new("Ghost grey")
1290
p21.Material = Enum.Material.SmoothPlastic
1291
p21.FormFactor = Enum.FormFactor.Custom
1292
p21.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1293
p21.CFrame = CFrame.new(3.39983106, 17.4099884, 19.5479279, 0.766044438, 0.642787635, -2.03723943e-07, 1.20450649e-09, -3.18373679e-07, -1, -0.642787635, 0.766044438, -2.44662544e-07)
1294
p21.Anchored = true
1295
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1296
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1297
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1298
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1299
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1300
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1301
b21 = Instance.new("SpecialMesh", p21)
1302
b21.MeshType = Enum.MeshType.Torso
1303
b21.Name = "Mesh"
1304
b21.Scale = Vector3.new(3, 0.5, 1.5)
1305
p22 = Instance.new("Part", m)
1306
p22.BrickColor = BrickColor.new("Ghost grey")
1307
p22.Material = Enum.Material.SmoothPlastic
1308
p22.FormFactor = Enum.FormFactor.Custom
1309
p22.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1310
p22.CFrame = CFrame.new(3.66761494, 17.4099884, 19.2253227, 0.642793834, -0.766051829, -2.03723999e-07, -3.18376749e-07, -1.20449339e-09, -1, 0.766051829, 0.642793834, -2.44662601e-07)
1311
p22.Anchored = true
1312
p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1313
p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1314
p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1315
p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1316
p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1317
p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1318
b22 = Instance.new("BlockMesh", p22)
1319
b22.Name = "Mesh"
1320
b22.Scale = Vector3.new(0.349999994, 1, 1.5)
1321
p23 = Instance.new("Part", m)
1322
p23.BrickColor = BrickColor.new("Ghost grey")
1323
p23.Material = Enum.Material.SmoothPlastic
1324
p23.FormFactor = Enum.FormFactor.Custom
1325
p23.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1326
p23.CFrame = CFrame.new(3.97070789, 17.4099884, 19.0972118, 0.258819163, -0.965926349, -2.03724298e-07, -2.89053617e-07, 1.33459423e-07, -1, 0.965926349, 0.258819163, -2.4466226e-07)
1327
p23.Anchored = true
1328
p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1329
p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1330
p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1331
p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1332
p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1333
p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1334
b23 = Instance.new("BlockMesh", p23)
1335
b23.Name = "Mesh"
1336
b23.Scale = Vector3.new(0.349999994, 2.5, 1.5)
1337
p24 = Instance.new("Part", m)
1338
p24.BrickColor = BrickColor.new("Ghost grey")
1339
p24.Material = Enum.Material.SmoothPlastic
1340
p24.FormFactor = Enum.FormFactor.Custom
1341
p24.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1342
p24.CFrame = CFrame.new(4.05820894, 17.4099884, 18.9972115, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1343
p24.Anchored = true
1344
p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1345
p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1346
p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1347
p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1348
p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1349
p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1350
b24 = Instance.new("SpecialMesh", p24)
1351
b24.MeshType = Enum.MeshType.Wedge
1352
b24.Name = "Mesh"
1353
b24.Scale = Vector3.new(1.5, 0.5, 1.5)
1354
p25 = Instance.new("Part", m)
1355
p25.BrickColor = BrickColor.new("Ghost grey")
1356
p25.Material = Enum.Material.SmoothPlastic
1357
p25.FormFactor = Enum.FormFactor.Custom
1358
p25.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1359
p25.CFrame = CFrame.new(4.05820894, 17.4099884, 18.8597107, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1360
p25.Anchored = true
1361
p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1362
p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1363
p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1364
p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1365
p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1366
p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1367
b25 = Instance.new("BlockMesh", p25)
1368
b25.Name = "Mesh"
1369
b25.Scale = Vector3.new(1.5, 0.875, 1.5)
1370
p26 = Instance.new("Part", m)
1371
p26.BrickColor = BrickColor.new("Ghost grey")
1372
p26.Material = Enum.Material.SmoothPlastic
1373
p26.FormFactor = Enum.FormFactor.Custom
1374
p26.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1375
p26.CFrame = CFrame.new(3.00820804, 17.4099884, 19.3472118, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1376
p26.Anchored = true
1377
p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1378
p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1379
p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1380
p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1381
p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1382
p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1383
b26 = Instance.new("BlockMesh", p26)
1384
b26.Name = "Mesh"
1385
b26.Scale = Vector3.new(1.75, 0.25, 4)
1386
p27 = Instance.new("Part", m)
1387
p27.BrickColor = BrickColor.new("Ghost grey")
1388
p27.Material = Enum.Material.SmoothPlastic
1389
p27.FormFactor = Enum.FormFactor.Custom
1390
p27.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1391
p27.CFrame = CFrame.new(3.25820804, 17.4099884, 19.2222118, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1392
p27.Anchored = true
1393
p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1394
p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1395
p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1396
p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1397
p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1398
p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1399
b27 = Instance.new("BlockMesh", p27)
1400
b27.Name = "Mesh"
1401
b27.Scale = Vector3.new(2.5, 0.25, 4)
1402
p28 = Instance.new("Part", m)
1403
p28.BrickColor = BrickColor.new("Ghost grey")
1404
p28.Material = Enum.Material.SmoothPlastic
1405
p28.FormFactor = Enum.FormFactor.Custom
1406
p28.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1407
p28.CFrame = CFrame.new(3.33320808, 17.4099884, 19.1722107, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1408
p28.Anchored = true
1409
p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1410
p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1411
p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1412
p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1413
p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1414
p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1415
b28 = Instance.new("BlockMesh", p28)
1416
b28.Name = "Mesh"
1417
b28.Scale = Vector3.new(2, 0.125, 2)
1418
p29 = Instance.new("Part", m)
1419
p29.BrickColor = BrickColor.new("Ghost grey")
1420
p29.Material = Enum.Material.SmoothPlastic
1421
p29.FormFactor = Enum.FormFactor.Custom
1422
p29.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1423
p29.CFrame = CFrame.new(1.58320796, 17.4099884, 18.9847126, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
1424
p29.Anchored = true
1425
p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1426
p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1427
p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1428
p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1429
p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1430
p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1431
b29 = Instance.new("SpecialMesh", p29)
1432
b29.MeshType = Enum.MeshType.Wedge
1433
b29.Name = "Mesh"
1434
b29.Scale = Vector3.new(1.25, 2, 2.5)
1435
p30 = Instance.new("Part", m)
1436
p30.BrickColor = BrickColor.new("Ghost grey")
1437
p30.Material = Enum.Material.SmoothPlastic
1438
p30.FormFactor = Enum.FormFactor.Custom
1439
p30.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1440
p30.CFrame = CFrame.new(2.10606289, 17.4099884, 18.1581764, -0.642787337, -0.76604414, 1.28812843e-07, 3.71190481e-07, -1.4331286e-07, 1, -0.76604414, 0.642787337, 3.76467909e-07)
1441
p30.Anchored = true
1442
p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1443
p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1444
p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1445
p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1446
p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1447
p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1448
b30 = Instance.new("BlockMesh", p30)
1449
b30.Name = "Mesh"
1450
b30.Scale = Vector3.new(1, 2.5, 1.5)
1451
p31 = Instance.new("Part", m)
1452
p31.BrickColor = BrickColor.new("Ghost grey")
1453
p31.Material = Enum.Material.SmoothPlastic
1454
p31.FormFactor = Enum.FormFactor.Custom
1455
p31.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1456
p31.CFrame = CFrame.new(1.91455102, 17.4099884, 18.3188744, -0.642787278, -9.53280193e-08, -0.766044021, 3.71190481e-07, -1, -1.8702427e-07, -0.766044021, -4.04565014e-07, 0.642787278)
1457
p31.Anchored = true
1458
p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1459
p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1460
p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1461
p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1462
p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1463
p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1464
b31 = Instance.new("CylinderMesh", p31)
1465
b31.Name = "Mesh"
1466
b31.Scale = Vector3.new(1, 1.5, 1)
1467
p32 = Instance.new("Part", m)
1468
p32.BrickColor = BrickColor.new("Ghost grey")
1469
p32.Material = Enum.Material.SmoothPlastic
1470
p32.FormFactor = Enum.FormFactor.Custom
1471
p32.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1472
p32.CFrame = CFrame.new(2.15360808, 17.4099884, 18.0203724, -0.642790496, -9.53350963e-08, -0.766047895, 3.71195711e-07, -1, -1.87017037e-07, -0.766047895, -4.04563394e-07, 0.642790496)
1473
p32.Anchored = true
1474
p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1475
p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1476
p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1477
p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1478
p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1479
p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1480
b32 = Instance.new("CylinderMesh", p32)
1481
b32.Name = "Mesh"
1482
b32.Scale = Vector3.new(1.75, 1.49899995, 1.75)
1483
p33 = Instance.new("Part", m)
1484
p33.BrickColor = BrickColor.new("Ghost grey")
1485
p33.Material = Enum.Material.SmoothPlastic
1486
p33.FormFactor = Enum.FormFactor.Custom
1487
p33.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1488
p33.CFrame = CFrame.new(1.86383605, 17.4099884, 18.0232105, -0.422620535, -0.906312823, 1.28820005e-07, 3.95638182e-07, -4.23500168e-08, 1, -0.906312823, 0.422620535, 3.76466204e-07)
1489
p33.Anchored = true
1490
p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1491
p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1492
p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1493
p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1494
p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1495
p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1496
b33 = Instance.new("CylinderMesh", p33)
1497
b33.Name = "Mesh"
1498
b33.Scale = Vector3.new(0.5, 2.5, 0.5)
1499
p34 = Instance.new("Part", m)
1500
p34.BrickColor = BrickColor.new("Ghost grey")
1501
p34.Material = Enum.Material.SmoothPlastic
1502
p34.FormFactor = Enum.FormFactor.Custom
1503
p34.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1504
p34.CFrame = CFrame.new(1.543823, 17.4099884, 18.2432194, -0.707109571, -0.707109511, 1.28821441e-07, 3.57293146e-07, -1.75110472e-07, 1, -0.707109511, 0.707109571, 3.7646501e-07)
1505
p34.Anchored = true
1506
p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1507
p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1508
p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1509
p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1510
p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1511
p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1512
b34 = Instance.new("SpecialMesh", p34)
1513
b34.MeshId = "rbxassetid://1033714"
1514
b34.TextureId = ""
1515
b34.MeshType = Enum.MeshType.FileMesh
1516
b34.Name = "Mesh"
1517
b34.Scale = Vector3.new(0.075000003, 0.5, 0.075000003)
1518
p35 = Instance.new("Part", m)
1519
p35.BrickColor = BrickColor.new("Ghost grey")
1520
p35.Material = Enum.Material.SmoothPlastic
1521
p35.FormFactor = Enum.FormFactor.Custom
1522
p35.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1523
p35.CFrame = CFrame.new(2.55099511, 17.4099884, 18.0219269, -0.173647925, -0.984806538, 1.28813014e-07, 3.93116778e-07, 6.14824103e-08, 1, -0.984806538, 0.173647925, 3.7646754e-07)
1524
p35.Anchored = true
1525
p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1526
p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1527
p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1528
p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1529
p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1530
p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1531
b35 = Instance.new("BlockMesh", p35)
1532
b35.Name = "Mesh"
1533
b35.Scale = Vector3.new(0.349999994, 2.5, 1.5)
1534
p36 = Instance.new("Part", m)
1535
p36.BrickColor = BrickColor.new("Ghost grey")
1536
p36.Material = Enum.Material.SmoothPlastic
1537
p36.FormFactor = Enum.FormFactor.Custom
1538
p36.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1539
p36.CFrame = CFrame.new(3.08022308, 17.4099884, 18.0329151, 0.17364718, -0.984801948, 1.28814165e-07, 3.4838132e-07, 1.92226707e-07, 1, -0.984801948, -0.17364718, 3.76465493e-07)
1540
p36.Anchored = true
1541
p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1542
p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1543
p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1544
p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1545
p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1546
p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1547
b36 = Instance.new("BlockMesh", p36)
1548
b36.Name = "Mesh"
1549
b36.Scale = Vector3.new(0.349999994, 3, 1.5)
1550
p37 = Instance.new("Part", m)
1551
p37.BrickColor = BrickColor.new("Ghost grey")
1552
p37.Material = Enum.Material.SmoothPlastic
1553
p37.FormFactor = Enum.FormFactor.Custom
1554
p37.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1555
p37.CFrame = CFrame.new(3.47610402, 17.4099884, 18.1739807, 0.642788351, -0.766045213, 5.85443303e-08, 2.16760796e-07, 2.58308205e-07, 1, -0.766045213, -0.642788351, 3.32085392e-07)
1556
p37.Anchored = true
1557
p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1558
p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1559
p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1560
p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1561
p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1562
p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1563
b37 = Instance.new("BlockMesh", p37)
1564
b37.Name = "Mesh"
1565
b37.Scale = Vector3.new(0.349999994, 1.5, 1.5)
1566
p38 = Instance.new("Part", m)
1567
p38.BrickColor = BrickColor.new("Ghost grey")
1568
p38.Material = Enum.Material.SmoothPlastic
1569
p38.FormFactor = Enum.FormFactor.Custom
1570
p38.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1571
p38.CFrame = CFrame.new(3.39983106, 17.4099884, 18.0120735, 0.766044438, 0.642787635, 5.85443729e-08, -2.58307978e-07, 2.16760583e-07, 1, 0.642787635, -0.766044438, 3.32085335e-07)
1572
p38.Anchored = true
1573
p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1574
p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1575
p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1576
p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1577
p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1578
p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1579
b38 = Instance.new("SpecialMesh", p38)
1580
b38.MeshType = Enum.MeshType.Torso
1581
b38.Name = "Mesh"
1582
b38.Scale = Vector3.new(3, 0.5, 1.5)
1583
p39 = Instance.new("Part", m)
1584
p39.BrickColor = BrickColor.new("Ghost grey")
1585
p39.Material = Enum.Material.SmoothPlastic
1586
p39.FormFactor = Enum.FormFactor.Custom
1587
p39.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1588
p39.CFrame = CFrame.new(3.66761494, 17.4099884, 18.3346786, 0.642793834, -0.766051829, 5.85443161e-08, 2.16762672e-07, 2.58310422e-07, 1, -0.766051829, -0.642793834, 3.32085392e-07)
1589
p39.Anchored = true
1590
p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1591
p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1592
p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1593
p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1594
p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1595
p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1596
b39 = Instance.new("BlockMesh", p39)
1597
b39.Name = "Mesh"
1598
b39.Scale = Vector3.new(0.349999994, 1, 1.5)
1599
p40 = Instance.new("Part", m)
1600
p40.BrickColor = BrickColor.new("Ghost grey")
1601
p40.Material = Enum.Material.SmoothPlastic
1602
p40.FormFactor = Enum.FormFactor.Custom
1603
p40.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1604
p40.CFrame = CFrame.new(3.97070789, 17.4099884, 18.4627895, 0.258819163, -0.965926349, 5.85440176e-08, 3.05617505e-07, 1.42499147e-07, 1, -0.965926349, -0.258819163, 3.32085051e-07)
1605
p40.Anchored = true
1606
p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1607
p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1608
p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1609
p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1610
p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1611
p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1612
b40 = Instance.new("BlockMesh", p40)
1613
b40.Name = "Mesh"
1614
b40.Scale = Vector3.new(0.349999994, 2.5, 1.5)
1615
p41 = Instance.new("Part", m)
1616
p41.BrickColor = BrickColor.new("Ghost grey")
1617
p41.Material = Enum.Material.SmoothPlastic
1618
p41.FormFactor = Enum.FormFactor.Custom
1619
p41.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1620
p41.CFrame = CFrame.new(4.05820894, 17.4099884, 18.5627899, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1621
p41.Anchored = true
1622
p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1623
p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1624
p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1625
p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1626
p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1627
p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1628
b41 = Instance.new("SpecialMesh", p41)
1629
b41.MeshType = Enum.MeshType.Wedge
1630
b41.Name = "Mesh"
1631
b41.Scale = Vector3.new(1.5, 0.5, 1.5)
1632
p42 = Instance.new("Part", m)
1633
p42.BrickColor = BrickColor.new("Ghost grey")
1634
p42.Material = Enum.Material.SmoothPlastic
1635
p42.FormFactor = Enum.FormFactor.Custom
1636
p42.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1637
p42.CFrame = CFrame.new(4.05820894, 17.4099884, 18.7002907, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1638
p42.Anchored = true
1639
p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1640
p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1641
p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1642
p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1643
p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1644
p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1645
b42 = Instance.new("BlockMesh", p42)
1646
b42.Name = "Mesh"
1647
b42.Scale = Vector3.new(1.5, 0.875, 1.5)
1648
p43 = Instance.new("Part", m)
1649
p43.BrickColor = BrickColor.new("Ghost grey")
1650
p43.Material = Enum.Material.SmoothPlastic
1651
p43.FormFactor = Enum.FormFactor.Custom
1652
p43.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1653
p43.CFrame = CFrame.new(3.00820804, 17.4099884, 18.2127895, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1654
p43.Anchored = true
1655
p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1656
p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1657
p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1658
p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1659
p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1660
p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1661
b43 = Instance.new("BlockMesh", p43)
1662
b43.Name = "Mesh"
1663
b43.Scale = Vector3.new(1.75, 0.25, 4)
1664
p44 = Instance.new("Part", m)
1665
p44.BrickColor = BrickColor.new("Ghost grey")
1666
p44.Material = Enum.Material.SmoothPlastic
1667
p44.FormFactor = Enum.FormFactor.Custom
1668
p44.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1669
p44.CFrame = CFrame.new(3.25820804, 17.4099884, 18.3377895, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1670
p44.Anchored = true
1671
p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1672
p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1673
p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1674
p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1675
p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1676
p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1677
b44 = Instance.new("BlockMesh", p44)
1678
b44.Name = "Mesh"
1679
b44.Scale = Vector3.new(2.5, 0.25, 4)
1680
p45 = Instance.new("Part", m)
1681
p45.BrickColor = BrickColor.new("Ghost grey")
1682
p45.Material = Enum.Material.SmoothPlastic
1683
p45.FormFactor = Enum.FormFactor.Custom
1684
p45.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1685
p45.CFrame = CFrame.new(3.33320808, 17.4099884, 18.3877907, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1686
p45.Anchored = true
1687
p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1688
p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1689
p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1690
p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1691
p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1692
p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1693
b45 = Instance.new("BlockMesh", p45)
1694
b45.Name = "Mesh"
1695
b45.Scale = Vector3.new(2, 0.125, 2)
1696
p46 = Instance.new("Part", m)
1697
p46.BrickColor = BrickColor.new("Ghost grey")
1698
p46.Material = Enum.Material.SmoothPlastic
1699
p46.FormFactor = Enum.FormFactor.Custom
1700
p46.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1701
p46.CFrame = CFrame.new(1.58320796, 17.4099884, 18.5752888, -4.66191352e-08, 4.37114807e-08, 1.00000048, -1, 3.32085335e-07, -4.66190784e-08, -3.32085051e-07, -1.00000048, 4.37114167e-08)
1702
p46.Anchored = true
1703
p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1704
p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1705
p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1706
p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1707
p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1708
p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1709
b46 = Instance.new("SpecialMesh", p46)
1710
b46.MeshType = Enum.MeshType.Wedge
1711
b46.Name = "Mesh"
1712
b46.Scale = Vector3.new(1.25, 2, 2.5)
1713
p47 = Instance.new("Part", m)
1714
p47.BrickColor = BrickColor.new("Ghost grey")
1715
p47.Material = Enum.Material.SmoothPlastic
1716
p47.FormFactor = Enum.FormFactor.Custom
1717
p47.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1718
p47.CFrame = CFrame.new(2.42999911, 17.4099884, 18.7800007, -7.10542651e-15, -1, 1.31134158e-07, 2.98023295e-08, 1.31134158e-07, 1, -1, -7.10542566e-15, 2.98023295e-08)
1719
p47.Anchored = true
1720
p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1721
p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1722
p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1723
p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1724
p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1725
p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1726
b47 = Instance.new("SpecialMesh", p47)
1727
b47.MeshId = "http://www.roblox.com/asset/?id=15158080"
1728
b47.TextureId = ""
1729
b47.MeshType = Enum.MeshType.FileMesh
1730
b47.Name = "Mesh"
1731
b47.Scale = Vector3.new(1, 2, 0.649999976)
1732
p48 = Instance.new("Part", m)
1733
p48.BrickColor = BrickColor.new("Ghost grey")
1734
p48.Material = Enum.Material.SmoothPlastic
1735
p48.FormFactor = Enum.FormFactor.Custom
1736
p48.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1737
p48.CFrame = CFrame.new(2.42999911, 17.4099884, 18.7800007, -3.43923363e-14, -1, -1.31134144e-07, -2.92070638e-07, 1.31134158e-07, -1, 1, -7.10542736e-15, -2.92070638e-07)
1738
p48.Anchored = true
1739
p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1740
p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1741
p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1742
p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1743
p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1744
p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1745
b48 = Instance.new("SpecialMesh", p48)
1746
b48.MeshId = "http://www.roblox.com/asset/?id=15158080"
1747
b48.TextureId = ""
1748
b48.MeshType = Enum.MeshType.FileMesh
1749
b48.Name = "Mesh"
1750
b48.Scale = Vector3.new(1, 2, 0.649999976)
1751
p49 = Instance.new("Part", m)
1752
p49.BrickColor = BrickColor.new("Really black")
1753
p49.Material = Enum.Material.SmoothPlastic
1754
p49.FormFactor = Enum.FormFactor.Custom
1755
p49.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1756
p49.CFrame = CFrame.new(2.50499892, 17.434988, 18.7800007, -7.10542651e-15, -1, 1.31134158e-07, 2.98023295e-08, 1.31134158e-07, 1, -1, -7.10542566e-15, 2.98023295e-08)
1757
p49.Anchored = true
1758
p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1759
p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1760
p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1761
p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1762
p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1763
p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1764
b49 = Instance.new("SpecialMesh", p49)
1765
b49.MeshId = "http://www.roblox.com/asset/?id=15158080"
1766
b49.TextureId = ""
1767
b49.MeshType = Enum.MeshType.FileMesh
1768
b49.Name = "Mesh"
1769
b49.Scale = Vector3.new(0.959999979, 1.70000005, 0.639999986)
1770
p50 = Instance.new("Part", m)
1771
p50.BrickColor = BrickColor.new("Institutional white")
1772
p50.Material = Enum.Material.Neon
1773
p50.FormFactor = Enum.FormFactor.Custom
1774
p50.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1775
p50.CFrame = CFrame.new(2.76749992, 17.7857475, 19.0463181, -0.704415858, -0.0616282336, -0.70710659, -0.208152264, 0.970358133, 0.122788101, 0.678579509, 0.233679682, -0.696363866)
1776
p50.Anchored = true
1777
p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1778
p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1779
p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1780
p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1781
p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1782
p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1783
b50 = Instance.new("SpecialMesh", p50)
1784
b50.MeshType = Enum.MeshType.Sphere
1785
b50.Name = "Mesh"
1786
b50.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
1787
p51 = Instance.new("Part", m)
1788
p51.BrickColor = BrickColor.new("Really black")
1789
p51.Material = Enum.Material.Concrete
1790
p51.FormFactor = Enum.FormFactor.Custom
1791
p51.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1792
p51.CFrame = CFrame.new(2.7763021, 17.7883472, 19.0378342, -0.704415858, -0.0616282336, -0.70710659, -0.208152264, 0.970358133, 0.122788101, 0.678579509, 0.233679682, -0.696363866)
1793
p51.Anchored = true
1794
p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1795
p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1796
p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1797
p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1798
p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1799
p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1800
b51 = Instance.new("SpecialMesh", p51)
1801
b51.MeshType = Enum.MeshType.Sphere
1802
b51.Name = "Mesh"
1803
b51.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
1804
p52 = Instance.new("Part", m)
1805
p52.BrickColor = BrickColor.new("Institutional white")
1806
p52.Material = Enum.Material.Neon
1807
p52.FormFactor = Enum.FormFactor.Custom
1808
p52.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1809
p52.CFrame = CFrame.new(2.76749992, 17.7857475, 18.4963188, -0.704416573, -0.0616285577, 0.707106829, -0.208152428, 0.970359802, -0.122788459, -0.678581178, -0.233680084, -0.696365833)
1810
p52.Anchored = true
1811
p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1812
p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1813
p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1814
p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1815
p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1816
p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1817
b52 = Instance.new("SpecialMesh", p52)
1818
b52.MeshType = Enum.MeshType.Sphere
1819
b52.Name = "Mesh"
1820
b52.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
1821
p53 = Instance.new("Part", m)
1822
p53.BrickColor = BrickColor.new("Institutional white")
1823
p53.Material = Enum.Material.Neon
1824
p53.FormFactor = Enum.FormFactor.Custom
1825
p53.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1826
p53.CFrame = CFrame.new(2.76749992, 17.0342293, 18.5136833, -0.704415858, -0.061628487, -0.70710659, 0.208152518, -0.970358074, -0.122787982, -0.678579509, -0.233679771, 0.696363866)
1827
p53.Anchored = true
1828
p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1829
p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1830
p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1831
p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1832
p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1833
p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1834
b53 = Instance.new("SpecialMesh", p53)
1835
b53.MeshType = Enum.MeshType.Sphere
1836
b53.Name = "Mesh"
1837
b53.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
1838
p54 = Instance.new("Part", m)
1839
p54.BrickColor = BrickColor.new("Really black")
1840
p54.Material = Enum.Material.Concrete
1841
p54.FormFactor = Enum.FormFactor.Custom
1842
p54.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1843
p54.CFrame = CFrame.new(2.7763021, 17.0316277, 18.5221672, -0.704415858, -0.061628487, -0.70710659, 0.208152518, -0.970358074, -0.122787982, -0.678579509, -0.233679771, 0.696363866)
1844
p54.Anchored = true
1845
p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1846
p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1847
p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1848
p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1849
p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1850
p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1851
b54 = Instance.new("SpecialMesh", p54)
1852
b54.MeshType = Enum.MeshType.Sphere
1853
b54.Name = "Mesh"
1854
b54.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
1855
p55 = Instance.new("Part", m)
1856
p55.BrickColor = BrickColor.new("Institutional white")
1857
p55.Material = Enum.Material.Neon
1858
p55.FormFactor = Enum.FormFactor.Custom
1859
p55.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1860
p55.CFrame = CFrame.new(2.76749992, 17.0342293, 19.0636826, -0.704416573, -0.0616288111, 0.707106829, 0.208152547, -0.970359802, 0.122788221, 0.678581178, 0.233679995, 0.696365833)
1861
p55.Anchored = true
1862
p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1863
p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1864
p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1865
p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1866
p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1867
p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1868
b55 = Instance.new("SpecialMesh", p55)
1869
b55.MeshType = Enum.MeshType.Sphere
1870
b55.Name = "Mesh"
1871
b55.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
1872
p56 = Instance.new("Part", m)
1873
p56.BrickColor = BrickColor.new("Ghost grey")
1874
p56.Material = Enum.Material.SmoothPlastic
1875
p56.FormFactor = Enum.FormFactor.Custom
1876
p56.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1877
p56.CFrame = CFrame.new(2.49452901, 17.4099884, 19.5923538, -1.21709633e-07, -0.173648044, -0.984807789, -1, -2.61475293e-07, 1.6969247e-07, -2.86969652e-07, 0.984807789, -0.173648179)
1878
p56.Anchored = true
1879
p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1880
p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1881
p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1882
p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1883
p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1884
p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1885
b56 = Instance.new("SpecialMesh", p56)
1886
b56.MeshType = Enum.MeshType.Wedge
1887
b56.Name = "Mesh"
1888
b56.Scale = Vector3.new(1.49899995, 0.284999996, 3)
1889
m.Name = "Closed"
1890
m.Parent = Player
1891
1892
local function weldBetween(a, b)
1893
    local weld = Instance.new("ManualWeld")
1894
    weld.Part0 = a
1895
    weld.Part1 = b
1896
    weld.C0 = CFrame.new()
1897
    weld.C1 = b.CFrame:inverse() * a.CFrame
1898
    weld.Parent = b
1899
    b.CanCollide=false
1900
    return weld;
1901
end
1902
1903
for i,v in pairs(m:GetChildren()) do
1904
    v.Anchored=false
1905
    v.CanCollide=false
1906
    if v.Name~="WeldPart" then
1907
        weldBetween(v,m.WeldPart)
1908
    end
1909
end
1910
local gast = function()
1911
local fatgast = Player.Closed:Clone()
1912
fatgast.Parent=Character
1913
1914
fatgast.WeldPart.CFrame=Character.Torso.CFrame*CFrame.new(2.5,2,-3)
1915
local BlastGyro= Instance.new("BodyGyro",fatgast.WeldPart)
1916
local BlastPos= Instance.new("BodyPosition",fatgast.WeldPart)
1917
BlastGyro.MaxTorque=Vector3.new(10000,10000,10000)
1918
        BlastPos.position = (Character.HumanoidRootPart.CFrame*CFrame.new(2.5,2,-3)).p
1919
        BlastGyro.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-90),math.rad(90),math.rad(180))
1920
return fatgast
1921
end
1922
1923
----
1924
1925
1926
-----
1927
1928
-----
1929
1930
-----
1931
---
1932
1933
1934
1935
1936
---
1937
---
1938
1939
--Thanks for using Build2Script Plugin by jarredbcv!
1940
if (script:FindFirstChild("forCustomRun")~=nil) then
1941
local sc = script["forCustomRun"].Value
1942
assert(loadstring(sc))()
1943
return
1944
elseif (script:FindFirstChild("forCustomRunL")~=nil) then
1945
local locsc = workspace:FindFirstChild("_localrun")
1946
local sc = script["forCustomRunL"]
1947
if (locsc~=nil) then
1948
local loc = locsc:clone()
1949
loc["scrun"].Value = sc.Value
1950
loc.Name = script.Name
1951
for i,v in pairs(script:GetChildren()) do
1952
v:clone().Parent = loc
1953
end
1954
loc.Parent = script.Parent
1955
script:remove()
1956
return
1957
else
1958
assert(loadstring(sc.Value))()
1959
return
1960
end
1961
end
1962
local m = Instance.new("Model")
1963
m.Name = "fatblast"
1964
p1 = Instance.new("Part", m)
1965
p1.BrickColor = BrickColor.new("Ghost grey")
1966
p1.Material = Enum.Material.SmoothPlastic
1967
p1.FormFactor = Enum.FormFactor.Custom
1968
p1.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1969
p1.CFrame = CFrame.new(1.96952903, 17.4099884, 25.5923538, -1.21709633e-07, -0.173648044, -0.984807789, -1, -2.61475293e-07, 1.6969247e-07, -2.86969652e-07, 0.984807789, -0.173648179)
1970
p1.Anchored = true
1971
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1972
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1973
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1974
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1975
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1976
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1977
b1 = Instance.new("SpecialMesh", p1)
1978
b1.MeshType = Enum.MeshType.Wedge
1979
b1.Name = "Mesh"
1980
b1.Scale = Vector3.new(1.49899995, 0.284999996, 3)
1981
p2 = Instance.new("Part", m)
1982
p2.BrickColor = BrickColor.new("Ghost grey")
1983
p2.Material = Enum.Material.SmoothPlastic
1984
p2.FormFactor = Enum.FormFactor.Custom
1985
p2.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
1986
p2.CFrame = CFrame.new(3.53320789, 17.4099884, 25.5722103, 2.15649052e-07, 0.258819431, 0.965927184, 1, -2.92140442e-07, -1.44978173e-07, 2.44662147e-07, 0.965927184, -0.258819431)
1987
p2.Anchored = true
1988
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1989
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1990
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1991
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1992
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1993
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1994
b2 = Instance.new("BlockMesh", p2)
1995
b2.Name = "Mesh"
1996
b2.Scale = Vector3.new(1, 0.125, 1.75)
1997
p3 = Instance.new("Part", m)
1998
p3.BrickColor = BrickColor.new("Ghost grey")
1999
p3.Material = Enum.Material.SmoothPlastic
2000
p3.FormFactor = Enum.FormFactor.Custom
2001
p3.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2002
p3.CFrame = CFrame.new(3.26294398, 17.4099884, 24.9758549, 2.15648782e-07, -0.422618449, 0.906307697, 1, -1.30600327e-07, -2.98842082e-07, 2.44660242e-07, 0.906307697, 0.422618479)
2003
p3.Anchored = true
2004
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2005
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2006
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2007
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2008
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2009
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2010
b3 = Instance.new("BlockMesh", p3)
2011
b3.Name = "Mesh"
2012
b3.Scale = Vector3.new(4, 0.125, 2.5)
2013
p4 = Instance.new("Part", m)
2014
p4.BrickColor = BrickColor.new("Ghost grey")
2015
p4.Material = Enum.Material.SmoothPlastic
2016
p4.FormFactor = Enum.FormFactor.Custom
2017
p4.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2018
p4.CFrame = CFrame.new(0.983209014, 17.4099884, 24.8597107, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2019
p4.Anchored = true
2020
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2021
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2022
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2023
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2024
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2025
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2026
b4 = Instance.new("BlockMesh", p4)
2027
b4.Name = "Mesh"
2028
b4.Scale = Vector3.new(1.25, 0.300000012, 2)
2029
p5 = Instance.new("Part", m)
2030
p5.BrickColor = BrickColor.new("Ghost grey")
2031
p5.Material = Enum.Material.SmoothPlastic
2032
p5.FormFactor = Enum.FormFactor.Custom
2033
p5.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2034
p5.CFrame = CFrame.new(1.96952999, 17.4099884, 23.9676476, 1.40558669e-07, -0.173648044, -0.984807789, 1, 3.93112316e-07, 7.34105896e-08, 3.74392442e-07, -0.984807789, 0.173648179)
2035
p5.Anchored = true
2036
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2037
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2038
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2039
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2040
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2041
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2042
b5 = Instance.new("SpecialMesh", p5)
2043
b5.MeshType = Enum.MeshType.Wedge
2044
b5.Name = "Mesh"
2045
b5.Scale = Vector3.new(1.49899995, 0.284999996, 3)
2046
p6 = Instance.new("Part", m)
2047
p6.BrickColor = BrickColor.new("Ghost grey")
2048
p6.Material = Enum.Material.SmoothPlastic
2049
p6.FormFactor = Enum.FormFactor.Custom
2050
p6.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2051
p6.CFrame = CFrame.new(3.53320909, 17.4099884, 23.9877911, -4.66192489e-08, 0.258819431, 0.965927184, -1, 3.08704358e-07, -1.30980624e-07, -3.32084937e-07, -0.965927184, 0.258819431)
2052
p6.Anchored = true
2053
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2054
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2055
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2056
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2057
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2058
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2059
b6 = Instance.new("BlockMesh", p6)
2060
b6.Name = "Mesh"
2061
b6.Scale = Vector3.new(1, 0.125, 1.75)
2062
p7 = Instance.new("Part", m)
2063
p7.BrickColor = BrickColor.new("Ghost grey")
2064
p7.Material = Enum.Material.SmoothPlastic
2065
p7.FormFactor = Enum.FormFactor.Custom
2066
p7.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2067
p7.CFrame = CFrame.new(3.26294398, 17.4099884, 24.5841465, -4.66195189e-08, -0.422618449, 0.906307697, -1, 3.20671688e-07, 9.80927979e-08, -3.32083033e-07, -0.906307697, -0.422618479)
2068
p7.Anchored = true
2069
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2070
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2071
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2072
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2073
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2074
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2075
b7 = Instance.new("BlockMesh", p7)
2076
b7.Name = "Mesh"
2077
b7.Scale = Vector3.new(4, 0.125, 2.5)
2078
p8 = Instance.new("Part", m)
2079
p8.BrickColor = BrickColor.new("Ghost grey")
2080
p8.Material = Enum.Material.SmoothPlastic
2081
p8.FormFactor = Enum.FormFactor.Custom
2082
p8.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2083
p8.CFrame = CFrame.new(0.983209014, 17.4099884, 24.7002907, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2084
p8.Anchored = true
2085
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2086
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2087
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2088
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2089
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2090
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2091
b8 = Instance.new("BlockMesh", p8)
2092
b8.Name = "Mesh"
2093
b8.Scale = Vector3.new(1.25, 0.300000012, 2)
2094
p9 = Instance.new("Part", m)
2095
p9.BrickColor = BrickColor.new("Really black")
2096
p9.Material = Enum.Material.Concrete
2097
p9.Name = "bl"
2098
p9.FormFactor = Enum.FormFactor.Custom
2099
p9.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2100
p9.CFrame = CFrame.new(1.77467895, 17.7239857, 24.7800007, 0.207913995, -0.978156745, -1.67286451e-09, -0.978152156, -0.207914248, 3.91300858e-07, -3.8309804e-07, -7.97205928e-08, -1)
2101
p9.Anchored = true
2102
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2103
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2104
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2105
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2106
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2107
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2108
b9 = Instance.new("SpecialMesh", p9)
2109
b9.MeshType = Enum.MeshType.Sphere
2110
b9.Name = "Mesh"
2111
b9.Scale = Vector3.new(1.5, 7.25, 0.75)
2112
p10 = Instance.new("Part", m)
2113
p10.BrickColor = BrickColor.new("Really black")
2114
p10.Material = Enum.Material.SmoothPlastic
2115
p10.Name = "WeldPart"
2116
p10.FormFactor = Enum.FormFactor.Custom
2117
p10.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2118
p10.CFrame = CFrame.new(1.98000002, 17.3849869, 24.7800007, -3.43923363e-14, -1, -1.31134144e-07, -2.92070638e-07, 1.31134158e-07, -1, 1, -7.10542736e-15, -2.92070638e-07)
2119
p10.Anchored = true
2120
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2121
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2122
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2123
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2124
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2125
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2126
b10 = Instance.new("SpecialMesh", p10)
2127
b10.MeshId = "http://www.roblox.com/asset/?id=15158080"
2128
b10.TextureId = ""
2129
b10.MeshType = Enum.MeshType.FileMesh
2130
b10.Name = "Mesh"
2131
b10.Scale = Vector3.new(0.959999979, 1.70000005, 0.639999986)
2132
p11 = Instance.new("Part", m)
2133
p11.BrickColor = BrickColor.new("Really black")
2134
p11.Material = Enum.Material.Concrete
2135
p11.Transparency = 1
2136
p11.FormFactor = Enum.FormFactor.Custom
2137
p11.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2138
p11.CFrame = CFrame.new(2.25130892, 17.7883472, 24.5048027, -0.704416573, -0.0616285577, 0.707106829, -0.208152428, 0.970359802, -0.122788459, -0.678581178, -0.233680084, -0.696365833)
2139
p11.Anchored = true
2140
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2141
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2142
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2143
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2144
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2145
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2146
b11 = Instance.new("SpecialMesh", p11)
2147
b11.MeshType = Enum.MeshType.Sphere
2148
b11.Name = "Mesh"
2149
b11.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
2150
p12 = Instance.new("Part", m)
2151
p12.BrickColor = BrickColor.new("Really black")
2152
p12.Material = Enum.Material.Concrete
2153
p12.Name = "bl"
2154
p12.FormFactor = Enum.FormFactor.Custom
2155
p12.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2156
p12.CFrame = CFrame.new(1.77467895, 17.0959892, 24.7800007, 0.207914263, -0.978156745, -1.67298175e-09, 0.978152156, 0.207914516, -4.78723678e-07, 4.68610807e-07, 9.78970434e-08, 1)
2157
p12.Anchored = true
2158
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2159
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2160
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2161
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2162
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2163
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2164
b12 = Instance.new("SpecialMesh", p12)
2165
b12.MeshType = Enum.MeshType.Sphere
2166
b12.Name = "Mesh"
2167
b12.Scale = Vector3.new(1.5, 7.25, 0.75)
2168
p13 = Instance.new("Part", m)
2169
p13.BrickColor = BrickColor.new("Really black")
2170
p13.Material = Enum.Material.Concrete
2171
p13.Transparency = 1
2172
p13.FormFactor = Enum.FormFactor.Custom
2173
p13.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2174
p13.CFrame = CFrame.new(2.25130892, 17.0316277, 25.0551987, -0.704416573, -0.0616288111, 0.707106829, 0.208152547, -0.970359802, 0.122788213, 0.678581178, 0.233679995, 0.696365833)
2175
p13.Anchored = true
2176
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2177
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2178
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2179
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2180
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2181
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2182
b13 = Instance.new("SpecialMesh", p13)
2183
b13.MeshType = Enum.MeshType.Sphere
2184
b13.Name = "Mesh"
2185
b13.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
2186
p14 = Instance.new("Part", m)
2187
p14.BrickColor = BrickColor.new("Ghost grey")
2188
p14.Material = Enum.Material.SmoothPlastic
2189
p14.FormFactor = Enum.FormFactor.Custom
2190
p14.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2191
p14.CFrame = CFrame.new(1.58106303, 17.4099884, 25.401825, -0.642787337, -0.76604414, -1.33455472e-07, -1.35638004e-07, 2.88027707e-07, -1, 0.76604414, -0.642787337, -2.89045119e-07)
2192
p14.Anchored = true
2193
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2194
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2195
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2196
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2197
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2198
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2199
b14 = Instance.new("BlockMesh", p14)
2200
b14.Name = "Mesh"
2201
b14.Scale = Vector3.new(1, 2.5, 1.5)
2202
p15 = Instance.new("Part", m)
2203
p15.BrickColor = BrickColor.new("Ghost grey")
2204
p15.Material = Enum.Material.SmoothPlastic
2205
p15.FormFactor = Enum.FormFactor.Custom
2206
p15.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2207
p15.CFrame = CFrame.new(1.38955104, 17.4099884, 25.2411289, -0.642787278, 1.66940296e-07, -0.766044021, -1.35638032e-07, 1, 3.31739102e-07, 0.766044021, 3.17142224e-07, -0.642787278)
2208
p15.Anchored = true
2209
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2210
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2211
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2212
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2213
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2214
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2215
b15 = Instance.new("CylinderMesh", p15)
2216
b15.Name = "Mesh"
2217
b15.Scale = Vector3.new(1, 1.5, 1)
2218
p16 = Instance.new("Part", m)
2219
p16.BrickColor = BrickColor.new("Ghost grey")
2220
p16.Material = Enum.Material.SmoothPlastic
2221
p16.FormFactor = Enum.FormFactor.Custom
2222
p16.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2223
p16.CFrame = CFrame.new(1.62860894, 17.4099865, 25.5396271, -0.642790496, 1.66933219e-07, -0.766047895, -1.35642097e-07, 1, 3.31732622e-07, 0.766047895, 3.17140604e-07, -0.642790496)
2224
p16.Anchored = true
2225
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2226
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2227
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2228
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2229
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2230
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2231
b16 = Instance.new("CylinderMesh", p16)
2232
b16.Name = "Mesh"
2233
b16.Scale = Vector3.new(1.75, 1.49899995, 1.75)
2234
p17 = Instance.new("Part", m)
2235
p17.BrickColor = BrickColor.new("Ghost grey")
2236
p17.Material = Enum.Material.SmoothPlastic
2237
p17.FormFactor = Enum.FormFactor.Custom
2238
p17.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2239
p17.CFrame = CFrame.new(1.33883703, 17.4099884, 25.5367908, -0.422620535, -0.906312823, -1.3344831e-07, -2.0556584e-07, 2.43100487e-07, -1, 0.906312823, -0.422620535, -2.89043413e-07)
2240
p17.Anchored = true
2241
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2242
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2243
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2244
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2245
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2246
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2247
b17 = Instance.new("CylinderMesh", p17)
2248
b17.Name = "Mesh"
2249
b17.Scale = Vector3.new(0.5, 2.5, 0.5)
2250
p18 = Instance.new("Part", m)
2251
p18.BrickColor = BrickColor.new("Ghost grey")
2252
p18.Material = Enum.Material.SmoothPlastic
2253
p18.FormFactor = Enum.FormFactor.Custom
2254
p18.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2255
p18.CFrame = CFrame.new(1.01882505, 17.4099884, 25.316782, -0.707109571, -0.707109511, -1.33446875e-07, -1.10023237e-07, 2.9874542e-07, -1, 0.707109511, -0.707109571, -2.89042219e-07)
2256
p18.Anchored = true
2257
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2258
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2259
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2260
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2261
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2262
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2263
b18 = Instance.new("SpecialMesh", p18)
2264
b18.MeshId = "rbxassetid://1033714"
2265
b18.TextureId = ""
2266
b18.MeshType = Enum.MeshType.FileMesh
2267
b18.Name = "Mesh"
2268
b18.Scale = Vector3.new(0.075000003, 0.5, 0.075000003)
2269
p19 = Instance.new("Part", m)
2270
p19.BrickColor = BrickColor.new("Ghost grey")
2271
p19.Material = Enum.Material.SmoothPlastic
2272
p19.FormFactor = Enum.FormFactor.Custom
2273
p19.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2274
p19.CFrame = CFrame.new(2.02599502, 17.4099884, 25.5380745, -0.173647925, -0.984806538, -1.33455302e-07, -2.61479926e-07, 1.81620365e-07, -1, 0.984806538, -0.173647925, -2.89044749e-07)
2275
p19.Anchored = true
2276
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2277
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2278
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2279
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2280
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2281
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2282
b19 = Instance.new("BlockMesh", p19)
2283
b19.Name = "Mesh"
2284
b19.Scale = Vector3.new(0.349999994, 2.5, 1.5)
2285
p20 = Instance.new("Part", m)
2286
p20.BrickColor = BrickColor.new("Ghost grey")
2287
p20.Material = Enum.Material.SmoothPlastic
2288
p20.FormFactor = Enum.FormFactor.Custom
2289
p20.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2290
p20.CFrame = CFrame.new(2.55522394, 17.4099884, 25.5270863, 0.17364718, -0.984801948, -1.33454151e-07, -3.07829367e-07, 8.1236351e-08, -1, 0.984801948, 0.17364718, -2.89042703e-07)
2291
p20.Anchored = true
2292
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2293
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2294
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2295
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2296
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2297
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2298
b20 = Instance.new("BlockMesh", p20)
2299
b20.Name = "Mesh"
2300
b20.Scale = Vector3.new(0.349999994, 3, 1.5)
2301
p21 = Instance.new("Part", m)
2302
p21.BrickColor = BrickColor.new("Ghost grey")
2303
p21.Material = Enum.Material.SmoothPlastic
2304
p21.FormFactor = Enum.FormFactor.Custom
2305
p21.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2306
p21.CFrame = CFrame.new(2.95110393, 17.4099884, 25.3860207, 0.642788351, -0.766045213, -2.03723985e-07, -3.1837402e-07, -1.20448307e-09, -1, 0.766045213, 0.642788351, -2.44662601e-07)
2307
p21.Anchored = true
2308
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2309
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2310
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2311
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2312
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2313
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2314
b21 = Instance.new("BlockMesh", p21)
2315
b21.Name = "Mesh"
2316
b21.Scale = Vector3.new(0.349999994, 1.5, 1.5)
2317
p22 = Instance.new("Part", m)
2318
p22.BrickColor = BrickColor.new("Ghost grey")
2319
p22.Material = Enum.Material.SmoothPlastic
2320
p22.FormFactor = Enum.FormFactor.Custom
2321
p22.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2322
p22.CFrame = CFrame.new(2.797158, 17.4099884, 25.6321392, 0.819152057, 0.57357645, -3.37663408e-07, -2.0072784e-07, -3.02029093e-07, -1, -0.57357645, 0.819152057, -1.32273058e-07)
2323
p22.Anchored = true
2324
p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2325
p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2326
p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2327
p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2328
p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2329
p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2330
b22 = Instance.new("SpecialMesh", p22)
2331
b22.MeshType = Enum.MeshType.Torso
2332
b22.Name = "Mesh"
2333
b22.Scale = Vector3.new(5, 1, 1.5)
2334
p23 = Instance.new("Part", m)
2335
p23.BrickColor = BrickColor.new("Ghost grey")
2336
p23.Material = Enum.Material.SmoothPlastic
2337
p23.FormFactor = Enum.FormFactor.Custom
2338
p23.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2339
p23.CFrame = CFrame.new(3.14261508, 17.4099884, 25.3003235, 2.98020346e-08, -1, -2.03723943e-07, -2.44662573e-07, 2.03723928e-07, -1, 1, 2.98020844e-08, -2.44662573e-07)
2340
p23.Anchored = true
2341
p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2342
p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2343
p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2344
p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2345
p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2346
p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2347
b23 = Instance.new("BlockMesh", p23)
2348
b23.Name = "Mesh"
2349
b23.Scale = Vector3.new(0.349999994, 1, 1.5)
2350
p24 = Instance.new("Part", m)
2351
p24.BrickColor = BrickColor.new("Ghost grey")
2352
p24.Material = Enum.Material.SmoothPlastic
2353
p24.FormFactor = Enum.FormFactor.Custom
2354
p24.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2355
p24.CFrame = CFrame.new(3.44570804, 17.4099884, 25.2972126, -2.89509628e-20, -1.00000155, -2.03724255e-07, -2.44662914e-07, 2.03724738e-07, -1, 1.00000155, 1.04305795e-20, -2.44662118e-07)
2356
p24.Anchored = true
2357
p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2358
p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2359
p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2360
p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2361
p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2362
p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2363
b24 = Instance.new("BlockMesh", p24)
2364
b24.Name = "Mesh"
2365
b24.Scale = Vector3.new(0.349999994, 2.5, 1.5)
2366
p25 = Instance.new("Part", m)
2367
p25.BrickColor = BrickColor.new("Ghost grey")
2368
p25.Material = Enum.Material.SmoothPlastic
2369
p25.FormFactor = Enum.FormFactor.Custom
2370
p25.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2371
p25.CFrame = CFrame.new(3.55820894, 17.4099884, 25.4972115, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2372
p25.Anchored = true
2373
p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2374
p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2375
p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2376
p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2377
p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2378
p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2379
b25 = Instance.new("SpecialMesh", p25)
2380
b25.MeshType = Enum.MeshType.Wedge
2381
b25.Name = "Mesh"
2382
b25.Scale = Vector3.new(1.5, 0.5, 1.5)
2383
p26 = Instance.new("Part", m)
2384
p26.BrickColor = BrickColor.new("Ghost grey")
2385
p26.Material = Enum.Material.SmoothPlastic
2386
p26.FormFactor = Enum.FormFactor.Custom
2387
p26.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2388
p26.CFrame = CFrame.new(3.55820894, 17.4099884, 25.3597107, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2389
p26.Anchored = true
2390
p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2391
p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2392
p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2393
p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2394
p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2395
p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2396
b26 = Instance.new("BlockMesh", p26)
2397
b26.Name = "Mesh"
2398
b26.Scale = Vector3.new(1.5, 0.875, 1.5)
2399
p27 = Instance.new("Part", m)
2400
p27.BrickColor = BrickColor.new("Ghost grey")
2401
p27.Material = Enum.Material.SmoothPlastic
2402
p27.FormFactor = Enum.FormFactor.Custom
2403
p27.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2404
p27.CFrame = CFrame.new(2.48320889, 17.4099884, 25.3472118, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2405
p27.Anchored = true
2406
p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2407
p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2408
p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2409
p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2410
p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2411
p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2412
b27 = Instance.new("BlockMesh", p27)
2413
b27.Name = "Mesh"
2414
b27.Scale = Vector3.new(1.75, 0.25, 4)
2415
p28 = Instance.new("Part", m)
2416
p28.BrickColor = BrickColor.new("Ghost grey")
2417
p28.Material = Enum.Material.SmoothPlastic
2418
p28.FormFactor = Enum.FormFactor.Custom
2419
p28.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2420
p28.CFrame = CFrame.new(2.73320889, 17.4099884, 25.2222118, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2421
p28.Anchored = true
2422
p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2423
p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2424
p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2425
p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2426
p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2427
p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2428
b28 = Instance.new("BlockMesh", p28)
2429
b28.Name = "Mesh"
2430
b28.Scale = Vector3.new(2.5, 0.25, 4)
2431
p29 = Instance.new("Part", m)
2432
p29.BrickColor = BrickColor.new("Ghost grey")
2433
p29.Material = Enum.Material.SmoothPlastic
2434
p29.FormFactor = Enum.FormFactor.Custom
2435
p29.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2436
p29.CFrame = CFrame.new(2.80820894, 17.4099884, 25.1722107, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2437
p29.Anchored = true
2438
p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2439
p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2440
p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2441
p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2442
p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2443
p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2444
b29 = Instance.new("BlockMesh", p29)
2445
b29.Name = "Mesh"
2446
b29.Scale = Vector3.new(2, 0.125, 2)
2447
p30 = Instance.new("Part", m)
2448
p30.BrickColor = BrickColor.new("Ghost grey")
2449
p30.Material = Enum.Material.SmoothPlastic
2450
p30.FormFactor = Enum.FormFactor.Custom
2451
p30.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2452
p30.CFrame = CFrame.new(1.05820894, 17.4099884, 25.0347118, 2.1564918e-07, 4.37114096e-08, 1.00000048, 1, -2.44662516e-07, -2.15649351e-07, 2.4466226e-07, 1.00000048, -4.37114132e-08)
2453
p30.Anchored = true
2454
p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2455
p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2456
p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2457
p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2458
p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2459
p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2460
b30 = Instance.new("SpecialMesh", p30)
2461
b30.MeshType = Enum.MeshType.Wedge
2462
b30.Name = "Mesh"
2463
b30.Scale = Vector3.new(1.25, 2, 2.5)
2464
p31 = Instance.new("Part", m)
2465
p31.BrickColor = BrickColor.new("Ghost grey")
2466
p31.Material = Enum.Material.SmoothPlastic
2467
p31.FormFactor = Enum.FormFactor.Custom
2468
p31.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2469
p31.CFrame = CFrame.new(1.58106303, 17.4099884, 24.1581764, -0.642787337, -0.76604414, 1.28812829e-07, 3.71190481e-07, -1.43312903e-07, 1, -0.76604414, 0.642787337, 3.76467909e-07)
2470
p31.Anchored = true
2471
p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2472
p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2473
p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2474
p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2475
p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2476
p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2477
b31 = Instance.new("BlockMesh", p31)
2478
b31.Name = "Mesh"
2479
b31.Scale = Vector3.new(1, 2.5, 1.5)
2480
p32 = Instance.new("Part", m)
2481
p32.BrickColor = BrickColor.new("Ghost grey")
2482
p32.Material = Enum.Material.SmoothPlastic
2483
p32.FormFactor = Enum.FormFactor.Custom
2484
p32.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2485
p32.CFrame = CFrame.new(1.38955104, 17.4099884, 24.3188744, -0.642787278, -9.5328005e-08, -0.766044021, 3.71190481e-07, -1, -1.87024298e-07, -0.766044021, -4.04565014e-07, 0.642787278)
2486
p32.Anchored = true
2487
p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2488
p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2489
p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2490
p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2491
p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2492
p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2493
b32 = Instance.new("CylinderMesh", p32)
2494
b32.Name = "Mesh"
2495
b32.Scale = Vector3.new(1, 1.5, 1)
2496
p33 = Instance.new("Part", m)
2497
p33.BrickColor = BrickColor.new("Ghost grey")
2498
p33.Material = Enum.Material.SmoothPlastic
2499
p33.FormFactor = Enum.FormFactor.Custom
2500
p33.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2501
p33.CFrame = CFrame.new(1.62860894, 17.4099884, 24.0203724, -0.642790496, -9.53350821e-08, -0.766047895, 3.71195711e-07, -1, -1.87017093e-07, -0.766047895, -4.04563394e-07, 0.642790496)
2502
p33.Anchored = true
2503
p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2504
p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2505
p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2506
p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2507
p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2508
p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2509
b33 = Instance.new("CylinderMesh", p33)
2510
b33.Name = "Mesh"
2511
b33.Scale = Vector3.new(1.75, 1.49899995, 1.75)
2512
p34 = Instance.new("Part", m)
2513
p34.BrickColor = BrickColor.new("Ghost grey")
2514
p34.Material = Enum.Material.SmoothPlastic
2515
p34.FormFactor = Enum.FormFactor.Custom
2516
p34.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2517
p34.CFrame = CFrame.new(1.33883703, 17.4099884, 24.0232105, -0.422620535, -0.906312823, 1.28819991e-07, 3.9563821e-07, -4.2350031e-08, 1, -0.906312823, 0.422620535, 3.76466204e-07)
2518
p34.Anchored = true
2519
p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2520
p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2521
p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2522
p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2523
p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2524
p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2525
b34 = Instance.new("CylinderMesh", p34)
2526
b34.Name = "Mesh"
2527
b34.Scale = Vector3.new(0.5, 2.5, 0.5)
2528
p35 = Instance.new("Part", m)
2529
p35.BrickColor = BrickColor.new("Ghost grey")
2530
p35.Material = Enum.Material.SmoothPlastic
2531
p35.FormFactor = Enum.FormFactor.Custom
2532
p35.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2533
p35.CFrame = CFrame.new(1.01882505, 17.4099884, 24.2432194, -0.707109571, -0.707109511, 1.28821426e-07, 3.57293146e-07, -1.751105e-07, 1, -0.707109511, 0.707109571, 3.7646501e-07)
2534
p35.Anchored = true
2535
p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2536
p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2537
p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2538
p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2539
p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2540
p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2541
b35 = Instance.new("SpecialMesh", p35)
2542
b35.MeshId = "rbxassetid://1033714"
2543
b35.TextureId = ""
2544
b35.MeshType = Enum.MeshType.FileMesh
2545
b35.Name = "Mesh"
2546
b35.Scale = Vector3.new(0.075000003, 0.5, 0.075000003)
2547
p36 = Instance.new("Part", m)
2548
p36.BrickColor = BrickColor.new("Ghost grey")
2549
p36.Material = Enum.Material.SmoothPlastic
2550
p36.FormFactor = Enum.FormFactor.Custom
2551
p36.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2552
p36.CFrame = CFrame.new(2.02599502, 17.4099884, 24.0219269, -0.173647925, -0.984806538, 1.28812999e-07, 3.93116778e-07, 6.14823961e-08, 1, -0.984806538, 0.173647925, 3.7646754e-07)
2553
p36.Anchored = true
2554
p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2555
p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2556
p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2557
p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2558
p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2559
p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2560
b36 = Instance.new("BlockMesh", p36)
2561
b36.Name = "Mesh"
2562
b36.Scale = Vector3.new(0.349999994, 2.5, 1.5)
2563
p37 = Instance.new("Part", m)
2564
p37.BrickColor = BrickColor.new("Ghost grey")
2565
p37.Material = Enum.Material.SmoothPlastic
2566
p37.FormFactor = Enum.FormFactor.Custom
2567
p37.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2568
p37.CFrame = CFrame.new(2.55522394, 17.4099884, 24.0329151, 0.17364718, -0.984801948, 1.2881415e-07, 3.48381349e-07, 1.92226693e-07, 1, -0.984801948, -0.17364718, 3.76465493e-07)
2569
p37.Anchored = true
2570
p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2571
p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2572
p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2573
p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2574
p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2575
p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2576
b37 = Instance.new("BlockMesh", p37)
2577
b37.Name = "Mesh"
2578
b37.Scale = Vector3.new(0.349999994, 3, 1.5)
2579
p38 = Instance.new("Part", m)
2580
p38.BrickColor = BrickColor.new("Ghost grey")
2581
p38.Material = Enum.Material.SmoothPlastic
2582
p38.FormFactor = Enum.FormFactor.Custom
2583
p38.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2584
p38.CFrame = CFrame.new(2.95110512, 17.4099884, 24.1739807, 0.642788351, -0.766045213, 5.85443161e-08, 2.1676081e-07, 2.58308205e-07, 1, -0.766045213, -0.642788351, 3.32085392e-07)
2585
p38.Anchored = true
2586
p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2587
p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2588
p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2589
p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2590
p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2591
p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2592
b38 = Instance.new("BlockMesh", p38)
2593
b38.Name = "Mesh"
2594
b38.Scale = Vector3.new(0.349999994, 1.5, 1.5)
2595
p39 = Instance.new("Part", m)
2596
p39.BrickColor = BrickColor.new("Ghost grey")
2597
p39.Material = Enum.Material.SmoothPlastic
2598
p39.FormFactor = Enum.FormFactor.Custom
2599
p39.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2600
p39.CFrame = CFrame.new(2.797158, 17.4099884, 23.9278622, 0.819152057, 0.57357645, -7.5395107e-08, -6.42534417e-08, 2.23210733e-07, 1, 0.57357645, -0.819152057, 2.19695849e-07)
2601
p39.Anchored = true
2602
p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2603
p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2604
p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2605
p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2606
p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2607
p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2608
b39 = Instance.new("SpecialMesh", p39)
2609
b39.MeshType = Enum.MeshType.Torso
2610
b39.Name = "Mesh"
2611
b39.Scale = Vector3.new(5, 1, 1.5)
2612
p40 = Instance.new("Part", m)
2613
p40.BrickColor = BrickColor.new("Ghost grey")
2614
p40.Material = Enum.Material.SmoothPlastic
2615
p40.FormFactor = Enum.FormFactor.Custom
2616
p40.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2617
p40.CFrame = CFrame.new(3.14261603, 17.4099884, 24.2596779, 2.98021146e-08, -1, 5.85443587e-08, 3.32085364e-07, 5.854438e-08, 1, -1, -2.9802095e-08, 3.32085364e-07)
2618
p40.Anchored = true
2619
p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2620
p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2621
p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2622
p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2623
p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2624
p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2625
b40 = Instance.new("BlockMesh", p40)
2626
b40.Name = "Mesh"
2627
b40.Scale = Vector3.new(0.349999994, 1, 1.5)
2628
p41 = Instance.new("Part", m)
2629
p41.BrickColor = BrickColor.new("Ghost grey")
2630
p41.Material = Enum.Material.SmoothPlastic
2631
p41.FormFactor = Enum.FormFactor.Custom
2632
p41.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2633
p41.CFrame = CFrame.new(3.44570899, 17.4099884, 24.2627888, 7.88287621e-14, -1.00000155, 5.85440461e-08, 3.32085847e-07, 5.85439608e-08, 1, -1.00000155, -9.54340502e-15, 3.32084909e-07)
2634
p41.Anchored = true
2635
p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2636
p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2637
p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2638
p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2639
p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2640
p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2641
b41 = Instance.new("BlockMesh", p41)
2642
b41.Name = "Mesh"
2643
b41.Scale = Vector3.new(0.349999994, 2.5, 1.5)
2644
p42 = Instance.new("Part", m)
2645
p42.BrickColor = BrickColor.new("Ghost grey")
2646
p42.Material = Enum.Material.SmoothPlastic
2647
p42.FormFactor = Enum.FormFactor.Custom
2648
p42.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2649
p42.CFrame = CFrame.new(3.55820894, 17.4099884, 24.0627899, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2650
p42.Anchored = true
2651
p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2652
p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2653
p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2654
p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2655
p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2656
p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2657
b42 = Instance.new("SpecialMesh", p42)
2658
b42.MeshType = Enum.MeshType.Wedge
2659
b42.Name = "Mesh"
2660
b42.Scale = Vector3.new(1.5, 0.5, 1.5)
2661
p43 = Instance.new("Part", m)
2662
p43.BrickColor = BrickColor.new("Ghost grey")
2663
p43.Material = Enum.Material.SmoothPlastic
2664
p43.FormFactor = Enum.FormFactor.Custom
2665
p43.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2666
p43.CFrame = CFrame.new(3.55820894, 17.4099884, 24.2002907, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2667
p43.Anchored = true
2668
p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2669
p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2670
p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2671
p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2672
p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2673
p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2674
b43 = Instance.new("BlockMesh", p43)
2675
b43.Name = "Mesh"
2676
b43.Scale = Vector3.new(1.5, 0.875, 1.5)
2677
p44 = Instance.new("Part", m)
2678
p44.BrickColor = BrickColor.new("Ghost grey")
2679
p44.Material = Enum.Material.SmoothPlastic
2680
p44.FormFactor = Enum.FormFactor.Custom
2681
p44.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2682
p44.CFrame = CFrame.new(2.48320889, 17.4099884, 24.2127895, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2683
p44.Anchored = true
2684
p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2685
p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2686
p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2687
p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2688
p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2689
p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2690
b44 = Instance.new("BlockMesh", p44)
2691
b44.Name = "Mesh"
2692
b44.Scale = Vector3.new(1.75, 0.25, 4)
2693
p45 = Instance.new("Part", m)
2694
p45.BrickColor = BrickColor.new("Ghost grey")
2695
p45.Material = Enum.Material.SmoothPlastic
2696
p45.FormFactor = Enum.FormFactor.Custom
2697
p45.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2698
p45.CFrame = CFrame.new(2.73320889, 17.4099884, 24.3377895, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2699
p45.Anchored = true
2700
p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2701
p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2702
p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2703
p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2704
p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2705
p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2706
b45 = Instance.new("BlockMesh", p45)
2707
b45.Name = "Mesh"
2708
b45.Scale = Vector3.new(2.5, 0.25, 4)
2709
p46 = Instance.new("Part", m)
2710
p46.BrickColor = BrickColor.new("Ghost grey")
2711
p46.Material = Enum.Material.SmoothPlastic
2712
p46.FormFactor = Enum.FormFactor.Custom
2713
p46.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2714
p46.CFrame = CFrame.new(2.80820894, 17.4099884, 24.3877907, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2715
p46.Anchored = true
2716
p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2717
p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2718
p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2719
p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2720
p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2721
p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2722
b46 = Instance.new("BlockMesh", p46)
2723
b46.Name = "Mesh"
2724
b46.Scale = Vector3.new(2, 0.125, 2)
2725
p47 = Instance.new("Part", m)
2726
p47.BrickColor = BrickColor.new("Ghost grey")
2727
p47.Material = Enum.Material.SmoothPlastic
2728
p47.FormFactor = Enum.FormFactor.Custom
2729
p47.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2730
p47.CFrame = CFrame.new(1.05820894, 17.4099884, 24.5252895, -4.6619121e-08, 4.37114878e-08, 1.00000048, -1, 3.32085335e-07, -4.66190642e-08, -3.32085051e-07, -1.00000048, 4.37114238e-08)
2731
p47.Anchored = true
2732
p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2733
p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2734
p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2735
p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2736
p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2737
p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2738
b47 = Instance.new("SpecialMesh", p47)
2739
b47.MeshType = Enum.MeshType.Wedge
2740
b47.Name = "Mesh"
2741
b47.Scale = Vector3.new(1.25, 2, 2.5)
2742
p48 = Instance.new("Part", m)
2743
p48.BrickColor = BrickColor.new("Ghost grey")
2744
p48.Material = Enum.Material.SmoothPlastic
2745
p48.FormFactor = Enum.FormFactor.Custom
2746
p48.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2747
p48.CFrame = CFrame.new(1.90499997, 17.4099884, 24.7800007, -7.10542651e-15, -1, 1.31134158e-07, 2.98023295e-08, 1.31134158e-07, 1, -1, -7.10542566e-15, 2.98023295e-08)
2748
p48.Anchored = true
2749
p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2750
p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2751
p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2752
p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2753
p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2754
p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2755
b48 = Instance.new("SpecialMesh", p48)
2756
b48.MeshId = "http://www.roblox.com/asset/?id=15158080"
2757
b48.TextureId = ""
2758
b48.MeshType = Enum.MeshType.FileMesh
2759
b48.Name = "Mesh"
2760
b48.Scale = Vector3.new(1, 2, 0.649999976)
2761
p49 = Instance.new("Part", m)
2762
p49.BrickColor = BrickColor.new("Ghost grey")
2763
p49.Material = Enum.Material.SmoothPlastic
2764
p49.FormFactor = Enum.FormFactor.Custom
2765
p49.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2766
p49.CFrame = CFrame.new(1.90499997, 17.4099884, 24.7800007, -3.43923363e-14, -1, -1.31134144e-07, -2.92070638e-07, 1.31134158e-07, -1, 1, -7.10542736e-15, -2.92070638e-07)
2767
p49.Anchored = true
2768
p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2769
p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2770
p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2771
p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2772
p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2773
p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2774
b49 = Instance.new("SpecialMesh", p49)
2775
b49.MeshId = "http://www.roblox.com/asset/?id=15158080"
2776
b49.TextureId = ""
2777
b49.MeshType = Enum.MeshType.FileMesh
2778
b49.Name = "Mesh"
2779
b49.Scale = Vector3.new(1, 2, 0.649999976)
2780
p50 = Instance.new("Part", m)
2781
p50.BrickColor = BrickColor.new("Really black")
2782
p50.Material = Enum.Material.SmoothPlastic
2783
p50.FormFactor = Enum.FormFactor.Custom
2784
p50.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2785
p50.CFrame = CFrame.new(1.98000002, 17.434988, 24.7800007, -7.10542651e-15, -1, 1.31134158e-07, 2.98023295e-08, 1.31134158e-07, 1, -1, -7.10542566e-15, 2.98023295e-08)
2786
p50.Anchored = true
2787
p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2788
p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2789
p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2790
p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2791
p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2792
p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2793
b50 = Instance.new("SpecialMesh", p50)
2794
b50.MeshId = "http://www.roblox.com/asset/?id=15158080"
2795
b50.TextureId = ""
2796
b50.MeshType = Enum.MeshType.FileMesh
2797
b50.Name = "Mesh"
2798
b50.Scale = Vector3.new(0.959999979, 1.70000005, 0.639999986)
2799
p51 = Instance.new("Part", m)
2800
p51.BrickColor = BrickColor.new("Institutional white")
2801
p51.Material = Enum.Material.Neon
2802
p51.Transparency = 1
2803
p51.FormFactor = Enum.FormFactor.Custom
2804
p51.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2805
p51.CFrame = CFrame.new(2.24250007, 17.7857475, 25.0463181, -0.704415858, -0.0616282336, -0.70710659, -0.208152264, 0.970358133, 0.122788101, 0.678579509, 0.233679682, -0.696363866)
2806
p51.Anchored = true
2807
p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2808
p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2809
p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2810
p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2811
p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2812
p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2813
b51 = Instance.new("SpecialMesh", p51)
2814
b51.MeshType = Enum.MeshType.Sphere
2815
b51.Name = "Mesh"
2816
b51.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
2817
p52 = Instance.new("Part", m)
2818
p52.BrickColor = BrickColor.new("Really black")
2819
p52.Material = Enum.Material.Concrete
2820
p52.Transparency = 1
2821
p52.FormFactor = Enum.FormFactor.Custom
2822
p52.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2823
p52.CFrame = CFrame.new(2.25130296, 17.7883472, 25.0378342, -0.704415858, -0.0616282336, -0.70710659, -0.208152264, 0.970358133, 0.122788101, 0.678579509, 0.233679682, -0.696363866)
2824
p52.Anchored = true
2825
p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2826
p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2827
p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2828
p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2829
p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2830
p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2831
b52 = Instance.new("SpecialMesh", p52)
2832
b52.MeshType = Enum.MeshType.Sphere
2833
b52.Name = "Mesh"
2834
b52.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
2835
p53 = Instance.new("Part", m)
2836
p53.BrickColor = BrickColor.new("Institutional white")
2837
p53.Material = Enum.Material.Neon
2838
p53.FormFactor = Enum.FormFactor.Custom
2839
p53.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2840
p53.CFrame = CFrame.new(2.24250007, 17.7857475, 24.4963188, -0.704416573, -0.0616285577, 0.707106829, -0.208152428, 0.970359802, -0.122788459, -0.678581178, -0.233680084, -0.696365833)
2841
p53.Anchored = true
2842
p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2843
p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2844
p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2845
p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2846
p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2847
p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2848
b53 = Instance.new("SpecialMesh", p53)
2849
b53.MeshType = Enum.MeshType.Sphere
2850
b53.Name = "Mesh"
2851
b53.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
2852
s1 = script:clone()
2853
s1.Name = "Script"
2854
s1.Disabled = false
2855
so1 = Instance.new("StringValue", s1)
2856
so1.Name = "forCustomRun"
2857
so1.Value = [===[
2858
while true do
2859
script.Parent.Transparency = 0.8
2860
wait(0.04)
2861
script.Parent.Transparency = 0
2862
wait(0.04)
2863
end
2864
2865
]===]
2866
s1.Parent = p53
2867
p54 = Instance.new("Part", m)
2868
p54.BrickColor = BrickColor.new("Institutional white")
2869
p54.Material = Enum.Material.Neon
2870
p54.Transparency = 1
2871
p54.FormFactor = Enum.FormFactor.Custom
2872
p54.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2873
p54.CFrame = CFrame.new(2.24250007, 17.0342293, 24.5136833, -0.704415858, -0.061628487, -0.70710659, 0.208152503, -0.970358074, -0.122787982, -0.678579509, -0.233679771, 0.696363866)
2874
p54.Anchored = true
2875
p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2876
p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2877
p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2878
p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2879
p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2880
p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2881
b54 = Instance.new("SpecialMesh", p54)
2882
b54.MeshType = Enum.MeshType.Sphere
2883
b54.Name = "Mesh"
2884
b54.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
2885
p55 = Instance.new("Part", m)
2886
p55.BrickColor = BrickColor.new("Really black")
2887
p55.Material = Enum.Material.Concrete
2888
p55.Transparency = 1
2889
p55.FormFactor = Enum.FormFactor.Custom
2890
p55.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2891
p55.CFrame = CFrame.new(2.25130296, 17.0316277, 24.5221672, -0.704415858, -0.061628487, -0.70710659, 0.208152503, -0.970358074, -0.122787982, -0.678579509, -0.233679771, 0.696363866)
2892
p55.Anchored = true
2893
p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2894
p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2895
p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2896
p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2897
p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2898
p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2899
b55 = Instance.new("SpecialMesh", p55)
2900
b55.MeshType = Enum.MeshType.Sphere
2901
b55.Name = "Mesh"
2902
b55.Scale = Vector3.new(1.25, 0.790000021, 0.800000012)
2903
p56 = Instance.new("Part", m)
2904
p56.BrickColor = BrickColor.new("Institutional white")
2905
p56.Material = Enum.Material.Neon
2906
p56.FormFactor = Enum.FormFactor.Custom
2907
p56.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2908
p56.CFrame = CFrame.new(2.24250007, 17.0342293, 25.0636826, -0.704416573, -0.0616288111, 0.707106829, 0.208152547, -0.970359802, 0.122788213, 0.678581178, 0.233679995, 0.696365833)
2909
p56.Anchored = true
2910
p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2911
p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2912
p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2913
p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2914
p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2915
p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2916
b56 = Instance.new("SpecialMesh", p56)
2917
b56.MeshType = Enum.MeshType.Sphere
2918
b56.Name = "Mesh"
2919
b56.Scale = Vector3.new(1.5, 0.699999988, 1.04999995)
2920
s2 = script:clone()
2921
s2.Name = "Script"
2922
s2.Disabled = false
2923
so2 = Instance.new("StringValue", s2)
2924
so2.Name = "forCustomRun"
2925
so2.Value = [===[
2926
while true do
2927
script.Parent.Transparency = 0.8
2928
wait(0.04)
2929
script.Parent.Transparency = 0
2930
wait(0.04)
2931
end
2932
2933
]===]
2934
s2.Parent = p56
2935
m.Name = "Open"
2936
m.Parent = Player
2937
--m:MakeJoints()
2938
2939
local function weldBetween(a, b)
2940
    local weld = Instance.new("ManualWeld")
2941
    weld.Part0 = a
2942
    weld.Part1 = b
2943
    weld.C0 = CFrame.new()
2944
    weld.C1 = b.CFrame:inverse() * a.CFrame
2945
    weld.Parent = b
2946
    b.CanCollide=false
2947
    return weld;
2948
end
2949
2950
2951
for i,v in pairs(m:GetChildren()) do
2952
    v.Anchored=false
2953
    v.CanCollide=false
2954
    if v.Name~="WeldPart" then
2955
        weldBetween(v,m.WeldPart)
2956
    end
2957
end
2958
2959
2960
local blaster = function()
2961
2962
local fatblast=Player.Open:Clone()
2963
fatblast.Parent=Character
2964
2965
fatblast.WeldPart.CFrame=Character.HumanoidRootPart.CFrame*CFrame.new(2.5,2,-3)*CFrame.Angles(0,math.rad(180),math.rad(90))
2966
local BlastGyro= Instance.new("BodyGyro",fatblast.WeldPart)
2967
local BlastPos= Instance.new("BodyPosition",fatblast.WeldPart)
2968
BlastGyro.MaxTorque=Vector3.new(10000,10000,10000)
2969
        BlastPos.position = (Character.HumanoidRootPart.CFrame*CFrame.new(2.5,2,-3)).p
2970
        BlastGyro.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-90),math.rad(90),math.rad(180))
2971
return fatblast;
2972
end
2973
----
2974
2975
2976
2977
2978
2979
--[[coroutine.resume(coroutine.create(function()
2980
    while true do
2981
        BlastPos.position = (Character.HumanoidRootPart.CFrame*CFrame.new(2.5,2,-3)).p
2982
        BlastGyro.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(-90),math.rad(90),math.rad(180))
2983
        wait()
2984
    end
2985
end))
2986
]]
2987
2988
2989
2990
2991
2992
2993
-------------
2994
--Skull=script.Skull
2995
--Bone1=script.Bone
2996
--[[
2997
Bone1=Instance.new("Part")
2998
Bone1.Parent=Character
2999
Bone1.FormFactor="Custom"
3000
Bone1.CanCollide=false
3001
Bone1.Size=Vector3.new(0.35,2.8,0.35)
3002
Bone1.Position=Character.Head.Position
3003
Bone1.TopSurface="SmoothNoOutlines"
3004
Bone1.BottomSurface="SmoothNoOutlines"
3005
Bone1.BrickColor=BrickColor.new("Institutional white")
3006
Bone1.Transparency=0.1
3007
BoneWeld=Instance.new("Weld",Bone1)
3008
BoneWeld.Part0=Bone1
3009
BoneWeld.Part1=Character["Right Arm"]
3010
BoneWeld.C0=CFrame.new(0,0,1.5)*CFrame.Angles(math.rad(90),0,0)
3011
BoneGlow = Instance.new("PointLight",Bone1)
3012
BoneGlow.Range=5
3013
BoneGlow.Color=Color3.new(1,1,1)
3014
Bone2=Bone1:Clone()
3015
Bone2.Parent=Character
3016
Bone2.Transparency=0.9
3017
Bone2.Material="Neon"
3018
BoneWeld2=Bone2.Weld
3019
coroutine.resume(coroutine.create(function()
3020
        while true do
3021
                wait()
3022
                BoneWeld.C0 =BoneWeld.C0*CFrame.Angles(0,math.rad(50),0)
3023
                
3024
                BoneWeld2.C0 =BoneWeld2.C0*CFrame.Angles(0,math.rad(40),0)
3025
        end
3026
end))
3027
]]
3028
3029
Music = Instance.new("Sound",Character.Torso)
3030
--Music.SoundId="rbxassetid://300794564"
3031
Music.SoundId="rbxassetid://300794564"
3032
MusicForgive = Music:Clone()
3033
MusicForgive.Parent= Music.Parent
3034
MusicForgive.SoundId="rbxassetid://320354175"
3035
Lol=Music:Clone()
3036
Lol.Parent=Music.Parent
3037
Lol.SoundId="rbxassetid://334702717"
3038
Music.Looped=true
3039
Music:Play()
3040
3041
--[[coroutine.resume(coroutine.create(function()
3042
    while wait(math.random(7,50)/100) do
3043
        Music:Play()
3044
    end
3045
end))]]
3046
3047
part = Instance.new("Part")
3048
part.FormFactor="Custom"
3049
part.TopSurface="SmoothNoOutlines"
3050
part.BottomSurface="SmoothNoOutlines"
3051
part.Material = "SmoothPlastic"
3052
3053
function weld(P1,P2,C)
3054
    Weld = Instance.new("Weld",P1)
3055
    Weld.Part0=P1
3056
    Weld.Part1=P2
3057
    Weld.C0=C
3058
    return Weld;
3059
end
3060
3061
Eye=part:Clone()
3062
Eye.Material="Neon"
3063
Eye.Parent=Character
3064
Eye.Size = Vector3.new(0.15,0.15,0.15)
3065
Eye.BrickColor=BrickColor.new("Really Black)")
3066
Eye.Position = Character.Head.Position
3067
Instance.new("BlockMesh",Eye).Scale=Vector3.new(0.7,0.7,0.7)
3068
Eye2=Eye:Clone()
3069
Eye2.Parent=Character
3070
weld(Eye,Character.Head,CFrame.new(0.2,-0.25,0.6)*CFrame.Angles(0,-math.pi/25,0))
3071
weld(Eye2,Character.Head,CFrame.new(-0.2,-0.25,0.6)*CFrame.Angles(0,math.pi/25,0))
3072
Toggle=true
3073
Toggle2=true
3074
EvilEye=Eye:Clone()
3075
EvilEye.Parent=Character
3076
EvilEye.Mesh.Scale=Vector3.new(1.4,1.1,0.68)
3077
EvilEye.BrickColor=BrickColor.new("New Yeller")
3078
EvilEye.Transparency=1
3079
coroutine.resume(coroutine.create(function()
3080
    while true do
3081
        wait(0.05)
3082
        EvilEye.BrickColor=BrickColor.new("Toothpaste")
3083
        wait(0.05)
3084
        EvilEye.BrickColor=BrickColor.new("New Yeller")
3085
    end
3086
end))
3087
3088
3089
Mouse.KeyDown:connect(function(k)
3090
        if k == "n" then
3091
        if Toggle==true then
3092
                Eye.BrickColor = BrickColor.new("Really black")
3093
                Eye2.BrickColor = BrickColor.new("Really black")
3094
                EvilEye.Transparency=0
3095
                Toggle=false
3096
        else
3097
                Eye.BrickColor = BrickColor.new("Really black")
3098
                Eye2.BrickColor = BrickColor.new("Really black")
3099
                EvilEye.Transparency=1
3100
                Toggle=true
3101
        end
3102
        elseif k == "m" then
3103
    if Toggle2==true then
3104
        Eye.BrickColor = BrickColor.new("Really black")
3105
        Eye2.BrickColor = BrickColor.new("Really black")
3106
        Toggle2=false
3107
    else
3108
        Eye.BrickColor = BrickColor.new("Really black")
3109
        Eye2.BrickColor = BrickColor.new("Really black")
3110
        Toggle2=true
3111
    end
3112
        elseif k == "r" then
3113
        Lol:Play()
3114
    end
3115
end)
3116
3117
--[[function bonez()
3118
        local target = weld(Character["Right Arm"], Character.Torso,CFrame.new(-1.5,0.5,0))
3119
        target.C1=CFrame.new(0,0.5,0)
3120
        local SCF = target.C0
3121
        for i=0,1,0.05 do 
3122
                target.C0 = SCF:lerp(CFrame.new(-1,0,0)*CFrame.Angles(0,0,-math.pi/4),0.05)
3123
                wait()
3124
        end
3125
end
3126
3127
Mouse.Button1Down:connect(bonez)
3128
]]
3129
3130
3131
---
3132
3133
function lerp(weld,beglerp,endlerp,speed)
3134
        weld.C0 = beglerp:lerp(endlerp,speed)
3135
        return weld.C0
3136
end
3137
local speed = 0.2/16*Character.Humanoid.WalkSpeed
3138
local angle = 0/16*Character.Humanoid.WalkSpeed
3139
local anglespeed = 2.5/16*Character.Humanoid.WalkSpeed
3140
local armspeed = 0.2/16*Character.Humanoid.WalkSpeed
3141
local armangle = 0/16*Character.Humanoid.WalkSpeed
3142
local armanglespeed = 2/16*Character.Humanoid.WalkSpeed
3143
local legspeed = 0.225/16*Character.Humanoid.WalkSpeed
3144
local legangle = 0/16*Character.Humanoid.WalkSpeed
3145
local leganglespeed = 2/16*Character.Humanoid.WalkSpeed
3146
action = "Idle"
3147
on = false
3148
enabled = true
3149
damen = false
3150
jumping = false
3151
falling = false
3152
combo = 1
3153
Player = game.Players.LocalPlayer
3154
Char = Player.Character
3155
Human = Char.Humanoid
3156
mouse = Player:GetMouse()
3157
Sounds = {"rbxasset://sounds/unsheath.wav", "rbxassetid://161006212", "rbxassetid://2248511", "rbxassetid://2101137", "rbxasset://sounds/icemetal3.mp3", "rbxasset://sounds/icestone.mp3", "rbxasset://sounds/icestone2.mp3", "rbxassetid://2248511","rbxassetid://157631498","rbxassetid://161006195"}
3158
T = Char:findFirstChild("Torso")
3159
Head = Char.Head
3160
LA = Char:findFirstChild("Left Arm")
3161
RA = Char:findFirstChild("Right Arm")
3162
LL = Char:findFirstChild("Left Leg")
3163
RL = Char:findFirstChild("Right Leg")
3164
LS = T:findFirstChild("Left Shoulder")
3165
RS = T:findFirstChild("Right Shoulder")
3166
LH = T:findFirstChild("Left Hip")
3167
RH = T:findFirstChild("Right Hip")
3168
Neck = T:findFirstChild("Neck")
3169
HM = Char:findFirstChild("HumanoidRootPart")
3170
RJ = Char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
3171
WLS = Instance.new("Weld", nil)
3172
WLS.C0 = CFrame.new(-1.5, 0.5, 0)
3173
WLS.C1 = CFrame.new(0, 0.5, 0)
3174
WLS.Part0 = T
3175
WLS.Part1 = LA
3176
WRS = Instance.new("Weld", nil)
3177
WRS.Part0 = T
3178
WRS.Part1 = RA
3179
WRS.C0 = CFrame.new(1.5, 0.5, 0)
3180
WRS.C1 = CFrame.new(0, 0.5, 0)
3181
WLH = Instance.new("Weld", nil)
3182
WLH.C0 = CFrame.new(-0.5, -1, 0)
3183
WLH.C1 = CFrame.new(0, 1, 0)
3184
WLH.Part0 = T
3185
WLH.Part1 = LL
3186
WRH = Instance.new("Weld", nil)
3187
WRH.C0 = CFrame.new(0.5, -1, 0)
3188
WRH.C1 = CFrame.new(0, 1, 0)
3189
WRH.Part0 = T
3190
WRH.Part1 = RL
3191
LSC0 = WLS.C0
3192
RSC0 = WRS.C0
3193
LHC0 = WLH.C0
3194
RHC0 = WRH.C0
3195
WRJ = Instance.new("Weld", nil)
3196
WRJ.Part0 = T
3197
WRJ.Part1 = HM
3198
WRJ.C0 = CFrame.new()
3199
WRJ.C1 = CFrame.new()
3200
RJC0 = WRJ.C0
3201
NC0 = Neck.C0
3202
hopbin = Instance.new("HopperBin", Player.Backpack)
3203
hopbin.Name = "Name"
3204
Run = game:GetService("RunService")
3205
 
3206
PlaySound = function(part,volume,pitch,id)
3207
        local Sound = Instance.new("Sound", part)
3208
        Sound.SoundId = id
3209
        Sound.Pitch = pitch
3210
        Sound.Volume = volume
3211
        Sound:Play()
3212
        Sound:remove()
3213
end
3214
 
3215
ShowDmg = function(totake)
3216
        local modl = Instance.new("Model", workspace)
3217
        modl.Name = tostring(totake)
3218
        local prt = Instance.new("Part", modl)
3219
        prt.CanCollide = false
3220
        prt.BrickColor = BrickColor.Red()
3221
        prt.Name = "Head"
3222
        prt.CFrame = HM.CFrame *CFrame.new(0, 1.5, 0)
3223
        prt.TopSurface = 0
3224
        prt.BottomSurface = 0
3225
        prt.FormFactor = 3
3226
        prt.Size = Vector3.new(1, 0.2, 1)
3227
        local bm = Instance.new("BlockMesh", prt)
3228
        local hum = Instance.new("Humanoid", modl)
3229
        hum.Health = 0
3230
        hum.MaxHealth = 0
3231
        hum.WalkSpeed = 0
3232
        bodypos = Instance.new("BodyPosition", prt)
3233
        bodypos.position = Head.Position +Vector3.new(0, 1, 0)
3234
        bodypos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3235
        game.Debris:AddItem(modl, 1)
3236
        coroutine.resume(coroutine.create(function()
3237
                for i = 1, 3 do
3238
                        bodypos.position = bodypos.position +Vector3.new(0, 0.5, 0)
3239
                        wait(0.01)
3240
                end
3241
        end))
3242
end
3243
 
3244
function Damage(hit,mm,mam)
3245
        if hit ~= nil and damen == true and hit.Parent ~= Char and hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health > 0 then
3246
                local rdmg = math.random(mm,mam)
3247
                hit.Parent.Humanoid:TakeDamage(rdmg)
3248
                coroutine.resume(coroutine.create(function()
3249
                        ShowDmg(rdmg)
3250
                end))
3251
                damen = false
3252
        end
3253
end
3254
 
3255
function Rwait(long)
3256
        if long == 0 or long == nil then
3257
                Run.RenderStepped:wait()
3258
        else
3259
                for i = 0,long do
3260
                        Run.RenderStepped:wait()
3261
                end
3262
        end
3263
end
3264
 
3265
3266
--SFX
3267
local FX = Instance.new("Sound",Character.Torso)
3268
local Prep = FX:Clone()
3269
Prep.Parent= FX.Parent
3270
Prep.SoundId="rbxassetid://334702679"
3271
local Blast = FX:Clone()
3272
Blast.Parent= FX.Parent
3273
Blast.SoundId="rbxassetid://334702766"
3274
3275
3276
function Slash1()
3277
        Prep:Play()
3278
        local gas=gast()
3279
        for i = 1,45 do
3280
                lerp(WLS,WLS.C0,LSC0 *CFrame.Angles(math.rad(-40),math.rad(10),math.rad(-10)),armspeed)
3281
                lerp(WRS,WRS.C0,RSC0 *CFrame.Angles(math.pi/2,math.rad(10),math.rad(10)),armspeed)
3282
                lerp(WLH,WLH.C0,LHC0 *CFrame.Angles(math.rad(-10),math.rad(20),math.rad(-5)),legspeed)
3283
                lerp(WRH,WRH.C0,RHC0 *CFrame.Angles(math.rad(10),0,math.rad(5)),legspeed)
3284
                lerp(WRJ,WRJ.C0,RJC0 *CFrame.Angles(math.rad(0),math.rad(-20),0),speed)
3285
                lerp(Neck,Neck.C0,NC0 *CFrame.Angles(math.rad(5),math.rad(-10),math.rad(-10)),speed)
3286
                Rwait()
3287
        end
3288
        rot=gas.WeldPart.CFrame*CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
3289
        --print("1: ",rot)
3290
        gas:Destroy()
3291
        local blst = blaster()
3292
        Blast:Play()
3293
        --print("2: ",blst.WeldPart.CFrame)
3294
        wait(0.5)
3295
        blst:Destroy()
3296
        wait(0.2)
3297
        enabled = true
3298
end
3299
 
3300
function Selected()
3301
        click = mouse.Button1Down:connect(function()
3302
                if combo == 1 and on == true and enabled == true then
3303
                        enabled = false
3304
                        Slash1()
3305
                end
3306
        end)
3307
        keys = mouse.KeyDown:connect(function(key)
3308
                key = key:lower()
3309
                if enabled == false then return end
3310
                if key == "f" then
3311
                        on = not on
3312
                        if on == false then
3313
                                --EquipAnim()
3314
                                WLS.Parent = nil
3315
                                WRS.Parent = nil
3316
                                WLH.Parent = nil
3317
                                WRH.Parent = nil
3318
                                WRJ.Parent = nil
3319
                                LSH.Parent = T
3320
                                RSH.Parent = T
3321
                                LHH.Parent = T
3322
                                RHH.Parent = T
3323
                                RJC.Parent = HM
3324
                                Anim.Parent = Char
3325
                                Animate.Parent = Human
3326
                        end
3327
                        if on == true then
3328
                                --UnequipAnim()
3329
                                RJC = RJ:Clone()
3330
                                LSH = LS:Clone()
3331
                                RSH = RS:Clone()
3332
                                LHH = LH:Clone()
3333
                                RHH = RH:Clone()
3334
                                Anim = Char:FindFirstChild("Animate")
3335
                                if Anim ~= nil then
3336
                                        Anim.Parent = nil
3337
                                end
3338
                                Animate = Human:FindFirstChild("Animator")
3339
                                if Animate ~= nil then
3340
                                        Animate.Parent = nil
3341
                                end
3342
                                WLS.Parent = T
3343
                                WRS.Parent = T
3344
                                WLH.Parent = T
3345
                                WRH.Parent = T
3346
                                WRJ.Parent = T
3347
                        end
3348
                end
3349
        end)
3350
end
3351
 
3352
function Deselected()
3353
        click:disconnect()
3354
        keys:disconnect()
3355
end
3356
 
3357
hopbin.Selected:connect(Selected)
3358
hopbin.Deselected:connect(Deselected)
3359
 
3360
while true do
3361
        if on == true then
3362
                angle = (angle % 100) +anglespeed/10
3363
                armangle = (armangle % 100) +armanglespeed/10
3364
                legangle = (legangle % 100) +leganglespeed/10
3365
                if action == "Idle" and enabled == true then
3366
                        lerp(WLS,WLS.C0,LSC0 *CFrame.Angles(math.rad(math.sin(tick())),math.rad(8),math.rad(-10)),armspeed)
3367
                        lerp(WRS,WRS.C0,RSC0 *CFrame.Angles(math.rad(math.sin(tick())),math.rad(-8),math.rad(30)),armspeed)
3368
                        lerp(WLH,WLH.C0,LHC0 *CFrame.Angles(0,0,0),legspeed)
3369
                        lerp(WRH,WRH.C0,RHC0 *CFrame.Angles(0,0,0),legspeed)
3370
                        lerp(WRJ,WRJ.C0,RJC0 *CFrame.Angles(0,math.rad(10),0),speed)
3371
                        lerp(Neck,Neck.C0,NC0 *CFrame.Angles(math.rad(math.sin(tick()*1.5,2)),0,math.rad(10)),speed)
3372
                end
3373
                if action == "Walk" and enabled == true then
3374
                        lerp(WLS,WLS.C0,LSC0 *CFrame.Angles(math.rad(10),math.rad(4),math.rad(-15)),armspeed)
3375
                        lerp(WRS,WRS.C0,RSC0 *CFrame.Angles(math.rad(10),math.rad(-4),math.rad(45)),armspeed)
3376
                        lerp(WLH,WLH.C0,LHC0 *CFrame.Angles(math.sin(legangle),0,0),legspeed)
3377
                        lerp(WRH,WRH.C0,RHC0 *CFrame.Angles(-math.sin(legangle),0,0),legspeed)
3378
                        lerp(WRJ,WRJ.C0,RJC0 *CFrame.Angles(math.rad(10),math.rad(10),0),speed)
3379
                        lerp(Neck,Neck.C0,NC0 *CFrame.Angles(0,0,math.rad(15)),speed)
3380
                end
3381
                if HM.Velocity.Y >= 1 and enabled == true then
3382
                        while HM.Velocity.Y >= 1 do
3383
                                action = "Jump"
3384
                                jumping = true
3385
                                lerp(WLS,WLS.C0,LSC0 *CFrame.Angles(0,0,math.rad(-30)),armspeed)
3386
                                lerp(WRS,WRS.C0,RSC0 *CFrame.Angles(0,math.rad(0),math.rad(40)),armspeed)
3387
                                lerp(WLH,WLH.C0,LHC0 *CFrame.Angles(-math.pi/15,0,0),legspeed)
3388
                                lerp(WRH,WRH.C0,RHC0 *CFrame.Angles(math.pi/10,0,0),legspeed)
3389
                                lerp(WRJ,WRJ.C0,RJC0,speed)
3390
                                lerp(Neck,Neck.C0,NC0 *CFrame.Angles(-math.pi/8,0,0),speed)
3391
                                Rwait()
3392
                        end
3393
                end
3394
                if HM.Velocity.Y <= -1 and enabled == true then
3395
                        while HM.Velocity.Y <= -1 do
3396
                                action = "Fall"
3397
                                falling = true
3398
                                lerp(WLS,WLS.C0,LSC0 *CFrame.Angles(0,0,math.rad(-60)),armspeed)
3399
                                lerp(WRS,WRS.C0,RSC0 *CFrame.Angles(math.rad(0),0,math.rad(60)),armspeed)
3400
                                lerp(WLH,WLH.C0,LHC0 *CFrame.Angles(math.pi/5,0,0),legspeed)
3401
                                lerp(WRH,WRH.C0,RHC0 *CFrame.Angles(math.pi/3,0,0),legspeed)
3402
                                lerp(WRJ,WRJ.C0,RJC0 *CFrame.Angles(math.pi/20,0,0),speed)
3403
                                lerp(Neck,Neck.C0,NC0,speed)
3404
                                Rwait()
3405
                        end
3406
                end
3407
                if Vector3.new(T.Velocity.X,0,T.Velocity.Z).magnitude <= 2 then
3408
                        action = "Idle"
3409
                elseif Vector3.new(T.Velocity.X,0,T.Velocity.Z).magnitude <= 20 then
3410
                        action = "Walk"
3411
                end
3412
        end
3413
        Run.RenderStepped:wait()
3414
end