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1 | LEGEND: | |
2 | ++ Major Change | |
3 | + New Content | |
4 | ! Bugfix | |
5 | - Balance | |
6 | * Note | |
7 | ||
8 | R7 Patch 2 | |
9 | ++ All hitscan weapons besides the shotgun and supershotgun no longer do random damage anymore, yes this includes mechs and turrets. | |
10 | + New rifle altfire that zooms-in the weapon instead of firing a grenade. | |
11 | + Added the mech hud sprites from aow beta 15. (thanks bloax) | |
12 | - Killing players gives you varied amount of experience now. | |
13 | * Formula is: 25 + ((VictimExperience - YourExperience) / 4) + (VictimKillSpreeCount * 5) | |
14 | * It will give you 25 exp no matter what. | |
15 | * Killing a mech will give you a 20% bonus. | |
16 | - Chemical spray damage increased from random(4, 5) to 5 | |
17 | - Utility guy only spawns 3 mines now, the price of mines has been adjusted for this. | |
18 | - Repair turret distance increased. | |
19 | - Vroom! Vroom! Jaguar speed increased from 40% to 90%. | |
20 | - Inferno Cannon damage increased from 10 to 20. | |
21 | - Dual pistol damage slightly increased. | |
22 | - Mortarier fires faster now. | |
23 | - The chainsaw will give you a speed boost while firing now. | |
24 | - Chainsaw range increased from 96 to 104. | |
25 | - FlameSwordsman melee damage increased from 20 to 25, range increased from 96 to 128 | |
26 | - An no-scoped sniper rifle should do as much damage as a scoped one now. | |
27 | - Shock Rifle range reduced from 1100 to 1000, and damage *slightly* nerfed. | |
28 | - Gattling gun / Jetpack gun damage slight nerf. | |
29 | - Stealth knife swings faster now. | |
30 | - Since nobody uses the submachinegun main fire, the altfire has been switched with the mainfire. | |
31 | ! The tiberium autorifle is sellable now. | |
32 | ! Jumpjet gun should be selected faster now. | |
33 | ! Invisible timedC4 fire should be gone now. | |
34 | ! Apparently the laser chaingunner nerf didn't get saved, now it is. (his damage is nerfed from 5 to random(4, 5)) | |
35 | ! Stealth trooper shouldn't be randomly going visible anymore | |
36 | ! Crouch sprites actually work now. | |
37 | ! Sudden death music should be fixed now. | |
38 | ||
39 | R7 Patch 1 | |
40 | + New plane, incinerator. | |
41 | - Price of bomber trio reduced from 8000 to 7000 | |
42 | - Price of tiberium deployer reduced from 4500 to 4000 | |
43 | - Bomb Strike / Bomber Trio does much more damage now. | |
44 | - When calling air strikes players will always be visible, but defences such as proxy mines will be invisible now. | |
45 | - Utility/Builder can no longer pick items up. | |
46 | ! Blue and Red players will take self damage from explosions again. | |
47 | ! No more troll ion/nukes. | |
48 | ! Airstrikes will work on aow08 now. | |
49 | ! Destroying buildings during sudden death wasn't removing tickets, now it should. | |
50 | ! Made an attempt at fixing the infinite airstrike bug, hopefully works, if not will patch again. | |
51 | ! Sudden death music should actually be random now. | |
52 | ! Aow05 - Fixed an overlooked TID mismatch that made the hurting the blue team obelisk hurt the red one instead. | |
53 | ! Aow15 - Sky fixed |