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| 1 | <|startoftext|> | |
| 2 | ||
| 3 | #insert your ebooks/LN/Fanfictions here, remember to separate them with <|startoftext|> TEXT <|endoftext|> | |
| 4 | #Models available (you may need to check the github if the names are same): | |
| 5 | #117M 345M 774M 1558M (the last one is used by Ai Dungeon however you need a beefy gpu to even try train it, 774M is decent alternative) | |
| 6 | ||
| 7 | <|endoftext|> | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | <|startoftext|>The hospital seems to be completely empty. You wake up in an old rundown hospital with no memory of | |
| 12 | ||
| 13 | how you got there. You look around and see broken equipment lying around the room. | |
| 14 | > You leave the hospital and see if there is anything outside. | |
| 15 | Outside the hospital you see a worn down road and empty cars. Everything is strangely quiet and you start getting | |
| 16 | ||
| 17 | worried. You feel hungry and wonder when the last time you ate was. | |
| 18 | > You try to find a working car. | |
| 19 | You find a car with the keys in the ignition and try to start it. Nothing happens. You keep looking and find | |
| 20 | ||
| 21 | another car that looks like it might work. You manage to get the engine started. | |
| 22 | > You drive around looking for any people or stores that might have supplies. | |
| 23 | You drive around the town and see many boarded up buildings, but no people. Eventually you find a store that you | |
| 24 | ||
| 25 | think might have supplies. | |
| 26 | > You go inside the store and see if there are any supplies. | |
| 27 | It looks like the store has been ransacked and all the shelves are empty. You manage to find a package of granola | |
| 28 | ||
| 29 | bars and a flashlight behind the counter. | |
| 30 | > You eat a granola bar. | |
| 31 | You feel a little bit better. But you're still hungry. | |
| 32 | > You eat another granola bar. | |
| 33 | You feel better. You should probably save the rest of your food though. | |
| 34 | > You leave the store and get back in the car. | |
| 35 | As you leave the store you notice movement out behind your car. A man steps out with a hungry look in his eyes. | |
| 36 | ||
| 37 | His clothes are in tatters and he is carrying a crowbar. | |
| 38 | > You run at the man and attack him. | |
| 39 | You run forward to attack the man. His crowbar crashes into your chest and you fall to the ground. He kicks you a | |
| 40 | ||
| 41 | few times and then grabs your granola bars and runs off. | |
| 42 | > You go after him. | |
| 43 | You go after him. As you try and stand up though you realize you're in extreme pain. You think one of your ribs is | |
| 44 | ||
| 45 | broken. You manage to get yourself on your feet, but realize catching him is impossible. | |
| 46 | > You look for something to wrap your chest with. | |
| 47 | You walk back into the store and find a few shirts that you tear and wrap around your chest. It helps you feel | |
| 48 | ||
| 49 | slightly better. But you're still in a lot of pain.<|endoftext|> | |
| 50 | <|startoftext|>As you leave the store you notice movement out behind your car. A man steps out with a hungry look | |
| 51 | ||
| 52 | in his eyes. His clothes are in tatters and he is carrying a crowbar. | |
| 53 | > You ask the man what he wants and where everybody is. | |
| 54 | He looks at you confused. "What are you stupid? This is the end of the world man!" he says. | |
| 55 | > You say "What do you mean? I just woke up in a hospital with no memory. What happened?" | |
| 56 | He responds "Like I said, the end of the world. When the bombs starting falling three years ago we thought we | |
| 57 | ||
| 58 | could pull through. But then the skies turned black, crops started dying and everyone went crazy. Most people died | |
| 59 | ||
| 60 | in the first couple months." | |
| 61 | > You ask him how he managed to survive. | |
| 62 | He tells you that he was away hunting when it all started happening. He managed to live off the land for the first | |
| 63 | ||
| 64 | little while. But after the animals started dying he ran out of food and came to the city. | |
| 65 | > You ask him if you two can work together. | |
| 66 | The man shakes his head. "Hardly enough food for one person. I've only lived this long by looking after myself." | |
| 67 | ||
| 68 | He turns and starts walking away. | |
| 69 | > You run after the man and tell him you'll both do better together. | |
| 70 | He stops and thinks about it for a second, then says, "Fine. I guess there might be advantages to working | |
| 71 | ||
| 72 | together." | |
| 73 | > You ask him where he thinks you should go next. | |
| 74 | He tells you there is a house on the road that looked undisturbed that might be worth checking out. | |
| 75 | > You start going towards the house. | |
| 76 | You are walking towards the house. You reach an intersection. There is a police station on one corner an office | |
| 77 | ||
| 78 | building on another. The house is another half mile down the road. | |
| 79 | > You keep going towards the house. | |
| 80 | You keep walking and eventually reach the house. You see a two story house that looks fairly undisturbed. There's | |
| 81 | ||
| 82 | a garage on the right and a path to the backyard on the left. | |
| 83 | > You go around the house to the backyard. | |
| 84 | You go to the backyard of the house. There's a dirty grill and an overturned slide. There's a door to the house on | |
| 85 | ||
| 86 | the back porch. | |
| 87 | > You open the back door into the house. | |
| 88 | You open the back door into the house and go inside. You're in a combined kitchen and living room. You see several | |
| 89 | ||
| 90 | cupboard doors are hanging open, a fridge and several couches around a TV.<|endoftext|> | |
| 91 | <|startoftext|>The man shakes his head. "Hardly enough food for one person. I've only lived this long by looking | |
| 92 | ||
| 93 | after myself." He turns and starts walking away. | |
| 94 | > You leave the store and get back in your car. | |
| 95 | You think about what the man said. How is this possible? Why were you in that hospital and what should you do now? | |
| 96 | > You drive back to the hospital to see if you can find any clues. | |
| 97 | As you pull in to the hospital parking lot the car sputters and dies. It's out of fuel an slows to a halt. | |
| 98 | > You go back to the room you woke up in. | |
| 99 | You get to the room. It's the same as how you remember it. Broken equipment everywhere. But there's also a small | |
| 100 | ||
| 101 | notebook that you didn't notice before lying on the floor. | |
| 102 | > You read the notebook. | |
| 103 | It looks like a journal. As you flip through the pages you see drawings of the death and destruction. The journal | |
| 104 | ||
| 105 | talks about someone's horrific experiences during the aftermath of the war. | |
| 106 | > You try to see if anything in it sparks your memory. | |
| 107 | you read for a while hoping this will give you some clue. None of the events written about spark anything, but you | |
| 108 | ||
| 109 | do read someone's name that you feel like you should know. "Sarina". It says she heard about a community called | |
| 110 | ||
| 111 | "Bright Meadow" that was safe and had food and was leaving to find it. | |
| 112 | > You see if you can find out where Bright Meadow is from the journal. | |
| 113 | You look through the journal to see if there are any clues about where Bright Meadow is. You find a crude map that | |
| 114 | ||
| 115 | shows Bright Meadow to the north of a town called Clayton. | |
| 116 | > You go to Clayton. | |
| 117 | You don't know where Clayton is. But maybe if you found a map you could figure out where it is. | |
| 118 | > You look for a map somewhere in the hospital. | |
| 119 | You start looking around for a map. You find an administrator's office that you think might have one. | |
| 120 | > You search the office for a map. | |
| 121 | You look through the filing cabinets for a map. You find a bunch of patient records in a filing cabinet. In the | |
| 122 | ||
| 123 | desk you find a map that shows other hospitals in the region. It says Clayton is 15 miles to the West of here. | |
| 124 | > You leave the hospital and start heading towards Clayton. | |
| 125 | As you're walking to to Clayton you start getting hungry. You remember that you have few granola bars in your | |
| 126 | ||
| 127 | pocket. <|endoftext|> | |
| 128 | <|startoftext|>As you're walking to to Clayton you start getting hungry. You remember that you have few granola | |
| 129 | ||
| 130 | bars in your pocket. | |
| 131 | > You eat a few granola bars. | |
| 132 | You finish off the rest of your granola bars. You're full now, but are worried about what you'll eat when you get | |
| 133 | ||
| 134 | hungry again. | |
| 135 | > You keep walking towards Clayton. | |
| 136 | You walk for two hours and take a break. You've left the town you were in and are now in a more rural area. | |
| 137 | ||
| 138 | There's a farmhouse to your right and a forest on your left. | |
| 139 | > You go in the farmhouse and look for food. | |
| 140 | You try to open the farmhouse front door, but it's locked. There's a broken window on the right and a shed behind | |
| 141 | ||
| 142 | the house. | |
| 143 | > You go through the window into the farmhouse. | |
| 144 | You break the rest of the glass in the window and try to carefully crawl through. You cut yourself on the edges as | |
| 145 | ||
| 146 | you're climbing in, but you make it inside. | |
| 147 | > You search the farmhouse for food. | |
| 148 | You search around the farmhouse for food. You find some thick sturdy shirts and some rusty tools but no food. It's | |
| 149 | ||
| 150 | getting dark outside. You think it might be a good idea to sleep the night here. | |
| 151 | > You sleep the night in the farmhouse. | |
| 152 | You wake up in the middle of the night sweating from a nightmare. In it you saw a woman screaming in some dark | |
| 153 | ||
| 154 | place. You feel like you need to rescue her and that you're the only one who can help her. | |
| 155 | > You go back to sleep till the morning. | |
| 156 | You try to go back to sleep, but can't shake the feelings from your dream. You decide you might as well get up and | |
| 157 | ||
| 158 | see if you can do anything productive. | |
| 159 | > You look around the farmhouse for anything else useful. | |
| 160 | You look around the farmhouse for anything else useful. You don't find anything else useful. | |
| 161 | > You leave the farmhouse and continue walking towards Clayton. | |
| 162 | You get back on the road and continue your journey. After a few hours you realize how starving you are. You' | |
| 163 | ||
| 164 | really need to find a food. | |
| 165 | > You look around to see what's around you. | |
| 166 | There's an old warehouse and a few mechanics shops. <|endoftext|> | |
| 167 | <|startoftext|>You try to open the farmhouse front door, but it's locked. There's a broken window on the right and | |
| 168 | ||
| 169 | a shed behind the house. | |
| 170 | > You head towards the shed behind the house | |
| 171 | You notice there is a padlock on the shed. Maybe you can find a key or a tool to get in. | |
| 172 | > You head back towards the broken window of the farmhouse | |
| 173 | You have to go through the window to look for tools. You careful break the window more to go inside. | |
| 174 | > You go through window | |
| 175 | You cut yourself on the edges as you're climbing in, but you make it inside.You find some thick sturdy shirts and | |
| 176 | ||
| 177 | there are rusted scattered tool scattered throughout. There doesn't seem to be any food around, however you wonder | |
| 178 | ||
| 179 | if there is a tool or key to open the shed. | |
| 180 | > You search the farmhouse | |
| 181 | You're Not the best educated when it comes to tools but you have an idea of what kind of tool you need to use. You | |
| 182 | ||
| 183 | see lots of shovels, rakes, and pitchforks. You notice something that looks like big pliers...maybe that can work? | |
| 184 | > You grab bolt cutter | |
| 185 | You could go back out to open the shed but it is starting to get dark. You think about resting in the farmhouse or | |
| 186 | ||
| 187 | going to check the shed out. | |
| 188 | > You go back to shed | |
| 189 | Dusk is setting and you climb out the window unscathed. You walk over to the shed and begin to attempt cutting the | |
| 190 | ||
| 191 | lock off. Your stomach growls as you place the bolt cutter on the lock. In that moment you think you hear rustling | |
| 192 | ||
| 193 | behind you. You turn to look and nothing is there. so you resume cutting the padlock off. | |
| 194 | > You enter the shed | |
| 195 | You remove the padlock and slowly open the door. With the sun setting, it's a bit difficult to see the contents of | |
| 196 | ||
| 197 | the shed. | |
| 198 | > You search the shed | |
| 199 | You can make out that there are some storage shelves and a few tables. You see something that looks a tin pot or | |
| 200 | ||
| 201 | jug to some sort. You check it and it has nothing inside. Next to it on a table you see a matchbox. You take the | |
| 202 | ||
| 203 | matchbox because it's likely to help you see. | |
| 204 | > You strike a match | |
| 205 | The first match goes dull quick. The second and third match break as you try to strike them. There are only two | |
| 206 | ||
| 207 | matches left. You try to relax a bit to keep yourself from breaking another match. You strike the match and it | |
| 208 | ||
| 209 | stays lit. | |
| 210 | > You search the shed slowly | |
| 211 | To your right you see jars filled with preserved fruits and vegetables. To your left you see more jars but can | |
| 212 | ||
| 213 | make out the contents clearly.<|endoftext|> | |
| 214 | <|startoftext|>To your right you see jars filled with preserved fruits and vegetables. To your left you see more | |
| 215 | ||
| 216 | jars but can make out the contents clearly. | |
| 217 | > You eat some preserved fruits and vegetables | |
| 218 | You delight it some pickled okra and some peach preserves. You think about bringing some food with you, but it | |
| 219 | ||
| 220 | will be too heavy for travel. So you try to eat as much as you can now. You decide to have some for the morning as | |
| 221 | ||
| 222 | well. It's getting late and with your full belly you are feeling quite tired. You can reenter the farmhouse or | |
| 223 | ||
| 224 | sleep in the shed. | |
| 225 | > You stay in the shed | |
| 226 | You remembered the noise you heard early and decide to holed up in the shed. | |
| 227 | > You find a place in the shed to relax | |
| 228 | You use your hands to guide you around the space. Just past the preserved goods on the shelves there seems to be a | |
| 229 | ||
| 230 | small rug that is folded. | |
| 231 | > You adjust the rug to lay on it | |
| 232 | As you kneel down to adjust the rug your hand touches something cold and metal-like. | |
| 233 | > You access the metal object | |
| 234 | It seems to be a large metallic ring connected to the floor. | |
| 235 | > You pull the ring | |
| 236 | The floor lifts slightly and a dusty smell wafts out. | |
| 237 | > You shut the hatch back | |
| 238 | It seems to be a hatch that leads to an underground area like a cellar or bunker. | |
| 239 | > You open the hatch again | |
| 240 | You open up the hatch again but a little wider and stick your head in a bit. It's too dark to see anything. All | |
| 241 | ||
| 242 | you can do is smell the muskiness of whatever is below. | |
| 243 | > You close the hatch and resume to try to sleep | |
| 244 | You lay on the small rug and try to get comfortable. You hold yourself and try to get a grasp on reality before | |
| 245 | ||
| 246 | fading to sleep. | |
| 247 | > You wake up | |
| 248 | You awaken to some sunlight beams leaking in through the shed. You stretch and yawn as you look at the jars of | |
| 249 | ||
| 250 | preserves.<|endoftext|> | |
| 251 | <|startoftext|>You awaken to some sunlight beams leaking in through the shed. You stretch and yawn as you look at | |
| 252 | ||
| 253 | the jars of preserves. | |
| 254 | > You have some preserves for breakfast | |
| 255 | You eat some green beans, carrots, and applesauce. You figure this will be enough nutrients for now. | |
| 256 | > You look around | |
| 257 | You look back to the other shelf and see it has some weird contents. Some sort flesh and meat compositions that | |
| 258 | ||
| 259 | repulses you. You don't wanna know if its animal or...something else. | |
| 260 | > You check the hatch | |
| 261 | You the hatch door wide open and look down into it. You see a few more shelves and notice that room leads further | |
| 262 | ||
| 263 | back. You feel a draft coming from that direction. | |
| 264 | > You exit the shed | |
| 265 | Deciding against jumping down into a creepy underground room, you open the shed door. As you eyes san the area, | |
| 266 | ||
| 267 | you recall generally where you need to go to get to Bright Meadow. | |
| 268 | > You get back on the road to Clayton | |
| 269 | You walk down the country road and slowly scan your surroundings. Everything seems so silent. It's almost | |
| 270 | ||
| 271 | unnatural and surreal. | |
| 272 | > You continue down the road | |
| 273 | It's been roughly an hour now and the sun is really shining down you. You are becoming a little parched and in | |
| 274 | ||
| 275 | need of refreshment. | |
| 276 | > You scan your surroundings | |
| 277 | To the right there are fields that use to hold crops that are currently in decay. To the left there is a slightly | |
| 278 | ||
| 279 | decaying forest. | |
| 280 | > You walk left into the forest | |
| 281 | You walk into the woods and sit on a rock between a group trees. You wonder if there is some form of running water | |
| 282 | ||
| 283 | somewhere in here. You notice there are small pebbles at your feet. | |
| 284 | > You pick up a pebble | |
| 285 | You pick up the pebble and notice the ground if very dry. This makes you uncertain a water source could be nearby. | |
| 286 | ||
| 287 | You could try to go further into the forest or suckle on the pebble to create saliva to help your body sustain a | |
| 288 | ||
| 289 | bit longer. | |
| 290 | > You suckle on the pebble | |
| 291 | You roll the pebble around in your mouth and your mouth begins to salivate.<|endoftext|> | |
| 292 | <|startoftext|>You roll the pebble around in your mouth and your mouth begins to salivate. | |
| 293 | > You head back to road | |
| 294 | You continue down the road for another hour. You finally see a road sign saying "Clayton 5 Miles". This sparks a | |
| 295 | ||
| 296 | bit of joy in you. By this rate you'll definitely be there within an hour and half. Then to Bright Meadow within | |
| 297 | ||
| 298 | two to three hours. | |
| 299 | > You move forwards faster | |
| 300 | Your energetic boost pushed you further down the road. In the distance you spot an abandoned car. | |
| 301 | > You search vehicle | |
| 302 | You look through the windows and don't see much left in the car. One of the side windows was broken open. | |
| 303 | > You get into the car | |
| 304 | You immediately check for keys and they aren't in the ignition. You decide to search the car more. | |
| 305 | > You check the glove box | |
| 306 | You open the glove box and it has papers in it. Mostly car insurance and information. | |
| 307 | > You check the backseat | |
| 308 | You notice a dried blood stain on the back car seat. There is also some trash. | |
| 309 | > You check the floors | |
| 310 | You scan underneath the front car seats and the floors. You find the car keys were just out of sight under the | |
| 311 | ||
| 312 | driver's seat. | |
| 313 | > You start the car | |
| 314 | You try to start the car several times and nothing happens. You think of the possibility it needs gas and maybe | |
| 315 | ||
| 316 | they had spare gas in the trunk. | |
| 317 | > You pop the trunk | |
| 318 | You press the button to unlock the trunk. It slowly lifts open. | |
| 319 | > You check the trunk | |
| 320 | You get out of the car and walk towards the trunk.<|endoftext|> | |
| 321 | <|startoftext|>You walk back into the store and find a few shirts that you tear and wrap around your chest. It | |
| 322 | ||
| 323 | helps you feel slightly better. But you're still in a lot of pain. | |
| 324 | > You take a quick rest | |
| 325 | You slouch down to the ground and try to breathe steadily. The pain beings to magnify. You wonder what has | |
| 326 | ||
| 327 | happened to the world and if there are more hostile people out there like the guy who attacked you. | |
| 328 | > You move further to the back of the store | |
| 329 | Worried there are more hostiles around, you drag yourself to the back corner of the store. | |
| 330 | > You access the area | |
| 331 | The corner is a bit dark as the natural light hardly reaches there. There also seems to be some rubbish on the | |
| 332 | ||
| 333 | floor. | |
| 334 | > You lay down the corner | |
| 335 | You feel a little dizzy so you bring yourself to the dark corner to rest a bit. | |
| 336 | > You take a short rest | |
| 337 | You awaken to the sound of some footsteps nearby. Being a bit startled you pull yourself more into the dark | |
| 338 | ||
| 339 | corner. A sharp pain goes rings up from your ribcage. | |
| 340 | > You listen for the footsteps | |
| 341 | After you moved you couldn't hear the footsteps anymore. You try to steady your heart rate and your breathing. | |
| 342 | ||
| 343 | After a few minutes you hear the footsteps again. | |
| 344 | > You stay quiet | |
| 345 | A back door opens to your right and it startles you. You feel a cough well up inside you. | |
| 346 | > You hold in the cough | |
| 347 | You place you hand over your mouth as you see a women cautiously come inside. She doesn't really look harmful but | |
| 348 | ||
| 349 | who knows what could be on her mind. | |
| 350 | > You stay hidden and attempt to escape | |
| 351 | The woman looks around and beings to check the materials and rubbish scattered around on the floor mostly in the | |
| 352 | ||
| 353 | well lit areas. Your cough lets out. | |
| 354 | > You make a run for the back door | |
| 355 | You dash out the back door and hear the woman scream, "Wait! Watch out!!". You take a few steps forward through | |
| 356 | ||
| 357 | the door and suddenly fall down into a hole. You are knocked unconscious.<|endoftext|> | |
| 358 | <|startoftext|>The man shakes his head. "Hardly enough food for one person. I've only lived this long by looking | |
| 359 | ||
| 360 | after myself." He turns and starts walking away. | |
| 361 | > You he's right. You look around at the everything and realize that taking care of yourself might be the best | |
| 362 | ||
| 363 | bet. | |
| 364 | get back in your car | |
| 365 | > You are uncertain of where you are, but at least you have this car for now. You ride down the main road and look | |
| 366 | ||
| 367 | for a bigger city. | |
| 368 | You pass a farm house and you approach what looks like a warehouse and a mechanics shop just across from it. | |
| 369 | > You pull up to the mechanics shop | |
| 370 | You figure its possible to find more gas at the mechanics shop so you pull up to the garage. | |
| 371 | > You check the garage door | |
| 372 | The door is locked and the windows to get in are too high to reach. Maybe there is a key in the front desk area. | |
| 373 | > You check the front desk office | |
| 374 | You check the front and back door, they are both locked. However there are several windows you can break through. | |
| 375 | > You break window | |
| 376 | Thinking on it, you wrap your shirt around fist and bust the window open. You clear off as much debris as you can. | |
| 377 | > You crawl through window | |
| 378 | You pull yourself through and find yourself in a small bathroom. There doesn't seem to be anything important here. | |
| 379 | > You open door to front desk area | |
| 380 | You slowly open the door and see the front desk area is mostly untouched.There's lots of dust flying around. | |
| 381 | > You search the desk area | |
| 382 | You begin to scan the desk, there are lots of papers and receipts. You open the first drawer and find some keys. | |
| 383 | > You take keys | |
| 384 | You walk over to the front door and the keys on them. They don't seem to work.<|endoftext|> | |
| 385 | <|startoftext|>You open the back door into the house and go inside. You're in a combined kitchen and living room. | |
| 386 | ||
| 387 | You see several cupboard doors are hanging open, a fridge and several couches around a TV. | |
| 388 | > You check the kitchen | |
| 389 | You go through cupboards and find a few cans of beans. You pull the them out and place them on the counter. You | |
| 390 | ||
| 391 | hear the other guy rummaging through things upstairs. | |
| 392 | > You check the refrigerator | |
| 393 | You open the fridge and are greeted by a magnificent mold colony. However there are three bottles of water that | |
| 394 | ||
| 395 | can be saved. | |
| 396 | > You put water on the kitchen counter | |
| 397 | As you place the water on the counter you hear a shuffle and crash from upstairs. Muffled yelling from the man you | |
| 398 | ||
| 399 | entered the house with. | |
| 400 | > You check on the man | |
| 401 | You quickly head up the stairs and enter the room with the open door. You the man cradling his hand and cursing. | |
| 402 | > You ask him what happened | |
| 403 | "Was some sort of freaky looking rodent!! It bit me on my hand when I reached under the bed. I think it's still | |
| 404 | ||
| 405 | under there..." I tell him that i'm gonna lift up the bed if he will ready his crowbar to kill it. He nods in | |
| 406 | ||
| 407 | agreement. | |
| 408 | > You lift the bed up | |
| 409 | You lift up the bed and wait for him to have some reaction. You watch him crouch down and use the crowbar to hit | |
| 410 | ||
| 411 | some boxes and bags. | |
| 412 | > You ask him if he can see it | |
| 413 | "I would say something if I did" he sasses back at you. Maybe it's in one of the boxes or bags trying to hide. You | |
| 414 | ||
| 415 | are starting to get tired holding up the bed. | |
| 416 | > You ask him to hurry | |
| 417 | He scoffs at you and begins to wail the crow bar on the boxes and bags. We don't hear anything or see anything. | |
| 418 | > You tell him you need to place the bed back down | |
| 419 | He pulls the boxes and bags out with the crowbar and places them to the side. He nods at you. | |
| 420 | > You put the bed down | |
| 421 | You both slowly look through boxes and bags. You find a hanger and use it to poke through things.<|endoftext|> | |
| 422 | <|startoftext|>There's an old warehouse and a few mechanics shops. | |
| 423 | > You check warehouse | |
| 424 | Uncertain you'd find anything of need at the mechanics you head towards the warehouse. You're not certain what | |
| 425 | ||
| 426 | kind of warehouse it is though. | |
| 427 | > You open door | |
| 428 | You go straight for the front door and its locked. The windows are too high to break in to. | |
| 429 | > You check the back of the warehouse | |
| 430 | It takes you a minute to walk along to backside of the building. There you find several loading docks for semi | |
| 431 | ||
| 432 | trucks. You see on of the loading gate open just enough for to squeeze through. | |
| 433 | > You access the loading gate | |
| 434 | You check the loading gate before going under it. It seems pretty stuck. | |
| 435 | > You squeeze through the gate | |
| 436 | You sit on the ground and put your legs through the open. You laying down fully you pull your body through the | |
| 437 | ||
| 438 | opening. | |
| 439 | > You look around | |
| 440 | The warehouse looks slightly undisturbed. There are some boxes that have tipped over and scattered pallets in | |
| 441 | ||
| 442 | messy piles. | |
| 443 | > You check some boxes | |
| 444 | You grab the top of a box and pull it down. The box shifts forward and a bunch of doll heads spill. This startles | |
| 445 | ||
| 446 | you and causes you to gasp loudly. | |
| 447 | > You examine the rest of the warehouse | |
| 448 | You begin walking down the aisles and assume this a warehouse for toys or just parts of dolls. Then you distantly | |
| 449 | ||
| 450 | hear a playful voice say, "This way...come this way". They don't sound harmful. | |
| 451 | > You go in the direction you heard the voice come from | |
| 452 | "Hey, over here..." you hear the playful voice say from a short distance away. | |
| 453 | > You walk towards the voice | |
| 454 | You head in the direction you heard the voice come from. After passing a few aisles of stacked boxes you see an | |
| 455 | ||
| 456 | old man stand holding a doll. He beings to cackle.<|endoftext|> |