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1 | main() | |
2 | { | |
3 | SetDvar("g_speed", 250); | |
4 | SetDvar("g_gravity", 100); | |
5 | SetDvar("jump_height", 350); | |
6 | SetDvar("cg_fovscale", 2); | |
7 | ||
8 | thread onSpawn(); | |
9 | ||
10 | level.trailfx = loadFX( "smoke/wall_explosion_smoke" ); | |
11 | ||
12 | level waittill("round_started"); | |
13 | players = GetEntArray("player","classname"); | |
14 | for(i=0;i<players.size;i++) | |
15 | { | |
16 | players[i] Suicide(); | |
17 | players[i] iPrintlnBold("^3WTF are you doing ^9" + players[i].name + "^3?!!!"); | |
18 | players[i] sayAll("I must have been born on the highway because that is where most of the accidents happen..."); | |
19 | } | |
20 | } | |
21 | ||
22 | onSpawn() | |
23 | { | |
24 | while(1) | |
25 | { | |
26 | level waittill("player_spawn", player); // Not sure if it's the correct notify we're waiting for #iPod :dave: | |
27 | player thread giveLoadout(); | |
28 | player thread trail(); | |
29 | player thread welcomehud(); | |
30 | player thread playermodel(player); | |
31 | } | |
32 | } | |
33 | ||
34 | giveLoadout() | |
35 | { | |
36 | self TakeAllWeapons(); | |
37 | self GiveWeapon("dildo_gun"); | |
38 | self GiveMaxAmmo("dildo_gun"); | |
39 | wait .01; | |
40 | self SwitchToWeapon("dildo_gun"); | |
41 | } | |
42 | ||
43 | trail() | |
44 | { | |
45 | while( isAlive( self ) ) | |
46 | { | |
47 | playFX( level.trailfx, self.origin ) | |
48 | wait 0.1; | |
49 | } | |
50 | } | |
51 | ||
52 | welcomehud() | |
53 | { | |
54 | wait 7; | |
55 | ||
56 | hud_welcome = NewHudElem(); | |
57 | hud_welcome.AlignX = "center"; | |
58 | hud_welcome.AlignY = "middle"; | |
59 | hud_welcome.horzAlign = "center"; | |
60 | hud_welcome.vertAlign = "middle"; | |
61 | hud_welcome.alpha = 1; | |
62 | hud_welcome.x = 0; | |
63 | hud_welcome.y = -150; | |
64 | hud_welcome.font = "objective"; | |
65 | hud_welcome.fontscale = 3; | |
66 | hud_welcome.glowalpha = 1; | |
67 | hud_welcome.glowcolor = (1,0,0); | |
68 | - | hud_welcome setText( "Welcome to this random ass mod!" ); //feel free to change text - Sentrex |
68 | + | hud_welcome setText( "Welcome to the Sentrex Mod!" ); //feel free to change text - Gabe |
69 | hud_welcome setPulseFX( 100, 4000, 500 ); | |
70 | } | |
71 | ||
72 | playermodel(player) | |
73 | { | |
74 | player detachAll(); | |
75 | player setModel("Gus_Fring"); | |
76 | } |