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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
282
fedora = Instance.new("Part",Character)
283
fedora.Size = Vector3.new(2,2,2)
284
fedora.CFrame = Head.CFrame
285
fedora.CanCollide = false
286
fedoraweld = Instance.new("Weld",fedora)
287
fedoraweld.Part0 = fedora
288
fedoraweld.Part1 = Head
289
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
290
mfedora = Instance.new("SpecialMesh", fedora)
291
mfedora.MeshType = "FileMesh"
292-
mfedora.Scale = Vector3.new(.97, .97, .97)
292+
mfedora.Scale = Vector3.new(.001, .001, .001)
293-
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
293+
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=111797211','http://www.roblox.com/asset/?id=111796880'
294
295
shades = Instance.new("Part",Character)
296
shades.Size = Vector3.new(2,2,2)
297
shades.CFrame = Head.CFrame
298
shades.CanCollide = false
299
shadesweld = Instance.new("Weld",shades)
300
shadesweld.Part0 = shades
301
shadesweld.Part1 = Head
302
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
303
mshades = Instance.new("SpecialMesh", shades)
304
mshades.MeshType = "FileMesh"
305-
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
305+
mshades.Scale = Vector3.new(.001, .001, .001)
306
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
307
end
308
309
coroutine.wrap(function()
310
while wait() do
311
Head.face.Texture = "rbxasset://textures/face.png"
312
hum.WalkSpeed = ws
313
LeftArm.BrickColor = BrickColor.new("Really black")
314
RightArm.BrickColor = BrickColor.new("Really black")
315
Head.BrickColor = BrickColor.new("White")
316
Torso.BrickColor = BrickColor.new("Really black")
317
LeftLeg.BrickColor = BrickColor.new("Really black")
318
RightLeg.BrickColor = BrickColor.new("Really black")
319
end
320
end)()
321
godmode = coroutine.wrap(function()
322
for i,v in pairs(Character:GetChildren()) do
323
if v:IsA("BasePart") and v ~= Root then
324
v.Anchored = false
325
end
326
end
327
while true do
328
hum.MaxHealth = math.huge
329
wait(0.0000001)
330
hum.Health = math.huge
331
wait()
332
end
333
end)
334
godmode()
335
ff = Instance.new("ForceField", Character)
336
ff.Visible = false
337
338
coroutine.wrap(function()
339
for i,v in pairs(Character:GetChildren()) do
340
if v.Name == "Animate" then v:Remove()
341
end
342
end
343
end)()
344
345
function damagealll(Radius,Position)		
346
	local Returning = {}		
347
	for _,v in pairs(workspace:GetChildren()) do		
348
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
349
if v:FindFirstChild("Torso") then		
350
			local Mag = (v.Torso.Position - Position).magnitude		
351
			if Mag < Radius then		
352
				table.insert(Returning,v)		
353
			end
354
elseif v:FindFirstChild("UpperTorso") then	
355
			local Mag = (v.UpperTorso.Position - Position).magnitude		
356
			if Mag < Radius then		
357
				table.insert(Returning,v)		
358
			end
359
end	
360
		end		
361
	end		
362
	return Returning		
363
end
364
365
ArtificialHB = Instance.new("BindableEvent", script)
366
ArtificialHB.Name = "Heartbeat"
367
script:WaitForChild("Heartbeat")
368
369
frame = 1 / 60
370
tf = 0
371
allowframeloss = false
372
tossremainder = false
373
374
375
lastframe = tick()
376
script.Heartbeat:Fire()
377
378
379
game:GetService("RunService").Heartbeat:connect(function(s, p)
380
	tf = tf + s
381
	if tf >= frame then
382
		if allowframeloss then
383
			script.Heartbeat:Fire()
384
			lastframe = tick()
385
		else
386
			for i = 1, math.floor(tf / frame) do
387
				script.Heartbeat:Fire()
388
			end
389
			lastframe = tick()
390
		end
391
		if tossremainder then
392
			tf = 0
393
		else
394
			tf = tf - frame * math.floor(tf / frame)
395
		end
396
	end
397
end)
398
399
function swait(num)
400
	if num == 0 or num == nil then
401
		game:service("RunService").Stepped:wait(0)
402
	else
403
		for i = 0, num do
404
			game:service("RunService").Stepped:wait(0)
405
		end
406
	end
407
end
408
409
410
411
intro = true
412
ws = 0
413
414
bigfedora = Instance.new("Part",Character)
415
bigfedora.Size = Vector3.new(2,2,2)
416
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
417
bigfedora.CanCollide = false
418
bigfedora.Anchored = true
419
bigfedora.Name = "mbigf"
420
mbigfedora = Instance.new("SpecialMesh", bigfedora)
421
mbigfedora.MeshType = "FileMesh"
422
mbigfedora.Scale = Vector3.new(6, 6, 6)
423
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=111797211','http://www.roblox.com/asset/?id=111796880'
424-
mbigfedora.Scale = Vector3.new(6, 7, 7)
424+
425-
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
425+
426
end
427
end
428
for i = 1, 60 do
429
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
430
swait()
431
end
432
wait(.25)
433
for i,v in pairs(Character:GetDescendants()) do
434
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
435
end
436
end
437
for i = 1, 50 do
438
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
439
swait()
440
end
441
zmc = 0
442
for i = 1, 29 do
443
zmc = zmc + 2
444
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
445
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
446
swait()
447
end
448
bigfedora:Remove()
449
450
ws = 14
451
452
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
453
so = Instance.new("Sound")
454
so.Parent = PARENT
455
so.SoundId = "rbxassetid://"..ID
456
so.Volume = VOL
457
so.Looped = LOOP
458
459
so:Play()
460
removeuseless:AddItem(so,REMOVE)
461
end
462
463
mouse.KeyDown:connect(function(Press)
464
Press=Press:lower()
465
if Press=='k' then
466
if dancing then
467
dancing = false
468
else
469
dancing = true
470
ws = 0
471
change = .5
472
attacking = true
473
jam = Instance.new("Sound",Torso)
474
jam.SoundId = "rbxassetid://665751753"
475
jam.Volume = 8
476
jam.Looped = true
477
jam.TimePosition = 22.3
478
jam:Play()
479
lol90 = 0
480
coroutine.wrap(function()
481
while dancing do
482
lol90 = lol90 + 11
483
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
484
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
485
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
486
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
487
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
488
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
489
swait()
490
end
491
ws = 14
492
jam:Remove()
493
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
494
attacking = false
495
end)()
496
end
497
end
498
end)
499
500
mouse.KeyDown:connect(function(Press)
501
Press=Press:lower()
502
if Press=='j' then
503
if dancing then
504
dancing = false
505
else
506
dancing = true
507
ws = 3
508
change = .5
509
attacking = true
510
g1 = Instance.new("BodyGyro", Root)
511
g1.D = 175
512
g1.P = 20000
513
g1.MaxTorque = Vector3.new(0,9000,0)
514
herecomesthemoney = Instance.new("Sound",Torso)
515
herecomesthemoney.Pitch = 1
516
herecomesthemoney.SoundId = "rbxassetid://2426693638"
517
herecomesthemoney.Volume = 8
518
herecomesthemoney.Looped = true
519
herecomesthemoney:Play()
520
robuxpile = Instance.new("Part",Torso)
521
robuxpile.Size = Vector3.new(1,1,1)
522
robuxpile.CFrame = LeftArm.CFrame
523
robuxpile.CanCollide = false
524
robuxpileweld = Instance.new("Weld",robuxpile)
525
robuxpileweld.Part0 = robuxpile
526
robuxpileweld.Part1 = Torso
527
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
528
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
529
mrobuxpile.MeshType = "FileMesh"
530
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
531
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
532
coroutine.wrap(function()
533
coroutine.wrap(function()
534
while wait(.35) do
535
if not dancing then break end
536
local robux = Instance.new("Part",Torso)
537
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
538
robux.Anchored = false
539
robux.CanCollide = true
540
robux.Size = Vector3.new(1,1,1)
541
removeuseless:AddItem(robux,4)
542
mrobux = Instance.new("SpecialMesh", robux)
543
mrobux.MeshType = "FileMesh"
544
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
545
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
546
bov = Instance.new("BodyVelocity",robux)
547
bov.maxForce = Vector3.new(99999,99999,99999)
548
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
549
bov.velocity = robux.CFrame.lookVector*45
550
removeuseless:AddItem(bov,.1)
551
end
552
end)()
553
while dancing do
554
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
555
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
556
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
557
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
558
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
559
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
560
swait()
561
end
562
ws = 14
563
removeuseless:AddItem(g1,.001)
564
robuxpile:Remove()
565
attacking = false
566
end)()
567
end
568
end
569
end)
570
571
mouse.KeyDown:connect(function(Press)
572
Press=Press:lower()
573
if Press=='h' then
574
if dancing then
575
dancing = false
576
else
577
dancing = true
578
ws = 0
579
change = .5
580
attacking = true
581
jellyfishjam = Instance.new("Sound",Torso)
582
jellyfishjam.SoundId = "rbxassetid://840189092"
583
jellyfishjam.Volume = 8
584
jellyfishjam.Looped = true
585
jellyfishjam.TimePosition = 14.8
586
jellyfishjam:Play()
587
coroutine.wrap(function()
588
while dancing do
589
for i = 1, 15 do
590
if not dancing then break end
591
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
592
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
593
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
594
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
595
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
596
swait()
597
end
598
for i = 1, 15 do
599
if not dancing then break end
600
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
601
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
602
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
603
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
604
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
605
swait()
606
end
607
for i = 1, 15 do
608
if not dancing then break end
609
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
610
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
611
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
612
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
613
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
614
swait()
615
end
616
for i = 1, 15 do
617
if not dancing then break end
618
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
619
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
620
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
621
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
622
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
623
swait()
624
end
625
swait()
626
end
627
ws = 14
628
attacking = false
629
end)()
630
end
631
end
632
end)
633
634
mouse.KeyDown:connect(function(Press)
635
Press=Press:lower()
636
if Press=='g' then
637
if dancing then
638
dancing = false
639
else
640
dancing = true
641
ws = 0
642
change = .5
643
attacking = true
644
deadmau7 = Instance.new("Sound",Torso)
645
deadmau7.SoundId = "rbxassetid://168166611"
646
deadmau7.Volume = 8
647
deadmau7.Looped = true
648
deadmau7:Play()
649
coroutine.wrap(function()
650
coroutine.wrap(function()
651
while dancing do
652
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
653
swait()
654
end
655
end)()
656
while dancing do
657
for i = 1, 28 do
658
if not dancing then break end
659
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
660
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
661
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
662
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
663
swait()
664
end
665
for i = 1, 28 do
666
if not dancing then break end
667
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
668
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
669
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
670
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
671
swait()
672
end
673
swait()
674
end
675
ws = 14
676
deadmau7:Remove()
677
attacking = false
678
end)()
679
end
680
end
681
end)
682
683
mouse.KeyDown:connect(function(Press)
684
Press=Press:lower()
685
if Press=='f' then
686
if dancing then
687
dancing = false
688
else
689
dancing = true
690
ws = 6
691
change = .5
692
attacking = true
693
bennyhill = Instance.new("Sound",Torso)
694
bennyhill.SoundId = "rbxassetid://138211362"
695
bennyhill.Volume = 8
696
bennyhill.Looped = true
697
bennyhill:Play()
698
coroutine.wrap(function()
699
while dancing do
700
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
701
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
702
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
703
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
704
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
705
swait()
706
end
707
ws = 14
708
bennyhill:Remove()
709
attacking = false
710
end)()
711
end
712
end
713
end)
714
715
mouse.KeyDown:connect(function(Press)
716
Press=Press:lower()
717
if Press=='p' then
718
if dancing then
719
dancing = false
720
else
721
dancing = true
722
ws = 0
723
change = .5
724
attacking = true
725
barrelspin = 0
726
barrelrollsound = Instance.new("Sound",Torso)
727
barrelrollsound.SoundId = "rbxassetid://505320170"
728
barrelrollsound.Volume = 8
729
barrelrollsound.Looped = true
730
barrelrollsound:Play()
731
barrol = Instance.new("Part",Torso)
732
barrol.Size = Vector3.new(1,1,1)
733
barrol.CFrame = Torso.CFrame
734
barrol.CanCollide = false
735
barrolweld = Instance.new("Weld",barrol)
736
barrolweld.Part0 = barrol
737
barrolweld.Part1 = Torso
738
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
739
mbarrol = Instance.new("SpecialMesh", barrol)
740
mbarrol.MeshType = "FileMesh"
741
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
742
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
743
coroutine.wrap(function()
744
while dancing do
745
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
746
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
747
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
748
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
749
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
750
swait()
751
end
752
ws = 14
753
barrol:Remove()
754
attacking = false
755
end)()
756
end
757
end
758
end)
759
760
mouse.KeyDown:connect(function(Press)
761
Press=Press:lower()
762
if Press=='q' then
763
if dancing then
764
dancing = false
765
else
766
dancing = true
767
ws = 0
768
change = .5
769
spinningmove = 0
770
dbwouldlovethis = Instance.new("Sound",Torso)
771
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
772
dbwouldlovethis.Volume = 8
773
dbwouldlovethis.Looped = true
774
dbwouldlovethis:Play()
775
attacking = true
776
coroutine.wrap(function()
777
while dancing do
778
spinningmove = spinningmove + 10
779
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
780
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
781
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
782
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
783
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
784
swait()
785
end
786
ws = 14
787
dbwouldlovethis:Remove()
788
attacking = false
789
end)()
790
end
791
end
792
end)
793
794
795
mouse.KeyDown:connect(function(Press)
796
Press=Press:lower()
797
if Press=='u' then
798
if dancing then
799
dancing = false
800
else
801
dancing = true
802
ws = 6
803
change = .5
804
attacking = true
805
slavdance = Instance.new("Sound",Torso)
806
slavdance.SoundId = "rbxassetid://2341226836"
807
slavdance.Volume = 6
808
slavdance.Looped = true
809
slavdance:Play()
810
coroutine.wrap(function()
811
while dancing do
812
for i = 1, 17 do
813
if not dancing then break end
814
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
815
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
816
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
817
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
818
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
819
swait()
820
end
821
for i = 1, 17 do
822
if not dancing then break end
823
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
824
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
825
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
826
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
827
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
828
swait()
829
end
830
swait()
831
end
832
ws = 14
833
slavdance:Remove()
834
attacking = false
835
end)()
836
end
837
end
838
end)
839
840
mouse.KeyDown:connect(function(Press)
841
Press=Press:lower()
842
if Press=='y' then
843
if dancing then
844
dancing = false
845
else
846
dancing = true
847
ws = 0
848
change = .5
849
walkforward = 0
850
walkrotation = 0
851
attacking = true
852
truelegend = Instance.new("Sound",Torso)
853
truelegend.SoundId = "rbxassetid://487872908"
854
truelegend.TimePosition = 13.98
855
truelegend.Volume = 8
856
truelegend.Looped = true
857
truelegend:Play()
858
coroutine.wrap(function()
859
while dancing do
860
for i = 1, 100 do
861
if not dancing then break end
862
walkforward = walkforward + .1
863
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
864
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
865
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
866
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
867
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
868
swait()
869
end
870
for i = 1, 50 do
871
if not dancing then break end
872
walkrotation = walkrotation + 15
873
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
874
swait()
875
end
876
walkrotation = 0
877
for i = 1, 100 do
878
if not dancing then break end
879
walkforward = walkforward - .1
880
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
881
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
882
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
883
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
884
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
885
swait()
886
end
887
for i = 1, 50 do
888
if not dancing then break end
889
walkrotation = walkrotation + 15
890
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
891
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
892
swait()
893
end
894
walkrotation = 0
895
swait()
896
end
897
ws = 14
898
truelegend:Remove()
899
attacking = false
900
end)()
901
end
902
end
903
end)
904
905
mouse.KeyDown:connect(function(Press)
906
Press=Press:lower()
907
if Press=='t' then
908
if dancing then
909
dancing = false
910
else
911
dancing = true
912
ws = 0
913
change = .5
914
attacking = true
915
plummusic = Instance.new("Sound",Torso)
916
plummusic.Volume = 8
917
plummusic.Looped = true
918
plummusic.SoundId = "rbxassetid://2526093213"
919
plummusic:Play()
920
coroutine.wrap(function()
921
while dancing do
922
for i = 1, 20 do
923
if not dancing then break end
924
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
925
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
926
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
927
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
928
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
929
swait()
930
end
931
for i = 1, 20 do
932
if not dancing then break end
933
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
934
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
935
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
936
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
937
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
938
swait()
939
end
940
swait()
941
end
942
ws = 14
943
plummusic:Remove()
944
attacking = false
945
end)()
946
end
947
end
948
end)
949
950
mouse.KeyDown:connect(function(Press)
951
Press=Press:lower()
952
if Press=='e' then
953
if dancing then
954
dancing = false
955
else
956
dancing = true
957
ws = 0
958
change = .5
959
attacking = true
960
mrozo = Instance.new("Sound",Torso)
961
mrozo.Volume = 8
962
mrozo.SoundId = "rbxassetid://335701357"
963
mrozo.Looped = true
964
mrozo.TimePosition = 10
965
mrozo:Play()
966
coroutine.wrap(function()
967
while dancing do
968
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
969
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
970
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
971
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
972
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
973
swait()
974
end
975
mrozo:Remove()
976
ws = 14
977
attacking = false
978
end)()
979
end
980
end
981
end)
982
983
mouse.KeyDown:connect(function(Press)
984
Press=Press:lower()
985
if Press=='r' then
986
if dancing then
987
dancing = false
988
else
989
ws = 6
990
recordbaby = 0
991
dancing = true
992
change = .5
993
attacking = true
994
spinme = Instance.new("Sound",Torso)
995
spinme.Volume = 8
996
spinme.SoundId = "rbxassetid://145799973"
997
spinme.Looped = true
998
spinme:Play()
999
coroutine.wrap(function()
1000
while dancing do
1001
recordbaby = recordbaby + 10
1002
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
1003
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
1004
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
1005
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
1006
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
1007
swait()
1008
end
1009
spinme:Remove()
1010
ws = 14
1011
attacking = false
1012
end)()
1013
end
1014
end
1015
end)
1016
1017
function ray(pos, dir, rang, ignoredesc)
1018
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1019
end
1020
1021
function ray2(startpos, endpos, distance, ignore)
1022
local dir = CFrame.new(startpos,endpos).lookVector
1023
return ray(startpos, dir, distance, ignore)
1024
end
1025
1026
checks1 = coroutine.wrap(function() -------Checks
1027
while true do
1028
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1029
if Root.Velocity.y > 1 then
1030
position = "Jump"
1031
elseif Root.Velocity.y < -1 then
1032
position = "Falling"
1033
elseif Root.Velocity.Magnitude < 2 then
1034
position = "Idle"
1035
elseif Root.Velocity.Magnitude > 2 then
1036
position = "Walking"
1037
elseif Root.Velocity.Magnitude > 20 then
1038
position = "Running"
1039
else
1040
end
1041
wait()
1042
end
1043
end)
1044
checks1()
1045
1046
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1047
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1048
end
1049
1050
function ray2(StartPos, EndPos, Distance, Ignore)
1051
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1052
return ray(StartPos, DIRECTION, Distance, Ignore)
1053
end
1054
1055
OrgnC0 = Neck.C0
1056
local movelimbs = coroutine.wrap(function()
1057
while RunSrv.RenderStepped:wait() do
1058
TrsoLV = Torso.CFrame.lookVector
1059
Dist = nil
1060
Diff = nil
1061
if not MseGuide then
1062
print("Failed to recognize")
1063
else
1064
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1065
Dist = (Head.CFrame.p-Point).magnitude
1066
Diff = Head.CFrame.Y-Point.Y
1067
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1068
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1069
Diff2 = LeftArm.CFrame.Y-Point.Y
1070
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1071
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1072
end
1073
end
1074
end)
1075
movelimbs()
1076
immortal = {}
1077
for i,v in pairs(Character:GetDescendants()) do
1078
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1079
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1080
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1081
		end
1082
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1083
	elseif v:IsA("JointInstance") then
1084
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1085
	end
1086
end
1087
for e = 1, #immortal do
1088
	if immortal[e] ~= nil then
1089
		local STUFF = immortal[e]
1090
		local PART = STUFF[1]
1091
		local PARENT = STUFF[2]
1092
		local MATERIAL = STUFF[3]
1093
		local COLOR = STUFF[4]
1094
		local TRANSPARENCY = STUFF[5]
1095
if levitate then
1096
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1097
			PART.Material = MATERIAL
1098
			PART.Color = COLOR
1099
			PART.Transparency = TRANSPARENCY
1100
		end
1101
		PART.AncestryChanged:connect(function()
1102
			PART.Parent = PARENT
1103
		end)
1104
else
1105
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1106
			PART.Material = MATERIAL
1107
			PART.Color = COLOR
1108
			PART.Transparency = TRANSPARENCY
1109
		end
1110
		PART.AncestryChanged:connect(function()
1111
			PART.Parent = PARENT
1112
		end)
1113
end
1114
	end
1115
end
1116
function immortality()
1117
	for e = 1, #immortal do
1118
		if immortal[e] ~= nil then
1119
			local STUFF = immortal[e]
1120
			local PART = STUFF[1]
1121
			local PARENT = STUFF[2]
1122
			local MATERIAL = STUFF[3]
1123
			local COLOR = STUFF[4]
1124
			local TRANSPARENCY = STUFF[5]
1125
			if PART.ClassName == "Part" and PART == Root then
1126
				PART.Material = MATERIAL
1127
				PART.Color = COLOR
1128
				PART.Transparency = TRANSPARENCY
1129
			end
1130
			if PART.Parent ~= PARENT then
1131
				hum:Remove()
1132
				PART.Parent = PARENT
1133
				hum = Instance.new("Humanoid",Character)
1134
                                hum.Name = "noneofurbusiness"
1135
			end
1136
		end
1137
	end
1138
end
1139
coroutine.wrap(function()
1140
while true do
1141
if hum.Health < .1 then
1142
deadsound = Instance.new("Sound", Torso)
1143
deadsound.Volume = 6
1144
deadsound.SoundId = "rbxassetid://1411352723"
1145
deadsound:Play()
1146
immortality()
1147
end
1148
wait()
1149
end
1150
end)()
1151
1152
local anims = coroutine.wrap(function()
1153
while true do
1154
settime = 0.05
1155
sine = sine + change
1156
if position == "Jump" and attacking == false then
1157
change = 1
1158
spin = false
1159
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1160
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1161
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1162
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1163
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1164
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1165
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1166
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1167
elseif position == "Falling" and attacking == false then
1168
change = 1
1169
spin = false
1170
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1171
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1172
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1173
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1174
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1175
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1176
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1177
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1178
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1179
elseif position == "Walking" and attacking == false and running == false then
1180
change = 1.2
1181
walking = true
1182
spin = false
1183
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1184
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1185
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1186
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1187
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1188
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1189
elseif position == "Idle" and attacking == false and running == false then
1190
change = .5
1191
spin = true
1192
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1193
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1194
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1195
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1196
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1197
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1198
elseif position == "Running" and attacking == false then
1199
change = 1
1200
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1201
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1202
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1203
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1204
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1205
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1206
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1207
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1208
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1209
end
1210
swait()
1211
end
1212
end)
1213
anims()
1214
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")