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1 | - | #include <a_samp> |
1 | + | #include <a_samp> |
2 | - | #include <a_mysql> |
2 | + | #include <a_mysql> |
3 | - | #include <dns> |
3 | + | #include <dns> |
4 | - | #include <streamer> |
4 | + | #include <streamer> |
5 | - | #include <zcmd> |
5 | + | #include <zcmd> |
6 | - | #include <CTime> |
6 | + | #include <CTime> |
7 | - | |
7 | + | |
8 | - | native WP_Hash(buffer[], len, const str[]); |
8 | + | native WP_Hash(buffer[], len, const str[]); |
9 | - | native sscanf(const sting[], const pattern[], {Float,_}:...); |
9 | + | native sscanf(const sting[], const pattern[], {Float,_}:...); |
10 | - | |
10 | + | |
11 | - | main() { |
11 | + | main() { |
12 | - | printf("MyRPG: Compilação 1 (0.1) por Stewie`\n \ |
12 | + | printf("MyRPG: Compilação 1 (0.1) por Stewie`\n \ |
13 | - | \t Luís Gustavo Miki"); |
13 | + | \t Luís Gustavo Miki"); |
14 | - | return 1; |
14 | + | return 1; |
15 | } | |
16 | - | |
16 | + | |
17 | - | #if defined MAX_PLAYERS |
17 | + | #if defined MAX_PLAYERS |
18 | - | #undef MAX_PLAYERS |
18 | + | #undef MAX_PLAYERS |
19 | - | #endif |
19 | + | #endif |
20 | - | |
20 | + | |
21 | - | // // // // // // // // // // // // // // // // // // // |
21 | + | // // // // // // // // // // // // // // // // // // // |
22 | - | // MyRPG é o nome do gamemode RPG 100% brasileiro // |
22 | + | // MyRPG é o nome do gamemode RPG 100% brasileiro // |
23 | - | // codado totalmente do 0, para criar um novo // |
23 | + | // codado totalmente do 0, para criar um novo // |
24 | - | // [i]conceito[/i] de RPG, sendo as coisas mais // |
24 | + | // [i]conceito[/i] de RPG, sendo as coisas mais // |
25 | - | // simples mais realístico possivel, apenas com // |
25 | + | // simples mais realístico possivel, apenas com // |
26 | - | // restrição de script, fazendo com que o mode // |
26 | + | // restrição de script, fazendo com que o mode // |
27 | - | // dê a vontade de tentar tudo. // |
27 | + | // dê a vontade de tentar tudo. // |
28 | - | // // // // // // // // // // // // // // // // // // // |
28 | + | // // // // // // // // // // // // // // // // // // // |
29 | - | // |
29 | + | // |
30 | - | // Creditos iniciais a: |
30 | + | // Creditos iniciais a: |
31 | - | // + Stewie` (Luís Gustavo Miki) |
31 | + | // + Stewie` (Luís Gustavo Miki) |
32 | - | // + BlueX (Gonçalo Rebelo) |
32 | + | // + BlueX (Gonçalo Rebelo) |
33 | - | // + Viih (Victor Ferraresi) |
33 | + | // + Viih (Victor Ferraresi) |
34 | - | // |
34 | + | // |
35 | - | // - Apenas essas pessoas tem os direitos |
35 | + | // - Apenas essas pessoas tem os direitos |
36 | - | // para com o script. |
36 | + | // para com o script. |
37 | - | // |
37 | + | // |
38 | - | // |
38 | + | // |
39 | - | // |
39 | + | // |
40 | - | // |
40 | + | // |
41 | - | // |
41 | + | // |
42 | - | |
42 | + | |
43 | - | // |
43 | + | // |
44 | - | // |
44 | + | // |
45 | - | // |
45 | + | // |
46 | - | // |
46 | + | // |
47 | - | // |
47 | + | // |
48 | - | |
48 | + | |
49 | - | // |
49 | + | // |
50 | - | // ESSE GAMEMODE FOI FEITO DO 0 POR LUÍS GUSTAVO MIKI |
50 | + | // ESSE GAMEMODE FOI FEITO DO 0 POR LUÍS GUSTAVO MIKI |
51 | - | // POR INTEIRO. TUDO CONTINDO NESSE GAMEMODE E PROPRIEDADE |
51 | + | // POR INTEIRO. TUDO CONTINDO NESSE GAMEMODE E PROPRIEDADE |
52 | - | // DE LUIS GUSTAVO MIKI. |
52 | + | // DE LUIS GUSTAVO MIKI. |
53 | - | // |
53 | + | // |
54 | - | // (Partes de outros autores serão mencionados ao decorrer do script) |
54 | + | // (Partes de outros autores serão mencionados ao decorrer do script) |
55 | - | |
55 | + | |
56 | - | |
56 | + | |
57 | - | // Começo do script: |
57 | + | // Começo do script: |
58 | - | |
58 | + | |
59 | - | // Constantes importantes |
59 | + | // Constantes importantes |
60 | - | |
60 | + | |
61 | - | new const |
61 | + | new const |
62 | - | SCRIPT_VERSION[] = "0.1 (Rev 0)", |
62 | + | SCRIPT_VERSION[] = "0.1 (Rev 0)", |
63 | - | SERVER_NAME[] = "RioRPG", |
63 | + | SERVER_NAME[] = "RioRPG", |
64 | - | MAX_PLAYERS = 800, |
64 | + | MAX_PLAYERS = 800, |
65 | - | |
65 | + | |
66 | - | DB_HOSTNAME[] = "localhost", |
66 | + | DB_HOSTNAME[] = "localhost", |
67 | - | DB_USER[] = "root", |
67 | + | DB_USER[] = "root", |
68 | - | DB_DB [] = "myrpg", |
68 | + | DB_DB [] = "myrpg", |
69 | - | DB_PASS[] = ""; |
69 | + | DB_PASS[] = ""; |
70 | - | |
70 | + | |
71 | - | enum |
71 | + | enum |
72 | - | { |
72 | + | { |
73 | - | PLAYER_STAT_JUST_CONNECTED, |
73 | + | PLAYER_STAT_JUST_CONNECTED, |
74 | - | PLAYER_STAT_LOGGING, |
74 | + | PLAYER_STAT_LOGGING, |
75 | - | PLAYER_STAT_REGISTER_PROCESS, |
75 | + | PLAYER_STAT_REGISTER_PROCESS, |
76 | - | PLAYER_STAT_LOADING, |
76 | + | PLAYER_STAT_LOADING, |
77 | - | PLAYER_STAT_PLAYING, |
77 | + | PLAYER_STAT_PLAYING, |
78 | - | PLAYER_STAT_AJAIL |
78 | + | PLAYER_STAT_AJAIL |
79 | } | |
80 | - | |
80 | + | |
81 | - | enum |
81 | + | enum |
82 | - | { |
82 | + | { |
83 | - | PLAYER_ATTRIB_CONFIRMED = 0b1, |
83 | + | PLAYER_ATTRIB_CONFIRMED = 0b1, |
84 | - | PLAYER_ATTRIB_TRUSTED = 0b10, |
84 | + | PLAYER_ATTRIB_TRUSTED = 0b10, |
85 | - | PLAYER_ATTRIB_VIP_BRONZE = 0b100, |
85 | + | PLAYER_ATTRIB_VIP_BRONZE = 0b100, |
86 | - | PLAYER_ATTRIB_VIP_SILVER = 0b1000, |
86 | + | PLAYER_ATTRIB_VIP_SILVER = 0b1000, |
87 | - | PLAYER_ATTRIB_VIP_GOLD = 0b10000, |
87 | + | PLAYER_ATTRIB_VIP_GOLD = 0b10000, |
88 | - | |
88 | + | |
89 | - | PLAYER_ATTRIB_SEMI_ADMIN = 0b100000, |
89 | + | PLAYER_ATTRIB_SEMI_ADMIN = 0b100000, |
90 | - | PLAYER_ATTRIB_ADMIM = 0b1000000, |
90 | + | PLAYER_ATTRIB_ADMIM = 0b1000000, |
91 | - | PLAYER_ATTRIB_LEAD_ADMIN = 0b10000000, |
91 | + | PLAYER_ATTRIB_LEAD_ADMIN = 0b10000000, |
92 | - | PLAYER_ATTRIB_DEV = 0b100000000, |
92 | + | PLAYER_ATTRIB_DEV = 0b100000000, |
93 | - | PLAYER_ATTRIB_OWNER = 0b1000000000 |
93 | + | PLAYER_ATTRIB_OWNER = 0b1000000000 |
94 | } | |
95 | - | |
95 | + | |
96 | - | |
96 | + | |
97 | - | new Float:cDefaultPos[4] = { |
97 | + | new Float:cDefaultPos[4] = { |
98 | - | 1731.6230,-1276.0973,13.5610,117.5404 |
98 | + | 1731.6230,-1276.0973,13.5610,117.5404 |
99 | - | }; |
99 | + | }; |
100 | - | |
100 | + | |
101 | - | // Estruturas de dados (enum) |
101 | + | // Estruturas de dados (enum) |
102 | - | enum E_PLAYER_INFO { |
102 | + | enum E_PLAYER_INFO { |
103 | - | // Identificação |
103 | + | // Identificação |
104 | - | gPlayerID, |
104 | + | gPlayerID, |
105 | - | gPlayerName[MAX_PLAYER_NAME], |
105 | + | gPlayerName[MAX_PLAYER_NAME], |
106 | - | gPlayerIP[16], |
106 | + | gPlayerIP[16], |
107 | - | gPlayerHost[256], |
107 | + | gPlayerHost[256], |
108 | - | // Estática (para usar pra carregar dados |
108 | + | // Estática (para usar pra carregar dados |
109 | - | gPlayerReg_Pass[32], |
109 | + | gPlayerReg_Pass[32], |
110 | - | gPlayerLogin_Tries, |
110 | + | gPlayerLogin_Tries, |
111 | - | // Variaveis (SCRIPT/aka OOC) |
111 | + | // Variaveis (SCRIPT/aka OOC) |
112 | - | gPlayerStat, |
112 | + | gPlayerStat, |
113 | - | gPlayerAttributes, |
113 | + | gPlayerAttributes, |
114 | - | // Variaveis (GAME/ aka IC) |
114 | + | // Variaveis (GAME/ aka IC) |
115 | - | gPlayerSkin, |
115 | + | gPlayerSkin, |
116 | - | gPlayerLevel, |
116 | + | gPlayerLevel, |
117 | - | gPlayerExp, |
117 | + | gPlayerExp, |
118 | - | gPlayerCash, |
118 | + | gPlayerCash, |
119 | - | gPlayerMoney, |
119 | + | gPlayerMoney, |
120 | - | gPlayerPayCheck, |
120 | + | gPlayerPayCheck, |
121 | - | gPlayerSavings, |
121 | + | gPlayerSavings, |
122 | - | // Familias/Grupos |
122 | + | // Familias/Grupos |
123 | - | gPlayerFamily, |
123 | + | gPlayerFamily, |
124 | - | gPlayerFamilyRank, |
124 | + | gPlayerFamilyRank, |
125 | - | gPlayerFamilyJoin, |
125 | + | gPlayerFamilyJoin, |
126 | - | gPlayerJob, |
126 | + | gPlayerJob, |
127 | - | gPlayerJobRank, |
127 | + | gPlayerJobRank, |
128 | - | gPlayerJobTime, |
128 | + | gPlayerJobTime, |
129 | - | gPlayerSpawn, |
129 | + | gPlayerSpawn, |
130 | - | // PROPERTY_SYSTEM |
130 | + | // PROPERTY_SYSTEM |
131 | - | gPlayerInside, |
131 | + | gPlayerInside, |
132 | - | gPlayerPorch |
132 | + | gPlayerPorch |
133 | } | |
134 | - | |
134 | + | |
135 | - | enum RCAMERA_INFO |
135 | + | enum RCAMERA_INFO |
136 | - | { |
136 | + | { |
137 | - | Float:rcam_Pos[3], |
137 | + | Float:rcam_Pos[3], |
138 | - | Float:rcam_LookAt[3] |
138 | + | Float:rcam_LookAt[3] |
139 | } | |
140 | - | // |
140 | + | // |
141 | - | |
141 | + | |
142 | - | // Declarações de variaveis globais |
142 | + | // Declarações de variaveis globais |
143 | - | new gPlayerInfo[800][E_PLAYER_INFO]; |
143 | + | new gPlayerInfo[800][E_PLAYER_INFO]; |
144 | - | |
144 | + | |
145 | - | new |
145 | + | new |
146 | - | //Language:g_lPortuguese, |
146 | + | //Language:g_lPortuguese, |
147 | - | g_dbConnection, |
147 | + | g_dbConnection, |
148 | - | gstring[1024], |
148 | + | gstring[1024], |
149 | - | Text:g_tdStat; |
149 | + | Text:g_tdStat; |
150 | - | |
150 | + | |
151 | - | new rcamInfo[][RCAMERA_INFO] = { |
151 | + | new rcamInfo[][RCAMERA_INFO] = { |
152 | - | {{719.8196, -1984.5413, 0.8574 }, {719.7933, -1983.5378, 0.7499 }}, |
152 | + | {{719.8196, -1984.5413, 0.8574 }, {719.7933, -1983.5378, 0.7499 }}, |
153 | - | {{842.0169, -1772.2430, 365.1170 }, {841.0131, -1772.2399, 362.0245}}, |
153 | + | {{842.0169, -1772.2430, 365.1170 }, {841.0131, -1772.2399, 362.0245}}, |
154 | - | {{1085.8168, -1507.1821, 32.6435 }, {1086.4247, -1506.3833, 32.2360 }}, |
154 | + | {{1085.8168, -1507.1821, 32.6435 }, {1086.4247, -1506.3833, 32.2360 }}, |
155 | - | {{1138.8068, -1400.2664, 22.4200 }, {1139.8031, -1400.1439, 22.3171 }}, |
155 | + | {{1138.8068, -1400.2664, 22.4200 }, {1139.8031, -1400.1439, 22.3171 }}, |
156 | - | {{1532.3412, -1361.0857, 341.1450}, {1532.7753, -1361.9911, 339.6769}}, |
156 | + | {{1532.3412, -1361.0857, 341.1450}, {1532.7753, -1361.9911, 339.6769}}, |
157 | - | {{1518.8756, -1628.3341, 18.7397 }, {1519.3651, -1629.2109, 18.6616 }}, |
157 | + | {{1518.8756, -1628.3341, 18.7397 }, {1519.3651, -1629.2109, 18.6616 }}, |
158 | - | {{1834.7419, -1303.5442, 120.2275}, {1835.5393, -1304.1547, 119.9244}}, |
158 | + | {{1834.7419, -1303.5442, 120.2275}, {1835.5393, -1304.1547, 119.9244}}, |
159 | - | {{1935.7708, -1395.2288, 342.9268}, {1935.7756, -1394.2245, 341.1788}}, |
159 | + | {{1935.7708, -1395.2288, 342.9268}, {1935.7756, -1394.2245, 341.1788}}, |
160 | - | {{2200.1458, -1106.1829, 107.0125}, {2200.9858, -1105.6324, 106.6644}}, |
160 | + | {{2200.1458, -1106.1829, 107.0125}, {2200.9858, -1105.6324, 106.6644}}, |
161 | - | {{2571.9436, -1278.1204, 131.3794}, {2572.5393, -1278.9288, 130.8064}} |
161 | + | {{2571.9436, -1278.1204, 131.3794}, {2572.5393, -1278.9288, 130.8064}} |
162 | - | |
162 | + | |
163 | - | }; |
163 | + | }; |
164 | - | |
164 | + | |
165 | - | enum |
165 | + | enum |
166 | - | { |
166 | + | { |
167 | - | PROPERTY_ATTRIB_ACTIVE = 0b1, |
167 | + | PROPERTY_ATTRIB_ACTIVE = 0b1, |
168 | - | PROPERTY_ATTRIB_BUYABLE = 0b10, |
168 | + | PROPERTY_ATTRIB_BUYABLE = 0b10, |
169 | - | PROPERTY_ATTRIB_SELLABLE = 0b100, |
169 | + | PROPERTY_ATTRIB_SELLABLE = 0b100, |
170 | - | PROPERTY_ATTRIB_ENTERABLE = 0b1000, |
170 | + | PROPERTY_ATTRIB_ENTERABLE = 0b1000, |
171 | - | PROPERTY_ATTRIB_EXITABLE = 0b10000, |
171 | + | PROPERTY_ATTRIB_EXITABLE = 0b10000, |
172 | - | |
172 | + | |
173 | - | // |
173 | + | // |
174 | - | // Static means if the property belongs to |
174 | + | // Static means if the property belongs to |
175 | - | // a faction, instead of some player. |
175 | + | // a faction, instead of some player. |
176 | - | // Faction members would have access to |
176 | + | // Faction members would have access to |
177 | - | // the property. |
177 | + | // the property. |
178 | - | PROPERTY_ATTRIB_STATIC = 0b100000 |
178 | + | PROPERTY_ATTRIB_STATIC = 0b100000 |
179 | } | |
180 | - | enum |
180 | + | enum |
181 | - | { |
181 | + | { |
182 | - | PROPERTY_TYPE_INT = 0, |
182 | + | PROPERTY_TYPE_INT = 0, |
183 | - | PROPERTY_TYPE_HOUSE = 1, |
183 | + | PROPERTY_TYPE_HOUSE = 1, |
184 | - | PROPERTY_TYPE_BUSINESS = 100, |
184 | + | PROPERTY_TYPE_BUSINESS = 100, |
185 | - | PROPERTY_TYPE_BUSINESS_GROCERY, |
185 | + | PROPERTY_TYPE_BUSINESS_GROCERY, |
186 | - | PROPERTY_TYPE_BUSINESS_BANK, |
186 | + | PROPERTY_TYPE_BUSINESS_BANK, |
187 | - | PROPERTY_TYPE_BUSINESS_GAS, |
187 | + | PROPERTY_TYPE_BUSINESS_GAS, |
188 | - | PROPERTY_TYPE_BUSINESS_CASINO, |
188 | + | PROPERTY_TYPE_BUSINESS_CASINO, |
189 | - | PROPERTY_TYPE_BUSINESS_WEAPON |
189 | + | PROPERTY_TYPE_BUSINESS_WEAPON |
190 | } | |
191 | - | |
191 | + | |
192 | - | enum PROPERTY_INFO |
192 | + | enum PROPERTY_INFO |
193 | - | { |
193 | + | { |
194 | - | bool:prop_Loaded, |
194 | + | bool:prop_Loaded, |
195 | - | prop_Attrib, |
195 | + | prop_Attrib, |
196 | - | prop_Type, |
196 | + | prop_Type, |
197 | - | prop_Level, |
197 | + | prop_Level, |
198 | - | prop_Price, |
198 | + | prop_Price, |
199 | - | Float:prop_ExtPos[3], |
199 | + | Float:prop_ExtPos[3], |
200 | - | prop_ExtProp, |
200 | + | prop_ExtProp, |
201 | - | Float:prop_IntPos[3], |
201 | + | Float:prop_IntPos[3], |
202 | - | prop_IntInt, |
202 | + | prop_IntInt, |
203 | - | prop_Owner, |
203 | + | prop_Owner, |
204 | - | prop_Locked, |
204 | + | prop_Locked, |
205 | - | prop_Name[32], |
205 | + | prop_Name[32], |
206 | - | // --------- // |
206 | + | // --------- // |
207 | - | prop_AreaExt, |
207 | + | prop_AreaExt, |
208 | - | prop_AreaInt, |
208 | + | prop_AreaInt, |
209 | - | prop_PickupExt, |
209 | + | prop_PickupExt, |
210 | - | prop_PickupInt |
210 | + | prop_PickupInt |
211 | } | |
212 | - | #define MAX_PROPERTIES 1000 |
212 | + | #define MAX_PROPERTIES 1000 |
213 | - | new gPropertyInfo[MAX_PROPERTIES][PROPERTY_INFO]; |
213 | + | new gPropertyInfo[MAX_PROPERTIES][PROPERTY_INFO]; |
214 | - | |
214 | + | |
215 | - | new const |
215 | + | new const |
216 | - | sz_PropertyDump[] = { |
216 | + | sz_PropertyDump[] = { |
217 | - | "CREATE TABLE IF NOT EXISTS `familyinfo` ( \ |
217 | + | "CREATE TABLE IF NOT EXISTS `familyinfo` ( \ |
218 | - | `id` int(10) NOT NULL AUTO_INCREMENT, \ |
218 | + | `id` int(10) NOT NULL AUTO_INCREMENT, \ |
219 | - | `name` varchar(50) NOT NULL, \ |
219 | + | `name` varchar(50) NOT NULL, \ |
220 | - | `rank1` varchar(50) NOT NULL, \ |
220 | + | `rank1` varchar(50) NOT NULL, \ |
221 | - | `rank2` varchar(50) NOT NULL, \ |
221 | + | `rank2` varchar(50) NOT NULL, \ |
222 | - | `rank3` varchar(50) NOT NULL, \ |
222 | + | `rank3` varchar(50) NOT NULL, \ |
223 | - | `rank4` varchar(50) NOT NULL, \ |
223 | + | `rank4` varchar(50) NOT NULL, \ |
224 | - | `rank5` varchar(50) NOT NULL, \ |
224 | + | `rank5` varchar(50) NOT NULL, \ |
225 | - | `rank6` varchar(50) NOT NULL, \ |
225 | + | `rank6` varchar(50) NOT NULL, \ |
226 | - | `drogas` int(11) NOT NULL, \ |
226 | + | `drogas` int(11) NOT NULL, \ |
227 | - | `materiais` int(11) NOT NULL, \ |
227 | + | `materiais` int(11) NOT NULL, \ |
228 | - | `x` double NOT NULL, \ |
228 | + | `x` double NOT NULL, \ |
229 | - | `y` double NOT NULL, \ |
229 | + | `y` double NOT NULL, \ |
230 | - | `z` double NOT NULL, \ |
230 | + | `z` double NOT NULL, \ |
231 | - | PRIMARY KEY (`id`) )" }; |
231 | + | PRIMARY KEY (`id`) )" }; |
232 | - | |
232 | + | |
233 | - | // Funções Públicas (SA:MP) |
233 | + | // Funções Públicas (SA:MP) |
234 | - | // |
234 | + | // |
235 | - | // |
235 | + | // |
236 | - | |
236 | + | |
237 | - | public OnGameModeInit() |
237 | + | public OnGameModeInit() |
238 | - | { |
238 | + | { |
239 | - | g_dbConnection = Server_dbConnect(); |
239 | + | g_dbConnection = Server_dbConnect(); |
240 | - | |
240 | + | |
241 | - | g_tdStat = TextDrawCreate(319.000000, 435.000000, " "); |
241 | + | g_tdStat = TextDrawCreate(319.000000, 435.000000, " "); |
242 | - | TextDrawAlignment(g_tdStat, 2); |
242 | + | TextDrawAlignment(g_tdStat, 2); |
243 | - | TextDrawBackgroundColor(g_tdStat, -256); |
243 | + | TextDrawBackgroundColor(g_tdStat, -256); |
244 | - | TextDrawFont(g_tdStat, 1); |
244 | + | TextDrawFont(g_tdStat, 1); |
245 | - | TextDrawLetterSize(g_tdStat, 0.300000, 1.200000); |
245 | + | TextDrawLetterSize(g_tdStat, 0.300000, 1.200000); |
246 | - | TextDrawColor(g_tdStat, -1); |
246 | + | TextDrawColor(g_tdStat, -1); |
247 | - | TextDrawSetOutline(g_tdStat, 1); |
247 | + | TextDrawSetOutline(g_tdStat, 1); |
248 | - | TextDrawSetProportional(g_tdStat, 1); |
248 | + | TextDrawSetProportional(g_tdStat, 1); |
249 | - | |
249 | + | |
250 | - | Property_LoadAll(); |
250 | + | Property_LoadAll(); |
251 | - | |
251 | + | |
252 | - | return 1; |
252 | + | return 1; |
253 | } | |
254 | - | |
254 | + | |
255 | - | public OnPlayerConnect(playerid) |
255 | + | public OnPlayerConnect(playerid) |
256 | - | { |
256 | + | { |
257 | - | TogglePlayerSpectating(playerid, true); |
257 | + | TogglePlayerSpectating(playerid, true); |
258 | - | SetPlayerColor(playerid, -1); |
258 | + | SetPlayerColor(playerid, -1); |
259 | - | Player_Init(playerid); |
259 | + | Player_Init(playerid); |
260 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_JUST_CONNECTED; |
260 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_JUST_CONNECTED; |
261 | - | SendClientMessageFormatted(playerid, -1, "Olá, %s. Bem-vindo ao {FF7F50}%s{/}.", |
261 | + | SendClientMessageFormatted(playerid, -1, "Olá, %s. Bem-vindo ao {FF7F50}%s{/}.", |
262 | - | gPlayerInfo[playerid][gPlayerName], |
262 | + | gPlayerInfo[playerid][gPlayerName], |
263 | - | SERVER_NAME |
263 | + | SERVER_NAME |
264 | - | ); |
264 | + | ); |
265 | - | SendClientMessageFormatted(playerid, -1, "Esse servidor usa o script {FF7F50}MyRPG{FFFFFF} versão {FF7F50}%s.", SCRIPT_VERSION); |
265 | + | SendClientMessageFormatted(playerid, -1, "Esse servidor usa o script {FF7F50}MyRPG{FFFFFF} versão {FF7F50}%s.", SCRIPT_VERSION); |
266 | - | SendClientMessage(playerid, -1, "Creditos para {FF7F50}Stewie{FFFFFF}`, {FF7F50}BlueX{FFFFFF} e {FF7F50}Viih{FFFFFF}."); |
266 | + | SendClientMessage(playerid, -1, "Creditos para {FF7F50}Stewie{FFFFFF}`, {FF7F50}BlueX{FFFFFF} e {FF7F50}Viih{FFFFFF}."); |
267 | - | |
267 | + | |
268 | - | return 1; |
268 | + | return 1; |
269 | } | |
270 | - | |
270 | + | |
271 | - | public OnReverseDNS(ip[], host[], extra) |
271 | + | public OnReverseDNS(ip[], host[], extra) |
272 | - | format(gPlayerInfo[extra][gPlayerHost], 256, host); |
272 | + | format(gPlayerInfo[extra][gPlayerHost], 256, host); |
273 | - | |
273 | + | |
274 | - | |
274 | + | |
275 | - | enum |
275 | + | enum |
276 | - | { |
276 | + | { |
277 | - | DIALOG_NONE, |
277 | + | DIALOG_NONE, |
278 | - | DIALOG_REGISTER_1, |
278 | + | DIALOG_REGISTER_1, |
279 | - | DIALOG_REGISTER_1_CONF, |
279 | + | DIALOG_REGISTER_1_CONF, |
280 | - | DIALOG_REGISTER_1_ERR, |
280 | + | DIALOG_REGISTER_1_ERR, |
281 | - | DIALOG_REGISTER_2, |
281 | + | DIALOG_REGISTER_2, |
282 | - | DIALOG_EMAIL_YESNO, |
282 | + | DIALOG_EMAIL_YESNO, |
283 | - | DIALOG_EMAIL_INPUT, |
283 | + | DIALOG_EMAIL_INPUT, |
284 | - | DIALOG_LOGIN, |
284 | + | DIALOG_LOGIN, |
285 | - | DIALOG_INVENT |
285 | + | DIALOG_INVENT |
286 | } | |
287 | - | |
287 | + | |
288 | - | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
288 | + | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
289 | - | { |
289 | + | { |
290 | - | switch (dialogid) |
290 | + | switch (dialogid) |
291 | - | { |
291 | + | { |
292 | - | case |
292 | + | case |
293 | - | DIALOG_REGISTER_1: |
293 | + | DIALOG_REGISTER_1: |
294 | - | { |
294 | + | { |
295 | - | if(response) |
295 | + | if(response) |
296 | - | { |
296 | + | { |
297 | - | if(4 <= strlen(inputtext) < 32) |
297 | + | if(4 <= strlen(inputtext) < 32) |
298 | - | { |
298 | + | { |
299 | - | format(gPlayerInfo[playerid][gPlayerReg_Pass], 32, "%s", inputtext); |
299 | + | format(gPlayerInfo[playerid][gPlayerReg_Pass], 32, "%s", inputtext); |
300 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_2, DIALOG_STYLE_PASSWORD, "Passo 2 de 4:", "Digite novamente a senha para confirmar:", "OK", "Voltar"); |
300 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_2, DIALOG_STYLE_PASSWORD, "Passo 2 de 4:", "Digite novamente a senha para confirmar:", "OK", "Voltar"); |
301 | - | } |
301 | + | } |
302 | - | else |
302 | + | else |
303 | - | { |
303 | + | { |
304 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A sua senha deve ter de 4 a 32 caracteres!", "OK", ""); |
304 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A sua senha deve ter de 4 a 32 caracteres!", "OK", ""); |
305 | - | } |
305 | + | } |
306 | - | } |
306 | + | } |
307 | - | else |
307 | + | else |
308 | - | { |
308 | + | { |
309 | - | ShowPlayerDialog |
309 | + | ShowPlayerDialog |
310 | - | (playerid, DIALOG_REGISTER_1_CONF, DIALOG_STYLE_MSGBOX, "Confirmação", "Você deseja mesmo cancelar?\nSe sim, será obrigado a sair do servidor!", "Sim", "Não"); |
310 | + | (playerid, DIALOG_REGISTER_1_CONF, DIALOG_STYLE_MSGBOX, "Confirmação", "Você deseja mesmo cancelar?\nSe sim, será obrigado a sair do servidor!", "Sim", "Não"); |
311 | - | } |
311 | + | } |
312 | - | } |
312 | + | } |
313 | - | |
313 | + | |
314 | - | case |
314 | + | case |
315 | - | DIALOG_REGISTER_1_CONF: |
315 | + | DIALOG_REGISTER_1_CONF: |
316 | - | { |
316 | + | { |
317 | - | if(response) |
317 | + | if(response) |
318 | - | { |
318 | + | { |
319 | - | ShowPlayerDialog |
319 | + | ShowPlayerDialog |
320 | - | (playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Adeus!", "Volte sempre!", "Fechar", ""); |
320 | + | (playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Adeus!", "Volte sempre!", "Fechar", ""); |
321 | - | Kick(playerid); |
321 | + | Kick(playerid); |
322 | - | } |
322 | + | } |
323 | - | else |
323 | + | else |
324 | - | { |
324 | + | { |
325 | - | ShowPlayerDialog |
325 | + | ShowPlayerDialog |
326 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
326 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
327 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
327 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
328 | - | } |
328 | + | } |
329 | - | } |
329 | + | } |
330 | - | //break; |
330 | + | //break; |
331 | - | case |
331 | + | case |
332 | - | DIALOG_REGISTER_1_ERR: |
332 | + | DIALOG_REGISTER_1_ERR: |
333 | - | { |
333 | + | { |
334 | - | ShowPlayerDialog |
334 | + | ShowPlayerDialog |
335 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
335 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
336 | - | } |
336 | + | } |
337 | - | //break; |
337 | + | //break; |
338 | - | case |
338 | + | case |
339 | - | DIALOG_REGISTER_2: |
339 | + | DIALOG_REGISTER_2: |
340 | - | { |
340 | + | { |
341 | - | if(response) |
341 | + | if(response) |
342 | - | { |
342 | + | { |
343 | - | //printf("inputtext: %s | gPlayerReg_Pass: %s", inputtext, gPlayerInfo[playerid][gPlayerReg_Pass]); |
343 | + | //printf("inputtext: %s | gPlayerReg_Pass: %s", inputtext, gPlayerInfo[playerid][gPlayerReg_Pass]); |
344 | - | if(strcmp(inputtext, gPlayerInfo[playerid][gPlayerReg_Pass], false)) |
344 | + | if(strcmp(inputtext, gPlayerInfo[playerid][gPlayerReg_Pass], false)) |
345 | - | { |
345 | + | { |
346 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A senha que você digitou é diferente da confirmação.", "OK", ""); |
346 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A senha que você digitou é diferente da confirmação.", "OK", ""); |
347 | - | } |
347 | + | } |
348 | - | else |
348 | + | else |
349 | - | { |
349 | + | { |
350 | - | ShowPlayerDialog(playerid, DIALOG_EMAIL_YESNO, DIALOG_STYLE_MSGBOX, "Confirmação de e-mail.", "Você deseja inserir um e-mail para confirmação?\nConfirmando um e-mail você tem:\n\t- Um rank de 'usuário confirmado' \ |
350 | + | ShowPlayerDialog(playerid, DIALOG_EMAIL_YESNO, DIALOG_STYLE_MSGBOX, "Confirmação de e-mail.", "Você deseja inserir um e-mail para confirmação?\nConfirmando um e-mail você tem:\n\t- Um rank de 'usuário confirmado' \ |
351 | - | ingame.\n\t- Vantagens no jogo, como carros exclusivos, propriedades, etc.\n\t- Mais chances de entrar na staff e\n\t- Receber updates sobre a nossa comunidade.\n\nDeseja inserir um e-mail?", "Sim", "Não"); |
351 | + | ingame.\n\t- Vantagens no jogo, como carros exclusivos, propriedades, etc.\n\t- Mais chances de entrar na staff e\n\t- Receber updates sobre a nossa comunidade.\n\nDeseja inserir um e-mail?", "Sim", "Não"); |
352 | - | } |
352 | + | } |
353 | - | } |
353 | + | } |
354 | - | else |
354 | + | else |
355 | - | { |
355 | + | { |
356 | - | ShowPlayerDialog |
356 | + | ShowPlayerDialog |
357 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
357 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
358 | - | } |
358 | + | } |
359 | - | } |
359 | + | } |
360 | - | //break; |
360 | + | //break; |
361 | - | case |
361 | + | case |
362 | - | DIALOG_EMAIL_YESNO: |
362 | + | DIALOG_EMAIL_YESNO: |
363 | - | { |
363 | + | { |
364 | - | const bool:enabled = false; |
364 | + | const bool:enabled = false; |
365 | - | if(response && enabled) |
365 | + | if(response && enabled) |
366 | - | { |
366 | + | { |
367 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Certo. Você vai registrar o seu e-mail. {FF7F50} ))"); |
367 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Certo. Você vai registrar o seu e-mail. {FF7F50} ))"); |
368 | - | ShowPlayerDialog(playerid, DIALOG_EMAIL_INPUT, DIALOG_STYLE_INPUT, "Passo 3 de 4:", "Agora digite o seu e-mail!", "OK", "Cancelar"); |
368 | + | ShowPlayerDialog(playerid, DIALOG_EMAIL_INPUT, DIALOG_STYLE_INPUT, "Passo 3 de 4:", "Agora digite o seu e-mail!", "OK", "Cancelar"); |
369 | - | } |
369 | + | } |
370 | - | else |
370 | + | else |
371 | - | { |
371 | + | { |
372 | - | ShowPlayerDialog(playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Processando...", "Aguarde enquanto a sua conta é criada\ne você é levado para o mundo...", "", ""); |
372 | + | ShowPlayerDialog(playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Processando...", "Aguarde enquanto a sua conta é criada\ne você é levado para o mundo...", "", ""); |
373 | - | |
373 | + | |
374 | - | WP_Hash(gstring, 129, gPlayerInfo[playerid][gPlayerReg_Pass]); |
374 | + | WP_Hash(gstring, 129, gPlayerInfo[playerid][gPlayerReg_Pass]); |
375 | - | mysql_format(g_dbConnection, gstring, |
375 | + | mysql_format(g_dbConnection, gstring, |
376 | - | "INSERT INTO `player_info` (`name`, `password`) VALUES ('%s', '%s');", gPlayerInfo[playerid][gPlayerName], gstring); |
376 | + | "INSERT INTO `player_info` (`name`, `password`) VALUES ('%s', '%s');", gPlayerInfo[playerid][gPlayerName], gstring); |
377 | - | mysql_function_query(g_dbConnection, gstring, false, "r@Player_Register", "is", playerid, gPlayerInfo[playerid][gPlayerReg_Pass]); |
377 | + | mysql_function_query(g_dbConnection, gstring, false, "r@Player_Register", "is", playerid, gPlayerInfo[playerid][gPlayerReg_Pass]); |
378 | - | } |
378 | + | } |
379 | - | } |
379 | + | } |
380 | - | case |
380 | + | case |
381 | - | DIALOG_LOGIN: |
381 | + | DIALOG_LOGIN: |
382 | - | { |
382 | + | { |
383 | - | mysql_format(g_dbConnection, gstring, "SELECT `password` FROM `player_info` WHERE name='%s'", gPlayerInfo[playerid][gPlayerName]); |
383 | + | mysql_format(g_dbConnection, gstring, "SELECT `password` FROM `player_info` WHERE name='%s'", gPlayerInfo[playerid][gPlayerName]); |
384 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Login", "is", playerid, inputtext); |
384 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Login", "is", playerid, inputtext); |
385 | - | } |
385 | + | } |
386 | - | //break; |
386 | + | //break; |
387 | - | |
387 | + | |
388 | - | |
388 | + | |
389 | - | |
389 | + | |
390 | - | /* -------------- |
390 | + | /* -------------- |
391 | - | * ITEM --------- |
391 | + | * ITEM --------- |
392 | - | */ |
392 | + | */ |
393 | - | case |
393 | + | case |
394 | - | DIALOG_INVENT: |
394 | + | DIALOG_INVENT: |
395 | - | { |
395 | + | { |
396 | - | |
396 | + | |
397 | - | } |
397 | + | } |
398 | - | } |
398 | + | } |
399 | - | return 1; |
399 | + | return 1; |
400 | } | |
401 | - | |
401 | + | |
402 | - | public OnPlayerText(playerid, text[]) |
402 | + | public OnPlayerText(playerid, text[]) |
403 | - | { |
403 | + | { |
404 | - | if(text[0] == '!') |
404 | + | if(text[0] == '!') |
405 | - | { |
405 | + | { |
406 | - | strmid(gstring, text, 1, strlen(text)); |
406 | + | strmid(gstring, text, 1, strlen(text)); |
407 | - | format(gstring, sizeof gstring, "/a %s", gstring); |
407 | + | format(gstring, sizeof gstring, "/a %s", gstring); |
408 | - | CallLocalFunction("OnPlayerCommandText", "is", playerid, gstring); |
408 | + | CallLocalFunction("OnPlayerCommandText", "is", playerid, gstring); |
409 | - | return 1; |
409 | + | return 1; |
410 | - | } |
410 | + | } |
411 | - | |
411 | + | |
412 | - | // Use this to prevent SAMP Server to broadcast the text |
412 | + | // Use this to prevent SAMP Server to broadcast the text |
413 | - | return 0; |
413 | + | return 0; |
414 | } | |
415 | - | |
415 | + | |
416 | - | public OnPlayerEnterDynamicArea(playerid, areaid) |
416 | + | public OnPlayerEnterDynamicArea(playerid, areaid) |
417 | - | { |
417 | + | { |
418 | - | new index = -1; |
418 | + | new index = -1; |
419 | - | while(++index < MAX_PROPERTIES) |
419 | + | while(++index < MAX_PROPERTIES) |
420 | - | { |
420 | + | { |
421 | - | // |
421 | + | // |
422 | - | // This was supposed to be a pointer to the array (lol) |
422 | + | // This was supposed to be a pointer to the array (lol) |
423 | - | // Just keep an eye out for silly mistakes |
423 | + | // Just keep an eye out for silly mistakes |
424 | - | #define _prp gPropertyInfo[index] |
424 | + | #define _prp gPropertyInfo[index] |
425 | - | |
425 | + | |
426 | - | // In the case the current property exterior dynarea |
426 | + | // In the case the current property exterior dynarea |
427 | - | // matches with the current areaid |
427 | + | // matches with the current areaid |
428 | - | // The same with the other statement down there :) |
428 | + | // The same with the other statement down there :) |
429 | - | if(_prp[prop_AreaExt] == areaid) |
429 | + | if(_prp[prop_AreaExt] == areaid) |
430 | - | { |
430 | + | { |
431 | - | gPlayerInfo[playerid][gPlayerPorch] = index; |
431 | + | gPlayerInfo[playerid][gPlayerPorch] = index; |
432 | - | if(Player_IsAdmin(playerid)) |
432 | + | if(Player_IsAdmin(playerid)) |
433 | - | Property_DisplayData(playerid, index); |
433 | + | Property_DisplayData(playerid, index); |
434 | - | // If the property the player is trying to enter |
434 | + | // If the property the player is trying to enter |
435 | - | // Is actually active |
435 | + | // Is actually active |
436 | - | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_ACTIVE) |
436 | + | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_ACTIVE) |
437 | - | { |
437 | + | { |
438 | - | // If the property has an owner |
438 | + | // If the property has an owner |
439 | - | if(_prp[prop_Owner]) |
439 | + | if(_prp[prop_Owner]) |
440 | - | { |
440 | + | { |
441 | - | Property_SendDoorMessage(playerid, index); |
441 | + | Property_SendDoorMessage(playerid, index); |
442 | - | } |
442 | + | } |
443 | - | // Else case... |
443 | + | // Else case... |
444 | - | else |
444 | + | else |
445 | - | { |
445 | + | { |
446 | - | // If buying the house is allowed |
446 | + | // If buying the house is allowed |
447 | - | // So, summing: |
447 | + | // So, summing: |
448 | - | // If the player can buy such prop |
448 | + | // If the player can buy such prop |
449 | - | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_BUYABLE) |
449 | + | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_BUYABLE) |
450 | - | { |
450 | + | { |
451 | - | // If the player has enough level to buy the house |
451 | + | // If the player has enough level to buy the house |
452 | - | if(gPlayerInfo[playerid][gPlayerLevel] >= _prp[prop_Level]) |
452 | + | if(gPlayerInfo[playerid][gPlayerLevel] >= _prp[prop_Level]) |
453 | - | { |
453 | + | { |
454 | - | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
454 | + | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
455 | - | format(gstring, sizeof gstring, |
455 | + | format(gstring, sizeof gstring, |
456 | - | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
456 | + | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
457 | - | SendClientMessage(playerid, -1, gstring); |
457 | + | SendClientMessage(playerid, -1, gstring); |
458 | - | SendClientMessage(playerid, -1, " - Para opções, digite {2DD2F7}/prop(riedade){FFFFFF}."); |
458 | + | SendClientMessage(playerid, -1, " - Para opções, digite {2DD2F7}/prop(riedade){FFFFFF}."); |
459 | - | } |
459 | + | } |
460 | - | else |
460 | + | else |
461 | - | { |
461 | + | { |
462 | - | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
462 | + | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
463 | - | format(gstring, sizeof gstring, |
463 | + | format(gstring, sizeof gstring, |
464 | - | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
464 | + | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
465 | - | SendClientMessage(playerid, -1, gstring); |
465 | + | SendClientMessage(playerid, -1, gstring); |
466 | - | SendClientMessage(playerid, -1, " - Infelizmente você não pode comprar esta propriedade..."); |
466 | + | SendClientMessage(playerid, -1, " - Infelizmente você não pode comprar esta propriedade..."); |
467 | - | } |
467 | + | } |
468 | - | } |
468 | + | } |
469 | - | // If the house buying is currently disabled |
469 | + | // If the house buying is currently disabled |
470 | - | else |
470 | + | else |
471 | - | { |
471 | + | { |
472 | - | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}A compra desta propriedade está desabilitada. {DE2F4F}))"); |
472 | + | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}A compra desta propriedade está desabilitada. {DE2F4F}))"); |
473 | - | } |
473 | + | } |
474 | - | } |
474 | + | } |
475 | - | } |
475 | + | } |
476 | - | // Else case, let's advise the player :D |
476 | + | // Else case, let's advise the player :D |
477 | - | else |
477 | + | else |
478 | - | { |
478 | + | { |
479 | - | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}Esta propriedade está atualmente desativada. {DE2F4F} ))"); |
479 | + | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}Esta propriedade está atualmente desativada. {DE2F4F} ))"); |
480 | - | } |
480 | + | } |
481 | - | return 1; |
481 | + | return 1; |
482 | - | } |
482 | + | } |
483 | - | if(_prp[prop_AreaInt] == areaid) |
483 | + | if(_prp[prop_AreaInt] == areaid) |
484 | - | { |
484 | + | { |
485 | - | return 1; |
485 | + | return 1; |
486 | - | } |
486 | + | } |
487 | - | #undef _prp |
487 | + | #undef _prp |
488 | - | } |
488 | + | } |
489 | - | return 1; |
489 | + | return 1; |
490 | } | |
491 | - | public OnPlayerLeaveDynamicArea(playerid, areaid) |
491 | + | public OnPlayerLeaveDynamicArea(playerid, areaid) |
492 | - | { |
492 | + | { |
493 | - | if(gPropertyInfo |
493 | + | if(gPropertyInfo |
494 | - | [gPlayerInfo[playerid][gPlayerPorch]] |
494 | + | [gPlayerInfo[playerid][gPlayerPorch]] |
495 | - | [prop_AreaInt] == areaid || |
495 | + | [prop_AreaInt] == areaid || |
496 | - | gPropertyInfo |
496 | + | gPropertyInfo |
497 | - | [gPlayerInfo[playerid][gPlayerPorch]] |
497 | + | [gPlayerInfo[playerid][gPlayerPorch]] |
498 | - | [prop_AreaExt] == areaid ) { |
498 | + | [prop_AreaExt] == areaid ) { |
499 | - | gPlayerInfo[playerid][gPlayerPorch] = 0; |
499 | + | gPlayerInfo[playerid][gPlayerPorch] = 0; |
500 | - | } |
500 | + | } |
501 | - | return 1; |
501 | + | return 1; |
502 | } | |
503 | - | |
503 | + | |
504 | - | // Funções Públicas (Script) |
504 | + | // Funções Públicas (Script) |
505 | - | // |
505 | + | // |
506 | - | // |
506 | + | // |
507 | - | |
507 | + | |
508 | - | // Server: |
508 | + | // Server: |
509 | - | forward Server_dbConnect(); |
509 | + | forward Server_dbConnect(); |
510 | - | |
510 | + | |
511 | - | |
511 | + | |
512 | - | public Server_dbConnect() |
512 | + | public Server_dbConnect() |
513 | - | { |
513 | + | { |
514 | - | new conn; |
514 | + | new conn; |
515 | - | conn = mysql_connect(DB_HOSTNAME, DB_USER, DB_DB, DB_PASS); |
515 | + | conn = mysql_connect(DB_HOSTNAME, DB_USER, DB_DB, DB_PASS); |
516 | - | |
516 | + | |
517 | - | if(!conn) |
517 | + | if(!conn) |
518 | - | { |
518 | + | { |
519 | - | printf("Failure on Server_dbConnect(), shutting down..."); |
519 | + | printf("Failure on Server_dbConnect(), shutting down..."); |
520 | - | SendRconCommand("exit"); |
520 | + | SendRconCommand("exit"); |
521 | - | return 0; |
521 | + | return 0; |
522 | - | } |
522 | + | } |
523 | - | printf("(!) Database connection has succeded!\ng_dbConnection = %d", conn); |
523 | + | printf("(!) Database connection has succeded!\ng_dbConnection = %d", conn); |
524 | - | return conn; |
524 | + | return conn; |
525 | } | |
526 | - | |
526 | + | |
527 | - | // Player: |
527 | + | // Player: |
528 | - | forward Player_Init(playerid); |
528 | + | forward Player_Init(playerid); |
529 | - | forward r@Player_Init(playerid); |
529 | + | forward r@Player_Init(playerid); |
530 | - | forward Player_Load(playerid); |
530 | + | forward Player_Load(playerid); |
531 | - | forward r@Player_Load(playerid); |
531 | + | forward r@Player_Load(playerid); |
532 | - | forward Player_BanCheck(playerid); |
532 | + | forward Player_BanCheck(playerid); |
533 | - | forward r@Player_BanCheck(playerid); |
533 | + | forward r@Player_BanCheck(playerid); |
534 | - | forward Player_Spawn(playerid); |
534 | + | forward Player_Spawn(playerid); |
535 | - | forward r@Player_Register(playerid, password[]); |
535 | + | forward r@Player_Register(playerid, password[]); |
536 | - | forward r@Player_Login(playerid, password[]); |
536 | + | forward r@Player_Login(playerid, password[]); |
537 | - | stock Player_SetStatLabel(playerid, text[]); |
537 | + | stock Player_SetStatLabel(playerid, text[]); |
538 | - | |
538 | + | |
539 | - | |
539 | + | |
540 | - | |
540 | + | |
541 | - | public Player_Init(playerid) |
541 | + | public Player_Init(playerid) |
542 | - | { |
542 | + | { |
543 | - | Player_SetStatLabel(playerid, "Obtendo dados do cliente..."); |
543 | + | Player_SetStatLabel(playerid, "Obtendo dados do cliente..."); |
544 | - | GetPlayerName(playerid, gPlayerInfo[playerid][gPlayerName], MAX_PLAYER_NAME); |
544 | + | GetPlayerName(playerid, gPlayerInfo[playerid][gPlayerName], MAX_PLAYER_NAME); |
545 | - | GetPlayerIp(playerid, gPlayerInfo[playerid][gPlayerIP], 16); |
545 | + | GetPlayerIp(playerid, gPlayerInfo[playerid][gPlayerIP], 16); |
546 | - | rdns(gPlayerInfo[playerid][gPlayerIP], playerid); |
546 | + | rdns(gPlayerInfo[playerid][gPlayerIP], playerid); |
547 | - | |
547 | + | |
548 | - | Player_SetStatLabel(playerid, "Limpando variaveis da sessão anterior..."); |
548 | + | Player_SetStatLabel(playerid, "Limpando variaveis da sessão anterior..."); |
549 | - | gPlayerInfo[playerid][gPlayerLogin_Tries] = 0; |
549 | + | gPlayerInfo[playerid][gPlayerLogin_Tries] = 0; |
550 | - | |
550 | + | |
551 | - | Player_SetStatLabel(playerid, "Verificando a existencia da conta..."); |
551 | + | Player_SetStatLabel(playerid, "Verificando a existencia da conta..."); |
552 | - | mysql_format(g_dbConnection, gstring, "SELECT `id` FROM `player_info` WHERE `name`='%e'", gPlayerInfo[playerid][gPlayerName]); |
552 | + | mysql_format(g_dbConnection, gstring, "SELECT `id` FROM `player_info` WHERE `name`='%e'", gPlayerInfo[playerid][gPlayerName]); |
553 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Init", "i", playerid); |
553 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Init", "i", playerid); |
554 | - | return 1; |
554 | + | return 1; |
555 | } | |
556 | - | public r@Player_Init(playerid) |
556 | + | public r@Player_Init(playerid) |
557 | - | { |
557 | + | { |
558 | - | Player_SetStatLabel(playerid, "Dados obtidos, processando..."); |
558 | + | Player_SetStatLabel(playerid, "Dados obtidos, processando..."); |
559 | - | new fields, rows; |
559 | + | new fields, rows; |
560 | - | cache_get_data(rows, fields, g_dbConnection); |
560 | + | cache_get_data(rows, fields, g_dbConnection); |
561 | - | |
561 | + | |
562 | - | if(!rows) |
562 | + | if(!rows) |
563 | - | { |
563 | + | { |
564 | - | Player_SetStatLabel(playerid, "Conta inexistente!"); |
564 | + | Player_SetStatLabel(playerid, "Conta inexistente!"); |
565 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_REGISTER_PROCESS; |
565 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_REGISTER_PROCESS; |
566 | - | SendClientMessageFormatted(playerid, -1, "Senhor {FF7F50}%s{FFFFFF}. Parece que é a sua primeira visita aqui, não?", |
566 | + | SendClientMessageFormatted(playerid, -1, "Senhor {FF7F50}%s{FFFFFF}. Parece que é a sua primeira visita aqui, não?", |
567 | - | gPlayerInfo[playerid][gPlayerName]); |
567 | + | gPlayerInfo[playerid][gPlayerName]); |
568 | - | SendClientMessage(playerid, -1, "Por favor, siga com os próximos passos para obter {FF7F50}visto{FFFFFF} em nosso servidor!"); |
568 | + | SendClientMessage(playerid, -1, "Por favor, siga com os próximos passos para obter {FF7F50}visto{FFFFFF} em nosso servidor!"); |
569 | - | |
569 | + | |
570 | - | Player_SetStatLabel(playerid, "Passo 1 de 4"); |
570 | + | Player_SetStatLabel(playerid, "Passo 1 de 4"); |
571 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
571 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
572 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
572 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
573 | - | return 1; |
573 | + | return 1; |
574 | - | } |
574 | + | } |
575 | - | |
575 | + | |
576 | - | Player_SetStatLabel(playerid, "Prossiga com o login:"); |
576 | + | Player_SetStatLabel(playerid, "Prossiga com o login:"); |
577 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOGGING; |
577 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOGGING; |
578 | - | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "Para efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
578 | + | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "Para efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
579 | - | |
579 | + | |
580 | - | SendClientMessageFormatted(playerid, -1, "Olá denovo, %s. Se deseja fazer o login, digite logo abaixo a sua senha!", |
580 | + | SendClientMessageFormatted(playerid, -1, "Olá denovo, %s. Se deseja fazer o login, digite logo abaixo a sua senha!", |
581 | - | gPlayerInfo[playerid][gPlayerName] |
581 | + | gPlayerInfo[playerid][gPlayerName] |
582 | - | ); |
582 | + | ); |
583 | - | return 1; |
583 | + | return 1; |
584 | - | |
584 | + | |
585 | } | |
586 | - | public Player_Load(playerid) |
586 | + | public Player_Load(playerid) |
587 | - | { |
587 | + | { |
588 | - | Player_SetStatLabel(playerid, "Preparando para carregar..."); |
588 | + | Player_SetStatLabel(playerid, "Preparando para carregar..."); |
589 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOADING; |
589 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOADING; |
590 | - | format(gstring, sizeof gstring, "SELECT * FROM `player_info` WHERE `name`='%s'", gPlayerInfo[playerid][gPlayerName]); |
590 | + | format(gstring, sizeof gstring, "SELECT * FROM `player_info` WHERE `name`='%s'", gPlayerInfo[playerid][gPlayerName]); |
591 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Load", "i", playerid); |
591 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Load", "i", playerid); |
592 | - | return 1; |
592 | + | return 1; |
593 | } | |
594 | - | public r@Player_Load(playerid) |
594 | + | public r@Player_Load(playerid) |
595 | - | { |
595 | + | { |
596 | - | Player_SetStatLabel(playerid, "Processando dados..."); |
596 | + | Player_SetStatLabel(playerid, "Processando dados..."); |
597 | - | new rows, fields; |
597 | + | new rows, fields; |
598 | - | cache_get_data(rows, fields); |
598 | + | cache_get_data(rows, fields); |
599 | - | |
599 | + | |
600 | - | new buffer[32]; |
600 | + | new buffer[32]; |
601 | - | cache_get_field_content(0, "id", buffer, g_dbConnection); |
601 | + | cache_get_field_content(0, "id", buffer, g_dbConnection); |
602 | - | gPlayerInfo[playerid][gPlayerID] = strval(buffer); |
602 | + | gPlayerInfo[playerid][gPlayerID] = strval(buffer); |
603 | - | cache_get_field_content(0, "attrib", buffer, g_dbConnection); |
603 | + | cache_get_field_content(0, "attrib", buffer, g_dbConnection); |
604 | - | gPlayerInfo[playerid][gPlayerAttributes] = strval(buffer); |
604 | + | gPlayerInfo[playerid][gPlayerAttributes] = strval(buffer); |
605 | - | cache_get_field_content(0, "level", buffer, g_dbConnection); |
605 | + | cache_get_field_content(0, "level", buffer, g_dbConnection); |
606 | - | gPlayerInfo[playerid][gPlayerLevel] = strval(buffer); |
606 | + | gPlayerInfo[playerid][gPlayerLevel] = strval(buffer); |
607 | - | cache_get_field_content(0, "exp", buffer, g_dbConnection); |
607 | + | cache_get_field_content(0, "exp", buffer, g_dbConnection); |
608 | - | gPlayerInfo[playerid][gPlayerExp] = strval(buffer); |
608 | + | gPlayerInfo[playerid][gPlayerExp] = strval(buffer); |
609 | - | cache_get_field_content(0, "cash", buffer, g_dbConnection); |
609 | + | cache_get_field_content(0, "cash", buffer, g_dbConnection); |
610 | - | gPlayerInfo[playerid][gPlayerCash] = strval(buffer); |
610 | + | gPlayerInfo[playerid][gPlayerCash] = strval(buffer); |
611 | - | cache_get_field_content(0, "money", buffer, g_dbConnection); |
611 | + | cache_get_field_content(0, "money", buffer, g_dbConnection); |
612 | - | gPlayerInfo[playerid][gPlayerMoney] = strval(buffer); |
612 | + | gPlayerInfo[playerid][gPlayerMoney] = strval(buffer); |
613 | - | cache_get_field_content(0, "paycheck", buffer, g_dbConnection); |
613 | + | cache_get_field_content(0, "paycheck", buffer, g_dbConnection); |
614 | - | gPlayerInfo[playerid][gPlayerPayCheck] = strval(buffer); |
614 | + | gPlayerInfo[playerid][gPlayerPayCheck] = strval(buffer); |
615 | - | cache_get_field_content(0, "savings", buffer, g_dbConnection); |
615 | + | cache_get_field_content(0, "savings", buffer, g_dbConnection); |
616 | - | gPlayerInfo[playerid][gPlayerSavings] = strval(buffer); |
616 | + | gPlayerInfo[playerid][gPlayerSavings] = strval(buffer); |
617 | - | cache_get_field_content(0, "family", buffer, g_dbConnection); |
617 | + | cache_get_field_content(0, "family", buffer, g_dbConnection); |
618 | - | gPlayerInfo[playerid][gPlayerFamily] = strval(buffer); |
618 | + | gPlayerInfo[playerid][gPlayerFamily] = strval(buffer); |
619 | - | cache_get_field_content(0, "familyrank", buffer, g_dbConnection); |
619 | + | cache_get_field_content(0, "familyrank", buffer, g_dbConnection); |
620 | - | gPlayerInfo[playerid][gPlayerFamilyRank] = strval(buffer); |
620 | + | gPlayerInfo[playerid][gPlayerFamilyRank] = strval(buffer); |
621 | - | cache_get_field_content(0, "familyjoin", buffer, g_dbConnection); |
621 | + | cache_get_field_content(0, "familyjoin", buffer, g_dbConnection); |
622 | - | gPlayerInfo[playerid][gPlayerFamilyJoin] = strval(buffer); |
622 | + | gPlayerInfo[playerid][gPlayerFamilyJoin] = strval(buffer); |
623 | - | cache_get_field_content(0, "job", buffer, g_dbConnection); |
623 | + | cache_get_field_content(0, "job", buffer, g_dbConnection); |
624 | - | gPlayerInfo[playerid][gPlayerJob] = strval(buffer); |
624 | + | gPlayerInfo[playerid][gPlayerJob] = strval(buffer); |
625 | - | cache_get_field_content(0, "jobrank", buffer, g_dbConnection); |
625 | + | cache_get_field_content(0, "jobrank", buffer, g_dbConnection); |
626 | - | gPlayerInfo[playerid][gPlayerJobRank] = strval(buffer); |
626 | + | gPlayerInfo[playerid][gPlayerJobRank] = strval(buffer); |
627 | - | cache_get_field_content(0, "jobtime", buffer, g_dbConnection); |
627 | + | cache_get_field_content(0, "jobtime", buffer, g_dbConnection); |
628 | - | gPlayerInfo[playerid][gPlayerJobTime] = strval(buffer); |
628 | + | gPlayerInfo[playerid][gPlayerJobTime] = strval(buffer); |
629 | - | cache_get_field_content(0, "spawn", buffer, g_dbConnection); |
629 | + | cache_get_field_content(0, "spawn", buffer, g_dbConnection); |
630 | - | gPlayerInfo[playerid][gPlayerSpawn] = strval(buffer); |
630 | + | gPlayerInfo[playerid][gPlayerSpawn] = strval(buffer); |
631 | - | cache_get_field_content(0, "skin", buffer, g_dbConnection); |
631 | + | cache_get_field_content(0, "skin", buffer, g_dbConnection); |
632 | - | gPlayerInfo[playerid][gPlayerSkin] = strval(buffer); |
632 | + | gPlayerInfo[playerid][gPlayerSkin] = strval(buffer); |
633 | - | |
633 | + | |
634 | - | Player_SetStatLabel(playerid, "Verificando bans..."); |
634 | + | Player_SetStatLabel(playerid, "Verificando bans..."); |
635 | - | Player_BanCheck(playerid); |
635 | + | Player_BanCheck(playerid); |
636 | - | return 1; |
636 | + | return 1; |
637 | } | |
638 | - | |
638 | + | |
639 | - | enum |
639 | + | enum |
640 | - | { |
640 | + | { |
641 | - | RECORD_TYPE_COMMENT, |
641 | + | RECORD_TYPE_COMMENT, |
642 | - | RECORD_TYPE_BAN, |
642 | + | RECORD_TYPE_BAN, |
643 | - | RECORD_TYPE_KICK, |
643 | + | RECORD_TYPE_KICK, |
644 | - | RECORD_TYPE_AJAIL |
644 | + | RECORD_TYPE_AJAIL |
645 | } | |
646 | - | public Player_BanCheck(playerid) |
646 | + | public Player_BanCheck(playerid) |
647 | - | { |
647 | + | { |
648 | - | format(gstring, sizeof gstring, "SELECT `record_info`.*, `player_info`.`name` AS adminname FROM `record_info` INNER JOIN `player_info` ON `record_info`.`admin` = `player_info`.`id` WHERE `record_info`.`lifted`=0 AND `record_info`.`type`=1 AND (`record_info`.`stamp`+`record_info`.`time` < UNIX_TIMESTAMP() OR `record_info`.`time`=-1) AND `record_info`.`pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
648 | + | format(gstring, sizeof gstring, "SELECT `record_info`.*, `player_info`.`name` AS adminname FROM `record_info` INNER JOIN `player_info` ON `record_info`.`admin` = `player_info`.`id` WHERE `record_info`.`lifted`=0 AND `record_info`.`type`=1 AND (`record_info`.`stamp`+`record_info`.`time` < UNIX_TIMESTAMP() OR `record_info`.`time`=-1) AND `record_info`.`pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
649 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_BanCheck", "i", playerid); |
649 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_BanCheck", "i", playerid); |
650 | - | return 1; |
650 | + | return 1; |
651 | } | |
652 | - | |
652 | + | |
653 | - | public r@Player_BanCheck(playerid) |
653 | + | public r@Player_BanCheck(playerid) |
654 | - | { |
654 | + | { |
655 | - | new rows, fields; |
655 | + | new rows, fields; |
656 | - | cache_get_data(rows, fields, g_dbConnection); |
656 | + | cache_get_data(rows, fields, g_dbConnection); |
657 | - | |
657 | + | |
658 | - | if(rows) |
658 | + | if(rows) |
659 | - | { // Vish. Sujou pros irmão :P |
659 | + | { // Vish. Sujou pros irmão :P |
660 | - | SendClientMessage(playerid, -1, " "); |
660 | + | SendClientMessage(playerid, -1, " "); |
661 | - | SendClientMessage(playerid, -1, " "); |
661 | + | SendClientMessage(playerid, -1, " "); |
662 | - | SendClientMessage(playerid, -1, "Você tem os seguintes bans (não expirados/eternos) adicionados a você:"); |
662 | + | SendClientMessage(playerid, -1, "Você tem os seguintes bans (não expirados/eternos) adicionados a você:"); |
663 | - | |
663 | + | |
664 | - | new index = -1; |
664 | + | new index = -1; |
665 | - | while(++index < rows) |
665 | + | while(++index < rows) |
666 | - | { |
666 | + | { |
667 | - | enum RI_RESULT_INFO |
667 | + | enum RI_RESULT_INFO |
668 | - | { |
668 | + | { |
669 | - | _ri_id, |
669 | + | _ri_id, |
670 | - | _ri_pid, |
670 | + | _ri_pid, |
671 | - | _ri_type, |
671 | + | _ri_type, |
672 | - | _ri_stamp, |
672 | + | _ri_stamp, |
673 | - | _ri_reason[255], |
673 | + | _ri_reason[255], |
674 | - | _ri_time, |
674 | + | _ri_time, |
675 | - | _ri_admin, |
675 | + | _ri_admin, |
676 | - | _ri_lifted, |
676 | + | _ri_lifted, |
677 | - | _ri_liftadmin, |
677 | + | _ri_liftadmin, |
678 | - | _ri_liftreason[255], |
678 | + | _ri_liftreason[255], |
679 | - | _ri_adminname[MAX_PLAYER_NAME] |
679 | + | _ri_adminname[MAX_PLAYER_NAME] |
680 | - | } |
680 | + | } |
681 | - | new result[RI_RESULT_INFO], |
681 | + | new result[RI_RESULT_INFO], |
682 | - | buffer[64]; |
682 | + | buffer[64]; |
683 | - | |
683 | + | |
684 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
684 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
685 | - | result[_ri_id] = strval(buffer); |
685 | + | result[_ri_id] = strval(buffer); |
686 | - | cache_get_field_content(index, "pid", buffer, g_dbConnection); |
686 | + | cache_get_field_content(index, "pid", buffer, g_dbConnection); |
687 | - | result[_ri_pid] = strval(buffer); |
687 | + | result[_ri_pid] = strval(buffer); |
688 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
688 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
689 | - | result[_ri_type] = strval(buffer); |
689 | + | result[_ri_type] = strval(buffer); |
690 | - | cache_get_field_content(index, "stamp", buffer, g_dbConnection); |
690 | + | cache_get_field_content(index, "stamp", buffer, g_dbConnection); |
691 | - | result[_ri_stamp] = strval(buffer); |
691 | + | result[_ri_stamp] = strval(buffer); |
692 | - | cache_get_field_content(index, "reason", result[_ri_reason], g_dbConnection); |
692 | + | cache_get_field_content(index, "reason", result[_ri_reason], g_dbConnection); |
693 | - | cache_get_field_content(index, "time", buffer, g_dbConnection); |
693 | + | cache_get_field_content(index, "time", buffer, g_dbConnection); |
694 | - | result[_ri_time] = strval(buffer); |
694 | + | result[_ri_time] = strval(buffer); |
695 | - | cache_get_field_content(index, "admin", buffer, g_dbConnection); |
695 | + | cache_get_field_content(index, "admin", buffer, g_dbConnection); |
696 | - | result[_ri_admin] = strval(buffer); |
696 | + | result[_ri_admin] = strval(buffer); |
697 | - | cache_get_field_content(index, "lifted", buffer, g_dbConnection); |
697 | + | cache_get_field_content(index, "lifted", buffer, g_dbConnection); |
698 | - | result[_ri_lifted] = strval(buffer); |
698 | + | result[_ri_lifted] = strval(buffer); |
699 | - | cache_get_field_content(index, "liftadmin", buffer, g_dbConnection); |
699 | + | cache_get_field_content(index, "liftadmin", buffer, g_dbConnection); |
700 | - | result[_ri_liftadmin] = strval(buffer); |
700 | + | result[_ri_liftadmin] = strval(buffer); |
701 | - | cache_get_field_content(index, "liftreason", result[_ri_liftreason], g_dbConnection); |
701 | + | cache_get_field_content(index, "liftreason", result[_ri_liftreason], g_dbConnection); |
702 | - | cache_get_field_content(index, "adminname", result[_ri_adminname], g_dbConnection); |
702 | + | cache_get_field_content(index, "adminname", result[_ri_adminname], g_dbConnection); |
703 | - | |
703 | + | |
704 | - | new |
704 | + | new |
705 | - | tm<tmTime>; |
705 | + | tm<tmTime>; |
706 | - | localtime(Time:result[_ri_stamp], tmTime); |
706 | + | localtime(Time:result[_ri_stamp], tmTime); |
707 | - | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
707 | + | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
708 | - | |
708 | + | |
709 | - | format(gstring, sizeof gstring, " - {C0C0C0}%s, {FFFFFF}pelo administrador {C0C0C0}%s:", buffer, result[_ri_adminname]); |
709 | + | format(gstring, sizeof gstring, " - {C0C0C0}%s, {FFFFFF}pelo administrador {C0C0C0}%s:", buffer, result[_ri_adminname]); |
710 | - | SendClientMessage(playerid, -1, gstring); |
710 | + | SendClientMessage(playerid, -1, gstring); |
711 | - | format(gstring, sizeof gstring, " {C0C0C0}Motivo: {FFFFFF}%s", result[_ri_reason]); |
711 | + | format(gstring, sizeof gstring, " {C0C0C0}Motivo: {FFFFFF}%s", result[_ri_reason]); |
712 | - | SendClientMessage(playerid, -1, gstring); |
712 | + | SendClientMessage(playerid, -1, gstring); |
713 | - | |
713 | + | |
714 | - | buffer[0] = 0; |
714 | + | buffer[0] = 0; |
715 | - | strcat(buffer, "Nunca"); |
715 | + | strcat(buffer, "Nunca"); |
716 | - | if(result[_ri_time] != -1) |
716 | + | if(result[_ri_time] != -1) |
717 | - | { |
717 | + | { |
718 | - | localtime(Time:result[_ri_stamp] + Time:result[_ri_time], tmTime); |
718 | + | localtime(Time:result[_ri_stamp] + Time:result[_ri_time], tmTime); |
719 | - | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
719 | + | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
720 | - | } |
720 | + | } |
721 | - | format(gstring, sizeof gstring, " {C0C0C0}Expira em: {FFFFFF}%s", buffer); |
721 | + | format(gstring, sizeof gstring, " {C0C0C0}Expira em: {FFFFFF}%s", buffer); |
722 | - | SendClientMessage(playerid, -1, gstring); |
722 | + | SendClientMessage(playerid, -1, gstring); |
723 | - | |
723 | + | |
724 | - | |
724 | + | |
725 | - | |
725 | + | |
726 | - | |
726 | + | |
727 | - | } |
727 | + | } |
728 | - | Kick(playerid); |
728 | + | Kick(playerid); |
729 | - | return 1; |
729 | + | return 1; |
730 | - | } |
730 | + | } |
731 | - | |
731 | + | |
732 | - | Player_SetStatLabel(playerid, "Feito! Voce está sendo levado ao mundo!"); |
732 | + | Player_SetStatLabel(playerid, "Feito! Voce está sendo levado ao mundo!"); |
733 | - | Player_Spawn(playerid); |
733 | + | Player_Spawn(playerid); |
734 | - | return 1; |
734 | + | return 1; |
735 | } | |
736 | - | |
736 | + | |
737 | - | |
737 | + | |
738 | - | public r@Player_Register(playerid, password[]) |
738 | + | public r@Player_Register(playerid, password[]) |
739 | - | { |
739 | + | { |
740 | - | SendClientMessageFormatted(playerid, -1, "Senhor {2ADFE8}%s{FFFFFF}. Você foi autorizado com sucesso em nossa cidade.", gPlayerInfo[playerid][gPlayerName]); |
740 | + | SendClientMessageFormatted(playerid, -1, "Senhor {2ADFE8}%s{FFFFFF}. Você foi autorizado com sucesso em nossa cidade.", gPlayerInfo[playerid][gPlayerName]); |
741 | - | SendClientMessage(playerid, -1, "Deseja que eu te guie numa pequena volta na nossa cidade?"); |
741 | + | SendClientMessage(playerid, -1, "Deseja que eu te guie numa pequena volta na nossa cidade?"); |
742 | - | SendClientMessage(playerid, -1, "{2A6DE8}(( {FFFFFF}Lembrando que você pode ver o tutorial quando você quiser, digitando /tutorial{2A6DE8} ))"); |
742 | + | SendClientMessage(playerid, -1, "{2A6DE8}(( {FFFFFF}Lembrando que você pode ver o tutorial quando você quiser, digitando /tutorial{2A6DE8} ))"); |
743 | - | SendClientMessageFormatted(playerid, -1, "(( {WHITE}Sua senha é %s. Se você registrou seu e-mail, uma cópia foi mandada para o mesmo.{/} ))", |
743 | + | SendClientMessageFormatted(playerid, -1, "(( {WHITE}Sua senha é %s. Se você registrou seu e-mail, uma cópia foi mandada para o mesmo.{/} ))", |
744 | - | password |
744 | + | password |
745 | - | ); |
745 | + | ); |
746 | - | |
746 | + | |
747 | - | mysql_store_result(g_dbConnection); |
747 | + | mysql_store_result(g_dbConnection); |
748 | - | new insert = mysql_insert_id(g_dbConnection); |
748 | + | new insert = mysql_insert_id(g_dbConnection); |
749 | - | mysql_free_result(g_dbConnection); |
749 | + | mysql_free_result(g_dbConnection); |
750 | - | |
750 | + | |
751 | - | SendClientMessageFormatted(playerid, -1, "Você se registrou como {1E90FF}%q{FFFFFF}.", gPlayerInfo[playerid][gPlayerName]); |
751 | + | SendClientMessageFormatted(playerid, -1, "Você se registrou como {1E90FF}%q{FFFFFF}.", gPlayerInfo[playerid][gPlayerName]); |
752 | - | SendClientMessageFormatted(playerid, -1, "Você pode ter suporte mais rápido fornecendo o seu número a um administrador, que no caso é {C0C0C0}%d{FFFFFF}.", insert); |
752 | + | SendClientMessageFormatted(playerid, -1, "Você pode ter suporte mais rápido fornecendo o seu número a um administrador, que no caso é {C0C0C0}%d{FFFFFF}.", insert); |
753 | - | |
753 | + | |
754 | - | SendClientMessage(playerid, -1, " - Para obter informações gerais sobre você e o servidor, digite {C0C0C0}/info{FFFFFF}."); |
754 | + | SendClientMessage(playerid, -1, " - Para obter informações gerais sobre você e o servidor, digite {C0C0C0}/info{FFFFFF}."); |
755 | - | SendClientMessage(playerid, -1, " - Para verificar seus documentos, digite {C0C0C0}/inventário{FFFFFF} (Serve também para outros itens)."); |
755 | + | SendClientMessage(playerid, -1, " - Para verificar seus documentos, digite {C0C0C0}/inventário{FFFFFF} (Serve também para outros itens)."); |
756 | - | SendClientMessage(playerid, -1, "{C0C0C0}Se perder sua Identidade, você pode tirar uma cópia em uma delegacia local..."); |
756 | + | SendClientMessage(playerid, -1, "{C0C0C0}Se perder sua Identidade, você pode tirar uma cópia em uma delegacia local..."); |
757 | - | SendClientMessage(playerid, -1, "Não exite em procurar por uma administrador para obter ajuda! Para informações gerais, novamente, digite {C0C0C0}/info{FFFFFF}"); |
757 | + | SendClientMessage(playerid, -1, "Não exite em procurar por uma administrador para obter ajuda! Para informações gerais, novamente, digite {C0C0C0}/info{FFFFFF}"); |
758 | - | Player_Load(playerid); |
758 | + | Player_Load(playerid); |
759 | - | return 1; |
759 | + | return 1; |
760 | } | |
761 | - | |
761 | + | |
762 | - | public r@Player_Login(playerid, password[]) |
762 | + | public r@Player_Login(playerid, password[]) |
763 | - | { |
763 | + | { |
764 | - | new |
764 | + | new |
765 | - | hash_pass[129]; |
765 | + | hash_pass[129]; |
766 | - | WP_Hash(hash_pass, sizeof hash_pass, password); |
766 | + | WP_Hash(hash_pass, sizeof hash_pass, password); |
767 | - | cache_get_field_content(0, "password", gstring, g_dbConnection); |
767 | + | cache_get_field_content(0, "password", gstring, g_dbConnection); |
768 | - | |
768 | + | |
769 | - | new result = strcmp(hash_pass, gstring, true); |
769 | + | new result = strcmp(hash_pass, gstring, true); |
770 | - | |
770 | + | |
771 | - | |
771 | + | |
772 | - | |
772 | + | |
773 | - | if(!result) |
773 | + | if(!result) |
774 | - | { |
774 | + | { |
775 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Aguarde enquanto você é carregado e levado ao mundo...{FF7F50} ))"); |
775 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Aguarde enquanto você é carregado e levado ao mundo...{FF7F50} ))"); |
776 | - | Player_SetStatLabel(playerid, "Carregando!"); |
776 | + | Player_SetStatLabel(playerid, "Carregando!"); |
777 | - | Player_Load(playerid); |
777 | + | Player_Load(playerid); |
778 | - | } |
778 | + | } |
779 | - | else |
779 | + | else |
780 | - | { |
780 | + | { |
781 | - | if(gPlayerInfo[playerid][gPlayerLogin_Tries] == 3) |
781 | + | if(gPlayerInfo[playerid][gPlayerLogin_Tries] == 3) |
782 | - | { |
782 | + | { |
783 | - | SendClientMessage(playerid, -1, "Você foi {E01B35}despejado{FFFFFF} por exceder as tentativas máximas de login!"); |
783 | + | SendClientMessage(playerid, -1, "Você foi {E01B35}despejado{FFFFFF} por exceder as tentativas máximas de login!"); |
784 | - | Kick(playerid); |
784 | + | Kick(playerid); |
785 | - | } |
785 | + | } |
786 | - | else |
786 | + | else |
787 | - | { |
787 | + | { |
788 | - | gPlayerInfo[playerid][gPlayerLogin_Tries] ++; |
788 | + | gPlayerInfo[playerid][gPlayerLogin_Tries] ++; |
789 | - | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "\tSenha errada!\nPara efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
789 | + | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "\tSenha errada!\nPara efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
790 | - | } |
790 | + | } |
791 | - | } |
791 | + | } |
792 | - | return 1; |
792 | + | return 1; |
793 | } | |
794 | - | |
794 | + | |
795 | - | public Player_Spawn(playerid) |
795 | + | public Player_Spawn(playerid) |
796 | - | { |
796 | + | { |
797 | - | if(!gPlayerInfo[playerid][gPlayerSpawn]) |
797 | + | if(!gPlayerInfo[playerid][gPlayerSpawn]) |
798 | - | SetSpawnInfo(playerid, 0, gPlayerInfo[playerid][gPlayerSkin], cDefaultPos[0], cDefaultPos[1], cDefaultPos[2], cDefaultPos[3], 0, 0, 0, 0, 0, 0); |
798 | + | SetSpawnInfo(playerid, 0, gPlayerInfo[playerid][gPlayerSkin], cDefaultPos[0], cDefaultPos[1], cDefaultPos[2], cDefaultPos[3], 0, 0, 0, 0, 0, 0); |
799 | - | else |
799 | + | else |
800 | - | { |
800 | + | { |
801 | - | // |
801 | + | // |
802 | - | } |
802 | + | } |
803 | - | TogglePlayerSpectating(playerid, false); |
803 | + | TogglePlayerSpectating(playerid, false); |
804 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_PLAYING; |
804 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_PLAYING; |
805 | - | SpawnPlayer(playerid); |
805 | + | SpawnPlayer(playerid); |
806 | - | Player_SetStatLabel(playerid, " "); |
806 | + | Player_SetStatLabel(playerid, " "); |
807 | - | return 1; |
807 | + | return 1; |
808 | } | |
809 | - | |
809 | + | |
810 | - | stock Player_SetStatLabel(playerid, text[]) |
810 | + | stock Player_SetStatLabel(playerid, text[]) |
811 | - | { |
811 | + | { |
812 | - | TextDrawSetString(g_tdStat, text); |
812 | + | TextDrawSetString(g_tdStat, text); |
813 | - | TextDrawShowForPlayer(playerid, g_tdStat); |
813 | + | TextDrawShowForPlayer(playerid, g_tdStat); |
814 | - | return 1; |
814 | + | return 1; |
815 | } | |
816 | - | |
816 | + | |
817 | - | |
817 | + | |
818 | - | |
818 | + | |
819 | - | |
819 | + | |
820 | - | |
820 | + | |
821 | - | |
821 | + | |
822 | - | |
822 | + | |
823 | - | |
823 | + | |
824 | - | /* Item System */ |
824 | + | /* Item System */ |
825 | - | enum ITEM_INFO |
825 | + | enum ITEM_INFO |
826 | - | { |
826 | + | { |
827 | - | gItemName[64], |
827 | + | gItemName[64], |
828 | - | gItemType, |
828 | + | gItemType, |
829 | - | Float:gItemExtra |
829 | + | Float:gItemExtra |
830 | } | |
831 | - | |
831 | + | |
832 | - | enum |
832 | + | enum |
833 | - | { |
833 | + | { |
834 | - | ITEM_TYPE_ID, |
834 | + | ITEM_TYPE_ID, |
835 | - | ITEM_TYPE_CASH |
835 | + | ITEM_TYPE_CASH |
836 | } | |
837 | - | |
837 | + | |
838 | - | new const |
838 | + | new const |
839 | - | gItemInfo[][ITEM_INFO] = { |
839 | + | gItemInfo[][ITEM_INFO] = { |
840 | - | {"Identidade", ITEM_TYPE_ID, 0.0}, |
840 | + | {"Identidade", ITEM_TYPE_ID, 0.0}, |
841 | - | {"Dinheiro", ITEM_TYPE_CASH, 0.0} |
841 | + | {"Dinheiro", ITEM_TYPE_CASH, 0.0} |
842 | - | }; |
842 | + | }; |
843 | - | |
843 | + | |
844 | - | /* PLAYER INVENT */ |
844 | + | /* PLAYER INVENT */ |
845 | - | #define MAX_ITEMS_PER_PAGE 10 |
845 | + | #define MAX_ITEMS_PER_PAGE 10 |
846 | - | forward Invent_Show(playerid); // |
846 | + | forward Invent_Show(playerid); // |
847 | - | forward r@Invent_Show(playerid); |
847 | + | forward r@Invent_Show(playerid); |
848 | - | |
848 | + | |
849 | - | CMD:inventario(playerid, params[], help) |
849 | + | CMD:inventario(playerid, params[], help) |
850 | - | { |
850 | + | { |
851 | - | #pragma unused params |
851 | + | #pragma unused params |
852 | - | #pragma unused help |
852 | + | #pragma unused help |
853 | - | if(gPlayerInfo[playerid][gPlayerStat] != PLAYER_STAT_PLAYING) |
853 | + | if(gPlayerInfo[playerid][gPlayerStat] != PLAYER_STAT_PLAYING) |
854 | - | { |
854 | + | { |
855 | - | return 1; |
855 | + | return 1; |
856 | - | } |
856 | + | } |
857 | - | Invent_Show(playerid); |
857 | + | Invent_Show(playerid); |
858 | - | return 1; |
858 | + | return 1; |
859 | } | |
860 | - | |
860 | + | |
861 | - | public Invent_Show(playerid) |
861 | + | public Invent_Show(playerid) |
862 | - | { |
862 | + | { |
863 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
863 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
864 | - | return 1; |
864 | + | return 1; |
865 | - | |
865 | + | |
866 | - | format(gstring, sizeof gstring, "SELECT * FROM `inventory_info` WHERE `pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
866 | + | format(gstring, sizeof gstring, "SELECT * FROM `inventory_info` WHERE `pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
867 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Invent_Show", "i", playerid); |
867 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Invent_Show", "i", playerid); |
868 | - | return 1; |
868 | + | return 1; |
869 | } | |
870 | - | |
870 | + | |
871 | - | public r@Invent_Show(playerid) |
871 | + | public r@Invent_Show(playerid) |
872 | - | { |
872 | + | { |
873 | - | new rows, fields; |
873 | + | new rows, fields; |
874 | - | cache_get_data(rows, fields, g_dbConnection); |
874 | + | cache_get_data(rows, fields, g_dbConnection); |
875 | - | |
875 | + | |
876 | - | gstring[0] = 0; |
876 | + | gstring[0] = 0; |
877 | - | new temp[64], title[64]; |
877 | + | new temp[64], title[64]; |
878 | - | format(title, sizeof title, "Inventário (%s):", gPlayerInfo[playerid][gPlayerName]); |
878 | + | format(title, sizeof title, "Inventário (%s):", gPlayerInfo[playerid][gPlayerName]); |
879 | - | |
879 | + | |
880 | - | //declare gstring[]; |
880 | + | //declare gstring[]; |
881 | - | for(new i; i < rows; i++) |
881 | + | for(new i; i < rows; i++) |
882 | - | { |
882 | + | { |
883 | - | new |
883 | + | new |
884 | - | item; |
884 | + | item; |
885 | - | cache_get_field_content(i, "item", temp, g_dbConnection); |
885 | + | cache_get_field_content(i, "item", temp, g_dbConnection); |
886 | - | item = strval(temp); |
886 | + | item = strval(temp); |
887 | - | |
887 | + | |
888 | - | format(temp, sizeof temp, "[%d] - %s\n", i, gItemInfo[item][gItemName]); |
888 | + | format(temp, sizeof temp, "[%d] - %s\n", i, gItemInfo[item][gItemName]); |
889 | - | strcat(gstring, temp); |
889 | + | strcat(gstring, temp); |
890 | - | } |
890 | + | } |
891 | - | ShowPlayerDialog(playerid, DIALOG_INVENT, DIALOG_STYLE_LIST, title, gstring, "Selecionar", "Sair"); |
891 | + | ShowPlayerDialog(playerid, DIALOG_INVENT, DIALOG_STYLE_LIST, title, gstring, "Selecionar", "Sair"); |
892 | - | return 1; |
892 | + | return 1; |
893 | } | |
894 | - | |
894 | + | |
895 | - | |
895 | + | |
896 | - | // |
896 | + | // |
897 | - | // |
897 | + | // |
898 | - | // |
898 | + | // |
899 | - | // PROPERTY SYSTEM |
899 | + | // PROPERTY SYSTEM |
900 | - | // |
900 | + | // |
901 | - | forward Property_LoadAll(); |
901 | + | forward Property_LoadAll(); |
902 | - | forward r@Property_LoadAll(); |
902 | + | forward r@Property_LoadAll(); |
903 | - | forward Property_SetAll(); |
903 | + | forward Property_SetAll(); |
904 | - | |
904 | + | |
905 | - | public Property_LoadAll() |
905 | + | public Property_LoadAll() |
906 | - | { |
906 | + | { |
907 | - | static block; |
907 | + | static block; |
908 | - | if(block) |
908 | + | if(block) |
909 | - | return 1; |
909 | + | return 1; |
910 | - | block = 1; |
910 | + | block = 1; |
911 | - | |
911 | + | |
912 | - | printf("Preparando para carregar as propriedades..."); |
912 | + | printf("Preparando para carregar as propriedades..."); |
913 | - | |
913 | + | |
914 | - | mysql_function_query(g_dbConnection, "SELECT * FROM `property_info`", true, "r@Property_LoadAll", ""); |
914 | + | mysql_function_query(g_dbConnection, "SELECT * FROM `property_info`", true, "r@Property_LoadAll", ""); |
915 | - | return 1; |
915 | + | return 1; |
916 | } | |
917 | - | |
917 | + | |
918 | - | public r@Property_LoadAll() |
918 | + | public r@Property_LoadAll() |
919 | - | { |
919 | + | { |
920 | - | new rows, fields, index = -1; |
920 | + | new rows, fields, index = -1; |
921 | - | cache_get_data(rows, fields, g_dbConnection); |
921 | + | cache_get_data(rows, fields, g_dbConnection); |
922 | - | |
922 | + | |
923 | - | while(++index < rows) |
923 | + | while(++index < rows) |
924 | - | { |
924 | + | { |
925 | - | new buffer[32], id; |
925 | + | new buffer[32], id; |
926 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
926 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
927 | - | id = strval(buffer); |
927 | + | id = strval(buffer); |
928 | - | |
928 | + | |
929 | - | if(id >= MAX_PROPERTIES) |
929 | + | if(id >= MAX_PROPERTIES) |
930 | - | continue; |
930 | + | continue; |
931 | - | |
931 | + | |
932 | - | // General Info |
932 | + | // General Info |
933 | - | cache_get_field_content(index, "attrib", buffer, g_dbConnection); |
933 | + | cache_get_field_content(index, "attrib", buffer, g_dbConnection); |
934 | - | gPropertyInfo[id][prop_Attrib] = strval(buffer); |
934 | + | gPropertyInfo[id][prop_Attrib] = strval(buffer); |
935 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
935 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
936 | - | gPropertyInfo[id][prop_Type] = strval(buffer); |
936 | + | gPropertyInfo[id][prop_Type] = strval(buffer); |
937 | - | cache_get_field_content(index, "level", buffer, g_dbConnection); |
937 | + | cache_get_field_content(index, "level", buffer, g_dbConnection); |
938 | - | gPropertyInfo[id][prop_Level] = strval(buffer); |
938 | + | gPropertyInfo[id][prop_Level] = strval(buffer); |
939 | - | cache_get_field_content(index, "price", buffer, g_dbConnection); |
939 | + | cache_get_field_content(index, "price", buffer, g_dbConnection); |
940 | - | gPropertyInfo[id][prop_Price] = strval(buffer); |
940 | + | gPropertyInfo[id][prop_Price] = strval(buffer); |
941 | - | |
941 | + | |
942 | - | // Position Info |
942 | + | // Position Info |
943 | - | // |
943 | + | // |
944 | - | // ext_ |
944 | + | // ext_ |
945 | - | cache_get_field_content(index, "ext_x", buffer, g_dbConnection); |
945 | + | cache_get_field_content(index, "ext_x", buffer, g_dbConnection); |
946 | - | gPropertyInfo[id][prop_ExtPos][0] = floatstr(buffer); |
946 | + | gPropertyInfo[id][prop_ExtPos][0] = floatstr(buffer); |
947 | - | cache_get_field_content(index, "ext_y", buffer, g_dbConnection); |
947 | + | cache_get_field_content(index, "ext_y", buffer, g_dbConnection); |
948 | - | gPropertyInfo[id][prop_ExtPos][1] = floatstr(buffer); |
948 | + | gPropertyInfo[id][prop_ExtPos][1] = floatstr(buffer); |
949 | - | cache_get_field_content(index, "ext_z", buffer, g_dbConnection); |
949 | + | cache_get_field_content(index, "ext_z", buffer, g_dbConnection); |
950 | - | gPropertyInfo[id][prop_ExtPos][2] = floatstr(buffer); |
950 | + | gPropertyInfo[id][prop_ExtPos][2] = floatstr(buffer); |
951 | - | cache_get_field_content(index, "ext_prop", buffer, g_dbConnection); |
951 | + | cache_get_field_content(index, "ext_prop", buffer, g_dbConnection); |
952 | - | gPropertyInfo[id][prop_ExtProp] = strval(buffer); |
952 | + | gPropertyInfo[id][prop_ExtProp] = strval(buffer); |
953 | - | |
953 | + | |
954 | - | // |
954 | + | // |
955 | - | // int_ |
955 | + | // int_ |
956 | - | cache_get_field_content(index, "int_x", buffer, g_dbConnection); |
956 | + | cache_get_field_content(index, "int_x", buffer, g_dbConnection); |
957 | - | gPropertyInfo[id][prop_IntPos][0] = floatstr(buffer); |
957 | + | gPropertyInfo[id][prop_IntPos][0] = floatstr(buffer); |
958 | - | cache_get_field_content(index, "int_y", buffer, g_dbConnection); |
958 | + | cache_get_field_content(index, "int_y", buffer, g_dbConnection); |
959 | - | gPropertyInfo[id][prop_IntPos][1] = floatstr(buffer); |
959 | + | gPropertyInfo[id][prop_IntPos][1] = floatstr(buffer); |
960 | - | cache_get_field_content(index, "int_z", buffer, g_dbConnection); |
960 | + | cache_get_field_content(index, "int_z", buffer, g_dbConnection); |
961 | - | gPropertyInfo[id][prop_IntPos][2] = floatstr(buffer); |
961 | + | gPropertyInfo[id][prop_IntPos][2] = floatstr(buffer); |
962 | - | cache_get_field_content(index, "int_int", buffer, g_dbConnection); |
962 | + | cache_get_field_content(index, "int_int", buffer, g_dbConnection); |
963 | - | gPropertyInfo[id][prop_IntInt] = strval(buffer); |
963 | + | gPropertyInfo[id][prop_IntInt] = strval(buffer); |
964 | - | |
964 | + | |
965 | - | // |
965 | + | // |
966 | - | // Game Info |
966 | + | // Game Info |
967 | - | cache_get_field_content(index, "owner", buffer, g_dbConnection); |
967 | + | cache_get_field_content(index, "owner", buffer, g_dbConnection); |
968 | - | gPropertyInfo[id][prop_Owner] = strval(buffer); |
968 | + | gPropertyInfo[id][prop_Owner] = strval(buffer); |
969 | - | cache_get_field_content(index, "locked", buffer, g_dbConnection); |
969 | + | cache_get_field_content(index, "locked", buffer, g_dbConnection); |
970 | - | gPropertyInfo[id][prop_Locked] = strval(buffer); |
970 | + | gPropertyInfo[id][prop_Locked] = strval(buffer); |
971 | - | cache_get_field_content(index, "name", gPropertyInfo[id][prop_Name], g_dbConnection); |
971 | + | cache_get_field_content(index, "name", gPropertyInfo[id][prop_Name], g_dbConnection); |
972 | - | |
972 | + | |
973 | - | gPropertyInfo[id][prop_Loaded] = true; |
973 | + | gPropertyInfo[id][prop_Loaded] = true; |
974 | - | |
974 | + | |
975 | - | printf("-- PROP: %d CARREGADA: ex: %.2f | ey: %.2f | ez %.2f", id, gPropertyInfo[id][prop_ExtPos][0], gPropertyInfo[id][prop_ExtPos][1], gPropertyInfo[id][prop_ExtPos][2]); |
975 | + | printf("-- PROP: %d CARREGADA: ex: %.2f | ey: %.2f | ez %.2f", id, gPropertyInfo[id][prop_ExtPos][0], gPropertyInfo[id][prop_ExtPos][1], gPropertyInfo[id][prop_ExtPos][2]); |
976 | - | } |
976 | + | } |
977 | - | Property_SetAll(); |
977 | + | Property_SetAll(); |
978 | - | return 1; |
978 | + | return 1; |
979 | } | |
980 | - | |
980 | + | |
981 | - | public Property_SetAll() |
981 | + | public Property_SetAll() |
982 | - | { |
982 | + | { |
983 | - | static block; |
983 | + | static block; |
984 | - | if(block) |
984 | + | if(block) |
985 | - | return 1; |
985 | + | return 1; |
986 | - | block = 1; |
986 | + | block = 1; |
987 | - | |
987 | + | |
988 | - | new index = -1; |
988 | + | new index = -1; |
989 | - | while(++index < MAX_PROPERTIES) |
989 | + | while(++index < MAX_PROPERTIES) |
990 | - | if(gPropertyInfo[index][prop_Loaded]) |
990 | + | if(gPropertyInfo[index][prop_Loaded]) |
991 | - | { |
991 | + | { |
992 | - | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_ENTERABLE) |
992 | + | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_ENTERABLE) |
993 | - | { |
993 | + | { |
994 | - | printf("PROP %d ENTERABLE!", index); |
994 | + | printf("PROP %d ENTERABLE!", index); |
995 | - | gPropertyInfo[index][prop_AreaExt] = CreateDynamicSphere(gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], 2.0, gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
995 | + | gPropertyInfo[index][prop_AreaExt] = CreateDynamicSphere(gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], 2.0, gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
996 | - | gPropertyInfo[index][prop_PickupExt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
996 | + | gPropertyInfo[index][prop_PickupExt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
997 | - | } |
997 | + | } |
998 | - | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_EXITABLE) |
998 | + | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_EXITABLE) |
999 | - | { |
999 | + | { |
1000 | - | gPropertyInfo[index][prop_AreaInt] = CreateDynamicSphere(gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], 2.0, index, gPropertyInfo[index][prop_IntInt]); |
1000 | + | gPropertyInfo[index][prop_AreaInt] = CreateDynamicSphere(gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], 2.0, index, gPropertyInfo[index][prop_IntInt]); |
1001 | - | gPropertyInfo[index][prop_PickupInt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], index, gPropertyInfo[index][prop_IntInt]); |
1001 | + | gPropertyInfo[index][prop_PickupInt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], index, gPropertyInfo[index][prop_IntInt]); |
1002 | - | } |
1002 | + | } |
1003 | - | } |
1003 | + | } |
1004 | - | return 1; |
1004 | + | return 1; |
1005 | } | |
1006 | - | |
1006 | + | |
1007 | - | // |
1007 | + | // |
1008 | - | // |
1008 | + | // |
1009 | - | // |
1009 | + | // |
1010 | - | // FACTION SYSTEM |
1010 | + | // FACTION SYSTEM |
1011 | - | // |
1011 | + | // |
1012 | - | // |
1012 | + | // |
1013 | - | enum { |
1013 | + | enum { |
1014 | - | MAX_FACTIONS = 25 |
1014 | + | MAX_FACTIONS = 25 |
1015 | } | |
1016 | - | enum FACTION_RANK_INFO |
1016 | + | enum FACTION_RANK_INFO |
1017 | - | { |
1017 | + | { |
1018 | - | fact_Rank1[32], |
1018 | + | fact_Rank1[32], |
1019 | - | fact_Rank2[32], |
1019 | + | fact_Rank2[32], |
1020 | - | fact_Rank3[32], |
1020 | + | fact_Rank3[32], |
1021 | - | fact_Rank4[32], |
1021 | + | fact_Rank4[32], |
1022 | - | fact_Rank5[32], |
1022 | + | fact_Rank5[32], |
1023 | - | fact_Rank6[32], |
1023 | + | fact_Rank6[32], |
1024 | - | fact_Rank7[32], |
1024 | + | fact_Rank7[32], |
1025 | - | fact_Rank8[32], |
1025 | + | fact_Rank8[32], |
1026 | - | fact_Rank9[32], |
1026 | + | fact_Rank9[32], |
1027 | - | fact_Rank10[32] |
1027 | + | fact_Rank10[32] |
1028 | } | |
1029 | - | enum FACTION_INFO |
1029 | + | enum FACTION_INFO |
1030 | - | { |
1030 | + | { |
1031 | - | fact_Name[32], |
1031 | + | fact_Name[32], |
1032 | - | fact_Type, |
1032 | + | fact_Type, |
1033 | - | Float:fact_Pos[3], |
1033 | + | Float:fact_Pos[3], |
1034 | - | fact_Ranks[FACTION_RANK_INFO] |
1034 | + | fact_Ranks[FACTION_RANK_INFO] |
1035 | } | |
1036 | - | new gFactionInfo[MAX_FACTIONS][FACTION_INFO]; |
1036 | + | new gFactionInfo[MAX_FACTIONS][FACTION_INFO]; |
1037 | - | |
1037 | + | |
1038 | - | forward Faction_LoadAll(); |
1038 | + | forward Faction_LoadAll(); |
1039 | - | forward r@Faction_LoadAll(); |
1039 | + | forward r@Faction_LoadAll(); |
1040 | - | |
1040 | + | |
1041 | - | public Faction_LoadAll() |
1041 | + | public Faction_LoadAll() |
1042 | - | return mysql_function_query(g_dbConnection, "SELECT * FROM `faction_info`", true, "r@Faction_LoadAll", ""); |
1042 | + | return mysql_function_query(g_dbConnection, "SELECT * FROM `faction_info`", true, "r@Faction_LoadAll", ""); |
1043 | - | public r@Faction_LoadAll() |
1043 | + | public r@Faction_LoadAll() |
1044 | - | { |
1044 | + | { |
1045 | - | new rows, fields; |
1045 | + | new rows, fields; |
1046 | - | cache_get_data(rows, fields, g_dbConnection); |
1046 | + | cache_get_data(rows, fields, g_dbConnection); |
1047 | - | |
1047 | + | |
1048 | - | new index = -1; |
1048 | + | new index = -1; |
1049 | - | while(++index < rows) |
1049 | + | while(++index < rows) |
1050 | - | { |
1050 | + | { |
1051 | - | new buffer[32], id; |
1051 | + | new buffer[32], id; |
1052 | - | |
1052 | + | |
1053 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
1053 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
1054 | - | id = strval(buffer); |
1054 | + | id = strval(buffer); |
1055 | - | |
1055 | + | |
1056 | - | if((id + 1) >= MAX_FACTIONS) |
1056 | + | if((id + 1) >= MAX_FACTIONS) |
1057 | - | continue; |
1057 | + | continue; |
1058 | - | |
1058 | + | |
1059 | - | cache_get_field_content(index, "name", gFactionInfo[id][fact_Name], g_dbConnection); |
1059 | + | cache_get_field_content(index, "name", gFactionInfo[id][fact_Name], g_dbConnection); |
1060 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
1060 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
1061 | - | gFactionInfo[id][fact_Type] = strval(buffer); |
1061 | + | gFactionInfo[id][fact_Type] = strval(buffer); |
1062 | - | |
1062 | + | |
1063 | - | cache_get_field_content(index, "x", buffer, g_dbConnection); |
1063 | + | cache_get_field_content(index, "x", buffer, g_dbConnection); |
1064 | - | gFactionInfo[id][fact_Pos][0] = floatstr(buffer); |
1064 | + | gFactionInfo[id][fact_Pos][0] = floatstr(buffer); |
1065 | - | cache_get_field_content(index, "y", buffer, g_dbConnection); |
1065 | + | cache_get_field_content(index, "y", buffer, g_dbConnection); |
1066 | - | gFactionInfo[id][fact_Pos][1] = floatstr(buffer); |
1066 | + | gFactionInfo[id][fact_Pos][1] = floatstr(buffer); |
1067 | - | cache_get_field_content(index, "z", buffer, g_dbConnection); |
1067 | + | cache_get_field_content(index, "z", buffer, g_dbConnection); |
1068 | - | gFactionInfo[id][fact_Pos][2] = floatstr(buffer); |
1068 | + | gFactionInfo[id][fact_Pos][2] = floatstr(buffer); |
1069 | - | |
1069 | + | |
1070 | - | cache_get_field_content(index, "rank1", gFactionInfo[id][fact_Ranks][fact_Rank1], g_dbConnection); |
1070 | + | cache_get_field_content(index, "rank1", gFactionInfo[id][fact_Ranks][fact_Rank1], g_dbConnection); |
1071 | - | cache_get_field_content(index, "rank2", gFactionInfo[id][fact_Ranks][fact_Rank2], g_dbConnection); |
1071 | + | cache_get_field_content(index, "rank2", gFactionInfo[id][fact_Ranks][fact_Rank2], g_dbConnection); |
1072 | - | cache_get_field_content(index, "rank3", gFactionInfo[id][fact_Ranks][fact_Rank3], g_dbConnection); |
1072 | + | cache_get_field_content(index, "rank3", gFactionInfo[id][fact_Ranks][fact_Rank3], g_dbConnection); |
1073 | - | cache_get_field_content(index, "rank4", gFactionInfo[id][fact_Ranks][fact_Rank4], g_dbConnection); |
1073 | + | cache_get_field_content(index, "rank4", gFactionInfo[id][fact_Ranks][fact_Rank4], g_dbConnection); |
1074 | - | cache_get_field_content(index, "rank5", gFactionInfo[id][fact_Ranks][fact_Rank5], g_dbConnection); |
1074 | + | cache_get_field_content(index, "rank5", gFactionInfo[id][fact_Ranks][fact_Rank5], g_dbConnection); |
1075 | - | cache_get_field_content(index, "rank6", gFactionInfo[id][fact_Ranks][fact_Rank6], g_dbConnection); |
1075 | + | cache_get_field_content(index, "rank6", gFactionInfo[id][fact_Ranks][fact_Rank6], g_dbConnection); |
1076 | - | cache_get_field_content(index, "rank7", gFactionInfo[id][fact_Ranks][fact_Rank7], g_dbConnection); |
1076 | + | cache_get_field_content(index, "rank7", gFactionInfo[id][fact_Ranks][fact_Rank7], g_dbConnection); |
1077 | - | cache_get_field_content(index, "rank8", gFactionInfo[id][fact_Ranks][fact_Rank8], g_dbConnection); |
1077 | + | cache_get_field_content(index, "rank8", gFactionInfo[id][fact_Ranks][fact_Rank8], g_dbConnection); |
1078 | - | cache_get_field_content(index, "rank9", gFactionInfo[id][fact_Ranks][fact_Rank9], g_dbConnection); |
1078 | + | cache_get_field_content(index, "rank9", gFactionInfo[id][fact_Ranks][fact_Rank9], g_dbConnection); |
1079 | - | cache_get_field_content(index, "rank10", gFactionInfo[id][fact_Ranks][fact_Rank10], g_dbConnection); |
1079 | + | cache_get_field_content(index, "rank10", gFactionInfo[id][fact_Ranks][fact_Rank10], g_dbConnection); |
1080 | - | } |
1080 | + | } |
1081 | - | return 1; |
1081 | + | return 1; |
1082 | } | |
1083 | - | |
1083 | + | |
1084 | - | CMD:faction(playerid, params[]) |
1084 | + | CMD:faction(playerid, params[]) |
1085 | - | cmd_faccao(playerid, params); |
1085 | + | cmd_faccao(playerid, params); |
1086 | - | CMD:faccao(playerid, params[]) |
1086 | + | CMD:faccao(playerid, params[]) |
1087 | - | { |
1087 | + | { |
1088 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1088 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1089 | - | return 1; |
1089 | + | return 1; |
1090 | - | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
1090 | + | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
1091 | - | return 1; |
1091 | + | return 1; |
1092 | - | |
1092 | + | |
1093 | - | SendClientMessage(playerid, 0xC0C0C0AA, "Membros Conectados:"); |
1093 | + | SendClientMessage(playerid, 0xC0C0C0AA, "Membros Conectados:"); |
1094 | - | new index = -1, buffer[64]; |
1094 | + | new index = -1, buffer[64]; |
1095 | - | while(++index < MAX_PLAYERS) |
1095 | + | while(++index < MAX_PLAYERS) |
1096 | - | if(gPlayerInfo[index][gPlayerStat] >= PLAYER_STAT_PLAYING) |
1096 | + | if(gPlayerInfo[index][gPlayerStat] >= PLAYER_STAT_PLAYING) |
1097 | - | if(gPlayerInfo[playerid][gPlayerFamily] == gPlayerInfo[index][gPlayerFamily]) |
1097 | + | if(gPlayerInfo[playerid][gPlayerFamily] == gPlayerInfo[index][gPlayerFamily]) |
1098 | - | { |
1098 | + | { |
1099 | - | //new realrank = gPlayerInfo[index][gPlayerFamilyRank] - 1; |
1099 | + | //new realrank = gPlayerInfo[index][gPlayerFamilyRank] - 1; |
1100 | - | format(buffer, sizeof buffer, "(ID: %d) {C0C0C0}%s %s.", |
1100 | + | format(buffer, sizeof buffer, "(ID: %d) {C0C0C0}%s %s.", |
1101 | - | index, |
1101 | + | index, |
1102 | - | gPlayerInfo[index][gPlayerName], |
1102 | + | gPlayerInfo[index][gPlayerName], |
1103 | - | GetPlayerRank(playerid) |
1103 | + | GetPlayerRank(playerid) |
1104 | - | ); |
1104 | + | ); |
1105 | - | SendClientMessage(playerid, 0x008000AA, buffer); |
1105 | + | SendClientMessage(playerid, 0x008000AA, buffer); |
1106 | - | } |
1106 | + | } |
1107 | - | return 1; |
1107 | + | return 1; |
1108 | } | |
1109 | - | |
1109 | + | |
1110 | - | CMD:f(playerid, params[]) |
1110 | + | CMD:f(playerid, params[]) |
1111 | - | { |
1111 | + | { |
1112 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1112 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1113 | - | return 1; |
1113 | + | return 1; |
1114 | - | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
1114 | + | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
1115 | - | return 1; |
1115 | + | return 1; |
1116 | - | if(!params[0]) |
1116 | + | if(!params[0]) |
1117 | - | { |
1117 | + | { |
1118 | - | SendClientMessage(playerid, 0x00CAC5AA, |
1118 | + | SendClientMessage(playerid, 0x00CAC5AA, |
1119 | - | "FamilyCmd: {FFFFFF}/f(amilia) [texto] {C0C0C0}- Manda uma mensagem para a sua família." |
1119 | + | "FamilyCmd: {FFFFFF}/f(amilia) [texto] {C0C0C0}- Manda uma mensagem para a sua família." |
1120 | - | ); |
1120 | + | ); |
1121 | - | return 1; |
1121 | + | return 1; |
1122 | - | } |
1122 | + | } |
1123 | - | |
1123 | + | |
1124 | - | format(gstring, sizeof gstring, |
1124 | + | format(gstring, sizeof gstring, |
1125 | - | "(( %s %s: {FFFFFF}%s {00CAC5} ))", |
1125 | + | "(( %s %s: {FFFFFF}%s {00CAC5} ))", |
1126 | - | GetPlayerRank(playerid), |
1126 | + | GetPlayerRank(playerid), |
1127 | - | gPlayerInfo[playerid][gPlayerName], |
1127 | + | gPlayerInfo[playerid][gPlayerName], |
1128 | - | params |
1128 | + | params |
1129 | - | ); |
1129 | + | ); |
1130 | - | |
1130 | + | |
1131 | - | new index = -1; |
1131 | + | new index = -1; |
1132 | - | while(++index < MAX_PLAYERS) |
1132 | + | while(++index < MAX_PLAYERS) |
1133 | - | { |
1133 | + | { |
1134 | - | if(gPlayerInfo[index][gPlayerFamily] == gPlayerInfo[playerid][gPlayerFamily]) |
1134 | + | if(gPlayerInfo[index][gPlayerFamily] == gPlayerInfo[playerid][gPlayerFamily]) |
1135 | - | SendClientMessage(playerid, 0x00CAC5FF, gstring); |
1135 | + | SendClientMessage(playerid, 0x00CAC5FF, gstring); |
1136 | - | } |
1136 | + | } |
1137 | - | return 1; |
1137 | + | return 1; |
1138 | } | |
1139 | - | GetPlayerRank(playerid) |
1139 | + | GetPlayerRank(playerid) |
1140 | - | { |
1140 | + | { |
1141 | - | new |
1141 | + | new |
1142 | - | rank[32] = "Civil", |
1142 | + | rank[32] = "Civil", |
1143 | - | pr = gPlayerInfo[playerid][gPlayerFamilyRank]; |
1143 | + | pr = gPlayerInfo[playerid][gPlayerFamilyRank]; |
1144 | - | if(!gPlayerInfo[playerid][gPlayerFamily]) |
1144 | + | if(!gPlayerInfo[playerid][gPlayerFamily]) |
1145 | - | return rank; |
1145 | + | return rank; |
1146 | - | if(!(0 < pr < 16)) |
1146 | + | if(!(0 < pr < 16)) |
1147 | - | return rank; |
1147 | + | return rank; |
1148 | - | |
1148 | + | |
1149 | - | pr -= 1; |
1149 | + | pr -= 1; |
1150 | - | |
1150 | + | |
1151 | - | format(rank, 32, "%s", |
1151 | + | format(rank, 32, "%s", |
1152 | - | gFactionInfo[gPlayerInfo[playerid][gPlayerFamily]][fact_Ranks][FACTION_RANK_INFO:pr]); |
1152 | + | gFactionInfo[gPlayerInfo[playerid][gPlayerFamily]][fact_Ranks][FACTION_RANK_INFO:pr]); |
1153 | - | return rank; |
1153 | + | return rank; |
1154 | } | |
1155 | - | |
1155 | + | |
1156 | - | // |
1156 | + | // |
1157 | - | // |
1157 | + | // |
1158 | - | // Admin System |
1158 | + | // Admin System |
1159 | - | // |
1159 | + | // |
1160 | - | // |
1160 | + | // |
1161 | - | forward r@Admin_Ban(playerid, targetid, days, reason[]); |
1161 | + | forward r@Admin_Ban(playerid, targetid, days, reason[]); |
1162 | - | CMD:ban(playerid, params[]) |
1162 | + | CMD:ban(playerid, params[]) |
1163 | - | { |
1163 | + | { |
1164 | - | if(!Player_IsAdmin(playerid)) |
1164 | + | if(!Player_IsAdmin(playerid)) |
1165 | - | return 0; |
1165 | + | return 0; |
1166 | - | |
1166 | + | |
1167 | - | new targetid, |
1167 | + | new targetid, |
1168 | - | reason[120], |
1168 | + | reason[120], |
1169 | - | days; |
1169 | + | days; |
1170 | - | |
1170 | + | |
1171 | - | if(sscanf(params, "rs[120]I(-1)", targetid, reason, days)) |
1171 | + | if(sscanf(params, "rs[120]I(-1)", targetid, reason, days)) |
1172 | - | { |
1172 | + | { |
1173 | - | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban [playerid] [motivo] [dias (= -1)] -{C0C0C0} Bane um player."); |
1173 | + | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban [playerid] [motivo] [dias (= -1)] -{C0C0C0} Bane um player."); |
1174 | - | SendClientMessage(playerid, 0xC0C0C0FF, " Para banir um jogador temporariamente, digite os dias. Para banir permanentemente, digite \"-1\" ou deixe em branco."); |
1174 | + | SendClientMessage(playerid, 0xC0C0C0FF, " Para banir um jogador temporariamente, digite os dias. Para banir permanentemente, digite \"-1\" ou deixe em branco."); |
1175 | - | return 1; |
1175 | + | return 1; |
1176 | - | } |
1176 | + | } |
1177 | - | |
1177 | + | |
1178 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1178 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
1179 | - | return SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- O player não está logado!"); |
1179 | + | return SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- O player não está logado!"); |
1180 | - | |
1180 | + | |
1181 | - | if(Player_IsAdmin(targetid)) |
1181 | + | if(Player_IsAdmin(targetid)) |
1182 | - | { |
1182 | + | { |
1183 | - | if(!(gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN)) |
1183 | + | if(!(gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN)) |
1184 | - | { |
1184 | + | { |
1185 | - | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- Bans em admins só podem ser adicionados por Lead-Admins!"); |
1185 | + | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- Bans em admins só podem ser adicionados por Lead-Admins!"); |
1186 | - | return 1; |
1186 | + | return 1; |
1187 | - | } |
1187 | + | } |
1188 | - | } |
1188 | + | } |
1189 | - | |
1189 | + | |
1190 | - | format(gstring, sizeof gstring, |
1190 | + | format(gstring, sizeof gstring, |
1191 | - | "INSERT INTO `record_info` (`pid`,`type`,`stamp`,`reason`,`time`,`admin`) VALUES(%d,%d,UNIX_TIMESTAMP(),'%s',%d,%d)", |
1191 | + | "INSERT INTO `record_info` (`pid`,`type`,`stamp`,`reason`,`time`,`admin`) VALUES(%d,%d,UNIX_TIMESTAMP(),'%s',%d,%d)", |
1192 | - | gPlayerInfo[targetid][gPlayerID], RECORD_TYPE_BAN, reason, days * 24 * 60 * 60, gPlayerInfo[playerid][gPlayerID]); |
1192 | + | gPlayerInfo[targetid][gPlayerID], RECORD_TYPE_BAN, reason, days * 24 * 60 * 60, gPlayerInfo[playerid][gPlayerID]); |
1193 | - | mysql_function_query(g_dbConnection, gstring, false, "r@Admin_Ban", "iiis", playerid, targetid, days, reason); |
1193 | + | mysql_function_query(g_dbConnection, gstring, false, "r@Admin_Ban", "iiis", playerid, targetid, days, reason); |
1194 | - | SendClientMessage(playerid, -1, "Processndo, aguarde..."); |
1194 | + | SendClientMessage(playerid, -1, "Processndo, aguarde..."); |
1195 | - | return 1; |
1195 | + | return 1; |
1196 | } | |
1197 | - | public r@Admin_Ban(playerid, targetid, days, reason[]) |
1197 | + | public r@Admin_Ban(playerid, targetid, days, reason[]) |
1198 | - | { |
1198 | + | { |
1199 | - | mysql_store_result(g_dbConnection); new id = mysql_insert_id(g_dbConnection); mysql_free_result(g_dbConnection); |
1199 | + | mysql_store_result(g_dbConnection); new id = mysql_insert_id(g_dbConnection); mysql_free_result(g_dbConnection); |
1200 | - | if(days != -1) |
1200 | + | if(days != -1) |
1201 | - | format(gstring, sizeof gstring, "AdmCmd: %s foi banido por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
1201 | + | format(gstring, sizeof gstring, "AdmCmd: %s foi banido por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
1202 | - | else |
1202 | + | else |
1203 | - | format(gstring, sizeof gstring, "AdmCmd: %s foi banido temporariamente por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
1203 | + | format(gstring, sizeof gstring, "AdmCmd: %s foi banido temporariamente por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
1204 | - | SendClientMessageToAll(0xFF6F6FAA, gstring); |
1204 | + | SendClientMessageToAll(0xFF6F6FAA, gstring); |
1205 | - | |
1205 | + | |
1206 | - | format(gstring, sizeof gstring, |
1206 | + | format(gstring, sizeof gstring, |
1207 | - | "Você adicionou com sucesso um ban a %s (PID:%d) - Para consultas futuras, a ID do ban é: {C0C0C0}%d.", |
1207 | + | "Você adicionou com sucesso um ban a %s (PID:%d) - Para consultas futuras, a ID do ban é: {C0C0C0}%d.", |
1208 | - | gPlayerInfo[playerid][gPlayerName], gPlayerInfo[playerid][gPlayerID], id); |
1208 | + | gPlayerInfo[playerid][gPlayerName], gPlayerInfo[playerid][gPlayerID], id); |
1209 | - | SendClientMessage(playerid, -1, gstring); |
1209 | + | SendClientMessage(playerid, -1, gstring); |
1210 | - | |
1210 | + | |
1211 | - | Kick(targetid); |
1211 | + | Kick(targetid); |
1212 | - | |
1212 | + | |
1213 | - | return 1; |
1213 | + | return 1; |
1214 | } | |
1215 | - | |
1215 | + | |
1216 | - | |
1216 | + | |
1217 | - | |
1217 | + | |
1218 | - | |
1218 | + | |
1219 | - | // |
1219 | + | // |
1220 | - | // |
1220 | + | // |
1221 | - | // Local Functions |
1221 | + | // Local Functions |
1222 | - | // |
1222 | + | // |
1223 | - | #define prquick%0(%1) forward%0(%1);public%0(%1) |
1223 | + | #define prquick%0(%1) forward%0(%1);public%0(%1) |
1224 | - | Property_DisplayData(playerid, propertyid) |
1224 | + | Property_DisplayData(playerid, propertyid) |
1225 | - | { |
1225 | + | { |
1226 | - | if(!gPropertyInfo[propertyid][prop_Loaded]) |
1226 | + | if(!gPropertyInfo[propertyid][prop_Loaded]) |
1227 | - | return SendClientMessage(playerid, -1, "{44436E}DEV_ERR: {FFFFFF}Propriedade não-carregada."); |
1227 | + | return SendClientMessage(playerid, -1, "{44436E}DEV_ERR: {FFFFFF}Propriedade não-carregada."); |
1228 | - | |
1228 | + | |
1229 | - | #define _prp gPropertyInfo[propertyid] |
1229 | + | #define _prp gPropertyInfo[propertyid] |
1230 | - | format(gstring, sizeof gstring, "PROPRIEDADE: %d [Nome: %s] | Dono: (PID)%d | Type: %d | Level: %d | Preço: %d", |
1230 | + | format(gstring, sizeof gstring, "PROPRIEDADE: %d [Nome: %s] | Dono: (PID)%d | Type: %d | Level: %d | Preço: %d", |
1231 | - | propertyid, _prp[prop_Name], _prp[prop_Owner], _prp[prop_Type], _prp[prop_Level], _prp[prop_Price]); |
1231 | + | propertyid, _prp[prop_Name], _prp[prop_Owner], _prp[prop_Type], _prp[prop_Level], _prp[prop_Price]); |
1232 | - | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
1232 | + | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
1233 | - | format(gstring, sizeof gstring, " -- ATRIBUTOS: Ativa: %d | Comprável: %d | Vendivel: %d | Entrável: %d | Saível: %d", |
1233 | + | format(gstring, sizeof gstring, " -- ATRIBUTOS: Ativa: %d | Comprável: %d | Vendivel: %d | Entrável: %d | Saível: %d", |
1234 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_ACTIVE, |
1234 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_ACTIVE, |
1235 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_BUYABLE, |
1235 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_BUYABLE, |
1236 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_SELLABLE, |
1236 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_SELLABLE, |
1237 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_ENTERABLE, |
1237 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_ENTERABLE, |
1238 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_EXITABLE); |
1238 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_EXITABLE); |
1239 | - | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
1239 | + | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
1240 | - | #undef _prp |
1240 | + | #undef _prp |
1241 | - | return 1; |
1241 | + | return 1; |
1242 | } | |
1243 | - | Property_SendDoorMessage(playerid, propertyid) |
1243 | + | Property_SendDoorMessage(playerid, propertyid) |
1244 | - | { |
1244 | + | { |
1245 | - | if(gPropertyInfo[propertyid][prop_Attrib] & PROPERTY_ATTRIB_STATIC) |
1245 | + | if(gPropertyInfo[propertyid][prop_Attrib] & PROPERTY_ATTRIB_STATIC) |
1246 | - | { |
1246 | + | { |
1247 | - | //Property_SendDoorMessage_s(playerid, propertyid, gFactionInfo[gPropertyInfo[propertyid][prop_Owner]][fact_Name]); |
1247 | + | //Property_SendDoorMessage_s(playerid, propertyid, gFactionInfo[gPropertyInfo[propertyid][prop_Owner]][fact_Name]); |
1248 | - | } |
1248 | + | } |
1249 | - | else |
1249 | + | else |
1250 | - | { |
1250 | + | { |
1251 | - | format(gstring, sizeof gstring, "SELECT `name` FROM `player_info` WHERE `id`=%d", gPlayerInfo[playerid][gPlayerID]); |
1251 | + | format(gstring, sizeof gstring, "SELECT `name` FROM `player_info` WHERE `id`=%d", gPlayerInfo[playerid][gPlayerID]); |
1252 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Property_SendDoorMessage", "ii", playerid, propertyid); |
1252 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Property_SendDoorMessage", "ii", playerid, propertyid); |
1253 | - | } |
1253 | + | } |
1254 | - | return 1; |
1254 | + | return 1; |
1255 | } | |
1256 | - | |
1256 | + | |
1257 | - | prquick r@Property_SendDoorMessage(playerid, propertyid) |
1257 | + | prquick r@Property_SendDoorMessage(playerid, propertyid) |
1258 | - | { |
1258 | + | { |
1259 | - | new buff[32]; |
1259 | + | new buff[32]; |
1260 | - | cache_get_field_content(0, "name", buff, g_dbConnection); |
1260 | + | cache_get_field_content(0, "name", buff, g_dbConnection); |
1261 | - | Property_SendDoorMessage_s(playerid, propertyid, buff); |
1261 | + | Property_SendDoorMessage_s(playerid, propertyid, buff); |
1262 | - | return 1; |
1262 | + | return 1; |
1263 | } | |
1264 | - | |
1264 | + | |
1265 | - | Property_SendDoorMessage_s(playerid, propertyid, owner[]) |
1265 | + | Property_SendDoorMessage_s(playerid, propertyid, owner[]) |
1266 | - | { |
1266 | + | { |
1267 | - | format(gstring, sizeof gstring, "Bem-vindo {FFEA00}%s{FFFFFF} de {D6D6D6}%s{FFFFFF}", Property_GetTypeName(gPropertyInfo[propertyid][prop_Type]), owner); |
1267 | + | format(gstring, sizeof gstring, "Bem-vindo {FFEA00}%s{FFFFFF} de {D6D6D6}%s{FFFFFF}", Property_GetTypeName(gPropertyInfo[propertyid][prop_Type]), owner); |
1268 | - | SendClientMessage(playerid, -1, gstring); |
1268 | + | SendClientMessage(playerid, -1, gstring); |
1269 | - | SendClientMessage(playerid, -1, " Digite {2DD2F7}/entrar{FFFFFF} ou pressione {2DD2F7}~k~~VEHICLE_ENTER_EXIT~{FFFFFF} para entrar."); |
1269 | + | SendClientMessage(playerid, -1, " Digite {2DD2F7}/entrar{FFFFFF} ou pressione {2DD2F7}~k~~VEHICLE_ENTER_EXIT~{FFFFFF} para entrar."); |
1270 | - | return 1; |
1270 | + | return 1; |
1271 | } | |
1272 | - | |
1272 | + | |
1273 | - | Property_GetTypeName(propertytype) |
1273 | + | Property_GetTypeName(propertytype) |
1274 | - | { |
1274 | + | { |
1275 | - | new buff[32]; |
1275 | + | new buff[32]; |
1276 | - | switch(propertytype) { |
1276 | + | switch(propertytype) { |
1277 | - | case PROPERTY_TYPE_INT: |
1277 | + | case PROPERTY_TYPE_INT: |
1278 | - | format(buff, sizeof buff, "ao lugar"); |
1278 | + | format(buff, sizeof buff, "ao lugar"); |
1279 | - | case PROPERTY_TYPE_HOUSE: |
1279 | + | case PROPERTY_TYPE_HOUSE: |
1280 | - | format(buff, sizeof buff, "à casa"); |
1280 | + | format(buff, sizeof buff, "à casa"); |
1281 | - | default: |
1281 | + | default: |
1282 | - | format(buff, sizeof buff, "PREGUIÇA E FODA"); |
1282 | + | format(buff, sizeof buff, "PREGUIÇA E FODA"); |
1283 | - | } |
1283 | + | } |
1284 | - | return buff; |
1284 | + | return buff; |
1285 | } | |
1286 | - | |
1286 | + | |
1287 | - | // |
1287 | + | // |
1288 | - | // |
1288 | + | // |
1289 | - | // |
1289 | + | // |
1290 | - | // Local Functions/Stocks |
1290 | + | // Local Functions/Stocks |
1291 | - | // |
1291 | + | // |
1292 | - | // |
1292 | + | // |
1293 | - | |
1293 | + | |
1294 | - | // |
1294 | + | // |
1295 | - | // Admins: |
1295 | + | // Admins: |
1296 | - | Player_IsAdmin(playerid) |
1296 | + | Player_IsAdmin(playerid) |
1297 | - | { |
1297 | + | { |
1298 | - | if(gPlayerInfo[playerid][gPlayerStat] >= PLAYER_STAT_PLAYING) |
1298 | + | if(gPlayerInfo[playerid][gPlayerStat] >= PLAYER_STAT_PLAYING) |
1299 | - | { |
1299 | + | { |
1300 | - | return (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_ADMIM) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_DEV) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_SEMI_ADMIN); |
1300 | + | return (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_ADMIM) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_DEV) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_SEMI_ADMIN); |
1301 | - | } |
1301 | + | } |
1302 | - | return 0; |
1302 | + | return 0; |
1303 | } | |
1304 | - | |
1304 | + | |
1305 | - | // Y_Less / // // // / |
1305 | + | // Y_Less / // // // / |
1306 | - | SendClientMessageFormatted(playerid, color, fstring[], {Float, _}:...) |
1306 | + | SendClientMessageFormatted(playerid, color, fstring[], {Float, _}:...) |
1307 | - | { |
1307 | + | { |
1308 | - | new n = numargs() * 4; |
1308 | + | new n = numargs() * 4; |
1309 | - | |
1309 | + | |
1310 | - | if (n == 3 * 4) |
1310 | + | if (n == 3 * 4) |
1311 | - | { |
1311 | + | { |
1312 | - | return SendClientMessage(playerid, color, fstring); |
1312 | + | return SendClientMessage(playerid, color, fstring); |
1313 | - | } |
1313 | + | } |
1314 | - | else |
1314 | + | else |
1315 | - | { |
1315 | + | { |
1316 | - | new message[128]; |
1316 | + | new message[128]; |
1317 | - | new arg_start; |
1317 | + | new arg_start; |
1318 | - | new arg_end; |
1318 | + | new arg_end; |
1319 | - | new i = 0; |
1319 | + | new i = 0; |
1320 | - | |
1320 | + | |
1321 | - | #emit CONST.pri fstring |
1321 | + | #emit CONST.pri fstring |
1322 | - | #emit ADD.C 0x4 |
1322 | + | #emit ADD.C 0x4 |
1323 | - | #emit STOR.S.pri arg_start // first parameters's offset |
1323 | + | #emit STOR.S.pri arg_start // first parameters's offset |
1324 | - | |
1324 | + | |
1325 | - | #emit LOAD.S.pri n |
1325 | + | #emit LOAD.S.pri n |
1326 | - | #emit ADD.C 0x8 |
1326 | + | #emit ADD.C 0x8 |
1327 | - | #emit STOR.S.pri arg_end // last parameters's offset |
1327 | + | #emit STOR.S.pri arg_end // last parameters's offset |
1328 | - | |
1328 | + | |
1329 | - | // pushing variable arguments |
1329 | + | // pushing variable arguments |
1330 | - | for (i = arg_end; i >= arg_start; i -= 4) |
1330 | + | for (i = arg_end; i >= arg_start; i -= 4) |
1331 | - | { |
1331 | + | { |
1332 | - | #emit LCTRL 5 |
1332 | + | #emit LCTRL 5 |
1333 | - | #emit LOAD.S.alt i |
1333 | + | #emit LOAD.S.alt i |
1334 | - | #emit ADD |
1334 | + | #emit ADD |
1335 | - | #emit LOAD.I |
1335 | + | #emit LOAD.I |
1336 | - | #emit PUSH.pri |
1336 | + | #emit PUSH.pri |
1337 | - | } |
1337 | + | } |
1338 | - | // pushing normal arguments |
1338 | + | // pushing normal arguments |
1339 | - | #emit PUSH.S fstring // format string |
1339 | + | #emit PUSH.S fstring // format string |
1340 | - | #emit PUSH.C 128 // sizeof(message) |
1340 | + | #emit PUSH.C 128 // sizeof(message) |
1341 | - | #emit PUSH.ADR message // the string which format() will write in |
1341 | + | #emit PUSH.ADR message // the string which format() will write in |
1342 | - | #emit PUSH.S n // number of arguments * 4, always must be passed for natives |
1342 | + | #emit PUSH.S n // number of arguments * 4, always must be passed for natives |
1343 | - | #emit SYSREQ.C format |
1343 | + | #emit SYSREQ.C format |
1344 | - | |
1344 | + | |
1345 | - | // clearing the stack |
1345 | + | // clearing the stack |
1346 | - | i = n / 4 + 1; |
1346 | + | i = n / 4 + 1; |
1347 | - | while (--i >= 0) |
1347 | + | while (--i >= 0) |
1348 | - | { |
1348 | + | { |
1349 | - | #emit STACK 0x4 |
1349 | + | #emit STACK 0x4 |
1350 | - | } |
1350 | + | } |
1351 | - | |
1351 | + | |
1352 | - | return SendClientMessage(playerid, color, message); |
1352 | + | return SendClientMessage(playerid, color, message); |
1353 | - | } |
1353 | + | } |
1354 | } |