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| 1 | - | #include <a_samp> |
| 1 | + | #include <a_samp> |
| 2 | - | #include <a_mysql> |
| 2 | + | #include <a_mysql> |
| 3 | - | #include <dns> |
| 3 | + | #include <dns> |
| 4 | - | #include <streamer> |
| 4 | + | #include <streamer> |
| 5 | - | #include <zcmd> |
| 5 | + | #include <zcmd> |
| 6 | - | #include <CTime> |
| 6 | + | #include <CTime> |
| 7 | - | |
| 7 | + | |
| 8 | - | native WP_Hash(buffer[], len, const str[]); |
| 8 | + | native WP_Hash(buffer[], len, const str[]); |
| 9 | - | native sscanf(const sting[], const pattern[], {Float,_}:...); |
| 9 | + | native sscanf(const sting[], const pattern[], {Float,_}:...);
|
| 10 | - | |
| 10 | + | |
| 11 | - | main() { |
| 11 | + | main() {
|
| 12 | - | printf("MyRPG: Compilação 1 (0.1) por Stewie`\n \ |
| 12 | + | printf("MyRPG: Compilação 1 (0.1) por Stewie`\n \
|
| 13 | - | \t Luís Gustavo Miki"); |
| 13 | + | \t Luís Gustavo Miki"); |
| 14 | - | return 1; |
| 14 | + | return 1; |
| 15 | } | |
| 16 | - | |
| 16 | + | |
| 17 | - | #if defined MAX_PLAYERS |
| 17 | + | #if defined MAX_PLAYERS |
| 18 | - | #undef MAX_PLAYERS |
| 18 | + | #undef MAX_PLAYERS |
| 19 | - | #endif |
| 19 | + | #endif |
| 20 | - | |
| 20 | + | |
| 21 | - | // // // // // // // // // // // // // // // // // // // |
| 21 | + | // // // // // // // // // // // // // // // // // // // |
| 22 | - | // MyRPG é o nome do gamemode RPG 100% brasileiro // |
| 22 | + | // MyRPG é o nome do gamemode RPG 100% brasileiro // |
| 23 | - | // codado totalmente do 0, para criar um novo // |
| 23 | + | // codado totalmente do 0, para criar um novo // |
| 24 | - | // [i]conceito[/i] de RPG, sendo as coisas mais // |
| 24 | + | // [i]conceito[/i] de RPG, sendo as coisas mais // |
| 25 | - | // simples mais realístico possivel, apenas com // |
| 25 | + | // simples mais realístico possivel, apenas com // |
| 26 | - | // restrição de script, fazendo com que o mode // |
| 26 | + | // restrição de script, fazendo com que o mode // |
| 27 | - | // dê a vontade de tentar tudo. // |
| 27 | + | // dê a vontade de tentar tudo. // |
| 28 | - | // // // // // // // // // // // // // // // // // // // |
| 28 | + | // // // // // // // // // // // // // // // // // // // |
| 29 | - | // |
| 29 | + | // |
| 30 | - | // Creditos iniciais a: |
| 30 | + | // Creditos iniciais a: |
| 31 | - | // + Stewie` (Luís Gustavo Miki) |
| 31 | + | // + Stewie` (Luís Gustavo Miki) |
| 32 | - | // + BlueX (Gonçalo Rebelo) |
| 32 | + | // + BlueX (Gonçalo Rebelo) |
| 33 | - | // + Viih (Victor Ferraresi) |
| 33 | + | // + Viih (Victor Ferraresi) |
| 34 | - | // |
| 34 | + | // |
| 35 | - | // - Apenas essas pessoas tem os direitos |
| 35 | + | // - Apenas essas pessoas tem os direitos |
| 36 | - | // para com o script. |
| 36 | + | // para com o script. |
| 37 | - | // |
| 37 | + | // |
| 38 | - | // |
| 38 | + | // |
| 39 | - | // |
| 39 | + | // |
| 40 | - | // |
| 40 | + | // |
| 41 | - | // |
| 41 | + | // |
| 42 | - | |
| 42 | + | |
| 43 | - | // |
| 43 | + | // |
| 44 | - | // |
| 44 | + | // |
| 45 | - | // |
| 45 | + | // |
| 46 | - | // |
| 46 | + | // |
| 47 | - | // |
| 47 | + | // |
| 48 | - | |
| 48 | + | |
| 49 | - | // |
| 49 | + | // |
| 50 | - | // ESSE GAMEMODE FOI FEITO DO 0 POR LUÍS GUSTAVO MIKI |
| 50 | + | // ESSE GAMEMODE FOI FEITO DO 0 POR LUÍS GUSTAVO MIKI |
| 51 | - | // POR INTEIRO. TUDO CONTINDO NESSE GAMEMODE E PROPRIEDADE |
| 51 | + | // POR INTEIRO. TUDO CONTINDO NESSE GAMEMODE E PROPRIEDADE |
| 52 | - | // DE LUIS GUSTAVO MIKI. |
| 52 | + | // DE LUIS GUSTAVO MIKI. |
| 53 | - | // |
| 53 | + | // |
| 54 | - | // (Partes de outros autores serão mencionados ao decorrer do script) |
| 54 | + | // (Partes de outros autores serão mencionados ao decorrer do script) |
| 55 | - | |
| 55 | + | |
| 56 | - | |
| 56 | + | |
| 57 | - | // Começo do script: |
| 57 | + | // Começo do script: |
| 58 | - | |
| 58 | + | |
| 59 | - | // Constantes importantes |
| 59 | + | // Constantes importantes |
| 60 | - | |
| 60 | + | |
| 61 | - | new const |
| 61 | + | new const |
| 62 | - | SCRIPT_VERSION[] = "0.1 (Rev 0)", |
| 62 | + | SCRIPT_VERSION[] = "0.1 (Rev 0)", |
| 63 | - | SERVER_NAME[] = "RioRPG", |
| 63 | + | SERVER_NAME[] = "RioRPG", |
| 64 | - | MAX_PLAYERS = 800, |
| 64 | + | MAX_PLAYERS = 800, |
| 65 | - | |
| 65 | + | |
| 66 | - | DB_HOSTNAME[] = "localhost", |
| 66 | + | DB_HOSTNAME[] = "localhost", |
| 67 | - | DB_USER[] = "root", |
| 67 | + | DB_USER[] = "root", |
| 68 | - | DB_DB [] = "myrpg", |
| 68 | + | DB_DB [] = "myrpg", |
| 69 | - | DB_PASS[] = ""; |
| 69 | + | DB_PASS[] = ""; |
| 70 | - | |
| 70 | + | |
| 71 | - | enum |
| 71 | + | enum |
| 72 | - | { |
| 72 | + | {
|
| 73 | - | PLAYER_STAT_JUST_CONNECTED, |
| 73 | + | PLAYER_STAT_JUST_CONNECTED, |
| 74 | - | PLAYER_STAT_LOGGING, |
| 74 | + | PLAYER_STAT_LOGGING, |
| 75 | - | PLAYER_STAT_REGISTER_PROCESS, |
| 75 | + | PLAYER_STAT_REGISTER_PROCESS, |
| 76 | - | PLAYER_STAT_LOADING, |
| 76 | + | PLAYER_STAT_LOADING, |
| 77 | - | PLAYER_STAT_PLAYING, |
| 77 | + | PLAYER_STAT_PLAYING, |
| 78 | - | PLAYER_STAT_AJAIL |
| 78 | + | PLAYER_STAT_AJAIL |
| 79 | } | |
| 80 | - | |
| 80 | + | |
| 81 | - | enum |
| 81 | + | enum |
| 82 | - | { |
| 82 | + | {
|
| 83 | - | PLAYER_ATTRIB_CONFIRMED = 0b1, |
| 83 | + | PLAYER_ATTRIB_CONFIRMED = 0b1, |
| 84 | - | PLAYER_ATTRIB_TRUSTED = 0b10, |
| 84 | + | PLAYER_ATTRIB_TRUSTED = 0b10, |
| 85 | - | PLAYER_ATTRIB_VIP_BRONZE = 0b100, |
| 85 | + | PLAYER_ATTRIB_VIP_BRONZE = 0b100, |
| 86 | - | PLAYER_ATTRIB_VIP_SILVER = 0b1000, |
| 86 | + | PLAYER_ATTRIB_VIP_SILVER = 0b1000, |
| 87 | - | PLAYER_ATTRIB_VIP_GOLD = 0b10000, |
| 87 | + | PLAYER_ATTRIB_VIP_GOLD = 0b10000, |
| 88 | - | |
| 88 | + | |
| 89 | - | PLAYER_ATTRIB_SEMI_ADMIN = 0b100000, |
| 89 | + | PLAYER_ATTRIB_SEMI_ADMIN = 0b100000, |
| 90 | - | PLAYER_ATTRIB_ADMIM = 0b1000000, |
| 90 | + | PLAYER_ATTRIB_ADMIM = 0b1000000, |
| 91 | - | PLAYER_ATTRIB_LEAD_ADMIN = 0b10000000, |
| 91 | + | PLAYER_ATTRIB_LEAD_ADMIN = 0b10000000, |
| 92 | - | PLAYER_ATTRIB_DEV = 0b100000000, |
| 92 | + | PLAYER_ATTRIB_DEV = 0b100000000, |
| 93 | - | PLAYER_ATTRIB_OWNER = 0b1000000000 |
| 93 | + | PLAYER_ATTRIB_OWNER = 0b1000000000 |
| 94 | } | |
| 95 | - | |
| 95 | + | |
| 96 | - | |
| 96 | + | |
| 97 | - | new Float:cDefaultPos[4] = { |
| 97 | + | new Float:cDefaultPos[4] = {
|
| 98 | - | 1731.6230,-1276.0973,13.5610,117.5404 |
| 98 | + | 1731.6230,-1276.0973,13.5610,117.5404 |
| 99 | - | }; |
| 99 | + | }; |
| 100 | - | |
| 100 | + | |
| 101 | - | // Estruturas de dados (enum) |
| 101 | + | // Estruturas de dados (enum) |
| 102 | - | enum E_PLAYER_INFO { |
| 102 | + | enum E_PLAYER_INFO {
|
| 103 | - | // Identificação |
| 103 | + | // Identificação |
| 104 | - | gPlayerID, |
| 104 | + | gPlayerID, |
| 105 | - | gPlayerName[MAX_PLAYER_NAME], |
| 105 | + | gPlayerName[MAX_PLAYER_NAME], |
| 106 | - | gPlayerIP[16], |
| 106 | + | gPlayerIP[16], |
| 107 | - | gPlayerHost[256], |
| 107 | + | gPlayerHost[256], |
| 108 | - | // Estática (para usar pra carregar dados |
| 108 | + | // Estática (para usar pra carregar dados |
| 109 | - | gPlayerReg_Pass[32], |
| 109 | + | gPlayerReg_Pass[32], |
| 110 | - | gPlayerLogin_Tries, |
| 110 | + | gPlayerLogin_Tries, |
| 111 | - | // Variaveis (SCRIPT/aka OOC) |
| 111 | + | // Variaveis (SCRIPT/aka OOC) |
| 112 | - | gPlayerStat, |
| 112 | + | gPlayerStat, |
| 113 | - | gPlayerAttributes, |
| 113 | + | gPlayerAttributes, |
| 114 | - | // Variaveis (GAME/ aka IC) |
| 114 | + | // Variaveis (GAME/ aka IC) |
| 115 | - | gPlayerSkin, |
| 115 | + | gPlayerSkin, |
| 116 | - | gPlayerLevel, |
| 116 | + | gPlayerLevel, |
| 117 | - | gPlayerExp, |
| 117 | + | gPlayerExp, |
| 118 | - | gPlayerCash, |
| 118 | + | gPlayerCash, |
| 119 | - | gPlayerMoney, |
| 119 | + | gPlayerMoney, |
| 120 | - | gPlayerPayCheck, |
| 120 | + | gPlayerPayCheck, |
| 121 | - | gPlayerSavings, |
| 121 | + | gPlayerSavings, |
| 122 | - | // Familias/Grupos |
| 122 | + | // Familias/Grupos |
| 123 | - | gPlayerFamily, |
| 123 | + | gPlayerFamily, |
| 124 | - | gPlayerFamilyRank, |
| 124 | + | gPlayerFamilyRank, |
| 125 | - | gPlayerFamilyJoin, |
| 125 | + | gPlayerFamilyJoin, |
| 126 | - | gPlayerJob, |
| 126 | + | gPlayerJob, |
| 127 | - | gPlayerJobRank, |
| 127 | + | gPlayerJobRank, |
| 128 | - | gPlayerJobTime, |
| 128 | + | gPlayerJobTime, |
| 129 | - | gPlayerSpawn, |
| 129 | + | gPlayerSpawn, |
| 130 | - | // PROPERTY_SYSTEM |
| 130 | + | // PROPERTY_SYSTEM |
| 131 | - | gPlayerInside, |
| 131 | + | gPlayerInside, |
| 132 | - | gPlayerPorch |
| 132 | + | gPlayerPorch |
| 133 | } | |
| 134 | - | |
| 134 | + | |
| 135 | - | enum RCAMERA_INFO |
| 135 | + | enum RCAMERA_INFO |
| 136 | - | { |
| 136 | + | {
|
| 137 | - | Float:rcam_Pos[3], |
| 137 | + | Float:rcam_Pos[3], |
| 138 | - | Float:rcam_LookAt[3] |
| 138 | + | Float:rcam_LookAt[3] |
| 139 | } | |
| 140 | - | // |
| 140 | + | // |
| 141 | - | |
| 141 | + | |
| 142 | - | // Declarações de variaveis globais |
| 142 | + | // Declarações de variaveis globais |
| 143 | - | new gPlayerInfo[800][E_PLAYER_INFO]; |
| 143 | + | new gPlayerInfo[800][E_PLAYER_INFO]; |
| 144 | - | |
| 144 | + | |
| 145 | - | new |
| 145 | + | new |
| 146 | - | //Language:g_lPortuguese, |
| 146 | + | //Language:g_lPortuguese, |
| 147 | - | g_dbConnection, |
| 147 | + | g_dbConnection, |
| 148 | - | gstring[1024], |
| 148 | + | gstring[1024], |
| 149 | - | Text:g_tdStat; |
| 149 | + | Text:g_tdStat; |
| 150 | - | |
| 150 | + | |
| 151 | - | new rcamInfo[][RCAMERA_INFO] = { |
| 151 | + | new rcamInfo[][RCAMERA_INFO] = {
|
| 152 | - | {{719.8196, -1984.5413, 0.8574 }, {719.7933, -1983.5378, 0.7499 }}, |
| 152 | + | {{719.8196, -1984.5413, 0.8574 }, {719.7933, -1983.5378, 0.7499 }},
|
| 153 | - | {{842.0169, -1772.2430, 365.1170 }, {841.0131, -1772.2399, 362.0245}}, |
| 153 | + | {{842.0169, -1772.2430, 365.1170 }, {841.0131, -1772.2399, 362.0245}},
|
| 154 | - | {{1085.8168, -1507.1821, 32.6435 }, {1086.4247, -1506.3833, 32.2360 }}, |
| 154 | + | {{1085.8168, -1507.1821, 32.6435 }, {1086.4247, -1506.3833, 32.2360 }},
|
| 155 | - | {{1138.8068, -1400.2664, 22.4200 }, {1139.8031, -1400.1439, 22.3171 }}, |
| 155 | + | {{1138.8068, -1400.2664, 22.4200 }, {1139.8031, -1400.1439, 22.3171 }},
|
| 156 | - | {{1532.3412, -1361.0857, 341.1450}, {1532.7753, -1361.9911, 339.6769}}, |
| 156 | + | {{1532.3412, -1361.0857, 341.1450}, {1532.7753, -1361.9911, 339.6769}},
|
| 157 | - | {{1518.8756, -1628.3341, 18.7397 }, {1519.3651, -1629.2109, 18.6616 }}, |
| 157 | + | {{1518.8756, -1628.3341, 18.7397 }, {1519.3651, -1629.2109, 18.6616 }},
|
| 158 | - | {{1834.7419, -1303.5442, 120.2275}, {1835.5393, -1304.1547, 119.9244}}, |
| 158 | + | {{1834.7419, -1303.5442, 120.2275}, {1835.5393, -1304.1547, 119.9244}},
|
| 159 | - | {{1935.7708, -1395.2288, 342.9268}, {1935.7756, -1394.2245, 341.1788}}, |
| 159 | + | {{1935.7708, -1395.2288, 342.9268}, {1935.7756, -1394.2245, 341.1788}},
|
| 160 | - | {{2200.1458, -1106.1829, 107.0125}, {2200.9858, -1105.6324, 106.6644}}, |
| 160 | + | {{2200.1458, -1106.1829, 107.0125}, {2200.9858, -1105.6324, 106.6644}},
|
| 161 | - | {{2571.9436, -1278.1204, 131.3794}, {2572.5393, -1278.9288, 130.8064}} |
| 161 | + | {{2571.9436, -1278.1204, 131.3794}, {2572.5393, -1278.9288, 130.8064}}
|
| 162 | - | |
| 162 | + | |
| 163 | - | }; |
| 163 | + | }; |
| 164 | - | |
| 164 | + | |
| 165 | - | enum |
| 165 | + | enum |
| 166 | - | { |
| 166 | + | {
|
| 167 | - | PROPERTY_ATTRIB_ACTIVE = 0b1, |
| 167 | + | PROPERTY_ATTRIB_ACTIVE = 0b1, |
| 168 | - | PROPERTY_ATTRIB_BUYABLE = 0b10, |
| 168 | + | PROPERTY_ATTRIB_BUYABLE = 0b10, |
| 169 | - | PROPERTY_ATTRIB_SELLABLE = 0b100, |
| 169 | + | PROPERTY_ATTRIB_SELLABLE = 0b100, |
| 170 | - | PROPERTY_ATTRIB_ENTERABLE = 0b1000, |
| 170 | + | PROPERTY_ATTRIB_ENTERABLE = 0b1000, |
| 171 | - | PROPERTY_ATTRIB_EXITABLE = 0b10000, |
| 171 | + | PROPERTY_ATTRIB_EXITABLE = 0b10000, |
| 172 | - | |
| 172 | + | |
| 173 | - | // |
| 173 | + | // |
| 174 | - | // Static means if the property belongs to |
| 174 | + | // Static means if the property belongs to |
| 175 | - | // a faction, instead of some player. |
| 175 | + | // a faction, instead of some player. |
| 176 | - | // Faction members would have access to |
| 176 | + | // Faction members would have access to |
| 177 | - | // the property. |
| 177 | + | // the property. |
| 178 | - | PROPERTY_ATTRIB_STATIC = 0b100000 |
| 178 | + | PROPERTY_ATTRIB_STATIC = 0b100000 |
| 179 | } | |
| 180 | - | enum |
| 180 | + | enum |
| 181 | - | { |
| 181 | + | {
|
| 182 | - | PROPERTY_TYPE_INT = 0, |
| 182 | + | PROPERTY_TYPE_INT = 0, |
| 183 | - | PROPERTY_TYPE_HOUSE = 1, |
| 183 | + | PROPERTY_TYPE_HOUSE = 1, |
| 184 | - | PROPERTY_TYPE_BUSINESS = 100, |
| 184 | + | PROPERTY_TYPE_BUSINESS = 100, |
| 185 | - | PROPERTY_TYPE_BUSINESS_GROCERY, |
| 185 | + | PROPERTY_TYPE_BUSINESS_GROCERY, |
| 186 | - | PROPERTY_TYPE_BUSINESS_BANK, |
| 186 | + | PROPERTY_TYPE_BUSINESS_BANK, |
| 187 | - | PROPERTY_TYPE_BUSINESS_GAS, |
| 187 | + | PROPERTY_TYPE_BUSINESS_GAS, |
| 188 | - | PROPERTY_TYPE_BUSINESS_CASINO, |
| 188 | + | PROPERTY_TYPE_BUSINESS_CASINO, |
| 189 | - | PROPERTY_TYPE_BUSINESS_WEAPON |
| 189 | + | PROPERTY_TYPE_BUSINESS_WEAPON |
| 190 | } | |
| 191 | - | |
| 191 | + | |
| 192 | - | enum PROPERTY_INFO |
| 192 | + | enum PROPERTY_INFO |
| 193 | - | { |
| 193 | + | {
|
| 194 | - | bool:prop_Loaded, |
| 194 | + | bool:prop_Loaded, |
| 195 | - | prop_Attrib, |
| 195 | + | prop_Attrib, |
| 196 | - | prop_Type, |
| 196 | + | prop_Type, |
| 197 | - | prop_Level, |
| 197 | + | prop_Level, |
| 198 | - | prop_Price, |
| 198 | + | prop_Price, |
| 199 | - | Float:prop_ExtPos[3], |
| 199 | + | Float:prop_ExtPos[3], |
| 200 | - | prop_ExtProp, |
| 200 | + | prop_ExtProp, |
| 201 | - | Float:prop_IntPos[3], |
| 201 | + | Float:prop_IntPos[3], |
| 202 | - | prop_IntInt, |
| 202 | + | prop_IntInt, |
| 203 | - | prop_Owner, |
| 203 | + | prop_Owner, |
| 204 | - | prop_Locked, |
| 204 | + | prop_Locked, |
| 205 | - | prop_Name[32], |
| 205 | + | prop_Name[32], |
| 206 | - | // --------- // |
| 206 | + | // --------- // |
| 207 | - | prop_AreaExt, |
| 207 | + | prop_AreaExt, |
| 208 | - | prop_AreaInt, |
| 208 | + | prop_AreaInt, |
| 209 | - | prop_PickupExt, |
| 209 | + | prop_PickupExt, |
| 210 | - | prop_PickupInt |
| 210 | + | prop_PickupInt |
| 211 | } | |
| 212 | - | #define MAX_PROPERTIES 1000 |
| 212 | + | #define MAX_PROPERTIES 1000 |
| 213 | - | new gPropertyInfo[MAX_PROPERTIES][PROPERTY_INFO]; |
| 213 | + | new gPropertyInfo[MAX_PROPERTIES][PROPERTY_INFO]; |
| 214 | - | |
| 214 | + | |
| 215 | - | new const |
| 215 | + | new const |
| 216 | - | sz_PropertyDump[] = { |
| 216 | + | sz_PropertyDump[] = {
|
| 217 | - | "CREATE TABLE IF NOT EXISTS `familyinfo` ( \ |
| 217 | + | "CREATE TABLE IF NOT EXISTS `familyinfo` ( \ |
| 218 | - | `id` int(10) NOT NULL AUTO_INCREMENT, \ |
| 218 | + | `id` int(10) NOT NULL AUTO_INCREMENT, \ |
| 219 | - | `name` varchar(50) NOT NULL, \ |
| 219 | + | `name` varchar(50) NOT NULL, \ |
| 220 | - | `rank1` varchar(50) NOT NULL, \ |
| 220 | + | `rank1` varchar(50) NOT NULL, \ |
| 221 | - | `rank2` varchar(50) NOT NULL, \ |
| 221 | + | `rank2` varchar(50) NOT NULL, \ |
| 222 | - | `rank3` varchar(50) NOT NULL, \ |
| 222 | + | `rank3` varchar(50) NOT NULL, \ |
| 223 | - | `rank4` varchar(50) NOT NULL, \ |
| 223 | + | `rank4` varchar(50) NOT NULL, \ |
| 224 | - | `rank5` varchar(50) NOT NULL, \ |
| 224 | + | `rank5` varchar(50) NOT NULL, \ |
| 225 | - | `rank6` varchar(50) NOT NULL, \ |
| 225 | + | `rank6` varchar(50) NOT NULL, \ |
| 226 | - | `drogas` int(11) NOT NULL, \ |
| 226 | + | `drogas` int(11) NOT NULL, \ |
| 227 | - | `materiais` int(11) NOT NULL, \ |
| 227 | + | `materiais` int(11) NOT NULL, \ |
| 228 | - | `x` double NOT NULL, \ |
| 228 | + | `x` double NOT NULL, \ |
| 229 | - | `y` double NOT NULL, \ |
| 229 | + | `y` double NOT NULL, \ |
| 230 | - | `z` double NOT NULL, \ |
| 230 | + | `z` double NOT NULL, \ |
| 231 | - | PRIMARY KEY (`id`) )" }; |
| 231 | + | PRIMARY KEY (`id`) )" }; |
| 232 | - | |
| 232 | + | |
| 233 | - | // Funções Públicas (SA:MP) |
| 233 | + | // Funções Públicas (SA:MP) |
| 234 | - | // |
| 234 | + | // |
| 235 | - | // |
| 235 | + | // |
| 236 | - | |
| 236 | + | |
| 237 | - | public OnGameModeInit() |
| 237 | + | public OnGameModeInit() |
| 238 | - | { |
| 238 | + | {
|
| 239 | - | g_dbConnection = Server_dbConnect(); |
| 239 | + | g_dbConnection = Server_dbConnect(); |
| 240 | - | |
| 240 | + | |
| 241 | - | g_tdStat = TextDrawCreate(319.000000, 435.000000, " "); |
| 241 | + | g_tdStat = TextDrawCreate(319.000000, 435.000000, " "); |
| 242 | - | TextDrawAlignment(g_tdStat, 2); |
| 242 | + | TextDrawAlignment(g_tdStat, 2); |
| 243 | - | TextDrawBackgroundColor(g_tdStat, -256); |
| 243 | + | TextDrawBackgroundColor(g_tdStat, -256); |
| 244 | - | TextDrawFont(g_tdStat, 1); |
| 244 | + | TextDrawFont(g_tdStat, 1); |
| 245 | - | TextDrawLetterSize(g_tdStat, 0.300000, 1.200000); |
| 245 | + | TextDrawLetterSize(g_tdStat, 0.300000, 1.200000); |
| 246 | - | TextDrawColor(g_tdStat, -1); |
| 246 | + | TextDrawColor(g_tdStat, -1); |
| 247 | - | TextDrawSetOutline(g_tdStat, 1); |
| 247 | + | TextDrawSetOutline(g_tdStat, 1); |
| 248 | - | TextDrawSetProportional(g_tdStat, 1); |
| 248 | + | TextDrawSetProportional(g_tdStat, 1); |
| 249 | - | |
| 249 | + | |
| 250 | - | Property_LoadAll(); |
| 250 | + | Property_LoadAll(); |
| 251 | - | |
| 251 | + | |
| 252 | - | return 1; |
| 252 | + | return 1; |
| 253 | } | |
| 254 | - | |
| 254 | + | |
| 255 | - | public OnPlayerConnect(playerid) |
| 255 | + | public OnPlayerConnect(playerid) |
| 256 | - | { |
| 256 | + | {
|
| 257 | - | TogglePlayerSpectating(playerid, true); |
| 257 | + | TogglePlayerSpectating(playerid, true); |
| 258 | - | SetPlayerColor(playerid, -1); |
| 258 | + | SetPlayerColor(playerid, -1); |
| 259 | - | Player_Init(playerid); |
| 259 | + | Player_Init(playerid); |
| 260 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_JUST_CONNECTED; |
| 260 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_JUST_CONNECTED; |
| 261 | - | SendClientMessageFormatted(playerid, -1, "Olá, %s. Bem-vindo ao {FF7F50}%s{/}.", |
| 261 | + | SendClientMessageFormatted(playerid, -1, "Olá, %s. Bem-vindo ao {FF7F50}%s{/}.",
|
| 262 | - | gPlayerInfo[playerid][gPlayerName], |
| 262 | + | gPlayerInfo[playerid][gPlayerName], |
| 263 | - | SERVER_NAME |
| 263 | + | SERVER_NAME |
| 264 | - | ); |
| 264 | + | ); |
| 265 | - | SendClientMessageFormatted(playerid, -1, "Esse servidor usa o script {FF7F50}MyRPG{FFFFFF} versão {FF7F50}%s.", SCRIPT_VERSION); |
| 265 | + | SendClientMessageFormatted(playerid, -1, "Esse servidor usa o script {FF7F50}MyRPG{FFFFFF} versão {FF7F50}%s.", SCRIPT_VERSION);
|
| 266 | - | SendClientMessage(playerid, -1, "Creditos para {FF7F50}Stewie{FFFFFF}`, {FF7F50}BlueX{FFFFFF} e {FF7F50}Viih{FFFFFF}."); |
| 266 | + | SendClientMessage(playerid, -1, "Creditos para {FF7F50}Stewie{FFFFFF}`, {FF7F50}BlueX{FFFFFF} e {FF7F50}Viih{FFFFFF}.");
|
| 267 | - | |
| 267 | + | |
| 268 | - | return 1; |
| 268 | + | return 1; |
| 269 | } | |
| 270 | - | |
| 270 | + | |
| 271 | - | public OnReverseDNS(ip[], host[], extra) |
| 271 | + | public OnReverseDNS(ip[], host[], extra) |
| 272 | - | format(gPlayerInfo[extra][gPlayerHost], 256, host); |
| 272 | + | format(gPlayerInfo[extra][gPlayerHost], 256, host); |
| 273 | - | |
| 273 | + | |
| 274 | - | |
| 274 | + | |
| 275 | - | enum |
| 275 | + | enum |
| 276 | - | { |
| 276 | + | {
|
| 277 | - | DIALOG_NONE, |
| 277 | + | DIALOG_NONE, |
| 278 | - | DIALOG_REGISTER_1, |
| 278 | + | DIALOG_REGISTER_1, |
| 279 | - | DIALOG_REGISTER_1_CONF, |
| 279 | + | DIALOG_REGISTER_1_CONF, |
| 280 | - | DIALOG_REGISTER_1_ERR, |
| 280 | + | DIALOG_REGISTER_1_ERR, |
| 281 | - | DIALOG_REGISTER_2, |
| 281 | + | DIALOG_REGISTER_2, |
| 282 | - | DIALOG_EMAIL_YESNO, |
| 282 | + | DIALOG_EMAIL_YESNO, |
| 283 | - | DIALOG_EMAIL_INPUT, |
| 283 | + | DIALOG_EMAIL_INPUT, |
| 284 | - | DIALOG_LOGIN, |
| 284 | + | DIALOG_LOGIN, |
| 285 | - | DIALOG_INVENT |
| 285 | + | DIALOG_INVENT |
| 286 | } | |
| 287 | - | |
| 287 | + | |
| 288 | - | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
| 288 | + | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) |
| 289 | - | { |
| 289 | + | {
|
| 290 | - | switch (dialogid) |
| 290 | + | switch (dialogid) |
| 291 | - | { |
| 291 | + | {
|
| 292 | - | case |
| 292 | + | case |
| 293 | - | DIALOG_REGISTER_1: |
| 293 | + | DIALOG_REGISTER_1: |
| 294 | - | { |
| 294 | + | {
|
| 295 | - | if(response) |
| 295 | + | if(response) |
| 296 | - | { |
| 296 | + | {
|
| 297 | - | if(4 <= strlen(inputtext) < 32) |
| 297 | + | if(4 <= strlen(inputtext) < 32) |
| 298 | - | { |
| 298 | + | {
|
| 299 | - | format(gPlayerInfo[playerid][gPlayerReg_Pass], 32, "%s", inputtext); |
| 299 | + | format(gPlayerInfo[playerid][gPlayerReg_Pass], 32, "%s", inputtext); |
| 300 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_2, DIALOG_STYLE_PASSWORD, "Passo 2 de 4:", "Digite novamente a senha para confirmar:", "OK", "Voltar"); |
| 300 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_2, DIALOG_STYLE_PASSWORD, "Passo 2 de 4:", "Digite novamente a senha para confirmar:", "OK", "Voltar"); |
| 301 | - | } |
| 301 | + | } |
| 302 | - | else |
| 302 | + | else |
| 303 | - | { |
| 303 | + | {
|
| 304 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A sua senha deve ter de 4 a 32 caracteres!", "OK", ""); |
| 304 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A sua senha deve ter de 4 a 32 caracteres!", "OK", ""); |
| 305 | - | } |
| 305 | + | } |
| 306 | - | } |
| 306 | + | } |
| 307 | - | else |
| 307 | + | else |
| 308 | - | { |
| 308 | + | {
|
| 309 | - | ShowPlayerDialog |
| 309 | + | ShowPlayerDialog |
| 310 | - | (playerid, DIALOG_REGISTER_1_CONF, DIALOG_STYLE_MSGBOX, "Confirmação", "Você deseja mesmo cancelar?\nSe sim, será obrigado a sair do servidor!", "Sim", "Não"); |
| 310 | + | (playerid, DIALOG_REGISTER_1_CONF, DIALOG_STYLE_MSGBOX, "Confirmação", "Você deseja mesmo cancelar?\nSe sim, será obrigado a sair do servidor!", "Sim", "Não"); |
| 311 | - | } |
| 311 | + | } |
| 312 | - | } |
| 312 | + | } |
| 313 | - | |
| 313 | + | |
| 314 | - | case |
| 314 | + | case |
| 315 | - | DIALOG_REGISTER_1_CONF: |
| 315 | + | DIALOG_REGISTER_1_CONF: |
| 316 | - | { |
| 316 | + | {
|
| 317 | - | if(response) |
| 317 | + | if(response) |
| 318 | - | { |
| 318 | + | {
|
| 319 | - | ShowPlayerDialog |
| 319 | + | ShowPlayerDialog |
| 320 | - | (playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Adeus!", "Volte sempre!", "Fechar", ""); |
| 320 | + | (playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Adeus!", "Volte sempre!", "Fechar", ""); |
| 321 | - | Kick(playerid); |
| 321 | + | Kick(playerid); |
| 322 | - | } |
| 322 | + | } |
| 323 | - | else |
| 323 | + | else |
| 324 | - | { |
| 324 | + | {
|
| 325 | - | ShowPlayerDialog |
| 325 | + | ShowPlayerDialog |
| 326 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 326 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 327 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
| 327 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))");
|
| 328 | - | } |
| 328 | + | } |
| 329 | - | } |
| 329 | + | } |
| 330 | - | //break; |
| 330 | + | //break; |
| 331 | - | case |
| 331 | + | case |
| 332 | - | DIALOG_REGISTER_1_ERR: |
| 332 | + | DIALOG_REGISTER_1_ERR: |
| 333 | - | { |
| 333 | + | {
|
| 334 | - | ShowPlayerDialog |
| 334 | + | ShowPlayerDialog |
| 335 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 335 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 336 | - | } |
| 336 | + | } |
| 337 | - | //break; |
| 337 | + | //break; |
| 338 | - | case |
| 338 | + | case |
| 339 | - | DIALOG_REGISTER_2: |
| 339 | + | DIALOG_REGISTER_2: |
| 340 | - | { |
| 340 | + | {
|
| 341 | - | if(response) |
| 341 | + | if(response) |
| 342 | - | { |
| 342 | + | {
|
| 343 | - | //printf("inputtext: %s | gPlayerReg_Pass: %s", inputtext, gPlayerInfo[playerid][gPlayerReg_Pass]); |
| 343 | + | //printf("inputtext: %s | gPlayerReg_Pass: %s", inputtext, gPlayerInfo[playerid][gPlayerReg_Pass]);
|
| 344 | - | if(strcmp(inputtext, gPlayerInfo[playerid][gPlayerReg_Pass], false)) |
| 344 | + | if(strcmp(inputtext, gPlayerInfo[playerid][gPlayerReg_Pass], false)) |
| 345 | - | { |
| 345 | + | {
|
| 346 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A senha que você digitou é diferente da confirmação.", "OK", ""); |
| 346 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1_ERR, DIALOG_STYLE_MSGBOX, "Erro:", "A senha que você digitou é diferente da confirmação.", "OK", ""); |
| 347 | - | } |
| 347 | + | } |
| 348 | - | else |
| 348 | + | else |
| 349 | - | { |
| 349 | + | {
|
| 350 | - | ShowPlayerDialog(playerid, DIALOG_EMAIL_YESNO, DIALOG_STYLE_MSGBOX, "Confirmação de e-mail.", "Você deseja inserir um e-mail para confirmação?\nConfirmando um e-mail você tem:\n\t- Um rank de 'usuário confirmado' \ |
| 350 | + | ShowPlayerDialog(playerid, DIALOG_EMAIL_YESNO, DIALOG_STYLE_MSGBOX, "Confirmação de e-mail.", "Você deseja inserir um e-mail para confirmação?\nConfirmando um e-mail você tem:\n\t- Um rank de 'usuário confirmado' \ |
| 351 | - | ingame.\n\t- Vantagens no jogo, como carros exclusivos, propriedades, etc.\n\t- Mais chances de entrar na staff e\n\t- Receber updates sobre a nossa comunidade.\n\nDeseja inserir um e-mail?", "Sim", "Não"); |
| 351 | + | ingame.\n\t- Vantagens no jogo, como carros exclusivos, propriedades, etc.\n\t- Mais chances de entrar na staff e\n\t- Receber updates sobre a nossa comunidade.\n\nDeseja inserir um e-mail?", "Sim", "Não"); |
| 352 | - | } |
| 352 | + | } |
| 353 | - | } |
| 353 | + | } |
| 354 | - | else |
| 354 | + | else |
| 355 | - | { |
| 355 | + | {
|
| 356 | - | ShowPlayerDialog |
| 356 | + | ShowPlayerDialog |
| 357 | - | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 357 | + | (playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 358 | - | } |
| 358 | + | } |
| 359 | - | } |
| 359 | + | } |
| 360 | - | //break; |
| 360 | + | //break; |
| 361 | - | case |
| 361 | + | case |
| 362 | - | DIALOG_EMAIL_YESNO: |
| 362 | + | DIALOG_EMAIL_YESNO: |
| 363 | - | { |
| 363 | + | {
|
| 364 | - | const bool:enabled = false; |
| 364 | + | const bool:enabled = false; |
| 365 | - | if(response && enabled) |
| 365 | + | if(response && enabled) |
| 366 | - | { |
| 366 | + | {
|
| 367 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Certo. Você vai registrar o seu e-mail. {FF7F50} ))"); |
| 367 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Certo. Você vai registrar o seu e-mail. {FF7F50} ))");
|
| 368 | - | ShowPlayerDialog(playerid, DIALOG_EMAIL_INPUT, DIALOG_STYLE_INPUT, "Passo 3 de 4:", "Agora digite o seu e-mail!", "OK", "Cancelar"); |
| 368 | + | ShowPlayerDialog(playerid, DIALOG_EMAIL_INPUT, DIALOG_STYLE_INPUT, "Passo 3 de 4:", "Agora digite o seu e-mail!", "OK", "Cancelar"); |
| 369 | - | } |
| 369 | + | } |
| 370 | - | else |
| 370 | + | else |
| 371 | - | { |
| 371 | + | {
|
| 372 | - | ShowPlayerDialog(playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Processando...", "Aguarde enquanto a sua conta é criada\ne você é levado para o mundo...", "", ""); |
| 372 | + | ShowPlayerDialog(playerid, DIALOG_NONE, DIALOG_STYLE_MSGBOX, "Processando...", "Aguarde enquanto a sua conta é criada\ne você é levado para o mundo...", "", ""); |
| 373 | - | |
| 373 | + | |
| 374 | - | WP_Hash(gstring, 129, gPlayerInfo[playerid][gPlayerReg_Pass]); |
| 374 | + | WP_Hash(gstring, 129, gPlayerInfo[playerid][gPlayerReg_Pass]); |
| 375 | - | mysql_format(g_dbConnection, gstring, |
| 375 | + | mysql_format(g_dbConnection, gstring, |
| 376 | - | "INSERT INTO `player_info` (`name`, `password`) VALUES ('%s', '%s');", gPlayerInfo[playerid][gPlayerName], gstring); |
| 376 | + | "INSERT INTO `player_info` (`name`, `password`) VALUES ('%s', '%s');", gPlayerInfo[playerid][gPlayerName], gstring);
|
| 377 | - | mysql_function_query(g_dbConnection, gstring, false, "r@Player_Register", "is", playerid, gPlayerInfo[playerid][gPlayerReg_Pass]); |
| 377 | + | mysql_function_query(g_dbConnection, gstring, false, "r@Player_Register", "is", playerid, gPlayerInfo[playerid][gPlayerReg_Pass]); |
| 378 | - | } |
| 378 | + | } |
| 379 | - | } |
| 379 | + | } |
| 380 | - | case |
| 380 | + | case |
| 381 | - | DIALOG_LOGIN: |
| 381 | + | DIALOG_LOGIN: |
| 382 | - | { |
| 382 | + | {
|
| 383 | - | mysql_format(g_dbConnection, gstring, "SELECT `password` FROM `player_info` WHERE name='%s'", gPlayerInfo[playerid][gPlayerName]); |
| 383 | + | mysql_format(g_dbConnection, gstring, "SELECT `password` FROM `player_info` WHERE name='%s'", gPlayerInfo[playerid][gPlayerName]); |
| 384 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Login", "is", playerid, inputtext); |
| 384 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Login", "is", playerid, inputtext); |
| 385 | - | } |
| 385 | + | } |
| 386 | - | //break; |
| 386 | + | //break; |
| 387 | - | |
| 387 | + | |
| 388 | - | |
| 388 | + | |
| 389 | - | |
| 389 | + | |
| 390 | - | /* -------------- |
| 390 | + | /* -------------- |
| 391 | - | * ITEM --------- |
| 391 | + | * ITEM --------- |
| 392 | - | */ |
| 392 | + | */ |
| 393 | - | case |
| 393 | + | case |
| 394 | - | DIALOG_INVENT: |
| 394 | + | DIALOG_INVENT: |
| 395 | - | { |
| 395 | + | {
|
| 396 | - | |
| 396 | + | |
| 397 | - | } |
| 397 | + | } |
| 398 | - | } |
| 398 | + | } |
| 399 | - | return 1; |
| 399 | + | return 1; |
| 400 | } | |
| 401 | - | |
| 401 | + | |
| 402 | - | public OnPlayerText(playerid, text[]) |
| 402 | + | public OnPlayerText(playerid, text[]) |
| 403 | - | { |
| 403 | + | {
|
| 404 | - | if(text[0] == '!') |
| 404 | + | if(text[0] == '!') |
| 405 | - | { |
| 405 | + | {
|
| 406 | - | strmid(gstring, text, 1, strlen(text)); |
| 406 | + | strmid(gstring, text, 1, strlen(text)); |
| 407 | - | format(gstring, sizeof gstring, "/a %s", gstring); |
| 407 | + | format(gstring, sizeof gstring, "/a %s", gstring); |
| 408 | - | CallLocalFunction("OnPlayerCommandText", "is", playerid, gstring); |
| 408 | + | CallLocalFunction("OnPlayerCommandText", "is", playerid, gstring);
|
| 409 | - | return 1; |
| 409 | + | return 1; |
| 410 | - | } |
| 410 | + | } |
| 411 | - | |
| 411 | + | |
| 412 | - | // Use this to prevent SAMP Server to broadcast the text |
| 412 | + | // Use this to prevent SAMP Server to broadcast the text |
| 413 | - | return 0; |
| 413 | + | return 0; |
| 414 | } | |
| 415 | - | |
| 415 | + | |
| 416 | - | public OnPlayerEnterDynamicArea(playerid, areaid) |
| 416 | + | public OnPlayerEnterDynamicArea(playerid, areaid) |
| 417 | - | { |
| 417 | + | {
|
| 418 | - | new index = -1; |
| 418 | + | new index = -1; |
| 419 | - | while(++index < MAX_PROPERTIES) |
| 419 | + | while(++index < MAX_PROPERTIES) |
| 420 | - | { |
| 420 | + | {
|
| 421 | - | // |
| 421 | + | // |
| 422 | - | // This was supposed to be a pointer to the array (lol) |
| 422 | + | // This was supposed to be a pointer to the array (lol) |
| 423 | - | // Just keep an eye out for silly mistakes |
| 423 | + | // Just keep an eye out for silly mistakes |
| 424 | - | #define _prp gPropertyInfo[index] |
| 424 | + | #define _prp gPropertyInfo[index] |
| 425 | - | |
| 425 | + | |
| 426 | - | // In the case the current property exterior dynarea |
| 426 | + | // In the case the current property exterior dynarea |
| 427 | - | // matches with the current areaid |
| 427 | + | // matches with the current areaid |
| 428 | - | // The same with the other statement down there :) |
| 428 | + | // The same with the other statement down there :) |
| 429 | - | if(_prp[prop_AreaExt] == areaid) |
| 429 | + | if(_prp[prop_AreaExt] == areaid) |
| 430 | - | { |
| 430 | + | {
|
| 431 | - | gPlayerInfo[playerid][gPlayerPorch] = index; |
| 431 | + | gPlayerInfo[playerid][gPlayerPorch] = index; |
| 432 | - | if(Player_IsAdmin(playerid)) |
| 432 | + | if(Player_IsAdmin(playerid)) |
| 433 | - | Property_DisplayData(playerid, index); |
| 433 | + | Property_DisplayData(playerid, index); |
| 434 | - | // If the property the player is trying to enter |
| 434 | + | // If the property the player is trying to enter |
| 435 | - | // Is actually active |
| 435 | + | // Is actually active |
| 436 | - | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_ACTIVE) |
| 436 | + | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_ACTIVE) |
| 437 | - | { |
| 437 | + | {
|
| 438 | - | // If the property has an owner |
| 438 | + | // If the property has an owner |
| 439 | - | if(_prp[prop_Owner]) |
| 439 | + | if(_prp[prop_Owner]) |
| 440 | - | { |
| 440 | + | {
|
| 441 | - | Property_SendDoorMessage(playerid, index); |
| 441 | + | Property_SendDoorMessage(playerid, index); |
| 442 | - | } |
| 442 | + | } |
| 443 | - | // Else case... |
| 443 | + | // Else case... |
| 444 | - | else |
| 444 | + | else |
| 445 | - | { |
| 445 | + | {
|
| 446 | - | // If buying the house is allowed |
| 446 | + | // If buying the house is allowed |
| 447 | - | // So, summing: |
| 447 | + | // So, summing: |
| 448 | - | // If the player can buy such prop |
| 448 | + | // If the player can buy such prop |
| 449 | - | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_BUYABLE) |
| 449 | + | if(_prp[prop_Attrib] & PROPERTY_ATTRIB_BUYABLE) |
| 450 | - | { |
| 450 | + | {
|
| 451 | - | // If the player has enough level to buy the house |
| 451 | + | // If the player has enough level to buy the house |
| 452 | - | if(gPlayerInfo[playerid][gPlayerLevel] >= _prp[prop_Level]) |
| 452 | + | if(gPlayerInfo[playerid][gPlayerLevel] >= _prp[prop_Level]) |
| 453 | - | { |
| 453 | + | {
|
| 454 | - | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
| 454 | + | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!");
|
| 455 | - | format(gstring, sizeof gstring, |
| 455 | + | format(gstring, sizeof gstring, |
| 456 | - | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
| 456 | + | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]);
|
| 457 | - | SendClientMessage(playerid, -1, gstring); |
| 457 | + | SendClientMessage(playerid, -1, gstring); |
| 458 | - | SendClientMessage(playerid, -1, " - Para opções, digite {2DD2F7}/prop(riedade){FFFFFF}."); |
| 458 | + | SendClientMessage(playerid, -1, " - Para opções, digite {2DD2F7}/prop(riedade){FFFFFF}.");
|
| 459 | - | } |
| 459 | + | } |
| 460 | - | else |
| 460 | + | else |
| 461 | - | { |
| 461 | + | {
|
| 462 | - | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!"); |
| 462 | + | SendClientMessage(playerid, -1, "Esta casa está à {0EAB00}venda{FFFFFF}!");
|
| 463 | - | format(gstring, sizeof gstring, |
| 463 | + | format(gstring, sizeof gstring, |
| 464 | - | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]); |
| 464 | + | "Preço: {0EAB00}R${FFFFFF}%d,00 / Nível mínimo: {0006AB}%d", _prp[prop_Price], _prp[prop_Level]);
|
| 465 | - | SendClientMessage(playerid, -1, gstring); |
| 465 | + | SendClientMessage(playerid, -1, gstring); |
| 466 | - | SendClientMessage(playerid, -1, " - Infelizmente você não pode comprar esta propriedade..."); |
| 466 | + | SendClientMessage(playerid, -1, " - Infelizmente você não pode comprar esta propriedade..."); |
| 467 | - | } |
| 467 | + | } |
| 468 | - | } |
| 468 | + | } |
| 469 | - | // If the house buying is currently disabled |
| 469 | + | // If the house buying is currently disabled |
| 470 | - | else |
| 470 | + | else |
| 471 | - | { |
| 471 | + | {
|
| 472 | - | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}A compra desta propriedade está desabilitada. {DE2F4F}))"); |
| 472 | + | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}A compra desta propriedade está desabilitada. {DE2F4F}))");
|
| 473 | - | } |
| 473 | + | } |
| 474 | - | } |
| 474 | + | } |
| 475 | - | } |
| 475 | + | } |
| 476 | - | // Else case, let's advise the player :D |
| 476 | + | // Else case, let's advise the player :D |
| 477 | - | else |
| 477 | + | else |
| 478 | - | { |
| 478 | + | {
|
| 479 | - | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}Esta propriedade está atualmente desativada. {DE2F4F} ))"); |
| 479 | + | SendClientMessage(playerid, -1, "{DE2F4F}(( {FFFFFF}Esta propriedade está atualmente desativada. {DE2F4F} ))");
|
| 480 | - | } |
| 480 | + | } |
| 481 | - | return 1; |
| 481 | + | return 1; |
| 482 | - | } |
| 482 | + | } |
| 483 | - | if(_prp[prop_AreaInt] == areaid) |
| 483 | + | if(_prp[prop_AreaInt] == areaid) |
| 484 | - | { |
| 484 | + | {
|
| 485 | - | return 1; |
| 485 | + | return 1; |
| 486 | - | } |
| 486 | + | } |
| 487 | - | #undef _prp |
| 487 | + | #undef _prp |
| 488 | - | } |
| 488 | + | } |
| 489 | - | return 1; |
| 489 | + | return 1; |
| 490 | } | |
| 491 | - | public OnPlayerLeaveDynamicArea(playerid, areaid) |
| 491 | + | public OnPlayerLeaveDynamicArea(playerid, areaid) |
| 492 | - | { |
| 492 | + | {
|
| 493 | - | if(gPropertyInfo |
| 493 | + | if(gPropertyInfo |
| 494 | - | [gPlayerInfo[playerid][gPlayerPorch]] |
| 494 | + | [gPlayerInfo[playerid][gPlayerPorch]] |
| 495 | - | [prop_AreaInt] == areaid || |
| 495 | + | [prop_AreaInt] == areaid || |
| 496 | - | gPropertyInfo |
| 496 | + | gPropertyInfo |
| 497 | - | [gPlayerInfo[playerid][gPlayerPorch]] |
| 497 | + | [gPlayerInfo[playerid][gPlayerPorch]] |
| 498 | - | [prop_AreaExt] == areaid ) { |
| 498 | + | [prop_AreaExt] == areaid ) {
|
| 499 | - | gPlayerInfo[playerid][gPlayerPorch] = 0; |
| 499 | + | gPlayerInfo[playerid][gPlayerPorch] = 0; |
| 500 | - | } |
| 500 | + | } |
| 501 | - | return 1; |
| 501 | + | return 1; |
| 502 | } | |
| 503 | - | |
| 503 | + | |
| 504 | - | // Funções Públicas (Script) |
| 504 | + | // Funções Públicas (Script) |
| 505 | - | // |
| 505 | + | // |
| 506 | - | // |
| 506 | + | // |
| 507 | - | |
| 507 | + | |
| 508 | - | // Server: |
| 508 | + | // Server: |
| 509 | - | forward Server_dbConnect(); |
| 509 | + | forward Server_dbConnect(); |
| 510 | - | |
| 510 | + | |
| 511 | - | |
| 511 | + | |
| 512 | - | public Server_dbConnect() |
| 512 | + | public Server_dbConnect() |
| 513 | - | { |
| 513 | + | {
|
| 514 | - | new conn; |
| 514 | + | new conn; |
| 515 | - | conn = mysql_connect(DB_HOSTNAME, DB_USER, DB_DB, DB_PASS); |
| 515 | + | conn = mysql_connect(DB_HOSTNAME, DB_USER, DB_DB, DB_PASS); |
| 516 | - | |
| 516 | + | |
| 517 | - | if(!conn) |
| 517 | + | if(!conn) |
| 518 | - | { |
| 518 | + | {
|
| 519 | - | printf("Failure on Server_dbConnect(), shutting down..."); |
| 519 | + | printf("Failure on Server_dbConnect(), shutting down...");
|
| 520 | - | SendRconCommand("exit"); |
| 520 | + | SendRconCommand("exit");
|
| 521 | - | return 0; |
| 521 | + | return 0; |
| 522 | - | } |
| 522 | + | } |
| 523 | - | printf("(!) Database connection has succeded!\ng_dbConnection = %d", conn); |
| 523 | + | printf("(!) Database connection has succeded!\ng_dbConnection = %d", conn);
|
| 524 | - | return conn; |
| 524 | + | return conn; |
| 525 | } | |
| 526 | - | |
| 526 | + | |
| 527 | - | // Player: |
| 527 | + | // Player: |
| 528 | - | forward Player_Init(playerid); |
| 528 | + | forward Player_Init(playerid); |
| 529 | - | forward r@Player_Init(playerid); |
| 529 | + | forward r@Player_Init(playerid); |
| 530 | - | forward Player_Load(playerid); |
| 530 | + | forward Player_Load(playerid); |
| 531 | - | forward r@Player_Load(playerid); |
| 531 | + | forward r@Player_Load(playerid); |
| 532 | - | forward Player_BanCheck(playerid); |
| 532 | + | forward Player_BanCheck(playerid); |
| 533 | - | forward r@Player_BanCheck(playerid); |
| 533 | + | forward r@Player_BanCheck(playerid); |
| 534 | - | forward Player_Spawn(playerid); |
| 534 | + | forward Player_Spawn(playerid); |
| 535 | - | forward r@Player_Register(playerid, password[]); |
| 535 | + | forward r@Player_Register(playerid, password[]); |
| 536 | - | forward r@Player_Login(playerid, password[]); |
| 536 | + | forward r@Player_Login(playerid, password[]); |
| 537 | - | stock Player_SetStatLabel(playerid, text[]); |
| 537 | + | stock Player_SetStatLabel(playerid, text[]); |
| 538 | - | |
| 538 | + | |
| 539 | - | |
| 539 | + | |
| 540 | - | |
| 540 | + | |
| 541 | - | public Player_Init(playerid) |
| 541 | + | public Player_Init(playerid) |
| 542 | - | { |
| 542 | + | {
|
| 543 | - | Player_SetStatLabel(playerid, "Obtendo dados do cliente..."); |
| 543 | + | Player_SetStatLabel(playerid, "Obtendo dados do cliente..."); |
| 544 | - | GetPlayerName(playerid, gPlayerInfo[playerid][gPlayerName], MAX_PLAYER_NAME); |
| 544 | + | GetPlayerName(playerid, gPlayerInfo[playerid][gPlayerName], MAX_PLAYER_NAME); |
| 545 | - | GetPlayerIp(playerid, gPlayerInfo[playerid][gPlayerIP], 16); |
| 545 | + | GetPlayerIp(playerid, gPlayerInfo[playerid][gPlayerIP], 16); |
| 546 | - | rdns(gPlayerInfo[playerid][gPlayerIP], playerid); |
| 546 | + | rdns(gPlayerInfo[playerid][gPlayerIP], playerid); |
| 547 | - | |
| 547 | + | |
| 548 | - | Player_SetStatLabel(playerid, "Limpando variaveis da sessão anterior..."); |
| 548 | + | Player_SetStatLabel(playerid, "Limpando variaveis da sessão anterior..."); |
| 549 | - | gPlayerInfo[playerid][gPlayerLogin_Tries] = 0; |
| 549 | + | gPlayerInfo[playerid][gPlayerLogin_Tries] = 0; |
| 550 | - | |
| 550 | + | |
| 551 | - | Player_SetStatLabel(playerid, "Verificando a existencia da conta..."); |
| 551 | + | Player_SetStatLabel(playerid, "Verificando a existencia da conta..."); |
| 552 | - | mysql_format(g_dbConnection, gstring, "SELECT `id` FROM `player_info` WHERE `name`='%e'", gPlayerInfo[playerid][gPlayerName]); |
| 552 | + | mysql_format(g_dbConnection, gstring, "SELECT `id` FROM `player_info` WHERE `name`='%e'", gPlayerInfo[playerid][gPlayerName]); |
| 553 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Init", "i", playerid); |
| 553 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Init", "i", playerid); |
| 554 | - | return 1; |
| 554 | + | return 1; |
| 555 | } | |
| 556 | - | public r@Player_Init(playerid) |
| 556 | + | public r@Player_Init(playerid) |
| 557 | - | { |
| 557 | + | {
|
| 558 | - | Player_SetStatLabel(playerid, "Dados obtidos, processando..."); |
| 558 | + | Player_SetStatLabel(playerid, "Dados obtidos, processando..."); |
| 559 | - | new fields, rows; |
| 559 | + | new fields, rows; |
| 560 | - | cache_get_data(rows, fields, g_dbConnection); |
| 560 | + | cache_get_data(rows, fields, g_dbConnection); |
| 561 | - | |
| 561 | + | |
| 562 | - | if(!rows) |
| 562 | + | if(!rows) |
| 563 | - | { |
| 563 | + | {
|
| 564 | - | Player_SetStatLabel(playerid, "Conta inexistente!"); |
| 564 | + | Player_SetStatLabel(playerid, "Conta inexistente!"); |
| 565 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_REGISTER_PROCESS; |
| 565 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_REGISTER_PROCESS; |
| 566 | - | SendClientMessageFormatted(playerid, -1, "Senhor {FF7F50}%s{FFFFFF}. Parece que é a sua primeira visita aqui, não?", |
| 566 | + | SendClientMessageFormatted(playerid, -1, "Senhor {FF7F50}%s{FFFFFF}. Parece que é a sua primeira visita aqui, não?",
|
| 567 | - | gPlayerInfo[playerid][gPlayerName]); |
| 567 | + | gPlayerInfo[playerid][gPlayerName]); |
| 568 | - | SendClientMessage(playerid, -1, "Por favor, siga com os próximos passos para obter {FF7F50}visto{FFFFFF} em nosso servidor!"); |
| 568 | + | SendClientMessage(playerid, -1, "Por favor, siga com os próximos passos para obter {FF7F50}visto{FFFFFF} em nosso servidor!");
|
| 569 | - | |
| 569 | + | |
| 570 | - | Player_SetStatLabel(playerid, "Passo 1 de 4"); |
| 570 | + | Player_SetStatLabel(playerid, "Passo 1 de 4"); |
| 571 | - | ShowPlayerDialog(playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 571 | + | ShowPlayerDialog(playerid, DIALOG_REGISTER_1, DIALOG_STYLE_PASSWORD, "Passo 1 de 4:", "Olá e bem-vindo ao processo de\nimigração para o nosso servidor!\n\tDigite sua senha para próximos logins:", "OK", "Cancelar"); |
| 572 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))"); |
| 572 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Digite abaixo a senha para o seu novo personagem.{FF7F50} ))");
|
| 573 | - | return 1; |
| 573 | + | return 1; |
| 574 | - | } |
| 574 | + | } |
| 575 | - | |
| 575 | + | |
| 576 | - | Player_SetStatLabel(playerid, "Prossiga com o login:"); |
| 576 | + | Player_SetStatLabel(playerid, "Prossiga com o login:"); |
| 577 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOGGING; |
| 577 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOGGING; |
| 578 | - | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "Para efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
| 578 | + | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "Para efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
| 579 | - | |
| 579 | + | |
| 580 | - | SendClientMessageFormatted(playerid, -1, "Olá denovo, %s. Se deseja fazer o login, digite logo abaixo a sua senha!", |
| 580 | + | SendClientMessageFormatted(playerid, -1, "Olá denovo, %s. Se deseja fazer o login, digite logo abaixo a sua senha!", |
| 581 | - | gPlayerInfo[playerid][gPlayerName] |
| 581 | + | gPlayerInfo[playerid][gPlayerName] |
| 582 | - | ); |
| 582 | + | ); |
| 583 | - | return 1; |
| 583 | + | return 1; |
| 584 | - | |
| 584 | + | |
| 585 | } | |
| 586 | - | public Player_Load(playerid) |
| 586 | + | public Player_Load(playerid) |
| 587 | - | { |
| 587 | + | {
|
| 588 | - | Player_SetStatLabel(playerid, "Preparando para carregar..."); |
| 588 | + | Player_SetStatLabel(playerid, "Preparando para carregar..."); |
| 589 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOADING; |
| 589 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_LOADING; |
| 590 | - | format(gstring, sizeof gstring, "SELECT * FROM `player_info` WHERE `name`='%s'", gPlayerInfo[playerid][gPlayerName]); |
| 590 | + | format(gstring, sizeof gstring, "SELECT * FROM `player_info` WHERE `name`='%s'", gPlayerInfo[playerid][gPlayerName]); |
| 591 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Load", "i", playerid); |
| 591 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_Load", "i", playerid); |
| 592 | - | return 1; |
| 592 | + | return 1; |
| 593 | } | |
| 594 | - | public r@Player_Load(playerid) |
| 594 | + | public r@Player_Load(playerid) |
| 595 | - | { |
| 595 | + | {
|
| 596 | - | Player_SetStatLabel(playerid, "Processando dados..."); |
| 596 | + | Player_SetStatLabel(playerid, "Processando dados..."); |
| 597 | - | new rows, fields; |
| 597 | + | new rows, fields; |
| 598 | - | cache_get_data(rows, fields); |
| 598 | + | cache_get_data(rows, fields); |
| 599 | - | |
| 599 | + | |
| 600 | - | new buffer[32]; |
| 600 | + | new buffer[32]; |
| 601 | - | cache_get_field_content(0, "id", buffer, g_dbConnection); |
| 601 | + | cache_get_field_content(0, "id", buffer, g_dbConnection); |
| 602 | - | gPlayerInfo[playerid][gPlayerID] = strval(buffer); |
| 602 | + | gPlayerInfo[playerid][gPlayerID] = strval(buffer); |
| 603 | - | cache_get_field_content(0, "attrib", buffer, g_dbConnection); |
| 603 | + | cache_get_field_content(0, "attrib", buffer, g_dbConnection); |
| 604 | - | gPlayerInfo[playerid][gPlayerAttributes] = strval(buffer); |
| 604 | + | gPlayerInfo[playerid][gPlayerAttributes] = strval(buffer); |
| 605 | - | cache_get_field_content(0, "level", buffer, g_dbConnection); |
| 605 | + | cache_get_field_content(0, "level", buffer, g_dbConnection); |
| 606 | - | gPlayerInfo[playerid][gPlayerLevel] = strval(buffer); |
| 606 | + | gPlayerInfo[playerid][gPlayerLevel] = strval(buffer); |
| 607 | - | cache_get_field_content(0, "exp", buffer, g_dbConnection); |
| 607 | + | cache_get_field_content(0, "exp", buffer, g_dbConnection); |
| 608 | - | gPlayerInfo[playerid][gPlayerExp] = strval(buffer); |
| 608 | + | gPlayerInfo[playerid][gPlayerExp] = strval(buffer); |
| 609 | - | cache_get_field_content(0, "cash", buffer, g_dbConnection); |
| 609 | + | cache_get_field_content(0, "cash", buffer, g_dbConnection); |
| 610 | - | gPlayerInfo[playerid][gPlayerCash] = strval(buffer); |
| 610 | + | gPlayerInfo[playerid][gPlayerCash] = strval(buffer); |
| 611 | - | cache_get_field_content(0, "money", buffer, g_dbConnection); |
| 611 | + | cache_get_field_content(0, "money", buffer, g_dbConnection); |
| 612 | - | gPlayerInfo[playerid][gPlayerMoney] = strval(buffer); |
| 612 | + | gPlayerInfo[playerid][gPlayerMoney] = strval(buffer); |
| 613 | - | cache_get_field_content(0, "paycheck", buffer, g_dbConnection); |
| 613 | + | cache_get_field_content(0, "paycheck", buffer, g_dbConnection); |
| 614 | - | gPlayerInfo[playerid][gPlayerPayCheck] = strval(buffer); |
| 614 | + | gPlayerInfo[playerid][gPlayerPayCheck] = strval(buffer); |
| 615 | - | cache_get_field_content(0, "savings", buffer, g_dbConnection); |
| 615 | + | cache_get_field_content(0, "savings", buffer, g_dbConnection); |
| 616 | - | gPlayerInfo[playerid][gPlayerSavings] = strval(buffer); |
| 616 | + | gPlayerInfo[playerid][gPlayerSavings] = strval(buffer); |
| 617 | - | cache_get_field_content(0, "family", buffer, g_dbConnection); |
| 617 | + | cache_get_field_content(0, "family", buffer, g_dbConnection); |
| 618 | - | gPlayerInfo[playerid][gPlayerFamily] = strval(buffer); |
| 618 | + | gPlayerInfo[playerid][gPlayerFamily] = strval(buffer); |
| 619 | - | cache_get_field_content(0, "familyrank", buffer, g_dbConnection); |
| 619 | + | cache_get_field_content(0, "familyrank", buffer, g_dbConnection); |
| 620 | - | gPlayerInfo[playerid][gPlayerFamilyRank] = strval(buffer); |
| 620 | + | gPlayerInfo[playerid][gPlayerFamilyRank] = strval(buffer); |
| 621 | - | cache_get_field_content(0, "familyjoin", buffer, g_dbConnection); |
| 621 | + | cache_get_field_content(0, "familyjoin", buffer, g_dbConnection); |
| 622 | - | gPlayerInfo[playerid][gPlayerFamilyJoin] = strval(buffer); |
| 622 | + | gPlayerInfo[playerid][gPlayerFamilyJoin] = strval(buffer); |
| 623 | - | cache_get_field_content(0, "job", buffer, g_dbConnection); |
| 623 | + | cache_get_field_content(0, "job", buffer, g_dbConnection); |
| 624 | - | gPlayerInfo[playerid][gPlayerJob] = strval(buffer); |
| 624 | + | gPlayerInfo[playerid][gPlayerJob] = strval(buffer); |
| 625 | - | cache_get_field_content(0, "jobrank", buffer, g_dbConnection); |
| 625 | + | cache_get_field_content(0, "jobrank", buffer, g_dbConnection); |
| 626 | - | gPlayerInfo[playerid][gPlayerJobRank] = strval(buffer); |
| 626 | + | gPlayerInfo[playerid][gPlayerJobRank] = strval(buffer); |
| 627 | - | cache_get_field_content(0, "jobtime", buffer, g_dbConnection); |
| 627 | + | cache_get_field_content(0, "jobtime", buffer, g_dbConnection); |
| 628 | - | gPlayerInfo[playerid][gPlayerJobTime] = strval(buffer); |
| 628 | + | gPlayerInfo[playerid][gPlayerJobTime] = strval(buffer); |
| 629 | - | cache_get_field_content(0, "spawn", buffer, g_dbConnection); |
| 629 | + | cache_get_field_content(0, "spawn", buffer, g_dbConnection); |
| 630 | - | gPlayerInfo[playerid][gPlayerSpawn] = strval(buffer); |
| 630 | + | gPlayerInfo[playerid][gPlayerSpawn] = strval(buffer); |
| 631 | - | cache_get_field_content(0, "skin", buffer, g_dbConnection); |
| 631 | + | cache_get_field_content(0, "skin", buffer, g_dbConnection); |
| 632 | - | gPlayerInfo[playerid][gPlayerSkin] = strval(buffer); |
| 632 | + | gPlayerInfo[playerid][gPlayerSkin] = strval(buffer); |
| 633 | - | |
| 633 | + | |
| 634 | - | Player_SetStatLabel(playerid, "Verificando bans..."); |
| 634 | + | Player_SetStatLabel(playerid, "Verificando bans..."); |
| 635 | - | Player_BanCheck(playerid); |
| 635 | + | Player_BanCheck(playerid); |
| 636 | - | return 1; |
| 636 | + | return 1; |
| 637 | } | |
| 638 | - | |
| 638 | + | |
| 639 | - | enum |
| 639 | + | enum |
| 640 | - | { |
| 640 | + | {
|
| 641 | - | RECORD_TYPE_COMMENT, |
| 641 | + | RECORD_TYPE_COMMENT, |
| 642 | - | RECORD_TYPE_BAN, |
| 642 | + | RECORD_TYPE_BAN, |
| 643 | - | RECORD_TYPE_KICK, |
| 643 | + | RECORD_TYPE_KICK, |
| 644 | - | RECORD_TYPE_AJAIL |
| 644 | + | RECORD_TYPE_AJAIL |
| 645 | } | |
| 646 | - | public Player_BanCheck(playerid) |
| 646 | + | public Player_BanCheck(playerid) |
| 647 | - | { |
| 647 | + | {
|
| 648 | - | format(gstring, sizeof gstring, "SELECT `record_info`.*, `player_info`.`name` AS adminname FROM `record_info` INNER JOIN `player_info` ON `record_info`.`admin` = `player_info`.`id` WHERE `record_info`.`lifted`=0 AND `record_info`.`type`=1 AND (`record_info`.`stamp`+`record_info`.`time` < UNIX_TIMESTAMP() OR `record_info`.`time`=-1) AND `record_info`.`pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 648 | + | format(gstring, sizeof gstring, "SELECT `record_info`.*, `player_info`.`name` AS adminname FROM `record_info` INNER JOIN `player_info` ON `record_info`.`admin` = `player_info`.`id` WHERE `record_info`.`lifted`=0 AND `record_info`.`type`=1 AND (`record_info`.`stamp`+`record_info`.`time` < UNIX_TIMESTAMP() OR `record_info`.`time`=-1) AND `record_info`.`pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 649 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Player_BanCheck", "i", playerid); |
| 649 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Player_BanCheck", "i", playerid); |
| 650 | - | return 1; |
| 650 | + | return 1; |
| 651 | } | |
| 652 | - | |
| 652 | + | |
| 653 | - | public r@Player_BanCheck(playerid) |
| 653 | + | public r@Player_BanCheck(playerid) |
| 654 | - | { |
| 654 | + | {
|
| 655 | - | new rows, fields; |
| 655 | + | new rows, fields; |
| 656 | - | cache_get_data(rows, fields, g_dbConnection); |
| 656 | + | cache_get_data(rows, fields, g_dbConnection); |
| 657 | - | |
| 657 | + | |
| 658 | - | if(rows) |
| 658 | + | if(rows) |
| 659 | - | { // Vish. Sujou pros irmão :P |
| 659 | + | { // Vish. Sujou pros irmão :P
|
| 660 | - | SendClientMessage(playerid, -1, " "); |
| 660 | + | SendClientMessage(playerid, -1, " "); |
| 661 | - | SendClientMessage(playerid, -1, " "); |
| 661 | + | SendClientMessage(playerid, -1, " "); |
| 662 | - | SendClientMessage(playerid, -1, "Você tem os seguintes bans (não expirados/eternos) adicionados a você:"); |
| 662 | + | SendClientMessage(playerid, -1, "Você tem os seguintes bans (não expirados/eternos) adicionados a você:"); |
| 663 | - | |
| 663 | + | |
| 664 | - | new index = -1; |
| 664 | + | new index = -1; |
| 665 | - | while(++index < rows) |
| 665 | + | while(++index < rows) |
| 666 | - | { |
| 666 | + | {
|
| 667 | - | enum RI_RESULT_INFO |
| 667 | + | enum RI_RESULT_INFO |
| 668 | - | { |
| 668 | + | {
|
| 669 | - | _ri_id, |
| 669 | + | _ri_id, |
| 670 | - | _ri_pid, |
| 670 | + | _ri_pid, |
| 671 | - | _ri_type, |
| 671 | + | _ri_type, |
| 672 | - | _ri_stamp, |
| 672 | + | _ri_stamp, |
| 673 | - | _ri_reason[255], |
| 673 | + | _ri_reason[255], |
| 674 | - | _ri_time, |
| 674 | + | _ri_time, |
| 675 | - | _ri_admin, |
| 675 | + | _ri_admin, |
| 676 | - | _ri_lifted, |
| 676 | + | _ri_lifted, |
| 677 | - | _ri_liftadmin, |
| 677 | + | _ri_liftadmin, |
| 678 | - | _ri_liftreason[255], |
| 678 | + | _ri_liftreason[255], |
| 679 | - | _ri_adminname[MAX_PLAYER_NAME] |
| 679 | + | _ri_adminname[MAX_PLAYER_NAME] |
| 680 | - | } |
| 680 | + | } |
| 681 | - | new result[RI_RESULT_INFO], |
| 681 | + | new result[RI_RESULT_INFO], |
| 682 | - | buffer[64]; |
| 682 | + | buffer[64]; |
| 683 | - | |
| 683 | + | |
| 684 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 684 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 685 | - | result[_ri_id] = strval(buffer); |
| 685 | + | result[_ri_id] = strval(buffer); |
| 686 | - | cache_get_field_content(index, "pid", buffer, g_dbConnection); |
| 686 | + | cache_get_field_content(index, "pid", buffer, g_dbConnection); |
| 687 | - | result[_ri_pid] = strval(buffer); |
| 687 | + | result[_ri_pid] = strval(buffer); |
| 688 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 688 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 689 | - | result[_ri_type] = strval(buffer); |
| 689 | + | result[_ri_type] = strval(buffer); |
| 690 | - | cache_get_field_content(index, "stamp", buffer, g_dbConnection); |
| 690 | + | cache_get_field_content(index, "stamp", buffer, g_dbConnection); |
| 691 | - | result[_ri_stamp] = strval(buffer); |
| 691 | + | result[_ri_stamp] = strval(buffer); |
| 692 | - | cache_get_field_content(index, "reason", result[_ri_reason], g_dbConnection); |
| 692 | + | cache_get_field_content(index, "reason", result[_ri_reason], g_dbConnection); |
| 693 | - | cache_get_field_content(index, "time", buffer, g_dbConnection); |
| 693 | + | cache_get_field_content(index, "time", buffer, g_dbConnection); |
| 694 | - | result[_ri_time] = strval(buffer); |
| 694 | + | result[_ri_time] = strval(buffer); |
| 695 | - | cache_get_field_content(index, "admin", buffer, g_dbConnection); |
| 695 | + | cache_get_field_content(index, "admin", buffer, g_dbConnection); |
| 696 | - | result[_ri_admin] = strval(buffer); |
| 696 | + | result[_ri_admin] = strval(buffer); |
| 697 | - | cache_get_field_content(index, "lifted", buffer, g_dbConnection); |
| 697 | + | cache_get_field_content(index, "lifted", buffer, g_dbConnection); |
| 698 | - | result[_ri_lifted] = strval(buffer); |
| 698 | + | result[_ri_lifted] = strval(buffer); |
| 699 | - | cache_get_field_content(index, "liftadmin", buffer, g_dbConnection); |
| 699 | + | cache_get_field_content(index, "liftadmin", buffer, g_dbConnection); |
| 700 | - | result[_ri_liftadmin] = strval(buffer); |
| 700 | + | result[_ri_liftadmin] = strval(buffer); |
| 701 | - | cache_get_field_content(index, "liftreason", result[_ri_liftreason], g_dbConnection); |
| 701 | + | cache_get_field_content(index, "liftreason", result[_ri_liftreason], g_dbConnection); |
| 702 | - | cache_get_field_content(index, "adminname", result[_ri_adminname], g_dbConnection); |
| 702 | + | cache_get_field_content(index, "adminname", result[_ri_adminname], g_dbConnection); |
| 703 | - | |
| 703 | + | |
| 704 | - | new |
| 704 | + | new |
| 705 | - | tm<tmTime>; |
| 705 | + | tm<tmTime>; |
| 706 | - | localtime(Time:result[_ri_stamp], tmTime); |
| 706 | + | localtime(Time:result[_ri_stamp], tmTime); |
| 707 | - | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
| 707 | + | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
| 708 | - | |
| 708 | + | |
| 709 | - | format(gstring, sizeof gstring, " - {C0C0C0}%s, {FFFFFF}pelo administrador {C0C0C0}%s:", buffer, result[_ri_adminname]); |
| 709 | + | format(gstring, sizeof gstring, " - {C0C0C0}%s, {FFFFFF}pelo administrador {C0C0C0}%s:", buffer, result[_ri_adminname]);
|
| 710 | - | SendClientMessage(playerid, -1, gstring); |
| 710 | + | SendClientMessage(playerid, -1, gstring); |
| 711 | - | format(gstring, sizeof gstring, " {C0C0C0}Motivo: {FFFFFF}%s", result[_ri_reason]); |
| 711 | + | format(gstring, sizeof gstring, " {C0C0C0}Motivo: {FFFFFF}%s", result[_ri_reason]);
|
| 712 | - | SendClientMessage(playerid, -1, gstring); |
| 712 | + | SendClientMessage(playerid, -1, gstring); |
| 713 | - | |
| 713 | + | |
| 714 | - | buffer[0] = 0; |
| 714 | + | buffer[0] = 0; |
| 715 | - | strcat(buffer, "Nunca"); |
| 715 | + | strcat(buffer, "Nunca"); |
| 716 | - | if(result[_ri_time] != -1) |
| 716 | + | if(result[_ri_time] != -1) |
| 717 | - | { |
| 717 | + | {
|
| 718 | - | localtime(Time:result[_ri_stamp] + Time:result[_ri_time], tmTime); |
| 718 | + | localtime(Time:result[_ri_stamp] + Time:result[_ri_time], tmTime); |
| 719 | - | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
| 719 | + | strftime(buffer, sizeof buffer, "%A, %d de %B de %Y (%X)", tmTime); |
| 720 | - | } |
| 720 | + | } |
| 721 | - | format(gstring, sizeof gstring, " {C0C0C0}Expira em: {FFFFFF}%s", buffer); |
| 721 | + | format(gstring, sizeof gstring, " {C0C0C0}Expira em: {FFFFFF}%s", buffer);
|
| 722 | - | SendClientMessage(playerid, -1, gstring); |
| 722 | + | SendClientMessage(playerid, -1, gstring); |
| 723 | - | |
| 723 | + | |
| 724 | - | |
| 724 | + | |
| 725 | - | |
| 725 | + | |
| 726 | - | |
| 726 | + | |
| 727 | - | } |
| 727 | + | } |
| 728 | - | Kick(playerid); |
| 728 | + | Kick(playerid); |
| 729 | - | return 1; |
| 729 | + | return 1; |
| 730 | - | } |
| 730 | + | } |
| 731 | - | |
| 731 | + | |
| 732 | - | Player_SetStatLabel(playerid, "Feito! Voce está sendo levado ao mundo!"); |
| 732 | + | Player_SetStatLabel(playerid, "Feito! Voce está sendo levado ao mundo!"); |
| 733 | - | Player_Spawn(playerid); |
| 733 | + | Player_Spawn(playerid); |
| 734 | - | return 1; |
| 734 | + | return 1; |
| 735 | } | |
| 736 | - | |
| 736 | + | |
| 737 | - | |
| 737 | + | |
| 738 | - | public r@Player_Register(playerid, password[]) |
| 738 | + | public r@Player_Register(playerid, password[]) |
| 739 | - | { |
| 739 | + | {
|
| 740 | - | SendClientMessageFormatted(playerid, -1, "Senhor {2ADFE8}%s{FFFFFF}. Você foi autorizado com sucesso em nossa cidade.", gPlayerInfo[playerid][gPlayerName]); |
| 740 | + | SendClientMessageFormatted(playerid, -1, "Senhor {2ADFE8}%s{FFFFFF}. Você foi autorizado com sucesso em nossa cidade.", gPlayerInfo[playerid][gPlayerName]);
|
| 741 | - | SendClientMessage(playerid, -1, "Deseja que eu te guie numa pequena volta na nossa cidade?"); |
| 741 | + | SendClientMessage(playerid, -1, "Deseja que eu te guie numa pequena volta na nossa cidade?"); |
| 742 | - | SendClientMessage(playerid, -1, "{2A6DE8}(( {FFFFFF}Lembrando que você pode ver o tutorial quando você quiser, digitando /tutorial{2A6DE8} ))"); |
| 742 | + | SendClientMessage(playerid, -1, "{2A6DE8}(( {FFFFFF}Lembrando que você pode ver o tutorial quando você quiser, digitando /tutorial{2A6DE8} ))");
|
| 743 | - | SendClientMessageFormatted(playerid, -1, "(( {WHITE}Sua senha é %s. Se você registrou seu e-mail, uma cópia foi mandada para o mesmo.{/} ))", |
| 743 | + | SendClientMessageFormatted(playerid, -1, "(( {WHITE}Sua senha é %s. Se você registrou seu e-mail, uma cópia foi mandada para o mesmo.{/} ))",
|
| 744 | - | password |
| 744 | + | password |
| 745 | - | ); |
| 745 | + | ); |
| 746 | - | |
| 746 | + | |
| 747 | - | mysql_store_result(g_dbConnection); |
| 747 | + | mysql_store_result(g_dbConnection); |
| 748 | - | new insert = mysql_insert_id(g_dbConnection); |
| 748 | + | new insert = mysql_insert_id(g_dbConnection); |
| 749 | - | mysql_free_result(g_dbConnection); |
| 749 | + | mysql_free_result(g_dbConnection); |
| 750 | - | |
| 750 | + | |
| 751 | - | SendClientMessageFormatted(playerid, -1, "Você se registrou como {1E90FF}%q{FFFFFF}.", gPlayerInfo[playerid][gPlayerName]); |
| 751 | + | SendClientMessageFormatted(playerid, -1, "Você se registrou como {1E90FF}%q{FFFFFF}.", gPlayerInfo[playerid][gPlayerName]);
|
| 752 | - | SendClientMessageFormatted(playerid, -1, "Você pode ter suporte mais rápido fornecendo o seu número a um administrador, que no caso é {C0C0C0}%d{FFFFFF}.", insert); |
| 752 | + | SendClientMessageFormatted(playerid, -1, "Você pode ter suporte mais rápido fornecendo o seu número a um administrador, que no caso é {C0C0C0}%d{FFFFFF}.", insert);
|
| 753 | - | |
| 753 | + | |
| 754 | - | SendClientMessage(playerid, -1, " - Para obter informações gerais sobre você e o servidor, digite {C0C0C0}/info{FFFFFF}."); |
| 754 | + | SendClientMessage(playerid, -1, " - Para obter informações gerais sobre você e o servidor, digite {C0C0C0}/info{FFFFFF}.");
|
| 755 | - | SendClientMessage(playerid, -1, " - Para verificar seus documentos, digite {C0C0C0}/inventário{FFFFFF} (Serve também para outros itens)."); |
| 755 | + | SendClientMessage(playerid, -1, " - Para verificar seus documentos, digite {C0C0C0}/inventário{FFFFFF} (Serve também para outros itens).");
|
| 756 | - | SendClientMessage(playerid, -1, "{C0C0C0}Se perder sua Identidade, você pode tirar uma cópia em uma delegacia local..."); |
| 756 | + | SendClientMessage(playerid, -1, "{C0C0C0}Se perder sua Identidade, você pode tirar uma cópia em uma delegacia local...");
|
| 757 | - | SendClientMessage(playerid, -1, "Não exite em procurar por uma administrador para obter ajuda! Para informações gerais, novamente, digite {C0C0C0}/info{FFFFFF}"); |
| 757 | + | SendClientMessage(playerid, -1, "Não exite em procurar por uma administrador para obter ajuda! Para informações gerais, novamente, digite {C0C0C0}/info{FFFFFF}");
|
| 758 | - | Player_Load(playerid); |
| 758 | + | Player_Load(playerid); |
| 759 | - | return 1; |
| 759 | + | return 1; |
| 760 | } | |
| 761 | - | |
| 761 | + | |
| 762 | - | public r@Player_Login(playerid, password[]) |
| 762 | + | public r@Player_Login(playerid, password[]) |
| 763 | - | { |
| 763 | + | {
|
| 764 | - | new |
| 764 | + | new |
| 765 | - | hash_pass[129]; |
| 765 | + | hash_pass[129]; |
| 766 | - | WP_Hash(hash_pass, sizeof hash_pass, password); |
| 766 | + | WP_Hash(hash_pass, sizeof hash_pass, password); |
| 767 | - | cache_get_field_content(0, "password", gstring, g_dbConnection); |
| 767 | + | cache_get_field_content(0, "password", gstring, g_dbConnection); |
| 768 | - | |
| 768 | + | |
| 769 | - | new result = strcmp(hash_pass, gstring, true); |
| 769 | + | new result = strcmp(hash_pass, gstring, true); |
| 770 | - | |
| 770 | + | |
| 771 | - | |
| 771 | + | |
| 772 | - | |
| 772 | + | |
| 773 | - | if(!result) |
| 773 | + | if(!result) |
| 774 | - | { |
| 774 | + | {
|
| 775 | - | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Aguarde enquanto você é carregado e levado ao mundo...{FF7F50} ))"); |
| 775 | + | SendClientMessage(playerid, -1, "{FF7F50}(( {FFFFFF}Aguarde enquanto você é carregado e levado ao mundo...{FF7F50} ))");
|
| 776 | - | Player_SetStatLabel(playerid, "Carregando!"); |
| 776 | + | Player_SetStatLabel(playerid, "Carregando!"); |
| 777 | - | Player_Load(playerid); |
| 777 | + | Player_Load(playerid); |
| 778 | - | } |
| 778 | + | } |
| 779 | - | else |
| 779 | + | else |
| 780 | - | { |
| 780 | + | {
|
| 781 | - | if(gPlayerInfo[playerid][gPlayerLogin_Tries] == 3) |
| 781 | + | if(gPlayerInfo[playerid][gPlayerLogin_Tries] == 3) |
| 782 | - | { |
| 782 | + | {
|
| 783 | - | SendClientMessage(playerid, -1, "Você foi {E01B35}despejado{FFFFFF} por exceder as tentativas máximas de login!"); |
| 783 | + | SendClientMessage(playerid, -1, "Você foi {E01B35}despejado{FFFFFF} por exceder as tentativas máximas de login!");
|
| 784 | - | Kick(playerid); |
| 784 | + | Kick(playerid); |
| 785 | - | } |
| 785 | + | } |
| 786 | - | else |
| 786 | + | else |
| 787 | - | { |
| 787 | + | {
|
| 788 | - | gPlayerInfo[playerid][gPlayerLogin_Tries] ++; |
| 788 | + | gPlayerInfo[playerid][gPlayerLogin_Tries] ++; |
| 789 | - | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "\tSenha errada!\nPara efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
| 789 | + | ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login no RioRPG:", "\tSenha errada!\nPara efetuar o login no nosso servidor,\ndigite a sua senha abaixo.", "Login", ""); |
| 790 | - | } |
| 790 | + | } |
| 791 | - | } |
| 791 | + | } |
| 792 | - | return 1; |
| 792 | + | return 1; |
| 793 | } | |
| 794 | - | |
| 794 | + | |
| 795 | - | public Player_Spawn(playerid) |
| 795 | + | public Player_Spawn(playerid) |
| 796 | - | { |
| 796 | + | {
|
| 797 | - | if(!gPlayerInfo[playerid][gPlayerSpawn]) |
| 797 | + | if(!gPlayerInfo[playerid][gPlayerSpawn]) |
| 798 | - | SetSpawnInfo(playerid, 0, gPlayerInfo[playerid][gPlayerSkin], cDefaultPos[0], cDefaultPos[1], cDefaultPos[2], cDefaultPos[3], 0, 0, 0, 0, 0, 0); |
| 798 | + | SetSpawnInfo(playerid, 0, gPlayerInfo[playerid][gPlayerSkin], cDefaultPos[0], cDefaultPos[1], cDefaultPos[2], cDefaultPos[3], 0, 0, 0, 0, 0, 0); |
| 799 | - | else |
| 799 | + | else |
| 800 | - | { |
| 800 | + | {
|
| 801 | - | // |
| 801 | + | // |
| 802 | - | } |
| 802 | + | } |
| 803 | - | TogglePlayerSpectating(playerid, false); |
| 803 | + | TogglePlayerSpectating(playerid, false); |
| 804 | - | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_PLAYING; |
| 804 | + | gPlayerInfo[playerid][gPlayerStat] = PLAYER_STAT_PLAYING; |
| 805 | - | SpawnPlayer(playerid); |
| 805 | + | SpawnPlayer(playerid); |
| 806 | - | Player_SetStatLabel(playerid, " "); |
| 806 | + | Player_SetStatLabel(playerid, " "); |
| 807 | - | return 1; |
| 807 | + | return 1; |
| 808 | } | |
| 809 | - | |
| 809 | + | |
| 810 | - | stock Player_SetStatLabel(playerid, text[]) |
| 810 | + | stock Player_SetStatLabel(playerid, text[]) |
| 811 | - | { |
| 811 | + | {
|
| 812 | - | TextDrawSetString(g_tdStat, text); |
| 812 | + | TextDrawSetString(g_tdStat, text); |
| 813 | - | TextDrawShowForPlayer(playerid, g_tdStat); |
| 813 | + | TextDrawShowForPlayer(playerid, g_tdStat); |
| 814 | - | return 1; |
| 814 | + | return 1; |
| 815 | } | |
| 816 | - | |
| 816 | + | |
| 817 | - | |
| 817 | + | |
| 818 | - | |
| 818 | + | |
| 819 | - | |
| 819 | + | |
| 820 | - | |
| 820 | + | |
| 821 | - | |
| 821 | + | |
| 822 | - | |
| 822 | + | |
| 823 | - | |
| 823 | + | |
| 824 | - | /* Item System */ |
| 824 | + | /* Item System */ |
| 825 | - | enum ITEM_INFO |
| 825 | + | enum ITEM_INFO |
| 826 | - | { |
| 826 | + | {
|
| 827 | - | gItemName[64], |
| 827 | + | gItemName[64], |
| 828 | - | gItemType, |
| 828 | + | gItemType, |
| 829 | - | Float:gItemExtra |
| 829 | + | Float:gItemExtra |
| 830 | } | |
| 831 | - | |
| 831 | + | |
| 832 | - | enum |
| 832 | + | enum |
| 833 | - | { |
| 833 | + | {
|
| 834 | - | ITEM_TYPE_ID, |
| 834 | + | ITEM_TYPE_ID, |
| 835 | - | ITEM_TYPE_CASH |
| 835 | + | ITEM_TYPE_CASH |
| 836 | } | |
| 837 | - | |
| 837 | + | |
| 838 | - | new const |
| 838 | + | new const |
| 839 | - | gItemInfo[][ITEM_INFO] = { |
| 839 | + | gItemInfo[][ITEM_INFO] = {
|
| 840 | - | {"Identidade", ITEM_TYPE_ID, 0.0}, |
| 840 | + | {"Identidade", ITEM_TYPE_ID, 0.0},
|
| 841 | - | {"Dinheiro", ITEM_TYPE_CASH, 0.0} |
| 841 | + | {"Dinheiro", ITEM_TYPE_CASH, 0.0}
|
| 842 | - | }; |
| 842 | + | }; |
| 843 | - | |
| 843 | + | |
| 844 | - | /* PLAYER INVENT */ |
| 844 | + | /* PLAYER INVENT */ |
| 845 | - | #define MAX_ITEMS_PER_PAGE 10 |
| 845 | + | #define MAX_ITEMS_PER_PAGE 10 |
| 846 | - | forward Invent_Show(playerid); // |
| 846 | + | forward Invent_Show(playerid); // |
| 847 | - | forward r@Invent_Show(playerid); |
| 847 | + | forward r@Invent_Show(playerid); |
| 848 | - | |
| 848 | + | |
| 849 | - | CMD:inventario(playerid, params[], help) |
| 849 | + | CMD:inventario(playerid, params[], help) |
| 850 | - | { |
| 850 | + | {
|
| 851 | - | #pragma unused params |
| 851 | + | #pragma unused params |
| 852 | - | #pragma unused help |
| 852 | + | #pragma unused help |
| 853 | - | if(gPlayerInfo[playerid][gPlayerStat] != PLAYER_STAT_PLAYING) |
| 853 | + | if(gPlayerInfo[playerid][gPlayerStat] != PLAYER_STAT_PLAYING) |
| 854 | - | { |
| 854 | + | {
|
| 855 | - | return 1; |
| 855 | + | return 1; |
| 856 | - | } |
| 856 | + | } |
| 857 | - | Invent_Show(playerid); |
| 857 | + | Invent_Show(playerid); |
| 858 | - | return 1; |
| 858 | + | return 1; |
| 859 | } | |
| 860 | - | |
| 860 | + | |
| 861 | - | public Invent_Show(playerid) |
| 861 | + | public Invent_Show(playerid) |
| 862 | - | { |
| 862 | + | {
|
| 863 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 863 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 864 | - | return 1; |
| 864 | + | return 1; |
| 865 | - | |
| 865 | + | |
| 866 | - | format(gstring, sizeof gstring, "SELECT * FROM `inventory_info` WHERE `pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 866 | + | format(gstring, sizeof gstring, "SELECT * FROM `inventory_info` WHERE `pid`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 867 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Invent_Show", "i", playerid); |
| 867 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Invent_Show", "i", playerid); |
| 868 | - | return 1; |
| 868 | + | return 1; |
| 869 | } | |
| 870 | - | |
| 870 | + | |
| 871 | - | public r@Invent_Show(playerid) |
| 871 | + | public r@Invent_Show(playerid) |
| 872 | - | { |
| 872 | + | {
|
| 873 | - | new rows, fields; |
| 873 | + | new rows, fields; |
| 874 | - | cache_get_data(rows, fields, g_dbConnection); |
| 874 | + | cache_get_data(rows, fields, g_dbConnection); |
| 875 | - | |
| 875 | + | |
| 876 | - | gstring[0] = 0; |
| 876 | + | gstring[0] = 0; |
| 877 | - | new temp[64], title[64]; |
| 877 | + | new temp[64], title[64]; |
| 878 | - | format(title, sizeof title, "Inventário (%s):", gPlayerInfo[playerid][gPlayerName]); |
| 878 | + | format(title, sizeof title, "Inventário (%s):", gPlayerInfo[playerid][gPlayerName]); |
| 879 | - | |
| 879 | + | |
| 880 | - | //declare gstring[]; |
| 880 | + | //declare gstring[]; |
| 881 | - | for(new i; i < rows; i++) |
| 881 | + | for(new i; i < rows; i++) |
| 882 | - | { |
| 882 | + | {
|
| 883 | - | new |
| 883 | + | new |
| 884 | - | item; |
| 884 | + | item; |
| 885 | - | cache_get_field_content(i, "item", temp, g_dbConnection); |
| 885 | + | cache_get_field_content(i, "item", temp, g_dbConnection); |
| 886 | - | item = strval(temp); |
| 886 | + | item = strval(temp); |
| 887 | - | |
| 887 | + | |
| 888 | - | format(temp, sizeof temp, "[%d] - %s\n", i, gItemInfo[item][gItemName]); |
| 888 | + | format(temp, sizeof temp, "[%d] - %s\n", i, gItemInfo[item][gItemName]); |
| 889 | - | strcat(gstring, temp); |
| 889 | + | strcat(gstring, temp); |
| 890 | - | } |
| 890 | + | } |
| 891 | - | ShowPlayerDialog(playerid, DIALOG_INVENT, DIALOG_STYLE_LIST, title, gstring, "Selecionar", "Sair"); |
| 891 | + | ShowPlayerDialog(playerid, DIALOG_INVENT, DIALOG_STYLE_LIST, title, gstring, "Selecionar", "Sair"); |
| 892 | - | return 1; |
| 892 | + | return 1; |
| 893 | } | |
| 894 | - | |
| 894 | + | |
| 895 | - | |
| 895 | + | |
| 896 | - | // |
| 896 | + | // |
| 897 | - | // |
| 897 | + | // |
| 898 | - | // |
| 898 | + | // |
| 899 | - | // PROPERTY SYSTEM |
| 899 | + | // PROPERTY SYSTEM |
| 900 | - | // |
| 900 | + | // |
| 901 | - | forward Property_LoadAll(); |
| 901 | + | forward Property_LoadAll(); |
| 902 | - | forward r@Property_LoadAll(); |
| 902 | + | forward r@Property_LoadAll(); |
| 903 | - | forward Property_SetAll(); |
| 903 | + | forward Property_SetAll(); |
| 904 | - | |
| 904 | + | |
| 905 | - | public Property_LoadAll() |
| 905 | + | public Property_LoadAll() |
| 906 | - | { |
| 906 | + | {
|
| 907 | - | static block; |
| 907 | + | static block; |
| 908 | - | if(block) |
| 908 | + | if(block) |
| 909 | - | return 1; |
| 909 | + | return 1; |
| 910 | - | block = 1; |
| 910 | + | block = 1; |
| 911 | - | |
| 911 | + | |
| 912 | - | printf("Preparando para carregar as propriedades..."); |
| 912 | + | printf("Preparando para carregar as propriedades...");
|
| 913 | - | |
| 913 | + | |
| 914 | - | mysql_function_query(g_dbConnection, "SELECT * FROM `property_info`", true, "r@Property_LoadAll", ""); |
| 914 | + | mysql_function_query(g_dbConnection, "SELECT * FROM `property_info`", true, "r@Property_LoadAll", ""); |
| 915 | - | return 1; |
| 915 | + | return 1; |
| 916 | } | |
| 917 | - | |
| 917 | + | |
| 918 | - | public r@Property_LoadAll() |
| 918 | + | public r@Property_LoadAll() |
| 919 | - | { |
| 919 | + | {
|
| 920 | - | new rows, fields, index = -1; |
| 920 | + | new rows, fields, index = -1; |
| 921 | - | cache_get_data(rows, fields, g_dbConnection); |
| 921 | + | cache_get_data(rows, fields, g_dbConnection); |
| 922 | - | |
| 922 | + | |
| 923 | - | while(++index < rows) |
| 923 | + | while(++index < rows) |
| 924 | - | { |
| 924 | + | {
|
| 925 | - | new buffer[32], id; |
| 925 | + | new buffer[32], id; |
| 926 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 926 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 927 | - | id = strval(buffer); |
| 927 | + | id = strval(buffer); |
| 928 | - | |
| 928 | + | |
| 929 | - | if(id >= MAX_PROPERTIES) |
| 929 | + | if(id >= MAX_PROPERTIES) |
| 930 | - | continue; |
| 930 | + | continue; |
| 931 | - | |
| 931 | + | |
| 932 | - | // General Info |
| 932 | + | // General Info |
| 933 | - | cache_get_field_content(index, "attrib", buffer, g_dbConnection); |
| 933 | + | cache_get_field_content(index, "attrib", buffer, g_dbConnection); |
| 934 | - | gPropertyInfo[id][prop_Attrib] = strval(buffer); |
| 934 | + | gPropertyInfo[id][prop_Attrib] = strval(buffer); |
| 935 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 935 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 936 | - | gPropertyInfo[id][prop_Type] = strval(buffer); |
| 936 | + | gPropertyInfo[id][prop_Type] = strval(buffer); |
| 937 | - | cache_get_field_content(index, "level", buffer, g_dbConnection); |
| 937 | + | cache_get_field_content(index, "level", buffer, g_dbConnection); |
| 938 | - | gPropertyInfo[id][prop_Level] = strval(buffer); |
| 938 | + | gPropertyInfo[id][prop_Level] = strval(buffer); |
| 939 | - | cache_get_field_content(index, "price", buffer, g_dbConnection); |
| 939 | + | cache_get_field_content(index, "price", buffer, g_dbConnection); |
| 940 | - | gPropertyInfo[id][prop_Price] = strval(buffer); |
| 940 | + | gPropertyInfo[id][prop_Price] = strval(buffer); |
| 941 | - | |
| 941 | + | |
| 942 | - | // Position Info |
| 942 | + | // Position Info |
| 943 | - | // |
| 943 | + | // |
| 944 | - | // ext_ |
| 944 | + | // ext_ |
| 945 | - | cache_get_field_content(index, "ext_x", buffer, g_dbConnection); |
| 945 | + | cache_get_field_content(index, "ext_x", buffer, g_dbConnection); |
| 946 | - | gPropertyInfo[id][prop_ExtPos][0] = floatstr(buffer); |
| 946 | + | gPropertyInfo[id][prop_ExtPos][0] = floatstr(buffer); |
| 947 | - | cache_get_field_content(index, "ext_y", buffer, g_dbConnection); |
| 947 | + | cache_get_field_content(index, "ext_y", buffer, g_dbConnection); |
| 948 | - | gPropertyInfo[id][prop_ExtPos][1] = floatstr(buffer); |
| 948 | + | gPropertyInfo[id][prop_ExtPos][1] = floatstr(buffer); |
| 949 | - | cache_get_field_content(index, "ext_z", buffer, g_dbConnection); |
| 949 | + | cache_get_field_content(index, "ext_z", buffer, g_dbConnection); |
| 950 | - | gPropertyInfo[id][prop_ExtPos][2] = floatstr(buffer); |
| 950 | + | gPropertyInfo[id][prop_ExtPos][2] = floatstr(buffer); |
| 951 | - | cache_get_field_content(index, "ext_prop", buffer, g_dbConnection); |
| 951 | + | cache_get_field_content(index, "ext_prop", buffer, g_dbConnection); |
| 952 | - | gPropertyInfo[id][prop_ExtProp] = strval(buffer); |
| 952 | + | gPropertyInfo[id][prop_ExtProp] = strval(buffer); |
| 953 | - | |
| 953 | + | |
| 954 | - | // |
| 954 | + | // |
| 955 | - | // int_ |
| 955 | + | // int_ |
| 956 | - | cache_get_field_content(index, "int_x", buffer, g_dbConnection); |
| 956 | + | cache_get_field_content(index, "int_x", buffer, g_dbConnection); |
| 957 | - | gPropertyInfo[id][prop_IntPos][0] = floatstr(buffer); |
| 957 | + | gPropertyInfo[id][prop_IntPos][0] = floatstr(buffer); |
| 958 | - | cache_get_field_content(index, "int_y", buffer, g_dbConnection); |
| 958 | + | cache_get_field_content(index, "int_y", buffer, g_dbConnection); |
| 959 | - | gPropertyInfo[id][prop_IntPos][1] = floatstr(buffer); |
| 959 | + | gPropertyInfo[id][prop_IntPos][1] = floatstr(buffer); |
| 960 | - | cache_get_field_content(index, "int_z", buffer, g_dbConnection); |
| 960 | + | cache_get_field_content(index, "int_z", buffer, g_dbConnection); |
| 961 | - | gPropertyInfo[id][prop_IntPos][2] = floatstr(buffer); |
| 961 | + | gPropertyInfo[id][prop_IntPos][2] = floatstr(buffer); |
| 962 | - | cache_get_field_content(index, "int_int", buffer, g_dbConnection); |
| 962 | + | cache_get_field_content(index, "int_int", buffer, g_dbConnection); |
| 963 | - | gPropertyInfo[id][prop_IntInt] = strval(buffer); |
| 963 | + | gPropertyInfo[id][prop_IntInt] = strval(buffer); |
| 964 | - | |
| 964 | + | |
| 965 | - | // |
| 965 | + | // |
| 966 | - | // Game Info |
| 966 | + | // Game Info |
| 967 | - | cache_get_field_content(index, "owner", buffer, g_dbConnection); |
| 967 | + | cache_get_field_content(index, "owner", buffer, g_dbConnection); |
| 968 | - | gPropertyInfo[id][prop_Owner] = strval(buffer); |
| 968 | + | gPropertyInfo[id][prop_Owner] = strval(buffer); |
| 969 | - | cache_get_field_content(index, "locked", buffer, g_dbConnection); |
| 969 | + | cache_get_field_content(index, "locked", buffer, g_dbConnection); |
| 970 | - | gPropertyInfo[id][prop_Locked] = strval(buffer); |
| 970 | + | gPropertyInfo[id][prop_Locked] = strval(buffer); |
| 971 | - | cache_get_field_content(index, "name", gPropertyInfo[id][prop_Name], g_dbConnection); |
| 971 | + | cache_get_field_content(index, "name", gPropertyInfo[id][prop_Name], g_dbConnection); |
| 972 | - | |
| 972 | + | |
| 973 | - | gPropertyInfo[id][prop_Loaded] = true; |
| 973 | + | gPropertyInfo[id][prop_Loaded] = true; |
| 974 | - | |
| 974 | + | |
| 975 | - | printf("-- PROP: %d CARREGADA: ex: %.2f | ey: %.2f | ez %.2f", id, gPropertyInfo[id][prop_ExtPos][0], gPropertyInfo[id][prop_ExtPos][1], gPropertyInfo[id][prop_ExtPos][2]); |
| 975 | + | printf("-- PROP: %d CARREGADA: ex: %.2f | ey: %.2f | ez %.2f", id, gPropertyInfo[id][prop_ExtPos][0], gPropertyInfo[id][prop_ExtPos][1], gPropertyInfo[id][prop_ExtPos][2]);
|
| 976 | - | } |
| 976 | + | } |
| 977 | - | Property_SetAll(); |
| 977 | + | Property_SetAll(); |
| 978 | - | return 1; |
| 978 | + | return 1; |
| 979 | } | |
| 980 | - | |
| 980 | + | |
| 981 | - | public Property_SetAll() |
| 981 | + | public Property_SetAll() |
| 982 | - | { |
| 982 | + | {
|
| 983 | - | static block; |
| 983 | + | static block; |
| 984 | - | if(block) |
| 984 | + | if(block) |
| 985 | - | return 1; |
| 985 | + | return 1; |
| 986 | - | block = 1; |
| 986 | + | block = 1; |
| 987 | - | |
| 987 | + | |
| 988 | - | new index = -1; |
| 988 | + | new index = -1; |
| 989 | - | while(++index < MAX_PROPERTIES) |
| 989 | + | while(++index < MAX_PROPERTIES) |
| 990 | - | if(gPropertyInfo[index][prop_Loaded]) |
| 990 | + | if(gPropertyInfo[index][prop_Loaded]) |
| 991 | - | { |
| 991 | + | {
|
| 992 | - | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_ENTERABLE) |
| 992 | + | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_ENTERABLE) |
| 993 | - | { |
| 993 | + | {
|
| 994 | - | printf("PROP %d ENTERABLE!", index); |
| 994 | + | printf("PROP %d ENTERABLE!", index);
|
| 995 | - | gPropertyInfo[index][prop_AreaExt] = CreateDynamicSphere(gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], 2.0, gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
| 995 | + | gPropertyInfo[index][prop_AreaExt] = CreateDynamicSphere(gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], 2.0, gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
| 996 | - | gPropertyInfo[index][prop_PickupExt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
| 996 | + | gPropertyInfo[index][prop_PickupExt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_ExtPos][0], gPropertyInfo[index][prop_ExtPos][1], gPropertyInfo[index][prop_ExtPos][2], gPropertyInfo[index][prop_ExtProp], gPropertyInfo[gPropertyInfo[index][prop_ExtProp]][prop_IntInt]); |
| 997 | - | } |
| 997 | + | } |
| 998 | - | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_EXITABLE) |
| 998 | + | if(gPropertyInfo[index][prop_Attrib] & PROPERTY_ATTRIB_EXITABLE) |
| 999 | - | { |
| 999 | + | {
|
| 1000 | - | gPropertyInfo[index][prop_AreaInt] = CreateDynamicSphere(gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], 2.0, index, gPropertyInfo[index][prop_IntInt]); |
| 1000 | + | gPropertyInfo[index][prop_AreaInt] = CreateDynamicSphere(gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], 2.0, index, gPropertyInfo[index][prop_IntInt]); |
| 1001 | - | gPropertyInfo[index][prop_PickupInt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], index, gPropertyInfo[index][prop_IntInt]); |
| 1001 | + | gPropertyInfo[index][prop_PickupInt] = CreateDynamicPickup(1318, 1, gPropertyInfo[index][prop_IntPos][0], gPropertyInfo[index][prop_IntPos][1], gPropertyInfo[index][prop_IntPos][2], index, gPropertyInfo[index][prop_IntInt]); |
| 1002 | - | } |
| 1002 | + | } |
| 1003 | - | } |
| 1003 | + | } |
| 1004 | - | return 1; |
| 1004 | + | return 1; |
| 1005 | } | |
| 1006 | - | |
| 1006 | + | |
| 1007 | - | // |
| 1007 | + | // |
| 1008 | - | // |
| 1008 | + | // |
| 1009 | - | // |
| 1009 | + | // |
| 1010 | - | // FACTION SYSTEM |
| 1010 | + | // FACTION SYSTEM |
| 1011 | - | // |
| 1011 | + | // |
| 1012 | - | // |
| 1012 | + | // |
| 1013 | - | enum { |
| 1013 | + | enum {
|
| 1014 | - | MAX_FACTIONS = 25 |
| 1014 | + | MAX_FACTIONS = 25 |
| 1015 | } | |
| 1016 | - | enum FACTION_RANK_INFO |
| 1016 | + | enum FACTION_RANK_INFO |
| 1017 | - | { |
| 1017 | + | {
|
| 1018 | - | fact_Rank1[32], |
| 1018 | + | fact_Rank1[32], |
| 1019 | - | fact_Rank2[32], |
| 1019 | + | fact_Rank2[32], |
| 1020 | - | fact_Rank3[32], |
| 1020 | + | fact_Rank3[32], |
| 1021 | - | fact_Rank4[32], |
| 1021 | + | fact_Rank4[32], |
| 1022 | - | fact_Rank5[32], |
| 1022 | + | fact_Rank5[32], |
| 1023 | - | fact_Rank6[32], |
| 1023 | + | fact_Rank6[32], |
| 1024 | - | fact_Rank7[32], |
| 1024 | + | fact_Rank7[32], |
| 1025 | - | fact_Rank8[32], |
| 1025 | + | fact_Rank8[32], |
| 1026 | - | fact_Rank9[32], |
| 1026 | + | fact_Rank9[32], |
| 1027 | - | fact_Rank10[32] |
| 1027 | + | fact_Rank10[32] |
| 1028 | } | |
| 1029 | - | enum FACTION_INFO |
| 1029 | + | enum FACTION_INFO |
| 1030 | - | { |
| 1030 | + | {
|
| 1031 | - | fact_Name[32], |
| 1031 | + | fact_Name[32], |
| 1032 | - | fact_Type, |
| 1032 | + | fact_Type, |
| 1033 | - | Float:fact_Pos[3], |
| 1033 | + | Float:fact_Pos[3], |
| 1034 | - | fact_Ranks[FACTION_RANK_INFO] |
| 1034 | + | fact_Ranks[FACTION_RANK_INFO] |
| 1035 | } | |
| 1036 | - | new gFactionInfo[MAX_FACTIONS][FACTION_INFO]; |
| 1036 | + | new gFactionInfo[MAX_FACTIONS][FACTION_INFO]; |
| 1037 | - | |
| 1037 | + | |
| 1038 | - | forward Faction_LoadAll(); |
| 1038 | + | forward Faction_LoadAll(); |
| 1039 | - | forward r@Faction_LoadAll(); |
| 1039 | + | forward r@Faction_LoadAll(); |
| 1040 | - | |
| 1040 | + | |
| 1041 | - | public Faction_LoadAll() |
| 1041 | + | public Faction_LoadAll() |
| 1042 | - | return mysql_function_query(g_dbConnection, "SELECT * FROM `faction_info`", true, "r@Faction_LoadAll", ""); |
| 1042 | + | return mysql_function_query(g_dbConnection, "SELECT * FROM `faction_info`", true, "r@Faction_LoadAll", ""); |
| 1043 | - | public r@Faction_LoadAll() |
| 1043 | + | public r@Faction_LoadAll() |
| 1044 | - | { |
| 1044 | + | {
|
| 1045 | - | new rows, fields; |
| 1045 | + | new rows, fields; |
| 1046 | - | cache_get_data(rows, fields, g_dbConnection); |
| 1046 | + | cache_get_data(rows, fields, g_dbConnection); |
| 1047 | - | |
| 1047 | + | |
| 1048 | - | new index = -1; |
| 1048 | + | new index = -1; |
| 1049 | - | while(++index < rows) |
| 1049 | + | while(++index < rows) |
| 1050 | - | { |
| 1050 | + | {
|
| 1051 | - | new buffer[32], id; |
| 1051 | + | new buffer[32], id; |
| 1052 | - | |
| 1052 | + | |
| 1053 | - | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 1053 | + | cache_get_field_content(index, "id", buffer, g_dbConnection); |
| 1054 | - | id = strval(buffer); |
| 1054 | + | id = strval(buffer); |
| 1055 | - | |
| 1055 | + | |
| 1056 | - | if((id + 1) >= MAX_FACTIONS) |
| 1056 | + | if((id + 1) >= MAX_FACTIONS) |
| 1057 | - | continue; |
| 1057 | + | continue; |
| 1058 | - | |
| 1058 | + | |
| 1059 | - | cache_get_field_content(index, "name", gFactionInfo[id][fact_Name], g_dbConnection); |
| 1059 | + | cache_get_field_content(index, "name", gFactionInfo[id][fact_Name], g_dbConnection); |
| 1060 | - | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 1060 | + | cache_get_field_content(index, "type", buffer, g_dbConnection); |
| 1061 | - | gFactionInfo[id][fact_Type] = strval(buffer); |
| 1061 | + | gFactionInfo[id][fact_Type] = strval(buffer); |
| 1062 | - | |
| 1062 | + | |
| 1063 | - | cache_get_field_content(index, "x", buffer, g_dbConnection); |
| 1063 | + | cache_get_field_content(index, "x", buffer, g_dbConnection); |
| 1064 | - | gFactionInfo[id][fact_Pos][0] = floatstr(buffer); |
| 1064 | + | gFactionInfo[id][fact_Pos][0] = floatstr(buffer); |
| 1065 | - | cache_get_field_content(index, "y", buffer, g_dbConnection); |
| 1065 | + | cache_get_field_content(index, "y", buffer, g_dbConnection); |
| 1066 | - | gFactionInfo[id][fact_Pos][1] = floatstr(buffer); |
| 1066 | + | gFactionInfo[id][fact_Pos][1] = floatstr(buffer); |
| 1067 | - | cache_get_field_content(index, "z", buffer, g_dbConnection); |
| 1067 | + | cache_get_field_content(index, "z", buffer, g_dbConnection); |
| 1068 | - | gFactionInfo[id][fact_Pos][2] = floatstr(buffer); |
| 1068 | + | gFactionInfo[id][fact_Pos][2] = floatstr(buffer); |
| 1069 | - | |
| 1069 | + | |
| 1070 | - | cache_get_field_content(index, "rank1", gFactionInfo[id][fact_Ranks][fact_Rank1], g_dbConnection); |
| 1070 | + | cache_get_field_content(index, "rank1", gFactionInfo[id][fact_Ranks][fact_Rank1], g_dbConnection); |
| 1071 | - | cache_get_field_content(index, "rank2", gFactionInfo[id][fact_Ranks][fact_Rank2], g_dbConnection); |
| 1071 | + | cache_get_field_content(index, "rank2", gFactionInfo[id][fact_Ranks][fact_Rank2], g_dbConnection); |
| 1072 | - | cache_get_field_content(index, "rank3", gFactionInfo[id][fact_Ranks][fact_Rank3], g_dbConnection); |
| 1072 | + | cache_get_field_content(index, "rank3", gFactionInfo[id][fact_Ranks][fact_Rank3], g_dbConnection); |
| 1073 | - | cache_get_field_content(index, "rank4", gFactionInfo[id][fact_Ranks][fact_Rank4], g_dbConnection); |
| 1073 | + | cache_get_field_content(index, "rank4", gFactionInfo[id][fact_Ranks][fact_Rank4], g_dbConnection); |
| 1074 | - | cache_get_field_content(index, "rank5", gFactionInfo[id][fact_Ranks][fact_Rank5], g_dbConnection); |
| 1074 | + | cache_get_field_content(index, "rank5", gFactionInfo[id][fact_Ranks][fact_Rank5], g_dbConnection); |
| 1075 | - | cache_get_field_content(index, "rank6", gFactionInfo[id][fact_Ranks][fact_Rank6], g_dbConnection); |
| 1075 | + | cache_get_field_content(index, "rank6", gFactionInfo[id][fact_Ranks][fact_Rank6], g_dbConnection); |
| 1076 | - | cache_get_field_content(index, "rank7", gFactionInfo[id][fact_Ranks][fact_Rank7], g_dbConnection); |
| 1076 | + | cache_get_field_content(index, "rank7", gFactionInfo[id][fact_Ranks][fact_Rank7], g_dbConnection); |
| 1077 | - | cache_get_field_content(index, "rank8", gFactionInfo[id][fact_Ranks][fact_Rank8], g_dbConnection); |
| 1077 | + | cache_get_field_content(index, "rank8", gFactionInfo[id][fact_Ranks][fact_Rank8], g_dbConnection); |
| 1078 | - | cache_get_field_content(index, "rank9", gFactionInfo[id][fact_Ranks][fact_Rank9], g_dbConnection); |
| 1078 | + | cache_get_field_content(index, "rank9", gFactionInfo[id][fact_Ranks][fact_Rank9], g_dbConnection); |
| 1079 | - | cache_get_field_content(index, "rank10", gFactionInfo[id][fact_Ranks][fact_Rank10], g_dbConnection); |
| 1079 | + | cache_get_field_content(index, "rank10", gFactionInfo[id][fact_Ranks][fact_Rank10], g_dbConnection); |
| 1080 | - | } |
| 1080 | + | } |
| 1081 | - | return 1; |
| 1081 | + | return 1; |
| 1082 | } | |
| 1083 | - | |
| 1083 | + | |
| 1084 | - | CMD:faction(playerid, params[]) |
| 1084 | + | CMD:faction(playerid, params[]) |
| 1085 | - | cmd_faccao(playerid, params); |
| 1085 | + | cmd_faccao(playerid, params); |
| 1086 | - | CMD:faccao(playerid, params[]) |
| 1086 | + | CMD:faccao(playerid, params[]) |
| 1087 | - | { |
| 1087 | + | {
|
| 1088 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1088 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1089 | - | return 1; |
| 1089 | + | return 1; |
| 1090 | - | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
| 1090 | + | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
| 1091 | - | return 1; |
| 1091 | + | return 1; |
| 1092 | - | |
| 1092 | + | |
| 1093 | - | SendClientMessage(playerid, 0xC0C0C0AA, "Membros Conectados:"); |
| 1093 | + | SendClientMessage(playerid, 0xC0C0C0AA, "Membros Conectados:"); |
| 1094 | - | new index = -1, buffer[64]; |
| 1094 | + | new index = -1, buffer[64]; |
| 1095 | - | while(++index < MAX_PLAYERS) |
| 1095 | + | while(++index < MAX_PLAYERS) |
| 1096 | - | if(gPlayerInfo[index][gPlayerStat] >= PLAYER_STAT_PLAYING) |
| 1096 | + | if(gPlayerInfo[index][gPlayerStat] >= PLAYER_STAT_PLAYING) |
| 1097 | - | if(gPlayerInfo[playerid][gPlayerFamily] == gPlayerInfo[index][gPlayerFamily]) |
| 1097 | + | if(gPlayerInfo[playerid][gPlayerFamily] == gPlayerInfo[index][gPlayerFamily]) |
| 1098 | - | { |
| 1098 | + | {
|
| 1099 | - | //new realrank = gPlayerInfo[index][gPlayerFamilyRank] - 1; |
| 1099 | + | //new realrank = gPlayerInfo[index][gPlayerFamilyRank] - 1; |
| 1100 | - | format(buffer, sizeof buffer, "(ID: %d) {C0C0C0}%s %s.", |
| 1100 | + | format(buffer, sizeof buffer, "(ID: %d) {C0C0C0}%s %s.",
|
| 1101 | - | index, |
| 1101 | + | index, |
| 1102 | - | gPlayerInfo[index][gPlayerName], |
| 1102 | + | gPlayerInfo[index][gPlayerName], |
| 1103 | - | GetPlayerRank(playerid) |
| 1103 | + | GetPlayerRank(playerid) |
| 1104 | - | ); |
| 1104 | + | ); |
| 1105 | - | SendClientMessage(playerid, 0x008000AA, buffer); |
| 1105 | + | SendClientMessage(playerid, 0x008000AA, buffer); |
| 1106 | - | } |
| 1106 | + | } |
| 1107 | - | return 1; |
| 1107 | + | return 1; |
| 1108 | } | |
| 1109 | - | |
| 1109 | + | |
| 1110 | - | CMD:f(playerid, params[]) |
| 1110 | + | CMD:f(playerid, params[]) |
| 1111 | - | { |
| 1111 | + | {
|
| 1112 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1112 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1113 | - | return 1; |
| 1113 | + | return 1; |
| 1114 | - | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
| 1114 | + | if(gPlayerInfo[playerid][gPlayerFamily] == 0) |
| 1115 | - | return 1; |
| 1115 | + | return 1; |
| 1116 | - | if(!params[0]) |
| 1116 | + | if(!params[0]) |
| 1117 | - | { |
| 1117 | + | {
|
| 1118 | - | SendClientMessage(playerid, 0x00CAC5AA, |
| 1118 | + | SendClientMessage(playerid, 0x00CAC5AA, |
| 1119 | - | "FamilyCmd: {FFFFFF}/f(amilia) [texto] {C0C0C0}- Manda uma mensagem para a sua família." |
| 1119 | + | "FamilyCmd: {FFFFFF}/f(amilia) [texto] {C0C0C0}- Manda uma mensagem para a sua família."
|
| 1120 | - | ); |
| 1120 | + | ); |
| 1121 | - | return 1; |
| 1121 | + | return 1; |
| 1122 | - | } |
| 1122 | + | } |
| 1123 | - | |
| 1123 | + | |
| 1124 | - | format(gstring, sizeof gstring, |
| 1124 | + | format(gstring, sizeof gstring, |
| 1125 | - | "(( %s %s: {FFFFFF}%s {00CAC5} ))", |
| 1125 | + | "(( %s %s: {FFFFFF}%s {00CAC5} ))",
|
| 1126 | - | GetPlayerRank(playerid), |
| 1126 | + | GetPlayerRank(playerid), |
| 1127 | - | gPlayerInfo[playerid][gPlayerName], |
| 1127 | + | gPlayerInfo[playerid][gPlayerName], |
| 1128 | - | params |
| 1128 | + | params |
| 1129 | - | ); |
| 1129 | + | ); |
| 1130 | - | |
| 1130 | + | |
| 1131 | - | new index = -1; |
| 1131 | + | new index = -1; |
| 1132 | - | while(++index < MAX_PLAYERS) |
| 1132 | + | while(++index < MAX_PLAYERS) |
| 1133 | - | { |
| 1133 | + | {
|
| 1134 | - | if(gPlayerInfo[index][gPlayerFamily] == gPlayerInfo[playerid][gPlayerFamily]) |
| 1134 | + | if(gPlayerInfo[index][gPlayerFamily] == gPlayerInfo[playerid][gPlayerFamily]) |
| 1135 | - | SendClientMessage(playerid, 0x00CAC5FF, gstring); |
| 1135 | + | SendClientMessage(playerid, 0x00CAC5FF, gstring); |
| 1136 | - | } |
| 1136 | + | } |
| 1137 | - | return 1; |
| 1137 | + | return 1; |
| 1138 | } | |
| 1139 | - | GetPlayerRank(playerid) |
| 1139 | + | GetPlayerRank(playerid) |
| 1140 | - | { |
| 1140 | + | {
|
| 1141 | - | new |
| 1141 | + | new |
| 1142 | - | rank[32] = "Civil", |
| 1142 | + | rank[32] = "Civil", |
| 1143 | - | pr = gPlayerInfo[playerid][gPlayerFamilyRank]; |
| 1143 | + | pr = gPlayerInfo[playerid][gPlayerFamilyRank]; |
| 1144 | - | if(!gPlayerInfo[playerid][gPlayerFamily]) |
| 1144 | + | if(!gPlayerInfo[playerid][gPlayerFamily]) |
| 1145 | - | return rank; |
| 1145 | + | return rank; |
| 1146 | - | if(!(0 < pr < 16)) |
| 1146 | + | if(!(0 < pr < 16)) |
| 1147 | - | return rank; |
| 1147 | + | return rank; |
| 1148 | - | |
| 1148 | + | |
| 1149 | - | pr -= 1; |
| 1149 | + | pr -= 1; |
| 1150 | - | |
| 1150 | + | |
| 1151 | - | format(rank, 32, "%s", |
| 1151 | + | format(rank, 32, "%s", |
| 1152 | - | gFactionInfo[gPlayerInfo[playerid][gPlayerFamily]][fact_Ranks][FACTION_RANK_INFO:pr]); |
| 1152 | + | gFactionInfo[gPlayerInfo[playerid][gPlayerFamily]][fact_Ranks][FACTION_RANK_INFO:pr]); |
| 1153 | - | return rank; |
| 1153 | + | return rank; |
| 1154 | } | |
| 1155 | - | |
| 1155 | + | |
| 1156 | - | // |
| 1156 | + | // |
| 1157 | - | // |
| 1157 | + | // |
| 1158 | - | // Admin System |
| 1158 | + | // Admin System |
| 1159 | - | // |
| 1159 | + | // |
| 1160 | - | // |
| 1160 | + | // |
| 1161 | - | forward r@Admin_Ban(playerid, targetid, days, reason[]); |
| 1161 | + | forward r@Admin_Ban(playerid, targetid, days, reason[]); |
| 1162 | - | CMD:ban(playerid, params[]) |
| 1162 | + | CMD:ban(playerid, params[]) |
| 1163 | - | { |
| 1163 | + | {
|
| 1164 | - | if(!Player_IsAdmin(playerid)) |
| 1164 | + | if(!Player_IsAdmin(playerid)) |
| 1165 | - | return 0; |
| 1165 | + | return 0; |
| 1166 | - | |
| 1166 | + | |
| 1167 | - | new targetid, |
| 1167 | + | new targetid, |
| 1168 | - | reason[120], |
| 1168 | + | reason[120], |
| 1169 | - | days; |
| 1169 | + | days; |
| 1170 | - | |
| 1170 | + | |
| 1171 | - | if(sscanf(params, "rs[120]I(-1)", targetid, reason, days)) |
| 1171 | + | if(sscanf(params, "rs[120]I(-1)", targetid, reason, days)) |
| 1172 | - | { |
| 1172 | + | {
|
| 1173 | - | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban [playerid] [motivo] [dias (= -1)] -{C0C0C0} Bane um player."); |
| 1173 | + | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban [playerid] [motivo] [dias (= -1)] -{C0C0C0} Bane um player.");
|
| 1174 | - | SendClientMessage(playerid, 0xC0C0C0FF, " Para banir um jogador temporariamente, digite os dias. Para banir permanentemente, digite \"-1\" ou deixe em branco."); |
| 1174 | + | SendClientMessage(playerid, 0xC0C0C0FF, " Para banir um jogador temporariamente, digite os dias. Para banir permanentemente, digite \"-1\" ou deixe em branco."); |
| 1175 | - | return 1; |
| 1175 | + | return 1; |
| 1176 | - | } |
| 1176 | + | } |
| 1177 | - | |
| 1177 | + | |
| 1178 | - | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1178 | + | if(gPlayerInfo[playerid][gPlayerStat] < PLAYER_STAT_PLAYING) |
| 1179 | - | return SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- O player não está logado!"); |
| 1179 | + | return SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- O player não está logado!");
|
| 1180 | - | |
| 1180 | + | |
| 1181 | - | if(Player_IsAdmin(targetid)) |
| 1181 | + | if(Player_IsAdmin(targetid)) |
| 1182 | - | { |
| 1182 | + | {
|
| 1183 | - | if(!(gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN)) |
| 1183 | + | if(!(gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN)) |
| 1184 | - | { |
| 1184 | + | {
|
| 1185 | - | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- Bans em admins só podem ser adicionados por Lead-Admins!"); |
| 1185 | + | SendClientMessage(playerid, 0xFF6F6FAA, "AdmCmd: {FFFFFF}/ban {C0C0C0}- Bans em admins só podem ser adicionados por Lead-Admins!");
|
| 1186 | - | return 1; |
| 1186 | + | return 1; |
| 1187 | - | } |
| 1187 | + | } |
| 1188 | - | } |
| 1188 | + | } |
| 1189 | - | |
| 1189 | + | |
| 1190 | - | format(gstring, sizeof gstring, |
| 1190 | + | format(gstring, sizeof gstring, |
| 1191 | - | "INSERT INTO `record_info` (`pid`,`type`,`stamp`,`reason`,`time`,`admin`) VALUES(%d,%d,UNIX_TIMESTAMP(),'%s',%d,%d)", |
| 1191 | + | "INSERT INTO `record_info` (`pid`,`type`,`stamp`,`reason`,`time`,`admin`) VALUES(%d,%d,UNIX_TIMESTAMP(),'%s',%d,%d)", |
| 1192 | - | gPlayerInfo[targetid][gPlayerID], RECORD_TYPE_BAN, reason, days * 24 * 60 * 60, gPlayerInfo[playerid][gPlayerID]); |
| 1192 | + | gPlayerInfo[targetid][gPlayerID], RECORD_TYPE_BAN, reason, days * 24 * 60 * 60, gPlayerInfo[playerid][gPlayerID]); |
| 1193 | - | mysql_function_query(g_dbConnection, gstring, false, "r@Admin_Ban", "iiis", playerid, targetid, days, reason); |
| 1193 | + | mysql_function_query(g_dbConnection, gstring, false, "r@Admin_Ban", "iiis", playerid, targetid, days, reason); |
| 1194 | - | SendClientMessage(playerid, -1, "Processndo, aguarde..."); |
| 1194 | + | SendClientMessage(playerid, -1, "Processndo, aguarde..."); |
| 1195 | - | return 1; |
| 1195 | + | return 1; |
| 1196 | } | |
| 1197 | - | public r@Admin_Ban(playerid, targetid, days, reason[]) |
| 1197 | + | public r@Admin_Ban(playerid, targetid, days, reason[]) |
| 1198 | - | { |
| 1198 | + | {
|
| 1199 | - | mysql_store_result(g_dbConnection); new id = mysql_insert_id(g_dbConnection); mysql_free_result(g_dbConnection); |
| 1199 | + | mysql_store_result(g_dbConnection); new id = mysql_insert_id(g_dbConnection); mysql_free_result(g_dbConnection); |
| 1200 | - | if(days != -1) |
| 1200 | + | if(days != -1) |
| 1201 | - | format(gstring, sizeof gstring, "AdmCmd: %s foi banido por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
| 1201 | + | format(gstring, sizeof gstring, "AdmCmd: %s foi banido por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
| 1202 | - | else |
| 1202 | + | else |
| 1203 | - | format(gstring, sizeof gstring, "AdmCmd: %s foi banido temporariamente por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
| 1203 | + | format(gstring, sizeof gstring, "AdmCmd: %s foi banido temporariamente por %s. Motivo: %s", gPlayerInfo[targetid][gPlayerName], gPlayerInfo[playerid][gPlayerName], reason); |
| 1204 | - | SendClientMessageToAll(0xFF6F6FAA, gstring); |
| 1204 | + | SendClientMessageToAll(0xFF6F6FAA, gstring); |
| 1205 | - | |
| 1205 | + | |
| 1206 | - | format(gstring, sizeof gstring, |
| 1206 | + | format(gstring, sizeof gstring, |
| 1207 | - | "Você adicionou com sucesso um ban a %s (PID:%d) - Para consultas futuras, a ID do ban é: {C0C0C0}%d.", |
| 1207 | + | "Você adicionou com sucesso um ban a %s (PID:%d) - Para consultas futuras, a ID do ban é: {C0C0C0}%d.",
|
| 1208 | - | gPlayerInfo[playerid][gPlayerName], gPlayerInfo[playerid][gPlayerID], id); |
| 1208 | + | gPlayerInfo[playerid][gPlayerName], gPlayerInfo[playerid][gPlayerID], id); |
| 1209 | - | SendClientMessage(playerid, -1, gstring); |
| 1209 | + | SendClientMessage(playerid, -1, gstring); |
| 1210 | - | |
| 1210 | + | |
| 1211 | - | Kick(targetid); |
| 1211 | + | Kick(targetid); |
| 1212 | - | |
| 1212 | + | |
| 1213 | - | return 1; |
| 1213 | + | return 1; |
| 1214 | } | |
| 1215 | - | |
| 1215 | + | |
| 1216 | - | |
| 1216 | + | |
| 1217 | - | |
| 1217 | + | |
| 1218 | - | |
| 1218 | + | |
| 1219 | - | // |
| 1219 | + | // |
| 1220 | - | // |
| 1220 | + | // |
| 1221 | - | // Local Functions |
| 1221 | + | // Local Functions |
| 1222 | - | // |
| 1222 | + | // |
| 1223 | - | #define prquick%0(%1) forward%0(%1);public%0(%1) |
| 1223 | + | #define prquick%0(%1) forward%0(%1);public%0(%1) |
| 1224 | - | Property_DisplayData(playerid, propertyid) |
| 1224 | + | Property_DisplayData(playerid, propertyid) |
| 1225 | - | { |
| 1225 | + | {
|
| 1226 | - | if(!gPropertyInfo[propertyid][prop_Loaded]) |
| 1226 | + | if(!gPropertyInfo[propertyid][prop_Loaded]) |
| 1227 | - | return SendClientMessage(playerid, -1, "{44436E}DEV_ERR: {FFFFFF}Propriedade não-carregada."); |
| 1227 | + | return SendClientMessage(playerid, -1, "{44436E}DEV_ERR: {FFFFFF}Propriedade não-carregada.");
|
| 1228 | - | |
| 1228 | + | |
| 1229 | - | #define _prp gPropertyInfo[propertyid] |
| 1229 | + | #define _prp gPropertyInfo[propertyid] |
| 1230 | - | format(gstring, sizeof gstring, "PROPRIEDADE: %d [Nome: %s] | Dono: (PID)%d | Type: %d | Level: %d | Preço: %d", |
| 1230 | + | format(gstring, sizeof gstring, "PROPRIEDADE: %d [Nome: %s] | Dono: (PID)%d | Type: %d | Level: %d | Preço: %d", |
| 1231 | - | propertyid, _prp[prop_Name], _prp[prop_Owner], _prp[prop_Type], _prp[prop_Level], _prp[prop_Price]); |
| 1231 | + | propertyid, _prp[prop_Name], _prp[prop_Owner], _prp[prop_Type], _prp[prop_Level], _prp[prop_Price]); |
| 1232 | - | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
| 1232 | + | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
| 1233 | - | format(gstring, sizeof gstring, " -- ATRIBUTOS: Ativa: %d | Comprável: %d | Vendivel: %d | Entrável: %d | Saível: %d", |
| 1233 | + | format(gstring, sizeof gstring, " -- ATRIBUTOS: Ativa: %d | Comprável: %d | Vendivel: %d | Entrável: %d | Saível: %d", |
| 1234 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_ACTIVE, |
| 1234 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_ACTIVE, |
| 1235 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_BUYABLE, |
| 1235 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_BUYABLE, |
| 1236 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_SELLABLE, |
| 1236 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_SELLABLE, |
| 1237 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_ENTERABLE, |
| 1237 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_ENTERABLE, |
| 1238 | - | _prp[prop_Attrib]&PROPERTY_ATTRIB_EXITABLE); |
| 1238 | + | _prp[prop_Attrib]&PROPERTY_ATTRIB_EXITABLE); |
| 1239 | - | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
| 1239 | + | SendClientMessage(playerid, 0x9F9DD1FF, gstring); |
| 1240 | - | #undef _prp |
| 1240 | + | #undef _prp |
| 1241 | - | return 1; |
| 1241 | + | return 1; |
| 1242 | } | |
| 1243 | - | Property_SendDoorMessage(playerid, propertyid) |
| 1243 | + | Property_SendDoorMessage(playerid, propertyid) |
| 1244 | - | { |
| 1244 | + | {
|
| 1245 | - | if(gPropertyInfo[propertyid][prop_Attrib] & PROPERTY_ATTRIB_STATIC) |
| 1245 | + | if(gPropertyInfo[propertyid][prop_Attrib] & PROPERTY_ATTRIB_STATIC) |
| 1246 | - | { |
| 1246 | + | {
|
| 1247 | - | //Property_SendDoorMessage_s(playerid, propertyid, gFactionInfo[gPropertyInfo[propertyid][prop_Owner]][fact_Name]); |
| 1247 | + | //Property_SendDoorMessage_s(playerid, propertyid, gFactionInfo[gPropertyInfo[propertyid][prop_Owner]][fact_Name]); |
| 1248 | - | } |
| 1248 | + | } |
| 1249 | - | else |
| 1249 | + | else |
| 1250 | - | { |
| 1250 | + | {
|
| 1251 | - | format(gstring, sizeof gstring, "SELECT `name` FROM `player_info` WHERE `id`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 1251 | + | format(gstring, sizeof gstring, "SELECT `name` FROM `player_info` WHERE `id`=%d", gPlayerInfo[playerid][gPlayerID]); |
| 1252 | - | mysql_function_query(g_dbConnection, gstring, true, "r@Property_SendDoorMessage", "ii", playerid, propertyid); |
| 1252 | + | mysql_function_query(g_dbConnection, gstring, true, "r@Property_SendDoorMessage", "ii", playerid, propertyid); |
| 1253 | - | } |
| 1253 | + | } |
| 1254 | - | return 1; |
| 1254 | + | return 1; |
| 1255 | } | |
| 1256 | - | |
| 1256 | + | |
| 1257 | - | prquick r@Property_SendDoorMessage(playerid, propertyid) |
| 1257 | + | prquick r@Property_SendDoorMessage(playerid, propertyid) |
| 1258 | - | { |
| 1258 | + | {
|
| 1259 | - | new buff[32]; |
| 1259 | + | new buff[32]; |
| 1260 | - | cache_get_field_content(0, "name", buff, g_dbConnection); |
| 1260 | + | cache_get_field_content(0, "name", buff, g_dbConnection); |
| 1261 | - | Property_SendDoorMessage_s(playerid, propertyid, buff); |
| 1261 | + | Property_SendDoorMessage_s(playerid, propertyid, buff); |
| 1262 | - | return 1; |
| 1262 | + | return 1; |
| 1263 | } | |
| 1264 | - | |
| 1264 | + | |
| 1265 | - | Property_SendDoorMessage_s(playerid, propertyid, owner[]) |
| 1265 | + | Property_SendDoorMessage_s(playerid, propertyid, owner[]) |
| 1266 | - | { |
| 1266 | + | {
|
| 1267 | - | format(gstring, sizeof gstring, "Bem-vindo {FFEA00}%s{FFFFFF} de {D6D6D6}%s{FFFFFF}", Property_GetTypeName(gPropertyInfo[propertyid][prop_Type]), owner); |
| 1267 | + | format(gstring, sizeof gstring, "Bem-vindo {FFEA00}%s{FFFFFF} de {D6D6D6}%s{FFFFFF}", Property_GetTypeName(gPropertyInfo[propertyid][prop_Type]), owner);
|
| 1268 | - | SendClientMessage(playerid, -1, gstring); |
| 1268 | + | SendClientMessage(playerid, -1, gstring); |
| 1269 | - | SendClientMessage(playerid, -1, " Digite {2DD2F7}/entrar{FFFFFF} ou pressione {2DD2F7}~k~~VEHICLE_ENTER_EXIT~{FFFFFF} para entrar."); |
| 1269 | + | SendClientMessage(playerid, -1, " Digite {2DD2F7}/entrar{FFFFFF} ou pressione {2DD2F7}~k~~VEHICLE_ENTER_EXIT~{FFFFFF} para entrar.");
|
| 1270 | - | return 1; |
| 1270 | + | return 1; |
| 1271 | } | |
| 1272 | - | |
| 1272 | + | |
| 1273 | - | Property_GetTypeName(propertytype) |
| 1273 | + | Property_GetTypeName(propertytype) |
| 1274 | - | { |
| 1274 | + | {
|
| 1275 | - | new buff[32]; |
| 1275 | + | new buff[32]; |
| 1276 | - | switch(propertytype) { |
| 1276 | + | switch(propertytype) {
|
| 1277 | - | case PROPERTY_TYPE_INT: |
| 1277 | + | case PROPERTY_TYPE_INT: |
| 1278 | - | format(buff, sizeof buff, "ao lugar"); |
| 1278 | + | format(buff, sizeof buff, "ao lugar"); |
| 1279 | - | case PROPERTY_TYPE_HOUSE: |
| 1279 | + | case PROPERTY_TYPE_HOUSE: |
| 1280 | - | format(buff, sizeof buff, "à casa"); |
| 1280 | + | format(buff, sizeof buff, "à casa"); |
| 1281 | - | default: |
| 1281 | + | default: |
| 1282 | - | format(buff, sizeof buff, "PREGUIÇA E FODA"); |
| 1282 | + | format(buff, sizeof buff, "PREGUIÇA E FODA"); |
| 1283 | - | } |
| 1283 | + | } |
| 1284 | - | return buff; |
| 1284 | + | return buff; |
| 1285 | } | |
| 1286 | - | |
| 1286 | + | |
| 1287 | - | // |
| 1287 | + | // |
| 1288 | - | // |
| 1288 | + | // |
| 1289 | - | // |
| 1289 | + | // |
| 1290 | - | // Local Functions/Stocks |
| 1290 | + | // Local Functions/Stocks |
| 1291 | - | // |
| 1291 | + | // |
| 1292 | - | // |
| 1292 | + | // |
| 1293 | - | |
| 1293 | + | |
| 1294 | - | // |
| 1294 | + | // |
| 1295 | - | // Admins: |
| 1295 | + | // Admins: |
| 1296 | - | Player_IsAdmin(playerid) |
| 1296 | + | Player_IsAdmin(playerid) |
| 1297 | - | { |
| 1297 | + | {
|
| 1298 | - | if(gPlayerInfo[playerid][gPlayerStat] >= PLAYER_STAT_PLAYING) |
| 1298 | + | if(gPlayerInfo[playerid][gPlayerStat] >= PLAYER_STAT_PLAYING) |
| 1299 | - | { |
| 1299 | + | {
|
| 1300 | - | return (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_ADMIM) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_DEV) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_SEMI_ADMIN); |
| 1300 | + | return (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_ADMIM) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_DEV) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_LEAD_ADMIN) || (gPlayerInfo[playerid][gPlayerAttributes] & PLAYER_ATTRIB_SEMI_ADMIN); |
| 1301 | - | } |
| 1301 | + | } |
| 1302 | - | return 0; |
| 1302 | + | return 0; |
| 1303 | } | |
| 1304 | - | |
| 1304 | + | |
| 1305 | - | // Y_Less / // // // / |
| 1305 | + | // Y_Less / // // // / |
| 1306 | - | SendClientMessageFormatted(playerid, color, fstring[], {Float, _}:...) |
| 1306 | + | SendClientMessageFormatted(playerid, color, fstring[], {Float, _}:...)
|
| 1307 | - | { |
| 1307 | + | {
|
| 1308 | - | new n = numargs() * 4; |
| 1308 | + | new n = numargs() * 4; |
| 1309 | - | |
| 1309 | + | |
| 1310 | - | if (n == 3 * 4) |
| 1310 | + | if (n == 3 * 4) |
| 1311 | - | { |
| 1311 | + | {
|
| 1312 | - | return SendClientMessage(playerid, color, fstring); |
| 1312 | + | return SendClientMessage(playerid, color, fstring); |
| 1313 | - | } |
| 1313 | + | } |
| 1314 | - | else |
| 1314 | + | else |
| 1315 | - | { |
| 1315 | + | {
|
| 1316 | - | new message[128]; |
| 1316 | + | new message[128]; |
| 1317 | - | new arg_start; |
| 1317 | + | new arg_start; |
| 1318 | - | new arg_end; |
| 1318 | + | new arg_end; |
| 1319 | - | new i = 0; |
| 1319 | + | new i = 0; |
| 1320 | - | |
| 1320 | + | |
| 1321 | - | #emit CONST.pri fstring |
| 1321 | + | #emit CONST.pri fstring |
| 1322 | - | #emit ADD.C 0x4 |
| 1322 | + | #emit ADD.C 0x4 |
| 1323 | - | #emit STOR.S.pri arg_start // first parameters's offset |
| 1323 | + | #emit STOR.S.pri arg_start // first parameters's offset |
| 1324 | - | |
| 1324 | + | |
| 1325 | - | #emit LOAD.S.pri n |
| 1325 | + | #emit LOAD.S.pri n |
| 1326 | - | #emit ADD.C 0x8 |
| 1326 | + | #emit ADD.C 0x8 |
| 1327 | - | #emit STOR.S.pri arg_end // last parameters's offset |
| 1327 | + | #emit STOR.S.pri arg_end // last parameters's offset |
| 1328 | - | |
| 1328 | + | |
| 1329 | - | // pushing variable arguments |
| 1329 | + | // pushing variable arguments |
| 1330 | - | for (i = arg_end; i >= arg_start; i -= 4) |
| 1330 | + | for (i = arg_end; i >= arg_start; i -= 4) |
| 1331 | - | { |
| 1331 | + | {
|
| 1332 | - | #emit LCTRL 5 |
| 1332 | + | #emit LCTRL 5 |
| 1333 | - | #emit LOAD.S.alt i |
| 1333 | + | #emit LOAD.S.alt i |
| 1334 | - | #emit ADD |
| 1334 | + | #emit ADD |
| 1335 | - | #emit LOAD.I |
| 1335 | + | #emit LOAD.I |
| 1336 | - | #emit PUSH.pri |
| 1336 | + | #emit PUSH.pri |
| 1337 | - | } |
| 1337 | + | } |
| 1338 | - | // pushing normal arguments |
| 1338 | + | // pushing normal arguments |
| 1339 | - | #emit PUSH.S fstring // format string |
| 1339 | + | #emit PUSH.S fstring // format string |
| 1340 | - | #emit PUSH.C 128 // sizeof(message) |
| 1340 | + | #emit PUSH.C 128 // sizeof(message) |
| 1341 | - | #emit PUSH.ADR message // the string which format() will write in |
| 1341 | + | #emit PUSH.ADR message // the string which format() will write in |
| 1342 | - | #emit PUSH.S n // number of arguments * 4, always must be passed for natives |
| 1342 | + | #emit PUSH.S n // number of arguments * 4, always must be passed for natives |
| 1343 | - | #emit SYSREQ.C format |
| 1343 | + | #emit SYSREQ.C format |
| 1344 | - | |
| 1344 | + | |
| 1345 | - | // clearing the stack |
| 1345 | + | // clearing the stack |
| 1346 | - | i = n / 4 + 1; |
| 1346 | + | i = n / 4 + 1; |
| 1347 | - | while (--i >= 0) |
| 1347 | + | while (--i >= 0) |
| 1348 | - | { |
| 1348 | + | {
|
| 1349 | - | #emit STACK 0x4 |
| 1349 | + | #emit STACK 0x4 |
| 1350 | - | } |
| 1350 | + | } |
| 1351 | - | |
| 1351 | + | |
| 1352 | - | return SendClientMessage(playerid, color, message); |
| 1352 | + | return SendClientMessage(playerid, color, message); |
| 1353 | - | } |
| 1353 | + | } |
| 1354 | } |