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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ||
| 145 | -- Made by Zuu_Roku w/ Help from Cass! | |
| 146 | -- Venge is ok happy? But nebby is better /e dab | |
| 147 | ||
| 148 | print("Made by Zuu_Roku, Thanks Cass for Cloud CLerp.")
| |
| 149 | ||
| 150 | print("Rain Cloud Visualizer (Update 1.2 I guess) Commands:")
| |
| 151 | ||
| 152 | print("!play (ID) [Changes song]")
| |
| 153 | ||
| 154 | print("!pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]")
| |
| 155 | ||
| 156 | print("!snow / !rain [Changes Weather]")
| |
| 157 | ||
| 158 | print("!rate (#) [Changes amount of particles]")
| |
| 159 | ||
| 160 | print("Click for a Lightning bolt!")
| |
| 161 | ||
| 162 | ||
| 163 | ||
| 164 | local Player = game.Players.LocalPlayer | |
| 165 | ||
| 166 | local Character = Player.Character | |
| 167 | ||
| 168 | local maus = Player:GetMouse() | |
| 169 | ||
| 170 | local H = Character["Head"] | |
| 171 | ||
| 172 | local multiplier = 4 | |
| 173 | ||
| 174 | local ltdb = false | |
| 175 | ||
| 176 | local Cloud = Instance.new('Part',Character)
| |
| 177 | ||
| 178 | Cloud.Size = Vector3.new(1,1,1) | |
| 179 | ||
| 180 | Cloud.Anchored = true | |
| 181 | ||
| 182 | Cloud.CanCollide = false | |
| 183 | ||
| 184 | Cloud.Transparency = 0 | |
| 185 | ||
| 186 | ||
| 187 | ||
| 188 | local CloudMesh = Instance.new('SpecialMesh',Cloud)
| |
| 189 | ||
| 190 | CloudMesh.Scale = Vector3.new(5,1,5) | |
| 191 | ||
| 192 | CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 193 | ||
| 194 | CloudMesh.Offset = Vector3.new(0,1,0) | |
| 195 | ||
| 196 | ||
| 197 | local loudness = 0 | |
| 198 | ||
| 199 | ||
| 200 | ||
| 201 | local S = Instance.new('Sound',Cloud)
| |
| 202 | ||
| 203 | S.SoundId = "rbxassetid://170020261" | |
| 204 | ||
| 205 | S.Looped = true | |
| 206 | ||
| 207 | S.Volume = 8 | |
| 208 | ||
| 209 | S.PlaybackSpeed = 1 | |
| 210 | ||
| 211 | S.MaxDistance = 100 | |
| 212 | ||
| 213 | S:Play() | |
| 214 | ||
| 215 | ||
| 216 | local Volume = 5 | |
| 217 | ||
| 218 | ||
| 219 | ||
| 220 | local Rain = Instance.new('ParticleEmitter',Cloud)
| |
| 221 | ||
| 222 | Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255)) | |
| 223 | ||
| 224 | Rain.Size = NumberSequence.new(.5) | |
| 225 | ||
| 226 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 227 | ||
| 228 | Rain.Transparency = NumberSequence.new(0,.6) | |
| 229 | ||
| 230 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 231 | ||
| 232 | Rain.Lifetime = NumberRange.new(5,10) | |
| 233 | ||
| 234 | Rain.Rate = 100 | |
| 235 | ||
| 236 | ||
| 237 | ||
| 238 | local Shade = Instance.new('PointLight',Cloud)
| |
| 239 | ||
| 240 | Shade.Range = 10 | |
| 241 | ||
| 242 | Shade.Color = Color3.fromRGB(50,50,50) | |
| 243 | ||
| 244 | Shade.Enabled = true | |
| 245 | ||
| 246 | Shade.Shadows = true | |
| 247 | ||
| 248 | ||
| 249 | ||
| 250 | local rad = math.rad | |
| 251 | ||
| 252 | local sin = math.sin | |
| 253 | ||
| 254 | local tan = math.tan | |
| 255 | ||
| 256 | local cos = math.cos | |
| 257 | ||
| 258 | Player.Chatted:connect(function(m) | |
| 259 | ||
| 260 | if m:match("!play%s%d+") then
| |
| 261 | ||
| 262 | S:Stop() | |
| 263 | ||
| 264 | S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)")
| |
| 265 | ||
| 266 | S:Play() | |
| 267 | ||
| 268 | elseif m:match("!volume%s%d+") then
| |
| 269 | ||
| 270 | S.Volume = m:match("!volume%s(%d+)")
| |
| 271 | ||
| 272 | Volume = m:match("!volume%s(%d+)")
| |
| 273 | ||
| 274 | elseif m:match("!pitch%s%d+") then
| |
| 275 | ||
| 276 | S.PlaybackSpeed = m:match("!pitch%s(%d+)")/10
| |
| 277 | ||
| 278 | elseif m:match("!snow") then
| |
| 279 | ||
| 280 | Rain.Texture = "http://www.roblox.com/asset/?id=605668174" | |
| 281 | ||
| 282 | Rain.Acceleration = Vector3.new(0,-10,0) | |
| 283 | ||
| 284 | Rain.Lifetime = NumberRange.new(15,20) | |
| 285 | ||
| 286 | Rain.Size = NumberSequence.new(.2) | |
| 287 | ||
| 288 | elseif m:match("!rain") then
| |
| 289 | ||
| 290 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 291 | ||
| 292 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 293 | ||
| 294 | Rain.Lifetime = NumberRange.new(5,10) | |
| 295 | ||
| 296 | Rain.Size = NumberSequence.new(.5) | |
| 297 | ||
| 298 | elseif m:match("!rate%s%d+") then
| |
| 299 | ||
| 300 | multiplier = m:match("!rate%s(%d+)")
| |
| 301 | ||
| 302 | elseif m:match("!rr") then
| |
| 303 | ||
| 304 | print(Rain.Rate) | |
| 305 | ||
| 306 | elseif m:match("!pbs") then
| |
| 307 | ||
| 308 | print(S.PlaybackSpeed) | |
| 309 | ||
| 310 | elseif m:match("!rot") then
| |
| 311 | ||
| 312 | print(Cloud.Rotation) | |
| 313 | ||
| 314 | end | |
| 315 | end) | |
| 316 | ||
| 317 | ||
| 318 | ||
| 319 | function Weld(x,y) | |
| 320 | ||
| 321 | local w = Instance.new("Weld")
| |
| 322 | ||
| 323 | w.Part0 = x | |
| 324 | ||
| 325 | w.Part1 = y | |
| 326 | ||
| 327 | w.Name = tostring(y.Name).."_Weld" | |
| 328 | ||
| 329 | w.Parent = x | |
| 330 | ||
| 331 | return w | |
| 332 | ||
| 333 | end | |
| 334 | ||
| 335 | ||
| 336 | ||
| 337 | function Clerp(start,destination,increment) | |
| 338 | ||
| 339 | local function slerp(a,b,c)return (1-c)*a+(c*b)end | |
| 340 | ||
| 341 | local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
| |
| 342 | ||
| 343 | local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
| |
| 344 | ||
| 345 | for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end | |
| 346 | ||
| 347 | return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6]) | |
| 348 | ||
| 349 | end | |
| 350 | ||
| 351 | ||
| 352 | ||
| 353 | DrawLightning = function(Start,End,Times,Offset,Color,Thickness) | |
| 354 | ||
| 355 | if Start.y>End.y then | |
| 356 | ||
| 357 | local magz = (Start - End).magnitude | |
| 358 | ||
| 359 | local curpos = Start | |
| 360 | ||
| 361 | local trz = {-Offset,Offset}
| |
| 362 | ||
| 363 | for i=1,Times do | |
| 364 | ||
| 365 | local li = Instance.new("Part",workspace)
| |
| 366 | ||
| 367 | li.TopSurface =10 | |
| 368 | ||
| 369 | li.BottomSurface = 10 | |
| 370 | ||
| 371 | li.Anchored = true | |
| 372 | ||
| 373 | li.Transparency = 0 | |
| 374 | ||
| 375 | li.BrickColor = Color | |
| 376 | ||
| 377 | li.formFactor = "Custom" | |
| 378 | ||
| 379 | li.CanCollide = false | |
| 380 | ||
| 381 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 382 | ||
| 383 | local lt=Instance.new("SpotLight",li)
| |
| 384 | ||
| 385 | lt.Range=16 | |
| 386 | ||
| 387 | lt.Brightness=5 | |
| 388 | ||
| 389 | lt.Shadows=true | |
| 390 | ||
| 391 | lt.Angle=45 | |
| 392 | ||
| 393 | lt.Face="Top" | |
| 394 | ||
| 395 | lt.Color=li.BrickColor.Color | |
| 396 | ||
| 397 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 398 | ||
| 399 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 400 | ||
| 401 | if Times == i then | |
| 402 | ||
| 403 | local magz2 = (curpos - End).magnitude | |
| 404 | ||
| 405 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 406 | ||
| 407 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 408 | ||
| 409 | else | |
| 410 | ||
| 411 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 412 | ||
| 413 | end | |
| 414 | ||
| 415 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end) | |
| 416 | ||
| 417 | end | |
| 418 | ||
| 419 | for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then
| |
| 420 | ||
| 421 | for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end | |
| 422 | ||
| 423 | end | |
| 424 | ||
| 425 | end | |
| 426 | ||
| 427 | ||
| 428 | ||
| 429 | maus.Button1Down:connect(function() | |
| 430 | ||
| 431 | if ltdb==false then | |
| 432 | ||
| 433 | ltdb=true | |
| 434 | ||
| 435 | DrawLightning(Cloud.CFrame.p,maus.Hit.p,5,.5,BrickColor.new("New Yeller"),.2)
| |
| 436 | ||
| 437 | wait() | |
| 438 | ||
| 439 | ltdb=false | |
| 440 | ||
| 441 | end | |
| 442 | ||
| 443 | end) | |
| 444 | ||
| 445 | local Spinny = 0 | |
| 446 | ||
| 447 | local NoU = 0 | |
| 448 | ||
| 449 | while true do | |
| 450 | ||
| 451 | Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5 | |
| 452 | ||
| 453 | game:GetService('RunService').RenderStepped:wait()
| |
| 454 | ||
| 455 | local HP = H.CFrame.p | |
| 456 | ||
| 457 | local sizer = S.PlaybackLoudness/55 + 5 | |
| 458 | ||
| 459 | Cloud.Size = Vector3.new(sizer,1,sizer) | |
| 460 | ||
| 461 | Shade.Range = sizer | |
| 462 | ||
| 463 | CloudMesh.Scale = Vector3.new(sizer,5,sizer) | |
| 464 | ||
| 465 | Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1) | |
| 466 | ||
| 467 | Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2)) | |
| 468 | end |