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| 1 | ||
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code by retram")
| |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 53 | end | |
| 54 | for _,t in pairs(CAS.Actions) do | |
| 55 | for _,k in pairs(t.Keys) do | |
| 56 | if k==io.KeyCode then | |
| 57 | t.Function(t.Name,io.UserInputState,io) | |
| 58 | end | |
| 59 | end | |
| 60 | end | |
| 61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 63 | end | |
| 64 | end) | |
| 65 | Event.Parent = NLS([==[ | |
| 66 | local Player = game:GetService("Players").LocalPlayer
| |
| 67 | local Event = script:WaitForChild("UserInput_Event")
| |
| 68 | local Mouse = Player:GetMouse() | |
| 69 | local UIS = game:GetService("UserInputService")
| |
| 70 | local input = function(io,a) | |
| 71 | if a then return end | |
| 72 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 74 | end | |
| 75 | UIS.InputBegan:Connect(input) | |
| 76 | UIS.InputEnded:Connect(input) | |
| 77 | local h,t | |
| 78 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 79 | --If player is not moving their mouse, client won't fire events | |
| 80 | while wait(1/30) do | |
| 81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 82 | h,t=Mouse.Hit,Mouse.Target | |
| 83 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 84 | end | |
| 85 | end]==],Player.Character) | |
| 86 | ||
| 87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 88 | --Real game object | |
| 89 | local _rg = game | |
| 90 | ||
| 91 | --Metatable for fake service | |
| 92 | local fsmt = {
| |
| 93 | __index = function(self,k) | |
| 94 | local s = rawget(self,"_RealService") | |
| 95 | if s then | |
| 96 | return typeof(s[k])=="function" | |
| 97 | and function(_,...)return s[k](s,...)end or s[k] | |
| 98 | end | |
| 99 | end, | |
| 100 | __newindex = function(self,k,v) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then s[k]=v end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return rawget(self,s) or _rg:GetService(s) | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | RunService = FakeService({
| |
| 121 | _btrs = {},
| |
| 122 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 123 | BindToRenderStep = function(self,name,_,fun) | |
| 124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 125 | end, | |
| 126 | UnbindFromRenderStep = function(self,name) | |
| 127 | self._btrs[name]:Disconnect() | |
| 128 | end, | |
| 129 | },"RunService") | |
| 130 | } | |
| 131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 132 | g.service = g.GetService | |
| 133 | FakeService(g,game) | |
| 134 | --Changing owner to fake player object to support owner:GetMouse() | |
| 135 | game,owner = g,g.Players.LocalPlayer | |
| 136 | end | |
| 137 | -- Created by Nebula_Zorua -- | |
| 138 | -- Sans Curse (A Curse of Light) -- | |
| 139 | -- Custom Arcane Adventures Magic -- | |
| 140 | -- Wielder: Everybody (Released) -- | |
| 141 | -- Why the fuck did I make this -- | |
| 142 | -- I don't even LIKE undertale -- | |
| 143 | -- what the fuck -- | |
| 144 | ||
| 145 | -- Discord: Nebula the Zorua#6969 | |
| 146 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
| 147 | ||
| 148 | -- You can change the Magic Circle n stuff down under Customization, at MagicVariant -- | |
| 149 | ||
| 150 | ||
| 151 | --// Shortcut Variables \\-- | |
| 152 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 153 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
| |
| 154 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
| |
| 155 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 156 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 157 | local R3 = {N=Region3.new}
| |
| 158 | local De = S.Debris | |
| 159 | local WS = workspace | |
| 160 | local Lght = S.Lighting | |
| 161 | local RepS = S.ReplicatedStorage | |
| 162 | local IN = Instance.new | |
| 163 | local Plrs = S.Players | |
| 164 | ||
| 165 | local Emit = IN("ParticleEmitter").Emit;
| |
| 166 | ||
| 167 | --// Initializing \\-- | |
| 168 | local Plr = Plrs.LocalPlayer | |
| 169 | local Char = Plr.Character | |
| 170 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
| 171 | local RArm = Char["Right Arm"] | |
| 172 | local LArm = Char["Left Arm"] | |
| 173 | local RLeg = Char["Right Leg"] | |
| 174 | local LLeg = Char["Left Leg"] | |
| 175 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
| 176 | local Torso = Char.Torso | |
| 177 | local Head = Char.Head | |
| 178 | local NeutralAnims = true | |
| 179 | local Attack = false | |
| 180 | local Debounces = {Debounces={}}
| |
| 181 | local Mouse = Plr:GetMouse() | |
| 182 | local Hit = {}
| |
| 183 | local Sine = 0 | |
| 184 | local Change = 1 | |
| 185 | ||
| 186 | local Effects = IN("Folder",Char)
| |
| 187 | Effects.Name = "Effects" | |
| 188 | ||
| 189 | ||
| 190 | --// Debounce System \\-- | |
| 191 | ||
| 192 | ||
| 193 | function Debounces:New(name,cooldown) | |
| 194 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
| |
| 195 | setmetatable(aaaaa,{__index = Debounces})
| |
| 196 | Debounces.Debounces[name] = aaaaa | |
| 197 | return aaaaa | |
| 198 | end | |
| 199 | ||
| 200 | function Debounces:Use(overrideUsable) | |
| 201 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 202 | if(self.Usable or overrideUsable)then | |
| 203 | self.Usable = false | |
| 204 | self.CoolingDown = true | |
| 205 | local LastUse = time() | |
| 206 | self.LastUse = LastUse | |
| 207 | delay(self.Cooldown or 2,function() | |
| 208 | if(self.LastUse == LastUse)then | |
| 209 | self.CoolingDown = false | |
| 210 | self.Usable = true | |
| 211 | end | |
| 212 | end) | |
| 213 | end | |
| 214 | end | |
| 215 | ||
| 216 | function Debounces:Get(name) | |
| 217 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
| |
| 218 | for i,v in next, Debounces.Debounces do | |
| 219 | if(i == name)then | |
| 220 | return v; | |
| 221 | end | |
| 222 | end | |
| 223 | end | |
| 224 | ||
| 225 | function Debounces:GetProgressPercentage() | |
| 226 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 227 | if(self.CoolingDown and not self.Usable)then | |
| 228 | return math.max( | |
| 229 | math.floor( | |
| 230 | ( | |
| 231 | (time()-self.LastUse)/self.Cooldown or 2 | |
| 232 | )*100 | |
| 233 | ) | |
| 234 | ) | |
| 235 | else | |
| 236 | return 100 | |
| 237 | end | |
| 238 | end | |
| 239 | ||
| 240 | --// Instance Creation Functions \\-- | |
| 241 | ||
| 242 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
| 243 | local Sound = IN("Sound")
| |
| 244 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 245 | Sound.Pitch = pitch or 1 | |
| 246 | Sound.Volume = volume or 1 | |
| 247 | Sound.Looped = looped or false | |
| 248 | if(autoPlay)then | |
| 249 | coroutine.wrap(function() | |
| 250 | repeat wait() until Sound.IsLoaded | |
| 251 | Sound.Playing = autoPlay or false | |
| 252 | end)() | |
| 253 | end | |
| 254 | if(not looped and effect)then | |
| 255 | Sound.Stopped:connect(function() | |
| 256 | Sound.Volume = 0 | |
| 257 | Sound:destroy() | |
| 258 | end) | |
| 259 | elseif(effect)then | |
| 260 | warn("Sound can't be looped and a sound effect!")
| |
| 261 | end | |
| 262 | Sound.Parent =parent or Torso | |
| 263 | return Sound | |
| 264 | end | |
| 265 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 266 | local part = IN("Part")
| |
| 267 | part.Parent = parent or Char | |
| 268 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
| 269 | part.Material = material or Enum.Material.SmoothPlastic | |
| 270 | part.TopSurface,part.BottomSurface=10,10 | |
| 271 | part.Size = size or V3.N(1,1,1) | |
| 272 | part.CFrame = cframe or CF.N(0,0,0) | |
| 273 | part.CanCollide = cancollide or false | |
| 274 | part.Anchored = anchored or false | |
| 275 | return part | |
| 276 | end | |
| 277 | ||
| 278 | function Weld(part0,part1,c0,c1) | |
| 279 | local weld = IN("Weld")
| |
| 280 | weld.Parent = part0 | |
| 281 | weld.Part0 = part0 | |
| 282 | weld.Part1 = part1 | |
| 283 | weld.C0 = c0 or CF.N() | |
| 284 | weld.C1 = c1 or CF.N() | |
| 285 | return weld | |
| 286 | end | |
| 287 | ||
| 288 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
| 289 | local part = IN("SpecialMesh")
| |
| 290 | part.MeshId = meshid or "" | |
| 291 | part.TextureId = textid or "" | |
| 292 | part.Scale = scale or V3.N(1,1,1) | |
| 293 | part.Offset = offset or V3.N(0,0,0) | |
| 294 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
| 295 | part.Parent = parent | |
| 296 | return part | |
| 297 | end | |
| 298 | ||
| 299 | NewInstance = function(instance,parent,properties) | |
| 300 | local inst = Instance.new(instance) | |
| 301 | inst.Parent = parent | |
| 302 | if(properties)then | |
| 303 | for i,v in next, properties do | |
| 304 | pcall(function() inst[i] = v end) | |
| 305 | end | |
| 306 | end | |
| 307 | return inst; | |
| 308 | end | |
| 309 | ||
| 310 | function Clone(instance,parent,properties) | |
| 311 | local inst = instance:Clone() | |
| 312 | inst.Parent = parent | |
| 313 | if(properties)then | |
| 314 | for i,v in next, properties do | |
| 315 | pcall(function() inst[i] = v end) | |
| 316 | end | |
| 317 | end | |
| 318 | return inst; | |
| 319 | end | |
| 320 | ||
| 321 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
| 322 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
| |
| 323 | local Sound = IN("Sound")
| |
| 324 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 325 | Sound.Pitch = pitch or 1 | |
| 326 | Sound.Volume = volume or 1 | |
| 327 | Sound.Looped = looped or false | |
| 328 | if(autoPlay)then | |
| 329 | coroutine.wrap(function() | |
| 330 | repeat wait() until Sound.IsLoaded | |
| 331 | Sound.Playing = autoPlay or false | |
| 332 | end)() | |
| 333 | end | |
| 334 | if(not looped and effect)then | |
| 335 | Sound.Stopped:connect(function() | |
| 336 | Sound.Volume = 0 | |
| 337 | soundPart:destroy() | |
| 338 | end) | |
| 339 | elseif(effect)then | |
| 340 | warn("Sound can't be looped and a sound effect!")
| |
| 341 | end | |
| 342 | Sound.Parent = soundPart | |
| 343 | return Sound | |
| 344 | end | |
| 345 | ||
| 346 | ||
| 347 | --// Extended ROBLOX tables \\-- | |
| 348 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
| |
| 349 | --// Require stuff \\-- | |
| 350 | function CamShake(who,times,intense,origin) | |
| 351 | coroutine.wrap(function() | |
| 352 | if(script:FindFirstChild'CamShake')then | |
| 353 | local cam = script.CamShake:Clone() | |
| 354 | cam:WaitForChild'intensity'.Value = intense | |
| 355 | cam:WaitForChild'times'.Value = times | |
| 356 | ||
| 357 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
| |
| 358 | cam.Parent = who | |
| 359 | wait() | |
| 360 | cam.Disabled = false | |
| 361 | elseif(who == Plr or who == Char)then | |
| 362 | local intensity = intense | |
| 363 | local cam = workspace.CurrentCamera | |
| 364 | for i = 1, times do | |
| 365 | local camDistFromOrigin | |
| 366 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
| 367 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
| 368 | elseif(typeof(origin) == 'Vector3')then | |
| 369 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
| 370 | end | |
| 371 | if(camDistFromOrigin)then | |
| 372 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
| 373 | end | |
| 374 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
| 375 | swait() | |
| 376 | end | |
| 377 | end | |
| 378 | end)() | |
| 379 | end | |
| 380 | ||
| 381 | function CamShakeAll(times,intense,origin) | |
| 382 | for _,v in next, Plrs:players() do | |
| 383 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
| 384 | end | |
| 385 | end | |
| 386 | ||
| 387 | function ServerScript(code) | |
| 388 | if(script:FindFirstChild'Loadstring')then | |
| 389 | local load = script.Loadstring:Clone() | |
| 390 | load:WaitForChild'Sauce'.Value = code | |
| 391 | load.Disabled = false | |
| 392 | load.Parent = workspace | |
| 393 | elseif(NS and typeof(NS) == 'function')then | |
| 394 | NS(code,workspace) | |
| 395 | else | |
| 396 | warn("no serverscripts lol")
| |
| 397 | end | |
| 398 | end | |
| 399 | ||
| 400 | function RunLocal(where,code) | |
| 401 | ServerScript([[ | |
| 402 | wait() | |
| 403 | script.Parent=nil | |
| 404 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
| 405 | ||
| 406 | local Http = _G.Http or game:service'HttpService' | |
| 407 | ||
| 408 | local source = ]].."[["..code.."]]"..[[ | |
| 409 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
| 410 | local asd = Http:PostAsync(link,source) | |
| 411 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
| 412 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
| 413 | local vs = require(ID).VORTH_SCRIPT | |
| 414 | vs.Parent = game.]]..where:GetFullName() | |
| 415 | ) | |
| 416 | end | |
| 417 | ||
| 418 | --// Customization \\-- | |
| 419 | ||
| 420 | local Frame_Speed = 60; | |
| 421 | local WalkSpeed = 16 | |
| 422 | local DamageColor = BrickColor.new'White' | |
| 423 | ||
| 424 | local MagicCircles = {
| |
| 425 | Default = {Color=C3.N(1,1,1),Texture1=0,Texture2=0},
| |
| 426 | OrangeWarPheonix = {EffectColor=BrickColor.new'Deep orange'.Color,Color=C3.N(.9,.9,.9),Texture1=623153986,Texture2=623153990},
| |
| 427 | BlueWarPheonix = {EffectColor=BrickColor.new'Teal'.Color,Color=C3.N(.9,.9,.9),Texture1=462499935,Texture2=462499970},
| |
| 428 | Plasma = {Color=C3.N(0.70588235294118,0,0.8),Texture1=415906687,Texture2=415906702},
| |
| 429 | Water = {Color=C3.RGB(33, 84, 185),Texture1=408441330,Texture2=408441353},
| |
| 430 | Earth = {Color=C3.RGB(86, 36, 36),Texture1=394253616,Texture2=394253651},
| |
| 431 | Wind = {Color=C3.N(.8,.8,.8),Texture1=376006317,Texture2=376006346},
| |
| 432 | Poseidon = {Color=C3.RGB(71, 99, 130),Texture1=346727970,Texture2=346727994},
| |
| 433 | AetherLightning = {Color=C3.RGB(23, 255, 197),Texture1=348320016,Texture2=348320030},
| |
| 434 | Light = {Color=C3.N(1,1,0),Texture1=343192085,Texture2=343192112},
| |
| 435 | Fire = {Color=C3.N(1,0,0),EffectColor=BrickColor.new'Bright red'.Color,Texture1=313945544,Texture2=313945673},
| |
| 436 | Lightning = {Color=C3.N(0,1,1),Texture1=314842290,Texture2=314842440},
| |
| 437 | GasterBlaster = {Color=C3.N(1,1,1),Texture1=331948662,Texture2=331948662}
| |
| 438 | } | |
| 439 | ||
| 440 | local MagicVariant = MagicCircles.GasterBlaster --[[ You can change this for a different element | |
| 441 | Example: | |
| 442 | ||
| 443 | Changing MagicCircles.GasterBlaster to MagicCircles.Light | |
| 444 | ||
| 445 | would make it a Light Element | |
| 446 | ]] | |
| 447 | ||
| 448 | --// Stop animations \\-- | |
| 449 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
| 450 | v:Stop(); | |
| 451 | end | |
| 452 | ||
| 453 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
| 454 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
| 455 | ||
| 456 | --// Joints \\-- | |
| 457 | ||
| 458 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5,0.5,0),C1 = CF.N(0,.5,0)})
| |
| 459 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5,0.5,0),C1 = CF.N(0,.5,0)})
| |
| 460 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5,0)})
| |
| 461 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5,-1,0),C1 = CF.N(0,1,0)})
| |
| 462 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5,-1,0),C1 = CF.N(0,1,0)})
| |
| 463 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
| |
| 464 | ||
| 465 | local LSC0 = LS.C0 | |
| 466 | local RSC0 = RS.C0 | |
| 467 | local NKC0 = NK.C0 | |
| 468 | local LHC0 = LH.C0 | |
| 469 | local RHC0 = RH.C0 | |
| 470 | local RJC0 = RJ.C0 | |
| 471 | ||
| 472 | --// Artificial HB \\-- | |
| 473 | ||
| 474 | local ArtificialHB = IN("BindableEvent", script)
| |
| 475 | ArtificialHB.Name = "Heartbeat" | |
| 476 | ||
| 477 | script:WaitForChild("Heartbeat")
| |
| 478 | ||
| 479 | local tf = 0 | |
| 480 | local allowframeloss = false | |
| 481 | local tossremainder = false | |
| 482 | local lastframe = tick() | |
| 483 | local frame = 1/Frame_Speed | |
| 484 | ArtificialHB:Fire() | |
| 485 | ||
| 486 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 487 | tf = tf + s | |
| 488 | if tf >= frame then | |
| 489 | if allowframeloss then | |
| 490 | script.Heartbeat:Fire() | |
| 491 | lastframe = tick() | |
| 492 | else | |
| 493 | for i = 1, math.floor(tf / frame) do | |
| 494 | ArtificialHB:Fire() | |
| 495 | end | |
| 496 | lastframe = tick() | |
| 497 | end | |
| 498 | if tossremainder then | |
| 499 | tf = 0 | |
| 500 | else | |
| 501 | tf = tf - frame * math.floor(tf / frame) | |
| 502 | end | |
| 503 | end | |
| 504 | end) | |
| 505 | ||
| 506 | function swait(num) | |
| 507 | if num == 0 or num == nil then | |
| 508 | ArtificialHB.Event:wait() | |
| 509 | else | |
| 510 | for i = 0, num do | |
| 511 | ArtificialHB.Event:wait() | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | ||
| 516 | ||
| 517 | --// Effect Function(s) \\-- | |
| 518 | ||
| 519 | function NumSeq(...) | |
| 520 | local tab = {...}
| |
| 521 | local Sequence = {}
| |
| 522 | for _,v in next, tab do | |
| 523 | table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v))) | |
| 524 | end | |
| 525 | if(tab[#tab][1] ~= 1)then | |
| 526 | local final = tab[#tab] | |
| 527 | table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3])) | |
| 528 | end | |
| 529 | return NumberSequence.new(Sequence) | |
| 530 | end | |
| 531 | ||
| 532 | local DefaultRingParticle = IN("ParticleEmitter")
| |
| 533 | DefaultRingParticle.Name = 'RingEmit' | |
| 534 | DefaultRingParticle.LightEmission = 1 | |
| 535 | DefaultRingParticle.Size = NumSeq({0,0},{.7,6.28},{.8,5.03},{1,2.9})
| |
| 536 | DefaultRingParticle.Texture = "rbxassetid://313951123" | |
| 537 | DefaultRingParticle.Transparency = NumberSequence.new(0,1) | |
| 538 | DefaultRingParticle.ZOffset = 1 | |
| 539 | DefaultRingParticle.Drag = 0 | |
| 540 | DefaultRingParticle.Acceleration = V3.N() | |
| 541 | DefaultRingParticle.LockedToPart = true | |
| 542 | DefaultRingParticle.Enabled = false | |
| 543 | DefaultRingParticle.Lifetime = NumberRange.new(.6,.6) | |
| 544 | DefaultRingParticle.Rate = 5 | |
| 545 | DefaultRingParticle.Rotation = NumberRange.new(0,0) | |
| 546 | DefaultRingParticle.RotSpeed = NumberRange.new(0,0) | |
| 547 | DefaultRingParticle.Speed = NumberRange.new(0,0) | |
| 548 | DefaultRingParticle.SpreadAngle = Vector2.new(0,0) | |
| 549 | ||
| 550 | function MagicCircle(Data) | |
| 551 | local Variant = Data.Variant or MagicCircles.Default; | |
| 552 | ||
| 553 | local Size = Data.Size or 10; | |
| 554 | local Pos = Data.Pos*CF.A(M.R(-90),M.R(-90),0) or Torso.CFrame*CF.A(M.R(-90),M.R(-90),0); | |
| 555 | local GrowTime = Data.Time or 1; | |
| 556 | ||
| 557 | local WeldData = Data.Weld or false; | |
| 558 | ||
| 559 | ||
| 560 | local Color = Variant.Color or C3.N(.9,.9,.0) | |
| 561 | ||
| 562 | local CreationParticle = Data.CreationParticle or DefaultRingParticle; | |
| 563 | ||
| 564 | ||
| 565 | local Circle = Part(Effects,BrickColor.new'Maroon',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),Pos,true,false) | |
| 566 | local CircleM = NewInstance("BlockMesh",Circle,{Scale=V3.N()})
| |
| 567 | ||
| 568 | ||
| 569 | local Emitter = DefaultRingParticle:Clone(); | |
| 570 | Emitter.Parent = Circle | |
| 571 | Emitter.Color = ColorSequence.new(Variant.Color) | |
| 572 | ||
| 573 | local Top = IN("Decal",Circle)
| |
| 574 | Top.Texture = "rbxassetid://"..Variant.Texture1 | |
| 575 | Top.Face = Enum.NormalId.Top | |
| 576 | ||
| 577 | local Btm = IN("Decal",Circle)
| |
| 578 | Btm.Texture = "rbxassetid://"..Variant.Texture2 | |
| 579 | Btm.Face = Enum.NormalId.Bottom | |
| 580 | ||
| 581 | if(WeldData)then | |
| 582 | Circle.Anchored = false | |
| 583 | Weld(WeldData,Circle,Pos,CF.N()) | |
| 584 | end | |
| 585 | local GrowFrames = GrowTime * Frame_Speed | |
| 586 | print(GrowFrames) | |
| 587 | --Size*20,0,Size*20 | |
| 588 | Circle.Transparency = 1 | |
| 589 | local GrownEvent = Instance.new("BindableEvent",Circle)
| |
| 590 | coroutine.wrap(function() | |
| 591 | ||
| 592 | Emit(Emitter,5) | |
| 593 | local End = Size*20 | |
| 594 | local grow = End/GrowFrames | |
| 595 | for i = 1, GrowFrames+1 do | |
| 596 | local aa = math.min(CircleM.Scale.x + grow,End) | |
| 597 | if(aa >= End)then break end | |
| 598 | CircleM.Scale = V3.N(aa,0,aa) | |
| 599 | swait() | |
| 600 | end | |
| 601 | CircleM.Scale = V3.N(End,0,End) | |
| 602 | GrownEvent:Fire() | |
| 603 | ||
| 604 | end)() | |
| 605 | ||
| 606 | local Table = {
| |
| 607 | Circle = Circle, | |
| 608 | Mesh = CircleM, | |
| 609 | Grow = function(size) | |
| 610 | CircleM.Scale = CircleM.Scale + V3.N(size*20,0,size*20) | |
| 611 | end, | |
| 612 | Destroy = function(timer) | |
| 613 | coroutine.wrap(function() | |
| 614 | if(not timer)then timer = 1 end | |
| 615 | Tween(CircleM,{Scale=V3.N(0,0,0)},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
| |
| 616 | Tween(Top,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
| |
| 617 | Tween(Btm,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
| |
| 618 | S.Debris:AddItem(Circle,timer+1) | |
| 619 | end)() | |
| 620 | end, | |
| 621 | Grown = GrownEvent.Event | |
| 622 | } | |
| 623 | ||
| 624 | return Table; | |
| 625 | end | |
| 626 | ||
| 627 | function Bezier(startpos, pos2, pos3, endpos, t) | |
| 628 | local A = startpos:lerp(pos2, t) | |
| 629 | local B = pos2:lerp(pos3, t) | |
| 630 | local C = pos3:lerp(endpos, t) | |
| 631 | local lerp1 = A:lerp(B, t) | |
| 632 | local lerp2 = B:lerp(C, t) | |
| 633 | local cubic = lerp1:lerp(lerp2, t) | |
| 634 | return cubic | |
| 635 | end | |
| 636 | ||
| 637 | function SphereFX(duration,color,scale,pos,endScale,increment) | |
| 638 | return Effect{
| |
| 639 | Frames=duration, | |
| 640 | Effect='ResizeAndFade', | |
| 641 | Color=color, | |
| 642 | Size=scale, | |
| 643 | Mesh={MeshType=Enum.MeshType.Sphere},
| |
| 644 | CFrame=pos, | |
| 645 | FXSettings={
| |
| 646 | EndSize=endScale, | |
| 647 | EndIsIncrement=increment | |
| 648 | } | |
| 649 | } | |
| 650 | end | |
| 651 | ||
| 652 | function BlastFX(duration,color,scale,pos,endScale,increment) | |
| 653 | return Effect{
| |
| 654 | Frames=duration, | |
| 655 | Effect='ResizeAndFade', | |
| 656 | Color=color, | |
| 657 | Size=scale, | |
| 658 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
| |
| 659 | CFrame=pos, | |
| 660 | FXSettings={
| |
| 661 | EndSize=endScale, | |
| 662 | EndIsIncrement=increment | |
| 663 | } | |
| 664 | } | |
| 665 | end | |
| 666 | ||
| 667 | function BlockFX(duration,color,scale,pos,endScale,increment) | |
| 668 | return Effect{
| |
| 669 | Frames=duration, | |
| 670 | Effect='ResizeAndFade', | |
| 671 | Color=color, | |
| 672 | Size=scale, | |
| 673 | CFrame=pos, | |
| 674 | FXSettings={
| |
| 675 | EndSize=endScale, | |
| 676 | EndIsIncrement=increment | |
| 677 | } | |
| 678 | } | |
| 679 | end | |
| 680 | ||
| 681 | function ShootBullet(data) | |
| 682 | --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
| |
| 683 | local Size = data.Size or V3.N(2,2,2) | |
| 684 | local Color = data.Color or MagicVariant.EffectColor or MagicVariant.Color | |
| 685 | local StudsPerFrame = data.Speed or 10 | |
| 686 | local Shape = data.Shape or 'Ball' | |
| 687 | local Frames = data.Frames or 160 | |
| 688 | local Pos = data.Origin or Torso.CFrame | |
| 689 | local Direction = data.Direction or Mouse.Hit | |
| 690 | local Material = data.Material or Enum.Material.Neon | |
| 691 | local OnHit = data.HitFunction or function(hit,pos) | |
| 692 | Effect{
| |
| 693 | Effect='ResizeAndFade', | |
| 694 | Color=Color, | |
| 695 | Size=V3.N(10,10,10), | |
| 696 | Mesh={MeshType=Enum.MeshType.Sphere},
| |
| 697 | CFrame=CF.N(pos), | |
| 698 | FXSettings={
| |
| 699 | EndSize=V3.N(.05,.05,.05), | |
| 700 | EndIsIncrement=true | |
| 701 | } | |
| 702 | } | |
| 703 | for i = 1, 5 do | |
| 704 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
| 705 | Effect{
| |
| 706 | Effect='Fade', | |
| 707 | Frames=65, | |
| 708 | Size=V3.N(5,5,10), | |
| 709 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos), | |
| 710 | Mesh = {MeshType=Enum.MeshType.Sphere},
| |
| 711 | Material=Enum.Material.Neon, | |
| 712 | Color=Color, | |
| 713 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
| 714 | } | |
| 715 | end | |
| 716 | AOEDamage(pos,10,15,30,0,'Normal',10,4) | |
| 717 | end | |
| 718 | ||
| 719 | local Bullet = Part(Effects,Color,Material,Size,Pos,true,false) | |
| 720 | local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N()) | |
| 721 | if(Shape == 'Ball')then | |
| 722 | BMesh.MeshType = Enum.MeshType.Sphere | |
| 723 | elseif(Shape == 'Head')then | |
| 724 | BMesh.MeshType = Enum.MeshType.Head | |
| 725 | elseif(Shape == 'Cylinder')then | |
| 726 | BMesh.MeshType = Enum.MeshType.Cylinder | |
| 727 | end | |
| 728 | ||
| 729 | coroutine.wrap(function() | |
| 730 | for i = 1, Frames+1 do | |
| 731 | local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame) | |
| 732 | if(hit)then | |
| 733 | OnHit(hit,pos,norm,dist) | |
| 734 | break; | |
| 735 | else | |
| 736 | Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame) | |
| 737 | end | |
| 738 | swait() | |
| 739 | end | |
| 740 | Bullet:destroy() | |
| 741 | end)() | |
| 742 | ||
| 743 | end | |
| 744 | ||
| 745 | function Zap(data) | |
| 746 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
| 747 | assert(sCF,"You need a start CFrame!") | |
| 748 | assert(eCF,"You need an end CFrame!") | |
| 749 | local parts = data.PartCount or 15 | |
| 750 | local zapRot = data.ZapRotation or {-5,5}
| |
| 751 | local startThick = data.StartSize or 3; | |
| 752 | local endThick = data.EndSize or startThick/2; | |
| 753 | local color = data.Color or BrickColor.new'Electric blue' | |
| 754 | local delay = data.Delay or 35 | |
| 755 | local delayInc = data.DelayInc or 0 | |
| 756 | local lastLightning; | |
| 757 | local MagZ = (sCF.p - eCF.p).magnitude | |
| 758 | local thick = startThick | |
| 759 | local inc = (startThick/parts)-(endThick/parts) | |
| 760 | ||
| 761 | for i = 1, parts do | |
| 762 | local pos = sCF.p | |
| 763 | if(lastLightning)then | |
| 764 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
| 765 | end | |
| 766 | delay = delay + delayInc | |
| 767 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
| 768 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
| 769 | if(parts == i)then | |
| 770 | local MagZ = (pos-eCF.p).magnitude | |
| 771 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
| 772 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
| 773 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
| |
| 774 | else | |
| 775 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
| 776 | end | |
| 777 | ||
| 778 | lastLightning = zapPart | |
| 779 | Effect{Effect='Fade',Manual=zapPart,Frames=delay}
| |
| 780 | ||
| 781 | thick=thick-inc | |
| 782 | ||
| 783 | end | |
| 784 | end | |
| 785 | ||
| 786 | function Zap2(data) | |
| 787 | local Color = data.Color or BrickColor.new'Electric blue' | |
| 788 | local StartPos = data.Start or Torso.Position | |
| 789 | local EndPos = data.End or Mouse.Hit.p | |
| 790 | local SegLength = data.SegL or 2 | |
| 791 | local Thicc = data.Thickness or 0.5 | |
| 792 | local Fades = data.Fade or 45 | |
| 793 | local Parent = data.Parent or Effects | |
| 794 | local MaxD = data.MaxDist or 200 | |
| 795 | local Branch = data.Branches or false | |
| 796 | local Material = data.Material or Enum.Material.Neon | |
| 797 | local Raycasts = data.Raycasts or false | |
| 798 | local Offset = data.Offset or {0,360}
| |
| 799 | local AddMesh = (data.Mesh == nil and true or data.Mesh) | |
| 800 | if((StartPos-EndPos).magnitude > MaxD)then | |
| 801 | EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p | |
| 802 | end | |
| 803 | local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude | |
| 804 | if(Raycasts)then | |
| 805 | hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD) | |
| 806 | end | |
| 807 | local segments = dist/SegLength | |
| 808 | local model = IN("Model",Parent)
| |
| 809 | model.Name = 'Lightning' | |
| 810 | local Last; | |
| 811 | for i = 1, segments do | |
| 812 | local size = (segments-i)/25 | |
| 813 | local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false) | |
| 814 | if(AddMesh)then IN("CylinderMesh",prt) end
| |
| 815 | if(Last and math.floor(segments) == i)then | |
| 816 | local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude | |
| 817 | prt.Size = V3.N(Thicc+size,MagZ,Thicc+size) | |
| 818 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) | |
| 819 | elseif(not Last)then | |
| 820 | prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
| 821 | else | |
| 822 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
| 823 | end | |
| 824 | Last = prt | |
| 825 | if(Branch)then | |
| 826 | local choice = M.RNG(1,7+((segments-i)*2)) | |
| 827 | if(choice == 1)then | |
| 828 | local LastB; | |
| 829 | for i2 = 1,M.RNG(2,5) do | |
| 830 | local size2 = ((segments-i)/35)/i2 | |
| 831 | local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false) | |
| 832 | if(AddMesh)then IN("CylinderMesh",prt) end
| |
| 833 | if(not LastB)then | |
| 834 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
| 835 | else | |
| 836 | prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
| 837 | end | |
| 838 | LastB = prt | |
| 839 | end | |
| 840 | end | |
| 841 | end | |
| 842 | end | |
| 843 | if(Fades > 0)then | |
| 844 | coroutine.wrap(function() | |
| 845 | for i = 1, Fades do | |
| 846 | for _,v in next, model:children() do | |
| 847 | if(v:IsA'BasePart')then | |
| 848 | v.Transparency = (i/Fades) | |
| 849 | end | |
| 850 | end | |
| 851 | swait() | |
| 852 | end | |
| 853 | model:destroy() | |
| 854 | end)() | |
| 855 | else | |
| 856 | S.Debris:AddItem(model,.01) | |
| 857 | end | |
| 858 | return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
| |
| 859 | end | |
| 860 | ||
| 861 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
| 862 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
| 863 | local tween = S.TweenService:Create(obj, info, props) | |
| 864 | ||
| 865 | tween:Play() | |
| 866 | end | |
| 867 | ||
| 868 | function Effect(data) | |
| 869 | local FX = data.Effect or 'ResizeAndFade' | |
| 870 | local Parent = data.Parent or Effects | |
| 871 | local Color = data.Color or C3.N(0,0,0) | |
| 872 | local Size = data.Size or V3.N(1,1,1) | |
| 873 | local MoveDir = data.MoveDirection or nil | |
| 874 | local MeshData = data.Mesh or nil | |
| 875 | local SndData = data.Sound or nil | |
| 876 | local Frames = data.Frames or 45 | |
| 877 | local Manual = data.Manual or nil | |
| 878 | local Material = data.Material or Enum.Material.Neon | |
| 879 | local CFra = data.CFrame or Torso.CFrame | |
| 880 | local Settings = data.FXSettings or {}
| |
| 881 | local Shape = data.Shape or Enum.PartType.Block | |
| 882 | local Snd,Prt,Msh; | |
| 883 | coroutine.wrap(function() | |
| 884 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
| 885 | Prt = Manual | |
| 886 | else | |
| 887 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
| 888 | Prt.Shape = Shape | |
| 889 | end | |
| 890 | if(typeof(MeshData) == 'table')then | |
| 891 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
| 892 | elseif(typeof(MeshData) == 'Instance')then | |
| 893 | Msh = MeshData:Clone() | |
| 894 | Msh.Parent = Prt | |
| 895 | elseif(Shape == Enum.PartType.Block)then | |
| 896 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
| 897 | end | |
| 898 | if(typeof(SndData) == 'table')then | |
| 899 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
| 900 | elseif(typeof(SndData) == 'Instance')then | |
| 901 | Snd = SndData | |
| 902 | end | |
| 903 | if(Snd)then | |
| 904 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
| 905 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
| 906 | end | |
| 907 | Size = (Msh and Msh.Scale or Size) | |
| 908 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
| 909 | ||
| 910 | local MoveSpeed = nil; | |
| 911 | if(MoveDir)then | |
| 912 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
| 913 | end | |
| 914 | if(FX ~= 'Arc')then | |
| 915 | for Frame = 1, Frames do | |
| 916 | if(FX == "Fade")then | |
| 917 | Prt.Transparency = (Frame/Frames) | |
| 918 | elseif(FX == "Resize")then | |
| 919 | if(not Settings.EndSize)then | |
| 920 | Settings.EndSize = V3.N(0,0,0) | |
| 921 | end | |
| 922 | if(Settings.EndIsIncrement)then | |
| 923 | if(Msh)then | |
| 924 | Msh.Scale = Msh.Scale + Settings.EndSize | |
| 925 | else | |
| 926 | Prt.Size = Prt.Size + Settings.EndSize | |
| 927 | end | |
| 928 | else | |
| 929 | if(Msh)then | |
| 930 | Msh.Scale = Msh.Scale - grow/Frames | |
| 931 | else | |
| 932 | Prt.Size = Prt.Size - grow/Frames | |
| 933 | end | |
| 934 | end | |
| 935 | elseif(FX == "ResizeAndFade")then | |
| 936 | if(not Settings.EndSize)then | |
| 937 | Settings.EndSize = V3.N(0,0,0) | |
| 938 | end | |
| 939 | if(Settings.EndIsIncrement)then | |
| 940 | if(Msh)then | |
| 941 | Msh.Scale = Msh.Scale + Settings.EndSize | |
| 942 | else | |
| 943 | Prt.Size = Prt.Size + Settings.EndSize | |
| 944 | end | |
| 945 | else | |
| 946 | if(Msh)then | |
| 947 | Msh.Scale = Msh.Scale - grow/Frames | |
| 948 | else | |
| 949 | Prt.Size = Prt.Size - grow/Frames | |
| 950 | end | |
| 951 | end | |
| 952 | Prt.Transparency = (Frame/Frames) | |
| 953 | end | |
| 954 | if(Settings.RandomizeCFrame)then | |
| 955 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
| 956 | end | |
| 957 | if(MoveDir and MoveSpeed)then | |
| 958 | local Orientation = Prt.Orientation | |
| 959 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
| 960 | Prt.Orientation = Orientation | |
| 961 | end | |
| 962 | swait() | |
| 963 | end | |
| 964 | Prt:destroy() | |
| 965 | else | |
| 966 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
| 967 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
| 968 | if(start and endP)then | |
| 969 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
| 970 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
| 971 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
| 972 | if(Settings.Home)then | |
| 973 | endP = Settings.Home.CFrame | |
| 974 | end | |
| 975 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
| 976 | end | |
| 977 | if(Settings.RemoveOnGoal)then | |
| 978 | Prt:destroy() | |
| 979 | end | |
| 980 | else | |
| 981 | Prt:destroy() | |
| 982 | assert(start,"You need a start position!") | |
| 983 | assert(endP,"You need a start position!") | |
| 984 | end | |
| 985 | end | |
| 986 | end)() | |
| 987 | return Prt,Msh,Snd | |
| 988 | end | |
| 989 | function SoulSteal(whom) | |
| 990 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
| 991 | print(torso) | |
| 992 | if(torso and torso:IsA'BasePart')then | |
| 993 | local Model = Instance.new("Model",Effects)
| |
| 994 | Model.Name = whom.Name.."'s Soul" | |
| 995 | whom:BreakJoints() | |
| 996 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
| 997 | Soul.Name = 'Head' | |
| 998 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
| |
| 999 | Effect{
| |
| 1000 | Effect="Arc", | |
| 1001 | Manual = Soul, | |
| 1002 | FXSettings={
| |
| 1003 | Start=torso.CFrame, | |
| 1004 | Home = Torso, | |
| 1005 | RemoveOnGoal = true, | |
| 1006 | } | |
| 1007 | } | |
| 1008 | local lastPoint = Soul.CFrame.p | |
| 1009 | ||
| 1010 | for i = 0, 1, 0.01 do | |
| 1011 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
| 1012 | local mag = (lastPoint - Soul.Position).magnitude | |
| 1013 | Effect{
| |
| 1014 | Effect = "Fade", | |
| 1015 | CFrame = point * CF.N(0, mag/2, 0), | |
| 1016 | Size = V3.N(.5,mag+.5,.5), | |
| 1017 | Color = Soul.BrickColor | |
| 1018 | } | |
| 1019 | lastPoint = Soul.CFrame.p | |
| 1020 | swait() | |
| 1021 | end | |
| 1022 | for i = 1, 5 do | |
| 1023 | Effect{
| |
| 1024 | Effect="Fade", | |
| 1025 | Color = BrickColor.new'Really red', | |
| 1026 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
| 1027 | } | |
| 1028 | end | |
| 1029 | end | |
| 1030 | end | |
| 1031 | ||
| 1032 | --// Other Functions \\ -- | |
| 1033 | ||
| 1034 | function CastRay(startPos,endPos,range,ignoreList) | |
| 1035 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
| 1036 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
| |
| 1037 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
| 1038 | end | |
| 1039 | ||
| 1040 | function CastRayInDirection(startPos,direction,range,ignoreList) | |
| 1041 | local ray = Ray.new(startPos,direction*range) | |
| 1042 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
| |
| 1043 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
| 1044 | end | |
| 1045 | ||
| 1046 | function getRegion(point,range,ignore) | |
| 1047 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
| 1048 | end | |
| 1049 | ||
| 1050 | function clerp(startCF,endCF,alpha) | |
| 1051 | return startCF:lerp(endCF, alpha) | |
| 1052 | end | |
| 1053 | ||
| 1054 | function GetTorso(char) | |
| 1055 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
| 1056 | end | |
| 1057 | ||
| 1058 | function ShowDamage(Pos, Text, Time, Color) | |
| 1059 | coroutine.wrap(function() | |
| 1060 | local Rate = (1 / Frame_Speed) | |
| 1061 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 1062 | local Text = (Text or "") | |
| 1063 | local Time = (Time or 2) | |
| 1064 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 1065 | local EffectPart = NewInstance("Part",Effects,{
| |
| 1066 | Material=Enum.Material.SmoothPlastic, | |
| 1067 | Reflectance = 0, | |
| 1068 | Transparency = 1, | |
| 1069 | BrickColor = BrickColor.new(Color), | |
| 1070 | Name = "Effect", | |
| 1071 | Size = Vector3.new(0,0,0), | |
| 1072 | Anchored = true, | |
| 1073 | CFrame = CF.N(Pos) | |
| 1074 | }) | |
| 1075 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{
| |
| 1076 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
| 1077 | Adornee = EffectPart, | |
| 1078 | }) | |
| 1079 | local TextLabel = NewInstance("TextLabel",BillboardGui,{
| |
| 1080 | BackgroundTransparency = 1, | |
| 1081 | Size = UDim2.new(1, 0, 1, 0), | |
| 1082 | Text = Text, | |
| 1083 | Font = "Bodoni", | |
| 1084 | TextColor3 = Color, | |
| 1085 | TextStrokeColor3 = Color3.new(0,0,0), | |
| 1086 | TextStrokeTransparency=0, | |
| 1087 | TextScaled = true, | |
| 1088 | }) | |
| 1089 | S.Debris:AddItem(EffectPart, (Time)) | |
| 1090 | EffectPart.Parent = workspace | |
| 1091 | delay(0, function() | |
| 1092 | Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
| |
| 1093 | local Frames = (Time / Rate) | |
| 1094 | for Frame = 1, Frames do | |
| 1095 | swait() | |
| 1096 | local Percent = (Frame / Frames) | |
| 1097 | TextLabel.TextTransparency = Percent | |
| 1098 | TextLabel.TextStrokeTransparency = Percent | |
| 1099 | end | |
| 1100 | if EffectPart and EffectPart.Parent then | |
| 1101 | EffectPart:Destroy() | |
| 1102 | end | |
| 1103 | end) end)() | |
| 1104 | end | |
| 1105 | ||
| 1106 | ||
| 1107 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
| 1108 | if(who)then | |
| 1109 | local hum = who:FindFirstChildOfClass'Humanoid' | |
| 1110 | local Damage = M.RNG(minDam,maxDam) | |
| 1111 | local canHit = true | |
| 1112 | if(hum)then | |
| 1113 | for _, p in pairs(Hit) do | |
| 1114 | if p[1] == hum then | |
| 1115 | if(time() - p[2] < 0.01) then | |
| 1116 | canHit = false | |
| 1117 | else | |
| 1118 | Hit[_] = nil | |
| 1119 | end | |
| 1120 | end | |
| 1121 | end | |
| 1122 | if(canHit)then | |
| 1123 | table.insert(Hit,{hum,time()})
| |
| 1124 | if(hum.Health >= math.huge)then | |
| 1125 | who:BreakJoints() | |
| 1126 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 1127 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
| 1128 | end | |
| 1129 | else | |
| 1130 | local player = S.Players:GetPlayerFromCharacter(who) | |
| 1131 | if(Type == "Fire")then | |
| 1132 | --idk.. | |
| 1133 | else | |
| 1134 | local c = Instance.new("ObjectValue",hum)
| |
| 1135 | c.Name = "creator" | |
| 1136 | c.Value = Plr | |
| 1137 | game:service'Debris':AddItem(c,0.35) | |
| 1138 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
| 1139 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 1140 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
| 1141 | end | |
| 1142 | hum.Health = hum.Health - Damage*(critMult or 2) | |
| 1143 | else | |
| 1144 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 1145 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
| 1146 | end | |
| 1147 | hum.Health = hum.Health - Damage | |
| 1148 | end | |
| 1149 | if(Type == 'Knockback' and GetTorso(who))then | |
| 1150 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
| 1151 | local body = NewInstance('BodyVelocity',GetTorso(who),{
| |
| 1152 | P = 500, | |
| 1153 | maxForce = V3.N(math.huge,0,math.huge), | |
| 1154 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
| 1155 | }) | |
| 1156 | game:service'Debris':AddItem(body,.5) | |
| 1157 | elseif(Type == "Electric")then | |
| 1158 | if(M.RNG(1,100) >= critChance)then | |
| 1159 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 1160 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
| 1161 | end | |
| 1162 | local asd = hum.WalkSpeed/2 | |
| 1163 | hum.WalkSpeed = asd | |
| 1164 | local paralyzed = true | |
| 1165 | coroutine.wrap(function() | |
| 1166 | while paralyzed do | |
| 1167 | swait(25) | |
| 1168 | if(M.RNG(1,25) == 1)then | |
| 1169 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 1170 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
| 1171 | end | |
| 1172 | hum.PlatformStand = true | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end)() | |
| 1176 | delay(4, function() | |
| 1177 | paralyzed = false | |
| 1178 | hum.WalkSpeed = hum.WalkSpeed + asd | |
| 1179 | end) | |
| 1180 | end | |
| 1181 | ||
| 1182 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
| 1183 | local rek = GetTorso(who) | |
| 1184 | hum.PlatformStand = true | |
| 1185 | delay(1,function() | |
| 1186 | hum.PlatformStand = false | |
| 1187 | end) | |
| 1188 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
| 1189 | local bodvol = NewInstance("BodyVelocity",rek,{
| |
| 1190 | velocity = angle * Knock, | |
| 1191 | P = 5000, | |
| 1192 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1193 | }) | |
| 1194 | local rl = NewInstance("BodyAngularVelocity",rek,{
| |
| 1195 | P = 3000, | |
| 1196 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1197 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1198 | }) | |
| 1199 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 1200 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 1201 | end | |
| 1202 | end | |
| 1203 | end | |
| 1204 | end | |
| 1205 | end | |
| 1206 | end | |
| 1207 | end | |
| 1208 | ||
| 1209 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
| 1210 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 1211 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
| 1212 | coroutine.wrap(function() for i = 1, M.RNG(minDam,maxDam) do swait() DealDamage(v.Parent,1,1,Knock,Type,0,1) end end)() | |
| 1213 | end | |
| 1214 | end | |
| 1215 | end | |
| 1216 | ||
| 1217 | function AOEHeal(where,range,amount) | |
| 1218 | local healed = {}
| |
| 1219 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 1220 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
| 1221 | if(hum and not healed[hum])then | |
| 1222 | hum.Health = hum.Health + amount | |
| 1223 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
| 1224 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
| 1225 | end | |
| 1226 | end | |
| 1227 | end | |
| 1228 | end | |
| 1229 | ||
| 1230 | function CamShake(who,times,intense,origin) | |
| 1231 | coroutine.wrap(function() | |
| 1232 | if(script:FindFirstChild'CamShake')then | |
| 1233 | local cam = script.CamShake:Clone() | |
| 1234 | cam:WaitForChild'intensity'.Value = intense | |
| 1235 | cam:WaitForChild'times'.Value = times | |
| 1236 | ||
| 1237 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
| |
| 1238 | cam.Parent = who | |
| 1239 | wait() | |
| 1240 | cam.Disabled = false | |
| 1241 | elseif(who == Plr or who == Char)then | |
| 1242 | local intensity = intense | |
| 1243 | local cam = workspace.CurrentCamera | |
| 1244 | for i = 1, times do | |
| 1245 | local camDistFromOrigin | |
| 1246 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
| 1247 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
| 1248 | elseif(typeof(origin) == 'Vector3')then | |
| 1249 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
| 1250 | end | |
| 1251 | if(camDistFromOrigin)then | |
| 1252 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
| 1253 | end | |
| 1254 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
| 1255 | swait() | |
| 1256 | end | |
| 1257 | end | |
| 1258 | end)() | |
| 1259 | end | |
| 1260 | ||
| 1261 | function CamShakeAll(times,intense,origin) | |
| 1262 | for _,v in next, Plrs:players() do | |
| 1263 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
| 1264 | end | |
| 1265 | end | |
| 1266 | ||
| 1267 | function ServerScript(code) | |
| 1268 | if(script:FindFirstChild'Loadstring')then | |
| 1269 | local load = script.Loadstring:Clone() | |
| 1270 | load:WaitForChild'Sauce'.Value = code | |
| 1271 | load.Disabled = false | |
| 1272 | load.Parent = workspace | |
| 1273 | elseif(NS and typeof(NS) == 'function')then | |
| 1274 | NS(code,workspace) | |
| 1275 | else | |
| 1276 | warn("no serverscripts lol")
| |
| 1277 | end | |
| 1278 | end | |
| 1279 | ||
| 1280 | function LocalOnPlayer(who,code) | |
| 1281 | ServerScript([[ | |
| 1282 | wait() | |
| 1283 | script.Parent=nil | |
| 1284 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
| 1285 | ||
| 1286 | local Http = _G.Http or game:service'HttpService' | |
| 1287 | ||
| 1288 | local source = ]].."[["..code.."]]"..[[ | |
| 1289 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
| 1290 | local asd = Http:PostAsync(link,source) | |
| 1291 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
| 1292 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
| 1293 | local vs = require(ID).VORTH_SCRIPT | |
| 1294 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
| 1295 | ]]) | |
| 1296 | end | |
| 1297 | ||
| 1298 | ||
| 1299 | --// Attack Functions \\-- | |
| 1300 | function Laser(key) | |
| 1301 | NeutralAnims = false | |
| 1302 | Attack = true | |
| 1303 | Root.Anchored = true | |
| 1304 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,0,-4),Size=5,Variant=MagicVariant,Time=.5}
| |
| 1305 | local IsGrown = false | |
| 1306 | data.Grown:connect(function() IsGrown = true end) | |
| 1307 | repeat swait() | |
| 1308 | local Alpha = .1 | |
| 1309 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
| 1310 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
| 1311 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1312 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1313 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1314 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1315 | local LookVector = Mouse.Hit.p | |
| 1316 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
| 1317 | until IsGrown | |
| 1318 | if(S.UserInputService:IsKeyDown(key))then | |
| 1319 | local grown = 0 | |
| 1320 | repeat | |
| 1321 | local Alpha = .1 | |
| 1322 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
| 1323 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
| 1324 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1325 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1326 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1327 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1328 | local LookVector = Mouse.Hit.p | |
| 1329 | Root.CFrame = CF.N(Root.Position,LookVector) | |
| 1330 | if(grown < 250)then | |
| 1331 | data.Grow(.05) | |
| 1332 | grown = grown + 1 | |
| 1333 | end | |
| 1334 | swait() | |
| 1335 | until not S.UserInputService:IsKeyDown(key) | |
| 1336 | end | |
| 1337 | Sound(data.Circle,340722848,1,1,false,true,true) | |
| 1338 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
| 1339 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
| 1340 | Mesh(part,Enum.MeshType.Cylinder) | |
| 1341 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false)
| |
| 1342 | Effect{
| |
| 1343 | Effect='ResizeAndFade', | |
| 1344 | Color=MagicVariant.Color, | |
| 1345 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
| 1346 | Mesh={MeshType=Enum.MeshType.Sphere},
| |
| 1347 | CFrame=CF.N(pos), | |
| 1348 | FXSettings={
| |
| 1349 | EndSize=V3.N(.05,.05,.05), | |
| 1350 | EndIsIncrement=true | |
| 1351 | } | |
| 1352 | } | |
| 1353 | for i = 1, 5 do | |
| 1354 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
| 1355 | Effect{
| |
| 1356 | Effect='Fade', | |
| 1357 | Frames=65, | |
| 1358 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
| 1359 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
| 1360 | Mesh = {MeshType=Enum.MeshType.Sphere},
| |
| 1361 | Material=Enum.Material.Neon, | |
| 1362 | Color=MagicVariant.Color, | |
| 1363 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
| 1364 | } | |
| 1365 | end | |
| 1366 | AOEDamage(pos,data.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
| 1367 | coroutine.wrap(function() | |
| 1368 | local frame = (1/30) | |
| 1369 | for i = 1, 30 do | |
| 1370 | part.Transparency = (i/30) | |
| 1371 | swait() | |
| 1372 | end | |
| 1373 | part:destroy() | |
| 1374 | end)() | |
| 1375 | Attack = false | |
| 1376 | NeutralAnims = true | |
| 1377 | Root.Anchored = false | |
| 1378 | data.Destroy() | |
| 1379 | end | |
| 1380 | ||
| 1381 | function Balls(key) | |
| 1382 | NeutralAnims = false | |
| 1383 | Attack = true | |
| 1384 | Root.Anchored = true | |
| 1385 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,0,-1),Size=5,Variant=MagicVariant,Time=.5}
| |
| 1386 | local IsGrown = false | |
| 1387 | data.Grown:connect(function() IsGrown = true end) | |
| 1388 | repeat swait() | |
| 1389 | local Alpha = .1 | |
| 1390 | local idk = M.R(25) | |
| 1391 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1392 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1393 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1394 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1395 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1396 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1397 | local LookVector = Mouse.Hit.p | |
| 1398 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
| 1399 | until IsGrown | |
| 1400 | local projectiles = 5 | |
| 1401 | if(S.UserInputService:IsKeyDown(key))then | |
| 1402 | local grown = 0 | |
| 1403 | repeat | |
| 1404 | local Alpha = .1 | |
| 1405 | local idk = M.R(25) | |
| 1406 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1407 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1408 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1409 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1410 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1411 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1412 | local LookVector = Mouse.Hit.p | |
| 1413 | Root.CFrame = CF.N(Root.Position,LookVector) | |
| 1414 | if(grown < 250)then | |
| 1415 | data.Grow(.05) | |
| 1416 | grown = grown + 1 | |
| 1417 | projectiles = projectiles + .05 | |
| 1418 | end | |
| 1419 | swait() | |
| 1420 | until not S.UserInputService:IsKeyDown(key) | |
| 1421 | end | |
| 1422 | for i = 1, math.floor(projectiles) do | |
| 1423 | data.Grow(-math.floor(projectiles)/20) | |
| 1424 | local LookVector = Mouse.Hit.p | |
| 1425 | Root.CFrame = CF.N(Root.Position,LookVector) | |
| 1426 | ShootBullet{Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
| |
| 1427 | swait(1) | |
| 1428 | end | |
| 1429 | ||
| 1430 | Attack = false | |
| 1431 | NeutralAnims = true | |
| 1432 | Root.Anchored = false | |
| 1433 | data.Destroy() | |
| 1434 | end | |
| 1435 | ||
| 1436 | function DLaser(key) | |
| 1437 | NeutralAnims = false | |
| 1438 | Attack = true | |
| 1439 | Root.Anchored = true | |
| 1440 | local data1 = MagicCircle{Weld=Torso,Pos=CF.N(-4,0,-4),Size=5,Variant=MagicVariant,Time=.5}
| |
| 1441 | local data2 = MagicCircle{Weld=Torso,Pos=CF.N(4,0,-4),Size=5,Variant=MagicVariant,Time=.5}
| |
| 1442 | local IsGrown = false | |
| 1443 | data1.Grown:connect(function() IsGrown = true end) | |
| 1444 | repeat swait() | |
| 1445 | local Alpha = .1 | |
| 1446 | local idk = M.R(25) | |
| 1447 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1448 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1449 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1450 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1451 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1452 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1453 | local LookVector = Mouse.Hit.p | |
| 1454 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
| 1455 | until IsGrown | |
| 1456 | if(S.UserInputService:IsKeyDown(key))then | |
| 1457 | local grown = 0 | |
| 1458 | repeat | |
| 1459 | local Alpha = .1 | |
| 1460 | local idk = M.R(25) | |
| 1461 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1462 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1463 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1464 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1465 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1466 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1467 | local LookVector = Mouse.Hit.p | |
| 1468 | Root.CFrame = CF.N(Root.Position,LookVector) | |
| 1469 | if(grown < 250)then | |
| 1470 | data1.Grow(.05) | |
| 1471 | data2.Grow(.05) | |
| 1472 | grown = grown + 1 | |
| 1473 | end | |
| 1474 | swait() | |
| 1475 | until not S.UserInputService:IsKeyDown(key) | |
| 1476 | end | |
| 1477 | Sound(data1.Circle,340722848,1,1,false,true,true) | |
| 1478 | Sound(data2.Circle,340722848,1,1,false,true,true) | |
| 1479 | local hit,pos,norm,dist = CastRay(data1.Circle.CFrame.p,Mouse.Hit.p,1024) | |
| 1480 | local part1 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data1.Mesh.Scale.x/40,data1.Mesh.Scale.x/40),CF.N(data1.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
| 1481 | Mesh(part1,Enum.MeshType.Cylinder) | |
| 1482 | ||
| 1483 | ||
| 1484 | local part2 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data2.Mesh.Scale.x/40,data2.Mesh.Scale.x/40),CF.N(data2.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
| 1485 | Mesh(part2,Enum.MeshType.Cylinder) | |
| 1486 | Tween(part1,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false)
| |
| 1487 | Tween(part2,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false)
| |
| 1488 | Effect{
| |
| 1489 | Effect='ResizeAndFade', | |
| 1490 | Color=MagicVariant.Color, | |
| 1491 | Size=V3.N(data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20), | |
| 1492 | Mesh={MeshType=Enum.MeshType.Sphere},
| |
| 1493 | CFrame=CF.N(pos), | |
| 1494 | FXSettings={
| |
| 1495 | EndSize=V3.N(.05,.05,.05), | |
| 1496 | EndIsIncrement=true | |
| 1497 | } | |
| 1498 | } | |
| 1499 | for i = 1, 5 do | |
| 1500 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
| 1501 | Effect{
| |
| 1502 | Effect='Fade', | |
| 1503 | Frames=65, | |
| 1504 | Size=V3.N((data1.Mesh.Scale.X/20)/2,(data1.Mesh.Scale.X/20)/2,data1.Mesh.Scale.X/20), | |
| 1505 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data1.Mesh.Scale.X/20)).p,pos), | |
| 1506 | Mesh = {MeshType=Enum.MeshType.Sphere},
| |
| 1507 | Material=Enum.Material.Neon, | |
| 1508 | Color=MagicVariant.Color, | |
| 1509 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
| 1510 | } | |
| 1511 | end | |
| 1512 | AOEDamage(pos,data1.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
| 1513 | AOEDamage(pos,data2.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
| 1514 | coroutine.wrap(function() | |
| 1515 | local frame = (1/30) | |
| 1516 | for i = 1, 30 do | |
| 1517 | part1.Transparency = (i/30) | |
| 1518 | part2.Transparency = (i/30) | |
| 1519 | swait() | |
| 1520 | end | |
| 1521 | part1:destroy() | |
| 1522 | part2:destroy() | |
| 1523 | end)() | |
| 1524 | Attack = false | |
| 1525 | NeutralAnims = true | |
| 1526 | Root.Anchored = false | |
| 1527 | data1.Destroy() | |
| 1528 | data2.Destroy() | |
| 1529 | end | |
| 1530 | ||
| 1531 | ||
| 1532 | function BLaser(key) | |
| 1533 | NeutralAnims = false | |
| 1534 | Attack = true | |
| 1535 | Root.Anchored = true | |
| 1536 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,0,-1),Size=15,Variant=MagicVariant,Time=.75}
| |
| 1537 | local IsGrown = false | |
| 1538 | data.Grown:connect(function() IsGrown = true end) | |
| 1539 | repeat swait() | |
| 1540 | local Alpha = .1 | |
| 1541 | local idk = M.R(25) | |
| 1542 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1543 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1544 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1545 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1546 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1547 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1548 | local LookVector = Mouse.Hit.p | |
| 1549 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
| 1550 | until IsGrown | |
| 1551 | if(S.UserInputService:IsKeyDown(key))then | |
| 1552 | local grown = 0 | |
| 1553 | repeat | |
| 1554 | local Alpha = .1 | |
| 1555 | local idk = M.R(25) | |
| 1556 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1557 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1558 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1559 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1560 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1561 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1562 | local LookVector = Mouse.Hit.p | |
| 1563 | Root.CFrame = CF.N(Root.Position,LookVector) | |
| 1564 | swait() | |
| 1565 | until not S.UserInputService:IsKeyDown(key) | |
| 1566 | end | |
| 1567 | ||
| 1568 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
| 1569 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
| 1570 | Mesh(part,Enum.MeshType.Cylinder) | |
| 1571 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false)
| |
| 1572 | local aa = data.Circle:Clone(); | |
| 1573 | aa.Parent = Effects | |
| 1574 | aa.Anchored = true | |
| 1575 | local blast = Sound(aa,334702766,1,5,false,true,true) | |
| 1576 | data.Circle:destroy() | |
| 1577 | if(not blast.IsLoaded)then repeat swait() until blast.IsLoaded end | |
| 1578 | Effect{
| |
| 1579 | Effect='ResizeAndFade', | |
| 1580 | Color=MagicVariant.Color, | |
| 1581 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
| 1582 | Mesh={MeshType=Enum.MeshType.Sphere},
| |
| 1583 | CFrame=CF.N(pos), | |
| 1584 | Sound=blast, | |
| 1585 | FXSettings={
| |
| 1586 | EndSize=V3.N(.05,.05,.05), | |
| 1587 | EndIsIncrement=true | |
| 1588 | } | |
| 1589 | } | |
| 1590 | for i = 1, 5 do | |
| 1591 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
| 1592 | Effect{
| |
| 1593 | Effect='Fade', | |
| 1594 | Frames=65, | |
| 1595 | Sound=blast, | |
| 1596 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
| 1597 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
| 1598 | Mesh = {MeshType=Enum.MeshType.Sphere},
| |
| 1599 | Material=Enum.Material.Neon, | |
| 1600 | Color=MagicVariant.Color, | |
| 1601 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
| 1602 | } | |
| 1603 | end | |
| 1604 | AOEDamage(pos,data.Mesh.Scale.X/20,45,75,0,'Normal',10,4) | |
| 1605 | coroutine.wrap(function() | |
| 1606 | for i = 1, (blast.TimeLength*Frame_Speed) do | |
| 1607 | part.Transparency = (i/(blast.TimeLength*Frame_Speed)) | |
| 1608 | for _,v in next, aa:children() do if v:IsA'Decal' then v.Transparency = (i/(blast.TimeLength*Frame_Speed)) end end | |
| 1609 | swait() | |
| 1610 | end | |
| 1611 | aa:destroy() | |
| 1612 | part:destroy() | |
| 1613 | end)() | |
| 1614 | ||
| 1615 | Attack = false | |
| 1616 | NeutralAnims = true | |
| 1617 | Root.Anchored = false | |
| 1618 | Root.Velocity = Mouse.Hit.lookVector*-125 | |
| 1619 | end | |
| 1620 | ||
| 1621 | function Skill1() | |
| 1622 | Laser(Enum.KeyCode.Q) | |
| 1623 | end | |
| 1624 | ||
| 1625 | function Skill2() | |
| 1626 | DLaser(Enum.KeyCode.Z) | |
| 1627 | end | |
| 1628 | ||
| 1629 | function Skill3() | |
| 1630 | BLaser(Enum.KeyCode.X) | |
| 1631 | end | |
| 1632 | ||
| 1633 | --// Wrap it all up \\-- | |
| 1634 | ||
| 1635 | Mouse.KeyDown:connect(function(k) | |
| 1636 | if(Attack)then return end | |
| 1637 | if(k == 'q')then Skill1() end | |
| 1638 | if(k == 'z')then Skill2() end | |
| 1639 | if(k == 'x')then Skill3() end | |
| 1640 | end) | |
| 1641 | ||
| 1642 | Plr.Chatted:connect(function(m) | |
| 1643 | ||
| 1644 | if(m:sub(1,3) == '/e ')then | |
| 1645 | local msg = m:sub(4) | |
| 1646 | --emote commands (gotta do) | |
| 1647 | end | |
| 1648 | end) | |
| 1649 | while true do | |
| 1650 | swait() | |
| 1651 | Sine = Sine + Change | |
| 1652 | ||
| 1653 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), Char) | |
| 1654 | ||
| 1655 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
| 1656 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed > 24 and "Run" or "Walk") or hitfloor and "Idle") | |
| 1657 | if(not Effects or not Effects.Parent)then | |
| 1658 | Effects = IN("Model",Char)
| |
| 1659 | Effects.Name = "Effects" | |
| 1660 | end | |
| 1661 | if(State == 'Run')then | |
| 1662 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
| 1663 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
| 1664 | Change = 3 | |
| 1665 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha) | |
| 1666 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha) | |
| 1667 | elseif(State == 'Walk')then | |
| 1668 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
| 1669 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
| 1670 | Change = 3 | |
| 1671 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
| 1672 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
| 1673 | else | |
| 1674 | RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2) | |
| 1675 | LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2) | |
| 1676 | end | |
| 1677 | ||
| 1678 | Hum.WalkSpeed = WalkSpeed | |
| 1679 | ||
| 1680 | if(NeutralAnims)then | |
| 1681 | if(State == 'Idle')then | |
| 1682 | local Alpha = .1 | |
| 1683 | Change = .75 | |
| 1684 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0+.2*M.C(Sine/12),.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
| 1685 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
| 1686 | LS.C0 = LS.C0:lerp(LSC0*CF.N(.25,0,0)*CF.A(M.R(-45),0,M.R(45+5*M.C(Sine/12))),Alpha) | |
| 1687 | RS.C0 = RS.C0:lerp(RSC0*CF.N(-.25,0,0)*CF.A(M.R(-45),0,M.R(-45-5*M.C(Sine/12))),Alpha) | |
| 1688 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha) | |
| 1689 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha) | |
| 1690 | -- idle | |
| 1691 | elseif(State == 'Run')then | |
| 1692 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
| 1693 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
| 1694 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
| 1695 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1696 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha) | |
| 1697 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha) | |
| 1698 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
| 1699 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
| 1700 | elseif(State == 'Walk')then | |
| 1701 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
| 1702 | local Alpha = math.min(.3 * (Hum.WalkSpeed/16),1) | |
| 1703 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
| 1704 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1705 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha) | |
| 1706 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha) | |
| 1707 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
| 1708 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
| 1709 | elseif(State == 'Jump')then | |
| 1710 | local Alpha = .1 | |
| 1711 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
| 1712 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha) | |
| 1713 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha) | |
| 1714 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
| 1715 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
| 1716 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1717 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1718 | elseif(State == 'Fall')then | |
| 1719 | local Alpha = .1 | |
| 1720 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
| 1721 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
| 1722 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
| 1723 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
| 1724 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
| 1725 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1726 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1727 | elseif(State == 'Paralyzed')then | |
| 1728 | -- paralyzed | |
| 1729 | elseif(State == 'Sit')then | |
| 1730 | -- sit | |
| 1731 | end | |
| 1732 | end | |
| 1733 | ||
| 1734 | end |