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foundMonitor = false
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mw, mh = 0
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spawners = {}
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spawners[0] = false
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spawners[1] = true
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red = 16384
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green = 32
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scale = 2
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mobs = {}
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mobs[0] = "BLAZE"
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mobs[1] = "MOB2"
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function drawBox(x,y,w,h,c, label)
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	x = x/scale
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	y = y/scale
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	w = w/scale
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	h = h/scale
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        i = x
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	_w = w + x
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	_h = h+y
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	while i < _w do
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	j = y
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		while j < _h do
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			paintutils.drawPixel(i,j,c)
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			j = j+1
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		end
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	i = i+1
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	end
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	mon.setCursorPos(x +w/2 - #label/2, y+1)
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	mon.write(label)
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end
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function drawGUI()
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	mon.setCursorPos(1,1)
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	if spawners[0] == false then
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		drawBox(4,scale*2,mw-4,6, red, mobs[0]..": OFF")
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	else
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		drawBox(4,scale*2,mw-4,6, green, mobs[0]..":  ON")
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	end
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	if spawners[1] == false then
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		drawBox(4,mh-scale*2,mw-4,6, red, mobs[1]..": OFF")
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	else
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		drawBox(4,mh-scale*2,mw-4,6, green, mobs[1]..":  ON")
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	end
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end
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function toggle(i)
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	if spawners[i] == true then spawners[i] = false
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	else spawners[i] = true
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	end
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end
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function update()
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	e, side, xp, yp = os.pullEvent("monitor_touch")
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	if xp > 4 and xp < mw-4 then
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	print(xp .. " " .. yp)
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		if yp < 10 and yp > 4 then
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			toggle(0)
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		elseif yp < mh-4 and yp > mh -10 then
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			toggle(1)
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		end 
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	mw, mh = mon.getSize()
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	mon.setBackgroundColor(1)
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	mon.setTextScale(scale)
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	mon.clear()
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	term.redirect(mon)
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	foundMonitor = true
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else
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	foundMonitor = false
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	print("Monitor not found - Aborting")
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end
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if foundMonitor == true then
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	while true do 
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		update()
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		drawGUI()
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		sleep(0.5)
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	end
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	term.restore()
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end
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end
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		sleep(1)
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