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1 | - | part = function() |
1 | + | Part1 = Instance.new("Part", owner.Character) |
2 | - | |
2 | + | Part1.Size = Vector3.new(1,1,1) |
3 | - | local a = Instance.new("Part", owner.Character) |
3 | + | Part1:SetNetworkOwner(owner) |
4 | - | a.CanCollide = false |
4 | + | b = Instance.new("BodyVelocity",Part1) |
5 | - | a.Size = Vector3.new(6.5, 6.5, 6.5) |
5 | + | b.Velocity = Vector3.new() |
6 | - | a.Color = Color3.fromRGB(184, 65, 65) |
6 | + | b.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
7 | - | a.Transparency = 0.7 |
7 | + | Part1.Name = "The" |
8 | - | a.Material = "Neon" |
8 | + | Part1.Shape = Enum.PartType.Ball |
9 | - | local b = Instance.new("BodyVelocity", a) |
9 | + | |
10 | - | b.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
10 | + | local infected = {} |
11 | - | b.Velocity = Vector3.new() |
11 | + | |
12 | - | a:SetNetworkOwner(owner) |
12 | + | |
13 | - | return a |
13 | + | for i,v in pairs(workspace:GetDescendants()) do |
14 | if v ~= owner.Character:GetDescendants() then | |
15 | - | part2 = function() |
15 | + | |
16 | - | |
16 | + | if v ~= infected then |
17 | - | local a = Instance.new("Part", owner.Character) |
17 | + | local attachment0 = Instance.new("Attachment") |
18 | - | a.CanCollide = false |
18 | + | attachment0.Parent = v |
19 | - | a.Size = Vector3.new(6.7, 6.7, 6.7) |
19 | + | local attachment1 = Instance.new("Attachment") |
20 | - | a.Color = Color3.fromRGB(120, 6, 6) |
20 | + | attachment1.Parent = Part1 |
21 | - | a.Transparency = 0.85 |
21 | + | alignposition = Instance.new("LineForce") |
22 | - | a.Material = Enum.Material.ForceField |
22 | + | alignposition.Parent = owner.Character.HumanoidRootPart |
23 | - | local b = Instance.new("BodyVelocity", a) |
23 | + | alignposition.Attachment0 = attachment0 |
24 | - | b.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
24 | + | alignposition.Attachment1 = attachment1 |
25 | - | b.Velocity = Vector3.new() |
25 | + | alignposition.InverseSquareLaw = true |
26 | - | a:SetNetworkOwner(owner) |
26 | + | v.Anchored = false |
27 | - | return a |
27 | + | alignposition.Magnitude = alignposition.Magnitude * 0.5 |
28 | table.insert(infected,v) | |
29 | - | local replicating = false |
29 | + | |
30 | - | local root, a, b, c, d = nil, nil, nil, nil, nil |
30 | + | |
31 | - | replicate = function() |
31 | + | |
32 | - | |
32 | + | |
33 | - | replicating = true |
33 | + | |
34 | - | script:ClearAllChildren() |
34 | + | |
35 | - | root = part() |
35 | + | NLS([[ |
36 | - | root.Transparency = 1 |
36 | + | Part1 = owner.Character:WaitForChild("The") |
37 | - | root.Size = Vector3.new(0.2, 0.2, 0.2) |
37 | + | game:GetService("RunService").RenderStepped:Connect(function() |
38 | - | root.CanCollide = false |
38 | + | Part1.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0,10,-10) |
39 | - | a = part() |
39 | + | |
40 | - | b = part() |
40 | + | ]],owner.PlayerGui) |
41 | - | c = part2() |
41 | + |