SHOW:
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- or go back to the newest paste.
| 1 | --i use stwavant beautifuier so it nigt l00k a lil bit wonky1111!!! | |
| 2 | --jk | |
| 3 | Meshes = {
| |
| 4 | Blast = '20329976', | |
| 5 | Crown = '1323306', | |
| 6 | Ring = '3270017', | |
| 7 | Claw = '10681506', | |
| 8 | Crystal = '9756362', | |
| 9 | Coil = '9753878', | |
| 10 | Cloud = '1095708', | |
| 11 | } | |
| 12 | clangsounds = {
| |
| 13 | '199149119', | |
| 14 | '199149109', | |
| 15 | '199149072', | |
| 16 | '199149025', | |
| 17 | '199148971' | |
| 18 | } | |
| 19 | hitsounds = {
| |
| 20 | '199149137', | |
| 21 | '199149186', | |
| 22 | '199149221', | |
| 23 | '199149235', | |
| 24 | '199149269', | |
| 25 | '199149297' | |
| 26 | } | |
| 27 | blocksounds = {
| |
| 28 | '199148933', | |
| 29 | '199148947' | |
| 30 | } | |
| 31 | armorsounds = {
| |
| 32 | '199149321', | |
| 33 | '199149338', | |
| 34 | '199149367', | |
| 35 | '199149409', | |
| 36 | '199149452' | |
| 37 | } | |
| 38 | woosh = {
| |
| 39 | Heavy1 = '320557353', | |
| 40 | Heavy2 = '320557382', | |
| 41 | Heavy3 = '320557453', | |
| 42 | Heavy4 = '199144226', | |
| 43 | Heavy5 = '203691447', | |
| 44 | Heavy6 = '203691467', | |
| 45 | Heavy7 = '203691492', | |
| 46 | Light1 = '320557413', | |
| 47 | Light2 = '320557487', | |
| 48 | Light3 = '199145095', | |
| 49 | Light4 = '199145146', | |
| 50 | Light5 = '199145887', | |
| 51 | Light6 = '199145913', | |
| 52 | Light7 = '199145841', | |
| 53 | Medium1 = '320557518', | |
| 54 | Medium2 = '320557537', | |
| 55 | Medium3 = '320557563', | |
| 56 | Medium4 = '199145204' | |
| 57 | } | |
| 58 | Songs = {
| |
| 59 | Breaking = '179281636', | |
| 60 | FinalReckoning = '357375770', | |
| 61 | NotDeadYet = '346175829', | |
| 62 | Intense = '151514610', | |
| 63 | JumpP1 = '160536628', | |
| 64 | JumpP2 = '60536666', | |
| 65 | SonsOfWar = '158929777', | |
| 66 | WrathOfSea = '165520893', | |
| 67 | ProtectorsOfEarth = '160542922', | |
| 68 | SkyTitans = '179282324', | |
| 69 | ArchAngel = '144043274', | |
| 70 | Anticipation = '168614529', | |
| 71 | TheMartyred = '186849544', | |
| 72 | AwakeP1 = '335631255', | |
| 73 | AwakeP2 = '335631297', | |
| 74 | ReadyAimFireP1 = '342455387', | |
| 75 | ReadyAimFireP2 = '342455399', | |
| 76 | DarkLordP1 = '209567483', | |
| 77 | DarkLordP2 = '209567529', | |
| 78 | BloodDrainP1 = '162914123', | |
| 79 | BloodDrainP2 = '162914203', | |
| 80 | DanceOfSwords = '320473062', | |
| 81 | Opal = '286415112', | |
| 82 | Calamity = '190454307', | |
| 83 | Hypnotica = '155968128', | |
| 84 | Nemisis = '160453802', | |
| 85 | Breathe = '276963903', | |
| 86 | GateToTheRift = '270655227', | |
| 87 | InfernalBeserking = '244143404', | |
| 88 | Trust = '246184492', | |
| 89 | AwakeningTheProject = '245121821', | |
| 90 | BloodPain = '242545577', | |
| 91 | Chaos = '247241693', | |
| 92 | NightmareFictionHighStake = '248062278', | |
| 93 | TheWhiteWeapon = '247236446', | |
| 94 | Gale = '256851659', | |
| 95 | ImperialCode = '256848383', | |
| 96 | Blitzkrieg = '306431437', | |
| 97 | RhapsodyRage = '348690251', | |
| 98 | TheGodFist = '348541501', | |
| 99 | BattleForSoul = '321185592', | |
| 100 | TheDarkColossus = '305976780', | |
| 101 | EmpireOfAngels = '302580452', | |
| 102 | Kronos = '302205297', | |
| 103 | Exorcist = '299796054', | |
| 104 | CrimsonFlames = '297799220', | |
| 105 | UltimatePower = '295753229', | |
| 106 | DrivingInTheDark = '295753229', | |
| 107 | AscendToPower = '293860654', | |
| 108 | GodOfTheSun = '293612495', | |
| 109 | DarkRider = '293861765', | |
| 110 | Vengeance = '293375555', | |
| 111 | SoundOfWar = '293376196', | |
| 112 | HellsCrusaders = '293012202', | |
| 113 | Legend = '293011823', | |
| 114 | RisingSouls = '290524959' | |
| 115 | } | |
| 116 | misc = {
| |
| 117 | GroundSlam = '199145477', | |
| 118 | LaserSlash = '199145497', | |
| 119 | RailGunFire = '199145534', | |
| 120 | Charge1 = '199145659', | |
| 121 | Charge2 = '169380469', | |
| 122 | Charge3 = '169380479', | |
| 123 | EmptyGun = '203691822', | |
| 124 | GunShoot = '203691837', | |
| 125 | Stomp1 = '200632875', | |
| 126 | Stomp2 = '200632561', | |
| 127 | TelsaCannonCharge = '169445572', | |
| 128 | TelsaCannonShoot = '169445602', | |
| 129 | AncientHymm = '245313442' | |
| 130 | } | |
| 131 | ||
| 132 | wait(0.016666666666667) | |
| 133 | Effects = {}
| |
| 134 | local Player = game.Players.localPlayer | |
| 135 | local Character = Player.Character | |
| 136 | local Humanoid = Character.Humanoid | |
| 137 | local mouse = Player:GetMouse() | |
| 138 | local m = Instance.new("Model", Character)
| |
| 139 | m.Name = "WeaponModel" | |
| 140 | local LeftArm = Character["Left Arm"] | |
| 141 | local RightArm = Character["Right Arm"] | |
| 142 | local LeftLeg = Character["Left Leg"] | |
| 143 | local RightLeg = Character["Right Leg"] | |
| 144 | local Head = Character.Head | |
| 145 | local Torso = Character.Torso | |
| 146 | local cam = game.Workspace.CurrentCamera | |
| 147 | local RootPart = Character.HumanoidRootPart | |
| 148 | local RootJoint = RootPart.RootJoint | |
| 149 | local equipped = false | |
| 150 | local attack = false | |
| 151 | local Anim = "Idle" | |
| 152 | local idle = 0 | |
| 153 | local attacktype = 1 | |
| 154 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 155 | local velocity = RootPart.Velocity.y | |
| 156 | local sine = 0 | |
| 157 | local change = 1 | |
| 158 | local grabbed = false | |
| 159 | local cn = CFrame.new | |
| 160 | local mr = math.rad | |
| 161 | local angles = CFrame.Angles | |
| 162 | local ud = UDim2.new | |
| 163 | local c3 = Color3.new | |
| 164 | cf = CFrame.new | |
| 165 | vt = Vector3.new | |
| 166 | local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 167 | Humanoid.Animator:Destroy() | |
| 168 | Character.Animate:Destroy() | |
| 169 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 170 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 171 | local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0)) | |
| 172 | RSH = nil | |
| 173 | RW = Instance.new("Weld")
| |
| 174 | LW = Instance.new("Weld")
| |
| 175 | RH = Torso["Right Hip"] | |
| 176 | LH = Torso["Left Hip"] | |
| 177 | RSH = Torso["Right Shoulder"] | |
| 178 | LSH = Torso["Left Shoulder"] | |
| 179 | RSH.Parent = nil | |
| 180 | LSH.Parent = nil | |
| 181 | RW.Name = "RW" | |
| 182 | RW.Part0 = Torso | |
| 183 | RW.C0 = cn(1.5, 0.5, 0) | |
| 184 | RW.C1 = cn(0, 0.5, 0) | |
| 185 | RW.Part1 = RightArm | |
| 186 | RW.Parent = Torso | |
| 187 | LW.Name = "LW" | |
| 188 | LW.Part0 = Torso | |
| 189 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 190 | LW.C1 = cn(0, 0.5, 0) | |
| 191 | LW.Part1 = LeftArm | |
| 192 | LW.Parent = Torso | |
| 193 | clerp = function(a, b, t) | |
| 194 | return a:lerp(b, t) | |
| 195 | end | |
| 196 | ||
| 197 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 198 | ArtificialHB.Name = "Heartbeat" | |
| 199 | script:WaitForChild("Heartbeat")
| |
| 200 | frame = 0.033333333333333 | |
| 201 | tf = 0 | |
| 202 | allowframeloss = false | |
| 203 | tossremainder = false | |
| 204 | lastframe = tick() | |
| 205 | script.Heartbeat:Fire() | |
| 206 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 207 | tf = tf + s | |
| 208 | if frame <= tf then | |
| 209 | if allowframeloss then | |
| 210 | script.Heartbeat:Fire() | |
| 211 | lastframe = tick() | |
| 212 | else | |
| 213 | for i = 1, math.floor(tf / frame) do | |
| 214 | script.Heartbeat:Fire() | |
| 215 | end | |
| 216 | lastframe = tick() | |
| 217 | end | |
| 218 | if tossremainder then | |
| 219 | tf = 0 | |
| 220 | else | |
| 221 | tf = tf - frame * math.floor(tf / frame) | |
| 222 | end | |
| 223 | end | |
| 224 | end | |
| 225 | ) | |
| 226 | swait = function(num) | |
| 227 | if num == 0 or num == nil then | |
| 228 | ArtificialHB.Event:wait() | |
| 229 | else | |
| 230 | for i = 0, num do | |
| 231 | ArtificialHB.Event:wait() | |
| 232 | end | |
| 233 | end | |
| 234 | end | |
| 235 | ||
| 236 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 237 | local Create = RbxUtility.Create | |
| 238 | RemoveOutlines = function(part) | |
| 239 | part.TopSurface = 10 | |
| 240 | end | |
| 241 | ||
| 242 | local co1 = 3 | |
| 243 | local co2 = 3 | |
| 244 | local co3 = 3 | |
| 245 | local co4 = 3 | |
| 246 | local cooco = 3 | |
| 247 | local cooldown1 = 3 | |
| 248 | local cooldown2 = 3 | |
| 249 | local cooldown3 = 3 | |
| 250 | local cooldown4 = 3 | |
| 251 | local coolcool = 3 | |
| 252 | local maxEnergy = 20 | |
| 253 | local Energy = 100 | |
| 254 | local skill1stam = 10 | |
| 255 | local skill2stam = 30 | |
| 256 | local skill3stam = 40 | |
| 257 | local skill4stam = 60 | |
| 258 | local recovermana = 5 | |
| 259 | local skillcolorscheme = Character["Torso"].BrickColor.Color | |
| 260 | local scrn = Instance.new("ScreenGui", Player.PlayerGui)
| |
| 261 | makeframe = function(par, trans, pos, size, color) | |
| 262 | local frame = Instance.new("Frame", par)
| |
| 263 | frame.BackgroundTransparency = trans | |
| 264 | frame.BorderSizePixel = 0 | |
| 265 | frame.Position = pos | |
| 266 | frame.Size = size | |
| 267 | frame.BackgroundColor3 = color | |
| 268 | return frame | |
| 269 | end | |
| 270 | ||
| 271 | makelabel = function(par, text) | |
| 272 | local label = Instance.new("TextLabel", par)
| |
| 273 | label.BackgroundTransparency = 1 | |
| 274 | label.Size = UDim2.new(1, 0, 1, 0) | |
| 275 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 276 | label.TextColor3 = Color3.new(255, 255, 255) | |
| 277 | label.TextStrokeTransparency = 0 | |
| 278 | label.FontSize = Enum.FontSize.Size32 | |
| 279 | label.Font = Enum.Font.SourceSansBold | |
| 280 | label.BorderSizePixel = 0 | |
| 281 | label.TextScaled = true | |
| 282 | label.Text = text | |
| 283 | end | |
| 284 | ||
| 285 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 286 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 287 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 288 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 289 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 290 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 291 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 292 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 293 | ||
| 294 | text1 = Instance.new("TextLabel", framesk1)
| |
| 295 | text1.BackgroundTransparency = 1 | |
| 296 | text1.Size = UDim2.new(1, 0, 1, 0) | |
| 297 | text1.Position = UDim2.new(0, 0, 0, 0) | |
| 298 | text1.TextColor3 = Color3.new(255, 255, 255) | |
| 299 | text1.TextStrokeTransparency = 0 | |
| 300 | text1.FontSize = Enum.FontSize.Size18 | |
| 301 | text1.Font = Enum.Font.SourceSansBold | |
| 302 | text1.BorderSizePixel = 0 | |
| 303 | text1.TextScaled = true | |
| 304 | text1.Text = "[Z]\n Smek Combo" | |
| 305 | ||
| 306 | ||
| 307 | text2 = Instance.new("TextLabel", framesk2)
| |
| 308 | text2.BackgroundTransparency = 1 | |
| 309 | text2.Size = UDim2.new(1, 0, 1, 0) | |
| 310 | text2.Position = UDim2.new(0, 0, 0, 0) | |
| 311 | text2.TextColor3 = Color3.new(255, 255, 255) | |
| 312 | text2.TextStrokeTransparency = 0 | |
| 313 | text2.FontSize = Enum.FontSize.Size18 | |
| 314 | text2.Font = Enum.Font.SourceSansBold | |
| 315 | text2.BorderSizePixel = 0 | |
| 316 | text2.TextScaled = true | |
| 317 | text2.Text = "[X]\n Wavez of Sugar" | |
| 318 | ||
| 319 | ||
| 320 | text3 = Instance.new("TextLabel", framesk3)
| |
| 321 | text3.BackgroundTransparency = 1 | |
| 322 | text3.Size = UDim2.new(1, 0, 1, 0) | |
| 323 | text3.Position = UDim2.new(0, 0, 0, 0) | |
| 324 | text3.TextColor3 = Color3.new(255, 255, 255) | |
| 325 | text3.TextStrokeTransparency = 0 | |
| 326 | text3.FontSize = Enum.FontSize.Size18 | |
| 327 | text3.Font = Enum.Font.SourceSansBold | |
| 328 | text3.BorderSizePixel = 0 | |
| 329 | text3.TextScaled = false | |
| 330 | text3.Text = "[C]\n SpinCycle" | |
| 331 | ||
| 332 | ||
| 333 | text4 = Instance.new("TextLabel", framesk4)
| |
| 334 | text4.BackgroundTransparency = 1 | |
| 335 | text4.Size = UDim2.new(1, 0, 1, 0) | |
| 336 | text4.Position = UDim2.new(0, 0, 0, 0) | |
| 337 | text4.TextColor3 = Color3.new(255, 255, 255) | |
| 338 | text4.TextStrokeTransparency = 0 | |
| 339 | text4.FontSize = Enum.FontSize.Size18 | |
| 340 | text4.Font = Enum.Font.SourceSansBold | |
| 341 | text4.BorderSizePixel = 0 | |
| 342 | text4.TextScaled = true | |
| 343 | text4.Text = "[V]\n Yummie laz0r" | |
| 344 | ||
| 345 | ||
| 346 | ||
| 347 | function NoOutline(Part) | |
| 348 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 349 | end | |
| 350 | ||
| 351 | function nooutline(part) | |
| 352 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 353 | end | |
| 354 | ||
| 355 | ||
| 356 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 357 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 358 | RemoveOutlines(Part) | |
| 359 | nooutline(Part) | |
| 360 | return Part | |
| 361 | end | |
| 362 | ||
| 363 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 364 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 365 | if Mesh == "SpecialMesh" then | |
| 366 | Msh.MeshType = MeshType | |
| 367 | Msh.MeshId = MeshId | |
| 368 | end | |
| 369 | return Msh | |
| 370 | end | |
| 371 | ||
| 372 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
| 373 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
| |
| 374 | return Weld | |
| 375 | end | |
| 376 | ||
| 377 | rayCast = function(Position, Direction, Range, Ignore) | |
| 378 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 379 | end | |
| 380 | ||
| 381 | CreateSound = function(id, par, vol, pit) | |
| 382 | coroutine.resume(coroutine.create(function() | |
| 383 | local sou = Instance.new("Sound", par or workspace)
| |
| 384 | sou.Volume = vol | |
| 385 | sou.Pitch = pit or 1 | |
| 386 | sou.SoundId = id | |
| 387 | swait() | |
| 388 | sou:play() | |
| 389 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 390 | end | |
| 391 | )) | |
| 392 | end | |
| 393 | ||
| 394 | local getclosest = function(obj, distance) | |
| 395 | local last, lastx = distance + 1, nil | |
| 396 | for i,v in pairs(workspace:GetChildren()) do | |
| 397 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
| |
| 398 | local t = v.Torso | |
| 399 | local dist = t.Position - obj.Position.magnitude | |
| 400 | if dist <= distance and dist < last then | |
| 401 | last = dist | |
| 402 | lastx = v | |
| 403 | end | |
| 404 | end | |
| 405 | end | |
| 406 | return lastx | |
| 407 | end | |
| 408 | ||
| 409 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 410 | if hit.Parent == nil then | |
| 411 | return | |
| 412 | end | |
| 413 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 414 | for _,v in pairs(hit.Parent:children()) do | |
| 415 | if v:IsA("Humanoid") then
| |
| 416 | h = v | |
| 417 | end | |
| 418 | end | |
| 419 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 420 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 421 | return | |
| 422 | end | |
| 423 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
| |
| 424 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 425 | if HitSound ~= nil and HitPitch ~= nil then | |
| 426 | CreateSound(HitSound, hit, 1, HitPitch) | |
| 427 | end | |
| 428 | local Damage = math.random(minim, maxim) | |
| 429 | local blocked = false | |
| 430 | local block = hit.Parent:findFirstChild("Block")
| |
| 431 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 432 | blocked = true | |
| 433 | block.Value = block.Value - 1 | |
| 434 | print(block.Value) | |
| 435 | end | |
| 436 | if blocked == false then | |
| 437 | h.Health = h.Health - Damage | |
| 438 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 439 | else | |
| 440 | h.Health = h.Health - Damage / 2 | |
| 441 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 442 | end | |
| 443 | if Type == "Knockdown" then | |
| 444 | local hum = hit.Parent.Humanoid | |
| 445 | hum.PlatformStand = true | |
| 446 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 447 | swait(1) | |
| 448 | HHumanoid.PlatformStand = false | |
| 449 | end | |
| 450 | ), hum) | |
| 451 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 452 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 453 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
| |
| 454 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 455 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 456 | else | |
| 457 | do | |
| 458 | if Type == "Normal" then | |
| 459 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
| |
| 460 | if knockback > 0 then | |
| 461 | vp.Parent = hit.Parent.Torso | |
| 462 | end | |
| 463 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 464 | else | |
| 465 | do | |
| 466 | if Type == "Up" then | |
| 467 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 468 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 469 | else | |
| 470 | do | |
| 471 | if Type == "DarkUp" then | |
| 472 | coroutine.resume(coroutine.create(function() | |
| 473 | for i = 0, 1, 0.1 do | |
| 474 | swait() | |
| 475 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 476 | end | |
| 477 | end | |
| 478 | )) | |
| 479 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
| |
| 480 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 481 | else | |
| 482 | do | |
| 483 | if Type == "Snare" then | |
| 484 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
| |
| 485 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 486 | else | |
| 487 | do | |
| 488 | if Type == "Freeze" then | |
| 489 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
| |
| 490 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
| |
| 491 | hit.Parent.Torso.Anchored = true | |
| 492 | coroutine.resume(coroutine.create(function(Part) | |
| 493 | swait(1.5) | |
| 494 | Part.Anchored = false | |
| 495 | end | |
| 496 | ), hit.Parent.Torso) | |
| 497 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 498 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 499 | end | |
| 500 | do | |
| 501 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
| |
| 502 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 503 | c = Instance.new("ObjectValue")
| |
| 504 | c.Name = "creator" | |
| 505 | c.Value = Player | |
| 506 | c.Parent = h | |
| 507 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 508 | end | |
| 509 | end | |
| 510 | end | |
| 511 | end | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | end | |
| 516 | end | |
| 517 | end | |
| 518 | end | |
| 519 | end | |
| 520 | end | |
| 521 | ||
| 522 | ShowDamage = function(Pos, Text, Time, Color) | |
| 523 | local Rate = 0.033333333333333 | |
| 524 | if not Pos then | |
| 525 | local Pos = Vector3.new(0, 0, 0) | |
| 526 | end | |
| 527 | local Text = Text or "" | |
| 528 | local Time = Time or 2 | |
| 529 | if not Color then | |
| 530 | local Color = Color3.new(1, 0, 1) | |
| 531 | end | |
| 532 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
| 533 | EffectPart.Anchored = true | |
| 534 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
| |
| 535 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
| |
| 536 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 537 | EffectPart.Parent = game:GetService("Workspace")
| |
| 538 | delay(0, function() | |
| 539 | local Frames = Time / Rate | |
| 540 | for Frame = 1, Frames do | |
| 541 | wait(Rate) | |
| 542 | local Percent = Frame / Frames | |
| 543 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 544 | TextLabel.TextTransparency = Percent | |
| 545 | end | |
| 546 | if EffectPart and EffectPart.Parent then | |
| 547 | EffectPart:Destroy() | |
| 548 | end | |
| 549 | end | |
| 550 | ) | |
| 551 | end | |
| 552 | ||
| 553 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
| 554 | for _,c in pairs(workspace:children()) do | |
| 555 | local hum = c:findFirstChild("Humanoid")
| |
| 556 | if hum ~= nil then | |
| 557 | local head = c:findFirstChild("Torso")
| |
| 558 | if head ~= nil then | |
| 559 | local targ = head.Position - Part.Position | |
| 560 | local mag = targ.magnitude | |
| 561 | if mag <= magni and c.Name ~= Player.Name then | |
| 562 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
| 563 | end | |
| 564 | end | |
| 565 | end | |
| 566 | end | |
| 567 | end | |
| 568 | ||
| 569 | Player=game:GetService('Players').LocalPlayer
| |
| 570 | Character=Player.Character | |
| 571 | Mouse=Player:GetMouse() | |
| 572 | m=Instance.new('Model',Character)
| |
| 573 | ||
| 574 | ||
| 575 | local function weldBetween(a, b) | |
| 576 | local weldd = Instance.new("ManualWeld")
| |
| 577 | weldd.Part0 = a | |
| 578 | weldd.Part1 = b | |
| 579 | weldd.C0 = CFrame.new() | |
| 580 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 581 | weldd.Parent = a | |
| 582 | return weldd | |
| 583 | end | |
| 584 | ||
| 585 | it=Instance.new | |
| 586 | ||
| 587 | function nooutline(part) | |
| 588 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 589 | end | |
| 590 | ||
| 591 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 592 | local fp=it("Part")
| |
| 593 | fp.formFactor=formfactor | |
| 594 | fp.Parent=parent | |
| 595 | fp.Reflectance=reflectance | |
| 596 | fp.Transparency=transparency | |
| 597 | fp.CanCollide=false | |
| 598 | fp.Locked=true | |
| 599 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 600 | fp.Name=name | |
| 601 | fp.Size=size | |
| 602 | fp.Position=Character.Torso.Position | |
| 603 | nooutline(fp) | |
| 604 | fp.Material=material | |
| 605 | fp:BreakJoints() | |
| 606 | return fp | |
| 607 | end | |
| 608 | ||
| 609 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 610 | local mesh=it(Mesh) | |
| 611 | mesh.Parent=part | |
| 612 | if Mesh=="SpecialMesh" then | |
| 613 | mesh.MeshType=meshtype | |
| 614 | mesh.MeshId=meshid | |
| 615 | end | |
| 616 | mesh.Offset=offset | |
| 617 | mesh.Scale=scale | |
| 618 | return mesh | |
| 619 | end | |
| 620 | ||
| 621 | function weld(parent,part0,part1,c0,c1) | |
| 622 | local weld=it("Weld")
| |
| 623 | weld.Parent=parent | |
| 624 | weld.Part0=part0 | |
| 625 | weld.Part1=part1 | |
| 626 | weld.C0=c0 | |
| 627 | weld.C1=c1 | |
| 628 | return weld | |
| 629 | end | |
| 630 | ||
| 631 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.Wood,0,0,"Nougat","Handle",Vector3.new(1.23885548, 0.879616559, 0.879616559)) | |
| 632 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100143433, -0.0490188599, -0.948987007, 1, 3.96515679e-005, -4.57561896e-007, 4.59127648e-007, -3.94877134e-005, 1, 3.96515534e-005, -0.999999881, -3.94877352e-005)) | |
| 633 | FakeHandle=part(Enum.FormFactor.Custom,m,Enum.Material.Wood,0,0,"Nougat","Handle",Vector3.new(1.23885548, 0.879616559, 0.879616559)) | |
| 634 | FakeHandleWeld=weld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100143433, -0.0490188599, -0.948987007, 1, 3.96515679e-005, -4.57561896e-007, 4.59127648e-007, -3.94877134e-005, 1, 3.96515534e-005, -0.999999881, -3.94877352e-005)) | |
| 635 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(4.51847267, 0.879616737, 0.879616737)) | |
| 636 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.30819511, -1.52587891e-005, -3.09944153e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 637 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(1.75923944, 0.879616737, 1.75923347)) | |
| 638 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.92857885, -1.90734863e-005, 0.439803839, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 639 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 640 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(3.78235698, 0.879616559, 2.63884974)) | |
| 641 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.48938847, 1.52587891e-005, 1.07288361e-005, 1, 0, 0, 0, -1, 0, 0, 0, -0.999999762)) | |
| 642 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 643 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(3.63885546, 0.879616559, 0.879616559)) | |
| 644 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74794817, -1.14440918e-005, 0.87960577, 1, 0, 0, 0, -1, 0, 0, 0, -0.999999762)) | |
| 645 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(3.63885546, 0.879616559, 0.879616559)) | |
| 646 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74800444, -1.90734863e-005, 0.8796134, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 647 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,.4,0,"Bright red","Part",Vector3.new(1.75923944, 0.879616737, 1.75923347)) | |
| 648 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.92856789, -1.14440918e-005, 0.439804792, 1, 0, 0, 0, -1, 0, 0, 0, -0.999999762)) | |
| 649 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 650 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Wood,0,0,"Nougat","Part",Vector3.new(1.75923896, 0.879616559, 0.879616559)) | |
| 651 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589758396, -3.81469727e-006, -7.15255737e-007, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 652 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.100000001, 1))
| |
| 653 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Wood,0,0,"Nougat","Part",Vector3.new(1.43885553, 0.879616559, 0.879616559)) | |
| 654 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.32964778, 0, -2.14576721e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 655 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.100000001, 1))
| |
| 656 | mesh("BlockMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.100000001, 1))
| |
| 657 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,1,1,"Bright red","Hitbox",Vector3.new(5.71847248, 0.879616737, 2.67961669)) | |
| 658 | Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90819502, -1.52587891e-005, -0.0592632294, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762)) | |
| 659 | hammeraura = Instance.new("Sound", Hitbox)
| |
| 660 | hammeraura.SoundId = "http://roblox.com/asset/?id=143301643" | |
| 661 | hammeraura.Looped = true | |
| 662 | hammeraura.Pitch = 0 | |
| 663 | hammeraura.Volume = 0 | |
| 664 | for i,v in pairs(Character:GetChildren()) do | |
| 665 | if v:IsA("Model") then
| |
| 666 | for _,c in pairs(v:GetChildren()) do | |
| 667 | if c:IsA("Part") then
| |
| 668 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 669 | end | |
| 670 | end | |
| 671 | end | |
| 672 | end | |
| 673 | wait(0.1) | |
| 674 | hammeraura:Play() | |
| 675 | ||
| 676 | Ssongs = {
| |
| 677 | 203275374;303592872;179281636;357375770;346175829;151514610;160536628;60536666;158929777;165520893;160542922;179282324;144043274;168614529;186849544;335631255;335631297;342455387;342455399;209567483;209567529;162914123;162914203;320473062;286415112;190454307;155968128;160453802;276963903;270655227;244143404;246184492;245121821;242545577;247241693;248062278;247236446;256851659;256848383;342455399;209567483;209567529;162914123;162914203;320473062;286415112;190454307;155968128;160453802;276963903;270655227;244143404;246184492;245121821;242545577;247241693;248062278;247236446;256851659;256848383;306431437;348690251;348541501;321185592;305976780;302580452;302205297;299796054;297799220;295753229;295753229;293860654;293612495;293861765;293375555;293376196;293012202;293011823;290524959;306431437;348690251;348541501;321185592;305976780;302580452;302205297;299796054;297799220;295753229;295753229;293860654;293612495;293861765;293375555;293376196;293012202;293011823;290524959; | |
| 678 | } | |
| 679 | BackgroundSound = function(id, par, vol, pit) | |
| 680 | coroutine.resume(coroutine.create(function() | |
| 681 | local sou = Instance.new("Sound", par or workspace)
| |
| 682 | sou.Volume = vol | |
| 683 | sou.Pitch = pit or 1 | |
| 684 | sou.SoundId = id | |
| 685 | swait() | |
| 686 | sou:play() | |
| 687 | end | |
| 688 | )) | |
| 689 | end | |
| 690 | ||
| 691 | BackgroundSound("http://roblox.com/asset/?id="..Ssongs[math.random(1,#Ssongs)], Hitbox, 1, 1)
| |
| 692 | ||
| 693 | ||
| 694 | ||
| 695 | ||
| 696 | ||
| 697 | ||
| 698 | ||
| 699 | ||
| 700 | ||
| 701 | ||
| 702 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 703 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 704 | prt.Anchored = true | |
| 705 | prt.CFrame = cframe | |
| 706 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 707 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 708 | if Type == 1 or Type == nil then | |
| 709 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
| |
| 710 | else | |
| 711 | if Type == 2 then | |
| 712 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
| |
| 713 | end | |
| 714 | end | |
| 715 | end | |
| 716 | ||
| 717 | SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 718 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 719 | prt.Anchored = true | |
| 720 | prt.CFrame = cframe | |
| 721 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 722 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 723 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 724 | end | |
| 725 | ||
| 726 | RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 727 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 728 | prt.Anchored = true | |
| 729 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 730 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 731 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 732 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 733 | end | |
| 734 | ||
| 735 | CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 736 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 737 | prt.Anchored = true | |
| 738 | prt.CFrame = cframe | |
| 739 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 740 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 741 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 742 | end | |
| 743 | ||
| 744 | WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 745 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 746 | prt.Anchored = true | |
| 747 | prt.CFrame = cframe | |
| 748 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 749 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 750 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 751 | end | |
| 752 | ||
| 753 | SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 754 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 755 | prt.Anchored = true | |
| 756 | prt.CFrame = cframe | |
| 757 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 758 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 759 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 760 | end | |
| 761 | ||
| 762 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
| 763 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 764 | prt.Anchored = true | |
| 765 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 766 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 767 | local num = math.random(10, 50) / 1000 | |
| 768 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 769 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 770 | end | |
| 771 | ||
| 772 | - | words = {"Yummy!","Doggo!"}--[math.random(1,#words)]
|
| 772 | + | words = {"Yummy!","Catto!"}--[math.random(1,#words)]
|
| 773 | - | word = math.random()> 0.5 and "Yummy!" or "Doggo" |
| 773 | + | word = math.random()> 0.5 and "Yummy!" or "Catto" |
| 774 | attackone = function() | |
| 775 | attack = true | |
| 776 | Humanoid.WalkSpeed = 0 | |
| 777 | local con = Hitbox.Touched:connect(function(hit) | |
| 778 | Damagefunc(Hitbox, hit, 1, 3, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 779 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 6).p + Vector3.new(0, 1.5, 0), word, 1.5, Part.BrickColor.Color) | |
| 780 | if hit.Name ~= "Base" or "base" then | |
| 781 | SphereEffect(Character["Torso"].BrickColor, hit.CFrame, 3, 13, 3, 13, 3, 13, 0.07) | |
| 782 | end | |
| 783 | end | |
| 784 | ) | |
| 785 | for i = 0, 1, 0.13 do | |
| 786 | swait() | |
| 787 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3) | |
| 788 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 789 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(100), math.rad(5)), 0.3) | |
| 790 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3) | |
| 791 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3) | |
| 792 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3) | |
| 793 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(100), math.rad(0)), 0.3) | |
| 794 | end | |
| 795 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
| |
| 796 | for i = 0, 1, 0.1 do | |
| 797 | swait() | |
| 798 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 799 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 800 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(30), math.rad(100), math.rad(-20)), 0.5) | |
| 801 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5) | |
| 802 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5) | |
| 803 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5) | |
| 804 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(100), math.rad(3)), 0.5) | |
| 805 | end | |
| 806 | con:disconnect() | |
| 807 | Humanoid.WalkSpeed = 15 | |
| 808 | attack = false | |
| 809 | end | |
| 810 | ||
| 811 | local attackready = false | |
| 812 | finale = function() | |
| 813 | attack = true | |
| 814 | attackready = true | |
| 815 | Humanoid.WalkSpeed = 0 | |
| 816 | for i = 0, 1, 0.13 do | |
| 817 | swait() | |
| 818 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3) | |
| 819 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 820 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3) | |
| 821 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-75)), 0.3) | |
| 822 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3) | |
| 823 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3) | |
| 824 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 825 | end | |
| 826 | ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "ref", Vector3.new())
| |
| 827 | ref.Anchored = true | |
| 828 | ref.CanCollide = false | |
| 829 | ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5, 0) | |
| 830 | coroutine.resume(coroutine.create(function() | |
| 831 | for i = 0, 5, 0.1 do | |
| 832 | swait() | |
| 833 | ref.CFrame = LeftArm.CFrame * CFrame.new(0, -0.5 - 5 * i, 0) | |
| 834 | end | |
| 835 | end | |
| 836 | )) | |
| 837 | coroutine.resume(coroutine.create(function() | |
| 838 | while attackready do | |
| 839 | wait(0.15) | |
| 840 | BlockEffect(Character["Torso"].BrickColor, ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07, 1) | |
| 841 | SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 50, 50, 50, -0.5, -0.5, -0.5, 0.07) | |
| 842 | end | |
| 843 | end | |
| 844 | )) | |
| 845 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
| |
| 846 | for i = 0, 2, 0.05 do | |
| 847 | swait() | |
| 848 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3) | |
| 849 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3) | |
| 850 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3) | |
| 851 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3) | |
| 852 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3) | |
| 853 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3) | |
| 854 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3) | |
| 855 | end | |
| 856 | for i = 0, 2, 0.05 do | |
| 857 | swait() | |
| 858 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3) | |
| 859 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(90)), 0.3) | |
| 860 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3) | |
| 861 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-95)), 0.3) | |
| 862 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3) | |
| 863 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(-20)), 0.3) | |
| 864 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3) | |
| 865 | end | |
| 866 | for i = 0, 1, 0.1 do | |
| 867 | swait() | |
| 868 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
| 869 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
| 870 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3) | |
| 871 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3) | |
| 872 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3) | |
| 873 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3) | |
| 874 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3) | |
| 875 | end | |
| 876 | ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -25) | |
| 877 | MagniDamage(ref, 100, 30, 40, 10, "Knockdown") | |
| 878 | BlockEffect(Character["Torso"].BrickColor, ref.CFrame, 150, 150, 150, 15, 15, 15, 0.07, 1) | |
| 879 | SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 150, 150, 150, 51, 51, 51, 0.07) | |
| 880 | SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 20, 100, 20, 10, 100, 10, 0.07) | |
| 881 | for i = 0, 1, 0.1 do | |
| 882 | swait() | |
| 883 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
| 884 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
| 885 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(180), math.rad(-10), math.rad(5)), 0.3) | |
| 886 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(0), math.rad(-45)), 0.3) | |
| 887 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-20)), 0.3) | |
| 888 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(0)), 0.3) | |
| 889 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3) | |
| 890 | end | |
| 891 | ref.Parent = nil | |
| 892 | Humanoid.WalkSpeed = 15 | |
| 893 | attack = false | |
| 894 | attackready = false | |
| 895 | end | |
| 896 | ||
| 897 | local slashndash = false | |
| 898 | Slashy = function() | |
| 899 | attack = true | |
| 900 | Humanoid.WalkSpeed = 0 | |
| 901 | for i = 0, 1, 0.1 do | |
| 902 | swait() | |
| 903 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3) | |
| 904 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(50)), 0.3) | |
| 905 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.7, 0.2) * angles(math.rad(100), math.rad(-10), math.rad(5)), 0.3) | |
| 906 | LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, -0.5) * angles(math.rad(0), math.rad(-140), math.rad(-85)), 0.3) | |
| 907 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(10), math.rad(-50)), 0.3) | |
| 908 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(10), math.rad(20)), 0.3) | |
| 909 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 910 | end | |
| 911 | --CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
| |
| 912 | for i = 0, 1, 0.1 do | |
| 913 | swait() | |
| 914 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 915 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 916 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.3) * angles(math.rad(-130), math.rad(-200), math.rad(-20)), 0.5) | |
| 917 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.5) | |
| 918 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-10)), 0.5) | |
| 919 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(-20)), 0.5) | |
| 920 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(3)), 0.5) | |
| 921 | end | |
| 922 | ref = CreatePart(workspace, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "ref", Vector3.new())
| |
| 923 | ref.Anchored = true | |
| 924 | ref.CanCollide = false | |
| 925 | ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5) | |
| 926 | game.Debris:AddItem(ref, 1) | |
| 927 | for i = 0, 10, 0.5 do | |
| 928 | swait() | |
| 929 | --CreateSound("http://www.roblox.com/asset/?id=192410089", Handle, 1, 0.7)
| |
| 930 | SphereEffect(Character["Torso"].BrickColor, ref.CFrame, 2, 10 * i * 2, 2, 0.5, 5, 0.5, 0.05) | |
| 931 | --BlockEffect(Character["Torso"].BrickColor, ref.CFrame * CFrame.new(0, -0.5, 0), 10, 10, 10, 0.5 * i, 0.5 * i, 0.5 * i, 0.05) | |
| 932 | MagniDamage(ref, 6, 5, 13, 0, "Normal") | |
| 933 | ref.CFrame = RootPart.CFrame * CFrame.new(0, -0.5, -5 * i) | |
| 934 | end | |
| 935 | if slashndash == true then | |
| 936 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -50) | |
| 937 | --BlockEffect(Character["Torso"].BrickColor, RootPart.CFrame, 10, 10, 10, 5, 5, 5, 0.05) | |
| 938 | for i = 0, 1, 0.13 do | |
| 939 | swait() | |
| 940 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 941 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 942 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-140), math.rad(-90)), 0.3) | |
| 943 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3) | |
| 944 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 945 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 946 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3) | |
| 947 | end | |
| 948 | --CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
| |
| 949 | for i = 0, 1, 0.13 do | |
| 950 | swait() | |
| 951 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 952 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 953 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(0), math.rad(-50), math.rad(-90)), 0.3) | |
| 954 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3) | |
| 955 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 956 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 957 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3) | |
| 958 | end | |
| 959 | end | |
| 960 | do | |
| 961 | wait(1) | |
| 962 | Humanoid.WalkSpeed = 15 | |
| 963 | slashndash = false | |
| 964 | attack = false | |
| 965 | end | |
| 966 | end | |
| 967 | ||
| 968 | spinattack = function() | |
| 969 | attack = true | |
| 970 | Humanoid.WalkSpeed = 5 | |
| 971 | for i = 0, 1, 0.13 do | |
| 972 | swait() | |
| 973 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 974 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 975 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.3) | |
| 976 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(-30)), 0.3) | |
| 977 | RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3) | |
| 978 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3) | |
| 979 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3) | |
| 980 | end | |
| 981 | for i = 0, 3 do | |
| 982 | swait() | |
| 983 | MagniDamage(RootPart, 15, 10, 15, 0, "Normal") | |
| 984 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
| |
| 985 | for i = 0, 1, 0.1 do | |
| 986 | swait() | |
| 987 | Torso.Velocity = RootPart.CFrame.lookVector * 75 | |
| 988 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3) | |
| 989 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(60)), 0.3) | |
| 990 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(100), math.rad(20), math.rad(90)), 0.3) | |
| 991 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3) | |
| 992 | RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3) | |
| 993 | LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3) | |
| 994 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3) | |
| 995 | end | |
| 996 | end | |
| 997 | Humanoid.WalkSpeed = 15 | |
| 998 | attack = false | |
| 999 | end | |
| 1000 | ||
| 1001 | attacktwo = function() | |
| 1002 | attack = true | |
| 1003 | local con = Hitbox.Touched:connect(function(hit) | |
| 1004 | Damagefunc(Hitbox, hit, 1, 5, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 1005 | if hit.Name ~= "Base" or "base" then | |
| 1006 | SphereEffect(Character["Torso"].BrickColor, hit.CFrame, 3, 13, 3, 13, 3, 13, 0.07) | |
| 1007 | end | |
| 1008 | end | |
| 1009 | ) | |
| 1010 | Humanoid.WalkSpeed = 5 | |
| 1011 | for i = 0, 1, 0.13 do | |
| 1012 | swait() | |
| 1013 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 1014 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 1015 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.4, 0) * angles(math.rad(-90), math.rad(60), math.rad(90)), 0.3) | |
| 1016 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 1017 | RH.C0 = clerp(RH.C0, cn(1, -0.5, 0) * RHCF * angles(math.rad(-3), math.rad(-30), math.rad(0)), 0.3) | |
| 1018 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(-30), math.rad(50)), 0.3) | |
| 1019 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3) | |
| 1020 | end | |
| 1021 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.9)
| |
| 1022 | for i = 0, 1, 0.1 do | |
| 1023 | swait() | |
| 1024 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.25) * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.3) | |
| 1025 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(60)), 0.3) | |
| 1026 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.4, 0.1) * angles(math.rad(-90), math.rad(-20), math.rad(90)), 0.3) | |
| 1027 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3) | |
| 1028 | RH.C0 = clerp(RH.C0, cn(1, -0.9, 0) * RHCF * angles(math.rad(-3), math.rad(40), math.rad(-10)), 0.3) | |
| 1029 | LH.C0 = clerp(LH.C0, cn(-1, -0.7, 0) * LHCF * angles(math.rad(-2), math.rad(30), math.rad(-10)), 0.3) | |
| 1030 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(-10)), 0.3) | |
| 1031 | end | |
| 1032 | con:disconnect() | |
| 1033 | Humanoid.WalkSpeed = 15 | |
| 1034 | attack = false | |
| 1035 | end | |
| 1036 | ||
| 1037 | attackthree = function() | |
| 1038 | attack = true | |
| 1039 | local con = Hitbox.Touched:connect(function(hit) | |
| 1040 | Damagefunc(Hitbox, hit, 1, 10, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 1041 | if hit.Name ~= "Base" or "base" then | |
| 1042 | SphereEffect(Character["Torso"].BrickColor, hit.CFrame, 3, 13, 3, 13, 3, 13, 0.07) | |
| 1043 | end | |
| 1044 | end | |
| 1045 | ) | |
| 1046 | Humanoid.WalkSpeed = 5 | |
| 1047 | for i = 0, 1, 0.13 do | |
| 1048 | swait() | |
| 1049 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 1050 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 1051 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(-140), math.rad(-90)), 0.3) | |
| 1052 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3) | |
| 1053 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1054 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1055 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.3) | |
| 1056 | end | |
| 1057 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
| |
| 1058 | for i = 0, 1, 0.13 do | |
| 1059 | swait() | |
| 1060 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3) | |
| 1061 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 1062 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(-90)), 0.3) | |
| 1063 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.3) | |
| 1064 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1065 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1066 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(10)), 0.3) | |
| 1067 | end | |
| 1068 | con:disconnect() | |
| 1069 | Humanoid.WalkSpeed = 15 | |
| 1070 | attack = false | |
| 1071 | end | |
| 1072 | ||
| 1073 | Naildrive = function() | |
| 1074 | attack = true | |
| 1075 | Humanoid.WalkSpeed = 5 | |
| 1076 | local con = Hitbox.Touched:connect(function(hit) | |
| 1077 | Damagefunc(Hitbox, hit, 8, 28, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
| 1078 | end | |
| 1079 | ) | |
| 1080 | for i = 0, 1, 0.1 do | |
| 1081 | swait() | |
| 1082 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.4) | |
| 1083 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(90)), 0.4) | |
| 1084 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(100), math.rad(-140), math.rad(-90)), 0.3) | |
| 1085 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 1086 | RH.C0 = clerp(RH.C0, cn(1, -1, -0.5) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1087 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(20)), 0.3) | |
| 1088 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(160), math.rad(0), math.rad(10)), 0.3) | |
| 1089 | end | |
| 1090 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1)
| |
| 1091 | for i = 0, 1, 0.1 do | |
| 1092 | Torso.Velocity = RootPart.CFrame.lookVector * 50 | |
| 1093 | swait() | |
| 1094 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(90)), 0.3) | |
| 1095 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-90)), 0.3) | |
| 1096 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(100), math.rad(200), math.rad(-90)), 0.3) | |
| 1097 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 1098 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1099 | LH.C0 = clerp(LH.C0, cn(-1, -1, -0.5) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3) | |
| 1100 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3) | |
| 1101 | end | |
| 1102 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 0.8)
| |
| 1103 | for i = 0, 1, 0.08 do | |
| 1104 | swait() | |
| 1105 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3) | |
| 1106 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(10), math.rad(70)), 0.3) | |
| 1107 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(110), math.rad(250), math.rad(-90)), 0.3) | |
| 1108 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3) | |
| 1109 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1110 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3) | |
| 1111 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(400), math.rad(0), math.rad(0)), 0.3) | |
| 1112 | end | |
| 1113 | CreateSound("http://roblox.com/asset/?id=320557563", Hitbox, 1, 1.2)
| |
| 1114 | for i = 0, 1, 0.1 do | |
| 1115 | swait() | |
| 1116 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3) | |
| 1117 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
| 1118 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(300), math.rad(-90)), 0.3) | |
| 1119 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -1) * angles(math.rad(0), math.rad(-200), math.rad(-90)), 0.3) | |
| 1120 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(10), math.rad(0)), 0.3) | |
| 1121 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(10), math.rad(-10)), 0.3) | |
| 1122 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(260), math.rad(0), math.rad(0)), 0.3) | |
| 1123 | end | |
| 1124 | con:disconnect() | |
| 1125 | Humanoid.WalkSpeed = 15 | |
| 1126 | attack = false | |
| 1127 | end | |
| 1128 | ||
| 1129 | ob1u = function() | |
| 1130 | end | |
| 1131 | ||
| 1132 | ||
| 1133 | ||
| 1134 | ||
| 1135 | Laz0r = function() | |
| 1136 | attack = true | |
| 1137 | Character.Humanoid.WalkSpeed = 0 | |
| 1138 | la = Instance.new("Part",Character)
| |
| 1139 | la.FormFactor = 3 | |
| 1140 | la.TopSurface = 0 | |
| 1141 | la.Transparency = 0.8 | |
| 1142 | la.BottomSurface = 0 | |
| 1143 | la.Material = "Neon" | |
| 1144 | la.Size = Vector3.new(0.3,0.3,0.3) | |
| 1145 | la.BrickColor = Character["Torso"].BrickColor | |
| 1146 | lam = Instance.new("SpecialMesh",la)
| |
| 1147 | lam.MeshType = "Sphere" | |
| 1148 | lam.Scale = Vector3.new(1,1,1) | |
| 1149 | law = Instance.new("Weld",la)
| |
| 1150 | law.Part0 = la | |
| 1151 | law.Part1 = handle | |
| 1152 | la1 = Instance.new("Part",Character)
| |
| 1153 | la1.FormFactor = 3 | |
| 1154 | la1.TopSurface = 0 | |
| 1155 | la1.Transparency = 0 | |
| 1156 | la1.BottomSurface = 0 | |
| 1157 | la1.Material = "Neon" | |
| 1158 | la1.Size = Vector3.new(0.1,0.1,0.1) | |
| 1159 | la1.BrickColor = BrickColor.new("Bright red")
| |
| 1160 | lam1 = Instance.new("SpecialMesh",la1)
| |
| 1161 | lam1.MeshType = "Sphere" | |
| 1162 | lam1.Scale = Vector3.new(1,1,1) | |
| 1163 | law1 = Instance.new("Weld",la1)
| |
| 1164 | law1.Part0 = la1 | |
| 1165 | law1.Part1 = handle | |
| 1166 | s1 = Instance.new("Sound",handle)
| |
| 1167 | s1.SoundId = "rbxassetid://181004943" | |
| 1168 | s1.Volume = .7 | |
| 1169 | s1.Pitch = .9 | |
| 1170 | s1:Play() | |
| 1171 | for i = 1,6,0.15 do wait() | |
| 1172 | lam.Scale = Vector3.new(i,i,i) | |
| 1173 | lam1.Scale = Vector3.new(i,i,i) | |
| 1174 | end | |
| 1175 | wait(0.1) | |
| 1176 | wait(0.4) | |
| 1177 | s = Instance.new("Sound",handle)
| |
| 1178 | s.SoundId = "rbxassetid://228343271" | |
| 1179 | s.Volume = .7 | |
| 1180 | s.Pitch = 1 | |
| 1181 | s:Play() | |
| 1182 | rng = Instance.new("Part",Character)
| |
| 1183 | rng.FormFactor = 3 | |
| 1184 | rng.TopSurface = 0 | |
| 1185 | rng.BottomSurface = 0 | |
| 1186 | rng.Transparency = 0.8 | |
| 1187 | rng.BrickColor = Character["Torso"].BrickColor | |
| 1188 | rng.Size = Vector3.new(0.1,0.1,0.1) | |
| 1189 | rng.Material = "Neon" | |
| 1190 | rngm = Instance.new("SpecialMesh",rng)
| |
| 1191 | rngm.MeshType = "FileMesh" | |
| 1192 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1193 | rngm.Scale = Vector3.new(1,1,1) | |
| 1194 | rngw = Instance.new("Weld",rng)
| |
| 1195 | rngw.Part0 = rng | |
| 1196 | rngw.Part1 = handle | |
| 1197 | rngw.C0 = CFrame.new(0,0,0) * CFrame.Angles(math.pi/2,0,0) | |
| 1198 | la2 = Instance.new("Part",Character)
| |
| 1199 | la2.FormFactor = 3 | |
| 1200 | la2.TopSurface = 0 | |
| 1201 | la2.Transparency = 0 | |
| 1202 | la2.BottomSurface = 0 | |
| 1203 | la2.Material = "Neon" | |
| 1204 | la2.Size = Vector3.new(0.1,0.1,0.1) | |
| 1205 | la2.BrickColor = Character["Torso"].BrickColor | |
| 1206 | lam2 = Instance.new("SpecialMesh",la2)
| |
| 1207 | lam2.MeshType = "Sphere" | |
| 1208 | lam2.Scale = Vector3.new(1,1,1) | |
| 1209 | law2 = Instance.new("Weld",la2)
| |
| 1210 | law2.Part0 = la2 | |
| 1211 | law2.Part1 = la1 | |
| 1212 | local Beam1 = la2:Clone() | |
| 1213 | Beam1.Parent = Character | |
| 1214 | local Mesh = Instance.new("CylinderMesh",Beam1)
| |
| 1215 | Beam1.Size = Vector3.new(1,1,1) | |
| 1216 | Beam1.Anchored = true | |
| 1217 | Beam1.CanCollide = false | |
| 1218 | local Beam2 = Beam1:Clone() | |
| 1219 | Beam2.Parent = Character | |
| 1220 | Beam2.Transparency = .8 | |
| 1221 | Beam2.BrickColor = Character["Torso"].BrickColor | |
| 1222 | local Mesh2 = Instance.new("CylinderMesh",Beam2)
| |
| 1223 | for i = 1,17,0.3 do wait() | |
| 1224 | lam2.Scale = Vector3.new(0,0,i) | |
| 1225 | rngm.Scale = Vector3.new(i/4,i/4,1) | |
| 1226 | local Ray = Ray.new(la2.CFrame.p,(la2.CFrame.p-(la2.CFrame*CFrame.new(0,-10,0)).p).unit*900) | |
| 1227 | local hit,pos = workspace:FindPartOnRay(Ray,Character) | |
| 1228 | local Mag = (pos - la2.CFrame.p).magnitude | |
| 1229 | Beam1.CFrame = la2.CFrame * CFrame.new(0,Mag/2,0) | |
| 1230 | Mesh.Scale = Vector3.new(.7,Mag,.7) | |
| 1231 | Beam2.CFrame = Beam1.CFrame | |
| 1232 | Mesh2.Scale = Vector3.new(1.2,Mag,1.2) | |
| 1233 | if hit then | |
| 1234 | dmg2 = 6 | |
| 1235 | if hit.Parent:FindFirstChild("Humanoid")
| |
| 1236 | then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg2)
| |
| 1237 | if hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1238 | then hit.Parent.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg2)
| |
| 1239 | if dmg2 > 6 then dmg2 = 6 | |
| 1240 | end | |
| 1241 | end | |
| 1242 | end | |
| 1243 | end | |
| 1244 | end | |
| 1245 | for i = 4,1,-0.1 do wait() | |
| 1246 | lam.Scale = Vector3.new(i+2,i+2,i+2) | |
| 1247 | lam1.Scale = Vector3.new(i+2,i+2,i+2) | |
| 1248 | lam2.Scale = Vector3.new(i,i,i) | |
| 1249 | rng.Transparency = rng.Transparency + i/10 | |
| 1250 | local Ray = Ray.new(la2.CFrame.p,(la2.CFrame.p-(la2.CFrame*CFrame.new(0,-10,0)).p).unit*900) | |
| 1251 | local hit,pos = workspace:FindPartOnRay(Ray,Character) | |
| 1252 | local Mag = (pos - la2.CFrame.p).magnitude | |
| 1253 | Beam1.CFrame = la2.CFrame * CFrame.new(0,Mag/2,0) | |
| 1254 | Beam2.CFrame = Beam1.CFrame | |
| 1255 | Mesh.Scale = Vector3.new(.7/4*i,Mag,.7/4*i) | |
| 1256 | Mesh2.Scale = Vector3.new(1.2/4*i,Mag,1.2/4*i) | |
| 1257 | if hit then | |
| 1258 | dmg = 6 | |
| 1259 | if hit.Parent:FindFirstChild("Humanoid")
| |
| 1260 | then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg)
| |
| 1261 | if hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1262 | then hit.Parent.Parent:FindFirstChild("Humanoid"):TakeDamage(dmg)
| |
| 1263 | if dmg > 6 then dmg = 6 | |
| 1264 | end | |
| 1265 | end | |
| 1266 | end | |
| 1267 | end | |
| 1268 | end | |
| 1269 | rng:Remove() | |
| 1270 | la:Remove() | |
| 1271 | la1:Remove() | |
| 1272 | la2:Remove() | |
| 1273 | Beam1:Remove() | |
| 1274 | Beam2:Remove() | |
| 1275 | wait(0.5) | |
| 1276 | Character.Humanoid.WalkSpeed = 16 | |
| 1277 | attack = false | |
| 1278 | end | |
| 1279 | ||
| 1280 | ||
| 1281 | ||
| 1282 | ob1d = function() | |
| 1283 | if attack == false and attacktype == 1 then | |
| 1284 | attacktype = 2 | |
| 1285 | attackone() | |
| 1286 | else | |
| 1287 | if attack == false and attacktype == 2 then | |
| 1288 | attacktype = 3 | |
| 1289 | attacktwo() | |
| 1290 | else | |
| 1291 | if attack == false and attacktype == 3 then | |
| 1292 | attacktype = 1 | |
| 1293 | attackthree() | |
| 1294 | end | |
| 1295 | end | |
| 1296 | end | |
| 1297 | end | |
| 1298 | ||
| 1299 | key = function(k) | |
| 1300 | k = k:lower() | |
| 1301 | if attack == false and k == "z" and co1 <= cooldown1 then | |
| 1302 | cooldown1 = 0 | |
| 1303 | Naildrive() | |
| 1304 | else | |
| 1305 | if attack == false and k == "x" and co2 <= cooldown2 then | |
| 1306 | cooldown2 = cooldown2 / 2 | |
| 1307 | Slashy() | |
| 1308 | else | |
| 1309 | if attack == true and k == "x" then | |
| 1310 | cooldown2 = 0 | |
| 1311 | slashndash = true | |
| 1312 | else | |
| 1313 | if attack == false and k == "c" and co3 <= cooldown3 then | |
| 1314 | cooldown3 = 0 | |
| 1315 | spinattack() | |
| 1316 | else | |
| 1317 | if attack == false and k == "v" and co4 <= cooldown4 then | |
| 1318 | cooldown4 = 0 | |
| 1319 | Laz0r()--finale() | |
| 1320 | end | |
| 1321 | end | |
| 1322 | end | |
| 1323 | end | |
| 1324 | end | |
| 1325 | end | |
| 1326 | ||
| 1327 | ds = function(mouse) | |
| 1328 | end | |
| 1329 | ||
| 1330 | s = function(mouse) | |
| 1331 | print("Selected")
| |
| 1332 | mouse.Button1Down:connect(function() | |
| 1333 | ob1d(mouse) | |
| 1334 | end | |
| 1335 | ) | |
| 1336 | mouse.Button1Up:connect(function() | |
| 1337 | ob1u(mouse) | |
| 1338 | end | |
| 1339 | ) | |
| 1340 | mouse.KeyDown:connect(key) | |
| 1341 | end | |
| 1342 | ||
| 1343 | s(mouse) | |
| 1344 | ||
| 1345 | ||
| 1346 | ||
| 1347 | local walk = 0 | |
| 1348 | local walkforw = false | |
| 1349 | updateskills = function() | |
| 1350 | if cooldown1 <= co1 then | |
| 1351 | cooldown1 = cooldown1 + 0.033333333333333 | |
| 1352 | end | |
| 1353 | if cooldown2 <= co2 then | |
| 1354 | cooldown2 = cooldown2 + 0.033333333333333 | |
| 1355 | end | |
| 1356 | if cooldown3 <= co3 then | |
| 1357 | cooldown3 = cooldown3 + 0.033333333333333 | |
| 1358 | end | |
| 1359 | if cooldown4 <= co4 then | |
| 1360 | cooldown4 = cooldown4 + 0.033333333333333 | |
| 1361 | end | |
| 1362 | end | |
| 1363 | ||
| 1364 | while 1 do | |
| 1365 | swait() | |
| 1366 | updateskills() | |
| 1367 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
| 1368 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
| 1369 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
| 1370 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
| 1371 | for i,v in pairs(Character:GetChildren()) do | |
| 1372 | if v:IsA("Part") then
| |
| 1373 | v.Material = "SmoothPlastic" | |
| 1374 | else | |
| 1375 | if v:IsA("Hat") then
| |
| 1376 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 1377 | end | |
| 1378 | end | |
| 1379 | end | |
| 1380 | walk = walk + 1.2 | |
| 1381 | if 15 - 5 * (Humanoid.WalkSpeed / 16) <= walk then | |
| 1382 | walk = 0 | |
| 1383 | if walkforw == true then | |
| 1384 | walkforw = false | |
| 1385 | else | |
| 1386 | if walkforw == false then | |
| 1387 | walkforw = true | |
| 1388 | end | |
| 1389 | end | |
| 1390 | end | |
| 1391 | Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 1392 | velocity = RootPart.Velocity.y | |
| 1393 | sine = sine + change | |
| 1394 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 1395 | if equipped == true or equipped == false then | |
| 1396 | if 1 < RootPart.Velocity.y and hit == nil then | |
| 1397 | Anim = "Jump" | |
| 1398 | if attack == false then | |
| 1399 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1400 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
| 1401 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(115), math.rad(205)), 0.3) | |
| 1402 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3) | |
| 1403 | RH.C0 = clerp(RH.C0, cn(1, -0.5, -0.4) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(-30)), 0.3) | |
| 1404 | LH.C0 = clerp(LH.C0, cn(-1, -0.8, 0) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(20)), 0.3) | |
| 1405 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3) | |
| 1406 | end | |
| 1407 | else | |
| 1408 | if RootPart.Velocity.y < -1 and hit == nil then | |
| 1409 | Anim = "Fall" | |
| 1410 | if attack == false then | |
| 1411 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1412 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
| 1413 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(120), math.rad(205)), 0.3) | |
| 1414 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-60)), 0.3) | |
| 1415 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-3), math.rad(0), math.rad(30)), 0.3) | |
| 1416 | LH.C0 = clerp(LH.C0, cn(-1, -1, -0.3) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(-20)), 0.3) | |
| 1417 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3) | |
| 1418 | end | |
| 1419 | else | |
| 1420 | if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then | |
| 1421 | Anim = "Idle" | |
| 1422 | if attack == false then | |
| 1423 | change = 1 | |
| 1424 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos((sine) / 25)) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 1425 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(20)), 0.3) | |
| 1426 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(180), math.rad(110 - 3 * math.cos((sine) / 23)), math.rad(205 + 3 * math.cos((sine) / 23))), 0.3) | |
| 1427 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10 - 5 * math.cos((sine) / 23))), 0.3) | |
| 1428 | RH.C0 = clerp(RH.C0, cn(1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * RHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(-7)), 0.3) | |
| 1429 | LH.C0 = clerp(LH.C0, cn(-1, -0.9 - 0.1 * math.cos((sine) / 25), 0) * LHCF * angles(math.rad(-3 - 1 * math.cos((sine) / 25)), math.rad(20), math.rad(5)), 0.3) | |
| 1430 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 10, 0) * angles(math.rad(20), math.rad(-20), math.rad(0)), 0.3) | |
| 1431 | end | |
| 1432 | else | |
| 1433 | if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then | |
| 1434 | Anim = "Walk" | |
| 1435 | if attack == false then | |
| 1436 | change = 2 | |
| 1437 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2 * math.cos((sine) / 7))), 0.3) | |
| 1438 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 3 * math.cos((sine) / 23)), math.rad(0), math.rad(-2 * math.cos((sine) / 7))), 0.3) | |
| 1439 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.7, 0) * angles(math.rad(0), math.rad(110), math.rad(-200)), 0.3) | |
| 1440 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30 * math.cos((sine) / 10)), math.rad(0), math.rad(-5)), 0.3) | |
| 1441 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos((sine) / 8) / 2, -0.03 + math.sin((sine) / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin((sine) / 8)), 0.3) | |
| 1442 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos((sine) / 8) / 2, -0.03 - math.sin((sine) / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin((sine) / 8)), 0.3) | |
| 1443 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(23), math.rad(-20), math.rad(0)), 0.3) | |
| 1444 | end | |
| 1445 | end | |
| 1446 | end | |
| 1447 | end | |
| 1448 | end | |
| 1449 | end | |
| 1450 | if 0 < #Effects then | |
| 1451 | for e = 1, #Effects do | |
| 1452 | if Effects[e] ~= nil then | |
| 1453 | local Thing = Effects[e] | |
| 1454 | if Thing ~= nil then | |
| 1455 | local Part = Thing[1] | |
| 1456 | local Mode = Thing[2] | |
| 1457 | local Delay = Thing[3] | |
| 1458 | local IncX = Thing[4] | |
| 1459 | local IncY = Thing[5] | |
| 1460 | local IncZ = Thing[6] | |
| 1461 | if Thing[1].Transparency <= 1 then | |
| 1462 | if Thing[2] == "Block1" then | |
| 1463 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1464 | Mesh = Thing[1].Mesh | |
| 1465 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1466 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1467 | else | |
| 1468 | if Thing[2] == "Block2" then | |
| 1469 | Thing[1].CFrame = Thing[1].CFrame | |
| 1470 | Mesh = Thing[7] | |
| 1471 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1472 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1473 | else | |
| 1474 | if Thing[2] == "Cylinder" then | |
| 1475 | Mesh = Thing[1].Mesh | |
| 1476 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1477 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1478 | else | |
| 1479 | if Thing[2] == "Blood" then | |
| 1480 | Mesh = Thing[7] | |
| 1481 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 1482 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1483 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1484 | else | |
| 1485 | if Thing[2] == "Elec" then | |
| 1486 | Mesh = Thing[1].Mesh | |
| 1487 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1488 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1489 | else | |
| 1490 | if Thing[2] == "Disappear" then | |
| 1491 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1492 | else | |
| 1493 | if Thing[2] == "Shatter" then | |
| 1494 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1495 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1496 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1497 | Thing[6] = Thing[6] + Thing[5] | |
| 1498 | end | |
| 1499 | end | |
| 1500 | end | |
| 1501 | end | |
| 1502 | end | |
| 1503 | end | |
| 1504 | end | |
| 1505 | else | |
| 1506 | Part.Parent = nil | |
| 1507 | table.remove(Effects, e) | |
| 1508 | end | |
| 1509 | end | |
| 1510 | end | |
| 1511 | end | |
| 1512 | end | |
| 1513 | end |