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| 1 | Elder training notes and guidelines! | |
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| 3 | ||
| 4 | Efficiency of the train: | |
| 5 | - | 2. When the realm closes this does not mean the train is over! Come back to the same realm and we will rebuild the train. An easy way of doing this is to go into a dungeon, wait for oryx lag and then leave. This will take you into the fresh realm before it opens in the nexus. This can also be done by doing /nexustutorial and entering the realm through the portal at the end of the tutorial. |
| 5 | + | |
| 6 | 1. Kill the constructs! This allows more gods to spawn and the grey construct gives 390 XP. This is more than a normal god and if you want maximum fame kill the constructs because it also helps keep the train alive! | |
| 7 | - | 3. Pally and warrior buffs are essential. Generally 1 - 2 pally's are needed and as many warriors as possible is preferable as their buff radius is small and doesn't cover the whole train like the pally's does. Cursing is very helpful if done correctly! |
| 7 | + | |
| 8 | 2. Pally and warrior buffs are essential. Generally 1 - 2 pally's are needed and as many warriors as possible is preferable as their buff radius is small and doesn't cover the whole train like the pally's does. Cursing is very helpful if done correctly! | |
| 9 | - | 4. Don't stop for horses as they don't give much XP and they slow the train down a lot! Let other people kill them and just move on. Don't keep shooting a djinn. Just shoot them and move on. They will explode. |
| 9 | + | |
| 10 | 3. Don't stop for horses as they don't give much XP and they slow the train down a lot! Let other people kill them and just move on. Don't keep shooting a djinn. Just shoot them and move on. They will explode. | |
| 11 | - | 5. When someone is forming and dragging god-walls DO NOT TELEPORT TO THEM!!! You will either die or ruin the drag. This results in less fame gain for the train and annoys everyone. The dragger will typically be on a priest or a high defense class and will be an anomaly on the map. They will generally be away from the train on their own building a drag. |
| 11 | + | |
| 12 | 4. Please do not stasis the gods! | |
| 13 | - | 6. If you attempt to drag run ahead of the train and predict where the train will go. If the train is coordinated well it will run towards you. Running ahead makes this process easier. |
| 13 | + | |
| 14 | 5. If someone dies on an 8/8 please don't stand around their grave for 10 minutes as this just causes the train to start dying. They died, RIP. | |
| 15 | - | 7. When there is a crystal prepare for the drag! We will drag on the crystal to stop everyone just standing still. Helps fame gain! |
| 15 | + | |
| 16 | ||
| 17 | - | 8. The dragger is not held responsible for any deaths! The dragger is only intending to help the train gain more fame, not kill the people in it! |
| 17 | + | Dragging: |
| 18 | ||
| 19 | - | 9. If you are on a mystic please refrain from stasising the drags unless the situation is very very dangeorus; people nexusing from multiple drags at one time etc. |
| 19 | + | 1. When someone is forming and dragging god-walls DO NOT TELEPORT TO THEM!!! You will either die or ruin the drag. This results in less fame gain for the train and annoys everyone. The dragger will typically be on a priest or a high defense class and will be an anomaly on the map. They will generally be away from the train on their own building a drag. |
| 20 | ||
| 21 | - | 10. If someone dies on an 8/8 please don't stand around their grave for 10 minutes as this just causes the train to start dying. They died, RIP. |
| 21 | + | 2. If you attempt to drag run ahead of the train and predict where the train will go. If the train is coordinated well it will run towards you. Running ahead makes this process easier. |
| 22 | ||
| 23 | 3. The dragger is not held responsible for any deaths! The dragger is only intending to help the train gain more fame, not kill the people in it! | |
| 24 | ||
| 25 | 4. If you are on a mystic please refrain from stasising the drags unless the situation is very very dangeorus; people nexusing from multiple drags at one time etc. | |
| 26 | ||
| 27 | ||
| 28 | Other notes: | |
| 29 | ||
| 30 | 1. When the realm closes this does not mean the train is over! Come back to the same realm and we will rebuild the train. An easy way of doing this is to go into a dungeon, wait for oryx lag and then leave. This will take you into the fresh realm before it opens in the nexus. This can also be done by doing /nexustutorial and entering the realm through the portal at the end of the tutorial. | |
| 31 | ||
| 32 | 2. When there is a crystal prepare for the drag! We will drag on the crystal to stop everyone just standing still. Helps fame gain! | |
| 33 | ||
| 34 | ||
| 35 | If you think we are being too fussy about fame/elder training go back to EUWest2. |