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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | wait(0.2) | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | Player = game:GetService("Players").LocalPlayer
| |
| 12 | PlayerGui = Player.PlayerGui | |
| 13 | Cam = workspace.CurrentCamera | |
| 14 | Backpack = Player.Backpack | |
| 15 | Character = Player.Character | |
| 16 | Humanoid = Character.Humanoid | |
| 17 | Mouse = Player:GetMouse() | |
| 18 | RootPart = Character["HumanoidRootPart"] | |
| 19 | Torso = Character["Torso"] | |
| 20 | Head = Character["Head"] | |
| 21 | RightArm = Character["Right Arm"] | |
| 22 | LeftArm = Character["Left Arm"] | |
| 23 | RightLeg = Character["Right Leg"] | |
| 24 | LeftLeg = Character["Left Leg"] | |
| 25 | RootJoint = RootPart["RootJoint"] | |
| 26 | Neck = Torso["Neck"] | |
| 27 | RightShoulder = Torso["Right Shoulder"] | |
| 28 | LeftShoulder = Torso["Left Shoulder"] | |
| 29 | RightHip = Torso["Right Hip"] | |
| 30 | LeftHip = Torso["Left Hip"] | |
| 31 | local NormalMusicLink = "rbxassetid://596220347" | |
| 32 | local sick = Instance.new("Sound",Character)
| |
| 33 | sick.SoundId = "rbxassetid://596220347" | |
| 34 | sick.Looped = true | |
| 35 | sick.Pitch = 1 | |
| 36 | sick.Volume = 0.6 | |
| 37 | sick:Play() | |
| 38 | ||
| 39 | IT = Instance.new | |
| 40 | CF = CFrame.new | |
| 41 | VT = Vector3.new | |
| 42 | RAD = math.rad | |
| 43 | C3 = Color3.new | |
| 44 | UD2 = UDim2.new | |
| 45 | BRICKC = BrickColor.new | |
| 46 | ANGLES = CFrame.Angles | |
| 47 | EULER = CFrame.fromEulerAnglesXYZ | |
| 48 | COS = math.cos | |
| 49 | ACOS = math.acos | |
| 50 | SIN = math.sin | |
| 51 | ASIN = math.asin | |
| 52 | ABS = math.abs | |
| 53 | MRANDOM = math.random | |
| 54 | FLOOR = math.floor | |
| 55 | ||
| 56 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 57 | local NEWMESH = IT(MESH) | |
| 58 | if MESH == "SpecialMesh" then | |
| 59 | NEWMESH.MeshType = MESHTYPE | |
| 60 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 61 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 62 | end | |
| 63 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 64 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 65 | end | |
| 66 | end | |
| 67 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 68 | NEWMESH.Scale = SCALE | |
| 69 | NEWMESH.Parent = PARENT | |
| 70 | return NEWMESH | |
| 71 | end | |
| 72 | ||
| 73 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 74 | local NEWPART = IT("Part")
| |
| 75 | NEWPART.formFactor = FORMFACTOR | |
| 76 | NEWPART.Reflectance = REFLECTANCE | |
| 77 | NEWPART.Transparency = TRANSPARENCY | |
| 78 | NEWPART.CanCollide = false | |
| 79 | NEWPART.Locked = true | |
| 80 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 81 | NEWPART.Name = NAME | |
| 82 | NEWPART.Size = SIZE | |
| 83 | NEWPART.Position = Torso.Position | |
| 84 | NEWPART.Material = MATERIAL | |
| 85 | NEWPART:BreakJoints() | |
| 86 | NEWPART.Parent = PARENT | |
| 87 | return NEWPART | |
| 88 | end | |
| 89 | ||
| 90 | ||
| 91 | --//=================================\\ | |
| 92 | --|| CUSTOMIZATION | |
| 93 | --\\=================================// | |
| 94 | ||
| 95 | Class_Name = "Template" | |
| 96 | Weapon_Name = "Add-ons" | |
| 97 | ||
| 98 | Custom_Colors = {
| |
| 99 | Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon.
| |
| 100 | Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon.
| |
| 101 | ||
| 102 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
| |
| 103 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
| |
| 104 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
| |
| 105 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
| |
| 106 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
| |
| 107 | ||
| 108 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
| |
| 109 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
| |
| 110 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
| |
| 111 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
| |
| 112 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
| |
| 113 | } | |
| 114 | ||
| 115 | ||
| 116 | Player_Size = 1 --Size of the player. | |
| 117 | Animation_Speed = 3 | |
| 118 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 119 | ||
| 120 | local Speed = 100 | |
| 121 | local Effects2 = {}
| |
| 122 | ||
| 123 | --//=================================\\ | |
| 124 | --|| END OF CUSTOMIZATION | |
| 125 | --\\=================================// | |
| 126 | ||
| 127 | local function weldBetween(a, b) | |
| 128 | local weldd = Instance.new("ManualWeld")
| |
| 129 | weldd.Part0 = a | |
| 130 | weldd.Part1 = b | |
| 131 | weldd.C0 = CFrame.new() | |
| 132 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 133 | weldd.Parent = a | |
| 134 | return weldd | |
| 135 | end | |
| 136 | ||
| 137 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
| 138 | local acs = Instance.new("Part")
| |
| 139 | acs.CanCollide = false | |
| 140 | acs.Anchored = false | |
| 141 | acs.Size = Vector3.new(0,0,0) | |
| 142 | acs.CFrame = attachmentpart.CFrame | |
| 143 | acs.Parent = Character | |
| 144 | acs.BrickColor = color | |
| 145 | local meshs = Instance.new("SpecialMesh")
| |
| 146 | meshs.MeshId = mesh | |
| 147 | meshs.TextureId = texture | |
| 148 | meshs.Parent = acs | |
| 149 | meshs.Scale = scale | |
| 150 | meshs.Offset = offset | |
| 151 | weldBetween(attachmentpart,acs) | |
| 152 | end | |
| 153 | ||
| 154 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
| 155 | if TYPE == "Gem" then | |
| 156 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 157 | acs.Anchored = false | |
| 158 | acs.CanCollide = false | |
| 159 | acs.CFrame = PART.CFrame | |
| 160 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 161 | weldBetween(PART,acs) | |
| 162 | elseif TYPE == "Skull" then | |
| 163 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 164 | acs.Anchored = false | |
| 165 | acs.CanCollide = false | |
| 166 | acs.CFrame = PART.CFrame | |
| 167 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 168 | weldBetween(PART,acs) | |
| 169 | elseif TYPE == "Eye" then | |
| 170 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 171 | acs.Anchored = false | |
| 172 | acs.CanCollide = false | |
| 173 | acs.CFrame = PART.CFrame | |
| 174 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
| |
| 175 | weldBetween(PART,acs) | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | --//=================================\\ | |
| 180 | --|| USEFUL VALUES | |
| 181 | --\\=================================// | |
| 182 | ||
| 183 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 184 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 185 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 186 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 187 | local CO1 = 0 | |
| 188 | local CO2 = 0 | |
| 189 | local CO3 = 0 | |
| 190 | local CO4 = 0 | |
| 191 | local CHANGEDEFENSE = 0 | |
| 192 | local CHANGEDAMAGE = 0 | |
| 193 | local CHANGEMOVEMENT = 0 | |
| 194 | local ANIM = "Idle" | |
| 195 | local ATTACK = false | |
| 196 | local EQUIPPED = false | |
| 197 | local HOLD = false | |
| 198 | local COMBO = 999 | |
| 199 | local LASTPOINT = nil | |
| 200 | local BLCF = nil | |
| 201 | local SCFR = nil | |
| 202 | local STAGGERHITANIM = false | |
| 203 | local STAGGERANIM = false | |
| 204 | local STUNANIM = false | |
| 205 | local CRITCHANCENUMBER = 0 | |
| 206 | local IDLENUMBER = 0 | |
| 207 | local DONUMBER = 0 | |
| 208 | local HANDIDLE = false | |
| 209 | local SINE = 0 | |
| 210 | local CHANGE = 2 / Animation_Speed | |
| 211 | local WALKINGANIM = false | |
| 212 | local WALK = 0 | |
| 213 | local DISABLEJUMPING = false | |
| 214 | local HASBEENBLOCKED = false | |
| 215 | local STUNDELAYNUMBER = 0 | |
| 216 | local MANADELAYNUMBER = 0 | |
| 217 | local SECONDARYMANADELAYNUMBER = 0 | |
| 218 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 219 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 220 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 221 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 222 | local WEAPONGUI = IT("ScreenGui", nil)
| |
| 223 | WEAPONGUI.Name = "Weapon GUI" | |
| 224 | local WEAPONTOOL = IT("HopperBin", nil)
| |
| 225 | WEAPONTOOL.Name = Weapon_Name | |
| 226 | local Weapon = IT("Model")
| |
| 227 | Weapon.Name = Weapon_Name | |
| 228 | local Effects = IT("Folder", Weapon)
| |
| 229 | Effects.Name = "Effects" | |
| 230 | local ANIMATOR = Humanoid.Animator | |
| 231 | local ANIMATE = Character.Animate | |
| 232 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 233 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 234 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 235 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 236 | local UNANCHOR = true | |
| 237 | ||
| 238 | --//=================================\\ | |
| 239 | --\\=================================// | |
| 240 | ||
| 241 | --//=================================\\ | |
| 242 | --|| STATS | |
| 243 | --\\=================================// | |
| 244 | ||
| 245 | if Character:FindFirstChild("Stats") ~= nil then
| |
| 246 | Character:FindFirstChild("Stats").Parent = nil
| |
| 247 | end | |
| 248 | ||
| 249 | local Stats = IT("Folder", nil)
| |
| 250 | Stats.Name = "Stats" | |
| 251 | local ChangeStat = IT("Folder", Stats)
| |
| 252 | ChangeStat.Name = "ChangeStat" | |
| 253 | local Defense = IT("NumberValue", Stats)
| |
| 254 | Defense.Name = "Defense" | |
| 255 | Defense.Value = 1 | |
| 256 | local Movement = IT("NumberValue", Stats)
| |
| 257 | Movement.Name = "Movement" | |
| 258 | Movement.Value = 1 | |
| 259 | local Damage = IT("NumberValue", Stats)
| |
| 260 | Damage.Name = "Damage" | |
| 261 | Damage.Value = math.huge | |
| 262 | local Mana = IT("NumberValue", Stats)
| |
| 263 | Mana.Name = "Mana" | |
| 264 | Mana.Value = 0 | |
| 265 | local SecondaryMana = IT("NumberValue", Stats)
| |
| 266 | SecondaryMana.Name = "SecondaryMana" | |
| 267 | SecondaryMana.Value = 0 | |
| 268 | local CanCrit = IT("BoolValue", Stats)
| |
| 269 | CanCrit.Name = "CanCrit" | |
| 270 | CanCrit.Value = false | |
| 271 | local CritChance = IT("NumberValue", Stats)
| |
| 272 | CritChance.Name = "CritChance" | |
| 273 | CritChance.Value = 20 | |
| 274 | local CanPenetrateArmor = IT("BoolValue", Stats)
| |
| 275 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
| 276 | CanPenetrateArmor.Value = false | |
| 277 | local AntiTeamKill = IT("BoolValue", Stats)
| |
| 278 | AntiTeamKill.Name = "AntiTeamKill" | |
| 279 | AntiTeamKill.Value = false | |
| 280 | local Rooted = IT("BoolValue", Stats)
| |
| 281 | Rooted.Name = "Rooted" | |
| 282 | Rooted.Value = false | |
| 283 | local Block = IT("BoolValue", Stats)
| |
| 284 | Block.Name = "Block" | |
| 285 | Block.Value = false | |
| 286 | local RecentEnemy = IT("ObjectValue", Stats)
| |
| 287 | RecentEnemy.Name = "RecentEnemy" | |
| 288 | RecentEnemy.Value = nil | |
| 289 | local StaggerHit = IT("BoolValue", Stats)
| |
| 290 | StaggerHit.Name = "StaggerHit" | |
| 291 | StaggerHit.Value = false | |
| 292 | local Stagger = IT("BoolValue", Stats)
| |
| 293 | Stagger.Name = "Stagger" | |
| 294 | Stagger.Value = false | |
| 295 | local Stun = IT("BoolValue", Stats)
| |
| 296 | Stun.Name = "Stun" | |
| 297 | Stun.Value = false | |
| 298 | local StunValue = IT("NumberValue", Stats)
| |
| 299 | StunValue.Name = "StunValue" | |
| 300 | StunValue.Value = 0 | |
| 301 | ||
| 302 | ||
| 303 | --//=================================\\ | |
| 304 | --\\=================================// | |
| 305 | ||
| 306 | ||
| 307 | ||
| 308 | ||
| 309 | ||
| 310 | --//=================================\\ | |
| 311 | --|| DEBUFFS / BUFFS | |
| 312 | --\\=================================// | |
| 313 | ||
| 314 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
| |
| 315 | DEFENSECHANGE1.Name = "ChangeDefense" | |
| 316 | DEFENSECHANGE1.Value = 0 | |
| 317 | ||
| 318 | local MOVEMENTCHANGE1 = IT("NumberValue", nil)
| |
| 319 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
| 320 | MOVEMENTCHANGE1.Value = 0 | |
| 321 | ||
| 322 | --//=================================\\ | |
| 323 | --\\=================================// | |
| 324 | ||
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | ||
| 329 | --//=================================\\ | |
| 330 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 331 | --\\=================================// | |
| 332 | ||
| 333 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 334 | ArtificialHB.Name = "ArtificialHB" | |
| 335 | ||
| 336 | script:WaitForChild("ArtificialHB")
| |
| 337 | ||
| 338 | frame = Frame_Speed | |
| 339 | tf = 0 | |
| 340 | allowframeloss = false | |
| 341 | tossremainder = false | |
| 342 | lastframe = tick() | |
| 343 | script.ArtificialHB:Fire() | |
| 344 | ||
| 345 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 346 | tf = tf + s | |
| 347 | if tf >= frame then | |
| 348 | if allowframeloss then | |
| 349 | script.ArtificialHB:Fire() | |
| 350 | lastframe = tick() | |
| 351 | else | |
| 352 | for i = 1, math.floor(tf / frame) do | |
| 353 | script.ArtificialHB:Fire() | |
| 354 | end | |
| 355 | lastframe = tick() | |
| 356 | end | |
| 357 | if tossremainder then | |
| 358 | tf = 0 | |
| 359 | else | |
| 360 | tf = tf - frame * math.floor(tf / frame) | |
| 361 | end | |
| 362 | end | |
| 363 | end) | |
| 364 | ||
| 365 | --//=================================\\ | |
| 366 | --\\=================================// | |
| 367 | ||
| 368 | ||
| 369 | ||
| 370 | ||
| 371 | ||
| 372 | --//=================================\\ | |
| 373 | --|| SOME FUNCTIONS | |
| 374 | --\\=================================// | |
| 375 | ||
| 376 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 377 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 378 | end | |
| 379 | ||
| 380 | function PositiveAngle(NUMBER) | |
| 381 | if NUMBER >= 0 then | |
| 382 | NUMBER = 0 | |
| 383 | end | |
| 384 | return NUMBER | |
| 385 | end | |
| 386 | ||
| 387 | function NegativeAngle(NUMBER) | |
| 388 | if NUMBER <= 0 then | |
| 389 | NUMBER = 0 | |
| 390 | end | |
| 391 | return NUMBER | |
| 392 | end | |
| 393 | ||
| 394 | function Swait(NUMBER) | |
| 395 | if NUMBER == 0 or NUMBER == nil then | |
| 396 | ArtificialHB.Event:wait() | |
| 397 | else | |
| 398 | for i = 1, NUMBER do | |
| 399 | ArtificialHB.Event:wait() | |
| 400 | end | |
| 401 | end | |
| 402 | end | |
| 403 | ||
| 404 | function QuaternionFromCFrame(cf) | |
| 405 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 406 | local trace = m00 + m11 + m22 | |
| 407 | if trace > 0 then | |
| 408 | local s = math.sqrt(1 + trace) | |
| 409 | local recip = 0.5 / s | |
| 410 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 411 | else | |
| 412 | local i = 0 | |
| 413 | if m11 > m00 then | |
| 414 | i = 1 | |
| 415 | end | |
| 416 | if m22 > (i == 0 and m00 or m11) then | |
| 417 | i = 2 | |
| 418 | end | |
| 419 | if i == 0 then | |
| 420 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 421 | local recip = 0.5 / s | |
| 422 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 423 | elseif i == 1 then | |
| 424 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 425 | local recip = 0.5 / s | |
| 426 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 427 | elseif i == 2 then | |
| 428 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 429 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 430 | end | |
| 431 | end | |
| 432 | end | |
| 433 | ||
| 434 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 435 | local xs, ys, zs = x + x, y + y, z + z | |
| 436 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 437 | local xx = x * xs | |
| 438 | local xy = x * ys | |
| 439 | local xz = x * zs | |
| 440 | local yy = y * ys | |
| 441 | local yz = y * zs | |
| 442 | local zz = z * zs | |
| 443 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 444 | end | |
| 445 | ||
| 446 | function QuaternionSlerp(a, b, t) | |
| 447 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 448 | local startInterp, finishInterp; | |
| 449 | if cosTheta >= 0.0001 then | |
| 450 | if (1 - cosTheta) > 0.0001 then | |
| 451 | local theta = ACOS(cosTheta) | |
| 452 | local invSinTheta = 1 / SIN(theta) | |
| 453 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 454 | finishInterp = SIN(t * theta) * invSinTheta | |
| 455 | else | |
| 456 | startInterp = 1 - t | |
| 457 | finishInterp = t | |
| 458 | end | |
| 459 | else | |
| 460 | if (1 + cosTheta) > 0.0001 then | |
| 461 | local theta = ACOS(-cosTheta) | |
| 462 | local invSinTheta = 1 / SIN(theta) | |
| 463 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 464 | finishInterp = SIN(t * theta) * invSinTheta | |
| 465 | else | |
| 466 | startInterp = t - 1 | |
| 467 | finishInterp = t | |
| 468 | end | |
| 469 | end | |
| 470 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 471 | end | |
| 472 | ||
| 473 | function Clerp(a, b, t) | |
| 474 | local qa = {QuaternionFromCFrame(a)}
| |
| 475 | local qb = {QuaternionFromCFrame(b)}
| |
| 476 | local ax, ay, az = a.x, a.y, a.z | |
| 477 | local bx, by, bz = b.x, b.y, b.z | |
| 478 | local _t = 1 - t | |
| 479 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 480 | end | |
| 481 | ||
| 482 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 483 | local frame = IT("Frame")
| |
| 484 | frame.BackgroundTransparency = TRANSPARENCY | |
| 485 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 486 | frame.Position = POSITION | |
| 487 | frame.Size = SIZE | |
| 488 | frame.BackgroundColor3 = COLOR | |
| 489 | frame.BorderColor3 = BORDERCOLOR | |
| 490 | frame.Name = NAME | |
| 491 | frame.Parent = PARENT | |
| 492 | return frame | |
| 493 | end | |
| 494 | ||
| 495 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 496 | local label = IT("TextLabel")
| |
| 497 | label.BackgroundTransparency = 1 | |
| 498 | label.Size = UD2(1, 0, 1, 0) | |
| 499 | label.Position = UD2(0, 0, 0, 0) | |
| 500 | label.TextColor3 = C3(255, 255, 255) | |
| 501 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 502 | label.TextTransparency = TRANSPARENCY | |
| 503 | label.FontSize = TEXTFONTSIZE | |
| 504 | label.Font = TEXTFONT | |
| 505 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 506 | label.TextScaled = true | |
| 507 | label.Text = TEXT | |
| 508 | label.Name = NAME | |
| 509 | label.Parent = PARENT | |
| 510 | return label | |
| 511 | end | |
| 512 | ||
| 513 | function NoOutlines(PART) | |
| 514 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 515 | end | |
| 516 | ||
| 517 | ||
| 518 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 519 | local NEWWELD = IT(TYPE) | |
| 520 | NEWWELD.Part0 = PART0 | |
| 521 | NEWWELD.Part1 = PART1 | |
| 522 | NEWWELD.C0 = C0 | |
| 523 | NEWWELD.C1 = C1 | |
| 524 | NEWWELD.Parent = PARENT | |
| 525 | return NEWWELD | |
| 526 | end | |
| 527 | ||
| 528 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 529 | coroutine.resume(coroutine.create(function() | |
| 530 | local NEWSOUND = IT("Sound", PARENT)
| |
| 531 | NEWSOUND.Volume = VOLUME | |
| 532 | NEWSOUND.Pitch = PITCH | |
| 533 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 534 | Swait() | |
| 535 | NEWSOUND:play() | |
| 536 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 537 | end)) | |
| 538 | end | |
| 539 | ||
| 540 | ||
| 541 | --//=================================\\ | |
| 542 | --\\=================================// | |
| 543 | ||
| 544 | ||
| 545 | --//=================================\\ | |
| 546 | --|| WEAPON CREATION | |
| 547 | --\\=================================// | |
| 548 | ||
| 549 | local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8)) | |
| 550 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 551 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2)) | |
| 552 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 553 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
| 554 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 555 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
| 556 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 557 | local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1)) | |
| 558 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
| |
| 559 | local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1)) | |
| 560 | local decal = Instance.new("Decal",HandlePart)
| |
| 561 | decal.Texture = "http://www.roblox.com/asset/?id=140490792" | |
| 562 | decal.Face = "Back" | |
| 563 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
| |
| 564 | ||
| 565 | for _, c in pairs(Weapon:GetChildren()) do | |
| 566 | if c.ClassName == "Part" then | |
| 567 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 568 | end | |
| 569 | end | |
| 570 | ||
| 571 | local chuck = Instance.new("Sound",Effects)
| |
| 572 | chuck.SoundId = "rbxassetid://11900833" | |
| 573 | chuck.Pitch = 2 | |
| 574 | chuck.Volume = 1 | |
| 575 | ||
| 576 | Weapon.Parent = Character | |
| 577 | ||
| 578 | Humanoid.Died:connect(function() | |
| 579 | ATTACK = true | |
| 580 | end) | |
| 581 | ||
| 582 | print(Class_Name.." loaded.") | |
| 583 | ||
| 584 | --//=================================\\ | |
| 585 | --\\=================================// | |
| 586 | ||
| 587 | function dealdamage(hit,min,max,maxstrength,beserk) | |
| 588 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 589 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 590 | local dmg = math.random(min,max) | |
| 591 | if humanoid.Health > 0 then | |
| 592 | if beserk == true then | |
| 593 | humanoid.Health = 0 | |
| 594 | else | |
| 595 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
| |
| 596 | --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
| 597 | humanoid.Health = humanoid.Health - dmg | |
| 598 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0))
| |
| 599 | local defence = Instance.new("BoolValue",hit.Parent)
| |
| 600 | defence.Name = ("HitBy"..Player.Name)
| |
| 601 | game:GetService("Debris"):AddItem(defence, 0.05)
| |
| 602 | end | |
| 603 | end | |
| 604 | end | |
| 605 | end | |
| 606 | ||
| 607 | --//=================================\\ | |
| 608 | --\\=================================// | |
| 609 | ||
| 610 | function chatfunc(text) | |
| 611 | local chat = coroutine.wrap(function() | |
| 612 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 613 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 614 | end | |
| 615 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 616 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 617 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 618 | naeeym2.Adornee = Character.Head | |
| 619 | naeeym2.Name = "TalkingBillBoard" | |
| 620 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 621 | tecks2.BackgroundTransparency = 1 | |
| 622 | tecks2.BorderSizePixel = 0 | |
| 623 | tecks2.Text = "" | |
| 624 | tecks2.Font = "SciFi" | |
| 625 | tecks2.TextSize = 30 | |
| 626 | tecks2.TextStrokeTransparency = 1 | |
| 627 | tecks2.TextColor3 = Color3.new(0,0,0) | |
| 628 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 629 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 630 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 631 | tecks3.BackgroundTransparency = 1 | |
| 632 | tecks3.BorderSizePixel = 0 | |
| 633 | tecks3.Text = "" | |
| 634 | tecks3.Font = "SciFi" | |
| 635 | tecks3.TextSize = 30 | |
| 636 | tecks3.TextStrokeTransparency = 1 | |
| 637 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 638 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
| 639 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 640 | for i = 1,string.len(text),1 do | |
| 641 | tecks2.Text = string.sub(text,1,i) | |
| 642 | tecks3.Text = string.sub(text,1,i) | |
| 643 | wait(0.01) | |
| 644 | end | |
| 645 | wait(2) | |
| 646 | for i = 1, 50 do | |
| 647 | Swait() | |
| 648 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 649 | tecks2.Rotation = tecks2.Rotation - .8 | |
| 650 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 651 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 652 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 653 | tecks3.Rotation = tecks2.Rotation + .8 | |
| 654 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 655 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 656 | end | |
| 657 | naeeym2:Destroy() | |
| 658 | end) | |
| 659 | chat() | |
| 660 | end | |
| 661 | ||
| 662 | function onChatted(msg) | |
| 663 | if msg == "1" then | |
| 664 | chatfunc("Spell card! Mailman's Wrath!")
| |
| 665 | StartPosition() | |
| 666 | Swait(70) | |
| 667 | MailmansWrath() | |
| 668 | elseif msg == "2" then | |
| 669 | StartPosition() | |
| 670 | chatfunc("Spell card! Papercut Chaos!")
| |
| 671 | Swait(70) | |
| 672 | PapercutChaos() | |
| 673 | elseif msg == "3" then | |
| 674 | StartPosition() | |
| 675 | chatfunc("Spell card! Mailbox Madness!")
| |
| 676 | MailboxMadness() | |
| 677 | elseif msg == "4" then | |
| 678 | StartPosition() | |
| 679 | chatfunc("SUPER SPELL CARD! MAIL FRENZY!!")
| |
| 680 | FinalInbox() | |
| 681 | Swait(80) | |
| 682 | elseif msg == "5" then | |
| 683 | StartPosition() | |
| 684 | chatfunc("SUPER SPELL CARD! SONIC MAIL FRENZY!!")
| |
| 685 | Swait(80) | |
| 686 | SonicMail() | |
| 687 | elseif msg == "6" then | |
| 688 | StartPosition() | |
| 689 | chatfunc("HASTA LA VISTA,BABY!")
| |
| 690 | Swait(100) | |
| 691 | chatfunc("SKRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAAAAAAAA")
| |
| 692 | MailmansWrath2() | |
| 693 | MailmansWrath2() | |
| 694 | MailboxMadness2() | |
| 695 | MailboxMadness2() | |
| 696 | SonicMail() | |
| 697 | SonicMail() | |
| 698 | MailmansWrath2() | |
| 699 | end | |
| 700 | end | |
| 701 | Player.Chatted:connect(onChatted) | |
| 702 | ||
| 703 | --//=================================\\ | |
| 704 | --|| DANMAKU MADNESS | |
| 705 | --\\=================================// | |
| 706 | ||
| 707 | local Mail = Instance.new("Part")
| |
| 708 | Mail.Size = Vector3.new(2, 0.05, 1) | |
| 709 | Mail.Color = Color3.new(1,1,1) | |
| 710 | Mail.CanCollide = false | |
| 711 | local maildecal = Instance.new("Decal",Mail)
| |
| 712 | maildecal.Face = "Top" | |
| 713 | maildecal.Texture = "http://www.roblox.com/asset/?id=8052441" | |
| 714 | Mail.BottomSurface = "Smooth" | |
| 715 | Mail.Name = "Mail" | |
| 716 | ||
| 717 | function ShootMail(part,strength,debris) | |
| 718 | local mail = Mail:Clone() | |
| 719 | mail.CFrame = part.CFrame | |
| 720 | mail.Parent = Effects | |
| 721 | game:GetService("Debris"):AddItem(mail ,debris)
| |
| 722 | local bv = Instance.new("BodyVelocity")
| |
| 723 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 724 | bv.velocity = part.CFrame.lookVector*strength | |
| 725 | bv.Parent = mail | |
| 726 | bv.Name = "DASH" | |
| 727 | local hit = mail.Touched:connect(function(hit) | |
| 728 | if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then | |
| 729 | dealdamage(hit,15,45,40) | |
| 730 | end | |
| 731 | end) | |
| 732 | return mail | |
| 733 | end | |
| 734 | ||
| 735 | function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay) | |
| 736 | end | |
| 737 | ||
| 738 | ||
| 739 | function StartPosition() | |
| 740 | ATTACK = true | |
| 741 | Rooted = true | |
| 742 | for i=0, 1, 0.1 / Animation_Speed/1.2 do | |
| 743 | Swait() | |
| 744 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed) | |
| 745 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed) | |
| 746 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 747 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 748 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 749 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 750 | end | |
| 751 | end | |
| 752 | ||
| 753 | function MailmansWrath2() | |
| 754 | local twist = 0 | |
| 755 | local twist2 = false | |
| 756 | local twist3 = 1 | |
| 757 | local spinpart = Instance.new("Part",Weapon)
| |
| 758 | spinpart.Anchored = true | |
| 759 | spinpart.CanCollide = false | |
| 760 | spinpart.Transparency = 1 | |
| 761 | spinpart.CFrame = Opening.CFrame | |
| 762 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 763 | spinpart2.Anchored = true | |
| 764 | spinpart2.CanCollide = false | |
| 765 | spinpart2.Transparency = 1 | |
| 766 | spinpart2.CFrame = Opening.CFrame | |
| 767 | for i = 1, 30 do | |
| 768 | chuck:Play() | |
| 769 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 770 | twist = twist + 1 | |
| 771 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 772 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 773 | if twist == 10 then | |
| 774 | spinpart.CFrame = Opening.CFrame | |
| 775 | spinpart2.CFrame = Opening.CFrame | |
| 776 | twist = 0 | |
| 777 | end | |
| 778 | ShootMail(spinpart,65,2) | |
| 779 | ShootMail(spinpart2,65,2) | |
| 780 | Swait(1.5) | |
| 781 | end | |
| 782 | spinpart.CFrame = Opening.CFrame | |
| 783 | spinpart2.CFrame = Opening.CFrame | |
| 784 | twist = 10 | |
| 785 | for i = 1, 40 do | |
| 786 | chuck:Play() | |
| 787 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 788 | twist = twist + 1 | |
| 789 | if twist2 == true then | |
| 790 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 791 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 792 | elseif twist2 == false then | |
| 793 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 794 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 795 | end | |
| 796 | if twist == 20 then | |
| 797 | if twist2 == false then | |
| 798 | twist2 = true | |
| 799 | elseif twist2 == true then | |
| 800 | twist2 = false | |
| 801 | end | |
| 802 | twist = 0 | |
| 803 | end | |
| 804 | ShootMail(spinpart,65,2) | |
| 805 | ShootMail(spinpart2,65,2) | |
| 806 | Swait(1.5) | |
| 807 | end | |
| 808 | spinpart.CFrame = Opening.CFrame | |
| 809 | spinpart2.CFrame = Opening.CFrame | |
| 810 | twist = 0 | |
| 811 | for i = 1, 30 do | |
| 812 | chuck:Play() | |
| 813 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 814 | twist = twist + 1 | |
| 815 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
| 816 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
| 817 | if twist == 10 then | |
| 818 | spinpart.CFrame = Opening.CFrame | |
| 819 | spinpart2.CFrame = Opening.CFrame | |
| 820 | twist = 0 | |
| 821 | end | |
| 822 | ShootMail(spinpart,75,2) | |
| 823 | ShootMail(spinpart2,75,2) | |
| 824 | Swait(1.5) | |
| 825 | end | |
| 826 | spinpart:remove() | |
| 827 | spinpart2:remove() | |
| 828 | ATTACK = false | |
| 829 | Rooted = false | |
| 830 | end | |
| 831 | function MailmansWrath() | |
| 832 | local twist = 0 | |
| 833 | local twist2 = false | |
| 834 | local twist3 = 1 | |
| 835 | local spinpart = Instance.new("Part",Weapon)
| |
| 836 | spinpart.Anchored = true | |
| 837 | spinpart.CanCollide = false | |
| 838 | spinpart.Transparency = 1 | |
| 839 | spinpart.CFrame = Opening.CFrame | |
| 840 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 841 | spinpart2.Anchored = true | |
| 842 | spinpart2.CanCollide = false | |
| 843 | spinpart2.Transparency = 1 | |
| 844 | spinpart2.CFrame = Opening.CFrame | |
| 845 | for i = 1, 30 do | |
| 846 | chuck:Play() | |
| 847 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 848 | twist = twist + 1 | |
| 849 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 850 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 851 | if twist == 10 then | |
| 852 | spinpart.CFrame = Opening.CFrame | |
| 853 | spinpart2.CFrame = Opening.CFrame | |
| 854 | twist = 0 | |
| 855 | end | |
| 856 | ShootMail(spinpart,65,2) | |
| 857 | ShootMail(spinpart2,65,2) | |
| 858 | Swait(5) | |
| 859 | end | |
| 860 | spinpart.CFrame = Opening.CFrame | |
| 861 | spinpart2.CFrame = Opening.CFrame | |
| 862 | twist = 10 | |
| 863 | for i = 1, 40 do | |
| 864 | chuck:Play() | |
| 865 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 866 | twist = twist + 1 | |
| 867 | if twist2 == true then | |
| 868 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 869 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 870 | elseif twist2 == false then | |
| 871 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 872 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 873 | end | |
| 874 | if twist == 20 then | |
| 875 | if twist2 == false then | |
| 876 | twist2 = true | |
| 877 | elseif twist2 == true then | |
| 878 | twist2 = false | |
| 879 | end | |
| 880 | twist = 0 | |
| 881 | end | |
| 882 | ShootMail(spinpart,65,2) | |
| 883 | ShootMail(spinpart2,65,2) | |
| 884 | Swait(5) | |
| 885 | end | |
| 886 | spinpart.CFrame = Opening.CFrame | |
| 887 | spinpart2.CFrame = Opening.CFrame | |
| 888 | twist = 0 | |
| 889 | for i = 1, 30 do | |
| 890 | chuck:Play() | |
| 891 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 892 | twist = twist + 1 | |
| 893 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
| 894 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
| 895 | if twist == 10 then | |
| 896 | spinpart.CFrame = Opening.CFrame | |
| 897 | spinpart2.CFrame = Opening.CFrame | |
| 898 | twist = 0 | |
| 899 | end | |
| 900 | ShootMail(spinpart,75,2) | |
| 901 | ShootMail(spinpart2,75,2) | |
| 902 | Swait(5) | |
| 903 | end | |
| 904 | spinpart:remove() | |
| 905 | spinpart2:remove() | |
| 906 | ATTACK = false | |
| 907 | Rooted = false | |
| 908 | end | |
| 909 | ||
| 910 | ||
| 911 | function PapercutChaos() | |
| 912 | local twist = 0 | |
| 913 | for i = 1, 5 do | |
| 914 | chuck:Play() | |
| 915 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 916 | local mail = ShootMail(Opening,25,20) | |
| 917 | for i = 1, 15 do | |
| 918 | chuck:Play() | |
| 919 | local spinpart = Instance.new("Part",Weapon)
| |
| 920 | spinpart.Anchored = true | |
| 921 | spinpart.CanCollide = false | |
| 922 | spinpart.Transparency = 1 | |
| 923 | spinpart.CFrame = mail.CFrame | |
| 924 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 925 | spinpart2.Anchored = true | |
| 926 | spinpart2.CanCollide = false | |
| 927 | spinpart2.Transparency = 1 | |
| 928 | spinpart2.CFrame = mail.CFrame | |
| 929 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0) | |
| 930 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0) | |
| 931 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 932 | ShootMail(spinpart,35,2) | |
| 933 | ShootMail(spinpart2,35,2) | |
| 934 | spinpart:remove() | |
| 935 | spinpart2:remove() | |
| 936 | Swait(5) | |
| 937 | end | |
| 938 | mail:remove() | |
| 939 | end | |
| 940 | for i = 1, 2 do | |
| 941 | chuck:Play() | |
| 942 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 943 | local mail = ShootMail(Opening,45,20) | |
| 944 | for i = 1, 20 do | |
| 945 | twist = twist + 1 | |
| 946 | chuck:Play() | |
| 947 | local spinpart = Instance.new("Part",Weapon)
| |
| 948 | spinpart.Anchored = true | |
| 949 | spinpart.CanCollide = false | |
| 950 | spinpart.Transparency = 1 | |
| 951 | spinpart.CFrame = mail.CFrame | |
| 952 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 953 | spinpart2.Anchored = true | |
| 954 | spinpart2.CanCollide = false | |
| 955 | spinpart2.Transparency = 1 | |
| 956 | spinpart2.CFrame = mail.CFrame | |
| 957 | spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
| 958 | spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
| 959 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 960 | ShootMail(spinpart,35,2) | |
| 961 | ShootMail(spinpart2,35,2) | |
| 962 | spinpart:remove() | |
| 963 | spinpart2:remove() | |
| 964 | Swait(5) | |
| 965 | end | |
| 966 | twist = 0 | |
| 967 | mail:remove() | |
| 968 | end | |
| 969 | ATTACK = false | |
| 970 | Rooted = false | |
| 971 | end | |
| 972 | ||
| 973 | function MailboxMadness() | |
| 974 | for i = 1, 15 do | |
| 975 | chuck:Play() | |
| 976 | local part = Instance.new("Part")
| |
| 977 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
| 978 | part.Orientation = RootPart.Orientation | |
| 979 | part.CanCollide = false | |
| 980 | part.Anchored = true | |
| 981 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 982 | local spinpart = Instance.new("Part",Weapon)
| |
| 983 | spinpart.Anchored = true | |
| 984 | spinpart.CanCollide = false | |
| 985 | spinpart.Transparency = 1 | |
| 986 | spinpart.CFrame = part.CFrame | |
| 987 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 988 | spinpart2.Anchored = true | |
| 989 | spinpart2.CanCollide = false | |
| 990 | spinpart2.Transparency = 1 | |
| 991 | spinpart2.CFrame = part.CFrame | |
| 992 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 993 | part:remove() | |
| 994 | for i = 1, 15 do | |
| 995 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 996 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 997 | coroutine.resume(coroutine.create(function() | |
| 998 | - | for i = 1, 30 do |
| 998 | + | |
| 999 | ShootMail(spinpart2,50,2) | |
| 1000 | wait(.05) | |
| 1001 | ShootMail(spinpart,50,2) | |
| 1002 | - | end |
| 1002 | + | |
| 1003 | wait(.05) | |
| 1004 | ShootMail(spinpart,50,2) | |
| 1005 | ShootMail(spinpart2,50,2) | |
| 1006 | wait(.05) | |
| 1007 | ShootMail(spinpart,50,2) | |
| 1008 | ShootMail(spinpart2,50,2) | |
| 1009 | wait(.05) | |
| 1010 | ShootMail(spinpart,50,2) | |
| 1011 | ShootMail(spinpart2,50,2) | |
| 1012 | wait(.05) | |
| 1013 | ShootMail(spinpart,50,2) | |
| 1014 | ShootMail(spinpart2,50,2) | |
| 1015 | wait(.05) | |
| 1016 | ShootMail(spinpart,50,2) | |
| 1017 | ShootMail(spinpart2,50,2) | |
| 1018 | wait(.05) | |
| 1019 | ShootMail(spinpart,50,2) | |
| 1020 | ShootMail(spinpart2,50,2) | |
| 1021 | wait(.05) | |
| 1022 | ShootMail(spinpart,50,2) | |
| 1023 | ShootMail(spinpart2,50,2) | |
| 1024 | wait(.05) | |
| 1025 | ShootMail(spinpart,50,2) | |
| 1026 | ShootMail(spinpart2,50,2) | |
| 1027 | wait(.05) | |
| 1028 | ShootMail(spinpart,50,2) | |
| 1029 | ShootMail(spinpart2,50,2) | |
| 1030 | wait(.05) | |
| 1031 | ShootMail(spinpart,50,2) | |
| 1032 | ShootMail(spinpart2,50,2) | |
| 1033 | wait(.05) | |
| 1034 | ShootMail(spinpart,50,2) | |
| 1035 | ShootMail(spinpart2,50,2) | |
| 1036 | wait(.05) | |
| 1037 | ShootMail(spinpart,50,2) | |
| 1038 | ShootMail(spinpart2,50,2) | |
| 1039 | wait(.05) | |
| 1040 | ShootMail(spinpart,50,2) | |
| 1041 | ShootMail(spinpart2,50,2) | |
| 1042 | wait(.05) | |
| 1043 | ShootMail(spinpart,50,2) | |
| 1044 | ShootMail(spinpart2,50,2) | |
| 1045 | wait(.05) | |
| 1046 | ShootMail(spinpart,50,2) | |
| 1047 | ShootMail(spinpart2,50,2) | |
| 1048 | wait(.05) | |
| 1049 | ShootMail(spinpart,50,2) | |
| 1050 | ShootMail(spinpart2,50,2) | |
| 1051 | wait(.05) | |
| 1052 | ShootMail(spinpart,50,2) | |
| 1053 | ShootMail(spinpart2,50,2) | |
| 1054 | wait(.05) | |
| 1055 | ShootMail(spinpart,50,2) | |
| 1056 | ShootMail(spinpart2,50,2) | |
| 1057 | wait(.05) | |
| 1058 | ShootMail(spinpart,50,2) | |
| 1059 | ShootMail(spinpart2,50,2) | |
| 1060 | wait(.05) | |
| 1061 | ShootMail(spinpart,50,2) | |
| 1062 | ShootMail(spinpart2,50,2) | |
| 1063 | wait(.05) | |
| 1064 | ShootMail(spinpart,50,2) | |
| 1065 | ShootMail(spinpart2,50,2) | |
| 1066 | wait(.05) | |
| 1067 | ShootMail(spinpart,50,2) | |
| 1068 | ShootMail(spinpart2,50,2) | |
| 1069 | wait(.05) | |
| 1070 | end)) | |
| 1071 | end | |
| 1072 | spinpart:remove() | |
| 1073 | spinpart2:remove() | |
| 1074 | Swait(35) | |
| 1075 | end | |
| 1076 | ATTACK = false | |
| 1077 | Rooted = false | |
| 1078 | end | |
| 1079 | ||
| 1080 | function MailboxMadness2() | |
| 1081 | for i = 1, 15 do | |
| 1082 | chuck:Play() | |
| 1083 | local part = Instance.new("Part")
| |
| 1084 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
| 1085 | part.Orientation = RootPart.Orientation | |
| 1086 | part.CanCollide = false | |
| 1087 | part.Anchored = true | |
| 1088 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1089 | local spinpart = Instance.new("Part",Weapon)
| |
| 1090 | spinpart.Anchored = true | |
| 1091 | spinpart.CanCollide = false | |
| 1092 | spinpart.Transparency = 1 | |
| 1093 | spinpart.CFrame = part.CFrame | |
| 1094 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1095 | spinpart2.Anchored = true | |
| 1096 | spinpart2.CanCollide = false | |
| 1097 | spinpart2.Transparency = 1 | |
| 1098 | spinpart2.CFrame = part.CFrame | |
| 1099 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1100 | part:remove() | |
| 1101 | for i = 1, 15 do | |
| 1102 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1103 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 1104 | ShootMail(spinpart,50,2) | |
| 1105 | ShootMail(spinpart2,50,2) | |
| 1106 | end | |
| 1107 | spinpart:remove() | |
| 1108 | spinpart2:remove() | |
| 1109 | Swait(17) | |
| 1110 | end | |
| 1111 | ATTACK = false | |
| 1112 | Rooted = false | |
| 1113 | end | |
| 1114 | ||
| 1115 | function FinalInbox() | |
| 1116 | ||
| 1117 | local twist = 0 | |
| 1118 | local twist2 = false | |
| 1119 | for i = 1, 5 do | |
| 1120 | local part = Instance.new("Part")
| |
| 1121 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
| 1122 | part.Orientation = RootPart.Orientation | |
| 1123 | part.CanCollide = false | |
| 1124 | part.Anchored = true | |
| 1125 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1126 | local spinpart = Instance.new("Part",Weapon)
| |
| 1127 | spinpart.Anchored = true | |
| 1128 | spinpart.CanCollide = false | |
| 1129 | spinpart.Transparency = 1 | |
| 1130 | spinpart.CFrame = part.CFrame | |
| 1131 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1132 | spinpart2.Anchored = true | |
| 1133 | spinpart2.CanCollide = false | |
| 1134 | spinpart2.Transparency = 1 | |
| 1135 | spinpart2.CFrame = part.CFrame | |
| 1136 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1137 | part:remove() | |
| 1138 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1139 | spinpart3.Anchored = true | |
| 1140 | spinpart3.CanCollide = false | |
| 1141 | spinpart3.Transparency = 1 | |
| 1142 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1143 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1144 | spinpart4.Anchored = true | |
| 1145 | spinpart4.CanCollide = false | |
| 1146 | spinpart4.Transparency = 1 | |
| 1147 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1148 | for i = 1, 30 do | |
| 1149 | chuck:Play() | |
| 1150 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1151 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1152 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1153 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1154 | ShootMail(spinpart,50,2) | |
| 1155 | ShootMail(spinpart2,-50,2) | |
| 1156 | ShootMail(spinpart3,100,1) | |
| 1157 | ShootMail(spinpart4,-100,1) | |
| 1158 | Swait(10) | |
| 1159 | end | |
| 1160 | spinpart:remove() | |
| 1161 | spinpart2:remove() | |
| 1162 | spinpart3:remove() | |
| 1163 | spinpart4:remove() | |
| 1164 | end | |
| 1165 | chuck:Play() | |
| 1166 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1167 | for i = 1, 2 do | |
| 1168 | twist = 10 | |
| 1169 | local spinpart = Instance.new("Part",Weapon)
| |
| 1170 | spinpart.Anchored = true | |
| 1171 | spinpart.CanCollide = false | |
| 1172 | spinpart.Transparency = 1 | |
| 1173 | spinpart.CFrame = Opening.CFrame | |
| 1174 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1175 | spinpart2.Anchored = true | |
| 1176 | spinpart2.CanCollide = false | |
| 1177 | spinpart2.Transparency = 1 | |
| 1178 | spinpart2.CFrame = Opening.CFrame | |
| 1179 | local mail = ShootMail(Opening,25,20) | |
| 1180 | for i = 1, 50 do | |
| 1181 | chuck:Play() | |
| 1182 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1183 | twist = twist + 1 | |
| 1184 | if twist2 == true then | |
| 1185 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1186 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 1187 | elseif twist2 == false then | |
| 1188 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 1189 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 1190 | end | |
| 1191 | if twist == 20 then | |
| 1192 | if twist2 == false then | |
| 1193 | twist2 = true | |
| 1194 | elseif twist2 == true then | |
| 1195 | twist2 = false | |
| 1196 | end | |
| 1197 | twist = 0 | |
| 1198 | end | |
| 1199 | ShootMail(spinpart,125,1) | |
| 1200 | ShootMail(spinpart2,125,1) | |
| 1201 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1202 | spinpart3.Anchored = true | |
| 1203 | spinpart3.CanCollide = false | |
| 1204 | spinpart3.Transparency = 1 | |
| 1205 | spinpart3.CFrame = mail.CFrame | |
| 1206 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1207 | spinpart4.Anchored = true | |
| 1208 | spinpart4.CanCollide = false | |
| 1209 | spinpart4.Transparency = 1 | |
| 1210 | spinpart4.CFrame = mail.CFrame | |
| 1211 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
| 1212 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
| 1213 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1214 | ShootMail(spinpart3,85,1) | |
| 1215 | ShootMail(spinpart4,85,1) | |
| 1216 | spinpart3:remove() | |
| 1217 | spinpart4:remove() | |
| 1218 | Swait(10) | |
| 1219 | end | |
| 1220 | spinpart:remove() | |
| 1221 | spinpart2:remove() | |
| 1222 | twist = 0 | |
| 1223 | mail:remove() | |
| 1224 | end | |
| 1225 | for i = 1, 4 do | |
| 1226 | twist = 10 | |
| 1227 | local spinpart = Instance.new("Part",Weapon)
| |
| 1228 | spinpart.Anchored = true | |
| 1229 | spinpart.CanCollide = false | |
| 1230 | spinpart.Transparency = 1 | |
| 1231 | spinpart.CFrame = Opening.CFrame | |
| 1232 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1233 | spinpart2.Anchored = true | |
| 1234 | spinpart2.CanCollide = false | |
| 1235 | spinpart2.Transparency = 1 | |
| 1236 | spinpart2.CFrame = Opening.CFrame | |
| 1237 | local spinpart5 = Instance.new("Part",Weapon)
| |
| 1238 | spinpart5.Anchored = true | |
| 1239 | spinpart5.CanCollide = false | |
| 1240 | spinpart5.Transparency = 1 | |
| 1241 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1242 | local spinpart6 = Instance.new("Part",Weapon)
| |
| 1243 | spinpart6.Anchored = true | |
| 1244 | spinpart6.CanCollide = false | |
| 1245 | spinpart6.Transparency = 1 | |
| 1246 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1247 | local mail = ShootMail(Opening,25,20) | |
| 1248 | for i = 1, 50 do | |
| 1249 | chuck:Play() | |
| 1250 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1251 | twist = twist + 1 | |
| 1252 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
| 1253 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
| 1254 | if twist2 == true then | |
| 1255 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1256 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 1257 | elseif twist2 == false then | |
| 1258 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 1259 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 1260 | end | |
| 1261 | if twist == 20 then | |
| 1262 | if twist2 == false then | |
| 1263 | twist2 = true | |
| 1264 | elseif twist2 == true then | |
| 1265 | twist2 = false | |
| 1266 | end | |
| 1267 | twist = 0 | |
| 1268 | end | |
| 1269 | ShootMail(spinpart,125,1) | |
| 1270 | ShootMail(spinpart2,125,1) | |
| 1271 | ShootMail(spinpart5,100,1) | |
| 1272 | ShootMail(spinpart6,-100,1) | |
| 1273 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1274 | spinpart3.Anchored = true | |
| 1275 | spinpart3.CanCollide = false | |
| 1276 | spinpart3.Transparency = 1 | |
| 1277 | spinpart3.CFrame = mail.CFrame | |
| 1278 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1279 | spinpart4.Anchored = true | |
| 1280 | spinpart4.CanCollide = false | |
| 1281 | spinpart4.Transparency = 1 | |
| 1282 | spinpart4.CFrame = mail.CFrame | |
| 1283 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
| 1284 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
| 1285 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1286 | ShootMail(spinpart3,85,1) | |
| 1287 | ShootMail(spinpart4,85,1) | |
| 1288 | spinpart3:remove() | |
| 1289 | spinpart4:remove() | |
| 1290 | Swait(10) | |
| 1291 | end | |
| 1292 | spinpart:remove() | |
| 1293 | spinpart2:remove() | |
| 1294 | spinpart5:remove() | |
| 1295 | spinpart6:remove() | |
| 1296 | twist = 0 | |
| 1297 | mail:remove() | |
| 1298 | end | |
| 1299 | ATTACK = false | |
| 1300 | Rooted = false | |
| 1301 | end | |
| 1302 | ||
| 1303 | function SonicMail() | |
| 1304 | local twist = 0 | |
| 1305 | local twist2 = false | |
| 1306 | for i = 1, 5 do | |
| 1307 | local part = Instance.new("Part")
| |
| 1308 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
| 1309 | part.Orientation = RootPart.Orientation | |
| 1310 | part.CanCollide = false | |
| 1311 | part.Anchored = true | |
| 1312 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1313 | local spinpart = Instance.new("Part",Weapon)
| |
| 1314 | spinpart.Anchored = true | |
| 1315 | spinpart.CanCollide = false | |
| 1316 | spinpart.Transparency = 1 | |
| 1317 | spinpart.CFrame = part.CFrame | |
| 1318 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1319 | spinpart2.Anchored = true | |
| 1320 | spinpart2.CanCollide = false | |
| 1321 | spinpart2.Transparency = 1 | |
| 1322 | spinpart2.CFrame = part.CFrame | |
| 1323 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1324 | part:remove() | |
| 1325 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1326 | spinpart3.Anchored = true | |
| 1327 | spinpart3.CanCollide = false | |
| 1328 | spinpart3.Transparency = 1 | |
| 1329 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1330 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1331 | spinpart4.Anchored = true | |
| 1332 | spinpart4.CanCollide = false | |
| 1333 | spinpart4.Transparency = 1 | |
| 1334 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1335 | for i = 1, 30 do | |
| 1336 | chuck:Play() | |
| 1337 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1338 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1339 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1340 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1341 | ShootMail(spinpart,50,2) | |
| 1342 | ShootMail(spinpart2,-50,2) | |
| 1343 | ShootMail(spinpart3,100,1) | |
| 1344 | ShootMail(spinpart4,-100,1) | |
| 1345 | Swait(2) | |
| 1346 | end | |
| 1347 | spinpart:remove() | |
| 1348 | spinpart2:remove() | |
| 1349 | spinpart3:remove() | |
| 1350 | spinpart4:remove() | |
| 1351 | end | |
| 1352 | chuck:Play() | |
| 1353 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1354 | for i = 1, 2 do | |
| 1355 | twist = 10 | |
| 1356 | local spinpart = Instance.new("Part",Weapon)
| |
| 1357 | spinpart.Anchored = true | |
| 1358 | spinpart.CanCollide = false | |
| 1359 | spinpart.Transparency = 1 | |
| 1360 | spinpart.CFrame = Opening.CFrame | |
| 1361 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1362 | spinpart2.Anchored = true | |
| 1363 | spinpart2.CanCollide = false | |
| 1364 | spinpart2.Transparency = 1 | |
| 1365 | spinpart2.CFrame = Opening.CFrame | |
| 1366 | local mail = ShootMail(Opening,25,20) | |
| 1367 | for i = 1, 50 do | |
| 1368 | chuck:Play() | |
| 1369 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1370 | twist = twist + 1 | |
| 1371 | if twist2 == true then | |
| 1372 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1373 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 1374 | elseif twist2 == false then | |
| 1375 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 1376 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 1377 | end | |
| 1378 | if twist == 20 then | |
| 1379 | if twist2 == false then | |
| 1380 | twist2 = true | |
| 1381 | elseif twist2 == true then | |
| 1382 | twist2 = false | |
| 1383 | end | |
| 1384 | twist = 0 | |
| 1385 | end | |
| 1386 | ShootMail(spinpart,125,1) | |
| 1387 | ShootMail(spinpart2,125,1) | |
| 1388 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1389 | spinpart3.Anchored = true | |
| 1390 | spinpart3.CanCollide = false | |
| 1391 | spinpart3.Transparency = 1 | |
| 1392 | spinpart3.CFrame = mail.CFrame | |
| 1393 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1394 | spinpart4.Anchored = true | |
| 1395 | spinpart4.CanCollide = false | |
| 1396 | spinpart4.Transparency = 1 | |
| 1397 | spinpart4.CFrame = mail.CFrame | |
| 1398 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
| 1399 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
| 1400 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1401 | ShootMail(spinpart3,85,1) | |
| 1402 | ShootMail(spinpart4,85,1) | |
| 1403 | spinpart3:remove() | |
| 1404 | spinpart4:remove() | |
| 1405 | Swait(2) | |
| 1406 | end | |
| 1407 | spinpart:remove() | |
| 1408 | spinpart2:remove() | |
| 1409 | twist = 0 | |
| 1410 | mail:remove() | |
| 1411 | end | |
| 1412 | for i = 1, 4 do | |
| 1413 | twist = 10 | |
| 1414 | local spinpart = Instance.new("Part",Weapon)
| |
| 1415 | spinpart.Anchored = true | |
| 1416 | spinpart.CanCollide = false | |
| 1417 | spinpart.Transparency = 1 | |
| 1418 | spinpart.CFrame = Opening.CFrame | |
| 1419 | local spinpart2 = Instance.new("Part",Weapon)
| |
| 1420 | spinpart2.Anchored = true | |
| 1421 | spinpart2.CanCollide = false | |
| 1422 | spinpart2.Transparency = 1 | |
| 1423 | spinpart2.CFrame = Opening.CFrame | |
| 1424 | local spinpart5 = Instance.new("Part",Weapon)
| |
| 1425 | spinpart5.Anchored = true | |
| 1426 | spinpart5.CanCollide = false | |
| 1427 | spinpart5.Transparency = 1 | |
| 1428 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1429 | local spinpart6 = Instance.new("Part",Weapon)
| |
| 1430 | spinpart6.Anchored = true | |
| 1431 | spinpart6.CanCollide = false | |
| 1432 | spinpart6.Transparency = 1 | |
| 1433 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
| 1434 | local mail = ShootMail(Opening,25,20) | |
| 1435 | for i = 1, 50 do | |
| 1436 | chuck:Play() | |
| 1437 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1438 | twist = twist + 1 | |
| 1439 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
| 1440 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
| 1441 | if twist2 == true then | |
| 1442 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
| 1443 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 1444 | elseif twist2 == false then | |
| 1445 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
| 1446 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
| 1447 | end | |
| 1448 | if twist == 20 then | |
| 1449 | if twist2 == false then | |
| 1450 | twist2 = true | |
| 1451 | elseif twist2 == true then | |
| 1452 | twist2 = false | |
| 1453 | end | |
| 1454 | twist = 0 | |
| 1455 | end | |
| 1456 | ShootMail(spinpart,125,1) | |
| 1457 | ShootMail(spinpart2,125,1) | |
| 1458 | ShootMail(spinpart5,100,1) | |
| 1459 | ShootMail(spinpart6,-100,1) | |
| 1460 | local spinpart3 = Instance.new("Part",Weapon)
| |
| 1461 | spinpart3.Anchored = true | |
| 1462 | spinpart3.CanCollide = false | |
| 1463 | spinpart3.Transparency = 1 | |
| 1464 | spinpart3.CFrame = mail.CFrame | |
| 1465 | local spinpart4 = Instance.new("Part",Weapon)
| |
| 1466 | spinpart4.Anchored = true | |
| 1467 | spinpart4.CanCollide = false | |
| 1468 | spinpart4.Transparency = 1 | |
| 1469 | spinpart4.CFrame = mail.CFrame | |
| 1470 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
| 1471 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
| 1472 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
| |
| 1473 | ShootMail(spinpart3,85,1) | |
| 1474 | ShootMail(spinpart4,85,1) | |
| 1475 | spinpart3:remove() | |
| 1476 | spinpart4:remove() | |
| 1477 | Swait(2) | |
| 1478 | end | |
| 1479 | spinpart:remove() | |
| 1480 | spinpart2:remove() | |
| 1481 | spinpart5:remove() | |
| 1482 | spinpart6:remove() | |
| 1483 | twist = 0 | |
| 1484 | mail:remove() | |
| 1485 | end | |
| 1486 | ATTACK = false | |
| 1487 | Rooted = false | |
| 1488 | end | |
| 1489 | --//=================================\\ | |
| 1490 | --|| ASSIGN THINGS TO KEYS | |
| 1491 | --\\=================================// | |
| 1492 | ||
| 1493 | Humanoid.Changed:connect(function(Jump) | |
| 1494 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1495 | Humanoid.Jump = false | |
| 1496 | end | |
| 1497 | end) | |
| 1498 | ||
| 1499 | --//=================================\\ | |
| 1500 | --\\=================================// | |
| 1501 | ||
| 1502 | ||
| 1503 | function unanchor() | |
| 1504 | if UNANCHOR == true then | |
| 1505 | g = Character:GetChildren() | |
| 1506 | for i = 1, #g do | |
| 1507 | if g[i].ClassName == "Part" then | |
| 1508 | g[i].Anchored = false | |
| 1509 | end | |
| 1510 | end | |
| 1511 | end | |
| 1512 | end | |
| 1513 | ||
| 1514 | ||
| 1515 | --//=================================\\ | |
| 1516 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1517 | --\\=================================// | |
| 1518 | ||
| 1519 | Humanoid.Changed:connect(function(Jump) | |
| 1520 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1521 | Humanoid.Jump = false | |
| 1522 | end | |
| 1523 | end) | |
| 1524 | ||
| 1525 | ANIMATE.Parent = nil | |
| 1526 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1527 | IDLEANIMATION:Play() | |
| 1528 | Swait() | |
| 1529 | ANIMATOR.Parent = nil | |
| 1530 | Disable_Jump = true | |
| 1531 | ||
| 1532 | while true do | |
| 1533 | Swait() | |
| 1534 | SINE = SINE + CHANGE | |
| 1535 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1536 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1537 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
| 1538 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
| 1539 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 1540 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 1541 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1542 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1543 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1544 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1545 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 1546 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1547 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1548 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1549 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1550 | end | |
| 1551 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 1552 | ANIM = "Jump" | |
| 1553 | if ATTACK == false then | |
| 1554 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1555 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1556 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1557 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1558 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1559 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1560 | end | |
| 1561 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 1562 | ANIM = "Fall" | |
| 1563 | if ATTACK == false then | |
| 1564 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1565 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1566 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1567 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1568 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1569 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1570 | end | |
| 1571 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 1572 | ANIM = "Idle" | |
| 1573 | if ATTACK == false then | |
| 1574 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
| 1575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
| 1576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1577 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1578 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1579 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1580 | end | |
| 1581 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 1582 | ANIM = "Walk" | |
| 1583 | WALK = WALK + 1 / Animation_Speed | |
| 1584 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
| 1585 | WALK = 0 | |
| 1586 | if WALKINGANIM == true then | |
| 1587 | WALKINGANIM = false | |
| 1588 | elseif WALKINGANIM == false then | |
| 1589 | WALKINGANIM = true | |
| 1590 | end | |
| 1591 | end | |
| 1592 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1593 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1594 | if ATTACK == false then | |
| 1595 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
| 1596 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
| 1597 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1598 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1599 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1600 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1601 | end | |
| 1602 | end | |
| 1603 | if #Effects2>0 then | |
| 1604 | for e=1,#Effects2 do | |
| 1605 | if Effects2[e]~=nil then | |
| 1606 | local Thing=Effects2[e] | |
| 1607 | if Thing~=nil then | |
| 1608 | local Part=Thing[1] | |
| 1609 | local Mode=Thing[2] | |
| 1610 | local Delay=Thing[3] | |
| 1611 | local IncX=Thing[4] | |
| 1612 | local IncY=Thing[5] | |
| 1613 | local IncZ=Thing[6] | |
| 1614 | local Part2=Thing[8] | |
| 1615 | if Thing[1].Transparency<=1 then | |
| 1616 | if Thing[2]=="Block1" then | |
| 1617 | Thing[1].CFrame=Part2.CFrame | |
| 1618 | Mesh=Thing[1].Mesh | |
| 1619 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1620 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1621 | elseif Thing[2]=="Cylinder" then | |
| 1622 | Mesh=Thing[1].Mesh | |
| 1623 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1624 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1625 | elseif Thing[2]=="Blood" then | |
| 1626 | Mesh=Thing[7] | |
| 1627 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1628 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1629 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1630 | elseif Thing[2]=="Elec" then | |
| 1631 | Mesh=Thing[1].Mesh | |
| 1632 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1633 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1634 | elseif Thing[2]=="Disappear" then | |
| 1635 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1636 | end | |
| 1637 | else | |
| 1638 | Part.Parent=nil | |
| 1639 | table.remove(Effects2,e) | |
| 1640 | end | |
| 1641 | end | |
| 1642 | end | |
| 1643 | end | |
| 1644 | end | |
| 1645 | unanchor() | |
| 1646 | Humanoid.MaxHealth = "inf" | |
| 1647 | Humanoid.Health = "inf" | |
| 1648 | if Rooted == false then | |
| 1649 | --Disable_Jump = false | |
| 1650 | Humanoid.WalkSpeed = Speed | |
| 1651 | elseif Rooted == true then | |
| 1652 | Disable_Jump = true | |
| 1653 | Humanoid.WalkSpeed = 0 | |
| 1654 | end | |
| 1655 | --print(TORSOVELOCITY) | |
| 1656 | end | |
| 1657 | ||
| 1658 | --//=================================\\ | |
| 1659 | --\\=================================// | |
| 1660 | ||
| 1661 | ||
| 1662 | ||
| 1663 | ||
| 1664 | ||
| 1665 | --//====================================================\\-- | |
| 1666 | --|| END OF SCRIPT | |
| 1667 | --\\====================================================//-- |