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1
print("animated by p00tp0t, converted and fixed by 123jl123")
2
warn("refit function (anti-death) and music added by adam222334II")
3
ArtificialHB = Instance.new("BindableEvent", script)
4
ArtificialHB.Name = "Heartbeat"
5
script:WaitForChild("Heartbeat")
6
 
7
Player = game:GetService("Players").LocalPlayer
8
PlayerGui = Player.PlayerGui
9
Cam = workspace.CurrentCamera
10
Backpack = Player.Backpack
11
Character = Player.Character
12
Humanoid = Character.Humanoid
13
Mouse = Player:GetMouse()
14
RootPart = Character["HumanoidRootPart"]
15
Torso = Character["Torso"]
16
Head = Character["Head"]
17
RightArm = Character["Right Arm"]
18
LeftArm = Character["Left Arm"]
19
RightLeg = Character["Right Leg"]
20
LeftLeg = Character["Left Leg"]
21
RootJoint = RootPart["RootJoint"]
22
Neck = Torso["Neck"]
23
RightShoulder = Torso["Right Shoulder"]
24
LeftShoulder = Torso["Left Shoulder"]
25
RightHip = Torso["Right Hip"]
26
LeftHip = Torso["Left Hip"]
27
 
28
Character = Player.Character
29
Humanoid = Character.Humanoid
30
 
31
local BODY = {}
32
for _, c in pairs(Character:GetDescendants()) do
33
    if c:IsA("BasePart") and c.Name ~= "Handle" then
34
        if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
35
            c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
36
        end
37
        table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
38
    elseif c:IsA("JointInstance") then
39
        table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
40
    end
41
end
42
 
43
function refit()
44
    Character.Parent = workspace
45
    for e = 1, #BODY do
46
        if BODY[e] ~= nil then
47
            local STUFF = BODY[e]
48
            local PART = STUFF[1]
49
            local PARENT = STUFF[2]
50
            local MATERIAL = STUFF[3]
51
            local COLOR = STUFF[4]
52
            local TRANSPARENCY = STUFF[5]
53
            --local SIZE = STUFF[6]
54
            local NAME = STUFF[7]
55
            if PART.ClassName == "Part" and PART ~= RootPart then
56
                PART.Material = MATERIAL
57
                PART.Transparency = TRANSPARENCY
58
                PART.Name = NAME
59
            end
60
            if PART.Parent ~= PARENT then
61
                Humanoid:remove()
62
                PART.Parent = PARENT
63
                Humanoid = IT("Humanoid",Character)
64
            end
65
        end
66
    end
67
end
68
 
69
Humanoid.Died:connect(function()
70
               refit()
71
end)
72
 
73
Player = game:GetService("Players").LocalPlayer
74
PlayerGui = Player.PlayerGui
75
Cam = workspace.CurrentCamera
76
Backpack = Player.Backpack
77
Character = Player.Character
78
Humanoid = Character.Humanoid
79
Mouse = Player:GetMouse()
80
RootPart = Character["HumanoidRootPart"]
81
Torso = Character["Torso"]
82
Head = Character["Head"]
83
RightArm = Character["Right Arm"]
84
LeftArm = Character["Left Arm"]
85
RightLeg = Character["Right Leg"]
86
LeftLeg = Character["Left Leg"]
87
RootJoint = RootPart["RootJoint"]
88
Neck = Torso["Neck"]
89
RightShoulder = Torso["Right Shoulder"]
90
LeftShoulder = Torso["Left Shoulder"]
91
RightHip = Torso["Right Hip"]
92
LeftHip = Torso["Left Hip"]
93
local sick = Instance.new("Sound",Torso)
94
 
95
IT = Instance.new
96
CF = CFrame.new
97
VT = Vector3.new
98
RAD = math.rad
99
C3 = Color3.new
100
UD2 = UDim2.new
101
BRICKC = BrickColor.new
102
ANGLES = CFrame.Angles
103
EULER = CFrame.fromEulerAnglesXYZ
104
COS = math.cos
105
ACOS = math.acos
106
SIN = math.sin
107
ASIN = math.asin
108
ABS = math.abs
109
MRANDOM = math.random
110
FLOOR = math.floor
111
 
112
local Speed = 0.1
113
AnimationSpeed=.8
114
SmoothTime=2
115
 
116
function swait(num)
117
if num==0 or num==nil then
118
--if Stagger.Value==false or Stun.Value<=100 then
119
--Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
120
script.Heartbeat.Event:wait()
121
--end
122
else
123
for i=0,num do
124
--Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
125
script.Heartbeat.Event:wait()
126
--[[if Stagger.Value==true or Stun.Value>=StunT.Value then
127
break
128
end]]
129
end
130
end
131
end
132
script:WaitForChild("Heartbeat")
133
 
134
frame = 1/60
135
tf = 0
136
allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
137
tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
138
lastframe = tick()
139
script.Heartbeat:Fire() --ayy lmao
140
 
141
game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
142
    tf = tf + s
143
    if tf >= frame then
144
        if allowframeloss then
145
            script.Heartbeat:Fire()
146
            lastframe=tick()
147
        else
148
            ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
149
            for i=1, math.floor(tf/frame) do
150
                script.Heartbeat:Fire()
151
            end
152
            lastframe=tick()
153
        end
154
        if tossremainder then
155
            tf = 0
156
        else
157
            tf = tf - frame * math.floor(tf/frame)
158
        end
159
    end
160
end)
161
 
162
Anim = {
163
    Properties = {
164
        Looping = true,
165
        Priority = Enum.AnimationPriority.Core
166
    },
167
    Keyframes = {
168
        [0] = {
169
            ["HumanoidRootPart"] = {
170
                ["Torso"] = {
171
                    CFrame = CFrame.Angles(0, 0, math.rad(-5.672)),
172
                    ["Left Leg"] = {
173
                        CFrame = CFrame.new(-0.002, 0.045, -0.001) * CFrame.Angles(math.rad(-2.693), math.rad(17.074), math.rad(2.922)),
174
                    },
175
                    ["Right Leg"] = {
176
                        CFrame = CFrame.new(0.042, -0.001, 0.004) * CFrame.Angles(math.rad(0.344), math.rad(-6.016), math.rad(-0.917)),
177
                    },
178
                    ["Left Arm"] = {
179
                        CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-9.225), math.rad(6.073), math.rad(-106.742)),
180
                    },
181
                    ["Right Arm"] = {
182
                        CFrame = CFrame.new(0.002, 0.007, -0.002) * CFrame.Angles(math.rad(-16.215), math.rad(-3.438), math.rad(71.963)),
183
                    },
184
                    ["Head"] = {
185
                    },
186
                },
187
            },
188
        },
189
        [0.1] = {
190
            ["HumanoidRootPart"] = {
191
                ["Torso"] = {
192
                    CFrame = CFrame.new(0.03, 0.004, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-0.573), math.rad(8.594)),
193
                    ["Left Leg"] = {
194
                        CFrame = CFrame.new(-0.033, 0.044, -0.022) * CFrame.Angles(math.rad(-0.229), math.rad(6.646), math.rad(3.38)),
195
                    },
196
                    ["Right Leg"] = {
197
                        CFrame = CFrame.new(-0.077, 0.063, -0.003) * CFrame.Angles(math.rad(-2.349), math.rad(-10.714), math.rad(-1.432)),
198
                    },
199
                    ["Left Arm"] = {
200
                        CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-22.288), math.rad(-23.549), math.rad(-95.627)),
201
                    },
202
                    ["Right Arm"] = {
203
                        CFrame = CFrame.new(0.003, -0.02, -0.032) * CFrame.Angles(math.rad(-5.844), math.rad(44.06), math.rad(64.859)),
204
                    },
205
                },
206
            },
207
        },
208
        [0.2] = {
209
            ["HumanoidRootPart"] = {
210
                ["Torso"] = {
211
                    CFrame = CFrame.new(0.087, 0.018, -0.007) * CFrame.Angles(math.rad(-4.641), math.rad(-3.495), math.rad(14.496)),
212
                    ["Left Leg"] = {
213
                        CFrame = CFrame.new(-0.212, -0.061, -0.023) * CFrame.Angles(math.rad(4.24), math.rad(-8.136), math.rad(8.48)),
214
                    },
215
                    ["Right Leg"] = {
216
                        CFrame = CFrame.new(0.09, 0.101, -0.12) * CFrame.Angles(math.rad(-15.871), math.rad(7.792), math.rad(-6.016)),
217
                    },
218
                    ["Left Arm"] = {
219
                        CFrame = CFrame.new(-0.116, -0.383, -0.139) * CFrame.Angles(math.rad(-118.144), math.rad(-66.062), math.rad(-171.085)),
220
                    },
221
                    ["Right Arm"] = {
222
                        CFrame = CFrame.new(0.141, -0.136, -0.408) * CFrame.Angles(math.rad(6.188), math.rad(68.984), math.rad(59.817)),
223
                    },
224
                },
225
            },
226
        },
227
        [0.3] = {
228
            ["HumanoidRootPart"] = {
229
                ["Torso"] = {
230
                    CFrame = CFrame.new(0.087, 0.017, 0.005) * CFrame.Angles(math.rad(-4.297), math.rad(-4.24), math.rad(10.714)),
231
                    ["Left Leg"] = {
232
                        CFrame = CFrame.new(-0.229, -0.107, -0.003) * CFrame.Angles(math.rad(6.131), math.rad(-7.85), math.rad(5.787)),
233
                    },
234
                    ["Right Leg"] = {
235
                        CFrame = CFrame.new(0.126, 0.121, -0.157) * CFrame.Angles(math.rad(-17.131), math.rad(12.662), math.rad(-5.386)),
236
                    },
237
                    ["Left Arm"] = {
238
                        CFrame = CFrame.new(-0.118, -0.401, -0.162) * CFrame.Angles(math.rad(-118.545), math.rad(-64.916), math.rad(-171.429)),
239
                    },
240
                    ["Right Arm"] = {
241
                        CFrame = CFrame.new(0.17, -0.174, -0.487) * CFrame.Angles(math.rad(0.974), math.rad(69.958), math.rad(64.687)),
242
                    },
243
                },
244
            },
245
        },
246
        [0.4] = {
247
            ["HumanoidRootPart"] = {
248
                ["Torso"] = {
249
                    CFrame = CFrame.new(-0.001, 0, 0.006) * CFrame.Angles(math.rad(-0.057), math.rad(-6.016), math.rad(8.652)),
250
                    ["Left Leg"] = {
251
                        CFrame = CFrame.new(-0.215, -0.123, -0.001) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-0.172)),
252
                    },
253
                    ["Right Leg"] = {
254
                        CFrame = CFrame.new(0.156, 0.165, 0) * CFrame.Angles(math.rad(-9.855), math.rad(1.547), math.rad(-6.589)),
255
                    },
256
                    ["Left Arm"] = {
257
                        CFrame = CFrame.new(-0.2, -0.572, -0.152) * CFrame.Angles(math.rad(-28.19), math.rad(-41.253), math.rad(-124.79)),
258
                    },
259
                    ["Right Arm"] = {
260
                        CFrame = CFrame.new(0.285, -0.136, -0.197) * CFrame.Angles(math.rad(-7.563), math.rad(21.486), math.rad(67.265)),
261
                    },
262
                },
263
            },
264
        },
265
        [0.5] = {
266
            ["HumanoidRootPart"] = {
267
                ["Torso"] = {
268
                    CFrame = CFrame.new(0.003, 0.005, -0.033) * CFrame.Angles(math.rad(9.053), math.rad(-5.443), math.rad(3.438)),
269
                    ["Left Leg"] = {
270
                        CFrame = CFrame.new(-0.335, -0.072, -0.015) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-9.511)),
271
                    },
272
                    ["Right Leg"] = {
273
                        CFrame = CFrame.new(0.15, 0.169, 0.041) * CFrame.Angles(math.rad(-5.787), math.rad(-7.792), math.rad(8.824)),
274
                    },
275
                    ["Left Arm"] = {
276
                        CFrame = CFrame.new(-0.083, -0.224, 0.119) * CFrame.Angles(math.rad(-16.501), math.rad(-25.898), math.rad(-105.482)),
277
                    },
278
                    ["Right Arm"] = {
279
                        CFrame = CFrame.new(0.102, -0.336, -0.005) * CFrame.Angles(math.rad(-35.18), math.rad(12.834), math.rad(40.508)),
280
                    },
281
                },
282
            },
283
        },
284
        [0.6] = {
285
            ["HumanoidRootPart"] = {
286
                ["Torso"] = {
287
                    CFrame = CFrame.new(-0.035, 0.015, -0.003) * CFrame.Angles(math.rad(2.75), math.rad(2.922), math.rad(-22.689)),
288
                    ["Left Leg"] = {
289
                        CFrame = CFrame.new(-0.351, 0.262, -0.153) * CFrame.Angles(math.rad(-21.944), math.rad(-10.084), math.rad(-1.948)),
290
                    },
291
                    ["Right Leg"] = {
292
                        CFrame = CFrame.new(0.585, -0.02, -0.022) * CFrame.Angles(math.rad(3.724), math.rad(14.954), math.rad(-0.401)),
293
                    },
294
                    ["Left Arm"] = {
295
                        CFrame = CFrame.new(-0.024, -0.231, -0.069) * CFrame.Angles(math.rad(-31.742), math.rad(9.053), math.rad(-16.902)),
296
                    },
297
                    ["Right Arm"] = {
298
                        CFrame = CFrame.new(0.034, -0.222, -0.102) * CFrame.Angles(math.rad(-37.471), math.rad(-6.303), math.rad(-3.38)),
299
                    },
300
                },
301
            },
302
        },
303
        [0.7] = {
304
            ["HumanoidRootPart"] = {
305
                ["Torso"] = {
306
                    CFrame = CFrame.new(-0.05, 0.022, 0.004) * CFrame.Angles(math.rad(-1.432), math.rad(5.329), math.rad(-23.778)),
307
                    ["Left Leg"] = {
308
                        CFrame = CFrame.new(-0.247, 0.234, -0.096) * CFrame.Angles(math.rad(-23.377), math.rad(-10.027), math.rad(-0.115)),
309
                    },
310
                    ["Right Leg"] = {
311
                        CFrame = CFrame.new(0.445, -0.087, -0.037) * CFrame.Angles(math.rad(5.443), math.rad(14.954), math.rad(-2.521)),
312
                    },
313
                    ["Left Arm"] = {
314
                        CFrame = CFrame.new(0.228, -0.201, 0.068) * CFrame.Angles(math.rad(-36.956), math.rad(-28.762), math.rad(-32.773)),
315
                    },
316
                    ["Right Arm"] = {
317
                        CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-37.643), math.rad(44.805), math.rad(37.758)),
318
                    },
319
                },
320
            },
321
        },
322
        [0.8] = {
323
            ["HumanoidRootPart"] = {
324
                ["Torso"] = {
325
                    CFrame = CFrame.new(-0.045, 0.037, 0.004) * CFrame.Angles(math.rad(0.688), math.rad(1.719), math.rad(-19.079)),
326
                    ["Left Leg"] = {
327
                        CFrame = CFrame.new(-0.266, 0.165, -0.049) * CFrame.Angles(math.rad(-13.636), math.rad(3.724), math.rad(3.552)),
328
                    },
329
                    ["Left Arm"] = {
330
                        CFrame = CFrame.new(0.196, -0.191, 0.094) * CFrame.Angles(math.rad(-21.314), math.rad(-48.128), math.rad(-108.06)),
331
                    },
332
                    ["Right Arm"] = {
333
                        CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-30.252), math.rad(29.221), math.rad(117.227)),
334
                    },
335
                },
336
            },
337
        },
338
        [0.9] = {
339
            ["HumanoidRootPart"] = {
340
                ["Torso"] = {
341
                    CFrame = CFrame.new(-0.042, 0.041, -0.031) * CFrame.Angles(math.rad(6.589), math.rad(-4.354), math.rad(-2.807)),
342
                    ["Left Leg"] = {
343
                        CFrame = CFrame.new(-0.304, -0.098, 0.035) * CFrame.Angles(math.rad(8.021), math.rad(-2.177), math.rad(-7.85)),
344
                    },
345
                    ["Right Leg"] = {
346
                        CFrame = CFrame.new(0.194, 0.099, 0.139) * CFrame.Angles(math.rad(-5.386), math.rad(5.271), math.rad(8.308)),
347
                    },
348
                    ["Left Arm"] = {
349
                        CFrame = CFrame.new(0.215, -0.178, 0.13) * CFrame.Angles(math.rad(-11.345), math.rad(-63.197), math.rad(-172.919)),
350
                    },
351
                    ["Right Arm"] = {
352
                        CFrame = CFrame.new(-0.113, -0.242, 0.009) * CFrame.Angles(math.rad(-8.881), math.rad(1.203), math.rad(173.091)),
353
                    },
354
                },
355
            },
356
        },
357
        [1] = {
358
            ["HumanoidRootPart"] = {
359
                ["Torso"] = {
360
                    CFrame = CFrame.new(0.051, 0.059, -0.015) * CFrame.Angles(math.rad(-3.896), math.rad(-12.204), math.rad(14.381)),
361
                    ["Left Leg"] = {
362
                        CFrame = CFrame.new(-0.36, -0.26, -0.138) * CFrame.Angles(math.rad(19.366), math.rad(-11.287), math.rad(9.798)),
363
                    },
364
                    ["Right Leg"] = {
365
                        CFrame = CFrame.new(0.032, 0.252, 0.162) * CFrame.Angles(math.rad(-27.215), math.rad(22.575), math.rad(4.641)),
366
                    },
367
                    ["Left Arm"] = {
368
                        CFrame = CFrame.new(-0.303, 0.264, 0.5) * CFrame.Angles(math.rad(105.768), math.rad(18.507), math.rad(-160.485)),
369
                    },
370
                    ["Right Arm"] = {
371
                        CFrame = CFrame.new(0.333, 0.352, 0.375) * CFrame.Angles(math.rad(94.653), math.rad(-19.251), math.rad(152.349)),
372
                    },
373
                },
374
            },
375
        },
376
        [1.1] = {
377
            ["HumanoidRootPart"] = {
378
                ["Torso"] = {
379
                    CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(-5.672), math.rad(-12.49), math.rad(19.824)),
380
                    ["Left Leg"] = {
381
                        CFrame = CFrame.new(-0.422, -0.266, -0.161) * CFrame.Angles(math.rad(20.856), math.rad(-17.819), math.rad(12.777)),
382
                    },
383
                    ["Right Leg"] = {
384
                        CFrame = CFrame.new(-0.042, 0.289, 0.177) * CFrame.Angles(math.rad(-27.731), math.rad(22.689), math.rad(2.12)),
385
                    },
386
                    ["Left Arm"] = {
387
                        CFrame = CFrame.new(-0.336, 0.25, 0.48) * CFrame.Angles(math.rad(85.142), math.rad(19.939), math.rad(-125.592)),
388
                    },
389
                    ["Right Arm"] = {
390
                        CFrame = CFrame.new(0.359, 0.32, 0.353) * CFrame.Angles(math.rad(89.668), math.rad(-27.674), math.rad(150.344)),
391
                    },
392
                },
393
            },
394
        },
395
        [1.15] = {
396
            ["Torso"] = {
397
                ["Right Arm"] = {
398
                    CFrame = CFrame.new(0.321, 0.194, 0.033) * CFrame.Angles(math.rad(40.107), math.rad(-28.934), math.rad(100.554)),
399
                },
400
            },
401
        },
402
        [1.2] = {
403
            ["HumanoidRootPart"] = {
404
                ["Torso"] = {
405
                    CFrame = CFrame.new(0.049, 0.061, -0.011) * CFrame.Angles(math.rad(1.49), math.rad(-6.933), math.rad(0.917)),
406
                    ["Left Leg"] = {
407
                        CFrame = CFrame.new(-0.34, -0.079, -0.013) * CFrame.Angles(math.rad(6.245), math.rad(-1.089), math.rad(-1.604)),
408
                    },
409
                    ["Right Leg"] = {
410
                        CFrame = CFrame.new(0.245, 0.143, 0.266) * CFrame.Angles(math.rad(-7.391), math.rad(0.172), math.rad(2.005)),
411
                    },
412
                    ["Left Arm"] = {
413
                        CFrame = CFrame.new(0.293, -0.086, -0.005) * CFrame.Angles(math.rad(36.268), math.rad(-12.662), math.rad(-73.109)),
414
                    },
415
                    ["Right Arm"] = {
416
                        CFrame = CFrame.new(-0.037, 0.197, 0.018) * CFrame.Angles(math.rad(4.698), math.rad(7.735), math.rad(74.427)),
417
                    },
418
                },
419
            },
420
        },
421
        [1.3] = {
422
            ["HumanoidRootPart"] = {
423
                ["Torso"] = {
424
                    CFrame = CFrame.new(0.048, 0.063, -0.011) * CFrame.Angles(math.rad(12.433), math.rad(-3.037), math.rad(-5.099)),
425
                    ["Left Leg"] = {
426
                        CFrame = CFrame.new(-0.497, 0.086, 0.049) * CFrame.Angles(math.rad(-3.667), math.rad(-9.053), math.rad(-8.652)),
427
                    },
428
                    ["Right Leg"] = {
429
                        CFrame = CFrame.new(0.411, 0.137, 0.235) * CFrame.Angles(math.rad(-3.037), math.rad(10.943), math.rad(16.558)),
430
                    },
431
                    ["Left Arm"] = {
432
                        CFrame = CFrame.new(-0.089, -0.186, -0.303) * CFrame.Angles(math.rad(-15.699), math.rad(-37.586), math.rad(-87.032)),
433
                    },
434
                    ["Right Arm"] = {
435
                        CFrame = CFrame.new(0.002, 0.176, -0.012) * CFrame.Angles(math.rad(-3.438), math.rad(38.044), math.rad(68.64)),
436
                    },
437
                },
438
            },
439
        },
440
        [1.35] = {
441
            ["Torso"] = {
442
                ["Left Leg"] = {
443
                    CFrame = CFrame.new(-0.287, 0.032, -0.108) * CFrame.Angles(math.rad(-15.986), math.rad(-19.309), math.rad(-11.287)),
444
                },
445
                ["Left Arm"] = {
446
                    CFrame = CFrame.new(0.07, 0.097, -0.109) * CFrame.Angles(math.rad(-7.277), math.rad(-12.032), math.rad(-39.248)),
447
                },
448
                ["Right Arm"] = {
449
                    CFrame = CFrame.new(-0.14, 0.034, 0.05) * CFrame.Angles(math.rad(-15.871), math.rad(8.251), math.rad(46.868)),
450
                },
451
            },
452
        },
453
        [1.4] = {
454
            ["HumanoidRootPart"] = {
455
                ["Torso"] = {
456
                    CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(7.678), math.rad(2.292), math.rad(-19.366)),
457
                    ["Left Leg"] = {
458
                        CFrame = CFrame.new(-0.27, 0.114, -0.159) * CFrame.Angles(math.rad(-21.257), math.rad(-18.85), math.rad(-6.073)),
459
                    },
460
                    ["Right Leg"] = {
461
                        CFrame = CFrame.new(0.497, -0.039, 0.104) * CFrame.Angles(math.rad(3.094), math.rad(15.183), math.rad(7.678)),
462
                    },
463
                    ["Left Arm"] = {
464
                        CFrame = CFrame.new(0.053, -0.03, -0.111) * CFrame.Angles(math.rad(-20.054), math.rad(11.345), math.rad(4.756)),
465
                    },
466
                    ["Right Arm"] = {
467
                        CFrame = CFrame.new(0.067, 0.043, -0.051) * CFrame.Angles(math.rad(-16.902), math.rad(-16.1), math.rad(12.261)),
468
                    },
469
                },
470
            },
471
        },
472
        [1.45] = {
473
            ["Torso"] = {
474
                ["Left Arm"] = {
475
                    CFrame = CFrame.new(0.049, 0.073, -0.158) * CFrame.Angles(math.rad(-24.752), math.rad(11.23), math.rad(2.063)),
476
                },
477
            },
478
        },
479
        [1.5] = {
480
            ["HumanoidRootPart"] = {
481
                ["Torso"] = {
482
                    CFrame = CFrame.new(0.048, 0.06, 0.008) * CFrame.Angles(math.rad(-2.063), math.rad(3.896), math.rad(-24.866)),
483
                    ["Left Leg"] = {
484
                        CFrame = CFrame.new(-0.229, 0.099, -0.266) * CFrame.Angles(math.rad(-23.262), math.rad(-22.689), math.rad(5.042)),
485
                    },
486
                    ["Right Leg"] = {
487
                        CFrame = CFrame.new(0.503, -0.062, 0.038) * CFrame.Angles(math.rad(4.526), math.rad(21.543), math.rad(-4.698)),
488
                    },
489
                    ["Left Arm"] = {
490
                        CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-37.013)),
491
                    },
492
                    ["Right Arm"] = {
493
                        CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-20.97), math.rad(-5.73), math.rad(29.45)),
494
                    },
495
                },
496
            },
497
        },
498
        [1.6] = {
499
            ["HumanoidRootPart"] = {
500
                ["Torso"] = {
501
                    CFrame = CFrame.new(0.051, 0.068, -0.087) * CFrame.Angles(math.rad(5.329), math.rad(-2.235), math.rad(-22.632)),
502
                    ["Left Leg"] = {
503
                        CFrame = CFrame.new(-0.131, 0.157, 0.065) * CFrame.Angles(math.rad(-9.912), math.rad(16.387), math.rad(-10.657)),
504
                    },
505
                    ["Right Leg"] = {
506
                        CFrame = CFrame.new(0.45, 0.143, 0.047) * CFrame.Angles(math.rad(-2.005), math.rad(16.673), math.rad(5.787)),
507
                    },
508
                    ["Left Arm"] = {
509
                        CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-81.589)),
510
                    },
511
                    ["Right Arm"] = {
512
                        CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-5.443), math.rad(-4.412), math.rad(72.479)),
513
                    },
514
                },
515
            },
516
        },
517
        [1.7] = {
518
            ["HumanoidRootPart"] = {
519
                ["Torso"] = {
520
                    CFrame = CFrame.new(0.05, 0.073, -0.042) * CFrame.Angles(math.rad(16.215), math.rad(-3.094), math.rad(-1.891)),
521
                    ["Left Leg"] = {
522
                        CFrame = CFrame.new(-0.303, 0.14, 0.074) * CFrame.Angles(math.rad(-1.375), 0, math.rad(-16.043)),
523
                    },
524
                    ["Right Leg"] = {
525
                        CFrame = CFrame.new(0.209, 0.117, 0.033) * CFrame.Angles(math.rad(-4.698), math.rad(-3.839), math.rad(13.235)),
526
                    },
527
                    ["Left Arm"] = {
528
                        CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-23.319), math.rad(-16.272), math.rad(-174.695)),
529
                    },
530
                    ["Right Arm"] = {
531
                        CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-19.423), math.rad(-6.245), math.rad(173.492)),
532
                    },
533
                },
534
            },
535
        },
536
        [1.8] = {
537
            ["HumanoidRootPart"] = {
538
                ["Torso"] = {
539
                    CFrame = CFrame.new(0.046, 0.059, 0.012) * CFrame.Angles(math.rad(6.245), math.rad(-7.277), math.rad(13.866)),
540
                    ["Left Leg"] = {
541
                        CFrame = CFrame.new(-0.45, -0.047, 0.018) * CFrame.Angles(math.rad(3.839), math.rad(-16.558), math.rad(-3.094)),
542
                    },
543
                    ["Right Leg"] = {
544
                        CFrame = CFrame.new(0.107, 0.253, -0.141) * CFrame.Angles(math.rad(-35.695), math.rad(18.105), math.rad(14.095)),
545
                    },
546
                    ["Left Arm"] = {
547
                        CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-15.871), math.rad(-13.808), math.rad(-175.898)),
548
                    },
549
                    ["Right Arm"] = {
550
                        CFrame = CFrame.new(0.179, 0.563, -0.401) * CFrame.Angles(math.rad(-35.065), math.rad(-4.24), math.rad(172.059)),
551
                    },
552
                },
553
            },
554
        },
555
        [1.9] = {
556
            ["HumanoidRootPart"] = {
557
                ["Torso"] = {
558
                    CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(4.927), math.rad(-9.798), math.rad(19.652)),
559
                    ["Left Leg"] = {
560
                        CFrame = CFrame.new(-0.455, -0.191, -0.002) * CFrame.Angles(math.rad(7.047), math.rad(-20.168), math.rad(-2.005)),
561
                    },
562
                    ["Right Leg"] = {
563
                        CFrame = CFrame.new(0.106, 0.26, -0.147) * CFrame.Angles(math.rad(-43.029), math.rad(16.845), math.rad(11.287)),
564
                    },
565
                    ["Left Arm"] = {
566
                        CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-34.607), math.rad(-14.897), math.rad(-175.268)),
567
                    },
568
                    ["Right Arm"] = {
569
                        CFrame = CFrame.new(0.192, 0.619, -0.464) * CFrame.Angles(math.rad(-56.895), math.rad(-0.974), math.rad(171.028)),
570
                    },
571
                },
572
            },
573
        },
574
        [2] = {
575
            ["HumanoidRootPart"] = {
576
                ["Torso"] = {
577
                    CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(8.652), math.rad(-3.61), math.rad(2.005)),
578
                    ["Left Leg"] = {
579
                        CFrame = CFrame.new(-0.25, 0.008, 0.091) * CFrame.Angles(math.rad(1.49), math.rad(-0.344), math.rad(-6.761)),
580
                    },
581
                    ["Right Leg"] = {
582
                        CFrame = CFrame.new(0.363, 0.174, 0.049) * CFrame.Angles(math.rad(-12.261), math.rad(-14.209), math.rad(3.953)),
583
                    },
584
                    ["Left Arm"] = {
585
                        CFrame = CFrame.new(-0.081, 0.146, -0.061) * CFrame.Angles(math.rad(4.183), math.rad(1.318), math.rad(-177.846)),
586
                    },
587
                    ["Right Arm"] = {
588
                        CFrame = CFrame.new(0.01, 0.285, -0.095) * CFrame.Angles(math.rad(-2.406), math.rad(-13.808), math.rad(165.241)),
589
                    },
590
                },
591
            },
592
        },
593
        [2.1] = {
594
            ["HumanoidRootPart"] = {
595
                ["Torso"] = {
596
                    CFrame = CFrame.new(0.042, 0.058, 0.032) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-10.084)),
597
                    ["Left Leg"] = {
598
                        CFrame = CFrame.new(-0.195, 0.143, -0.045) * CFrame.Angles(math.rad(-17.876), math.rad(-26.299), math.rad(-3.266)),
599
                    },
600
                    ["Right Leg"] = {
601
                        CFrame = CFrame.new(0.404, -0.068, 0.108) * CFrame.Angles(math.rad(2.406), math.rad(9.282), math.rad(6.933)),
602
                    },
603
                    ["Left Arm"] = {
604
                        CFrame = CFrame.new(0.011, -0.005, 0.059) * CFrame.Angles(math.rad(-27.158), math.rad(-22.173), math.rad(-62.395)),
605
                    },
606
                    ["Right Arm"] = {
607
                        CFrame = CFrame.new(-0.033, 0.165, -0.062) * CFrame.Angles(math.rad(-18.564), math.rad(-8.652), math.rad(70.646)),
608
                    },
609
                },
610
            },
611
        },
612
        [2.2] = {
613
            ["HumanoidRootPart"] = {
614
                ["Torso"] = {
615
                    CFrame = CFrame.new(0.042, 0.057, 0.028) * CFrame.Angles(math.rad(-2.177), math.rad(5.672), math.rad(-33.518)),
616
                    ["Left Leg"] = {
617
                        CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(8.938)),
618
                    },
619
                    ["Right Leg"] = {
620
                        CFrame = CFrame.new(0.494, -0.147, 0.041) * CFrame.Angles(math.rad(11.402), math.rad(28.934), math.rad(-10.371)),
621
                    },
622
                    ["Left Arm"] = {
623
                        CFrame = CFrame.new(0.337, 0.024, 0.073) * CFrame.Angles(math.rad(-22.002), math.rad(-45.493), math.rad(-6.818)),
624
                    },
625
                    ["Right Arm"] = {
626
                        CFrame = CFrame.new(0.049, -0.182, 0.094) * CFrame.Angles(math.rad(-32.086), math.rad(65.947), math.rad(51.165)),
627
                    },
628
                },
629
            },
630
        },
631
        [2.3] = {
632
            ["HumanoidRootPart"] = {
633
                ["Torso"] = {
634
                    CFrame = CFrame.new(0.039, 0.057, -0.012) * CFrame.Angles(math.rad(-0.573), math.rad(4.641), math.rad(-30.138)),
635
                    ["Left Leg"] = {
636
                        CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(4.584)),
637
                    },
638
                    ["Right Leg"] = {
639
                        CFrame = CFrame.new(0.505, -0.13, 0.058) * CFrame.Angles(math.rad(11.001), math.rad(29.049), math.rad(-10.199)),
640
                    },
641
                    ["Left Arm"] = {
642
                        CFrame = CFrame.new(0.187, -0.034, -0.024) * CFrame.Angles(math.rad(-43.889), math.rad(-20.397), math.rad(-91.329)),
643
                    },
644
                    ["Right Arm"] = {
645
                        CFrame = CFrame.new(0.089, -0.11, 0.015) * CFrame.Angles(math.rad(-14.095), math.rad(55.978), math.rad(105.252)),
646
                    },
647
                },
648
            },
649
        },
650
        [2.4] = {
651
            ["HumanoidRootPart"] = {
652
                ["Torso"] = {
653
                    CFrame = CFrame.new(0.058, 0.068, -0.114) * CFrame.Angles(math.rad(5.042), 0, math.rad(-9.167)),
654
                    ["Left Leg"] = {
655
                        CFrame = CFrame.new(-0.336, 0.171, 0.073) * CFrame.Angles(math.rad(-2.979), math.rad(6.417), math.rad(-4.87)),
656
                    },
657
                    ["Right Leg"] = {
658
                        CFrame = CFrame.new(0.596, 0.088, 0.136) * CFrame.Angles(math.rad(-0.63), math.rad(8.995), math.rad(7.391)),
659
                    },
660
                    ["Left Arm"] = {
661
                        CFrame = CFrame.new(-0.139, -0.509, -0.406) * CFrame.Angles(math.rad(-12.032), math.rad(-55.348), math.rad(-146.104)),
662
                    },
663
                    ["Right Arm"] = {
664
                        CFrame = CFrame.new(0.455, -0.795, -0.12) * CFrame.Angles(math.rad(-48.873), math.rad(58.785), math.rad(-173.721)),
665
                    },
666
                },
667
            },
668
        },
669
        [2.5] = {
670
            ["HumanoidRootPart"] = {
671
                ["Torso"] = {
672
                    CFrame = CFrame.new(0.13, 0.087, -0.184) * CFrame.Angles(math.rad(16.501), math.rad(-4.985), math.rad(2.979)),
673
                    ["Left Leg"] = {
674
                        CFrame = CFrame.new(-0.354, 0.047, 0.005) * CFrame.Angles(math.rad(14.668), math.rad(21.371), math.rad(-21.257)),
675
                    },
676
                    ["Right Leg"] = {
677
                        CFrame = CFrame.new(0.519, 0.389, 0.099) * CFrame.Angles(math.rad(-21.715), math.rad(10.6), math.rad(21.887)),
678
                    },
679
                    ["Left Arm"] = {
680
                        CFrame = CFrame.new(-0.281, -0.488, -0.292) * CFrame.Angles(math.rad(-54.087), math.rad(-44.003), math.rad(-151.662)),
681
                    },
682
                    ["Right Arm"] = {
683
                        CFrame = CFrame.new(0.404, -0.776, -0.036) * CFrame.Angles(math.rad(-69.557), math.rad(16.902), math.rad(145.818)),
684
                    },
685
                },
686
            },
687
        },
688
        [2.6] = {
689
            ["HumanoidRootPart"] = {
690
                ["Torso"] = {
691
                    CFrame = CFrame.new(0.139, 0.083, -0.256) * CFrame.Angles(math.rad(-2.922), math.rad(-7.506), math.rad(18.965)),
692
                    ["Left Leg"] = {
693
                        CFrame = CFrame.new(-0.546, 0.034, -0.047) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(11.115)),
694
                    },
695
                    ["Right Leg"] = {
696
                        CFrame = CFrame.new(0.298, 0.396, 0.089) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(-3.037)),
697
                    },
698
                    ["Left Arm"] = {
699
                        CFrame = CFrame.new(-0.205, -0.546, -0.272) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
700
                    },
701
                    ["Right Arm"] = {
702
                        CFrame = CFrame.new(0.285, -0.428, -0.424) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
703
                    },
704
                },
705
            },
706
        },
707
        [2.7] = {
708
            ["HumanoidRootPart"] = {
709
                ["Torso"] = {
710
                    CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-5.214), math.rad(-8.422), math.rad(21.257)),
711
                    ["Left Leg"] = {
712
                        CFrame = CFrame.new(-0.508, 0.044, -0.088) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(8.021)),
713
                    },
714
                    ["Right Leg"] = {
715
                        CFrame = CFrame.new(0.224, 0.406, 0.101) * CFrame.Angles(math.rad(-35.523), math.rad(22.345), math.rad(-0.974)),
716
                    },
717
                    ["Left Arm"] = {
718
                        CFrame = CFrame.new(-0.21, -0.566, -0.31) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
719
                    },
720
                    ["Right Arm"] = {
721
                        CFrame = CFrame.new(0.297, -0.439, -0.437) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
722
                    },
723
                },
724
            },
725
        },
726
        [2.8] = {
727
            ["HumanoidRootPart"] = {
728
                ["Torso"] = {
729
                    CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.833), math.rad(-5.844), math.rad(6.303)),
730
                    ["Left Leg"] = {
731
                        CFrame = CFrame.new(-0.543, 0.032, -0.026) * CFrame.Angles(math.rad(5.042), math.rad(-4.698), math.rad(2.979)),
732
                    },
733
                    ["Right Leg"] = {
734
                        CFrame = CFrame.new(0.169, 0.407, 0.101) * CFrame.Angles(math.rad(-20.741), math.rad(0.057), math.rad(-1.948)),
735
                    },
736
                    ["Left Arm"] = {
737
                        CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(12.605), math.rad(-52.082), math.rad(-54.431)),
738
                    },
739
                    ["Right Arm"] = {
740
                        CFrame = CFrame.new(0.183, 0.039, 0.188) * CFrame.Angles(math.rad(13.636), math.rad(39.534), math.rad(64.057)),
741
                    },
742
                },
743
            },
744
        },
745
        [2.9] = {
746
            ["HumanoidRootPart"] = {
747
                ["Torso"] = {
748
                    CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(12.319), math.rad(-0.573), math.rad(-8.365)),
749
                    ["Left Leg"] = {
750
                        CFrame = CFrame.new(-0.46, 0.29, 0.028) * CFrame.Angles(math.rad(-3.552), math.rad(10.943), math.rad(-17.303)),
751
                    },
752
                    ["Right Leg"] = {
753
                        CFrame = CFrame.new(0.581, 0.321, 0.146) * CFrame.Angles(math.rad(-9.969), math.rad(-4.183), math.rad(13.235)),
754
                    },
755
                    ["Left Arm"] = {
756
                        CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-25.038), math.rad(-19.824), math.rad(-60.848)),
757
                    },
758
                    ["Right Arm"] = {
759
                        CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-13.465), math.rad(3.667), math.rad(44.977)),
760
                    },
761
                },
762
            },
763
        },
764
        [3] = {
765
            ["HumanoidRootPart"] = {
766
                ["Torso"] = {
767
                    CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.49), math.rad(3.61), math.rad(-24.924)),
768
                    ["Left Leg"] = {
769
                        CFrame = CFrame.new(-0.107, 0.306, 0.157) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(-2.235)),
770
                    },
771
                    ["Right Leg"] = {
772
                        CFrame = CFrame.new(0.596, 0.093, 0.036) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
773
                    },
774
                    ["Left Arm"] = {
775
                        CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-14.782), math.rad(18.736), math.rad(-15.183)),
776
                    },
777
                    ["Right Arm"] = {
778
                        CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-23.72), math.rad(-5.386), math.rad(2.521)),
779
                    },
780
                },
781
            },
782
        },
783
        [3.1] = {
784
            ["HumanoidRootPart"] = {
785
                ["Torso"] = {
786
                    CFrame = CFrame.new(0.14, 0.08, -0.262) * CFrame.Angles(math.rad(-3.266), math.rad(4.412), math.rad(-24.809)),
787
                    ["Left Leg"] = {
788
                        CFrame = CFrame.new(-0.088, 0.305, 0.149) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(1.604)),
789
                    },
790
                    ["Right Leg"] = {
791
                        CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
792
                    },
793
                    ["Left Arm"] = {
794
                        CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-3.552), math.rad(13.579), math.rad(-35.638)),
795
                    },
796
                    ["Right Arm"] = {
797
                        CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.397), math.rad(-0.286), math.rad(14.095)),
798
                    },
799
                },
800
            },
801
        },
802
        [3.2] = {
803
            ["HumanoidRootPart"] = {
804
                ["Torso"] = {
805
                    CFrame = CFrame.new(0.15, 0.087, -0.146) * CFrame.Angles(math.rad(-2.578), math.rad(1.375), math.rad(-19.882)),
806
                    ["Left Leg"] = {
807
                        CFrame = CFrame.new(-0.066, 0.279, 0.031) * CFrame.Angles(math.rad(-5.5), math.rad(13.35), math.rad(7.334)),
808
                    },
809
                    ["Right Leg"] = {
810
                        CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(1.432), math.rad(-0.573), math.rad(0.516)),
811
                    },
812
                    ["Left Arm"] = {
813
                        CFrame = CFrame.new(-0.035, -0.127, -0.037) * CFrame.Angles(math.rad(-26.07), math.rad(-54.66), math.rad(-113.331)),
814
                    },
815
                    ["Right Arm"] = {
816
                        CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.684), math.rad(57.811), math.rad(77.808)),
817
                    },
818
                },
819
            },
820
        },
821
        [3.3] = {
822
            ["HumanoidRootPart"] = {
823
                ["Torso"] = {
824
                    CFrame = CFrame.new(0.144, 0.083, 0.087) * CFrame.Angles(math.rad(1.031), math.rad(-1.375), math.rad(8.995)),
825
                    ["Left Leg"] = {
826
                        CFrame = CFrame.new(-0.338, 0.503, 0.011) * CFrame.Angles(math.rad(2.235), math.rad(8.652), math.rad(-14.668)),
827
                    },
828
                    ["Right Leg"] = {
829
                        CFrame = CFrame.new(0.302, 0.094, 0.056) * CFrame.Angles(math.rad(-8.766), math.rad(-13.579), math.rad(-4.068)),
830
                    },
831
                    ["Left Arm"] = {
832
                        CFrame = CFrame.new(0.287, 0.073, 0.288) * CFrame.Angles(math.rad(17.246), math.rad(-37.987), math.rad(-127.025)),
833
                    },
834
                    ["Right Arm"] = {
835
                        CFrame = CFrame.new(-0.014, 0.21, -0.042) * CFrame.Angles(math.rad(2.12), math.rad(-1.031), math.rad(141.463)),
836
                    },
837
                    ["Head"] = {
838
                    },
839
                },
840
            },
841
        },
842
        [3.35] = {
843
            ["Torso"] = {
844
                ["Left Arm"] = {
845
                    CFrame = CFrame.new(0.063, 0.181, 0.113) * CFrame.Angles(math.rad(48.3), math.rad(-20.741), math.rad(-135.619)),
846
                },
847
                ["Right Arm"] = {
848
                    CFrame = CFrame.new(0.047, 0.27, -0.141) * CFrame.Angles(math.rad(37.242), math.rad(-17.59), math.rad(150.287)),
849
                },
850
            },
851
        },
852
        [3.4] = {
853
            ["HumanoidRootPart"] = {
854
                ["Torso"] = {
855
                    CFrame = CFrame.new(0.425, 0.028, 0.049) * CFrame.Angles(math.rad(-0.688), math.rad(-11.23), math.rad(28.075)),
856
                    ["Left Leg"] = {
857
                        CFrame = CFrame.new(-0.547, 0.515, 0.116) * CFrame.Angles(math.rad(1.662), math.rad(-16.043), math.rad(-5.042)),
858
                    },
859
                    ["Right Leg"] = {
860
                        CFrame = CFrame.new(-0.106, 0.209, -0.005) * CFrame.Angles(math.rad(-32.601), math.rad(-25.096), math.rad(-19.423)),
861
                    },
862
                    ["Left Arm"] = {
863
                        CFrame = CFrame.new(-0.309, 0.207, 0.477) * CFrame.Angles(math.rad(110.925), math.rad(11.975), math.rad(-158.537)),
864
                    },
865
                    ["Right Arm"] = {
866
                        CFrame = CFrame.new(0.033, 0.243, 0.326) * CFrame.Angles(math.rad(112.701), math.rad(-26.757), math.rad(-173.721)),
867
                    },
868
                },
869
            },
870
        },
871
        [3.5] = {
872
            ["HumanoidRootPart"] = {
873
                ["Torso"] = {
874
                    CFrame = CFrame.new(0.589, -0.052, -0.277) * CFrame.Angles(math.rad(-2.578), math.rad(-11.287), math.rad(27.731)),
875
                    ["Left Leg"] = {
876
                        CFrame = CFrame.new(-0.507, 0.11, 0.115) * CFrame.Angles(math.rad(-2.235), math.rad(-25.153), math.rad(3.782)),
877
                    },
878
                    ["Right Leg"] = {
879
                        CFrame = CFrame.new(-0.216, 0.499, -0.206) * CFrame.Angles(math.rad(-44.347), math.rad(-35.638), math.rad(-26.07)),
880
                    },
881
                    ["Left Arm"] = {
882
                        CFrame = CFrame.new(-0.433, 0.139, 0.31) * CFrame.Angles(math.rad(105.94), math.rad(27.445), math.rad(-138.484)),
883
                    },
884
                    ["Right Arm"] = {
885
                        CFrame = CFrame.new(0.187, 0.227, 0.306) * CFrame.Angles(math.rad(102.158), math.rad(-33.633), math.rad(164.152)),
886
                    },
887
                },
888
            },
889
        },
890
        [3.6] = {
891
            ["HumanoidRootPart"] = {
892
                ["Torso"] = {
893
                    CFrame = CFrame.new(0.573, -0.045, -0.23) * CFrame.Angles(math.rad(0.172), math.rad(-7.334), math.rad(16.329)),
894
                    ["Left Leg"] = {
895
                        CFrame = CFrame.new(-0.303, 0.101, 0.163) * CFrame.Angles(math.rad(-5.901), math.rad(-12.834), math.rad(-4.011)),
896
                    },
897
                    ["Right Leg"] = {
898
                        CFrame = CFrame.new(0.178, 0.792, -0.049) * CFrame.Angles(math.rad(-8.709), math.rad(-26.986), math.rad(-5.329)),
899
                    },
900
                    ["Left Arm"] = {
901
                        CFrame = CFrame.new(-0.464, 0.038, -0.258) * CFrame.Angles(math.rad(26.643), math.rad(3.094), math.rad(-103.018)),
902
                    },
903
                    ["Right Arm"] = {
904
                        CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(32.601), math.rad(7.735), math.rad(115.967)),
905
                    },
906
                },
907
            },
908
        },
909
        [3.7] = {
910
            ["HumanoidRootPart"] = {
911
                ["Torso"] = {
912
                    CFrame = CFrame.new(0.564, -0.07, -0.032) * CFrame.Angles(math.rad(13.063), math.rad(1.49), math.rad(-0.516)),
913
                    ["Left Leg"] = {
914
                        CFrame = CFrame.new(-0.121, 0.068, 0.303) * CFrame.Angles(math.rad(-19.824), math.rad(0.745), math.rad(-23.491)),
915
                    },
916
                    ["Right Leg"] = {
917
                        CFrame = CFrame.new(0.111, 0.48, 0.192) * CFrame.Angles(math.rad(8.021), math.rad(-29.507), math.rad(14.897)),
918
                    },
919
                    ["Left Arm"] = {
920
                        CFrame = CFrame.new(-0.485, -0.009, -0.262) * CFrame.Angles(math.rad(-36.211), math.rad(-55.806), math.rad(-136.192)),
921
                    },
922
                    ["Right Arm"] = {
923
                        CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(16.043), math.rad(76.433), math.rad(98.491)),
924
                    },
925
                },
926
            },
927
        },
928
        [3.8] = {
929
            ["HumanoidRootPart"] = {
930
                ["Torso"] = {
931
                    CFrame = CFrame.new(0.547, -0.042, -0.28) * CFrame.Angles(math.rad(10.313), math.rad(2.349), math.rad(-21.371)),
932
                    ["Left Leg"] = {
933
                        CFrame = CFrame.new(-0.258, 0.489, -0.268) * CFrame.Angles(math.rad(-31.398), math.rad(27.33), math.rad(-0.115)),
934
                    },
935
                    ["Right Leg"] = {
936
                        CFrame = CFrame.new(0.436, 0.246, 0.081) * CFrame.Angles(math.rad(1.49), math.rad(-2.922), math.rad(7.85)),
937
                    },
938
                    ["Left Arm"] = {
939
                        CFrame = CFrame.new(0.295, -0.116, 0.162) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-46.238)),
940
                    },
941
                    ["Right Arm"] = {
942
                        CFrame = CFrame.new(0.298, -0.085, 0.068) * CFrame.Angles(math.rad(-21.371), math.rad(33.002), math.rad(43.717)),
943
                    },
944
                },
945
            },
946
        },
947
        [3.9] = {
948
            ["HumanoidRootPart"] = {
949
                ["Torso"] = {
950
                    CFrame = CFrame.new(0.546, -0.041, -0.288) * CFrame.Angles(math.rad(11.001), math.rad(-0.974), math.rad(-25.21)),
951
                    ["Left Leg"] = {
952
                        CFrame = CFrame.new(-0.479, 0.543, -0.415) * CFrame.Angles(math.rad(-35.924), math.rad(27.788), math.rad(6.417)),
953
                    },
954
                    ["Right Leg"] = {
955
                        CFrame = CFrame.new(0.426, 0.286, 0.076) * CFrame.Angles(math.rad(-0.573), math.rad(-5.901), math.rad(10.657)),
956
                    },
957
                    ["Left Arm"] = {
958
                        CFrame = CFrame.new(0.318, -0.029, 0.106) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-18.85)),
959
                    },
960
                    ["Right Arm"] = {
961
                        CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-28.992), math.rad(29.851), math.rad(27.788)),
962
                    },
963
                },
964
            },
965
        },
966
        [4] = {
967
            ["HumanoidRootPart"] = {
968
                ["Torso"] = {
969
                    CFrame = CFrame.new(0.582, -0.041, -0.31) * CFrame.Angles(math.rad(6.933), math.rad(-2.922), math.rad(-19.996)),
970
                    ["Left Leg"] = {
971
                        CFrame = CFrame.new(-0.389, 0.542, -0.181) * CFrame.Angles(math.rad(-22.173), math.rad(21.601), math.rad(4.183)),
972
                    },
973
                    ["Right Leg"] = {
974
                        CFrame = CFrame.new(0.544, 0.455, 0.01) * CFrame.Angles(math.rad(-15.298), math.rad(-5.214), math.rad(1.662)),
975
                    },
976
                    ["Left Arm"] = {
977
                        CFrame = CFrame.new(0.338, -0.046, 0.027) * CFrame.Angles(math.rad(-34.034), math.rad(-3.782), math.rad(-26.241)),
978
                    },
979
                    ["Right Arm"] = {
980
                        CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-39.706), math.rad(37.758), math.rad(65.317)),
981
                    },
982
                },
983
            },
984
        },
985
        [4.1] = {
986
            ["HumanoidRootPart"] = {
987
                ["Torso"] = {
988
                    CFrame = CFrame.new(0.808, -0.041, -0.288) * CFrame.Angles(math.rad(0.573), math.rad(-4.698), math.rad(3.209)),
989
                    ["Left Leg"] = {
990
                        CFrame = CFrame.new(-0.492, 0.449, 0.124) * CFrame.Angles(math.rad(-13.293), math.rad(10.428), math.rad(0.802)),
991
                    },
992
                    ["Right Leg"] = {
993
                        CFrame = CFrame.new(0.214, 0.548, 0.109) * CFrame.Angles(math.rad(-28.304), math.rad(-6.761), math.rad(-2.005)),
994
                    },
995
                    ["Left Arm"] = {
996
                        CFrame = CFrame.new(0.346, 0.064, -0.075) * CFrame.Angles(math.rad(-45.436), math.rad(-39.821), math.rad(-93.85)),
997
                    },
998
                    ["Right Arm"] = {
999
                        CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-48.931), math.rad(55.176), math.rad(113.503)),
1000
                    },
1001
                },
1002
            },
1003
        },
1004
        [4.2] = {
1005
            ["HumanoidRootPart"] = {
1006
                ["Torso"] = {
1007
                    CFrame = CFrame.new(1.006, -0.041, -0.43) * CFrame.Angles(math.rad(-2.12), math.rad(-8.594), math.rad(20.684)),
1008
                    ["Left Leg"] = {
1009
                        CFrame = CFrame.new(-0.666, 0.265, 0.106) * CFrame.Angles(math.rad(3.782), math.rad(-14.897), math.rad(8.422)),
1010
                    },
1011
                    ["Right Leg"] = {
1012
                        CFrame = CFrame.new(0.12, 0.557, -0.336) * CFrame.Angles(math.rad(-56.551), math.rad(-10.027), math.rad(-18.335)),
1013
                    },
1014
                    ["Left Arm"] = {
1015
                        CFrame = CFrame.new(-0.4, 0.079, -0.05) * CFrame.Angles(math.rad(-33.174), math.rad(-82.334), math.rad(-179.164)),
1016
                    },
1017
                    ["Right Arm"] = {
1018
                        CFrame = CFrame.new(0.351, -0.073, -0.047) * CFrame.Angles(math.rad(-10.313), math.rad(52.598), math.rad(166.33)),
1019
                    },
1020
                },
1021
            },
1022
        },
1023
        [4.3] = {
1024
            ["HumanoidRootPart"] = {
1025
                ["Torso"] = {
1026
                    CFrame = CFrame.new(1.022, -0.041, -0.449) * CFrame.Angles(math.rad(-0.057), math.rad(-9.454), math.rad(23.434)),
1027
                    ["Left Leg"] = {
1028
                        CFrame = CFrame.new(-0.692, 0.263, 0.09) * CFrame.Angles(math.rad(5.329), math.rad(-18.908), math.rad(3.438)),
1029
                    },
1030
                    ["Right Leg"] = {
1031
                        CFrame = CFrame.new(0.091, 0.56, -0.316) * CFrame.Angles(math.rad(-59.416), math.rad(-10.542), math.rad(-18.678)),
1032
                    },
1033
                    ["Left Arm"] = {
1034
                        CFrame = CFrame.new(-0.45, 0.067, 0.406) * CFrame.Angles(math.rad(-163.006), math.rad(-83.48), math.rad(15.355)),
1035
                    },
1036
                    ["Right Arm"] = {
1037
                        CFrame = CFrame.new(0.059, -0.065, 0.199) * CFrame.Angles(math.rad(23.09), math.rad(73.797), math.rad(160.657)),
1038
                    },
1039
                },
1040
            },
1041
        },
1042
        [4.4] = {
1043
            ["HumanoidRootPart"] = {
1044
                ["Torso"] = {
1045
                    CFrame = CFrame.new(0.99, -0.041, -0.386) * CFrame.Angles(math.rad(1.604), math.rad(-4.584), math.rad(13.006)),
1046
                    ["Left Leg"] = {
1047
                        CFrame = CFrame.new(-0.324, 0.262, 0.197) * CFrame.Angles(math.rad(-1.203), math.rad(-0.229), math.rad(-2.578)),
1048
                    },
1049
                    ["Right Leg"] = {
1050
                        CFrame = CFrame.new(0.002, 0.567, -0.087) * CFrame.Angles(math.rad(-40.451), math.rad(-20.684), math.rad(-7.907)),
1051
                    },
1052
                    ["Left Arm"] = {
1053
                        CFrame = CFrame.new(0.103, 0.151, 0.393) * CFrame.Angles(math.rad(-120.493), math.rad(-45.607), math.rad(-4.011)),
1054
                    },
1055
                    ["Right Arm"] = {
1056
                        CFrame = CFrame.new(-0.53, 0.031, 0.27) * CFrame.Angles(math.rad(-110.524), math.rad(48.759), math.rad(-29.737)),
1057
                    },
1058
                },
1059
            },
1060
        },
1061
        [4.5] = {
1062
            ["HumanoidRootPart"] = {
1063
                ["Torso"] = {
1064
                    CFrame = CFrame.new(0.906, -0.041, -0.256) * CFrame.Angles(math.rad(8.251), math.rad(0.573), math.rad(0.401)),
1065
                    ["Left Leg"] = {
1066
                        CFrame = CFrame.new(-0.17, 0.428, -0.121) * CFrame.Angles(math.rad(-20.512), math.rad(15.183), math.rad(-6.589)),
1067
                    },
1068
                    ["Right Leg"] = {
1069
                        CFrame = CFrame.new(0.341, 0.377, 0.473) * CFrame.Angles(math.rad(-11.058), math.rad(-5.615), math.rad(11.574)),
1070
                    },
1071
                    ["Left Arm"] = {
1072
                        CFrame = CFrame.new(-0.007, -0.451, 0.323) * CFrame.Angles(math.rad(-83.136), math.rad(-0.688), math.rad(-2.922)),
1073
                    },
1074
                    ["Right Arm"] = {
1075
                        CFrame = CFrame.new(-0.067, -0.373, 0.478) * CFrame.Angles(math.rad(-92.132), math.rad(3.094), math.rad(-0.286)),
1076
                    },
1077
                },
1078
            },
1079
        },
1080
        [4.6] = {
1081
            ["HumanoidRootPart"] = {
1082
                ["Torso"] = {
1083
                    CFrame = CFrame.new(0.681, -0.079, -0.449) * CFrame.Angles(math.rad(11.918), math.rad(2.12), math.rad(-11.803)),
1084
                    ["Left Leg"] = {
1085
                        CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-56.895), math.rad(21.028), math.rad(1.719)),
1086
                    },
1087
                    ["Right Leg"] = {
1088
                        CFrame = CFrame.new(0.694, 0.592, 0.212) * CFrame.Angles(math.rad(-6.073), math.rad(8.995), math.rad(10.714)),
1089
                    },
1090
                    ["Left Arm"] = {
1091
                        CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-23.09), math.rad(-4.125), math.rad(-85.428)),
1092
                    },
1093
                    ["Right Arm"] = {
1094
                        CFrame = CFrame.new(0.173, -0.126, -0.269) * CFrame.Angles(math.rad(4.641), math.rad(6.245), math.rad(81.646)),
1095
                    },
1096
                },
1097
            },
1098
        },
1099
        [4.7] = {
1100
            ["HumanoidRootPart"] = {
1101
                ["Torso"] = {
1102
                    CFrame = CFrame.new(0.661, -0.16, -0.464) * CFrame.Angles(math.rad(16.501), math.rad(2.235), math.rad(-19.079)),
1103
                    ["Left Leg"] = {
1104
                        CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-64.057), math.rad(20.684), math.rad(4.24)),
1105
                    },
1106
                    ["Right Leg"] = {
1107
                        CFrame = CFrame.new(0.807, 0.559, 0.202) * CFrame.Angles(math.rad(-3.037), math.rad(19.882), math.rad(15.011)),
1108
                    },
1109
                    ["Left Arm"] = {
1110
                        CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-18.335), math.rad(-47.957), math.rad(-110.638)),
1111
                    },
1112
                    ["Right Arm"] = {
1113
                        CFrame = CFrame.new(0.123, -0.172, -0.016) * CFrame.Angles(math.rad(43.029), math.rad(77.006), math.rad(58.041)),
1114
                    },
1115
                },
1116
            },
1117
        },
1118
        [4.8] = {
1119
            ["HumanoidRootPart"] = {
1120
                ["Torso"] = {
1121
                    CFrame = CFrame.new(0.722, -0.16, -0.427) * CFrame.Angles(math.rad(11.23), math.rad(0.974), math.rad(-11.516)),
1122
                    ["Left Leg"] = {
1123
                        CFrame = CFrame.new(-0.192, 0.679, -0.138) * CFrame.Angles(math.rad(-31.226), math.rad(18.678), math.rad(-1.891)),
1124
                    },
1125
                    ["Right Leg"] = {
1126
                        CFrame = CFrame.new(0.551, 0.659, -0.146) * CFrame.Angles(math.rad(-15.47), math.rad(1.49), math.rad(9.683)),
1127
                    },
1128
                    ["Left Arm"] = {
1129
                        CFrame = CFrame.new(0.082, -0.269, -0.073) * CFrame.Angles(math.rad(-31.971), math.rad(-43.144), math.rad(-110.581)),
1130
                    },
1131
                    ["Right Arm"] = {
1132
                        CFrame = CFrame.new(0.137, -0.17, -0.052) * CFrame.Angles(math.rad(-9.053), math.rad(68.182), math.rad(101.356)),
1133
                    },
1134
                },
1135
            },
1136
        },
1137
        [4.9] = {
1138
            ["HumanoidRootPart"] = {
1139
                ["Torso"] = {
1140
                    CFrame = CFrame.new(0.936, -0.175, -0.38) * CFrame.Angles(math.rad(6.36), math.rad(1.261), math.rad(-0.802)),
1141
                    ["Left Leg"] = {
1142
                        CFrame = CFrame.new(-0.466, 0.573, 0.174) * CFrame.Angles(math.rad(-9.397), math.rad(1.318), math.rad(-3.38)),
1143
                    },
1144
                    ["Right Leg"] = {
1145
                        CFrame = CFrame.new(0.479, 0.647, -0.27) * CFrame.Angles(math.rad(-30.138), math.rad(-1.031), math.rad(-0.344)),
1146
                    },
1147
                    ["Left Arm"] = {
1148
                        CFrame = CFrame.new(0.028, -0.242, -0.029) * CFrame.Angles(math.rad(-50.134), math.rad(-71.734), math.rad(-110.581)),
1149
                    },
1150
                    ["Right Arm"] = {
1151
                        CFrame = CFrame.new(0.244, -0.229, -0.254) * CFrame.Angles(math.rad(-42.112), math.rad(60.504), math.rad(112.873)),
1152
                    },
1153
                },
1154
            },
1155
        },
1156
        [5] = {
1157
            ["HumanoidRootPart"] = {
1158
                ["Torso"] = {
1159
                    CFrame = CFrame.new(1.008, -0.227, -0.573) * CFrame.Angles(math.rad(1.146), math.rad(-0.573), math.rad(7.448)),
1160
                    ["Left Leg"] = {
1161
                        CFrame = CFrame.new(-0.419, 0.519, 0.106) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(0.172)),
1162
                    },
1163
                    ["Right Leg"] = {
1164
                        CFrame = CFrame.new(0.435, 0.662, -0.502) * CFrame.Angles(math.rad(-46.925), math.rad(-16.1), math.rad(-8.938)),
1165
                    },
1166
                    ["Left Arm"] = {
1167
                        CFrame = CFrame.new(-0.034, -0.36, -0.243) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-125.363)),
1168
                    },
1169
                    ["Right Arm"] = {
1170
                        CFrame = CFrame.new(0.31, -0.334, -0.474) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(95.97)),
1171
                    },
1172
                },
1173
            },
1174
        },
1175
        [5.1] = {
1176
            ["HumanoidRootPart"] = {
1177
                ["Torso"] = {
1178
                    CFrame = CFrame.new(1.03, -0.221, -0.674) * CFrame.Angles(math.rad(2.12), math.rad(-0.344), math.rad(6.933)),
1179
                    ["Left Leg"] = {
1180
                        CFrame = CFrame.new(-0.442, 0.624, 0.103) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(-1.662)),
1181
                    },
1182
                    ["Right Leg"] = {
1183
                        CFrame = CFrame.new(0.442, 0.768, -0.483) * CFrame.Angles(math.rad(-46.066), math.rad(-16.215), math.rad(-8.709)),
1184
                    },
1185
                    ["Left Arm"] = {
1186
                        CFrame = CFrame.new(-0.031, -0.354, -0.215) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-116.941)),
1187
                    },
1188
                    ["Right Arm"] = {
1189
                        CFrame = CFrame.new(0.283, -0.297, -0.377) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(90.012)),
1190
                    },
1191
                },
1192
            },
1193
        },
1194
        [5.2] = {
1195
            ["HumanoidRootPart"] = {
1196
                ["Torso"] = {
1197
                    CFrame = CFrame.new(1.039, -0.199, -0.832) * CFrame.Angles(math.rad(6.761), math.rad(0.401), math.rad(-0.057)),
1198
                    ["Left Leg"] = {
1199
                        CFrame = CFrame.new(-0.39, 0.962, -0.14) * CFrame.Angles(math.rad(-10.256), math.rad(-0.172), math.rad(-7.105)),
1200
                    },
1201
                    ["Right Leg"] = {
1202
                        CFrame = CFrame.new(0.383, 1.056, -0.386) * CFrame.Angles(math.rad(-36.44), math.rad(-9.454), math.rad(0.63)),
1203
                    },
1204
                    ["Left Arm"] = {
1205
                        CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-61.02), math.rad(-40.623), math.rad(-107.601)),
1206
                    },
1207
                    ["Right Arm"] = {
1208
                        CFrame = CFrame.new(0.27, -0.176, -0.409) * CFrame.Angles(math.rad(-18.85), math.rad(36.555), math.rad(96.944)),
1209
                    },
1210
                },
1211
            },
1212
        },
1213
        [5.3] = {
1214
            ["HumanoidRootPart"] = {
1215
                ["Torso"] = {
1216
                    CFrame = CFrame.new(0.894, -0.199, -0.832) * CFrame.Angles(math.rad(0.057), math.rad(1.261), math.rad(-7.277)),
1217
                    ["Left Leg"] = {
1218
                        CFrame = CFrame.new(-0.47, 0.962, -0.231) * CFrame.Angles(math.rad(-21.715), math.rad(10.542), math.rad(2.865)),
1219
                    },
1220
                    ["Right Leg"] = {
1221
                        CFrame = CFrame.new(0.422, 1.006, -0.033) * CFrame.Angles(math.rad(-20.512), math.rad(6.474), math.rad(-1.719)),
1222
                    },
1223
                    ["Left Arm"] = {
1224
                        CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-22.517), math.rad(-32.659), math.rad(-125.249)),
1225
                    },
1226
                    ["Right Arm"] = {
1227
                        CFrame = CFrame.new(0.27, -0.176, -0.408) * CFrame.Angles(math.rad(1.948), math.rad(52.368), math.rad(129.03)),
1228
                    },
1229
                },
1230
            },
1231
        },
1232
        [5.4] = {
1233
            ["HumanoidRootPart"] = {
1234
                ["Torso"] = {
1235
                    CFrame = CFrame.new(0.73, -0.199, -0.832) * CFrame.Angles(math.rad(-1.089), math.rad(3.724), math.rad(-15.126)),
1236
                    ["Left Leg"] = {
1237
                        CFrame = CFrame.new(-0.495, 0.992, -0.307) * CFrame.Angles(math.rad(-36.096), math.rad(9.511), math.rad(12.204)),
1238
                    },
1239
                    ["Right Leg"] = {
1240
                        CFrame = CFrame.new(0.471, 0.743, 0.143) * CFrame.Angles(math.rad(1.547), math.rad(9.397), math.rad(-1.203)),
1241
                    },
1242
                    ["Left Arm"] = {
1243
                        CFrame = CFrame.new(0.054, -0.096, -0.011) * CFrame.Angles(math.rad(-13.923), math.rad(-53.858), math.rad(-173.205)),
1244
                    },
1245
                    ["Right Arm"] = {
1246
                        CFrame = CFrame.new(0.223, -0.131, -0.116) * CFrame.Angles(math.rad(23.491), math.rad(79.355), math.rad(148.167)),
1247
                    },
1248
                },
1249
            },
1250
        },
1251
        [5.5] = {
1252
            ["HumanoidRootPart"] = {
1253
                ["Torso"] = {
1254
                    CFrame = CFrame.new(0.622, -0.199, -0.832) * CFrame.Angles(math.rad(-2.578), math.rad(3.953), math.rad(-20.684)),
1255
                    ["Left Leg"] = {
1256
                        CFrame = CFrame.new(-0.499, 0.977, -0.322) * CFrame.Angles(math.rad(-44.691), math.rad(12.49), math.rad(15.928)),
1257
                    },
1258
                    ["Right Leg"] = {
1259
                        CFrame = CFrame.new(0.509, 0.714, 0.056) * CFrame.Angles(math.rad(4.526), math.rad(14.152), math.rad(-4.354)),
1260
                    },
1261
                    ["Left Arm"] = {
1262
                        CFrame = CFrame.new(0.099, -0.093, 0.062) * CFrame.Angles(math.rad(20.512), math.rad(-56.608), math.rad(-160.715)),
1263
                    },
1264
                    ["Right Arm"] = {
1265
                        CFrame = CFrame.new(0.227, -0.153, 0.005) * CFrame.Angles(math.rad(107.029), math.rad(77.464), math.rad(82.792)),
1266
                    },
1267
                },
1268
            },
1269
        },
1270
        [5.6] = {
1271
            ["HumanoidRootPart"] = {
1272
                ["Torso"] = {
1273
                    CFrame = CFrame.new(0.633, -0.199, -0.808) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-14.267)),
1274
                    ["Left Leg"] = {
1275
                        CFrame = CFrame.new(-0.574, 0.987, -0.321) * CFrame.Angles(math.rad(-39.419), math.rad(13.866), math.rad(10.772)),
1276
                    },
1277
                    ["Right Leg"] = {
1278
                        CFrame = CFrame.new(0.387, 0.779, 0.059) * CFrame.Angles(math.rad(0.286), math.rad(1.261), math.rad(0.688)),
1279
                    },
1280
                    ["Left Arm"] = {
1281
                        CFrame = CFrame.new(0.336, -0.125, 0.079) * CFrame.Angles(math.rad(-118.602), math.rad(-81.36), math.rad(21.887)),
1282
                    },
1283
                    ["Right Arm"] = {
1284
                        CFrame = CFrame.new(-0.041, -0.225, 0.122) * CFrame.Angles(math.rad(-125.249), math.rad(82.563), math.rad(-30.653)),
1285
                    },
1286
                },
1287
            },
1288
        },
1289
        [5.7] = {
1290
            ["HumanoidRootPart"] = {
1291
                ["Torso"] = {
1292
                    CFrame = CFrame.new(0.654, -0.199, -0.803) * CFrame.Angles(math.rad(-4.011), math.rad(-2.005), math.rad(-1.031)),
1293
                    ["Left Leg"] = {
1294
                        CFrame = CFrame.new(-0.484, 0.902, 0.064) * CFrame.Angles(math.rad(-17.303), math.rad(11.287), math.rad(5.672)),
1295
                    },
1296
                    ["Right Leg"] = {
1297
                        CFrame = CFrame.new(0.303, 0.891, -0.083) * CFrame.Angles(math.rad(-11.459), math.rad(-9.11), math.rad(-3.209)),
1298
                    },
1299
                    ["Left Arm"] = {
1300
                        CFrame = CFrame.new(0.349, -0.016, 0.436) * CFrame.Angles(math.rad(-105.596), math.rad(-34.32), math.rad(2.406)),
1301
                    },
1302
                    ["Right Arm"] = {
1303
                        CFrame = CFrame.new(-0.149, -0.045, 0.448) * CFrame.Angles(math.rad(-114.592), math.rad(14.209), math.rad(-16.673)),
1304
                    },
1305
                },
1306
            },
1307
        },
1308
        [5.8] = {
1309
            ["HumanoidRootPart"] = {
1310
                ["Torso"] = {
1311
                    CFrame = CFrame.new(0.743, -0.199, -0.751) * CFrame.Angles(math.rad(-5.386), math.rad(-3.896), math.rad(6.646)),
1312
                    ["Left Leg"] = {
1313
                        CFrame = CFrame.new(-0.619, 0.713, 0.197) * CFrame.Angles(math.rad(-5.329), math.rad(-7.448), math.rad(5.901)),
1314
                    },
1315
                    ["Right Leg"] = {
1316
                        CFrame = CFrame.new(0.305, 0.917, -0.092) * CFrame.Angles(math.rad(-19.939), math.rad(-8.537), math.rad(-4.526)),
1317
                    },
1318
                    ["Left Arm"] = {
1319
                        CFrame = CFrame.new(-0.223, -0.347, 0.088) * CFrame.Angles(math.rad(-57.697), math.rad(26.7), math.rad(-21.257)),
1320
                    },
1321
                    ["Right Arm"] = {
1322
                        CFrame = CFrame.new(0.422, -0.283, 0.271) * CFrame.Angles(math.rad(-63.484), math.rad(-48.873), math.rad(18.564)),
1323
                    },
1324
                },
1325
            },
1326
        },
1327
        [5.9] = {
1328
            ["HumanoidRootPart"] = {
1329
                ["Torso"] = {
1330
                    CFrame = CFrame.new(0.819, -0.202, -0.851) * CFrame.Angles(math.rad(-4.469), math.rad(-4.985), math.rad(10.485)),
1331
                    ["Left Leg"] = {
1332
                        CFrame = CFrame.new(-0.657, 0.737, 0.192) * CFrame.Angles(math.rad(1.662), math.rad(-12.892), math.rad(5.672)),
1333
                    },
1334
                    ["Right Leg"] = {
1335
                        CFrame = CFrame.new(0.38, 1.001, -0.526) * CFrame.Angles(math.rad(-38.331), math.rad(-6.646), math.rad(-6.99)),
1336
                    },
1337
                    ["Left Arm"] = {
1338
                        CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-30.94), math.rad(-17.361), math.rad(-62.624)),
1339
                    },
1340
                    ["Right Arm"] = {
1341
                        CFrame = CFrame.new(0.346, -0.336, 0.168) * CFrame.Angles(math.rad(-46.238), math.rad(26.07), math.rad(76.719)),
1342
                    },
1343
                },
1344
            },
1345
        },
1346
        [6] = {
1347
            ["HumanoidRootPart"] = {
1348
                ["Torso"] = {
1349
                    CFrame = CFrame.new(0.622, -0.209, -0.667) * CFrame.Angles(math.rad(-0.401), math.rad(-2.807), math.rad(2.75)),
1350
                    ["Left Leg"] = {
1351
                        CFrame = CFrame.new(-0.455, 0.636, 0.218) * CFrame.Angles(math.rad(-11.173), math.rad(-1.719), math.rad(-0.286)),
1352
                    },
1353
                    ["Right Leg"] = {
1354
                        CFrame = CFrame.new(0.24, 0.781, -0.155) * CFrame.Angles(math.rad(-21.429), math.rad(-16.788), math.rad(-9.626)),
1355
                    },
1356
                    ["Left Arm"] = {
1357
                        CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-44.404), math.rad(-48.186), math.rad(-75.115)),
1358
                    },
1359
                    ["Right Arm"] = {
1360
                        CFrame = CFrame.new(0.32, -0.215, 0.039) * CFrame.Angles(math.rad(-55.348), math.rad(44.576), math.rad(101.7)),
1361
                    },
1362
                },
1363
            },
1364
        },
1365
        [6.1] = {
1366
            ["HumanoidRootPart"] = {
1367
                ["Torso"] = {
1368
                    CFrame = CFrame.new(0.341, -0.116, -0.25) * CFrame.Angles(math.rad(-1.547), math.rad(0.344), math.rad(-5.329)),
1369
                    ["Left Leg"] = {
1370
                        CFrame = CFrame.new(-0.252, 0.412, 0.336) * CFrame.Angles(math.rad(-16.96), math.rad(6.646), math.rad(6.073)),
1371
                    },
1372
                    ["Right Leg"] = {
1373
                        CFrame = CFrame.new(0.181, 0.218, 0.006) * CFrame.Angles(math.rad(-8.652), math.rad(-13.178), math.rad(-3.953)),
1374
                    },
1375
                    ["Left Arm"] = {
1376
                        CFrame = CFrame.new(-0.016, -0.231, 0.2) * CFrame.Angles(math.rad(-84.569), math.rad(-73.339), math.rad(-91.731)),
1377
                    },
1378
                    ["Right Arm"] = {
1379
                        CFrame = CFrame.new(0.331, -0.246, 0.186) * CFrame.Angles(math.rad(-104.278), math.rad(80.157), math.rad(116.482)),
1380
                    },
1381
                },
1382
            },
1383
        },
1384
        [6.2] = {
1385
            ["HumanoidRootPart"] = {
1386
                ["Torso"] = {
1387
                    CFrame = CFrame.new(0.195, -0.063, -0.043) * CFrame.Angles(math.rad(-2.922), math.rad(4.985), math.rad(-14.61)),
1388
                    ["Left Leg"] = {
1389
                        CFrame = CFrame.new(-0.141, 0.297, 0.16) * CFrame.Angles(math.rad(-26.07), math.rad(5.558), math.rad(7.047)),
1390
                    },
1391
                    ["Right Leg"] = {
1392
                        CFrame = CFrame.new(0.177, -0.022, -0.095) * CFrame.Angles(math.rad(-0.859), math.rad(-1.604), math.rad(-1.604)),
1393
                    },
1394
                    ["Left Arm"] = {
1395
                        CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-30.08), math.rad(-43.717), math.rad(-19.939)),
1396
                    },
1397
                    ["Right Arm"] = {
1398
                        CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(31.627)),
1399
                    },
1400
                },
1401
            },
1402
        },
1403
        [6.3] = {
1404
            ["HumanoidRootPart"] = {
1405
                ["Torso"] = {
1406
                    CFrame = CFrame.new(0.199, -0.061, -0.011) * CFrame.Angles(math.rad(-2.865), math.rad(5.558), math.rad(-19.137)),
1407
                    ["Left Leg"] = {
1408
                        CFrame = CFrame.new(-0.164, 0.233, -0.038) * CFrame.Angles(math.rad(-32.258), math.rad(4.813), math.rad(7.62)),
1409
                    },
1410
                    ["Right Leg"] = {
1411
                        CFrame = CFrame.new(0.217, -0.05, -0.099) * CFrame.Angles(math.rad(-0.688), math.rad(5.73), math.rad(-1.604)),
1412
                    },
1413
                    ["Left Arm"] = {
1414
                        CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-33.575), math.rad(-42.743), math.rad(-17.647)),
1415
                    },
1416
                    ["Right Arm"] = {
1417
                        CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(27.215)),
1418
                    },
1419
                },
1420
            },
1421
        },
1422
        [6.4] = {
1423
            ["HumanoidRootPart"] = {
1424
                ["Torso"] = {
1425
                    CFrame = CFrame.new(0.067, -0.03, -0.006) * CFrame.Angles(math.rad(-2.406), math.rad(1.375), math.rad(-8.995)),
1426
                    ["Left Leg"] = {
1427
                        CFrame = CFrame.new(-0.284, 0.314, -0.055) * CFrame.Angles(math.rad(-19.251), math.rad(8.079), math.rad(5.959)),
1428
                    },
1429
                    ["Right Leg"] = {
1430
                        CFrame = CFrame.new(0.222, 0.057, -0.132) * CFrame.Angles(math.rad(-5.329), math.rad(-9.167), math.rad(-2.005)),
1431
                    },
1432
                    ["Left Arm"] = {
1433
                        CFrame = CFrame.new(0.243, -0.12, 0.194) * CFrame.Angles(math.rad(-35.409), math.rad(-11.516), math.rad(-86.803)),
1434
                    },
1435
                    ["Right Arm"] = {
1436
                        CFrame = CFrame.new(-0.058, -0.078, 0.094) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(68.411)),
1437
                    },
1438
                },
1439
            },
1440
        },
1441
        [6.5] = {
1442
            ["HumanoidRootPart"] = {
1443
                ["Torso"] = {
1444
                    CFrame = CFrame.new(-0.007, -0.014, -0.005) * CFrame.Angles(math.rad(-1.432), math.rad(-0.802), math.rad(-4.985)),
1445
                    ["Left Leg"] = {
1446
                        CFrame = CFrame.new(-0.102, 0.079, -0.034) * CFrame.Angles(math.rad(-6.016), math.rad(10.886), math.rad(3.667)),
1447
                    },
1448
                    ["Right Leg"] = {
1449
                        CFrame = CFrame.new(0.099, 0.016, 0.021) * CFrame.Angles(math.rad(-2.235), math.rad(-2.063), math.rad(-1.261)),
1450
                    },
1451
                    ["Left Arm"] = {
1452
                        CFrame = CFrame.new(0.072, -0.213, 0.073) * CFrame.Angles(math.rad(-8.824), math.rad(3.323), math.rad(-105.195)),
1453
                    },
1454
                    ["Right Arm"] = {
1455
                        CFrame = CFrame.new(-0.04, -0.056, 0.041) * CFrame.Angles(math.rad(-16.616), math.rad(2.636), math.rad(81.99)),
1456
                    },
1457
                },
1458
            },
1459
        },
1460
    }
1461
}
1462
 
1463
local number=0
1464
 
1465
LastTimeSetTotal=0
1466
local savec0 = {}
1467
 
1468
 
1469
GetAnimCF = function(limb,Time)
1470
   
1471
local GA = nil
1472
    coroutine.resume(coroutine.create(function()
1473
 
1474
if limb == "Torso" then
1475
GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
1476
else
1477
GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
1478
 
1479
end
1480
end))
1481
return GA
1482
end
1483
 
1484
 
1485
 
1486
local model = nil
1487
if owner ~= nil then
1488
model = owner.Character
1489
else
1490
model = game:GetService("Players").localPlayer.Character
1491
end
1492
function GatherAllInstances(Parent)
1493
    local Instances = {}
1494
    local function GatherInstances(Parent)
1495
        for i, v in pairs(Parent:GetChildren()) do
1496
            GatherInstances(v)
1497
            table.insert(Instances, v)
1498
        end
1499
    end
1500
    GatherInstances(Parent)
1501
    return Instances
1502
end
1503
 
1504
 
1505
 
1506
 
1507
for i, v in pairs(GatherAllInstances(model)) do
1508
if v:IsA("BasePart") then
1509
for i, v2 in pairs(GatherAllInstances(model)) do
1510
    if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then
1511
 
1512
local saveCF = v2.C0
1513
table.insert(savec0,{v2.Name,saveCF})
1514
 
1515
end
1516
end
1517
end end
1518
 
1519
 
1520
 
1521
 
1522
RunAnim = function(Time)
1523
 
1524
 
1525
 
1526
 
1527
 
1528
   
1529
local speed = Time-LastTimeSetTotal
1530
 
1531
speed = speed*AnimationSpeed
1532
LastTimeSetTotal = Time
1533
   
1534
   
1535
   
1536
    local doing = true
1537
   
1538
    coroutine.resume(coroutine.create(function()
1539
for i, v in pairs(GatherAllInstances(model)) do
1540
if v:IsA("BasePart") then
1541
for i, v2 in pairs(GatherAllInstances(model)) do
1542
    if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then
1543
 
1544
--print(v.Name)
1545
local GotAnim = GetAnimCF(v.Name,Time)
1546
--print(GotAnim)
1547
local saveCF = nil
1548
     for i,v3 in pairs(savec0) do
1549
        if v2.name == v3[1] then
1550
            saveCF = v3[2]
1551
        end
1552
    end
1553
 
1554
--print(saveCF)
1555
 
1556
if GotAnim ~= nil and saveCF ~= nil then
1557
   
1558
   
1559
    coroutine.resume(coroutine.create(function()
1560
while doing == true do
1561
    swait()
1562
    v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
1563
end
1564
 
1565
end))
1566
--v2.C0 = saveCF*GotAnim
1567
 
1568
 
1569
end
1570
 
1571
    end
1572
 
1573
end
1574
end end
1575
 
1576
 
1577
end))
1578
wait(speed)
1579
doing = false
1580
end
1581
while true do
1582
RunAnim(0)
1583
RunAnim(0.1)  
1584
RunAnim(0.2)
1585
RunAnim(0.3)
1586
RunAnim(0.4)
1587
RunAnim(0.5)
1588
RunAnim(0.6)
1589
RunAnim(0.7)
1590
RunAnim(0.8)
1591
RunAnim(0.9)
1592
RunAnim(1)
1593
-----------
1594
RunAnim(1.1)  
1595
RunAnim(1.15)
1596
RunAnim(1.2)  
1597
RunAnim(1.3)
1598
RunAnim(1.35)
1599
RunAnim(1.4)
1600
RunAnim(1.45)
1601
RunAnim(1.5)
1602
RunAnim(1.6)
1603
RunAnim(1.7)
1604
RunAnim(1.8)
1605
RunAnim(1.9)
1606
RunAnim(2)
1607
-----------
1608
 
1609
RunAnim(2.1)  
1610
RunAnim(2.2)
1611
RunAnim(2.3)
1612
RunAnim(2.4)
1613
RunAnim(2.5)
1614
RunAnim(2.6)
1615
RunAnim(2.7)
1616
RunAnim(2.8)
1617
RunAnim(2.9)
1618
RunAnim(3)
1619
-----------
1620
 
1621
RunAnim(3.1)  
1622
RunAnim(3.2)
1623
RunAnim(3.3)
1624
RunAnim(3.35)
1625
RunAnim(3.4)
1626
RunAnim(3.5)
1627
RunAnim(3.6)
1628
RunAnim(3.7)
1629
RunAnim(3.8)
1630
RunAnim(3.9)
1631
RunAnim(4)
1632
-----------
1633
 
1634
RunAnim(4.1)  
1635
RunAnim(4.2)
1636
RunAnim(4.3)
1637
RunAnim(4.4)
1638
RunAnim(4.5)
1639
RunAnim(4.6)
1640
RunAnim(4.7)
1641
RunAnim(4.8)
1642
RunAnim(4.9)
1643
RunAnim(5)
1644
-----------
1645
 
1646
RunAnim(5.1)  
1647
RunAnim(5.2)
1648
RunAnim(5.3)
1649
RunAnim(5.4)
1650
RunAnim(5.5)
1651
RunAnim(5.6)
1652
RunAnim(5.7)
1653
RunAnim(5.8)
1654
RunAnim(5.9)
1655
RunAnim(6)
1656
-----------
1657
   
1658
RunAnim(6.1)  
1659
RunAnim(6.2)
1660
RunAnim(6.3)
1661
RunAnim(6.4)
1662
RunAnim(6.5)
1663
LastTimeSetTotal = .20
1664
    Humanoid.MaxHealth = "inf"
1665
    Humanoid.Health = "inf"
1666-
    sick.SoundId = "rbxassetid://1801935021"
1666+
    local sick = Instance.new("Sound",Character)
1667-
    sick.Pitch = 1
1667+
sick.SoundId = "rbxassetid://1801935021"
1668-
    sick.Volume = 30
1668+
sick.Looped = true
1669-
    sick:Resume(true)
1669+
sick.Pitch = 1
1670-
    sick.Parent = Torso
1670+
sick.Volume = 20
1671
sick:Play()
1672
              sick.TimePosition = 10
1673
         refit()
1674
end
1675
--print(Anim.Keyframes[number]["HumanoidRootPart"]["Torso"]["Left Leg"].CFrame)