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    | 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
 | |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | 	print("FE Compatibility code by Mokiros")
 | |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | 	local Event = Instance.new("RemoteEvent")
 | |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | 		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
 | |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 |     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
 | |
| 20 | 	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
 | |
| 21 | 	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
 | |
| 22 | 		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
 | |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | 	local Player = game:GetService("Players").LocalPlayer
 | |
| 60 | 	local Event = script:WaitForChild("UserInput_Event")
 | |
| 61 | ||
| 62 | 	local UIS = game:GetService("UserInputService")
 | |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | 		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
 | |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | 			Event:FireServer({isMouse=true,Target=t,Hit=h})
 | |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | ||
| 84 | --//====================================================\\-- | |
| 85 | --|| CREATED BY SHACKLUSTER | |
| 86 | --\\====================================================//-- | |
| 87 | ||
| 88 | Player = owner | |
| 89 | PlayerGui = Player.PlayerGui | |
| 90 | Cam = workspace.CurrentCamera | |
| 91 | Backpack = Player.Backpack | |
| 92 | Character = Player.Character | |
| 93 | Humanoid = Character.Humanoid | |
| 94 | RootPart = Character["HumanoidRootPart"] | |
| 95 | Torso = Character["Torso"] | |
| 96 | Head = Character["Head"] | |
| 97 | RightArm = Character["Right Arm"] | |
| 98 | LeftArm = Character["Left Arm"] | |
| 99 | RightLeg = Character["Right Leg"] | |
| 100 | LeftLeg = Character["Left Leg"] | |
| 101 | RootJoint = RootPart["RootJoint"] | |
| 102 | Neck = Torso["Neck"] | |
| 103 | RightShoulder = Torso["Right Shoulder"] | |
| 104 | LeftShoulder = Torso["Left Shoulder"] | |
| 105 | RightHip = Torso["Right Hip"] | |
| 106 | LeftHip = Torso["Left Hip"] | |
| 107 | local sick = Instance.new("Sound",Character)
 | |
| 108 | sick.SoundId = "rbxassetid://195900687" | |
| 109 | sick.Looped = true | |
| 110 | sick.Pitch = 1 | |
| 111 | sick.Volume = 3 | |
| 112 | sick:Play() | |
| 113 | ||
| 114 | IT = Instance.new | |
| 115 | CF = CFrame.new | |
| 116 | VT = Vector3.new | |
| 117 | RAD = math.rad | |
| 118 | C3 = Color3.new | |
| 119 | UD2 = UDim2.new | |
| 120 | BRICKC = BrickColor.new | |
| 121 | ANGLES = CFrame.Angles | |
| 122 | EULER = CFrame.fromEulerAnglesXYZ | |
| 123 | COS = math.cos | |
| 124 | ACOS = math.acos | |
| 125 | SIN = math.sin | |
| 126 | ASIN = math.asin | |
| 127 | ABS = math.abs | |
| 128 | MRANDOM = math.random | |
| 129 | FLOOR = math.floor | |
| 130 | ||
| 131 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 132 | local NEWMESH = IT(MESH) | |
| 133 | if MESH == "SpecialMesh" then | |
| 134 | NEWMESH.MeshType = MESHTYPE | |
| 135 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 136 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 137 | end | |
| 138 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 139 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 140 | end | |
| 141 | end | |
| 142 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 143 | NEWMESH.Scale = SCALE | |
| 144 | NEWMESH.Parent = PARENT | |
| 145 | return NEWMESH | |
| 146 | end | |
| 147 | ||
| 148 | - | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | 
| 148 | + | |
| 149 | - |     local NEWPART = IT("Part")
 | 
| 149 | + | |
| 150 | - | NEWPART.formFactor = FORMFACTOR | 
| 150 | + | |
| 151 | - | NEWPART.Reflectance = REFLECTANCE | 
| 151 | + | |
| 152 | - | NEWPART.Transparency = TRANSPARENCY | 
| 152 | + | |
| 153 | - | NEWPART.CanCollide = false | 
| 153 | + | |
| 154 | - | NEWPART.Locked = true | 
| 154 | + | |
| 155 | - | NEWPART.Anchored = true | 
| 155 | + | |
| 156 | - | if ANCHOR == false then | 
| 156 | + | |
| 157 | - | NEWPART.Anchored = false | 
| 157 | + | |
| 158 | local Effects2 = {}
 | |
| 159 | - | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | 
| 159 | + | |
| 160 | - | NEWPART.Name = NAME | 
| 160 | + | |
| 161 | - | NEWPART.Size = SIZE | 
| 161 | + | |
| 162 | - | NEWPART.Position = Torso.Position | 
| 162 | + | |
| 163 | - | NEWPART.Material = MATERIAL | 
| 163 | + | |
| 164 | - | NEWPART:BreakJoints() | 
| 164 | + | |
| 165 | - | NEWPART.Parent = PARENT | 
| 165 | + | |
| 166 | - | return NEWPART | 
| 166 | + | |
| 167 | weldd.Part1 = b | |
| 168 | weldd.C0 = CFrame.new() | |
| 169 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 170 | weldd.Parent = a | |
| 171 | return weldd | |
| 172 | end | |
| 173 | ||
| 174 | --//=================================\\ | |
| 175 | --|| USEFUL VALUES | |
| 176 | --\\=================================// | |
| 177 | ||
| 178 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 179 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 180 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 181 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 182 | local CHANGEDEFENSE = 0 | |
| 183 | local CHANGEDAMAGE = 0 | |
| 184 | local CHANGEMOVEMENT = 0 | |
| 185 | local ANIM = "Idle" | |
| 186 | local ATTACK = false | |
| 187 | local EQUIPPED = false | |
| 188 | local HOLD = false | |
| 189 | local COMBO = 1 | |
| 190 | local Rooted = false | |
| 191 | local SINE = 0 | |
| 192 | local KEYHOLD = false | |
| 193 | local CHANGE = 2 / Animation_Speed | |
| 194 | local WALKINGANIM = false | |
| 195 | local WALK = 0 | |
| 196 | local VALUE1 = false | |
| 197 | local VALUE2 = false | |
| 198 | local ROBLOXIDLEANIMATION = IT("Animation")
 | |
| 199 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 200 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 201 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 202 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
 | |
| 203 | WEAPONGUI.Name = "Weapon GUI" | |
| 204 | local Effects = IT("Folder", Character)
 | |
| 205 | Effects.Name = "Effects" | |
| 206 | local ANIMATOR = Humanoid.Animator | |
| 207 | local ANIMATE = Character.Animate | |
| 208 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
 | |
| 209 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
 | |
| 210 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
 | |
| 211 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
 | |
| 212 | local UNANCHOR = true | |
| 213 | ||
| 214 | local SKILLTEXTCOLOR = C3(0.05,0.05,0.15) | |
| 215 | ||
| 216 | --//=================================\\ | |
| 217 | --\\=================================// | |
| 218 | ||
| 219 | ||
| 220 | --//=================================\\ | |
| 221 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 222 | --\\=================================// | |
| 223 | ||
| 224 | ArtificialHB = Instance.new("BindableEvent", script)
 | |
| 225 | ArtificialHB.Name = "ArtificialHB" | |
| 226 | ||
| 227 | script:WaitForChild("ArtificialHB")
 | |
| 228 | ||
| 229 | frame = Frame_Speed | |
| 230 | tf = 0 | |
| 231 | allowframeloss = false | |
| 232 | tossremainder = false | |
| 233 | lastframe = tick() | |
| 234 | script.ArtificialHB:Fire() | |
| 235 | ||
| 236 | game:GetService("RunService").Heartbeat:connect(function(s, p)
 | |
| 237 | tf = tf + s | |
| 238 | if tf >= frame then | |
| 239 | if allowframeloss then | |
| 240 | script.ArtificialHB:Fire() | |
| 241 | lastframe = tick() | |
| 242 | else | |
| 243 | for i = 1, math.floor(tf / frame) do | |
| 244 | script.ArtificialHB:Fire() | |
| 245 | end | |
| 246 | lastframe = tick() | |
| 247 | end | |
| 248 | if tossremainder then | |
| 249 | tf = 0 | |
| 250 | else | |
| 251 | tf = tf - frame * math.floor(tf / frame) | |
| 252 | end | |
| 253 | end | |
| 254 | end) | |
| 255 | ||
| 256 | --//=================================\\ | |
| 257 | --\\=================================// | |
| 258 | ||
| 259 | ||
| 260 | ||
| 261 | ||
| 262 | ||
| 263 | --//=================================\\ | |
| 264 | --|| SOME FUNCTIONS | |
| 265 | --\\=================================// | |
| 266 | ||
| 267 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 268 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 269 | end | |
| 270 | ||
| 271 | function PositiveAngle(NUMBER) | |
| 272 | if NUMBER >= 0 then | |
| 273 | NUMBER = 0 | |
| 274 | end | |
| 275 | return NUMBER | |
| 276 | end | |
| 277 | ||
| 278 | function NegativeAngle(NUMBER) | |
| 279 | if NUMBER <= 0 then | |
| 280 | NUMBER = 0 | |
| 281 | end | |
| 282 | return NUMBER | |
| 283 | end | |
| 284 | ||
| 285 | function Swait(NUMBER) | |
| 286 | if NUMBER == 0 or NUMBER == nil then | |
| 287 | ArtificialHB.Event:wait() | |
| 288 | else | |
| 289 | for i = 1, NUMBER do | |
| 290 | ArtificialHB.Event:wait() | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | ||
| 295 | function QuaternionFromCFrame(cf) | |
| 296 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 297 | local trace = m00 + m11 + m22 | |
| 298 | if trace > 0 then | |
| 299 | local s = math.sqrt(1 + trace) | |
| 300 | local recip = 0.5 / s | |
| 301 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 302 | else | |
| 303 | local i = 0 | |
| 304 | if m11 > m00 then | |
| 305 | i = 1 | |
| 306 | end | |
| 307 | if m22 > (i == 0 and m00 or m11) then | |
| 308 | i = 2 | |
| 309 | end | |
| 310 | if i == 0 then | |
| 311 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 312 | local recip = 0.5 / s | |
| 313 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 314 | elseif i == 1 then | |
| 315 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 316 | local recip = 0.5 / s | |
| 317 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 318 | elseif i == 2 then | |
| 319 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 320 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 321 | end | |
| 322 | end | |
| 323 | end | |
| 324 | ||
| 325 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 326 | local xs, ys, zs = x + x, y + y, z + z | |
| 327 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 328 | local xx = x * xs | |
| 329 | local xy = x * ys | |
| 330 | local xz = x * zs | |
| 331 | local yy = y * ys | |
| 332 | local yz = y * zs | |
| 333 | local zz = z * zs | |
| 334 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 335 | end | |
| 336 | ||
| 337 | function QuaternionSlerp(a, b, t) | |
| 338 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 339 | local startInterp, finishInterp; | |
| 340 | if cosTheta >= 0.0001 then | |
| 341 | if (1 - cosTheta) > 0.0001 then | |
| 342 | local theta = ACOS(cosTheta) | |
| 343 | local invSinTheta = 1 / SIN(theta) | |
| 344 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 345 | finishInterp = SIN(t * theta) * invSinTheta | |
| 346 | else | |
| 347 | startInterp = 1 - t | |
| 348 | finishInterp = t | |
| 349 | end | |
| 350 | else | |
| 351 | if (1 + cosTheta) > 0.0001 then | |
| 352 | local theta = ACOS(-cosTheta) | |
| 353 | local invSinTheta = 1 / SIN(theta) | |
| 354 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 355 | finishInterp = SIN(t * theta) * invSinTheta | |
| 356 | else | |
| 357 | startInterp = t - 1 | |
| 358 | finishInterp = t | |
| 359 | end | |
| 360 | end | |
| 361 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 362 | end | |
| 363 | ||
| 364 | function Clerp(a, b, t) | |
| 365 |     local qa = {QuaternionFromCFrame(a)}
 | |
| 366 |     local qb = {QuaternionFromCFrame(b)}
 | |
| 367 | local ax, ay, az = a.x, a.y, a.z | |
| 368 | local bx, by, bz = b.x, b.y, b.z | |
| 369 | local _t = 1 - t | |
| 370 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 371 | end | |
| 372 | ||
| 373 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 374 |     local frame = IT("Frame")
 | |
| 375 | frame.BackgroundTransparency = TRANSPARENCY | |
| 376 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 377 | frame.Position = POSITION | |
| 378 | frame.Size = SIZE | |
| 379 | frame.BackgroundColor3 = COLOR | |
| 380 | frame.BorderColor3 = BORDERCOLOR | |
| 381 | frame.Name = NAME | |
| 382 | frame.Parent = PARENT | |
| 383 | return frame | |
| 384 | end | |
| 385 | ||
| 386 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 387 |     local label = IT("TextLabel")
 | |
| 388 | label.BackgroundTransparency = 1 | |
| 389 | label.Size = UD2(1, 0, 1, 0) | |
| 390 | label.Position = UD2(0, 0, 0, 0) | |
| 391 | label.TextColor3 = TEXTCOLOR | |
| 392 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 393 | label.TextTransparency = TRANSPARENCY | |
| 394 | label.FontSize = TEXTFONTSIZE | |
| 395 | label.Font = TEXTFONT | |
| 396 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 397 | label.TextScaled = false | |
| 398 | label.Text = TEXT | |
| 399 | label.Name = NAME | |
| 400 | label.Parent = PARENT | |
| 401 | return label | |
| 402 | end | |
| 403 | ||
| 404 | function NoOutlines(PART) | |
| 405 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 406 | end | |
| 407 | ||
| 408 | ||
| 409 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 410 | local NEWWELD = IT(TYPE) | |
| 411 | NEWWELD.Part0 = PART0 | |
| 412 | NEWWELD.Part1 = PART1 | |
| 413 | NEWWELD.C0 = C0 | |
| 414 | NEWWELD.C1 = C1 | |
| 415 | NEWWELD.Parent = PARENT | |
| 416 | return NEWWELD | |
| 417 | end | |
| 418 | ||
| 419 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 420 | local NEWSOUND = nil | |
| 421 | coroutine.resume(coroutine.create(function() | |
| 422 |         NEWSOUND = IT("Sound", PARENT)
 | |
| 423 | NEWSOUND.Volume = VOLUME | |
| 424 | NEWSOUND.Pitch = PITCH | |
| 425 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 426 | Swait() | |
| 427 | NEWSOUND:play() | |
| 428 |         game:GetService("Debris"):AddItem(NEWSOUND, 10)
 | |
| 429 | end)) | |
| 430 | return NEWSOUND | |
| 431 | end | |
| 432 | ||
| 433 | function CFrameFromTopBack(at, top, back) | |
| 434 | local right = top:Cross(back) | |
| 435 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 436 | end | |
| 437 | ||
| 438 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 439 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 440 | wave.Color = COLOR | |
| 441 |     local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
 | |
| 442 | wave.CFrame = CFRAME | |
| 443 | coroutine.resume(coroutine.create(function(PART) | |
| 444 | for i = 1, WAIT do | |
| 445 | Swait() | |
| 446 | mesh.Scale = mesh.Scale + GROW | |
| 447 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 448 | if DOESROT == true then | |
| 449 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 450 | end | |
| 451 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 452 | if wave.Transparency > 0.99 then | |
| 453 | wave:remove() | |
| 454 | end | |
| 455 | end | |
| 456 | end)) | |
| 457 | end | |
| 458 | ||
| 459 | ||
| 460 | function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 461 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 462 | local mesh = nil | |
| 463 | if KIND == "Base" then | |
| 464 |         mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
 | |
| 465 | elseif KIND == "Thin" then | |
| 466 |         mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
 | |
| 467 | elseif KIND == "Round" then | |
| 468 |         mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
 | |
| 469 | end | |
| 470 | wave.CFrame = CFRAME | |
| 471 | coroutine.resume(coroutine.create(function(PART) | |
| 472 | for i = 1, WAIT do | |
| 473 | Swait() | |
| 474 | mesh.Scale = mesh.Scale + GROW/10 | |
| 475 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 476 | if wave.Transparency > 0.99 then | |
| 477 | wave:remove() | |
| 478 | end | |
| 479 | - | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | 
| 479 | + | |
| 480 | - | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | 
| 480 | + | |
| 481 | end | |
| 482 | - |     local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0))
 | 
| 482 | + | |
| 483 | function MakeForm(PART,TYPE) | |
| 484 | if TYPE == "Cyl" then | |
| 485 |         local MSH = IT("CylinderMesh",PART)
 | |
| 486 | elseif TYPE == "Ball" then | |
| 487 |         local MSH = IT("SpecialMesh",PART)
 | |
| 488 | - | wave.Transparency = wave.Transparency + (1/WAIT) | 
| 488 | + | |
| 489 | elseif TYPE == "Wedge" then | |
| 490 |         local MSH = IT("SpecialMesh",PART)
 | |
| 491 | MSH.MeshType = "Wedge" | |
| 492 | end | |
| 493 | end | |
| 494 | ||
| 495 | function CheckTableForString(Table, String) | |
| 496 | for i, v in pairs(Table) do | |
| 497 | if string.find(string.lower(String), string.lower(v)) then | |
| 498 | return true | |
| 499 | end | |
| 500 | end | |
| 501 | return false | |
| 502 | end | |
| 503 | ||
| 504 | function CheckIntangible(Hit) | |
| 505 |     local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
 | |
| 506 | if Hit and Hit.Parent then | |
| 507 |         if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
 | |
| 508 | return true | |
| 509 | end | |
| 510 | end | |
| 511 | return false | |
| 512 | end | |
| 513 | ||
| 514 | Debris = game:GetService("Debris")
 | |
| 515 | ||
| 516 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 517 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 518 |     local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
 | |
| 519 |     local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
 | |
| 520 | if RayHit and CheckIntangible(RayHit) then | |
| 521 | if DelayIfHit then | |
| 522 | wait() | |
| 523 | end | |
| 524 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 525 | end | |
| 526 | return RayHit, RayPos, RayNormal | |
| 527 | end | |
| 528 | ||
| 529 | function FireArc(Part,ToLocation,AmountOfTime,Height,DoesCourontine) | |
| 530 | if DoesCourontine == false then | |
| 531 | local Direction = CF(Part.Position,ToLocation) | |
| 532 | local Distance = (Part.Position - ToLocation).magnitude | |
| 533 | for i = 1, AmountOfTime do | |
| 534 | Swait() | |
| 535 | Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime) | |
| 536 | Direction = Part.CFrame | |
| 537 | end | |
| 538 | Part:remove() | |
| 539 | elseif DoesCourontine == true then | |
| 540 | coroutine.resume(coroutine.create(function() | |
| 541 | local Direction = CF(Part.Position,ToLocation) | |
| 542 | local Distance = (Part.Position - ToLocation).magnitude | |
| 543 | for i = 1, AmountOfTime do | |
| 544 | Swait() | |
| 545 | Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime) | |
| 546 | Direction = Part.CFrame | |
| 547 | end | |
| 548 | Part:remove() | |
| 549 | end)) | |
| 550 | end | |
| 551 | end | |
| 552 | ||
| 553 | function turnto(position) | |
| 554 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 555 | end | |
| 556 | ||
| 557 | --//=================================\\ | |
| 558 | --|| WEAPON CREATION | |
| 559 | --\\=================================// | |
| 560 | ||
| 561 | local naeeym2 = Instance.new("BillboardGui",Character)
 | |
| 562 | naeeym2.AlwaysOnTop = true | |
| 563 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 564 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 565 | naeeym2.Adornee = Character.Head | |
| 566 | naeeym2.Name = "Name" | |
| 567 | naeeym2.PlayerToHideFrom = Player | |
| 568 | local tecks2 = Instance.new("TextLabel",naeeym2)
 | |
| 569 | tecks2.BackgroundTransparency = 1 | |
| 570 | tecks2.TextScaled = true | |
| 571 | tecks2.BorderSizePixel = 0 | |
| 572 | tecks2.Text = "Dominus Azurewrath, The Void Dominus" | |
| 573 | tecks2.Font = "Code" | |
| 574 | tecks2.TextSize = 25 | |
| 575 | tecks2.TextStrokeTransparency = 0 | |
| 576 | tecks2.TextColor3 = Color3.new(248,248,248) | |
| 577 | tecks2.TextStrokeColor3 = Color3.new(61, 21, 133) | |
| 578 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 579 | tecks2.Parent = naeeym2 | |
| 580 | ||
| 581 | function Transparency(TRANS) | |
| 582 | tecks2.TextTransparency = TRANS | |
| 583 | tecks2.TextStrokeTransparency = TRANS | |
| 584 | for _, c in pairs(Character:GetChildren()) do | |
| 585 | if c.ClassName == "Part" and c ~= RootPart then | |
| 586 | c.Transparency = TRANS | |
| 587 |             if c:FindFirstChildOfClass("Decal") then
 | |
| 588 |                 c:FindFirstChildOfClass("Decal").Transparency = TRANS
 | |
| 589 | end | |
| 590 | elseif c.ClassName == "Accessory" then | |
| 591 | c.Handle.Transparency = TRANS | |
| 592 | elseif c.ClassName == "Model" then | |
| 593 | for _, q in pairs(c:GetChildren()) do | |
| 594 | if q.ClassName == "Part" then | |
| 595 | q.Transparency = TRANS | |
| 596 |                     if q:FindFirstChildOfClass("Decal") then
 | |
| 597 |                         q:FindFirstChildOfClass("Decal").Transparency = TRANS
 | |
| 598 | end | |
| 599 | end | |
| 600 | end | |
| 601 | end | |
| 602 | end | |
| 603 | end | |
| 604 | ||
| 605 | Humanoid.Died:connect(function() | |
| 606 | Humanoid.Parent = nil | |
| 607 | Humanoid.MaxHealth = "inf" | |
| 608 | Humanoid.Health = "inf" | |
| 609 | refit() | |
| 610 | Humanoid.Parent = Character | |
| 611 |     CreateSound("907330011", Head, 10, 1.2)
 | |
| 612 | end) | |
| 613 | ||
| 614 | --//=================================\\ | |
| 615 | --|| DAMAGING | |
| 616 | --\\=================================// | |
| 617 | ||
| 618 | function killnearest(position,range,maxstrength) | |
| 619 | for i,v in ipairs(workspace:GetChildren()) do | |
| 620 | local body = v:GetChildren() | |
| 621 | for part = 1, #body do | |
| 622 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 623 | if(body[part].Position - position).Magnitude < range then | |
| 624 | if v.ClassName == "Model" then | |
| 625 | v:BreakJoints() | |
| 626 | end | |
| 627 |                     --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
 | |
| 628 |                     local bv = Instance.new("BodyVelocity")
 | |
| 629 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 630 | bv.velocity = CF(position,body[part].Position).lookVector*maxstrength | |
| 631 | bv.Parent = body[part] | |
| 632 | Debris:AddItem(bv,0.2) | |
| 633 | end | |
| 634 | end | |
| 635 | end | |
| 636 | if v.ClassName == "Part" then | |
| 637 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 638 |                 --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
 | |
| 639 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 640 | end | |
| 641 | end | |
| 642 | end | |
| 643 | end | |
| 644 | ||
| 645 | --//=================================\\ | |
| 646 | --|| ATTACK FUNCTIONS AND STUFF | |
| 647 | --\\=================================// | |
| 648 | ||
| 649 | function Star_Cutter() | |
| 650 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 7 * Player_Size, Character) | |
| 651 | if HITFLOOR ~= nil then | |
| 652 |         local HITBODIES = {}
 | |
| 653 | ATTACK = true | |
| 654 | Rooted = true | |
| 655 | local ABSOLUTE = CreatePart(3, Effects, "Neon", 0, 1, "Relly red", "Star", VT(0,0,0)) | |
| 656 | MakeForm(ABSOLUTE,"Ball") | |
| 657 |         CreateSound("429459101", ABSOLUTE, 10, 1)
 | |
| 658 | for i=0, 4, 0.1 / Animation_Speed do | |
| 659 | Swait() | |
| 660 | ABSOLUTE.Size = ABSOLUTE.Size + VT(0.2,0.2,0.2) | |
| 661 | ABSOLUTE.CFrame = RootPart.CFrame*CF(0,5+(ABSOLUTE.Size.Y/2),0) | |
| 662 | ABSOLUTE.Transparency = ABSOLUTE.Transparency - 0.01 | |
| 663 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Star", VT(1,1,1)) | |
| 664 | MakeForm(CHARGE,"Ball") | |
| 665 | CHARGE.Color = C3(1,1,1) | |
| 666 | CHARGE.CFrame = CF(RootPart.Position) * CF(MRANDOM(-15,15),-6,MRANDOM(-15,15)) | |
| 667 | FireArc(CHARGE,ABSOLUTE.Position,45,45,true) | |
| 668 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 669 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 670 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 671 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 672 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 673 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 674 | end | |
| 675 |         CreateSound("907330103", Head, 10, 1.2)
 | |
| 676 | for i = 1, 75 do | |
| 677 | Swait() | |
| 678 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 679 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 680 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 681 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 682 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 683 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 684 | end | |
| 685 | coroutine.resume(coroutine.create(function() | |
| 686 | for i = 1, 13 do | |
| 687 | for e = 1, 8 do | |
| 688 | Swait() | |
| 689 | MagicSphere(VT(1,1,1),15,CF(ABSOLUTE.Position)*CF(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)),C3(1,1,1),VT(0,0,0)) | |
| 690 | CreateSwirl(ABSOLUTE.Size/2,15,CF(HITPOS),true,15,BRICKC"Slime green".Color,VT(i,0.3,i)*2) | |
| 691 | end | |
| 692 | for i = 1, 5 do | |
| 693 |                     Slice("Round",0,35,CF(ABSOLUTE.Position)*ANGLES(RAD(MRANDOM(-18,18)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-18,18))),C3(1,1,1),VT(i,0,i)/3)
 | |
| 694 |                     Slice("Thin",i,55,ABSOLUTE.CFrame * CF(0,-1.1,0) * ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),C3(1,0,0),VT(0,0,0))
 | |
| 695 | end | |
| 696 | CreateSwirl(ABSOLUTE.Size/2,25,CF(ABSOLUTE.Position),true,-25,BRICKC"Relly red".Color,VT(i,i*2,i)) | |
| 697 | CreateSwirl(ABSOLUTE.Size/2,55,CF(ABSOLUTE.Position),true,25,C3(0.05,0.05,0.15),VT(i,i*2,i)) | |
| 698 |                 CreateSound("168586621", ABSOLUTE, 4, 0.8)
 | |
| 699 |                 CreateSound("201858144", ABSOLUTE, 10, 0.8)
 | |
| 700 | killnearest(ABSOLUTE.Position,i*18,i) | |
| 701 | ABSOLUTE.Size = ABSOLUTE.Size*0.9 | |
| 702 | MagicSphere(ABSOLUTE.Size,25,CF(ABSOLUTE.Position),BRICKC"Relly red".Color,VT(i,i,i)/1.1) | |
| 703 | MagicSphere(ABSOLUTE.Size,45,CF(ABSOLUTE.Position),C3(0.05,0.05,0.15),VT(i,i,i)) | |
| 704 | end | |
| 705 | ABSOLUTE.Transparency = 1 | |
| 706 | Debris:AddItem(ABSOLUTE,10) | |
| 707 | end)) | |
| 708 | ATTACK = false | |
| 709 | Rooted = false | |
| 710 | end | |
| 711 | end | |
| 712 | ||
| 713 | local Decal = IT("Decal")
 | |
| 714 | ||
| 715 | function Supernova() | |
| 716 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 7 * Player_Size, Character) | |
| 717 | if HITFLOOR ~= nil then | |
| 718 |         local HITBODIES = {}
 | |
| 719 | ATTACK = true | |
| 720 | Rooted = true | |
| 721 | local ABSOLUTE = CreatePart(3, Effects, "Neon", 0, 1, "Relly red", "Star", VT(0,0,0)) | |
| 722 | MakeForm(ABSOLUTE,"Ball") | |
| 723 |         CreateSound("429459101", ABSOLUTE, 10, 1)
 | |
| 724 | for i=0, 4, 0.1 / Animation_Speed do | |
| 725 | Swait() | |
| 726 | ABSOLUTE.Size = ABSOLUTE.Size + VT(0.2,0.2,0.2) | |
| 727 | ABSOLUTE.CFrame = RootPart.CFrame*CF(0,5+(ABSOLUTE.Size.Y/2),0) | |
| 728 | ABSOLUTE.Transparency = ABSOLUTE.Transparency - 0.01 | |
| 729 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Star", VT(1,1,1)) | |
| 730 | MakeForm(CHARGE,"Ball") | |
| 731 | CHARGE.Color = C3(1,1,1) | |
| 732 | CHARGE.CFrame = CF(RootPart.Position) * CF(MRANDOM(-15,15),-6,MRANDOM(-15,15)) | |
| 733 | FireArc(CHARGE,ABSOLUTE.Position,45,45,true) | |
| 734 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 735 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 736 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 737 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 738 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 739 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 740 | end | |
| 741 |         CreateSound("907330103", Head, 10, 1.2)
 | |
| 742 | for i = 1, 75 do | |
| 743 | Swait() | |
| 744 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 745 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 746 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 747 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 748 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 749 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 750 | end | |
| 751 | coroutine.resume(coroutine.create(function() | |
| 752 | for i = 1, 13 do | |
| 753 | for e = 1, 8 do | |
| 754 | Swait() | |
| 755 | MagicSphere(VT(1,1,1),15,CF(ABSOLUTE.Position)*CF(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)),C3(1,1,1),VT(0,0,0)) | |
| 756 | CreateSwirl(ABSOLUTE.Size/2,15,CF(HITPOS),true,15,BRICKC"Slime green".Color,VT(i,0.3,i)*2) | |
| 757 | end | |
| 758 | for i = 1, 5 do | |
| 759 |                     Slice("Round",0,35,CF(ABSOLUTE.Position)*ANGLES(RAD(MRANDOM(-18,18)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-18,18))),C3(1,1,1),VT(i,0,i)/3)
 | |
| 760 |                     Slice("Thin",i,55,ABSOLUTE.CFrame * CF(0,-1.1,0) * ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),C3(1,0,0),VT(0,0,0))
 | |
| 761 | end | |
| 762 | CreateSwirl(ABSOLUTE.Size/2,25,CF(ABSOLUTE.Position),true,-25,BRICKC"Relly red".Color,VT(i,i*2,i)) | |
| 763 | CreateSwirl(ABSOLUTE.Size/2,55,CF(ABSOLUTE.Position),true,25,C3(0.05,0.05,0.15),VT(i,i*2,i)) | |
| 764 |                 CreateSound("168586621", ABSOLUTE, 4, 0.8)
 | |
| 765 |                 CreateSound("201858144", ABSOLUTE, 10, 0.8)
 | |
| 766 | killnearest(ABSOLUTE.Position,i*18,i) | |
| 767 | ABSOLUTE.Size = ABSOLUTE.Size*0.9 | |
| 768 | MagicSphere(ABSOLUTE.Size,25,CF(ABSOLUTE.Position),BRICKC"Relly red".Color,VT(i,i,i)/1.1) | |
| 769 | MagicSphere(ABSOLUTE.Size,45,CF(ABSOLUTE.Position),C3(0.05,0.05,0.15),VT(i,i,i)) | |
| 770 | end | |
| 771 | ABSOLUTE.Transparency = 1 | |
| 772 | Debris:AddItem(ABSOLUTE,10) | |
| 773 | end)) | |
| 774 | ATTACK = false | |
| 775 | Rooted = false | |
| 776 | end | |
| 777 | end | |
| 778 | ||
| 779 | local Decal = IT("Decal") 
 | |
| 780 | ||
| 781 | function Taunt() | |
| 782 | ATTACK = true | |
| 783 | Rooted = true | |
| 784 | CreateSound(134978657,Head,10,1,false) | |
| 785 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 786 | Swait() | |
| 787 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 788 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
| 789 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.6 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 790 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.45 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 791 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 792 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 793 | end | |
| 794 | for i=1, 185 do | |
| 795 | Swait() | |
| 796 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 797 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1 + 0.05 * SIN(SINE/2)) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 798 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.55 + 0.15 * SIN(SINE/2), -0.7) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 799 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.4 + 0.15 * SIN(SINE/2), -0.6) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 800 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 801 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 802 | end | |
| 803 | ATTACK = false | |
| 804 | Rooted = false | |
| 805 | end | |
| 806 | --//=================================\\ | |
| 807 | --|| ASSIGN THINGS TO KEYS | |
| 808 | --\\=================================// | |
| 809 | ||
| 810 | function MouseDown(Mouse) | |
| 811 | if ATTACK == false then | |
| 812 | end | |
| 813 | end | |
| 814 | ||
| 815 | function MouseUp(Mouse) | |
| 816 | HOLD = false | |
| 817 | end | |
| 818 | ||
| 819 | function KeyDown(Key) | |
| 820 | KEYHOLD = true | |
| 821 | if Key == "z" and ATTACK == false then | |
| 822 | Star_Cutter() | |
| 823 | end | |
| 824 | ||
| 825 | if Key == "b" and ATTACK == false then | |
| 826 | Supernova() | |
| 827 | end | |
| 828 | ||
| 829 | if Key == "t" and ATTACK == false then | |
| 830 | Taunt() | |
| 831 | end | |
| 832 | ----------------------------------------------------- | |
| 833 | end | |
| 834 | ||
| 835 | function KeyUp(Key) | |
| 836 | KEYHOLD = false | |
| 837 | end | |
| 838 | ||
| 839 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 840 | MouseDown(NEWKEY) | |
| 841 | end) | |
| 842 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 843 | MouseUp(NEWKEY) | |
| 844 | end) | |
| 845 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 846 | KeyDown(NEWKEY) | |
| 847 | end) | |
| 848 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 849 | KeyUp(NEWKEY) | |
| 850 | end) | |
| 851 | ||
| 852 | --//=================================\\ | |
| 853 | --\\=================================// | |
| 854 | ||
| 855 | ||
| 856 | function unanchor() | |
| 857 | if UNANCHOR == true then | |
| 858 | g = Character:GetChildren() | |
| 859 | for i = 1, #g do | |
| 860 | if g[i].ClassName == "Part" then | |
| 861 | g[i].Anchored = false | |
| 862 | end | |
| 863 | end | |
| 864 | end | |
| 865 | end | |
| 866 | ||
| 867 | ||
| 868 | --//=================================\\ | |
| 869 | --|| WRAP THE WHOLE SCRIPT UP | |
| 870 | --\\=================================// | |
| 871 | ||
| 872 | Humanoid.Changed:connect(function(Jump) | |
| 873 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 874 | Humanoid.Jump = false | |
| 875 | end | |
| 876 | end) | |
| 877 | ||
| 878 | Humanoid.HipHeight = 2 | |
| 879 | Head:ClearAllChildren() | |
| 880 | local FF = IT("ForceField",Character)
 | |
| 881 | FF.Visible = false | |
| 882 | Speed = 35 | |
| 883 | ||
| 884 | function refit() | |
| 885 | RootJoint.Parent = RootPart | |
| 886 | Neck.Parent = Torso | |
| 887 | RightShoulder.Parent = Torso | |
| 888 | LeftShoulder.Parent = Torso | |
| 889 | RightHip.Parent = Torso | |
| 890 | LeftHip.Parent = Torso | |
| 891 | RootPart.Parent = Character | |
| 892 | LeftArm.Parent = Character | |
| 893 | RightArm.Parent = Character | |
| 894 | RightLeg.Parent = Character | |
| 895 | LeftLeg.Parent = Character | |
| 896 | Torso.Parent = Character | |
| 897 | Head.Parent = Character | |
| 898 | end | |
| 899 | ||
| 900 | local FOUNDFORGOTTEN = false | |
| 901 | ||
| 902 | while true do | |
| 903 | Swait() | |
| 904 | ANIMATE.Parent = nil | |
| 905 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 906 | IDLEANIMATION:Play() | |
| 907 | SINE = SINE + CHANGE | |
| 908 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 909 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 910 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
| 911 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 7 * Player_Size, Character) | |
| 912 | if ATTACK == false then | |
| 913 | if TORSOVELOCITY < 1 then | |
| 914 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 915 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 916 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 917 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 918 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 919 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 920 | elseif TORSOVELOCITY > 1 then | |
| 921 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(2.5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 922 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-2.5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 923 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 924 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 925 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-25-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 5.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 926 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 927 | end | |
| 928 | end | |
| 929 | unanchor() | |
| 930 | Humanoid.MaxHealth = "inf" | |
| 931 | Humanoid.Health = "inf" | |
| 932 | if Rooted == false then | |
| 933 | Disable_Jump = false | |
| 934 | Humanoid.WalkSpeed = Speed | |
| 935 | elseif Rooted == true then | |
| 936 | Disable_Jump = true | |
| 937 | Humanoid.WalkSpeed = 0 | |
| 938 | end | |
| 939 | for _, c in pairs(Character:GetChildren()) do | |
| 940 | if c.ClassName == "Part" then | |
| 941 | c.Material = "Neon" | |
| 942 |             if c:FindFirstChildOfClass("ParticleEmitter") then
 | |
| 943 |                 c:FindFirstChildOfClass("ParticleEmitter"):remove()
 | |
| 944 | end | |
| 945 | if c == Torso then | |
| 946 | c.Color = C3(0,0,0) | |
| 947 | elseif c == RightArm then | |
| 948 | c.Color = C3(0,0,0) | |
| 949 | elseif c == LeftArm then | |
| 950 | c.Color = C3(0,0,0) | |
| 951 | elseif c == RightLeg then | |
| 952 | c.Color = C3(0,0,0) | |
| 953 | elseif c == LeftLeg then | |
| 954 | c.Color = C3(0,0,0) | |
| 955 | elseif c == Head then | |
| 956 |                 if c:FindFirstChild("Dominus") == nil then
 | |
| 957 |                     local M = CreateMesh("SpecialMesh", c, "FileMesh", "21057410", "753660438", VT(1,1,1)*1.1, VT(0,0,0))
 | |
| 958 | M.Name = "Dominus" | |
| 959 |            shirt = Instance.new("Shirt", Character)
 | |
| 960 | shirt.Name = "Shirt" | |
| 961 |            pants = Instance.new("Pants", Character)
 | |
| 962 | pants.Name = "Pants" | |
| 963 | Character.Shirt.ShirtTemplate = "rbxassetid://1113278805" | |
| 964 | Character.Pants.PantsTemplate = "rbxassetid://1602817321" | |
| 965 | end | |
| 966 |                 if c:FindFirstChild("face") then
 | |
| 967 | c.face:remove() | |
| 968 | end | |
| 969 | end | |
| 970 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then | |
| 971 | c:remove() | |
| 972 | end | |
| 973 | end | |
| 974 | FF.Parent = Character | |
| 975 | sick.Parent = Character | |
| 976 | refit() | |
| 977 | script.Parent = WEAPONGUI | |
| 978 | Character.Parent = workspace | |
| 979 | Humanoid.PlatformStand = false | |
| 980 | Humanoid.Name = "Astra" | |
| 981 | for _, c in pairs(game.Players:GetChildren()) do | |
| 982 | if c.Character ~= nil then | |
| 983 | if c.Character.Parent ~= workspace and c.Character.Parent ~= nil then | |
| 984 | c.Character:BreakJoints() | |
| 985 | end | |
| 986 | end | |
| 987 | end | |
| 988 | FOUNDFORGOTTEN = false | |
| 989 | Humanoid.DisplayDistanceType = "None" | |
| 990 | for _, c in pairs(workspace:GetChildren()) do | |
| 991 | if c.ClassName == "Model" then | |
| 992 | for _, q in pairs(c:GetChildren()) do | |
| 993 |                 if q.Name == ("Forgotten Dominus") then
 | |
| 994 | FOUNDFORGOTTEN = true | |
| 995 | end | |
| 996 | end | |
| 997 | end | |
| 998 | end | |
| 999 | if FOUNDFORGOTTEN == true then | |
| 1000 | sick:Stop() | |
| 1001 | else | |
| 1002 | sick.Playing = true | |
| 1003 | end | |
| 1004 | if VALUE1 == false then | |
| 1005 | end | |
| 1006 | end | |
| 1007 | ||
| 1008 | --//=================================\\ | |
| 1009 | --\\=================================// | |
| 1010 | ||
| 1011 | ||
| 1012 | ||
| 1013 | ||
| 1014 | ||
| 1015 | --//====================================================\\-- | |
| 1016 | --|| END OF SCRIPT | |
| 1017 | --\\====================================================//-- | 
