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| 1 | command /skeletontarget: | |
| 2 | trigger: | |
| 3 | spawn a skeleton at #location between 10 blocks | |
| 4 | set the display name of the last spawned zombie pigman to "&cRunaway %player%!" | |
| 5 | add pathfinder goal target nearest cow to last spawned skeleton #The fact that is just for nearest player makes |