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1
--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
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    print("FE Compatibility code V2 by Mokiros")
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    local RealPlayer = RealPlayer
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    script.Parent = RealPlayer.Character
9
 
10
    --Fake event to make stuff like Mouse.KeyDown work
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    local Disconnect_Function = function(this)
12
        this[1].Functions[this[2]] = nil
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    end
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    local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
    local FakeEvent_Metatable = {__index={
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        Connect = function(this,f)
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            local i = tostring(math.random(0,10000))
18
            while this.Functions[i] do
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                i = tostring(math.random(0,10000))
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            end
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            this.Functions[i] = f
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            return setmetatable({this,i},Disconnect_Metatable)
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        end
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    }}
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    FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
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    local function fakeEvent()
27
        return setmetatable({Functions={}},FakeEvent_Metatable)
28
    end
29
 
30
    --Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
    end}
38
    --Merged 2 functions into one by checking amount of arguments
39
    CAS.UnbindAction = CAS.BindAction
40
 
41
    --This function will trigger the events that have been :Connect()'ed
42
    local function TriggerEvent(self,ev,...)
43
        for _,f in pairs(self[ev].Functions) do
44
            f(...)
45
        end
46
    end
47
    FakeMouse.TriggerEvent = TriggerEvent
48
    UIS.TriggerEvent = TriggerEvent
49
 
50
    --Client communication
51
    local Event = Instance.new("RemoteEvent")
52
    Event.Name = "UserInput_Event"
53
    Event.OnServerEvent:Connect(function(plr,io)
54
        if plr~=RealPlayer then return end
55
        FakeMouse.Target = io.Target
56
        FakeMouse.Hit = io.Hit
57
        if not io.isMouse then
58
            local b = io.UserInputState == Enum.UserInputState.Begin
59
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
                return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
            end
62
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
                return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
            end
65
            for _,t in pairs(CAS.Actions) do
66
                for _,k in pairs(t.Keys) do
67
                    if k==io.KeyCode then
68
                        t.Function(t.Name,io.UserInputState,io)
69
                    end
70
                end
71
            end
72
            FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
            UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
        end
75
    end)
76
    Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
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    local Mouse = owner:GetMouse()
78
    local UIS = game:GetService("UserInputService")
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    local input = function(io,RobloxHandled)
80
        if RobloxHandled then return end
81
        --Since InputObject is a client-side instance, we create and pass table instead
82
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
    end
84
    UIS.InputBegan:Connect(input)
85
    UIS.InputEnded:Connect(input)
86
    local h,t
87
    --Give the server mouse data every second frame, but only if the values changed
88
    --If player is not moving their mouse, client won't fire events
89
    local HB = game:GetService("RunService").Heartbeat
90
    while true do
91
        if h~=Mouse.Hit or t~=Mouse.Target then
92
            h,t=Mouse.Hit,Mouse.Target
93
            Event:FireServer({isMouse=true,Target=t,Hit=h})
94
        end
95
        --Wait 2 frames
96
        for i=1,2 do
97
            HB:Wait()
98
        end
99
    end]==],script)
100
 
101
    ----Sandboxed game object that allows the usage of client-side methods and services
102
    --Real game object
103
    local RealGame = game
104
 
105
    --Metatable for fake service
106
    local FakeService_Metatable = {
107
        __index = function(self,k)
108
            local s = rawget(self,"_RealService")
109
            if s then
110
                return typeof(s[k])=="function"
111
                and function(_,...)return s[k](s,...)end or s[k]
112
            end
113
        end,
114
        __newindex = function(self,k,v)
115
            local s = rawget(self,"_RealService")
116
            if s then s[k]=v end
117
        end
118
    }
119
    local function FakeService(t,RealService)
120
        t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
        return setmetatable(t,FakeService_Metatable)
122
    end
123
 
124
    --Fake game object
125
    local FakeGame = {
126
        GetService = function(self,s)
127
            return rawget(self,s) or RealGame:GetService(s)
128
        end,
129
        Players = FakeService({
130
            LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
        },"Players"),
132
        UserInputService = FakeService(UIS,"UserInputService"),
133
        ContextActionService = FakeService(CAS,"ContextActionService"),
134
        RunService = FakeService({
135
            _btrs = {},
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            RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
            BindToRenderStep = function(self,name,_,fun)
138
                self._btrs[name] = self.Heartbeat:Connect(fun)
139
            end,
140
            UnbindFromRenderStep = function(self,name)
141
                self._btrs[name]:Disconnect()
142
            end,
143
        },"RunService")
144
    }
145
    rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
    FakeGame.service = FakeGame.GetService
147
    FakeService(FakeGame,game)
148
    --Changing owner to fake player object to support owner:GetMouse()
149
    game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
local p = game.Players.LocalPlayer
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local char = p.Character
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local hed = char.Head
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local LocalPlayer = p
156
157
local Player = game.Players.localPlayer
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local Character = p.Character
159
160
local LeftArm2 = Character["Left Arm"]
161
local RightArm2 = Character["Right Arm"]
162
local LeftLeg2 = Character["Left Leg"]
163
local RightLeg2 = Character["Right Leg"]
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local Head2 = Character.Head
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local Torso2 = Character.Torso
166
167
local player = game.Players.LocalPlayer
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local shirt = player.Character:WaitForChild("Shirt")
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local pants = player.Character:WaitForChild("Pants")
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171
wait()
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shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
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pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
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char.Humanoid.MaxHealth = math.huge
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char.Humanoid.Health = math.huge
177
178
	for i,v in pairs(char:GetChildren()) do
179
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
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			v:destroy()
181
		end
182
	end
183
184
local Hair = Instance.new("Part")
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Hair.Parent = char
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Hair.Name = "Hair"
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Hair.Size = Vector3.new(1, 1, 1)
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Hair.CFrame = char.Head.CFrame
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Hair:BreakJoints()
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Hair.CanCollide = false
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Hair.TopSurface = "Smooth"
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Hair.BottomSurface = "Smooth"
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Hair.BrickColor = BrickColor.new("Gold")
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Weld = Instance.new("Weld") 
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Weld.Name = "Weld"
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Weld.Part0 = char.Head 
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Weld.Part1 = Hair
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Weld.Parent = char.Head 
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Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) 
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Mesh = Instance.new("SpecialMesh")
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Mesh.Parent = Hair
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Mesh.MeshId = "rbxassetid://886288384"
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Mesh.TextureId = "rbxassetid://886289004"
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Mesh.Scale = Vector3.new(0.11,0.1,0.08)
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cut = Instance.new("Sound", Character)
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cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
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cut.Volume = 1.5
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thri = Instance.new("Sound", Character)
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thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
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thri.Volume = 2.5
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WRY = Instance.new("Sound", Character)
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WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
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WRY.Volume = 5
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ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
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ff.Visible = false
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local Players=game:service'Players'
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local Player=Players.LocalPlayer
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local Mouse=Player:GetMouse''
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local RenderStepped=game:service'RunService'.RenderStepped
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local MeshId='http://www.roblox.com/asset?id=202083123'
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local TextureId='http://www.roblox.com/asset/?id=189436355'
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local KnifeSpeed= 120
228
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Mouse.Button1Down:connect(function()
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cut:Play()
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if Mouse.Target then
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local Knife=Instance.new('Part',Player.Character)
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Knife.CanCollide=false
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Knife.Size=Vector3.new(2,2,2)
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Knife.CFrame=Player.Character.Torso.CFrame
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local KnifeMesh=Instance.new('SpecialMesh',Knife)
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KnifeMesh.MeshType='FileMesh'
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KnifeMesh.MeshId=MeshId
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KnifeMesh.TextureId=TextureId
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KnifeMesh.Scale=Vector3.new(1,1,1)
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local BodyVel=Instance.new('BodyVelocity',Knife)
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BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
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local BodyGyro=Instance.new('BodyGyro',Knife)
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BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
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BodyGyro.P=2e4
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coroutine.wrap(function()
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RenderStepped:connect(function()
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BodyGyro.cframe=CFrame.new(Knife.Position,Mouse.Hit.p)
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BodyVel.velocity=Knife.CFrame.lookVector*KnifeSpeed
250
end)
251
end)()
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Knife.Touched:connect(function(p)
253
if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid' then
254
p.Parent:BreakJoints()
255
Knife:Destroy''
256
thri:Play()
257
end
258
end)
259
end
260
end)
261
262
mse = Player:GetMouse()
263
264
sound = Instance.new("Sound", Character)
265
sound.SoundId = "https://www.roblox.com/asset/?id=840567549"
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sound.Volume = 2.5
267
sound2 = Instance.new("Sound", Character)
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sound2.SoundId = "https://www.roblox.com/asset/?id=616594208"
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sound2.Volume = 2.5
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sound3 = Instance.new("Sound", Character)
271
sound3.SoundId = "https://www.roblox.com/asset/?id=616576400"
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sound3.Volume = 1.8
273
sound4 = Instance.new("Sound", Character)
274
sound4.SoundId = "https://www.roblox.com/asset/?id=616576400"
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sound4.Volume = 2
276
TSTheme = Instance.new("Sound", Character)
277
TSTheme.SoundId = "https://www.roblox.com/asset/?id=910713928"
278
TSTheme.Volume = 2
279
canworld = true
280
mse.KeyDown:connect(function(key)
281
	key = key:lower()
282
	if key == "t" then
283
		if canworld == false then return end
284
		if canworld then
285
		canworld = false
286
		sound3:Play()
287
		sound:Play()
288
		sound4:Play()
289
		TSTheme:Play()
290
291
		local function spawnpart()
292
		sphere = Instance.new("Part")
293
		--game.Debris:AddItem(sphere,3)
294
		local sm = Instance.new("SpecialMesh", sphere)
295
		sm.MeshType = "Sphere"
296
		sphere.Transparency = 0.5
297
		sphere.Anchored = true
298
		sphere.CanCollide = false
299
		sphere.Material = "Neon"
300
		sphere.BrickColor = BrickColor.new("Black")
301
		end
302
		
303
		local function weld(lol)
304
			local weld = Instance.new("Weld", Player.Character.Torso)
305
			weld.Part0 = Player.Character.Torso
306
			weld.Part1 = lol
307
			weld.C0 = Player.Character.Torso.CFrame:inverse()
308
			weld.C1 = lol.CFrame:inverse()
309
		end
310
		wait()
311
		spawnpart()
312
			for i, v in pairs(game.Players:GetChildren()) do
313
			t = v.Character:FindFirstChild("Torso")
314
			if t then
315
				t.Anchored = true
316
				Player.Character:FindFirstChild("Torso").Anchored = false
317
			end
318
			RA = v.Character:FindFirstChild("Right Arm")
319
			if RA then
320
				RA.Anchored = true
321
				Player.Character:FindFirstChild("Right Arm").Anchored = false
322
			end
323
			LA = v.Character:FindFirstChild("Left Arm")
324
			if LA then
325
				LA.Anchored = true
326
				Player.Character:FindFirstChild("Left Arm").Anchored = false
327
			end
328
			RL = v.Character:FindFirstChild("Right Leg")
329
			if RL then
330
				RL.Anchored = true
331
				Player.Character:FindFirstChild("Right Leg").Anchored = false
332
			end
333
			LL = v.Character:FindFirstChild("Left Leg")
334
			if LL then
335
				LL.Anchored = true
336
				Player.Character:FindFirstChild("Left Leg").Anchored = false
337
			end
338
		end
339
		weld(sphere)
340
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
341
		cce.Saturation = -5
342
		--game.Debris:AddItem(cce, 5)
343
		sphere.Parent = Character.Torso
344
		for i = 1,3 do
345
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
346
			wait()
347
			end
348
wait()
349
                        sphere:Destroy()
350
KnifeSpeed = 0
351
		cce.Saturation = -0.1
352
		wait(0.3)
353
		cce.Saturation = -0.2
354
		wait(0.3)
355
		cce.Saturation = -0.3
356
		wait(0.2)
357
	        cce.Saturation = -1.5
358
                wait()
359
		end
360
	end
361
end
362
)
363
364
mse.KeyDown:connect(function(key)
365
	key = key:lower()
366
	if key == "y" then
367
canworld = true
368
		sound2:Play()
369
wait()
370
KnifeSpeed = 1
371
		cce.Saturation = -1.3
372
		wait(0.5)
373
KnifeSpeed = 1.2
374
		cce.Saturation = -0.5
375
		wait(0.5)
376
KnifeSpeed = 1.4
377
		cce.Saturation = -0.4
378
		wait(0.3)
379
KnifeSpeed = 1.5
380
		cce.Saturation = -0.2
381
		wait(0.2)
382
	        cce.Saturation = 0
383
384
		for i, v in pairs(game.Players:GetChildren()) do
385
		t = v.Character:FindFirstChild("Torso")
386
			if t then
387
				t.Anchored = false
388
			end
389
			RA = v.Character:FindFirstChild("Right Arm")
390
			if RA then
391
				RA.Anchored = false
392
			end
393
			LA = v.Character:FindFirstChild("Left Arm")
394
			if LA then
395
				LA.Anchored = false
396
			end
397
			RL = v.Character:FindFirstChild("Right Leg")
398
			if RL then
399
				RL.Anchored = false
400
			end
401
			LL = v.Character:FindFirstChild("Left Leg")
402
			if LL then
403
				LL.Anchored = false
404
			end
405
		end
406
KnifeSpeed = 120
407
TSTheme:Stop()
408
end
409
end)