SHOW:
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- or go back to the newest paste.
| 1 | - | wait(1)-- i'm gonna make an excuse later of why im lazy |
| 1 | + | wait(1)-- i'm gonna make an excuse later of why im lazy |
| 2 | warn "Slenercat5's" | |
| 3 | warn "King Crimson" | |
| 4 | warn "Q to call stand" | |
| 5 | warn "E for karate chop attack"-- healf heath attack 10 reload time | |
| 6 | warn "R for Kick attack"--i needed an attack :P | |
| 7 | warn "T to erase time(Hold)" | |
| 8 | warn "Y to say someting"-- idk | |
| 9 | warn "F (Hold) for epitaph"-- 30 secound reload | |
| 10 | warn "G to cycle through idle animations" | |
| 11 | warn "Origional Model by JojofMer"-- i adapted to remove unions and r15 rig | |
| 12 | warn "Avatar clothing and hair by Masterofroblox1206"-- he made funny valentine which i edited to make diavolo so technically it was him | |
| 13 | warn"Sorry for model distortion and a big thanks to Model to Script converter by ttyyuu12345" | |
| 14 | plr = game.Players.LocalPlayer | |
| 15 | epitaphreload=false | |
| 16 | epitpah=false | |
| 17 | ChopR=false | |
| 18 | ||
| 19 | ||
| 20 | mse = plr:GetMouse() | |
| 21 | sound = Instance.new("Sound", game.Workspace)
| |
| 22 | sound.SoundId = "https://www.roblox.com/asset/?id=274698941" | |
| 23 | sound.Volume = 10 | |
| 24 | canworld = true | |
| 25 | BeeSpeed = 50 | |
| 26 | ||
| 27 | chr=plr.Character | |
| 28 | tors=torso | |
| 29 | --[[ | |
| 30 | for _,v in pairs(plr.Character:GetChildren())do | |
| 31 | if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
| |
| 32 | v:remove() | |
| 33 | end | |
| 34 | end | |
| 35 | local sh = Instance.new("Shirt",chr)
| |
| 36 | sh.ShirtTemplate = "http://www.roblox.com/asset/?id=394790364" | |
| 37 | p=Instance.new('Pants',chr)
| |
| 38 | p.PantsTemplate='http://www.roblox.com/asset/?id=394795102'--]] | |
| 39 | ||
| 40 | chr['Left Arm'].BrickColor=BrickColor.new('Pastel brown')
| |
| 41 | chr['Right Arm'].BrickColor=BrickColor.new('Pastel brown')
| |
| 42 | chr['Torso'].BrickColor=BrickColor.new('Pastel brown')
| |
| 43 | chr.Head.BrickColor=BrickColor.new('Pastel brown')
| |
| 44 | ||
| 45 | ||
| 46 | ||
| 47 | ||
| 48 | local Players=game:service'Players' | |
| 49 | local Player=Players.LocalPlayer | |
| 50 | local Mouse=Player:GetMouse'' | |
| 51 | Character=Player.Character | |
| 52 | ||
| 53 | local RenderStepped=game:service'RunService'.RenderStepped | |
| 54 | ||
| 55 | local MeshId='http://www.roblox.com/asset?id=779592805' | |
| 56 | local TextureId='http://www.roblox.com/asset/?id=775493027' | |
| 57 | ||
| 58 | ||
| 59 | local QHold=false | |
| 60 | local EHold=false | |
| 61 | ||
| 62 | cut = Instance.new("Sound", chr)
| |
| 63 | cut.SoundId = "https://www.roblox.com/asset/?id=0" | |
| 64 | cut.Volume = 1.5 | |
| 65 | thri = Instance.new("Sound", chr)
| |
| 66 | thri.SoundId = "https://www.roblox.com/asset/?id=186311262" | |
| 67 | thri.Volume = 2.5 | |
| 68 | ||
| 69 | ||
| 70 | Sound2=Instance.new('Sound')
| |
| 71 | Sound2.SoundId='rbxassetid://616594063' | |
| 72 | Sound2.Parent=Player.Character.Head | |
| 73 | ||
| 74 | ||
| 75 | Effects = {}
| |
| 76 | local Player = game.Players.localPlayer | |
| 77 | local Character = Player.Character | |
| 78 | Character.Archivable = true | |
| 79 | AdvancingFortress = Character:Clone() | |
| 80 | --[[ | |
| 81 | Hair=Instance.new('Part',Character)
| |
| 82 | Hair.Size=Vector3.new(1,1,1) | |
| 83 | M=Instance.new('FileMesh',Hair)
| |
| 84 | M.Scale=Vector3.new(.028,.028,.028) | |
| 85 | M.MeshId='rbxassetid://1450916371' | |
| 86 | M.TextureId='rbxassetid://1450916523' | |
| 87 | WARF=Instance.new('Weld',Hair)
| |
| 88 | WARF.Part0=Hair | |
| 89 | WARF.Part1=Character.Head | |
| 90 | WARF.C0=CFrame.new(0,-.2,0)--]] | |
| 91 | ||
| 92 | ||
| 93 | --//KingCrimson costume | |
| 94 | ||
| 95 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 96 | function sandbox(var,func) | |
| 97 | local env = getfenv(func) | |
| 98 | local newenv = setmetatable({},{
| |
| 99 | __index = function(self,k) | |
| 100 | if k=="script" then | |
| 101 | return var | |
| 102 | else | |
| 103 | return env[k] | |
| 104 | end | |
| 105 | end, | |
| 106 | }) | |
| 107 | setfenv(func,newenv) | |
| 108 | return func | |
| 109 | end | |
| 110 | cors = {}
| |
| 111 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 112 | Model0 = Instance.new("Model")
| |
| 113 | Model1 = Instance.new("Model")
| |
| 114 | Part2 = Instance.new("Part")
| |
| 115 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 116 | Part4 = Instance.new("Part")
| |
| 117 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 118 | Part6 = Instance.new("Part")
| |
| 119 | SpecialMesh7 = Instance.new("SpecialMesh")
| |
| 120 | Part8 = Instance.new("Part")
| |
| 121 | SpecialMesh9 = Instance.new("SpecialMesh")
| |
| 122 | Part10 = Instance.new("Part")
| |
| 123 | SpecialMesh11 = Instance.new("SpecialMesh")
| |
| 124 | Part12 = Instance.new("Part")
| |
| 125 | SpecialMesh13 = Instance.new("SpecialMesh")
| |
| 126 | Part14 = Instance.new("Part")
| |
| 127 | Part15 = Instance.new("Part")
| |
| 128 | Part16 = Instance.new("Part")
| |
| 129 | SpecialMesh17 = Instance.new("SpecialMesh")
| |
| 130 | Part18 = Instance.new("Part")
| |
| 131 | SpecialMesh19 = Instance.new("SpecialMesh")
| |
| 132 | Part20 = Instance.new("Part")
| |
| 133 | SpecialMesh21 = Instance.new("SpecialMesh")
| |
| 134 | Part22 = Instance.new("Part")
| |
| 135 | SpecialMesh23 = Instance.new("SpecialMesh")
| |
| 136 | Part24 = Instance.new("Part")
| |
| 137 | SpecialMesh25 = Instance.new("SpecialMesh")
| |
| 138 | Part26 = Instance.new("Part")
| |
| 139 | SpecialMesh27 = Instance.new("SpecialMesh")
| |
| 140 | Part28 = Instance.new("Part")
| |
| 141 | SpecialMesh29 = Instance.new("SpecialMesh")
| |
| 142 | Model30 = Instance.new("Model")
| |
| 143 | Part31 = Instance.new("Part")
| |
| 144 | Part32 = Instance.new("Part")
| |
| 145 | Part33 = Instance.new("Part")
| |
| 146 | Part34 = Instance.new("Part")
| |
| 147 | Part35 = Instance.new("Part")
| |
| 148 | Model36 = Instance.new("Model")
| |
| 149 | Part37 = Instance.new("Part")
| |
| 150 | Part38 = Instance.new("Part")
| |
| 151 | SpecialMesh39 = Instance.new("SpecialMesh")
| |
| 152 | Part40 = Instance.new("Part")
| |
| 153 | Part41 = Instance.new("Part")
| |
| 154 | Part42 = Instance.new("Part")
| |
| 155 | Part43 = Instance.new("Part")
| |
| 156 | Model44 = Instance.new("Model")
| |
| 157 | Part45 = Instance.new("Part")
| |
| 158 | Part46 = Instance.new("Part")
| |
| 159 | Part47 = Instance.new("Part")
| |
| 160 | Part48 = Instance.new("Part")
| |
| 161 | Part49 = Instance.new("Part")
| |
| 162 | Part50 = Instance.new("Part")
| |
| 163 | Model51 = Instance.new("Model")
| |
| 164 | Part52 = Instance.new("Part")
| |
| 165 | Part53 = Instance.new("Part")
| |
| 166 | Part54 = Instance.new("Part")
| |
| 167 | Part55 = Instance.new("Part")
| |
| 168 | Part56 = Instance.new("Part")
| |
| 169 | Part57 = Instance.new("Part")
| |
| 170 | Model58 = Instance.new("Model")
| |
| 171 | Part59 = Instance.new("Part")
| |
| 172 | Part60 = Instance.new("Part")
| |
| 173 | Part61 = Instance.new("Part")
| |
| 174 | Part62 = Instance.new("Part")
| |
| 175 | Part63 = Instance.new("Part")
| |
| 176 | Part64 = Instance.new("Part")
| |
| 177 | Model0.Name = "Hanged Man" | |
| 178 | Model0.Parent = mas | |
| 179 | Model0.PrimaryPart = Part2 | |
| 180 | Model1.Name = "FHead" | |
| 181 | Model1.Parent = Model0 | |
| 182 | Part2.Name = "Middle" | |
| 183 | Part2.Parent = Model1 | |
| 184 | Part2.Material = Enum.Material.Concrete | |
| 185 | Part2.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 186 | Part2.Anchored = true | |
| 187 | Part2.FormFactor = Enum.FormFactor.Symmetric | |
| 188 | Part2.Size = Vector3.new(2, 1, 1) | |
| 189 | Part2.CFrame = CFrame.new(35.3687477, -1.88997829, -36.617939, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 190 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 191 | Part2.Position = Vector3.new(35.3687477, -1.88997829, -36.617939) | |
| 192 | Part2.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 193 | SpecialMesh3.Parent = Part2 | |
| 194 | SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 195 | SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 196 | Part4.Parent = Model1 | |
| 197 | Part4.Material = Enum.Material.Sand | |
| 198 | Part4.BrickColor = BrickColor.new("Brick yellow")
| |
| 199 | Part4.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 200 | Part4.Anchored = true | |
| 201 | Part4.FormFactor = Enum.FormFactor.Symmetric | |
| 202 | Part4.Size = Vector3.new(2.10000014, 0.55000031, 1.05000007) | |
| 203 | Part4.CFrame = CFrame.new(35.3687477, -2.25498056, -36.617939, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 204 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 205 | Part4.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 206 | Part4.Position = Vector3.new(35.3687477, -2.25498056, -36.617939) | |
| 207 | Part4.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 208 | Part4.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 209 | SpecialMesh5.Parent = Part4 | |
| 210 | SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 211 | SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 212 | Part6.Parent = Model1 | |
| 213 | Part6.Material = Enum.Material.Sand | |
| 214 | Part6.BrickColor = BrickColor.new("Brick yellow")
| |
| 215 | Part6.Rotation = Vector3.new(4.46000004, 89.8199997, 0) | |
| 216 | Part6.Anchored = true | |
| 217 | Part6.FormFactor = Enum.FormFactor.Symmetric | |
| 218 | Part6.Size = Vector3.new(2.10000014, 0.55000031, 1.05000007) | |
| 219 | Part6.CFrame = CFrame.new(35.3687477, -2.1249795, -36.617939, 0.00304799993, 1.78988557e-09, 0.999995232, 0.077715002, 0.996975601, -0.000236878215, -0.996971011, 0.0777153745, 0.00303878076) | |
| 220 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 221 | Part6.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 222 | Part6.Position = Vector3.new(35.3687477, -2.1249795, -36.617939) | |
| 223 | Part6.Orientation = Vector3.new(0.00999999978, 89.8299942, 4.46000004) | |
| 224 | Part6.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 225 | SpecialMesh7.Parent = Part6 | |
| 226 | SpecialMesh7.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 227 | SpecialMesh7.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 228 | Part8.Parent = Model1 | |
| 229 | Part8.Material = Enum.Material.Sand | |
| 230 | Part8.BrickColor = BrickColor.new("Brick yellow")
| |
| 231 | Part8.Rotation = Vector3.new(-15.7699995, 89.8299942, 0) | |
| 232 | Part8.Anchored = true | |
| 233 | Part8.FormFactor = Enum.FormFactor.Symmetric | |
| 234 | Part8.Size = Vector3.new(2.10000014, 0.55000031, 1.05000007) | |
| 235 | Part8.CFrame = CFrame.new(35.3687477, -1.95497835, -36.617939, 0.00304799946, 4.65661287e-10, 0.999995351, -0.271810979, 0.962350309, 0.000828483026, -0.962345898, -0.27181229, 0.00293324282) | |
| 236 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 237 | Part8.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 238 | Part8.Position = Vector3.new(35.3687477, -1.95497835, -36.617939) | |
| 239 | Part8.Orientation = Vector3.new(-0.049999997, 89.8299942, -15.7699995) | |
| 240 | Part8.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 241 | SpecialMesh9.Parent = Part8 | |
| 242 | SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 243 | SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 244 | Part10.Parent = Model1 | |
| 245 | Part10.Material = Enum.Material.Sand | |
| 246 | Part10.BrickColor = BrickColor.new("Brick yellow")
| |
| 247 | Part10.Rotation = Vector3.new(0.48999998, 89.8299942, 0) | |
| 248 | Part10.Anchored = true | |
| 249 | Part10.FormFactor = Enum.FormFactor.Symmetric | |
| 250 | Part10.Size = Vector3.new(2.10000014, 0.450000316, 1.05000007) | |
| 251 | Part10.CFrame = CFrame.new(35.3687477, -1.6249789, -36.6175117, 0.00304799993, -1.25510269e-10, 0.999995351, 0.0085359998, 0.999963641, -2.60177148e-05, -0.999958992, 0.00853603799, 0.00304788863) | |
| 252 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 253 | Part10.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 254 | Part10.Position = Vector3.new(35.3687477, -1.6249789, -36.6175117) | |
| 255 | Part10.Orientation = Vector3.new(0, 89.8299942, 0.48999998) | |
| 256 | Part10.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 257 | SpecialMesh11.Parent = Part10 | |
| 258 | SpecialMesh11.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 259 | SpecialMesh11.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 260 | Part12.Parent = Model1 | |
| 261 | Part12.Material = Enum.Material.Sand | |
| 262 | Part12.BrickColor = BrickColor.new("Brick yellow")
| |
| 263 | Part12.Rotation = Vector3.new(0.48999998, 89.8299942, 0) | |
| 264 | Part12.Anchored = true | |
| 265 | Part12.FormFactor = Enum.FormFactor.Symmetric | |
| 266 | Part12.Size = Vector3.new(2.10000014, 0.460000277, 1.05000007) | |
| 267 | Part12.CFrame = CFrame.new(35.3687477, -1.49997795, -36.6174698, 0.00304799993, -1.25510269e-10, 0.999995351, 0.0085359998, 0.999963641, -2.60177148e-05, -0.999958992, 0.00853603799, 0.00304788863) | |
| 268 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 269 | Part12.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 270 | Part12.Position = Vector3.new(35.3687477, -1.49997795, -36.6174698) | |
| 271 | Part12.Orientation = Vector3.new(0, 89.8299942, 0.48999998) | |
| 272 | Part12.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 273 | SpecialMesh13.Parent = Part12 | |
| 274 | SpecialMesh13.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 275 | SpecialMesh13.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 276 | Part14.Parent = Model1 | |
| 277 | Part14.Material = Enum.Material.Neon | |
| 278 | Part14.BrickColor = BrickColor.new("New Yeller")
| |
| 279 | Part14.Rotation = Vector3.new(0.48999998, 89.8299942, 0) | |
| 280 | Part14.Anchored = true | |
| 281 | Part14.FormFactor = Enum.FormFactor.Symmetric | |
| 282 | Part14.Shape = Enum.PartType.Ball | |
| 283 | Part14.Size = Vector3.new(0.440000862, 0.440000862, 0.440000862) | |
| 284 | Part14.CFrame = CFrame.new(34.996212, -1.76885259, -36.7468681, 0.00304799993, -1.25510269e-10, 0.999995351, 0.0085359998, 0.999963641, -2.60177148e-05, -0.999958992, 0.00853603799, 0.00304788863) | |
| 285 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 286 | Part14.Color = Color3.new(1, 1, 0) | |
| 287 | Part14.Position = Vector3.new(34.996212, -1.76885259, -36.7468681) | |
| 288 | Part14.Orientation = Vector3.new(0, 89.8299942, 0.48999998) | |
| 289 | Part14.Color = Color3.new(1, 1, 0) | |
| 290 | Part15.Parent = Model1 | |
| 291 | Part15.Material = Enum.Material.Neon | |
| 292 | Part15.BrickColor = BrickColor.new("New Yeller")
| |
| 293 | Part15.Rotation = Vector3.new(0.48999998, 89.8299942, 0) | |
| 294 | Part15.Anchored = true | |
| 295 | Part15.FormFactor = Enum.FormFactor.Symmetric | |
| 296 | Part15.Shape = Enum.PartType.Ball | |
| 297 | Part15.Size = Vector3.new(0.440000862, 0.440000862, 0.440000862) | |
| 298 | Part15.CFrame = CFrame.new(34.996212, -1.76885259, -36.4968681, 0.00304799993, -1.25510269e-10, 0.999995351, 0.0085359998, 0.999963641, -2.60177148e-05, -0.999958992, 0.00853603799, 0.00304788863) | |
| 299 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 300 | Part15.Color = Color3.new(1, 1, 0) | |
| 301 | Part15.Position = Vector3.new(34.996212, -1.76885259, -36.4968681) | |
| 302 | Part15.Orientation = Vector3.new(0, 89.8299942, 0.48999998) | |
| 303 | Part15.Color = Color3.new(1, 1, 0) | |
| 304 | Part16.Parent = Model1 | |
| 305 | Part16.Material = Enum.Material.Sand | |
| 306 | Part16.BrickColor = BrickColor.new("Brick yellow")
| |
| 307 | Part16.Rotation = Vector3.new(6.67000008, 89.8299942, 0) | |
| 308 | Part16.Anchored = true | |
| 309 | Part16.FormFactor = Enum.FormFactor.Symmetric | |
| 310 | Part16.Size = Vector3.new(2.10000014, 0.460000277, 1.05000007) | |
| 311 | Part16.CFrame = CFrame.new(35.3687477, -1.49997842, -36.6174698, 0.00304799946, -1.42608769e-09, 0.999995351, 0.116117969, 0.993235409, -0.000353927695, -0.993230879, 0.116118528, 0.00302738068) | |
| 312 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 313 | Part16.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 314 | Part16.Position = Vector3.new(35.3687477, -1.49997842, -36.6174698) | |
| 315 | Part16.Orientation = Vector3.new(0.0199999996, 89.8299942, 6.67000008) | |
| 316 | Part16.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 317 | SpecialMesh17.Parent = Part16 | |
| 318 | SpecialMesh17.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 319 | SpecialMesh17.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 320 | Part18.Parent = Model1 | |
| 321 | Part18.Material = Enum.Material.Sand | |
| 322 | Part18.BrickColor = BrickColor.new("Brick yellow")
| |
| 323 | Part18.Rotation = Vector3.new(-3.83999991, 89.8299942, 0) | |
| 324 | Part18.Anchored = true | |
| 325 | Part18.FormFactor = Enum.FormFactor.Symmetric | |
| 326 | Part18.Size = Vector3.new(2.10000014, 0.460000277, 1.05000007) | |
| 327 | Part18.CFrame = CFrame.new(35.3687477, -1.49997842, -36.6174698, 0.00304800109, -2.02271622e-09, 0.999995351, -0.066895023, 0.997760057, 0.000203899035, -0.997755349, -0.066895321, 0.00304117333) | |
| 328 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
| 329 | Part18.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 330 | Part18.Position = Vector3.new(35.3687477, -1.49997842, -36.6174698) | |
| 331 | Part18.Orientation = Vector3.new(-0.00999999978, 89.8299942, -3.83999991) | |
| 332 | Part18.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 333 | SpecialMesh19.Parent = Part18 | |
| 334 | SpecialMesh19.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 335 | SpecialMesh19.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 336 | Part20.Parent = Model1 | |
| 337 | Part20.Material = Enum.Material.Sand | |
| 338 | Part20.BrickColor = BrickColor.new("Brick yellow")
| |
| 339 | Part20.Rotation = Vector3.new(-0.979999959, 89.8299942, 0) | |
| 340 | Part20.Anchored = true | |
| 341 | Part20.FormFactor = Enum.FormFactor.Symmetric | |
| 342 | Part20.Size = Vector3.new(2.10000014, 0.460000277, 1.05000007) | |
| 343 | Part20.CFrame = CFrame.new(35.3687477, -1.42997777, -36.6174698, 0.00304799876, 2.11002771e-10, 0.999995351, -0.0171319935, 0.999853253, 5.22183182e-05, -0.999848664, -0.0171320681, 0.00304755126) | |
| 344 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
| 345 | Part20.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 346 | Part20.Position = Vector3.new(35.3687477, -1.42997777, -36.6174698) | |
| 347 | Part20.Orientation = Vector3.new(0, 89.8299942, -0.979999959) | |
| 348 | Part20.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 349 | SpecialMesh21.Parent = Part20 | |
| 350 | SpecialMesh21.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 351 | SpecialMesh21.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 352 | Part22.Name = "Handle" | |
| 353 | Part22.Parent = Model1 | |
| 354 | Part22.BrickColor = BrickColor.new("Maroon")
| |
| 355 | Part22.Rotation = Vector3.new(0, -21.6000004, 90) | |
| 356 | Part22.Anchored = true | |
| 357 | Part22.CanCollide = false | |
| 358 | Part22.Locked = true | |
| 359 | Part22.FormFactor = Enum.FormFactor.Custom | |
| 360 | Part22.Size = Vector3.new(0.270000011, 0.360000521, 0.759999931) | |
| 361 | Part22.CFrame = CFrame.new(35.0600014, -1.99940634, -36.1699905, 0, -0.929807127, -0.368047088, 1, 0, 0, 0, -0.368047088, 0.929807127) | |
| 362 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
| 363 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
| 364 | Part22.Color = Color3.new(0.458824, 0, 0) | |
| 365 | Part22.Position = Vector3.new(35.0600014, -1.99940634, -36.1699905) | |
| 366 | Part22.Orientation = Vector3.new(0, -21.6000004, 90) | |
| 367 | Part22.Color = Color3.new(0.458824, 0, 0) | |
| 368 | SpecialMesh23.Parent = Part22 | |
| 369 | SpecialMesh23.MeshId = "http://www.roblox.com/asset/?id=114019861" | |
| 370 | SpecialMesh23.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 371 | SpecialMesh23.MeshType = Enum.MeshType.FileMesh | |
| 372 | SpecialMesh23.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 373 | Part24.Name = "Handle" | |
| 374 | Part24.Parent = Model1 | |
| 375 | Part24.BrickColor = BrickColor.new("Maroon")
| |
| 376 | Part24.Rotation = Vector3.new(0, -21.6000004, 90) | |
| 377 | Part24.Anchored = true | |
| 378 | Part24.CanCollide = false | |
| 379 | Part24.Locked = true | |
| 380 | Part24.FormFactor = Enum.FormFactor.Custom | |
| 381 | Part24.Size = Vector3.new(0.270000011, 0.360000521, 0.759999931) | |
| 382 | Part24.CFrame = CFrame.new(35.0600014, -1.75940645, -36.1699905, 0, -0.929807127, -0.368047088, 1, 0, 0, 0, -0.368047088, 0.929807127) | |
| 383 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
| 384 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
| 385 | Part24.Color = Color3.new(0.458824, 0, 0) | |
| 386 | Part24.Position = Vector3.new(35.0600014, -1.75940645, -36.1699905) | |
| 387 | Part24.Orientation = Vector3.new(0, -21.6000004, 90) | |
| 388 | Part24.Color = Color3.new(0.458824, 0, 0) | |
| 389 | SpecialMesh25.Parent = Part24 | |
| 390 | SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=114019861" | |
| 391 | SpecialMesh25.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 392 | SpecialMesh25.MeshType = Enum.MeshType.FileMesh | |
| 393 | SpecialMesh25.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 394 | Part26.Name = "Handle" | |
| 395 | Part26.Parent = Model1 | |
| 396 | Part26.BrickColor = BrickColor.new("Maroon")
| |
| 397 | Part26.Rotation = Vector3.new(-180, -25.6399994, 90) | |
| 398 | Part26.Anchored = true | |
| 399 | Part26.CanCollide = false | |
| 400 | Part26.Locked = true | |
| 401 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 402 | Part26.Size = Vector3.new(0.270000011, 0.360000521, 0.759999931) | |
| 403 | Part26.CFrame = CFrame.new(35.0300026, -1.99940634, -37.1299934, 0, -0.901557744, -0.432658941, -1, 0, 0, 0, 0.432658911, -0.901557744) | |
| 404 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
| 405 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
| 406 | Part26.Color = Color3.new(0.458824, 0, 0) | |
| 407 | Part26.Position = Vector3.new(35.0300026, -1.99940634, -37.1299934) | |
| 408 | Part26.Orientation = Vector3.new(0, -154.360001, -90) | |
| 409 | Part26.Color = Color3.new(0.458824, 0, 0) | |
| 410 | SpecialMesh27.Parent = Part26 | |
| 411 | SpecialMesh27.MeshId = "http://www.roblox.com/asset/?id=114019861" | |
| 412 | SpecialMesh27.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 413 | SpecialMesh27.MeshType = Enum.MeshType.FileMesh | |
| 414 | SpecialMesh27.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 415 | Part28.Name = "Handle" | |
| 416 | Part28.Parent = Model1 | |
| 417 | Part28.BrickColor = BrickColor.new("Maroon")
| |
| 418 | Part28.Rotation = Vector3.new(-180, -25.6399994, 90) | |
| 419 | Part28.Anchored = true | |
| 420 | Part28.CanCollide = false | |
| 421 | Part28.Locked = true | |
| 422 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 423 | Part28.Size = Vector3.new(0.270000011, 0.360000521, 0.759999931) | |
| 424 | Part28.CFrame = CFrame.new(35.0300026, -1.75940645, -37.1299934, 0, -0.901557744, -0.432658941, -1, 0, 0, 0, 0.432658911, -0.901557744) | |
| 425 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
| 426 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
| 427 | Part28.Color = Color3.new(0.458824, 0, 0) | |
| 428 | Part28.Position = Vector3.new(35.0300026, -1.75940645, -37.1299934) | |
| 429 | Part28.Orientation = Vector3.new(0, -154.360001, -90) | |
| 430 | Part28.Color = Color3.new(0.458824, 0, 0) | |
| 431 | SpecialMesh29.Parent = Part28 | |
| 432 | SpecialMesh29.MeshId = "http://www.roblox.com/asset/?id=114019861" | |
| 433 | SpecialMesh29.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 434 | SpecialMesh29.MeshType = Enum.MeshType.FileMesh | |
| 435 | SpecialMesh29.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 436 | Model30.Name = "Left Arm" | |
| 437 | Model30.Parent = Model0 | |
| 438 | Part31.Name = "Middle" | |
| 439 | Part31.Parent = Model30 | |
| 440 | Part31.Material = Enum.Material.Concrete | |
| 441 | Part31.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 442 | Part31.Anchored = true | |
| 443 | Part31.CanCollide = false | |
| 444 | Part31.FormFactor = Enum.FormFactor.Symmetric | |
| 445 | Part31.Size = Vector3.new(1, 2, 1) | |
| 446 | Part31.CFrame = CFrame.new(35.3641739, -3.46997833, -35.0779495, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 447 | Part31.Position = Vector3.new(35.3641739, -3.46997833, -35.0779495) | |
| 448 | Part31.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 449 | Part32.Parent = Model30 | |
| 450 | Part32.Material = Enum.Material.Sand | |
| 451 | Part32.BrickColor = BrickColor.new("Brick yellow")
| |
| 452 | Part32.Rotation = Vector3.new(-4.88999987, 89.8299942, 0) | |
| 453 | Part32.Anchored = true | |
| 454 | Part32.CanCollide = false | |
| 455 | Part32.FormFactor = Enum.FormFactor.Symmetric | |
| 456 | Part32.Size = Vector3.new(1.13157856, 0.430000216, 1.13157856) | |
| 457 | Part32.CFrame = CFrame.new(35.3641739, -3.27497935, -35.0779495, 0.00304800109, -1.65891834e-09, 0.999995351, -0.0853160322, 0.996353924, 0.000260046218, -0.996349216, -0.0853164271, 0.00303688692) | |
| 458 | Part32.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 459 | Part32.Position = Vector3.new(35.3641739, -3.27497935, -35.0779495) | |
| 460 | Part32.Orientation = Vector3.new(-0.00999999978, 89.8299942, -4.88999987) | |
| 461 | Part32.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 462 | Part33.Parent = Model30 | |
| 463 | Part33.Material = Enum.Material.Glass | |
| 464 | Part33.BrickColor = BrickColor.new("Really black")
| |
| 465 | Part33.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 466 | Part33.Anchored = true | |
| 467 | Part33.CanCollide = false | |
| 468 | Part33.FormFactor = Enum.FormFactor.Symmetric | |
| 469 | Part33.Size = Vector3.new(1.12157845, 0.430000216, 1.09157848) | |
| 470 | Part33.CFrame = CFrame.new(35.3641586, -4.28497887, -35.0729485, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 471 | Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 472 | Part33.Position = Vector3.new(35.3641586, -4.28497887, -35.0729485) | |
| 473 | Part33.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 474 | Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 475 | Part34.Parent = Model30 | |
| 476 | Part34.Material = Enum.Material.Sand | |
| 477 | Part34.BrickColor = BrickColor.new("Brick yellow")
| |
| 478 | Part34.Rotation = Vector3.new(6.17000008, 89.8299942, 0) | |
| 479 | Part34.Anchored = true | |
| 480 | Part34.CanCollide = false | |
| 481 | Part34.FormFactor = Enum.FormFactor.Symmetric | |
| 482 | Part34.Size = Vector3.new(1.13157856, 0.430000216, 1.13157856) | |
| 483 | Part34.CFrame = CFrame.new(35.3641739, -3.27497935, -35.0779495, 0.00304800016, -1.65891834e-09, 0.999995351, 0.107559018, 0.99419868, -0.000327839778, -0.994193971, 0.107559524, 0.00303031737) | |
| 484 | Part34.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 485 | Part34.Position = Vector3.new(35.3641739, -3.27497935, -35.0779495) | |
| 486 | Part34.Orientation = Vector3.new(0.0199999996, 89.8299942, 6.17000008) | |
| 487 | Part34.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 488 | Part35.Parent = Model30 | |
| 489 | Part35.Material = Enum.Material.Sand | |
| 490 | Part35.BrickColor = BrickColor.new("Brick yellow")
| |
| 491 | Part35.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 492 | Part35.Anchored = true | |
| 493 | Part35.CanCollide = false | |
| 494 | Part35.FormFactor = Enum.FormFactor.Symmetric | |
| 495 | Part35.Size = Vector3.new(1.14766145, 0.440000325, 1.1169641) | |
| 496 | Part35.CFrame = CFrame.new(35.3641586, -4.02997923, -35.0729485, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 497 | Part35.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 498 | Part35.Position = Vector3.new(35.3641586, -4.02997923, -35.0729485) | |
| 499 | Part35.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 500 | Part35.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 501 | Model36.Name = "Right Arm" | |
| 502 | Model36.Parent = Model0 | |
| 503 | Part37.Name = "Middle" | |
| 504 | Part37.Parent = Model36 | |
| 505 | Part37.Material = Enum.Material.Concrete | |
| 506 | Part37.Rotation = Vector3.new(90, 89.8299942, 0) | |
| 507 | Part37.Anchored = true | |
| 508 | Part37.CanCollide = false | |
| 509 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
| 510 | Part37.Size = Vector3.new(1, 2, 1) | |
| 511 | Part37.CFrame = CFrame.new(35.3733215, -2.99031591, -38.5982666, 0.00304800109, 0, 0.999995351, 0.999995351, 0, -0.00304800109, -9.09494702e-13, 1, 0) | |
| 512 | Part37.Position = Vector3.new(35.3733215, -2.99031591, -38.5982666) | |
| 513 | Part37.Orientation = Vector3.new(0.170000002, 90, 90) | |
| 514 | Part38.Parent = Model36 | |
| 515 | Part38.Material = Enum.Material.Concrete | |
| 516 | Part38.Reflectance = 0.0099999997764826 | |
| 517 | Part38.Rotation = Vector3.new(-180, 0, -180) | |
| 518 | Part38.Anchored = true | |
| 519 | Part38.Elasticity = 0 | |
| 520 | Part38.FormFactor = Enum.FormFactor.Custom | |
| 521 | Part38.Size = Vector3.new(0.600000024, 0.400000006, 2.4000001) | |
| 522 | Part38.CFrame = CFrame.new(35.2199936, -3.37826109, -40.0282669, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 523 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 524 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 525 | Part38.Position = Vector3.new(35.2199936, -3.37826109, -40.0282669) | |
| 526 | Part38.Orientation = Vector3.new(0, 180, 0) | |
| 527 | SpecialMesh39.Parent = Part38 | |
| 528 | SpecialMesh39.MeshId = "http://www.roblox.com/asset/?id=20719463" | |
| 529 | SpecialMesh39.Scale = Vector3.new(0.5, 0.699999988, 0.5) | |
| 530 | SpecialMesh39.TextureId = "http://www.roblox.com/asset/?id=20719455" | |
| 531 | SpecialMesh39.MeshType = Enum.MeshType.FileMesh | |
| 532 | SpecialMesh39.Scale = Vector3.new(0.5, 0.699999988, 0.5) | |
| 533 | Part40.Parent = Model36 | |
| 534 | Part40.Material = Enum.Material.Sand | |
| 535 | Part40.BrickColor = BrickColor.new("Brick yellow")
| |
| 536 | Part40.Rotation = Vector3.new(-77.909996, 0.170000002, -180) | |
| 537 | Part40.Anchored = true | |
| 538 | Part40.CanCollide = false | |
| 539 | Part40.FormFactor = Enum.FormFactor.Symmetric | |
| 540 | Part40.Size = Vector3.new(1.13157856, 0.430000216, 1.13157856) | |
| 541 | Part40.CFrame = CFrame.new(35.3641739, -3.03497934, -38.2979317, -0.999995351, 3.05939466e-07, 0.00304871867, 0.00298100105, -0.209498033, 0.977804482, 0.000638999743, 0.977809131, 0.209497049) | |
| 542 | Part40.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 543 | Part40.Position = Vector3.new(35.3641739, -3.03497934, -38.2979317) | |
| 544 | Part40.Orientation = Vector3.new(-77.909996, 0.829999983, 179.179993) | |
| 545 | Part40.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 546 | Part41.Parent = Model36 | |
| 547 | Part41.Material = Enum.Material.Glass | |
| 548 | Part41.BrickColor = BrickColor.new("Really black")
| |
| 549 | Part41.Rotation = Vector3.new(-90, 0.170000002, -180) | |
| 550 | Part41.Anchored = true | |
| 551 | Part41.CanCollide = false | |
| 552 | Part41.FormFactor = Enum.FormFactor.Symmetric | |
| 553 | Part41.Size = Vector3.new(0.991578519, 0.430000216, 1.11157858) | |
| 554 | Part41.CFrame = CFrame.new(35.3641739, -2.99497962, -39.477932, -0.999995351, 0, 0.00304800109, 0.00304800109, 0, 0.999995351, 0, 1, -9.09494702e-13) | |
| 555 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 556 | Part41.Position = Vector3.new(35.3641739, -2.99497962, -39.477932) | |
| 557 | Part41.Orientation = Vector3.new(-89.8299942, 90, 90) | |
| 558 | Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 559 | Part42.Parent = Model36 | |
| 560 | Part42.Material = Enum.Material.Sand | |
| 561 | Part42.BrickColor = BrickColor.new("Brick yellow")
| |
| 562 | Part42.Rotation = Vector3.new(-103.790001, 0.170000002, -180) | |
| 563 | Part42.Anchored = true | |
| 564 | Part42.CanCollide = false | |
| 565 | Part42.FormFactor = Enum.FormFactor.Symmetric | |
| 566 | Part42.Size = Vector3.new(1.13157856, 0.430000216, 1.13157856) | |
| 567 | Part42.CFrame = CFrame.new(35.3641739, -3.03497934, -38.2979317, -0.999995351, 2.95974314e-06, 0.00304920017, 0.00296200113, 0.238382101, 0.971166968, -0.000723999925, 0.971171439, -0.238381028) | |
| 568 | Part42.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 569 | Part42.Position = Vector3.new(35.3641739, -3.03497934, -38.2979317) | |
| 570 | Part42.Orientation = Vector3.new(-76.2099991, 179.269989, 0.709999979) | |
| 571 | Part42.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 572 | Part43.Parent = Model36 | |
| 573 | Part43.Material = Enum.Material.Sand | |
| 574 | Part43.BrickColor = BrickColor.new("Brick yellow")
| |
| 575 | Part43.Rotation = Vector3.new(-90, 0.170000002, -180) | |
| 576 | Part43.Anchored = true | |
| 577 | Part43.CanCollide = false | |
| 578 | Part43.FormFactor = Enum.FormFactor.Symmetric | |
| 579 | Part43.Size = Vector3.new(1.01463842, 0.440000176, 1.13742924) | |
| 580 | Part43.CFrame = CFrame.new(35.3641739, -2.99497962, -39.3229294, -0.999995351, 0, 0.00304800109, 0.00304800109, 0, 0.999995351, 0, 1, -9.09494702e-13) | |
| 581 | Part43.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 582 | Part43.Position = Vector3.new(35.3641739, -2.99497962, -39.3229294) | |
| 583 | Part43.Orientation = Vector3.new(-89.8299942, 90, 90) | |
| 584 | Part43.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 585 | Model44.Name = "Right Leg" | |
| 586 | Model44.Parent = Model0 | |
| 587 | Part45.Name = "Middle" | |
| 588 | Part45.Parent = Model44 | |
| 589 | Part45.Material = Enum.Material.Concrete | |
| 590 | Part45.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 591 | Part45.Anchored = true | |
| 592 | Part45.CanCollide = false | |
| 593 | Part45.FormFactor = Enum.FormFactor.Symmetric | |
| 594 | Part45.Size = Vector3.new(1, 2, 1) | |
| 595 | Part45.CFrame = CFrame.new(35.3702698, -5.46997833, -37.1179428, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 596 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
| 597 | Part45.Position = Vector3.new(35.3702698, -5.46997833, -37.1179428) | |
| 598 | Part45.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 599 | Part46.Parent = Model44 | |
| 600 | Part46.Material = Enum.Material.Marble | |
| 601 | Part46.BrickColor = BrickColor.new("Really black")
| |
| 602 | Part46.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 603 | Part46.Anchored = true | |
| 604 | Part46.CanCollide = false | |
| 605 | Part46.FormFactor = Enum.FormFactor.Symmetric | |
| 606 | Part46.Size = Vector3.new(0.32747525, 1.73094082, 0.413160145) | |
| 607 | Part46.CFrame = CFrame.new(35.0228577, -4.97544956, -37.0830803, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 608 | Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 609 | Part46.Position = Vector3.new(35.0228577, -4.97544956, -37.0830803) | |
| 610 | Part46.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 611 | Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 612 | Part47.Parent = Model44 | |
| 613 | Part47.Material = Enum.Material.Marble | |
| 614 | Part47.BrickColor = BrickColor.new("Burgundy")
| |
| 615 | Part47.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 616 | Part47.Anchored = true | |
| 617 | Part47.CanCollide = false | |
| 618 | Part47.FormFactor = Enum.FormFactor.Symmetric | |
| 619 | Part47.Size = Vector3.new(1.12758613, 0.300000101, 1.18094397) | |
| 620 | Part47.CFrame = CFrame.new(35.3928528, -5.27997923, -37.1293983, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 621 | Part47.Color = Color3.new(0.533333, 0.243137, 0.243137) | |
| 622 | Part47.Position = Vector3.new(35.3928528, -5.27997923, -37.1293983) | |
| 623 | Part47.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 624 | Part47.Color = Color3.new(0.533333, 0.243137, 0.243137) | |
| 625 | Part48.Parent = Model44 | |
| 626 | Part48.Material = Enum.Material.Sand | |
| 627 | Part48.BrickColor = BrickColor.new("Brick yellow")
| |
| 628 | Part48.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 629 | Part48.Anchored = true | |
| 630 | Part48.CanCollide = false | |
| 631 | Part48.FormFactor = Enum.FormFactor.Symmetric | |
| 632 | Part48.Size = Vector3.new(1.08999979, 0.290000081, 1.14157903) | |
| 633 | Part48.CFrame = CFrame.new(35.3928528, -5.62497902, -37.1128464, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 634 | Part48.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 635 | Part48.Position = Vector3.new(35.3928528, -5.62497902, -37.1128464) | |
| 636 | Part48.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 637 | Part48.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 638 | Part49.Parent = Model44 | |
| 639 | Part49.Material = Enum.Material.Sand | |
| 640 | Part49.BrickColor = BrickColor.new("Brick yellow")
| |
| 641 | Part49.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 642 | Part49.Anchored = true | |
| 643 | Part49.CanCollide = false | |
| 644 | Part49.FormFactor = Enum.FormFactor.Symmetric | |
| 645 | Part49.Size = Vector3.new(1.1651721, 0.310000122, 1.22030842) | |
| 646 | Part49.CFrame = CFrame.new(35.3928528, -5.80497885, -37.1128464, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 647 | Part49.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 648 | Part49.Position = Vector3.new(35.3928528, -5.80497885, -37.1128464) | |
| 649 | Part49.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 650 | Part49.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 651 | Part50.Parent = Model44 | |
| 652 | Part50.Material = Enum.Material.Sand | |
| 653 | Part50.BrickColor = BrickColor.new("Brick yellow")
| |
| 654 | Part50.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 655 | Part50.Anchored = true | |
| 656 | Part50.CanCollide = false | |
| 657 | Part50.FormFactor = Enum.FormFactor.Symmetric | |
| 658 | Part50.Size = Vector3.new(1.1299994, 0.2900002, 1.14157856) | |
| 659 | Part50.CFrame = CFrame.new(35.3928528, -6.09497881, -37.1128464, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 660 | Part50.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 661 | Part50.Position = Vector3.new(35.3928528, -6.09497881, -37.1128464) | |
| 662 | Part50.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 663 | Part50.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 664 | Model51.Name = "FTorso" | |
| 665 | Model51.Parent = Model0 | |
| 666 | Part52.Name = "Middle" | |
| 667 | Part52.Parent = Model51 | |
| 668 | Part52.Material = Enum.Material.Concrete | |
| 669 | Part52.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 670 | Part52.Anchored = true | |
| 671 | Part52.FormFactor = Enum.FormFactor.Symmetric | |
| 672 | Part52.Size = Vector3.new(2, 2, 1) | |
| 673 | Part52.CFrame = CFrame.new(35.3687477, -3.46997833, -36.617939, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 674 | Part52.LeftSurface = Enum.SurfaceType.Weld | |
| 675 | Part52.RightSurface = Enum.SurfaceType.Weld | |
| 676 | Part52.Position = Vector3.new(35.3687477, -3.46997833, -36.617939) | |
| 677 | Part52.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 678 | Part53.Parent = Model51 | |
| 679 | Part53.Material = Enum.Material.Sand | |
| 680 | Part53.BrickColor = BrickColor.new("Brick yellow")
| |
| 681 | Part53.Rotation = Vector3.new(-4.5999999, -0.170000002, 0) | |
| 682 | Part53.Anchored = true | |
| 683 | Part53.CanCollide = false | |
| 684 | Part53.FormFactor = Enum.FormFactor.Symmetric | |
| 685 | Part53.Size = Vector3.new(1.13157856, 1.24000013, 0.48157829) | |
| 686 | Part53.CFrame = CFrame.new(35.3651657, -2.81901145, -37.5129356, 0.999995232, 1.65132224e-06, -0.00304870028, 0.00024300009, 0.996775091, 0.0802456364, 0.00303900079, -0.0802460015, 0.996770322) | |
| 687 | Part53.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 688 | Part53.Position = Vector3.new(35.3651657, -2.81901145, -37.5129356) | |
| 689 | Part53.Orientation = Vector3.new(-4.5999999, -0.179999992, 0.00999999978) | |
| 690 | Part53.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 691 | Part54.Parent = Model51 | |
| 692 | Part54.Material = Enum.Material.Sand | |
| 693 | Part54.BrickColor = BrickColor.new("Brick yellow")
| |
| 694 | Part54.Rotation = Vector3.new(8.27999973, -0.170000002, 0) | |
| 695 | Part54.Anchored = true | |
| 696 | Part54.CanCollide = false | |
| 697 | Part54.FormFactor = Enum.FormFactor.Symmetric | |
| 698 | Part54.Size = Vector3.new(1.13157856, 1.24000013, 0.48157829) | |
| 699 | Part54.CFrame = CFrame.new(35.3651657, -2.81901145, -35.7429276, 0.999995351, 2.05330434e-06, -0.0030480714, -0.000441000157, 0.989575565, -0.144014418, 0.00301600108, 0.144015089, 0.989570916) | |
| 700 | Part54.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 701 | Part54.Position = Vector3.new(35.3651657, -2.81901145, -35.7429276) | |
| 702 | Part54.Orientation = Vector3.new(8.27999973, -0.179999992, -0.0299999993) | |
| 703 | Part54.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 704 | Part55.Parent = Model51 | |
| 705 | Part55.Material = Enum.Material.Sand | |
| 706 | Part55.BrickColor = BrickColor.new("Brick yellow")
| |
| 707 | Part55.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 708 | Part55.Anchored = true | |
| 709 | Part55.CanCollide = false | |
| 710 | Part55.FormFactor = Enum.FormFactor.Symmetric | |
| 711 | Part55.Size = Vector3.new(1.13157856, 0.459999979, 1.2215786) | |
| 712 | Part55.CFrame = CFrame.new(35.3651657, -2.49901295, -36.5929298, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 713 | Part55.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 714 | Part55.Position = Vector3.new(35.3651657, -2.49901295, -36.5929298) | |
| 715 | Part55.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 716 | Part55.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 717 | Part56.Parent = Model51 | |
| 718 | Part56.Material = Enum.Material.Sand | |
| 719 | Part56.BrickColor = BrickColor.new("Brick yellow")
| |
| 720 | Part56.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 721 | Part56.Anchored = true | |
| 722 | Part56.CanCollide = false | |
| 723 | Part56.FormFactor = Enum.FormFactor.Symmetric | |
| 724 | Part56.Size = Vector3.new(1.13157856, 0.459999979, 1.2215786) | |
| 725 | Part56.CFrame = CFrame.new(35.3651657, -4.29901171, -36.5929298, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 726 | Part56.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 727 | Part56.Position = Vector3.new(35.3651657, -4.29901171, -36.5929298) | |
| 728 | Part56.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 729 | Part56.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 730 | Part57.Parent = Model51 | |
| 731 | Part57.Material = Enum.Material.Sand | |
| 732 | Part57.BrickColor = BrickColor.new("Brick yellow")
| |
| 733 | Part57.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 734 | Part57.Anchored = true | |
| 735 | Part57.CanCollide = false | |
| 736 | Part57.FormFactor = Enum.FormFactor.Symmetric | |
| 737 | Part57.Size = Vector3.new(1.04157853, 0.369999975, 2.14157867) | |
| 738 | Part57.CFrame = CFrame.new(35.3701668, -4.25400972, -36.5929146, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 739 | Part57.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 740 | Part57.Position = Vector3.new(35.3701668, -4.25400972, -36.5929146) | |
| 741 | Part57.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 742 | Part57.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 743 | Model58.Name = "Left Leg" | |
| 744 | Model58.Parent = Model0 | |
| 745 | Part59.Name = "Middle" | |
| 746 | Part59.Parent = Model58 | |
| 747 | Part59.Material = Enum.Material.Concrete | |
| 748 | Part59.Rotation = Vector3.new(0, 89.8299942, 0) | |
| 749 | Part59.Anchored = true | |
| 750 | Part59.CanCollide = false | |
| 751 | Part59.FormFactor = Enum.FormFactor.Symmetric | |
| 752 | Part59.Size = Vector3.new(1, 2, 1) | |
| 753 | Part59.CFrame = CFrame.new(35.3670044, -5.46997833, -36.118, 0.00304771727, 0, 0.999995351, 0, 1, 0, -0.999995351, 0, 0.00304771727) | |
| 754 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
| 755 | Part59.Position = Vector3.new(35.3670044, -5.46997833, -36.118) | |
| 756 | Part59.Orientation = Vector3.new(0, 89.8299942, 0) | |
| 757 | Part60.Parent = Model58 | |
| 758 | Part60.Material = Enum.Material.Marble | |
| 759 | Part60.BrickColor = BrickColor.new("Really black")
| |
| 760 | Part60.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 761 | Part60.Anchored = true | |
| 762 | Part60.CanCollide = false | |
| 763 | Part60.FormFactor = Enum.FormFactor.Symmetric | |
| 764 | Part60.Size = Vector3.new(0.32747525, 1.8900001, 0.413160145) | |
| 765 | Part60.CFrame = CFrame.new(35.0228577, -5.05497932, -36.1848488, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 766 | Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 767 | Part60.Position = Vector3.new(35.0228577, -5.05497932, -36.1848488) | |
| 768 | Part60.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 769 | Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 770 | Part61.Parent = Model58 | |
| 771 | Part61.Material = Enum.Material.Marble | |
| 772 | Part61.BrickColor = BrickColor.new("Burgundy")
| |
| 773 | Part61.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 774 | Part61.Anchored = true | |
| 775 | Part61.CanCollide = false | |
| 776 | Part61.FormFactor = Enum.FormFactor.Symmetric | |
| 777 | Part61.Size = Vector3.new(1.12758613, 0.300000101, 1.18094397) | |
| 778 | Part61.CFrame = CFrame.new(35.3928528, -5.27997923, -36.1362724, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 779 | Part61.Color = Color3.new(0.533333, 0.243137, 0.243137) | |
| 780 | Part61.Position = Vector3.new(35.3928528, -5.27997923, -36.1362724) | |
| 781 | Part61.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 782 | Part61.Color = Color3.new(0.533333, 0.243137, 0.243137) | |
| 783 | Part62.Parent = Model58 | |
| 784 | Part62.Material = Enum.Material.Sand | |
| 785 | Part62.BrickColor = BrickColor.new("Brick yellow")
| |
| 786 | Part62.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 787 | Part62.Anchored = true | |
| 788 | Part62.CanCollide = false | |
| 789 | Part62.FormFactor = Enum.FormFactor.Symmetric | |
| 790 | Part62.Size = Vector3.new(1.08999979, 0.290000081, 1.14157903) | |
| 791 | Part62.CFrame = CFrame.new(35.3928528, -5.62497902, -36.1528244, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 792 | Part62.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 793 | Part62.Position = Vector3.new(35.3928528, -5.62497902, -36.1528244) | |
| 794 | Part62.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 795 | Part62.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 796 | Part63.Parent = Model58 | |
| 797 | Part63.Material = Enum.Material.Sand | |
| 798 | Part63.BrickColor = BrickColor.new("Brick yellow")
| |
| 799 | Part63.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 800 | Part63.Anchored = true | |
| 801 | Part63.CanCollide = false | |
| 802 | Part63.FormFactor = Enum.FormFactor.Symmetric | |
| 803 | Part63.Size = Vector3.new(1.1651721, 0.310000122, 1.22030842) | |
| 804 | Part63.CFrame = CFrame.new(35.3928528, -5.80497885, -36.1528244, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 805 | Part63.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 806 | Part63.Position = Vector3.new(35.3928528, -5.80497885, -36.1528244) | |
| 807 | Part63.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 808 | Part63.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 809 | Part64.Parent = Model58 | |
| 810 | Part64.Material = Enum.Material.Sand | |
| 811 | Part64.BrickColor = BrickColor.new("Brick yellow")
| |
| 812 | Part64.Rotation = Vector3.new(0, -0.170000002, 0) | |
| 813 | Part64.Anchored = true | |
| 814 | Part64.CanCollide = false | |
| 815 | Part64.FormFactor = Enum.FormFactor.Symmetric | |
| 816 | Part64.Size = Vector3.new(1.1299994, 0.2900002, 1.14157856) | |
| 817 | Part64.CFrame = CFrame.new(35.3928528, -6.09497881, -36.1528244, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 818 | Part64.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 819 | Part64.Position = Vector3.new(35.3928528, -6.09497881, -36.1528244) | |
| 820 | Part64.Orientation = Vector3.new(0, -0.170000002, 0) | |
| 821 | Part64.Color = Color3.new(0.843137, 0.772549, 0.603922) | |
| 822 | for i,v in pairs(mas:GetChildren()) do | |
| 823 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 824 | pcall(function() v:MakeJoints() end) | |
| 825 | end | |
| 826 | mas:Destroy() | |
| 827 | for i,v in pairs(cors) do | |
| 828 | spawn(function() | |
| 829 | pcall(v) | |
| 830 | end) | |
| 831 | end | |
| 832 | ||
| 833 | --end of costume | |
| 834 | ||
| 835 | ||
| 836 | AdvancingFortress.Parent = Character | |
| 837 | torso = AdvancingFortress.Torso | |
| 838 | hum = AdvancingFortress.Humanoid | |
| 839 | AdvancingFortress.Name = "Advancing Fortress" | |
| 840 | pl = AdvancingFortress | |
| 841 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
| 842 | if v:IsA("BasePart") then
| |
| 843 | v.Transparency = 1 | |
| 844 | end | |
| 845 | end | |
| 846 | local Humanoid = AdvancingFortress.Humanoid | |
| 847 | local Mouse = Player:GetMouse() | |
| 848 | local LeftArm = AdvancingFortress["Left Arm"] | |
| 849 | local RightArm = AdvancingFortress["Right Arm"] | |
| 850 | local LeftLeg = AdvancingFortress["Left Leg"] | |
| 851 | local RightLeg = AdvancingFortress["Right Leg"] | |
| 852 | local Head = AdvancingFortress.Head | |
| 853 | local Torso = AdvancingFortress.Torso | |
| 854 | local Camera = game.Workspace.CurrentCamera | |
| 855 | local RootPart = AdvancingFortress.HumanoidRootPart | |
| 856 | local RootJoint = RootPart.RootJoint | |
| 857 | local attack = false | |
| 858 | local Anim = "Idle" | |
| 859 | local attacktype = 1 | |
| 860 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 861 | local velocity = RootPart.Velocity.y | |
| 862 | local sine = 0 | |
| 863 | local change = 1 | |
| 864 | local Create = LoadLibrary("RbxUtility").Create
| |
| 865 | local TimeStop = false | |
| 866 | local m = Create("Model")({
| |
| 867 | Parent = AdvancingFortress, | |
| 868 | Name = "WeaponModel" | |
| 869 | }) | |
| 870 | --for _,v in pairs(KQ) do | |
| 871 | --v.Transparency=1 | |
| 872 | --end | |
| 873 | KQ={
| |
| 874 | ||
| 875 | } | |
| 876 | ||
| 877 | ||
| 878 | for _,v in pairs(Character['Hanged Man']:GetChildren()) do | |
| 879 | if v:IsA('Model') then
| |
| 880 | for _,g in pairs(v:GetChildren())do | |
| 881 | if g:IsA('Part') then
| |
| 882 | for _,h in pairs(g:GetChildren())do | |
| 883 | if h:IsA('Texture') or h:IsA('Decal') then --gets all decals and textures
| |
| 884 | table.insert(KQ,h) | |
| 885 | end | |
| 886 | end | |
| 887 | ||
| 888 | end | |
| 889 | end | |
| 890 | ||
| 891 | end | |
| 892 | end | |
| 893 | ||
| 894 | AdvancingFortress.Head.Name = "FHead" | |
| 895 | AdvancingFortress.Torso.Name = "FTorso" | |
| 896 | wait() | |
| 897 | for _,v in pairs(Character['Hanged Man']:GetChildren()) do | |
| 898 | fEF=v.Name | |
| 899 | if v:IsA('Model') then
| |
| 900 | for _,g in pairs(v:GetChildren()) do | |
| 901 | if g:IsA('Part') then
| |
| 902 | local W = Instance.new("Weld")
| |
| 903 | W.Part0 = v.Middle | |
| 904 | W.Part1 =g | |
| 905 | g.CanCollide=false | |
| 906 | local CJ = CFrame.new(v.Middle.Position) | |
| 907 | local C0 = v.Middle.CFrame:inverse()*CJ | |
| 908 | local C1 = g.CFrame:inverse()*CJ | |
| 909 | W.C0 = C0 | |
| 910 | W.C1 = C1 | |
| 911 | W.Parent = v.Middle | |
| 912 | end | |
| 913 | local Y = Instance.new("Weld")
| |
| 914 | Y.Part0 = AdvancingFortress[fEF] | |
| 915 | Y.Part1 = v.Middle | |
| 916 | Y.C0 = CFrame.new(0, 0, 0) | |
| 917 | Y.Parent = Y.Part0 | |
| 918 | end | |
| 919 | end | |
| 920 | end | |
| 921 | wait() | |
| 922 | for _,v in pairs(Character['Hanged Man']:GetChildren()) do | |
| 923 | fEF=v.Name | |
| 924 | if v:IsA('Model') then
| |
| 925 | for _,g in pairs(v:GetChildren()) do | |
| 926 | if g:IsA('Part') then
| |
| 927 | g.Anchored=false | |
| 928 | end | |
| 929 | end | |
| 930 | end | |
| 931 | end | |
| 932 | --[[ | |
| 933 | shirt = Instance.new("Shirt", Character)
| |
| 934 | shirt.Name = "Shirt" | |
| 935 | pants = Instance.new("Pants", Character)
| |
| 936 | pants.Name = "Pants" | |
| 937 | Character.Shirt.ShirtTemplate = "rbxassetid://769199076" | |
| 938 | Character.Pants.PantsTemplate = "rbxassetid://693211747" | |
| 939 | ||
| 940 | for i, v in pairs(Character:GetChildren()) do | |
| 941 | if v.ClassName == "Accessory" then | |
| 942 | v:Remove() | |
| 943 | end | |
| 944 | end | |
| 945 | ||
| 946 | Hat3 = Instance.new("Model")
| |
| 947 | Hat3.Parent = Character | |
| 948 | Hat3.Name = "Hat3" | |
| 949 | rh = Instance.new("Part")
| |
| 950 | rh.Parent = Hat3 | |
| 951 | rh.BrickColor = BrickColor.new("Pink")
| |
| 952 | rh.Locked = true | |
| 953 | rh.CanCollide = false | |
| 954 | mesh = Instance.new("SpecialMesh")
| |
| 955 | rh.formFactor = "Symmetric" | |
| 956 | mesh.MeshType = "FileMesh" | |
| 957 | mesh.MeshId = "rbxassetid://495152230" | |
| 958 | mesh.Parent = rh | |
| 959 | local weld = Instance.new("Weld")
| |
| 960 | weld.Parent = rh | |
| 961 | weld.Part0 = rh | |
| 962 | weld.Part1 =Character.Head | |
| 963 | weld.C0 = CFrame.new(0, 0.4, 0)*CFrame.Angles(0, 0, 0) | |
| 964 | mesh.Scale = Vector3.new(1,1,1) | |
| 965 | Hat3.Part.Transparency = 0--]] | |
| 966 | ||
| 967 | for _,v in pairs(AdvancingFortress:GetChildren()) do | |
| 968 | if v:IsA('Part') then
| |
| 969 | v.BrickColor=BrickColor.new('Really red')
| |
| 970 | end | |
| 971 | end | |
| 972 | ||
| 973 | AdvancingFortress.FTorso.BrickColor=BrickColor.new('Really red')
| |
| 974 | ||
| 975 | AdvancingFortress.HumanoidRootPart.Name = "FHumanoidRootPart" | |
| 976 | Humanoid.Animator.Parent = nil | |
| 977 | AdvancingFortress.Animate.Parent = nil | |
| 978 | ||
| 979 | base = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 980 | bbg = Instance.new("BillboardGui",plr.Character.Head)
| |
| 981 | bbg.Size = UDim2.new(0,200,0,50) | |
| 982 | bbg.StudsOffset = Vector3.new(0,3,0) | |
| 983 | ||
| 984 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 985 | bbgTl.BackgroundTransparency = 1 | |
| 986 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 987 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 988 | bbgTl.Font = "Code" | |
| 989 | bbgTl.Text = " " | |
| 990 | bbgTl.TextSize = 25 | |
| 991 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
| 992 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
| 993 | bbgTl.TextStrokeTransparency = 0 | |
| 994 | bbgTl.TextWrapped = true | |
| 995 | ||
| 996 | function Chat(msg) | |
| 997 | if msg=='NANI' then | |
| 998 | CFuncs.Sound.Create(948494432, Torso, 1, 1) | |
| 999 | end | |
| 1000 | ff=game.Chat:FilterStringAsync(msg,Player,Player) | |
| 1001 | bbgTl.Text = ff | |
| 1002 | wait(1) | |
| 1003 | if bbgTl.Text == ff then | |
| 1004 | bbgTl.Text = " " | |
| 1005 | end | |
| 1006 | end | |
| 1007 | lknives=false | |
| 1008 | ||
| 1009 | ||
| 1010 | -- Fired when client sends a request to write on the sign | |
| 1011 | -- Called when button is clicked | |
| 1012 | ||
| 1013 | ||
| 1014 | plr.Chatted:connect(function(msg)-- local messageObject = getTextObject(msg, Player.UserId) | |
| 1015 | Chat(msg) | |
| 1016 | end) | |
| 1017 | ||
| 1018 | ||
| 1019 | local function newMotor(part0, part1, c0, c1) | |
| 1020 | local w = Create("Weld")({
| |
| 1021 | Parent = part0, | |
| 1022 | Part0 = part0, | |
| 1023 | Part1 = part1, | |
| 1024 | C0 = c0, | |
| 1025 | C1 = c1 | |
| 1026 | }) | |
| 1027 | return w | |
| 1028 | end | |
| 1029 | function clerp(a, b, t) | |
| 1030 | return a:lerp(b, t) | |
| 1031 | end | |
| 1032 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1033 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1034 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1035 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1036 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1037 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1038 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1039 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1040 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1041 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1042 | local rarmc1 = RW.C1 | |
| 1043 | local larmc1 = LW.C1 | |
| 1044 | local rlegc1 = RH.C1 | |
| 1045 | local llegc1 = LH.C1 | |
| 1046 | local resetc1 = false | |
| 1047 | function PlayAnimationFromTable(table, speed, bool) | |
| 1048 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1049 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1050 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1051 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1052 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1053 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1054 | if bool == true and resetc1 == false then | |
| 1055 | resetc1 = true | |
| 1056 | RootJoint.C1 = RootJoint.C1 | |
| 1057 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1058 | RW.C1 = rarmc1 | |
| 1059 | LW.C1 = larmc1 | |
| 1060 | RH.C1 = rlegc1 | |
| 1061 | LH.C1 = llegc1 | |
| 1062 | end | |
| 1063 | end | |
| 1064 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
| |
| 1065 | script:WaitForChild("Heartbeat")
| |
| 1066 | frame = 0.03333333333333333 | |
| 1067 | tf = 0 | |
| 1068 | allowframeloss = false | |
| 1069 | tossremainder = false | |
| 1070 | lastframe = tick() | |
| 1071 | script.Heartbeat:Fire() | |
| 1072 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1073 | tf = tf + s | |
| 1074 | if tf >= frame then | |
| 1075 | if allowframeloss then | |
| 1076 | script.Heartbeat:Fire() | |
| 1077 | lastframe = tick() | |
| 1078 | else | |
| 1079 | for i = 1, math.floor(tf / frame) do | |
| 1080 | script.Heartbeat:Fire() | |
| 1081 | end | |
| 1082 | lastframe = tick() | |
| 1083 | end | |
| 1084 | if tossremainder then | |
| 1085 | tf = 0 | |
| 1086 | else | |
| 1087 | tf = tf - frame * math.floor(tf / frame) | |
| 1088 | end | |
| 1089 | end | |
| 1090 | end) | |
| 1091 | function swait(num) | |
| 1092 | if num == 0 or num == nil then | |
| 1093 | ArtificialHB.Event:wait() | |
| 1094 | else | |
| 1095 | for i = 0, num do | |
| 1096 | ArtificialHB.Event:wait() | |
| 1097 | end | |
| 1098 | end | |
| 1099 | end | |
| 1100 | function RemoveOutlines(part) | |
| 1101 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1102 | end | |
| 1103 | CFuncs = {
| |
| 1104 | Part = {
| |
| 1105 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1106 | local Part = Create("Part")({
| |
| 1107 | Parent = Parent, | |
| 1108 | Reflectance = Reflectance, | |
| 1109 | Transparency = Transparency, | |
| 1110 | CanCollide = false, | |
| 1111 | Locked = true, | |
| 1112 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1113 | Name = Name, | |
| 1114 | Size = Size, | |
| 1115 | Material = Material | |
| 1116 | }) | |
| 1117 | RemoveOutlines(Part) | |
| 1118 | return Part | |
| 1119 | end | |
| 1120 | }, | |
| 1121 | Mesh = {
| |
| 1122 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1123 | local Msh = Create(Mesh)({
| |
| 1124 | Parent = Part, | |
| 1125 | Offset = OffSet, | |
| 1126 | Scale = Scale | |
| 1127 | }) | |
| 1128 | if Mesh == "SpecialMesh" then | |
| 1129 | Msh.MeshType = MeshType | |
| 1130 | Msh.MeshId = MeshId | |
| 1131 | end | |
| 1132 | return Msh | |
| 1133 | end | |
| 1134 | }, | |
| 1135 | Weld = {
| |
| 1136 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 1137 | local Weld = Create("Weld")({
| |
| 1138 | Parent = Parent, | |
| 1139 | Part0 = Part0, | |
| 1140 | Part1 = Part1, | |
| 1141 | C0 = C0, | |
| 1142 | C1 = C1 | |
| 1143 | }) | |
| 1144 | return Weld | |
| 1145 | end | |
| 1146 | }, | |
| 1147 | Sound = {
| |
| 1148 | Create = function(id, par, vol, pit) | |
| 1149 | local Sound = Create("Sound")({
| |
| 1150 | Volume = vol, | |
| 1151 | Pitch = pit or 1, | |
| 1152 | SoundId = "rbxassetid://" .. id, | |
| 1153 | Parent = par or workspace | |
| 1154 | }) | |
| 1155 | Sound:play() | |
| 1156 | game:GetService("Debris"):AddItem(Sound, 130)
| |
| 1157 | return Sound | |
| 1158 | end | |
| 1159 | }, | |
| 1160 | Decal = {
| |
| 1161 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 1162 | local Decal = Create("Decal")({
| |
| 1163 | Color3 = Color, | |
| 1164 | Texture = "rbxassetid://" .. Texture, | |
| 1165 | Transparency = Transparency, | |
| 1166 | Name = Name, | |
| 1167 | Parent = Parent | |
| 1168 | }) | |
| 1169 | return Decal | |
| 1170 | end | |
| 1171 | }, | |
| 1172 | BillboardGui = {
| |
| 1173 | Create = function(Parent, Image, Position, Size) | |
| 1174 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 1175 | BillPar.CFrame = CFrame.new(Position) | |
| 1176 | local Bill = Create("BillboardGui")({
| |
| 1177 | Parent = BillPar, | |
| 1178 | Adornee = BillPar, | |
| 1179 | Size = UDim2.new(1, 0, 1, 0), | |
| 1180 | SizeOffset = Vector2.new(Size, Size) | |
| 1181 | }) | |
| 1182 | local d = Create("ImageLabel", Bill)({
| |
| 1183 | Parent = Bill, | |
| 1184 | BackgroundTransparency = 1, | |
| 1185 | Size = UDim2.new(1, 0, 1, 0), | |
| 1186 | Image = "rbxassetid://" .. Image | |
| 1187 | }) | |
| 1188 | return BillPar | |
| 1189 | end | |
| 1190 | }, | |
| 1191 | ParticleEmitter = {
| |
| 1192 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 1193 | local Particle = Create("ParticleEmitter")({
| |
| 1194 | Parent = Parent, | |
| 1195 | Color = ColorSequence.new(Color1, Color2), | |
| 1196 | LightEmission = LightEmission, | |
| 1197 | Size = Size, | |
| 1198 | Texture = Texture, | |
| 1199 | Transparency = Transparency, | |
| 1200 | ZOffset = ZOffset, | |
| 1201 | Acceleration = Accel, | |
| 1202 | Drag = Drag, | |
| 1203 | LockedToPart = LockedToPart, | |
| 1204 | VelocityInheritance = VelocityInheritance, | |
| 1205 | EmissionDirection = EmissionDirection, | |
| 1206 | Enabled = Enabled, | |
| 1207 | Lifetime = LifeTime, | |
| 1208 | Rate = Rate, | |
| 1209 | Rotation = Rotation, | |
| 1210 | RotSpeed = RotSpeed, | |
| 1211 | Speed = Speed, | |
| 1212 | VelocitySpread = VelocitySpread | |
| 1213 | }) | |
| 1214 | return Particle | |
| 1215 | end | |
| 1216 | }, | |
| 1217 | CreateTemplate = {}
| |
| 1218 | } | |
| 1219 | function rayCast(Position, Direction, Range, Ignore) | |
| 1220 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1221 | end | |
| 1222 | function FindNearestTorso(pos) | |
| 1223 | local list = game.Workspace:children() | |
| 1224 | local torso | |
| 1225 | local dist = 1000 | |
| 1226 | local temp, human, temp2 | |
| 1227 | for x = 1, #list do | |
| 1228 | temp2 = list[x] | |
| 1229 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 1230 | temp = temp2:findFirstChild("Torso")
| |
| 1231 | human = temp2:findFirstChild("Humanoid")
| |
| 1232 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
| 1233 | local dohit = true | |
| 1234 | if dohit == true then | |
| 1235 | torso = temp | |
| 1236 | dist = (temp.Position - pos).magnitude | |
| 1237 | end | |
| 1238 | end | |
| 1239 | end | |
| 1240 | end | |
| 1241 | return torso, dist | |
| 1242 | end | |
| 1243 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1244 | if hit.Parent == nil then | |
| 1245 | return | |
| 1246 | end | |
| 1247 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 1248 | for _, v in pairs(hit.Parent:children()) do | |
| 1249 | c=hit.Parent:findFirstChild('HumanoidRootPart')
| |
| 1250 | if v:IsA("Humanoid") then
| |
| 1251 | h = v | |
| 1252 | if c~=nil then | |
| 1253 | end | |
| 1254 | end | |
| 1255 | end | |
| 1256 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1257 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1258 | return | |
| 1259 | end | |
| 1260 | local c = Create("ObjectValue")({
| |
| 1261 | Name = "creator", | |
| 1262 | Value = game:service("Players").LocalPlayer,
| |
| 1263 | Parent = h | |
| 1264 | }) | |
| 1265 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1266 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 1267 | local Damage = math.random(minim, maxim) | |
| 1268 | local blocked = false | |
| 1269 | local block = hit.Parent:findFirstChild("Block")
| |
| 1270 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 1271 | blocked = true | |
| 1272 | block.Value = block.Value - 1 | |
| 1273 | print(block.Value) | |
| 1274 | end | |
| 1275 | if TimeStop == false then | |
| 1276 | h.Health = h.Health - Damage | |
| 1277 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color)
| |
| 1278 | elseif TimeStop == true then | |
| 1279 | repeat | |
| 1280 | wait() | |
| 1281 | until TimeStop == false | |
| 1282 | h.Health = h.Health - Damage / 2 | |
| 1283 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color)
| |
| 1284 | end | |
| 1285 | if Type == "Knockdown" then | |
| 1286 | local hum = hit.Parent.Humanoid | |
| 1287 | hum.PlatformStand = true | |
| 1288 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1289 | swait(1) | |
| 1290 | HHumanoid.PlatformStand = false | |
| 1291 | end), hum) | |
| 1292 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1293 | local bodvol = Create("BodyVelocity")({
| |
| 1294 | velocity = angle * knockback, | |
| 1295 | P = 5000, | |
| 1296 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1297 | Parent = hit | |
| 1298 | }) | |
| 1299 | local rl = Create("BodyAngularVelocity")({
| |
| 1300 | P = 3000, | |
| 1301 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1302 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1303 | Parent = hit | |
| 1304 | }) | |
| 1305 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1306 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1307 | elseif Type == "Normal" then | |
| 1308 | local vp = Create("BodyVelocity")({
| |
| 1309 | P = 500, | |
| 1310 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1311 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 1312 | }) | |
| 1313 | if knockback > 0 then | |
| 1314 | vp.Parent = hit.Parent.Torso | |
| 1315 | end | |
| 1316 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1317 | elseif Type == "Up" then | |
| 1318 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1319 | velocity = Vector3.new(0, 20, 0), | |
| 1320 | P = 5000, | |
| 1321 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1322 | Parent = hit | |
| 1323 | }) | |
| 1324 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1325 | elseif Type == "DarkUp" then | |
| 1326 | coroutine.resume(coroutine.create(function() | |
| 1327 | for i = 0, 1, 0.1 do | |
| 1328 | swait() | |
| 1329 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 1330 | end | |
| 1331 | end)) | |
| 1332 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1333 | velocity = Vector3.new(0, 20, 0), | |
| 1334 | P = 5000, | |
| 1335 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1336 | Parent = hit | |
| 1337 | }) | |
| 1338 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1339 | elseif Type == "Snare" then | |
| 1340 | local bp = Create("BodyPosition")({
| |
| 1341 | P = 2000, | |
| 1342 | D = 100, | |
| 1343 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1344 | position = hit.Parent.Torso.Position, | |
| 1345 | Parent = hit.Parent.Torso | |
| 1346 | }) | |
| 1347 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1348 | elseif Type == "Freeze" then | |
| 1349 | local BodPos = Create("BodyPosition")({
| |
| 1350 | P = 50000, | |
| 1351 | D = 1000, | |
| 1352 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1353 | position = hit.Parent.Torso.Position, | |
| 1354 | Parent = hit.Parent.Torso | |
| 1355 | }) | |
| 1356 | local BodGy = Create("BodyGyro")({
| |
| 1357 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1358 | P = 20000, | |
| 1359 | Parent = hit.Parent.Torso, | |
| 1360 | cframe = hit.Parent.Torso.CFrame | |
| 1361 | }) | |
| 1362 | hit.Parent.Torso.Anchored = true | |
| 1363 | coroutine.resume(coroutine.create(function(Part) | |
| 1364 | swait(1.5) | |
| 1365 | Part.Anchored = false | |
| 1366 | end), hit.Parent.Torso) | |
| 1367 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1368 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1369 | end | |
| 1370 | local debounce = Create("BoolValue")({
| |
| 1371 | Name = "DebounceHit", | |
| 1372 | Parent = hit.Parent, | |
| 1373 | Value = true | |
| 1374 | }) | |
| 1375 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1376 | c = Create("ObjectValue")({
| |
| 1377 | Name = "creator", | |
| 1378 | Value = Player, | |
| 1379 | Parent = h | |
| 1380 | }) | |
| 1381 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1382 | end | |
| 1383 | end | |
| 1384 | function ShowDamage(Pos, Text, Time, Color) | |
| 1385 | local Rate = 0.03333333333333333 | |
| 1386 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1387 | local Text = Text or "" | |
| 1388 | local Time = Time or 2 | |
| 1389 | local Color = Color or Color3.new(1, 0, 1) | |
| 1390 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1391 | EffectPart.Anchored = true | |
| 1392 | local BillboardGui = Create("BillboardGui")({
| |
| 1393 | Size = UDim2.new(3, 0, 3, 0), | |
| 1394 | Adornee = EffectPart, | |
| 1395 | Parent = EffectPart | |
| 1396 | }) | |
| 1397 | local TextLabel = Create("TextLabel")({
| |
| 1398 | BackgroundTransparency = 1, | |
| 1399 | Size = UDim2.new(1, 0, 1, 0), | |
| 1400 | Text = Text, | |
| 1401 | Font = "SciFi", | |
| 1402 | TextColor3 = Color, | |
| 1403 | TextScaled = true, | |
| 1404 | Parent = BillboardGui | |
| 1405 | }) | |
| 1406 | game.Debris:AddItem(EffectPart, Time) | |
| 1407 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1408 | delay(0, function() | |
| 1409 | local Frames = Time / Rate | |
| 1410 | for Frame = 1, Frames do | |
| 1411 | wait(Rate) | |
| 1412 | local Percent = Frame / Frames | |
| 1413 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1414 | TextLabel.TextTransparency = Percent | |
| 1415 | end | |
| 1416 | if EffectPart and EffectPart.Parent then | |
| 1417 | EffectPart:Destroy() | |
| 1418 | end | |
| 1419 | end) | |
| 1420 | end | |
| 1421 | local STDamage = false | |
| 1422 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 1423 | for _, c in pairs(workspace:children()) do | |
| 1424 | local hum = c:findFirstChild("Humanoid")
| |
| 1425 | if hum ~= nil then | |
| 1426 | local head = c:findFirstChild("Torso")
| |
| 1427 | if head ~= nil then | |
| 1428 | local targ = head.Position - Part.Position | |
| 1429 | local mag = targ.magnitude | |
| 1430 | if Magnitude >= mag and c.Name ~= Player.Name then | |
| 1431 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, HitSound, HitPitch) | |
| 1432 | if STDamage == true then | |
| 1433 | for i = 1, 3 do | |
| 1434 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1, 4, 4, 4, 0.07, 1)
| |
| 1435 | end | |
| 1436 | for i = 1, 10 do | |
| 1437 | CamShake(1, 70000) | |
| 1438 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1)
| |
| 1439 | end | |
| 1440 | elseif STDamage == false then | |
| 1441 | CamShake(1, 90000) | |
| 1442 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.07, 1)
| |
| 1443 | for i = 1, 2 do | |
| 1444 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 0.4, 0.4, 0.4)
| |
| 1445 | end | |
| 1446 | end | |
| 1447 | end | |
| 1448 | end | |
| 1449 | end | |
| 1450 | end | |
| 1451 | end | |
| 1452 | --[[ | |
| 1453 | HHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HHandle", Vector3.new(1.09999979, 0.299999923, 1.0999999)) | |
| 1454 | HHandleWeld = CFuncs.Weld.Create(m, Head, HHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0646438599, -0.0500068665, -0.0646400452, -0.707107365, -3.21031663E-8, 0.707106411, -8.19564079E-8, 1.00000119, -1.41561088E-7, -0.707106352, 1.38630043E-7, -0.707107484)) | |
| 1455 | Eye1 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "White", "Eye1", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
| 1456 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0381011963, -0.0574798584, 0.471725464, -2.89082527E-6, 0.173647985, -0.984807968, -6.2584877E-7, 0.984808922, 0.173648104, 1.00000012, 1.02902288E-6, -2.77161598E-6)) | |
| 1457 | CFuncs.Mesh.Create("SpecialMesh", Eye1, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1458 | Eye2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "White", "Eye2", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
| 1459 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0115432739, -0.0487277508, 0.482452393, -0.981060266, -0.173648134, -0.0858327746, -0.172987267, 0.984808922, -0.0151339322, 0.0871568322, 3.96735317E-7, -0.996194839)) | |
| 1460 | CFuncs.Mesh.Create("SpecialMesh", Eye2, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1461 | THandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "THandle", Vector3.new(1, 0.799999893, 1)) | |
| 1462 | THandleWeld = CFuncs.Weld.Create(m, Torso, THandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1463 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.80000019, 0.300000012, 1.80000007)) | |
| 1464 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563E-5, -1.04342794, -0.404396057, 1, -8.19564079E-8, 5.96046519E-8, -1.01078633E-7, 0.939694166, -0.342019171, 1.52638329E-8, 0.34201926, 0.939693213)) | |
| 1465 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1466 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 1.10000002, 0.300000012)) | |
| 1467 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.34057617E-5, -0.943422318, -1.35441589, 1, -8.19564079E-8, 5.96046519E-8, -1.01078633E-7, 0.939694166, -0.342019171, 1.52638329E-8, 0.34201926, 0.939693213)) | |
| 1468 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1469 | --]] | |
| 1470 | AHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
| 1471 | AHandleRWeld = CFuncs.Weld.Create(m, RightArm, AHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209915161, 0.00999641418, -3.81469727E-6, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1472 | --[[ | |
| 1473 | ||
| 1474 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
| 1475 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550004005, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1476 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1477 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150001526, 0.200003624, -0.359994888, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1478 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1479 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.20000267, 0.359992981, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1480 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
| 1481 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209899902, -0.809997559, 5.7220459E-6, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
| 1482 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
| 1483 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.300003052, 0.650004387, 1.71661377E-5, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1484 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
| 1485 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.650003433, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1486 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
| 1487 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199996948, -0.049996376, -3.81469727E-6, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1488 | --]] | |
| 1489 | HitboxR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
| 1490 | ||
| 1491 | HitboxRWeld = CFuncs.Weld.Create(m, AHandleR, HitboxR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
| 1492 | AHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
| 1493 | AHandleLWeld = CFuncs.Weld.Create(m, LeftArm, AHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.210014343, 0.00999736786, 1.14440918E-5, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
| 1494 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
| 1495 | HitboxLWeld = CFuncs.Weld.Create(m, AHandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1496 | ||
| 1497 | ||
| 1498 | --[[ | |
| 1499 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1500 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, -0.360012054, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1501 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
| 1502 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199989319, -0.0499982834, -9.53674316E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1503 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1504 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, 0.359992981, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1505 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
| 1506 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.21005249, -0.81000042, 2.28881836E-5, -1, -8.19564079E-8, -5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, -5.96046519E-8, -1.41561088E-7, -1.00000024)) | |
| 1507 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
| 1508 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550003052, -5.7220459E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1509 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
| 1510 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.299995422, 0.650003433, -3.81469727E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1511 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
| 1512 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.65000248, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1513 | LHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "LHandleR", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
| 1514 | LHandleRWeld = CFuncs.Weld.Create(m, RightLeg, LHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498962402, -0.0950021744, 0.00499534607, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
| 1515 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000012, 0.800000012, 0.200000003)) | |
| 1516 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00499916077, -0.604999542, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1517 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
| 1518 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600002289, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1519 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
| 1520 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454998016, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1521 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.400000006, 1.20000005, 0.200000003)) | |
| 1522 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00499916077, -0.604999542, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1523 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
| 1524 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499725342, 0.0149993896, 0.00500297546, 2.28095047E-7, 1.00000775, 2.99581131E-7, -1.00000417, 5.63755016E-8, -4.06898749E-7, -2.98379774E-7, 2.07959161E-8, 1.0000037)) | |
| 1525 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1526 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1527 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.604999542, -0.504998207, 0.29499054, -2.98023224E-8, -6.70552254E-8, -1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
| 1528 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1529 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1530 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.60499382, -0.495001793, 0.305000305, -5.96046519E-8, -1.41561088E-7, -1.00000024, -8.19564079E-8, -1.00000119, -1.41561088E-7, -1, -8.19564079E-8, -5.96046519E-8)) | |
| 1531 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1532 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1533 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.495001793, 0.29499054, 2.98023224E-8, 6.70552254E-8, 1.00000012, -3.7252903E-8, -1.0000006, -7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
| 1534 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1535 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1536 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.504998207, 0.305000305, 2.98023224E-8, 6.70552254E-8, 1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, -1, -4.47034836E-8, -2.98023224E-8)) | |
| 1537 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1538 | LHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "LHandleL", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
| 1539 | LHandleLWeld = CFuncs.Weld.Create(m, LeftLeg, LHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498199463, -0.095000267, 0.00502204895, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
| 1540 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
| 1541 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600001335, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1542 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.400000006, 1.20000005, 0.300000012)) | |
| 1543 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00500106812, -0.554998398, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1544 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
| 1545 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454999924, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1546 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
| 1547 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499534607, 0.0149993896, 0.00500297546, 2.28095047E-7, 1.00000775, 2.99581131E-7, -1.00000417, 5.63755016E-8, -4.06898749E-7, -2.98379774E-7, 2.07959161E-8, 1.0000037)) | |
| 1548 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1549 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000012, 0.800000012, 0.300000012)) | |
| 1550 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00500106812, -0.554998398, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
| 1551 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1552 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.505000114, 0.305000305, 2.98023224E-8, 6.70552254E-8, 1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, -1, -4.47034836E-8, -2.98023224E-8)) | |
| 1553 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1554 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1555 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.505000114, 0.29499054, -2.98023224E-8, -6.70552254E-8, -1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
| 1556 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1557 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1558 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.494999886, 0.29499054, 2.98023224E-8, 6.70552254E-8, 1.00000012, -3.7252903E-8, -1.0000006, -7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
| 1559 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1560 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
| 1561 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.494999886, 0.305000305, -5.96046519E-8, -1.41561088E-7, -1.00000024, -8.19564079E-8, -1.00000119, -1.41561088E-7, -1, -8.19564079E-8, -5.96046519E-8)) | |
| 1562 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 1563 | --]] | |
| 1564 | Shield = CFuncs.Part.Create(m, "Neon", 0, 0.5, "Pastle brown", "Part", Vector3.new(9.1, 8.5, 0.2)) | |
| 1565 | CFuncs.Mesh.Create("SpecialMesh", Shield, "FileMesh", "rbxassetid://708292865", Vector3.new(0, 0, 0), Vector3.new(0.04, 0.04, 0.04))
| |
| 1566 | Shield.Parent = nil | |
| 1567 | ||
| 1568 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
| |
| 1569 | Effects = {
| |
| 1570 | Block = {
| |
| 1571 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1572 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1573 | prt.Anchored = true | |
| 1574 | prt.CFrame = cframe | |
| 1575 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1576 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1577 | if Type == 1 or Type == nil then | |
| 1578 | table.insert(Effects, {
| |
| 1579 | prt, | |
| 1580 | "Block1", | |
| 1581 | delay, | |
| 1582 | x3, | |
| 1583 | y3, | |
| 1584 | z3, | |
| 1585 | msh | |
| 1586 | }) | |
| 1587 | elseif Type == 2 then | |
| 1588 | table.insert(Effects, {
| |
| 1589 | prt, | |
| 1590 | "Block2", | |
| 1591 | delay, | |
| 1592 | x3, | |
| 1593 | y3, | |
| 1594 | z3, | |
| 1595 | msh | |
| 1596 | }) | |
| 1597 | end | |
| 1598 | end | |
| 1599 | }, | |
| 1600 | Cylinder = {
| |
| 1601 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1602 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1603 | prt.Anchored = true | |
| 1604 | prt.CFrame = cframe | |
| 1605 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1606 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1607 | Effects[#Effects + 1] = {
| |
| 1608 | prt, | |
| 1609 | "Cylinder", | |
| 1610 | delay, | |
| 1611 | x3, | |
| 1612 | y3, | |
| 1613 | z3 | |
| 1614 | } | |
| 1615 | end | |
| 1616 | }, | |
| 1617 | Head = {
| |
| 1618 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1619 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1620 | prt.Anchored = true | |
| 1621 | prt.CFrame = cframe | |
| 1622 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1623 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1624 | table.insert(Effects, {
| |
| 1625 | prt, | |
| 1626 | "Cylinder", | |
| 1627 | delay, | |
| 1628 | x3, | |
| 1629 | y3, | |
| 1630 | z3, | |
| 1631 | msh | |
| 1632 | }) | |
| 1633 | end | |
| 1634 | }, | |
| 1635 | Sphere = {
| |
| 1636 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1637 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1638 | prt.Anchored = true | |
| 1639 | prt.CFrame = cframe | |
| 1640 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1641 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1642 | table.insert(Effects, {
| |
| 1643 | prt, | |
| 1644 | "Cylinder", | |
| 1645 | delay, | |
| 1646 | x3, | |
| 1647 | y3, | |
| 1648 | z3, | |
| 1649 | msh | |
| 1650 | }) | |
| 1651 | end | |
| 1652 | }, | |
| 1653 | Sphere2 = {
| |
| 1654 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1655 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1656 | prt.Anchored = true | |
| 1657 | prt.CFrame = cframe | |
| 1658 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1659 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1660 | table.insert(Effects, {
| |
| 1661 | prt, | |
| 1662 | "Cylinder", | |
| 1663 | delay, | |
| 1664 | x3, | |
| 1665 | y3, | |
| 1666 | z3, | |
| 1667 | msh | |
| 1668 | }) | |
| 1669 | end | |
| 1670 | }, | |
| 1671 | Elec = {
| |
| 1672 | Create = function(cff, x, y, z) | |
| 1673 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
| |
| 1674 | prt.Anchored = true | |
| 1675 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 1676 | prt.CFrame = CFrame.new(prt.Position) | |
| 1677 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1678 | local xval = math.random() / 2 | |
| 1679 | local yval = math.random() / 2 | |
| 1680 | local zval = math.random() / 2 | |
| 1681 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1682 | table.insert(Effects, {
| |
| 1683 | prt, | |
| 1684 | "Elec", | |
| 1685 | 0.1, | |
| 1686 | x, | |
| 1687 | y, | |
| 1688 | z, | |
| 1689 | xval, | |
| 1690 | yval, | |
| 1691 | zval | |
| 1692 | }) | |
| 1693 | end | |
| 1694 | }, | |
| 1695 | Ring = {
| |
| 1696 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1697 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1698 | prt.Anchored = true | |
| 1699 | prt.CFrame = cframe | |
| 1700 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1701 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1702 | table.insert(Effects, {
| |
| 1703 | prt, | |
| 1704 | "Cylinder", | |
| 1705 | delay, | |
| 1706 | x3, | |
| 1707 | y3, | |
| 1708 | z3, | |
| 1709 | msh | |
| 1710 | }) | |
| 1711 | end | |
| 1712 | }, | |
| 1713 | Wave = {
| |
| 1714 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1715 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1716 | prt.Anchored = true | |
| 1717 | prt.CFrame = cframe | |
| 1718 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1719 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1720 | table.insert(Effects, {
| |
| 1721 | prt, | |
| 1722 | "Cylinder", | |
| 1723 | delay, | |
| 1724 | x3, | |
| 1725 | y3, | |
| 1726 | z3, | |
| 1727 | msh | |
| 1728 | }) | |
| 1729 | end | |
| 1730 | }, | |
| 1731 | Break = {
| |
| 1732 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1733 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1734 | prt.Anchored = true | |
| 1735 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1736 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1737 | local num = math.random(10, 50) / 1000 | |
| 1738 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1739 | table.insert(Effects, {
| |
| 1740 | prt, | |
| 1741 | "Shatter", | |
| 1742 | num, | |
| 1743 | prt.CFrame, | |
| 1744 | math.random() - math.random(), | |
| 1745 | 0, | |
| 1746 | math.random(50, 100) / 100 | |
| 1747 | }) | |
| 1748 | end | |
| 1749 | }, | |
| 1750 | Fire = {
| |
| 1751 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 1752 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1753 | prt.Anchored = true | |
| 1754 | prt.CFrame = cframe | |
| 1755 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1756 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1757 | table.insert(Effects, {
| |
| 1758 | prt, | |
| 1759 | "Fire", | |
| 1760 | delay, | |
| 1761 | 1, | |
| 1762 | 1, | |
| 1763 | 1, | |
| 1764 | msh | |
| 1765 | }) | |
| 1766 | end | |
| 1767 | }, | |
| 1768 | FireWave = {
| |
| 1769 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1770 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
| 1771 | prt.Anchored = true | |
| 1772 | prt.CFrame = cframe | |
| 1773 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1774 | local d = Create("Decal")({
| |
| 1775 | Parent = prt, | |
| 1776 | Texture = "rbxassetid://26356434", | |
| 1777 | Face = "Top" | |
| 1778 | }) | |
| 1779 | local d = Create("Decal")({
| |
| 1780 | Parent = prt, | |
| 1781 | Texture = "rbxassetid://26356434", | |
| 1782 | Face = "Bottom" | |
| 1783 | }) | |
| 1784 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1785 | table.insert(Effects, {
| |
| 1786 | prt, | |
| 1787 | "FireWave", | |
| 1788 | 1, | |
| 1789 | 30, | |
| 1790 | math.random(400, 600) / 100, | |
| 1791 | msh | |
| 1792 | }) | |
| 1793 | end | |
| 1794 | }, | |
| 1795 | Lightning = {
| |
| 1796 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 1797 | local magz = (p0 - p1).magnitude | |
| 1798 | local curpos = p0 | |
| 1799 | local trz = {
| |
| 1800 | -ofs, | |
| 1801 | ofs | |
| 1802 | } | |
| 1803 | for i = 1, tym do | |
| 1804 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
| 1805 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 1806 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 1807 | li.Material = "Neon" | |
| 1808 | if tym == i then | |
| 1809 | local magz2 = (curpos - p1).magnitude | |
| 1810 | li.Size = Vector3.new(th, th, magz2) | |
| 1811 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 1812 | table.insert(Effects, {
| |
| 1813 | li, | |
| 1814 | "Disappear", | |
| 1815 | last | |
| 1816 | }) | |
| 1817 | else | |
| 1818 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 1819 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 1820 | game.Debris:AddItem(li, 10) | |
| 1821 | table.insert(Effects, {
| |
| 1822 | li, | |
| 1823 | "Disappear", | |
| 1824 | last | |
| 1825 | }) | |
| 1826 | end | |
| 1827 | end | |
| 1828 | end | |
| 1829 | }, | |
| 1830 | EffectTemplate = {}
| |
| 1831 | } | |
| 1832 | local Invisible = true | |
| 1833 | function Reappear() | |
| 1834 | for _, i in pairs(Character['Hanged Man']:children()) do | |
| 1835 | if i:IsA("Model") then
| |
| 1836 | for _,v in pairs(i:GetChildren()) do | |
| 1837 | if v:IsA('Part') then
| |
| 1838 | coroutine.resume(coroutine.create(function(Part) | |
| 1839 | for v = 0, 1, 0.3 do | |
| 1840 | swait() | |
| 1841 | Part.Transparency = -v | |
| 1842 | end | |
| 1843 | Part.Transparency = 0 | |
| 1844 | for _,v in pairs(KQ) do | |
| 1845 | v.Transparency=0 | |
| 1846 | end | |
| 1847 | end), v) | |
| 1848 | end | |
| 1849 | end | |
| 1850 | end | |
| 1851 | end | |
| 1852 | for _, i in pairs(m:children()) do | |
| 1853 | if i:IsA("BasePart") then
| |
| 1854 | coroutine.resume(coroutine.create(function(Part) | |
| 1855 | for i = 0, 1, 0.3 do | |
| 1856 | swait() | |
| 1857 | Part.Transparency = i | |
| 1858 | end | |
| 1859 | Part.Transparency = 0 | |
| 1860 | end), i) | |
| 1861 | end | |
| 1862 | end | |
| 1863 | end | |
| 1864 | function ReappearArmorOnly() | |
| 1865 | for _, i in pairs(m:children()) do | |
| 1866 | if i:IsA("BasePart") then
| |
| 1867 | coroutine.resume(coroutine.create(function(Part) | |
| 1868 | for i = 0, 1, 0.3 do | |
| 1869 | swait() | |
| 1870 | Part.Transparency = i | |
| 1871 | end | |
| 1872 | Part.Transparency = 0 | |
| 1873 | end), i) | |
| 1874 | end | |
| 1875 | end | |
| 1876 | end | |
| 1877 | function Disappear() | |
| 1878 | for _, i in pairs(Character['Hanged Man']:children()) do | |
| 1879 | if i:IsA("Model") then
| |
| 1880 | for _,v in pairs(i:GetChildren()) do | |
| 1881 | if v:IsA('Part') then
| |
| 1882 | coroutine.resume(coroutine.create(function(Part) | |
| 1883 | for v = 0, 1, 0.3 do | |
| 1884 | swait() | |
| 1885 | Part.Transparency = v | |
| 1886 | end | |
| 1887 | Part.Transparency = 1 | |
| 1888 | for _,v in pairs(KQ) do | |
| 1889 | v.Transparency=1 | |
| 1890 | end | |
| 1891 | end), v) | |
| 1892 | end | |
| 1893 | end | |
| 1894 | end | |
| 1895 | end | |
| 1896 | for _, i in pairs(m:children()) do | |
| 1897 | if i:IsA("BasePart") then
| |
| 1898 | coroutine.resume(coroutine.create(function(Part) | |
| 1899 | for i = 0, 1, 0.3 do | |
| 1900 | swait() | |
| 1901 | Part.Transparency = i | |
| 1902 | end | |
| 1903 | Part.Transparency = 1 | |
| 1904 | end), i) | |
| 1905 | end | |
| 1906 | end | |
| 1907 | end | |
| 1908 | function DisappearArmorOnly() | |
| 1909 | for _, i in pairs(m:children()) do | |
| 1910 | if i:IsA("BasePart") then
| |
| 1911 | coroutine.resume(coroutine.create(function(Part) | |
| 1912 | for i = 0, 1, 0.3 do | |
| 1913 | swait() | |
| 1914 | Part.Transparency = i | |
| 1915 | end | |
| 1916 | Part.Transparency = 1 | |
| 1917 | end), i) | |
| 1918 | end | |
| 1919 | end | |
| 1920 | end | |
| 1921 | function CamShake(time, freq) | |
| 1922 | coroutine.resume(coroutine.create(function() | |
| 1923 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1924 | local time = 10 | |
| 1925 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
| 1926 | if math.random(1, 2) == 1 then | |
| 1927 | seed = Vector3.new(-seed.x, seed.y, 0) | |
| 1928 | end | |
| 1929 | if math.random(1, 2) == 1 then | |
| 1930 | seed = Vector3.new(seed.x, -seed.y, 0) | |
| 1931 | end | |
| 1932 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1933 | for i = 1, time do | |
| 1934 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1935 | wait() | |
| 1936 | end | |
| 1937 | end)) | |
| 1938 | end | |
| 1939 | local ora = false | |
| 1940 | Disappear() | |
| 1941 | function ORA() | |
| 1942 | attack = true | |
| 1943 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 1944 | S.Looped = true | |
| 1945 | if ora == true then | |
| 1946 | while ora == true do | |
| 1947 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 1948 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 1949 | for i = 0, 1, 0.8 do | |
| 1950 | swait() | |
| 1951 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 1952 | PlayAnimationFromTable({
| |
| 1953 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1954 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1955 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1956 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1957 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1958 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1959 | }, 0.8, false) | |
| 1960 | end | |
| 1961 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
| |
| 1962 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 1963 | for i = 0, 1, 0.8 do | |
| 1964 | swait() | |
| 1965 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 1966 | PlayAnimationFromTable({
| |
| 1967 | CFrame.new(1.1920929E-6, -0.0170394331, -0.52941519, 0.70710516, -2.21270369E-7, -0.707108498, 0.18301405, 0.965925574, 0.183012888, 0.683014154, -0.258820117, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1968 | CFrame.new(-1.22189522E-6, 1.49999356, 1.04308128E-6, 0.707110465, 0.122788236, 0.696360528, -1.4748274E-6, 0.98480773, -0.173648238, -0.707103193, 0.122787461, 0.696368098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1969 | CFrame.new(1.44562268, 0.333473027, -0.475224167, 0.907739162, 0.217196256, 0.358959734, 0.40125221, -0.199453548, -0.893991232, -0.122576535, 0.955528319, -0.268199235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1970 | CFrame.new(-1.884794, 0.881342709, -0.770847201, 0.0912726, 0.688403964, -0.719562054, -0.91795665, -0.221949756, -0.328776807, -0.386037856, 0.690535009, 0.611666858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1971 | CFrame.new(0.789779902, -1.8586235, 0.161380947, 0.965926766, -0.258817255, -8.10623169E-6, 0.243211254, 0.907672405, 0.342022836, -0.0885141194, -0.330371499, 0.939691722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1972 | CFrame.new(-0.73783946, -1.45406294, -0.215006173, 0.882573366, -0.0180292428, 0.469829261, -0.163172901, 0.925412893, 0.342031717, -0.440952569, -0.378531486, 0.813802838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1973 | }, 0.8, false) | |
| 1974 | end | |
| 1975 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 1976 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 1977 | for i = 0, 1, 0.8 do | |
| 1978 | swait() | |
| 1979 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 1980 | PlayAnimationFromTable({
| |
| 1981 | CFrame.new(0.215482175, -0.0393944569, -0.126133978, 0.259671897, -0.351393819, 0.8994959, -0.075478971, 0.921212733, 0.381667405, -0.962742627, -0.167001322, 0.212690249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1982 | CFrame.new(-1.26510859E-5, 1.49999118, -2.16066837E-7, 0.420251548, -0.0215960592, -0.90715003, -0.100918382, 0.992402375, -0.0703775883, 0.901778162, 0.12112467, 0.414879382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1983 | CFrame.new(1.81840861, 0.705381036, -0.347923756, -0.236346364, -0.883376777, 0.404705286, 0.945798516, -0.113677993, 0.304209948, -0.222726092, 0.454668403, 0.862362981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1984 | CFrame.new(-1.21960759, 0.420275182, -0.728423595, -0.57802856, -0.255150676, 0.775100708, 0.665436089, -0.697164714, 0.266751111, 0.472311139, 0.669969678, 0.572767615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1985 | CFrame.new(0.620917439, -1.53014767, -0.12091887, 0.707106113, 0.241845652, -0.66446346, -1.2293458E-6, 0.939692676, 0.342019886, 0.707107484, -0.241843566, 0.664462805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1986 | CFrame.new(-0.873213649, -1.89646459, -0.100004375, 0.933012128, 0.353242815, -0.0686147735, -0.258823931, 0.791241407, 0.554028153, 0.249997303, -0.499155849, 0.829665601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1987 | }, 0.8, false) | |
| 1988 | end | |
| 1989 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
| |
| 1990 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 1991 | for i = 0, 1, 0.8 do | |
| 1992 | swait() | |
| 1993 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 1994 | PlayAnimationFromTable({
| |
| 1995 | CFrame.new(0.299998224, -0.0468490347, -0.211314023, 0.642786682, -2.87348001E-7, -0.766045272, 0.323744863, 0.906307757, 0.271653205, 0.694272637, -0.42261824, 0.582562685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1996 | CFrame.new(2.71201134E-6, 1.4999969, 8.94069672E-7, 0.642777503, 0.133020476, 0.754416466, 4.31999706E-6, 0.984809279, -0.173647597, -0.766052961, 0.111620098, 0.633012772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1997 | CFrame.new(1.27057993, 0.327670783, -0.599993467, 0.638493001, 0.280156553, -0.716825664, -0.769049883, 0.196164608, -0.608343422, -0.0298155248, 0.939697862, 0.340704083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1998 | CFrame.new(-1.86040878, 1.02262986, -0.452570885, 0.386218816, 0.717701018, -0.579433978, -0.403004408, -0.433759809, -0.805879354, -0.829712272, 0.544763446, 0.121709965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1999 | CFrame.new(0.779964924, -1.75316048, -0.0263362825, 0.826099217, -0.36394459, 0.43023771, 0.181541473, 0.894650102, 0.40822047, -0.533481896, -0.259124577, 0.805140793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2000 | CFrame.new(-0.724003315, -1.47219872, -0.266945302, 0.766038954, -0.166370958, 0.620890498, 4.09781933E-6, 0.965925932, 0.258819997, -0.642794192, -0.198263675, 0.739937425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2001 | }, 0.8, false) | |
| 2002 | end | |
| 2003 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2004 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2005 | end | |
| 2006 | end | |
| 2007 | S:Stop() | |
| 2008 | local S2 = CFuncs.Sound.Create("", Torso, 1.5, 1)
| |
| 2009 | for i = 0, 1, 0.13 do | |
| 2010 | swait() | |
| 2011 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -3), 0.5) | |
| 2012 | PlayAnimationFromTable({
| |
| 2013 | CFrame.new(2.68220901E-6, -0.0739577487, 0.0232374109, 0.707105994, -3.47710994E-7, -0.707107604, -0.122787997, 0.98480767, -0.122788213, 0.696364999, 0.173648596, 0.696363389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2014 | CFrame.new(-5.36441803E-7, 1.49999356, -1.28149986E-6, 0.707105994, -0.122788511, 0.696365297, -3.47710994E-7, 0.984808028, 0.173649326, -0.707107604, -0.122788727, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2015 | CFrame.new(1.13747835, 0.382733107, -0.729447305, 0.579597414, 0.772029877, -0.260839432, -0.351051509, -0.0523141921, -0.934893906, -0.735411942, 0.633429527, 0.240701318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2016 | CFrame.new(-1.53455412, 0.605712295, -0.542039633, 0.786121905, 0.427828372, -0.446066588, -0.606968522, 0.398195386, -0.687771559, -0.116626531, 0.811420619, 0.572708428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2017 | CFrame.new(0.903839946, -1.70734286, 0.373858094, 0.863655448, -0.430708885, 0.261895239, 0.187955216, 0.757234871, 0.625514567, -0.46773085, -0.491004646, 0.734943748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2018 | CFrame.new(-0.596739769, -1.62411702, -0.0967329144, 0.725493789, -0.291957259, 0.623233199, -0.081900157, 0.86250174, 0.499382436, -0.683338165, -0.41334182, 0.601828396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2019 | }, 0.2, false) | |
| 2020 | end | |
| 2021 | CFuncs.Sound.Create("471881954", HitboxR, 1, 1)
| |
| 2022 | MagnitudeDamage(HitboxR, 7, 10, 15, 50, "Normal", "610359590", 1) | |
| 2023 | for i = 0, 1, 0.1 do | |
| 2024 | swait() | |
| 2025 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) | |
| 2026 | PlayAnimationFromTable({
| |
| 2027 | CFrame.new(-0.338160992, -0.0772590488, -0.484170675, 0.307024002, -0.153706044, 0.939207554, -0.403236002, 0.872901201, 0.274671286, -0.86205399, -0.463052958, 0.206021816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2028 | CFrame.new(-0.0502282679, 1.50051379, -0.0864891857, 0.502356887, -0.246090144, -0.828901231, -0.00520065427, 0.957766473, -0.287500501, 0.864644766, 0.148738697, 0.479860842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2029 | CFrame.new(1.81698525, 1.20575511, -0.168038458, 0.0800605565, -0.859217465, 0.505307972, 0.457053572, -0.418860257, -0.784640014, 0.885828495, 0.293771386, 0.359173566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2030 | CFrame.new(-1.66351938, 0.691055655, 0.203685582, 0.309526145, 0.793331623, -0.524231553, -0.937197804, 0.347743452, -0.0271089375, 0.160791725, 0.499699503, 0.851144433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2031 | CFrame.new(0.971616864, -1.6145575, 0.096719563, 0.544056833, -0.203144252, -0.814085484, 0.51142931, 0.849463344, 0.129818588, 0.665161908, -0.486975014, 0.566052973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2032 | CFrame.new(-0.676943898, -1.44413579, 0.206094518, 0.884253025, 0.0570309162, -0.463512957, 0.209485695, 0.838620007, 0.502824426, 0.417387724, -0.541723251, 0.729605079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2033 | }, 0.6, false) | |
| 2034 | end | |
| 2035 | attack = false | |
| 2036 | end | |
| 2037 | function CastleCrusherFist() | |
| 2038 | attack = true | |
| 2039 | STDamage = true | |
| 2040 | local S2 = CFuncs.Sound.Create("", Torso, 1, 1)
| |
| 2041 | for i = 0, 1, 0.1 do | |
| 2042 | swait() | |
| 2043 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2044 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2045 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.2) | |
| 2046 | PlayAnimationFromTable({
| |
| 2047 | CFrame.new(-5.99771738E-7, -0.00717129931, 0.169464022, 0.422617912, -2.2671E-7, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2048 | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2049 | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2050 | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2051 | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2052 | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2053 | }, 0.2, false) | |
| 2054 | end | |
| 2055 | MagnitudeDamage(HitboxR, 10, 50, 80, 100, "Normal", "610359515", 1) | |
| 2056 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
| |
| 2057 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9)
| |
| 2058 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8)
| |
| 2059 | for i = 0, 1, 0.08 do | |
| 2060 | swait() | |
| 2061 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2062 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2063 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) | |
| 2064 | PlayAnimationFromTable({
| |
| 2065 | CFrame.new(-3.57627869E-7, -0.116980031, -2.22140098, 0.342020035, -6.11579551E-8, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2066 | CFrame.new(-1.13248825E-6, 1.49999046, 8.94069672E-7, 0.422608167, -0.383014679, -0.82140249, -1.36196613E-5, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2067 | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2068 | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2069 | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224E-8, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2070 | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2071 | }, 0.6, false) | |
| 2072 | end | |
| 2073 | STDamage = false | |
| 2074 | attack = false | |
| 2075 | end | |
| 2076 | function CastleCrusherFist() | |
| 2077 | attack = true | |
| 2078 | STDamage = true | |
| 2079 | local S2 = CFuncs.Sound.Create("", Torso, 1, 1)
| |
| 2080 | for i = 0, 1, 0.1 do | |
| 2081 | swait() | |
| 2082 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2083 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2084 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.5) | |
| 2085 | PlayAnimationFromTable({
| |
| 2086 | CFrame.new(-5.99771738E-7, -0.00717129931, 0.169464022, 0.422617912, -2.2671E-7, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2087 | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2088 | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2089 | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2090 | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2091 | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2092 | }, 0.2, false) | |
| 2093 | end | |
| 2094 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
| |
| 2095 | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 140 | |
| 2096 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9)
| |
| 2097 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8)
| |
| 2098 | for i = 0, 1, 0.08 do | |
| 2099 | swait() | |
| 2100 | MagnitudeDamage(HitboxR, 5, 50, 80, 100, "Normal", "610359515", 1) | |
| 2101 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2102 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2103 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 1) | |
| 2104 | PlayAnimationFromTable({
| |
| 2105 | CFrame.new(-3.57627869E-7, -0.116980031, -2.22140098, 0.342020035, -6.11579551E-8, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2106 | CFrame.new(-1.13248825E-6, 1.49999046, 8.94069672E-7, 0.422608167, -0.383014679, -0.82140249, -1.36196613E-5, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2107 | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2108 | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2109 | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224E-8, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2110 | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2111 | }, 0.6, false) | |
| 2112 | end | |
| 2113 | STDamage = false | |
| 2114 | attack = false | |
| 2115 | end | |
| 2116 | ||
| 2117 | ||
| 2118 | distance2__=-5 | |
| 2119 | AdvancingFortress.FHead.face:remove() | |
| 2120 | ||
| 2121 | function Lattack() | |
| 2122 | attack = true | |
| 2123 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 2124 | S.Looped = true | |
| 2125 | if Long then | |
| 2126 | while Long do-- max range | |
| 2127 | for i = 0, 1, 0.8 do | |
| 2128 | swait() | |
| 2129 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(0,0,0), 0.5) | |
| 2130 | PlayAnimationFromTable({
| |
| 2131 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2132 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2133 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2134 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2135 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2136 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2137 | }, 0.8, false) | |
| 2138 | end | |
| 2139 | ||
| 2140 | end | |
| 2141 | for i = 0, 1, 0.8 do | |
| 2142 | swait() | |
| 2143 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(0,1,0), 0.5) | |
| 2144 | PlayAnimationFromTable({
| |
| 2145 | ||
| 2146 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), | |
| 2147 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2148 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2149 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2150 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2151 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2152 | }, 0.8, false) | |
| 2153 | end | |
| 2154 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2155 | MagnitudeDamage(HitboxL, 5, 50, 50, 0, "Normal", "260430117", 1) | |
| 2156 | PlayAnimationFromTable({
| |
| 2157 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), | |
| 2158 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2159 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2160 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2161 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2162 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2163 | }, 0.8, false) | |
| 2164 | end | |
| 2165 | wait(1) | |
| 2166 | STDamage = false | |
| 2167 | attack = false | |
| 2168 | end | |
| 2169 | ||
| 2170 | ||
| 2171 | ||
| 2172 | ||
| 2173 | ||
| 2174 | dimension=workspace | |
| 2175 | ||
| 2176 | function Kick() | |
| 2177 | kickR=true | |
| 2178 | attack = true | |
| 2179 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 2180 | S.Looped = true | |
| 2181 | if kick then | |
| 2182 | while kick do-- max range | |
| 2183 | for i = 0, 1, 0.8 do | |
| 2184 | swait() | |
| 2185 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(-1,1,0), 0.5) | |
| 2186 | PlayAnimationFromTable({
| |
| 2187 | CFrame.new( | |
| 2188 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
| 2189 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2190 | CFrame.new( | |
| 2191 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
| 2192 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2193 | CFrame.new( | |
| 2194 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
| 2195 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2196 | CFrame.new( | |
| 2197 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
| 2198 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2199 | CFrame.new( | |
| 2200 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
| 2201 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2202 | CFrame.new( | |
| 2203 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
| 2204 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2205 | }, 0.3, false) | |
| 2206 | end | |
| 2207 | ||
| 2208 | end | |
| 2209 | for i = 0, 1, 0.8 do | |
| 2210 | swait() | |
| 2211 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(1,0,0), 0.5) | |
| 2212 | PlayAnimationFromTable({
| |
| 2213 | CFrame.new( | |
| 2214 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
| 2215 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2216 | CFrame.new( | |
| 2217 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
| 2218 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2219 | CFrame.new( | |
| 2220 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
| 2221 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2222 | CFrame.new( | |
| 2223 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
| 2224 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2225 | CFrame.new( | |
| 2226 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
| 2227 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2228 | CFrame.new( | |
| 2229 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
| 2230 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2231 | }, 0.3, false) | |
| 2232 | ||
| 2233 | end | |
| 2234 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2235 | MagnitudeDamage(AdvancingFortress['Left Leg'], 5, 50, 50, 0, "Normal", "260430117", 1) | |
| 2236 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(1,0,0), 0.5) | |
| 2237 | PlayAnimationFromTable({
| |
| 2238 | CFrame.new( | |
| 2239 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
| 2240 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2241 | CFrame.new( | |
| 2242 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
| 2243 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2244 | CFrame.new( | |
| 2245 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
| 2246 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2247 | CFrame.new( | |
| 2248 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
| 2249 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2250 | CFrame.new( | |
| 2251 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
| 2252 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2253 | CFrame.new( | |
| 2254 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
| 2255 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2256 | }, 0.3, false) | |
| 2257 | end | |
| 2258 | wait(1) | |
| 2259 | STDamage = false | |
| 2260 | attack = false | |
| 2261 | wait(4) | |
| 2262 | kickR=false | |
| 2263 | end | |
| 2264 | ||
| 2265 | ||
| 2266 | ||
| 2267 | ||
| 2268 | function weld5(part0, part1, c0, c1) | |
| 2269 | local weeld = Instance.new("Weld", part0)
| |
| 2270 | weeld.Part0 = part0 | |
| 2271 | weeld.Part1 = part1 | |
| 2272 | weeld.C0 = c0 | |
| 2273 | weeld.C1 = c1 | |
| 2274 | return weeld | |
| 2275 | end | |
| 2276 | local Grab = false | |
| 2277 | function GRABEMBOIGRABEM() | |
| 2278 | attack = true | |
| 2279 | gp = nil | |
| 2280 | con1 = HitboxR.Touched:connect(function(hit) | |
| 2281 | local ht = hit.Parent | |
| 2282 | local hum1 = ht:FindFirstChild("Humanoid")
| |
| 2283 | if Grab == false then | |
| 2284 | if hum1 ~= nil and hit.Parent ~= Character then | |
| 2285 | hum1.PlatformStand = true | |
| 2286 | gp = ht | |
| 2287 | Grab = true | |
| 2288 | local asd = weld5(RightArm, ht:FindFirstChild("Torso"), CFrame.new(0, -1.5, 0), CFrame.new(0, 0, 0))
| |
| 2289 | asd.Parent = RightArm | |
| 2290 | asd.Name = "asd" | |
| 2291 | asd.C0 = asd.C0 * CFrame.Angles(math.rad(-90), 0, 0) | |
| 2292 | CFuncs.Sound.Create("200632821", Torso, 1, 1)
| |
| 2293 | elseif hum1 == nil then | |
| 2294 | con1:disconnect() | |
| 2295 | wait() | |
| 2296 | return | |
| 2297 | end | |
| 2298 | end | |
| 2299 | end) | |
| 2300 | ||
| 2301 | ||
| 2302 | ||
| 2303 | ||
| 2304 | ||
| 2305 | ||
| 2306 | for i = 0, 1, 0.2 do | |
| 2307 | swait() | |
| 2308 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.3) | |
| 2309 | PlayAnimationFromTable({
| |
| 2310 | CFrame.new(-1.08022243E-4, -0.233785003, -0.0873367637, 0.499999821, -1.78813863E-7, -0.866025507, 0.150383934, 0.984807789, 0.0868239477, 0.852868676, -0.173648283, 0.492403716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2311 | CFrame.new(-1.2665987E-7, 1.49999368, -1.02072954E-6, 0.573575675, 0.0713936985, 0.816035628, -5.01982868E-7, 0.996194899, -0.0871551931, -0.819152594, 0.049989678, 0.571393132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2312 | CFrame.new(1.47017705, 0.884583473, 0.0280318335, 0.886720777, -0.205462068, 0.414139926, 0.236241817, -0.568640172, -0.787933052, 0.397386849, 0.796513736, -0.455686152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2313 | CFrame.new(-1.76647317, 0.409804255, -0.03838256, 0.444113791, 0.836516619, -0.320940912, -0.836516619, 0.258818626, -0.482962757, -0.320940822, 0.482962757, 0.814704895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2314 | CFrame.new(0.838749349, -1.98392951, 0.15807499, 0.830397308, -0.277826965, 0.48296237, 0.167731524, 0.951251447, 0.258818328, -0.53132534, -0.133914024, 0.836516857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2315 | CFrame.new(-0.811016142, -1.63281643, -0.179561377, 0.642214835, 0.00870995224, 0.76647532, -0.0151349902, 0.999884725, 0.00131897628, -0.766375303, -0.0124476701, 0.642272472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2316 | }, 0.3, false) | |
| 2317 | end | |
| 2318 | for i = 0, 1, 0.1 do | |
| 2319 | swait() | |
| 2320 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2321 | PlayAnimationFromTable({
| |
| 2322 | CFrame.new(0.159273595, -0.292363107, -0.115490548, 0.0844330043, -0.144068986, 0.985959053, -0.357129037, 0.919379771, 0.164923266, -0.930231094, -0.366039604, 0.0261747837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2323 | CFrame.new(4.81307507E-6, 1.49999106, -3.65450978E-6, 0.171444774, -0.100317284, -0.980072975, -0.0616287738, 0.991762042, -0.11229457, 0.983264267, 0.0796530023, 0.163850009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2324 | CFrame.new(1.73932612, 1.06159639, 0.141945362, -0.153680667, -0.913934886, 0.375639945, 0.659919798, -0.377877831, -0.649395287, 0.735450923, 0.148092732, 0.661196351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2325 | CFrame.new(-1.68730593, 0.429691374, -0.418232322, 0.633863091, 0.519853055, -0.57268703, -0.772902489, 0.453472316, -0.443829596, 0.028971523, 0.723958433, 0.689235032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2326 | CFrame.new(0.51381135, -1.74729896, 0.0663300753, 0.422899842, 0.615153313, -0.665388703, -0.0435856879, 0.747240186, 0.66312325, 0.905127704, -0.251433372, 0.342819571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2327 | CFrame.new(-0.991570175, -1.5009346, -0.1830419, 0.415304065, 0.586875141, -0.695054054, -0.166150108, 0.800146103, 0.576333642, 0.894380629, -0.123870395, 0.429813296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2328 | }, 0.3, false) | |
| 2329 | end | |
| 2330 | if Grab == true then | |
| 2331 | for i = 1, 5 do | |
| 2332 | for i = 0, 1, 0.35 do | |
| 2333 | swait() | |
| 2334 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 13, -6), 0.3) | |
| 2335 | PlayAnimationFromTable({
| |
| 2336 | CFrame.new(-0.0701122433, -0.336599797, -0.467321932, 0.694850504, -0.140219957, -0.70535183, 0.704946458, 0.326802045, 0.629484713, 0.142244101, -0.934633017, 0.325926095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2337 | CFrame.new(-3.05473804E-6, 1.49998987, 8.94069672E-7, 0.707109332, 0.122785509, 0.696362555, 1.49011612E-6, 0.984807491, -0.173649877, -0.707104206, 0.122789055, 0.696367502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2338 | CFrame.new(1.23286271, 0.549701929, -0.640782475, 0.740093768, 0.612683415, 0.277277708, 0.0735714883, 0.336068332, -0.938959956, -0.668469429, 0.715318501, 0.203645304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2339 | CFrame.new(-1.63418663, 0.202915072, -0.0286649466, 0.865367413, 0.490698665, 0.101754986, -0.445756227, 0.846484005, -0.291146517, -0.228999093, 0.206590697, 0.951251805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2340 | CFrame.new(0.702593744, -1.71321297, 0.369734973, 0.965928972, -0.148447216, 0.212003857, 1.10641122E-6, 0.819153726, 0.573574424, -0.258809477, -0.554031372, 0.791244447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2341 | CFrame.new(-0.577289343, -1.34221494, -0.247686923, 0.766049445, -0.219846189, 0.604016602, 1.58697367E-6, 0.939692199, 0.342021465, -0.642781496, -0.262004316, 0.719851196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2342 | }, 0.4, false) | |
| 2343 | end | |
| 2344 | for i = 0, 1, 0.3 do | |
| 2345 | swait() | |
| 2346 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2347 | PlayAnimationFromTable({
| |
| 2348 | CFrame.new(-0.170705646, -0.774955988, -0.472947001, 0.827218175, 0.130671635, 0.546475112, -0.561879098, 0.194839522, 0.803946257, -0.00142200035, -0.972091854, 0.234596446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2349 | CFrame.new(-1.76951289E-7, 1.49999058, 2.2649765E-6, 0.80180192, -0.161171481, -0.575445414, 0.176131338, 0.983905077, -0.0301590711, 0.571044207, -0.0771723837, 0.817283988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2350 | CFrame.new(1.59014189, 0.537312388, -0.263691217, 0.798337102, -0.524361372, 0.296147287, 0.455999702, 0.205153137, -0.866011977, 0.393347621, 0.826412499, 0.402889967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2351 | CFrame.new(-1.41546631, 0.414666086, 0.337005794, 0.716736436, 0.581529975, 0.384852976, -0.56681174, 0.807305396, -0.164264664, -0.406218559, -0.100404784, 0.908243656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2352 | CFrame.new(0.793360233, -1.59947133, 0.0620805621, 0.876221955, -0.148448378, -0.458477885, 0.368687749, 0.81915307, 0.439383447, 0.310339272, -0.55403173, 0.772486985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2353 | CFrame.new(-0.535338402, -1.81867206, 0.817932665, 0.829598367, 0.11430642, -0.546535134, 0.32139504, 0.702652454, 0.634810925, 0.456587166, -0.702291727, 0.546181798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2354 | }, 0.7, false) | |
| 2355 | end | |
| 2356 | local hit, pos = rayCast(HitboxR.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
| 2357 | if hit ~= nil then | |
| 2358 | MagnitudeDamage(HitboxR, 5, 10, 30, 0, "Normal", "610359515", 1.3) | |
| 2359 | Effects.Block.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09, 1)
| |
| 2360 | Effects.Wave.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09)
| |
| 2361 | Effects.Sphere.Create(BrickColor.new("Really red"), CFrame.new(pos), 3, 3, 3, 5, 5, 5, 0.09)
| |
| 2362 | end | |
| 2363 | end | |
| 2364 | end | |
| 2365 | for i, v in pairs(RightArm:GetChildren()) do | |
| 2366 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2367 | v:Remove() | |
| 2368 | end | |
| 2369 | end | |
| 2370 | Grab = false | |
| 2371 | con1:disconnect() | |
| 2372 | attack = false | |
| 2373 | end | |
| 2374 | local IsWearingArmor = false | |
| 2375 | function Armor(Mode) | |
| 2376 | attack = true | |
| 2377 | if IsWearingArmor == false and Mode == "On" then | |
| 2378 | IsWearingArmor = true | |
| 2379 | Disappear() | |
| 2380 | swait(10) | |
| 2381 | ReappearArmorOnly() | |
| 2382 | Character.Humanoid.MaxHealth = 500 | |
| 2383 | Character.Humanoid.Health = 500 | |
| 2384 | AHandleRWeld.Part0 = Character["Right Arm"] | |
| 2385 | AHandleLWeld.Part0 = Character["Left Arm"] | |
| 2386 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
| 2387 | if v:IsA("BasePart") then
| |
| 2388 | v.Transparency = 1 | |
| 2389 | end | |
| 2390 | end | |
| 2391 | for i, v in pairs(Character:GetChildren()) do | |
| 2392 | if v:IsA("Accessory") then
| |
| 2393 | v.Handle.Transparency = 1 | |
| 2394 | end | |
| 2395 | end | |
| 2396 | elseif IsWearingArmor == true and Mode == "Off" then | |
| 2397 | IsWearingArmor = false | |
| 2398 | DisappearArmorOnly() | |
| 2399 | for i, v in pairs(Character:GetChildren()) do | |
| 2400 | if v:IsA("Accessory") then
| |
| 2401 | v.Handle.Transparency = 0 | |
| 2402 | end | |
| 2403 | end | |
| 2404 | swait(10) | |
| 2405 | Reappear() | |
| 2406 | Character.Humanoid.MaxHealth = 100 | |
| 2407 | Character.Humanoid.Health = 100 | |
| 2408 | ||
| 2409 | AHandleRWeld.Part0 = RightArm | |
| 2410 | AHandleLWeld.Part0 = LeftArm | |
| 2411 | ||
| 2412 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
| 2413 | if v:IsA("BasePart") then
| |
| 2414 | v.Transparency = 0 | |
| 2415 | end | |
| 2416 | end | |
| 2417 | end | |
| 2418 | attack = false | |
| 2419 | end | |
| 2420 | local ShieldMode = false | |
| 2421 | local ShieldCharge = false | |
| 2422 | function HoloHexShield() | |
| 2423 | attack = true | |
| 2424 | Shield.Parent = m | |
| 2425 | Shield.CanCollide = true | |
| 2426 | if ShieldMode == true then | |
| 2427 | while ShieldMode == true do | |
| 2428 | swait() | |
| 2429 | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) | |
| 2430 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
| 2431 | PlayAnimationFromTable({
| |
| 2432 | CFrame.new(-1.35600567E-6, -0.00759640103, -0.0868249983, 0.499999046, -1.78813579E-7, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2433 | CFrame.new(1.49011612E-7, 1.4999963, -2.08616257E-7, 0.499999046, 0.0754797831, 0.862731695, -1.78813579E-7, 0.996196151, -0.0871563852, -0.866026044, 0.0435779616, 0.498097092) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2434 | CFrame.new(1.50238657, 0.320674658, 0.252193451, 0.855209947, -0.376432747, -0.356249839, 0.469514668, 0.853786647, 0.224954769, 0.219480619, -0.35964793, 0.906907678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2435 | CFrame.new(-0.944740474, 0.689363539, -0.718644142, 0.836517215, -0.545084715, 0.0558781698, -0.258834839, -0.482974619, -0.836504936, 0.482953727, 0.685287297, -0.545103252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2436 | CFrame.new(0.61525929, -1.85127568, 0.120779425, 0.928754449, -0.162676111, 0.333104134, 0.0394990072, 0.93689239, 0.347407103, -0.368597984, -0.309496939, 0.876555264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2437 | CFrame.new(-0.849455297, -1.60697818, -0.270956695, 0.696359396, -0.136922374, 0.704511464, -0.122786656, 0.944430828, 0.30491665, -0.707112312, -0.298836082, 0.640850842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2438 | }, 0.3, false) | |
| 2439 | end | |
| 2440 | end | |
| 2441 | Shield.CanCollide = false | |
| 2442 | CFuncs.Sound.Create("200632211", HitboxR, 1, 0.8)
| |
| 2443 | CFuncs.Sound.Create("200632875", HitboxR, 1, 0.9)
| |
| 2444 | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 160 | |
| 2445 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
| |
| 2446 | for i = 0, 1, 0.05 do | |
| 2447 | swait() | |
| 2448 | MagnitudeDamage(Shield, 5, 10, 15, 20, "Normal", "610359515", 1.3) | |
| 2449 | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) | |
| 2450 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -3), 1) | |
| 2451 | PlayAnimationFromTable({
| |
| 2452 | CFrame.new(8.64267349E-7, -0.183445007, -0.748600185, 0.499999046, -1.19209105E-7, -0.866026044, 0.496732056, 0.819152176, 0.28678751, 0.709407032, -0.573576331, 0.409575343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2453 | CFrame.new(-7.15255737E-7, 1.50001967, -6.2584877E-7, 0.499999046, 0.36600244, 0.784893453, -1.19209105E-7, 0.90631634, -0.42262283, -0.866026044, 0.211310923, 0.453157306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2454 | CFrame.new(1.76569033, 0.610707581, 0.171269983, 0.658267856, -0.680293143, -0.322312057, 0.725086272, 0.457917482, 0.514355659, -0.202320263, -0.572288036, 0.794703186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2455 | CFrame.new(-1.07552779, 1.01543474, -0.975205183, 0.645357251, -0.653341353, -0.39580214, -0.64124006, -0.181770697, -0.745500326, 0.4151209, 0.734918237, -0.536255598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2456 | CFrame.new(0.630614281, -1.76328135, 0.440194428, 0.866077662, -0.24334389, 0.436684549, -0.0614839792, 0.815044224, 0.57612747, -0.496114343, -0.525820255, 0.69092983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2457 | CFrame.new(-0.857700765, -1.25810766, -0.239681423, 0.499215126, -0.257185757, 0.827429712, -0.238765404, 0.877132356, 0.416689515, -0.832931936, -0.405579239, 0.376470625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2458 | }, 0.5, false) | |
| 2459 | end | |
| 2460 | Shield.Parent = nil | |
| 2461 | attack = false | |
| 2462 | end | |
| 2463 | Mouse.Button1Down:connect(function() | |
| 2464 | if attack == false and attacktype == 1 then | |
| 2465 | attacktype = 2 | |
| 2466 | attackone() | |
| 2467 | elseif attack == false and attacktype == 2 then | |
| 2468 | attacktype = 1 | |
| 2469 | attacktwo() | |
| 2470 | end | |
| 2471 | end) | |
| 2472 | game.Lighting.Outlines = false | |
| 2473 | function attackone() | |
| 2474 | attack = true | |
| 2475 | for i = 0, 1, 0.12 do | |
| 2476 | swait() | |
| 2477 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
| 2478 | PlayAnimationFromTable({
| |
| 2479 | CFrame.new(1.51857734E-4, -0.310488015, -0.087417841, 0.707106054, 5.26835073E-8, -0.707107484, 0.122787014, 0.984807968, 0.122786865, 0.696365058, -0.173646957, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2480 | CFrame.new(0.101928703, 1.50244772, -0.0383823365, 0.76589334, 0.0762532279, 0.638430059, -0.0196644422, 0.995256186, -0.095281601, -0.642666996, 0.0604211651, 0.763759375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2481 | CFrame.new(1.01774633, 0.557527065, -0.776187301, 0.541353703, 0.741649806, 0.396095604, 0.711713314, -0.153383806, -0.685520053, -0.447661191, 0.653015316, -0.610876858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2482 | CFrame.new(-1.07208586, 0.264054269, -0.716768324, 0.529938459, -0.260122895, -0.807156265, -0.752277017, 0.295165181, -0.589030504, 0.39146477, 0.919355154, -0.039265126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2483 | CFrame.new(0.81415844, -1.89738977, 0.144144416, 0.866025925, -0.171008825, 0.469845951, -1.40815973E-6, 0.939692497, 0.342020512, -0.499999285, -0.296199232, 0.813797772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2484 | CFrame.new(-0.818738878, -1.59999573, -0.397991776, 0.642786622, 0.0667650178, 0.763130188, 4.3399632E-7, 0.99619472, -0.0871558338, -0.766045213, 0.0560229495, 0.640340626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2485 | }, 0.3, false) | |
| 2486 | end | |
| 2487 | MagnitudeDamage(HitboxR, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1) | |
| 2488 | CFuncs.Sound.Create("200632136", HitboxR, 1, 1)
| |
| 2489 | RootPart.Velocity = RootPart.CFrame.lookVector * 40 | |
| 2490 | for i = 0, 1, 0.11 do | |
| 2491 | swait() | |
| 2492 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
| 2493 | PlayAnimationFromTable({
| |
| 2494 | CFrame.new(0.31380862, -0.320521832, 0.0252371654, 0.249517962, -0.150383011, 0.956622124, -0.0458769947, 0.984923244, 0.166798219, -0.967282891, -0.0855060965, 0.238856897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2495 | CFrame.new(0.101926193, 1.50244832, -0.0383800864, 0.337979913, 0.0762555003, -0.938059092, -0.0828148723, 0.995255768, 0.051067099, 0.937502801, 0.0604255944, 0.342691481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2496 | CFrame.new(1.96121001, 0.774859428, -0.462411612, 0.340120375, -0.92077136, 0.191045195, 0.466549307, -0.0111669078, -0.884424806, 0.816486418, 0.389942825, 0.42578721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2497 | CFrame.new(-1.36170578, 0.526111126, -0.597925961, 0.81348151, -0.212761745, -0.541276693, -0.539894938, 0.0697831511, -0.838834763, 0.216243982, 0.974609077, -0.0581016839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2498 | CFrame.new(0.970680714, -1.68610644, -0.0975568295, 0.579166114, -0.127570763, -0.805166125, 0.110368893, 0.990856647, -0.0776019096, 0.807703912, -0.0439208932, 0.587950349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2499 | CFrame.new(-0.827146292, -1.8113209, -0.0556658059, 0.816036701, 0.217413262, -0.535551846, -0.0871567726, 0.962250471, 0.257832885, 0.571391284, -0.163724124, 0.804180741) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2500 | }, 0.45, false) | |
| 2501 | end | |
| 2502 | attack = false | |
| 2503 | end | |
| 2504 | function attacktwo() | |
| 2505 | attack = true | |
| 2506 | for i = 0, 1, 0.12 do | |
| 2507 | swait() | |
| 2508 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
| 2509 | PlayAnimationFromTable({
| |
| 2510 | CFrame.new(-0.0382043272, -0.447743475, -0.209081307, 0.653245032, -0.0733856931, 0.753581822, -0.271655023, 0.906307638, 0.323743671, -0.706735075, -0.416198224, 0.572105408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2511 | CFrame.new(-2.74181366E-6, 1.49999321, -3.4570694E-6, 0.707105815, -0.183012873, -0.683013678, -8.7171793E-7, 0.965925694, -0.258819759, 0.707107782, 0.183013588, 0.683011472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2512 | CFrame.new(1.65075588, 0.743636727, -0.356577665, 0.542998552, -0.115416825, 0.831764221, 0.839699984, 0.0834951103, -0.536593378, -0.00751632452, 0.989801884, 0.142253295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2513 | CFrame.new(-1.08620656, -0.00580590963, -0.864283919, 0.656464815, -0.698875248, 0.283949524, 0.478162557, 0.0943745971, -0.873186052, 0.583450615, 0.708990037, 0.396129608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2514 | CFrame.new(0.856426239, -1.40340364, -0.356423855, 0.707105279, -0.122788861, -0.696365654, 9.42498446E-7, 0.98480767, -0.173648372, 0.707108438, 0.122787014, 0.696362913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2515 | CFrame.new(-0.695387185, -1.90375674, -0.304245114, 0.92541647, 0.246137589, -0.288133472, -0.173648298, 0.951251149, 0.254887551, 0.336824656, -0.185843274, 0.923044682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2516 | }, 0.34, false) | |
| 2517 | end | |
| 2518 | MagnitudeDamage(HitboxL, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1.1) | |
| 2519 | CFuncs.Sound.Create("200632136", HitboxL, 1, 1)
| |
| 2520 | RootPart.Velocity = RootPart.CFrame.lookVector * 40 | |
| 2521 | for i = 0, 1, 0.12 do | |
| 2522 | swait() | |
| 2523 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
| 2524 | PlayAnimationFromTable({
| |
| 2525 | CFrame.new(-0.479634404, -0.393727064, -0.220339894, 0.248309121, 0.219825819, -0.94340837, 0.019257009, 0.972597659, 0.231695861, 0.968489468, -0.0756994039, 0.237271711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2526 | CFrame.new(-4.01586294E-6, 1.4999907, -1.59628689E-6, 0.237956509, -0.0991817266, 0.966198623, 0.22414881, 0.973527908, 0.0447304621, -0.945057809, 0.205928385, 0.253888786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2527 | CFrame.new(1.08192515, 0.657660127, -1.1749661, 0.228772208, 0.493058115, 0.839379132, 0.874719322, 0.27430138, -0.399530977, -0.427234828, 0.825622678, -0.368534833) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2528 | CFrame.new(-1.23054802, 1.29996836, -0.754827142, 0.94838953, -0.316170156, 0.0243683457, -0.269034386, -0.84291333, -0.465958893, 0.167862713, 0.43535465, -0.88447094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2529 | CFrame.new(0.839919031, -1.81287205, 0.0102108568, 0.808574855, -0.267538428, 0.524051666, 0.171010748, 0.95905602, 0.22575888, -0.562994003, -0.0929245204, 0.821220458) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2530 | CFrame.new(-0.846072078, -1.7213496, -0.247524291, 0.693717241, 0.0689389557, 0.716940701, -0.0478171073, 0.997620881, -0.0496601462, -0.718658566, 1.68083934E-4, 0.695363283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2531 | }, 0.45, false) | |
| 2532 | end | |
| 2533 | attack = false | |
| 2534 | end | |
| 2535 | function findNearestTorso(pos) | |
| 2536 | local list = game.Workspace:children() | |
| 2537 | local torso | |
| 2538 | local dist = 1000 | |
| 2539 | local temp, human, temp2 | |
| 2540 | for x = 1, #list do | |
| 2541 | temp2 = list[x] | |
| 2542 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 2543 | temp = temp2:findFirstChild("Torso")
| |
| 2544 | human = temp2:findFirstChild("Humanoid")
| |
| 2545 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
| 2546 | local dohit = true | |
| 2547 | if dohit == true then | |
| 2548 | torso = temp | |
| 2549 | dist = (temp.Position - pos).magnitude | |
| 2550 | end | |
| 2551 | end | |
| 2552 | end | |
| 2553 | end | |
| 2554 | return torso, dist | |
| 2555 | end | |
| 2556 | function TrueAim(aim) | |
| 2557 | local target, distance = findNearestTorso(Mouse.Hit.p) | |
| 2558 | local tehcf = HitboxR.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0).lookVector | |
| 2559 | if aim ~= nil then | |
| 2560 | tehcf = aim | |
| 2561 | end | |
| 2562 | table.insert(Effects, {
| |
| 2563 | tehcf, | |
| 2564 | "Shoot", | |
| 2565 | 30, | |
| 2566 | HitboxR.Position, | |
| 2567 | 10, | |
| 2568 | 15, | |
| 2569 | 0, | |
| 2570 | 3, | |
| 2571 | HitboxR, | |
| 2572 | target | |
| 2573 | }) | |
| 2574 | end | |
| 2575 | function FireProjectiles() | |
| 2576 | attack = true | |
| 2577 | Humanoid.WalkSpeed = 20 | |
| 2578 | CFuncs.Sound.Create("300915902", HitboxR, 1, 0.8)
| |
| 2579 | for i = 0, 1, 0.1 do | |
| 2580 | swait() | |
| 2581 | Effects.Elec.Create(HitboxR.CFrame, 2, 2, 2) | |
| 2582 | PlayAnimationFromTable({
| |
| 2583 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2584 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2585 | CFrame.new(0.874554753, 1.14087927, -1.06730831, -0.166365892, 0.198266983, 0.965925813, 0.797995508, -0.548363924, 0.250000268, 0.579245627, 0.812396049, -0.0669871047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2586 | CFrame.new(-0.257126778, 1.24225974, -0.962940335, 0.692363203, -0.593008757, -0.411064416, -0.708803177, -0.665577948, -0.233675212, -0.135024026, 0.453151852, -0.88114804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2587 | CFrame.new(0.604643881, -1.9909004, 0.0280392915, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2588 | CFrame.new(-0.604644895, -1.99090064, 0.0280393362, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2589 | }, 0.3, false) | |
| 2590 | end | |
| 2591 | for i = 0, 1, 0.1 do | |
| 2592 | swait() | |
| 2593 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
| 2594 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1)
| |
| 2595 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1)
| |
| 2596 | PlayAnimationFromTable({
| |
| 2597 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2598 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2599 | CFrame.new(0.661153734, 0.568759024, -0.827975571, -0.166752055, 0.025078943, 0.985679924, 0.98324734, -0.0704026297, 0.168131784, 0.0736110285, 0.99720335, -0.012919019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2600 | CFrame.new(-0.390097797, 0.861622274, -0.554995477, 0.351840883, -0.837056041, -0.418981194, -0.935129642, -0.294365793, -0.197183579, 0.0417199843, 0.461178988, -0.886325777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2601 | CFrame.new(0.604644954, -1.9909004, 0.0280390829, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2602 | CFrame.new(-0.604644775, -1.99090064, 0.0280380547, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2603 | }, 0.2, false) | |
| 2604 | end | |
| 2605 | for i = 1, 10 do | |
| 2606 | for i = 0, 1, 0.3 do | |
| 2607 | swait() | |
| 2608 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
| 2609 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1)
| |
| 2610 | PlayAnimationFromTable({
| |
| 2611 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2612 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2613 | CFrame.new(0.661153734, 0.568759024, -0.827975571, -0.166752055, 0.025078943, 0.985679924, 0.98324734, -0.0704026297, 0.168131784, 0.0736110285, 0.99720335, -0.012919019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2614 | CFrame.new(-0.390097797, 0.861622274, -0.554995477, 0.351840883, -0.837056041, -0.418981194, -0.935129642, -0.294365793, -0.197183579, 0.0417199843, 0.461178988, -0.886325777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2615 | CFrame.new(0.604644954, -1.9909004, 0.0280390829, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2616 | CFrame.new(-0.604644775, -1.99090064, 0.0280380547, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2617 | }, 0.3, false) | |
| 2618 | end | |
| 2619 | CFuncs.Sound.Create("300916105", HitboxR, 1, 1.2)
| |
| 2620 | CFuncs.Sound.Create("300916014", HitboxR, 1, 1)
| |
| 2621 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 2, 2, 2, 0.07)
| |
| 2622 | local MouseLook = CFrame.new((HitboxR.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
| 2623 | TrueAim(MouseLook.lookVector) | |
| 2624 | for i = 0, 1, 0.3 do | |
| 2625 | swait() | |
| 2626 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
| 2627 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1)
| |
| 2628 | PlayAnimationFromTable({
| |
| 2629 | CFrame.new(1.90734863E-6, -0.25291419, 0.238341585, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2630 | CFrame.new(0, 1.49999189, -1.1920929E-6, 1, 0, 0, 0, 0.98480767, 0.173648626, 0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2631 | CFrame.new(0.689965963, 0.767623663, -0.856841147, -0.544456005, 0.160545677, 0.823281765, 0.798456132, -0.201499581, 0.567332089, 0.256973624, 0.966241658, -0.0184810348) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2632 | CFrame.new(-0.392649293, 0.920519292, -0.977094412, 0.403439909, -0.887421727, -0.222977459, -0.91384387, -0.378501445, -0.147058249, 0.0461054072, 0.263095737, -0.963667512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2633 | CFrame.new(0.598512471, -1.89166105, 0.0173719227, 0.962250233, -0.061308533, -0.265171409, 0.0871564373, 0.992403805, 0.0868248865, 0.257834017, -0.106658652, 0.960284173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2634 | CFrame.new(-0.598512232, -1.89166129, 0.0173728764, 0.962250233, 0.061308533, 0.265171409, -0.0871564373, 0.992403805, 0.0868248865, -0.257834017, -0.106658652, 0.960284173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 2635 | }, 0.3, false) | |
| 2636 | end | |
| 2637 | end | |
| 2638 | Humanoid.WalkSpeed = 20 | |
| 2639 | attack = false | |
| 2640 | end | |
| 2641 | SHRA=false | |
| 2642 | ||
| 2643 | Check=false | |
| 2644 | dimension=workspace | |
| 2645 | Mouse.KeyUp:connect(function(k) | |
| 2646 | if k=='e' then | |
| 2647 | Long=false | |
| 2648 | ChopR=true | |
| 2649 | wait(10) | |
| 2650 | ChopR=false | |
| 2651 | end | |
| 2652 | end) | |
| 2653 | reload2=false | |
| 2654 | kickR=false | |
| 2655 | hand=true -- collect hands | |
| 2656 | PRESAVEDHEALTH=100 | |
| 2657 | Mouse.KeyDown:connect(function(k) | |
| 2658 | k = k:lower() | |
| 2659 | ||
| 2660 | if k=='t' and dimension==workspace then | |
| 2661 | ||
| 2662 | dimension=workspace.CurrentCamera | |
| 2663 | workspace.CurrentCamera.FieldOfView=180 | |
| 2664 | for _,v in pairs(Character:GetChildren()) do | |
| 2665 | if v:IsA('Part') then
| |
| 2666 | v.Anchored=true | |
| 2667 | end | |
| 2668 | end | |
| 2669 | local Fake=Character:clone() | |
| 2670 | Fake.Parent=workspace | |
| 2671 | Fake.Name=Character.Name.. ":seperated from stand" | |
| 2672 | ||
| 2673 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 2674 | function sandbox(var,func) | |
| 2675 | local env = getfenv(func) | |
| 2676 | local newenv = setmetatable({},{
| |
| 2677 | __index = function(self,k) | |
| 2678 | if k=="script" then | |
| 2679 | return var | |
| 2680 | else | |
| 2681 | return env[k] | |
| 2682 | end | |
| 2683 | end, | |
| 2684 | }) | |
| 2685 | setfenv(func,newenv) | |
| 2686 | return func | |
| 2687 | end | |
| 2688 | cors = {}
| |
| 2689 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 2690 | Model0 = Instance.new("Model")
| |
| 2691 | Part1 = Instance.new("Part")
| |
| 2692 | Motor6D2 = Instance.new("Motor6D")
| |
| 2693 | Part3 = Instance.new("Part")
| |
| 2694 | Motor6D4 = Instance.new("Motor6D")
| |
| 2695 | Part5 = Instance.new("Part")
| |
| 2696 | Part6 = Instance.new("Part")
| |
| 2697 | Motor6D7 = Instance.new("Motor6D")
| |
| 2698 | Part8 = Instance.new("Part")
| |
| 2699 | Motor6D9 = Instance.new("Motor6D")
| |
| 2700 | Part10 = Instance.new("Part")
| |
| 2701 | Motor6D11 = Instance.new("Motor6D")
| |
| 2702 | Part12 = Instance.new("Part")
| |
| 2703 | Motor6D13 = Instance.new("Motor6D")
| |
| 2704 | Model0.Name = "Mirror" | |
| 2705 | Model0.Parent = mas | |
| 2706 | Mif=Part1 | |
| 2707 | Part1.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2708 | Part1.Parent = Model0 | |
| 2709 | Part1.Material = Enum.Material.Glass | |
| 2710 | Part1.Reflectance = 1 | |
| 2711 | Part1.Anchored = true | |
| 2712 | Part1.Size = Vector3.new(4, 5.47999954, 0.0500000007) | |
| 2713 | Part1.CFrame = CFrame.new(-3.020015, -3.7299881, 76.7900314, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2714 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 2715 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 2716 | Part1.Position = Vector3.new(-3.020015, -3.7299881, 76.7900314) | |
| 2717 | Motor6D2.Parent = Part1 | |
| 2718 | Motor6D2.C1 = CFrame.new(0, 0, -32.4549789, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2719 | Motor6D2.Part0 = Part1 | |
| 2720 | Motor6D2.Part1 = Part8 | |
| 2721 | Part3.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2722 | Part3.Parent = Model0 | |
| 2723 | Part3.Material = Enum.Material.Neon | |
| 2724 | Part3.Reflectance = 1 | |
| 2725 | Part3.Transparency = 0.89999997615814 | |
| 2726 | Part3.CanCollide = false | |
| 2727 | Part3.Size = Vector3.new(26.6600018, 10.9900007, 37.269989) | |
| 2728 | Part3.CFrame = CFrame.new(-3.020015, -0.974987507, 123.070015, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2729 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 2730 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 2731 | Part3.Position = Vector3.new(-3.020015, -0.974987507, 123.070015) | |
| 2732 | Motor6D4.Parent = Part3 | |
| 2733 | Motor6D4.C1 = CFrame.new(0, -1.51499939, -4.78997803, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2734 | Motor6D4.Part0 = Part3 | |
| 2735 | Motor6D4.Part1 = Part10 | |
| 2736 | Part5.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2737 | Part5.Parent = Model0 | |
| 2738 | Part5.Material = Enum.Material.Neon | |
| 2739 | Part5.Reflectance = 1 | |
| 2740 | Part5.Transparency = 0.89999997615814 | |
| 2741 | Part5.CanCollide = false | |
| 2742 | Part5.Size = Vector3.new(38.5399971, 16.3700008, 19.4099846) | |
| 2743 | Part5.CFrame = CFrame.new(-3.020015, 1.71501255, 132.000031, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2744 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 2745 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 2746 | Part5.Position = Vector3.new(-3.020015, 1.71501255, 132.000031) | |
| 2747 | Part6.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2748 | Part6.Parent = Model0 | |
| 2749 | Part6.Material = Enum.Material.Neon | |
| 2750 | Part6.Reflectance = 1 | |
| 2751 | Part6.Transparency = 0.89999997615814 | |
| 2752 | Part6.CanCollide = false | |
| 2753 | Part6.Size = Vector3.new(22.0200043, 8.37999916, 47.3599892) | |
| 2754 | Part6.CFrame = CFrame.new(-3.020015, -2.27998829, 118.025017, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2755 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 2756 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 2757 | Part6.Position = Vector3.new(-3.020015, -2.27998829, 118.025017) | |
| 2758 | Motor6D7.Parent = Part6 | |
| 2759 | Motor6D7.C1 = CFrame.new(0, -1.30500078, -5.04499817, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2760 | Motor6D7.Part0 = Part6 | |
| 2761 | Motor6D7.Part1 = Part3 | |
| 2762 | Part8.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2763 | Part8.Parent = Model0 | |
| 2764 | Part8.Material = Enum.Material.Neon | |
| 2765 | Part8.Reflectance = 1 | |
| 2766 | Part8.Transparency = 0.89999997615814 | |
| 2767 | Part8.CanCollide = false | |
| 2768 | Part8.Size = Vector3.new(7.53999996, 5.47999954, 64.9199829) | |
| 2769 | Part8.CFrame = CFrame.new(-3.020015, -3.7299881, 109.24501, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2770 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 2771 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 2772 | Part8.Position = Vector3.new(-3.020015, -3.7299881, 109.24501) | |
| 2773 | Motor6D9.Parent = Part8 | |
| 2774 | Motor6D9.C1 = CFrame.new(0, -0.744999886, -4.16999817, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2775 | Motor6D9.Part0 = Part8 | |
| 2776 | Motor6D9.Part1 = Part12 | |
| 2777 | Part10.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2778 | Part10.Parent = Model0 | |
| 2779 | Part10.Material = Enum.Material.Neon | |
| 2780 | Part10.Reflectance = 1 | |
| 2781 | Part10.Transparency = 0.89999997615814 | |
| 2782 | Part10.CanCollide = false | |
| 2783 | Part10.Size = Vector3.new(31.7600002, 14.0199995, 27.689991) | |
| 2784 | Part10.CFrame = CFrame.new(-3.020015, 0.540011883, 127.859993, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2785 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 2786 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 2787 | Part10.Position = Vector3.new(-3.020015, 0.540011883, 127.859993) | |
| 2788 | Motor6D11.Parent = Part10 | |
| 2789 | Motor6D11.C1 = CFrame.new(0, -1.17500067, -4.14003754, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2790 | Motor6D11.Part0 = Part10 | |
| 2791 | Motor6D11.Part1 = Part5 | |
| 2792 | Part12.Name = "This is a mirror Part foHanged man do not name anything else this. Ok thx byer" | |
| 2793 | Part12.Parent = Model0 | |
| 2794 | Part12.Material = Enum.Material.Neon | |
| 2795 | Part12.Reflectance = 1 | |
| 2796 | Part12.Transparency = 0.89999997615814 | |
| 2797 | Part12.CanCollide = false | |
| 2798 | Part12.Size = Vector3.new(14.8800011, 6.96999931, 59.3399887) | |
| 2799 | Part12.CFrame = CFrame.new(-3.020015, -2.98498821, 113.415009, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2800 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 2801 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 2802 | Part12.Position = Vector3.new(-3.020015, -2.98498821, 113.415009) | |
| 2803 | Motor6D13.Parent = Part12 | |
| 2804 | Motor6D13.C1 = CFrame.new(0, -0.704999924, -4.61000824, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 2805 | Motor6D13.Part0 = Part12 | |
| 2806 | Motor6D13.Part1 = Part6 | |
| 2807 | --[[for i,v in pairs(mas:GetChildren()) do | |
| 2808 | v.Parent = Fake | |
| 2809 | pcall(function() v:MakeJoints() end) | |
| 2810 | end | |
| 2811 | mas:Destroy() | |
| 2812 | for i,v in pairs(cors) do | |
| 2813 | spawn(function() | |
| 2814 | pcall(v) | |
| 2815 | end) | |
| 2816 | end--]] | |
| 2817 | Mif.CFrame=Character.Torso.CFrame*CFrame.new(0,-1,-1)*CFrame.Angles(0,3,0) | |
| 2818 | Character.HumanoidRootPart.CFrame=Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-5) | |
| 2819 | for _,v in pairs(Character:GetChildren()) do | |
| 2820 | if v:IsA('Part') and v.Name~='HumanoidRootPart' then
| |
| 2821 | v.Transparency=1 | |
| 2822 | elseif v:IsA('Accessory') then
| |
| 2823 | v.Handle.Transparency=1 | |
| 2824 | end | |
| 2825 | end | |
| 2826 | for _,v in pairs(Fake['Hanged Man']:GetChildren()) do | |
| 2827 | if v:IsA('Model') then
| |
| 2828 | v:remove() | |
| 2829 | end | |
| 2830 | end | |
| 2831 | for _,v in pairs(Character:GetChildren()) do | |
| 2832 | if v:IsA('Part') then
| |
| 2833 | v.Anchored=false | |
| 2834 | end | |
| 2835 | end | |
| 2836 | elseif k=='y' then | |
| 2837 | CFuncs.Sound.Create("552513404",Head,1 ,1)
| |
| 2838 | end | |
| 2839 | if dimension then | |
| 2840 | if k=='e' and IsWearingArmor == false and Invisible == false and not ChopR then | |
| 2841 | Long=true | |
| 2842 | Lattack() | |
| 2843 | end | |
| 2844 | if k=='r' and IsWearingArmor == false and Invisible == false and not kickR then | |
| 2845 | kick=true | |
| 2846 | Kick() | |
| 2847 | end | |
| 2848 | if attack == false and ora == false and k == "z" and IsWearingArmor == false and Invisible == false then | |
| 2849 | Counter=true | |
| 2850 | attack=true | |
| 2851 | elseif attack == false and k == "x" and IsWearingArmor == false and Invisible == false then | |
| 2852 | GRABEMBOIGRABEM() | |
| 2853 | elseif attack == false and k=='g' then | |
| 2854 | -- FireProjectiles()--thats lame | |
| 2855 | if changeidle==1 then | |
| 2856 | changeidle=2 | |
| 2857 | else changeidle=1 | |
| 2858 | end | |
| 2859 | ||
| 2860 | end | |
| 2861 | end-- inbetween this end an if dimension==workspace is disabled while erasing time | |
| 2862 | ||
| 2863 | if attack == false and k == "q" and Invisible == false and IsWearingArmor == false then | |
| 2864 | Invisible = true | |
| 2865 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 2866 | Effects.Block.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2867 | Disappear() | |
| 2868 | elseif attack == false and k == "q" and Invisible == true and IsWearingArmor == false then | |
| 2869 | Invisible = false | |
| 2870 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.08)
| |
| 2871 | ||
| 2872 | for i = 1, 2 do | |
| 2873 | Effects.Block.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2874 | end | |
| 2875 | for i = 1, 20 do | |
| 2876 | Effects.Break.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1)
| |
| 2877 | end | |
| 2878 | Reappear() | |
| 2879 | G=Instance.new('Sound',AdvancingFortress.FTorso)
| |
| 2880 | G.Name='FLEF' | |
| 2881 | G.SoundId='rbxassetid://842775101' | |
| 2882 | G.Volume=3 | |
| 2883 | G:Play() | |
| 2884 | elseif attack == false and ShieldMode == false and k == "c" and IsWearingArmor == false and Invisible == false and dimension==workspace then | |
| 2885 | ShieldMode = true | |
| 2886 | HoloHexShield() | |
| 2887 | elseif attack == false and k == "v" and IsWearingArmor == false and Invisible == false and dimension==workspace then | |
| 2888 | CastleCrusherFist() | |
| 2889 | ||
| 2890 | end | |
| 2891 | --[[if k == "[" and IsWearingArmor == false and Invisible == false then | |
| 2892 | Armor("On")
| |
| 2893 | end | |
| 2894 | if k == "]" and IsWearingArmor == true and Invisible == false then | |
| 2895 | Armor("Off")
| |
| 2896 | end--]] | |
| 2897 | end) | |
| 2898 | kick=false | |
| 2899 | Mouse.KeyUp:connect(function(k) | |
| 2900 | k = k:lower() | |
| 2901 | if k=='r' then | |
| 2902 | kick=false | |
| 2903 | end | |
| 2904 | if k =='t' then | |
| 2905 | dimension=workspace | |
| 2906 | ||
| 2907 | Fake=workspace:FindFirstChild(Player.Name.. ":seperated from stand") | |
| 2908 | if Fake~=nil then | |
| 2909 | Character.HumanoidRootPart.CFrame=Fake.HumanoidRootPart.CFrame | |
| 2910 | Fake:remove() | |
| 2911 | end | |
| 2912 | for _,v in pairs(Character:GetChildren()) do | |
| 2913 | if v:IsA('Part') and v.Name~='HumanoidRootPart' then
| |
| 2914 | v.Transparency=0 | |
| 2915 | elseif v:IsA('Accessory') then
| |
| 2916 | v.Handle.Transparency=0 | |
| 2917 | end | |
| 2918 | end workspace.CurrentCamera.FieldOfView=70 | |
| 2919 | end | |
| 2920 | if k=='f' and epitpah then | |
| 2921 | epitpah=false | |
| 2922 | epitaphreload=true | |
| 2923 | wait(10)--<<epitaph reload time | |
| 2924 | epitaphreload=false | |
| 2925 | end | |
| 2926 | if attack == true and k == "z" and IsWearingArmor == false and Counter and attack then | |
| 2927 | Counter = false | |
| 2928 | attack=false | |
| 2929 | elseif attack == true and ShieldMode == true and k == "c" and IsWearingArmor == false then | |
| 2930 | ShieldMode = false | |
| 2931 | end | |
| 2932 | end) | |
| 2933 | Counter=false | |
| 2934 | -- coroutine.resume(coroutine.create(function(Part, Part2) | |
| 2935 | -- while Part.Parent ~= nil do | |
| 2936 | -- swait(math.random(100, 150)) | |
| 2937 | -- for i = 0, 1, 0.2 do | |
| 2938 | -- wait() | |
| 2939 | -- Eye1.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) | |
| 2940 | -- Eye2.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) | |
| 2941 | -- end | |
| 2942 | -- for i = 0, 1, 0.2 do | |
| 2943 | -- swait() | |
| 2944 | -- Eye1.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) | |
| 2945 | -- Eye2.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) | |
| 2946 | -- end | |
| 2947 | -- end | |
| 2948 | -- end), Eye1, Eye2) | |
| 2949 | ||
| 2950 | changeidle=2 | |
| 2951 | YOURCLONE=nil | |
| 2952 | candecide=true | |
| 2953 | Humanoid=Character.Humanoid | |
| 2954 | ||
| 2955 | stab=0 | |
| 2956 | while true do | |
| 2957 | if Counter then | |
| 2958 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1 + 0.5 * math.cos(sine / 20), -3)*CFrame.Angles(-0.5,0,0), 0.5) | |
| 2959 | PlayAnimationFromTable({
| |
| 2960 | CFrame.new( | |
| 2961 | 0.0271884166, 0.00348344445, -0.0141745359, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351 | |
| 2962 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2963 | CFrame.new( | |
| 2964 | 0.0271884166, 1.51267767, 0.126843989, 0.999995351, 2.5043164e-06, -0.00304700318, -0.00175900059, 0.817014456, -0.576614618, 0.00248800102, 0.57661736, 0.817010641 | |
| 2965 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2966 | CFrame.new( | |
| 2967 | 1.16770852, 1.48235846, -0.381416619, -0.0204540007, 0.0226909891, 0.999533355, 0.738564014, -0.673497558, 0.0304031055, 0.673873007, 0.738841236, -0.00298302923 | |
| 2968 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2969 | CFrame.new( | |
| 2970 | -1.56082892, 0.022131592, 0.424794436, 0.516572058, 0.210796863, 0.82989043, -0.379415065, 0.925225914, 0.00115738553, -0.767592132, -0.315470815, 0.557925224 | |
| 2971 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2972 | CFrame.new( | |
| 2973 | 0.527187526, -1.99651742, -0.0126524717, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351 | |
| 2974 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2975 | CFrame.new( | |
| 2976 | -0.472751081, -1.40651631, -0.425918907, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351 | |
| 2977 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2978 | }, 0.3, false) | |
| 2979 | end | |
| 2980 | if epitpah then | |
| 2981 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 2982 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2983 | Humanoid.Health=PRESAVEDHEALTH | |
| 2984 | end | |
| 2985 | for _,v in pairs(AdvancingFortress.FTorso:GetChildren()) do | |
| 2986 | end | |
| 2987 | swait() | |
| 2988 | for i, v in pairs(Character:children()) do | |
| 2989 | if v:IsA("Part") and IsWearingArmor == true then
| |
| 2990 | v.Anchored = false | |
| 2991 | end | |
| 2992 | end | |
| 2993 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
| 2994 | if v:IsA("Part") then
| |
| 2995 | v.Material = "SmoothPlastic" | |
| 2996 | v.CanCollide = false | |
| 2997 | elseif v:IsA("Humanoid") then
| |
| 2998 | v:remove() | |
| 2999 | elseif v:IsA("Accessory") then
| |
| 3000 | v:remove() | |
| 3001 | elseif v:IsA("Shirt") then
| |
| 3002 | v:remove() | |
| 3003 | elseif v:IsA("Pants") then
| |
| 3004 | v:remove() | |
| 3005 | elseif v:IsA("Script") or v:IsA("LocalScript") then
| |
| 3006 | v:remove() | |
| 3007 | elseif v:IsA("BodyColors") then
| |
| 3008 | v:remove() | |
| 3009 | end | |
| 3010 | end | |
| 3011 | AHandleR.Transparency = 1 | |
| 3012 | AHandleL.Transparency = 1 | |
| 3013 | RootPart.Transparency = 1 | |
| 3014 | HitboxR.Transparency = 1 | |
| 3015 | HitboxL.Transparency = 1 | |
| 3016 | Head.BrickColor = BrickColor.new("Really red")
| |
| 3017 | Torso.BrickColor = BrickColor.new("Really red")
| |
| 3018 | RightArm.BrickColor = BrickColor.new("Really red")
| |
| 3019 | LeftArm.BrickColor = BrickColor.new("Really red")
| |
| 3020 | RightLeg.BrickColor = BrickColor.new("Really red")
| |
| 3021 | LeftLeg.BrickColor = BrickColor.new("Really red")
| |
| 3022 | RootPart.Anchored = true | |
| 3023 | Torsovelocity = (Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 3024 | velocity = Character.HumanoidRootPart.Velocity.y | |
| 3025 | sine = sine + change | |
| 3026 | Shield.Anchored = true | |
| 3027 | Shield.CFrame = Shield.CFrame:lerp(RootPart.CFrame * CFrame.new(0, 0, -3.2), 1) | |
| 3028 | local hit, pos = rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 3029 | if Counter and attack then | |
| 3030 | local h = rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character) | |
| 3031 | if h~=nil then | |
| 3032 | ||
| 3033 | hj=h.Parent:findFirstChild('Head')
| |
| 3034 | if h.Parent~=Character and h.Parent.Parent~=Character and hj~=nil then | |
| 3035 | Counter=false | |
| 3036 | CFuncs.Sound.Create("177082446",Torso,.5,1)
| |
| 3037 | ||
| 3038 | hj.Anchored=true | |
| 3039 | RootJoint.C0 = CFrame.new(-0.00103696436, -0.0799896196, -0.0195935629, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3040 | Torso.Neck.C0 = CFrame.new(-0.125537261, 1.42327833, -0.0106204394, 0.930785239, -0.308240592, 0.196536928, 0.257562071, 0.93447572, 0.245798409, -0.259424061, -0.178165019, 0.949187279) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3041 | RW.C0 = CFrame.new(1.96019065, 1.49841368, -0.572676241, -0.0915629938, 0.765448928, 0.636949182, 0.989734888, 0.140438452, -0.0264940485, -0.109731987, 0.627984941, -0.770450473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3042 | LW.C0 = CFrame.new(-1.18533766, 0.391960531, -0.841543555, 0.0100789974, -0.283042908, -0.95905441, -0.873169839, 0.464914769, -0.146385387, 0.48731187, 0.838892698, -0.242458701) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3043 | ||
| 3044 | RH.C0 = CFrame.new(0.498959631, -2.07999015, -0.0180695895, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3045 | ||
| 3046 | LH.C0 = CFrame.new(-0.500971913, -1.5299896, -0.83133924, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3047 | ||
| 3048 | ||
| 3049 | ||
| 3050 | ||
| 3051 | RootPart.CFrame = hj.CFrame * CFrame.new(0, -1, 1)*CFrame.Angles(0,0,0) | |
| 3052 | ||
| 3053 | wait(.5) | |
| 3054 | RootPart.CFrame = hj.CFrame * CFrame.new(0, -1, 1)*CFrame.Angles(0,0,0) | |
| 3055 | RootJoint.C0 = CFrame.new(-0.00270262919, 1.03004277e-05, 0.00493330508, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3056 | ||
| 3057 | Torso.Neck.C0 = CFrame.new(-0.12720485, 1.50327802, 0.0139054712, 0.930785239, -0.308240592, 0.196536928, 0.257562071, 0.93447572, 0.245798409, -0.259424061, -0.178165019, 0.949187279) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3058 | ||
| 3059 | RW.C0 = CFrame.new(1.44851947, 1.57841325, -0.808147967, -0.0915629938, 0.765448928, 0.636949182, 0.989734888, 0.140438452, -0.0264940485, -0.109731987, 0.627984941, -0.770450473) | |
| 3060 | ||
| 3061 | LW.C0 = CFrame.new(-1.1870122, 0.471960276, -0.817017138, 0.0100789974, -0.283042908, -0.95905441, -0.873169839, 0.464914769, -0.146385387, 0.48731187, 0.838892698, -0.242458701) | |
| 3062 | ||
| 3063 | RH.C0 = CFrame.new(0.497294337, -1.99998975, 0.00645536929, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 3064 | ||
| 3065 | LH.C0 = CFrame.new(-0.502642214, -1.77998996, -0.516811967, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351) | |
| 3066 | CFuncs.Sound.Create("1386772138",Torso,10,1)
| |
| 3067 | wait(.5) | |
| 3068 | stab=0 | |
| 3069 | CFuncs.Sound.Create("1516363049",hj,5,.5)
| |
| 3070 | h.Parent:BreakJoints() | |
| 3071 | Effects.Sphere.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 3072 | Effects.Block.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 3073 | for i = 1, 2 do | |
| 3074 | Effects.Block.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 3075 | end | |
| 3076 | for i = 1, 20 do | |
| 3077 | Effects.Break.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1)
| |
| 3078 | end | |
| 3079 | Effects.Sphere.Create(BrickColor.new("Really red"),Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 3080 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 3081 | --Character.Head.CFrame=h.Parent.Head.CFrame*CFrame.new(0,0,3) | |
| 3082 | attack=false | |
| 3083 | hj.Anchored=false | |
| 3084 | end | |
| 3085 | end | |
| 3086 | end | |
| 3087 | if Character.HumanoidRootPart.Velocity.y > 1 and hit == nil then | |
| 3088 | Anim = "Jump" | |
| 3089 | if attack == false then | |
| 3090 | if dimension==workspace then | |
| 3091 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) | |
| 3092 | else | |
| 3093 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)*CFrame.Angles(0,0,0), 0.5) | |
| 3094 | end | |
| 3095 | PlayAnimationFromTable({
| |
| 3096 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(.5, -1, 0), | |
| 3097 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 1, 0), | |
| 3098 | CFrame.new(1.5,0,0) * CFrame.new(-1, 0, -.3) * CFrame.Angles(1.5, 0, -1.5), | |
| 3099 | CFrame.new(-1.5,0,0) * CFrame.new(1, 0, -.5) * CFrame.Angles(3, 0, 1), | |
| 3100 | CFrame.new(.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3101 | CFrame.new(-.5,-2,0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-.5, 0, 0) | |
| 3102 | }, 0.3, false) | |
| 3103 | end | |
| 3104 | elseif Character.HumanoidRootPart.Velocity.y < -1 and hit == nil then | |
| 3105 | Anim = "Fall" | |
| 3106 | if attack == false then | |
| 3107 | if dimension==workspace then | |
| 3108 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) | |
| 3109 | else | |
| 3110 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)*CFrame.Angles(0,0,0), 0.5) | |
| 3111 | end | |
| 3112 | PlayAnimationFromTable({
| |
| 3113 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, -1, 1), | |
| 3114 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 1, 0.5), | |
| 3115 | CFrame.new(1.5,0,0) * CFrame.new(-1, 0, -.3) * CFrame.Angles(1.5, 0, -1.5), | |
| 3116 | CFrame.new(-1.5,0,0) * CFrame.new(1, 0, -.5) * CFrame.Angles(3, 0, 1), | |
| 3117 | CFrame.new(.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3118 | CFrame.new(-.5,-2,0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-.5, 0, 0) | |
| 3119 | }, 0.3, false) | |
| 3120 | end | |
| 3121 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 3122 | Anim = "Idle" | |
| 3123 | if changeidle==1 then | |
| 3124 | if attack == false then | |
| 3125 | change = 1 | |
| 3126 | if dimension==workspace then | |
| 3127 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1 + 0.5 * math.cos(sine / 25), 2)*CFrame.Angles(0,2.5,-0.5), 0.5) | |
| 3128 | else | |
| 3129 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)*CFrame.Angles(0,2.5,-0.5, 0.5), 0.5) | |
| 3130 | end | |
| 3131 | PlayAnimationFromTable({
| |
| 3132 | CFrame.new( | |
| 3133 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
| 3134 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3135 | CFrame.new( | |
| 3136 | 0.136710003, 1.73489296, -0.0338380001, -0.0593669862, -0.0516000427, -0.996901751, -0.0550749861, 0.997311354, -0.0483414494, 0.996715784, 0.0520344637, -0.0620492361 | |
| 3137 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3138 | CFrame.new( | |
| 3139 | 1.62340999, 0.131766006, -0.737138987, 0.485451072, -0.460053951, 0.743429601, 0.733702064, 0.676791966, -0.0602823012, -0.475414068, 0.574719965, 0.666091919 | |
| 3140 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3141 | CFrame.new( | |
| 3142 | -0.918160975, 0.172160029, -0.835460007, 0.717120051, -0.489527851, -0.496086031, -0.243526027, 0.490930051, -0.836470425, 0.653019071, 0.720659554, 0.232843012 | |
| 3143 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3144 | CFrame.new( | |
| 3145 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
| 3146 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3147 | CFrame.new( | |
| 3148 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
| 3149 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3150 | }, 0.3, false) | |
| 3151 | end | |
| 3152 | elseif changeidle==2 then | |
| 3153 | change = 1 | |
| 3154 | if not attack then | |
| 3155 | if dimension==workspace then | |
| 3156 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3)*CFrame.Angles(0,-1,.5), 0.5) | |
| 3157 | else | |
| 3158 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)*CFrame.Angles(0,-1,.5), 0.5) | |
| 3159 | end | |
| 3160 | PlayAnimationFromTable({
| |
| 3161 | CFrame.new( | |
| 3162 | 0.0791157484, -0.0831427127, -0.0294590611, 0.999995351, 0, -0.0030490011, 0, 1, 0, 0.0030490011, 0, 0.999995351 | |
| 3163 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3164 | CFrame.new( | |
| 3165 | 0.169004396, 1.4159447, -0.0366409421, 0.742569923, 0.275025845, 0.610696971, -0.311423957, 0.949021578, -0.0487170555, -0.592962921, -0.154009849, 0.790364504 | |
| 3166 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3167 | CFrame.new( | |
| 3168 | 1.00889599, -0.043302007, -0.686848104, 0.155775085, 0.639679015, 0.752691805, 0.381247252, 0.664016962, -0.643220127, -0.911254525, 0.387159377, -0.140438542 | |
| 3169 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3170 | CFrame.new( | |
| 3171 | -1.57387173, -0.0248884857, -0.0340340734, 0.884221971, 0.467059165, -0.00269688945, -0.46705699, 0.884226084, 0.00142452994, 0.00304999994, 4.54485449e-10, 0.999995351 | |
| 3172 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3173 | CFrame.new( | |
| 3174 | 0.539139211, -2.07671404, 0.0346300155, 0.974552095, 0.211734533, 0.0735988021, -0.224143028, 0.916256011, 0.332016408, 0.00286400015, -0.340063959, 0.940397978 | |
| 3175 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3176 | CFrame.new( | |
| 3177 | -0.788379192, -2.04705811, -0.220941186, 0.92052412, 0.390675902, -0.00280621764, -0.383467048, 0.902117074, -0.197832882, -0.0747570097, 0.183185995, 0.980231762 | |
| 3178 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3179 | }, 0.3, false) | |
| 3180 | end | |
| 3181 | end | |
| 3182 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 3183 | Anim = "Walk" | |
| 3184 | if attack == false then | |
| 3185 | if dimension==workspace then | |
| 3186 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1.5, 0.5)*CFrame.Angles(-1,-0.5,0), 0.5) | |
| 3187 | PlayAnimationFromTable({
| |
| 3188 | CFrame.new( | |
| 3189 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
| 3190 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3191 | CFrame.new( | |
| 3192 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
| 3193 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3194 | CFrame.new( | |
| 3195 | 1.60313475, 0.610876083, -0.741172016, 0.129928008, -0.343205035, 0.930230677, 0.978899121, 0.193634897, -0.0652848259, -0.157719016, 0.919084311, 0.361121684 | |
| 3196 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3197 | CFrame.new( | |
| 3198 | -1.41306806, 0.557738006, -0.902216911, 0.017620001, -0.391262084, -0.920110643, -0.9992311, 0.0253460091, -0.0299131274, 0.0350250043, 0.91993022, -0.390514612 | |
| 3199 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3200 | CFrame.new( | |
| 3201 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
| 3202 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3203 | CFrame.new( | |
| 3204 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
| 3205 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3206 | }, 0.3, false) | |
| 3207 | else | |
| 3208 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)*CFrame.Angles(-.5,-0.5,0), 0.5) | |
| 3209 | PlayAnimationFromTable({
| |
| 3210 | CFrame.new( | |
| 3211 | -0.00460899994, -0.0231687576, -0.0103660002, 0.999995351, 0, -0.00304800109, 0, 1, 0, 0.00304800109, 0, 0.999995351 | |
| 3212 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3213 | CFrame.new( | |
| 3214 | 0.00932599977, 1.43786824, 0.205213994, 0.887959719, 0.309396386, 0.340296209, -0.00204099924, 0.742544413, -0.669793785, -0.45991683, 0.594055235, 0.659981012 | |
| 3215 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3216 | CFrame.new( | |
| 3217 | 1.95764303, 0.133998275, 0.131680995, 0.525890052, -0.204971954, -0.825485468, 0.227229029, 0.969110548, -0.0958744586, 0.819638133, -0.137154832, 0.556221068 | |
| 3218 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3219 | CFrame.new( | |
| 3220 | -1.15361595, 0.157661378, -0.67444098, -0.00135800033, -0.600986123, -0.799258351, -0.873535156, 0.389759928, -0.291587859, 0.486759126, 0.697784245, -0.525511801 | |
| 3221 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3222 | CFrame.new( | |
| 3223 | 0.495391011, -1.84177577, -0.783291996, 0.999995351, -3.0601957e-06, -0.00304665393, -0.00165800063, 0.838406146, -0.545043528, 0.00255600084, 0.545046031, 0.838402271 | |
| 3224 | ) * CFrame.new(0, 0, 0+math.cos(sine/8)) * CFrame.Angles(0-math.cos(sine/8), 0, 0), | |
| 3225 | CFrame.new( | |
| 3226 | -0.989122987, -1.85114682, -0.286621004, 0.669821203, 0.448877752, 0.591479778, -0.0018390005, 0.79758215, -0.603207529, -0.742520154, 0.402953476, 0.535062909 | |
| 3227 | ) * CFrame.new(0, 0, 0-math.cos(sine/8)) * CFrame.Angles(0+math.cos(sine/8), 0, 0), | |
| 3228 | }, 0.3, false) | |
| 3229 | end | |
| 3230 | end | |
| 3231 | end | |
| 3232 | if 0 < #Effects then | |
| 3233 | for e = 1, #Effects do | |
| 3234 | if Effects[e] ~= nil then | |
| 3235 | local Thing = Effects[e] | |
| 3236 | if Thing ~= nil then | |
| 3237 | local Part = Thing[1] | |
| 3238 | local Mode = Thing[2] | |
| 3239 | local Delay = Thing[3] | |
| 3240 | local IncX = Thing[4] | |
| 3241 | local IncY = Thing[5] | |
| 3242 | local IncZ = Thing[6] | |
| 3243 | if Thing[2] == "Shoot" then | |
| 3244 | local Look = Thing[1] | |
| 3245 | local move = 30 | |
| 3246 | if Thing[8] == 3 then | |
| 3247 | move = 10 | |
| 3248 | end | |
| 3249 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
| 3250 | if Thing[10] ~= nil then | |
| 3251 | da = pos | |
| 3252 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
| 3253 | cfa = CFrame.new(Thing[4], pos) | |
| 3254 | tehCF = cfa:lerp(cf2, 0.2) | |
| 3255 | Thing[1] = tehCF.lookVector | |
| 3256 | end | |
| 3257 | local mag = (Thing[4] - pos).magnitude | |
| 3258 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
| 3259 | if Thing[8] == 2 then | |
| 3260 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
| 3261 | end | |
| 3262 | Thing[4] = Thing[4] + Look * move | |
| 3263 | Thing[3] = Thing[3] - 1 | |
| 3264 | if 2 < Thing[5] then | |
| 3265 | Thing[5] = Thing[5] - 0.3 | |
| 3266 | Thing[6] = Thing[6] - 0.3 | |
| 3267 | end | |
| 3268 | if hit ~= nil then | |
| 3269 | Thing[3] = 0 | |
| 3270 | if Thing[8] == 1 or Thing[8] == 3 then | |
| 3271 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 3272 | elseif Thing[8] == 2 then | |
| 3273 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 3274 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3275 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 3276 | ref.Anchored = true | |
| 3277 | ref.CFrame = CFrame.new(pos) | |
| 3278 | CFuncs.Sound.Create("161006093", ref, 1, 1.2)
| |
| 3279 | game:GetService("Debris"):AddItem(ref, 0.2)
| |
| 3280 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
| 3281 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
| |
| 3282 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
| 3283 | end | |
| 3284 | end | |
| 3285 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 3286 | ref.Anchored = true | |
| 3287 | ref.CFrame = CFrame.new(pos) | |
| 3288 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
| 3289 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 3290 | end | |
| 3291 | if Thing[3] <= 0 then | |
| 3292 | table.remove(Effects, e) | |
| 3293 | end | |
| 3294 | end | |
| 3295 | if Thing[2] == "FireWave" then | |
| 3296 | if Thing[3] <= Thing[4] then | |
| 3297 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 3298 | Thing[3] = Thing[3] + 1 | |
| 3299 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
| 3300 | else | |
| 3301 | Part.Parent = nil | |
| 3302 | table.remove(Effects, e) | |
| 3303 | end | |
| 3304 | end | |
| 3305 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
| 3306 | if Thing[1].Transparency <= 1 then | |
| 3307 | if Thing[2] == "Block1" then | |
| 3308 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3309 | Mesh = Thing[7] | |
| 3310 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3311 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3312 | elseif Thing[2] == "Block2" then | |
| 3313 | Thing[1].CFrame = Thing[1].CFrame | |
| 3314 | Mesh = Thing[7] | |
| 3315 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3316 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3317 | elseif Thing[2] == "Fire" then | |
| 3318 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
| 3319 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3320 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3321 | elseif Thing[2] == "Cylinder" then | |
| 3322 | Mesh = Thing[7] | |
| 3323 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3324 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3325 | elseif Thing[2] == "Blood" then | |
| 3326 | Mesh = Thing[7] | |
| 3327 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
| 3328 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3329 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3330 | elseif Thing[2] == "Elec" then | |
| 3331 | Thing[1].Size = Thing[1].Size + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 3332 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3333 | elseif Thing[2] == "Disappear" then | |
| 3334 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3335 | elseif Thing[2] == "Shatter" then | |
| 3336 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3337 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 3338 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 3339 | Thing[6] = Thing[6] + Thing[5] | |
| 3340 | end | |
| 3341 | else | |
| 3342 | Part.Parent = nil | |
| 3343 | table.remove(Effects, e) | |
| 3344 | end | |
| 3345 | end | |
| 3346 | end | |
| 3347 | end | |
| 3348 | end | |
| 3349 | end | |
| 3350 | end |