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| 1 | TrailSettings = {
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| 2 | - | local p=game:service("Players").LocalPlayer
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| 2 | + | |
| 3 | - | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = false
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| 3 | + | Texture = 'rbxassetid://55161402', |
| 4 | - | local char=p.Character |
| 4 | + | |
| 5 | - | local torso=char.Torso |
| 5 | + | |
| 6 | - | local hed=char.Head |
| 6 | + | |
| 7 | - | local hrp =char.HumanoidRootPart |
| 7 | + | |
| 8 | - | local larm=char:FindFirstChild("Left Arm")
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| 8 | + | |
| 9 | - | local rarm=char:FindFirstChild("Right Arm")
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| 9 | + | |
| 10 | - | local lleg=char:FindFirstChild("Left Leg")
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| 10 | + | |
| 11 | - | local rleg=char:FindFirstChild("Right Leg")
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| 11 | + | |
| 12 | - | local hum=char.Humanoid |
| 12 | + | |
| 13 | - | local hb=game:service("RunService").Heartbeat
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| 13 | + | |
| 14 | - | local rs=game:service("RunService").Stepped
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| 14 | + | |
| 15 | - | hum.MaxHealth = 1.0E298 |
| 15 | + | |
| 16 | - | hum.Health = 1.0E298 |
| 16 | + | |
| 17 | - | |
| 17 | + | |
| 18 | Backpack = Player.Backpack | |
| 19 | Character = Player.Character | |
| 20 | Humanoid = Character.Humanoid | |
| 21 | Mouse = Player:GetMouse() | |
| 22 | RootPart = Character["HumanoidRootPart"] | |
| 23 | Torso = Character["Torso"] | |
| 24 | - | Texture = 'rbxassetid://1209757190', |
| 24 | + | |
| 25 | RightArm = Character["Right Arm"] | |
| 26 | LeftArm = Character["Left Arm"] | |
| 27 | RightLeg = Character["Right Leg"] | |
| 28 | LeftLeg = Character["Left Leg"] | |
| 29 | RootJoint = RootPart["RootJoint"] | |
| 30 | Neck = Torso["Neck"] | |
| 31 | RightShoulder = Torso["Right Shoulder"] | |
| 32 | LeftShoulder = Torso["Left Shoulder"] | |
| 33 | RightHip = Torso["Right Hip"] | |
| 34 | LeftHip = Torso["Left Hip"] | |
| 35 | local pattt =ins('Part',Character)
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| 36 | pattt.BrickColor = BrickColor.new('Maroon')
| |
| 37 | pattt.Size =Vector3.new(.1,.1,.1) | |
| 38 | pattt.Material = 'Neon' | |
| 39 | pattt.Name = "Some is" | |
| 40 | pattt.Anchored = false | |
| 41 | pattt.CanCollide = false | |
| 42 | pattt.Transparency =1 | |
| 43 | local w=ins('Weld',pattt)
| |
| 44 | w.Part1 = pattt | |
| 45 | w.Part0 = Torso | |
| 46 | w.C0=CFrame.new(-1,.9,0) | |
| 47 | ||
| 48 | local sandd = ins('Part',Character)
| |
| 49 | sandd.BrickColor = BrickColor.new('New Yeller')
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| 50 | sandd.Material = 'Sand' | |
| 51 | sandd.Name = "Fet" | |
| 52 | sandd.Size =Vector3.new(.1,.1,.1) | |
| 53 | sandd.Anchored = false | |
| 54 | sandd.CanCollide = false | |
| 55 | sandd.Transparency =1 | |
| 56 | local w=ins('Weld',sandd)
| |
| 57 | w.Part1 = sandd | |
| 58 | w.Part0 = Torso | |
| 59 | w.C0=CFrame.new(1,.9,0) | |
| 60 | local at3 =ins('Attachment',pattt)
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| 61 | local at4 =ins('Attachment',sandd)
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| 62 | ||
| 63 | local patt =ins('Part',Character)
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| 64 | patt.BrickColor = BrickColor.new('Maroon')
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| 65 | patt.Size =Vector3.new(.1,.1,.1) | |
| 66 | patt.Material = 'Neon' | |
| 67 | patt.Name = "Game is" | |
| 68 | patt.Anchored = false | |
| 69 | patt.CanCollide = false | |
| 70 | patt.Transparency =1 | |
| 71 | local w=ins('Weld',patt)
| |
| 72 | w.Part1 = patt | |
| 73 | w.Part0 = Torso | |
| 74 | w.C0=CFrame.new(-1,-.9,0) | |
| 75 | local sand = ins('Part',Character)
| |
| 76 | sand.BrickColor = BrickColor.new('New Yeller')
| |
| 77 | sand.Material = 'Sand' | |
| 78 | sand.Name = "Fet" | |
| 79 | sand.Size =Vector3.new(.1,.1,.1) | |
| 80 | sand.Anchored = false | |
| 81 | sand.CanCollide = false | |
| 82 | sand.Transparency =1 | |
| 83 | local w=ins('Weld',sand)
| |
| 84 | w.Part1 = sand | |
| 85 | w.Part0 = Torso | |
| 86 | w.C0=CFrame.new(1,-.9,0) | |
| 87 | local at =ins('Attachment',sand)
| |
| 88 | local at2 =ins('Attachment',patt)
| |
| 89 | local trail =ins('Trail',Character)
| |
| 90 | trail.Attachment0 = at | |
| 91 | trail.Attachment1 =at2 | |
| 92 | trail.Transparency = NumberSequence.new(0,1) | |
| 93 | trail.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color)
| |
| 94 | trail.Lifetime = 2 | |
| 95 | local trail2 =ins('Trail',Character)
| |
| 96 | trail2.Attachment0 =at3 | |
| 97 | trail2.Attachment1 =at4 | |
| 98 | trail2.Transparency = NumberSequence.new(0,1) | |
| 99 | trail2.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color)
| |
| 100 | local trail3 =ins('Trail',Character)
| |
| 101 | trail3.Attachment0=at | |
| 102 | trail3.Attachment1=at4 | |
| 103 | trail3.Transparency = NumberSequence.new(0,1) | |
| 104 | trail3.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color)
| |
| 105 | local trail4 =ins('Trail',Character)
| |
| 106 | trail4.Attachment0=at3 | |
| 107 | trail4.Attachment1=at2 | |
| 108 | trail4.Transparency = NumberSequence.new(0,1) | |
| 109 | trail4.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color)
| |
| 110 | local trail6 =ins('Trail',Character)
| |
| 111 | trail6.Attachment0=at | |
| 112 | trail6.Attachment1=at3 | |
| 113 | trail6.Transparency = NumberSequence.new(0,1) | |
| 114 | - | trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
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| 114 | + | trail6.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color)
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| 115 | local trail5 =ins('Trail',Character)
| |
| 116 | trail5.Attachment0=at4 | |
| 117 | trail5.Attachment1=at2 | |
| 118 | trail5.Transparency = NumberSequence.new(0,1) | |
| 119 | trail5.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) |