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1
-- BurnLegion strikes again!
2
-- wongxd, this is why you DON'T goto Voidacity's
3
-- SLPM has been absent, so I've taken it upon myself to make something
4
5
--------------------------------------------------------
6
7
        pls = game:GetService'Players'
8
        rs = game:GetService'RunService'
9
        uinps = game:GetService'UserInputService'
10
        lp = pls.LocalPlayer
11
        mouse = lp:GetMouse()
12
        c = lp.Character
13
        human = c.Humanoid
14
        human.MaxHealth = 100000000000000
15
        wait()
16
        human.Health = 100000000000000
17
        c.Health:Destroy()
18
19
--------------------------------------------------------
20
21
        Debounces = {
22
                AnimationCycles = 0;
23
                FPS = 0;
24
                scalingDamage = false;
25
                damageLevel = 0;
26
                attackNumber = 0;
27
                isAttacking = false;
28
                isMoving = false;
29
                isSprinting = false;
30
                isBoosting = false;
31
                isPassive = false;
32
                isTyping = false;
33
        }
34
35
--------------------------------------------------------
36
37
        numLerp = function(start, goal, alpha)
38
                return(((goal - start) * alpha) + start)
39
        end
40
41
        CFrameZero = function()
42
                return CFrame.new(Vector3.new())
43
        end
44
45
        rad = function(value)
46
                return math.rad(value)
47
        end
48
49
        CFAngles = function(Vector)
50
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
51
        end
52
53
--------------------------------------------------------
54
55
        AnimStat = {
56
                lerpSpeed = .2;
57
                lerpSpeed2 = .35;
58
                lerpTween = 0;
59
        }
60
61
        Joints = {
62
                c.HumanoidRootPart.RootJoint;
63
                c.Torso.Neck;
64
                c.Torso['Left Shoulder'];
65
                c.Torso['Right Shoulder'];
66
                c.Torso['Left Hip'];
67
                c.Torso['Right Hip'];
68
        }
69
70
        JointTargets = {
71
                CFrameZero();
72
                CFrameZero();
73
                CFrameZero();
74
                CFrameZero();
75
                CFrameZero();
76
                CFrameZero();
77
        }
78
79
	
80
81
        prepareCharacter = function()
82
                local transPoints = {
83
                        NumberSequenceKeypoint.new(0,.819,.0375),
84
                        NumberSequenceKeypoint.new(.207,.594,.0187),
85
                        NumberSequenceKeypoint.new(.4,.55,.031),
86
                        NumberSequenceKeypoint.new(.57,.619,.05),
87
                        NumberSequenceKeypoint.new(.76,.8,.0375),
88
                        NumberSequenceKeypoint.new(1,1,0),
89
                }
90
                local sizePoints = {
91
                        NumberSequenceKeypoint.new(0,.687,0),
92
                        NumberSequenceKeypoint.new(.111,.875,0),
93
                        NumberSequenceKeypoint.new(.327,1.19,0),
94
                        NumberSequenceKeypoint.new(.646,1.56,0),
95
                        NumberSequenceKeypoint.new(.805,1.37,0),
96
                        NumberSequenceKeypoint.new(.905,1.06,0),
97
                        NumberSequenceKeypoint.new(.968,.938,0),
98
                        NumberSequenceKeypoint.new(.984,1.13,0),
99
                        NumberSequenceKeypoint.new(1,1.62,0),
100
                }
101
                local Size = NumberSequence.new(sizePoints)
102
                local Transparency = NumberSequence.new(transPoints)
103
                rayModel = Instance.new("Model",c)
104
                efxBlock = Instance.new("Part",c)
105
                efxBlock.BrickColor = BrickColor.new("Cyan")
106
                efxBlock.Material = "Neon"
107
                efxBlock.FormFactor = "Custom"
108
                efxBlock.Transparency = .3
109
                efxBlock.Size = Vector3.new(.3,.3,.3)
110
                local mesh = Instance.new("SpecialMesh",efxBlock)
111
                mesh.MeshType = Enum.MeshType.Sphere
112
                mesh.Scale = Vector3.new(1,1,1)
113
                light = Instance.new("PointLight",c.Head)
114
                light.Range = 10
115
                light.Color = Color3.new(0,1/0,1)
116
                light.Shadows = false
117
                local particles = Instance.new("ParticleEmitter",efxBlock)
118
                particles.Color = ColorSequence.new(Color3.new(0,0,0/0),Color3.new(0/0,0/0,0/0))
119
                particles.LightEmission = .95
120
                particles.Size = Size
121
                particles.Name = "Fire"
122
                particles.Transparency = Transparency
123
                particles.LockedToPart = true
124
                particles.VelocityInheritance = .5
125
                particles.LockedToPart = true
126
                particles.Rate = 70
127-
                particles.Texture = "rbxassetid://74225771"
127+
                particles.Texture = "rbxassetid://43708993"
128
                particles.Lifetime = NumberRange.new(2,2)
129
                particles.RotSpeed = NumberRange.new(100,100)
130
                particles.Speed = NumberRange.new(7,7)
131
                script.Parent = efxBlock
132
                fire = particles
133
                local offset = Vector3.new(-0.11, .23, -0.5)
134
                local weld = Instance.new("Weld",c.Head)
135
                weld.Part0 = c.Head
136
                weld.Part1 = efxBlock
137
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
138
                efxBlock.Parent = c
139
                local music = Instance.new("Sound",c)
140-
                music.SoundId = "rbxassetid://1024229621"
140+
                music.SoundId = "rbxassetid://893314717"
141
                music.Looped = true
142-
                music.Volume = 2.5
142+
                music.Volume = 3.5
143
                fight = music
144
                local music2 = Instance.new("Sound",c)
145-
                music2.SoundId = "rbxassetid://316014309"
145+
                music2.SoundId = "rbxassetid://1087215112"
146
                music2.Looped = true
147-
                music2.Volume = 0
147+
                music2.Volume = 3.5
148
                sans = music2
149
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
150
                pointGyro.P = 1e7
151
                pointGyro.D = 1e3
152
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
153
                animator = c.Humanoid:FindFirstChild("Animator")
154
                if animator then
155
                        animator:Destroy()
156
                end
157
                c.Torso.roblox:Destroy()
158
                for i,v in pairs (c.Head:children()) do
159
                        if v.ClassName == "Sound" then
160
                                v:Destroy()
161
                        end
162
                end
163
                for i = 1,#Joints do
164
                        Joints[i].C1 = CFrame.new(Vector3.new())
165
                end
166
                human.WalkSpeed = 0
167
                human.JumpPower = 0
168
        end
169
170
        uinps.InputBegan:connect(function(InputObject)
171
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
172
                        Debounces.isPassive = not Debounces.isPassive
173
                end
174
        end)
175
176
        setJointCFrames = function(table)
177
                for i = 1,#table do
178
                        JointTargets[i] = table[i]
179
                end
180
                AnimationCycles = 0
181
        end
182
183
        setLerp = function(speed)
184
                AnimStat.lerpSpeed = speed
185
        end
186
187
        setTween = function(tween)
188
                AnimStat.lerpTween = tween
189
        end
190
191
        takeDamage = function(position,damage,distance,platformStand)
192
                for i,v in pairs (pls:children()) do
193
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
194
                                local torso = v.Character:FindFirstChild("Torso")
195
                                if torso and (torso.Position - position).magnitude < distance then
196
                                        v.Character.Humanoid:TakeDamage(damage)
197
                                        if platformStand == true then
198
                                                v.Character.PlatformStand = platformStand
199
                                        end
200
                                end
201
                        end
202
                end
203
        end
204
205
--------------------------------------------------------
206
207
        prepareCharacter()
208
209
--------------------------------------------------------
210
211
        spawn(function()
212
                local sine = 0
213
                while wait() do
214
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
215
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
216
                                setLerp(.1)
217
                                if Debounces.isPassive == true then
218
                                        setJointCFrames({
219
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
220
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
221
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
222
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
223
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
224
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
225
                                        })
226
                                else
227
                                        setJointCFrames({
228
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
229
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
230
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
231
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
232
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
233
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
234
                                        })
235
                                end
236
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
237
                                sine = sine + math.rad(12)
238
                                human.WalkSpeed = 15
239
                                setLerp(.15)
240
                                setJointCFrames({
241
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
242
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
243
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
244
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
245
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
246
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
247
                                })
248
                        end
249
                        if Debounces.scalingDamage == true then
250
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
251
                        end
252
                end
253
        end)
254
255
        human.Changed:connect(function(prop)
256
                if prop == "MoveDirection" then
257
                        if human.MoveDirection.magnitude > .02 then
258
                                Debounces.isMoving = true
259
                        else
260
                                Debounces.isMoving = false
261
                        end
262
                end
263
        end)
264
265
        uinps.InputBegan:connect(function(InputObject)
266
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
267
                        Debounces.isBoosting = true
268
                        Debounces.damageLevel = 5000
269
                        Debounces.scalingDamage = true
270
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
271
                        setLerp(.15)
272
                        setJointCFrames({
273
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
274
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
275
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
276
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
277
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
278
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
279
                        })
280
                        local boostSpeed = 250
281
                        local efx = Instance.new("Sound",c.Head)
282
                        efx.SoundId = "rbxassetid://200632875"
283
                        efx.Pitch = math.random(1100,1300)/1000
284
                        efx.Volume = .5
285
                        efx:Play()
286
                        spawn(function()
287
                                wait(5)
288
                                efx:Destroy()
289
                        end)
290
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
291
                        vel.P = 1e3
292
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
293
                        wait(.15)
294
                        vel.P = 1000
295
                        vel.MaxForce = Vector3.new(3000,0,3000)
296
                        vel.Velocity = Vector3.new()
297
                        wait(.3)
298
                        setLerp(.3)
299
                        setJointCFrames({
300
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
301
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
302
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
303
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
304
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
305
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
306
                        })
307
                        wait(.2)
308
                        vel:Destroy()
309
                        Debounces.damageLevel = 0
310
                        Debounces.scalingDamage = false
311
                        Debounces.isBoosting = false
312
                end
313
        end)
314
315
        uinps.InputBegan:connect(function(InputObject)
316
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
317
                        Debounces.isBoosting = true
318
                        Debounces.damageLevel = 5000
319
                        Debounces.scalingDamage = true
320
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
321
                        setLerp(.15)
322
                        setJointCFrames({
323
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
324
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
325
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
326
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
327
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
328
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
329
                        })
330
                        local boostSpeed = 250
331
                        local efx = Instance.new("Sound",c.Head)
332
                        efx.SoundId = "rbxassetid://200632875"
333
                        efx.Pitch = math.random(1100,1300)/1000
334
                        efx.Volume = .5
335
                        efx:Play()
336
                        spawn(function()
337
                                wait(5)
338
                                efx:Destroy()
339
                        end)
340
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
341
                        vel.P = 1e3
342
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
343
                        wait(.15)
344
                        vel.P = 1000
345
                        vel.MaxForce = Vector3.new(3000,0,3000)
346
                        vel.Velocity = Vector3.new()
347
                        wait(.3)
348
                        setLerp(.3)
349
                        setJointCFrames({
350
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
351
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
352
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
353
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
354
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
355
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
356
                        })
357
                        wait(.2)
358
                        vel:Destroy()
359
                        Debounces.damageLevel = 0
360
                        Debounces.scalingDamage = false
361
                        Debounces.isBoosting = false
362
                end
363
        end)
364
365
        uinps.InputBegan:connect(function(InputObject)
366
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
367
                        Debounces.isBoosting = true
368
                        Debounces.damageLevel = 5000
369
                        Debounces.scalingDamage = true
370
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
371
                        setLerp(.15)
372
                        setJointCFrames({
373
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
374
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
375
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
376
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
377
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
378
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
379
                        })
380
                        local boostSpeed = 250
381
                        local efx = Instance.new("Sound",c.Head)
382
                        efx.SoundId = "rbxassetid://200632875"
383
                        efx.Pitch = math.random(1100,1300)/1000
384
                        efx.Volume = .5
385
                        efx:Play()
386
                        spawn(function()
387
                                wait(5)
388
                                efx:Destroy()
389
                        end)
390
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
391
                        vel.P = 1e3
392
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
393
                        wait(.15)
394
                        vel.P = 1000
395
                        vel.MaxForce = Vector3.new(3000,0,3000)
396
                        vel.Velocity = Vector3.new()
397
                        wait(.3)
398
                        setLerp(.3)
399
                        setJointCFrames({
400
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
401
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
402
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
403
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
404
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
405
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
406
                        })
407
                        wait(.2)
408
                        vel:Destroy()
409
                        Debounces.damageLevel = 0
410
                        Debounces.scalingDamage = false
411
                        Debounces.isBoosting = false
412
                end
413
        end)
414
415
        uinps.InputBegan:connect(function(InputObject)
416
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
417
                        Debounces.isBoosting = true
418
                        Debounces.damageLevel = 5000
419
                        Debounces.scalingDamage = true
420
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
421
                        setLerp(.15)
422
                        setJointCFrames({
423
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
424
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
425
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
426
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
427
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
428
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
429
                        })
430
                        local boostSpeed = 150
431
                        local boostSpeed = 250
432
                        local efx = Instance.new("Sound",c.Head)
433
                        efx.SoundId = "rbxassetid://200632875"
434
                        efx.Pitch = math.random(1100,1300)/1000
435
                        efx.Volume = .5
436
                        efx:Play()
437
                        spawn(function()
438
                                wait(5)
439
                                efx:Destroy()
440
                        end)
441
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
442
                        vel.P = 1e3
443
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
444
                        wait(.15)
445
                        vel.P = 1000
446
                        vel.MaxForce = Vector3.new(3000,0,3000)
447
                        vel.Velocity = Vector3.new()
448
                        wait(.3)
449
                        setLerp(.3)
450
                        setJointCFrames({
451
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
452
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
453
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
454
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
455
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
456
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
457
                        })
458
                        wait(.2)
459
                        vel:Destroy()
460
                        Debounces.damageLevel = 0
461
                        Debounces.scalingDamage = false
462
                        Debounces.isBoosting = false
463
                end
464
        end)
465
466
        uinps.InputBegan:connect(function(InputObject)
467
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
468
                        local isLooping = true
469
                        uinps.InputEnded:connect(function(InputObject2)
470
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
471
                                        isLooping = false
472
                                end
473
                        end)
474
                        while true do
475
                                if isLooping == false then
476
                                        break
477
                                end
478
                                Debounces.attackNumber = Debounces.attackNumber + 1
479
                                local aimPos = mouse.Hit.p
480
                                local head = Instance.new("Part",c)
481
                                head.Size = Vector3.new(12,.2,12)
482
                                head.CanCollide = false
483
                                head.Anchored = true
484
                                head.Transparency = 1
485
                                for i = 1,2 do
486
                                        local decal = Instance.new("Decal",head)
487-
                                        decal.Texture = "rbxassetid://333659455"
487+
                                        decal.Texture = "rbxassetid://1350472031"
488
                                        if i == 1 then
489
                                                decal.Face = Enum.NormalId.Top
490
                                        else
491
                                                decal.Face = Enum.NormalId.Bottom
492
                                        end
493
                                end
494
                                if Debounces.attackNumber%2 == 1 then
495
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
496
                                else
497
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
498
                                end
499
                                spawn(function()
500
                                        local timer = 0
501
                                        while rs.RenderStepped:wait() do
502
                                                if timer >= 1.55 then
503
                                                        break
504
                                                end
505
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
506
                                                timer = timer + 1/30/(Debounces.FPS/60)
507
                                        end
508
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
509
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
510
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
511
                                        local dis = (head.CFrame.p - pos).magnitude
512
                                        local rayPart = Instance.new("Part",rayModel)
513
                                        rayPart.Material = "Neon"
514
                                        rayPart.FormFactor = "Custom"
515
                                        rayPart.BrickColor = BrickColor.new(1,1,1)
516
                                        rayPart.Anchored = true
517
                                        rayPart.CanCollide = false
518
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
519
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
520
                                        rayPart.CFrame = rayCFrame
521
                                        head:Destroy()
522
                                end)
523
                                wait()
524
                                local s = Instance.new("Sound",head)
525
                                s.Volume = 1
526
                                s.SoundId = "rbxassetid://332223043"
527
                                s:Play()
528
                                wait(.04)
529
                        end
530
                end
531
        end)
532
533
        uinps.InputBegan:connect(function(InputObj)
534
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
535
                        Debounces.isAttacking = true
536
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
537
                        local head = Instance.new("Part",c)
538
                        head.Size = Vector3.new(18,.2,18)
539
                        head.CanCollide = false
540
                        head.Anchored = true
541
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
542
                        head.Transparency = 1
543
                        for i = 1,2 do
544
                                local decal = Instance.new("Decal",head)
545-
                                decal.Texture = "rbxassetid://333659455"
545+
                                decal.Texture = "rbxassetid://1350472031"
546
                                if i == 1 then
547
                                        decal.Face = Enum.NormalId.Top
548
                                else
549
                                        decal.Face = Enum.NormalId.Bottom
550
                                end
551
                        end
552
                        setLerp(.1)
553
                        setJointCFrames({
554
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
555
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
556
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
557
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
558
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
559
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
560
                        })
561
                        spawn(function()
562
                                local timer = 0
563
                                while rs.RenderStepped:wait() do
564
                                        if timer >= 1.55/.8 then
565
                                                break
566
                                        end
567
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
568
                                        timer = timer + 1/30/(Debounces.FPS/60)
569
                                end
570
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
571
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
572
                                local hit, pos = workspace:FindPartOnRay(ray,c)
573
                                local dis = (head.CFrame.p - pos).magnitude
574
                                local rayPart = Instance.new("Part",rayModel)
575
                                rayPart.Material = "Neon"
576
                                rayPart.FormFactor = "Custom"
577
                                rayPart.Name = "Punch"
578
                                rayPart.BrickColor = BrickColor.new(1,1,1)
579
                                rayPart.Anchored = true
580
                                rayPart.CanCollide = false
581
                                rayPart.Size = Vector3.new(28,28,dis + 400)
582
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
583
                                rayPart.CFrame = rayCFrame
584
                                head:Destroy()
585
                        end)
586
                        wait()
587
                        local s = Instance.new("Sound",head)
588
                        s.Volume = 1
589
                        s.SoundId = "rbxassetid://332223043"
590
                        s.Pitch = .8
591
                        s:Play()
592
                        wait(.75)
593
                        setLerp(.17)
594
                        setJointCFrames({
595
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
596
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
597
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
598
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
599
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
600
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
601
                        })
602
                        wait(.5)
603
                        Debounces.isAttacking = false
604
                end
605
        end)
606
        
607
        reflect = function(d,n)
608
                local i, n = -1 * d.unit, n.unit
609
                local dot = n:Dot(i)
610
                return 2*dot*n - i
611
        end
612
613
        makeReflectionBeam = function(pos,look,isCrit)
614
                local ray = Ray.new(pos,look)
615
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
616
                local e = Instance.new("Part",rayModel)
617
                e.Anchored = true
618
                e.CanCollide = false
619-
                e.BrickColor = BrickColor.new("Purple")
619+
                e.BrickColor = BrickColor.new("Red")
620
                e.Material = "Neon"
621
                e.FormFactor = "Custom"
622
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
623
                if isCrit == true then
624
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
625
                        e.Name = "Punch"
626
                end
627
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
628
                local e = Instance.new("Sound",c)
629
                if isCrit == true then
630
                        e.Volume = .5
631
                else
632
                        e.Volume = .3
633
                        e.Pitch = 1.5
634
                end
635
                e.SoundId = "rbxassetid://200632875"
636
                e:Play()
637
                spawn(function()
638
                        wait(6)
639
                        e:Destroy()
640
                end)
641
                wait(.05)
642
                if hit ~= nil then
643
                        newDir = reflect(look.unit,norm,isCrit)
644
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
645
                end
646
        end
647
648
        uinps.InputBegan:connect(function(InputObject)
649
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
650
                        local isLooping = true
651
                        uinps.InputEnded:connect(function(InputObject2)
652
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
653
                                        isLooping = false
654
                                end
655
                        end)
656
                        while true do
657
                                if isLooping == false then
658
                                        break
659
                                end
660
                                Debounces.attackNumber = Debounces.attackNumber + 1
661
                                local aimPos = mouse.Hit.p
662
                                local head = Instance.new("Part",c)
663
                                head.Size = Vector3.new(12,.2,12)
664
                                head.CanCollide = false
665
                                head.Anchored = true
666
                                head.Transparency = 1
667
                                for i = 1,2 do
668
                                        local decal = Instance.new("Decal",head)
669-
                                        decal.Texture = "rbxassetid://333659455"
669+
                                        decal.Texture = "rbxassetid://1350472031"
670
                                        if i == 1 then
671
                                                decal.Face = Enum.NormalId.Top
672
                                        else
673
                                                decal.Face = Enum.NormalId.Bottom
674
                                        end
675
                                end
676
                                if Debounces.attackNumber%2 == 1 then
677
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
678
                                else
679
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
680
                                end
681
                                spawn(function()
682
                                        local timer = 0
683
                                        while rs.RenderStepped:wait() do
684
                                                if timer >= 1.55 then
685
                                                        break
686
                                                end
687
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
688
                                                timer = timer + 1/30/(Debounces.FPS/60)
689
                                        end
690
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
691
                                        head:Destroy()
692
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)        
693
                                end)
694
                                
695
                                wait()
696
                                local s = Instance.new("Sound",head)
697
                                s.Volume = 2
698
                                s.SoundId = "rbxassetid://332223043"
699
                                s.Pitch = 1.02
700
                                s:Play()
701
                                wait(.2)
702
                        end
703
                end
704
        end)
705
706
        uinps.InputBegan:connect(function(InputObj)
707
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
708
                        Debounces.isAttacking = true
709
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
710
                        local head = Instance.new("Part",c)
711
                        head.Size = Vector3.new(18,.2,18)
712
                        head.CanCollide = false
713
                        head.Anchored = true
714
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
715
                        head.Transparency = 1
716
                        for i = 1,2 do
717
                                local decal = Instance.new("Decal",head)
718-
                                decal.Texture = "rbxassetid://333659455"
718+
                                decal.Texture = "rbxassetid://1350472031"
719
                                if i == 1 then
720
                                        decal.Face = Enum.NormalId.Top
721
                                else
722
                                        decal.Face = Enum.NormalId.Bottom
723
                                end
724
                        end
725
                        setLerp(.1)
726
                        setJointCFrames({
727
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
728
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
729
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
730
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
731
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
732
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
733
                        })
734
                        spawn(function()
735
                                local timer = 0
736
                                while rs.RenderStepped:wait() do
737
                                        if timer >= 1.55/.8 then
738
                                                break
739
                                        end
740
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
741
                                        timer = timer + 1/30/(Debounces.FPS/60)
742
                                end
743
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
744
                                head:Destroy()
745
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
746
                        end)
747
                        wait()
748
                        local s = Instance.new("Sound",head)
749
                        s.Volume = 2
750
                        s.SoundId = "rbxassetid://332223043"
751
                        s.Pitch = .8
752
                        s:Play()
753
                        wait(.75)
754
                        setLerp(.17)
755
                        setJointCFrames({
756
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
757
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
758
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
759
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
760
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
761
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
762
                        })
763
                        wait(.5)
764
                        Debounces.isAttacking = false
765
                end
766
        end)
767
768
        uinps.InputBegan:connect(function(InputObj)
769
                if InputObj.KeyCode == Enum.KeyCode.Slash then
770
                        local finishEvent = nil
771
                        Debounces.isTyping = true
772
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
773
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
774
                                        Debounces.isTyping = false
775
                                        finishEvent:disconnect()
776
                                end
777
                        end)
778
                end
779
        end)
780
781
        uinps.InputBegan:connect(function(InputObj)
782
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
783
                        Debounces.isSprinting = true
784
                end
785
        end)
786
787
        uinps.InputEnded:connect(function(InputObj)
788
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
789
                        Debounces.isSprinting = false
790
                end
791
        end)
792
793
        rs.RenderStepped:connect(function()
794
                Debounces.FPS = 1/rs.RenderStepped:wait()
795
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
796
                if Debounces.isPassive == false then
797
                        fire.Enabled = false
798
                        light.Range = 0
799
                        fight:Pause()
800
                        sans:Resume()
801
                        efxBlock.Transparency = 1
802
                else
803
                        fire.Enabled = true
804
                        light.Range = 10
805
                        fight:Resume()
806
                        sans:Pause()
807
                        efxBlock.Transparency = 0
808
                end
809
                for i,v in pairs (rayModel:children()) do
810
                        if v.Transparency >= 1 then
811
                                v:Destroy()
812
                        else
813
                                v.CanCollide = true
814
                                local parts = v:GetTouchingParts()
815
                                v.CanCollide = false
816
                                for i = 1,#parts do
817
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
818
                                                parts[i].Parent.Humanoid:TakeDamage(5000.5/(Debounces.FPS/60))
819
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
820
                                                parts[i].Parent.Humanoid:TakeDamage(1000.1/(Debounces.FPS/60))
821
                                        end
822
                                end
823
                                v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
824
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
825
                        end
826
                end
827
                for i = 1,#Joints do
828
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
829
                end
830
                local sineval = math.sin(tick() * 2) * 3
831
                fire.Acceleration = Vector3.new(sineval,1,sineval)
832
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
833
        end)