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| 1 | ----------------------- | |
| 2 | --WhAT ANOTHER ONE v1.6????????!-- | |
| 3 | ------------------------------------------------------- | |
| 4 | --A script By makhail07 | |
| 5 | ||
| 6 | --The Other Edit by 2003boobear | |
| 7 | ||
| 8 | --By ExplosiveDaniel or Sammylad298 | |
| 9 | ||
| 10 | ||
| 11 | --http://sss.lnhis.cninxhtwifuu.lnhtr.se2.gsr.awhoer.net/attachments/424766294303309844/424769047436197888/e41a6cbd-23cb-4553-bd39-1338429743a7.png | |
| 12 | ------------------------------------------------------- | |
| 13 | ||
| 14 | local FavIDs = {
| |
| 15 | 340106355, --Nefl Crystals | |
| 16 | 927529620, --Dimension | |
| 17 | 876981900, --Fantasy | |
| 18 | 398987889, --Ordinary Days | |
| 19 | 1117396305, --Oh wait, it's you. | |
| 20 | 885996042, --Action Winter Journey | |
| 21 | 919231299, --Sprawling Idiot Effigy | |
| 22 | 743466274, --Good Day Sunshine | |
| 23 | 727411183, --Knife Fight | |
| 24 | 1402748531, --The Earth Is Counting On You! | |
| 25 | 595230126 --Robot Language | |
| 26 | } | |
| 27 | ||
| 28 | ||
| 29 | ||
| 30 | --The reality of my life isn't real but a Universe -makhail07 | |
| 31 | wait() | |
| 32 | Player = game:GetService("Players").LocalPlayer
| |
| 33 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 34 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 35 | local IN = Instance.new | |
| 36 | local Plrs = S.Players | |
| 37 | local plr = game:service'Players'.LocalPlayer | |
| 38 | local Plr = Plrs.LocalPlayer | |
| 39 | local Char = Plr.Character | |
| 40 | PlayerGui = Player.PlayerGui | |
| 41 | Cam = workspace.CurrentCamera | |
| 42 | Backpack = Player.Backpack | |
| 43 | repeat wait() until Player.Character | |
| 44 | Character = Player.Character | |
| 45 | repeat wait() until Player.Character:FindFirstChildOfClass("Humanoid")
| |
| 46 | Humanoid = Character:FindFirstChildOfClass("Humanoid")
| |
| 47 | Mouse = Player:GetMouse() | |
| 48 | RootPart = Character["HumanoidRootPart"] | |
| 49 | Torso = Character["Torso"] | |
| 50 | Head = Character["Head"] | |
| 51 | RightArm = Character["Right Arm"] | |
| 52 | LeftArm = Character["Left Arm"] | |
| 53 | RightLeg = Character["Right Leg"] | |
| 54 | LeftLeg = Character["Left Leg"] | |
| 55 | RootJoint = RootPart["RootJoint"] | |
| 56 | Neck = Torso["Neck"] | |
| 57 | RightShoulder = Torso["Right Shoulder"] | |
| 58 | LeftShoulder = Torso["Left Shoulder"] | |
| 59 | RightHip = Torso["Right Hip"] | |
| 60 | LeftHip = Torso["Left Hip"] | |
| 61 | ||
| 62 | IT = Instance.new | |
| 63 | CF = CFrame.new | |
| 64 | VT = Vector3.new | |
| 65 | RAD = math.rad | |
| 66 | C3 = Color3.new | |
| 67 | UD2 = UDim2.new | |
| 68 | BRICKC = BrickColor.new | |
| 69 | ANGLES = CFrame.Angles | |
| 70 | EULER = CFrame.fromEulerAnglesXYZ | |
| 71 | COS = math.cos | |
| 72 | ACOS = math.acos | |
| 73 | SIN = math.sin | |
| 74 | ASIN = math.asin | |
| 75 | ABS = math.abs | |
| 76 | MRANDOM = math.random | |
| 77 | FLOOR = math.floor | |
| 78 | Animation_Speed = 3 | |
| 79 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 80 | local Speed = 16 | |
| 81 | local COMBO = 1 | |
| 82 | local Rooted = false | |
| 83 | local SINE = 0 | |
| 84 | local KEYHOLD = false | |
| 85 | local CHANGE = 2 / Animation_Speed | |
| 86 | local WALKINGANIM = false | |
| 87 | pcall(function()char.LeftWing:destroy()end) | |
| 88 | pcall(function()char.Halo:destroy()end) | |
| 89 | local toggleTag = true | |
| 90 | local txt = Instance.new("BillboardGui", Head)
| |
| 91 | txt.Adornee = nil | |
| 92 | txt.Name = "NameDetect" | |
| 93 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
| 94 | txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) | |
| 95 | local text = Instance.new("TextLabel", txt)
| |
| 96 | text.Size = UDim2.new(10/2, 0, 7/2, 0) | |
| 97 | text.FontSize = "Size8" | |
| 98 | text.TextScaled = true | |
| 99 | text.TextTransparency = 0 | |
| 100 | text.BackgroundTransparency = 1 | |
| 101 | text.TextTransparency = 0 | |
| 102 | text.TextStrokeTransparency = 0 | |
| 103 | text.Font = "Fantasy" | |
| 104 | text.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 105 | text.TextColor3 = Color3.new(1,1,1) | |
| 106 | text.Text = "" | |
| 107 | plr = game:GetService("Players").LocalPlayer
| |
| 108 | char = plr.Character | |
| 109 | hum = char:FindFirstChildOfClass'Humanoid' | |
| 110 | local cam = game.Workspace.CurrentCamera | |
| 111 | local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
| |
| 112 | Camera = cam | |
| 113 | local CamInterrupt = false | |
| 114 | local TwoD = false | |
| 115 | local TargetInfo = {nil, nil}
| |
| 116 | cam.CameraType = "Custom" | |
| 117 | t = char.Torso | |
| 118 | h = char.Head | |
| 119 | ra = char["Right Arm"] | |
| 120 | la = char["Left Arm"] | |
| 121 | rl = char["Right Leg"] | |
| 122 | ll = char["Left Leg"] | |
| 123 | tors = char.Torso | |
| 124 | lleg = char["Left Leg"] | |
| 125 | root = char.HumanoidRootPart | |
| 126 | hed = char.Head | |
| 127 | rleg = char["Right Leg"] | |
| 128 | rarm = char["Right Arm"] | |
| 129 | larm = char["Left Arm"] | |
| 130 | radian = math.rad | |
| 131 | random = math.random | |
| 132 | Vec3 = Vector3.new | |
| 133 | Inst = Instance.new | |
| 134 | cFrame = CFrame.new | |
| 135 | Euler = CFrame.fromEulerAnglesXYZ | |
| 136 | vt = Vector3.new | |
| 137 | bc = BrickColor.new | |
| 138 | br = BrickColor.random | |
| 139 | it = Instance.new | |
| 140 | cf = CFrame.new | |
| 141 | local sine = 0 | |
| 142 | ||
| 143 | function chatfunc(text,color) | |
| 144 | local chat = coroutine.wrap(function() | |
| 145 | if char:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 146 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 147 | end | |
| 148 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 149 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 150 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 151 | naeeym2.Adornee = char.Head | |
| 152 | naeeym2.Name = "TalkingBillBoard" | |
| 153 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 154 | tecks2.BackgroundTransparency = 1 | |
| 155 | tecks2.BorderSizePixel = 0 | |
| 156 | tecks2.Text = "" | |
| 157 | tecks2.Font = "SciFi" | |
| 158 | tecks2.TextSize = 30 | |
| 159 | tecks2.TextStrokeTransparency = 0 | |
| 160 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 161 | tecks2.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 162 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 163 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 164 | tecks3.BackgroundTransparency = 1 | |
| 165 | tecks3.BorderSizePixel = 0 | |
| 166 | tecks3.Text = "" | |
| 167 | tecks3.Font = "SciFi" | |
| 168 | tecks3.TextSize = 30 | |
| 169 | tecks3.TextStrokeTransparency = 0 | |
| 170 | tecks3.TextColor3 = Color3.new(1,1,1) | |
| 171 | tecks3.TextStrokeColor3 = Color3.fromRGB(218, 133, 65) | |
| 172 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 173 | coroutine.resume(coroutine.create(function() | |
| 174 | while true do | |
| 175 | swait(1) | |
| 176 | if chaosmode == true then | |
| 177 | tecks2.TextColor3 = BrickColor.random().Color | |
| 178 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
| 179 | end | |
| 180 | if(glitchymode)then | |
| 181 | local val = math.random(1,255) | |
| 182 | local color = Color3.fromRGB(val,val,val) | |
| 183 | tecks2.TextColor3 = color | |
| 184 | tecks3.TextStrokeColor3 = color | |
| 185 | end | |
| 186 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
| 187 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
| 188 | tecks2.Rotation = math.random(-5,5) | |
| 189 | tecks3.Rotation = math.random(-5,5) | |
| 190 | end | |
| 191 | end)) | |
| 192 | for i = 1,string.len(text),1 do | |
| 193 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 194 | tecks2.Text = string.sub(text,1,i) | |
| 195 | tecks3.Text = string.sub(text,1,i) | |
| 196 | swait(1) | |
| 197 | end | |
| 198 | wait(1) | |
| 199 | local randomrot = math.random(1,2) | |
| 200 | if randomrot == 1 then | |
| 201 | for i = 1, 50 do | |
| 202 | swait() | |
| 203 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 204 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 205 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 206 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 207 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 208 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 209 | end | |
| 210 | elseif randomrot == 2 then | |
| 211 | for i = 1, 50 do | |
| 212 | swait() | |
| 213 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 214 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 215 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 216 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 217 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 218 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 219 | end | |
| 220 | end | |
| 221 | naeeym2:Destroy() | |
| 222 | end) | |
| 223 | chat() | |
| 224 | end | |
| 225 | ||
| 226 | function RecolorTextAndRename(name,col1,col2) | |
| 227 | text.TextStrokeColor3 = col2 | |
| 228 | text.TextColor3 = col1 | |
| 229 | text.Text = name | |
| 230 | end | |
| 231 | ||
| 232 | function Chat(text,color) | |
| 233 | coroutine.wrap(function() | |
| 234 | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end | |
| 235 | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
| |
| 236 | local offset = 0; | |
| 237 | local xsize = 0; | |
| 238 | for i = 1, #text do | |
| 239 | offset = offset - 16 | |
| 240 | xsize = xsize + 32 | |
| 241 | delay(i/25, function() | |
| 242 | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
| |
| 243 | offset = offset + 32 | |
| 244 | if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end | |
| 245 | end) | |
| 246 | end | |
| 247 | BBG.Size = UDim2.new(0,xsize,0,40) | |
| 248 | delay((#text/25)+3, function() | |
| 249 | for _,v in next, BBG:children() do | |
| 250 | v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1) | |
| 251 | end | |
| 252 | wait(1.15) | |
| 253 | BBG:destroy() | |
| 254 | end) | |
| 255 | end)() | |
| 256 | end | |
| 257 | ||
| 258 | ||
| 259 | local ODers = {}
| |
| 260 | ||
| 261 | local AllowRape = false; | |
| 262 | local AllowCata = false; | |
| 263 | ||
| 264 | local Booleans = {
| |
| 265 | CamFollow = true, | |
| 266 | GyroUse = true | |
| 267 | } | |
| 268 | ||
| 269 | function lerp(object, newCFrame, alpha) | |
| 270 | return object:lerp(newCFrame, alpha) | |
| 271 | end | |
| 272 | ||
| 273 | local Directer = Inst("BodyGyro", root)
| |
| 274 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 275 | Directer.P = 600000 | |
| 276 | local CPart = Inst("Part")
| |
| 277 | CPart.Anchored = true | |
| 278 | CPart.CanCollide = false | |
| 279 | CPart.Locked = true | |
| 280 | CPart.Transparency = 1 | |
| 281 | local Player = game.Players.localPlayer | |
| 282 | local Character = Player.Character | |
| 283 | local plr = game:service'Players'.LocalPlayer | |
| 284 | local char = plr.Character | |
| 285 | local hum = char.Humanoid | |
| 286 | local ra = char["Right Arm"] | |
| 287 | local la= char["Left Arm"] | |
| 288 | local rl= char["Right Leg"] | |
| 289 | local ll = char["Left Leg"] | |
| 290 | local hed = char.Head | |
| 291 | local root = char.HumanoidRootPart | |
| 292 | local rootj = root.RootJoint | |
| 293 | local tors = char.Torso | |
| 294 | local mouse = plr:GetMouse() | |
| 295 | local LeftArm = Character["Left Arm"] | |
| 296 | local RightArm = Character["Right Arm"] | |
| 297 | local LeftLeg = Character["Left Leg"] | |
| 298 | local RightLeg = Character["Right Leg"] | |
| 299 | local Head = Character.Head | |
| 300 | local Torso = Character.Torso | |
| 301 | local cam = game.Workspace.CurrentCamera | |
| 302 | local RootPart = Character.HumanoidRootPart | |
| 303 | local RootJoint = RootPart.RootJoint | |
| 304 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 305 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 306 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 307 | trazx = Instance.new("ParticleEmitter")
| |
| 308 | c = game.Players.LocalPlayer.Character | |
| 309 | local EdgyMode = false | |
| 310 | local Divinity = false | |
| 311 | local Fighter = false | |
| 312 | local Purity = false | |
| 313 | local Destruction = false | |
| 314 | local helpme = false | |
| 315 | local Planetary = false | |
| 316 | local Solar = false | |
| 317 | local Lunar = false | |
| 318 | local Frost = false | |
| 319 | local Ashes = false | |
| 320 | local Pixels = false | |
| 321 | local Ascend = false | |
| 322 | local Madness = false | |
| 323 | local Memer = false | |
| 324 | local Big_Black = false | |
| 325 | local Emperor = false | |
| 326 | local notmenacing = true | |
| 327 | local storehumanoidWS = 8 | |
| 328 | local maincolor = BrickColor.new("Institutional white")
| |
| 329 | local BODY = {}
| |
| 330 | for _, c in pairs(Character:GetDescendants()) do | |
| 331 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 332 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 333 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 334 | end | |
| 335 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
| |
| 336 | elseif c:IsA("JointInstance") then
| |
| 337 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
| |
| 338 | end | |
| 339 | end | |
| 340 | ||
| 341 | function refit() | |
| 342 | Character.Parent = workspace | |
| 343 | for e = 1, #BODY do | |
| 344 | if BODY[e] ~= nil then | |
| 345 | local STUFF = BODY[e] | |
| 346 | local PART = STUFF[1] | |
| 347 | local PARENT = STUFF[2] | |
| 348 | local MATERIAL = STUFF[3] | |
| 349 | local COLOR = STUFF[4] | |
| 350 | local TRANSPARENCY = STUFF[5] | |
| 351 | --local SIZE = STUFF[6] | |
| 352 | local NAME = STUFF[7] | |
| 353 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 354 | PART.Material = MATERIAL | |
| 355 | PART.Transparency = TRANSPARENCY | |
| 356 | PART.Name = NAME | |
| 357 | end | |
| 358 | if PART.Parent ~= PARENT then | |
| 359 | Humanoid:remove() | |
| 360 | PART.Parent = PARENT | |
| 361 | Humanoid = IT("Humanoid",Character)
| |
| 362 | end | |
| 363 | end | |
| 364 | end | |
| 365 | end | |
| 366 | ||
| 367 | Humanoid.Died:connect(function() | |
| 368 | refit() | |
| 369 | end) | |
| 370 | ||
| 371 | ------------------------------------------------------- | |
| 372 | --Start Good Stuff-- | |
| 373 | ------------------------------------------------------- | |
| 374 | CF = CFrame.new | |
| 375 | VT = Vector3.new | |
| 376 | angles = CFrame.Angles | |
| 377 | attack = false | |
| 378 | Euler = CFrame.fromEulerAnglesXYZ | |
| 379 | Rad = math.rad | |
| 380 | IT = Instance.new | |
| 381 | BrickC = BrickColor.new | |
| 382 | Cos = math.cos | |
| 383 | Acos = math.acos | |
| 384 | Sin = math.sin | |
| 385 | Asin = math.asin | |
| 386 | Abs = math.abs | |
| 387 | Mrandom = math.random | |
| 388 | Floor = math.floor | |
| 389 | local cn = CFrame.new | |
| 390 | local mr = math.rad | |
| 391 | local angles = CFrame.Angles | |
| 392 | local ud = UDim2.new | |
| 393 | local c3 = Color3.new | |
| 394 | ------------------------------------------------------- | |
| 395 | --End Good Stuff-- | |
| 396 | ------------------------------------------------------- | |
| 397 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 398 | RSH, LSH = nil, nil | |
| 399 | RW = Instance.new("Weld")
| |
| 400 | LW = Instance.new("Weld")
| |
| 401 | RH = tors["Right Hip"] | |
| 402 | LH = tors["Left Hip"] | |
| 403 | RSH = tors["Right Shoulder"] | |
| 404 | LSH = tors["Left Shoulder"] | |
| 405 | RSH.Parent = nil | |
| 406 | LSH.Parent = nil | |
| 407 | RW.Name = "RW" | |
| 408 | RW.Part0 = tors | |
| 409 | RW.C0 = CF(1.5, 0.5, 0) | |
| 410 | RW.C1 = CF(0, 0.5, 0) | |
| 411 | RW.Part1 = ra | |
| 412 | RW.Parent = tors | |
| 413 | LW.Name = "LW" | |
| 414 | LW.Part0 = tors | |
| 415 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 416 | LW.C1 = CF(0, 0.5, 0) | |
| 417 | LW.Part1 = la | |
| 418 | LW.Parent = tors | |
| 419 | Effects = {}
| |
| 420 | ||
| 421 | ------------------------------------------------------- | |
| 422 | --Start HeartBeat-- | |
| 423 | ------------------------------------------------------- | |
| 424 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 425 | ArtificialHB.Name = "Heartbeat" | |
| 426 | script:WaitForChild("Heartbeat")
| |
| 427 | ||
| 428 | frame = 1 / 60 | |
| 429 | tf = 0 | |
| 430 | allowframeloss = false | |
| 431 | tossremainder = false | |
| 432 | ||
| 433 | ||
| 434 | lastframe = tick() | |
| 435 | script.Heartbeat:Fire() | |
| 436 | ||
| 437 | ||
| 438 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 439 | tf = tf + s | |
| 440 | if tf >= frame then | |
| 441 | if allowframeloss then | |
| 442 | script.Heartbeat:Fire() | |
| 443 | lastframe = tick() | |
| 444 | else | |
| 445 | for i = 1, math.floor(tf / frame) do | |
| 446 | script.Heartbeat:Fire() | |
| 447 | end | |
| 448 | lastframe = tick() | |
| 449 | end | |
| 450 | if tossremainder then | |
| 451 | tf = 0 | |
| 452 | else | |
| 453 | tf = tf - frame * math.floor(tf / frame) | |
| 454 | end | |
| 455 | end | |
| 456 | end) | |
| 457 | ||
| 458 | ------------------------------------------------------- | |
| 459 | --End HeartBeat-- | |
| 460 | ------------------------------------------------------- | |
| 461 | ||
| 462 | local insanity={"DIE","IMBECILE","CRUELNESS","RUN","BEGONE","OVERPOWERED","Insane","GLITCHING","NON EXISTENCE","CRAZY","PSYCHO","MAD "} --aaaaaaa
| |
| 463 | ||
| 464 | local NOUSE={"nOUsE","dONT TrYYYYYY","DiE FOr MEEEEE","HAAHHHHHA","BeGONE","UnSTOpPAbLE","WRYYyY","rUN","NoUsE","nO HOPe FOr tHE HoPELEsS","cRAZY","mAD wIth pOWeR","hAHAAA","SanItyyYYYyYy","S o U L S","fEED","hUNgEr","HAHAAAAAAAAHHAHAAHA","aAAAaAAAAaA","bEGoNE sINnERRRR"} --aaaaaaa
| |
| 465 | ||
| 466 | local insanityface={"20418518","387256104","209715003","21635489","22877631","15431991","15470573","18151722","7074712","10747810"}
| |
| 467 | ||
| 468 | ------------------------------------------------------- | |
| 469 | --Start Important Functions-- | |
| 470 | ------------------------------------------------------- | |
| 471 | ||
| 472 | ||
| 473 | function lerp(object, newCFrame, alpha) | |
| 474 | return object:lerp(newCFrame, alpha) | |
| 475 | end | |
| 476 | ||
| 477 | local Directer = Inst("BodyGyro", root)
| |
| 478 | Directer.MaxTorque = Vec3(0, 0, 0) | |
| 479 | Directer.P = 600000 | |
| 480 | local CPart = Inst("Part")
| |
| 481 | CPart.Anchored = true | |
| 482 | CPart.CanCollide = false | |
| 483 | CPart.Locked = true | |
| 484 | CPart.Transparency = 1 | |
| 485 | ||
| 486 | local rainbowmode = false | |
| 487 | local chaosmode = false | |
| 488 | local glitchymode = false | |
| 489 | kan = Instance.new("Sound",char)
| |
| 490 | kan.Volume = 1.25 | |
| 491 | kan.TimePosition = 0 | |
| 492 | kan.PlaybackSpeed = 1 | |
| 493 | kan.Pitch = 1 | |
| 494 | kan.SoundId = "rbxassetid://0" | |
| 495 | kan.Name = "wrecked" | |
| 496 | kan.Looped = true | |
| 497 | kan:Play() | |
| 498 | ||
| 499 | local MID = "rbxassetid://1564523997"; | |
| 500 | local Pitch = 1; | |
| 501 | ||
| 502 | function newTheme(ID,timepos,pitch,vol) | |
| 503 | local kanz = kan | |
| 504 | --kanz:Stop() | |
| 505 | --kanz.Volume = vol | |
| 506 | --kanz.TimePosition = timepos | |
| 507 | kanz.PlaybackSpeed = pitch | |
| 508 | kanz.Pitch = pitch | |
| 509 | kanz.SoundId = ID | |
| 510 | kanz.Name = "wrecked" | |
| 511 | kanz.Looped = true | |
| 512 | Pitch = pitch | |
| 513 | MID = ID | |
| 514 | --kanz:Play() | |
| 515 | --coroutine.resume(coroutine.create(function() | |
| 516 | --wait(0.05) | |
| 517 | --end)) | |
| 518 | end | |
| 519 | ||
| 520 | function newThemeCust(ID,timepos,pitch,vol) | |
| 521 | local kanz = kan | |
| 522 | kanz:Stop() | |
| 523 | kanz.Volume = vol | |
| 524 | kanz.TimePosition = timepos | |
| 525 | kanz.PlaybackSpeed = pitch | |
| 526 | kanz.Pitch = pitch | |
| 527 | MID = ID | |
| 528 | kanz.SoundId = ID | |
| 529 | kanz.Name = "wrecked" | |
| 530 | kanz.Looped = true | |
| 531 | kanz:Play() | |
| 532 | coroutine.resume(coroutine.create(function() | |
| 533 | wait(0.05) | |
| 534 | end)) | |
| 535 | end | |
| 536 | ||
| 537 | ||
| 538 | ||
| 539 | function CameraShake(Times, Power, PlayerTarget) | |
| 540 | coroutine.resume(coroutine.create(function() | |
| 541 | FV = Instance.new("BoolValue", PlayerTarget)
| |
| 542 | FV.Name = "CameraShake" | |
| 543 | for ShakeNum=1,Times do | |
| 544 | swait() | |
| 545 | local ef=Power | |
| 546 | if ef>=1 then | |
| 547 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 548 | else | |
| 549 | ef=Power*10 | |
| 550 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 551 | end | |
| 552 | end | |
| 553 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 554 | FV:Destroy() | |
| 555 | end)) | |
| 556 | end | |
| 557 | ||
| 558 | function CreateIceCrown(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 559 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 560 | local mesh = IT("SpecialMesh",wave)
| |
| 561 | mesh.MeshType = "FileMesh" | |
| 562 | mesh.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 563 | mesh.Scale = SIZE | |
| 564 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 565 | wave.CFrame = CFRAME | |
| 566 | coroutine.resume(coroutine.create(function(PART) | |
| 567 | for i = 1, WAIT do | |
| 568 | Swait() | |
| 569 | mesh.Scale = mesh.Scale + GROW | |
| 570 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 571 | if DOESROT == true then | |
| 572 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 573 | end | |
| 574 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 575 | if wave.Transparency > 0.99 then | |
| 576 | wave:remove() | |
| 577 | end | |
| 578 | end | |
| 579 | end)) | |
| 580 | end | |
| 581 | ||
| 582 | function CreateSpikeball(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 583 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 584 | local mesh = IT("SpecialMesh",wave)
| |
| 585 | mesh.MeshType = "FileMesh" | |
| 586 | mesh.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 587 | mesh.Scale = SIZE | |
| 588 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 589 | wave.CFrame = CFRAME | |
| 590 | coroutine.resume(coroutine.create(function(PART) | |
| 591 | for i = 1, WAIT do | |
| 592 | Swait() | |
| 593 | mesh.Scale = mesh.Scale + GROW | |
| 594 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 595 | if DOESROT == true then | |
| 596 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 597 | end | |
| 598 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 599 | if wave.Transparency > 0.99 then | |
| 600 | wave:remove() | |
| 601 | end | |
| 602 | end | |
| 603 | end)) | |
| 604 | end | |
| 605 | ||
| 606 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW,TRANS) | |
| 607 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 608 | local mesh = IT("SpecialMesh",wave)
| |
| 609 | mesh.MeshType = "FileMesh" | |
| 610 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 611 | mesh.Scale = SIZE | |
| 612 | wave.CFrame = CFRAME | |
| 613 | coroutine.resume(coroutine.create(function(PART) | |
| 614 | for i = 1, WAIT do | |
| 615 | Swait() | |
| 616 | mesh.Scale = mesh.Scale + GROW | |
| 617 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 618 | if DOESROT == true then | |
| 619 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 620 | end | |
| 621 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 622 | if wave.Transparency > 0.99 then | |
| 623 | wave:remove() | |
| 624 | end | |
| 625 | end | |
| 626 | end)) | |
| 627 | end | |
| 628 | ||
| 629 | function CreateTornado(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 630 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 631 | local mesh = IT("SpecialMesh",wave)
| |
| 632 | mesh.MeshType = "FileMesh" | |
| 633 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 634 | mesh.Scale = SIZE | |
| 635 | wave.CFrame = CFRAME | |
| 636 | coroutine.resume(coroutine.create(function(PART) | |
| 637 | for i = 1, WAIT do | |
| 638 | Swait() | |
| 639 | mesh.Scale = mesh.Scale + GROW | |
| 640 | if DOESROT == true then | |
| 641 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 642 | end | |
| 643 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 644 | if wave.Transparency > 0.99 then | |
| 645 | wave:remove() | |
| 646 | end | |
| 647 | end | |
| 648 | end)) | |
| 649 | end | |
| 650 | ||
| 651 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 652 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 653 | local mesh = IT("SpecialMesh",wave)
| |
| 654 | mesh.MeshType = "FileMesh" | |
| 655 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 656 | mesh.Scale = SIZE | |
| 657 | mesh.Offset = VT(0,0,0) | |
| 658 | wave.CFrame = CFRAME | |
| 659 | coroutine.resume(coroutine.create(function(PART) | |
| 660 | for i = 1, WAIT do | |
| 661 | Swait() | |
| 662 | mesh.Scale = mesh.Scale + GROW | |
| 663 | if DOESROT == true then | |
| 664 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 665 | end | |
| 666 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 667 | if wave.Transparency > 0.99 then | |
| 668 | wave:remove() | |
| 669 | end | |
| 670 | end | |
| 671 | end)) | |
| 672 | end | |
| 673 | ||
| 674 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 675 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 676 | local mesh = IT("SpecialMesh",wave)
| |
| 677 | mesh.MeshType = "Sphere" | |
| 678 | mesh.Scale = SIZE | |
| 679 | mesh.Offset = VT(0,0,0) | |
| 680 | wave.CFrame = CFRAME | |
| 681 | coroutine.resume(coroutine.create(function(PART) | |
| 682 | for i = 1, WAIT do | |
| 683 | Swait() | |
| 684 | mesh.Scale = mesh.Scale + GROW | |
| 685 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 686 | if wave.Transparency > 0.99 then | |
| 687 | wave:remove() | |
| 688 | end | |
| 689 | end | |
| 690 | end)) | |
| 691 | end | |
| 692 | ||
| 693 | function MagicBlock(SIZE,WAIT,CFRAME,COLOR,GROW,TRANS) | |
| 694 | local wave = CreatePart(3, Effects, "Neon", 0, TRANS, BRICKC(COLOR), "Effect", VT(SIZE,SIZE,SIZE), true) | |
| 695 | wave.CFrame = CFRAME | |
| 696 | coroutine.resume(coroutine.create(function(PART) | |
| 697 | for i = 1, WAIT do | |
| 698 | Swait() | |
| 699 | wave.Size = wave.Size + GROW | |
| 700 | wave.CFrame = CFRAME * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
| 701 | wave.Transparency = wave.Transparency + ((1-TRANS)/WAIT) | |
| 702 | if wave.Transparency > 0.99 then | |
| 703 | wave:remove() | |
| 704 | end | |
| 705 | end | |
| 706 | end)) | |
| 707 | end | |
| 708 | ||
| 709 | function MakeForm(PART,TYPE) | |
| 710 | if TYPE == "Cyl" then | |
| 711 | local MSH = IT("CylinderMesh",PART)
| |
| 712 | elseif TYPE == "Ball" then | |
| 713 | local MSH = IT("SpecialMesh",PART)
| |
| 714 | MSH.MeshType = "Sphere" | |
| 715 | elseif TYPE == "Wedge" then | |
| 716 | local MSH = IT("SpecialMesh",PART)
| |
| 717 | MSH.MeshType = "Wedge" | |
| 718 | end | |
| 719 | end | |
| 720 | ||
| 721 | function CheckTableForString(Table, String) | |
| 722 | for i, v in pairs(Table) do | |
| 723 | if string.find(string.lower(String), string.lower(v)) then | |
| 724 | return true | |
| 725 | end | |
| 726 | end | |
| 727 | return false | |
| 728 | end | |
| 729 | ||
| 730 | function CheckIntangible(Hit) | |
| 731 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 732 | if Hit and Hit.Parent then | |
| 733 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 734 | return true | |
| 735 | end | |
| 736 | end | |
| 737 | return false | |
| 738 | end | |
| 739 | ||
| 740 | Debris = game:GetService("Debris")
| |
| 741 | ||
| 742 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 743 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 744 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 745 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 746 | if RayHit and CheckIntangible(RayHit) then | |
| 747 | if DelayIfHit then | |
| 748 | wait() | |
| 749 | end | |
| 750 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 751 | end | |
| 752 | return RayHit, RayPos, RayNormal | |
| 753 | end | |
| 754 | ||
| 755 | function turnto(position) | |
| 756 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 757 | end | |
| 758 | ||
| 759 | function CameraEnshaking(Length,Intensity) | |
| 760 | coroutine.resume(coroutine.create(function() | |
| 761 | local intensity = 1*Intensity | |
| 762 | local rotM = 0.01*Intensity | |
| 763 | for i = 0, Length, 0.1 do | |
| 764 | swait() | |
| 765 | intensity = intensity - 0.05*Intensity/Length | |
| 766 | rotM = rotM - 0.0005*Intensity/Length | |
| 767 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 768 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 769 | end | |
| 770 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 771 | end)) | |
| 772 | end | |
| 773 | CamShake=function(Part,Distan,Power,Times) | |
| 774 | local de=Part.Position | |
| 775 | for i,v in pairs(workspace:children()) do | |
| 776 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 777 | for _,c in pairs(v:children()) do | |
| 778 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 779 | local Noob=vFindFirstChildOfClass'Humanoid' | |
| 780 | if Noob~=nil then | |
| 781 | coroutine.resume(coroutine.create(function() | |
| 782 | FV = Instance.new("BoolValue", Noob)
| |
| 783 | FV.Name = "CameraShake" | |
| 784 | for ShakeNum=1,Times do | |
| 785 | swait() | |
| 786 | local ef=Power | |
| 787 | if ef>=1 then | |
| 788 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 789 | else | |
| 790 | ef=Power*10 | |
| 791 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 792 | end | |
| 793 | end | |
| 794 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 795 | FV:Destroy() | |
| 796 | end)) | |
| 797 | CameraShake(Times, Power, Noob) | |
| 798 | end | |
| 799 | end | |
| 800 | end | |
| 801 | end | |
| 802 | end | |
| 803 | end | |
| 804 | ||
| 805 | ||
| 806 | local Create = LoadLibrary("RbxUtility").Create
| |
| 807 | ||
| 808 | CFuncs = {
| |
| 809 | ["Part"] = {
| |
| 810 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 811 | local Part = Create("Part"){
| |
| 812 | Parent = Parent, | |
| 813 | Reflectance = Reflectance, | |
| 814 | Transparency = Transparency, | |
| 815 | CanCollide = false, | |
| 816 | Locked = true, | |
| 817 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 818 | Name = Name, | |
| 819 | Size = Size, | |
| 820 | Material = Material, | |
| 821 | } | |
| 822 | RemoveOutlines(Part) | |
| 823 | return Part | |
| 824 | end; | |
| 825 | }; | |
| 826 | ||
| 827 | ["Mesh"] = {
| |
| 828 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 829 | local Msh = Create(Mesh){
| |
| 830 | Parent = Part, | |
| 831 | Offset = OffSet, | |
| 832 | Scale = Scale, | |
| 833 | } | |
| 834 | if Mesh == "SpecialMesh" then | |
| 835 | Msh.MeshType = MeshType | |
| 836 | Msh.MeshId = MeshId | |
| 837 | end | |
| 838 | return Msh | |
| 839 | end; | |
| 840 | }; | |
| 841 | ||
| 842 | ["Mesh"] = {
| |
| 843 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 844 | local Msh = Create(Mesh){
| |
| 845 | Parent = Part, | |
| 846 | Offset = OffSet, | |
| 847 | Scale = Scale, | |
| 848 | } | |
| 849 | if Mesh == "SpecialMesh" then | |
| 850 | Msh.MeshType = MeshType | |
| 851 | Msh.MeshId = MeshId | |
| 852 | end | |
| 853 | return Msh | |
| 854 | end; | |
| 855 | }; | |
| 856 | ||
| 857 | ["Weld"] = {
| |
| 858 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 859 | local Weld = Create("Weld"){
| |
| 860 | Parent = Parent, | |
| 861 | Part0 = Part0, | |
| 862 | Part1 = Part1, | |
| 863 | C0 = C0, | |
| 864 | C1 = C1, | |
| 865 | } | |
| 866 | return Weld | |
| 867 | end; | |
| 868 | }; | |
| 869 | ||
| 870 | ["Sound"] = {
| |
| 871 | Create = function(id, par, vol, pit) | |
| 872 | return coroutine.wrap(function() | |
| 873 | local S = Create("Sound"){
| |
| 874 | Volume = vol, | |
| 875 | Name = "EffectSoundo", | |
| 876 | Pitch = pit or 1, | |
| 877 | SoundId = id, | |
| 878 | Parent = par or workspace, | |
| 879 | } | |
| 880 | S:Play() | |
| 881 | S.Ended:connect(function() | |
| 882 | S:Destroy() | |
| 883 | end) | |
| 884 | return S; | |
| 885 | end)() | |
| 886 | end; | |
| 887 | }; | |
| 888 | ||
| 889 | ["LongSound"] = {
| |
| 890 | Create = function(id, par, vol, pit) | |
| 891 | coroutine.resume(coroutine.create(function() | |
| 892 | local S = Create("Sound"){
| |
| 893 | Volume = vol, | |
| 894 | Pitch = pit or 1, | |
| 895 | SoundId = id, | |
| 896 | Parent = par or workspace, | |
| 897 | } | |
| 898 | wait() | |
| 899 | S:play() | |
| 900 | game:GetService("Debris"):AddItem(S, 30)
| |
| 901 | end)) | |
| 902 | end; | |
| 903 | }; | |
| 904 | ||
| 905 | ["ParticleEmitter"] = {
| |
| 906 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 907 | local fp = Create("ParticleEmitter"){
| |
| 908 | Parent = Parent, | |
| 909 | Color = ColorSequence.new(Color1, Color2), | |
| 910 | LightEmission = LightEmission, | |
| 911 | Size = Size, | |
| 912 | Texture = Texture, | |
| 913 | Transparency = Transparency, | |
| 914 | ZOffset = ZOffset, | |
| 915 | Acceleration = Accel, | |
| 916 | Drag = Drag, | |
| 917 | LockedToPart = LockedToPart, | |
| 918 | VelocityInheritance = VelocityInheritance, | |
| 919 | EmissionDirection = EmissionDirection, | |
| 920 | Enabled = Enabled, | |
| 921 | Lifetime = LifeTime, | |
| 922 | Rate = Rate, | |
| 923 | Rotation = Rotation, | |
| 924 | RotSpeed = RotSpeed, | |
| 925 | Speed = Speed, | |
| 926 | VelocitySpread = VelocitySpread, | |
| 927 | } | |
| 928 | return fp | |
| 929 | end; | |
| 930 | }; | |
| 931 | ||
| 932 | CreateTemplate = {
| |
| 933 | ||
| 934 | }; | |
| 935 | } | |
| 936 | ||
| 937 | ||
| 938 | ||
| 939 | New = function(Object, Parent, Name, Data) | |
| 940 | local Object = Instance.new(Object) | |
| 941 | for Index, Value in pairs(Data or {}) do
| |
| 942 | Object[Index] = Value | |
| 943 | end | |
| 944 | Object.Parent = Parent | |
| 945 | Object.Name = Name | |
| 946 | return Object | |
| 947 | end | |
| 948 | local halocolor = BrickColor.new("Pastel light blue")
| |
| 949 | local halocolor2 = BrickColor.new("Cool yellow")
| |
| 950 | local starcolor = BrickColor.new("Bright yellow")
| |
| 951 | local lunacolor = BrickColor.new("Navy blue")
| |
| 952 | local lunacolor2 = BrickColor.new("Bright blue")
| |
| 953 | local wepcolor = BrickColor.new("Really black")
| |
| 954 | local maincolor = BrickColor.new("Really black")
| |
| 955 | local m = Instance.new("Model",char)
| |
| 956 | local m2 = Instance.new("Model",char)
| |
| 957 | local m3 = Instance.new("Model",char)
| |
| 958 | local mw1 = Instance.new("Model",char)
| |
| 959 | local mw2 = Instance.new("Model",char)
| |
| 960 | ||
| 961 | local extrawingmod1 = Instance.new("Model",char)
| |
| 962 | local extrawingmod2 = Instance.new("Model",char)
| |
| 963 | ||
| 964 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 965 | local p = Instance.new("Part")
| |
| 966 | p.TopSurface = 0 | |
| 967 | p.BottomSurface = 0 | |
| 968 | p.Parent = parent | |
| 969 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 970 | p.Transparency = transparency | |
| 971 | p.Reflectance = reflectance | |
| 972 | p.CanCollide = false | |
| 973 | p.Locked = true | |
| 974 | p.BrickColor = brickcolor | |
| 975 | p.Material = material | |
| 976 | return p | |
| 977 | end | |
| 978 | ||
| 979 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 980 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 981 | mesh.MeshType = meshtype | |
| 982 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 983 | return mesh | |
| 984 | end | |
| 985 | ||
| 986 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
| 987 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 988 | mesh.MeshType = "FileMesh" | |
| 989 | mesh.MeshId = meshid | |
| 990 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 991 | return mesh | |
| 992 | end | |
| 993 | ||
| 994 | local Effects = IT("Folder", Character)
| |
| 995 | Effects.Name = "Effects" | |
| 996 | local SpecialEffects = IT("Folder", Character)
| |
| 997 | SpecialEffects.Name = "SpecialEffects" | |
| 998 | ||
| 999 | ||
| 1000 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 1001 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 1002 | mesh.MeshType = "FileMesh" | |
| 1003 | mesh.MeshId = meshid | |
| 1004 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 1005 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 1006 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 1007 | return mesh | |
| 1008 | end | |
| 1009 | ||
| 1010 | --CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1011 | ||
| 1012 | ||
| 1013 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 1014 | local weld = Instance.new("Weld")
| |
| 1015 | weld.Parent = parent | |
| 1016 | weld.Part0 = part0 | |
| 1017 | weld.Part1 = part1 | |
| 1018 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 1019 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 1020 | return weld | |
| 1021 | end | |
| 1022 | ||
| 1023 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 1024 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1025 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 1026 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1027 | ||
| 1028 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 1029 | CreateMesh(handle,"Brick",0,0,0) | |
| 1030 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1031 | local valuaring = 10 | |
| 1032 | for i = 0, 49 do | |
| 1033 | valuaring = valuaring + 10 | |
| 1034 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1035 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
| 1036 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1037 | end | |
| 1038 | ||
| 1039 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
| 1040 | CreateMesh(handle,"Brick",0,0,0) | |
| 1041 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1042 | local valuaring = 10 | |
| 1043 | for i = 0, 49 do | |
| 1044 | valuaring = valuaring + 10 | |
| 1045 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1046 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
| 1047 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1048 | end | |
| 1049 | ||
| 1050 | ||
| 1051 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
| 1052 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1053 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1054 | ||
| 1055 | --- Left wing. | |
| 1056 | ||
| 1057 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1058 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1059 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1060 | ||
| 1061 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1062 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1063 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1064 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1065 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1066 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1067 | A0 = Instance.new('Attachment',wed)
| |
| 1068 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1069 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1070 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1071 | A1 = Instance.new('Attachment',wed)
| |
| 1072 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1073 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1074 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1075 | ||
| 1076 | tl1 = Instance.new('Trail',wed)
| |
| 1077 | tl1.Attachment0 = A0 | |
| 1078 | tl1.Attachment1 = A1 | |
| 1079 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1080 | tl1.LightEmission = 1 | |
| 1081 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1082 | tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1083 | tl1.Lifetime = 0.6 | |
| 1084 | ||
| 1085 | ||
| 1086 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1087 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1088 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1089 | ||
| 1090 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1091 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1092 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1093 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1094 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1095 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1096 | A0 = Instance.new('Attachment',wed)
| |
| 1097 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1098 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1099 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1100 | A1 = Instance.new('Attachment',wed)
| |
| 1101 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1102 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1103 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1104 | ||
| 1105 | tl2 = Instance.new('Trail',wed)
| |
| 1106 | tl2.Attachment0 = A0 | |
| 1107 | tl2.Attachment1 = A1 | |
| 1108 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1109 | tl2.LightEmission = 1 | |
| 1110 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1111 | tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1112 | tl2.Lifetime = 0.6 | |
| 1113 | ||
| 1114 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1115 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1116 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1117 | ||
| 1118 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1119 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1120 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1121 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1122 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1123 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1124 | A0 = Instance.new('Attachment',wed)
| |
| 1125 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1126 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1127 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1128 | A1 = Instance.new('Attachment',wed)
| |
| 1129 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
| 1130 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1131 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1132 | ||
| 1133 | tl3 = Instance.new('Trail',wed)
| |
| 1134 | tl3.Attachment0 = A0 | |
| 1135 | tl3.Attachment1 = A1 | |
| 1136 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1137 | tl3.LightEmission = 1 | |
| 1138 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1139 | tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1140 | tl3.Lifetime = 0.6 | |
| 1141 | ||
| 1142 | tl1.Enabled = false | |
| 1143 | tl2.Enabled = false | |
| 1144 | tl3.Enabled = false | |
| 1145 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1146 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1147 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1148 | ||
| 1149 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1150 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1151 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1152 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1153 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1154 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1155 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1156 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1157 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1158 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1159 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1160 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1161 | ||
| 1162 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1163 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1164 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1165 | ||
| 1166 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1167 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1168 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1169 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1170 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1171 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1172 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1173 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1174 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1175 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1176 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1177 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1178 | ||
| 1179 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1180 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1181 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1182 | ||
| 1183 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1184 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1185 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1186 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1187 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1188 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1189 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1190 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1191 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1192 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
| 1193 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1194 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1195 | ||
| 1196 | -- Right wing. | |
| 1197 | ||
| 1198 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1199 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1200 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1201 | ||
| 1202 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1203 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1204 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1205 | A0 = Instance.new('Attachment',wed)
| |
| 1206 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1207 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1208 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1209 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1210 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1211 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1212 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1213 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1214 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1215 | A1 = Instance.new('Attachment',wed)
| |
| 1216 | ||
| 1217 | tr1 = Instance.new('Trail',wed)
| |
| 1218 | tr1.Attachment0 = A0 | |
| 1219 | tr1.Attachment1 = A1 | |
| 1220 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1221 | tr1.LightEmission = 1 | |
| 1222 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1223 | tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1224 | tr1.Lifetime = 0.6 | |
| 1225 | ||
| 1226 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1227 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1228 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1229 | ||
| 1230 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1231 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1232 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1233 | A0 = Instance.new('Attachment',wed)
| |
| 1234 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1235 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1236 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1237 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1238 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1239 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1240 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1241 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1242 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1243 | A1 = Instance.new('Attachment',wed)
| |
| 1244 | ||
| 1245 | tr2 = Instance.new('Trail',wed)
| |
| 1246 | tr2.Attachment0 = A0 | |
| 1247 | tr2.Attachment1 = A1 | |
| 1248 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1249 | tr2.LightEmission = 1 | |
| 1250 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1251 | tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1252 | tr2.Lifetime = 0.6 | |
| 1253 | ||
| 1254 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1255 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1256 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1257 | ||
| 1258 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1259 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1260 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1261 | A0 = Instance.new('Attachment',wed)
| |
| 1262 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1263 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1264 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1265 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1266 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1267 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1268 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
| 1269 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1270 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1271 | A1 = Instance.new('Attachment',wed)
| |
| 1272 | ||
| 1273 | tr3 = Instance.new('Trail',wed)
| |
| 1274 | tr3.Attachment0 = A0 | |
| 1275 | tr3.Attachment1 = A1 | |
| 1276 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 1277 | tr3.LightEmission = 1 | |
| 1278 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1279 | tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
| |
| 1280 | tr3.Lifetime = 0.6 | |
| 1281 | ||
| 1282 | ||
| 1283 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1284 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1285 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1286 | ||
| 1287 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1288 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1289 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1290 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1291 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1292 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1293 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1294 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1295 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1296 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1297 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1298 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1299 | ||
| 1300 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1301 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1302 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1303 | ||
| 1304 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1305 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1306 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1307 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1308 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1309 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1310 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1311 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1312 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1313 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1314 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1315 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1316 | ||
| 1317 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
| 1318 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
| 1319 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1320 | ||
| 1321 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1322 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1323 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1324 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1325 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
| 1326 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1327 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1328 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
| 1329 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1330 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
| 1331 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
| 1332 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1333 | ||
| 1334 | ---- HERES THE RING | |
| 1335 | ||
| 1336 | ||
| 1337 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 1338 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 1339 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1340 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1341 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 1342 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1343 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1344 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 1345 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1346 | ||
| 1347 | ||
| 1348 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1349 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1350 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1351 | ||
| 1352 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1353 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1354 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1355 | ||
| 1356 | ||
| 1357 | ||
| 1358 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1359 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1360 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1361 | ||
| 1362 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1363 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1364 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1365 | ||
| 1366 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 1367 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 1368 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1369 | ||
| 1370 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1371 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 1372 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1373 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 1374 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 1375 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1376 | ||
| 1377 | -- S section A | |
| 1378 | ||
| 1379 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1380 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1381 | CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1382 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1383 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1384 | CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1385 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1386 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1387 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1388 | ||
| 1389 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1390 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1391 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1392 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1393 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1394 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1395 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1396 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1397 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1398 | ||
| 1399 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1400 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1401 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1402 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1403 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1404 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1405 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1406 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1407 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1408 | ||
| 1409 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1410 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1411 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1412 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1413 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1414 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1415 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1416 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1417 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1418 | ||
| 1419 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1420 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1421 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1422 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1423 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1424 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1425 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1426 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1427 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1428 | ||
| 1429 | -- S section B | |
| 1430 | ||
| 1431 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1432 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1433 | CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1434 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1435 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1436 | CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1437 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1438 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1439 | CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1440 | ||
| 1441 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1442 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1443 | CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1444 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1445 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1446 | CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1447 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1448 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1449 | CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1450 | ||
| 1451 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1452 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1453 | CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1454 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1455 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1456 | CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1457 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1458 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1459 | CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1460 | ||
| 1461 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1462 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1463 | CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1464 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1465 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1466 | CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1467 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1468 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1469 | CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1470 | ||
| 1471 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1472 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1473 | CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1474 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1475 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1476 | CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1477 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1478 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1479 | CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1480 | ||
| 1481 | --- second ring | |
| 1482 | ||
| 1483 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
| 1484 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
| 1485 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1486 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1487 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
| 1488 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1489 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1490 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
| 1491 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1492 | ||
| 1493 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1494 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1495 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1496 | ||
| 1497 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1498 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
| 1499 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1500 | ||
| 1501 | ||
| 1502 | ||
| 1503 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1504 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1505 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1506 | ||
| 1507 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
| 1508 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
| 1509 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1510 | ||
| 1511 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
| 1512 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
| 1513 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1514 | ||
| 1515 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1516 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
| 1517 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1518 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
| 1519 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
| 1520 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1521 | ||
| 1522 | -- S section A | |
| 1523 | ||
| 1524 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1525 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1526 | CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1527 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1528 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1529 | CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1530 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1531 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1532 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1533 | ||
| 1534 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1535 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1536 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1537 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1538 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1539 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1540 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1541 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1542 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1543 | ||
| 1544 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1545 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1546 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1547 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1548 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1549 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1550 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1551 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1552 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1553 | ||
| 1554 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1555 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1556 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1557 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1558 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1559 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1560 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1561 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1562 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1563 | ||
| 1564 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1565 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1566 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1567 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1568 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1569 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1570 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1571 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1572 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1573 | ||
| 1574 | -- S section B | |
| 1575 | ||
| 1576 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1577 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1578 | CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1579 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1580 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1581 | CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1582 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1583 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1584 | CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1585 | ||
| 1586 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1587 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1588 | CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1589 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1590 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1591 | CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1592 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1593 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1594 | CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1595 | ||
| 1596 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1597 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1598 | CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1599 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1600 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1601 | CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1602 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1603 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1604 | CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1605 | ||
| 1606 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1607 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1608 | CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1609 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1610 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1611 | CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1612 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1613 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1614 | CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1615 | ||
| 1616 | dotsec = CreateParta(m3,0,0,"Neon",halocolor) | |
| 1617 | CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) | |
| 1618 | CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1619 | dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
| 1620 | CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) | |
| 1621 | CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 1622 | dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) | |
| 1623 | CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) | |
| 1624 | CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
| 1625 | ||
| 1626 | ||
| 1627 | for i, v in pairs(m:GetChildren()) do | |
| 1628 | if v:IsA("Part") then
| |
| 1629 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1630 | v.Material = "Glass" | |
| 1631 | end | |
| 1632 | end | |
| 1633 | for i, v in pairs(m2:GetChildren()) do | |
| 1634 | if v:IsA("Part") then
| |
| 1635 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1636 | v.Material = "Granite" | |
| 1637 | end | |
| 1638 | end | |
| 1639 | for i, v in pairs(m3:GetChildren()) do | |
| 1640 | if v:IsA("Part") then
| |
| 1641 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1642 | v.Material = "Neon" | |
| 1643 | end | |
| 1644 | end | |
| 1645 | for i, v in pairs(mw2:GetChildren()) do | |
| 1646 | if v:IsA("Part") then
| |
| 1647 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1648 | v.Material = "Neon" | |
| 1649 | end | |
| 1650 | end | |
| 1651 | for i, v in pairs(mw1:GetChildren()) do | |
| 1652 | if v:IsA("Part") then
| |
| 1653 | v.Transparency = 1 | |
| 1654 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 1655 | v.Material = "Neon" | |
| 1656 | end | |
| 1657 | end | |
| 1658 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 1659 | if v:IsA("Part") then
| |
| 1660 | v.Transparency = 1 | |
| 1661 | v.BrickColor = BrickColor.new("White")
| |
| 1662 | v.Material = "Neon" | |
| 1663 | end | |
| 1664 | end | |
| 1665 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 1666 | if v:IsA("Part") then
| |
| 1667 | v.Transparency = 1 | |
| 1668 | v.BrickColor = BrickColor.new("White")
| |
| 1669 | v.Material = "Neon" | |
| 1670 | end | |
| 1671 | end | |
| 1672 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 1673 | ||
| 1674 | function swait(num) | |
| 1675 | if num == 0 or num == nil then | |
| 1676 | game:service("RunService").Stepped:wait(0)
| |
| 1677 | else | |
| 1678 | for i = 0, num do | |
| 1679 | game:service("RunService").Stepped:wait(0)
| |
| 1680 | end | |
| 1681 | end | |
| 1682 | end | |
| 1683 | ||
| 1684 | while true do | |
| 1685 | swait() | |
| 1686 | Effects.Parent = Character | |
| 1687 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 1688 | v:Stop(); | |
| 1689 | end | |
| 1690 | ||
| 1691 | function thread(f) | |
| 1692 | coroutine.resume(coroutine.create(f)) | |
| 1693 | end | |
| 1694 | function clerp(a, b, t) | |
| 1695 | local qa = {
| |
| 1696 | QuaternionFromCFrame(a) | |
| 1697 | } | |
| 1698 | local qb = {
| |
| 1699 | QuaternionFromCFrame(b) | |
| 1700 | } | |
| 1701 | local ax, ay, az = a.x, a.y, a.z | |
| 1702 | local bx, by, bz = b.x, b.y, b.z | |
| 1703 | local _t = 1 - t | |
| 1704 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1705 | end | |
| 1706 | function CameraEnshaking(Length, Intensity) | |
| 1707 | coroutine.resume(coroutine.create(function() | |
| 1708 | local intensity = 1 * Intensity | |
| 1709 | local rotM = 0.01 * Intensity | |
| 1710 | for i = 0, Length, 0.1 do | |
| 1711 | swait() | |
| 1712 | intensity = intensity - 0.05 * Intensity / Length | |
| 1713 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1714 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1715 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1716 | end | |
| 1717 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1718 | end)) | |
| 1719 | end | |
| 1720 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
| 1721 | local type = type | |
| 1722 | local rng = Instance.new("Part", char)
| |
| 1723 | rng.Anchored = true | |
| 1724 | rng.BrickColor = color | |
| 1725 | rng.CanCollide = false | |
| 1726 | rng.FormFactor = 3 | |
| 1727 | rng.Name = "Ring" | |
| 1728 | rng.Material = "Neon" | |
| 1729 | rng.Size = Vector3.new(1, 1, 1) | |
| 1730 | rng.Transparency = 0 | |
| 1731 | rng.TopSurface = 0 | |
| 1732 | rng.BottomSurface = 0 | |
| 1733 | rng.CFrame = pos | |
| 1734 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1735 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1736 | rngm.MeshType = "Brick" | |
| 1737 | rngm.Scale = VT(x1,y1,z1) | |
| 1738 | if rainbowmode == true then | |
| 1739 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1740 | end | |
| 1741 | local scaler2 = 1 | |
| 1742 | local speeder = FastSpeed/10 | |
| 1743 | if type == "Add" then | |
| 1744 | scaler2 = 1*value | |
| 1745 | elseif type == "Divide" then | |
| 1746 | scaler2 = 1/value | |
| 1747 | end | |
| 1748 | coroutine.resume(coroutine.create(function() | |
| 1749 | for i = 0,10/bonuspeed,0.1 do | |
| 1750 | swait() | |
| 1751 | if type == "Add" then | |
| 1752 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1753 | elseif type == "Divide" then | |
| 1754 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1755 | end | |
| 1756 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 1757 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1758 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1759 | end | |
| 1760 | rng:Destroy() | |
| 1761 | end)) | |
| 1762 | end | |
| 1763 | New = function(Object, Parent, Name, Data) | |
| 1764 | local Object = Instance.new(Object) | |
| 1765 | for Index, Value in pairs(Data or {}) do
| |
| 1766 | Object[Index] = Value | |
| 1767 | end | |
| 1768 | Object.Parent = Parent | |
| 1769 | Object.Name = Name | |
| 1770 | return Object | |
| 1771 | end | |
| 1772 | function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow) | |
| 1773 | local type = type | |
| 1774 | local rng = Instance.new("Part", char)
| |
| 1775 | rng.Anchored = true | |
| 1776 | rng.BrickColor = color | |
| 1777 | rng.CanCollide = false | |
| 1778 | rng.FormFactor = 3 | |
| 1779 | rng.Name = "Ring" | |
| 1780 | rng.Material = "Neon" | |
| 1781 | rng.Size = Vector3.new(1, 1, 1) | |
| 1782 | rng.Transparency = 0 | |
| 1783 | rng.TopSurface = 0 | |
| 1784 | rng.BottomSurface = 0 | |
| 1785 | rng.CFrame = pos | |
| 1786 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1787 | rngm.MeshType = "Sphere" | |
| 1788 | ||
| 1789 | ||
| 1790 | if(heart)then | |
| 1791 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 1792 | rngm.MeshId = "rbxassetid://105992239" | |
| 1793 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 1794 | end | |
| 1795 | rngm.Scale = scale | |
| 1796 | if rainbowmode == true and not notaffectbychaosrainbow then | |
| 1797 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1798 | end | |
| 1799 | local scaler2 = 1 | |
| 1800 | if type == "Add" then | |
| 1801 | scaler2 = 1*value | |
| 1802 | elseif type == "Divide" then | |
| 1803 | scaler2 = 1/value | |
| 1804 | end | |
| 1805 | coroutine.resume(coroutine.create(function() | |
| 1806 | for i = 0,10/bonuspeed,0.1 do | |
| 1807 | swait() | |
| 1808 | if rainbowmode == true and not notaffectbychaosrainbow then | |
| 1809 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1810 | end | |
| 1811 | if type == "Add" then | |
| 1812 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1813 | elseif type == "Divide" then | |
| 1814 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1815 | end | |
| 1816 | if chaosmode == true and not notaffectbychaosrainbow then | |
| 1817 | rng.BrickColor = BrickColor.random() | |
| 1818 | end | |
| 1819 | if glitchymode then | |
| 1820 | local val = math.random(1,255) | |
| 1821 | local color = Color3.fromRGB(val,val,val) | |
| 1822 | rng.Color = color | |
| 1823 | end | |
| 1824 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1825 | if(invert)then | |
| 1826 | if(heart)then | |
| 1827 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 1828 | else | |
| 1829 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1830 | end | |
| 1831 | else | |
| 1832 | if(heart)then | |
| 1833 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 1834 | else | |
| 1835 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1836 | end | |
| 1837 | end | |
| 1838 | rng.CFrame = pos | |
| 1839 | end | |
| 1840 | rng:Destroy() | |
| 1841 | end)) | |
| 1842 | end | |
| 1843 | ||
| 1844 | function newBezier(startpos, pos2, pos3, endpos, t) | |
| 1845 | local A = clerp(startpos, pos2, t) | |
| 1846 | local B = clerp(pos2, pos3, t) | |
| 1847 | local C = clerp(pos3, endpos, t) | |
| 1848 | local lerp1 = clerp(A, B, t) | |
| 1849 | local lerp2 = clerp(B, C, t) | |
| 1850 | local cubic = clerp(lerp1, lerp2, t) | |
| 1851 | return cubic | |
| 1852 | end | |
| 1853 | ||
| 1854 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 1855 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 1856 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
| |
| 1857 | end | |
| 1858 | ||
| 1859 | function Particles(Which,Parent,Enabled) | |
| 1860 | if script:FindFirstChild(Which) then | |
| 1861 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
| 1862 | PARTICLES.Parent = Parent | |
| 1863 | PARTICLES.Name = "CurseParticles" | |
| 1864 | if Enabled ~= true then | |
| 1865 | PARTICLES:Emit(Enabled) | |
| 1866 | Debris:AddItem(PARTICLES,10) | |
| 1867 | else | |
| 1868 | PARTICLES.Enabled = true | |
| 1869 | return PARTICLES | |
| 1870 | end | |
| 1871 | end | |
| 1872 | end | |
| 1873 | ||
| 1874 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
| 1875 | local type = type | |
| 1876 | local rng = Instance.new("Part", char)
| |
| 1877 | rng.Anchored = true | |
| 1878 | rng.BrickColor = color | |
| 1879 | rng.CanCollide = false | |
| 1880 | rng.FormFactor = 3 | |
| 1881 | rng.Name = "Ring" | |
| 1882 | rng.Material = "Neon" | |
| 1883 | rng.Size = Vector3.new(1, 1, 1) | |
| 1884 | rng.Transparency = 0 | |
| 1885 | rng.TopSurface = 0 | |
| 1886 | rng.BottomSurface = 0 | |
| 1887 | rng.CFrame = pos | |
| 1888 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1889 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1890 | rngm.MeshType = "Brick" | |
| 1891 | if(heart)then | |
| 1892 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 1893 | rngm.MeshId = "rbxassetid://105992239" | |
| 1894 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 1895 | end | |
| 1896 | rngm.Scale = vt(x1,y1,z1) | |
| 1897 | if rainbowmode == true then | |
| 1898 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1899 | end | |
| 1900 | local scaler2 = 1 | |
| 1901 | local speeder = FastSpeed/10 | |
| 1902 | if type == "Add" then | |
| 1903 | scaler2 = 1*value | |
| 1904 | elseif type == "Divide" then | |
| 1905 | scaler2 = 1/value | |
| 1906 | end | |
| 1907 | coroutine.resume(coroutine.create(function() | |
| 1908 | for i = 0,10/bonuspeed,0.1 do | |
| 1909 | swait() | |
| 1910 | if rainbowmode == true then | |
| 1911 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1912 | end | |
| 1913 | if type == "Add" then | |
| 1914 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1915 | elseif type == "Divide" then | |
| 1916 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1917 | end | |
| 1918 | if chaosmode == true then | |
| 1919 | rng.BrickColor = BrickColor.random() | |
| 1920 | end | |
| 1921 | if glitchymode then | |
| 1922 | local val = math.random(1,255) | |
| 1923 | local color = Color3.fromRGB(val,val,val) | |
| 1924 | rng.Color = color | |
| 1925 | end | |
| 1926 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 1927 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
| 1928 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1929 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1930 | end | |
| 1931 | rng:Destroy() | |
| 1932 | end)) | |
| 1933 | end | |
| 1934 | ||
| 1935 | ||
| 1936 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) | |
| 1937 | local type = type | |
| 1938 | local rng = Instance.new("Part", char)
| |
| 1939 | rng.Anchored = true | |
| 1940 | rng.BrickColor = color | |
| 1941 | rng.CanCollide = false | |
| 1942 | rng.FormFactor = 3 | |
| 1943 | rng.Name = "Ring" | |
| 1944 | rng.Material = "Neon" | |
| 1945 | rng.Size = Vector3.new(1, 1, 1) | |
| 1946 | rng.Transparency = 0 | |
| 1947 | rng.TopSurface = 0 | |
| 1948 | rng.BottomSurface = 0 | |
| 1949 | rng.CFrame = pos | |
| 1950 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1951 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1952 | rngm.MeshType = "Brick" | |
| 1953 | if(heart)then | |
| 1954 | rngm.MeshType = Enum.MeshType.FileMesh | |
| 1955 | rngm.MeshId = "rbxassetid://105992239" | |
| 1956 | rngm.Offset = Vector3.new(0,0,-.25) | |
| 1957 | end | |
| 1958 | rngm.Scale = vt(x1,y1,z1) | |
| 1959 | if rainbowmode == true then | |
| 1960 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1961 | end | |
| 1962 | local scaler2 = 0 | |
| 1963 | local speeder = FastSpeed/10 | |
| 1964 | if type == "Add" then | |
| 1965 | scaler2 = 1*value | |
| 1966 | elseif type == "Divide" then | |
| 1967 | scaler2 = 1/value | |
| 1968 | end | |
| 1969 | coroutine.resume(coroutine.create(function() | |
| 1970 | for i = 0,10/bonuspeed,0.1 do | |
| 1971 | swait() | |
| 1972 | if rainbowmode == true then | |
| 1973 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 1974 | end | |
| 1975 | if type == "Add" then | |
| 1976 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1977 | elseif type == "Divide" then | |
| 1978 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1979 | end | |
| 1980 | if chaosmode == true then | |
| 1981 | rng.BrickColor = BrickColor.random() | |
| 1982 | end | |
| 1983 | if glitchymode then | |
| 1984 | local val = math.random(1,255) | |
| 1985 | local color = Color3.fromRGB(val,val,val) | |
| 1986 | rng.Color = color | |
| 1987 | end | |
| 1988 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
| 1989 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1990 | if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end | |
| 1991 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1992 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1993 | end | |
| 1994 | rng:Destroy() | |
| 1995 | end)) | |
| 1996 | end | |
| 1997 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 1998 | local type = type | |
| 1999 | local rng = Instance.new("Part", char)
| |
| 2000 | rng.Anchored = true | |
| 2001 | rng.BrickColor = color | |
| 2002 | rng.CanCollide = false | |
| 2003 | rng.FormFactor = 3 | |
| 2004 | rng.Name = "Ring" | |
| 2005 | rng.Material = "Neon" | |
| 2006 | rng.Size = Vector3.new(1, 1, 1) | |
| 2007 | rng.Transparency = 0 | |
| 2008 | rng.TopSurface = 0 | |
| 2009 | rng.BottomSurface = 0 | |
| 2010 | rng.CFrame = pos | |
| 2011 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2012 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2013 | rngm.MeshType = "Sphere" | |
| 2014 | rngm.Scale = vt(x1,y1,z1) | |
| 2015 | if rainbowmode == true then | |
| 2016 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2017 | end | |
| 2018 | local scaler2 = 1 | |
| 2019 | local speeder = FastSpeed | |
| 2020 | if type == "Add" then | |
| 2021 | scaler2 = 1*value | |
| 2022 | elseif type == "Divide" then | |
| 2023 | scaler2 = 1/value | |
| 2024 | end | |
| 2025 | coroutine.resume(coroutine.create(function() | |
| 2026 | for i = 0,10/bonuspeed,0.1 do | |
| 2027 | swait() | |
| 2028 | if rainbowmode == true then | |
| 2029 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2030 | end | |
| 2031 | if type == "Add" then | |
| 2032 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2033 | elseif type == "Divide" then | |
| 2034 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2035 | end | |
| 2036 | if chaosmode == true then | |
| 2037 | rng.BrickColor = BrickColor.random() | |
| 2038 | end | |
| 2039 | if glitchymode then | |
| 2040 | local val = math.random(1,255) | |
| 2041 | local color = Color3.fromRGB(val,val,val) | |
| 2042 | rng.Color = color | |
| 2043 | end | |
| 2044 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2045 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2046 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2047 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2048 | end | |
| 2049 | rng:Destroy() | |
| 2050 | end)) | |
| 2051 | end | |
| 2052 | ||
| 2053 | ||
| 2054 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 2055 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 2056 | end | |
| 2057 | ||
| 2058 | function PositiveAngle(NUMBER) | |
| 2059 | if NUMBER >= 0 then | |
| 2060 | NUMBER = 0 | |
| 2061 | end | |
| 2062 | return NUMBER | |
| 2063 | end | |
| 2064 | ||
| 2065 | function NegativeAngle(NUMBER) | |
| 2066 | if NUMBER <= 0 then | |
| 2067 | NUMBER = 0 | |
| 2068 | end | |
| 2069 | return NUMBER | |
| 2070 | end | |
| 2071 | ||
| 2072 | function Swait(NUMBER) | |
| 2073 | if NUMBER == 0 or NUMBER == nil then | |
| 2074 | ArtificialHB.Event:wait() | |
| 2075 | else | |
| 2076 | for i = 1, NUMBER do | |
| 2077 | ArtificialHB.Event:wait() | |
| 2078 | end | |
| 2079 | end | |
| 2080 | end | |
| 2081 | ||
| 2082 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 2083 | local NEWPART = IT("Part")
| |
| 2084 | NEWPART.formFactor = FORMFACTOR | |
| 2085 | NEWPART.Reflectance = REFLECTANCE | |
| 2086 | NEWPART.Transparency = TRANSPARENCY | |
| 2087 | NEWPART.CanCollide = false | |
| 2088 | NEWPART.Locked = true | |
| 2089 | NEWPART.Anchored = true | |
| 2090 | if ANCHOR == false then | |
| 2091 | NEWPART.Anchored = false | |
| 2092 | end | |
| 2093 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 2094 | NEWPART.Name = NAME | |
| 2095 | NEWPART.Size = SIZE | |
| 2096 | NEWPART.Position = Torso.Position | |
| 2097 | NEWPART.Material = MATERIAL | |
| 2098 | NEWPART:BreakJoints() | |
| 2099 | NEWPART.Parent = PARENT | |
| 2100 | return NEWPART | |
| 2101 | end | |
| 2102 | ||
| 2103 | local function weldBetween(a, b) | |
| 2104 | local weldd = Instance.new("ManualWeld")
| |
| 2105 | weldd.Part0 = a | |
| 2106 | weldd.Part1 = b | |
| 2107 | weldd.C0 = CFrame.new() | |
| 2108 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 2109 | weldd.Parent = a | |
| 2110 | return weldd | |
| 2111 | end | |
| 2112 | ||
| 2113 | ||
| 2114 | function QuaternionFromCFrame(cf) | |
| 2115 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2116 | local trace = m00 + m11 + m22 | |
| 2117 | if trace > 0 then | |
| 2118 | local s = math.sqrt(1 + trace) | |
| 2119 | local recip = 0.5 / s | |
| 2120 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2121 | else | |
| 2122 | local i = 0 | |
| 2123 | if m11 > m00 then | |
| 2124 | i = 1 | |
| 2125 | end | |
| 2126 | if m22 > (i == 0 and m00 or m11) then | |
| 2127 | i = 2 | |
| 2128 | end | |
| 2129 | if i == 0 then | |
| 2130 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2131 | local recip = 0.5 / s | |
| 2132 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2133 | elseif i == 1 then | |
| 2134 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2135 | local recip = 0.5 / s | |
| 2136 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2137 | elseif i == 2 then | |
| 2138 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2139 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2140 | end | |
| 2141 | end | |
| 2142 | end | |
| 2143 | ||
| 2144 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2145 | local xs, ys, zs = x + x, y + y, z + z | |
| 2146 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2147 | local xx = x * xs | |
| 2148 | local xy = x * ys | |
| 2149 | local xz = x * zs | |
| 2150 | local yy = y * ys | |
| 2151 | local yz = y * zs | |
| 2152 | local zz = z * zs | |
| 2153 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2154 | end | |
| 2155 | ||
| 2156 | function QuaternionSlerp(a, b, t) | |
| 2157 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2158 | local startInterp, finishInterp; | |
| 2159 | if cosTheta >= 0.0001 then | |
| 2160 | if (1 - cosTheta) > 0.0001 then | |
| 2161 | local theta = ACOS(cosTheta) | |
| 2162 | local invSinTheta = 1 / SIN(theta) | |
| 2163 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 2164 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2165 | else | |
| 2166 | startInterp = 1 - t | |
| 2167 | finishInterp = t | |
| 2168 | end | |
| 2169 | else | |
| 2170 | if (1 + cosTheta) > 0.0001 then | |
| 2171 | local theta = ACOS(-cosTheta) | |
| 2172 | local invSinTheta = 1 / SIN(theta) | |
| 2173 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 2174 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2175 | else | |
| 2176 | startInterp = t - 1 | |
| 2177 | finishInterp = t | |
| 2178 | end | |
| 2179 | end | |
| 2180 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2181 | end | |
| 2182 | ||
| 2183 | function Clerp(a, b, t) | |
| 2184 | local qa = {QuaternionFromCFrame(a)}
| |
| 2185 | local qb = {QuaternionFromCFrame(b)}
| |
| 2186 | local ax, ay, az = a.x, a.y, a.z | |
| 2187 | local bx, by, bz = b.x, b.y, b.z | |
| 2188 | local _t = 1 - t | |
| 2189 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 2190 | end | |
| 2191 | ||
| 2192 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 2193 | local frame = IT("Frame")
| |
| 2194 | frame.BackgroundTransparency = TRANSPARENCY | |
| 2195 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 2196 | frame.Position = POSITION | |
| 2197 | frame.Size = SIZE | |
| 2198 | frame.BackgroundColor3 = COLOR | |
| 2199 | frame.BorderColor3 = BORDERCOLOR | |
| 2200 | frame.Name = NAME | |
| 2201 | frame.Parent = PARENT | |
| 2202 | return frame | |
| 2203 | end | |
| 2204 | ||
| 2205 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 2206 | local label = IT("TextLabel")
| |
| 2207 | label.BackgroundTransparency = 1 | |
| 2208 | label.Size = UD2(1, 0, 1, 0) | |
| 2209 | label.Position = UD2(0, 0, 0, 0) | |
| 2210 | label.TextColor3 = TEXTCOLOR | |
| 2211 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 2212 | label.TextTransparency = TRANSPARENCY | |
| 2213 | label.FontSize = TEXTFONTSIZE | |
| 2214 | label.Font = TEXTFONT | |
| 2215 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 2216 | label.TextScaled = false | |
| 2217 | label.Text = TEXT | |
| 2218 | label.Name = NAME | |
| 2219 | label.Parent = PARENT | |
| 2220 | return label | |
| 2221 | end | |
| 2222 | ||
| 2223 | function NoOutlines(PART) | |
| 2224 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2225 | end | |
| 2226 | ||
| 2227 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 2228 | local NEWWELD = IT(TYPE) | |
| 2229 | NEWWELD.Part0 = PART0 | |
| 2230 | NEWWELD.Part1 = PART1 | |
| 2231 | NEWWELD.C0 = C0 | |
| 2232 | NEWWELD.C1 = C1 | |
| 2233 | NEWWELD.Parent = PARENT | |
| 2234 | return NEWWELD | |
| 2235 | end | |
| 2236 | ||
| 2237 | local S = IT("Sound")
| |
| 2238 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 2239 | local NEWSOUND = nil | |
| 2240 | coroutine.resume(coroutine.create(function() | |
| 2241 | NEWSOUND = S:Clone() | |
| 2242 | NEWSOUND.Parent = PARENT | |
| 2243 | NEWSOUND.Volume = VOLUME | |
| 2244 | NEWSOUND.Pitch = PITCH | |
| 2245 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2246 | NEWSOUND:play() | |
| 2247 | if DOESLOOP == true then | |
| 2248 | NEWSOUND.Looped = true | |
| 2249 | else | |
| 2250 | repeat wait(1) until NEWSOUND.Playing == false | |
| 2251 | NEWSOUND:remove() | |
| 2252 | end | |
| 2253 | end)) | |
| 2254 | return NEWSOUND | |
| 2255 | end | |
| 2256 | ||
| 2257 | function CFrameFromTopBack(at, top, back) | |
| 2258 | local right = top:Cross(back) | |
| 2259 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 2260 | end | |
| 2261 | ||
| 2262 | ||
| 2263 | Debris = game:GetService("Debris")
| |
| 2264 | ||
| 2265 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 2266 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 2267 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
| |
| 2268 | end | |
| 2269 | ||
| 2270 | function Particles(Which,Parent,Enabled) | |
| 2271 | if script:FindFirstChild(Which) then | |
| 2272 | local PARTICLES = script:FindFirstChild(Which):Clone() | |
| 2273 | PARTICLES.Parent = Parent | |
| 2274 | PARTICLES.Name = "CurseParticles" | |
| 2275 | if Enabled ~= true then | |
| 2276 | PARTICLES:Emit(Enabled) | |
| 2277 | Debris:AddItem(PARTICLES,10) | |
| 2278 | else | |
| 2279 | PARTICLES.Enabled = true | |
| 2280 | return PARTICLES | |
| 2281 | end | |
| 2282 | end | |
| 2283 | end | |
| 2284 | ||
| 2285 | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
| 2286 | local type = type | |
| 2287 | local rng = Instance.new("Part", char)
| |
| 2288 | rng.Anchored = true | |
| 2289 | rng.BrickColor = color | |
| 2290 | rng.CanCollide = false | |
| 2291 | rng.FormFactor = 3 | |
| 2292 | rng.Name = "Ring" | |
| 2293 | rng.Material = "Neon" | |
| 2294 | rng.Size = Vector3.new(1, 1, 1) | |
| 2295 | rng.Transparency = 1 | |
| 2296 | rng.TopSurface = 0 | |
| 2297 | rng.BottomSurface = 0 | |
| 2298 | rng.CFrame = pos | |
| 2299 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 2300 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2301 | rngm.MeshType = "Sphere" | |
| 2302 | rngm.Scale = vt(x1,y1,z1) | |
| 2303 | if rainbowmode == true then | |
| 2304 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2305 | end | |
| 2306 | local scaler2 = 1 | |
| 2307 | local speeder = FastSpeed | |
| 2308 | if type == "Add" then | |
| 2309 | scaler2 = 1*value | |
| 2310 | elseif type == "Divide" then | |
| 2311 | scaler2 = 1/value | |
| 2312 | end | |
| 2313 | coroutine.resume(coroutine.create(function() | |
| 2314 | for i = 0,10/bonuspeed,0.1 do | |
| 2315 | swait() | |
| 2316 | if rainbowmode == true then | |
| 2317 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 2318 | end | |
| 2319 | if type == "Add" then | |
| 2320 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2321 | elseif type == "Divide" then | |
| 2322 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2323 | end | |
| 2324 | if chaosmode == true then | |
| 2325 | rng.BrickColor = BrickColor.random() | |
| 2326 | end | |
| 2327 | if glitchymode then | |
| 2328 | local val = math.random(1,255) | |
| 2329 | local color = Color3.fromRGB(val,val,val) | |
| 2330 | rng.Color = color | |
| 2331 | end | |
| 2332 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
| 2333 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 2334 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
| 2335 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
| 2336 | end | |
| 2337 | rng:Destroy() | |
| 2338 | end)) | |
| 2339 | end | |
| 2340 | ||
| 2341 | function dmg(dude) | |
| 2342 | if dude.Name ~= Character then | |
| 2343 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 2344 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 2345 | local val = Instance.new("BoolValue",dude)
| |
| 2346 | val.Name = "IsHit" | |
| 2347 | local ds = coroutine.wrap(function() | |
| 2348 | local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' | |
| 2349 | for i = 1, 10 do | |
| 2350 | sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
| |
| 2351 | end | |
| 2352 | dude:WaitForChild("Head"):BreakJoints()
| |
| 2353 | wait(0.5) | |
| 2354 | targetted = nil | |
| 2355 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 2356 | ||
| 2357 | coroutine.resume(coroutine.create(function() | |
| 2358 | for i, v in pairs(dude:GetChildren()) do | |
| 2359 | if v:IsA("Accessory") then
| |
| 2360 | v:Destroy() | |
| 2361 | end | |
| 2362 | if v:IsA("Humanoid") then
| |
| 2363 | v:Destroy() | |
| 2364 | end | |
| 2365 | if v:IsA("CharacterMesh") then
| |
| 2366 | v:Destroy() | |
| 2367 | end | |
| 2368 | if v:IsA("Model") then
| |
| 2369 | v:Destroy() | |
| 2370 | end | |
| 2371 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 2372 | for x, o in pairs(v:GetChildren()) do | |
| 2373 | if o:IsA("Decal") then
| |
| 2374 | o:Destroy() | |
| 2375 | end | |
| 2376 | end | |
| 2377 | coroutine.resume(coroutine.create(function() | |
| 2378 | v.Material = "Neon" | |
| 2379 | v.CanCollide = false | |
| 2380 | local bld = Instance.new("ParticleEmitter",v)
| |
| 2381 | bld.LightEmission = 1 | |
| 2382 | bld.Texture = "rbxassetid://284205403" | |
| 2383 | bld.Color = ColorSequence.new(Color3.new(1,1,1)) | |
| 2384 | bld.Rate = 50 | |
| 2385 | bld.Lifetime = NumberRange.new(1) | |
| 2386 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2387 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2388 | bld.Speed = NumberRange.new(0,0) | |
| 2389 | bld.VelocitySpread = 50000 | |
| 2390 | bld.Rotation = NumberRange.new(-500,500) | |
| 2391 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2392 | local sbs = Instance.new("BodyPosition", v)
| |
| 2393 | sbs.P = 3000 | |
| 2394 | sbs.D = 1000 | |
| 2395 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2396 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2397 | v.Color = Color3.new(1,1,1) | |
| 2398 | coroutine.resume(coroutine.create(function() | |
| 2399 | for i = 0, 49 do | |
| 2400 | swait(1) | |
| 2401 | v.Transparency = v.Transparency + 0.02 | |
| 2402 | end | |
| 2403 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
| |
| 2404 | bld.Speed = NumberRange.new(1,5) | |
| 2405 | bld.Acceleration = vt(0,10,0) | |
| 2406 | wait(0.5) | |
| 2407 | bld.Enabled = false | |
| 2408 | wait(3) | |
| 2409 | v:Destroy() | |
| 2410 | dude:Destroy() | |
| 2411 | end)) | |
| 2412 | end)) | |
| 2413 | end | |
| 2414 | end | |
| 2415 | end)) | |
| 2416 | end) | |
| 2417 | ds() | |
| 2418 | end | |
| 2419 | end | |
| 2420 | function QuaternionFromCFrame(cf) | |
| 2421 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2422 | local trace = m00 + m11 + m22 | |
| 2423 | if trace > 0 then | |
| 2424 | local s = math.sqrt(1 + trace) | |
| 2425 | local recip = 0.5 / s | |
| 2426 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2427 | else | |
| 2428 | local i = 0 | |
| 2429 | if m00 < m11 then | |
| 2430 | i = 1 | |
| 2431 | end | |
| 2432 | if m22 > (i == 0 and m00 or m11) then | |
| 2433 | i = 2 | |
| 2434 | end | |
| 2435 | if i == 0 then | |
| 2436 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2437 | local recip = 0.5 / s | |
| 2438 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2439 | elseif i == 1 then | |
| 2440 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2441 | local recip = 0.5 / s | |
| 2442 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2443 | elseif i == 2 then | |
| 2444 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2445 | local recip = 0.5 / s | |
| 2446 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2447 | end | |
| 2448 | end | |
| 2449 | end | |
| 2450 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2451 | local xs, ys, zs = x + x, y + y, z + z | |
| 2452 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2453 | local xx = x * xs | |
| 2454 | local xy = x * ys | |
| 2455 | local xz = x * zs | |
| 2456 | local yy = y * ys | |
| 2457 | local yz = y * zs | |
| 2458 | local zz = z * zs | |
| 2459 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2460 | end | |
| 2461 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 2462 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2463 | prt.Anchored=true | |
| 2464 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2465 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2466 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2467 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 2468 | CF=Part.CFrame | |
| 2469 | Numbb=0 | |
| 2470 | randnumb=math.random()/10 | |
| 2471 | rand1=math.random()/10 | |
| 2472 | for i=0,1,rand1 do | |
| 2473 | wait() | |
| 2474 | CF=CF*cf(0,math.random()/2,0) | |
| 2475 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 2476 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 2477 | Part.Transparency=i | |
| 2478 | Numbb=Numbb+randnumb | |
| 2479 | end | |
| 2480 | Part.Parent=nil | |
| 2481 | end),prt,CF,Numbb,randnumb) | |
| 2482 | end | |
| 2483 | function ShockWave(Part, cframe1, cframe2, Damage, Size) | |
| 2484 | coroutine.resume(coroutine.create(function() | |
| 2485 | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) | |
| 2486 | wave.Anchored = true | |
| 2487 | wave.CFrame = Part.CFrame * cframe1 | |
| 2488 | local Msh = Create("SpecialMesh"){
| |
| 2489 | Parent = wave, | |
| 2490 | MeshType = "Sphere" | |
| 2491 | } | |
| 2492 | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3)
| |
| 2493 | for i = 0, 1, 0.2 do | |
| 2494 | wait() | |
| 2495 | local dir = wave.CFrame.lookVector * -1 | |
| 2496 | local pos = rayCast(wave.Position, dir, 5, Character) | |
| 2497 | wave.CFrame = wave.CFrame * cframe2 | |
| 2498 | table.insert(Effects, {
| |
| 2499 | wave, | |
| 2500 | "Sphere", | |
| 2501 | 0.01, | |
| 2502 | .03, | |
| 2503 | .03, | |
| 2504 | .03, | |
| 2505 | }) | |
| 2506 | end | |
| 2507 | end)) | |
| 2508 | end | |
| 2509 | function QuaternionSlerp(a, b, t) | |
| 2510 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2511 | local startInterp, finishInterp | |
| 2512 | if cosTheta >= 1.0E-4 then | |
| 2513 | if 1 - cosTheta > 1.0E-4 then | |
| 2514 | local theta = math.acos(cosTheta) | |
| 2515 | local invSinTheta = 1 / Sin(theta) | |
| 2516 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 2517 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2518 | else | |
| 2519 | startInterp = 1 - t | |
| 2520 | finishInterp = t | |
| 2521 | end | |
| 2522 | elseif 1 + cosTheta > 1.0E-4 then | |
| 2523 | local theta = math.acos(-cosTheta) | |
| 2524 | local invSinTheta = 1 / Sin(theta) | |
| 2525 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 2526 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2527 | else | |
| 2528 | startInterp = t - 1 | |
| 2529 | finishInterp = t | |
| 2530 | end | |
| 2531 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2532 | end | |
| 2533 | function rayCast(Position, Direction, Range, Ignore) | |
| 2534 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2535 | end | |
| 2536 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 2537 | local Create = RbxUtility.Create | |
| 2538 | ||
| 2539 | warn("Imma just gonna call this WhAT ANOTHER ONE v1.5 x Nebula Glitcher")
| |
| 2540 | ||
| 2541 | warn("Please supprt the original creator of Nebula Glitcher, Nebula_Zorua")
| |
| 2542 | ||
| 2543 | warn("Please support the original creator, makhail07 and 2003boobear.")
| |
| 2544 | ||
| 2545 | warn("Re-edit by ExplosiveDaniel")
| |
| 2546 | ||
| 2547 | warn("GuestBilmemKac did the shirt and pants")
| |
| 2548 | ||
| 2549 | shirt = Instance.new("Shirt", char)
| |
| 2550 | shirt.Name = "Shirt" | |
| 2551 | pants = Instance.new("Pants", char)
| |
| 2552 | pants.Name = "Pants" | |
| 2553 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=183138398" | |
| 2554 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268929876" | |
| 2555 | ||
| 2556 | local BC = char["Body Colors"] | |
| 2557 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 2558 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 2559 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 2560 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 2561 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 2562 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 2563 | ------------------------------------------------------- | |
| 2564 | --Start Damage Function-- | |
| 2565 | ------------------------------------------------------- | |
| 2566 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 2567 | if hit.Parent == nil then | |
| 2568 | return | |
| 2569 | end | |
| 2570 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2571 | for _, v in pairs(hit.Parent:children()) do | |
| 2572 | if v:IsA("Humanoid") then
| |
| 2573 | h = v | |
| 2574 | end | |
| 2575 | end | |
| 2576 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 2577 | ||
| 2578 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2579 | end | |
| 2580 | ||
| 2581 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2582 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 2583 | if hit.Parent.DebounceHit.Value == true then | |
| 2584 | return | |
| 2585 | end | |
| 2586 | end | |
| 2587 | if insta == true then | |
| 2588 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2589 | end | |
| 2590 | local c = Create("ObjectValue"){
| |
| 2591 | Name = "creator", | |
| 2592 | Value = game:service("Players").LocalPlayer,
| |
| 2593 | Parent = h, | |
| 2594 | } | |
| 2595 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2596 | if HitSound ~= nil and HitPitch ~= nil then | |
| 2597 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 2598 | end | |
| 2599 | local Damage = math.random(minim, maxim) | |
| 2600 | local blocked = false | |
| 2601 | local block = hit.Parent:findFirstChild("Block")
| |
| 2602 | if block ~= nil then | |
| 2603 | if block.className == "IntValue" then | |
| 2604 | if block.Value > 0 then | |
| 2605 | blocked = true | |
| 2606 | block.Value = block.Value - 1 | |
| 2607 | print(block.Value) | |
| 2608 | end | |
| 2609 | end | |
| 2610 | end | |
| 2611 | if blocked == false then | |
| 2612 | h.Health = h.Health - Damage | |
| 2613 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 2614 | else | |
| 2615 | h.Health = h.Health - (Damage / 2) | |
| 2616 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 2617 | end | |
| 2618 | if Type == "Knockdown" then | |
| 2619 | local hum = hit.Parent.Humanoid | |
| 2620 | hum.PlatformStand = true | |
| 2621 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2622 | swait(1) | |
| 2623 | HHumanoid.PlatformStand = false | |
| 2624 | end), hum) | |
| 2625 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 2626 | local bodvol = Create("BodyVelocity"){
| |
| 2627 | velocity = angle * knockback, | |
| 2628 | P = 5000, | |
| 2629 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2630 | Parent = hit, | |
| 2631 | } | |
| 2632 | local rl = Create("BodyAngularVelocity"){
| |
| 2633 | P = 3000, | |
| 2634 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 2635 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 2636 | Parent = hit, | |
| 2637 | } | |
| 2638 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 2639 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 2640 | elseif Type == "Normal" then | |
| 2641 | local vp = Create("BodyVelocity"){
| |
| 2642 | P = 500, | |
| 2643 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 2644 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 2645 | } | |
| 2646 | if knockback > 0 then | |
| 2647 | vp.Parent = hit.Parent.Torso | |
| 2648 | end | |
| 2649 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 2650 | elseif Type == "Up" then | |
| 2651 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2652 | velocity = Vector3.new(0, 20, 0), | |
| 2653 | P = 5000, | |
| 2654 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2655 | Parent = hit, | |
| 2656 | } | |
| 2657 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 2658 | elseif Type == "DarkUp" then | |
| 2659 | coroutine.resume(coroutine.create(function() | |
| 2660 | for i = 0, 1, 0.1 do | |
| 2661 | swait() | |
| 2662 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 2663 | end | |
| 2664 | end)) | |
| 2665 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2666 | velocity = Vector3.new(0, 20, 0), | |
| 2667 | P = 5000, | |
| 2668 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2669 | Parent = hit, | |
| 2670 | } | |
| 2671 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2672 | elseif Type == "Snare" then | |
| 2673 | local bp = Create("BodyPosition"){
| |
| 2674 | P = 2000, | |
| 2675 | D = 100, | |
| 2676 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2677 | position = hit.Parent.Torso.Position, | |
| 2678 | Parent = hit.Parent.Torso, | |
| 2679 | } | |
| 2680 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 2681 | elseif Type == "Freeze" then | |
| 2682 | local BodPos = Create("BodyPosition"){
| |
| 2683 | P = 50000, | |
| 2684 | D = 1000, | |
| 2685 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2686 | position = hit.Parent.Torso.Position, | |
| 2687 | Parent = hit.Parent.Torso, | |
| 2688 | } | |
| 2689 | local BodGy = Create("BodyGyro") {
| |
| 2690 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 2691 | P = 20e+003, | |
| 2692 | Parent = hit.Parent.Torso, | |
| 2693 | cframe = hit.Parent.Torso.CFrame, | |
| 2694 | } | |
| 2695 | hit.Parent.Torso.Anchored = true | |
| 2696 | coroutine.resume(coroutine.create(function(Part) | |
| 2697 | swait(1.5) | |
| 2698 | Part.Anchored = false | |
| 2699 | end), hit.Parent.Torso) | |
| 2700 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 2701 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 2702 | end | |
| 2703 | local debounce = Create("BoolValue"){
| |
| 2704 | Name = "DebounceHit", | |
| 2705 | Parent = hit.Parent, | |
| 2706 | Value = true, | |
| 2707 | } | |
| 2708 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2709 | c = Create("ObjectValue"){
| |
| 2710 | Name = "creator", | |
| 2711 | Value = Player, | |
| 2712 | Parent = h, | |
| 2713 | } | |
| 2714 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2715 | end | |
| 2716 | end | |
| 2717 | ------------------------------------------------------- | |
| 2718 | --Start Customization-- | |
| 2719 | ------------------------------------------------------- | |
| 2720 | local Player_Size = 1 | |
| 2721 | if Player_Size ~= 1 then | |
| 2722 | root.Size = root.Size * Player_Size | |
| 2723 | tors.Size = tors.Size * Player_Size | |
| 2724 | hed.Size = hed.Size * Player_Size | |
| 2725 | ra.Size = ra.Size * Player_Size | |
| 2726 | la.Size = la.Size * Player_Size | |
| 2727 | rl.Size = rl.Size * Player_Size | |
| 2728 | ll.Size = ll.Size * Player_Size | |
| 2729 | ---------------------------------------------------------------------------------- | |
| 2730 | rootj.Parent = root | |
| 2731 | neck.Parent = tors | |
| 2732 | RW.Parent = tors | |
| 2733 | LW.Parent = tors | |
| 2734 | RH.Parent = tors | |
| 2735 | LH.Parent = tors | |
| 2736 | ---------------------------------------------------------------------------------- | |
| 2737 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2738 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2739 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2740 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 2741 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 2742 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 2743 | ---------------------------------------------------------------------------------- | |
| 2744 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2745 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2746 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2747 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 2748 | --hat.Parent = Character | |
| 2749 | end | |
| 2750 | ------------------------------------------------------- | |
| 2751 | --End Damage Function-- | |
| 2752 | ------------------------------------------------------- | |
| 2753 | local DColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 2754 | ColorSequenceKeypoint.new(0.16, Color3.new(1,0,0)), | |
| 2755 | ColorSequenceKeypoint.new(0.32, Color3.new(1,0,0)), | |
| 2756 | ColorSequenceKeypoint.new(0.48, Color3.new(1,0,0)), | |
| 2757 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 2758 | ColorSequenceKeypoint.new(0.80, Color3.new(0,0,0)), | |
| 2759 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,0)), | |
| 2760 | ColorSequenceKeypoint.new(1, Color3.new(0,0,0))} | |
| 2761 | local DAtch3 = Instance.new("Attachment",ll)DAtch3.Position = Vector3.new(0,1.1,0)
| |
| 2762 | local DAtch4 = Instance.new("Attachment",ll)DAtch4.Position = Vector3.new(0,-0.6,0)
| |
| 2763 | local DTrail2 = Instance.new("Trail",ll)DTrail2.Attachment0 = DAtch3 DTrail2.Attachment1 = DAtch4
| |
| 2764 | DTrail2.Texture = "rbxassetid://22636887" DTrail2.Lifetime = 0.2 DTrail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2765 | DTrail2.Color = ColorSequence.new(DColorsArray) DTrail2.LightEmission = 1 | |
| 2766 | DTrail2.Enabled = false | |
| 2767 | local DAtch5 = Instance.new("Attachment",rl)DAtch5.Position = Vector3.new(0,1.1,0)
| |
| 2768 | local DAtch6 = Instance.new("Attachment",rl)DAtch6.Position = Vector3.new(0,-0.6,0)
| |
| 2769 | local DTrail3 = Instance.new("Trail",rl)DTrail3.Attachment0 = DAtch5 DTrail3.Attachment1 = DAtch6
| |
| 2770 | DTrail3.Texture = "rbxassetid://22636887" DTrail3.Lifetime = 0.2 DTrail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2771 | DTrail3.Color = ColorSequence.new(DColorsArray) DTrail3.LightEmission = 1 | |
| 2772 | DTrail3.Enabled = false | |
| 2773 | local DAtch7 = Instance.new("Attachment",ra)DAtch7.Position = Vector3.new(0,1.1,0)
| |
| 2774 | local DAtch8 = Instance.new("Attachment",ra)DAtch8.Position = Vector3.new(0,-0.6,0)
| |
| 2775 | local DTrail4 = Instance.new("Trail",ra)DTrail4.Attachment0 = DAtch7 DTrail4.Attachment1 = DAtch8
| |
| 2776 | DTrail4.Texture = "rbxassetid://22636887" DTrail4.Lifetime = 0.2 DTrail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2777 | DTrail4.Color = ColorSequence.new(DColorsArray) DTrail4.LightEmission = 1 | |
| 2778 | DTrail4.Enabled = false | |
| 2779 | local DAtch9 = Instance.new("Attachment",la)DAtch9.Position = Vector3.new(0,1.1,0)
| |
| 2780 | local DAtch10 = Instance.new("Attachment",la)DAtch10.Position = Vector3.new(0,-0.6,0)
| |
| 2781 | local DTrail5 = Instance.new("Trail",la)DTrail5.Attachment0 = DAtch9 DTrail5.Attachment1 = DAtch10
| |
| 2782 | DTrail5.Texture = "rbxassetid://22636887" DTrail5.Lifetime = 0.2 DTrail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2783 | DTrail5.Color = ColorSequence.new(DColorsArray) DTrail5.LightEmission = 1 | |
| 2784 | DTrail5.Enabled = false | |
| 2785 | local DAtch1 = Instance.new("Attachment",Torso)DAtch1.Position = Vector3.new(0,1.1,0)
| |
| 2786 | local DAtch2 = Instance.new("Attachment",Torso)DAtch2.Position = Vector3.new(0,-2.5,0)
| |
| 2787 | local DTrail = Instance.new("Trail",Torso)DTrail.Attachment0 = DAtch1 DTrail.Attachment1 = DAtch2
| |
| 2788 | DTrail.Texture = "rbxassetid://22636887" DTrail.Lifetime = 0.2 DTrail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2789 | DTrail.Color = ColorSequence.new(DColorsArray) DTrail.LightEmission = 1 | |
| 2790 | DTrail.Enabled = false | |
| 2791 | ------------------------------------------------------- | |
| 2792 | --Start Damage Function Customization-- | |
| 2793 | ------------------------------------------------------- | |
| 2794 | function ShowDamage(Pos, Text, Time, Color) | |
| 2795 | local Rate = (1 / 30) | |
| 2796 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2797 | local Text = (Text or "") | |
| 2798 | local Time = (Time or 2) | |
| 2799 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 2800 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 2801 | EffectPart.Anchored = true | |
| 2802 | local BillboardGui = Create("BillboardGui"){
| |
| 2803 | Size = UDim2.new(3, 0, 3, 0), | |
| 2804 | Adornee = EffectPart, | |
| 2805 | Parent = EffectPart, | |
| 2806 | } | |
| 2807 | local TextLabel = Create("TextLabel"){
| |
| 2808 | BackgroundTransparency = 1, | |
| 2809 | Size = UDim2.new(1, 0, 1, 0), | |
| 2810 | Text = Text, | |
| 2811 | Font = "Highway", | |
| 2812 | TextColor3 = Color, | |
| 2813 | TextScaled = true, | |
| 2814 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 2815 | Parent = BillboardGui, | |
| 2816 | } | |
| 2817 | game.Debris:AddItem(EffectPart, (Time)) | |
| 2818 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2819 | delay(0, function() | |
| 2820 | local Frames = (Time / Rate) | |
| 2821 | for Frame = 1, Frames do | |
| 2822 | wait(Rate) | |
| 2823 | local Percent = (Frame / Frames) | |
| 2824 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2825 | TextLabel.TextTransparency = Percent | |
| 2826 | end | |
| 2827 | if EffectPart and EffectPart.Parent then | |
| 2828 | EffectPart:Destroy() | |
| 2829 | end | |
| 2830 | end) | |
| 2831 | end | |
| 2832 | ------------------------------------------------------- | |
| 2833 | --End Damage Function Customization-- | |
| 2834 | ------------------------------------------------------- | |
| 2835 | ||
| 2836 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2837 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2838 | prt.Anchored=true | |
| 2839 | prt.CFrame=cframe | |
| 2840 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2841 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2842 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2843 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2844 | for i=0,1,delay do | |
| 2845 | wait() | |
| 2846 | Part.Transparency=i | |
| 2847 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2848 | end | |
| 2849 | Part.Parent=nil | |
| 2850 | end),prt,msh) | |
| 2851 | end | |
| 2852 | ||
| 2853 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 2854 | for _, c in pairs(workspace:children()) do | |
| 2855 | local hum = c:findFirstChild("Humanoid")
| |
| 2856 | if hum ~= nil then | |
| 2857 | local head = c:findFirstChild("Head")
| |
| 2858 | if head ~= nil then | |
| 2859 | local targ = head.Position - Part.Position | |
| 2860 | local mag = targ.magnitude | |
| 2861 | if magni >= mag and c.Name ~= plr.Name then | |
| 2862 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=0", 1.2) | |
| 2863 | end | |
| 2864 | end | |
| 2865 | end | |
| 2866 | end | |
| 2867 | end | |
| 2868 | ||
| 2869 | function PlayAnimationFromTable(table, speed, bool) --i didn't make this you fattie | |
| 2870 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 2871 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 2872 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 2873 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 2874 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 2875 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 2876 | if bool == true then | |
| 2877 | if resetc1 == false then | |
| 2878 | resetc1 = true | |
| 2879 | RootJoint.C1 = RootJoint.C1 | |
| 2880 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 2881 | RW.C1 = rarmc1 | |
| 2882 | LW.C1 = larmc1 | |
| 2883 | RH.C1 = rlegc1 | |
| 2884 | LH.C1 = llegc1 | |
| 2885 | end | |
| 2886 | end | |
| 2887 | end | |
| 2888 | ||
| 2889 | CFuncs = {
| |
| 2890 | Part = {
| |
| 2891 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2892 | local Part = Create("Part")({
| |
| 2893 | Parent = Parent, | |
| 2894 | Reflectance = Reflectance, | |
| 2895 | Transparency = Transparency, | |
| 2896 | CanCollide = false, | |
| 2897 | Locked = true, | |
| 2898 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2899 | Name = Name, | |
| 2900 | Size = Size, | |
| 2901 | Material = Material | |
| 2902 | }) | |
| 2903 | RemoveOutlines(Part) | |
| 2904 | return Part | |
| 2905 | end | |
| 2906 | }, | |
| 2907 | Mesh = {
| |
| 2908 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2909 | local Msh = Create(Mesh)({
| |
| 2910 | Parent = Part, | |
| 2911 | Offset = OffSet, | |
| 2912 | Scale = Scale | |
| 2913 | }) | |
| 2914 | if Mesh == "SpecialMesh" then | |
| 2915 | Msh.MeshType = MeshType | |
| 2916 | Msh.MeshId = MeshId | |
| 2917 | end | |
| 2918 | return Msh | |
| 2919 | end | |
| 2920 | }, | |
| 2921 | Mesh = {
| |
| 2922 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2923 | local Msh = Create(Mesh)({
| |
| 2924 | Parent = Part, | |
| 2925 | Offset = OffSet, | |
| 2926 | Scale = Scale | |
| 2927 | }) | |
| 2928 | if Mesh == "SpecialMesh" then | |
| 2929 | Msh.MeshType = MeshType | |
| 2930 | Msh.MeshId = MeshId | |
| 2931 | end | |
| 2932 | return Msh | |
| 2933 | end | |
| 2934 | }, | |
| 2935 | Weld = {
| |
| 2936 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 2937 | local Weld = Create("Weld")({
| |
| 2938 | Parent = Parent, | |
| 2939 | Part0 = Part0, | |
| 2940 | Part1 = Part1, | |
| 2941 | C0 = C0, | |
| 2942 | C1 = C1 | |
| 2943 | }) | |
| 2944 | return Weld | |
| 2945 | end | |
| 2946 | }, | |
| 2947 | Sound = {
| |
| 2948 | Create = function(id, par, vol, pit) | |
| 2949 | coroutine.resume(coroutine.create(function() | |
| 2950 | local S = Create("Sound")({
| |
| 2951 | Volume = vol, | |
| 2952 | Pitch = pit or 1, | |
| 2953 | SoundId = id, | |
| 2954 | Parent = par or workspace | |
| 2955 | }) | |
| 2956 | wait() | |
| 2957 | S:play() | |
| 2958 | game:GetService("Debris"):AddItem(S, 6)
| |
| 2959 | end)) | |
| 2960 | end | |
| 2961 | }, | |
| 2962 | ParticleEmitter = {
| |
| 2963 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 2964 | local fp = Create("ParticleEmitter")({
| |
| 2965 | Parent = Parent, | |
| 2966 | Color = ColorSequence.new(Color1, Color2), | |
| 2967 | LightEmission = LightEmission, | |
| 2968 | Size = Size, | |
| 2969 | Texture = Texture, | |
| 2970 | Transparency = Transparency, | |
| 2971 | ZOffset = ZOffset, | |
| 2972 | Acceleration = Accel, | |
| 2973 | Drag = Drag, | |
| 2974 | LockedToPart = LockedToPart, | |
| 2975 | VelocityInheritance = VelocityInheritance, | |
| 2976 | EmissionDirection = EmissionDirection, | |
| 2977 | Enabled = Enabled, | |
| 2978 | Lifetime = LifeTime, | |
| 2979 | Rate = Rate, | |
| 2980 | Rotation = Rotation, | |
| 2981 | RotSpeed = RotSpeed, | |
| 2982 | Speed = Speed, | |
| 2983 | VelocitySpread = VelocitySpread | |
| 2984 | }) | |
| 2985 | return fp | |
| 2986 | end | |
| 2987 | } | |
| 2988 | } | |
| 2989 | function RemoveOutlines(part) | |
| 2990 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2991 | end | |
| 2992 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2993 | local Part = Create("Part")({
| |
| 2994 | formFactor = FormFactor, | |
| 2995 | Parent = Parent, | |
| 2996 | Reflectance = Reflectance, | |
| 2997 | Transparency = Transparency, | |
| 2998 | CanCollide = false, | |
| 2999 | Locked = true, | |
| 3000 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3001 | Name = Name, | |
| 3002 | Size = Size, | |
| 3003 | Material = Material | |
| 3004 | }) | |
| 3005 | RemoveOutlines(Part) | |
| 3006 | return Part | |
| 3007 | end | |
| 3008 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3009 | local Msh = Create(Mesh)({
| |
| 3010 | Parent = Part, | |
| 3011 | Offset = OffSet, | |
| 3012 | Scale = Scale | |
| 3013 | }) | |
| 3014 | if Mesh == "SpecialMesh" then | |
| 3015 | Msh.MeshType = MeshType | |
| 3016 | Msh.MeshId = MeshId | |
| 3017 | end | |
| 3018 | return Msh | |
| 3019 | end | |
| 3020 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 3021 | local Weld = Create("Weld")({
| |
| 3022 | Parent = Parent, | |
| 3023 | Part0 = Part0, | |
| 3024 | Part1 = Part1, | |
| 3025 | C0 = C0, | |
| 3026 | C1 = C1 | |
| 3027 | }) | |
| 3028 | return Weld | |
| 3029 | end | |
| 3030 | ||
| 3031 | ||
| 3032 | ------------------------------------------------------- | |
| 3033 | --Start Effect Function-- | |
| 3034 | ------------------------------------------------------- | |
| 3035 | EffectModel = Instance.new("Model", char)
| |
| 3036 | Effects = {
| |
| 3037 | Block = {
| |
| 3038 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 3039 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3040 | prt.Anchored = true | |
| 3041 | prt.CFrame = cframe | |
| 3042 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3043 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3044 | if Type == 1 or Type == nil then | |
| 3045 | table.insert(Effects, {
| |
| 3046 | prt, | |
| 3047 | "Block1", | |
| 3048 | delay, | |
| 3049 | x3, | |
| 3050 | y3, | |
| 3051 | z3, | |
| 3052 | msh | |
| 3053 | }) | |
| 3054 | elseif Type == 2 then | |
| 3055 | table.insert(Effects, {
| |
| 3056 | prt, | |
| 3057 | "Block2", | |
| 3058 | delay, | |
| 3059 | x3, | |
| 3060 | y3, | |
| 3061 | z3, | |
| 3062 | msh | |
| 3063 | }) | |
| 3064 | else | |
| 3065 | table.insert(Effects, {
| |
| 3066 | prt, | |
| 3067 | "Block3", | |
| 3068 | delay, | |
| 3069 | x3, | |
| 3070 | y3, | |
| 3071 | z3, | |
| 3072 | msh | |
| 3073 | }) | |
| 3074 | end | |
| 3075 | end | |
| 3076 | }, | |
| 3077 | Sphere = {
| |
| 3078 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3079 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3080 | prt.Anchored = true | |
| 3081 | prt.CFrame = cframe | |
| 3082 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3083 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3084 | table.insert(Effects, {
| |
| 3085 | prt, | |
| 3086 | "Cylinder", | |
| 3087 | delay, | |
| 3088 | x3, | |
| 3089 | y3, | |
| 3090 | z3, | |
| 3091 | msh | |
| 3092 | }) | |
| 3093 | end | |
| 3094 | }, | |
| 3095 | Cylinder = {
| |
| 3096 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3097 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3098 | prt.Anchored = true | |
| 3099 | prt.CFrame = cframe | |
| 3100 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3101 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3102 | table.insert(Effects, {
| |
| 3103 | prt, | |
| 3104 | "Cylinder", | |
| 3105 | delay, | |
| 3106 | x3, | |
| 3107 | y3, | |
| 3108 | z3, | |
| 3109 | msh | |
| 3110 | }) | |
| 3111 | end | |
| 3112 | }, | |
| 3113 | Wave = {
| |
| 3114 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3115 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3116 | prt.Anchored = true | |
| 3117 | prt.CFrame = cframe | |
| 3118 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 3119 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3120 | table.insert(Effects, {
| |
| 3121 | prt, | |
| 3122 | "Cylinder", | |
| 3123 | delay, | |
| 3124 | x3 / 60, | |
| 3125 | y3 / 60, | |
| 3126 | z3 / 60, | |
| 3127 | msh | |
| 3128 | }) | |
| 3129 | end | |
| 3130 | }, | |
| 3131 | Ring = {
| |
| 3132 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3133 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3134 | prt.Anchored = true | |
| 3135 | prt.CFrame = cframe | |
| 3136 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3137 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3138 | table.insert(Effects, {
| |
| 3139 | prt, | |
| 3140 | "Cylinder", | |
| 3141 | delay, | |
| 3142 | x3, | |
| 3143 | y3, | |
| 3144 | z3, | |
| 3145 | msh | |
| 3146 | }) | |
| 3147 | end | |
| 3148 | }, | |
| 3149 | Break = {
| |
| 3150 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 3151 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3152 | prt.Anchored = true | |
| 3153 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3154 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3155 | local num = math.random(10, 50) / 1000 | |
| 3156 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3157 | table.insert(Effects, {
| |
| 3158 | prt, | |
| 3159 | "Shatter", | |
| 3160 | num, | |
| 3161 | prt.CFrame, | |
| 3162 | math.random() - math.random(), | |
| 3163 | 0, | |
| 3164 | math.random(50, 100) / 100 | |
| 3165 | }) | |
| 3166 | end | |
| 3167 | }, | |
| 3168 | Spiral = {
| |
| 3169 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3170 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3171 | prt.Anchored = true | |
| 3172 | prt.CFrame = cframe | |
| 3173 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3174 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3175 | table.insert(Effects, {
| |
| 3176 | prt, | |
| 3177 | "Cylinder", | |
| 3178 | delay, | |
| 3179 | x3, | |
| 3180 | y3, | |
| 3181 | z3, | |
| 3182 | msh | |
| 3183 | }) | |
| 3184 | end | |
| 3185 | }, | |
| 3186 | Push = {
| |
| 3187 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3188 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3189 | prt.Anchored = true | |
| 3190 | prt.CFrame = cframe | |
| 3191 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3192 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3193 | table.insert(Effects, {
| |
| 3194 | prt, | |
| 3195 | "Cylinder", | |
| 3196 | delay, | |
| 3197 | x3, | |
| 3198 | y3, | |
| 3199 | z3, | |
| 3200 | msh | |
| 3201 | }) | |
| 3202 | end | |
| 3203 | } | |
| 3204 | } | |
| 3205 | ------------------------------------------------------- | |
| 3206 | --End Effect Function-- | |
| 3207 | ------------------------------------------------------- | |
| 3208 | ||
| 3209 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 3210 | local NSound = nil | |
| 3211 | coroutine.resume(coroutine.create(function() | |
| 3212 | NSound = IT("Sound", PARENT)
| |
| 3213 | NSound.Volume = VOLUME | |
| 3214 | NSound.Pitch = PITCH | |
| 3215 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 3216 | swait() | |
| 3217 | NSound:play() | |
| 3218 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 3219 | end)) | |
| 3220 | return NSound | |
| 3221 | end | |
| 3222 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 3223 | local NSound = nil | |
| 3224 | coroutine.resume(coroutine.create(function() | |
| 3225 | NSound = Instance.new("Sound", PARENT)
| |
| 3226 | NSound.Volume = VOLUME | |
| 3227 | NSound.Pitch = PITCH | |
| 3228 | NSound.SoundId = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..ID | |
| 3229 | swait() | |
| 3230 | NSound:play() | |
| 3231 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 3232 | end)) | |
| 3233 | return NSound | |
| 3234 | end | |
| 3235 | ||
| 3236 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 3237 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 3238 | prt.Anchored = true | |
| 3239 | prt.CFrame = cframe | |
| 3240 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3241 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3242 | if Type == 1 or Type == nil then | |
| 3243 | table.insert(Effects, {
| |
| 3244 | prt, | |
| 3245 | "Block1", | |
| 3246 | delay, | |
| 3247 | x3, | |
| 3248 | y3, | |
| 3249 | z3, | |
| 3250 | msh | |
| 3251 | }) | |
| 3252 | elseif Type == 2 then | |
| 3253 | table.insert(Effects, {
| |
| 3254 | prt, | |
| 3255 | "Block2", | |
| 3256 | delay, | |
| 3257 | x3, | |
| 3258 | y3, | |
| 3259 | z3, | |
| 3260 | msh | |
| 3261 | }) | |
| 3262 | elseif Type == 3 then | |
| 3263 | table.insert(Effects, {
| |
| 3264 | prt, | |
| 3265 | "Block3", | |
| 3266 | delay, | |
| 3267 | x3, | |
| 3268 | y3, | |
| 3269 | z3, | |
| 3270 | msh | |
| 3271 | }) | |
| 3272 | end | |
| 3273 | end | |
| 3274 | ||
| 3275 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 3276 | local fp=Instance.new("Part")
| |
| 3277 | fp.formFactor=formfactor | |
| 3278 | fp.Parent=parent | |
| 3279 | fp.Reflectance=reflectance | |
| 3280 | fp.Transparency=transparency | |
| 3281 | fp.CanCollide=false | |
| 3282 | fp.Locked=true | |
| 3283 | fp.BrickColor=brickcolor | |
| 3284 | fp.Name=name | |
| 3285 | fp.Size=size | |
| 3286 | fp.Position=tors.Position | |
| 3287 | RemoveOutlines(fp) | |
| 3288 | fp.Material="SmoothPlastic" | |
| 3289 | fp:BreakJoints() | |
| 3290 | return fp | |
| 3291 | end | |
| 3292 | ||
| 3293 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 3294 | local mesh=Instance.new(Mesh) | |
| 3295 | mesh.Parent=part | |
| 3296 | if Mesh=="SpecialMesh" then | |
| 3297 | mesh.MeshType=meshtype | |
| 3298 | if meshid~="nil" then | |
| 3299 | mesh.MeshId="http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id="..meshid | |
| 3300 | end | |
| 3301 | end | |
| 3302 | mesh.Offset=offset | |
| 3303 | mesh.Scale=scale | |
| 3304 | return mesh | |
| 3305 | end | |
| 3306 | ||
| 3307 | function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
| 3308 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3309 | prt.Anchored = true | |
| 3310 | prt.Material = "Neon" | |
| 3311 | prt.CFrame = cframe | |
| 3312 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3313 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3314 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3315 | local rtype = rottype | |
| 3316 | for i = 0, 1, delay do | |
| 3317 | swait() | |
| 3318 | if rtype == 1 then | |
| 3319 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 3320 | elseif rtype == 2 then | |
| 3321 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 3322 | end | |
| 3323 | prt.Transparency = i | |
| 3324 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 3325 | end | |
| 3326 | Part.Parent = nil | |
| 3327 | end), prt, msh) | |
| 3328 | end | |
| 3329 | ||
| 3330 | ||
| 3331 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 3332 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3333 | prt.Anchored = true | |
| 3334 | prt.Material = "Neon" | |
| 3335 | prt.CFrame = cframe | |
| 3336 | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3337 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3338 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3339 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3340 | for i = 0, 1, delay do | |
| 3341 | swait() | |
| 3342 | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3343 | Part.Transparency = i | |
| 3344 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 3345 | end | |
| 3346 | Part.Parent = nil | |
| 3347 | end), prt, msh) | |
| 3348 | end | |
| 3349 | ||
| 3350 | ||
| 3351 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
| 3352 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 3353 | prt.Anchored = true | |
| 3354 | prt.Material = "Neon" | |
| 3355 | prt.CFrame = cframe | |
| 3356 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
| |
| 3357 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 3358 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 3359 | local rtype = rottype | |
| 3360 | for i = 0, 1, delay do | |
| 3361 | swait() | |
| 3362 | if rtype == 1 then | |
| 3363 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 3364 | elseif rtype == 2 then | |
| 3365 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 3366 | end | |
| 3367 | prt.Transparency = i | |
| 3368 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) | |
| 3369 | end | |
| 3370 | Part.Parent = nil | |
| 3371 | end), prt, msh) | |
| 3372 | end | |
| 3373 | ||
| 3374 | function Eviscerate(dude) | |
| 3375 | if dude.Name ~= char then | |
| 3376 | local bgf = IT("BodyGyro", dude.Head)
| |
| 3377 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 3378 | local val = IT("BoolValue", dude)
| |
| 3379 | val.Name = "IsHit" | |
| 3380 | local ds = coroutine.wrap(function() | |
| 3381 | dude:WaitForChild("Head"):BreakJoints()
| |
| 3382 | wait(0.5) | |
| 3383 | target = nil | |
| 3384 | coroutine.resume(coroutine.create(function() | |
| 3385 | for i, v in pairs(dude:GetChildren()) do | |
| 3386 | if v:IsA("Accessory") then
| |
| 3387 | v:Destroy() | |
| 3388 | end | |
| 3389 | if v:IsA("Humanoid") then
| |
| 3390 | v:Destroy() | |
| 3391 | end | |
| 3392 | if v:IsA("CharacterMesh") then
| |
| 3393 | v:Destroy() | |
| 3394 | end | |
| 3395 | if v:IsA("Model") then
| |
| 3396 | v:Destroy() | |
| 3397 | end | |
| 3398 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 3399 | for x, o in pairs(v:GetChildren()) do | |
| 3400 | if o:IsA("Decal") then
| |
| 3401 | o:Destroy() | |
| 3402 | end | |
| 3403 | end | |
| 3404 | coroutine.resume(coroutine.create(function() | |
| 3405 | v.Material = "Neon" | |
| 3406 | v.CanCollide = false | |
| 3407 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 3408 | PartEmmit1.LightEmission = 1 | |
| 3409 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 3410 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 3411 | PartEmmit1.Rate = 150 | |
| 3412 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 3413 | PartEmmit1.Size = NumberSequence.new({
| |
| 3414 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 3415 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 3416 | }) | |
| 3417 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 3418 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 3419 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 3420 | }) | |
| 3421 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 3422 | PartEmmit1.VelocitySpread = 30000 | |
| 3423 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 3424 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 3425 | local BodPoss = IT("BodyPosition", v)
| |
| 3426 | BodPoss.P = 3000 | |
| 3427 | BodPoss.D = 1000 | |
| 3428 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 3429 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 3430 | v.Color = maincolor.Color | |
| 3431 | coroutine.resume(coroutine.create(function() | |
| 3432 | for i = 0, 49 do | |
| 3433 | swait(1) | |
| 3434 | v.Transparency = v.Transparency + 0.08 | |
| 3435 | end | |
| 3436 | wait(0.5) | |
| 3437 | PartEmmit1.Enabled = false | |
| 3438 | wait(3) | |
| 3439 | v:Destroy() | |
| 3440 | dude:Destroy() | |
| 3441 | end)) | |
| 3442 | end)) | |
| 3443 | end | |
| 3444 | end | |
| 3445 | end)) | |
| 3446 | end) | |
| 3447 | ds() | |
| 3448 | end | |
| 3449 | end | |
| 3450 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 3451 | if SinglePlayer then | |
| 3452 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 3453 | end | |
| 3454 | local List = {}
| |
| 3455 | for i, v in pairs(workspace:GetChildren()) do | |
| 3456 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 3457 | table.insert(List, v) | |
| 3458 | end | |
| 3459 | end | |
| 3460 | return List | |
| 3461 | end | |
| 3462 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 3463 | local type = type | |
| 3464 | local rng = Instance.new("Part", char)
| |
| 3465 | rng.Anchored = true | |
| 3466 | rng.BrickColor = color | |
| 3467 | rng.CanCollide = false | |
| 3468 | rng.FormFactor = 3 | |
| 3469 | rng.Name = "Ring" | |
| 3470 | rng.Material = "Neon" | |
| 3471 | rng.Size = Vector3.new(1, 1, 1) | |
| 3472 | rng.Transparency = 0 | |
| 3473 | rng.TopSurface = 0 | |
| 3474 | rng.BottomSurface = 0 | |
| 3475 | rng.CFrame = pos | |
| 3476 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 3477 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3478 | rngm.MeshType = "Sphere" | |
| 3479 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 3480 | local scaler2 = 1 | |
| 3481 | local speeder = FastSpeed | |
| 3482 | if type == "Add" then | |
| 3483 | scaler2 = 1 * value | |
| 3484 | elseif type == "Divide" then | |
| 3485 | scaler2 = 1 / value | |
| 3486 | end | |
| 3487 | coroutine.resume(coroutine.create(function() | |
| 3488 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 3489 | swait() | |
| 3490 | if type == "Add" then | |
| 3491 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 3492 | elseif type == "Divide" then | |
| 3493 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 3494 | end | |
| 3495 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 3496 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 3497 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 3498 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 3499 | end | |
| 3500 | rng:Destroy() | |
| 3501 | end)) | |
| 3502 | end | |
| 3503 | ------------------------------------------------------- | |
| 3504 | --End Important Functions-- | |
| 3505 | ------------------------------------------------------- | |
| 3506 | ||
| 3507 | chargeup = Instance.new("Sound", hed)
| |
| 3508 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
| 3509 | chargeup.Volume = 10 | |
| 3510 | chargeup.Pitch = 1 | |
| 3511 | chargeup.Looped = true | |
| 3512 | chargeup.TimePosition = 1 | |
| 3513 | ||
| 3514 | meme = Instance.new("Sound", hed)
| |
| 3515 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
| 3516 | meme.Volume = 10 | |
| 3517 | meme.Pitch = 1 | |
| 3518 | meme.Looped = true | |
| 3519 | meme.TimePosition = 1 | |
| 3520 | ||
| 3521 | local ohno = Instance.new("Sound")
| |
| 3522 | ohno.Parent = hed | |
| 3523 | ohno.Volume = 10 | |
| 3524 | ohno.Pitch = 1 | |
| 3525 | ohno.Looped = true | |
| 3526 | ||
| 3527 | local bass = Instance.new("Sound") --why
| |
| 3528 | bass.Parent = hed | |
| 3529 | bass.Volume = 7 | |
| 3530 | bass.Pitch = 1 | |
| 3531 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
| 3532 | bass.Looped = true | |
| 3533 | ||
| 3534 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
| |
| 3535 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
| 3536 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
| 3537 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
| 3538 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
| 3539 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 3540 | ||
| 3541 | STHAP = Instance.new("Sound", hed)
| |
| 3542 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
| 3543 | STHAP.Volume = 10 | |
| 3544 | STHAP.Pitch = 1 | |
| 3545 | STHAP.Looped = false | |
| 3546 | ||
| 3547 | forevergone = Instance.new("Sound", tors)
| |
| 3548 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
| 3549 | forevergone.Volume = 10 | |
| 3550 | forevergone.Pitch = 1 | |
| 3551 | forevergone.Looped = true | |
| 3552 | forevergone.TimePosition = 24 | |
| 3553 | ||
| 3554 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 3555 | joyemoji.VelocitySpread = 2000 | |
| 3556 | joyemoji.Lifetime = NumberRange.new(1) | |
| 3557 | joyemoji.Speed = NumberRange.new(40) | |
| 3558 | joy= {}
| |
| 3559 | for i=0, 19 do | |
| 3560 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3561 | end | |
| 3562 | joyemoji.Size = NumberSequence.new(joy) | |
| 3563 | joyemoji.Rate = 0 | |
| 3564 | joyemoji.LockedToPart = false | |
| 3565 | joyemoji.LightEmission = 0 | |
| 3566 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 3567 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3568 | ||
| 3569 | local LIT = Instance.new('ParticleEmitter', tors)
| |
| 3570 | LIT.VelocitySpread = 2000 | |
| 3571 | LIT.Lifetime = NumberRange.new(1) | |
| 3572 | LIT.Speed = NumberRange.new(45) | |
| 3573 | nani= {}
| |
| 3574 | for i=0, 19 do | |
| 3575 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3576 | end | |
| 3577 | LIT.Size = NumberSequence.new(nani) | |
| 3578 | LIT.Rate = 0 | |
| 3579 | LIT.LockedToPart = false | |
| 3580 | LIT.LightEmission = 0 | |
| 3581 | LIT.Texture = "rbxassetid://1492670151" | |
| 3582 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3583 | ||
| 3584 | local toast = Instance.new('ParticleEmitter', tors)
| |
| 3585 | toast.VelocitySpread = 2000 | |
| 3586 | toast.Lifetime = NumberRange.new(1) | |
| 3587 | toast.Speed = NumberRange.new(60) | |
| 3588 | toasterstoasttoast= {}
| |
| 3589 | for i=0, 19 do | |
| 3590 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3591 | end | |
| 3592 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
| 3593 | toast.Rate = 0 | |
| 3594 | toast.LockedToPart = false | |
| 3595 | toast.LightEmission = 0 | |
| 3596 | toast.Texture = "rbxassetid://436096230" | |
| 3597 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3598 | ||
| 3599 | local ok = Instance.new('ParticleEmitter', tors)
| |
| 3600 | ok.VelocitySpread = 2000 | |
| 3601 | ok.Lifetime = NumberRange.new(1) | |
| 3602 | ok.Speed = NumberRange.new(50) | |
| 3603 | cool= {}
| |
| 3604 | for i=0, 19 do | |
| 3605 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 3606 | end | |
| 3607 | ok.Size = NumberSequence.new(cool) | |
| 3608 | ok.Rate = 0 | |
| 3609 | ok.LockedToPart = false | |
| 3610 | ok.LightEmission = 0 | |
| 3611 | ok.Texture = "rbxassetid://636768448" | |
| 3612 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 3613 | ||
| 3614 | --[[ | |
| 3615 | Thanks for using Build-To-Lua by jarredbcv. | |
| 3616 | ]]-- | |
| 3617 | ||
| 3618 | New = function(Object, Parent, Name, Data) | |
| 3619 | local Object = Instance.new(Object) | |
| 3620 | for Index, Value in pairs(Data or {}) do
| |
| 3621 | Object[Index] = Value | |
| 3622 | end | |
| 3623 | Object.Parent = Parent | |
| 3624 | Object.Name = Name | |
| 3625 | return Object | |
| 3626 | end | |
| 3627 | ||
| 3628 | NewInstance = function(instance,parent,properties) | |
| 3629 | local inst = Instance.new(instance,parent) | |
| 3630 | if(properties)then | |
| 3631 | for i,v in next, properties do | |
| 3632 | pcall(function() inst[i] = v end) | |
| 3633 | end | |
| 3634 | end | |
| 3635 | return inst; | |
| 3636 | end | |
| 3637 | ||
| 3638 | Gunty = New("Model",char,"Gunty",{})
| |
| 3639 | Handle = New("Part",Gunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.799999952, 0.980000019, 1),CFrame = CFrame.new(-6.17461252, 2.89117765, -81.6553421, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3640 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 3641 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.449999958, 0.300000012, 1.00999999),CFrame = CFrame.new(-5.79491472, 3.31696463, -81.668541, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3642 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995),})
| |
| 3643 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.375087738, 0.43002677, -0.00499725342, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3644 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.800000012, 1.43999994),CFrame = CFrame.new(-5.77552652, 2.79678607, -81.6581802, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3645 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3646 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.400111198, -0.089990139, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3647 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.50999999, 1.00999999, 1.38),CFrame = CFrame.new(-5.79167271, 2.89196372, -81.6569061, 0.999894142, 0.0109243561, 0.00963267591, -0.0110270008, 0.99988246, 0.0106679127, -0.00951499958, -0.0107729975, 0.999896884),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3648 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3649 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.382905483, 0.00498604774, 0.00213623047, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3650 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.179999962, 1.27999997),CFrame = CFrame.new(-6.43716383, 3.22691417, -81.656456, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3651 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3652 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.266214848, 0.332840681, -6.10351563e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3653 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.43716383, 2.87691402, -81.6564636, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3654 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3655 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.262355328, -0.0171182156, -0.00379943848, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3656 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.380000025, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.41705704, 2.5166924, -81.6567535, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3657 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3658 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.238276005, -0.37707448, -0.00774383545, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3659 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.080000028, 0.829999983, 1.24000001),CFrame = CFrame.new(-6.28731203, 2.83357024, -81.6548691, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3660 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3661 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.112056732, -0.058836937, -0.00122833252, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3662 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.209999949, 1.24000001),CFrame = CFrame.new(-6.30723286, 3.2204814, -81.6576462, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3663 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3664 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.136215687, 0.327841043, -6.86645508e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3665 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.269999951, 1.24000001),CFrame = CFrame.new(-6.30756044, 2.87048483, -81.6573257, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3666 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3667 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.132686615, -0.0221214294, -0.0034866333, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3668 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.249999955, 1.25),CFrame = CFrame.new(-6.30751181, 2.53053808, -81.6523285, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3669 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3670 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.128937244, -0.362081289, -0.00211334229, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3671 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.71910667, 3.10924911, -81.0621643, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3672 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
| |
| 3673 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.447408676, 0.216631651, 0.599830627, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3674 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.74061537, 3.09643626, -82.2620392, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 3675 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
| |
| 3676 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.437460423, 0.216511488, -0.600265503, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3677 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.4000001),CFrame = CFrame.new(-5.66842175, 2.87551188, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3678 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
| |
| 3679 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.506342888, -0.0100963116, 0.00119018555, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3680 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.320000023, 0.919999957, 1.27999997),CFrame = CFrame.new(-6.08716917, 2.84636235, -81.6569443, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
| |
| 3681 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3682 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.0879435539, -0.0438375473, -0.00123596191, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3683 | Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.329999983, 0.269999981, 0.860000074),CFrame = CFrame.new(-5.68526602, 2.76024342, -81.6548996, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 3684 | Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3685 | mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.4907341, -0.125577688, 0.0037612915, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3686 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.279999971, 0.389999986, 1.05000007),CFrame = CFrame.new(-5.67011929, 2.75067925, -81.6596603, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3687 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
| |
| 3688 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.506030083, -0.134924173, -0.000953674316, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3689 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.14374733, -82.1123657, 1.00000036, -2.32830644e-10, 1.86264515e-09, 2.76486389e-10, 0.945462108, -0.325733244, 2.79396772e-09, 0.325733304, 0.945462048),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3690 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.94546175, 0.325733155, 0, -0.325733155, 0.94546175),C1 = CFrame.new(0.524296761, 0.263174534, -0.449249268, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3691 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.150000021, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.16514564, -82.0512466, 1.00000036, -1.28056854e-09, 1.86264515e-09, 2.76486389e-10, 0.990724444, 0.135888785, 2.79396772e-09, -0.13588877, 0.990724444),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3692 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.990724087, -0.135888726, 0, 0.135888726, 0.990724087),C1 = CFrame.new(0.523478985, 0.283911943, -0.387901306, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3693 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.170000017, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.15523815, -81.9898987, 1.00000036, -9.31322575e-10, 1.86264515e-09, 2.76486389e-10, 0.841228187, -0.540680885, 2.79396772e-09, 0.540680885, 0.841228247),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3694 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.841227949, 0.540680707, 0, -0.540680707, 0.841227949),C1 = CFrame.new(0.523004532, 0.273344755, -0.326667786, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3695 | Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.12556744, -81.9521408, 1.00000036, -5.82076609e-10, 9.31322575e-10, 2.76486389e-10, 0.99409467, -0.10851986, 2.79396772e-09, 0.108519867, 0.99409461),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3696 | mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.994094312, 0.10851983, 0, -0.10851983, 0.994094312),C1 = CFrame.new(0.522972584, 0.243270636, -0.289230347, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3697 | Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.18000007),CFrame = CFrame.new(-6.06842232, 2.94551158, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
| |
| 3698 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
| |
| 3699 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.105613232, 0.0555255413, -0.00191497803, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
| |
| 3700 | ||
| 3701 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(-.1,-.51,0)})
| |
| 3702 | ||
| 3703 | for _,v in next, Gunty:children() do | |
| 3704 | v.CanCollide = false | |
| 3705 | end | |
| 3706 | ||
| 3707 | local all, last = {}, nil
| |
| 3708 | ArmourParts = {}
| |
| 3709 | ArmourParts2 = {}
| |
| 3710 | NeonParts = {}
| |
| 3711 | function scan(p) | |
| 3712 | for _, v in pairs(p:GetChildren()) do | |
| 3713 | if v:IsA("BasePart") then
| |
| 3714 | if v.BrickColor == BrickColor.new("Smoky grey") then
| |
| 3715 | table.insert(ArmourParts, v) | |
| 3716 | end | |
| 3717 | if v.BrickColor == BrickColor.new("Fossil") then
| |
| 3718 | table.insert(ArmourParts2, v) | |
| 3719 | end | |
| 3720 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 3721 | table.insert(NeonParts, v) | |
| 3722 | end | |
| 3723 | if last then | |
| 3724 | local w = Instance.new("Weld")
| |
| 3725 | w.Part0, w.Part1 = last, v | |
| 3726 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
| 3727 | w.Parent = last | |
| 3728 | end | |
| 3729 | table.insert(all, v) | |
| 3730 | last = v | |
| 3731 | end | |
| 3732 | scan(v) | |
| 3733 | end | |
| 3734 | end | |
| 3735 | scan(Gunty) | |
| 3736 | for _, v in pairs(all) do | |
| 3737 | v.Anchored = false | |
| 3738 | v.CanCollide = false | |
| 3739 | end | |
| 3740 | function resetmode() | |
| 3741 | for i, v in pairs(ArmourParts) do | |
| 3742 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 3743 | end | |
| 3744 | for i, v in pairs(ArmourParts2) do | |
| 3745 | v.BrickColor = BrickColor.new("Fossil")
| |
| 3746 | end | |
| 3747 | for i, v in pairs(NeonParts) do | |
| 3748 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 3749 | end | |
| 3750 | maincolor = BrickColor.new("Institutional white")
| |
| 3751 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
| 3752 | attack = true | |
| 3753 | hum.WalkSpeed = 0 | |
| 3754 | CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
| |
| 3755 | for i = 0,4,0.1 do | |
| 3756 | swait() | |
| 3757 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3758 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3759 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3760 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3761 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3762 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3763 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3764 | end | |
| 3765 | ||
| 3766 | for i = 0,4,0.05 do | |
| 3767 | swait() | |
| 3768 | Pitch = 1-i/4 | |
| 3769 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3770 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3771 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3772 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3773 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3774 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3775 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3776 | end | |
| 3777 | for i = 0,3,0.1 do | |
| 3778 | swait() | |
| 3779 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 3780 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3781 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3782 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 3783 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 3784 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 3785 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 3786 | end | |
| 3787 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 3788 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 3789 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 3790 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 3791 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end) | |
| 3792 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end) | |
| 3793 | CameraEnshaking(5,2.5) | |
| 3794 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 3795 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 3796 | for i = 0, 49 do | |
| 3797 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 3798 | end | |
| 3799 | for i = 0,3,0.1 do | |
| 3800 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 3801 | end | |
| 3802 | for i, v in pairs(m:GetChildren()) do | |
| 3803 | if v:IsA("Part") then
| |
| 3804 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3805 | v.Material = "Glass" | |
| 3806 | end | |
| 3807 | end | |
| 3808 | for i, v in pairs(m2:GetChildren()) do | |
| 3809 | if v:IsA("Part") then
| |
| 3810 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 3811 | v.Material = "Granite" | |
| 3812 | end | |
| 3813 | end | |
| 3814 | for i, v in pairs(m3:GetChildren()) do | |
| 3815 | if v:IsA("Part") then
| |
| 3816 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3817 | v.Material = "Neon" | |
| 3818 | end | |
| 3819 | end | |
| 3820 | for i, v in pairs(mw2:GetChildren()) do | |
| 3821 | if v:IsA("Part") then
| |
| 3822 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3823 | v.Material = "Neon" | |
| 3824 | end | |
| 3825 | end | |
| 3826 | for i, v in pairs(mw1:GetChildren()) do | |
| 3827 | if v:IsA("Part") then
| |
| 3828 | v.Transparency = 1 | |
| 3829 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 3830 | v.Material = "Neon" | |
| 3831 | end | |
| 3832 | end | |
| 3833 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 3834 | if v:IsA("Part") then
| |
| 3835 | v.Transparency = 1 | |
| 3836 | v.BrickColor = BrickColor.new("White")
| |
| 3837 | v.Material = "Neon" | |
| 3838 | end | |
| 3839 | end | |
| 3840 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 3841 | if v:IsA("Part") then
| |
| 3842 | v.Transparency = 1 | |
| 3843 | v.BrickColor = BrickColor.new("White")
| |
| 3844 | v.Material = "Neon" | |
| 3845 | end | |
| 3846 | end | |
| 3847 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 3848 | for i = 0,2,0.1 do | |
| 3849 | swait() | |
| 3850 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 3851 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 3852 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 3853 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
| 3854 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
| 3855 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
| 3856 | end | |
| 3857 | hum.WalkSpeed = storehumanoidWS | |
| 3858 | attack = false | |
| 3859 | end | |
| 3860 | ------------------------------------------------------- | |
| 3861 | --Start Music Option-- | |
| 3862 | ------------------------------------------------------- | |
| 3863 | local Music = Instance.new("Sound",tors)
| |
| 3864 | Music.Volume = 7.5 | |
| 3865 | Music.SoundId = "rbxassetid://1117396305" | |
| 3866 | Music.Looped = true | |
| 3867 | Music.Pitch = 1 --Pitcher | |
| 3868 | Music:Play() | |
| 3869 | ------------------------------------------------------- | |
| 3870 | --End Music Option-- | |
| 3871 | ------------------------------------------------------- | |
| 3872 | ||
| 3873 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 3874 | naeeym2.AlwaysOnTop = true | |
| 3875 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 3876 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 3877 | naeeym2.Adornee = hed | |
| 3878 | naeeym2.Name = "Name" | |
| 3879 | ||
| 3880 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 3881 | tecks2.BackgroundTransparency = 1 | |
| 3882 | tecks2.TextScaled = true | |
| 3883 | tecks2.BorderSizePixel = 0 | |
| 3884 | tecks2.Text = "Casual" | |
| 3885 | tecks2.Font = "Code" | |
| 3886 | tecks2.TextSize = 30 | |
| 3887 | tecks2.TextStrokeTransparency = 0 | |
| 3888 | tecks2.TextColor3 = Color3.new(0,0,0) | |
| 3889 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 3890 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 3891 | tecks2.Rotation = 0 | |
| 3892 | tecks2.Parent = naeeym2 | |
| 3893 | ||
| 3894 | ------------------------------------------------------- | |
| 3895 | --Start Attacks N Stuff-- | |
| 3896 | ------------------------------------------------------- | |
| 3897 | local sine=0 | |
| 3898 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 3899 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 3900 | RemoveOutlines(Hitboxpart) | |
| 3901 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 3902 | Hitboxpart.CanCollide = false | |
| 3903 | Hitboxpart.Transparency = 1 | |
| 3904 | Hitboxpart.Anchored = true | |
| 3905 | Hitboxpart.CFrame = Pose | |
| 3906 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 3907 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 3908 | end | |
| 3909 | wait2 = false | |
| 3910 | combo = 1 | |
| 3911 | mouse.Button1Down:connect(function(key) | |
| 3912 | if attack == false then | |
| 3913 | attack = true | |
| 3914 | hum.WalkSpeed = 3.01 | |
| 3915 | if combo == 1 and wait2 == false then | |
| 3916 | wait2 = true | |
| 3917 | for i = 0, 1.2, 0.1 do | |
| 3918 | swait() | |
| 3919 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 3920 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 3921 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 3922 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3923 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 3924 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 3925 | end | |
| 3926 | CreateSound("138097048", ra, 3, .8)
| |
| 3927 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal") | |
| 3928 | for i = 0, 1.2, 0.1 do | |
| 3929 | swait() | |
| 3930 | BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
| 3931 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
| 3932 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3933 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
| 3934 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3935 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
| 3936 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 3937 | end | |
| 3938 | combo = 2 | |
| 3939 | end | |
| 3940 | if combo == 2 and wait2 == false then | |
| 3941 | wait2 = true | |
| 3942 | for i = 0, 1.2, 0.1 do | |
| 3943 | swait() | |
| 3944 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
| 3945 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3946 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 3947 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3948 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
| 3949 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
| 3950 | end | |
| 3951 | CreateSound("138097048", rl, 3, 1)
| |
| 3952 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
| 3953 | for i = 0, 1.6, 0.1 do | |
| 3954 | swait() | |
| 3955 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3) | |
| 3956 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3957 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1) | |
| 3958 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3) | |
| 3959 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
| 3960 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3) | |
| 3961 | end | |
| 3962 | combo = 3 | |
| 3963 | end | |
| 3964 | if combo == 3 and wait2 == false then | |
| 3965 | for i = 0, 1.2, 0.1 do | |
| 3966 | swait() | |
| 3967 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 3968 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 3969 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 3970 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3971 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 3972 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 3973 | end | |
| 3974 | CreateSound("138097048", ra, 3, .8)
| |
| 3975 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 3976 | for i = 0, 1.2, 0.1 do | |
| 3977 | swait() | |
| 3978 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3) | |
| 3979 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3980 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1) | |
| 3981 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3982 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 3983 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 3984 | end | |
| 3985 | Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03) | |
| 3986 | Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
| 3987 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 3988 | for i = 0, 1.2, 0.1 do | |
| 3989 | swait() | |
| 3990 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3) | |
| 3991 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3992 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1) | |
| 3993 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3994 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 3995 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 3996 | end | |
| 3997 | combo = 1 | |
| 3998 | end | |
| 3999 | hum.WalkSpeed = 8 | |
| 4000 | wait2 = false | |
| 4001 | attack = false | |
| 4002 | end | |
| 4003 | end) | |
| 4004 | function Decapitate() | |
| 4005 | local target = nil | |
| 4006 | local targettorso = nil | |
| 4007 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 4008 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 4009 | target = mouse.Target.Parent.Humanoid | |
| 4010 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 4011 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 4012 | end | |
| 4013 | end | |
| 4014 | if target ~= nil then | |
| 4015 | targettorso.Anchored = true | |
| 4016 | attack = true | |
| 4017 | hum.WalkSpeed = 0 | |
| 4018 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 4019 | for i = 0,4.2,0.1 do | |
| 4020 | swait() | |
| 4021 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4022 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4023 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 4024 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 4025 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
| 4026 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4027 | end | |
| 4028 | local ModelHead01 = New("Model", char, "", {})
| |
| 4029 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {})
| |
| 4030 | local Head01 = targethead:Clone() | |
| 4031 | targethead.Transparency = 1 | |
| 4032 | Head01.Parent = ModelHead01 | |
| 4033 | local weldHead01 = Instance.new("Weld")
| |
| 4034 | weldHead01.Parent = Head01 | |
| 4035 | weldHead01.Part0 = targethead | |
| 4036 | weldHead01.Part1 = Head01 | |
| 4037 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
| 4038 | targethead.face:Remove() | |
| 4039 | weldHead01.Part0 = ra | |
| 4040 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 4041 | targettorso:BreakJoints() | |
| 4042 | CreateSound("314390675", targettorso, 5, .7)
| |
| 4043 | for i = 0,3.2,0.1 do | |
| 4044 | swait() | |
| 4045 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 4046 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 4047 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4048 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
| 4049 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
| 4050 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 4051 | end | |
| 4052 | for i = 0,4.2,0.1 do | |
| 4053 | swait() | |
| 4054 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
| 4055 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
| 4056 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4057 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4058 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
| 4059 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4060 | end | |
| 4061 | CreateSound("541909763", targettorso, 5, .8)
| |
| 4062 | weldHead01:Destroy() | |
| 4063 | Head01.CanCollide = true | |
| 4064 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 4065 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
| 4066 | P = 5000, | |
| 4067 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4068 | Parent = Head01 | |
| 4069 | }) | |
| 4070 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 4071 | for i = 0,6.2,0.1 do | |
| 4072 | swait() | |
| 4073 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
| 4074 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
| 4075 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4076 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 4077 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
| 4078 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
| 4079 | end | |
| 4080 | targettorso.Anchored = false | |
| 4081 | attack = false | |
| 4082 | hum.WalkSpeed = 8 | |
| 4083 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
| 4084 | end | |
| 4085 | end | |
| 4086 | function Ascent() | |
| 4087 | attack = true | |
| 4088 | hum.WalkSpeed = 0 | |
| 4089 | Cso("987502413", tors, 10, 1.05)
| |
| 4090 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 4091 | vel2.Velocity = Vector3.new(0,30,0) | |
| 4092 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4093 | for i = 0,20,0.1 do | |
| 4094 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "Normal") | |
| 4095 | swait() | |
| 4096 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 4097 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
| 4098 | CameraEnshaking(1, 4) | |
| 4099 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 4100 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4101 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4102 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4103 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 4104 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 4105 | end | |
| 4106 | hum.WalkSpeed = 8 | |
| 4107 | vel2:Destroy() | |
| 4108 | attack = false | |
| 4109 | end | |
| 4110 | function Explosion() | |
| 4111 | attack = true | |
| 4112 | for i = 0,2,0.05 do | |
| 4113 | swait() | |
| 4114 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4115 | Effects.Block.Create(BrickC("Deep orange"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4116 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4117 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4118 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4119 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4120 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4121 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4122 | end | |
| 4123 | CreateSound("331666100", tors, 10, 1)
| |
| 4124 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01)
| |
| 4125 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
| 4126 | CameraEnshaking(1.5, 10) | |
| 4127 | for i = 1,2,0.1 do | |
| 4128 | swait() | |
| 4129 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4130 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4131 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
| 4132 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4133 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4134 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4135 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4136 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4137 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4138 | end | |
| 4139 | wait(.6) | |
| 4140 | attack = false | |
| 4141 | end | |
| 4142 | function GEtOuT() | |
| 4143 | attack = true | |
| 4144 | hum.WalkSpeed = 2.01 | |
| 4145 | CreateSound("749031341", hed, 10, 1)
| |
| 4146 | for i = 0,2,0.1 do | |
| 4147 | swait() | |
| 4148 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(50), Rad(0), Rad(0)), 0.15) | |
| 4149 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4150 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 4151 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 4152 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
| 4153 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
| 4154 | end | |
| 4155 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 7, 10, 53, "Knockdown") | |
| 4156 | for i = 0,4,0.1 do | |
| 4157 | swait() | |
| 4158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5) * angles(Rad(-50), Rad(0), Rad(0)), 0.15) | |
| 4159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4160 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 4161 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 4162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(5)), 0.1) | |
| 4163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-90), Rad(0), Rad(-5)), 0.1) | |
| 4164 | end | |
| 4165 | local Blobby = Instance.new("Part", char)
| |
| 4166 | Blobby.Name = "Blob" | |
| 4167 | Blobby.CanCollide = false | |
| 4168 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 4169 | Blobby.Transparency = 0 | |
| 4170 | Blobby.Material = "Plastic" | |
| 4171 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 4172 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 4173 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 4174 | ||
| 4175 | local Weld = Instance.new("Weld", Blobby)
| |
| 4176 | Weld.Part0 = ra | |
| 4177 | Weld.Part1 = Blobby | |
| 4178 | Weld.C1 = CFrame.new(0, -.3, 1.4) | |
| 4179 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
| 4180 | ||
| 4181 | local M2 = Instance.new("SpecialMesh")
| |
| 4182 | M2.Parent = Blobby | |
| 4183 | M2.MeshId = "http://www.roblox.com/asset/?id=491267221" | |
| 4184 | M2.TextureId = "http://www.roblox.com/asset/?id=491267267" | |
| 4185 | M2.Scale = Vector3.new(0.65, 0.65, 0.65) | |
| 4186 | for i = 0,6,0.1 do | |
| 4187 | swait() | |
| 4188 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4189 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4190 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4191 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4192 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 4193 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 4194 | end | |
| 4195 | Blobby.Transparency = 1 | |
| 4196 | Blobby:Destroy() | |
| 4197 | attack = false | |
| 4198 | hum.WalkSpeed = 8 | |
| 4199 | end | |
| 4200 | function EndMySufferingV2() --why | |
| 4201 | attack = true | |
| 4202 | hum.WalkSpeed = 1.01 | |
| 4203 | Character.Head.face.Texture = "rbxassetid://202210455" | |
| 4204 | local A = math.random(1,5) | |
| 4205 | if A == 1 then | |
| 4206 | meme.SoundId = "rbxassetid://295810519" | |
| 4207 | end | |
| 4208 | if A == 2 then | |
| 4209 | meme.SoundId = "rbxassetid://1124778077" | |
| 4210 | end | |
| 4211 | if A == 3 then | |
| 4212 | meme.SoundId = "rbxassetid://464157070" | |
| 4213 | end | |
| 4214 | if A == 4 then | |
| 4215 | meme.SoundId = "rbxassetid://146334595" | |
| 4216 | end | |
| 4217 | if A == 5 then | |
| 4218 | meme.SoundId = "rbxassetid://145536915" | |
| 4219 | end | |
| 4220 | meme:Play() | |
| 4221 | bass:Play() | |
| 4222 | joyemoji.Rate = 70 | |
| 4223 | LIT.Rate = 70 | |
| 4224 | ok.Rate = 70 | |
| 4225 | toast.Rate = 70 | |
| 4226 | ||
| 4227 | for i = 0,50,0.1 do | |
| 4228 | swait() | |
| 4229 | CameraEnshaking(1, 10) | |
| 4230 | bass.Parent = hed | |
| 4231 | meme.Parent = hed | |
| 4232 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 4233 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 4234 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 4235 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 4236 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 4237 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 4238 | end | |
| 4239 | bass:Stop() | |
| 4240 | meme:Stop() | |
| 4241 | joyemoji.Rate = 0 | |
| 4242 | LIT.Rate = 0 | |
| 4243 | ok.Rate = 0 | |
| 4244 | toast.Rate = 0 | |
| 4245 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4246 | attack = false | |
| 4247 | hum.WalkSpeed = 8 | |
| 4248 | end | |
| 4249 | function HAAAAA() --KONO POWA | |
| 4250 | attack = true | |
| 4251 | hum.WalkSpeed = 1.01 | |
| 4252 | Character.Head.face.Texture = "rbxassetid://305068389" | |
| 4253 | chargeup.Pitch = 1 | |
| 4254 | for i = 0,7,0.1 do | |
| 4255 | swait() | |
| 4256 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4257 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 4258 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4259 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4260 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4261 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4262 | end | |
| 4263 | Character.Head.face.Texture = "rbxassetid://313921371" | |
| 4264 | chargeup:play() | |
| 4265 | for i = 0,30,0.1 do | |
| 4266 | swait() | |
| 4267 | CameraEnshaking(1, 2) | |
| 4268 | chargeup.Parent = hed | |
| 4269 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4270 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 4271 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4272 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4273 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4274 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4275 | end | |
| 4276 | chargeup:stop() | |
| 4277 | chargeup.Pitch = 1.1 | |
| 4278 | chargeup.TimePosition = 1 | |
| 4279 | chargeup:play() | |
| 4280 | Character.Head.face.Texture = "rbxassetid://304942859" | |
| 4281 | for i, v in pairs(c.Parent:children()) do | |
| 4282 | if v.ClassName == "Part" then | |
| 4283 | local tra = trazx:clone() | |
| 4284 | tra.Parent = v | |
| 4285 | tra.LightEmission = 1 | |
| 4286 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 4287 | tra.Rate = 15 | |
| 4288 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4289 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4290 | tra.Size = NumberSequence.new({
| |
| 4291 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
| 4292 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 4293 | }) | |
| 4294 | tra.Transparency = NumberSequence.new({
| |
| 4295 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4296 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
| 4297 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
| 4298 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4299 | }) | |
| 4300 | tra.Speed = NumberRange.new(0.5) | |
| 4301 | tra.VelocitySpread = 360 | |
| 4302 | tra.VelocityInheritance = 0.5 | |
| 4303 | tra.ZOffset = 2 | |
| 4304 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
| 4305 | end | |
| 4306 | end | |
| 4307 | local tra = trazx:clone() | |
| 4308 | tra.Parent = c.HumanoidRootPart | |
| 4309 | tra.Texture = "rbxassetid://347730682" | |
| 4310 | tra.LightEmission = 0.8 | |
| 4311 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 4312 | tra.Rate = 250 | |
| 4313 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4314 | tra.Lifetime = NumberRange.new(0.75) | |
| 4315 | tra.Size = NumberSequence.new({
| |
| 4316 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
| 4317 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
| 4318 | }) | |
| 4319 | tra.Transparency = NumberSequence.new({
| |
| 4320 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4321 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
| 4322 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
| 4323 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 4324 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4325 | }) | |
| 4326 | tra.Speed = NumberRange.new(15) | |
| 4327 | tra.VelocitySpread = 360 | |
| 4328 | tra.VelocityInheritance = 0.5 | |
| 4329 | tra.ZOffset = 3.5 | |
| 4330 | tra.Acceleration = Vector3.new(0, 25, 0) | |
| 4331 | for i = 0,35,0.1 do | |
| 4332 | swait() | |
| 4333 | ohno.Parent = hed | |
| 4334 | CameraEnshaking(1, 3) | |
| 4335 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4336 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 4337 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4338 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4339 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4340 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4341 | end | |
| 4342 | chargeup:stop() | |
| 4343 | chargeup.Pitch = 1.3 | |
| 4344 | chargeup.TimePosition = 1 | |
| 4345 | chargeup:play() | |
| 4346 | tra:Destroy() | |
| 4347 | tra:Destroy() | |
| 4348 | Character.Head.face.Texture = "rbxassetid://280233855" | |
| 4349 | local tra = trazx:clone() | |
| 4350 | tra.Parent = c.HumanoidRootPart | |
| 4351 | tra.Texture = "rbxassetid://347730682" | |
| 4352 | tra.LightEmission = 0.8 | |
| 4353 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
| 4354 | tra.Rate = 250 | |
| 4355 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4356 | tra.Lifetime = NumberRange.new(0.3) | |
| 4357 | tra.Size = NumberSequence.new({
| |
| 4358 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
| 4359 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
| 4360 | }) | |
| 4361 | tra.Transparency = NumberSequence.new({
| |
| 4362 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 4363 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
| 4364 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
| 4365 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 4366 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4367 | }) | |
| 4368 | for i = 0,32,0.1 do | |
| 4369 | swait() | |
| 4370 | CameraEnshaking(1, 5) | |
| 4371 | chargeup.Parent = hed | |
| 4372 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
| 4373 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4374 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
| 4375 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4376 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4377 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 4378 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 4379 | end | |
| 4380 | chargeup:stop() | |
| 4381 | CreateSound("681582832", hed, 10, 1)
| |
| 4382 | game.Players.LocalPlayer.Character:BreakJoints() | |
| 4383 | local S = Instance.new("Explosion",workspace)
| |
| 4384 | S.Position = tors.Position | |
| 4385 | S.BlastPressure = 9 | |
| 4386 | S.BlastRadius = 30 | |
| 4387 | S.ExplosionType = 0 | |
| 4388 | attack = false | |
| 4389 | hum.WalkSpeed = 8 | |
| 4390 | Character.Head.face.Texture = "rbxassetid://295197013" | |
| 4391 | tra:Destroy() | |
| 4392 | CameraEnshaking(4, 30) | |
| 4393 | error("Looks, like you died. (insert lenny face here)")
| |
| 4394 | end | |
| 4395 | function NothingPersonal() | |
| 4396 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 4397 | local HITBODY = mouse.Target.Parent | |
| 4398 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 4399 | local HEAD = HITBODY:FindFirstChild("Head")
| |
| 4400 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 4401 | if TORS ~= nil and HUMAN ~= nil then | |
| 4402 | attack = true | |
| 4403 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
| 4404 | TORS.Anchored = true | |
| 4405 | hum.WalkSpeed = 0 | |
| 4406 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 4407 | CreateSound("1255922819", hed, 10, 1)
| |
| 4408 | CameraEnshaking(2, 4) | |
| 4409 | end | |
| 4410 | wait(3.5) | |
| 4411 | for i = 0,9,0.1 do | |
| 4412 | swait() | |
| 4413 | for i = 1,2 do | |
| 4414 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
| 4415 | CameraEnshaking(1, 7) | |
| 4416 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2)
| |
| 4417 | end | |
| 4418 | end | |
| 4419 | wait(.5) | |
| 4420 | TORS.Anchored = false | |
| 4421 | attack = false | |
| 4422 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4423 | hum.WalkSpeed = 8 | |
| 4424 | end | |
| 4425 | end | |
| 4426 | function Sonic() | |
| 4427 | attack = true | |
| 4428 | hum.WalkSpeed = 10 | |
| 4429 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4430 | CreateSound("814652778", hed, 10, 1)
| |
| 4431 | CreateSound("537371462", hed, 10, 1)
| |
| 4432 | local vel3 = Instance.new("BodyVelocity",tors)
| |
| 4433 | vel3.Velocity = Vector3.new(0,25,0) | |
| 4434 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4435 | for i = 0,12,0.1 do | |
| 4436 | swait() | |
| 4437 | CameraEnshaking(1, 2) | |
| 4438 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
| 4439 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 4440 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 4441 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 4442 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 4443 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 4444 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 4445 | end | |
| 4446 | vel3:Destroy() | |
| 4447 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4448 | attack = false | |
| 4449 | hum.JumpPower = 50 | |
| 4450 | hum.WalkSpeed = 8 | |
| 4451 | end | |
| 4452 | ||
| 4453 | function Sonic2() | |
| 4454 | attack = true | |
| 4455 | hum.WalkSpeed = 10 | |
| 4456 | hum.JumpPower = 0 | |
| 4457 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4458 | CreateSound("814652778", hed, 10, 1)
| |
| 4459 | CreateSound("537371462", hed, 10, 1)
| |
| 4460 | root.Velocity = root.CFrame.lookVector * 20 | |
| 4461 | for i = 0,12,0.1 do | |
| 4462 | swait() | |
| 4463 | CameraEnshaking(1, 2) | |
| 4464 | root.Velocity = root.CFrame.lookVector * 50 | |
| 4465 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
| 4466 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 4467 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 4468 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 4469 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 4470 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 4471 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 4472 | end | |
| 4473 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 4474 | attack = false | |
| 4475 | hum.JumpPower = 50 | |
| 4476 | hum.WalkSpeed = 8 | |
| 4477 | end | |
| 4478 | function Flight() --wowthatsdiffrent | |
| 4479 | attack = true | |
| 4480 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 4481 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 4482 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
| 4483 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
| 4484 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
| 4485 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 4486 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
| 4487 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
| 4488 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
| 4489 | local vel4 = Instance.new("BodyVelocity",ll)
| |
| 4490 | vel4.Velocity = Vector3.new(0,4,0) | |
| 4491 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 4492 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0)
| |
| 4493 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0)
| |
| 4494 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4
| |
| 4495 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4496 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
| 4497 | Trail2.Enabled = true | |
| 4498 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0)
| |
| 4499 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0)
| |
| 4500 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6
| |
| 4501 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4502 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
| 4503 | Trail3.Enabled = true | |
| 4504 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0)
| |
| 4505 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0)
| |
| 4506 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8
| |
| 4507 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4508 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
| 4509 | Trail4.Enabled = true | |
| 4510 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0)
| |
| 4511 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0)
| |
| 4512 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10
| |
| 4513 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4514 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
| 4515 | Trail5.Enabled = true | |
| 4516 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0)
| |
| 4517 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0)
| |
| 4518 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
| |
| 4519 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4520 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
| 4521 | Trail.Enabled = false | |
| 4522 | ragdoll(char) | |
| 4523 | wait(1) | |
| 4524 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 4525 | CreateSound("948494432", hed, 10, 1)
| |
| 4526 | wait(2) | |
| 4527 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 4528 | CreateSound("633394595", hed, 10, 1)
| |
| 4529 | wait(2) | |
| 4530 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 4531 | STHAP:play() | |
| 4532 | wait(11) | |
| 4533 | forevergone:play() | |
| 4534 | end | |
| 4535 | function dead() | |
| 4536 | attack = true | |
| 4537 | hum.WalkSpeed = 0 | |
| 4538 | CreateSound("137225991", hed, 10, 1)
| |
| 4539 | Character.Head.face.Texture = "rbxassetid://297512410" | |
| 4540 | for i = 0,1.1,0.1 do | |
| 4541 | swait() | |
| 4542 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4543 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4544 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4545 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4546 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4547 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4548 | end | |
| 4549 | for i = 0,1.1,0.1 do | |
| 4550 | swait() | |
| 4551 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 4552 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4553 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4554 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4555 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4556 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4557 | end | |
| 4558 | for i = 0,1.1,0.1 do | |
| 4559 | swait() | |
| 4560 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 4561 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4562 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4563 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4564 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4565 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4566 | end | |
| 4567 | for i = 0,1.1,0.1 do | |
| 4568 | swait() | |
| 4569 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 4570 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4571 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4572 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4573 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4574 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4575 | end | |
| 4576 | for i = 0,1.1,0.1 do | |
| 4577 | swait() | |
| 4578 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4579 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4580 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4581 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4582 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4583 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4584 | end | |
| 4585 | for i = 0,1.1,0.1 do | |
| 4586 | swait() | |
| 4587 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 4588 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4589 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4590 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4591 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4592 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4593 | end | |
| 4594 | for i = 0,1.1,0.1 do | |
| 4595 | swait() | |
| 4596 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 4597 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4598 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4599 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4600 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4601 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4602 | end | |
| 4603 | for i = 0,1.1,0.1 do | |
| 4604 | swait() | |
| 4605 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 4606 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4607 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4608 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4609 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4610 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4611 | end | |
| 4612 | for i = 0,1.1,0.1 do | |
| 4613 | swait() | |
| 4614 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4615 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4616 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 4617 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 4618 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 4619 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 4620 | end | |
| 4621 | Character.Head.face.Texture = "rbxassetid://273309187" | |
| 4622 | for i = 0,9,0.1 do | |
| 4623 | swait() | |
| 4624 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
| 4625 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 4626 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 4627 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 4628 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 4629 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
| 4630 | end | |
| 4631 | attack = false | |
| 4632 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 4633 | hum.WalkSpeed = 8 | |
| 4634 | end | |
| 4635 | function Pixel_Corrupt() | |
| 4636 | attack = true | |
| 4637 | corrupted = true | |
| 4638 | for i = 0,3,0.05 do | |
| 4639 | swait() | |
| 4640 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4642 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4643 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4644 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4645 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4646 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4647 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4648 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4649 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4650 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4651 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4652 | end | |
| 4653 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 4654 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
| 4655 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 4656 | CreateSound("331666100", refa, 10, 1)
| |
| 4657 | CameraEnshaking(1.5, 10) | |
| 4658 | coroutine.resume(coroutine.create(function() | |
| 4659 | for i = 1,20,0.1 do | |
| 4660 | swait(5) | |
| 4661 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4662 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4663 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4664 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4665 | CreateSound("331666100", refa, 10, 1)
| |
| 4666 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 4667 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
| 4668 | end | |
| 4669 | refa:Destroy() | |
| 4670 | corrupted = false | |
| 4671 | end)) | |
| 4672 | for i = 1,2.5,0.1 do | |
| 4673 | swait() | |
| 4674 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 4675 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 4676 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 4677 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 4678 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 4679 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 4680 | end | |
| 4681 | wait(.3) | |
| 4682 | attack = false | |
| 4683 | end | |
| 4684 | corrupted = false | |
| 4685 | function Pixel_Corrupt() | |
| 4686 | attack = true | |
| 4687 | corrupted = true | |
| 4688 | for i = 0,3,0.05 do | |
| 4689 | swait() | |
| 4690 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
| 4691 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
| 4692 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
| 4693 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
| 4694 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
| 4695 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
| 4696 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 4697 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4698 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 4699 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 4700 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4701 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4702 | end | |
| 4703 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 4704 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Normal") | |
| 4705 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
| 4706 | CreateSound("331666100", refa, 10, 1)
| |
| 4707 | CameraEnshaking(1.5, 10) | |
| 4708 | coroutine.resume(coroutine.create(function() | |
| 4709 | for i = 1,20,0.1 do | |
| 4710 | swait(5) | |
| 4711 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4712 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4713 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4714 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
| 4715 | CreateSound("331666100", refa, 10, 1)
| |
| 4716 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
| 4717 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Normal") | |
| 4718 | end | |
| 4719 | refa:Destroy() | |
| 4720 | corrupted = false | |
| 4721 | end)) | |
| 4722 | for i = 1,2.5,0.1 do | |
| 4723 | swait() | |
| 4724 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
| 4725 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
| 4726 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
| 4727 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
| 4728 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
| 4729 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
| 4730 | end | |
| 4731 | wait(.3) | |
| 4732 | attack = false | |
| 4733 | end | |
| 4734 | function Laugh() | |
| 4735 | attack = true | |
| 4736 | hum.WalkSpeed = 0 | |
| 4737 | CreateSound("300208779", hed, 10, 1)
| |
| 4738 | for i = 0,9,0.1 do | |
| 4739 | swait() | |
| 4740 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
| 4741 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
| 4742 | if Mrandom(1,15) == 1 then | |
| 4743 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 4744 | end | |
| 4745 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
| 4746 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
| 4747 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4748 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
| 4749 | end | |
| 4750 | attack = false | |
| 4751 | hum.WalkSpeed = 10 | |
| 4752 | end | |
| 4753 | function Flying_Kick() | |
| 4754 | attack = true | |
| 4755 | hum.WalkSpeed = 0 | |
| 4756 | for i = 0,2.7,0.1 do | |
| 4757 | swait() | |
| 4758 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4759 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 4760 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4761 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
| 4762 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(15)), 0.1) | |
| 4763 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(-15)), 0.1) | |
| 4764 | end | |
| 4765 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4766 | velocity = Vector3.new(0, 0, 0) + root.CFrame.lookVector * 250, | |
| 4767 | P = 5000, | |
| 4768 | maxForce = Vector3.new(9e99, 9e99, 9e99), | |
| 4769 | Parent = root | |
| 4770 | }) | |
| 4771 | game:GetService("Debris"):AddItem(bodyVelocity, 0.05)
| |
| 4772 | CreateSound("138097048", rl, 3, 1)
| |
| 4773 | for i = 0,2.1,0.1 do | |
| 4774 | swait() | |
| 4775 | HitboxFunction(rl.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
| 4776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .6 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(90)), 0.15) | |
| 4777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 4778 | RH.C0 = clerp(RH.C0, CF(.4, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-125), Rad(0), Rad(0)), 0.15) | |
| 4779 | LH.C0 = clerp(LH.C0, CF(-1.3, -1.3 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
| 4780 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 4781 | LW.C0 = clerp(LW.C0, CF(-1.9, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-215)), 0.1) | |
| 4782 | end | |
| 4783 | attack = false | |
| 4784 | hum.WalkSpeed = 8 | |
| 4785 | end | |
| 4786 | function UpperCut() | |
| 4787 | attack = true | |
| 4788 | hum.WalkSpeed = 0 | |
| 4789 | for i = 0,2.3,0.1 do | |
| 4790 | swait() | |
| 4791 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.7 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 4792 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 4793 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 4794 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(30)), 0.15) | |
| 4795 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 30), -.8 + 0.025 * Cos(sine / 20)) * angles(Rad(165), Rad(0), Rad(0)), 0.1) | |
| 4796 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), -1 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(75)), 0.1) | |
| 4797 | end | |
| 4798 | CreateSound("138097048", ra, 3, .8)
| |
| 4799 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 8, 3, "Knockdown") | |
| 4800 | for i = 0,2.8,0.1 do | |
| 4801 | swait() | |
| 4802 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-35), Rad(0), Rad(10)), 0.15) | |
| 4803 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 4804 | RH.C0 = clerp(RH.C0, CF(1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-55)), 0.15) | |
| 4805 | LH.C0 = clerp(LH.C0, CF(-1, -1.2 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15) | |
| 4806 | RW.C0 = clerp(RW.C0, CF(1.3, .8 + 0.05 * Sin(sine / 30), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(125), Rad(0), Rad(0)), 0.1) | |
| 4807 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-10)), 0.1) | |
| 4808 | end | |
| 4809 | attack = false | |
| 4810 | hum.WalkSpeed = 8 | |
| 4811 | end | |
| 4812 | function Spinning_Kick() | |
| 4813 | attack = true | |
| 4814 | hum.WalkSpeed = 3.01 | |
| 4815 | for i = 0, 1.2, 0.1 do | |
| 4816 | swait() | |
| 4817 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
| 4818 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4819 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 4820 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 4821 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
| 4822 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
| 4823 | end | |
| 4824 | for i = 0, 4.6, 0.1 do | |
| 4825 | swait() | |
| 4826 | CreateSound("138097048", rl, 3, 1)
| |
| 4827 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
| 4828 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65 + 255.45 * i)), 0.3) | |
| 4829 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 4830 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-54), math.rad(0), math.rad(47)), 0.1) | |
| 4831 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-47)), 0.3) | |
| 4832 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
| 4833 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(30)), 0.3) | |
| 4834 | end | |
| 4835 | attack = false | |
| 4836 | hum.WalkSpeed = 8 | |
| 4837 | end | |
| 4838 | function Beam_Of_Light() | |
| 4839 | ||
| 4840 | end | |
| 4841 | function Blast_Of_God() | |
| 4842 | attack = true | |
| 4843 | hum.WalkSpeed = 3.01 | |
| 4844 | for i = 0,6.3,0.1 do | |
| 4845 | swait() | |
| 4846 | Effects.Sphere.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4847 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(90)), 0.15) | |
| 4848 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
| 4849 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4850 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4851 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4852 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4853 | end | |
| 4854 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4855 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.03)
| |
| 4856 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4857 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 11, 11, 11, 0.05)
| |
| 4858 | Effects.Block.Create(BrickC("Bright orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
| |
| 4859 | Effects.Ring.Create(BrickC("Bright orange"), ra.CFrame * angles(Rad(90),0,0) * CF(0, -1, 0), 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
| |
| 4860 | CreateSound("142070127", tors, 10, 1)
| |
| 4861 | MagniDamage(ra, 12, 40, 60, 10, "Normal") | |
| 4862 | for i = 0,2.6,0.1 do | |
| 4863 | swait() | |
| 4864 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(90)), 0.15) | |
| 4865 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-90)), 0.3) | |
| 4866 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-16 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4867 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-25 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 4868 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(195 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4869 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4870 | end | |
| 4871 | attack = false | |
| 4872 | hum.WalkSpeed = 8 | |
| 4873 | end | |
| 4874 | function Diablo_Explosion() | |
| 4875 | attack = true | |
| 4876 | hum.WalkSpeed = 3.01 | |
| 4877 | for i = 0,6.3,0.1 do | |
| 4878 | swait() | |
| 4879 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4880 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4881 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4882 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4883 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4884 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4885 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4886 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4887 | end | |
| 4888 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 14, 14, 14, 0.05)
| |
| 4889 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 11, 11, 11, 0.03)
| |
| 4890 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 8, 8, 8, 0.05)
| |
| 4891 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 4892 | Effects.Sphere.Create(BrickC("Really red"), root.CFrame * CF(0, 1, -4), 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
| |
| 4893 | Effects.Ring.Create(BrickC("Really red"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
| |
| 4894 | CreateSound("142070127", tors, 10, 1)
| |
| 4895 | MagniDamage(tors, 12, 34, 54, 10, "DarkUp") | |
| 4896 | for i = 0,4.6,0.1 do | |
| 4897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4899 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4900 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4901 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4902 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4903 | end | |
| 4904 | wait(.6) | |
| 4905 | attack = false | |
| 4906 | hum.WalkSpeed = 8 | |
| 4907 | end | |
| 4908 | function Multi_Bombs() | |
| 4909 | attack = true | |
| 4910 | hum.WalkSpeed = 3.01 | |
| 4911 | for i = 0,3,0.1 do | |
| 4912 | swait() | |
| 4913 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4914 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4915 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4916 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4917 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4918 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4919 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4920 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4921 | end | |
| 4922 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4923 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4924 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4925 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4926 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4927 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4928 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4929 | CreateSound("142070127", tors, 10, 1)
| |
| 4930 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4931 | for i = 0,1,0.1 do | |
| 4932 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4933 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4934 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4935 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4936 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4937 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4938 | end | |
| 4939 | for i = 0,2,0.1 do | |
| 4940 | swait() | |
| 4941 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4942 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4943 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4944 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4945 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4946 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4947 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4948 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4949 | end | |
| 4950 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4951 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4952 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4953 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4954 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4955 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4956 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4957 | CreateSound("142070127", tors, 10, 1)
| |
| 4958 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4959 | for i = 0,1,0.1 do | |
| 4960 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4961 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4962 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4963 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4964 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4965 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4966 | end | |
| 4967 | for i = 0,2,0.1 do | |
| 4968 | swait() | |
| 4969 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4970 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4971 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4972 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4973 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4974 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
| 4975 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4976 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4977 | end | |
| 4978 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05)
| |
| 4979 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03)
| |
| 4980 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05)
| |
| 4981 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05)
| |
| 4982 | Effects.Sphere.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05)
| |
| 4983 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02)
| |
| 4984 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 4985 | CreateSound("142070127", tors, 10, 1)
| |
| 4986 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
| 4987 | for i = 0,1,0.1 do | |
| 4988 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 4989 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 4990 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 4991 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 4992 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
| 4993 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 4994 | end | |
| 4995 | wait(.6) | |
| 4996 | attack = false | |
| 4997 | hum.WalkSpeed = 8 | |
| 4998 | end | |
| 4999 | function Hell_From_Above() | |
| 5000 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 5001 | attack = true | |
| 5002 | hum.WalkSpeed = 3.01 | |
| 5003 | for i = 0,6.3,0.1 do | |
| 5004 | swait() | |
| 5005 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5006 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5007 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5008 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5009 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5010 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5011 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5012 | end | |
| 5013 | CreateSound("142070127", tors, 10, 1)
| |
| 5014 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5015 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5016 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5017 | Effects.Sphere.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5018 | for i = 0,3.8,0.1 do | |
| 5019 | swait() | |
| 5020 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 5021 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5022 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 5023 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 5024 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5025 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5026 | end | |
| 5027 | CreateSound("224339201", tors, 10, 0.5)
| |
| 5028 | for i = 1, 3 do | |
| 5029 | MagniDamage(UhhhhThing, 12, 34, 54, 10, "DarkUp") | |
| 5030 | UhhhhThing.CFrame = mouse.Hit | |
| 5031 | Effects.Cylinder.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05)
| |
| 5032 | Effects.Block.Create(BrickColor.new("Really red"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
| |
| 5033 | end | |
| 5034 | UhhhhThing:Destroy() | |
| 5035 | attack = false | |
| 5036 | hum.WalkSpeed = 8 | |
| 5037 | end | |
| 5038 | function Blizzard() | |
| 5039 | attack = true | |
| 5040 | hum.WalkSpeed = 2 | |
| 5041 | hum.JumpPower = 0 | |
| 5042 | for i = 0,70,0.1 do | |
| 5043 | MagniDamage(tors, 41, 1, 3, 1, "Normal") | |
| 5044 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-40,40),Mrandom(-40,40),Mrandom(-40,40)), 2, 2, 2, 4, 4, 4, 0.03)
| |
| 5045 | swait() | |
| 5046 | Effects.Block.Create(BrickC("Institutional white"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5047 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5048 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5049 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5050 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5051 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5052 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
| 5053 | end | |
| 5054 | hum.WalkSpeed = 16 | |
| 5055 | hum.JumpPower = 50 | |
| 5056 | attack = false | |
| 5057 | end | |
| 5058 | ||
| 5059 | function Cryo_Freeze() | |
| 5060 | attack = true | |
| 5061 | for i = 0,5.2,0.03 do | |
| 5062 | swait() | |
| 5063 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5064 | Effects.Block.Create(BrickC("White"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5065 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5066 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5067 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5068 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5069 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5070 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5071 | end | |
| 5072 | CreateSound("331666100", tors, 10, 1)
| |
| 5073 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01)
| |
| 5074 | for i = 1,3,0.1 do | |
| 5075 | hum.WalkSpeed = 0.10 | |
| 5076 | MagniDamage(tors, 400, 1, 10, 0, "Normal") | |
| 5077 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5078 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5079 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5080 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5081 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5082 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5083 | end | |
| 5084 | for i = 1,10,0.1 do | |
| 5085 | swait(10) | |
| 5086 | hum.WalkSpeed = 0.10 | |
| 5087 | MagniDamage(tors, 400, 1, 1, 0, "Normal") | |
| 5088 | Effects.Ring.Create(BrickC("Cyan"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02)
| |
| 5089 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5090 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5091 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5092 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5093 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5094 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5095 | end | |
| 5096 | wait(.6) | |
| 5097 | attack = false | |
| 5098 | end | |
| 5099 | function Menacing_Aura() | |
| 5100 | attack = true | |
| 5101 | notmenacing = false | |
| 5102 | for i = 0,2,0.1 do | |
| 5103 | swait() | |
| 5104 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5105 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5106 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5107 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5108 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5109 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5110 | end | |
| 5111 | CreateSound("331666100", tors, 10, 1)
| |
| 5112 | coroutine.resume(coroutine.create(function() | |
| 5113 | for i = 0,25,0.1 do | |
| 5114 | swait(10) | |
| 5115 | MagniDamage(tors, 6.5, 1, 2, 0, "Normal") | |
| 5116 | Effects.Ring.Create(maincolor, root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.20, 0.20, 0.05, 0.02) | |
| 5117 | end | |
| 5118 | notmenacing = true | |
| 5119 | end)) | |
| 5120 | wait(.6) | |
| 5121 | attack = false | |
| 5122 | end | |
| 5123 | local alternatecooldownbecausewhynotdood = false | |
| 5124 | function Heat_Stroke()--This was NOT MADE BY ME! It's from Ruin II. Credit goes to When_kun, NoobyGames12, Injectioneer and Salvo_Starly! | |
| 5125 | attack = true | |
| 5126 | alternatecooldownbecausewhynotdood = true | |
| 5127 | for i = 0,2,0.1 do | |
| 5128 | swait() | |
| 5129 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5130 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5131 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5132 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5133 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5134 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5135 | end | |
| 5136 | Effects.Block.Create(BrickColor.new("Bright red"), RightArm.CFrame * CFrame.new(0, -1.5, 0), 5, 5, 5, 4, 4, 4, .06)
| |
| 5137 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),})
| |
| 5138 | coroutine.resume(coroutine.create(function() | |
| 5139 | for i = 1,150,0.1 do | |
| 5140 | swait() | |
| 5141 | MagniDamage(ref, 23.3, 3, 9, 0, "Normal") | |
| 5142 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5143 | Effects.Block.Create(BrickColor.new("Black"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5144 | Effects.Block.Create(BrickColor.new("Bright red"), ref.CFrame * CFrame.new(math.random(-20,20), math.random(-20,20), math.random(-20,20)), 5, 5, 5, 2, 2, 2, 0.05)
| |
| 5145 | end | |
| 5146 | swait(50) | |
| 5147 | alternatecooldownbecausewhynotdood = false | |
| 5148 | ref:Remove() -- still lazy to use debris | |
| 5149 | end)) | |
| 5150 | attack = false | |
| 5151 | end | |
| 5152 | function Eruption() | |
| 5153 | attack = true | |
| 5154 | hum.WalkSpeed = 2 | |
| 5155 | hum.JumpPower = 0 | |
| 5156 | for i = 0,7,0.1 do | |
| 5157 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
| 5158 | swait() | |
| 5159 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5160 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5161 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5162 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5163 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5164 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5165 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5166 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5167 | end | |
| 5168 | CreateSound("144699494", tors, 10, 1)
| |
| 5169 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02)
| |
| 5170 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02)
| |
| 5171 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02)
| |
| 5172 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03)
| |
| 5173 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
| 5174 | coroutine.resume(coroutine.create(function() | |
| 5175 | for i = 0,1.8,0.1 do | |
| 5176 | swait() | |
| 5177 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
| 5178 | end | |
| 5179 | for i = 0,1.8,0.1 do | |
| 5180 | swait() | |
| 5181 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5182 | end | |
| 5183 | end)) | |
| 5184 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 5185 | vel2.Velocity = Vector3.new(0,55,0) | |
| 5186 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 5187 | for i = 0,4,0.1 do | |
| 5188 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
| 5189 | swait() | |
| 5190 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5191 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5192 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5193 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5194 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5195 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5196 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
| 5197 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
| 5198 | end | |
| 5199 | hum.WalkSpeed = 16 | |
| 5200 | vel2:Destroy() | |
| 5201 | hum.JumpPower = 50 | |
| 5202 | attack = false | |
| 5203 | end | |
| 5204 | function Solar_Flare() | |
| 5205 | attack = true | |
| 5206 | hum.WalkSpeed = 2 | |
| 5207 | hum.JumpPower = 75 | |
| 5208 | hum.Jump = true | |
| 5209 | wait(0.4) | |
| 5210 | CreateSound("144699494", tors, 10, 1)
| |
| 5211 | hum.JumpPower = 0 | |
| 5212 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02)
| |
| 5213 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02)
| |
| 5214 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02)
| |
| 5215 | for i = 0,20,0.1 do | |
| 5216 | root.Velocity = root.CFrame.lookVector * 60 | |
| 5217 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
| 5218 | swait() | |
| 5219 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5220 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05)
| |
| 5221 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 5222 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 5223 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5224 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 5225 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5226 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 5227 | end | |
| 5228 | hum.WalkSpeed = 16 | |
| 5229 | hum.JumpPower = 50 | |
| 5230 | attack = false | |
| 5231 | end | |
| 5232 | function ShadowWarp() | |
| 5233 | MagniDamage(tors, 5, 5, 10, 0, "Normal") | |
| 5234 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03)
| |
| 5235 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02)
| |
| 5236 | Effects.Block.Create(BrickC("Steel blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5237 | local pos = root.Position | |
| 5238 | root.CFrame = CF(mouse.Hit.p+VT(0,3,0),pos) | |
| 5239 | CreateSound("769380905", tors, 10, 1)
| |
| 5240 | MagniDamage(tors, 5, 15, 20, 0, "DarkUp") | |
| 5241 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(0, 0, 0), 2, 2, 2, 6, 6, 6, 0.05)
| |
| 5242 | Effects.Ring.Create(BrickC("Dark blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.2, 0.2, 0.2, 0.6, 0.6, 0.6, 0.03)
| |
| 5243 | Effects.Ring.Create(BrickC("Steel blue"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.1, 0.1, 0.1, 0.3, 0.3, 0.3, 0.02)
| |
| 5244 | end | |
| 5245 | function Shade() | |
| 5246 | hum.WalkSpeed = 3 | |
| 5247 | attack = true | |
| 5248 | for i = 0,2,0.1 do | |
| 5249 | swait() | |
| 5250 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5251 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5252 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5253 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5254 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5255 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5256 | end | |
| 5257 | hum.WalkSpeed = 3 | |
| 5258 | CreateSound("588736969", tors, 10, 1)
| |
| 5259 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5260 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5261 | for i = 0,3,0.1 do | |
| 5262 | swait() | |
| 5263 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5264 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5265 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5266 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5267 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5268 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5269 | end | |
| 5270 | hum.WalkSpeed = 3 | |
| 5271 | CreateSound("588736969", tors, 10, 1)
| |
| 5272 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5273 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5274 | for i = 0,3,0.1 do | |
| 5275 | swait() | |
| 5276 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5277 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5278 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5279 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5280 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5281 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5282 | end | |
| 5283 | CreateSound("588736969", tors, 10, 1)
| |
| 5284 | Effects.Block.Create(BrickC("Deep blue"), tors.CFrame * CF(0, 0, 0), 80, 80, 80, 40, 40, 40, 0.05)
| |
| 5285 | MagniDamage(tors, 27, 12, 24, 2, "Normal") | |
| 5286 | hum.WalkSpeed = 3 | |
| 5287 | wait(.6) | |
| 5288 | hum.WalkSpeed = 16 | |
| 5289 | attack = false | |
| 5290 | end | |
| 5291 | function Purity_Slam() | |
| 5292 | attack = true | |
| 5293 | for i = 0,5.2,0.1 do | |
| 5294 | swait() | |
| 5295 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5296 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5297 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5298 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5299 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5300 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5301 | end | |
| 5302 | CreateSound("331666100", tors, 10, 1)
| |
| 5303 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
| |
| 5304 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03)
| |
| 5305 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
| |
| 5306 | Effects.Ring.Create(BrickC("Toothpaste"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03)
| |
| 5307 | MagniDamage(tors, 12, 40, 60, 10, "Normal") | |
| 5308 | coroutine.resume(coroutine.create(function() | |
| 5309 | for i = 0,1.8,0.1 do | |
| 5310 | swait() | |
| 5311 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5312 | end | |
| 5313 | for i = 0,1.8,0.1 do | |
| 5314 | swait() | |
| 5315 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5316 | end | |
| 5317 | end)) | |
| 5318 | for i = 1,4.7,0.1 do | |
| 5319 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5320 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5321 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5322 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5323 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5324 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5325 | end | |
| 5326 | wait(.6) | |
| 5327 | attack = false | |
| 5328 | end | |
| 5329 | function Universal_Crush() | |
| 5330 | attack = true | |
| 5331 | for i = 0,5.2,0.05 do | |
| 5332 | swait() | |
| 5333 | Effects.Block.Create(BrickC("Dark indigo"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5334 | Effects.Block.Create(BrickC("Dark indigo"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 5335 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5336 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5337 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5338 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5339 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5340 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5341 | end | |
| 5342 | CreateSound("331666100", tors, 10, 1)
| |
| 5343 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 16.6, 16.6, 16.6, 0.01)
| |
| 5344 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 16, 16, 16, 19.6, 19.6, 19.6, 0.01)
| |
| 5345 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 18, 18, 18, 22.6, 22.6, 22.6, 0.01)
| |
| 5346 | Effects.Ring.Create(BrickC("Dark indigo"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 20, 20, 20, 25.6, 25, 25, 0.01)
| |
| 5347 | MagniDamage(tors, 170, 80, 175, 15, "DarkUp") | |
| 5348 | coroutine.resume(coroutine.create(function() | |
| 5349 | for i = 0,1.8,0.1 do | |
| 5350 | swait() | |
| 5351 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5352 | end | |
| 5353 | for i = 0,1.8,0.1 do | |
| 5354 | swait() | |
| 5355 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5356 | end | |
| 5357 | end)) | |
| 5358 | for i = 1,4.7,0.1 do | |
| 5359 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 5360 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 5361 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 5362 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 5363 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 5364 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
| 5365 | end | |
| 5366 | wait(.6) | |
| 5367 | attack = false | |
| 5368 | end | |
| 5369 | function Painful_Stomp() | |
| 5370 | attack = true | |
| 5371 | for i = 0,5.2,0.1 do | |
| 5372 | swait() | |
| 5373 | tecks2.Rotation = math.random(-20, 20) | |
| 5374 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5375 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 5376 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5377 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 5378 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 5379 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5380 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5381 | end | |
| 5382 | CreateSound("331666100", char, 10, 1)
| |
| 5383 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5384 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5385 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5386 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 5387 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
| 5388 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
| 5389 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
| 5390 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 5391 | if v:FindFirstChild("Head") then
| |
| 5392 | Eviscerate(v) | |
| 5393 | end | |
| 5394 | end | |
| 5395 | coroutine.resume(coroutine.create(function() | |
| 5396 | for i = 0,2.8,0.1 do | |
| 5397 | swait() | |
| 5398 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5399 | end | |
| 5400 | for i = 0,1.8,0.1 do | |
| 5401 | swait() | |
| 5402 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5403 | end | |
| 5404 | end)) | |
| 5405 | for i = 0,3.7,0.1 do | |
| 5406 | tecks2.Rotation = math.random(-20, 20) | |
| 5407 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5408 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 5409 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 5410 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 5411 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 5412 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 5413 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 5414 | end | |
| 5415 | wait(.6) | |
| 5416 | attack = false | |
| 5417 | end | |
| 5418 | function Ending() | |
| 5419 | local target = nil | |
| 5420 | local targettorso = nil | |
| 5421 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 5422 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 5423 | targetT = mouse.Target.Parent | |
| 5424 | target = mouse.Target.Parent.Humanoid | |
| 5425 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 5426 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 5427 | end | |
| 5428 | end | |
| 5429 | if target ~= nil then | |
| 5430 | targettorso.Anchored = true | |
| 5431 | attack = true | |
| 5432 | hum.WalkSpeed = 0 | |
| 5433 | local originalpos = root.CFrame | |
| 5434 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 5435 | for i = 0,1.8,0.1 do | |
| 5436 | tecks2.Rotation = math.random(-20, 20) | |
| 5437 | swait() | |
| 5438 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5439 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
| 5440 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
| 5441 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5442 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5443 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
| 5444 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5445 | end | |
| 5446 | Eviscerate(targetT) | |
| 5447 | CreateSound("331666100", ra, 4, 1)
| |
| 5448 | CreateSound("180083286", targettorso, 10, 1)
| |
| 5449 | coroutine.resume(coroutine.create(function() | |
| 5450 | for i = 0,1.8,0.1 do | |
| 5451 | swait() | |
| 5452 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 5453 | end | |
| 5454 | for i = 0,1.8,0.1 do | |
| 5455 | swait() | |
| 5456 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 5457 | end | |
| 5458 | end)) | |
| 5459 | for i = 0,4.6,0.1 do | |
| 5460 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5461 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 5462 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 5463 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5464 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5465 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5466 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5467 | end | |
| 5468 | wait(.6) | |
| 5469 | root.CFrame = originalpos | |
| 5470 | attack = false | |
| 5471 | hum.WalkSpeed = 8 | |
| 5472 | end | |
| 5473 | end | |
| 5474 | ||
| 5475 | --[[I don't take ANY credit for this attack, | |
| 5476 | this was all nooby's hard work and the only reason i uhhh "used" it | |
| 5477 | is cause I i didn't have attack ideas at the time so yeah, | |
| 5478 | 100% nooby's credit <3]] | |
| 5479 | function Ende_der_Weld() | |
| 5480 | attack = true | |
| 5481 | hum.WalkSpeed = 0 | |
| 5482 | for i = 0,4.6,0.1 do | |
| 5483 | swait() | |
| 5484 | tecks2.Rotation = math.random(-20, 20) | |
| 5485 | tecks2.Text = ""..NOUSE[math.random(1,#NOUSE)] | |
| 5486 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 5487 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 5488 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 5489 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 5490 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 5491 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 5492 | end | |
| 5493 | local a = Instance.new("Part",char)
| |
| 5494 | a.BrickColor = BrickColor.random() | |
| 5495 | a.Name = "Lazer" | |
| 5496 | a.Anchored = true | |
| 5497 | a.Material = "Neon" | |
| 5498 | a.Transparency = 1 | |
| 5499 | a.CanCollide = false | |
| 5500 | local hitbox = Instance.new("Part",char)
| |
| 5501 | hitbox.Size = Vector3.new(5,5,5) | |
| 5502 | hitbox.CFrame = mouse.hit | |
| 5503 | hitbox.Anchored = true | |
| 5504 | hitbox.Transparency = 1 | |
| 5505 | hitbox.CanCollide = false | |
| 5506 | local ray = Ray.new( | |
| 5507 | ra.CFrame.p, -- origin | |
| 5508 | (mouse.Hit.p - ra.CFrame.p).unit * 500 -- direction | |
| 5509 | ) | |
| 5510 | local ignore = char | |
| 5511 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 5512 | if hit then | |
| 5513 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 5514 | ||
| 5515 | if not humanoid then | |
| 5516 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 5517 | end | |
| 5518 | if humanoid then | |
| 5519 | if humanoid.Parent:IsA"Model" then | |
| 5520 | end | |
| 5521 | end | |
| 5522 | end | |
| 5523 | a.BottomSurface = 10 | |
| 5524 | a.TopSurface = 10 | |
| 5525 | local distance = (ra.CFrame.p - position).magnitude | |
| 5526 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 5527 | a.CFrame = CFrame.new(ra.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 5528 | game:GetService("Debris"):AddItem(a, 5)
| |
| 5529 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 5530 | local newmesh = Instance.new("BlockMesh",a)
| |
| 5531 | MagicBlock(BrickColor.Random(),ra.CFrame,5,5,5,0.25,0.25,0.25,0.025) | |
| 5532 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.5,1.5,0.015,1) | |
| 5533 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1.25,1.25,0.015,2) | |
| 5534 | MagicShockAlt(BrickColor.Random(),a.CFrame,5,5,1,1,0.015,1) | |
| 5535 | local lbs = Instance.new("Part")
| |
| 5536 | lbs.Parent = char | |
| 5537 | CreateSound("929619479", lbs, 10, 1)
| |
| 5538 | lbs.Material = "Neon" | |
| 5539 | lbs.Color = BrickColor.Random().Color | |
| 5540 | lbs.CanCollide = false | |
| 5541 | lbs.Shape = "Ball" | |
| 5542 | lbs.Anchored = true | |
| 5543 | lbs.Transparency = 0 | |
| 5544 | lbs.Size = Vector3.new(20,20,20) | |
| 5545 | lbs.CFrame = a.CFrame | |
| 5546 | local thing = Instance.new("SpecialMesh",lbs)
| |
| 5547 | thing.MeshType = "Sphere" | |
| 5548 | lbs.Anchored = false | |
| 5549 | local bvs = Instance.new("BodyVelocity")
| |
| 5550 | bvs.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5551 | bvs.velocity = a.CFrame.lookVector*75 | |
| 5552 | bvs.Parent = lbs | |
| 5553 | lbs.Touched:connect(function(hit) | |
| 5554 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5555 | end) | |
| 5556 | attack = false | |
| 5557 | game:GetService("Debris"):AddItem(lbs, 10)
| |
| 5558 | for x = 0, 4 do | |
| 5559 | local bulletgos = IT("Model",char)
| |
| 5560 | local bulletgos2 = IT("Model",char)
| |
| 5561 | for z = 0, 24 do | |
| 5562 | local lb = Instance.new("Part")
| |
| 5563 | lb.Parent = bulletgos | |
| 5564 | lb.Material = "Neon" | |
| 5565 | lb.Color = BrickColor.Random().Color | |
| 5566 | lb.CanCollide = false | |
| 5567 | lb.Anchored = true | |
| 5568 | lb.Transparency = 0 | |
| 5569 | lb.Size = Vector3.new(2,2,2) | |
| 5570 | local thing = Instance.new("SpecialMesh",lb)
| |
| 5571 | thing.MeshType = "Sphere" | |
| 5572 | thing.Scale = Vector3.new(0.5,0.5,1.5) | |
| 5573 | lb.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 5574 | lb.CFrame = lb.CFrame + lb.CFrame.lookVector*15 | |
| 5575 | local lb2 = Instance.new("Part")
| |
| 5576 | lb2.Parent = bulletgos2 | |
| 5577 | lb2.Material = "Neon" | |
| 5578 | lb2.Color = lb.Color | |
| 5579 | lb2.CanCollide = false | |
| 5580 | lb2.Anchored = true | |
| 5581 | lb2.Transparency = 0 | |
| 5582 | lb2.Size = Vector3.new(2,2,2) | |
| 5583 | lb2.CFrame = lbs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 5584 | lb2.CFrame = lb2.CFrame + lb.CFrame.lookVector*15 | |
| 5585 | local thing2 = Instance.new("SpecialMesh",lb2)
| |
| 5586 | thing2.MeshType = "Sphere" | |
| 5587 | thing2.Scale = Vector3.new(0.5,0.5,1.5) | |
| 5588 | lb.Touched:connect(function(hit) | |
| 5589 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5590 | end) | |
| 5591 | lb2.Touched:connect(function(hit) | |
| 5592 | MagniDamage(hit, 12, 40, 60, 10, "Normal") | |
| 5593 | end) | |
| 5594 | end | |
| 5595 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 5596 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,-0.1,-0.1,-0.1,0.025) | |
| 5597 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 5598 | MagicBlock(BrickColor.Random(),lbs.CFrame,25,25,25,0.5,0.5,0.5,0.025) | |
| 5599 | CreateSound("925629856", lbs, 5, 1)
| |
| 5600 | game:GetService("Debris"):AddItem(bulletgos, 7)
| |
| 5601 | game:GetService("Debris"):AddItem(bulletgos2, 7)
| |
| 5602 | for i,v in pairs(bulletgos:children()) do | |
| 5603 | if v:IsA("Part") then
| |
| 5604 | v.Anchored = false | |
| 5605 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 5606 | local bv = Instance.new("BodyVelocity")
| |
| 5607 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5608 | bv.velocity = v.CFrame.lookVector*25 | |
| 5609 | bv.Parent = v | |
| 5610 | game:GetService("Debris"):AddItem(v, 5)
| |
| 5611 | end | |
| 5612 | end | |
| 5613 | for i,v in pairs(bulletgos2:children()) do | |
| 5614 | if v:IsA("Part") then
| |
| 5615 | v.Anchored = false | |
| 5616 | MagicBlock(v.BrickColor,v.CFrame,1,1,1,0.25,0.25,0.25,0.025) | |
| 5617 | local bv = Instance.new("BodyVelocity")
| |
| 5618 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 5619 | bv.velocity = v.CFrame.lookVector*-25 | |
| 5620 | bv.Parent = v | |
| 5621 | game:GetService("Debris"):AddItem(v, 5)
| |
| 5622 | end | |
| 5623 | end | |
| 5624 | wait(1) | |
| 5625 | end | |
| 5626 | attack = false | |
| 5627 | hum.WalkSpeed = 8 | |
| 5628 | end | |
| 5629 | ------------------------------------------------------- | |
| 5630 | --End Attacks N Stuff-- | |
| 5631 | ------------------------------------------------------- | |
| 5632 | mouse.KeyDown:connect(function(key) | |
| 5633 | if string.byte(key) == 48 then | |
| 5634 | Swing = 2 | |
| 5635 | hum.WalkSpeed = 38.82 | |
| 5636 | end | |
| 5637 | end) | |
| 5638 | mouse.KeyUp:connect(function(key) | |
| 5639 | if string.byte(key) == 48 then | |
| 5640 | Swing = 1 | |
| 5641 | hum.WalkSpeed = 8 | |
| 5642 | end | |
| 5643 | end) | |
| 5644 | mouse.KeyDown:connect(function(key) | |
| 5645 | if attack == false then | |
| 5646 | if key == 'q' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 5647 | DTrail5.Enabled = false | |
| 5648 | DTrail4.Enabled = false | |
| 5649 | DTrail3.Enabled = false | |
| 5650 | DTrail2.Enabled = false | |
| 5651 | DTrail.Enabled = false | |
| 5652 | EdgyMode = true | |
| 5653 | tecks2.Text = "Hatred" | |
| 5654 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5655 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
| 5656 | for i, v in pairs(ArmourParts) do | |
| 5657 | v.BrickColor = BrickColor.new("Black")
| |
| 5658 | end | |
| 5659 | for i, v in pairs(ArmourParts2) do | |
| 5660 | v.BrickColor = BrickColor.new("Really black")
| |
| 5661 | end | |
| 5662 | for i, v in pairs(NeonParts) do | |
| 5663 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5664 | end | |
| 5665 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1345141658" | |
| 5666 | maincolor = BrickColor.new("Royal purple")
| |
| 5667 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5668 | BC.LeftArmColor = BrickColor.new("Royal purple")
| |
| 5669 | BC.LeftLegColor = BrickColor.new("Royal purple")
| |
| 5670 | BC.RightArmColor = BrickColor.new("Royal purple")
| |
| 5671 | BC.RightLegColor = BrickColor.new("Royal purple")
| |
| 5672 | BC.TorsoColor = BrickColor.new("Royal purple")
| |
| 5673 | Music.TimePosition = 0 | |
| 5674 | Music.SoundId = "rbxassetid://1693948941" | |
| 5675 | Music.Parent = tors | |
| 5676 | Music:Play() | |
| 5677 | for i, v in pairs(m:GetChildren()) do | |
| 5678 | if v:IsA("Part") then
| |
| 5679 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5680 | v.Material = "Glass" | |
| 5681 | end | |
| 5682 | end | |
| 5683 | for i, v in pairs(m2:GetChildren()) do | |
| 5684 | if v:IsA("Part") then
| |
| 5685 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5686 | v.Material = "Granite" | |
| 5687 | end | |
| 5688 | end | |
| 5689 | for i, v in pairs(m3:GetChildren()) do | |
| 5690 | if v:IsA("Part") then
| |
| 5691 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5692 | v.Material = "Neon" | |
| 5693 | end | |
| 5694 | end | |
| 5695 | for i, v in pairs(mw2:GetChildren()) do | |
| 5696 | if v:IsA("Part") then
| |
| 5697 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5698 | v.Material = "Neon" | |
| 5699 | end | |
| 5700 | end | |
| 5701 | for i, v in pairs(mw1:GetChildren()) do | |
| 5702 | if v:IsA("Part") then
| |
| 5703 | v.Transparency = 1 | |
| 5704 | v.BrickColor = BrickColor.new("Royal purple")
| |
| 5705 | v.Material = "Neon" | |
| 5706 | end | |
| 5707 | end | |
| 5708 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5709 | if v:IsA("Part") then
| |
| 5710 | v.Transparency = 1 | |
| 5711 | v.BrickColor = BrickColor.new("White")
| |
| 5712 | v.Material = "Neon" | |
| 5713 | end | |
| 5714 | end | |
| 5715 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5716 | if v:IsA("Part") then
| |
| 5717 | v.Transparency = 1 | |
| 5718 | v.BrickColor = BrickColor.new("White")
| |
| 5719 | v.Material = "Neon" | |
| 5720 | end | |
| 5721 | end | |
| 5722 | local MAINRUINCOLOR = BrickColor.new("Royal purple")
| |
| 5723 | elseif key == 'q' and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 5724 | DTrail5.Enabled = false | |
| 5725 | DTrail4.Enabled = false | |
| 5726 | DTrail3.Enabled = false | |
| 5727 | DTrail2.Enabled = false | |
| 5728 | DTrail.Enabled = false | |
| 5729 | EdgyMode = false | |
| 5730 | tecks2.Text = "Casual" | |
| 5731 | tecks2.Rotation = 0 | |
| 5732 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5733 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 5734 | resetmode() | |
| 5735 | Music.TimePosition = 0 | |
| 5736 | Music.SoundId = "rbxassetid://1117396305" | |
| 5737 | Music.Parent = tors | |
| 5738 | Music:Play() | |
| 5739 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5740 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 5741 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 5742 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 5743 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 5744 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 5745 | for i, v in pairs(m:GetChildren()) do | |
| 5746 | if v:IsA("Part") then
| |
| 5747 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5748 | v.Material = "Glass" | |
| 5749 | end | |
| 5750 | end | |
| 5751 | for i, v in pairs(m2:GetChildren()) do | |
| 5752 | if v:IsA("Part") then
| |
| 5753 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5754 | v.Material = "Granite" | |
| 5755 | end | |
| 5756 | end | |
| 5757 | for i, v in pairs(m3:GetChildren()) do | |
| 5758 | if v:IsA("Part") then
| |
| 5759 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5760 | v.Material = "Neon" | |
| 5761 | end | |
| 5762 | end | |
| 5763 | for i, v in pairs(mw2:GetChildren()) do | |
| 5764 | if v:IsA("Part") then
| |
| 5765 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5766 | v.Material = "Neon" | |
| 5767 | end | |
| 5768 | end | |
| 5769 | for i, v in pairs(mw1:GetChildren()) do | |
| 5770 | if v:IsA("Part") then
| |
| 5771 | v.Transparency = 1 | |
| 5772 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5773 | v.Material = "Neon" | |
| 5774 | end | |
| 5775 | end | |
| 5776 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5777 | if v:IsA("Part") then
| |
| 5778 | v.Transparency = 1 | |
| 5779 | v.BrickColor = BrickColor.new("White")
| |
| 5780 | v.Material = "Neon" | |
| 5781 | end | |
| 5782 | end | |
| 5783 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5784 | if v:IsA("Part") then
| |
| 5785 | v.Transparency = 1 | |
| 5786 | v.BrickColor = BrickColor.new("White")
| |
| 5787 | v.Material = "Neon" | |
| 5788 | end | |
| 5789 | end | |
| 5790 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 5791 | elseif key == 'e' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 5792 | DTrail5.Enabled = false | |
| 5793 | DTrail4.Enabled = false | |
| 5794 | DTrail3.Enabled = false | |
| 5795 | DTrail2.Enabled = false | |
| 5796 | DTrail.Enabled = false | |
| 5797 | Divinity = true | |
| 5798 | tecks2.Text = "Sunlight" | |
| 5799 | tecks2.Rotation = 0 | |
| 5800 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 5801 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 0) | |
| 5802 | for i, v in pairs(ArmourParts) do | |
| 5803 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 5804 | end | |
| 5805 | for i, v in pairs(ArmourParts2) do | |
| 5806 | v.BrickColor = BrickColor.new("White")
| |
| 5807 | end | |
| 5808 | for i, v in pairs(NeonParts) do | |
| 5809 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5810 | end | |
| 5811 | maincolor = BrickColor.new("New Yeller")
| |
| 5812 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5813 | BC.LeftArmColor = BrickColor.new("New Yeller")
| |
| 5814 | BC.LeftLegColor = BrickColor.new("New Yeller")
| |
| 5815 | BC.RightArmColor = BrickColor.new("New Yeller")
| |
| 5816 | BC.RightLegColor = BrickColor.new("New Yeller")
| |
| 5817 | BC.TorsoColor = BrickColor.new("New Yeller")
| |
| 5818 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=329945268" | |
| 5819 | Music.TimePosition = 0 | |
| 5820 | Music.SoundId = "rbxassetid://595800581" | |
| 5821 | Music.Parent = tors | |
| 5822 | Music:Play() | |
| 5823 | for i, v in pairs(m:GetChildren()) do | |
| 5824 | if v:IsA("Part") then
| |
| 5825 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5826 | v.Material = "Glass" | |
| 5827 | end | |
| 5828 | end | |
| 5829 | for i, v in pairs(m2:GetChildren()) do | |
| 5830 | if v:IsA("Part") then
| |
| 5831 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5832 | v.Material = "Granite" | |
| 5833 | end | |
| 5834 | end | |
| 5835 | for i, v in pairs(m3:GetChildren()) do | |
| 5836 | if v:IsA("Part") then
| |
| 5837 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5838 | v.Material = "Neon" | |
| 5839 | end | |
| 5840 | end | |
| 5841 | for i, v in pairs(mw2:GetChildren()) do | |
| 5842 | if v:IsA("Part") then
| |
| 5843 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5844 | v.Material = "Neon" | |
| 5845 | end | |
| 5846 | end | |
| 5847 | for i, v in pairs(mw1:GetChildren()) do | |
| 5848 | if v:IsA("Part") then
| |
| 5849 | v.Transparency = 1 | |
| 5850 | v.BrickColor = BrickColor.new("New Yeller")
| |
| 5851 | v.Material = "Neon" | |
| 5852 | end | |
| 5853 | end | |
| 5854 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5855 | if v:IsA("Part") then
| |
| 5856 | v.Transparency = 1 | |
| 5857 | v.BrickColor = BrickColor.new("White")
| |
| 5858 | v.Material = "Neon" | |
| 5859 | end | |
| 5860 | end | |
| 5861 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5862 | if v:IsA("Part") then
| |
| 5863 | v.Transparency = 1 | |
| 5864 | v.BrickColor = BrickColor.new("White")
| |
| 5865 | v.Material = "Neon" | |
| 5866 | end | |
| 5867 | end | |
| 5868 | local MAINRUINCOLOR = BrickColor.new("New Yeller")
| |
| 5869 | elseif key == 'e' and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 5870 | DTrail5.Enabled = false | |
| 5871 | DTrail4.Enabled = false | |
| 5872 | DTrail3.Enabled = false | |
| 5873 | DTrail2.Enabled = false | |
| 5874 | DTrail.Enabled = false | |
| 5875 | Divinity = false | |
| 5876 | tecks2.Text = "Casual" | |
| 5877 | tecks2.Rotation = 0 | |
| 5878 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5879 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 5880 | resetmode() | |
| 5881 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5882 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 5883 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 5884 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 5885 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 5886 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 5887 | Music.TimePosition = 0 | |
| 5888 | Music.SoundId = "rbxassetid://1117396305" | |
| 5889 | Music.Parent = tors | |
| 5890 | Music:Play() | |
| 5891 | for i, v in pairs(m:GetChildren()) do | |
| 5892 | if v:IsA("Part") then
| |
| 5893 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5894 | v.Material = "Glass" | |
| 5895 | end | |
| 5896 | end | |
| 5897 | for i, v in pairs(m2:GetChildren()) do | |
| 5898 | if v:IsA("Part") then
| |
| 5899 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 5900 | v.Material = "Granite" | |
| 5901 | end | |
| 5902 | end | |
| 5903 | for i, v in pairs(m3:GetChildren()) do | |
| 5904 | if v:IsA("Part") then
| |
| 5905 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5906 | v.Material = "Neon" | |
| 5907 | end | |
| 5908 | end | |
| 5909 | for i, v in pairs(mw2:GetChildren()) do | |
| 5910 | if v:IsA("Part") then
| |
| 5911 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5912 | v.Material = "Neon" | |
| 5913 | end | |
| 5914 | end | |
| 5915 | for i, v in pairs(mw1:GetChildren()) do | |
| 5916 | if v:IsA("Part") then
| |
| 5917 | v.Transparency = 1 | |
| 5918 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 5919 | v.Material = "Neon" | |
| 5920 | end | |
| 5921 | end | |
| 5922 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 5923 | if v:IsA("Part") then
| |
| 5924 | v.Transparency = 1 | |
| 5925 | v.BrickColor = BrickColor.new("White")
| |
| 5926 | v.Material = "Neon" | |
| 5927 | end | |
| 5928 | end | |
| 5929 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 5930 | if v:IsA("Part") then
| |
| 5931 | v.Transparency = 1 | |
| 5932 | v.BrickColor = BrickColor.new("White")
| |
| 5933 | v.Material = "Neon" | |
| 5934 | end | |
| 5935 | end | |
| 5936 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 5937 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 5938 | DTrail5.Enabled = false | |
| 5939 | DTrail4.Enabled = false | |
| 5940 | DTrail3.Enabled = false | |
| 5941 | DTrail2.Enabled = false | |
| 5942 | DTrail.Enabled = false | |
| 5943 | Fighter = true | |
| 5944 | tecks2.Text = "Fighter" | |
| 5945 | tecks2.Rotation = 0 | |
| 5946 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 5947 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 5948 | for i, v in pairs(ArmourParts) do | |
| 5949 | v.BrickColor = BrickColor.new("Black")
| |
| 5950 | end | |
| 5951 | for i, v in pairs(ArmourParts2) do | |
| 5952 | v.BrickColor = BrickColor.new("Really black")
| |
| 5953 | end | |
| 5954 | for i, v in pairs(NeonParts) do | |
| 5955 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 5956 | end | |
| 5957 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=21635489" | |
| 5958 | maincolor = BrickColor.new("Institutional white")
| |
| 5959 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 5960 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 5961 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 5962 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 5963 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 5964 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 5965 | Music.SoundId = "rbxassetid://207375545" | |
| 5966 | Music.Parent = tors | |
| 5967 | Music.TimePosition = 8.3 | |
| 5968 | Music:Play() | |
| 5969 | for i, v in pairs(m:GetChildren()) do | |
| 5970 | if v:IsA("Part") then
| |
| 5971 | v.BrickColor = BrickColor.new("Black")
| |
| 5972 | v.Material = "Glass" | |
| 5973 | end | |
| 5974 | end | |
| 5975 | for i, v in pairs(m2:GetChildren()) do | |
| 5976 | if v:IsA("Part") then
| |
| 5977 | v.BrickColor = BrickColor.new("Black")
| |
| 5978 | v.Material = "Granite" | |
| 5979 | end | |
| 5980 | end | |
| 5981 | for i, v in pairs(m3:GetChildren()) do | |
| 5982 | if v:IsA("Part") then
| |
| 5983 | v.BrickColor = BrickColor.new("Black")
| |
| 5984 | v.Material = "Neon" | |
| 5985 | end | |
| 5986 | end | |
| 5987 | for i, v in pairs(mw2:GetChildren()) do | |
| 5988 | if v:IsA("Part") then
| |
| 5989 | v.BrickColor = BrickColor.new("Black")
| |
| 5990 | v.Material = "Neon" | |
| 5991 | end | |
| 5992 | end | |
| 5993 | for i, v in pairs(mw1:GetChildren()) do | |
| 5994 | if v:IsA("Part") then
| |
| 5995 | v.Transparency = 1 | |
| 5996 | v.BrickColor = BrickColor.new("Black")
| |
| 5997 | v.Material = "Neon" | |
| 5998 | end | |
| 5999 | end | |
| 6000 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6001 | if v:IsA("Part") then
| |
| 6002 | v.Transparency = 1 | |
| 6003 | v.BrickColor = BrickColor.new("White")
| |
| 6004 | v.Material = "Neon" | |
| 6005 | end | |
| 6006 | end | |
| 6007 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6008 | if v:IsA("Part") then
| |
| 6009 | v.Transparency = 1 | |
| 6010 | v.BrickColor = BrickColor.new("White")
| |
| 6011 | v.Material = "Neon" | |
| 6012 | end | |
| 6013 | end | |
| 6014 | local MAINRUINCOLOR = BrickColor.new("Black")
| |
| 6015 | elseif key == 'r' and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6016 | DTrail5.Enabled = false | |
| 6017 | DTrail4.Enabled = false | |
| 6018 | DTrail3.Enabled = false | |
| 6019 | DTrail2.Enabled = false | |
| 6020 | DTrail.Enabled = false | |
| 6021 | Fighter = false | |
| 6022 | tecks2.Text = "Casual" | |
| 6023 | tecks2.Rotation = 0 | |
| 6024 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6025 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6026 | resetmode() | |
| 6027 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6028 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6029 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6030 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6031 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6032 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6033 | Music.TimePosition = 0 | |
| 6034 | Music.SoundId = "rbxassetid://1117396305" | |
| 6035 | Music.Parent = tors | |
| 6036 | Music:Play() | |
| 6037 | for i, v in pairs(m:GetChildren()) do | |
| 6038 | if v:IsA("Part") then
| |
| 6039 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6040 | v.Material = "Glass" | |
| 6041 | end | |
| 6042 | end | |
| 6043 | for i, v in pairs(m2:GetChildren()) do | |
| 6044 | if v:IsA("Part") then
| |
| 6045 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6046 | v.Material = "Granite" | |
| 6047 | end | |
| 6048 | end | |
| 6049 | for i, v in pairs(m3:GetChildren()) do | |
| 6050 | if v:IsA("Part") then
| |
| 6051 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6052 | v.Material = "Neon" | |
| 6053 | end | |
| 6054 | end | |
| 6055 | for i, v in pairs(mw2:GetChildren()) do | |
| 6056 | if v:IsA("Part") then
| |
| 6057 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6058 | v.Material = "Neon" | |
| 6059 | end | |
| 6060 | end | |
| 6061 | for i, v in pairs(mw1:GetChildren()) do | |
| 6062 | if v:IsA("Part") then
| |
| 6063 | v.Transparency = 1 | |
| 6064 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6065 | v.Material = "Neon" | |
| 6066 | end | |
| 6067 | end | |
| 6068 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6069 | if v:IsA("Part") then
| |
| 6070 | v.Transparency = 1 | |
| 6071 | v.BrickColor = BrickColor.new("White")
| |
| 6072 | v.Material = "Neon" | |
| 6073 | end | |
| 6074 | end | |
| 6075 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6076 | if v:IsA("Part") then
| |
| 6077 | v.Transparency = 1 | |
| 6078 | v.BrickColor = BrickColor.new("White")
| |
| 6079 | v.Material = "Neon" | |
| 6080 | end | |
| 6081 | end | |
| 6082 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6083 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6084 | DTrail5.Enabled = false | |
| 6085 | DTrail4.Enabled = false | |
| 6086 | DTrail3.Enabled = false | |
| 6087 | DTrail2.Enabled = false | |
| 6088 | DTrail.Enabled = false | |
| 6089 | Purity = true | |
| 6090 | tecks2.Text = "Pastel" | |
| 6091 | tecks2.Rotation = 0 | |
| 6092 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 6093 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 255, 255) | |
| 6094 | for i, v in pairs(ArmourParts) do | |
| 6095 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 6096 | end | |
| 6097 | for i, v in pairs(ArmourParts2) do | |
| 6098 | v.BrickColor = BrickColor.new("Institutional white")
| |
| 6099 | end | |
| 6100 | for i, v in pairs(NeonParts) do | |
| 6101 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6102 | end | |
| 6103 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=155195214" | |
| 6104 | maincolor = BrickColor.new("Toothpaste")
| |
| 6105 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6106 | BC.LeftArmColor = BrickColor.new("Toothpaste")
| |
| 6107 | BC.LeftLegColor = BrickColor.new("Toothpaste")
| |
| 6108 | BC.RightArmColor = BrickColor.new("Toothpaste")
| |
| 6109 | BC.RightLegColor = BrickColor.new("Toothpaste")
| |
| 6110 | BC.TorsoColor = BrickColor.new("Toothpaste")
| |
| 6111 | Music.TimePosition = 0 | |
| 6112 | Music.SoundId = "rbxassetid://174212509" | |
| 6113 | Music.Parent = tors | |
| 6114 | Music:Play() | |
| 6115 | for i, v in pairs(m:GetChildren()) do | |
| 6116 | if v:IsA("Part") then
| |
| 6117 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6118 | v.Material = "Glass" | |
| 6119 | end | |
| 6120 | end | |
| 6121 | for i, v in pairs(m2:GetChildren()) do | |
| 6122 | if v:IsA("Part") then
| |
| 6123 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6124 | v.Material = "Granite" | |
| 6125 | end | |
| 6126 | end | |
| 6127 | for i, v in pairs(m3:GetChildren()) do | |
| 6128 | if v:IsA("Part") then
| |
| 6129 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6130 | v.Material = "Neon" | |
| 6131 | end | |
| 6132 | end | |
| 6133 | for i, v in pairs(mw2:GetChildren()) do | |
| 6134 | if v:IsA("Part") then
| |
| 6135 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6136 | v.Material = "Neon" | |
| 6137 | end | |
| 6138 | end | |
| 6139 | for i, v in pairs(mw1:GetChildren()) do | |
| 6140 | if v:IsA("Part") then
| |
| 6141 | v.Transparency = 1 | |
| 6142 | v.BrickColor = BrickColor.new("Toothpaste")
| |
| 6143 | v.Material = "Neon" | |
| 6144 | end | |
| 6145 | end | |
| 6146 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6147 | if v:IsA("Part") then
| |
| 6148 | v.Transparency = 1 | |
| 6149 | v.BrickColor = BrickColor.new("White")
| |
| 6150 | v.Material = "Neon" | |
| 6151 | end | |
| 6152 | end | |
| 6153 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6154 | if v:IsA("Part") then
| |
| 6155 | v.Transparency = 1 | |
| 6156 | v.BrickColor = BrickColor.new("White")
| |
| 6157 | v.Material = "Neon" | |
| 6158 | end | |
| 6159 | end | |
| 6160 | local MAINRUINCOLOR = BrickColor.new("Toothpaste")
| |
| 6161 | elseif key == 't' and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6162 | DTrail5.Enabled = false | |
| 6163 | DTrail4.Enabled = false | |
| 6164 | DTrail3.Enabled = false | |
| 6165 | DTrail2.Enabled = false | |
| 6166 | DTrail.Enabled = false | |
| 6167 | Purity = false | |
| 6168 | tecks2.Text = "Casual" | |
| 6169 | tecks2.Rotation = 0 | |
| 6170 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6171 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6172 | resetmode() | |
| 6173 | Music.TimePosition = 0 | |
| 6174 | Music.SoundId = "rbxassetid://1117396305" | |
| 6175 | Music.Parent = tors | |
| 6176 | Music:Play() | |
| 6177 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6178 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6179 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6180 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6181 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6182 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6183 | for i, v in pairs(m:GetChildren()) do | |
| 6184 | if v:IsA("Part") then
| |
| 6185 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6186 | v.Material = "Glass" | |
| 6187 | end | |
| 6188 | end | |
| 6189 | for i, v in pairs(m2:GetChildren()) do | |
| 6190 | if v:IsA("Part") then
| |
| 6191 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6192 | v.Material = "Granite" | |
| 6193 | end | |
| 6194 | end | |
| 6195 | for i, v in pairs(m3:GetChildren()) do | |
| 6196 | if v:IsA("Part") then
| |
| 6197 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6198 | v.Material = "Neon" | |
| 6199 | end | |
| 6200 | end | |
| 6201 | for i, v in pairs(mw2:GetChildren()) do | |
| 6202 | if v:IsA("Part") then
| |
| 6203 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6204 | v.Material = "Neon" | |
| 6205 | end | |
| 6206 | end | |
| 6207 | for i, v in pairs(mw1:GetChildren()) do | |
| 6208 | if v:IsA("Part") then
| |
| 6209 | v.Transparency = 1 | |
| 6210 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6211 | v.Material = "Neon" | |
| 6212 | end | |
| 6213 | end | |
| 6214 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6215 | if v:IsA("Part") then
| |
| 6216 | v.Transparency = 1 | |
| 6217 | v.BrickColor = BrickColor.new("White")
| |
| 6218 | v.Material = "Neon" | |
| 6219 | end | |
| 6220 | end | |
| 6221 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6222 | if v:IsA("Part") then
| |
| 6223 | v.Transparency = 1 | |
| 6224 | v.BrickColor = BrickColor.new("White")
| |
| 6225 | v.Material = "Neon" | |
| 6226 | end | |
| 6227 | end | |
| 6228 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6229 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6230 | DTrail5.Enabled = false | |
| 6231 | DTrail4.Enabled = false | |
| 6232 | DTrail3.Enabled = false | |
| 6233 | DTrail2.Enabled = false | |
| 6234 | DTrail.Enabled = false | |
| 6235 | Solar = true | |
| 6236 | tecks2.Text = "Phoenix" | |
| 6237 | tecks2.Rotation = 0 | |
| 6238 | tecks2.TextColor3 = Color3.new(1, 1, 0) | |
| 6239 | tecks2.TextStrokeColor3 = Color3.fromRGB(12, 12, 12) | |
| 6240 | for i, v in pairs(ArmourParts) do | |
| 6241 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6242 | end | |
| 6243 | for i, v in pairs(ArmourParts2) do | |
| 6244 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6245 | end | |
| 6246 | for i, v in pairs(NeonParts) do | |
| 6247 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6248 | end | |
| 6249 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=28999175" | |
| 6250 | maincolor = BrickColor.new("Deep orange")
| |
| 6251 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6252 | BC.LeftArmColor = BrickColor.new("Bright orange")
| |
| 6253 | BC.LeftLegColor = BrickColor.new("Bright orange")
| |
| 6254 | BC.RightArmColor = BrickColor.new("Bright orange")
| |
| 6255 | BC.RightLegColor = BrickColor.new("Bright orange")
| |
| 6256 | BC.TorsoColor = BrickColor.new("Bright orange")
| |
| 6257 | Music.TimePosition = 5 | |
| 6258 | Music.SoundId = "rbxassetid://1167066393" | |
| 6259 | Music.Parent = tors | |
| 6260 | Music:Play() | |
| 6261 | for i, v in pairs(m:GetChildren()) do | |
| 6262 | if v:IsA("Part") then
| |
| 6263 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6264 | v.Material = "Glass" | |
| 6265 | end | |
| 6266 | end | |
| 6267 | for i, v in pairs(m2:GetChildren()) do | |
| 6268 | if v:IsA("Part") then
| |
| 6269 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6270 | v.Material = "Granite" | |
| 6271 | end | |
| 6272 | end | |
| 6273 | for i, v in pairs(m3:GetChildren()) do | |
| 6274 | if v:IsA("Part") then
| |
| 6275 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6276 | v.Material = "Neon" | |
| 6277 | end | |
| 6278 | end | |
| 6279 | for i, v in pairs(mw2:GetChildren()) do | |
| 6280 | if v:IsA("Part") then
| |
| 6281 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6282 | v.Material = "Neon" | |
| 6283 | end | |
| 6284 | end | |
| 6285 | for i, v in pairs(mw1:GetChildren()) do | |
| 6286 | if v:IsA("Part") then
| |
| 6287 | v.Transparency = 1 | |
| 6288 | v.BrickColor = BrickColor.new("Bright orange")
| |
| 6289 | v.Material = "Neon" | |
| 6290 | end | |
| 6291 | end | |
| 6292 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6293 | if v:IsA("Part") then
| |
| 6294 | v.Transparency = 1 | |
| 6295 | v.BrickColor = BrickColor.new("White")
| |
| 6296 | v.Material = "Neon" | |
| 6297 | end | |
| 6298 | end | |
| 6299 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6300 | if v:IsA("Part") then
| |
| 6301 | v.Transparency = 1 | |
| 6302 | v.BrickColor = BrickColor.new("White")
| |
| 6303 | v.Material = "Neon" | |
| 6304 | end | |
| 6305 | end | |
| 6306 | local MAINRUINCOLOR = BrickColor.new("Bright orange")
| |
| 6307 | elseif key == 'p' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6308 | DTrail5.Enabled = false | |
| 6309 | DTrail4.Enabled = false | |
| 6310 | DTrail3.Enabled = false | |
| 6311 | DTrail2.Enabled = false | |
| 6312 | DTrail.Enabled = false | |
| 6313 | Solar = false | |
| 6314 | tecks2.Text = "Casual" | |
| 6315 | tecks2.Rotation = 0 | |
| 6316 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6317 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6318 | resetmode() | |
| 6319 | Music.TimePosition = 0 | |
| 6320 | Music.SoundId = "rbxassetid://1117396305" | |
| 6321 | Music.Parent = tors | |
| 6322 | Music:Play() | |
| 6323 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6324 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6325 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6326 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6327 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6328 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6329 | for i, v in pairs(m:GetChildren()) do | |
| 6330 | if v:IsA("Part") then
| |
| 6331 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6332 | v.Material = "Glass" | |
| 6333 | end | |
| 6334 | end | |
| 6335 | for i, v in pairs(m2:GetChildren()) do | |
| 6336 | if v:IsA("Part") then
| |
| 6337 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6338 | v.Material = "Granite" | |
| 6339 | end | |
| 6340 | end | |
| 6341 | for i, v in pairs(m3:GetChildren()) do | |
| 6342 | if v:IsA("Part") then
| |
| 6343 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6344 | v.Material = "Neon" | |
| 6345 | end | |
| 6346 | end | |
| 6347 | for i, v in pairs(mw2:GetChildren()) do | |
| 6348 | if v:IsA("Part") then
| |
| 6349 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6350 | v.Material = "Neon" | |
| 6351 | end | |
| 6352 | end | |
| 6353 | for i, v in pairs(mw1:GetChildren()) do | |
| 6354 | if v:IsA("Part") then
| |
| 6355 | v.Transparency = 1 | |
| 6356 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6357 | v.Material = "Neon" | |
| 6358 | end | |
| 6359 | end | |
| 6360 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6361 | if v:IsA("Part") then
| |
| 6362 | v.Transparency = 1 | |
| 6363 | v.BrickColor = BrickColor.new("White")
| |
| 6364 | v.Material = "Neon" | |
| 6365 | end | |
| 6366 | end | |
| 6367 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6368 | if v:IsA("Part") then
| |
| 6369 | v.Transparency = 1 | |
| 6370 | v.BrickColor = BrickColor.new("White")
| |
| 6371 | v.Material = "Neon" | |
| 6372 | end | |
| 6373 | end | |
| 6374 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6375 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6376 | DTrail5.Enabled = false | |
| 6377 | DTrail4.Enabled = false | |
| 6378 | DTrail3.Enabled = false | |
| 6379 | DTrail2.Enabled = false | |
| 6380 | DTrail.Enabled = false | |
| 6381 | Lunar = true | |
| 6382 | tecks2.Text = "Steelheart" | |
| 6383 | tecks2.Rotation = 0 | |
| 6384 | tecks2.TextColor3 = Color3.new(0, 0, 1) | |
| 6385 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
| 6386 | for i, v in pairs(ArmourParts) do | |
| 6387 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6388 | end | |
| 6389 | for i, v in pairs(ArmourParts2) do | |
| 6390 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6391 | end | |
| 6392 | for i, v in pairs(NeonParts) do | |
| 6393 | v.BrickColor = BrickColor.new("Steel blue")
| |
| 6394 | end | |
| 6395 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=231432333" | |
| 6396 | maincolor = BrickColor.new("Steel blue")
| |
| 6397 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6398 | BC.LeftArmColor = BrickColor.new("Dark blue")
| |
| 6399 | BC.LeftLegColor = BrickColor.new("Dark blue")
| |
| 6400 | BC.RightArmColor = BrickColor.new("Dark blue")
| |
| 6401 | BC.RightLegColor = BrickColor.new("Dark blue")
| |
| 6402 | BC.TorsoColor = BrickColor.new("Dark blue")
| |
| 6403 | Music.TimePosition = 0.5 | |
| 6404 | Music.SoundId = "rbxassetid://1574603917" | |
| 6405 | Music.Parent = tors | |
| 6406 | Music:Play() | |
| 6407 | for i, v in pairs(m:GetChildren()) do | |
| 6408 | if v:IsA("Part") then
| |
| 6409 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6410 | v.Material = "Glass" | |
| 6411 | end | |
| 6412 | end | |
| 6413 | for i, v in pairs(m2:GetChildren()) do | |
| 6414 | if v:IsA("Part") then
| |
| 6415 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6416 | v.Material = "Granite" | |
| 6417 | end | |
| 6418 | end | |
| 6419 | for i, v in pairs(m3:GetChildren()) do | |
| 6420 | if v:IsA("Part") then
| |
| 6421 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6422 | v.Material = "Neon" | |
| 6423 | end | |
| 6424 | end | |
| 6425 | for i, v in pairs(mw2:GetChildren()) do | |
| 6426 | if v:IsA("Part") then
| |
| 6427 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6428 | v.Material = "Neon" | |
| 6429 | end | |
| 6430 | end | |
| 6431 | for i, v in pairs(mw1:GetChildren()) do | |
| 6432 | if v:IsA("Part") then
| |
| 6433 | v.Transparency = 1 | |
| 6434 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 6435 | v.Material = "Neon" | |
| 6436 | end | |
| 6437 | end | |
| 6438 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6439 | if v:IsA("Part") then
| |
| 6440 | v.Transparency = 1 | |
| 6441 | v.BrickColor = BrickColor.new("White")
| |
| 6442 | v.Material = "Neon" | |
| 6443 | end | |
| 6444 | end | |
| 6445 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6446 | if v:IsA("Part") then
| |
| 6447 | v.Transparency = 1 | |
| 6448 | v.BrickColor = BrickColor.new("White")
| |
| 6449 | v.Material = "Neon" | |
| 6450 | end | |
| 6451 | end | |
| 6452 | local MAINRUINCOLOR = BrickColor.new("Dark blue")
| |
| 6453 | elseif key == 'g' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6454 | DTrail5.Enabled = false | |
| 6455 | DTrail4.Enabled = false | |
| 6456 | DTrail3.Enabled = false | |
| 6457 | DTrail2.Enabled = false | |
| 6458 | DTrail.Enabled = false | |
| 6459 | Lunar = false | |
| 6460 | tecks2.Text = "Casual" | |
| 6461 | tecks2.Rotation = 0 | |
| 6462 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6463 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6464 | resetmode() | |
| 6465 | Music.TimePosition = 0 | |
| 6466 | Music.SoundId = "rbxassetid://1117396305" | |
| 6467 | Music.Parent = tors | |
| 6468 | Music:Play() | |
| 6469 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6470 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6471 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6472 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6473 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6474 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6475 | for i, v in pairs(m:GetChildren()) do | |
| 6476 | if v:IsA("Part") then
| |
| 6477 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6478 | v.Material = "Glass" | |
| 6479 | end | |
| 6480 | end | |
| 6481 | for i, v in pairs(m2:GetChildren()) do | |
| 6482 | if v:IsA("Part") then
| |
| 6483 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6484 | v.Material = "Granite" | |
| 6485 | end | |
| 6486 | end | |
| 6487 | for i, v in pairs(m3:GetChildren()) do | |
| 6488 | if v:IsA("Part") then
| |
| 6489 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6490 | v.Material = "Neon" | |
| 6491 | end | |
| 6492 | end | |
| 6493 | for i, v in pairs(mw2:GetChildren()) do | |
| 6494 | if v:IsA("Part") then
| |
| 6495 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6496 | v.Material = "Neon" | |
| 6497 | end | |
| 6498 | end | |
| 6499 | for i, v in pairs(mw1:GetChildren()) do | |
| 6500 | if v:IsA("Part") then
| |
| 6501 | v.Transparency = 1 | |
| 6502 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6503 | v.Material = "Neon" | |
| 6504 | end | |
| 6505 | end | |
| 6506 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6507 | if v:IsA("Part") then
| |
| 6508 | v.Transparency = 1 | |
| 6509 | v.BrickColor = BrickColor.new("White")
| |
| 6510 | v.Material = "Neon" | |
| 6511 | end | |
| 6512 | end | |
| 6513 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6514 | if v:IsA("Part") then
| |
| 6515 | v.Transparency = 1 | |
| 6516 | v.BrickColor = BrickColor.new("White")
| |
| 6517 | v.Material = "Neon" | |
| 6518 | end | |
| 6519 | end | |
| 6520 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6521 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6522 | Destruction = true | |
| 6523 | tecks2.Text = "Chaos" | |
| 6524 | tecks2.Rotation = 0 | |
| 6525 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6526 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 0, 0) | |
| 6527 | for i, v in pairs(ArmourParts) do | |
| 6528 | v.BrickColor = BrickColor.new("Really black")
| |
| 6529 | end | |
| 6530 | for i, v in pairs(ArmourParts2) do | |
| 6531 | v.BrickColor = BrickColor.new("Black")
| |
| 6532 | end | |
| 6533 | for i, v in pairs(NeonParts) do | |
| 6534 | v.BrickColor = BrickColor.new("Really red")
| |
| 6535 | end | |
| 6536 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=201400785" | |
| 6537 | DTrail5.Enabled = true | |
| 6538 | DTrail4.Enabled = true | |
| 6539 | DTrail3.Enabled = true | |
| 6540 | DTrail2.Enabled = true | |
| 6541 | DTrail.Enabled = true | |
| 6542 | maincolor = BrickColor.new("Really red")
| |
| 6543 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6544 | BC.LeftArmColor = BrickColor.new("Really red")
| |
| 6545 | BC.LeftLegColor = BrickColor.new("Really red")
| |
| 6546 | BC.RightArmColor = BrickColor.new("Really red")
| |
| 6547 | BC.RightLegColor = BrickColor.new("Really red")
| |
| 6548 | BC.TorsoColor = BrickColor.new("Really red")
| |
| 6549 | Music.TimePosition = 2 | |
| 6550 | Music.SoundId = "rbxassetid://1703475948" | |
| 6551 | Music.Parent = tors | |
| 6552 | Music:Play() | |
| 6553 | attack = true | |
| 6554 | hum.WalkSpeed = 3.01 | |
| 6555 | CreateSound("649634100", tors, 10, 0.5)
| |
| 6556 | for i = 0,6.3,0.1 do | |
| 6557 | swait() | |
| 6558 | Effects.Block.Create(BrickC("Really red"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 6559 | Effects.Block.Create(BrickC("Really red"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
| |
| 6560 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
| 6561 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 6562 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 6563 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 6564 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 6565 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 6566 | end | |
| 6567 | attack = false | |
| 6568 | hum.WalkSpeed = 8 | |
| 6569 | for i, v in pairs(m:GetChildren()) do | |
| 6570 | if v:IsA("Part") then
| |
| 6571 | v.BrickColor = BrickColor.new("Really red")
| |
| 6572 | v.Material = "Glass" | |
| 6573 | end | |
| 6574 | end | |
| 6575 | for i, v in pairs(m2:GetChildren()) do | |
| 6576 | if v:IsA("Part") then
| |
| 6577 | v.BrickColor = BrickColor.new("Really red")
| |
| 6578 | v.Material = "Granite" | |
| 6579 | end | |
| 6580 | end | |
| 6581 | for i, v in pairs(m3:GetChildren()) do | |
| 6582 | if v:IsA("Part") then
| |
| 6583 | v.BrickColor = BrickColor.new("Really red")
| |
| 6584 | v.Material = "Neon" | |
| 6585 | end | |
| 6586 | end | |
| 6587 | for i, v in pairs(mw2:GetChildren()) do | |
| 6588 | if v:IsA("Part") then
| |
| 6589 | v.BrickColor = BrickColor.new("Really red")
| |
| 6590 | v.Material = "Neon" | |
| 6591 | end | |
| 6592 | end | |
| 6593 | for i, v in pairs(mw1:GetChildren()) do | |
| 6594 | if v:IsA("Part") then
| |
| 6595 | v.Transparency = 1 | |
| 6596 | v.BrickColor = BrickColor.new("Really red")
| |
| 6597 | v.Material = "Neon" | |
| 6598 | end | |
| 6599 | end | |
| 6600 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6601 | if v:IsA("Part") then
| |
| 6602 | v.Transparency = 1 | |
| 6603 | v.BrickColor = BrickColor.new("White")
| |
| 6604 | v.Material = "Neon" | |
| 6605 | end | |
| 6606 | end | |
| 6607 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6608 | if v:IsA("Part") then
| |
| 6609 | v.Transparency = 1 | |
| 6610 | v.BrickColor = BrickColor.new("White")
| |
| 6611 | v.Material = "Neon" | |
| 6612 | end | |
| 6613 | end | |
| 6614 | local MAINRUINCOLOR = BrickColor.new("Really red")
| |
| 6615 | elseif key == 'y' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6616 | DTrail5.Enabled = false | |
| 6617 | DTrail4.Enabled = false | |
| 6618 | DTrail3.Enabled = false | |
| 6619 | DTrail2.Enabled = false | |
| 6620 | DTrail.Enabled = false | |
| 6621 | Destruction = false | |
| 6622 | tecks2.Text = "Casual" | |
| 6623 | tecks2.Rotation = 0 | |
| 6624 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6625 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6626 | resetmode() | |
| 6627 | Music.TimePosition = 0 | |
| 6628 | Music.SoundId = "rbxassetid://1117396305" | |
| 6629 | Music.Parent = tors | |
| 6630 | Music:Play() | |
| 6631 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6632 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6633 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6634 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6635 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6636 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6637 | for i, v in pairs(m:GetChildren()) do | |
| 6638 | if v:IsA("Part") then
| |
| 6639 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6640 | v.Material = "Glass" | |
| 6641 | end | |
| 6642 | end | |
| 6643 | for i, v in pairs(m2:GetChildren()) do | |
| 6644 | if v:IsA("Part") then
| |
| 6645 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6646 | v.Material = "Granite" | |
| 6647 | end | |
| 6648 | end | |
| 6649 | for i, v in pairs(m3:GetChildren()) do | |
| 6650 | if v:IsA("Part") then
| |
| 6651 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6652 | v.Material = "Neon" | |
| 6653 | end | |
| 6654 | end | |
| 6655 | for i, v in pairs(mw2:GetChildren()) do | |
| 6656 | if v:IsA("Part") then
| |
| 6657 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6658 | v.Material = "Neon" | |
| 6659 | end | |
| 6660 | end | |
| 6661 | for i, v in pairs(mw1:GetChildren()) do | |
| 6662 | if v:IsA("Part") then
| |
| 6663 | v.Transparency = 1 | |
| 6664 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6665 | v.Material = "Neon" | |
| 6666 | end | |
| 6667 | end | |
| 6668 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6669 | if v:IsA("Part") then
| |
| 6670 | v.Transparency = 1 | |
| 6671 | v.BrickColor = BrickColor.new("White")
| |
| 6672 | v.Material = "Neon" | |
| 6673 | end | |
| 6674 | end | |
| 6675 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6676 | if v:IsA("Part") then
| |
| 6677 | v.Transparency = 1 | |
| 6678 | v.BrickColor = BrickColor.new("White")
| |
| 6679 | v.Material = "Neon" | |
| 6680 | end | |
| 6681 | end | |
| 6682 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6683 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6684 | helpme = true | |
| 6685 | DTrail5.Enabled = false | |
| 6686 | DTrail4.Enabled = false | |
| 6687 | DTrail3.Enabled = false | |
| 6688 | DTrail2.Enabled = false | |
| 6689 | DTrail.Enabled = false | |
| 6690 | for i, v in pairs(mw2:GetChildren()) do | |
| 6691 | if v:IsA("Part") then
| |
| 6692 | v.BrickColor = BrickColor.new("Black")
| |
| 6693 | v.Material = "Neon" | |
| 6694 | end | |
| 6695 | end | |
| 6696 | for i, v in pairs(mw1:GetChildren()) do | |
| 6697 | if v:IsA("Part") then
| |
| 6698 | v.Transparency = 0.75 | |
| 6699 | v.BrickColor = BrickColor.random() | |
| 6700 | v.Material = "Neon" | |
| 6701 | end | |
| 6702 | end | |
| 6703 | for i, v in pairs(m:GetChildren()) do | |
| 6704 | if v:IsA("Part") then
| |
| 6705 | v.BrickColor = BrickColor.new("Black")
| |
| 6706 | v.Material = "Neon" | |
| 6707 | end | |
| 6708 | end | |
| 6709 | for i, v in pairs(m2:GetChildren()) do | |
| 6710 | if v:IsA("Part") then
| |
| 6711 | v.BrickColor = BrickColor.random() | |
| 6712 | v.Material = "Neon" | |
| 6713 | end | |
| 6714 | end | |
| 6715 | for i, v in pairs(m3:GetChildren()) do | |
| 6716 | if v:IsA("Part") then
| |
| 6717 | v.BrickColor = BrickColor.new("Black")
| |
| 6718 | v.Material = "Neon" | |
| 6719 | end | |
| 6720 | end | |
| 6721 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6722 | if v:IsA("Part") then
| |
| 6723 | v.Transparency = .75 | |
| 6724 | v.BrickColor = BrickColor.Random() | |
| 6725 | v.Material = "Neon" | |
| 6726 | end | |
| 6727 | end | |
| 6728 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6729 | if v:IsA("Part") then
| |
| 6730 | v.Transparency = 0 | |
| 6731 | v.BrickColor = BrickColor.new("Black")
| |
| 6732 | v.Material = "Neon" | |
| 6733 | end | |
| 6734 | end | |
| 6735 | Music.TimePosition = 1 | |
| 6736 | tecks2.Text = "InSaNiTy" | |
| 6737 | Music.SoundId = "rbxassetid://943961217" | |
| 6738 | Music.Parent = tors | |
| 6739 | Music:Play() | |
| 6740 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6741 | BC.LeftArmColor = BrickColor.random() | |
| 6742 | BC.LeftLegColor = BrickColor.random() | |
| 6743 | BC.RightArmColor = BrickColor.random() | |
| 6744 | BC.RightLegColor = BrickColor.random() | |
| 6745 | BC.TorsoColor = BrickColor.random() | |
| 6746 | tl1.Enabled = true | |
| 6747 | tl2.Enabled = true | |
| 6748 | tl3.Enabled = true | |
| 6749 | for i = 0,4,0.1 do | |
| 6750 | swait() | |
| 6751 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6752 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6753 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6754 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6755 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6756 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6757 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6758 | end | |
| 6759 | for i = 0,8,0.1 do | |
| 6760 | swait() | |
| 6761 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6762 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0) | |
| 6763 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6764 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6765 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6766 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6767 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6768 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6769 | end | |
| 6770 | ||
| 6771 | for i = 0,3,0.1 do | |
| 6772 | swait() | |
| 6773 | sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) | |
| 6774 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6775 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6776 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) | |
| 6777 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) | |
| 6778 | RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) | |
| 6779 | LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) | |
| 6780 | end | |
| 6781 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 6782 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 6783 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 6784 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 6785 | CameraEnshaking(5,2.5) | |
| 6786 | MAINRUINCOLOR = BrickColor.new("Black")
| |
| 6787 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 6788 | for i = 0, 49 do | |
| 6789 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 6790 | end | |
| 6791 | for i = 0,3,0.1 do | |
| 6792 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 6793 | end | |
| 6794 | for i = 0,2,0.1 do | |
| 6795 | swait() | |
| 6796 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 6797 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 6798 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 6799 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6800 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6801 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) | |
| 6802 | end | |
| 6803 | hum.WalkSpeed = storehumanoidWS | |
| 6804 | attack = false | |
| 6805 | elseif key == 'u' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6806 | DTrail5.Enabled = false | |
| 6807 | DTrail4.Enabled = false | |
| 6808 | DTrail3.Enabled = false | |
| 6809 | DTrail2.Enabled = false | |
| 6810 | DTrail.Enabled = false | |
| 6811 | helpme = false | |
| 6812 | tecks2.Text = "Casual" | |
| 6813 | tecks2.Rotation = 0 | |
| 6814 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6815 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6816 | resetmode() | |
| 6817 | Music.TimePosition = 0 | |
| 6818 | Music.SoundId = "rbxassetid://1117396305" | |
| 6819 | Music.Parent = tors | |
| 6820 | Music:Play() | |
| 6821 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6822 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6823 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6824 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6825 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6826 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6827 | tl1.Enabled = false | |
| 6828 | tl2.Enabled = false | |
| 6829 | tl3.Enabled = false | |
| 6830 | for i, v in pairs(m:GetChildren()) do | |
| 6831 | if v:IsA("Part") then
| |
| 6832 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6833 | v.Material = "Glass" | |
| 6834 | end | |
| 6835 | end | |
| 6836 | for i, v in pairs(m2:GetChildren()) do | |
| 6837 | if v:IsA("Part") then
| |
| 6838 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6839 | v.Material = "Granite" | |
| 6840 | end | |
| 6841 | end | |
| 6842 | for i, v in pairs(m3:GetChildren()) do | |
| 6843 | if v:IsA("Part") then
| |
| 6844 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6845 | v.Material = "Neon" | |
| 6846 | end | |
| 6847 | end | |
| 6848 | for i, v in pairs(mw2:GetChildren()) do | |
| 6849 | if v:IsA("Part") then
| |
| 6850 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6851 | v.Material = "Neon" | |
| 6852 | end | |
| 6853 | end | |
| 6854 | for i, v in pairs(mw1:GetChildren()) do | |
| 6855 | if v:IsA("Part") then
| |
| 6856 | v.Transparency = 1 | |
| 6857 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6858 | v.Material = "Neon" | |
| 6859 | end | |
| 6860 | end | |
| 6861 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6862 | if v:IsA("Part") then
| |
| 6863 | v.Transparency = 1 | |
| 6864 | v.BrickColor = BrickColor.new("White")
| |
| 6865 | v.Material = "Neon" | |
| 6866 | end | |
| 6867 | end | |
| 6868 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6869 | if v:IsA("Part") then
| |
| 6870 | v.Transparency = 1 | |
| 6871 | v.BrickColor = BrickColor.new("White")
| |
| 6872 | v.Material = "Neon" | |
| 6873 | end | |
| 6874 | end | |
| 6875 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 6876 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6877 | Frost = true | |
| 6878 | DTrail5.Enabled = false | |
| 6879 | DTrail4.Enabled = false | |
| 6880 | DTrail3.Enabled = false | |
| 6881 | DTrail2.Enabled = false | |
| 6882 | DTrail.Enabled = false | |
| 6883 | tecks2.Text = "Ice" | |
| 6884 | tecks2.Rotation = 0 | |
| 6885 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 6886 | tecks2.TextStrokeColor3 = Color3.fromRGB(170, 255, 255) | |
| 6887 | for i, v in pairs(ArmourParts) do | |
| 6888 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6889 | end | |
| 6890 | for i, v in pairs(ArmourParts2) do | |
| 6891 | v.BrickColor = BrickColor.new("White")
| |
| 6892 | end | |
| 6893 | for i, v in pairs(NeonParts) do | |
| 6894 | v.BrickColor = BrickColor.new("Teal")
| |
| 6895 | end | |
| 6896 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=111523405" | |
| 6897 | maincolor = BrickColor.new("Cyan")
| |
| 6898 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6899 | BC.LeftArmColor = BrickColor.new("Cyan")
| |
| 6900 | BC.LeftLegColor = BrickColor.new("Cyan")
| |
| 6901 | BC.RightArmColor = BrickColor.new("Cyan")
| |
| 6902 | BC.RightLegColor = BrickColor.new("Cyan")
| |
| 6903 | BC.TorsoColor = BrickColor.new("Cyan")
| |
| 6904 | Music.TimePosition = 1 | |
| 6905 | Music.SoundId = "rbxassetid://1579308042" | |
| 6906 | Music.Parent = tors | |
| 6907 | Music:Play() | |
| 6908 | for i, v in pairs(m:GetChildren()) do | |
| 6909 | if v:IsA("Part") then
| |
| 6910 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6911 | v.Material = "Glass" | |
| 6912 | end | |
| 6913 | end | |
| 6914 | for i, v in pairs(m2:GetChildren()) do | |
| 6915 | if v:IsA("Part") then
| |
| 6916 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6917 | v.Material = "Granite" | |
| 6918 | end | |
| 6919 | end | |
| 6920 | for i, v in pairs(m3:GetChildren()) do | |
| 6921 | if v:IsA("Part") then
| |
| 6922 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6923 | v.Material = "Neon" | |
| 6924 | end | |
| 6925 | end | |
| 6926 | for i, v in pairs(mw2:GetChildren()) do | |
| 6927 | if v:IsA("Part") then
| |
| 6928 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6929 | v.Material = "Neon" | |
| 6930 | end | |
| 6931 | end | |
| 6932 | for i, v in pairs(mw1:GetChildren()) do | |
| 6933 | if v:IsA("Part") then
| |
| 6934 | v.Transparency = 1 | |
| 6935 | v.BrickColor = BrickColor.new("Cyan")
| |
| 6936 | v.Material = "Neon" | |
| 6937 | end | |
| 6938 | end | |
| 6939 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 6940 | if v:IsA("Part") then
| |
| 6941 | v.Transparency = 1 | |
| 6942 | v.BrickColor = BrickColor.new("White")
| |
| 6943 | v.Material = "Neon" | |
| 6944 | end | |
| 6945 | end | |
| 6946 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 6947 | if v:IsA("Part") then
| |
| 6948 | v.Transparency = 1 | |
| 6949 | v.BrickColor = BrickColor.new("White")
| |
| 6950 | v.Material = "Neon" | |
| 6951 | end | |
| 6952 | end | |
| 6953 | local MAINRUINCOLOR = BrickColor.new("Cyan")
| |
| 6954 | elseif key == 'h' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == true and Ashes ==false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 6955 | DTrail5.Enabled = false | |
| 6956 | DTrail4.Enabled = false | |
| 6957 | DTrail3.Enabled = false | |
| 6958 | DTrail2.Enabled = false | |
| 6959 | DTrail.Enabled = false | |
| 6960 | Frost = false | |
| 6961 | tecks2.Text = "Casual" | |
| 6962 | tecks2.Rotation = 0 | |
| 6963 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 6964 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 6965 | resetmode() | |
| 6966 | Music.TimePosition = 0 | |
| 6967 | Music.SoundId = "rbxassetid://1117396305" | |
| 6968 | Music.Parent = tors | |
| 6969 | Music:Play() | |
| 6970 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 6971 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 6972 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 6973 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 6974 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 6975 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 6976 | for i, v in pairs(m:GetChildren()) do | |
| 6977 | if v:IsA("Part") then
| |
| 6978 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6979 | v.Material = "Glass" | |
| 6980 | end | |
| 6981 | end | |
| 6982 | for i, v in pairs(m2:GetChildren()) do | |
| 6983 | if v:IsA("Part") then
| |
| 6984 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 6985 | v.Material = "Granite" | |
| 6986 | end | |
| 6987 | end | |
| 6988 | for i, v in pairs(m3:GetChildren()) do | |
| 6989 | if v:IsA("Part") then
| |
| 6990 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6991 | v.Material = "Neon" | |
| 6992 | end | |
| 6993 | end | |
| 6994 | for i, v in pairs(mw2:GetChildren()) do | |
| 6995 | if v:IsA("Part") then
| |
| 6996 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 6997 | v.Material = "Neon" | |
| 6998 | end | |
| 6999 | end | |
| 7000 | for i, v in pairs(mw1:GetChildren()) do | |
| 7001 | if v:IsA("Part") then
| |
| 7002 | v.Transparency = 1 | |
| 7003 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7004 | v.Material = "Neon" | |
| 7005 | end | |
| 7006 | end | |
| 7007 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7008 | if v:IsA("Part") then
| |
| 7009 | v.Transparency = 1 | |
| 7010 | v.BrickColor = BrickColor.new("White")
| |
| 7011 | v.Material = "Neon" | |
| 7012 | end | |
| 7013 | end | |
| 7014 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7015 | if v:IsA("Part") then
| |
| 7016 | v.Transparency = 1 | |
| 7017 | v.BrickColor = BrickColor.new("White")
| |
| 7018 | v.Material = "Neon" | |
| 7019 | end | |
| 7020 | end | |
| 7021 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7022 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7023 | Ashes = true | |
| 7024 | DTrail5.Enabled = false | |
| 7025 | DTrail4.Enabled = false | |
| 7026 | DTrail3.Enabled = false | |
| 7027 | DTrail2.Enabled = false | |
| 7028 | DTrail.Enabled = false | |
| 7029 | tecks2.Text = "Ash" | |
| 7030 | tecks2.Rotation = 0 | |
| 7031 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7032 | tecks2.TextStrokeColor3 = Color3.fromRGB(91, 93, 105) | |
| 7033 | for i, v in pairs(ArmourParts) do | |
| 7034 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7035 | end | |
| 7036 | for i, v in pairs(ArmourParts2) do | |
| 7037 | v.BrickColor = BrickColor.new("Black")
| |
| 7038 | end | |
| 7039 | for i, v in pairs(NeonParts) do | |
| 7040 | v.BrickColor = BrickColor.new("Really black")
| |
| 7041 | end | |
| 7042 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
| 7043 | maincolor = BrickColor.new("Really black")
| |
| 7044 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7045 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7046 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7047 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7048 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7049 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7050 | Music.TimePosition = 2 | |
| 7051 | Music.SoundId = "rbxassetid://1514078310" | |
| 7052 | Music.Parent = tors | |
| 7053 | Music:Play() | |
| 7054 | for i, v in pairs(m:GetChildren()) do | |
| 7055 | if v:IsA("Part") then
| |
| 7056 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7057 | v.Material = "Glass" | |
| 7058 | end | |
| 7059 | end | |
| 7060 | for i, v in pairs(m2:GetChildren()) do | |
| 7061 | if v:IsA("Part") then
| |
| 7062 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7063 | v.Material = "Granite" | |
| 7064 | end | |
| 7065 | end | |
| 7066 | for i, v in pairs(m3:GetChildren()) do | |
| 7067 | if v:IsA("Part") then
| |
| 7068 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7069 | v.Material = "Neon" | |
| 7070 | end | |
| 7071 | end | |
| 7072 | for i, v in pairs(mw2:GetChildren()) do | |
| 7073 | if v:IsA("Part") then
| |
| 7074 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7075 | v.Material = "Neon" | |
| 7076 | end | |
| 7077 | end | |
| 7078 | for i, v in pairs(mw1:GetChildren()) do | |
| 7079 | if v:IsA("Part") then
| |
| 7080 | v.Transparency = 1 | |
| 7081 | v.BrickColor = BrickColor.new("Smoky grey")
| |
| 7082 | v.Material = "Neon" | |
| 7083 | end | |
| 7084 | end | |
| 7085 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7086 | if v:IsA("Part") then
| |
| 7087 | v.Transparency = 1 | |
| 7088 | v.BrickColor = BrickColor.new("White")
| |
| 7089 | v.Material = "Neon" | |
| 7090 | end | |
| 7091 | end | |
| 7092 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7093 | if v:IsA("Part") then
| |
| 7094 | v.Transparency = 1 | |
| 7095 | v.BrickColor = BrickColor.new("White")
| |
| 7096 | v.Material = "Neon" | |
| 7097 | end | |
| 7098 | end | |
| 7099 | local MAINRUINCOLOR = BrickColor.new("Smoky grey")
| |
| 7100 | elseif key == 'j' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Ashes == true then | |
| 7101 | DTrail5.Enabled = false | |
| 7102 | DTrail4.Enabled = false | |
| 7103 | DTrail3.Enabled = false | |
| 7104 | DTrail2.Enabled = false | |
| 7105 | DTrail.Enabled = false | |
| 7106 | Ashes = false | |
| 7107 | tecks2.Text = "Casual" | |
| 7108 | tecks2.Rotation = 0 | |
| 7109 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7110 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7111 | resetmode() | |
| 7112 | Music.TimePosition = 0 | |
| 7113 | Music.SoundId = "rbxassetid://1117396305" | |
| 7114 | Music.Parent = tors | |
| 7115 | Music:Play() | |
| 7116 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7117 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7118 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7119 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7120 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7121 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7122 | for i, v in pairs(m:GetChildren()) do | |
| 7123 | if v:IsA("Part") then
| |
| 7124 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7125 | v.Material = "Glass" | |
| 7126 | end | |
| 7127 | end | |
| 7128 | for i, v in pairs(m2:GetChildren()) do | |
| 7129 | if v:IsA("Part") then
| |
| 7130 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7131 | v.Material = "Granite" | |
| 7132 | end | |
| 7133 | end | |
| 7134 | for i, v in pairs(m3:GetChildren()) do | |
| 7135 | if v:IsA("Part") then
| |
| 7136 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7137 | v.Material = "Neon" | |
| 7138 | end | |
| 7139 | end | |
| 7140 | for i, v in pairs(mw2:GetChildren()) do | |
| 7141 | if v:IsA("Part") then
| |
| 7142 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7143 | v.Material = "Neon" | |
| 7144 | end | |
| 7145 | end | |
| 7146 | for i, v in pairs(mw1:GetChildren()) do | |
| 7147 | if v:IsA("Part") then
| |
| 7148 | v.Transparency = 1 | |
| 7149 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7150 | v.Material = "Neon" | |
| 7151 | end | |
| 7152 | end | |
| 7153 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7154 | if v:IsA("Part") then
| |
| 7155 | v.Transparency = 1 | |
| 7156 | v.BrickColor = BrickColor.new("White")
| |
| 7157 | v.Material = "Neon" | |
| 7158 | end | |
| 7159 | end | |
| 7160 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7161 | if v:IsA("Part") then
| |
| 7162 | v.Transparency = 1 | |
| 7163 | v.BrickColor = BrickColor.new("White")
| |
| 7164 | v.Material = "Neon" | |
| 7165 | end | |
| 7166 | end | |
| 7167 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7168 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7169 | tecks2.TextTransparency = 0 | |
| 7170 | tecks2.TextStrokeTransparency = 0 | |
| 7171 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7172 | tecks2.TextTransparency = 1 | |
| 7173 | tecks2.TextStrokeTransparency = 1 | |
| 7174 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7175 | DTrail5.Enabled = false | |
| 7176 | DTrail4.Enabled = false | |
| 7177 | DTrail3.Enabled = false | |
| 7178 | DTrail2.Enabled = false | |
| 7179 | DTrail.Enabled = false | |
| 7180 | Planetary = true | |
| 7181 | tecks2.Text = "Overlord Of The Galaxy" | |
| 7182 | tecks2.Rotation = 0 | |
| 7183 | tecks2.TextColor3 = Color3.fromRGB(61, 21, 133) | |
| 7184 | tecks2.TextStrokeColor3 = Color3.fromRGB(61, 21, 133) | |
| 7185 | for i, v in pairs(ArmourParts) do | |
| 7186 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7187 | end | |
| 7188 | for i, v in pairs(ArmourParts2) do | |
| 7189 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7190 | end | |
| 7191 | for i, v in pairs(NeonParts) do | |
| 7192 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7193 | end | |
| 7194 | char.Head.face.Texture = "http://lnbbb.gnwtgqtc.lnhtr.se2.gsr.awhoer.net/asset/?id=148988280" | |
| 7195 | maincolor = BrickColor.new("Dark indigo")
| |
| 7196 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7197 | BC.LeftArmColor = BrickColor.new("Dark indigo")
| |
| 7198 | BC.LeftLegColor = BrickColor.new("Dark indigo")
| |
| 7199 | BC.RightArmColor = BrickColor.new("Dark indigo")
| |
| 7200 | BC.RightLegColor = BrickColor.new("Dark indigo")
| |
| 7201 | BC.TorsoColor = BrickColor.new("Dark indigo")
| |
| 7202 | Music.TimePosition = 0 | |
| 7203 | Music.SoundId = "rbxassetid://609934004" | |
| 7204 | Music.Parent = tors | |
| 7205 | Music:Play() | |
| 7206 | for i, v in pairs(m:GetChildren()) do | |
| 7207 | if v:IsA("Part") then
| |
| 7208 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7209 | v.Material = "Glass" | |
| 7210 | end | |
| 7211 | end | |
| 7212 | for i, v in pairs(m2:GetChildren()) do | |
| 7213 | if v:IsA("Part") then
| |
| 7214 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7215 | v.Material = "Granite" | |
| 7216 | end | |
| 7217 | end | |
| 7218 | for i, v in pairs(m3:GetChildren()) do | |
| 7219 | if v:IsA("Part") then
| |
| 7220 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7221 | v.Material = "Neon" | |
| 7222 | end | |
| 7223 | end | |
| 7224 | for i, v in pairs(mw2:GetChildren()) do | |
| 7225 | if v:IsA("Part") then
| |
| 7226 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7227 | v.Material = "Neon" | |
| 7228 | end | |
| 7229 | end | |
| 7230 | for i, v in pairs(mw1:GetChildren()) do | |
| 7231 | if v:IsA("Part") then
| |
| 7232 | v.Transparency = 1 | |
| 7233 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7234 | v.Material = "Neon" | |
| 7235 | end | |
| 7236 | end | |
| 7237 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7238 | if v:IsA("Part") then
| |
| 7239 | v.Transparency = 1 | |
| 7240 | v.BrickColor = BrickColor.new("White")
| |
| 7241 | v.Material = "Neon" | |
| 7242 | end | |
| 7243 | end | |
| 7244 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7245 | if v:IsA("Part") then
| |
| 7246 | v.Transparency = 1 | |
| 7247 | v.BrickColor = BrickColor.new("White")
| |
| 7248 | v.Material = "Neon" | |
| 7249 | end | |
| 7250 | end | |
| 7251 | local MAINRUINCOLOR = BrickColor.new("Dark indigo")
| |
| 7252 | elseif key == 'f' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7253 | Planetary = false | |
| 7254 | DTrail5.Enabled = false | |
| 7255 | DTrail4.Enabled = false | |
| 7256 | DTrail3.Enabled = false | |
| 7257 | DTrail2.Enabled = false | |
| 7258 | DTrail.Enabled = false | |
| 7259 | tecks2.Text = "Casual" | |
| 7260 | tecks2.Rotation = 0 | |
| 7261 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7262 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7263 | resetmode() | |
| 7264 | Music.TimePosition = 0 | |
| 7265 | Music.SoundId = "rbxassetid://1117396305" | |
| 7266 | Music.Parent = tors | |
| 7267 | Music:Play() | |
| 7268 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7269 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7270 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7271 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7272 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7273 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7274 | for i, v in pairs(m:GetChildren()) do | |
| 7275 | if v:IsA("Part") then
| |
| 7276 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7277 | v.Material = "Glass" | |
| 7278 | end | |
| 7279 | end | |
| 7280 | for i, v in pairs(m2:GetChildren()) do | |
| 7281 | if v:IsA("Part") then
| |
| 7282 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7283 | v.Material = "Granite" | |
| 7284 | end | |
| 7285 | end | |
| 7286 | for i, v in pairs(m3:GetChildren()) do | |
| 7287 | if v:IsA("Part") then
| |
| 7288 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7289 | v.Material = "Neon" | |
| 7290 | end | |
| 7291 | end | |
| 7292 | for i, v in pairs(mw2:GetChildren()) do | |
| 7293 | if v:IsA("Part") then
| |
| 7294 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7295 | v.Material = "Neon" | |
| 7296 | end | |
| 7297 | end | |
| 7298 | for i, v in pairs(mw1:GetChildren()) do | |
| 7299 | if v:IsA("Part") then
| |
| 7300 | v.Transparency = 1 | |
| 7301 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7302 | v.Material = "Neon" | |
| 7303 | end | |
| 7304 | end | |
| 7305 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7306 | if v:IsA("Part") then
| |
| 7307 | v.Transparency = 1 | |
| 7308 | v.BrickColor = BrickColor.new("White")
| |
| 7309 | v.Material = "Neon" | |
| 7310 | end | |
| 7311 | end | |
| 7312 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7313 | if v:IsA("Part") then
| |
| 7314 | v.Transparency = 1 | |
| 7315 | v.BrickColor = BrickColor.new("White")
| |
| 7316 | v.Material = "Neon" | |
| 7317 | end | |
| 7318 | end | |
| 7319 | local MAINRUINCOLOR = BrickColor.new("Magenta")
| |
| 7320 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 7321 | Pixels = true | |
| 7322 | DTrail5.Enabled = false | |
| 7323 | DTrail4.Enabled = false | |
| 7324 | DTrail3.Enabled = false | |
| 7325 | DTrail2.Enabled = false | |
| 7326 | DTrail.Enabled = false | |
| 7327 | tecks2.Text = "Pixels" | |
| 7328 | tecks2.Rotation = 0 | |
| 7329 | tecks2.TextColor3 = Color3.new(0, 255, 255) | |
| 7330 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
| 7331 | for i, v in pairs(ArmourParts) do | |
| 7332 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 7333 | end | |
| 7334 | for i, v in pairs(ArmourParts2) do | |
| 7335 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 7336 | end | |
| 7337 | for i, v in pairs(NeonParts) do | |
| 7338 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7339 | end | |
| 7340 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=40770311" | |
| 7341 | maincolor = BrickColor.new("Lapis")
| |
| 7342 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7343 | BC.LeftArmColor = BrickColor.new("Lapis")
| |
| 7344 | BC.LeftLegColor = BrickColor.new("Lapis")
| |
| 7345 | BC.RightArmColor = BrickColor.new("Lapis")
| |
| 7346 | BC.RightLegColor = BrickColor.new("Lapis")
| |
| 7347 | BC.TorsoColor = BrickColor.new("Lapis")
| |
| 7348 | Music.TimePosition = 2 | |
| 7349 | Music.SoundId = "rbxassetid://1244332148" | |
| 7350 | Music.Parent = tors | |
| 7351 | Music:Play() | |
| 7352 | for i, v in pairs(m:GetChildren()) do | |
| 7353 | if v:IsA("Part") then
| |
| 7354 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7355 | v.Material = "Glass" | |
| 7356 | end | |
| 7357 | end | |
| 7358 | for i, v in pairs(m2:GetChildren()) do | |
| 7359 | if v:IsA("Part") then
| |
| 7360 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7361 | v.Material = "Granite" | |
| 7362 | end | |
| 7363 | end | |
| 7364 | for i, v in pairs(m3:GetChildren()) do | |
| 7365 | if v:IsA("Part") then
| |
| 7366 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7367 | v.Material = "Neon" | |
| 7368 | end | |
| 7369 | end | |
| 7370 | for i, v in pairs(mw2:GetChildren()) do | |
| 7371 | if v:IsA("Part") then
| |
| 7372 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7373 | v.Material = "Neon" | |
| 7374 | end | |
| 7375 | end | |
| 7376 | for i, v in pairs(mw1:GetChildren()) do | |
| 7377 | if v:IsA("Part") then
| |
| 7378 | v.Transparency = 1 | |
| 7379 | v.BrickColor = BrickColor.new("Lapis")
| |
| 7380 | v.Material = "Neon" | |
| 7381 | end | |
| 7382 | end | |
| 7383 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7384 | if v:IsA("Part") then
| |
| 7385 | v.Transparency = 1 | |
| 7386 | v.BrickColor = BrickColor.new("White")
| |
| 7387 | v.Material = "Neon" | |
| 7388 | end | |
| 7389 | end | |
| 7390 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7391 | if v:IsA("Part") then
| |
| 7392 | v.Transparency = 1 | |
| 7393 | v.BrickColor = BrickColor.new("White")
| |
| 7394 | v.Material = "Neon" | |
| 7395 | end | |
| 7396 | end | |
| 7397 | local MAINRUINCOLOR = BrickColor.new("Lapis")
| |
| 7398 | elseif key == 'k' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Ascend == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
| 7399 | Pixels = false | |
| 7400 | DTrail5.Enabled = false | |
| 7401 | DTrail4.Enabled = false | |
| 7402 | DTrail3.Enabled = false | |
| 7403 | DTrail2.Enabled = false | |
| 7404 | DTrail.Enabled = false | |
| 7405 | tecks2.Text = "Casual" | |
| 7406 | tecks2.Rotation = 0 | |
| 7407 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7408 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7409 | resetmode() | |
| 7410 | Music.TimePosition = 0 | |
| 7411 | Music.SoundId = "rbxassetid://1117396305" | |
| 7412 | Music.Parent = tors | |
| 7413 | Music:Play() | |
| 7414 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7415 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7416 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7417 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7418 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7419 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7420 | for i, v in pairs(m:GetChildren()) do | |
| 7421 | if v:IsA("Part") then
| |
| 7422 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7423 | v.Material = "Glass" | |
| 7424 | end | |
| 7425 | end | |
| 7426 | for i, v in pairs(m2:GetChildren()) do | |
| 7427 | if v:IsA("Part") then
| |
| 7428 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7429 | v.Material = "Granite" | |
| 7430 | end | |
| 7431 | end | |
| 7432 | for i, v in pairs(m3:GetChildren()) do | |
| 7433 | if v:IsA("Part") then
| |
| 7434 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7435 | v.Material = "Neon" | |
| 7436 | end | |
| 7437 | end | |
| 7438 | for i, v in pairs(mw2:GetChildren()) do | |
| 7439 | if v:IsA("Part") then
| |
| 7440 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7441 | v.Material = "Neon" | |
| 7442 | end | |
| 7443 | end | |
| 7444 | for i, v in pairs(mw1:GetChildren()) do | |
| 7445 | if v:IsA("Part") then
| |
| 7446 | v.Transparency = 1 | |
| 7447 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7448 | v.Material = "Neon" | |
| 7449 | end | |
| 7450 | end | |
| 7451 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7452 | if v:IsA("Part") then
| |
| 7453 | v.Transparency = 1 | |
| 7454 | v.BrickColor = BrickColor.new("White")
| |
| 7455 | v.Material = "Neon" | |
| 7456 | end | |
| 7457 | end | |
| 7458 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7459 | if v:IsA("Part") then
| |
| 7460 | v.Transparency = 1 | |
| 7461 | v.BrickColor = BrickColor.new("White")
| |
| 7462 | v.Material = "Neon" | |
| 7463 | end | |
| 7464 | end | |
| 7465 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7466 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7467 | Ascend = true | |
| 7468 | DTrail5.Enabled = false | |
| 7469 | DTrail4.Enabled = false | |
| 7470 | DTrail3.Enabled = false | |
| 7471 | DTrail2.Enabled = false | |
| 7472 | DTrail.Enabled = false | |
| 7473 | tecks2.Text = "Ascend" | |
| 7474 | tecks2.Rotation = 0 | |
| 7475 | tecks2.TextColor3 = Color3.new(255, 0, 255) | |
| 7476 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
| 7477 | for i, v in pairs(ArmourParts) do | |
| 7478 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7479 | end | |
| 7480 | for i, v in pairs(ArmourParts2) do | |
| 7481 | v.BrickColor = BrickColor.new("Dark indigo")
| |
| 7482 | end | |
| 7483 | for i, v in pairs(NeonParts) do | |
| 7484 | v.BrickColor = BrickColor.new("White")
| |
| 7485 | end | |
| 7486 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=281294617" | |
| 7487 | maincolor = BrickColor.new("Magenta")
| |
| 7488 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7489 | BC.LeftArmColor = BrickColor.new("Magenta")
| |
| 7490 | BC.LeftLegColor = BrickColor.new("Magenta")
| |
| 7491 | BC.RightArmColor = BrickColor.new("Magenta")
| |
| 7492 | BC.RightLegColor = BrickColor.new("Magenta")
| |
| 7493 | BC.TorsoColor = BrickColor.new("Magenta")
| |
| 7494 | Music.TimePosition = 2 | |
| 7495 | Music.SoundId = "rbxassetid://257453119" | |
| 7496 | Music.Parent = tors | |
| 7497 | Music:Play() | |
| 7498 | for i, v in pairs(m:GetChildren()) do | |
| 7499 | if v:IsA("Part") then
| |
| 7500 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7501 | v.Material = "Glass" | |
| 7502 | end | |
| 7503 | end | |
| 7504 | for i, v in pairs(m2:GetChildren()) do | |
| 7505 | if v:IsA("Part") then
| |
| 7506 | v.BrickColor = BrickColor.new("Sand violet metallic")
| |
| 7507 | v.Material = "Granite" | |
| 7508 | end | |
| 7509 | end | |
| 7510 | for i, v in pairs(m3:GetChildren()) do | |
| 7511 | if v:IsA("Part") then
| |
| 7512 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7513 | v.Material = "Neon" | |
| 7514 | end | |
| 7515 | end | |
| 7516 | for i, v in pairs(mw2:GetChildren()) do | |
| 7517 | if v:IsA("Part") then
| |
| 7518 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7519 | v.Material = "Neon" | |
| 7520 | end | |
| 7521 | end | |
| 7522 | for i, v in pairs(mw1:GetChildren()) do | |
| 7523 | if v:IsA("Part") then
| |
| 7524 | v.Transparency = 1 | |
| 7525 | v.BrickColor = BrickColor.new("Magenta")
| |
| 7526 | v.Material = "Neon" | |
| 7527 | end | |
| 7528 | end | |
| 7529 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7530 | if v:IsA("Part") then
| |
| 7531 | v.Transparency = 1 | |
| 7532 | v.BrickColor = BrickColor.new("White")
| |
| 7533 | v.Material = "Neon" | |
| 7534 | end | |
| 7535 | end | |
| 7536 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7537 | if v:IsA("Part") then
| |
| 7538 | v.Transparency = 1 | |
| 7539 | v.BrickColor = BrickColor.new("White")
| |
| 7540 | v.Material = "Neon" | |
| 7541 | end | |
| 7542 | end | |
| 7543 | local MAINRUINCOLOR = BrickColor.new("Magenta")
| |
| 7544 | elseif key == 'l' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
| 7545 | Ascend = false | |
| 7546 | DTrail5.Enabled = false | |
| 7547 | DTrail4.Enabled = false | |
| 7548 | DTrail3.Enabled = false | |
| 7549 | DTrail2.Enabled = false | |
| 7550 | DTrail.Enabled = false | |
| 7551 | tecks2.Text = "Casual" | |
| 7552 | tecks2.Rotation = 0 | |
| 7553 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7554 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7555 | resetmode() | |
| 7556 | Music.TimePosition = 0 | |
| 7557 | Music.SoundId = "rbxassetid://1117396305" | |
| 7558 | Music.Parent = tors | |
| 7559 | Music:Play() | |
| 7560 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7561 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7562 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7563 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7564 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7565 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7566 | for i, v in pairs(m:GetChildren()) do | |
| 7567 | if v:IsA("Part") then
| |
| 7568 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7569 | v.Material = "Glass" | |
| 7570 | end | |
| 7571 | end | |
| 7572 | for i, v in pairs(m2:GetChildren()) do | |
| 7573 | if v:IsA("Part") then
| |
| 7574 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7575 | v.Material = "Granite" | |
| 7576 | end | |
| 7577 | end | |
| 7578 | for i, v in pairs(m3:GetChildren()) do | |
| 7579 | if v:IsA("Part") then
| |
| 7580 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7581 | v.Material = "Neon" | |
| 7582 | end | |
| 7583 | end | |
| 7584 | for i, v in pairs(mw2:GetChildren()) do | |
| 7585 | if v:IsA("Part") then
| |
| 7586 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7587 | v.Material = "Neon" | |
| 7588 | end | |
| 7589 | end | |
| 7590 | for i, v in pairs(mw1:GetChildren()) do | |
| 7591 | if v:IsA("Part") then
| |
| 7592 | v.Transparency = 1 | |
| 7593 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7594 | v.Material = "Neon" | |
| 7595 | end | |
| 7596 | end | |
| 7597 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7598 | if v:IsA("Part") then
| |
| 7599 | v.Transparency = 1 | |
| 7600 | v.BrickColor = BrickColor.new("White")
| |
| 7601 | v.Material = "Neon" | |
| 7602 | end | |
| 7603 | end | |
| 7604 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7605 | if v:IsA("Part") then
| |
| 7606 | v.Transparency = 1 | |
| 7607 | v.BrickColor = BrickColor.new("White")
| |
| 7608 | v.Material = "Neon" | |
| 7609 | end | |
| 7610 | end | |
| 7611 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7612 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7613 | tecks2.TextTransparency = 0 | |
| 7614 | tecks2.TextStrokeTransparency = 0 | |
| 7615 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7616 | tecks2.TextTransparency = 1 | |
| 7617 | tecks2.TextStrokeTransparency = 1 | |
| 7618 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7619 | Music.SoundId = "rbxassetid://0" | |
| 7620 | Music.Parent = tors | |
| 7621 | Music:Play() | |
| 7622 | Madness = true | |
| 7623 | DTrail5.Enabled = false | |
| 7624 | DTrail4.Enabled = false | |
| 7625 | DTrail3.Enabled = false | |
| 7626 | DTrail2.Enabled = false | |
| 7627 | DTrail.Enabled = false | |
| 7628 | for i, v in pairs(m:GetChildren()) do | |
| 7629 | if v:IsA("Part") then
| |
| 7630 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7631 | v.Material = "Glass" | |
| 7632 | end | |
| 7633 | end | |
| 7634 | for i, v in pairs(m2:GetChildren()) do | |
| 7635 | if v:IsA("Part") then
| |
| 7636 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7637 | v.Material = "Granite" | |
| 7638 | end | |
| 7639 | end | |
| 7640 | for i, v in pairs(m3:GetChildren()) do | |
| 7641 | if v:IsA("Part") then
| |
| 7642 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7643 | v.Material = "Neon" | |
| 7644 | end | |
| 7645 | end | |
| 7646 | for i, v in pairs(mw2:GetChildren()) do | |
| 7647 | if v:IsA("Part") then
| |
| 7648 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7649 | v.Material = "Neon" | |
| 7650 | end | |
| 7651 | end | |
| 7652 | for i, v in pairs(mw1:GetChildren()) do | |
| 7653 | if v:IsA("Part") then
| |
| 7654 | v.Transparency = 1 | |
| 7655 | v.BrickColor = BrickColor.new("Deep orange")
| |
| 7656 | v.Material = "Neon" | |
| 7657 | end | |
| 7658 | end | |
| 7659 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7660 | if v:IsA("Part") then
| |
| 7661 | v.Transparency = 1 | |
| 7662 | v.BrickColor = BrickColor.new("White")
| |
| 7663 | v.Material = "Neon" | |
| 7664 | end | |
| 7665 | end | |
| 7666 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7667 | if v:IsA("Part") then
| |
| 7668 | v.Transparency = 1 | |
| 7669 | v.BrickColor = BrickColor.new("White")
| |
| 7670 | v.Material = "Neon" | |
| 7671 | end | |
| 7672 | end | |
| 7673 | local MAINRUINCOLOR = BrickColor.new("Deep orange")
| |
| 7674 | maincolor = BrickColor.new("Deep orange")
| |
| 7675 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7676 | BC.LeftArmColor = BrickColor.new("Deep orange")
| |
| 7677 | BC.LeftLegColor = BrickColor.new("Deep orange")
| |
| 7678 | BC.RightArmColor = BrickColor.new("Deep orange")
| |
| 7679 | BC.RightLegColor = BrickColor.new("Deep orange")
| |
| 7680 | BC.TorsoColor = BrickColor.new("Deep orange")
| |
| 7681 | - | tecks2.Text = "Madness" |
| 7681 | + | |
| 7682 | tecks2.Rotation = 0 | |
| 7683 | tecks2.TextColor3 = Color3.new(235, 185, 48) | |
| 7684 | tecks2.TextStrokeColor3 = Color3.fromRGB(235, 185, 48) | |
| 7685 | chatfunc("...")
| |
| 7686 | for i, v in pairs(ArmourParts) do | |
| 7687 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7688 | end | |
| 7689 | for i, v in pairs(ArmourParts2) do | |
| 7690 | v.BrickColor = BrickColor.new("Teal")
| |
| 7691 | end | |
| 7692 | for i, v in pairs(NeonParts) do | |
| 7693 | v.BrickColor = BrickColor.new("White")
| |
| 7694 | end | |
| 7695 | wait(2) | |
| 7696 | chatfunc("You messed with the wrong person...")
| |
| 7697 | wait(2) | |
| 7698 | for i, v in pairs(ArmourParts) do | |
| 7699 | v.BrickColor = BrickColor.new("Carnation pink")
| |
| 7700 | end | |
| 7701 | for i, v in pairs(ArmourParts2) do | |
| 7702 | v.BrickColor = BrickColor.new("Teal")
| |
| 7703 | end | |
| 7704 | for i, v in pairs(NeonParts) do | |
| 7705 | v.BrickColor = BrickColor.new("White")
| |
| 7706 | end | |
| 7707 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=608798717" |
| 7707 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" |
| 7708 | maincolor = BrickColor.new("Light orange")
| |
| 7709 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7710 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7711 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7712 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7713 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7714 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7715 | for i, v in pairs(ArmourParts) do | |
| 7716 | - | v.BrickColor = BrickColor.new("Deep orange")
|
| 7716 | + | |
| 7717 | end | |
| 7718 | for i, v in pairs(ArmourParts2) do | |
| 7719 | - | v.BrickColor = BrickColor.new("Deep orange")
|
| 7719 | + | |
| 7720 | end | |
| 7721 | for i, v in pairs(NeonParts) do | |
| 7722 | v.BrickColor = BrickColor.new("White")
| |
| 7723 | end | |
| 7724 | wait(1) | |
| 7725 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=608798717" |
| 7725 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" |
| 7726 | tecks2.Text = "SakuraTheSylveon" | |
| 7727 | tecks2.Rotation = 0 | |
| 7728 | tecks2.TextColor3 = Color3.new(255, 152, 220) | |
| 7729 | tecks2.TextStrokeColor3 = Color3.fromRGB(248, 248, 248) | |
| 7730 | tecks2.TextTransparency = 0 | |
| 7731 | tecks2.TextStrokeTransparency = 0 | |
| 7732 | for i, v in pairs(ArmourParts) do | |
| 7733 | - | v.BrickColor = BrickColor.new("Deep orange")
|
| 7733 | + | |
| 7734 | end | |
| 7735 | for i, v in pairs(ArmourParts2) do | |
| 7736 | - | v.BrickColor = BrickColor.new("Deep orange")
|
| 7736 | + | |
| 7737 | end | |
| 7738 | for i, v in pairs(NeonParts) do | |
| 7739 | v.BrickColor = BrickColor.new("White")
| |
| 7740 | end | |
| 7741 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=608798717" |
| 7741 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=28265271" |
| 7742 | maincolor = BrickColor.new("Light orange")
| |
| 7743 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7744 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7745 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7746 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7747 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7748 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7749 | Music.TimePosition = 2 | |
| 7750 | Music.SoundId = "rbxassetid://1353354348" | |
| 7751 | Music.Parent = tors | |
| 7752 | Music:Play() | |
| 7753 | elseif key == 'm' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
| 7754 | Madness = false | |
| 7755 | DTrail5.Enabled = false | |
| 7756 | DTrail4.Enabled = false | |
| 7757 | DTrail3.Enabled = false | |
| 7758 | DTrail2.Enabled = false | |
| 7759 | DTrail.Enabled = false | |
| 7760 | tecks2.Text = "Casual" | |
| 7761 | tecks2.Rotation = 0 | |
| 7762 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7763 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7764 | resetmode() | |
| 7765 | Music.TimePosition = 0 | |
| 7766 | Music.SoundId = "rbxassetid://1117396305" | |
| 7767 | Music.Parent = tors | |
| 7768 | Music:Play() | |
| 7769 | BC.HeadColor = BrickColor.new("Light orange")
| |
| 7770 | BC.LeftArmColor = BrickColor.new("Light orange")
| |
| 7771 | BC.LeftLegColor = BrickColor.new("Light orange")
| |
| 7772 | BC.RightArmColor = BrickColor.new("Light orange")
| |
| 7773 | BC.RightLegColor = BrickColor.new("Light orange")
| |
| 7774 | BC.TorsoColor = BrickColor.new("Light orange")
| |
| 7775 | for i, v in pairs(m:GetChildren()) do | |
| 7776 | if v:IsA("Part") then
| |
| 7777 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7778 | v.Material = "Glass" | |
| 7779 | end | |
| 7780 | end | |
| 7781 | for i, v in pairs(m2:GetChildren()) do | |
| 7782 | if v:IsA("Part") then
| |
| 7783 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7784 | v.Material = "Granite" | |
| 7785 | end | |
| 7786 | end | |
| 7787 | for i, v in pairs(m3:GetChildren()) do | |
| 7788 | if v:IsA("Part") then
| |
| 7789 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7790 | v.Material = "Neon" | |
| 7791 | end | |
| 7792 | end | |
| 7793 | for i, v in pairs(mw2:GetChildren()) do | |
| 7794 | if v:IsA("Part") then
| |
| 7795 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7796 | v.Material = "Neon" | |
| 7797 | end | |
| 7798 | end | |
| 7799 | for i, v in pairs(mw1:GetChildren()) do | |
| 7800 | if v:IsA("Part") then
| |
| 7801 | v.Transparency = 1 | |
| 7802 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7803 | v.Material = "Neon" | |
| 7804 | end | |
| 7805 | end | |
| 7806 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7807 | if v:IsA("Part") then
| |
| 7808 | v.Transparency = 1 | |
| 7809 | v.BrickColor = BrickColor.new("White")
| |
| 7810 | v.Material = "Neon" | |
| 7811 | end | |
| 7812 | end | |
| 7813 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7814 | if v:IsA("Part") then
| |
| 7815 | v.Transparency = 1 | |
| 7816 | v.BrickColor = BrickColor.new("White")
| |
| 7817 | v.Material = "Neon" | |
| 7818 | end | |
| 7819 | end | |
| 7820 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7821 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7822 | tecks2.TextTransparency = 0 | |
| 7823 | tecks2.TextStrokeTransparency = 0 | |
| 7824 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7825 | tecks2.TextTransparency = 1 | |
| 7826 | tecks2.TextStrokeTransparency = 1 | |
| 7827 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7828 | Memer = true | |
| 7829 | DTrail5.Enabled = false | |
| 7830 | DTrail4.Enabled = false | |
| 7831 | DTrail3.Enabled = false | |
| 7832 | DTrail2.Enabled = false | |
| 7833 | DTrail.Enabled = false | |
| 7834 | tecks2.Text = "Memer" | |
| 7835 | tecks2.Rotation = 0 | |
| 7836 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
| 7837 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
| 7838 | for i, v in pairs(ArmourParts) do | |
| 7839 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7840 | end | |
| 7841 | for i, v in pairs(ArmourParts2) do | |
| 7842 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 7843 | end | |
| 7844 | for i, v in pairs(NeonParts) do | |
| 7845 | v.BrickColor = BrickColor.new("White")
| |
| 7846 | end | |
| 7847 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 7848 | maincolor = BrickColor.new("Medium blue")
| |
| 7849 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7850 | BC.LeftArmColor = BrickColor.new("Medium blue")
| |
| 7851 | BC.LeftLegColor = BrickColor.new("Medium blue")
| |
| 7852 | BC.RightArmColor = BrickColor.new("Medium blue")
| |
| 7853 | BC.RightLegColor = BrickColor.new("Medium blue")
| |
| 7854 | BC.TorsoColor = BrickColor.new("Medium blue")
| |
| 7855 | Music.TimePosition = 2 | |
| 7856 | Music.SoundId = "rbxassetid://0" | |
| 7857 | Music.Parent = tors | |
| 7858 | Music:Play() | |
| 7859 | for i, v in pairs(m:GetChildren()) do | |
| 7860 | if v:IsA("Part") then
| |
| 7861 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7862 | v.Material = "Glass" | |
| 7863 | end | |
| 7864 | end | |
| 7865 | for i, v in pairs(m2:GetChildren()) do | |
| 7866 | if v:IsA("Part") then
| |
| 7867 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7868 | v.Material = "Granite" | |
| 7869 | end | |
| 7870 | end | |
| 7871 | for i, v in pairs(m3:GetChildren()) do | |
| 7872 | if v:IsA("Part") then
| |
| 7873 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7874 | v.Material = "Neon" | |
| 7875 | end | |
| 7876 | end | |
| 7877 | for i, v in pairs(mw2:GetChildren()) do | |
| 7878 | if v:IsA("Part") then
| |
| 7879 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7880 | v.Material = "Neon" | |
| 7881 | end | |
| 7882 | end | |
| 7883 | for i, v in pairs(mw1:GetChildren()) do | |
| 7884 | if v:IsA("Part") then
| |
| 7885 | v.Transparency = 1 | |
| 7886 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 7887 | v.Material = "Neon" | |
| 7888 | end | |
| 7889 | end | |
| 7890 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7891 | if v:IsA("Part") then
| |
| 7892 | v.Transparency = 1 | |
| 7893 | v.BrickColor = BrickColor.new("White")
| |
| 7894 | v.Material = "Neon" | |
| 7895 | end | |
| 7896 | end | |
| 7897 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7898 | if v:IsA("Part") then
| |
| 7899 | v.Transparency = 1 | |
| 7900 | v.BrickColor = BrickColor.new("White")
| |
| 7901 | v.Material = "Neon" | |
| 7902 | end | |
| 7903 | end | |
| 7904 | local MAINRUINCOLOR = BrickColor.new("Medium blue")
| |
| 7905 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
| 7906 | Memer = false | |
| 7907 | DTrail5.Enabled = false | |
| 7908 | DTrail4.Enabled = false | |
| 7909 | DTrail3.Enabled = false | |
| 7910 | DTrail2.Enabled = false | |
| 7911 | DTrail.Enabled = false | |
| 7912 | tecks2.Text = "Casual" | |
| 7913 | tecks2.Rotation = 0 | |
| 7914 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 7915 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 7916 | resetmode() | |
| 7917 | Music.TimePosition = 0 | |
| 7918 | Music.SoundId = "rbxassetid://1117396305" | |
| 7919 | Music.Parent = tors | |
| 7920 | Music:Play() | |
| 7921 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 7922 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 7923 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 7924 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 7925 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 7926 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 7927 | for i, v in pairs(m:GetChildren()) do | |
| 7928 | if v:IsA("Part") then
| |
| 7929 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7930 | v.Material = "Glass" | |
| 7931 | end | |
| 7932 | end | |
| 7933 | for i, v in pairs(m2:GetChildren()) do | |
| 7934 | if v:IsA("Part") then
| |
| 7935 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 7936 | v.Material = "Granite" | |
| 7937 | end | |
| 7938 | end | |
| 7939 | for i, v in pairs(m3:GetChildren()) do | |
| 7940 | if v:IsA("Part") then
| |
| 7941 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7942 | v.Material = "Neon" | |
| 7943 | end | |
| 7944 | end | |
| 7945 | for i, v in pairs(mw2:GetChildren()) do | |
| 7946 | if v:IsA("Part") then
| |
| 7947 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7948 | v.Material = "Neon" | |
| 7949 | end | |
| 7950 | end | |
| 7951 | for i, v in pairs(mw1:GetChildren()) do | |
| 7952 | if v:IsA("Part") then
| |
| 7953 | v.Transparency = 1 | |
| 7954 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 7955 | v.Material = "Neon" | |
| 7956 | end | |
| 7957 | end | |
| 7958 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 7959 | if v:IsA("Part") then
| |
| 7960 | v.Transparency = 1 | |
| 7961 | v.BrickColor = BrickColor.new("White")
| |
| 7962 | v.Material = "Neon" | |
| 7963 | end | |
| 7964 | end | |
| 7965 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 7966 | if v:IsA("Part") then
| |
| 7967 | v.Transparency = 1 | |
| 7968 | v.BrickColor = BrickColor.new("White")
| |
| 7969 | v.Material = "Neon" | |
| 7970 | end | |
| 7971 | end | |
| 7972 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 7973 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 7974 | tecks2.TextTransparency = 0 | |
| 7975 | tecks2.TextStrokeTransparency = 0 | |
| 7976 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 7977 | tecks2.TextTransparency = 1 | |
| 7978 | tecks2.TextStrokeTransparency = 1 | |
| 7979 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 7980 | Big_Black = true | |
| 7981 | Music.TimePosition = 0 | |
| 7982 | Music.SoundId = "rbxassetid://0" | |
| 7983 | Music.Parent = tors | |
| 7984 | Music:Play() | |
| 7985 | tecks2.Text = "Big Black" | |
| 7986 | tecks2.Rotation = 0 | |
| 7987 | tecks2.TextColor3 = Color3.new(1, 1, 1) | |
| 7988 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
| 7989 | DTrail5.Enabled = false | |
| 7990 | DTrail4.Enabled = false | |
| 7991 | DTrail3.Enabled = false | |
| 7992 | DTrail2.Enabled = false | |
| 7993 | DTrail.Enabled = false | |
| 7994 | for i, v in pairs(ArmourParts) do | |
| 7995 | v.BrickColor = BrickColor.new("Really black")
| |
| 7996 | end | |
| 7997 | for i, v in pairs(ArmourParts2) do | |
| 7998 | v.BrickColor = BrickColor.new("Really black")
| |
| 7999 | end | |
| 8000 | for i, v in pairs(NeonParts) do | |
| 8001 | v.BrickColor = BrickColor.new("White")
| |
| 8002 | end | |
| 8003 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8004 | maincolor = BrickColor.new("Really black")
| |
| 8005 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8006 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 8007 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 8008 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 8009 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 8010 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 8011 | tl1.Enabled = true | |
| 8012 | tl2.Enabled = true | |
| 8013 | tl3.Enabled = true | |
| 8014 | attack = true | |
| 8015 | hum.WalkSpeed = 0 | |
| 8016 | storehumanoidWS = 8 | |
| 8017 | hum.JumpPower = 0 | |
| 8018 | newThemeCust("rbxassetid://1420353940",0,1,1)
| |
| 8019 | kan.TimePosition = 0 | |
| 8020 | ModeOfGlitch = 8376532578634534 | |
| 8021 | repeat swait() until kan.IsLoaded | |
| 8022 | Chat("Riddle me this..",text.TextStrokeColor3)
| |
| 8023 | for i = 0, 14, .1 do | |
| 8024 | swait() | |
| 8025 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8026 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8027 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8028 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) | |
| 8029 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8030 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8031 | end | |
| 8032 | Chat("Riddle me that..",text.TextStrokeColor3)
| |
| 8033 | for i = 0, 12, .1 do | |
| 8034 | swait() | |
| 8035 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8036 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8037 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8038 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1) | |
| 8039 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8040 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8041 | end | |
| 8042 | Chat("Who's afraid of the big black..",Color3.new(1,1,1))
| |
| 8043 | for i = 0, 16, .1 do | |
| 8044 | swait() | |
| 8045 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8046 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8047 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8048 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1) | |
| 8049 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8050 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8051 | end | |
| 8052 | CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
| |
| 8053 | CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
| |
| 8054 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
| |
| 8055 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
| |
| 8056 | pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end) | |
| 8057 | pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end) | |
| 8058 | CameraEnshaking(5,2.5) | |
| 8059 | MAINRUINCOLOR = BrickColor.new("Really black")
| |
| 8060 | sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) | |
| 8061 | for i = 0, 49 do | |
| 8062 | PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) | |
| 8063 | end | |
| 8064 | for i = 0,3,0.1 do | |
| 8065 | sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) | |
| 8066 | end | |
| 8067 | for i, v in pairs(mw2:GetChildren()) do | |
| 8068 | if v:IsA("Part") then
| |
| 8069 | v.BrickColor = BrickColor.new("Really black")
| |
| 8070 | v.Material = "Glass" | |
| 8071 | end | |
| 8072 | end | |
| 8073 | for i, v in pairs(mw1:GetChildren()) do | |
| 8074 | if v:IsA("Part") then
| |
| 8075 | v.Transparency = 0 | |
| 8076 | v.BrickColor = BrickColor.new("Really black")
| |
| 8077 | v.Material = "Glass" | |
| 8078 | end | |
| 8079 | end | |
| 8080 | for i, v in pairs(m:GetChildren()) do | |
| 8081 | if v:IsA("Part") then
| |
| 8082 | v.BrickColor = BrickColor.new("Really black")
| |
| 8083 | v.Material = "Glass" | |
| 8084 | end | |
| 8085 | end | |
| 8086 | for i, v in pairs(m2:GetChildren()) do | |
| 8087 | if v:IsA("Part") then
| |
| 8088 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8089 | v.Material = "Granite" | |
| 8090 | end | |
| 8091 | end | |
| 8092 | for i, v in pairs(m3:GetChildren()) do | |
| 8093 | if v:IsA("Part") then
| |
| 8094 | v.BrickColor = BrickColor.new("Really black")
| |
| 8095 | v.Material = "Glass" | |
| 8096 | end | |
| 8097 | end | |
| 8098 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8099 | if v:IsA("Part") then
| |
| 8100 | v.Transparency = 0 | |
| 8101 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8102 | v.Material = "Glass" | |
| 8103 | end | |
| 8104 | end | |
| 8105 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8106 | if v:IsA("Part") then
| |
| 8107 | v.Transparency = 0 | |
| 8108 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8109 | v.Material = "Glass" | |
| 8110 | end | |
| 8111 | end | |
| 8112 | for i = 0,2,0.1 do | |
| 8113 | swait() | |
| 8114 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) | |
| 8115 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) | |
| 8116 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) | |
| 8117 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) | |
| 8118 | RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) | |
| 8119 | LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) | |
| 8120 | end | |
| 8121 | hum.JumpPower = 50 | |
| 8122 | hum.WalkSpeed = storehumanoidWS | |
| 8123 | attack = false | |
| 8124 | for i, v in pairs(ArmourParts) do | |
| 8125 | v.BrickColor = BrickColor.new("Really black")
| |
| 8126 | end | |
| 8127 | for i, v in pairs(ArmourParts2) do | |
| 8128 | v.BrickColor = BrickColor.new("Really black")
| |
| 8129 | end | |
| 8130 | for i, v in pairs(NeonParts) do | |
| 8131 | v.BrickColor = BrickColor.new("White")
| |
| 8132 | end | |
| 8133 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8134 | maincolor = BrickColor.new("Really black")
| |
| 8135 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8136 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 8137 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 8138 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 8139 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 8140 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 8141 | elseif key == 'c' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Memer == false and Emperor == false and Big_Black == true then | |
| 8142 | Big_Black = false | |
| 8143 | newThemeCust("rbxassetid://0",0,1,1)
| |
| 8144 | DTrail5.Enabled = false | |
| 8145 | DTrail4.Enabled = false | |
| 8146 | DTrail3.Enabled = false | |
| 8147 | DTrail2.Enabled = false | |
| 8148 | DTrail.Enabled = false | |
| 8149 | tl1.Enabled = false | |
| 8150 | tl2.Enabled = false | |
| 8151 | tl3.Enabled = false | |
| 8152 | tecks2.Text = "Casual" | |
| 8153 | tecks2.Rotation = 0 | |
| 8154 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 8155 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 8156 | resetmode() | |
| 8157 | Music.TimePosition = 0 | |
| 8158 | Music.SoundId = "rbxassetid://1117396305" | |
| 8159 | Music.Parent = tors | |
| 8160 | Music:Play() | |
| 8161 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8162 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 8163 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 8164 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 8165 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 8166 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 8167 | for i, v in pairs(m:GetChildren()) do | |
| 8168 | if v:IsA("Part") then
| |
| 8169 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8170 | v.Material = "Glass" | |
| 8171 | end | |
| 8172 | end | |
| 8173 | for i, v in pairs(m2:GetChildren()) do | |
| 8174 | if v:IsA("Part") then
| |
| 8175 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8176 | v.Material = "Granite" | |
| 8177 | end | |
| 8178 | end | |
| 8179 | for i, v in pairs(m3:GetChildren()) do | |
| 8180 | if v:IsA("Part") then
| |
| 8181 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8182 | v.Material = "Neon" | |
| 8183 | end | |
| 8184 | end | |
| 8185 | for i, v in pairs(mw2:GetChildren()) do | |
| 8186 | if v:IsA("Part") then
| |
| 8187 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8188 | v.Material = "Neon" | |
| 8189 | end | |
| 8190 | end | |
| 8191 | for i, v in pairs(mw1:GetChildren()) do | |
| 8192 | if v:IsA("Part") then
| |
| 8193 | v.Transparency = 1 | |
| 8194 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8195 | v.Material = "Neon" | |
| 8196 | end | |
| 8197 | end | |
| 8198 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8199 | if v:IsA("Part") then
| |
| 8200 | v.Transparency = 1 | |
| 8201 | v.BrickColor = BrickColor.new("White")
| |
| 8202 | v.Material = "Neon" | |
| 8203 | end | |
| 8204 | end | |
| 8205 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8206 | if v:IsA("Part") then
| |
| 8207 | v.Transparency = 1 | |
| 8208 | v.BrickColor = BrickColor.new("White")
| |
| 8209 | v.Material = "Neon" | |
| 8210 | end | |
| 8211 | end | |
| 8212 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 8213 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Memer == false and Ascend == false and Big_Black == false and Emperor == false then | |
| 8214 | Memer = true | |
| 8215 | DTrail5.Enabled = false | |
| 8216 | DTrail4.Enabled = false | |
| 8217 | DTrail3.Enabled = false | |
| 8218 | DTrail2.Enabled = false | |
| 8219 | DTrail.Enabled = false | |
| 8220 | tecks2.Text = "Memer" | |
| 8221 | tecks2.Rotation = 0 | |
| 8222 | tecks2.TextColor3 = Color3.new(0, 0, 14) | |
| 8223 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 30) | |
| 8224 | for i, v in pairs(ArmourParts) do | |
| 8225 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8226 | end | |
| 8227 | for i, v in pairs(ArmourParts2) do | |
| 8228 | v.BrickColor = BrickColor.new("Dark blue")
| |
| 8229 | end | |
| 8230 | for i, v in pairs(NeonParts) do | |
| 8231 | v.BrickColor = BrickColor.new("White")
| |
| 8232 | end | |
| 8233 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
| 8234 | maincolor = BrickColor.new("Medium blue")
| |
| 8235 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8236 | BC.LeftArmColor = BrickColor.new("Medium blue")
| |
| 8237 | BC.LeftLegColor = BrickColor.new("Medium blue")
| |
| 8238 | BC.RightArmColor = BrickColor.new("Medium blue")
| |
| 8239 | BC.RightLegColor = BrickColor.new("Medium blue")
| |
| 8240 | BC.TorsoColor = BrickColor.new("Medium blue")
| |
| 8241 | Music.TimePosition = 2 | |
| 8242 | Music.SoundId = "rbxassetid://0" | |
| 8243 | Music.Parent = tors | |
| 8244 | Music:Play() | |
| 8245 | for i, v in pairs(m:GetChildren()) do | |
| 8246 | if v:IsA("Part") then
| |
| 8247 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8248 | v.Material = "Glass" | |
| 8249 | end | |
| 8250 | end | |
| 8251 | for i, v in pairs(m2:GetChildren()) do | |
| 8252 | if v:IsA("Part") then
| |
| 8253 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8254 | v.Material = "Granite" | |
| 8255 | end | |
| 8256 | end | |
| 8257 | for i, v in pairs(m3:GetChildren()) do | |
| 8258 | if v:IsA("Part") then
| |
| 8259 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8260 | v.Material = "Neon" | |
| 8261 | end | |
| 8262 | end | |
| 8263 | for i, v in pairs(mw2:GetChildren()) do | |
| 8264 | if v:IsA("Part") then
| |
| 8265 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8266 | v.Material = "Neon" | |
| 8267 | end | |
| 8268 | end | |
| 8269 | for i, v in pairs(mw1:GetChildren()) do | |
| 8270 | if v:IsA("Part") then
| |
| 8271 | v.Transparency = 1 | |
| 8272 | v.BrickColor = BrickColor.new("Medium blue")
| |
| 8273 | v.Material = "Neon" | |
| 8274 | end | |
| 8275 | end | |
| 8276 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8277 | if v:IsA("Part") then
| |
| 8278 | v.Transparency = 1 | |
| 8279 | v.BrickColor = BrickColor.new("White")
| |
| 8280 | v.Material = "Neon" | |
| 8281 | end | |
| 8282 | end | |
| 8283 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8284 | if v:IsA("Part") then
| |
| 8285 | v.Transparency = 1 | |
| 8286 | v.BrickColor = BrickColor.new("White")
| |
| 8287 | v.Material = "Neon" | |
| 8288 | end | |
| 8289 | end | |
| 8290 | local MAINRUINCOLOR = BrickColor.new("Medium blue")
| |
| 8291 | elseif key == 'b' and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ashes == false and Madness == false and Pixels == false and Ascend == false and Big_Black == false and Emperor == false and Memer == true then | |
| 8292 | Memer = false | |
| 8293 | DTrail5.Enabled = false | |
| 8294 | DTrail4.Enabled = false | |
| 8295 | DTrail3.Enabled = false | |
| 8296 | DTrail2.Enabled = false | |
| 8297 | DTrail.Enabled = false | |
| 8298 | tecks2.Text = "Casual" | |
| 8299 | tecks2.Rotation = 0 | |
| 8300 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 8301 | tecks2.TextStrokeColor3 = Color3.fromRGB(161, 165, 162) | |
| 8302 | resetmode() | |
| 8303 | Music.TimePosition = 0 | |
| 8304 | Music.SoundId = "rbxassetid://1117396305" | |
| 8305 | Music.Parent = tors | |
| 8306 | Music:Play() | |
| 8307 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8308 | BC.LeftArmColor = BrickColor.new("Smoky grey")
| |
| 8309 | BC.LeftLegColor = BrickColor.new("Smoky grey")
| |
| 8310 | BC.RightArmColor = BrickColor.new("Smoky grey")
| |
| 8311 | BC.RightLegColor = BrickColor.new("Smoky grey")
| |
| 8312 | BC.TorsoColor = BrickColor.new("Smoky grey")
| |
| 8313 | for i, v in pairs(m:GetChildren()) do | |
| 8314 | if v:IsA("Part") then
| |
| 8315 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8316 | v.Material = "Glass" | |
| 8317 | end | |
| 8318 | end | |
| 8319 | for i, v in pairs(m2:GetChildren()) do | |
| 8320 | if v:IsA("Part") then
| |
| 8321 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 8322 | v.Material = "Granite" | |
| 8323 | end | |
| 8324 | end | |
| 8325 | for i, v in pairs(m3:GetChildren()) do | |
| 8326 | if v:IsA("Part") then
| |
| 8327 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8328 | v.Material = "Neon" | |
| 8329 | end | |
| 8330 | end | |
| 8331 | for i, v in pairs(mw2:GetChildren()) do | |
| 8332 | if v:IsA("Part") then
| |
| 8333 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8334 | v.Material = "Neon" | |
| 8335 | end | |
| 8336 | end | |
| 8337 | for i, v in pairs(mw1:GetChildren()) do | |
| 8338 | if v:IsA("Part") then
| |
| 8339 | v.Transparency = 1 | |
| 8340 | v.BrickColor = BrickColor.new("Dark grey")
| |
| 8341 | v.Material = "Neon" | |
| 8342 | end | |
| 8343 | end | |
| 8344 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
| 8345 | if v:IsA("Part") then
| |
| 8346 | v.Transparency = 1 | |
| 8347 | v.BrickColor = BrickColor.new("White")
| |
| 8348 | v.Material = "Neon" | |
| 8349 | end | |
| 8350 | end | |
| 8351 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
| 8352 | if v:IsA("Part") then
| |
| 8353 | v.Transparency = 1 | |
| 8354 | v.BrickColor = BrickColor.new("White")
| |
| 8355 | v.Material = "Neon" | |
| 8356 | end | |
| 8357 | end | |
| 8358 | local MAINRUINCOLOR = BrickColor.new("Dark grey")
| |
| 8359 | elseif key == 'n' and tecks2.TextTransparency == 1 and tecks2.TextStrokeTransparency == 1 then | |
| 8360 | tecks2.TextTransparency = 0 | |
| 8361 | tecks2.TextStrokeTransparency = 0 | |
| 8362 | elseif key == 'n' and tecks2.TextTransparency == 0 and tecks2.TextStrokeTransparency == 0 then | |
| 8363 | tecks2.TextTransparency = 1 | |
| 8364 | tecks2.TextStrokeTransparency = 1 | |
| 8365 | end | |
| 8366 | end | |
| 8367 | end) | |
| 8368 | mouse.KeyDown:connect(function(key) | |
| 8369 | if attack == false then | |
| 8370 | if EdgyMode == true then | |
| 8371 | if key == 'r' then | |
| 8372 | Decapitate() | |
| 8373 | elseif key == 'e' then | |
| 8374 | Laugh() | |
| 8375 | end | |
| 8376 | end | |
| 8377 | if Divinity == true then | |
| 8378 | if key == 'r' then | |
| 8379 | Beam_Of_Light() | |
| 8380 | elseif key == 'f' then | |
| 8381 | Blast_Of_God() | |
| 8382 | end | |
| 8383 | end | |
| 8384 | if Fighter == true then | |
| 8385 | if key == 'e' then | |
| 8386 | Flying_Kick() | |
| 8387 | elseif key == 'f' then | |
| 8388 | UpperCut() | |
| 8389 | elseif key == 't' then | |
| 8390 | Spinning_Kick() | |
| 8391 | end | |
| 8392 | end | |
| 8393 | if Purity == true then | |
| 8394 | if key == 'r' then | |
| 8395 | Purity_Slam() | |
| 8396 | end | |
| 8397 | end | |
| 8398 | if Solar == true then | |
| 8399 | if key == 'r' then | |
| 8400 | Eruption() | |
| 8401 | elseif key == 't' then | |
| 8402 | Solar_Flare() | |
| 8403 | end | |
| 8404 | end | |
| 8405 | if Frost == true then | |
| 8406 | if key == 'r' then | |
| 8407 | Blizzard() | |
| 8408 | elseif key == 't' then | |
| 8409 | Cryo_Freeze() | |
| 8410 | end | |
| 8411 | end | |
| 8412 | if Ashes == true then | |
| 8413 | if key == 't' and notmenacing then | |
| 8414 | Menacing_Aura() | |
| 8415 | elseif key == 'r' and alternatecooldownbecausewhynotdood == false then | |
| 8416 | Heat_Stroke() | |
| 8417 | end | |
| 8418 | end | |
| 8419 | if Lunar == true then | |
| 8420 | if key == 't' then | |
| 8421 | ShadowWarp() | |
| 8422 | elseif key == 'r' then | |
| 8423 | Shade() | |
| 8424 | end | |
| 8425 | end | |
| 8426 | if Destruction == true then | |
| 8427 | if key == 'r' then | |
| 8428 | Diablo_Explosion() | |
| 8429 | elseif key == 'f' then | |
| 8430 | Hell_From_Above() | |
| 8431 | end | |
| 8432 | end | |
| 8433 | if Planetary == true then | |
| 8434 | if key == 'r' then | |
| 8435 | Multi_Bombs() | |
| 8436 | elseif key == 't' then | |
| 8437 | Universal_Crush() | |
| 8438 | end | |
| 8439 | end | |
| 8440 | if Pixels == true then | |
| 8441 | if key == 'r' then | |
| 8442 | Pixel_Corrupt() | |
| 8443 | elseif key == 't' then | |
| 8444 | dead() | |
| 8445 | end | |
| 8446 | end | |
| 8447 | if Memer == true then | |
| 8448 | if key == 'r' then | |
| 8449 | HAAAAA() | |
| 8450 | elseif key == 't' then | |
| 8451 | EndMySufferingV2() | |
| 8452 | elseif key == 'q' then | |
| 8453 | NothingPersonal() | |
| 8454 | elseif key == 'e' then | |
| 8455 | GEtOuT() | |
| 8456 | elseif key == 'f' then | |
| 8457 | Sonic() | |
| 8458 | elseif key == 'g' then | |
| 8459 | Sonic2() | |
| 8460 | end | |
| 8461 | end | |
| 8462 | if Emperor == true then | |
| 8463 | if key == 't' then | |
| 8464 | Taunt() | |
| 8465 | end | |
| 8466 | end | |
| 8467 | if Ascend == true then | |
| 8468 | if key == 'r' then | |
| 8469 | Ascent() | |
| 8470 | end | |
| 8471 | end | |
| 8472 | if Madness == true then | |
| 8473 | if key == 'r' then | |
| 8474 | Explosion() | |
| 8475 | end | |
| 8476 | end | |
| 8477 | if helpme == true then | |
| 8478 | if key == 'r' then | |
| 8479 | Painful_Stomp() | |
| 8480 | elseif key == 'f' then | |
| 8481 | Ending() | |
| 8482 | elseif key == 't' then | |
| 8483 | Ende_der_Weld() | |
| 8484 | end | |
| 8485 | end | |
| 8486 | end | |
| 8487 | end) | |
| 8488 | ||
| 8489 | ||
| 8490 | coroutine.resume(coroutine.create(function() | |
| 8491 | while true do | |
| 8492 | swait(8) | |
| 8493 | if Solar == true then | |
| 8494 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
| 8495 | end | |
| 8496 | end | |
| 8497 | end)) | |
| 8498 | coroutine.resume(coroutine.create(function() | |
| 8499 | while true do | |
| 8500 | swait(4) | |
| 8501 | if Frost == true then | |
| 8502 | Effects.Block.Create(BrickC("Institutional white"), tors.CFrame * CF(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03)
| |
| 8503 | Effects.Ring.Create(BrickC("Teal"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 0.05, 0.05, 0.05, 0.15, 0.15, 0.15, 0.02)
| |
| 8504 | end | |
| 8505 | end | |
| 8506 | end)) | |
| 8507 | coroutine.resume(coroutine.create(function() | |
| 8508 | while true do | |
| 8509 | swait(4) | |
| 8510 | if Lunar == true then | |
| 8511 | Effects.Block.Create(BrickC("Dark blue"), tors.CFrame * CF(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)), 2, 2, 2, 0.5, 0.5, 0.5, 0.03)
| |
| 8512 | end | |
| 8513 | end | |
| 8514 | end)) | |
| 8515 | ||
| 8516 | ||
| 8517 | ||
| 8518 | ------------------------------------------------------- | |
| 8519 | --Start Animations-- | |
| 8520 | ------------------------------------------------------- | |
| 8521 | local equipped = false | |
| 8522 | local idle = 0 | |
| 8523 | local change = 1 | |
| 8524 | local val = 0 | |
| 8525 | local toim = 0 | |
| 8526 | local idleanim = 0.4 | |
| 8527 | hum.WalkSpeed = 8 | |
| 8528 | hum.Animator.Parent = nil | |
| 8529 | while true do | |
| 8530 | swait() | |
| 8531 | Music.Parent = tors | |
| 8532 | if helpme == true then | |
| 8533 | for i, v in pairs(ArmourParts) do | |
| 8534 | v.BrickColor = BrickColor.random() | |
| 8535 | end | |
| 8536 | for i, v in pairs(ArmourParts2) do | |
| 8537 | v.BrickColor = BrickColor.random() | |
| 8538 | end | |
| 8539 | for i, v in pairs(NeonParts) do | |
| 8540 | v.BrickColor = BrickColor.random() | |
| 8541 | end | |
| 8542 | maincolor = BrickColor.random() | |
| 8543 | char.Head.face.Texture = "http://lcyyy.gctqdnqz.lceqo.ru2.gsr.awhoer.net/asset/?id="..insanityface[math.random(1,#insanityface)] | |
| 8544 | tecks2.Text = ""..insanity[math.random(1,#insanity)] | |
| 8545 | tecks2.TextColor3 = maincolor.Color | |
| 8546 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8547 | tecks2.Rotation = math.random(-11, 11) | |
| 8548 | BC.HeadColor = BrickColor.new("Nougat")
| |
| 8549 | BC.LeftArmColor = BrickColor.random() | |
| 8550 | BC.LeftLegColor = BrickColor.random() | |
| 8551 | BC.RightArmColor = BrickColor.random() | |
| 8552 | BC.RightLegColor = BrickColor.random() | |
| 8553 | BC.TorsoColor = BrickColor.random() | |
| 8554 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-15,15),-3,Mrandom(-15,15)) * angles(Rad(90 + Mrandom(-25, 25)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,Mrandom(1,2)) | |
| 8555 | end | |
| 8556 | if EdgyMode == true then | |
| 8557 | tecks2.Rotation = math.random(-2, 2) | |
| 8558 | end | |
| 8559 | if Planetary == true then | |
| 8560 | MagicShockTrailAlt2(maincolor, root.CFrame * CF(Mrandom(-25,25),-3,Mrandom(-25,25)) * angles(Rad(90 + Mrandom(-15, 15)),Rad(0),Rad(0)),1,.5,.5,-0.01,-0.01,7,0.1,2) | |
| 8561 | tecks2.Rotation = math.random(-4, 4) | |
| 8562 | end | |
| 8563 | sine = sine + change | |
| 8564 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 8565 | local velderp = root.Velocity.y | |
| 8566 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 8567 | if equipped == true or equipped == false then | |
| 8568 | if attack == false then | |
| 8569 | idle = idle + 1 | |
| 8570 | else | |
| 8571 | idle = 0 | |
| 8572 | end | |
| 8573 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 8574 | Anim = "Jump" | |
| 8575 | change = 1 | |
| 8576 | if attack == false then | |
| 8577 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 8578 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 8579 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
| 8580 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
| 8581 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 8582 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 8583 | end | |
| 8584 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 8585 | Anim = "Fall" | |
| 8586 | change = 1 | |
| 8587 | if attack == false then | |
| 8588 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 8589 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 8590 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
| 8591 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
| 8592 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 8593 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 8594 | end | |
| 8595 | elseif torvel < 1 and hitfloor ~= nil then | |
| 8596 | Anim = "Idle" | |
| 8597 | change = 1 | |
| 8598 | if attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Pixels == false and Big_Black == false and Emperor == false then | |
| 8599 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8600 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8601 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8602 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8603 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8604 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8605 | elseif attack == false and EdgyMode == true and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8606 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8607 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8608 | if Mrandom(1,15) == 1 then | |
| 8609 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8610 | end | |
| 8611 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
| 8612 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
| 8613 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 8614 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8615 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == true and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8616 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8617 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8618 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8619 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8620 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 8621 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 8622 | elseif attack == false and EdgyMode == false and Divinity == true and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8623 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
| 8624 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8625 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8626 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8627 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(13 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8628 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8629 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == true and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8630 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.4 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(85)), 0.15) | |
| 8631 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-7.5 * Sin(sine / 20)), Rad(0), Rad(-85)), 0.3) | |
| 8632 | RH.C0 = clerp(RH.C0, CF(.6, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-70), Rad(0), Rad(0)), 0.15) | |
| 8633 | LH.C0 = clerp(LH.C0, CF(-1, -0.7 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5), Rad(0), Rad(0)), 0.15) | |
| 8634 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8635 | LW.C0 = clerp(LW.C0, CF(-1, 0.3 + 0.05 * Sin(sine / 20), .4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8636 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == true and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8637 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8638 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8639 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 8640 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 8641 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8642 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8643 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Pixels == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Frost == true then | |
| 8644 | rootj.C0 = clerp(rootj.C0, RootCF * cn(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
| 8645 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
| 8646 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
| 8647 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
| 8648 | RH.C0 = clerp(RH.C0, cn(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
| 8649 | LH.C0 = clerp(LH.C0, cn(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
| 8650 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == true and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8651 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8652 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8653 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
| 8654 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
| 8655 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8656 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8657 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == true and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8658 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 8659 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
| 8660 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 8661 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 8662 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8663 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8664 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == true and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8665 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8666 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 8667 | if math.random(1,1) == 1 then | |
| 8668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 8669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 8670 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8671 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8672 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
| 8673 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
| 8674 | end | |
| 8675 | for i, v in pairs(ArmourParts) do | |
| 8676 | v.BrickColor = BrickColor.random() | |
| 8677 | end | |
| 8678 | for i, v in pairs(ArmourParts2) do | |
| 8679 | v.BrickColor = BrickColor.random() | |
| 8680 | end | |
| 8681 | for i, v in pairs(NeonParts) do | |
| 8682 | v.BrickColor = BrickColor.random() | |
| 8683 | end | |
| 8684 | maincolor = BrickColor.random() | |
| 8685 | tecks2.TextColor3 = maincolor.Color | |
| 8686 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8687 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8688 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 8689 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
| 8690 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 8691 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == true and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false then | |
| 8692 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
| 8693 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8694 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8695 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8696 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8697 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(0), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8698 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Pixels == true then | |
| 8699 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
| 8700 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 8701 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
| 8702 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
| 8703 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
| 8704 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
| 8705 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Pixels == false and Madness == false and Memer == false and Big_Black == false and Emperor == false and Ascend == true then | |
| 8706 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
| 8707 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
| 8708 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 8709 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
| 8710 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
| 8711 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
| 8712 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Memer == false and Big_Black == false and Emperor == false and Madness == true then | |
| 8713 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8714 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
| 8715 | if Mrandom(1,15) == 1 then | |
| 8716 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8717 | end | |
| 8718 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 8719 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 8720 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8721 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8722 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Big_Black == false and Emperor == false and Memer == true then | |
| 8723 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 8724 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 8725 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 8726 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 8727 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 8728 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 8729 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Lunar == false and Frost == false and Ascend == false and Pixels == false and Madness == false and Memer == false and Emperor == false and Big_Black == true then | |
| 8730 | RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) | |
| 8731 | LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
| 8732 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) | |
| 8733 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1) | |
| 8734 | RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) | |
| 8735 | LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) | |
| 8736 | end | |
| 8737 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 8738 | Anim = "Walk" | |
| 8739 | change = .6 | |
| 8740 | if attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8741 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8742 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8743 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8744 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8745 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8746 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), -0.15 * Cos(sine / 7)) * angles(Rad(-45) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 8747 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Madness == false and Pixels == true then | |
| 8748 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 8749 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
| 8750 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
| 8751 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
| 8752 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8753 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
| 8754 | elseif attack == false and EdgyMode == false and Divinity == false and Fighter == false and Purity == false and Destruction == false and helpme == false and Planetary == false and Solar == false and Pixels == false and Madness == false and Lunar == true then | |
| 8755 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8756 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8757 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8758 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8759 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 8760 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 8761 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8762 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.15) | |
| 8763 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8764 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8765 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8766 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8767 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8768 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8769 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
| 8770 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8771 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 8772 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 8773 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8774 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8775 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false and Lunar == false and Pixels == false and Madness == false then | |
| 8776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
| 8777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
| 8778 | if math.random(1,1) == 1 then | |
| 8779 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
| 8780 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
| 8781 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8782 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
| 8783 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8784 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8785 | end | |
| 8786 | for i, v in pairs(ArmourParts) do | |
| 8787 | v.BrickColor = BrickColor.random() | |
| 8788 | end | |
| 8789 | for i, v in pairs(ArmourParts2) do | |
| 8790 | v.BrickColor = BrickColor.random() | |
| 8791 | end | |
| 8792 | for i, v in pairs(NeonParts) do | |
| 8793 | v.BrickColor = BrickColor.random() | |
| 8794 | end | |
| 8795 | maincolor = BrickColor.random() | |
| 8796 | tecks2.TextColor3 = maincolor.Color | |
| 8797 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8798 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8799 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
| 8800 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-50)), 0.1) | |
| 8801 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 8802 | elseif attack == false and EdgyMode == true and Divinity == false and Destruction == false and helpme == false and Planetary == false and Pixels == false and Madness == false then | |
| 8803 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8804 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8805 | if Mrandom(1,15) == 1 then | |
| 8806 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8807 | end | |
| 8808 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8809 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8810 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
| 8811 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8812 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true and Lunar == false and Pixels == false and Madness == false then | |
| 8813 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
| 8814 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8815 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8816 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8817 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8818 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8819 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == false and Lunar == false and Pixels == false and Madness == true then | |
| 8820 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 8821 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8822 | if Mrandom(1,15) == 1 then | |
| 8823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
| 8824 | end | |
| 8825 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8826 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8827 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
| 8828 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
| 8829 | end | |
| 8830 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 8831 | Anim = "Sprint" | |
| 8832 | change = 1.35 | |
| 8833 | if attack == false and Divinity == false and Destruction == false and helpme == false and Planetary == false then | |
| 8834 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 8835 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 8836 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8837 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 8838 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 8839 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 8840 | elseif attack == false and EdgyMode == false and Divinity == true and Destruction == false and helpme == false and Planetary == false then | |
| 8841 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 8842 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 8843 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8844 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(34 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8845 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8846 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8847 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == true and helpme == false and Planetary == false then | |
| 8848 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(0)), 0.15) | |
| 8849 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 8850 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-35 + 3 * Sin(sine / 20))), 0.15) | |
| 8851 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5 + 3 * Sin(sine / 20)), Rad(0), Rad(35 + 3 * Sin(sine / 20))), 0.15) | |
| 8852 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(-10 * Cos(sine / 20)), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8853 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(10 * Cos(sine / 20)), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8854 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == true and Planetary == false then | |
| 8855 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
| 8856 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
| 8857 | if math.random(1,1) == 1 then | |
| 8858 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8859 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25)), Rad(Mrandom(-25,25))), 1) | |
| 8860 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
| 8861 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.1) | |
| 8862 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8863 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(Mrandom(-90,90)), Rad(0), Rad(Mrandom(-90,90))), 0.15) | |
| 8864 | end | |
| 8865 | for i, v in pairs(ArmourParts) do | |
| 8866 | v.BrickColor = BrickColor.random() | |
| 8867 | end | |
| 8868 | for i, v in pairs(ArmourParts2) do | |
| 8869 | v.BrickColor = BrickColor.random() | |
| 8870 | end | |
| 8871 | for i, v in pairs(NeonParts) do | |
| 8872 | v.BrickColor = BrickColor.random() | |
| 8873 | end | |
| 8874 | maincolor = BrickColor.random() | |
| 8875 | tecks2.TextColor3 = maincolor.Color | |
| 8876 | tecks2.TextStrokeColor3 = maincolor.Color | |
| 8877 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
| 8878 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(16)), 0.15) | |
| 8879 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(10), Rad(10), Rad(15)), 0.1) | |
| 8880 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(-15)), 0.1) | |
| 8881 | elseif attack == false and EdgyMode == false and Divinity == false and Destruction == false and helpme == false and Planetary == true then | |
| 8882 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 2 + 0.3 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(10)), 0.15) | |
| 8883 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40 - 4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
| 8884 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8885 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
| 8886 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 8887 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-21), Rad(0), Rad(-35 + 2.5 * Sin(sine / 20))), 0.1) | |
| 8888 | end | |
| 8889 | end | |
| 8890 | end | |
| 8891 | if 0 < #Effects then | |
| 8892 | for e = 1, #Effects do | |
| 8893 | if Effects[e] ~= nil then | |
| 8894 | local Thing = Effects[e] | |
| 8895 | if Thing ~= nil then | |
| 8896 | local Part = Thing[1] | |
| 8897 | local Mode = Thing[2] | |
| 8898 | local Delay = Thing[3] | |
| 8899 | local IncX = Thing[4] | |
| 8900 | local IncY = Thing[5] | |
| 8901 | local IncZ = Thing[6] | |
| 8902 | if 1 >= Thing[1].Transparency then | |
| 8903 | if Thing[2] == "Block1" then | |
| 8904 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 8905 | local Mesh = Thing[1].Mesh | |
| 8906 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8907 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8908 | elseif Thing[2] == "Block2" then | |
| 8909 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 8910 | local Mesh = Thing[7] | |
| 8911 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8912 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8913 | elseif Thing[2] == "Block3" then | |
| 8914 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 8915 | local Mesh = Thing[7] | |
| 8916 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8917 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8918 | elseif Thing[2] == "Cylinder" then | |
| 8919 | local Mesh = Thing[1].Mesh | |
| 8920 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8921 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8922 | elseif Thing[2] == "Blood" then | |
| 8923 | local Mesh = Thing[7] | |
| 8924 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 8925 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 8926 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8927 | elseif Thing[2] == "Elec" then | |
| 8928 | local Mesh = Thing[1].Mesh | |
| 8929 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 8930 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8931 | elseif Thing[2] == "Disappear" then | |
| 8932 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8933 | elseif Thing[2] == "Shatter" then | |
| 8934 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 8935 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 8936 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 8937 | Thing[6] = Thing[6] + Thing[5] | |
| 8938 | end | |
| 8939 | else | |
| 8940 | Part.Parent = nil | |
| 8941 | table.remove(Effects, e) | |
| 8942 | end | |
| 8943 | end | |
| 8944 | end | |
| 8945 | end | |
| 8946 | end | |
| 8947 | end | |
| 8948 | end |