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| 1 | - | local plr = game.Players.GINGIEHD |
| 1 | + | local plr = game.Players.SomeGuyVintage |
| 2 | local char = plr.Character | |
| 3 | local mouse = plr:GetMouse() | |
| 4 | local torso = char.Torso | |
| 5 | local head = char.Head | |
| 6 | local ra = char["Right Arm"] | |
| 7 | local la = char["Left Arm"] | |
| 8 | local rl = char["Right Leg"] | |
| 9 | local ll = char["Left Leg"] | |
| 10 | local human = char["Humanoid"] | |
| 11 | local camera = workspace.CurrentCamera | |
| 12 | local rs = torso:findFirstChild("Right Shoulder")
| |
| 13 | local ls = torso:findFirstChild("Left Shoulder")
| |
| 14 | local neck = torso:findFirstChild("Neck")
| |
| 15 | local NO_moar_shooting = false | |
| 16 | local RunService = game:service'RunService' | |
| 17 | local ammo = 1 | |
| 18 | local spred = 2 | |
| 19 | ||
| 20 | ||
| 21 | ||
| 22 | function trail(obj) -- wroten by kert109 | |
| 23 | local lastPos = obj.CFrame.p | |
| 24 | coroutine.wrap(function() | |
| 25 | while obj ~= nil do | |
| 26 | RunService.Stepped:wait() | |
| 27 | local objC = obj:Clone() | |
| 28 | pcall(function() | |
| 29 | objC.Mesh:Destroy() | |
| 30 | end) | |
| 31 | objC.BrickColor = BrickColor.White() | |
| 32 | Instance.new("BlockMesh", objC).Scale = Vector3.new(0.2, 0.2, 1)
| |
| 33 | objC.Parent = obj.Parent -- EPIC FAILURE> xD LOL | |
| 34 | objC.Anchored = true | |
| 35 | local distance = (lastPos- obj.CFrame.p).magnitude | |
| 36 | objC.Size = Vector3.new(.4,.4,distance) | |
| 37 | objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2) | |
| 38 | coroutine.wrap(function() | |
| 39 | for i = 0,1,.2 do | |
| 40 | wait() | |
| 41 | objC.Transparency = i | |
| 42 | end | |
| 43 | objC:Destroy() -- Easiest way without tables. :D | |
| 44 | end)() | |
| 45 | lastPos = obj.CFrame.p | |
| 46 | end | |
| 47 | end)() -- This | |
| 48 | end | |
| 49 | ||
| 50 | ||
| 51 | local sound = Instance.new("Sound", head)
| |
| 52 | sound.SoundId = "http://www.roblox.com/asset/?id=16211041" | |
| 53 | sound.Volume = 1 | |
| 54 | local reloads = Instance.new("Sound", head)
| |
| 55 | reloads.SoundId = "http://roblox.com/asset/?id=10209636" | |
| 56 | reloads.Volume = 1 | |
| 57 | reloads.Pitch = 0.7 | |
| 58 | local activate = Instance.new("Sound", head)
| |
| 59 | activate.SoundId = "http://roblox.com/asset/?id=10209881" | |
| 60 | activate.Volume = 1 | |
| 61 | activate.Pitch = 0.7 | |
| 62 | ||
| 63 | ||
| 64 | local equipped = false | |
| 65 | ||
| 66 | local debounce = false | |
| 67 | ||
| 68 | local face = head.face | |
| 69 | ||
| 70 | ||
| 71 | release = Instance.new("Part", nil)
| |
| 72 | release.FormFactor = "Custom" | |
| 73 | release.Size = Vector3.new(0.3, 1.7, 0.3) | |
| 74 | release.BrickColor = BrickColor.new("Brown")
| |
| 75 | local weld = Instance.new("Weld", release)
| |
| 76 | weld.Part0 = release | |
| 77 | weld.Part1 = head | |
| 78 | weld.C0 = CFrame.new(0, -0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0) | |
| 79 | local mesh = Instance.new("CylinderMesh", release)
| |
| 80 | ||
| 81 | release2 = Instance.new("Part", nil)
| |
| 82 | release2.FormFactor = "Custom" | |
| 83 | release2.Size = Vector3.new(0.2, 1.4, 0.2) | |
| 84 | release2.BrickColor = BrickColor.new("Brown")
| |
| 85 | local weld2 = Instance.new("Weld", release2)
| |
| 86 | weld2.Part0 = release2 | |
| 87 | weld2.Part1 = head | |
| 88 | weld2.C0 = CFrame.new(0.5, 0, -0.2) * CFrame.Angles(math.pi/2, math.pi/2, 0) | |
| 89 | local mesh2 = Instance.new("CylinderMesh", release2)
| |
| 90 | ||
| 91 | headext = Instance.new("Part", nil)
| |
| 92 | headext.Position = torso.Position | |
| 93 | headext.FormFactor = "Custom" | |
| 94 | headext.Transparency = 1 | |
| 95 | headext:BreakJoints() | |
| 96 | headext.Size = Vector3.new(2, 1, 1) | |
| 97 | headextw = Instance.new("Weld", headext)
| |
| 98 | headextw.C0 = CFrame.new(Vector3.new(0, 1.5, 0)) | |
| 99 | headextw.Part0 = torso | |
| 100 | headextw.Part1 = headext | |
| 101 | headextw.C1 = CFrame.new() | |
| 102 | headweld = Instance.new("Weld", headext)
| |
| 103 | game:service("RunService").Stepped:connect(function()
| |
| 104 | headweld.C0 = CFrame.new(Vector3.new(0,0,0), torso.CFrame:pointToObjectSpace(mouse.Hit.p)) * CFrame.Angles(0, 0, 0) | |
| 105 | end) | |
| 106 | headweld.Part0 = headext | |
| 107 | headweld.C1 = CFrame.new() | |
| 108 | headweld.Part1 = head | |
| 109 | ||
| 110 | local Screen = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui"))
| |
| 111 | local TextBox = Instance.new("TextLabel", Screen)
| |
| 112 | TextBox.Position = UDim2.new(0.1, 0, 0.95, 0) | |
| 113 | TextBox.Size = UDim2.new(0, 200, 0.05, 0) | |
| 114 | TextBox.BackgroundTransparency = 1 | |
| 115 | game:service'RunService'.Stepped:connect(function() | |
| 116 | TextBox.Text = ("Ammo: "..ammo)
| |
| 117 | end) | |
| 118 | TextBox.Font = "SourceSansBold" | |
| 119 | TextBox.TextColor3 = Color3.new(1, 1, 1) | |
| 120 | TextBox.FontSize = "Size36" | |
| 121 | TextBox.TextStrokeTransparency = 0 | |
| 122 | ||
| 123 | local pl = Instance.new("PointLight", release)
| |
| 124 | pl.Range = 16 | |
| 125 | pl.Brightness = 5 | |
| 126 | pl.Color = Color3.new(1, 199/255, 67/255) | |
| 127 | pl.Enabled = false | |
| 128 | function reload() | |
| 129 | wait(0.2) | |
| 130 | reloads:play() | |
| 131 | wait(0.5) | |
| 132 | ammo = 1 | |
| 133 | wait(1.5) | |
| 134 | activate:play() | |
| 135 | wait(0.5) | |
| 136 | debounce = false | |
| 137 | end | |
| 138 | ||
| 139 | mouse.KeyDown:connect(function(key) | |
| 140 | if key == "r" then | |
| 141 | if debounce then return end | |
| 142 | if not equipped then return end | |
| 143 | if ammo > 0 then return end | |
| 144 | debounce = true | |
| 145 | reload() | |
| 146 | end | |
| 147 | ||
| 148 | if key == "q" then | |
| 149 | equipped = not equipped | |
| 150 | if equipped then | |
| 151 | headext.Parent = char | |
| 152 | release.Parent = char | |
| 153 | release2.Parent = char | |
| 154 | face.Parent = nil | |
| 155 | for scale = 0, 1, 0.2 do | |
| 156 | weld2.C0 = CFrame.new(scale, 0, -0.2) * CFrame.Angles(math.pi/2, math.pi/2, 0) | |
| 157 | weld.C0 = CFrame.new(0, -scale + 0.5, -0.2) * CFrame.Angles(math.pi/2, 0, 0) | |
| 158 | mesh.Scale = Vector3.new(1, scale, 1) | |
| 159 | mesh2.Scale = Vector3.new(1, scale, 1) | |
| 160 | wait() | |
| 161 | end | |
| 162 | else | |
| 163 | face.Parent = head | |
| 164 | release.Parent = nil | |
| 165 | release2.Parent = nil | |
| 166 | headext.Parent = nil | |
| 167 | end | |
| 168 | end | |
| 169 | end) | |
| 170 | ||
| 171 | mouse.Button1Down:connect(function() | |
| 172 | if not equipped then return end | |
| 173 | if ammo < 1 then return end | |
| 174 | if debounce then return end | |
| 175 | debounce = true | |
| 176 | sound:play() | |
| 177 | ammo = ammo - 1 | |
| 178 | coroutine.wrap(function() | |
| 179 | for scale = 0.7, 1, 0.1 do | |
| 180 | mesh.Scale = Vector3.new(1, scale, 1) | |
| 181 | wait() | |
| 182 | end | |
| 183 | end)() | |
| 184 | ||
| 185 | coroutine.wrap(function() | |
| 186 | if char.Humanoid.Health < 1 then return end | |
| 187 | local rayPart = Instance.new("Part", char)
| |
| 188 | rayPart.Name = "RayPart" | |
| 189 | rayPart.BrickColor = BrickColor.Yellow() | |
| 190 | rayPart.Anchored = true | |
| 191 | rayPart.CanCollide = false | |
| 192 | rayPart.TopSurface = Enum.SurfaceType.Smooth | |
| 193 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 194 | rayPart.formFactor = Enum.FormFactor.Custom | |
| 195 | rayPart.Size = Vector3.new(0.2, 0.2, 4) | |
| 196 | local mesh = Instance.new("SpecialMesh", rayPart)
| |
| 197 | mesh.MeshType = "FileMesh" | |
| 198 | mesh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
| 199 | mesh.TextureId = "http://www.roblox.com/asset/?id=15886781" | |
| 200 | mesh.Scale = Vector3.new(-1, 1, -1.5) | |
| 201 | ||
| 202 | ||
| 203 | ||
| 204 | ||
| 205 | local bulletposition = release.Position | |
| 206 | local bulletvelocity = (Vector3.new(math.random(-spred,spred), math.random(-spred,spred), math.random(-spred,spred)))+( mouse.Hit.p - bulletposition).unit*150 | |
| 207 | local bulletlastposition = bulletposition | |
| 208 | rayPart.CFrame = CFrame.new( bulletposition, bulletposition+bulletvelocity ) | |
| 209 | local connection = trail(rayPart) | |
| 210 | ||
| 211 | ||
| 212 | ||
| 213 | ||
| 214 | ||
| 215 | coroutine.resume(coroutine.create(function() | |
| 216 | while true do | |
| 217 | local dt = wait() | |
| 218 | bulletlastposition = bulletposition | |
| 219 | bulletvelocity = bulletvelocity + (Vector3.new(0, -9.81*10, 0)*dt) | |
| 220 | bulletposition = bulletposition + (bulletvelocity*dt) | |
| 221 | ||
| 222 | local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition)) | |
| 223 | local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, { char, rayPart} )
| |
| 224 | ||
| 225 | if (torso.Position - rayPart.Position).magnitude > 440 then | |
| 226 | rayPart:Destroy() | |
| 227 | break | |
| 228 | end | |
| 229 | ||
| 230 | ||
| 231 | if hit then | |
| 232 | local damage = math.random(40, 75) | |
| 233 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 234 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage | |
| 235 | coroutine.wrap(function() | |
| 236 | local prt = Instance.new("Part", char)
| |
| 237 | prt.FormFactor = "Custom" | |
| 238 | prt.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 239 | prt.Transparency = 1 | |
| 240 | prt.CanCollide = false | |
| 241 | prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z) | |
| 242 | prt.Anchored = true | |
| 243 | coroutine.resume(coroutine.create(function() | |
| 244 | for i = 2, 10, 0.1 do | |
| 245 | if prt == nil then return end | |
| 246 | prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0) | |
| 247 | game:service'RunService'.Stepped:wait() | |
| 248 | end | |
| 249 | end)) | |
| 250 | ||
| 251 | local bg = Instance.new("BillboardGui")
| |
| 252 | bg.Parent = prt | |
| 253 | bg.Adornee = prt | |
| 254 | bg.Size = UDim2.new(4, 0, 3.5, 0) | |
| 255 | bg.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 256 | local lol = Instance.new("TextLabel")
| |
| 257 | lol.Size = UDim2.new(1.3, 0, 0.4, 0) | |
| 258 | lol.TextScaled = true | |
| 259 | lol.TextWrapped = true | |
| 260 | lol.BackgroundTransparency = 1 | |
| 261 | lol.Parent = bg | |
| 262 | lol.FontSize = "Size24" | |
| 263 | lol.TextColor3 = Color3.new(1, 0, 0) | |
| 264 | lol.TextStrokeTransparency = 0 | |
| 265 | lol.Font = "ArialBold" | |
| 266 | lol.Text = "-"..damage | |
| 267 | ||
| 268 | wait(3) | |
| 269 | prt:Destroy() | |
| 270 | end)() | |
| 271 | end | |
| 272 | if hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 273 | hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage | |
| 274 | coroutine.wrap(function() | |
| 275 | local prt = Instance.new("Part", char)
| |
| 276 | prt.FormFactor = "Custom" | |
| 277 | prt.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 278 | prt.Transparency = 1 | |
| 279 | prt.CanCollide = false | |
| 280 | prt.CFrame = CFrame.new(rayPart.CFrame.x, rayPart.CFrame.y, rayPart.CFrame.z) | |
| 281 | prt.Anchored = true | |
| 282 | coroutine.resume(coroutine.create(function() | |
| 283 | for i = 2, 10, 0.05 do | |
| 284 | if prt == nil then return end | |
| 285 | prt.CFrame = prt.CFrame * CFrame.new(0, 0.05, 0) | |
| 286 | game:service'RunService'.Stepped:wait() | |
| 287 | end | |
| 288 | end)) | |
| 289 | ||
| 290 | local bg = Instance.new("BillboardGui")
| |
| 291 | bg.Parent = prt | |
| 292 | bg.Adornee = prt | |
| 293 | bg.Size = UDim2.new(4, 0, 3.5, 0) | |
| 294 | bg.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 295 | local lol = Instance.new("TextLabel")
| |
| 296 | lol.Size = UDim2.new(1.3, 0, 0.4, 0) | |
| 297 | lol.TextScaled = true | |
| 298 | lol.TextWrapped = true | |
| 299 | lol.BackgroundTransparency = 1 | |
| 300 | lol.Parent = bg | |
| 301 | lol.FontSize = "Size24" | |
| 302 | lol.TextColor3 = Color3.new(1, 0, 0) | |
| 303 | lol.TextStrokeTransparency = 0 | |
| 304 | lol.Font = "ArialBold" | |
| 305 | slol.Text = "-"..damage | |
| 306 | ||
| 307 | wait(3) | |
| 308 | prt:Destroy() | |
| 309 | vsend)() | |
| 310 | end | |
| 311 | bulletposition = hitposition | |
| 312 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) | |
| 313 | wait(0.5) | |
| 314 | rayPart:Destroy() | |
| 315 | connection:disconnect() | |
| 316 | break | |
| 317 | end | |
| 318 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) | |
| 319 | end | |
| 320 | end)) | |
| 321 | end)() | |
| 322 | wait(0.8) | |
| 323 | debounce = false | |
| 324 | ||
| 325 | end) |