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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | ||
| 7 | ||
| 8 | local p = game.Players.LocalPlayer | |
| 9 | local char = p.Character | |
| 10 | local size = 8 | |
| 11 | part = function() | |
| 12 | ||
| 13 | local a = Instance.new("Part", script)
| |
| 14 | a.Anchored = true | |
| 15 | a.CanCollide = true | |
| 16 | a.CFrame = char.Torso.CFrame | |
| 17 | a.Size = Vector3.new(size, 0.2, 0.2) | |
| 18 | a.Transparency = 1 | |
| 19 | return a | |
| 20 | end | |
| 21 | ||
| 22 | part2 = function() | |
| 23 | ||
| 24 | local a = Instance.new("Part", script)
| |
| 25 | a.Anchored = true | |
| 26 | a.CanCollide = true | |
| 27 | a.CFrame = char.Torso.CFrame | |
| 28 | a.Size = Vector3.new(0.2, size, 0.2) | |
| 29 | a.Transparency = 1 | |
| 30 | return a | |
| 31 | end | |
| 32 | ||
| 33 | part3 = function() | |
| 34 | - | a.BrickColor = BrickColor.new("Really red")
|
| 34 | + | |
| 35 | local a = Instance.new("Part", script)
| |
| 36 | a.Anchored = true | |
| 37 | a.CanCollide = false | |
| 38 | a.Size = Vector3.new(size, size, 1) | |
| 39 | a.Transparency = 0.7 | |
| 40 | a.Material = "Neon" | |
| 41 | a.BrickColor = BrickColor.new("Bright Red")
| |
| 42 | local b = Instance.new("BlockMesh", a)
| |
| 43 | b.Scale = Vector3.new(1, 1, 0) | |
| 44 | return a | |
| 45 | end | |
| 46 | ||
| 47 | local replicating = false | |
| 48 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
| 49 | replicate = function() | |
| 50 | ||
| 51 | replicating = true | |
| 52 | script:ClearAllChildren() | |
| 53 | root = part() | |
| 54 | root.Transparency = 1 | |
| 55 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 56 | root.CanCollide = false | |
| 57 | a = part() | |
| 58 | b = part() | |
| 59 | c = part() | |
| 60 | d = part() | |
| 61 | a2 = part() | |
| 62 | b2 = part() | |
| 63 | c2 = part() | |
| 64 | d2 = part() | |
| 65 | aa = part2() | |
| 66 | bb = part2() | |
| 67 | cc = part2() | |
| 68 | dd = part2() | |
| 69 | z = part3() | |
| 70 | x = part3() | |
| 71 | c = part3() | |
| 72 | v = part3() | |
| 73 | b = part3() | |
| 74 | n = part3() | |
| 75 | replicating = false | |
| 76 | end | |
| 77 | ||
| 78 | script.ChildRemoved:connect(function(a) | |
| 79 | ||
| 80 | if a.ClassName == "Part" and replicating == false then | |
| 81 | replicate() | |
| 82 | end | |
| 83 | end | |
| 84 | ) | |
| 85 | replicate() | |
| 86 | local tick = 0 | |
| 87 | CreateRegion3FromLocAndSize = function(Position, Size) | |
| 88 | ||
| 89 | local SizeOffset = Size / 2 | |
| 90 | local Point1 = Position - SizeOffset | |
| 91 | local Point2 = Position + SizeOffset | |
| 92 | return Region3.new(Point1, Point2) | |
| 93 | end | |
| 94 | ||
| 95 | local set = false | |
| 96 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
| |
| 97 | p.Chatted:connect(function(ms) | |
| 98 | ||
| 99 | if ms:sub(1, 5) == "size-" then | |
| 100 | size = tonumber(ms:sub(6)) | |
| 101 | replicate() | |
| 102 | else | |
| 103 | if ms:sub(1, 4) == "set-" then | |
| 104 | set = true | |
| 105 | z.CanCollide = false | |
| 106 | x.CanCollide = false | |
| 107 | c.CanCollide = false | |
| 108 | v.CanCollide = false | |
| 109 | b.CanCollide = false | |
| 110 | n.CanCollide = false | |
| 111 | else | |
| 112 | if ms:sub(1, 6) == "unset-" then | |
| 113 | set = false | |
| 114 | z.CanCollide = false | |
| 115 | x.CanCollide = false | |
| 116 | c.CanCollide = false | |
| 117 | v.CanCollide = false | |
| 118 | b.CanCollide = false | |
| 119 | n.CanCollide = false | |
| 120 | else | |
| 121 | if ms:sub(1, 10) == "whitelist-" then | |
| 122 | table.insert(whitelist, ms:sub(11)) | |
| 123 | else | |
| 124 | if ms:sub(1, 12) == "unwhitelist-" then | |
| 125 | for i,v in pairs(whitelist) do | |
| 126 | if ms:sub(13) == v then | |
| 127 | table.remove(whitelist, i) | |
| 128 | break | |
| 129 | end | |
| 130 | end | |
| 131 | end | |
| 132 | end | |
| 133 | end | |
| 134 | end | |
| 135 | end | |
| 136 | end | |
| 137 | ) | |
| 138 | local magicpos = nil | |
| 139 | game:GetService("RunService").Heartbeat:connect(function()
| |
| 140 | ||
| 141 | pcall(function() | |
| 142 | ||
| 143 | local void = char:GetChildren() | |
| 144 | for _,pl in pairs(whitelist) do | |
| 145 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
| 146 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
| 147 | table.insert(void, v) | |
| 148 | end | |
| 149 | end | |
| 150 | end | |
| 151 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 152 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
| 153 | v:LoadCharacter() | |
| 154 | end | |
| 155 | end | |
| 156 | char.Humanoid.Health = math.huge | |
| 157 | tick = tick + 0.01 | |
| 158 | if not set then | |
| 159 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
| 160 | magicpos = char.Torso.CFrame | |
| 161 | else | |
| 162 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
| 163 | end | |
| 164 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
| 165 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
| 166 | if v.Name ~= "Base" then | |
| 167 | v:Destroy() | |
| 168 | end | |
| 169 | end | |
| 170 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 171 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 172 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
| 173 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
| 174 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 175 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 176 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
| 177 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
| 178 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
| 179 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
| 180 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
| 181 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
| 182 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 183 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 184 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 185 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 186 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 187 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 188 | end | |
| 189 | ) | |
| 190 | end | |
| 191 | ) |