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1
---------------
2
--Mario (WIP)--
3
----------------------------------------------------------------
4
print([[
5
well this is Working In Progress
6
but enjoy the script we worked on!  
7
SIGN, XKXNGSUPREMEX
8
--Edited by ozzak1003 and XKxngSupremeX                    --
9
--YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
10
--Discord: ozzak1003#3275 and OofCopSupreme#1765
11
--------------------------------
12
hello good sir
13
Don't leak pls
14
Enjoy ;)
15
--------------------------------
16
]])
17
18
19
--This script is made by mrfunnylaughs4.
20
--bad edit by ozzak1003 idk im super lazy
21
spawn(function()
22
local plr = owner
23
local char = plr.Character
24
local hum = char:FindFirstChildOfClass("Humanoid")
25
local idleanim = Instance.new("Animation")
26
idleanim.Name = "Roblox Idle Animation"
27
idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
28
local idleanimplay = hum:LoadAnimation(idleanim)
29
idleanimplay:Play()
30
wait(0.1)
31
if char:FindFirstChild("Animate") then
32
	char.Animate:Destroy()
33
end
34
local remote = Instance.new("RemoteEvent", char)
35
remote.Name = "ReplicationEvent"
36
local client = NLS([==[
37
	local mouse = game:GetService("Players").LocalPlayer:GetMouse()
38
	local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
39
	spawn(function()
40
		while game:GetService("RunService").Heartbeat:Wait() do
41
			remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
42
		end
43
	end)
44
	game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
45
		if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
46
			remote:FireServer(1, input.KeyCode)
47
		end
48
	end)
49
	mouse.Button1Down:Connect(function()
50
		remote:FireServer(2)
51
	end)
52
	remote.OnClientEvent:Connect(function()
53
		game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
54
	end)
55
]==], char)
56
local crabrave = Instance.new("Sound", char.Torso)
57
local RS = char.Torso["Right Shoulder"]
58
local LS = char.Torso["Left Shoulder"]
59
local RH = char.Torso["Right Hip"]
60
local LH = char.Torso["Left Hip"]
61
local rootj = char.HumanoidRootPart.RootJoint
62
local throwbutton = false
63
local throw = false
64
local normalanim = true
65
local attackd = false
66
local animpose = "Idle"
67
local timepos = 0
68
local sine = 0
69
local RSnor = RS.C0
70
local LSnor = LS.C0
71
local RHnor = RH.C0
72
local LHnor = LH.C0
73
local rootjnor = rootj.C0
74
75
---------------------------------
76
--------------Set up-------------
77
---------------------------------
78
79
---------------------------------
80
-----------Wrapping up-----------
81
---------------------------------
82
83
while game:GetService("RunService").Heartbeat:Wait() do
84
	if normalanim then
85
		sine = sine + 1
86
	end
87
	if crabrave.Parent == char.Torso then
88
		crabrave.SoundId = "rbxassetid://0"
89
		crabrave.Playing = true
90
		crabrave.Volume = 1
91
		crabrave.Looped = true
92
		timepos = crabrave.TimePosition
93
	else
94
		crabrave = Instance.new("Sound", char.Torso)
95
		crabrave.TimePosition = timepos
96
	end
97
	if remote.Parent == char then
98
		remote.Name = "ReplicationEvent"
99
	else
100
		remote = Instance.new("RemoteEvent", char)
101
	end
102
	local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
103
	if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
104
		animpose = "Walking"
105
	elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
106
		animpose = "Jumping"
107
	elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
108
		animpose = "Falling"
109
	else
110
		animpose = "Idle"
111
	end
112
	if animpose == "Idle" and normalanim then
113
114
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
115
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
116
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
117
	elseif animpose == "Walking" and normalanim then
118
119
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
120
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
121
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
122
	elseif animpose == "Jumping" and normalanim then
123
124
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
125
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
126
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
127
	elseif animpose == "Falling" and normalanim then
128
129
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
130
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
131
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
132
	end
133
end
134
end)
135
136
137
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
138
local Player,game,owner = owner,game
139
local RealPlayer = Player
140
do
141
	local rp = RealPlayer
142
	script.Parent = rp.Character
143
	
144
	--RemoteEvent for communicating
145
	local Event = Instance.new("RemoteEvent")
146
	Event.Name = "UserInput_Event"
147
148
	--Fake event to make stuff like Mouse.KeyDown work
149
	local function fakeEvent()
150
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
151
		t.connect = t.Connect
152
		return t
153
	end
154
155
	--Creating fake input objects with fake variables
156
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
157
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
158
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
159
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
160
	end}
161
	--Merged 2 functions into one by checking amount of arguments
162
	CAS.UnbindAction = CAS.BindAction
163
164
	--This function will trigger the events that have been :Connect()'ed
165
	local function te(self,ev,...)
166
		local t = m[ev]
167
		if t and t._fakeEvent then
168
			for _,f in pairs(t.Functions) do
169
				f(...)
170
			end
171
		end
172
	end
173
	m.TrigEvent = te
174
	UIS.TrigEvent = te
175
176
	Event.OnServerEvent:Connect(function(plr,io)
177
	    if plr~=rp then return end
178
		m.Target = io.Target
179
		m.Hit = io.Hit
180
		if not io.isMouse then
181
			local b = io.UserInputState == Enum.UserInputState.Begin
182
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
183
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
184
			end
185
			for _,t in pairs(CAS.Actions) do
186
				for _,k in pairs(t.Keys) do
187
					if k==io.KeyCode then
188
						t.Function(t.Name,io.UserInputState,io)
189
					end
190
				end
191
			end
192
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
193
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
194
	    end
195
	end)
196
	Event.Parent = NLS([==[
197
	local Player = game:GetService("Players").LocalPlayer
198
	local Event = script:WaitForChild("UserInput_Event")
199
200
	local Mouse = Player:GetMouse()
201
	local UIS = game:GetService("UserInputService")
202
	local input = function(io,a)
203
		if a then return end
204
		--Since InputObject is a client-side instance, we create and pass table instead
205
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
206
	end
207
	UIS.InputBegan:Connect(input)
208
	UIS.InputEnded:Connect(input)
209
210
	local h,t
211
	--Give the server mouse data 30 times every second, but only if the values changed
212
	--If player is not moving their mouse, client won't fire events
213
	while wait(1/30) do
214
		if h~=Mouse.Hit or t~=Mouse.Target then
215
			h,t=Mouse.Hit,Mouse.Target
216
			Event:FireServer({isMouse=true,Target=t,Hit=h})
217
		end
218
	end]==],Player.Character)
219
220
	----Sandboxed game object that allows the usage of client-side methods and services
221
	--Real game object
222
	local _rg = game
223
224
	--Metatable for fake service
225
	local fsmt = {
226
		__index = function(self,k)
227
			local s = rawget(self,"_RealService")
228
			if s then return s[k] end
229
		end,
230
		__newindex = function(self,k,v)
231
			local s = rawget(self,"_RealService")
232
			if s then s[k]=v end
233
		end,
234
		__call = function(self,...)
235
			local s = rawget(self,"_RealService")
236
			if s then return s(...) end
237
		end
238
	}
239
	local function FakeService(t,RealService)
240
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
241
		return setmetatable(t,fsmt)
242
	end
243
244
	--Fake game object
245
	local g = {
246
		GetService = function(self,s)
247
			return self[s]
248
		end,
249
		Players = FakeService({
250
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
251
		},"Players"),
252
		UserInputService = FakeService(UIS,"UserInputService"),
253
		ContextActionService = FakeService(CAS,"ContextActionService"),
254
	}
255
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
256
	g.service = g.GetService
257
	
258
	g.RunService = FakeService({
259
		RenderStepped = _rg:GetService("RunService").Heartbeat,
260
		BindToRenderStep = function(self,name,_,fun)
261
			self._btrs[name] = self.Heartbeat:Connect(fun)
262
		end,
263
		UnbindFromRenderStep = function(self,name)
264
			self._btrs[name]:Disconnect()
265
		end,
266
	},"RunService")
267
268
	setmetatable(g,{
269
		__index=function(self,s)
270
			return _rg:GetService(s) or typeof(_rg[s])=="function"
271
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
272
		end,
273
		__newindex = fsmt.__newindex,
274
		__call = fsmt.__call
275
	})
276
	--Changing owner to fake player object to support owner:GetMouse()
277
	game,owner = g,g.Players.LocalPlayer
278
end
279
280
Player = owner
281
PlayerGui = Player.PlayerGui
282
Cam = workspace.CurrentCamera
283
Backpack = Player.Backpack
284
Character = Player.Character
285
Humanoid = Character.Humanoid
286
Mouse = Player:GetMouse()
287
RootPart = Character["HumanoidRootPart"]
288
Torso = Character["Torso"]
289
Head = Character["Head"]
290
RightArm = Character["Right Arm"]
291
LeftArm = Character["Left Arm"]
292
RightLeg = Character["Right Leg"]
293
LeftLeg = Character["Left Leg"]
294
RootJoint = RootPart["RootJoint"]
295
Neck = Torso["Neck"]
296
RightShoulder = Torso["Right Shoulder"]
297
LeftShoulder = Torso["Left Shoulder"]
298
RightHip = Torso["Right Hip"]
299
LeftHip = Torso["Left Hip"]
300
301
Character = Player.Character
302
Humanoid = Character.Humanoid
303
304
---------
305
---------
306
plr = game.Players.LocalPlayer
307
char = plr.Character
308
hum = char.Humanoid
309
local cam = game.Workspace.CurrentCamera
310
Camera = cam
311
local CamInterrupt = false
312
local TwoD = false
313
local TargetInfo = {nil, nil}
314
cam.CameraType = "Custom"
315
t = char.Torso
316
h = char.Head
317
ra = char["Right Arm"]
318
la = char["Left Arm"]
319
rl = char["Right Leg"]
320
ll = char["Left Leg"]
321
tors = char.Torso
322
lleg = char["Left Leg"]
323
root = char.HumanoidRootPart
324
hed = char.Head
325
rleg = char["Right Leg"]
326
rarm = char["Right Arm"]
327
larm = char["Left Arm"]
328
radian = math.rad
329
random = math.random
330
Vec3 = Vector3.new
331
Inst = Instance.new
332
cFrame = CFrame.new
333
Euler = CFrame.fromEulerAnglesXYZ
334
vt = Vector3.new
335
bc = BrickColor.new
336
br = BrickColor.random
337
it = Instance.new
338
cf = CFrame.new
339
local Booleans = {CamFollow = true, GyroUse = true}
340
function lerp(object, newCFrame, alpha)
341
	return object:lerp(newCFrame, alpha)
342
end
343
344
ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
345
ff.Visible = false
346
347
plr = game.Players.LocalPlayer
348
chara = plr.Character
349
mouse = plr:GetMouse()
350
Create = Instance.new
351
Huge = math.huge
352
353
Player = game:GetService("Players").LocalPlayer
354
PlayerGui = Player.PlayerGui
355
Cam = workspace.CurrentCamera
356
Backpack = Player.Backpack
357
Character = Player.Character
358
char = Player.Character
359
Humanoid = Character.Humanoid
360
Mouse = Player:GetMouse()
361
RootPart = Character["HumanoidRootPart"]
362
Torso = Character["Torso"]
363
Head = Character["Head"]
364
RightArm = Character["Right Arm"]
365
LeftArm = Character["Left Arm"]
366
RightLeg = Character["Right Leg"]
367
LeftLeg = Character["Left Leg"]
368
RootJoint = RootPart["RootJoint"]
369
Neck = Torso["Neck"]
370
RightShoulder = Torso["Right Shoulder"]
371
LeftShoulder = Torso["Left Shoulder"]
372
RightHip = Torso["Right Hip"]
373
LeftHip = Torso["Left Hip"]
374
375
local Orin = "http://www.roblox.com/asset/?id=288072938"
376
Head.face.Texture = Orin
377
function weld(a, b, acf)
378
	local w = Instance.new("Weld", a)
379
	w.Part0 = a
380
	w.Part1 = b
381
	w.C0 = acf
382
end
383
384
local righteyebrickcolor = "Institutional white"
385
local reye = Instance.new("Part", char)
386
reye.CanCollide = false
387
reye.BrickColor = BrickColor.new(righteyebrickcolor)
388
reye.Material = "Neon"
389
reye.Size = Vector3.new(.25,.35,.25)
390
weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
391
m1 = Instance.new("SpecialMesh", reye)
392
m1.MeshType = "Sphere"
393
m1.Scale = Vector3.new(0.9,0.9,0.9)
394
reye.Locked = true
395
reye.Name = "re"
396
397
398
local righteyebrickcolor = "Institutional white"
399
local reye = Instance.new("Part", char)
400
reye.CanCollide = false
401
reye.BrickColor = BrickColor.new(righteyebrickcolor)
402
reye.Material = "Neon"
403
reye.Size = Vector3.new(.25,.35,.15)
404
weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
405
m1 = Instance.new("SpecialMesh", reye)
406
m1.MeshType = "Sphere"
407
m1.Scale = Vector3.new(0.9,0.9,0.9)
408
reye.Locked = true
409
reye.Name = "re"
410
411
--------------------------------
412
           char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938"
413
--------------------------------
414
415
-------------------------------------------------------
416
417
local FavIDs = {
418
	340106355, --Nefl Crystals
419
	927529620, --Dimension
420
	876981900, --Fantasy
421
	398987889, --Ordinary Days
422
	1117396305, --Oh wait, it's you.
423
	885996042, --Action Winter Journey
424
	919231299, --Sprawling Idiot Effigy
425
	743466274, --Good Day Sunshine
426
	727411183, --Knife Fight
427
	1402748531, --The Earth Is Counting On You!
428
	595230126 --Robot Language
429
	}
430
431
432
433
--The reality of my life isn't real but a Universe -makhail07
434
wait(0.2)
435
local plr = game:service'Players'.LocalPlayer
436
print('Local User is '..plr.Name)
437
print('SCRIPTNAME Loaded')
438
print('SCRIPT DESCRIPTION')
439
local char = plr.Character
440
local hum = char.Humanoid
441
local hed = char.Head
442
local root = char.HumanoidRootPart
443
local rootj = root.RootJoint
444
local tors = char.Torso
445
local ra = char["Right Arm"]
446
local la = char["Left Arm"]
447
local rl = char["Right Leg"]
448
local ll = char["Left Leg"]
449
local neck = tors["Neck"]
450
local mouse = plr:GetMouse()
451
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
452
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
453
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
454
local maincolor = BrickColor.new("Storm blue")
455
456
-------------------------------------------------------
457
--Start Good Stuff--
458
-------------------------------------------------------
459
cam = game.Workspace.CurrentCamera
460
CF = CFrame.new
461
angles = CFrame.Angles
462
attack = false
463
Euler = CFrame.fromEulerAnglesXYZ
464
Rad = math.rad
465
IT = Instance.new
466
BrickC = BrickColor.new
467
Cos = math.cos
468
Acos = math.acos
469
Sin = math.sin
470
Asin = math.asin
471
Abs = math.abs
472
Mrandom = math.random
473
Floor = math.floor
474
-------------------------------------------------------
475
--End Good Stuff--
476
-------------------------------------------------------
477
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
478
RSH, LSH = nil, nil 
479
RW = Instance.new("Weld") 
480
LW = Instance.new("Weld")
481
RH = tors["Right Hip"]
482
LH = tors["Left Hip"]
483
RSH = tors["Right Shoulder"] 
484
LSH = tors["Left Shoulder"] 
485
RSH.Parent = nil 
486
LSH.Parent = nil 
487
RW.Name = "RW"
488
RW.Part0 = tors 
489
RW.C0 = CF(1.5, 0.5, 0)
490
RW.C1 = CF(0, 0.5, 0) 
491
RW.Part1 = ra
492
RW.Parent = tors 
493
LW.Name = "LW"
494
LW.Part0 = tors 
495
LW.C0 = CF(-1.5, 0.5, 0)
496
LW.C1 = CF(0, 0.5, 0) 
497
LW.Part1 = la
498
LW.Parent = tors
499
Effects = {}
500
-------------------------------------------------------
501
--Start HeartBeat--
502
-------------------------------------------------------
503
ArtificialHB = Instance.new("BindableEvent", script)
504
ArtificialHB.Name = "Heartbeat"
505
script:WaitForChild("Heartbeat")
506
507
frame = 1 / 60
508
tf = 0
509
allowframeloss = false
510
tossremainder = false
511
512
513
lastframe = tick()
514
script.Heartbeat:Fire()
515
516
517
518
game:GetService("RunService").Heartbeat:connect(function(s, p)
519
	tf = tf + s
520
	if tf >= frame then
521
		if allowframeloss then
522
			script.Heartbeat:Fire()
523
			lastframe = tick()
524
		else
525
			for i = 1, math.floor(tf / frame) do
526
				script.Heartbeat:Fire()
527
			end
528
			lastframe = tick()
529
		end
530
		if tossremainder then
531
			tf = 0
532
		else
533
			tf = tf - frame * math.floor(tf / frame)
534
		end
535
	end
536
end)
537
-------------------------------------------------------
538
--End HeartBeat--
539
-------------------------------------------------------
540
541
-------------------------------------------------------
542
--Start Important Functions--
543
-------------------------------------------------------
544
function swait(num)
545
	if num == 0 or num == nil then
546
		game:service("RunService").Stepped:wait(0)
547
	else
548
		for i = 0, num do
549
			game:service("RunService").Stepped:wait(0)
550
		end
551
	end
552
end
553
function thread(f)
554
	coroutine.resume(coroutine.create(f))
555
end
556
function clerp(a, b, t)
557
	local qa = {
558
		QuaternionFromCFrame(a)
559
	}
560
	local qb = {
561
		QuaternionFromCFrame(b)
562
	}
563
	local ax, ay, az = a.x, a.y, a.z
564
	local bx, by, bz = b.x, b.y, b.z
565
	local _t = 1 - t
566
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
567
end
568
function QuaternionFromCFrame(cf)
569
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
570
	local trace = m00 + m11 + m22
571
	if trace > 0 then
572
		local s = math.sqrt(1 + trace)
573
		local recip = 0.5 / s
574
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
575
	else
576
		local i = 0
577
		if m00 < m11 then
578
			i = 1
579
		end
580
		if m22 > (i == 0 and m00 or m11) then
581
			i = 2
582
		end
583
		if i == 0 then
584
			local s = math.sqrt(m00 - m11 - m22 + 1)
585
			local recip = 0.5 / s
586
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
587
		elseif i == 1 then
588
			local s = math.sqrt(m11 - m22 - m00 + 1)
589
			local recip = 0.5 / s
590
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
591
		elseif i == 2 then
592
			local s = math.sqrt(m22 - m00 - m11 + 1)
593
			local recip = 0.5 / s
594
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
595
		end
596
	end
597
end
598
function QuaternionToCFrame(px, py, pz, x, y, z, w)
599
	local xs, ys, zs = x + x, y + y, z + z
600
	local wx, wy, wz = w * xs, w * ys, w * zs
601
	local xx = x * xs
602
	local xy = x * ys
603
	local xz = x * zs
604
	local yy = y * ys
605
	local yz = y * zs
606
	local zz = z * zs
607
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
608
end
609
function QuaternionSlerp(a, b, t)
610
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
611
	local startInterp, finishInterp
612
	if cosTheta >= 1.0E-4 then
613
		if 1 - cosTheta > 1.0E-4 then
614
			local theta = math.acos(cosTheta)
615
			local invSinTheta = 1 / Sin(theta)
616
			startInterp = Sin((1 - t) * theta) * invSinTheta
617
			finishInterp = Sin(t * theta) * invSinTheta
618
		else
619
			startInterp = 1 - t
620
			finishInterp = t
621
		end
622
	elseif 1 + cosTheta > 1.0E-4 then
623
		local theta = math.acos(-cosTheta)
624
		local invSinTheta = 1 / Sin(theta)
625
		startInterp = Sin((t - 1) * theta) * invSinTheta
626
		finishInterp = Sin(t * theta) * invSinTheta
627
	else
628
		startInterp = t - 1
629
		finishInterp = t
630
	end
631
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
632
end
633
function rayCast(Position, Direction, Range, Ignore)
634
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
635
end
636
local RbxUtility = LoadLibrary("RbxUtility")
637
local Create = RbxUtility.Create
638
639
-------------------------------------------------------
640
--Start Damage Function--
641
-------------------------------------------------------
642
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
643
	if hit.Parent == nil then
644
		return
645
	end
646
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
647
	for _, v in pairs(hit.Parent:children()) do
648
		if v:IsA("Humanoid") then
649
			h = v
650
		end
651
	end
652
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
653
	
654
         hit.Parent:FindFirstChild("Head"):BreakJoints()
655
         end
656
657
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
658
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
659
			if hit.Parent.DebounceHit.Value == true then
660
				return
661
			end
662
		end
663
         if insta == true then
664
         hit.Parent:FindFirstChild("Head"):BreakJoints()
665
         end
666
		local c = Create("ObjectValue"){
667
			Name = "creator",
668
			Value = game:service("Players").LocalPlayer,
669
			Parent = h,
670
		}
671
		game:GetService("Debris"):AddItem(c, .5)
672
		if HitSound ~= nil and HitPitch ~= nil then
673
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
674
		end
675
		local Damage = math.random(minim, maxim)
676
		local blocked = false
677
		local block = hit.Parent:findFirstChild("Block")
678
		if block ~= nil then
679
			if block.className == "IntValue" then
680
				if block.Value > 0 then
681
					blocked = true
682
					block.Value = block.Value - 1
683
					print(block.Value)
684
				end
685
			end
686
		end
687
		if blocked == false then
688
			h.Health = h.Health - Damage
689
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
690
		else
691
			h.Health = h.Health - (Damage / 2)
692
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
693
		end
694
		if Type == "Knockdown" then
695
			local hum = hit.Parent.Humanoid
696
			hum.PlatformStand = true
697
			coroutine.resume(coroutine.create(function(HHumanoid)
698
				swait(1)
699
				HHumanoid.PlatformStand = false
700
			end), hum)
701
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
702
			local bodvol = Create("BodyVelocity"){
703
				velocity = angle * knockback,
704
				P = 5000,
705
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
706
				Parent = hit,
707
			}
708
			local rl = Create("BodyAngularVelocity"){
709
				P = 3000,
710
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
711
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
712
				Parent = hit,
713
			}
714
			game:GetService("Debris"):AddItem(bodvol, .5)
715
			game:GetService("Debris"):AddItem(rl, .5)
716
		elseif Type == "Normal" then
717
			local vp = Create("BodyVelocity"){
718
				P = 500,
719
				maxForce = Vector3.new(math.huge, 0, math.huge),
720
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
721
			}
722
			if knockback > 0 then
723
				vp.Parent = hit.Parent.Torso
724
			end
725
			game:GetService("Debris"):AddItem(vp, .5)
726
		elseif Type == "Up" then
727
			local bodyVelocity = Create("BodyVelocity"){
728
				velocity = Vector3.new(0, 20, 0),
729
				P = 5000,
730
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
731
				Parent = hit,
732
			}
733
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
734
		elseif Type == "DarkUp" then
735
			coroutine.resume(coroutine.create(function()
736
				for i = 0, 1, 0.1 do
737
					swait()
738
					Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
739
				end
740
			end))
741
			local bodyVelocity = Create("BodyVelocity"){
742
				velocity = Vector3.new(0, 20, 0),
743
				P = 5000,
744
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
745
				Parent = hit,
746
			}
747
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
748
		elseif Type == "Snare" then
749
			local bp = Create("BodyPosition"){
750
				P = 2000,
751
				D = 100,
752
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
753
				position = hit.Parent.Torso.Position,
754
				Parent = hit.Parent.Torso,
755
			}
756
			game:GetService("Debris"):AddItem(bp, 1)
757
		elseif Type == "Freeze" then
758
			local BodPos = Create("BodyPosition"){
759
				P = 50000,
760
				D = 1000,
761
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
762
				position = hit.Parent.Torso.Position,
763
				Parent = hit.Parent.Torso,
764
			}
765
			local BodGy = Create("BodyGyro") {
766
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
767
				P = 20e+003,
768
				Parent = hit.Parent.Torso,
769
				cframe = hit.Parent.Torso.CFrame,
770
			}
771
			hit.Parent.Torso.Anchored = true
772
			coroutine.resume(coroutine.create(function(Part) 
773
				swait(1.5)
774
				Part.Anchored = false
775
			end), hit.Parent.Torso)
776
			game:GetService("Debris"):AddItem(BodPos, 3)
777
			game:GetService("Debris"):AddItem(BodGy, 3)
778
		end
779
		local debounce = Create("BoolValue"){
780
			Name = "DebounceHit",
781
			Parent = hit.Parent,
782
			Value = true,
783
		}
784
		game:GetService("Debris"):AddItem(debounce, Delay)
785
		c = Create("ObjectValue"){
786
			Name = "creator",
787
			Value = Player,
788
			Parent = h,
789
		}
790
		game:GetService("Debris"):AddItem(c, .5)
791
	end
792
end
793
794
function damage(range,mindam,maxdam,pos)
795
	for i,v in ipairs(workspace:GetChildren()) do
796
		if v:IsA("Model") then
797
			if v.Name ~= Player.Name then
798
				if v:FindFirstChildOfClass("Humanoid") then
799
					if v:FindFirstChild("Head") then
800
						if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
801
							if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
802
								v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
803
							end
804
						end
805
					end
806
				end
807
			end
808
		end
809
	end
810
end
811
-------------------------------------------------------
812
--End Damage Function--
813
-------------------------------------------------------
814
815
-------------------------------------------------------
816
--Start Damage Function Customization--
817
-------------------------------------------------------
818
local RbxUtility = LoadLibrary("RbxUtility")
819
local Create = RbxUtility.Create
820
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
821
local type = type
822
local rng = Instance.new("Part", char)
823
        rng.Anchored = true
824
        rng.BrickColor = color
825
        rng.CanCollide = false
826
        rng.FormFactor = 3
827
        rng.Name = "Ring"
828
        rng.Material = "Neon"
829
        rng.Size = Vector3.new(1, 1, 1)
830
        rng.Transparency = 0
831
        rng.TopSurface = 0
832
        rng.BottomSurface = 0
833
        rng.CFrame = pos
834
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
835
        local rngm = Instance.new("SpecialMesh", rng)
836
        rngm.MeshType = "Brick"
837
if rainbowmode == true then
838
rng.Color = Color3.new(r/255,g/255,b/255)
839
end
840
local scaler2 = 1
841
local speeder = FastSpeed/10
842
if type == "Add" then
843
scaler2 = 1*value
844
elseif type == "Divide" then
845
scaler2 = 1/value
846
end
847
coroutine.resume(coroutine.create(function()
848
for i = 0,10/bonuspeed,0.1 do
849
swait()
850
if type == "Add" then
851
scaler2 = scaler2 - 0.01*value/bonuspeed
852
elseif type == "Divide" then
853
scaler2 = scaler2 - 0.01/value*bonuspeed
854
end
855
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
856
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
857
rng.Transparency = rng.Transparency + 0.01*bonuspeed
858
end
859
rng:Destroy()
860
end))
861
end
862
function ShowDamage(Pos, Text, Time, Color)
863
	local Rate = (1 / 30)
864
	local Pos = (Pos or Vector3.new(0, 0, 0))
865
	local Text = (Text or "")
866
	local Time = (Time or 2)
867
	local Color = (Color or Color3.new(1, 0, 1))
868
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
869
	EffectPart.Anchored = true
870
	local BillboardGui = Create("BillboardGui"){
871
		Size = UDim2.new(3, 0, 3, 0),
872
		Adornee = EffectPart,
873
		Parent = EffectPart,
874
	}
875
	local TextLabel = Create("TextLabel"){
876
		BackgroundTransparency = 1,
877
		Size = UDim2.new(1, 0, 1, 0),
878
		Text = Text,
879
		Font = "Bodoni",
880
		TextColor3 = Color,
881
		TextScaled = true,
882
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
883
		Parent = BillboardGui,
884
	}
885
	game.Debris:AddItem(EffectPart, (Time))
886
	EffectPart.Parent = game:GetService("Workspace")
887
	delay(0, function()
888
		local Frames = (Time / Rate)
889
		for Frame = 1, Frames do
890
			wait(Rate)
891
			local Percent = (Frame / Frames)
892
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
893
			TextLabel.TextTransparency = Percent
894
		end
895
		if EffectPart and EffectPart.Parent then
896
			EffectPart:Destroy()
897
		end
898
	end)
899
end
900
-------------------------------------------------------
901
--End Damage Function Customization--
902
-------------------------------------------------------
903
904
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
905
  for _, c in pairs(workspace:children()) do
906
    local hum = c:findFirstChild("Humanoid")
907
    if hum ~= nil then
908
      local head = c:findFirstChild("Head")
909
      if head ~= nil then
910
        local targ = head.Position - Part.Position
911
        local mag = targ.magnitude
912
        if magni >= mag and c.Name ~= plr.Name then
913
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
914
        end
915
      end
916
    end
917
  end
918
end
919
920
921
CFuncs = {
922
	Part = {
923
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
924
			local Part = Create("Part")({
925
				Parent = Parent,
926
				Reflectance = Reflectance,
927
				Transparency = Transparency,
928
				CanCollide = false,
929
				Locked = true,
930
				BrickColor = BrickColor.new(tostring(BColor)),
931
				Name = Name,
932
				Size = Size,
933
				Material = Material
934
			})
935
			RemoveOutlines(Part)
936
			return Part
937
		end
938
	},
939
	Mesh = {
940
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
941
			local Msh = Create(Mesh)({
942
				Parent = Part,
943
				Offset = OffSet,
944
				Scale = Scale
945
			})
946
			if Mesh == "SpecialMesh" then
947
				Msh.MeshType = MeshType
948
				Msh.MeshId = MeshId
949
			end
950
			return Msh
951
		end
952
	},
953
	Mesh = {
954
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
955
			local Msh = Create(Mesh)({
956
				Parent = Part,
957
				Offset = OffSet,
958
				Scale = Scale
959
			})
960
			if Mesh == "SpecialMesh" then
961
				Msh.MeshType = MeshType
962
				Msh.MeshId = MeshId
963
			end
964
			return Msh
965
		end
966
	},
967
	Weld = {
968
		Create = function(Parent, Part0, Part1, C0, C1)
969
			local Weld = Create("Weld")({
970
				Parent = Parent,
971
				Part0 = Part0,
972
				Part1 = Part1,
973
				C0 = C0,
974
				C1 = C1
975
			})
976
			return Weld
977
		end
978
	},
979
	Sound = {
980
		Create = function(id, par, vol, pit)
981
			coroutine.resume(coroutine.create(function()
982
				local S = Create("Sound")({
983
					Volume = vol,
984
					Pitch = pit or 1,
985
					SoundId = id,
986
					Parent = par or workspace
987
				})
988
				wait()
989
				S:play()
990
				game:GetService("Debris"):AddItem(S, 6)
991
			end))
992
		end
993
	},
994
	ParticleEmitter = {
995
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
996
			local fp = Create("ParticleEmitter")({
997
				Parent = Parent,
998
				Color = ColorSequence.new(Color1, Color2),
999
				LightEmission = LightEmission,
1000
				Size = Size,
1001
				Texture = Texture,
1002
				Transparency = Transparency,
1003
				ZOffset = ZOffset,
1004
				Acceleration = Accel,
1005
				Drag = Drag,
1006
				LockedToPart = LockedToPart,
1007
				VelocityInheritance = VelocityInheritance,
1008
				EmissionDirection = EmissionDirection,
1009
				Enabled = Enabled,
1010
				Lifetime = LifeTime,
1011
				Rate = Rate,
1012
				Rotation = Rotation,
1013
				RotSpeed = RotSpeed,
1014
				Speed = Speed,
1015
				VelocitySpread = VelocitySpread
1016
			})
1017
			return fp
1018
		end
1019
	}
1020
}
1021
function RemoveOutlines(part)
1022
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1023
end
1024
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1025
	local Part = Create("Part")({
1026
		formFactor = FormFactor,
1027
		Parent = Parent,
1028
		Reflectance = Reflectance,
1029
		Transparency = Transparency,
1030
		CanCollide = false,
1031
		Locked = true,
1032
		BrickColor = BrickColor.new(tostring(BColor)),
1033
		Name = Name,
1034
		Size = Size,
1035
		Material = Material
1036
	})
1037
	RemoveOutlines(Part)
1038
	return Part
1039
end
1040
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1041
	local Msh = Create(Mesh)({
1042
		Parent = Part,
1043
		Offset = OffSet,
1044
		Scale = Scale
1045
	})
1046
	if Mesh == "SpecialMesh" then
1047
		Msh.MeshType = MeshType
1048
		Msh.MeshId = MeshId
1049
	end
1050
	return Msh
1051
end
1052
function CreateWeld(Parent, Part0, Part1, C0, C1)
1053
	local Weld = Create("Weld")({
1054
		Parent = Parent,
1055
		Part0 = Part0,
1056
		Part1 = Part1,
1057
		C0 = C0,
1058
		C1 = C1
1059
	})
1060
	return Weld
1061
end
1062
1063
1064
-------------------------------------------------------
1065
--Start Effect Function--
1066
-------------------------------------------------------
1067
EffectModel = Instance.new("Model", char)
1068
Effects = {
1069
  Block = {
1070
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1071
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1072
      prt.Anchored = true
1073
      prt.CFrame = cframe
1074
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1075
      game:GetService("Debris"):AddItem(prt, 10)
1076
      if Type == 1 or Type == nil then
1077
        table.insert(Effects, {
1078
          prt,
1079
          "Block1",
1080
          delay,
1081
          x3,
1082
          y3,
1083
          z3,
1084
          msh
1085
        })
1086
      elseif Type == 2 then
1087
        table.insert(Effects, {
1088
          prt,
1089
          "Block2",
1090
          delay,
1091
          x3,
1092
          y3,
1093
          z3,
1094
          msh
1095
        })
1096
      else
1097
        table.insert(Effects, {
1098
          prt,
1099
          "Block3",
1100
          delay,
1101
          x3,
1102
          y3,
1103
          z3,
1104
          msh
1105
        })
1106
      end
1107
    end
1108
  },
1109
  Sphere = {
1110
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1111
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1112
      prt.Anchored = true
1113
      prt.CFrame = cframe
1114
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1115
      game:GetService("Debris"):AddItem(prt, 10)
1116
      table.insert(Effects, {
1117
        prt,
1118
        "Cylinder",
1119
        delay,
1120
        x3,
1121
        y3,
1122
        z3,
1123
        msh
1124
      })
1125
    end
1126
  },
1127
  Cylinder = {
1128
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1129
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1130
      prt.Anchored = true
1131
      prt.CFrame = cframe
1132
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1133
      game:GetService("Debris"):AddItem(prt, 10)
1134
      table.insert(Effects, {
1135
        prt,
1136
        "Cylinder",
1137
        delay,
1138
        x3,
1139
        y3,
1140
        z3,
1141
        msh
1142
      })
1143
    end
1144
  },
1145
  Wave = {
1146
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1147
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1148
      prt.Anchored = true
1149
      prt.CFrame = cframe
1150
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
1151
      game:GetService("Debris"):AddItem(prt, 10)
1152
      table.insert(Effects, {
1153
        prt,
1154
        "Cylinder",
1155
        delay,
1156
        x3 / 60,
1157
        y3 / 60,
1158
        z3 / 60,
1159
        msh
1160
      })
1161
    end
1162
  },
1163
  Ring = {
1164
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1165
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1166
      prt.Anchored = true
1167
      prt.CFrame = cframe
1168
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1169
      game:GetService("Debris"):AddItem(prt, 10)
1170
      table.insert(Effects, {
1171
        prt,
1172
        "Cylinder",
1173
        delay,
1174
        x3,
1175
        y3,
1176
        z3,
1177
        msh
1178
      })
1179
    end
1180
  },
1181
  Break = {
1182
    Create = function(brickcolor, cframe, x1, y1, z1)
1183
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1184
      prt.Anchored = true
1185
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1186
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1187
      local num = math.random(10, 50) / 1000
1188
      game:GetService("Debris"):AddItem(prt, 10)
1189
      table.insert(Effects, {
1190
        prt,
1191
        "Shatter",
1192
        num,
1193
        prt.CFrame,
1194
        math.random() - math.random(),
1195
        0,
1196
        math.random(50, 100) / 100
1197
      })
1198
    end
1199
  },
1200
Spiral = {
1201
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1202
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1203
      prt.Anchored = true
1204
      prt.CFrame = cframe
1205
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1206
      game:GetService("Debris"):AddItem(prt, 10)
1207
      table.insert(Effects, {
1208
        prt,
1209
        "Cylinder",
1210
        delay,
1211
        x3,
1212
        y3,
1213
        z3,
1214
        msh
1215
      })
1216
    end
1217
  },
1218
Push = {
1219
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1220
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1221
      prt.Anchored = true
1222
      prt.CFrame = cframe
1223
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1224
      game:GetService("Debris"):AddItem(prt, 10)
1225
      table.insert(Effects, {
1226
        prt,
1227
        "Cylinder",
1228
        delay,
1229
        x3,
1230
        y3,
1231
        z3,
1232
        msh
1233
      })
1234
    end
1235
  }
1236
}
1237
function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
1238
	local fp = IT("Part")
1239
	fp.formFactor = formfactor 
1240
	fp.Parent = parent
1241
	fp.Reflectance = reflectance
1242
	fp.Transparency = transparency
1243
	fp.CanCollide = false 
1244
	fp.Locked = true
1245
	fp.BrickColor = brickcolor
1246
	fp.Name = name
1247
	fp.Size = size
1248
	fp.Position = tors.Position 
1249
	RemoveOutlines(fp)
1250
	fp.Material = "SmoothPlastic"
1251
	fp:BreakJoints()
1252
	return fp 
1253
end 
1254
 
1255
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1256
	local mesh = IT(Mesh) 
1257
	mesh.Parent = part
1258
	if Mesh == "SpecialMesh" then
1259
		mesh.MeshType = meshtype
1260
	if meshid ~= "nil" then
1261
		mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
1262
		end
1263
	end
1264
	mesh.Offset = offset
1265
	mesh.Scale = scale
1266
	return mesh
1267
end
1268
1269
function Magic(bonuspeed, type, pos, scale, value, color, MType)
1270
	local type = type
1271
	local rng = Instance.new("Part", char)
1272
	rng.Anchored = true
1273
	rng.BrickColor = color
1274
	rng.CanCollide = false
1275
	rng.FormFactor = 3
1276
	rng.Name = "Ring"
1277
	rng.Material = "Neon"
1278
	rng.Size = Vector3.new(1, 1, 1)
1279
	rng.Transparency = 0
1280
	rng.TopSurface = 0
1281
	rng.BottomSurface = 0
1282
	rng.CFrame = pos
1283
	local rngm = Instance.new("SpecialMesh", rng)
1284
	rngm.MeshType = MType
1285
	rngm.Scale = scale
1286
	local scaler2 = 1
1287
	if type == "Add" then
1288
		scaler2 = 1 * value
1289
	elseif type == "Divide" then
1290
		scaler2 = 1 / value
1291
	end
1292
	coroutine.resume(coroutine.create(function()
1293
		for i = 0, 10 / bonuspeed, 0.1 do
1294
			swait()
1295
			if type == "Add" then
1296
				scaler2 = scaler2 - 0.01 * value / bonuspeed
1297
			elseif type == "Divide" then
1298
				scaler2 = scaler2 - 0.01 / value * bonuspeed
1299
			end
1300
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
1301
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
1302
		end
1303
		rng:Destroy()
1304
	end))
1305
end
1306
1307
function Eviscerate(dude)
1308
	if dude.Name ~= char then
1309
		local bgf = IT("BodyGyro", dude.Head)
1310
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1311
		local val = IT("BoolValue", dude)
1312
		val.Name = "IsHit"
1313
		local ds = coroutine.wrap(function()
1314
			dude:WaitForChild("Head"):BreakJoints()
1315
			wait(0.5)
1316
			target = nil
1317
			coroutine.resume(coroutine.create(function()
1318
				for i, v in pairs(dude:GetChildren()) do
1319
					if v:IsA("Accessory") then
1320
						v:Destroy()
1321
					end
1322
					if v:IsA("Humanoid") then
1323
						v:Destroy()
1324
					end
1325
					if v:IsA("CharacterMesh") then
1326
						v:Destroy()
1327
					end
1328
					if v:IsA("Model") then
1329
						v:Destroy()
1330
					end
1331
					if v:IsA("Part") or v:IsA("MeshPart") then
1332
						for x, o in pairs(v:GetChildren()) do
1333
							if o:IsA("Decal") then
1334
								o:Destroy()
1335
							end
1336
						end
1337
						coroutine.resume(coroutine.create(function()
1338
							v.Material = "Neon"
1339
							v.CanCollide = false
1340
							local PartEmmit1 = IT("ParticleEmitter", v)
1341
							PartEmmit1.LightEmission = 1
1342
							PartEmmit1.Texture = "rbxassetid://284205403"
1343
							PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1344
							PartEmmit1.Rate = 150
1345
							PartEmmit1.Lifetime = NumberRange.new(1)
1346
							PartEmmit1.Size = NumberSequence.new({
1347
								NumberSequenceKeypoint.new(0, 0.75, 0),
1348
								NumberSequenceKeypoint.new(1, 0, 0)
1349
							})
1350
							PartEmmit1.Transparency = NumberSequence.new({
1351
								NumberSequenceKeypoint.new(0, 0, 0),
1352
								NumberSequenceKeypoint.new(1, 1, 0)
1353
							})
1354
							PartEmmit1.Speed = NumberRange.new(0, 0)
1355
							PartEmmit1.VelocitySpread = 30000
1356
							PartEmmit1.Rotation = NumberRange.new(-500, 500)
1357
							PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
1358
							local BodPoss = IT("BodyPosition", v)
1359
							BodPoss.P = 3000
1360
							BodPoss.D = 1000
1361
							BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1362
							BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1363
							v.Color = maincolor.Color
1364
							coroutine.resume(coroutine.create(function()
1365
								for i = 0, 49 do
1366
									swait(1)
1367
									v.Transparency = v.Transparency + 0.08
1368
								end
1369
								wait(0.5)
1370
								PartEmmit1.Enabled = false
1371
								wait(3)
1372
								v:Destroy()
1373
								dude:Destroy()
1374
							end))
1375
						end))
1376
					end
1377
				end
1378
			end))
1379
		end)
1380
		ds()
1381
	end
1382
end
1383
1384
function FindNearestHead(Position, Distance, SinglePlayer)
1385
	if SinglePlayer then
1386
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
1387
	end
1388
	local List = {}
1389
	for i, v in pairs(workspace:GetChildren()) do
1390
		if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
1391
			table.insert(List, v)
1392
		end
1393
	end
1394
	return List
1395
end
1396
1397
function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
1398
	local type = type
1399
	local rng = Instance.new("Part", char)
1400
	rng.Anchored = true
1401
	rng.BrickColor = color
1402
	rng.CanCollide = false
1403
	rng.FormFactor = 3
1404
	rng.Name = "Ring"
1405
	rng.Material = "Neon"
1406
	rng.Size = Vector3.new(1, 1, 1)
1407
	rng.Transparency = 0
1408
	rng.TopSurface = 0
1409
	rng.BottomSurface = 0
1410
	rng.CFrame = pos
1411
	rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
1412
	local rngm = Instance.new("SpecialMesh", rng)
1413
	rngm.MeshType = MType
1414
	rngm.Scale = Vector3.new(x1, y1, z1)
1415
	local scaler2 = 1
1416
	local speeder = FastSpeed
1417
	if type == "Add" then
1418
		scaler2 = 1 * value
1419
	elseif type == "Divide" then
1420
		scaler2 = 1 / value
1421
	end
1422
	coroutine.resume(coroutine.create(function()
1423
		for i = 0, 10 / bonuspeed, 0.1 do
1424
			swait()
1425
			if type == "Add" then
1426
				scaler2 = scaler2 - 0.01 * value / bonuspeed
1427
			elseif type == "Divide" then
1428
				scaler2 = scaler2 - 0.01 / value * bonuspeed
1429
			end
1430
			speeder = speeder - 0.01 * FastSpeed * bonuspeed
1431
			rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
1432
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
1433
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
1434
		end
1435
		rng:Destroy()
1436
	end))
1437
end
1438
1439
function SoulSteal(dude)
1440
if dude.Name ~= char then
1441
local bgf = IT("BodyGyro", dude.Head)
1442
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1443
local val = IT("BoolValue", dude)
1444
val.Name = "IsHit"
1445
local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
1446
local soulst = coroutine.wrap(function()
1447
local soul = Instance.new("Part",dude)
1448
soul.Size = Vector3.new(1,1,1)
1449
soul.CanCollide = false
1450
soul.Anchored = false
1451
soul.Position = torso.Position
1452
soul.Transparency = 1
1453
local PartEmmit1 = IT("ParticleEmitter", soul)
1454
PartEmmit1.LightEmission = 1
1455
PartEmmit1.Texture = "rbxassetid://569507414"
1456
PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1457
PartEmmit1.Rate = 250
1458
PartEmmit1.Lifetime = NumberRange.new(1.6)
1459
PartEmmit1.Size = NumberSequence.new({
1460
	NumberSequenceKeypoint.new(0, 1, 0),
1461
	NumberSequenceKeypoint.new(1, 0, 0)
1462
})
1463
PartEmmit1.Transparency = NumberSequence.new({
1464
	NumberSequenceKeypoint.new(0, 0, 0),
1465
	NumberSequenceKeypoint.new(1, 1, 0)
1466
})
1467
PartEmmit1.Speed = NumberRange.new(0, 0)
1468
PartEmmit1.VelocitySpread = 30000
1469
PartEmmit1.Rotation = NumberRange.new(-360, 360)
1470
PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
1471
local BodPoss = IT("BodyPosition", soul)
1472
BodPoss.P = 3000
1473
BodPoss.D = 1000
1474
BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1475
BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1476
wait(1.6)
1477
soul.Touched:connect(function(hit)
1478
	if hit.Parent == char then
1479
	soul:Destroy()
1480
	end
1481
end)
1482
wait(1.2)
1483
while soul do
1484
	swait()
1485
	PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1486
	BodPoss.Position = tors.Position
1487
end
1488
end)
1489
	soulst()
1490
	end
1491
end
1492
function FaceMouse()
1493
local	Cam = workspace.CurrentCamera
1494
	return {
1495
		CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
1496
		Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
1497
	}
1498
end
1499
1500
BTAUNT = Instance.new("Sound", char)
1501
BTAUNT.SoundId = "http://www.roblox.com/asset/?id=681504763"
1502
BTAUNT.Volume = 2
1503
BTAUNT.Pitch = 1
1504
BTAUNT.Looped = true
1505
BTAUNT.TimePosition = 0
1506
1507
BTAUNT3 = Instance.new("Sound", tors)
1508
BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
1509
BTAUNT3.Volume = 10
1510
BTAUNT3.Pitch = 1
1511
BTAUNT3.Looped = false
1512
BTAUNT3.TimePosition = 0
1513
1514
TEST = Instance.new("Sound", tors)
1515
TEST.SoundId = "http://www.roblox.com/asset/?id=571898154"
1516
TEST.Volume = 25
1517
TEST.Pitch = 1
1518
TEST.Looped = false
1519
TEST.TimePosition = 0
1520
-------------------------------------------------------
1521
--End Effect Function--
1522
-------------------------------------------------------
1523
function Cso(ID, PARENT, VOLUME, PITCH)
1524
	local NSound = nil
1525
	coroutine.resume(coroutine.create(function()
1526
		NSound = IT("Sound", PARENT)
1527
		NSound.Volume = VOLUME
1528
		NSound.Pitch = PITCH
1529
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
1530
		swait()
1531
		NSound:play()
1532
		game:GetService("Debris"):AddItem(NSound, 50)
1533
	end))
1534
	return NSound
1535
end
1536
function CameraEnshaking(Length, Intensity)
1537
	coroutine.resume(coroutine.create(function()
1538
		local intensity = 1 * Intensity
1539
		local rotM = 0.01 * Intensity
1540
		for i = 0, Length, 0.1 do
1541
			swait()
1542
			intensity = intensity - 0.05 * Intensity / Length
1543
			rotM = rotM - 5.0E-4 * Intensity / Length
1544
			hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
1545
			cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
1546
		end
1547
		hum.CameraOffset = Vector3.new(0, 0, 0)
1548
	end))
1549
end
1550
1551
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1552
	local Part = Create("Part"){
1553
		Parent = Parent,
1554
		Reflectance = Reflectance,
1555
		Transparency = Transparency,
1556
		CanCollide = false,
1557
		Locked = true,
1558
		BrickColor = BrickColor.new(tostring(BColor)),
1559
		Name = Name,
1560
		Size = Size,
1561
		Material = Material,
1562
	}
1563
	RemoveOutlines(Part)
1564
	return Part
1565
end
1566
	
1567
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1568
	local Msh = Create(Mesh){
1569
		Parent = Part,
1570
		Offset = OffSet,
1571
		Scale = Scale,
1572
	}
1573
	if Mesh == "SpecialMesh" then
1574
		Msh.MeshType = MeshType
1575
		Msh.MeshId = MeshId
1576
	end
1577
	return Msh
1578
end
1579
1580
function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1581
local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1582
prt.Anchored = true
1583
prt.CFrame = cframe
1584
local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
1585
game:GetService("Debris"):AddItem(prt,2)
1586
coroutine.resume(coroutine.create(function(Part,Mesh,num) 
1587
for i=0,1,delay do
1588
swait()
1589
Part.Transparency=i
1590
Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
1591
end
1592
Part.Parent=nil
1593
end),prt,msh,(math.random(0,1)+math.random())/5)
1594
end
1595
function getRegion(point,range,ignore)
1596
    return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
1597
end
1598
1599
function GetTorso(char)
1600
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1601
end
1602
1603
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
1604
1605
NewInstance = function(instance,parent,properties)
1606
	local inst = Instance.new(instance)
1607
	inst.Parent = parent
1608
	if(properties)then
1609
		for i,v in next, properties do
1610
			pcall(function() inst[i] = v end)
1611
		end
1612
	end
1613
	return inst;
1614
end
1615
1616
function Part(parent,color,material,size,cframe,anchored,cancollide)
1617
	local part = Instance.new("Part")
1618
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
1619
	part.Material = material or Enum.Material.SmoothPlastic
1620
	part.TopSurface,part.BottomSurface=10,10
1621
	part.Size = size or Vector3.new(1,1,1)
1622
	part.CFrame = cframe or CF(0,0,0)
1623
	part.Anchored = anchored or true
1624
	part.CanCollide = cancollide or false
1625
	part.Parent = parent or char
1626
	return part
1627
end
1628
-------------------------------------------------------
1629
--End Important Functions--
1630
-------------------------------------------------------
1631
1632
1633
-------------------------------------------------------
1634
--Start Customization--
1635
-------------------------------------------------------
1636
local Player_Size = 1
1637
if Player_Size ~= 1 then
1638
root.Size = root.Size * Player_Size
1639
tors.Size = tors.Size * Player_Size
1640
hed.Size = hed.Size * Player_Size
1641
ra.Size = ra.Size * Player_Size
1642
la.Size = la.Size * Player_Size
1643
rl.Size = rl.Size * Player_Size
1644
ll.Size = ll.Size * Player_Size
1645
----------------------------------------------------------------------------------
1646
rootj.Parent = root
1647
neck.Parent = tors
1648
RW.Parent = tors
1649
LW.Parent = tors
1650
RH.Parent = tors
1651
LH.Parent = tors
1652
----------------------------------------------------------------------------------
1653
rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
1654
rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
1655
neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
1656
neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
1657
RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
1658
LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
1659
----------------------------------------------------------------------------------
1660
RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1661
LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1662
RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1663
LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1664
--hat.Parent = Character
1665
end
1666
----------------------------------------------------------------------------------
1667
----------------------------------------------------------------------------------
1668
local equipped = false
1669
local idle = 0
1670
local change = 1
1671
local val = 0
1672
local toim = 0
1673
local idleanim = 0.4
1674
local sine = 0
1675
local Sit = 1
1676
----------------------------------------------------------------------------------
1677
hum.WalkSpeed = 48
1678
hum.JumpPower = 57
1679
hum.Animator.Parent = nil
1680
----------------------------------------------------------------------------------
1681
1682
-------------------------------------------------------
1683
--End Customization--
1684
-------------------------------------------------------
1685
local Blobby = Instance.new("Part", char)
1686
Blobby.Name = "Blob"
1687
Blobby.CanCollide = false
1688
Blobby.BrickColor = BrickColor.new("Really black")
1689
Blobby.Transparency = 0
1690
Blobby.Material = "Plastic"
1691
Blobby.Size = Vector3.new(1, 1, 2)
1692
Blobby.TopSurface = Enum.SurfaceType.Smooth
1693
Blobby.BottomSurface = Enum.SurfaceType.Smooth
1694
1695
local Weld = Instance.new("Weld", Blobby)
1696
Weld.Part0 = ra
1697
Weld.Part1 = Blobby
1698
Weld.C1 = CFrame.new(0, 3, 1.1)
1699
Weld.C0 = CFrame.Angles(Rad(-56),0,0)
1700
1701
local M2 = Instance.new("SpecialMesh")
1702
M2.Parent = Blobby
1703
M2.MeshId = "rbxassetid://0"
1704
M2.TextureId = "rbxassetid://0"
1705
M2.Scale = Vector3.new(.01, .01, .01)
1706
1707
--[[local naeeym2 = Instance.new("BillboardGui",char)
1708
naeeym2.AlwaysOnTop = true
1709
naeeym2.Size = UDim2.new(5,35,2,15)
1710
naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
1711
naeeym2.Adornee = hed
1712
naeeym2.Name = "Name"
1713
--naeeym2.PlayerToHideFrom = Player
1714
local tecks2 = Instance.new("TextLabel",naeeym2)
1715
tecks2.BackgroundTransparency = 1
1716
tecks2.TextScaled = true
1717
tecks2.BorderSizePixel = 0
1718
tecks2.Text = "Fight Me"
1719
tecks2.Font = Enum.Font.Bodoni
1720
tecks2.TextSize = 30
1721
tecks2.TextStrokeTransparency = 0
1722
tecks2.TextColor3 = Color3.new(0, 0, 0)
1723
tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
1724
tecks2.Size = UDim2.new(1,0,0.5,0)
1725
tecks2.Parent = naeeym2]]
1726
----------------------------------------------------------------------------------
1727
local AddInstance = function(Object, ...)
1728
local Obj = Instance.new(Object)
1729
for i,v in next,(...) do
1730
Obj[i] = v
1731
end
1732
return Obj
1733
end
1734
----------------------------------------------------
1735
		local Reaper = AddInstance("Part",{
1736
			Parent = hed,
1737
			CFrame = hed.CFrame,
1738
			formFactor = "Symmetric",
1739
			Size = Vector3.new(1, 1, 1),
1740
			CanCollide = false,
1741
			TopSurface = "Smooth",
1742
			BottomSurface = "Smooth",
1743
			Locked = true,
1744
		})
1745
		local Weld = AddInstance("Weld",{
1746
			Parent = Reaper,
1747
			Part0 = hed,
1748
			C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
1749
			Part1 = Reaper,
1750
		})
1751
		local Mesh = AddInstance("SpecialMesh",{
1752
			Parent = Reaper,
1753
			MeshId = "rbxassetid://291954550",
1754
			TextureId = "rbxassetid://0",
1755
			Scale = Vector3.new(3.5, 3.5, 3.3),
1756
			VertexColor = Vector3.new(0.5, 0, 1),
1757
		})
1758
1759
		local Reaper = AddInstance("Part",{
1760
			Parent = hed,
1761
			CFrame = hed.CFrame,
1762
			formFactor = "Symmetric",
1763
			Size = Vector3.new(1, 1, 1),
1764
			CanCollide = false,
1765
			TopSurface = "Smooth",
1766
			BottomSurface = "Smooth",
1767
			Locked = true,
1768
		})
1769
		local Weld = AddInstance("Weld",{
1770
			Parent = Reaper,
1771
			Part0 = hed,
1772
			C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
1773
			Part1 = Reaper,
1774
		})
1775
		local Mesh = AddInstance("SpecialMesh",{
1776
			Parent = Reaper,
1777
			MeshId = "rbxassetid://291954550",
1778
			TextureId = "rbxassetid://0",
1779
			Scale = Vector3.new(3.5, 3.5, 3.3),
1780
			VertexColor = Vector3.new(0, 0, 0),
1781
		})
1782
1783
		local Reaper2 = AddInstance("Part",{
1784
			Parent = tors,
1785
			CFrame = tors.CFrame,
1786
			formFactor = "Symmetric",
1787
			Size = Vector3.new(0.462, 1.403, 2.495),
1788
			CanCollide = false,
1789
			TopSurface = "Smooth",
1790
			BottomSurface = "Smooth",
1791
			Locked = true,
1792
		})
1793
		local Weld = AddInstance("Weld",{
1794
			Parent = Reaper2,
1795
			Part0 = tors,
1796
			C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
1797
			Part1 = Reaper2,
1798
		})
1799
		local Mesh = AddInstance("SpecialMesh",{
1800
			Parent = Reaper2,
1801
			MeshId = "rbxassetid://2759032628",
1802
			TextureId = "rbxassetid://89867215",
1803
			Scale = Vector3.new(1, 1, 0.5),
1804
			VertexColor = Vector3.new(0.5, 0.5, 0.5),
1805
		})
1806
1807
-------------------------------------------------------
1808
wait(1)
1809
plr = game.Players.LocalPlayer
1810
char = plr.Character
1811
mouse = plr:GetMouse()
1812
whitecolor = Color3.new(1,1,1)
1813
epicmode = false
1814
normal = true
1815
for i,v in pairs(char:GetChildren()) do
1816
   if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
1817
      v:Destroy()
1818
     end
1819
end
1820
local shirt = Instance.new("Shirt",char)
1821
shirt.ShirtTemplate = "rbxassetid:/4422518/"
1822
local pants = Instance.new("Pants",char)
1823
pants.PantsTemplate = "rbxassetid:/4422559/"
1824
Character['Body Colors'].HeadColor=BrickColor.new('Paster brown')
1825
Character['Body Colors'].TorsoColor=BrickColor.new('Paster brown')
1826
Character['Body Colors'].RightArmColor=BrickColor.new('Paster brown')
1827
Character['Body Colors'].LeftArmColor=BrickColor.new('Paster brown')
1828
Character['Body Colors'].RightLegColor=BrickColor.new('Paster brown')
1829
Character['Body Colors'].LeftLegColor=BrickColor.new('Paster brown')
1830
for i,v in pairs(char:GetChildren()) do
1831
    if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1832
        v:Destroy()
1833
    end
1834
end
1835
1836
-------------------------------------------------------
1837
--Start Attacks N Stuff--
1838
-------------------------------------------------------
1839
local naeeym2 = Instance.new("BillboardGui",char)
1840
naeeym2.AlwaysOnTop = true
1841
naeeym2.Size = UDim2.new(5,35,2,35)
1842
naeeym2.StudsOffset = Vector3.new(0,2,0)
1843
naeeym2.Adornee = hed
1844
naeeym2.Name = "Name"
1845
1846
local tecks2 = Instance.new("TextLabel",naeeym2)
1847
tecks2.BackgroundTransparency = 1
1848
tecks2.TextScaled = true
1849
tecks2.BorderSizePixel = 0
1850
tecks2.Text = "M A R I O"
1851
tecks2.Font = "Fantasy"
1852
tecks2.TextSize = 50
1853
tecks2.TextStrokeTransparency = 0
1854
tecks2.TextColor3 = BrickColor.new('Paster brown').Color
1855
tecks2.TextStrokeColor3 = BrickColor.new('Paster brown').Color
1856
tecks2.Size = UDim2.new(1,0,0.5,0)
1857
tecks2.Parent = naeeym2
1858
textfag = tecks2
1859
tecks2.Text = "M A R I O"
1860
BTAUNT:Play()
1861
coroutine.resume(coroutine.create(function()
1862
    while textfag ~= nil do
1863
        swait()
1864
        textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
1865
        textfag.Rotation = math.random(-3,3)
1866
    end
1867
end))
1868
1869
function finalChaos()
1870
	attack = true
1871
	spawn(function()
1872
		local p = Instance.new("Part",char)
1873
		p.Anchored = true
1874
		p.CanCollide = false
1875
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
1876
		local m = Instance.new("SpecialMesh",p)
1877
		m.MeshId = "https://roblox.com/asset/?id=28140935"
1878
		m.Scale = Vector3.new(2,2,2)
1879
		for i=1,30 do
1880
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
1881
			p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
1882
			wait()
1883
		end
1884
	local beam = Instance.new("Part",char)
1885
	beam.Anchored = true
1886
	beam.CanCollide = false
1887
	beam.BrickColor = BrickColor.new("White")
1888
	beam.Material = Enum.Material.Neon
1889
	beam.Size = Vector3.new(1,1,1)
1890
	beam.Position = p.Position+Vector3.new(0,1000,0)
1891
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
1892
	local m = Instance.new("SpecialMesh",beam)
1893
	m.MeshType = "Cylinder"
1894
	m.Scale = Vector3.new(2000,15,15)
1895
	damage(6,20,35,p.Position)
1896
	p.Transparency = 1
1897
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
1898
	for i=1,10 do
1899
		m.Scale = m.Scale-Vector3.new(0,1,1)
1900
		beam.Transparency = i / 10
1901
		wait()
1902
	end
1903
	p:Destroy()
1904
	end)
1905
	attack = false
1906
end
1907
function spade()
1908
	attack = true
1909
	spawn(function()
1910
		local p = Instance.new("Part",char)
1911
		p.Anchored = true
1912
		p.CanCollide = false
1913
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
1914
		local m = Instance.new("SpecialMesh",p)
1915
		m.MeshId = "https://roblox.com/asset/?id=2760895053"
1916
		m.Scale = Vector3.new(1,1,1)
1917
		for i=1,30 do
1918
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
1919
			p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
1920
			wait()
1921
		end
1922
	local beam = Instance.new("Part",char)
1923
	beam.Anchored = true
1924
	beam.CanCollide = false
1925
	beam.BrickColor = BrickColor.new("White")
1926
	beam.Material = Enum.Material.Neon
1927
	beam.Size = Vector3.new(1,1,1)
1928
	beam.Position = p.Position+Vector3.new(0,1000,0)
1929
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
1930
	local m = Instance.new("SpecialMesh",beam)
1931
	m.MeshType = "Cylinder"
1932
	m.Scale = Vector3.new(2000,15,15)
1933
	damage(6,20,35,p.Position)
1934
	p.Transparency = 1
1935
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
1936
	for i=1,10 do
1937
		m.Scale = m.Scale-Vector3.new(0,1,1)
1938
		beam.Transparency = 1
1939
		wait()
1940
	end
1941
	p:Destroy()
1942
	end)
1943
	attack = false
1944
end
1945
1946
function club()
1947
	attack = true
1948
	spawn(function()
1949
		local p = Instance.new("Part",char)
1950
		p.Anchored = true
1951
		p.CanCollide = false
1952
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
1953
		local m = Instance.new("SpecialMesh",p)
1954
		m.MeshId = "https://roblox.com/asset/?id=2761335666"
1955
		m.Scale = Vector3.new(1.5,1.5,1.5)
1956
		for i=1,30 do
1957
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
1958
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
1959
			wait()
1960
		end
1961
	local beam = Instance.new("Part",char)
1962
	beam.Anchored = true
1963
	beam.CanCollide = false
1964
	beam.BrickColor = BrickColor.new("White")
1965
	beam.Material = Enum.Material.Neon
1966
	beam.Size = Vector3.new(1,1,1)
1967
	beam.Position = p.Position+Vector3.new(0,1000,0)
1968
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
1969
	local m = Instance.new("SpecialMesh",beam)
1970
	m.MeshType = "Cylinder"
1971
	m.Scale = Vector3.new(2000,15,15)
1972
	damage(6,20,35,p.Position)
1973
	p.Transparency = 1
1974
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
1975
	for i=1,10 do
1976
		m.Scale = m.Scale-Vector3.new(0,1,1)
1977
		beam.Transparency = 1
1978
		wait()
1979
	end
1980
	p:Destroy()
1981
	end)
1982
	attack = false
1983
end
1984
1985
1986
function heart()
1987
	attack = true
1988
	spawn(function()
1989
		local p = Instance.new("Part",char)
1990
		p.Anchored = true
1991
		p.CanCollide = false
1992
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
1993
		local m = Instance.new("SpecialMesh",p)
1994
		m.MeshId = "https://roblox.com/asset/?id=105992239"
1995
		m.Scale = Vector3.new(9.5,9.5,9.5)
1996
		for i=1,30 do
1997
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
1998
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
1999
			wait()
2000
		end
2001
	local beam = Instance.new("Part",char)
2002
	beam.Anchored = true
2003
	beam.CanCollide = false
2004
	beam.BrickColor = BrickColor.new("White")
2005
	beam.Material = Enum.Material.Neon
2006
	beam.Size = Vector3.new(1,1,1)
2007
	beam.Position = p.Position+Vector3.new(0,1000,0)
2008
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2009
	local m = Instance.new("SpecialMesh",beam)
2010
	m.MeshType = "Cylinder"
2011
	m.Scale = Vector3.new(2000,15,15)
2012
	damage(6,20,35,p.Position)
2013
	p.Transparency = 1
2014
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2015
	for i=1,10 do
2016
		m.Scale = m.Scale-Vector3.new(0,1,1)
2017
		beam.Transparency = 1
2018
		wait()
2019
	end
2020
	p:Destroy()
2021
	end)
2022
	attack = false
2023
end
2024
2025
2026
function diamond()
2027
	attack = true
2028
	spawn(function()
2029
		local p = Instance.new("Part",char)
2030
		p.Anchored = true
2031
		p.CanCollide = false
2032
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
2033
		local m = Instance.new("SpecialMesh",p)
2034
		m.MeshId = "https://roblox.com/asset/?id=9756362"
2035
		m.Scale = Vector3.new(6,6,6)
2036
		for i=1,30 do
2037
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
2038
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
2039
			wait()
2040
		end
2041
	local beam = Instance.new("Part",char)
2042
	beam.Anchored = true
2043
	beam.CanCollide = false
2044
	beam.BrickColor = BrickColor.new("White")
2045
	beam.Material = Enum.Material.Neon
2046
	beam.Size = Vector3.new(1,1,1)
2047
	beam.Position = p.Position+Vector3.new(0,1000,0)
2048
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2049
	local m = Instance.new("SpecialMesh",beam)
2050
	m.MeshType = "Cylinder"
2051
	m.Scale = Vector3.new(2000,15,15)
2052
	damage(6,20,35,p.Position)
2053
	p.Transparency = 1
2054
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2055
	for i=1,10 do
2056
		m.Scale = m.Scale-Vector3.new(0,1,1)
2057
		beam.Transparency = 1
2058
		wait()
2059
	end
2060
	p:Destroy()
2061
	end)
2062
	attack = false
2063
end
2064
2065
function icando()
2066
	attack = true
2067
	hum.WalkSpeed = 0
2068
        TEST:Remove()
2069
        TEST:Play()
2070
local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2071
	Hook2.Transparency = 1
2072
	local A2 = NewInstance("Attachment",Hook2)
2073
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2074
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2075
        repeat
2076
	for i = 0,4,0.1 do
2077
		swait()
2078
                TEST.Parent = tors
2079
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2080
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
2081
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2082
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2083
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
2084
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
2085
	end
2086
        until TEST.Playing == false
2087
        TEST:Stop()
2088
        TEST:Play()
2089
        TEST:Remove()
2090
        print('Its Me Mario')
2091
        Hook2:Destroy()
2092
		attack = false
2093
		hum.WalkSpeed = 20
2094
end
2095
2096
function Taunt3()
2097
	attack = true
2098
	hum.WalkSpeed = 0
2099
	local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2100
	Hook2.Transparency = 1
2101
	local A2 = NewInstance("Attachment",Hook2)
2102
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2103
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2104
	CFuncs.Sound.Create("rbxassetid://571898154", head, 100, 1)
2105
	for i = 0, 2, 0.1 do
2106
		swait()
2107
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2108
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2109
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2110
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2111
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2112
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2113
	end
2114
	for i = 0, 6, 0.1 do
2115
		swait()
2116
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2117
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2118
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2119
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2120
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2121
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2122
	end
2123
	for i = 0, 2, 0.1 do
2124
		swait()
2125
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2126
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2127
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2128
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2129
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2130
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2131
	end
2132
	attack = false
2133
		Hook2:Destroy()
2134
	hum.WalkSpeed = 20
2135
end
2136
2137
function Taunt2()
2138
	attack = true
2139
	hum.WalkSpeed = 0
2140
	local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2141
	Hook2.Transparency = 1
2142
	local A2 = NewInstance("Attachment",Hook2)
2143
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2144
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2145
	CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
2146
	for i = 0, 2, 0.1 do
2147
		swait()
2148
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2149
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
2150
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2151
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2152
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2153
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2154
	end
2155
	for i = 0, 6, 0.1 do
2156
		swait()
2157
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2158
		neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
2159
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2160
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2161
		RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2162
		LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2163
	end
2164
	for i = 0, 2, 0.1 do
2165
		swait()
2166
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2167
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
2168
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2169
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2170
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2171
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2172
	end
2173
	attack = false
2174
		Hook2:Destroy()
2175
	hum.WalkSpeed = 20
2176
end
2177
2178
function Chaos_balls()
2179
	attack = true
2180
	hum.WalkSpeed = 0
2181
CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
2182
2183
local Scripts = {	function()
2184
	LandMine = script.Parent
2185
	
2186
	function onTouched(hit)
2187
  script.Parent.Transparency = 1
2188
  connection:disconnect()
2189
end
2190
	
2191
connection = LandMine.Touched:connect(onTouched)
2192
	
2193
function onTouch(part) 
2194
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2195
if (humanoid ~= nil) then 
2196
humanoid.Health = 0 
2197
end
2198
end
2199
2200
script.Parent.Touched:connect(onTouch)
2201
2202
	end;	function()
2203
	LandMine = script.Parent
2204
	
2205
	function onTouched(hit)
2206
  script.Parent.Transparency = 1
2207
  connection:disconnect()
2208
end
2209
	
2210
connection = LandMine.Touched:connect(onTouched)
2211
	
2212
function onTouch(part) 
2213
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2214
if (humanoid ~= nil) then 
2215
humanoid.Health = 0 
2216
end
2217
end
2218
2219
script.Parent.Touched:connect(onTouch)
2220
2221
	end;	function()
2222
	LandMine = script.Parent
2223
	
2224
	function onTouched(hit)
2225
  script.Parent.Transparency = 1
2226
  connection:disconnect()
2227
end
2228
	
2229
connection = LandMine.Touched:connect(onTouched)
2230
	
2231
function onTouch(part) 
2232
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2233
if (humanoid ~= nil) then 
2234
humanoid.Health = 0 
2235
end
2236
end
2237
2238
script.Parent.Touched:connect(onTouch)
2239
2240
	end;	function()
2241
	LandMine = script.Parent
2242
	
2243
	function onTouched(hit)
2244
  script.Parent.Transparency = 1
2245
  connection:disconnect()
2246
end
2247
	
2248
connection = LandMine.Touched:connect(onTouched)
2249
	
2250
function onTouch(part) 
2251
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2252
if (humanoid ~= nil) then 
2253
humanoid.Health = 0 
2254
end
2255
end
2256
2257
script.Parent.Touched:connect(onTouch)
2258
2259
	end;	function()
2260
	LandMine = script.Parent
2261
	
2262
	function onTouched(hit)
2263
  script.Parent.Transparency = 1
2264
  connection:disconnect()
2265
end
2266
	
2267
connection = LandMine.Touched:connect(onTouched)
2268
	
2269
function onTouch(part) 
2270
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2271
if (humanoid ~= nil) then 
2272
humanoid.Health = 0 
2273
end
2274
end
2275
2276
script.Parent.Touched:connect(onTouch)
2277
2278
	end;	function()
2279
	LandMine = script.Parent
2280
	
2281
	function onTouched(hit)
2282
  script.Parent.Transparency = 1
2283
  connection:disconnect()
2284
end
2285
	
2286
connection = LandMine.Touched:connect(onTouched)
2287
	
2288
function onTouch(part) 
2289
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2290
if (humanoid ~= nil) then 
2291
humanoid.Health = 0 
2292
end
2293
end
2294
2295
script.Parent.Touched:connect(onTouch)
2296
2297
	end;	function()
2298
	LandMine = script.Parent
2299
	
2300
	function onTouched(hit)
2301
  script.Parent.Transparency = 1
2302
  connection:disconnect()
2303
end
2304
	
2305
connection = LandMine.Touched:connect(onTouched)
2306
	
2307
function onTouch(part) 
2308
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2309
if (humanoid ~= nil) then 
2310
humanoid.Health = 0 
2311
end
2312
end
2313
2314
script.Parent.Touched:connect(onTouch)
2315
2316
	end;	function()
2317
	LandMine = script.Parent
2318
	
2319
	function onTouched(hit)
2320
  script.Parent.Transparency = 1
2321
  connection:disconnect()
2322
end
2323
	
2324
connection = LandMine.Touched:connect(onTouched)
2325
	
2326
function onTouch(part) 
2327
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2328
if (humanoid ~= nil) then 
2329
humanoid.Health = 0 
2330
end
2331
end
2332
2333
script.Parent.Touched:connect(onTouch)
2334
2335
	end;	function()
2336
	LandMine = script.Parent
2337
	
2338
	function onTouched(hit)
2339
  script.Parent.Transparency = 1
2340
  connection:disconnect()
2341
end
2342
	
2343
connection = LandMine.Touched:connect(onTouched)
2344
	
2345
function onTouch(part) 
2346
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2347
if (humanoid ~= nil) then 
2348
humanoid.Health = 0 
2349
end
2350
end
2351
2352
script.Parent.Touched:connect(onTouch)
2353
2354
	end;	function()
2355
	LandMine = script.Parent
2356
	
2357
	function onTouched(hit)
2358
  script.Parent.Transparency = 1
2359
  connection:disconnect()
2360
end
2361
	
2362
connection = LandMine.Touched:connect(onTouched)
2363
	
2364
function onTouch(part) 
2365
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2366
if (humanoid ~= nil) then 
2367
humanoid.Health = 0 
2368
end
2369
end
2370
2371
script.Parent.Touched:connect(onTouch)
2372
2373
	end;	function()
2374
	LandMine = script.Parent
2375
	
2376
	function onTouched(hit)
2377
  script.Parent.Transparency = 1
2378
  connection:disconnect()
2379
end
2380
	
2381
connection = LandMine.Touched:connect(onTouched)
2382
	
2383
function onTouch(part) 
2384
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2385
if (humanoid ~= nil) then 
2386
humanoid.Health = 0 
2387
end
2388
end
2389
2390
script.Parent.Touched:connect(onTouch)
2391
2392
	end;	function()
2393
	LandMine = script.Parent
2394
	
2395
	function onTouched(hit)
2396
  script.Parent.Transparency = 1
2397
  connection:disconnect()
2398
end
2399
	
2400
connection = LandMine.Touched:connect(onTouched)
2401
	
2402
function onTouch(part) 
2403
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2404
if (humanoid ~= nil) then 
2405
humanoid.Health = 0 
2406
end
2407
end
2408
2409
script.Parent.Touched:connect(onTouch)
2410
2411
	end;	function()
2412
	LandMine = script.Parent
2413
	
2414
	function onTouched(hit)
2415
  script.Parent.Transparency = 1
2416
  connection:disconnect()
2417
end
2418
	
2419
connection = LandMine.Touched:connect(onTouched)
2420
	
2421
function onTouch(part) 
2422
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2423
if (humanoid ~= nil) then 
2424
humanoid.Health = 0 
2425
end
2426
end
2427
2428
script.Parent.Touched:connect(onTouch)
2429
2430
	end;	function()
2431
	LandMine = script.Parent
2432
	
2433
	function onTouched(hit)
2434
  script.Parent.Transparency = 1
2435
  connection:disconnect()
2436
end
2437
	
2438
connection = LandMine.Touched:connect(onTouched)
2439
	
2440
function onTouch(part) 
2441
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2442
if (humanoid ~= nil) then 
2443
humanoid.Health = 0 
2444
end
2445
end
2446
2447
script.Parent.Touched:connect(onTouch)
2448
2449
	end;	function()
2450
	LandMine = script.Parent
2451
	
2452
	function onTouched(hit)
2453
  script.Parent.Transparency = 1
2454
  connection:disconnect()
2455
end
2456
	
2457
connection = LandMine.Touched:connect(onTouched)
2458
	
2459
function onTouch(part) 
2460
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2461
if (humanoid ~= nil) then 
2462
humanoid.Health = 0 
2463
end
2464
end
2465
2466
script.Parent.Touched:connect(onTouch)
2467
2468
	end;	function()
2469
	LandMine = script.Parent
2470
	
2471
	function onTouched(hit)
2472
  script.Parent.Transparency = 1
2473
  connection:disconnect()
2474
end
2475
	
2476
connection = LandMine.Touched:connect(onTouched)
2477
	
2478
function onTouch(part) 
2479
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2480
if (humanoid ~= nil) then 
2481
humanoid.Health = 0 
2482
end
2483
end
2484
2485
script.Parent.Touched:connect(onTouch)
2486
2487
	end;	function()
2488
	LandMine = script.Parent
2489
	
2490
	function onTouched(hit)
2491
  script.Parent.Transparency = 1
2492
  connection:disconnect()
2493
end
2494
	
2495
connection = LandMine.Touched:connect(onTouched)
2496
	
2497
function onTouch(part) 
2498
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2499
if (humanoid ~= nil) then 
2500
humanoid.Health = 0 
2501
end
2502
end
2503
2504
script.Parent.Touched:connect(onTouch)
2505
2506
	end;	function()
2507
	LandMine = script.Parent
2508
	
2509
	function onTouched(hit)
2510
  script.Parent.Transparency = 1
2511
  connection:disconnect()
2512
end
2513
	
2514
connection = LandMine.Touched:connect(onTouched)
2515
	
2516
function onTouch(part) 
2517
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2518
if (humanoid ~= nil) then 
2519
humanoid.Health = 0 
2520
end
2521
end
2522
2523
script.Parent.Touched:connect(onTouch)
2524
2525
	end;	function()
2526
	LandMine = script.Parent
2527
	
2528
	function onTouched(hit)
2529
  script.Parent.Transparency = 1
2530
  connection:disconnect()
2531
end
2532
	
2533
connection = LandMine.Touched:connect(onTouched)
2534
	
2535
function onTouch(part) 
2536
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2537
if (humanoid ~= nil) then 
2538
humanoid.Health = 0 
2539
end
2540
end
2541
2542
script.Parent.Touched:connect(onTouch)
2543
2544
	end;	function()
2545
	LandMine = script.Parent
2546
	
2547
	function onTouched(hit)
2548
  script.Parent.Transparency = 1
2549
  connection:disconnect()
2550
end
2551
	
2552
connection = LandMine.Touched:connect(onTouched)
2553
	
2554
function onTouch(part) 
2555
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2556
if (humanoid ~= nil) then 
2557
humanoid.Health = 0 
2558
end
2559
end
2560
2561
script.Parent.Touched:connect(onTouch)
2562
2563
	end;	function()
2564
	LandMine = script.Parent
2565
	
2566
	function onTouched(hit)
2567
  script.Parent.Transparency = 1
2568
  connection:disconnect()
2569
end
2570
	
2571
connection = LandMine.Touched:connect(onTouched)
2572
	
2573
function onTouch(part) 
2574
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2575
if (humanoid ~= nil) then 
2576
humanoid.Health = 0 
2577
end
2578
end
2579
2580
script.Parent.Touched:connect(onTouch)
2581
2582
	end;	function()
2583
	LandMine = script.Parent
2584
	
2585
	function onTouched(hit)
2586
  script.Parent.Transparency = 1
2587
  connection:disconnect()
2588
end
2589
	
2590
connection = LandMine.Touched:connect(onTouched)
2591
	
2592
function onTouch(part) 
2593
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2594
if (humanoid ~= nil) then 
2595
humanoid.Health = 0 
2596
end
2597
end
2598
2599
script.Parent.Touched:connect(onTouch)
2600
2601
	end;	function()
2602
	LandMine = script.Parent
2603
	
2604
	function onTouched(hit)
2605
  script.Parent.Transparency = 1
2606
  connection:disconnect()
2607
end
2608
	
2609
connection = LandMine.Touched:connect(onTouched)
2610
	
2611
function onTouch(part) 
2612
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2613
if (humanoid ~= nil) then 
2614
humanoid.Health = 0 
2615
end
2616
end
2617
2618
script.Parent.Touched:connect(onTouch)
2619
2620
	end;	function()
2621
	LandMine = script.Parent
2622
	
2623
	function onTouched(hit)
2624
  script.Parent.Transparency = 1
2625
  connection:disconnect()
2626
end
2627
	
2628
connection = LandMine.Touched:connect(onTouched)
2629
	
2630
function onTouch(part) 
2631
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2632
if (humanoid ~= nil) then 
2633
humanoid.Health = 0 
2634
end
2635
end
2636
2637
script.Parent.Touched:connect(onTouch)
2638
2639
	end;	function()
2640
	LandMine = script.Parent
2641
	
2642
	function onTouched(hit)
2643
  script.Parent.Transparency = 1
2644
  connection:disconnect()
2645
end
2646
	
2647
connection = LandMine.Touched:connect(onTouched)
2648
	
2649
function onTouch(part) 
2650
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2651
if (humanoid ~= nil) then 
2652
humanoid.Health = 0 
2653
end
2654
end
2655
2656
script.Parent.Touched:connect(onTouch)
2657
2658
	end;	function()
2659
	LandMine = script.Parent
2660
	
2661
	function onTouched(hit)
2662
  script.Parent.Transparency = 1
2663
  connection:disconnect()
2664
end
2665
	
2666
connection = LandMine.Touched:connect(onTouched)
2667
	
2668
function onTouch(part) 
2669
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2670
if (humanoid ~= nil) then 
2671
humanoid.Health = 0 
2672
end
2673
end
2674
2675
script.Parent.Touched:connect(onTouch)
2676
2677
	end;	function()
2678
	LandMine = script.Parent
2679
	
2680
	function onTouched(hit)
2681
  script.Parent.Transparency = 1
2682
  connection:disconnect()
2683
end
2684
	
2685
connection = LandMine.Touched:connect(onTouched)
2686
	
2687
function onTouch(part) 
2688
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2689
if (humanoid ~= nil) then 
2690
humanoid.Health = 0 
2691
end
2692
end
2693
2694
script.Parent.Touched:connect(onTouch)
2695
2696
	end;	function()
2697
	LandMine = script.Parent
2698
	
2699
	function onTouched(hit)
2700
  script.Parent.Transparency = 1
2701
  connection:disconnect()
2702
end
2703
	
2704
connection = LandMine.Touched:connect(onTouched)
2705
	
2706
function onTouch(part) 
2707
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2708
if (humanoid ~= nil) then 
2709
humanoid.Health = 0 
2710
end
2711
end
2712
2713
script.Parent.Touched:connect(onTouch)
2714
2715
	end;	function()
2716
	LandMine = script.Parent
2717
	
2718
	function onTouched(hit)
2719
  script.Parent.Transparency = 1
2720
  connection:disconnect()
2721
end
2722
	
2723
connection = LandMine.Touched:connect(onTouched)
2724
	
2725
function onTouch(part) 
2726
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2727
if (humanoid ~= nil) then 
2728
humanoid.Health = 0 
2729
end
2730
end
2731
2732
script.Parent.Touched:connect(onTouch)
2733
2734
	end;	function()
2735
	LandMine = script.Parent
2736
	
2737
	function onTouched(hit)
2738
  script.Parent.Transparency = 1
2739
  connection:disconnect()
2740
end
2741
	
2742
connection = LandMine.Touched:connect(onTouched)
2743
	
2744
function onTouch(part) 
2745
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2746
if (humanoid ~= nil) then 
2747
humanoid.Health = 0 
2748
end
2749
end
2750
2751
script.Parent.Touched:connect(onTouch)
2752
2753
	end;	function()
2754
	LandMine = script.Parent
2755
	
2756
	function onTouched(hit)
2757
  script.Parent.Transparency = 1
2758
  connection:disconnect()
2759
end
2760
	
2761
connection = LandMine.Touched:connect(onTouched)
2762
	
2763
function onTouch(part) 
2764
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2765
if (humanoid ~= nil) then 
2766
humanoid.Health = 0 
2767
end
2768
end
2769
2770
script.Parent.Touched:connect(onTouch)
2771
2772
	end;	function()
2773
	LandMine = script.Parent
2774
	
2775
	function onTouched(hit)
2776
  script.Parent.Transparency = 1
2777
  connection:disconnect()
2778
end
2779
	
2780
connection = LandMine.Touched:connect(onTouched)
2781
	
2782
function onTouch(part) 
2783
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2784
if (humanoid ~= nil) then 
2785
humanoid.Health = 0 
2786
end
2787
end
2788
2789
script.Parent.Touched:connect(onTouch)
2790
2791
	end;	function()
2792
	LandMine = script.Parent
2793
	
2794
	function onTouched(hit)
2795
  script.Parent.Transparency = 1
2796
  connection:disconnect()
2797
end
2798
	
2799
connection = LandMine.Touched:connect(onTouched)
2800
	
2801
function onTouch(part) 
2802
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2803
if (humanoid ~= nil) then 
2804
humanoid.Health = 0 
2805
end
2806
end
2807
2808
script.Parent.Touched:connect(onTouch)
2809
2810
	end;	function()
2811
	LandMine = script.Parent
2812
	
2813
	function onTouched(hit)
2814
  script.Parent.Transparency = 1
2815
  connection:disconnect()
2816
end
2817
	
2818
connection = LandMine.Touched:connect(onTouched)
2819
	
2820
function onTouch(part) 
2821
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2822
if (humanoid ~= nil) then 
2823
humanoid.Health = 0 
2824
end
2825
end
2826
2827
script.Parent.Touched:connect(onTouch)
2828
2829
	end;	function()
2830
	LandMine = script.Parent
2831
	
2832
	function onTouched(hit)
2833
  script.Parent.Transparency = 1
2834
  connection:disconnect()
2835
end
2836
	
2837
connection = LandMine.Touched:connect(onTouched)
2838
	
2839
function onTouch(part) 
2840
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2841
if (humanoid ~= nil) then 
2842
humanoid.Health = 0 
2843
end
2844
end
2845
2846
script.Parent.Touched:connect(onTouch)
2847
2848
	end;	function()
2849
	LandMine = script.Parent
2850
	
2851
	function onTouched(hit)
2852
  script.Parent.Transparency = 1
2853
  connection:disconnect()
2854
end
2855
	
2856
connection = LandMine.Touched:connect(onTouched)
2857
	
2858
function onTouch(part) 
2859
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2860
if (humanoid ~= nil) then 
2861
humanoid.Health = 0 
2862
end
2863
end
2864
2865
script.Parent.Touched:connect(onTouch)
2866
2867
	end;	function()
2868
	LandMine = script.Parent
2869
	
2870
	function onTouched(hit)
2871
  script.Parent.Transparency = 1
2872
  connection:disconnect()
2873
end
2874
	
2875
connection = LandMine.Touched:connect(onTouched)
2876
	
2877
function onTouch(part) 
2878
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2879
if (humanoid ~= nil) then 
2880
humanoid.Health = 0 
2881
end
2882
end
2883
2884
script.Parent.Touched:connect(onTouch)
2885
2886
	end;	function()
2887
	LandMine = script.Parent
2888
	
2889
	function onTouched(hit)
2890
  script.Parent.Transparency = 1
2891
  connection:disconnect()
2892
end
2893
	
2894
connection = LandMine.Touched:connect(onTouched)
2895
	
2896
function onTouch(part) 
2897
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2898
if (humanoid ~= nil) then 
2899
humanoid.Health = 0 
2900
end
2901
end
2902
2903
script.Parent.Touched:connect(onTouch)
2904
2905
	end;	function()
2906
	LandMine = script.Parent
2907
	
2908
	function onTouched(hit)
2909
  script.Parent.Transparency = 1
2910
  connection:disconnect()
2911
end
2912
	
2913
connection = LandMine.Touched:connect(onTouched)
2914
	
2915
function onTouch(part) 
2916
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2917
if (humanoid ~= nil) then 
2918
humanoid.Health = 0 
2919
end
2920
end
2921
2922
script.Parent.Touched:connect(onTouch)
2923
2924
	end;	function()
2925
	LandMine = script.Parent
2926
	
2927
	function onTouched(hit)
2928
  script.Parent.Transparency = 1
2929
  connection:disconnect()
2930
end
2931
	
2932
connection = LandMine.Touched:connect(onTouched)
2933
	
2934
function onTouch(part) 
2935
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2936
if (humanoid ~= nil) then 
2937
humanoid.Health = 0 
2938
end
2939
end
2940
2941
script.Parent.Touched:connect(onTouch)
2942
2943
	end;	function()
2944
	LandMine = script.Parent
2945
	
2946
	function onTouched(hit)
2947
  script.Parent.Transparency = 1
2948
  connection:disconnect()
2949
end
2950
	
2951
connection = LandMine.Touched:connect(onTouched)
2952
	
2953
function onTouch(part) 
2954
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2955
if (humanoid ~= nil) then 
2956
humanoid.Health = 0 
2957
end
2958
end
2959
2960
script.Parent.Touched:connect(onTouch)
2961
2962
	end;	function()
2963
	LandMine = script.Parent
2964
	
2965
	function onTouched(hit)
2966
  script.Parent.Transparency = 1
2967
  connection:disconnect()
2968
end
2969
	
2970
connection = LandMine.Touched:connect(onTouched)
2971
	
2972
function onTouch(part) 
2973
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2974
if (humanoid ~= nil) then 
2975
humanoid.Health = 0 
2976
end
2977
end
2978
2979
script.Parent.Touched:connect(onTouch)
2980
2981
	end;	function()
2982
	LandMine = script.Parent
2983
	
2984
	function onTouched(hit)
2985
  script.Parent.Transparency = 1
2986
  connection:disconnect()
2987
end
2988
	
2989
connection = LandMine.Touched:connect(onTouched)
2990
	
2991
function onTouch(part) 
2992
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2993
if (humanoid ~= nil) then 
2994
humanoid.Health = 0 
2995
end
2996
end
2997
2998
script.Parent.Touched:connect(onTouch)
2999
3000
	end;	function()
3001
	LandMine = script.Parent
3002
	
3003
	function onTouched(hit)
3004
  script.Parent.Transparency = 1
3005
  connection:disconnect()
3006
end
3007
	
3008
connection = LandMine.Touched:connect(onTouched)
3009
	
3010
function onTouch(part) 
3011
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3012
if (humanoid ~= nil) then 
3013
humanoid.Health = 0 
3014
end
3015
end
3016
3017
script.Parent.Touched:connect(onTouch)
3018
3019
	end;	function()
3020
	LandMine = script.Parent
3021
	
3022
	function onTouched(hit)
3023
  script.Parent.Transparency = 1
3024
  connection:disconnect()
3025
end
3026
	
3027
connection = LandMine.Touched:connect(onTouched)
3028
	
3029
function onTouch(part) 
3030
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3031
if (humanoid ~= nil) then 
3032
humanoid.Health = 0 
3033
end
3034
end
3035
3036
script.Parent.Touched:connect(onTouch)
3037
3038
	end;	function()
3039
	LandMine = script.Parent
3040
	
3041
	function onTouched(hit)
3042
  script.Parent.Transparency = 1
3043
  connection:disconnect()
3044
end
3045
	
3046
connection = LandMine.Touched:connect(onTouched)
3047
	
3048
function onTouch(part) 
3049
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3050
if (humanoid ~= nil) then 
3051
humanoid.Health = 0 
3052
end
3053
end
3054
3055
script.Parent.Touched:connect(onTouch)
3056
3057
	end;	function()
3058
	LandMine = script.Parent
3059
	
3060
	function onTouched(hit)
3061
  script.Parent.Transparency = 1
3062
  connection:disconnect()
3063
end
3064
	
3065
connection = LandMine.Touched:connect(onTouched)
3066
	
3067
function onTouch(part) 
3068
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3069
if (humanoid ~= nil) then 
3070
humanoid.Health = 0 
3071
end
3072
end
3073
3074
script.Parent.Touched:connect(onTouch)
3075
3076
	end;	function()
3077
	LandMine = script.Parent
3078
	
3079
	function onTouched(hit)
3080
  script.Parent.Transparency = 1
3081
  connection:disconnect()
3082
end
3083
	
3084
connection = LandMine.Touched:connect(onTouched)
3085
	
3086
function onTouch(part) 
3087
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3088
if (humanoid ~= nil) then 
3089
humanoid.Health = 0 
3090
end
3091
end
3092
3093
script.Parent.Touched:connect(onTouch)
3094
3095
	end;	function()
3096
	LandMine = script.Parent
3097
	
3098
	function onTouched(hit)
3099
  script.Parent.Transparency = 1
3100
  connection:disconnect()
3101
end
3102
	
3103
connection = LandMine.Touched:connect(onTouched)
3104
	
3105
function onTouch(part) 
3106
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3107
if (humanoid ~= nil) then 
3108
humanoid.Health = 0 
3109
end
3110
end
3111
3112
script.Parent.Touched:connect(onTouch)
3113
3114
	end;	function()
3115
	LandMine = script.Parent
3116
	
3117
	function onTouched(hit)
3118
  script.Parent.Transparency = 1
3119
  connection:disconnect()
3120
end
3121
	
3122
connection = LandMine.Touched:connect(onTouched)
3123
	
3124
function onTouch(part) 
3125
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3126
if (humanoid ~= nil) then 
3127
humanoid.Health = 0 
3128
end
3129
end
3130
3131
script.Parent.Touched:connect(onTouch)
3132
3133
	end;	function()
3134
	LandMine = script.Parent
3135
	
3136
	function onTouched(hit)
3137
  script.Parent.Transparency = 1
3138
  connection:disconnect()
3139
end
3140
	
3141
connection = LandMine.Touched:connect(onTouched)
3142
	
3143
function onTouch(part) 
3144
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3145
if (humanoid ~= nil) then 
3146
humanoid.Health = 0 
3147
end
3148
end
3149
3150
script.Parent.Touched:connect(onTouch)
3151
3152
	end;	function()
3153
	LandMine = script.Parent
3154
	
3155
	function onTouched(hit)
3156
  script.Parent.Transparency = 1
3157
  connection:disconnect()
3158
end
3159
	
3160
connection = LandMine.Touched:connect(onTouched)
3161
	
3162
function onTouch(part) 
3163
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3164
if (humanoid ~= nil) then 
3165
humanoid.Health = 0 
3166
end
3167
end
3168
3169
script.Parent.Touched:connect(onTouch)
3170
3171
	end;	function()
3172
	LandMine = script.Parent
3173
	
3174
	function onTouched(hit)
3175
  script.Parent.Transparency = 1
3176
  connection:disconnect()
3177
end
3178
	
3179
connection = LandMine.Touched:connect(onTouched)
3180
	
3181
function onTouch(part) 
3182
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3183
if (humanoid ~= nil) then 
3184
humanoid.Health = 0 
3185
end
3186
end
3187
3188
script.Parent.Touched:connect(onTouch)
3189
3190
	end;	function()
3191
	LandMine = script.Parent
3192
	
3193
	function onTouched(hit)
3194
  script.Parent.Transparency = 1
3195
  connection:disconnect()
3196
end
3197
	
3198
connection = LandMine.Touched:connect(onTouched)
3199
	
3200
function onTouch(part) 
3201
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3202
if (humanoid ~= nil) then 
3203
humanoid.Health = 0 
3204
end
3205
end
3206
3207
script.Parent.Touched:connect(onTouch)
3208
3209
	end;	function()
3210
	LandMine = script.Parent
3211
	
3212
	function onTouched(hit)
3213
  script.Parent.Transparency = 1
3214
  connection:disconnect()
3215
end
3216
	
3217
connection = LandMine.Touched:connect(onTouched)
3218
	
3219
function onTouch(part) 
3220
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3221
if (humanoid ~= nil) then 
3222
humanoid.Health = 0 
3223
end
3224
end
3225
3226
script.Parent.Touched:connect(onTouch)
3227
3228
	end;	function()
3229
	LandMine = script.Parent
3230
	
3231
	function onTouched(hit)
3232
  script.Parent.Transparency = 1
3233
  connection:disconnect()
3234
end
3235
	
3236
connection = LandMine.Touched:connect(onTouched)
3237
	
3238
function onTouch(part) 
3239
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3240
if (humanoid ~= nil) then 
3241
humanoid.Health = 0 
3242
end
3243
end
3244
3245
script.Parent.Touched:connect(onTouch)
3246
3247
	end;	function()
3248
	LandMine = script.Parent
3249
	
3250
	function onTouched(hit)
3251
  script.Parent.Transparency = 1
3252
  connection:disconnect()
3253
end
3254
	
3255
connection = LandMine.Touched:connect(onTouched)
3256
	
3257
function onTouch(part) 
3258
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3259
if (humanoid ~= nil) then 
3260
humanoid.Health = 0 
3261
end
3262
end
3263
3264
script.Parent.Touched:connect(onTouch)
3265
3266
	end;	function()
3267
	LandMine = script.Parent
3268
	
3269
	function onTouched(hit)
3270
  script.Parent.Transparency = 1
3271
  connection:disconnect()
3272
end
3273
	
3274
connection = LandMine.Touched:connect(onTouched)
3275
	
3276
function onTouch(part) 
3277
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3278
if (humanoid ~= nil) then 
3279
humanoid.Health = 0 
3280
end
3281
end
3282
3283
script.Parent.Touched:connect(onTouch)
3284
3285
	end;	function()
3286
	LandMine = script.Parent
3287
	
3288
	function onTouched(hit)
3289
  script.Parent.Transparency = 1
3290
  connection:disconnect()
3291
end
3292
	
3293
connection = LandMine.Touched:connect(onTouched)
3294
	
3295
function onTouch(part) 
3296
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3297
if (humanoid ~= nil) then 
3298
humanoid.Health = 0 
3299
end
3300
end
3301
3302
script.Parent.Touched:connect(onTouch)
3303
3304
	end;	function()
3305
	LandMine = script.Parent
3306
	
3307
	function onTouched(hit)
3308
  script.Parent.Transparency = 1
3309
  connection:disconnect()
3310
end
3311
	
3312
connection = LandMine.Touched:connect(onTouched)
3313
	
3314
function onTouch(part) 
3315
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3316
if (humanoid ~= nil) then 
3317
humanoid.Health = 0 
3318
end
3319
end
3320
3321
script.Parent.Touched:connect(onTouch)
3322
3323
	end;	function()
3324
	LandMine = script.Parent
3325
	
3326
	function onTouched(hit)
3327
  script.Parent.Transparency = 1
3328
  connection:disconnect()
3329
end
3330
	
3331
connection = LandMine.Touched:connect(onTouched)
3332
	
3333
function onTouch(part) 
3334
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3335
if (humanoid ~= nil) then 
3336
humanoid.Health = 0 
3337
end
3338
end
3339
3340
script.Parent.Touched:connect(onTouch)
3341
3342
	end;	function()
3343
	LandMine = script.Parent
3344
	
3345
	function onTouched(hit)
3346
  script.Parent.Transparency = 1
3347
  connection:disconnect()
3348
end
3349
	
3350
connection = LandMine.Touched:connect(onTouched)
3351
	
3352
function onTouch(part) 
3353
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3354
if (humanoid ~= nil) then 
3355
humanoid.Health = 0 
3356
end
3357
end
3358
3359
script.Parent.Touched:connect(onTouch)
3360
3361
	end;	function()
3362
	LandMine = script.Parent
3363
	
3364
	function onTouched(hit)
3365
  script.Parent.Transparency = 1
3366
  connection:disconnect()
3367
end
3368
	
3369
connection = LandMine.Touched:connect(onTouched)
3370
	
3371
function onTouch(part) 
3372
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3373
if (humanoid ~= nil) then 
3374
humanoid.Health = 0 
3375
end
3376
end
3377
3378
script.Parent.Touched:connect(onTouch)
3379
3380
	end;	function()
3381
	LandMine = script.Parent
3382
	
3383
	function onTouched(hit)
3384
  script.Parent.Transparency = 1
3385
  connection:disconnect()
3386
end
3387
	
3388
connection = LandMine.Touched:connect(onTouched)
3389
	
3390
function onTouch(part) 
3391
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3392
if (humanoid ~= nil) then 
3393
humanoid.Health = 0 
3394
end
3395
end
3396
3397
script.Parent.Touched:connect(onTouch)
3398
3399
	end;	function()
3400
	LandMine = script.Parent
3401
	
3402
	function onTouched(hit)
3403
  script.Parent.Transparency = 1
3404
  connection:disconnect()
3405
end
3406
	
3407
connection = LandMine.Touched:connect(onTouched)
3408
	
3409
function onTouch(part) 
3410
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3411
if (humanoid ~= nil) then 
3412
humanoid.Health = 0 
3413
end
3414
end
3415
3416
script.Parent.Touched:connect(onTouch)
3417
3418
	end;	function()
3419
	LandMine = script.Parent
3420
	
3421
	function onTouched(hit)
3422
  script.Parent.Transparency = 1
3423
  connection:disconnect()
3424
end
3425
	
3426
connection = LandMine.Touched:connect(onTouched)
3427
	
3428
function onTouch(part) 
3429
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3430
if (humanoid ~= nil) then 
3431
humanoid.Health = 0 
3432
end
3433
end
3434
3435
script.Parent.Touched:connect(onTouch)
3436
3437
	end;	function()
3438
	LandMine = script.Parent
3439
	
3440
	function onTouched(hit)
3441
  script.Parent.Transparency = 1
3442
  connection:disconnect()
3443
end
3444
	
3445
connection = LandMine.Touched:connect(onTouched)
3446
	
3447
function onTouch(part) 
3448
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3449
if (humanoid ~= nil) then 
3450
humanoid.Health = 0 
3451
end
3452
end
3453
3454
script.Parent.Touched:connect(onTouch)
3455
3456
	end;	function()
3457
	LandMine = script.Parent
3458
	
3459
	function onTouched(hit)
3460
  script.Parent.Transparency = 1
3461
  connection:disconnect()
3462
end
3463
	
3464
connection = LandMine.Touched:connect(onTouched)
3465
	
3466
function onTouch(part) 
3467
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3468
if (humanoid ~= nil) then 
3469
humanoid.Health = 0 
3470
end
3471
end
3472
3473
script.Parent.Touched:connect(onTouch)
3474
3475
	end;	function()
3476
	LandMine = script.Parent
3477
	
3478
	function onTouched(hit)
3479
  script.Parent.Transparency = 1
3480
  connection:disconnect()
3481
end
3482
	
3483
connection = LandMine.Touched:connect(onTouched)
3484
	
3485
function onTouch(part) 
3486
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3487
if (humanoid ~= nil) then 
3488
humanoid.Health = 0 
3489
end
3490
end
3491
3492
script.Parent.Touched:connect(onTouch)
3493
3494
	end;	function()
3495
	LandMine = script.Parent
3496
	
3497
	function onTouched(hit)
3498
  script.Parent.Transparency = 1
3499
  connection:disconnect()
3500
end
3501
	
3502
connection = LandMine.Touched:connect(onTouched)
3503
	
3504
function onTouch(part) 
3505
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3506
if (humanoid ~= nil) then 
3507
humanoid.Health = 0 
3508
end
3509
end
3510
3511
script.Parent.Touched:connect(onTouch)
3512
3513
	end;	function()
3514
	LandMine = script.Parent
3515
	
3516
	function onTouched(hit)
3517
  script.Parent.Transparency = 1
3518
  connection:disconnect()
3519
end
3520
	
3521
connection = LandMine.Touched:connect(onTouched)
3522
	
3523
function onTouch(part) 
3524
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3525
if (humanoid ~= nil) then 
3526
humanoid.Health = 0 
3527
end
3528
end
3529
3530
script.Parent.Touched:connect(onTouch)
3531
3532
	end;	function()
3533
	LandMine = script.Parent
3534
	
3535
	function onTouched(hit)
3536
  script.Parent.Transparency = 1
3537
  connection:disconnect()
3538
end
3539
	
3540
connection = LandMine.Touched:connect(onTouched)
3541
	
3542
function onTouch(part) 
3543
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3544
if (humanoid ~= nil) then 
3545
humanoid.Health = 0 
3546
end
3547
end
3548
3549
script.Parent.Touched:connect(onTouch)
3550
3551
	end;	function()
3552
	LandMine = script.Parent
3553
	
3554
	function onTouched(hit)
3555
  script.Parent.Transparency = 1
3556
  connection:disconnect()
3557
end
3558
	
3559
connection = LandMine.Touched:connect(onTouched)
3560
	
3561
function onTouch(part) 
3562
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3563
if (humanoid ~= nil) then 
3564
humanoid.Health = 0 
3565
end
3566
end
3567
3568
script.Parent.Touched:connect(onTouch)
3569
3570
	end;	function()
3571
	LandMine = script.Parent
3572
	
3573
	function onTouched(hit)
3574
  script.Parent.Transparency = 1
3575
  connection:disconnect()
3576
end
3577
	
3578
connection = LandMine.Touched:connect(onTouched)
3579
	
3580
function onTouch(part) 
3581
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3582
if (humanoid ~= nil) then 
3583
humanoid.Health = 0 
3584
end
3585
end
3586
3587
script.Parent.Touched:connect(onTouch)
3588
3589
	end;	function()
3590
	LandMine = script.Parent
3591
	
3592
	function onTouched(hit)
3593
  script.Parent.Transparency = 1
3594
  connection:disconnect()
3595
end
3596
	
3597
connection = LandMine.Touched:connect(onTouched)
3598
	
3599
function onTouch(part) 
3600
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3601
if (humanoid ~= nil) then 
3602
humanoid.Health = 0 
3603
end
3604
end
3605
3606
script.Parent.Touched:connect(onTouch)
3607
3608
	end;	function()
3609
	LandMine = script.Parent
3610
	
3611
	function onTouched(hit)
3612
  script.Parent.Transparency = 1
3613
  connection:disconnect()
3614
end
3615
	
3616
connection = LandMine.Touched:connect(onTouched)
3617
	
3618
function onTouch(part) 
3619
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3620
if (humanoid ~= nil) then 
3621
humanoid.Health = 0 
3622
end
3623
end
3624
3625
script.Parent.Touched:connect(onTouch)
3626
3627
	end;	function()
3628
	LandMine = script.Parent
3629
	
3630
	function onTouched(hit)
3631
  script.Parent.Transparency = 1
3632
  connection:disconnect()
3633
end
3634
	
3635
connection = LandMine.Touched:connect(onTouched)
3636
	
3637
function onTouch(part) 
3638
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3639
if (humanoid ~= nil) then 
3640
humanoid.Health = 0 
3641
end
3642
end
3643
3644
script.Parent.Touched:connect(onTouch)
3645
3646
	end;	function()
3647
	LandMine = script.Parent
3648
	
3649
	function onTouched(hit)
3650
  script.Parent.Transparency = 1
3651
  connection:disconnect()
3652
end
3653
	
3654
connection = LandMine.Touched:connect(onTouched)
3655
	
3656
function onTouch(part) 
3657
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3658
if (humanoid ~= nil) then 
3659
humanoid.Health = 0 
3660
end
3661
end
3662
3663
script.Parent.Touched:connect(onTouch)
3664
3665
	end;	function()
3666
	LandMine = script.Parent
3667
	
3668
	function onTouched(hit)
3669
  script.Parent.Transparency = 1
3670
  connection:disconnect()
3671
end
3672
	
3673
connection = LandMine.Touched:connect(onTouched)
3674
	
3675
function onTouch(part) 
3676
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3677
if (humanoid ~= nil) then 
3678
humanoid.Health = 0 
3679
end
3680
end
3681
3682
script.Parent.Touched:connect(onTouch)
3683
3684
	end;	function()
3685
	LandMine = script.Parent
3686
	
3687
	function onTouched(hit)
3688
  script.Parent.Transparency = 1
3689
  connection:disconnect()
3690
end
3691
	
3692
connection = LandMine.Touched:connect(onTouched)
3693
	
3694
function onTouch(part) 
3695
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3696
if (humanoid ~= nil) then 
3697
humanoid.Health = 0 
3698
end
3699
end
3700
3701
script.Parent.Touched:connect(onTouch)
3702
3703
	end;	function()
3704
	LandMine = script.Parent
3705
	
3706
	function onTouched(hit)
3707
  script.Parent.Transparency = 1
3708
  connection:disconnect()
3709
end
3710
	
3711
connection = LandMine.Touched:connect(onTouched)
3712
	
3713
function onTouch(part) 
3714
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3715
if (humanoid ~= nil) then 
3716
humanoid.Health = 0 
3717
end
3718
end
3719
3720
script.Parent.Touched:connect(onTouch)
3721
3722
	end;	function()
3723
	LandMine = script.Parent
3724
	
3725
	function onTouched(hit)
3726
  script.Parent.Transparency = 1
3727
  connection:disconnect()
3728
end
3729
	
3730
connection = LandMine.Touched:connect(onTouched)
3731
	
3732
function onTouch(part) 
3733
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3734
if (humanoid ~= nil) then 
3735
humanoid.Health = 0 
3736
end
3737
end
3738
3739
script.Parent.Touched:connect(onTouch)
3740
3741
	end;	function()
3742
	LandMine = script.Parent
3743
	
3744
	function onTouched(hit)
3745
  script.Parent.Transparency = 1
3746
  connection:disconnect()
3747
end
3748
	
3749
connection = LandMine.Touched:connect(onTouched)
3750
	
3751
function onTouch(part) 
3752
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3753
if (humanoid ~= nil) then 
3754
humanoid.Health = 0 
3755
end
3756
end
3757
3758
script.Parent.Touched:connect(onTouch)
3759
3760
	end;	function()
3761
	LandMine = script.Parent
3762
	
3763
	function onTouched(hit)
3764
  script.Parent.Transparency = 1
3765
  connection:disconnect()
3766
end
3767
	
3768
connection = LandMine.Touched:connect(onTouched)
3769
	
3770
function onTouch(part) 
3771
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3772
if (humanoid ~= nil) then 
3773
humanoid.Health = 0 
3774
end
3775
end
3776
3777
script.Parent.Touched:connect(onTouch)
3778
3779
	end;	function()
3780
	LandMine = script.Parent
3781
	
3782
	function onTouched(hit)
3783
  script.Parent.Transparency = 1
3784
  connection:disconnect()
3785
end
3786
	
3787
connection = LandMine.Touched:connect(onTouched)
3788
	
3789
function onTouch(part) 
3790
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3791
if (humanoid ~= nil) then 
3792
humanoid.Health = 0 
3793
end
3794
end
3795
3796
script.Parent.Touched:connect(onTouch)
3797
3798
	end;	function()
3799
	LandMine = script.Parent
3800
	
3801
	function onTouched(hit)
3802
  script.Parent.Transparency = 1
3803
  connection:disconnect()
3804
end
3805
	
3806
connection = LandMine.Touched:connect(onTouched)
3807
	
3808
function onTouch(part) 
3809
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3810
if (humanoid ~= nil) then 
3811
humanoid.Health = 0 
3812
end
3813
end
3814
3815
script.Parent.Touched:connect(onTouch)
3816
3817
	end;	function()
3818
	LandMine = script.Parent
3819
	
3820
	function onTouched(hit)
3821
  script.Parent.Transparency = 1
3822
  connection:disconnect()
3823
end
3824
	
3825
connection = LandMine.Touched:connect(onTouched)
3826
	
3827
function onTouch(part) 
3828
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3829
if (humanoid ~= nil) then 
3830
humanoid.Health = 0 
3831
end
3832
end
3833
3834
script.Parent.Touched:connect(onTouch)
3835
3836
	end;	function()
3837
	LandMine = script.Parent
3838
	
3839
	function onTouched(hit)
3840
  script.Parent.Transparency = 1
3841
  connection:disconnect()
3842
end
3843
	
3844
connection = LandMine.Touched:connect(onTouched)
3845
	
3846
function onTouch(part) 
3847
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3848
if (humanoid ~= nil) then 
3849
humanoid.Health = 0 
3850
end
3851
end
3852
3853
script.Parent.Touched:connect(onTouch)
3854
3855
	end;	function()
3856
	LandMine = script.Parent
3857
	
3858
	function onTouched(hit)
3859
  script.Parent.Transparency = 1
3860
  connection:disconnect()
3861
end
3862
	
3863
connection = LandMine.Touched:connect(onTouched)
3864
	
3865
function onTouch(part) 
3866
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3867
if (humanoid ~= nil) then 
3868
humanoid.Health = 0 
3869
end
3870
end
3871
3872
script.Parent.Touched:connect(onTouch)
3873
3874
	end;	function()
3875
	LandMine = script.Parent
3876
	
3877
	function onTouched(hit)
3878
  script.Parent.Transparency = 1
3879
  connection:disconnect()
3880
end
3881
	
3882
connection = LandMine.Touched:connect(onTouched)
3883
	
3884
function onTouch(part) 
3885
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3886
if (humanoid ~= nil) then 
3887
humanoid.Health = 0 
3888
end
3889
end
3890
3891
script.Parent.Touched:connect(onTouch)
3892
3893
	end;	function()
3894
	LandMine = script.Parent
3895
	
3896
	function onTouched(hit)
3897
  script.Parent.Transparency = 1
3898
  connection:disconnect()
3899
end
3900
	
3901
connection = LandMine.Touched:connect(onTouched)
3902
	
3903
function onTouch(part) 
3904
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3905
if (humanoid ~= nil) then 
3906
humanoid.Health = 0 
3907
end
3908
end
3909
3910
script.Parent.Touched:connect(onTouch)
3911
3912
	end;	function()
3913
	LandMine = script.Parent
3914
	
3915
	function onTouched(hit)
3916
  script.Parent.Transparency = 1
3917
  connection:disconnect()
3918
end
3919
	
3920
connection = LandMine.Touched:connect(onTouched)
3921
	
3922
function onTouch(part) 
3923
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3924
if (humanoid ~= nil) then 
3925
humanoid.Health = 0 
3926
end
3927
end
3928
3929
script.Parent.Touched:connect(onTouch)
3930
3931
	end;	function()
3932
	LandMine = script.Parent
3933
	
3934
	function onTouched(hit)
3935
  script.Parent.Transparency = 1
3936
  connection:disconnect()
3937
end
3938
	
3939
connection = LandMine.Touched:connect(onTouched)
3940
	
3941
function onTouch(part) 
3942
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3943
if (humanoid ~= nil) then 
3944
humanoid.Health = 0 
3945
end
3946
end
3947
3948
script.Parent.Touched:connect(onTouch)
3949
3950
	end;	function()
3951
	LandMine = script.Parent
3952
	
3953
	function onTouched(hit)
3954
  script.Parent.Transparency = 1
3955
  connection:disconnect()
3956
end
3957
	
3958
connection = LandMine.Touched:connect(onTouched)
3959
	
3960
function onTouch(part) 
3961
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3962
if (humanoid ~= nil) then 
3963
humanoid.Health = 0 
3964
end
3965
end
3966
3967
script.Parent.Touched:connect(onTouch)
3968
3969
	end;	function()
3970
	LandMine = script.Parent
3971
	
3972
	function onTouched(hit)
3973
  script.Parent.Transparency = 1
3974
  connection:disconnect()
3975
end
3976
	
3977
connection = LandMine.Touched:connect(onTouched)
3978
	
3979
function onTouch(part) 
3980
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3981
if (humanoid ~= nil) then 
3982
humanoid.Health = 0 
3983
end
3984
end
3985
3986
script.Parent.Touched:connect(onTouch)
3987
3988
	end;	function()
3989
	LandMine = script.Parent
3990
	
3991
	function onTouched(hit)
3992
  script.Parent.Transparency = 1
3993
  connection:disconnect()
3994
end
3995
	
3996
connection = LandMine.Touched:connect(onTouched)
3997
	
3998
function onTouch(part) 
3999
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4000
if (humanoid ~= nil) then 
4001
humanoid.Health = 0 
4002
end
4003
end
4004
4005
script.Parent.Touched:connect(onTouch)
4006
4007
	end;	function()
4008
	LandMine = script.Parent
4009
	
4010
	function onTouched(hit)
4011
  script.Parent.Transparency = 1
4012
  connection:disconnect()
4013
end
4014
	
4015
connection = LandMine.Touched:connect(onTouched)
4016
	
4017
function onTouch(part) 
4018
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4019
if (humanoid ~= nil) then 
4020
humanoid.Health = 0 
4021
end
4022
end
4023
4024
script.Parent.Touched:connect(onTouch)
4025
4026
	end;	function()
4027
	LandMine = script.Parent
4028
	
4029
	function onTouched(hit)
4030
  script.Parent.Transparency = 1
4031
  connection:disconnect()
4032
end
4033
	
4034
connection = LandMine.Touched:connect(onTouched)
4035
	
4036
function onTouch(part) 
4037
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4038
if (humanoid ~= nil) then 
4039
humanoid.Health = 0 
4040
end
4041
end
4042
4043
script.Parent.Touched:connect(onTouch)
4044
4045
	end;	function()
4046
	LandMine = script.Parent
4047
	
4048
	function onTouched(hit)
4049
  script.Parent.Transparency = 1
4050
  connection:disconnect()
4051
end
4052
	
4053
connection = LandMine.Touched:connect(onTouched)
4054
	
4055
function onTouch(part) 
4056
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4057
if (humanoid ~= nil) then 
4058
humanoid.Health = 0 
4059
end
4060
end
4061
4062
script.Parent.Touched:connect(onTouch)
4063
4064
	end;	function()
4065
	LandMine = script.Parent
4066
	
4067
	function onTouched(hit)
4068
  script.Parent.Transparency = 1
4069
  connection:disconnect()
4070
end
4071
	
4072
connection = LandMine.Touched:connect(onTouched)
4073
	
4074
function onTouch(part) 
4075
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4076
if (humanoid ~= nil) then 
4077
humanoid.Health = 0 
4078
end
4079
end
4080
4081
script.Parent.Touched:connect(onTouch)
4082
4083
	end;	function()
4084
	LandMine = script.Parent
4085
	
4086
	function onTouched(hit)
4087
  script.Parent.Transparency = 1
4088
  connection:disconnect()
4089
end
4090
	
4091
connection = LandMine.Touched:connect(onTouched)
4092
	
4093
function onTouch(part) 
4094
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4095
if (humanoid ~= nil) then 
4096
humanoid.Health = 0 
4097
end
4098
end
4099
4100
script.Parent.Touched:connect(onTouch)
4101
4102
	end;	function()
4103
	LandMine = script.Parent
4104
	
4105
	function onTouched(hit)
4106
  script.Parent.Transparency = 1
4107
  connection:disconnect()
4108
end
4109
	
4110
connection = LandMine.Touched:connect(onTouched)
4111
	
4112
function onTouch(part) 
4113
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4114
if (humanoid ~= nil) then 
4115
humanoid.Health = 0 
4116
end
4117
end
4118
4119
script.Parent.Touched:connect(onTouch)
4120
4121
	end;	function()
4122
	LandMine = script.Parent
4123
	
4124
	function onTouched(hit)
4125
  script.Parent.Transparency = 1
4126
  connection:disconnect()
4127
end
4128
	
4129
connection = LandMine.Touched:connect(onTouched)
4130
	
4131
function onTouch(part) 
4132
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4133
if (humanoid ~= nil) then 
4134
humanoid.Health = 0 
4135
end
4136
end
4137
4138
script.Parent.Touched:connect(onTouch)
4139
4140
	end;	function()
4141
	LandMine = script.Parent
4142
	
4143
	function onTouched(hit)
4144
  script.Parent.Transparency = 1
4145
  connection:disconnect()
4146
end
4147
	
4148
connection = LandMine.Touched:connect(onTouched)
4149
	
4150
function onTouch(part) 
4151
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4152
if (humanoid ~= nil) then 
4153
humanoid.Health = 0 
4154
end
4155
end
4156
4157
script.Parent.Touched:connect(onTouch)
4158
4159
	end;	function()
4160
	LandMine = script.Parent
4161
	
4162
	function onTouched(hit)
4163
  script.Parent.Transparency = 1
4164
  connection:disconnect()
4165
end
4166
	
4167
connection = LandMine.Touched:connect(onTouched)
4168
	
4169
function onTouch(part) 
4170
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4171
if (humanoid ~= nil) then 
4172
humanoid.Health = 0 
4173
end
4174
end
4175
4176
script.Parent.Touched:connect(onTouch)
4177
4178
	end;	function()
4179
	LandMine = script.Parent
4180
	
4181
	function onTouched(hit)
4182
  script.Parent.Transparency = 1
4183
  connection:disconnect()
4184
end
4185
	
4186
connection = LandMine.Touched:connect(onTouched)
4187
	
4188
function onTouch(part) 
4189
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4190
if (humanoid ~= nil) then 
4191
humanoid.Health = 0 
4192
end
4193
end
4194
4195
script.Parent.Touched:connect(onTouch)
4196
4197
	end;	function()
4198
	LandMine = script.Parent
4199
	
4200
	function onTouched(hit)
4201
  script.Parent.Transparency = 1
4202
  connection:disconnect()
4203
end
4204
	
4205
connection = LandMine.Touched:connect(onTouched)
4206
	
4207
function onTouch(part) 
4208
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4209
if (humanoid ~= nil) then 
4210
humanoid.Health = 0 
4211
end
4212
end
4213
4214
script.Parent.Touched:connect(onTouch)
4215
4216
	end;	function()
4217
	LandMine = script.Parent
4218
	
4219
	function onTouched(hit)
4220
  script.Parent.Transparency = 1
4221
  connection:disconnect()
4222
end
4223
	
4224
connection = LandMine.Touched:connect(onTouched)
4225
	
4226
function onTouch(part) 
4227
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4228
if (humanoid ~= nil) then 
4229
humanoid.Health = 0 
4230
end
4231
end
4232
4233
script.Parent.Touched:connect(onTouch)
4234
4235
	end;	function()
4236
	LandMine = script.Parent
4237
	
4238
	function onTouched(hit)
4239
  script.Parent.Transparency = 1
4240
  connection:disconnect()
4241
end
4242
	
4243
connection = LandMine.Touched:connect(onTouched)
4244
	
4245
function onTouch(part) 
4246
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4247
if (humanoid ~= nil) then 
4248
humanoid.Health = 0 
4249
end
4250
end
4251
4252
script.Parent.Touched:connect(onTouch)
4253
4254
	end;	function()
4255
	LandMine = script.Parent
4256
	
4257
	function onTouched(hit)
4258
  script.Parent.Transparency = 1
4259
  connection:disconnect()
4260
end
4261
	
4262
connection = LandMine.Touched:connect(onTouched)
4263
	
4264
function onTouch(part) 
4265
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4266
if (humanoid ~= nil) then 
4267
humanoid.Health = 0 
4268
end
4269
end
4270
4271
script.Parent.Touched:connect(onTouch)
4272
4273
	end;	function()
4274
	LandMine = script.Parent
4275
	
4276
	function onTouched(hit)
4277
  script.Parent.Transparency = 1
4278
  connection:disconnect()
4279
end
4280
	
4281
connection = LandMine.Touched:connect(onTouched)
4282
	
4283
function onTouch(part) 
4284
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4285
if (humanoid ~= nil) then 
4286
humanoid.Health = 0 
4287
end
4288
end
4289
4290
script.Parent.Touched:connect(onTouch)
4291
4292
	end;	function()
4293
	LandMine = script.Parent
4294
	
4295
	function onTouched(hit)
4296
  script.Parent.Transparency = 1
4297
  connection:disconnect()
4298
end
4299
	
4300
connection = LandMine.Touched:connect(onTouched)
4301
	
4302
function onTouch(part) 
4303
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4304
if (humanoid ~= nil) then 
4305
humanoid.Health = 0 
4306
end
4307
end
4308
4309
script.Parent.Touched:connect(onTouch)
4310
4311
	end;	function()
4312
	LandMine = script.Parent
4313
	
4314
	function onTouched(hit)
4315
  script.Parent.Transparency = 1
4316
  connection:disconnect()
4317
end
4318
	
4319
connection = LandMine.Touched:connect(onTouched)
4320
	
4321
function onTouch(part) 
4322
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4323
if (humanoid ~= nil) then 
4324
humanoid.Health = 0 
4325
end
4326
end
4327
4328
script.Parent.Touched:connect(onTouch)
4329
4330
	end;	function()
4331
	LandMine = script.Parent
4332
	
4333
	function onTouched(hit)
4334
  script.Parent.Transparency = 1
4335
  connection:disconnect()
4336
end
4337
	
4338
connection = LandMine.Touched:connect(onTouched)
4339
	
4340
function onTouch(part) 
4341
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4342
if (humanoid ~= nil) then 
4343
humanoid.Health = 0 
4344
end
4345
end
4346
4347
script.Parent.Touched:connect(onTouch)
4348
4349
	end;	function()
4350
	LandMine = script.Parent
4351
	
4352
	function onTouched(hit)
4353
  script.Parent.Transparency = 1
4354
  connection:disconnect()
4355
end
4356
	
4357
connection = LandMine.Touched:connect(onTouched)
4358
	
4359
function onTouch(part) 
4360
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4361
if (humanoid ~= nil) then 
4362
humanoid.Health = 0 
4363
end
4364
end
4365
4366
script.Parent.Touched:connect(onTouch)
4367
4368
	end;	function()
4369
	LandMine = script.Parent
4370
	
4371
	function onTouched(hit)
4372
  script.Parent.Transparency = 1
4373
  connection:disconnect()
4374
end
4375
	
4376
connection = LandMine.Touched:connect(onTouched)
4377
	
4378
function onTouch(part) 
4379
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4380
if (humanoid ~= nil) then 
4381
humanoid.Health = 0 
4382
end
4383
end
4384
4385
script.Parent.Touched:connect(onTouch)
4386
4387
	end;	function()
4388
	LandMine = script.Parent
4389
	
4390
	function onTouched(hit)
4391
  script.Parent.Transparency = 1
4392
  connection:disconnect()
4393
end
4394
	
4395
connection = LandMine.Touched:connect(onTouched)
4396
	
4397
function onTouch(part) 
4398
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4399
if (humanoid ~= nil) then 
4400
humanoid.Health = 0 
4401
end
4402
end
4403
4404
script.Parent.Touched:connect(onTouch)
4405
4406
	end;	function()
4407
	LandMine = script.Parent
4408
	
4409
	function onTouched(hit)
4410
  script.Parent.Transparency = 1
4411
  connection:disconnect()
4412
end
4413
	
4414
connection = LandMine.Touched:connect(onTouched)
4415
	
4416
function onTouch(part) 
4417
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4418
if (humanoid ~= nil) then 
4419
humanoid.Health = 0 
4420
end
4421
end
4422
4423
script.Parent.Touched:connect(onTouch)
4424
4425
	end;	function()
4426
	LandMine = script.Parent
4427
	
4428
	function onTouched(hit)
4429
  script.Parent.Transparency = 1
4430
  connection:disconnect()
4431
end
4432
	
4433
connection = LandMine.Touched:connect(onTouched)
4434
	
4435
function onTouch(part) 
4436
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4437
if (humanoid ~= nil) then 
4438
humanoid.Health = 0 
4439
end
4440
end
4441
4442
script.Parent.Touched:connect(onTouch)
4443
4444
	end;	function()
4445
	LandMine = script.Parent
4446
	
4447
	function onTouched(hit)
4448
  script.Parent.Transparency = 1
4449
  connection:disconnect()
4450
end
4451
	
4452
connection = LandMine.Touched:connect(onTouched)
4453
	
4454
function onTouch(part) 
4455
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4456
if (humanoid ~= nil) then 
4457
humanoid.Health = 0 
4458
end
4459
end
4460
4461
script.Parent.Touched:connect(onTouch)
4462
4463
	end;	function()
4464
	LandMine = script.Parent
4465
	
4466
	function onTouched(hit)
4467
  script.Parent.Transparency = 1
4468
  connection:disconnect()
4469
end
4470
	
4471
connection = LandMine.Touched:connect(onTouched)
4472
	
4473
function onTouch(part) 
4474
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4475
if (humanoid ~= nil) then 
4476
humanoid.Health = 0 
4477
end
4478
end
4479
4480
script.Parent.Touched:connect(onTouch)
4481
4482
	end;	function()
4483
	LandMine = script.Parent
4484
	
4485
	function onTouched(hit)
4486
  script.Parent.Transparency = 1
4487
  connection:disconnect()
4488
end
4489
	
4490
connection = LandMine.Touched:connect(onTouched)
4491
	
4492
function onTouch(part) 
4493
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4494
if (humanoid ~= nil) then 
4495
humanoid.Health = 0 
4496
end
4497
end
4498
4499
script.Parent.Touched:connect(onTouch)
4500
4501
	end;	function()
4502
	LandMine = script.Parent
4503
	
4504
	function onTouched(hit)
4505
  script.Parent.Transparency = 1
4506
  connection:disconnect()
4507
end
4508
	
4509
connection = LandMine.Touched:connect(onTouched)
4510
	
4511
function onTouch(part) 
4512
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4513
if (humanoid ~= nil) then 
4514
humanoid.Health = 0 
4515
end
4516
end
4517
4518
script.Parent.Touched:connect(onTouch)
4519
4520
	end;	function()
4521
	LandMine = script.Parent
4522
	
4523
	function onTouched(hit)
4524
  script.Parent.Transparency = 1
4525
  connection:disconnect()
4526
end
4527
	
4528
connection = LandMine.Touched:connect(onTouched)
4529
	
4530
function onTouch(part) 
4531
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4532
if (humanoid ~= nil) then 
4533
humanoid.Health = 0 
4534
end
4535
end
4536
4537
script.Parent.Touched:connect(onTouch)
4538
4539
	end;	function()
4540
	LandMine = script.Parent
4541
	
4542
	function onTouched(hit)
4543
  script.Parent.Transparency = 1
4544
  connection:disconnect()
4545
end
4546
	
4547
connection = LandMine.Touched:connect(onTouched)
4548
	
4549
function onTouch(part) 
4550
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4551
if (humanoid ~= nil) then 
4552
humanoid.Health = 0 
4553
end
4554
end
4555
4556
script.Parent.Touched:connect(onTouch)
4557
4558
	end;	function()
4559
	LandMine = script.Parent
4560
	
4561
	function onTouched(hit)
4562
  script.Parent.Transparency = 1
4563
  connection:disconnect()
4564
end
4565
	
4566
connection = LandMine.Touched:connect(onTouched)
4567
	
4568
function onTouch(part) 
4569
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4570
if (humanoid ~= nil) then 
4571
humanoid.Health = 0 
4572
end
4573
end
4574
4575
script.Parent.Touched:connect(onTouch)
4576
4577
	end;	function()
4578
	LandMine = script.Parent
4579
	
4580
	function onTouched(hit)
4581
  script.Parent.Transparency = 1
4582
  connection:disconnect()
4583
end
4584
	
4585
connection = LandMine.Touched:connect(onTouched)
4586
	
4587
function onTouch(part) 
4588
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4589
if (humanoid ~= nil) then 
4590
humanoid.Health = 0 
4591
end
4592
end
4593
4594
script.Parent.Touched:connect(onTouch)
4595
4596
	end;	function()
4597
	LandMine = script.Parent
4598
	
4599
	function onTouched(hit)
4600
  script.Parent.Transparency = 1
4601
  connection:disconnect()
4602
end
4603
	
4604
connection = LandMine.Touched:connect(onTouched)
4605
	
4606
function onTouch(part) 
4607
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4608
if (humanoid ~= nil) then 
4609
humanoid.Health = 0 
4610
end
4611
end
4612
4613
script.Parent.Touched:connect(onTouch)
4614
4615
	end;	function()
4616
	LandMine = script.Parent
4617
	
4618
	function onTouched(hit)
4619
  script.Parent.Transparency = 1
4620
  connection:disconnect()
4621
end
4622
	
4623
connection = LandMine.Touched:connect(onTouched)
4624
	
4625
function onTouch(part) 
4626
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4627
if (humanoid ~= nil) then 
4628
humanoid.Health = 0 
4629
end
4630
end
4631
4632
script.Parent.Touched:connect(onTouch)
4633
4634
	end;	function()
4635
	LandMine = script.Parent
4636
	
4637
	function onTouched(hit)
4638
  script.Parent.Transparency = 1
4639
  connection:disconnect()
4640
end
4641
	
4642
connection = LandMine.Touched:connect(onTouched)
4643
	
4644
function onTouch(part) 
4645
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4646
if (humanoid ~= nil) then 
4647
humanoid.Health = 0 
4648
end
4649
end
4650
4651
script.Parent.Touched:connect(onTouch)
4652
4653
	end;	function()
4654
	LandMine = script.Parent
4655
	
4656
	function onTouched(hit)
4657
  script.Parent.Transparency = 1
4658
  connection:disconnect()
4659
end
4660
	
4661
connection = LandMine.Touched:connect(onTouched)
4662
	
4663
function onTouch(part) 
4664
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4665
if (humanoid ~= nil) then 
4666
humanoid.Health = 0 
4667
end
4668
end
4669
4670
script.Parent.Touched:connect(onTouch)
4671
4672
	end;	function()
4673
	LandMine = script.Parent
4674
	
4675
	function onTouched(hit)
4676
  script.Parent.Transparency = 1
4677
  connection:disconnect()
4678
end
4679
	
4680
connection = LandMine.Touched:connect(onTouched)
4681
	
4682
function onTouch(part) 
4683
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4684
if (humanoid ~= nil) then 
4685
humanoid.Health = 0 
4686
end
4687
end
4688
4689
script.Parent.Touched:connect(onTouch)
4690
4691
	end;	function()
4692
	LandMine = script.Parent
4693
	
4694
	function onTouched(hit)
4695
  script.Parent.Transparency = 1
4696
  connection:disconnect()
4697
end
4698
	
4699
connection = LandMine.Touched:connect(onTouched)
4700
	
4701
function onTouch(part) 
4702
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4703
if (humanoid ~= nil) then 
4704
humanoid.Health = 0 
4705
end
4706
end
4707
4708
script.Parent.Touched:connect(onTouch)
4709
4710
	end;	function()
4711
	LandMine = script.Parent
4712
	
4713
	function onTouched(hit)
4714
  script.Parent.Transparency = 1
4715
  connection:disconnect()
4716
end
4717
	
4718
connection = LandMine.Touched:connect(onTouched)
4719
	
4720
function onTouch(part) 
4721
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4722
if (humanoid ~= nil) then 
4723
humanoid.Health = 0 
4724
end
4725
end
4726
4727
script.Parent.Touched:connect(onTouch)
4728
4729
	end;	function()
4730
	LandMine = script.Parent
4731
	
4732
	function onTouched(hit)
4733
  script.Parent.Transparency = 1
4734
  connection:disconnect()
4735
end
4736
	
4737
connection = LandMine.Touched:connect(onTouched)
4738
	
4739
function onTouch(part) 
4740
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4741
if (humanoid ~= nil) then 
4742
humanoid.Health = 0 
4743
end
4744
end
4745
4746
script.Parent.Touched:connect(onTouch)
4747
4748
	end;	function()
4749
	LandMine = script.Parent
4750
	
4751
	function onTouched(hit)
4752
  script.Parent.Transparency = 1
4753
  connection:disconnect()
4754
end
4755
	
4756
connection = LandMine.Touched:connect(onTouched)
4757
	
4758
function onTouch(part) 
4759
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4760
if (humanoid ~= nil) then 
4761
humanoid.Health = 0 
4762
end
4763
end
4764
4765
script.Parent.Touched:connect(onTouch)
4766
4767
	end;	function()
4768
	LandMine = script.Parent
4769
	
4770
	function onTouched(hit)
4771
  script.Parent.Transparency = 1
4772
  connection:disconnect()
4773
end
4774
	
4775
connection = LandMine.Touched:connect(onTouched)
4776
	
4777
function onTouch(part) 
4778
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4779
if (humanoid ~= nil) then 
4780
humanoid.Health = 0 
4781
end
4782
end
4783
4784
script.Parent.Touched:connect(onTouch)
4785
4786
	end;	function()
4787
	LandMine = script.Parent
4788
	
4789
	function onTouched(hit)
4790
  script.Parent.Transparency = 1
4791
  connection:disconnect()
4792
end
4793
	
4794
connection = LandMine.Touched:connect(onTouched)
4795
	
4796
function onTouch(part) 
4797
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4798
if (humanoid ~= nil) then 
4799
humanoid.Health = 0 
4800
end
4801
end
4802
4803
script.Parent.Touched:connect(onTouch)
4804
4805
	end;	function()
4806
	LandMine = script.Parent
4807
	
4808
	function onTouched(hit)
4809
  script.Parent.Transparency = 1
4810
  connection:disconnect()
4811
end
4812
	
4813
connection = LandMine.Touched:connect(onTouched)
4814
	
4815
function onTouch(part) 
4816
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4817
if (humanoid ~= nil) then 
4818
humanoid.Health = 0 
4819
end
4820
end
4821
4822
script.Parent.Touched:connect(onTouch)
4823
4824
	end;	function()
4825
	LandMine = script.Parent
4826
	
4827
	function onTouched(hit)
4828
  script.Parent.Transparency = 1
4829
  connection:disconnect()
4830
end
4831
	
4832
connection = LandMine.Touched:connect(onTouched)
4833
	
4834
function onTouch(part) 
4835
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4836
if (humanoid ~= nil) then 
4837
humanoid.Health = 0 
4838
end
4839
end
4840
4841
script.Parent.Touched:connect(onTouch)
4842
4843
	end;	function()
4844
	LandMine = script.Parent
4845
	
4846
	function onTouched(hit)
4847
  script.Parent.Transparency = 1
4848
  connection:disconnect()
4849
end
4850
	
4851
connection = LandMine.Touched:connect(onTouched)
4852
	
4853
function onTouch(part) 
4854
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4855
if (humanoid ~= nil) then 
4856
humanoid.Health = 0 
4857
end
4858
end
4859
4860
script.Parent.Touched:connect(onTouch)
4861
4862
	end;	function()
4863
	LandMine = script.Parent
4864
	
4865
	function onTouched(hit)
4866
  script.Parent.Transparency = 1
4867
  connection:disconnect()
4868
end
4869
	
4870
connection = LandMine.Touched:connect(onTouched)
4871
	
4872
function onTouch(part) 
4873
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4874
if (humanoid ~= nil) then 
4875
humanoid.Health = 0 
4876
end
4877
end
4878
4879
script.Parent.Touched:connect(onTouch)
4880
4881
	end;	function()
4882
	LandMine = script.Parent
4883
	
4884
	function onTouched(hit)
4885
  script.Parent.Transparency = 1
4886
  connection:disconnect()
4887
end
4888
	
4889
connection = LandMine.Touched:connect(onTouched)
4890
	
4891
function onTouch(part) 
4892
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4893
if (humanoid ~= nil) then 
4894
humanoid.Health = 0 
4895
end
4896
end
4897
4898
script.Parent.Touched:connect(onTouch)
4899
4900
	end;	function()
4901
	LandMine = script.Parent
4902
	
4903
	function onTouched(hit)
4904
  script.Parent.Transparency = 1
4905
  connection:disconnect()
4906
end
4907
	
4908
connection = LandMine.Touched:connect(onTouched)
4909
	
4910
function onTouch(part) 
4911
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4912
if (humanoid ~= nil) then 
4913
humanoid.Health = 0 
4914
end
4915
end
4916
4917
script.Parent.Touched:connect(onTouch)
4918
4919
	end;	function()
4920
	LandMine = script.Parent
4921
	
4922
	function onTouched(hit)
4923
  script.Parent.Transparency = 1
4924
  connection:disconnect()
4925
end
4926
	
4927
connection = LandMine.Touched:connect(onTouched)
4928
	
4929
function onTouch(part) 
4930
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4931
if (humanoid ~= nil) then 
4932
humanoid.Health = 0 
4933
end
4934
end
4935
4936
script.Parent.Touched:connect(onTouch)
4937
4938
	end;	function()
4939
	LandMine = script.Parent
4940
	
4941
	function onTouched(hit)
4942
  script.Parent.Transparency = 1
4943
  connection:disconnect()
4944
end
4945
	
4946
connection = LandMine.Touched:connect(onTouched)
4947
	
4948
function onTouch(part) 
4949
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4950
if (humanoid ~= nil) then 
4951
humanoid.Health = 0 
4952
end
4953
end
4954
4955
script.Parent.Touched:connect(onTouch)
4956
4957
	end;	function()
4958
	LandMine = script.Parent
4959
	
4960
	function onTouched(hit)
4961
  script.Parent.Transparency = 1
4962
  connection:disconnect()
4963
end
4964
	
4965
connection = LandMine.Touched:connect(onTouched)
4966
	
4967
function onTouch(part) 
4968
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4969
if (humanoid ~= nil) then 
4970
humanoid.Health = 0 
4971
end
4972
end
4973
4974
script.Parent.Touched:connect(onTouch)
4975
4976
	end;	function()
4977
	LandMine = script.Parent
4978
	
4979
	function onTouched(hit)
4980
  script.Parent.Transparency = 1
4981
  connection:disconnect()
4982
end
4983
	
4984
connection = LandMine.Touched:connect(onTouched)
4985
	
4986
function onTouch(part) 
4987
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4988
if (humanoid ~= nil) then 
4989
humanoid.Health = 0 
4990
end
4991
end
4992
4993
script.Parent.Touched:connect(onTouch)
4994
4995
	end;	function()
4996
	LandMine = script.Parent
4997
	
4998
	function onTouched(hit)
4999
  script.Parent.Transparency = 1
5000
  connection:disconnect()
5001
end
5002
	
5003
connection = LandMine.Touched:connect(onTouched)
5004
	
5005
function onTouch(part) 
5006
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5007
if (humanoid ~= nil) then 
5008
humanoid.Health = 0 
5009
end
5010
end
5011
5012
script.Parent.Touched:connect(onTouch)
5013
5014
	end;	function()
5015
	LandMine = script.Parent
5016
	
5017
	function onTouched(hit)
5018
  script.Parent.Transparency = 1
5019
  connection:disconnect()
5020
end
5021
	
5022
connection = LandMine.Touched:connect(onTouched)
5023
	
5024
function onTouch(part) 
5025
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5026
if (humanoid ~= nil) then 
5027
humanoid.Health = 0 
5028
end
5029
end
5030
5031
script.Parent.Touched:connect(onTouch)
5032
5033
	end;	function()
5034
	LandMine = script.Parent
5035
	
5036
	function onTouched(hit)
5037
  script.Parent.Transparency = 1
5038
  connection:disconnect()
5039
end
5040
	
5041
connection = LandMine.Touched:connect(onTouched)
5042
	
5043
function onTouch(part) 
5044
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5045
if (humanoid ~= nil) then 
5046
humanoid.Health = 0 
5047
end
5048
end
5049
5050
script.Parent.Touched:connect(onTouch)
5051
5052
	end;	function()
5053
	LandMine = script.Parent
5054
	
5055
	function onTouched(hit)
5056
  script.Parent.Transparency = 1
5057
  connection:disconnect()
5058
end
5059
	
5060
connection = LandMine.Touched:connect(onTouched)
5061
	
5062
function onTouch(part) 
5063
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5064
if (humanoid ~= nil) then 
5065
humanoid.Health = 0 
5066
end
5067
end
5068
5069
script.Parent.Touched:connect(onTouch)
5070
5071
	end;	function()
5072
	LandMine = script.Parent
5073
	
5074
	function onTouched(hit)
5075
  script.Parent.Transparency = 1
5076
  connection:disconnect()
5077
end
5078
	
5079
connection = LandMine.Touched:connect(onTouched)
5080
	
5081
function onTouch(part) 
5082
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5083
if (humanoid ~= nil) then 
5084
humanoid.Health = 0 
5085
end
5086
end
5087
5088
script.Parent.Touched:connect(onTouch)
5089
5090
	end;	function()
5091
	LandMine = script.Parent
5092
	
5093
	function onTouched(hit)
5094
  script.Parent.Transparency = 1
5095
  connection:disconnect()
5096
end
5097
	
5098
connection = LandMine.Touched:connect(onTouched)
5099
	
5100
function onTouch(part) 
5101
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5102
if (humanoid ~= nil) then 
5103
humanoid.Health = 0 
5104
end
5105
end
5106
5107
script.Parent.Touched:connect(onTouch)
5108
5109
	end;	function()
5110
	LandMine = script.Parent
5111
	
5112
	function onTouched(hit)
5113
  script.Parent.Transparency = 1
5114
  connection:disconnect()
5115
end
5116
	
5117
connection = LandMine.Touched:connect(onTouched)
5118
	
5119
function onTouch(part) 
5120
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5121
if (humanoid ~= nil) then 
5122
humanoid.Health = 0 
5123
end
5124
end
5125
5126
script.Parent.Touched:connect(onTouch)
5127
5128
	end;	function()
5129
	LandMine = script.Parent
5130
	
5131
	function onTouched(hit)
5132
  script.Parent.Transparency = 1
5133
  connection:disconnect()
5134
end
5135
	
5136
connection = LandMine.Touched:connect(onTouched)
5137
	
5138
function onTouch(part) 
5139
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5140
if (humanoid ~= nil) then 
5141
humanoid.Health = 0 
5142
end
5143
end
5144
5145
script.Parent.Touched:connect(onTouch)
5146
5147
	end;	function()
5148
	LandMine = script.Parent
5149
	
5150
	function onTouched(hit)
5151
  script.Parent.Transparency = 1
5152
  connection:disconnect()
5153
end
5154
	
5155
connection = LandMine.Touched:connect(onTouched)
5156
	
5157
function onTouch(part) 
5158
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5159
if (humanoid ~= nil) then 
5160
humanoid.Health = 0 
5161
end
5162
end
5163
5164
script.Parent.Touched:connect(onTouch)
5165
5166
	end;	function()
5167
	LandMine = script.Parent
5168
	
5169
	function onTouched(hit)
5170
  script.Parent.Transparency = 1
5171
  connection:disconnect()
5172
end
5173
	
5174
connection = LandMine.Touched:connect(onTouched)
5175
	
5176
function onTouch(part) 
5177
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5178
if (humanoid ~= nil) then 
5179
humanoid.Health = 0 
5180
end
5181
end
5182
5183
script.Parent.Touched:connect(onTouch)
5184
5185
	end;	function()
5186
	LandMine = script.Parent
5187
	
5188
	function onTouched(hit)
5189
  script.Parent.Transparency = 1
5190
  connection:disconnect()
5191
end
5192
	
5193
connection = LandMine.Touched:connect(onTouched)
5194
	
5195
function onTouch(part) 
5196
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5197
if (humanoid ~= nil) then 
5198
humanoid.Health = 0 
5199
end
5200
end
5201
5202
script.Parent.Touched:connect(onTouch)
5203
5204
	end;	function()
5205
	LandMine = script.Parent
5206
	
5207
	function onTouched(hit)
5208
  script.Parent.Transparency = 1
5209
  connection:disconnect()
5210
end
5211
	
5212
connection = LandMine.Touched:connect(onTouched)
5213
	
5214
function onTouch(part) 
5215
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5216
if (humanoid ~= nil) then 
5217
humanoid.Health = 0 
5218
end
5219
end
5220
5221
script.Parent.Touched:connect(onTouch)
5222
5223
	end;	function()
5224
	LandMine = script.Parent
5225
	
5226
	function onTouched(hit)
5227
  script.Parent.Transparency = 1
5228
  connection:disconnect()
5229
end
5230
	
5231
connection = LandMine.Touched:connect(onTouched)
5232
	
5233
function onTouch(part) 
5234
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5235
if (humanoid ~= nil) then 
5236
humanoid.Health = 0 
5237
end
5238
end
5239
5240
script.Parent.Touched:connect(onTouch)
5241
5242
	end;	function()
5243
	LandMine = script.Parent
5244
	
5245
	function onTouched(hit)
5246
  script.Parent.Transparency = 1
5247
  connection:disconnect()
5248
end
5249
	
5250
connection = LandMine.Touched:connect(onTouched)
5251
	
5252
function onTouch(part) 
5253
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5254
if (humanoid ~= nil) then 
5255
humanoid.Health = 0 
5256
end
5257
end
5258
5259
script.Parent.Touched:connect(onTouch)
5260
5261
	end;	function()
5262
	LandMine = script.Parent
5263
	
5264
	function onTouched(hit)
5265
  script.Parent.Transparency = 1
5266
  connection:disconnect()
5267
end
5268
	
5269
connection = LandMine.Touched:connect(onTouched)
5270
	
5271
function onTouch(part) 
5272
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5273
if (humanoid ~= nil) then 
5274
humanoid.Health = 0 
5275
end
5276
end
5277
5278
script.Parent.Touched:connect(onTouch)
5279
5280
	end;	function()
5281
	LandMine = script.Parent
5282
	
5283
	function onTouched(hit)
5284
  script.Parent.Transparency = 1
5285
  connection:disconnect()
5286
end
5287
	
5288
connection = LandMine.Touched:connect(onTouched)
5289
	
5290
function onTouch(part) 
5291
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5292
if (humanoid ~= nil) then 
5293
humanoid.Health = 0 
5294
end
5295
end
5296
5297
script.Parent.Touched:connect(onTouch)
5298
5299
	end;	function()
5300
	LandMine = script.Parent
5301
	
5302
	function onTouched(hit)
5303
  script.Parent.Transparency = 1
5304
  connection:disconnect()
5305
end
5306
	
5307
connection = LandMine.Touched:connect(onTouched)
5308
	
5309
function onTouch(part) 
5310
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5311
if (humanoid ~= nil) then 
5312
humanoid.Health = 0 
5313
end
5314
end
5315
5316
script.Parent.Touched:connect(onTouch)
5317
5318
	end;	function()
5319
	LandMine = script.Parent
5320
	
5321
	function onTouched(hit)
5322
  script.Parent.Transparency = 1
5323
  connection:disconnect()
5324
end
5325
	
5326
connection = LandMine.Touched:connect(onTouched)
5327
	
5328
function onTouch(part) 
5329
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5330
if (humanoid ~= nil) then 
5331
humanoid.Health = 0 
5332
end
5333
end
5334
5335
script.Parent.Touched:connect(onTouch)
5336
5337
	end;	function()
5338
	LandMine = script.Parent
5339
	
5340
	function onTouched(hit)
5341
  script.Parent.Transparency = 1
5342
  connection:disconnect()
5343
end
5344
	
5345
connection = LandMine.Touched:connect(onTouched)
5346
	
5347
function onTouch(part) 
5348
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5349
if (humanoid ~= nil) then 
5350
humanoid.Health = 0 
5351
end
5352
end
5353
5354
script.Parent.Touched:connect(onTouch)
5355
5356
	end;	function()
5357
	LandMine = script.Parent
5358
	
5359
	function onTouched(hit)
5360
  script.Parent.Transparency = 1
5361
  connection:disconnect()
5362
end
5363
	
5364
connection = LandMine.Touched:connect(onTouched)
5365
	
5366
function onTouch(part) 
5367
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5368
if (humanoid ~= nil) then 
5369
humanoid.Health = 0 
5370
end
5371
end
5372
5373
script.Parent.Touched:connect(onTouch)
5374
5375
	end;	function()
5376
	LandMine = script.Parent
5377
	
5378
	function onTouched(hit)
5379
  script.Parent.Transparency = 1
5380
  connection:disconnect()
5381
end
5382
	
5383
connection = LandMine.Touched:connect(onTouched)
5384
	
5385
function onTouch(part) 
5386
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5387
if (humanoid ~= nil) then 
5388
humanoid.Health = 0 
5389
end
5390
end
5391
5392
script.Parent.Touched:connect(onTouch)
5393
5394
	end;	function()
5395
	LandMine = script.Parent
5396
	
5397
	function onTouched(hit)
5398
  script.Parent.Transparency = 1
5399
  connection:disconnect()
5400
end
5401
	
5402
connection = LandMine.Touched:connect(onTouched)
5403
	
5404
function onTouch(part) 
5405
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5406
if (humanoid ~= nil) then 
5407
humanoid.Health = 0 
5408
end
5409
end
5410
5411
script.Parent.Touched:connect(onTouch)
5412
5413
	end;	function()
5414
	LandMine = script.Parent
5415
	
5416
	function onTouched(hit)
5417
  script.Parent.Transparency = 1
5418
  connection:disconnect()
5419
end
5420
	
5421
connection = LandMine.Touched:connect(onTouched)
5422
	
5423
function onTouch(part) 
5424
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5425
if (humanoid ~= nil) then 
5426
humanoid.Health = 0 
5427
end
5428
end
5429
5430
script.Parent.Touched:connect(onTouch)
5431
5432
	end;	function()
5433
	LandMine = script.Parent
5434
	
5435
	function onTouched(hit)
5436
  script.Parent.Transparency = 1
5437
  connection:disconnect()
5438
end
5439
	
5440
connection = LandMine.Touched:connect(onTouched)
5441
	
5442
function onTouch(part) 
5443
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5444
if (humanoid ~= nil) then 
5445
humanoid.Health = 0 
5446
end
5447
end
5448
5449
script.Parent.Touched:connect(onTouch)
5450
5451
	end;	function()
5452
	LandMine = script.Parent
5453
	
5454
	function onTouched(hit)
5455
  script.Parent.Transparency = 1
5456
  connection:disconnect()
5457
end
5458
	
5459
connection = LandMine.Touched:connect(onTouched)
5460
	
5461
function onTouch(part) 
5462
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5463
if (humanoid ~= nil) then 
5464
humanoid.Health = 0 
5465
end
5466
end
5467
5468
script.Parent.Touched:connect(onTouch)
5469
5470
	end;	function()
5471
	LandMine = script.Parent
5472
	
5473
	function onTouched(hit)
5474
  script.Parent.Transparency = 1
5475
  connection:disconnect()
5476
end
5477
	
5478
connection = LandMine.Touched:connect(onTouched)
5479
	
5480
function onTouch(part) 
5481
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5482
if (humanoid ~= nil) then 
5483
humanoid.Health = 0 
5484
end
5485
end
5486
5487
script.Parent.Touched:connect(onTouch)
5488
5489
	end;	function()
5490
	LandMine = script.Parent
5491
	
5492
	function onTouched(hit)
5493
  script.Parent.Transparency = 1
5494
  connection:disconnect()
5495
end
5496
	
5497
connection = LandMine.Touched:connect(onTouched)
5498
	
5499
function onTouch(part) 
5500
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5501
if (humanoid ~= nil) then 
5502
humanoid.Health = 0 
5503
end
5504
end
5505
5506
script.Parent.Touched:connect(onTouch)
5507
5508
	end;	function()
5509
	LandMine = script.Parent
5510
	
5511
	function onTouched(hit)
5512
  script.Parent.Transparency = 1
5513
  connection:disconnect()
5514
end
5515
	
5516
connection = LandMine.Touched:connect(onTouched)
5517
	
5518
function onTouch(part) 
5519
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5520
if (humanoid ~= nil) then 
5521
humanoid.Health = 0 
5522
end
5523
end
5524
5525
script.Parent.Touched:connect(onTouch)
5526
5527
	end;	function()
5528
	LandMine = script.Parent
5529
	
5530
	function onTouched(hit)
5531
  script.Parent.Transparency = 1
5532
  connection:disconnect()
5533
end
5534
	
5535
connection = LandMine.Touched:connect(onTouched)
5536
	
5537
function onTouch(part) 
5538
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5539
if (humanoid ~= nil) then 
5540
humanoid.Health = 0 
5541
end
5542
end
5543
5544
script.Parent.Touched:connect(onTouch)
5545
5546
	end;	function()
5547
	LandMine = script.Parent
5548
	
5549
	function onTouched(hit)
5550
  script.Parent.Transparency = 1
5551
  connection:disconnect()
5552
end
5553
	
5554
connection = LandMine.Touched:connect(onTouched)
5555
	
5556
function onTouch(part) 
5557
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5558
if (humanoid ~= nil) then 
5559
humanoid.Health = 0 
5560
end
5561
end
5562
5563
script.Parent.Touched:connect(onTouch)
5564
5565
	end;	function()
5566
	LandMine = script.Parent
5567
	
5568
	function onTouched(hit)
5569
  script.Parent.Transparency = 1
5570
  connection:disconnect()
5571
end
5572
	
5573
connection = LandMine.Touched:connect(onTouched)
5574
	
5575
function onTouch(part) 
5576
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5577
if (humanoid ~= nil) then 
5578
humanoid.Health = 0 
5579
end
5580
end
5581
5582
script.Parent.Touched:connect(onTouch)
5583
5584
	end;	function()
5585
	LandMine = script.Parent
5586
	
5587
	function onTouched(hit)
5588
  script.Parent.Transparency = 1
5589
  connection:disconnect()
5590
end
5591
	
5592
connection = LandMine.Touched:connect(onTouched)
5593
	
5594
function onTouch(part) 
5595
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5596
if (humanoid ~= nil) then 
5597
humanoid.Health = 0 
5598
end
5599
end
5600
5601
script.Parent.Touched:connect(onTouch)
5602
5603
	end;	function()
5604
	LandMine = script.Parent
5605
	
5606
	function onTouched(hit)
5607
  script.Parent.Transparency = 1
5608
  connection:disconnect()
5609
end
5610
	
5611
connection = LandMine.Touched:connect(onTouched)
5612
	
5613
function onTouch(part) 
5614
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5615
if (humanoid ~= nil) then 
5616
humanoid.Health = 0 
5617
end
5618
end
5619
5620
script.Parent.Touched:connect(onTouch)
5621
5622
	end;	function()
5623
	LandMine = script.Parent
5624
	
5625
	function onTouched(hit)
5626
  script.Parent.Transparency = 1
5627
  connection:disconnect()
5628
end
5629
	
5630
connection = LandMine.Touched:connect(onTouched)
5631
	
5632
function onTouch(part) 
5633
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5634
if (humanoid ~= nil) then 
5635
humanoid.Health = 0 
5636
end
5637
end
5638
5639
script.Parent.Touched:connect(onTouch)
5640
5641
	end;	function()
5642
	LandMine = script.Parent
5643
	
5644
	function onTouched(hit)
5645
  script.Parent.Transparency = 1
5646
  connection:disconnect()
5647
end
5648
	
5649
connection = LandMine.Touched:connect(onTouched)
5650
	
5651
function onTouch(part) 
5652
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5653
if (humanoid ~= nil) then 
5654
humanoid.Health = 0 
5655
end
5656
end
5657
5658
script.Parent.Touched:connect(onTouch)
5659
5660
	end;	function()
5661
	LandMine = script.Parent
5662
	
5663
	function onTouched(hit)
5664
  script.Parent.Transparency = 1
5665
  connection:disconnect()
5666
end
5667
	
5668
connection = LandMine.Touched:connect(onTouched)
5669
	
5670
function onTouch(part) 
5671
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5672
if (humanoid ~= nil) then 
5673
humanoid.Health = 0 
5674
end
5675
end
5676
5677
script.Parent.Touched:connect(onTouch)
5678
5679
	end;	function()
5680
	LandMine = script.Parent
5681
	
5682
	function onTouched(hit)
5683
  script.Parent.Transparency = 1
5684
  connection:disconnect()
5685
end
5686
	
5687
connection = LandMine.Touched:connect(onTouched)
5688
	
5689
function onTouch(part) 
5690
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5691
if (humanoid ~= nil) then 
5692
humanoid.Health = 0 
5693
end
5694
end
5695
5696
script.Parent.Touched:connect(onTouch)
5697
5698
	end;	function()
5699
	LandMine = script.Parent
5700
	
5701
	function onTouched(hit)
5702
  script.Parent.Transparency = 1
5703
  connection:disconnect()
5704
end
5705
	
5706
connection = LandMine.Touched:connect(onTouched)
5707
	
5708
function onTouch(part) 
5709
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5710
if (humanoid ~= nil) then 
5711
humanoid.Health = 0 
5712
end
5713
end
5714
5715
script.Parent.Touched:connect(onTouch)
5716
5717
	end;	function()
5718
	LandMine = script.Parent
5719
	
5720
	function onTouched(hit)
5721
  script.Parent.Transparency = 1
5722
  connection:disconnect()
5723
end
5724
	
5725
connection = LandMine.Touched:connect(onTouched)
5726
	
5727
function onTouch(part) 
5728
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5729
if (humanoid ~= nil) then 
5730
humanoid.Health = 0 
5731
end
5732
end
5733
5734
script.Parent.Touched:connect(onTouch)
5735
5736
	end;	function()
5737
	LandMine = script.Parent
5738
	
5739
	function onTouched(hit)
5740
  script.Parent.Transparency = 1
5741
  connection:disconnect()
5742
end
5743
	
5744
connection = LandMine.Touched:connect(onTouched)
5745
	
5746
function onTouch(part) 
5747
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5748
if (humanoid ~= nil) then 
5749
humanoid.Health = 0 
5750
end
5751
end
5752
5753
script.Parent.Touched:connect(onTouch)
5754
5755
	end;	function()
5756
	LandMine = script.Parent
5757
	
5758
	function onTouched(hit)
5759
  script.Parent.Transparency = 1
5760
  connection:disconnect()
5761
end
5762
	
5763
connection = LandMine.Touched:connect(onTouched)
5764
	
5765
function onTouch(part) 
5766
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5767
if (humanoid ~= nil) then 
5768
humanoid.Health = 0 
5769
end
5770
end
5771
5772
script.Parent.Touched:connect(onTouch)
5773
5774
	end;	function()
5775
	LandMine = script.Parent
5776
	
5777
	function onTouched(hit)
5778
  script.Parent.Transparency = 1
5779
  connection:disconnect()
5780
end
5781
	
5782
connection = LandMine.Touched:connect(onTouched)
5783
	
5784
function onTouch(part) 
5785
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5786
if (humanoid ~= nil) then 
5787
humanoid.Health = 0 
5788
end
5789
end
5790
5791
script.Parent.Touched:connect(onTouch)
5792
5793
	end;	function()
5794
	LandMine = script.Parent
5795
	
5796
	function onTouched(hit)
5797
  script.Parent.Transparency = 1
5798
  connection:disconnect()
5799
end
5800
	
5801
connection = LandMine.Touched:connect(onTouched)
5802
	
5803
function onTouch(part) 
5804
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5805
if (humanoid ~= nil) then 
5806
humanoid.Health = 0 
5807
end
5808
end
5809
5810
script.Parent.Touched:connect(onTouch)
5811
5812
	end;	function()
5813
	LandMine = script.Parent
5814
	
5815
	function onTouched(hit)
5816
  script.Parent.Transparency = 1
5817
  connection:disconnect()
5818
end
5819
	
5820
connection = LandMine.Touched:connect(onTouched)
5821
	
5822
function onTouch(part) 
5823
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5824
if (humanoid ~= nil) then 
5825
humanoid.Health = 0 
5826
end
5827
end
5828
5829
script.Parent.Touched:connect(onTouch)
5830
5831
	end;	function()
5832
	LandMine = script.Parent
5833
	
5834
	function onTouched(hit)
5835
  script.Parent.Transparency = 1
5836
  connection:disconnect()
5837
end
5838
	
5839
connection = LandMine.Touched:connect(onTouched)
5840
	
5841
function onTouch(part) 
5842
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5843
if (humanoid ~= nil) then 
5844
humanoid.Health = 0 
5845
end
5846
end
5847
5848
script.Parent.Touched:connect(onTouch)
5849
5850
	end;	function()
5851
	LandMine = script.Parent
5852
	
5853
	function onTouched(hit)
5854
  script.Parent.Transparency = 1
5855
  connection:disconnect()
5856
end
5857
	
5858
connection = LandMine.Touched:connect(onTouched)
5859
	
5860
function onTouch(part) 
5861
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5862
if (humanoid ~= nil) then 
5863
humanoid.Health = 0 
5864
end
5865
end
5866
5867
script.Parent.Touched:connect(onTouch)
5868
5869
	end;	function()
5870
	LandMine = script.Parent
5871
	
5872
	function onTouched(hit)
5873
  script.Parent.Transparency = 1
5874
  connection:disconnect()
5875
end
5876
	
5877
connection = LandMine.Touched:connect(onTouched)
5878
	
5879
function onTouch(part) 
5880
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5881
if (humanoid ~= nil) then 
5882
humanoid.Health = 0 
5883
end
5884
end
5885
5886
script.Parent.Touched:connect(onTouch)
5887
5888
	end;	function()
5889
	LandMine = script.Parent
5890
	
5891
	function onTouched(hit)
5892
  script.Parent.Transparency = 1
5893
  connection:disconnect()
5894
end
5895
	
5896
connection = LandMine.Touched:connect(onTouched)
5897
	
5898
function onTouch(part) 
5899
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5900
if (humanoid ~= nil) then 
5901
humanoid.Health = 0 
5902
end
5903
end
5904
5905
script.Parent.Touched:connect(onTouch)
5906
5907
	end;	function()
5908
	LandMine = script.Parent
5909
	
5910
	function onTouched(hit)
5911
  script.Parent.Transparency = 1
5912
  connection:disconnect()
5913
end
5914
	
5915
connection = LandMine.Touched:connect(onTouched)
5916
	
5917
function onTouch(part) 
5918
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5919
if (humanoid ~= nil) then 
5920
humanoid.Health = 0 
5921
end
5922
end
5923
5924
script.Parent.Touched:connect(onTouch)
5925
5926
	end;	function()
5927
	LandMine = script.Parent
5928
	
5929
	function onTouched(hit)
5930
  script.Parent.Transparency = 1
5931
  connection:disconnect()
5932
end
5933
	
5934
connection = LandMine.Touched:connect(onTouched)
5935
	
5936
function onTouch(part) 
5937
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5938
if (humanoid ~= nil) then 
5939
humanoid.Health = 0 
5940
end
5941
end
5942
5943
script.Parent.Touched:connect(onTouch)
5944
5945
	end;	function()
5946
	LandMine = script.Parent
5947
	
5948
	function onTouched(hit)
5949
  script.Parent.Transparency = 1
5950
  connection:disconnect()
5951
end
5952
	
5953
connection = LandMine.Touched:connect(onTouched)
5954
	
5955
function onTouch(part) 
5956
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5957
if (humanoid ~= nil) then 
5958
humanoid.Health = 0 
5959
end
5960
end
5961
5962
script.Parent.Touched:connect(onTouch)
5963
5964
	end;	function()
5965
	LandMine = script.Parent
5966
	
5967
	function onTouched(hit)
5968
  script.Parent.Transparency = 1
5969
  connection:disconnect()
5970
end
5971
	
5972
connection = LandMine.Touched:connect(onTouched)
5973
	
5974
function onTouch(part) 
5975
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5976
if (humanoid ~= nil) then 
5977
humanoid.Health = 0 
5978
end
5979
end
5980
5981
script.Parent.Touched:connect(onTouch)
5982
5983
	end;	function()
5984
	LandMine = script.Parent
5985
	
5986
	function onTouched(hit)
5987
  script.Parent.Transparency = 1
5988
  connection:disconnect()
5989
end
5990
	
5991
connection = LandMine.Touched:connect(onTouched)
5992
	
5993
function onTouch(part) 
5994
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5995
if (humanoid ~= nil) then 
5996
humanoid.Health = 0 
5997
end
5998
end
5999
6000
script.Parent.Touched:connect(onTouch)
6001
6002
	end;	function()
6003
	LandMine = script.Parent
6004
	
6005
	function onTouched(hit)
6006
  script.Parent.Transparency = 1
6007
  connection:disconnect()
6008
end
6009
	
6010
connection = LandMine.Touched:connect(onTouched)
6011
	
6012
function onTouch(part) 
6013
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6014
if (humanoid ~= nil) then 
6015
humanoid.Health = 0 
6016
end
6017
end
6018
6019
script.Parent.Touched:connect(onTouch)
6020
6021
	end;	function()
6022
	LandMine = script.Parent
6023
	
6024
	function onTouched(hit)
6025
  script.Parent.Transparency = 1
6026
  connection:disconnect()
6027
end
6028
	
6029
connection = LandMine.Touched:connect(onTouched)
6030
	
6031
function onTouch(part) 
6032
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6033
if (humanoid ~= nil) then 
6034
humanoid.Health = 0 
6035
end
6036
end
6037
6038
script.Parent.Touched:connect(onTouch)
6039
6040
	end;	function()
6041
	LandMine = script.Parent
6042
	
6043
	function onTouched(hit)
6044
  script.Parent.Transparency = 1
6045
  connection:disconnect()
6046
end
6047
	
6048
connection = LandMine.Touched:connect(onTouched)
6049
	
6050
function onTouch(part) 
6051
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6052
if (humanoid ~= nil) then 
6053
humanoid.Health = 0 
6054
end
6055
end
6056
6057
script.Parent.Touched:connect(onTouch)
6058
6059
	end;	function()
6060
	LandMine = script.Parent
6061
	
6062
	function onTouched(hit)
6063
  script.Parent.Transparency = 1
6064
  connection:disconnect()
6065
end
6066
	
6067
connection = LandMine.Touched:connect(onTouched)
6068
	
6069
function onTouch(part) 
6070
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6071
if (humanoid ~= nil) then 
6072
humanoid.Health = 0 
6073
end
6074
end
6075
6076
script.Parent.Touched:connect(onTouch)
6077
6078
	end;	function()
6079
	LandMine = script.Parent
6080
	
6081
	function onTouched(hit)
6082
  script.Parent.Transparency = 1
6083
  connection:disconnect()
6084
end
6085
	
6086
connection = LandMine.Touched:connect(onTouched)
6087
	
6088
function onTouch(part) 
6089
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6090
if (humanoid ~= nil) then 
6091
humanoid.Health = 0 
6092
end
6093
end
6094
6095
script.Parent.Touched:connect(onTouch)
6096
6097
	end;	function()
6098
	LandMine = script.Parent
6099
	
6100
	function onTouched(hit)
6101
  script.Parent.Transparency = 1
6102
  connection:disconnect()
6103
end
6104
	
6105
connection = LandMine.Touched:connect(onTouched)
6106
	
6107
function onTouch(part) 
6108
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6109
if (humanoid ~= nil) then 
6110
humanoid.Health = 0 
6111
end
6112
end
6113
6114
script.Parent.Touched:connect(onTouch)
6115
6116
	end;	function()
6117
	LandMine = script.Parent
6118
	
6119
	function onTouched(hit)
6120
  script.Parent.Transparency = 1
6121
  connection:disconnect()
6122
end
6123
	
6124
connection = LandMine.Touched:connect(onTouched)
6125
	
6126
function onTouch(part) 
6127
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6128
if (humanoid ~= nil) then 
6129
humanoid.Health = 0 
6130
end
6131
end
6132
6133
script.Parent.Touched:connect(onTouch)
6134
6135
	end;	function()
6136
	LandMine = script.Parent
6137
	
6138
	function onTouched(hit)
6139
  script.Parent.Transparency = 1
6140
  connection:disconnect()
6141
end
6142
	
6143
connection = LandMine.Touched:connect(onTouched)
6144
	
6145
function onTouch(part) 
6146
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6147
if (humanoid ~= nil) then 
6148
humanoid.Health = 0 
6149
end
6150
end
6151
6152
script.Parent.Touched:connect(onTouch)
6153
6154
	end;	function()
6155
	LandMine = script.Parent
6156
	
6157
	function onTouched(hit)
6158
  script.Parent.Transparency = 1
6159
  connection:disconnect()
6160
end
6161
	
6162
connection = LandMine.Touched:connect(onTouched)
6163
	
6164
function onTouch(part) 
6165
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6166
if (humanoid ~= nil) then 
6167
humanoid.Health = 0 
6168
end
6169
end
6170
6171
script.Parent.Touched:connect(onTouch)
6172
6173
	end;	function()
6174
	LandMine = script.Parent
6175
	
6176
	function onTouched(hit)
6177
  script.Parent.Transparency = 1
6178
  connection:disconnect()
6179
end
6180
	
6181
connection = LandMine.Touched:connect(onTouched)
6182
	
6183
function onTouch(part) 
6184
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6185
if (humanoid ~= nil) then 
6186
humanoid.Health = 0 
6187
end
6188
end
6189
6190
script.Parent.Touched:connect(onTouch)
6191
6192
	end;	function()
6193
	LandMine = script.Parent
6194
	
6195
	function onTouched(hit)
6196
  script.Parent.Transparency = 1
6197
  connection:disconnect()
6198
end
6199
	
6200
connection = LandMine.Touched:connect(onTouched)
6201
	
6202
function onTouch(part) 
6203
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6204
if (humanoid ~= nil) then 
6205
humanoid.Health = 0 
6206
end
6207
end
6208
6209
script.Parent.Touched:connect(onTouch)
6210
6211
	end;	function()
6212
	LandMine = script.Parent
6213
	
6214
	function onTouched(hit)
6215
  script.Parent.Transparency = 1
6216
  connection:disconnect()
6217
end
6218
	
6219
connection = LandMine.Touched:connect(onTouched)
6220
	
6221
function onTouch(part) 
6222
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6223
if (humanoid ~= nil) then 
6224
humanoid.Health = 0 
6225
end
6226
end
6227
6228
script.Parent.Touched:connect(onTouch)
6229
6230
	end;	function()
6231
	LandMine = script.Parent
6232
	
6233
	function onTouched(hit)
6234
  script.Parent.Transparency = 1
6235
  connection:disconnect()
6236
end
6237
	
6238
connection = LandMine.Touched:connect(onTouched)
6239
	
6240
function onTouch(part) 
6241
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6242
if (humanoid ~= nil) then 
6243
humanoid.Health = 0 
6244
end
6245
end
6246
6247
script.Parent.Touched:connect(onTouch)
6248
6249
	end;	function()
6250
	LandMine = script.Parent
6251
	
6252
	function onTouched(hit)
6253
  script.Parent.Transparency = 1
6254
  connection:disconnect()
6255
end
6256
	
6257
connection = LandMine.Touched:connect(onTouched)
6258
	
6259
function onTouch(part) 
6260
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6261
if (humanoid ~= nil) then 
6262
humanoid.Health = 0 
6263
end
6264
end
6265
6266
script.Parent.Touched:connect(onTouch)
6267
6268
	end;	function()
6269
	LandMine = script.Parent
6270
	
6271
	function onTouched(hit)
6272
  script.Parent.Transparency = 1
6273
  connection:disconnect()
6274
end
6275
	
6276
connection = LandMine.Touched:connect(onTouched)
6277
	
6278
function onTouch(part) 
6279
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6280
if (humanoid ~= nil) then 
6281
humanoid.Health = 0 
6282
end
6283
end
6284
6285
script.Parent.Touched:connect(onTouch)
6286
6287
	end;	function()
6288
	LandMine = script.Parent
6289
	
6290
	function onTouched(hit)
6291
  script.Parent.Transparency = 1
6292
  connection:disconnect()
6293
end
6294
	
6295
connection = LandMine.Touched:connect(onTouched)
6296
	
6297
function onTouch(part) 
6298
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6299
if (humanoid ~= nil) then 
6300
humanoid.Health = 0 
6301
end
6302
end
6303
6304
script.Parent.Touched:connect(onTouch)
6305
6306
	end;	function()
6307
	LandMine = script.Parent
6308
	
6309
	function onTouched(hit)
6310
  script.Parent.Transparency = 1
6311
  connection:disconnect()
6312
end
6313
	
6314
connection = LandMine.Touched:connect(onTouched)
6315
	
6316
function onTouch(part) 
6317
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6318
if (humanoid ~= nil) then 
6319
humanoid.Health = 0 
6320
end
6321
end
6322
6323
script.Parent.Touched:connect(onTouch)
6324
6325
	end;	function()
6326
	LandMine = script.Parent
6327
	
6328
	function onTouched(hit)
6329
  script.Parent.Transparency = 1
6330
  connection:disconnect()
6331
end
6332
	
6333
connection = LandMine.Touched:connect(onTouched)
6334
	
6335
function onTouch(part) 
6336
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6337
if (humanoid ~= nil) then 
6338
humanoid.Health = 0 
6339
end
6340
end
6341
6342
script.Parent.Touched:connect(onTouch)
6343
6344
	end;	function()
6345
	LandMine = script.Parent
6346
	
6347
	function onTouched(hit)
6348
  script.Parent.Transparency = 1
6349
  connection:disconnect()
6350
end
6351
	
6352
connection = LandMine.Touched:connect(onTouched)
6353
	
6354
function onTouch(part) 
6355
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6356
if (humanoid ~= nil) then 
6357
humanoid.Health = 0 
6358
end
6359
end
6360
6361
script.Parent.Touched:connect(onTouch)
6362
6363
	end;	function()
6364
	LandMine = script.Parent
6365
	
6366
	function onTouched(hit)
6367
  script.Parent.Transparency = 1
6368
  connection:disconnect()
6369
end
6370
	
6371
connection = LandMine.Touched:connect(onTouched)
6372
	
6373
function onTouch(part) 
6374
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6375
if (humanoid ~= nil) then 
6376
humanoid.Health = 0 
6377
end
6378
end
6379
6380
script.Parent.Touched:connect(onTouch)
6381
6382
	end;	function()
6383
	LandMine = script.Parent
6384
	
6385
	function onTouched(hit)
6386
  script.Parent.Transparency = 1
6387
  connection:disconnect()
6388
end
6389
	
6390
connection = LandMine.Touched:connect(onTouched)
6391
	
6392
function onTouch(part) 
6393
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6394
if (humanoid ~= nil) then 
6395
humanoid.Health = 0 
6396
end
6397
end
6398
6399
script.Parent.Touched:connect(onTouch)
6400
6401
	end;	function()
6402
	LandMine = script.Parent
6403
	
6404
	function onTouched(hit)
6405
  script.Parent.Transparency = 1
6406
  connection:disconnect()
6407
end
6408
	
6409
connection = LandMine.Touched:connect(onTouched)
6410
	
6411
function onTouch(part) 
6412
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6413
if (humanoid ~= nil) then 
6414
humanoid.Health = 0 
6415
end
6416
end
6417
6418
script.Parent.Touched:connect(onTouch)
6419
6420
	end;	function()
6421
	LandMine = script.Parent
6422
	
6423
	function onTouched(hit)
6424
  script.Parent.Transparency = 1
6425
  connection:disconnect()
6426
end
6427
	
6428
connection = LandMine.Touched:connect(onTouched)
6429
	
6430
function onTouch(part) 
6431
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6432
if (humanoid ~= nil) then 
6433
humanoid.Health = 0 
6434
end
6435
end
6436
6437
script.Parent.Touched:connect(onTouch)
6438
6439
	end;	function()
6440
	LandMine = script.Parent
6441
	
6442
	function onTouched(hit)
6443
  script.Parent.Transparency = 1
6444
  connection:disconnect()
6445
end
6446
	
6447
connection = LandMine.Touched:connect(onTouched)
6448
	
6449
function onTouch(part) 
6450
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6451
if (humanoid ~= nil) then 
6452
humanoid.Health = 0 
6453
end
6454
end
6455
6456
script.Parent.Touched:connect(onTouch)
6457
6458
	end;	function()
6459
	LandMine = script.Parent
6460
	
6461
	function onTouched(hit)
6462
  script.Parent.Transparency = 1
6463
  connection:disconnect()
6464
end
6465
	
6466
connection = LandMine.Touched:connect(onTouched)
6467
	
6468
function onTouch(part) 
6469
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6470
if (humanoid ~= nil) then 
6471
humanoid.Health = 0 
6472
end
6473
end
6474
6475
script.Parent.Touched:connect(onTouch)
6476
6477
	end;	function()
6478
	LandMine = script.Parent
6479
	
6480
	function onTouched(hit)
6481
  script.Parent.Transparency = 1
6482
  connection:disconnect()
6483
end
6484
	
6485
connection = LandMine.Touched:connect(onTouched)
6486
	
6487
function onTouch(part) 
6488
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6489
if (humanoid ~= nil) then 
6490
humanoid.Health = 0 
6491
end
6492
end
6493
6494
script.Parent.Touched:connect(onTouch)
6495
6496
	end;	function()
6497
	LandMine = script.Parent
6498
	
6499
	function onTouched(hit)
6500
  script.Parent.Transparency = 1
6501
  connection:disconnect()
6502
end
6503
	
6504
connection = LandMine.Touched:connect(onTouched)
6505
	
6506
function onTouch(part) 
6507
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6508
if (humanoid ~= nil) then 
6509
humanoid.Health = 0 
6510
end
6511
end
6512
6513
script.Parent.Touched:connect(onTouch)
6514
6515
	end;	function()
6516
	LandMine = script.Parent
6517
	
6518
	function onTouched(hit)
6519
  script.Parent.Transparency = 1
6520
  connection:disconnect()
6521
end
6522
	
6523
connection = LandMine.Touched:connect(onTouched)
6524
	
6525
function onTouch(part) 
6526
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6527
if (humanoid ~= nil) then 
6528
humanoid.Health = 0 
6529
end
6530
end
6531
6532
script.Parent.Touched:connect(onTouch)
6533
6534
	end;	function()
6535
	LandMine = script.Parent
6536
	
6537
	function onTouched(hit)
6538
  script.Parent.Transparency = 1
6539
  connection:disconnect()
6540
end
6541
	
6542
connection = LandMine.Touched:connect(onTouched)
6543
	
6544
function onTouch(part) 
6545
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6546
if (humanoid ~= nil) then 
6547
humanoid.Health = 0 
6548
end
6549
end
6550
6551
script.Parent.Touched:connect(onTouch)
6552
6553
	end;	function()
6554
	LandMine = script.Parent
6555
	
6556
	function onTouched(hit)
6557
  script.Parent.Transparency = 1
6558
  connection:disconnect()
6559
end
6560
	
6561
connection = LandMine.Touched:connect(onTouched)
6562
	
6563
function onTouch(part) 
6564
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6565
if (humanoid ~= nil) then 
6566
humanoid.Health = 0 
6567
end
6568
end
6569
6570
script.Parent.Touched:connect(onTouch)
6571
6572
	end;	function()
6573
	LandMine = script.Parent
6574
	
6575
	function onTouched(hit)
6576
  script.Parent.Transparency = 1
6577
  connection:disconnect()
6578
end
6579
	
6580
connection = LandMine.Touched:connect(onTouched)
6581
	
6582
function onTouch(part) 
6583
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6584
if (humanoid ~= nil) then 
6585
humanoid.Health = 0 
6586
end
6587
end
6588
6589
script.Parent.Touched:connect(onTouch)
6590
6591
	end;	function()
6592
	LandMine = script.Parent
6593
	
6594
	function onTouched(hit)
6595
  script.Parent.Transparency = 1
6596
  connection:disconnect()
6597
end
6598
	
6599
connection = LandMine.Touched:connect(onTouched)
6600
	
6601
function onTouch(part) 
6602
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6603
if (humanoid ~= nil) then 
6604
humanoid.Health = 0 
6605
end
6606
end
6607
6608
script.Parent.Touched:connect(onTouch)
6609
6610
	end;	function()
6611
	LandMine = script.Parent
6612
	
6613
	function onTouched(hit)
6614
  script.Parent.Transparency = 1
6615
  connection:disconnect()
6616
end
6617
	
6618
connection = LandMine.Touched:connect(onTouched)
6619
	
6620
function onTouch(part) 
6621
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6622
if (humanoid ~= nil) then 
6623
humanoid.Health = 0 
6624
end
6625
end
6626
6627
script.Parent.Touched:connect(onTouch)
6628
6629
	end;	function()
6630
	LandMine = script.Parent
6631
	
6632
	function onTouched(hit)
6633
  script.Parent.Transparency = 1
6634
  connection:disconnect()
6635
end
6636
	
6637
connection = LandMine.Touched:connect(onTouched)
6638
	
6639
function onTouch(part) 
6640
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6641
if (humanoid ~= nil) then 
6642
humanoid.Health = 0 
6643
end
6644
end
6645
6646
script.Parent.Touched:connect(onTouch)
6647
6648
	end;	function()
6649
	LandMine = script.Parent
6650
	
6651
	function onTouched(hit)
6652
  script.Parent.Transparency = 1
6653
  connection:disconnect()
6654
end
6655
	
6656
connection = LandMine.Touched:connect(onTouched)
6657
	
6658
function onTouch(part) 
6659
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6660
if (humanoid ~= nil) then 
6661
humanoid.Health = 0 
6662
end
6663
end
6664
6665
script.Parent.Touched:connect(onTouch)
6666
6667
	end;	function()
6668
	LandMine = script.Parent
6669
	
6670
	function onTouched(hit)
6671
  script.Parent.Transparency = 1
6672
  connection:disconnect()
6673
end
6674
	
6675
connection = LandMine.Touched:connect(onTouched)
6676
	
6677
function onTouch(part) 
6678
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6679
if (humanoid ~= nil) then 
6680
humanoid.Health = 0 
6681
end
6682
end
6683
6684
script.Parent.Touched:connect(onTouch)
6685
6686
	end;	function()
6687
	LandMine = script.Parent
6688
	
6689
	function onTouched(hit)
6690
  script.Parent.Transparency = 1
6691
  connection:disconnect()
6692
end
6693
	
6694
connection = LandMine.Touched:connect(onTouched)
6695
	
6696
function onTouch(part) 
6697
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6698
if (humanoid ~= nil) then 
6699
humanoid.Health = 0 
6700
end
6701
end
6702
6703
script.Parent.Touched:connect(onTouch)
6704
6705
	end;	function()
6706
	LandMine = script.Parent
6707
	
6708
	function onTouched(hit)
6709
  script.Parent.Transparency = 1
6710
  connection:disconnect()
6711
end
6712
	
6713
connection = LandMine.Touched:connect(onTouched)
6714
	
6715
function onTouch(part) 
6716
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6717
if (humanoid ~= nil) then 
6718
humanoid.Health = 0 
6719
end
6720
end
6721
6722
script.Parent.Touched:connect(onTouch)
6723
6724
	end;	function()
6725
	LandMine = script.Parent
6726
	
6727
	function onTouched(hit)
6728
  script.Parent.Transparency = 1
6729
  connection:disconnect()
6730
end
6731
	
6732
connection = LandMine.Touched:connect(onTouched)
6733
	
6734
function onTouch(part) 
6735
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6736
if (humanoid ~= nil) then 
6737
humanoid.Health = 0 
6738
end
6739
end
6740
6741
script.Parent.Touched:connect(onTouch)
6742
6743
	end;	function()
6744
	LandMine = script.Parent
6745
	
6746
	function onTouched(hit)
6747
  script.Parent.Transparency = 1
6748
  connection:disconnect()
6749
end
6750
	
6751
connection = LandMine.Touched:connect(onTouched)
6752
	
6753
function onTouch(part) 
6754
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6755
if (humanoid ~= nil) then 
6756
humanoid.Health = 0 
6757
end
6758
end
6759
6760
script.Parent.Touched:connect(onTouch)
6761
6762
	end;	function()
6763
	LandMine = script.Parent
6764
	
6765
	function onTouched(hit)
6766
  script.Parent.Transparency = 1
6767
  connection:disconnect()
6768
end
6769
	
6770
connection = LandMine.Touched:connect(onTouched)
6771
	
6772
function onTouch(part) 
6773
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6774
if (humanoid ~= nil) then 
6775
humanoid.Health = 0 
6776
end
6777
end
6778
6779
script.Parent.Touched:connect(onTouch)
6780
6781
	end;	function()
6782
	LandMine = script.Parent
6783
	
6784
	function onTouched(hit)
6785
  script.Parent.Transparency = 1
6786
  connection:disconnect()
6787
end
6788
	
6789
connection = LandMine.Touched:connect(onTouched)
6790
	
6791
function onTouch(part) 
6792
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6793
if (humanoid ~= nil) then 
6794
humanoid.Health = 0 
6795
end
6796
end
6797
6798
script.Parent.Touched:connect(onTouch)
6799
6800
	end;	function()
6801
	LandMine = script.Parent
6802
	
6803
	function onTouched(hit)
6804
  script.Parent.Transparency = 1
6805
  connection:disconnect()
6806
end
6807
	
6808
connection = LandMine.Touched:connect(onTouched)
6809
	
6810
function onTouch(part) 
6811
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6812
if (humanoid ~= nil) then 
6813
humanoid.Health = 0 
6814
end
6815
end
6816
6817
script.Parent.Touched:connect(onTouch)
6818
6819
	end;	function()
6820
	LandMine = script.Parent
6821
	
6822
	function onTouched(hit)
6823
  script.Parent.Transparency = 1
6824
  connection:disconnect()
6825
end
6826
	
6827
connection = LandMine.Touched:connect(onTouched)
6828
	
6829
function onTouch(part) 
6830
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6831
if (humanoid ~= nil) then 
6832
humanoid.Health = 0 
6833
end
6834
end
6835
6836
script.Parent.Touched:connect(onTouch)
6837
6838
	end;	function()
6839
	LandMine = script.Parent
6840
	
6841
	function onTouched(hit)
6842
  script.Parent.Transparency = 1
6843
  connection:disconnect()
6844
end
6845
	
6846
connection = LandMine.Touched:connect(onTouched)
6847
	
6848
function onTouch(part) 
6849
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6850
if (humanoid ~= nil) then 
6851
humanoid.Health = 0 
6852
end
6853
end
6854
6855
script.Parent.Touched:connect(onTouch)
6856
6857
	end;	function()
6858
	LandMine = script.Parent
6859
	
6860
	function onTouched(hit)
6861
  script.Parent.Transparency = 1
6862
  connection:disconnect()
6863
end
6864
	
6865
connection = LandMine.Touched:connect(onTouched)
6866
	
6867
function onTouch(part) 
6868
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6869
if (humanoid ~= nil) then 
6870
humanoid.Health = 0 
6871
end
6872
end
6873
6874
script.Parent.Touched:connect(onTouch)
6875
6876
	end;	function()
6877
	LandMine = script.Parent
6878
	
6879
	function onTouched(hit)
6880
  script.Parent.Transparency = 1
6881
  connection:disconnect()
6882
end
6883
	
6884
connection = LandMine.Touched:connect(onTouched)
6885
	
6886
function onTouch(part) 
6887
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6888
if (humanoid ~= nil) then 
6889
humanoid.Health = 0 
6890
end
6891
end
6892
6893
script.Parent.Touched:connect(onTouch)
6894
6895
	end;	function()
6896
	LandMine = script.Parent
6897
	
6898
	function onTouched(hit)
6899
  script.Parent.Transparency = 1
6900
  connection:disconnect()
6901
end
6902
	
6903
connection = LandMine.Touched:connect(onTouched)
6904
	
6905
function onTouch(part) 
6906
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6907
if (humanoid ~= nil) then 
6908
humanoid.Health = 0 
6909
end
6910
end
6911
6912
script.Parent.Touched:connect(onTouch)
6913
6914
	end;	function()
6915
	LandMine = script.Parent
6916
	
6917
	function onTouched(hit)
6918
  script.Parent.Transparency = 1
6919
  connection:disconnect()
6920
end
6921
	
6922
connection = LandMine.Touched:connect(onTouched)
6923
	
6924
function onTouch(part) 
6925
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6926
if (humanoid ~= nil) then 
6927
humanoid.Health = 0 
6928
end
6929
end
6930
6931
script.Parent.Touched:connect(onTouch)
6932
6933
	end;	function()
6934
	LandMine = script.Parent
6935
	
6936
	function onTouched(hit)
6937
  script.Parent.Transparency = 1
6938
  connection:disconnect()
6939
end
6940
	
6941
connection = LandMine.Touched:connect(onTouched)
6942
	
6943
function onTouch(part) 
6944
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6945
if (humanoid ~= nil) then 
6946
humanoid.Health = 0 
6947
end
6948
end
6949
6950
script.Parent.Touched:connect(onTouch)
6951
6952
	end;	function()
6953
	LandMine = script.Parent
6954
	
6955
	function onTouched(hit)
6956
  script.Parent.Transparency = 1
6957
  connection:disconnect()
6958
end
6959
	
6960
connection = LandMine.Touched:connect(onTouched)
6961
	
6962
function onTouch(part) 
6963
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6964
if (humanoid ~= nil) then 
6965
humanoid.Health = 0 
6966
end
6967
end
6968
6969
script.Parent.Touched:connect(onTouch)
6970
6971
	end;	function()
6972
	LandMine = script.Parent
6973
	
6974
	function onTouched(hit)
6975
  script.Parent.Transparency = 1
6976
  connection:disconnect()
6977
end
6978
	
6979
connection = LandMine.Touched:connect(onTouched)
6980
	
6981
function onTouch(part) 
6982
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6983
if (humanoid ~= nil) then 
6984
humanoid.Health = 0 
6985
end
6986
end
6987
6988
script.Parent.Touched:connect(onTouch)
6989
6990
	end;	function()
6991
	LandMine = script.Parent
6992
	
6993
	function onTouched(hit)
6994
  script.Parent.Transparency = 1
6995
  connection:disconnect()
6996
end
6997
	
6998
connection = LandMine.Touched:connect(onTouched)
6999
	
7000
function onTouch(part) 
7001
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7002
if (humanoid ~= nil) then 
7003
humanoid.Health = 0 
7004
end
7005
end
7006
7007
script.Parent.Touched:connect(onTouch)
7008
7009
	end;	function()
7010
	LandMine = script.Parent
7011
	
7012
	function onTouched(hit)
7013
  script.Parent.Transparency = 1
7014
  connection:disconnect()
7015
end
7016
	
7017
connection = LandMine.Touched:connect(onTouched)
7018
	
7019
function onTouch(part) 
7020
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7021
if (humanoid ~= nil) then 
7022
humanoid.Health = 0 
7023
end
7024
end
7025
7026
script.Parent.Touched:connect(onTouch)
7027
7028
	end;	function()
7029
	LandMine = script.Parent
7030
	
7031
	function onTouched(hit)
7032
  script.Parent.Transparency = 1
7033
  connection:disconnect()
7034
end
7035
	
7036
connection = LandMine.Touched:connect(onTouched)
7037
	
7038
function onTouch(part) 
7039
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7040
if (humanoid ~= nil) then 
7041
humanoid.Health = 0 
7042
end
7043
end
7044
7045
script.Parent.Touched:connect(onTouch)
7046
7047
	end;	function()
7048
	LandMine = script.Parent
7049
	
7050
	function onTouched(hit)
7051
  script.Parent.Transparency = 1
7052
  connection:disconnect()
7053
end
7054
	
7055
connection = LandMine.Touched:connect(onTouched)
7056
	
7057
function onTouch(part) 
7058
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7059
if (humanoid ~= nil) then 
7060
humanoid.Health = 0 
7061
end
7062
end
7063
7064
script.Parent.Touched:connect(onTouch)
7065
7066
	end;	function()
7067
	LandMine = script.Parent
7068
	
7069
	function onTouched(hit)
7070
  script.Parent.Transparency = 1
7071
  connection:disconnect()
7072
end
7073
	
7074
connection = LandMine.Touched:connect(onTouched)
7075
	
7076
function onTouch(part) 
7077
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7078
if (humanoid ~= nil) then 
7079
humanoid.Health = 0 
7080
end
7081
end
7082
7083
script.Parent.Touched:connect(onTouch)
7084
7085
	end;	function()
7086
	LandMine = script.Parent
7087
	
7088
	function onTouched(hit)
7089
  script.Parent.Transparency = 1
7090
  connection:disconnect()
7091
end
7092
	
7093
connection = LandMine.Touched:connect(onTouched)
7094
	
7095
function onTouch(part) 
7096
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7097
if (humanoid ~= nil) then 
7098
humanoid.Health = 0 
7099
end
7100
end
7101
7102
script.Parent.Touched:connect(onTouch)
7103
7104
	end;	function()
7105
	LandMine = script.Parent
7106
	
7107
	function onTouched(hit)
7108
  script.Parent.Transparency = 1
7109
  connection:disconnect()
7110
end
7111
	
7112
connection = LandMine.Touched:connect(onTouched)
7113
	
7114
function onTouch(part) 
7115
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7116
if (humanoid ~= nil) then 
7117
humanoid.Health = 0 
7118
end
7119
end
7120
7121
script.Parent.Touched:connect(onTouch)
7122
7123
	end;	function()
7124
	LandMine = script.Parent
7125
	
7126
	function onTouched(hit)
7127
  script.Parent.Transparency = 1
7128
  connection:disconnect()
7129
end
7130
	
7131
connection = LandMine.Touched:connect(onTouched)
7132
	
7133
function onTouch(part) 
7134
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7135
if (humanoid ~= nil) then 
7136
humanoid.Health = 0 
7137
end
7138
end
7139
7140
script.Parent.Touched:connect(onTouch)
7141
7142
	end;	function()
7143
	LandMine = script.Parent
7144
	
7145
	function onTouched(hit)
7146
  script.Parent.Transparency = 1
7147
  connection:disconnect()
7148
end
7149
	
7150
connection = LandMine.Touched:connect(onTouched)
7151
	
7152
function onTouch(part) 
7153
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7154
if (humanoid ~= nil) then 
7155
humanoid.Health = 0 
7156
end
7157
end
7158
7159
script.Parent.Touched:connect(onTouch)
7160
7161
	end;	function()
7162
	LandMine = script.Parent
7163
	
7164
	function onTouched(hit)
7165
  script.Parent.Transparency = 1
7166
  connection:disconnect()
7167
end
7168
	
7169
connection = LandMine.Touched:connect(onTouched)
7170
	
7171
function onTouch(part) 
7172
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7173
if (humanoid ~= nil) then 
7174
humanoid.Health = 0 
7175
end
7176
end
7177
7178
script.Parent.Touched:connect(onTouch)
7179
7180
	end;	function()
7181
	LandMine = script.Parent
7182
	
7183
	function onTouched(hit)
7184
  script.Parent.Transparency = 1
7185
  connection:disconnect()
7186
end
7187
	
7188
connection = LandMine.Touched:connect(onTouched)
7189
	
7190
function onTouch(part) 
7191
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7192
if (humanoid ~= nil) then 
7193
humanoid.Health = 0 
7194
end
7195
end
7196
7197
script.Parent.Touched:connect(onTouch)
7198
7199
	end;	function()
7200
	LandMine = script.Parent
7201
	
7202
	function onTouched(hit)
7203
  script.Parent.Transparency = 1
7204
  connection:disconnect()
7205
end
7206
	
7207
connection = LandMine.Touched:connect(onTouched)
7208
	
7209
function onTouch(part) 
7210
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7211
if (humanoid ~= nil) then 
7212
humanoid.Health = 0 
7213
end
7214
end
7215
7216
script.Parent.Touched:connect(onTouch)
7217
7218
	end;	function()
7219
	LandMine = script.Parent
7220
	
7221
	function onTouched(hit)
7222
  script.Parent.Transparency = 1
7223
  connection:disconnect()
7224
end
7225
	
7226
connection = LandMine.Touched:connect(onTouched)
7227
	
7228
function onTouch(part) 
7229
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7230
if (humanoid ~= nil) then 
7231
humanoid.Health = 0 
7232
end
7233
end
7234
7235
script.Parent.Touched:connect(onTouch)
7236
7237
	end;	function()
7238
	LandMine = script.Parent
7239
	
7240
	function onTouched(hit)
7241
  script.Parent.Transparency = 1
7242
  connection:disconnect()
7243
end
7244
	
7245
connection = LandMine.Touched:connect(onTouched)
7246
	
7247
function onTouch(part) 
7248
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7249
if (humanoid ~= nil) then 
7250
humanoid.Health = 0 
7251
end
7252
end
7253
7254
script.Parent.Touched:connect(onTouch)
7255
7256
	end;	function()
7257
	LandMine = script.Parent
7258
	
7259
	function onTouched(hit)
7260
  script.Parent.Transparency = 1
7261
  connection:disconnect()
7262
end
7263
	
7264
connection = LandMine.Touched:connect(onTouched)
7265
	
7266
function onTouch(part) 
7267
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7268
if (humanoid ~= nil) then 
7269
humanoid.Health = 0 
7270
end
7271
end
7272
7273
script.Parent.Touched:connect(onTouch)
7274
7275
	end;	function()
7276
	LandMine = script.Parent
7277
	
7278
	function onTouched(hit)
7279
  script.Parent.Transparency = 1
7280
  connection:disconnect()
7281
end
7282
	
7283
connection = LandMine.Touched:connect(onTouched)
7284
	
7285
function onTouch(part) 
7286
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7287
if (humanoid ~= nil) then 
7288
humanoid.Health = 0 
7289
end
7290
end
7291
7292
script.Parent.Touched:connect(onTouch)
7293
7294
	end;	function()
7295
	LandMine = script.Parent
7296
	
7297
	function onTouched(hit)
7298
  script.Parent.Transparency = 1
7299
  connection:disconnect()
7300
end
7301
	
7302
connection = LandMine.Touched:connect(onTouched)
7303
	
7304
function onTouch(part) 
7305
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7306
if (humanoid ~= nil) then 
7307
humanoid.Health = 0 
7308
end
7309
end
7310
7311
script.Parent.Touched:connect(onTouch)
7312
7313
	end;	function()
7314
	LandMine = script.Parent
7315
	
7316
	function onTouched(hit)
7317
  script.Parent.Transparency = 1
7318
  connection:disconnect()
7319
end
7320
	
7321
connection = LandMine.Touched:connect(onTouched)
7322
	
7323
function onTouch(part) 
7324
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7325
if (humanoid ~= nil) then 
7326
humanoid.Health = 0 
7327
end
7328
end
7329
7330
script.Parent.Touched:connect(onTouch)
7331
7332
	end;	function()
7333
	LandMine = script.Parent
7334
	
7335
	function onTouched(hit)
7336
  script.Parent.Transparency = 1
7337
  connection:disconnect()
7338
end
7339
	
7340
connection = LandMine.Touched:connect(onTouched)
7341
	
7342
function onTouch(part) 
7343
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7344
if (humanoid ~= nil) then 
7345
humanoid.Health = 0 
7346
end
7347
end
7348
7349
script.Parent.Touched:connect(onTouch)
7350
7351
	end;	function()
7352
	LandMine = script.Parent
7353
	
7354
	function onTouched(hit)
7355
  script.Parent.Transparency = 1
7356
  connection:disconnect()
7357
end
7358
	
7359
connection = LandMine.Touched:connect(onTouched)
7360
	
7361
function onTouch(part) 
7362
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7363
if (humanoid ~= nil) then 
7364
humanoid.Health = 0 
7365
end
7366
end
7367
7368
script.Parent.Touched:connect(onTouch)
7369
7370
	end;	function()
7371
	LandMine = script.Parent
7372
	
7373
	function onTouched(hit)
7374
  script.Parent.Transparency = 1
7375
  connection:disconnect()
7376
end
7377
	
7378
connection = LandMine.Touched:connect(onTouched)
7379
	
7380
function onTouch(part) 
7381
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7382
if (humanoid ~= nil) then 
7383
humanoid.Health = 0 
7384
end
7385
end
7386
7387
script.Parent.Touched:connect(onTouch)
7388
7389
	end;	function()
7390
	LandMine = script.Parent
7391
	
7392
	function onTouched(hit)
7393
  script.Parent.Transparency = 1
7394
  connection:disconnect()
7395
end
7396
	
7397
connection = LandMine.Touched:connect(onTouched)
7398
	
7399
function onTouch(part) 
7400
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7401
if (humanoid ~= nil) then 
7402
humanoid.Health = 0 
7403
end
7404
end
7405
7406
script.Parent.Touched:connect(onTouch)
7407
7408
	end;	function()
7409
	LandMine = script.Parent
7410
	
7411
	function onTouched(hit)
7412
  script.Parent.Transparency = 1
7413
  connection:disconnect()
7414
end
7415
	
7416
connection = LandMine.Touched:connect(onTouched)
7417
	
7418
function onTouch(part) 
7419
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7420
if (humanoid ~= nil) then 
7421
humanoid.Health = 0 
7422
end
7423
end
7424
7425
script.Parent.Touched:connect(onTouch)
7426
7427
	end;	function()
7428
	LandMine = script.Parent
7429
	
7430
	function onTouched(hit)
7431
  script.Parent.Transparency = 1
7432
  connection:disconnect()
7433
end
7434
	
7435
connection = LandMine.Touched:connect(onTouched)
7436
	
7437
function onTouch(part) 
7438
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7439
if (humanoid ~= nil) then 
7440
humanoid.Health = 0 
7441
end
7442
end
7443
7444
script.Parent.Touched:connect(onTouch)
7445
7446
	end;	function()
7447
	LandMine = script.Parent
7448
	
7449
	function onTouched(hit)
7450
  script.Parent.Transparency = 1
7451
  connection:disconnect()
7452
end
7453
	
7454
connection = LandMine.Touched:connect(onTouched)
7455
	
7456
function onTouch(part) 
7457
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7458
if (humanoid ~= nil) then 
7459
humanoid.Health = 0 
7460
end
7461
end
7462
7463
script.Parent.Touched:connect(onTouch)
7464
7465
	end;	function()
7466
	LandMine = script.Parent
7467
	
7468
	function onTouched(hit)
7469
  script.Parent.Transparency = 1
7470
  connection:disconnect()
7471
end
7472
	
7473
connection = LandMine.Touched:connect(onTouched)
7474
	
7475
function onTouch(part) 
7476
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7477
if (humanoid ~= nil) then 
7478
humanoid.Health = 0 
7479
end
7480
end
7481
7482
script.Parent.Touched:connect(onTouch)
7483
7484
	end;	function()
7485
	LandMine = script.Parent
7486
	
7487
	function onTouched(hit)
7488
  script.Parent.Transparency = 1
7489
  connection:disconnect()
7490
end
7491
	
7492
connection = LandMine.Touched:connect(onTouched)
7493
	
7494
function onTouch(part) 
7495
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7496
if (humanoid ~= nil) then 
7497
humanoid.Health = 0 
7498
end
7499
end
7500
7501
script.Parent.Touched:connect(onTouch)
7502
7503
	end;	function()
7504
	LandMine = script.Parent
7505
	
7506
	function onTouched(hit)
7507
  script.Parent.Transparency = 1
7508
  connection:disconnect()
7509
end
7510
	
7511
connection = LandMine.Touched:connect(onTouched)
7512
	
7513
function onTouch(part) 
7514
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7515
if (humanoid ~= nil) then 
7516
humanoid.Health = 0 
7517
end
7518
end
7519
7520
script.Parent.Touched:connect(onTouch)
7521
7522
	end;	function()
7523
	LandMine = script.Parent
7524
	
7525
	function onTouched(hit)
7526
  script.Parent.Transparency = 1
7527
  connection:disconnect()
7528
end
7529
	
7530
connection = LandMine.Touched:connect(onTouched)
7531
	
7532
function onTouch(part) 
7533
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7534
if (humanoid ~= nil) then 
7535
humanoid.Health = 0 
7536
end
7537
end
7538
7539
script.Parent.Touched:connect(onTouch)
7540
7541
	end;	function()
7542
	LandMine = script.Parent
7543
	
7544
	function onTouched(hit)
7545
  script.Parent.Transparency = 1
7546
  connection:disconnect()
7547
end
7548
	
7549
connection = LandMine.Touched:connect(onTouched)
7550
	
7551
function onTouch(part) 
7552
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7553
if (humanoid ~= nil) then 
7554
humanoid.Health = 0 
7555
end
7556
end
7557
7558
script.Parent.Touched:connect(onTouch)
7559
7560
	end;	function()
7561
	LandMine = script.Parent
7562
	
7563
	function onTouched(hit)
7564
  script.Parent.Transparency = 1
7565
  connection:disconnect()
7566
end
7567
	
7568
connection = LandMine.Touched:connect(onTouched)
7569
	
7570
function onTouch(part) 
7571
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7572
if (humanoid ~= nil) then 
7573
humanoid.Health = 0 
7574
end
7575
end
7576
7577
script.Parent.Touched:connect(onTouch)
7578
7579
	end;	function()
7580
	LandMine = script.Parent
7581
	
7582
	function onTouched(hit)
7583
  script.Parent.Transparency = 1
7584
  connection:disconnect()
7585
end
7586
	
7587
connection = LandMine.Touched:connect(onTouched)
7588
	
7589
function onTouch(part) 
7590
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7591
if (humanoid ~= nil) then 
7592
humanoid.Health = 0 
7593
end
7594
end
7595
7596
script.Parent.Touched:connect(onTouch)
7597
7598
	end;	function()
7599
	LandMine = script.Parent
7600
	
7601
	function onTouched(hit)
7602
  script.Parent.Transparency = 1
7603
  connection:disconnect()
7604
end
7605
	
7606
connection = LandMine.Touched:connect(onTouched)
7607
	
7608
function onTouch(part) 
7609
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7610
if (humanoid ~= nil) then 
7611
humanoid.Health = 0 
7612
end
7613
end
7614
7615
script.Parent.Touched:connect(onTouch)
7616
7617
	end;	function()
7618
	LandMine = script.Parent
7619
	
7620
	function onTouched(hit)
7621
  script.Parent.Transparency = 1
7622
  connection:disconnect()
7623
end
7624
	
7625
connection = LandMine.Touched:connect(onTouched)
7626
	
7627
function onTouch(part) 
7628
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7629
if (humanoid ~= nil) then 
7630
humanoid.Health = 0 
7631
end
7632
end
7633
7634
script.Parent.Touched:connect(onTouch)
7635
7636
	end;	function()
7637
	LandMine = script.Parent
7638
	
7639
	function onTouched(hit)
7640
  script.Parent.Transparency = 1
7641
  connection:disconnect()
7642
end
7643
	
7644
connection = LandMine.Touched:connect(onTouched)
7645
	
7646
function onTouch(part) 
7647
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7648
if (humanoid ~= nil) then 
7649
humanoid.Health = 0 
7650
end
7651
end
7652
7653
script.Parent.Touched:connect(onTouch)
7654
7655
	end;	function()
7656
	LandMine = script.Parent
7657
	
7658
	function onTouched(hit)
7659
  script.Parent.Transparency = 1
7660
  connection:disconnect()
7661
end
7662
	
7663
connection = LandMine.Touched:connect(onTouched)
7664
	
7665
function onTouch(part) 
7666
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7667
if (humanoid ~= nil) then 
7668
humanoid.Health = 0 
7669
end
7670
end
7671
7672
script.Parent.Touched:connect(onTouch)
7673
7674
	end;	function()
7675
	LandMine = script.Parent
7676
	
7677
	function onTouched(hit)
7678
  script.Parent.Transparency = 1
7679
  connection:disconnect()
7680
end
7681
	
7682
connection = LandMine.Touched:connect(onTouched)
7683
	
7684
function onTouch(part) 
7685
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7686
if (humanoid ~= nil) then 
7687
humanoid.Health = 0 
7688
end
7689
end
7690
7691
script.Parent.Touched:connect(onTouch)
7692
7693
	end;	function()
7694
	LandMine = script.Parent
7695
	
7696
	function onTouched(hit)
7697
  script.Parent.Transparency = 1
7698
  connection:disconnect()
7699
end
7700
	
7701
connection = LandMine.Touched:connect(onTouched)
7702
	
7703
function onTouch(part) 
7704
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7705
if (humanoid ~= nil) then 
7706
humanoid.Health = 0 
7707
end
7708
end
7709
7710
script.Parent.Touched:connect(onTouch)
7711
7712
	end;	function()
7713
	LandMine = script.Parent
7714
	
7715
	function onTouched(hit)
7716
  script.Parent.Transparency = 1
7717
  connection:disconnect()
7718
end
7719
	
7720
connection = LandMine.Touched:connect(onTouched)
7721
	
7722
function onTouch(part) 
7723
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7724
if (humanoid ~= nil) then 
7725
humanoid.Health = 0 
7726
end
7727
end
7728
7729
script.Parent.Touched:connect(onTouch)
7730
7731
	end;	function()
7732
	LandMine = script.Parent
7733
	
7734
	function onTouched(hit)
7735
  script.Parent.Transparency = 1
7736
  connection:disconnect()
7737
end
7738
	
7739
connection = LandMine.Touched:connect(onTouched)
7740
	
7741
function onTouch(part) 
7742
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7743
if (humanoid ~= nil) then 
7744
humanoid.Health = 0 
7745
end
7746
end
7747
7748
script.Parent.Touched:connect(onTouch)
7749
7750
	end;	function()
7751
	LandMine = script.Parent
7752
	
7753
	function onTouched(hit)
7754
  script.Parent.Transparency = 1
7755
  connection:disconnect()
7756
end
7757
	
7758
connection = LandMine.Touched:connect(onTouched)
7759
	
7760
function onTouch(part) 
7761
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7762
if (humanoid ~= nil) then 
7763
humanoid.Health = 0 
7764
end
7765
end
7766
7767
script.Parent.Touched:connect(onTouch)
7768
7769
	end;	function()
7770
	LandMine = script.Parent
7771
	
7772
	function onTouched(hit)
7773
  script.Parent.Transparency = 1
7774
  connection:disconnect()
7775
end
7776
	
7777
connection = LandMine.Touched:connect(onTouched)
7778
	
7779
function onTouch(part) 
7780
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7781
if (humanoid ~= nil) then 
7782
humanoid.Health = 0 
7783
end
7784
end
7785
7786
script.Parent.Touched:connect(onTouch)
7787
7788
	end;	function()
7789
	LandMine = script.Parent
7790
	
7791
	function onTouched(hit)
7792
  script.Parent.Transparency = 1
7793
  connection:disconnect()
7794
end
7795
	
7796
connection = LandMine.Touched:connect(onTouched)
7797
	
7798
function onTouch(part) 
7799
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7800
if (humanoid ~= nil) then 
7801
humanoid.Health = 0 
7802
end
7803
end
7804
7805
script.Parent.Touched:connect(onTouch)
7806
7807
	end;	function()
7808
	LandMine = script.Parent
7809
	
7810
	function onTouched(hit)
7811
  script.Parent.Transparency = 1
7812
  connection:disconnect()
7813
end
7814
	
7815
connection = LandMine.Touched:connect(onTouched)
7816
	
7817
function onTouch(part) 
7818
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7819
if (humanoid ~= nil) then 
7820
humanoid.Health = 0 
7821
end
7822
end
7823
7824
script.Parent.Touched:connect(onTouch)
7825
7826
	end;	function()
7827
	LandMine = script.Parent
7828
	
7829
	function onTouched(hit)
7830
  script.Parent.Transparency = 1
7831
  connection:disconnect()
7832
end
7833
	
7834
connection = LandMine.Touched:connect(onTouched)
7835
	
7836
function onTouch(part) 
7837
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7838
if (humanoid ~= nil) then 
7839
humanoid.Health = 0 
7840
end
7841
end
7842
7843
script.Parent.Touched:connect(onTouch)
7844
7845
	end;	function()
7846
	LandMine = script.Parent
7847
	
7848
	function onTouched(hit)
7849
  script.Parent.Transparency = 1
7850
  connection:disconnect()
7851
end
7852
	
7853
connection = LandMine.Touched:connect(onTouched)
7854
	
7855
function onTouch(part) 
7856
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7857
if (humanoid ~= nil) then 
7858
humanoid.Health = 0 
7859
end
7860
end
7861
7862
script.Parent.Touched:connect(onTouch)
7863
7864
	end;	function()
7865
	LandMine = script.Parent
7866
	
7867
	function onTouched(hit)
7868
  script.Parent.Transparency = 1
7869
  connection:disconnect()
7870
end
7871
	
7872
connection = LandMine.Touched:connect(onTouched)
7873
	
7874
function onTouch(part) 
7875
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7876
if (humanoid ~= nil) then 
7877
humanoid.Health = 0 
7878
end
7879
end
7880
7881
script.Parent.Touched:connect(onTouch)
7882
7883
	end;	function()
7884
	LandMine = script.Parent
7885
	
7886
	function onTouched(hit)
7887
  script.Parent.Transparency = 1
7888
  connection:disconnect()
7889
end
7890
	
7891
connection = LandMine.Touched:connect(onTouched)
7892
	
7893
function onTouch(part) 
7894
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7895
if (humanoid ~= nil) then 
7896
humanoid.Health = 0 
7897
end
7898
end
7899
7900
script.Parent.Touched:connect(onTouch)
7901
7902
	end;	function()
7903
	LandMine = script.Parent
7904
	
7905
	function onTouched(hit)
7906
  script.Parent.Transparency = 1
7907
  connection:disconnect()
7908
end
7909
	
7910
connection = LandMine.Touched:connect(onTouched)
7911
	
7912
function onTouch(part) 
7913
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7914
if (humanoid ~= nil) then 
7915
humanoid.Health = 0 
7916
end
7917
end
7918
7919
script.Parent.Touched:connect(onTouch)
7920
7921
	end;	function()
7922
	LandMine = script.Parent
7923
	
7924
	function onTouched(hit)
7925
  script.Parent.Transparency = 1
7926
  connection:disconnect()
7927
end
7928
	
7929
connection = LandMine.Touched:connect(onTouched)
7930
	
7931
function onTouch(part) 
7932
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7933
if (humanoid ~= nil) then 
7934
humanoid.Health = 0 
7935
end
7936
end
7937
7938
script.Parent.Touched:connect(onTouch)
7939
7940
	end;	function()
7941
	LandMine = script.Parent
7942
	
7943
	function onTouched(hit)
7944
  script.Parent.Transparency = 1
7945
  connection:disconnect()
7946
end
7947
	
7948
connection = LandMine.Touched:connect(onTouched)
7949
	
7950
function onTouch(part) 
7951
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7952
if (humanoid ~= nil) then 
7953
humanoid.Health = 0 
7954
end
7955
end
7956
7957
script.Parent.Touched:connect(onTouch)
7958
7959
	end;	function()
7960
	LandMine = script.Parent
7961
	
7962
	function onTouched(hit)
7963
  script.Parent.Transparency = 1
7964
  connection:disconnect()
7965
end
7966
	
7967
connection = LandMine.Touched:connect(onTouched)
7968
	
7969
function onTouch(part) 
7970
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7971
if (humanoid ~= nil) then 
7972
humanoid.Health = 0 
7973
end
7974
end
7975
7976
script.Parent.Touched:connect(onTouch)
7977
7978
	end;	function()
7979
	LandMine = script.Parent
7980
	
7981
	function onTouched(hit)
7982
  script.Parent.Transparency = 1
7983
  connection:disconnect()
7984
end
7985
	
7986
connection = LandMine.Touched:connect(onTouched)
7987
	
7988
function onTouch(part) 
7989
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7990
if (humanoid ~= nil) then 
7991
humanoid.Health = 0 
7992
end
7993
end
7994
7995
script.Parent.Touched:connect(onTouch)
7996
7997
	end;	function()
7998
	LandMine = script.Parent
7999
	
8000
	function onTouched(hit)
8001
  script.Parent.Transparency = 1
8002
  connection:disconnect()
8003
end
8004
	
8005
connection = LandMine.Touched:connect(onTouched)
8006
	
8007
function onTouch(part) 
8008
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8009
if (humanoid ~= nil) then 
8010
humanoid.Health = 0 
8011
end
8012
end
8013
8014
script.Parent.Touched:connect(onTouch)
8015
8016
	end;	function()
8017
	LandMine = script.Parent
8018
	
8019
	function onTouched(hit)
8020
  script.Parent.Transparency = 1
8021
  connection:disconnect()
8022
end
8023
	
8024
connection = LandMine.Touched:connect(onTouched)
8025
	
8026
function onTouch(part) 
8027
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8028
if (humanoid ~= nil) then 
8029
humanoid.Health = 0 
8030
end
8031
end
8032
8033
script.Parent.Touched:connect(onTouch)
8034
8035
	end;	function()
8036
	LandMine = script.Parent
8037
	
8038
	function onTouched(hit)
8039
  script.Parent.Transparency = 1
8040
  connection:disconnect()
8041
end
8042
	
8043
connection = LandMine.Touched:connect(onTouched)
8044
	
8045
function onTouch(part) 
8046
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8047
if (humanoid ~= nil) then 
8048
humanoid.Health = 0 
8049
end
8050
end
8051
8052
script.Parent.Touched:connect(onTouch)
8053
8054
	end;	function()
8055
	LandMine = script.Parent
8056
	
8057
	function onTouched(hit)
8058
  script.Parent.Transparency = 1
8059
  connection:disconnect()
8060
end
8061
	
8062
connection = LandMine.Touched:connect(onTouched)
8063
	
8064
function onTouch(part) 
8065
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8066
if (humanoid ~= nil) then 
8067
humanoid.Health = 0 
8068
end
8069
end
8070
8071
script.Parent.Touched:connect(onTouch)
8072
8073
	end;	function()
8074
	LandMine = script.Parent
8075
	
8076
	function onTouched(hit)
8077
  script.Parent.Transparency = 1
8078
  connection:disconnect()
8079
end
8080
	
8081
connection = LandMine.Touched:connect(onTouched)
8082
	
8083
function onTouch(part) 
8084
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8085
if (humanoid ~= nil) then 
8086
humanoid.Health = 0 
8087
end
8088
end
8089
8090
script.Parent.Touched:connect(onTouch)
8091
8092
	end;	function()
8093
	LandMine = script.Parent
8094
	
8095
	function onTouched(hit)
8096
  script.Parent.Transparency = 1
8097
  connection:disconnect()
8098
end
8099
	
8100
connection = LandMine.Touched:connect(onTouched)
8101
	
8102
function onTouch(part) 
8103
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8104
if (humanoid ~= nil) then 
8105
humanoid.Health = 0 
8106
end
8107
end
8108
8109
script.Parent.Touched:connect(onTouch)
8110
8111
	end;	function()
8112
	LandMine = script.Parent
8113
	
8114
	function onTouched(hit)
8115
  script.Parent.Transparency = 1
8116
  connection:disconnect()
8117
end
8118
	
8119
connection = LandMine.Touched:connect(onTouched)
8120
	
8121
function onTouch(part) 
8122
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8123
if (humanoid ~= nil) then 
8124
humanoid.Health = 0 
8125
end
8126
end
8127
8128
script.Parent.Touched:connect(onTouch)
8129
8130
	end;	function()
8131
	LandMine = script.Parent
8132
	
8133
	function onTouched(hit)
8134
  script.Parent.Transparency = 1
8135
  connection:disconnect()
8136
end
8137
	
8138
connection = LandMine.Touched:connect(onTouched)
8139
	
8140
function onTouch(part) 
8141
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8142
if (humanoid ~= nil) then 
8143
humanoid.Health = 0 
8144
end
8145
end
8146
8147
script.Parent.Touched:connect(onTouch)
8148
8149
	end;	function()
8150
	LandMine = script.Parent
8151
	
8152
	function onTouched(hit)
8153
  script.Parent.Transparency = 1
8154
  connection:disconnect()
8155
end
8156
	
8157
connection = LandMine.Touched:connect(onTouched)
8158
	
8159
function onTouch(part) 
8160
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8161
if (humanoid ~= nil) then 
8162
humanoid.Health = 0 
8163
end
8164
end
8165
8166
script.Parent.Touched:connect(onTouch)
8167
8168
	end;	function()
8169
	LandMine = script.Parent
8170
	
8171
	function onTouched(hit)
8172
  script.Parent.Transparency = 1
8173
  connection:disconnect()
8174
end
8175
	
8176
connection = LandMine.Touched:connect(onTouched)
8177
	
8178
function onTouch(part) 
8179
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8180
if (humanoid ~= nil) then 
8181
humanoid.Health = 0 
8182
end
8183
end
8184
8185
script.Parent.Touched:connect(onTouch)
8186
8187
	end;	function()
8188
	LandMine = script.Parent
8189
	
8190
	function onTouched(hit)
8191
  script.Parent.Transparency = 1
8192
  connection:disconnect()
8193
end
8194
	
8195
connection = LandMine.Touched:connect(onTouched)
8196
	
8197
function onTouch(part) 
8198
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8199
if (humanoid ~= nil) then 
8200
humanoid.Health = 0 
8201
end
8202
end
8203
8204
script.Parent.Touched:connect(onTouch)
8205
8206
	end;	function()
8207
	LandMine = script.Parent
8208
	
8209
	function onTouched(hit)
8210
  script.Parent.Transparency = 1
8211
  connection:disconnect()
8212
end
8213
	
8214
connection = LandMine.Touched:connect(onTouched)
8215
	
8216
function onTouch(part) 
8217
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8218
if (humanoid ~= nil) then 
8219
humanoid.Health = 0 
8220
end
8221
end
8222
8223
script.Parent.Touched:connect(onTouch)
8224
8225
	end;	function()
8226
	LandMine = script.Parent
8227
	
8228
	function onTouched(hit)
8229
  script.Parent.Transparency = 1
8230
  connection:disconnect()
8231
end
8232
	
8233
connection = LandMine.Touched:connect(onTouched)
8234
	
8235
function onTouch(part) 
8236
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8237
if (humanoid ~= nil) then 
8238
humanoid.Health = 0 
8239
end
8240
end
8241
8242
script.Parent.Touched:connect(onTouch)
8243
8244
	end;	function()
8245
	LandMine = script.Parent
8246
	
8247
	function onTouched(hit)
8248
  script.Parent.Transparency = 1
8249
  connection:disconnect()
8250
end
8251
	
8252
connection = LandMine.Touched:connect(onTouched)
8253
	
8254
function onTouch(part) 
8255
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8256
if (humanoid ~= nil) then 
8257
humanoid.Health = 0 
8258
end
8259
end
8260
8261
script.Parent.Touched:connect(onTouch)
8262
8263
	end;	function()
8264
	LandMine = script.Parent
8265
	
8266
	function onTouched(hit)
8267
  script.Parent.Transparency = 1
8268
  connection:disconnect()
8269
end
8270
	
8271
connection = LandMine.Touched:connect(onTouched)
8272
	
8273
function onTouch(part) 
8274
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8275
if (humanoid ~= nil) then 
8276
humanoid.Health = 0 
8277
end
8278
end
8279
8280
script.Parent.Touched:connect(onTouch)
8281
8282
	end;	function()
8283
	LandMine = script.Parent
8284
	
8285
	function onTouched(hit)
8286
  script.Parent.Transparency = 1
8287
  connection:disconnect()
8288
end
8289
	
8290
connection = LandMine.Touched:connect(onTouched)
8291
	
8292
function onTouch(part) 
8293
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8294
if (humanoid ~= nil) then 
8295
humanoid.Health = 0 
8296
end
8297
end
8298
8299
script.Parent.Touched:connect(onTouch)
8300
8301
	end;	function()
8302
	LandMine = script.Parent
8303
	
8304
	function onTouched(hit)
8305
  script.Parent.Transparency = 1
8306
  connection:disconnect()
8307
end
8308
	
8309
connection = LandMine.Touched:connect(onTouched)
8310
	
8311
function onTouch(part) 
8312
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8313
if (humanoid ~= nil) then 
8314
humanoid.Health = 0 
8315
end
8316
end
8317
8318
script.Parent.Touched:connect(onTouch)
8319
8320
	end;	function()
8321
	LandMine = script.Parent
8322
	
8323
	function onTouched(hit)
8324
  script.Parent.Transparency = 1
8325
  connection:disconnect()
8326
end
8327
	
8328
connection = LandMine.Touched:connect(onTouched)
8329
	
8330
function onTouch(part) 
8331
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8332
if (humanoid ~= nil) then 
8333
humanoid.Health = 0 
8334
end
8335
end
8336
8337
script.Parent.Touched:connect(onTouch)
8338
8339
	end;	function()
8340
	LandMine = script.Parent
8341
	
8342
	function onTouched(hit)
8343
  script.Parent.Transparency = 1
8344
  connection:disconnect()
8345
end
8346
	
8347
connection = LandMine.Touched:connect(onTouched)
8348
	
8349
function onTouch(part) 
8350
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8351
if (humanoid ~= nil) then 
8352
humanoid.Health = 0 
8353
end
8354
end
8355
8356
script.Parent.Touched:connect(onTouch)
8357
8358
	end;	function()
8359
	LandMine = script.Parent
8360
	
8361
	function onTouched(hit)
8362
  script.Parent.Transparency = 1
8363
  connection:disconnect()
8364
end
8365
	
8366
connection = LandMine.Touched:connect(onTouched)
8367
	
8368
function onTouch(part) 
8369
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8370
if (humanoid ~= nil) then 
8371
humanoid.Health = 0 
8372
end
8373
end
8374
8375
script.Parent.Touched:connect(onTouch)
8376
8377
	end;	function()
8378
	LandMine = script.Parent
8379
	
8380
	function onTouched(hit)
8381
  script.Parent.Transparency = 1
8382
  connection:disconnect()
8383
end
8384
	
8385
connection = LandMine.Touched:connect(onTouched)
8386
	
8387
function onTouch(part) 
8388
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8389
if (humanoid ~= nil) then 
8390
humanoid.Health = 0 
8391
end
8392
end
8393
8394
script.Parent.Touched:connect(onTouch)
8395
8396
	end;	function()
8397
	LandMine = script.Parent
8398
	
8399
	function onTouched(hit)
8400
  script.Parent.Transparency = 1
8401
  connection:disconnect()
8402
end
8403
	
8404
connection = LandMine.Touched:connect(onTouched)
8405
	
8406
function onTouch(part) 
8407
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8408
if (humanoid ~= nil) then 
8409
humanoid.Health = 0 
8410
end
8411
end
8412
8413
script.Parent.Touched:connect(onTouch)
8414
8415
	end;	function()
8416
	LandMine = script.Parent
8417
	
8418
	function onTouched(hit)
8419
  script.Parent.Transparency = 1
8420
  connection:disconnect()
8421
end
8422
	
8423
connection = LandMine.Touched:connect(onTouched)
8424
	
8425
function onTouch(part) 
8426
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8427
if (humanoid ~= nil) then 
8428
humanoid.Health = 0 
8429
end
8430
end
8431
8432
script.Parent.Touched:connect(onTouch)
8433
8434
	end;	function()
8435
	LandMine = script.Parent
8436
	
8437
	function onTouched(hit)
8438
  script.Parent.Transparency = 1
8439
  connection:disconnect()
8440
end
8441
	
8442
connection = LandMine.Touched:connect(onTouched)
8443
	
8444
function onTouch(part) 
8445
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8446
if (humanoid ~= nil) then 
8447
humanoid.Health = 0 
8448
end
8449
end
8450
8451
script.Parent.Touched:connect(onTouch)
8452
8453
	end;	function()
8454
	LandMine = script.Parent
8455
	
8456
	function onTouched(hit)
8457
  script.Parent.Transparency = 1
8458
  connection:disconnect()
8459
end
8460
	
8461
connection = LandMine.Touched:connect(onTouched)
8462
	
8463
function onTouch(part) 
8464
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8465
if (humanoid ~= nil) then 
8466
humanoid.Health = 0 
8467
end
8468
end
8469
8470
script.Parent.Touched:connect(onTouch)
8471
8472
	end;	function()
8473
	LandMine = script.Parent
8474
	
8475
	function onTouched(hit)
8476
  script.Parent.Transparency = 1
8477
  connection:disconnect()
8478
end
8479
	
8480
connection = LandMine.Touched:connect(onTouched)
8481
	
8482
function onTouch(part) 
8483
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8484
if (humanoid ~= nil) then 
8485
humanoid.Health = 0 
8486
end
8487
end
8488
8489
script.Parent.Touched:connect(onTouch)
8490
8491
	end;	function()
8492
	LandMine = script.Parent
8493
	
8494
	function onTouched(hit)
8495
  script.Parent.Transparency = 1
8496
  connection:disconnect()
8497
end
8498
	
8499
connection = LandMine.Touched:connect(onTouched)
8500
	
8501
function onTouch(part) 
8502
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8503
if (humanoid ~= nil) then 
8504
humanoid.Health = 0 
8505
end
8506
end
8507
8508
script.Parent.Touched:connect(onTouch)
8509
8510
	end;	function()
8511
	LandMine = script.Parent
8512
	
8513
	function onTouched(hit)
8514
  script.Parent.Transparency = 1
8515
  connection:disconnect()
8516
end
8517
	
8518
connection = LandMine.Touched:connect(onTouched)
8519
	
8520
function onTouch(part) 
8521
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8522
if (humanoid ~= nil) then 
8523
humanoid.Health = 0 
8524
end
8525
end
8526
8527
script.Parent.Touched:connect(onTouch)
8528
8529
	end;	function()
8530
	LandMine = script.Parent
8531
	
8532
	function onTouched(hit)
8533
  script.Parent.Transparency = 1
8534
  connection:disconnect()
8535
end
8536
	
8537
connection = LandMine.Touched:connect(onTouched)
8538
	
8539
function onTouch(part) 
8540
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8541
if (humanoid ~= nil) then 
8542
humanoid.Health = 0 
8543
end
8544
end
8545
8546
script.Parent.Touched:connect(onTouch)
8547
8548
	end;	function()
8549
	LandMine = script.Parent
8550
	
8551
	function onTouched(hit)
8552
  script.Parent.Transparency = 1
8553
  connection:disconnect()
8554
end
8555
	
8556
connection = LandMine.Touched:connect(onTouched)
8557
	
8558
function onTouch(part) 
8559
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8560
if (humanoid ~= nil) then 
8561
humanoid.Health = 0 
8562
end
8563
end
8564
8565
script.Parent.Touched:connect(onTouch)
8566
8567
	end;	function()
8568
	LandMine = script.Parent
8569
	
8570
	function onTouched(hit)
8571
  script.Parent.Transparency = 1
8572
  connection:disconnect()
8573
end
8574
	
8575
connection = LandMine.Touched:connect(onTouched)
8576
	
8577
function onTouch(part) 
8578
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8579
if (humanoid ~= nil) then 
8580
humanoid.Health = 0 
8581
end
8582
end
8583
8584
script.Parent.Touched:connect(onTouch)
8585
8586
	end;	function()
8587
	LandMine = script.Parent
8588
	
8589
	function onTouched(hit)
8590
  script.Parent.Transparency = 1
8591
  connection:disconnect()
8592
end
8593
	
8594
connection = LandMine.Touched:connect(onTouched)
8595
	
8596
function onTouch(part) 
8597
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8598
if (humanoid ~= nil) then 
8599
humanoid.Health = 0 
8600
end
8601
end
8602
8603
script.Parent.Touched:connect(onTouch)
8604
8605
	end;	function()
8606
	LandMine = script.Parent
8607
	
8608
	function onTouched(hit)
8609
  script.Parent.Transparency = 1
8610
  connection:disconnect()
8611
end
8612
	
8613
connection = LandMine.Touched:connect(onTouched)
8614
	
8615
function onTouch(part) 
8616
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8617
if (humanoid ~= nil) then 
8618
humanoid.Health = 0 
8619
end
8620
end
8621
8622
script.Parent.Touched:connect(onTouch)
8623
8624
	end;	function()
8625
	LandMine = script.Parent
8626
	
8627
	function onTouched(hit)
8628
  script.Parent.Transparency = 1
8629
  connection:disconnect()
8630
end
8631
	
8632
connection = LandMine.Touched:connect(onTouched)
8633
	
8634
function onTouch(part) 
8635
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8636
if (humanoid ~= nil) then 
8637
humanoid.Health = 0 
8638
end
8639
end
8640
8641
script.Parent.Touched:connect(onTouch)
8642
8643
	end;}local ActualScripts = {}
8644
function s(var)
8645
	local func = table.remove(Scripts,1)
8646
	local env = getfenv(func)
8647
	local newenv = setmetatable({},{
8648
		__index = function(self,k)
8649
			if k=="script" then
8650
				return var
8651
			else
8652
				return env[k]
8653
			end
8654
		end,
8655
	})
8656
	setfenv(func,newenv)
8657
	table.insert(ActualScripts,coroutine.wrap(func))
8658
end
8659
8660
local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
8661
    local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
8662
	function(t,f)
8663
		for a,b in pairs(t) do
8664
			f(a,b)
8665
		end
8666
	end
8667
	local Types = {
8668
		Color3 = Color3.new,
8669
		Vector3 = Vector3.new,
8670
		Vector2 = Vector2.new,
8671
		UDim = UDim.new,
8672
		UDim2 = UDim2.new,
8673
		CFrame = CFrame.new,
8674
		Rect = Rect.new,
8675
		NumberSequence = function(...)
8676
			local a = {...}
8677
			local t = {}
8678
			repeat
8679
				t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
8680
			until #a==0
8681
			return NumberSequence.new(t)
8682
		end,
8683
		ColorSequence = function(...)
8684
			local a = {...}
8685
			local t = {}
8686
			repeat
8687
				t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
8688
			until #a==0
8689
			return ColorSequence.new(t)
8690
		end,
8691
		number = tonumber,
8692
		boolean = function(a)
8693
			return a=="true"
8694
		end
8695
	}
8696
    split = function(str,sep)
8697
		if not str then return end
8698
		local fields = {}
8699
		local ConcatNext = false
8700
		str:gsub(("([^%s]+)"):format(sep),function(c)
8701
			if ConcatNext == true then
8702
				fields[#fields] = fields[#fields]..sep..c
8703
				ConcatNext = false
8704
			else
8705
				fields[#fields+1] = c
8706
			end
8707
			if c:sub(#c)=="\\" then
8708
				c = fields[#fields]
8709
				fields[#fields] = c:sub(1,#c-1)
8710
				ConcatNext = true
8711
			end
8712
		end)
8713
		return fields
8714
    end
8715
 	RemoveAndSplit = function(t)
8716
		return split(table_remove(t,1),comma)
8717
	end
8718
    t = split(str,";")
8719
    props = RemoveAndSplit(t)
8720
    classes = RemoveAndSplit(t)
8721
	values = split(table_remove(t,1),'|')
8722
	ICList = RemoveAndSplit(t)
8723
	InstanceList = {}
8724
    Model = inst"Model"
8725
    CurPar = Model
8726
    table_foreach(t,function(ct,c)
8727
        if c=="n" or c=="p" then
8728
            CurPar = c=="n" and LastIns or CurPar[parnt]
8729
        else
8730
            ct = split(c,"|")
8731
			local class = classes[tonum(table_remove(ct,1))]
8732
			if class=="UnionOperation" then
8733
				LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
8734
			else
8735
            	LastIns = inst(class)
8736
				if LastIns:IsA"Script" then
8737
					s(LastIns)
8738
	            end
8739
			end
8740
			
8741
			local function SetProperty(LastIns,p,str,s)
8742
				s = Types[typeof(LastIns[p])]
8743
				LastIns[p] = s and s(unpack(split(str,comma))) or str
8744
			end
8745
 			
8746
			local UnionData
8747
            table_foreach(ct,function(s,p,a,str)
8748
                a = p:find":"
8749
                p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
8750
				if p=="UnionData" then
8751
					UnionData = split(str," ")
8752
					return
8753
				end
8754
				if class=="UnionOperation" then
8755
					LastIns[p] = str
8756
					return
8757
				end
8758
				SetProperty(LastIns,p,str)
8759
            end)
8760
8761
			if UnionData then
8762
				local LI_Data = LastIns
8763
				LastIns = DecodeUnion(UnionData)
8764
				table_foreach(LI_Data,function(p,str)
8765
					SetProperty(LastIns,p,str)
8766
				end)
8767
			end
8768
			table.insert(InstanceList,LastIns)
8769
            LastIns[parnt] = CurPar
8770
        end
8771
    end)
8772
	table_remove(ICList,1)
8773
	table_foreach(ICList,function(a,b)
8774
		b = split(b,">")
8775
		InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
8776
	end)
8777
 
8778
    return Model
8779
end
8780
8781
local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
8782
..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
8783
..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
8784
..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
8785
..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
8786
..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
8787
..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
8788
..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
8789
..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
8790
..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
8791
..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
8792
..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
8793
..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
8794
..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
8795
..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
8796
..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
8797
..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
8798
..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
8799
..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
8800
..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
8801
..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
8802
..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
8803
..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
8804
..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
8805
..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
8806
..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
8807
..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
8808
..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
8809
..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
8810
..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
8811
..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
8812
..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
8813
..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
8814
..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
8815
..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
8816
..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
8817
..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
8818
..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
8819
..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
8820
..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
8821
..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
8822
..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
8823
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
8824
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
8825
..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
8826
..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
8827
..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
8828
..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
8829
..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
8830
..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
8831
..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
8832
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
8833
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
8834
..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
8835
..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
8836
..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
8837
..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
8838
..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
8839
..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
8840
..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
8841
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
8842
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
8843
..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
8844
..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
8845
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
8846
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
8847
..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
8848
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
8849
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
8850
..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
8851
..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
8852
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
8853
..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
8854
..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
8855
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
8856
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
8857
..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
8858
..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
8859
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
8860
..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
8861
..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
8862
..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
8863
..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
8864
..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
8865
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
8866
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
8867
..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
8868
..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
8869
..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
8870
..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
8871
..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
8872
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
8873
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
8874
..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
8875
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
8876
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
8877
..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
8878
..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
8879
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
8880
..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
8881
..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
8882
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
8883
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
8884
..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
8885
..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
8886
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
8887
..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
8888
..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
8889
..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
8890
..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
8891
..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
8892
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
8893
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
8894
..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
8895
..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
8896
..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
8897
..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
8898
..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
8899
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
8900
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
8901
..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
8902
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
8903
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
8904
..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
8905
..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
8906
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
8907
..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
8908
..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
8909
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
8910
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
8911
Model.Parent = script and script.Parent==workspace and script or workspace
8912
for _,f in pairs(ActualScripts) do f() end
8913
8914
8915
wait(5)
8916
Model:Remove()
8917
	attack = false
8918
	hum.WalkSpeed = 20
8919
end
8920
8921
function TrueChaos()
8922
	attack = true
8923
	M2.Scale = Vector3.new(5, 5, 5)
8924
        Cso("2545018472", char, 10, 1)
8925
	for i = 0, 10, 0.1 do
8926
		swait()
8927
		hum.CameraOffset = Vector3.new(0, 8, 0)
8928
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
8929
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
8930
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
8931
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
8932
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
8933
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
8934
	end
8935
	Cso("483458132", char, 10, .7)
8936
	Cso("483458132", char, 10, 1)
8937
	CameraEnshaking(6, 65)
8938
	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8939
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8940
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8941
	Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
8942
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
8943
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
8944
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
8945
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere")
8946
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere")
8947
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere")
8948
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere")
8949
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
8950
		if v:FindFirstChild("Head") then
8951
			Eviscerate(v)
8952
		end
8953
	end
8954
	for i = 0, 1, 0.1 do
8955
		swait()
8956
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
8957
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
8958
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
8959
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
8960
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
8961
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
8962
	end
8963
	for i = 0, 1, 0.1 do
8964
		swait()
8965
		hum.CameraOffset = Vector3.new(0, 8, 0)
8966
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
8967
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
8968
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
8969
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
8970
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
8971
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
8972
	end
8973
	Cso("483458132", char, 10, .7)
8974
	Cso("483458132", char, 10, 1)
8975
	CameraEnshaking(6, 65)
8976
	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8977
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8978
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
8979
	Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
8980
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
8981
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
8982
  	Effects.Sphere.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
8983
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Deep blue"), "Sphere")
8984
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Deep blue"), "Sphere")
8985
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Deep blue"), "Sphere")
8986
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Deep blue"), "Sphere")
8987
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
8988
		if v:FindFirstChild("Head") then
8989
			Eviscerate(v)
8990
		end
8991
	end
8992
	for i = 0, 1, 0.1 do
8993
		swait()
8994
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
8995
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
8996
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
8997
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
8998
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
8999
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9000
	end
9001
	for i = 0, 1, 0.1 do
9002
		swait()
9003
		hum.CameraOffset = Vector3.new(0, 8, 0)
9004
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9005
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9006
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9007
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9008
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9009
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9010
	end
9011
	Cso("483458132", char, 10, .7)
9012
	Cso("483458132", char, 10, 1)
9013
	CameraEnshaking(6, 65)
9014
	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9015
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9016
  	Effects.Wave.Create(BrickColor.new("Deep blue"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9017
	Effects.Ring.Create(BrickColor.new("Deep blue"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9018
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9019
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9020
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9021
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9022
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9023
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9024
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9025
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9026
		if v:FindFirstChild("Head") then
9027
			Eviscerate(v)
9028
		end
9029
	end
9030
	for i = 0, 1, 0.1 do
9031
		swait()
9032
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9033
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9034
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9035
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9036
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9037
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9038
	end
9039
	for i = 0, 1, 0.1 do
9040
		swait()
9041
		hum.CameraOffset = Vector3.new(0, 8, 0)
9042
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9043
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9044
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9045
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9046
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9047
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9048
	end
9049
	Cso("483458132", char, 10, .7)
9050
	Cso("483458132", char, 10, 1)
9051
	CameraEnshaking(6, 65)
9052
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9053
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9054
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9055
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9056
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9057
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9058
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9059
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9060
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9061
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9062
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9063
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9064
		if v:FindFirstChild("Head") then
9065
			Eviscerate(v)
9066
		end
9067
	end
9068
	for i = 0, 1, 0.1 do
9069
		swait()
9070
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9071
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9072
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9073
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9074
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9075
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9076
	end
9077
	for i = 0, 1, 0.1 do
9078
		swait()
9079
		hum.CameraOffset = Vector3.new(0, 8, 0)
9080
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9081
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9082
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9083
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9084
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9085
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9086
	end
9087
	Cso("483458132", char, 10, .7)
9088
	Cso("483458132", char, 10, 1)
9089
	CameraEnshaking(6, 65)
9090
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9091
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9092
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9093
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9094
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9095
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9096
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9097
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9098
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9099
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9100
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9101
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9102
		if v:FindFirstChild("Head") then
9103
			Eviscerate(v)
9104
		end
9105
	end
9106
	for i = 0, 1, 0.1 do
9107
		swait()
9108
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9109
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9110
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9111
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9112
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9113
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9114
	end
9115
	for i = 0, 1, 0.1 do
9116
		swait()
9117
		hum.CameraOffset = Vector3.new(0, 8, 0)
9118
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9119
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9120
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9121
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9122
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9123
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9124
	end
9125
	Cso("483458132", char, 10, .7)
9126
	Cso("483458132", char, 10, 1)
9127
	CameraEnshaking(6, 65)
9128
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9129
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9130
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9131
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9132
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9133
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9134
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9135
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9136
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9137
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9138
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9139
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9140
		if v:FindFirstChild("Head") then
9141
			Eviscerate(v)
9142
		end
9143
	end
9144
	for i = 0, 1, 0.1 do
9145
		swait()
9146
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9147
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9148
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9149
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9150
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9151
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9152
	end
9153
	for i = 0, 1, 0.1 do
9154
		swait()
9155
		hum.CameraOffset = Vector3.new(0, 8, 0)
9156
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9157
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9158
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9159
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9160
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9161
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9162
	end
9163
	Cso("483458132", char, 10, .7)
9164
	Cso("483458132", char, 10, 1)
9165
	CameraEnshaking(6, 65)
9166
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9167
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9168
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9169
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9170
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9171
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9172
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9173
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9174
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9175
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9176
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9177
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9178
		if v:FindFirstChild("Head") then
9179
			Eviscerate(v)
9180
		end
9181
	end
9182
	for i = 0, 1, 0.1 do
9183
		swait()
9184
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9185
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9186
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9187
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9188
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9189
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9190
	end
9191
	M2.Scale = Vector3.new(1, 1, 1)
9192
	attack = false
9193
end
9194
-------------------------------------------------------
9195
--End Attacks N Stuff--
9196
-------------------------------------------------------
9197
9198
mouse.KeyDown:connect(function(key)
9199
	if attack == false then
9200
	if key == 't' then
9201
                       icando()
9202
        elseif key == "r" then
9203
                        Taunt3()
9204
        elseif key == "y" then
9205
                        Taunt2()
9206
        elseif key == "z" then
9207
                        finalChaos()
9208
        elseif key == "c" then
9209
                        diamond()
9210
        elseif key == "v" then
9211
                        spade()
9212
        elseif key == "b" then
9213
                        heart()
9214
        elseif key == "n" then
9215
                        club()
9216
        elseif key == "m" then
9217
                        Chaos_balls()
9218
        elseif key == "p" then
9219
TrueChaos()
9220
		elseif key == 'f' then
9221
                Cso("2545012765", tors, 10, 1)
9222
		Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
9223
	    root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
9224
		Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
9225
 		end
9226
	end
9227
end)
9228
9229
mouse.Button1Down:connect(function(key)
9230
	if attack == false then
9231
		finalChaos()
9232
	end
9233
end)
9234
9235
9236
9237
-------------------------------------------------------
9238
--Start Animations--
9239
-------------------------------------------------------
9240
print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
9241
while true do
9242
	swait()
9243
	sine = sine + change
9244
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
9245
	local velderp = root.Velocity.y
9246
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
9247
	if equipped == true or equipped == false then
9248
		if attack == false then
9249
			idle = idle + 1
9250
		else
9251
			idle = 0
9252
		end
9253
		if 1 < root.Velocity.y and hitfloor == nil then
9254
			Anim = "Jump"
9255
			if attack == false then
9256
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
9257
				neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
9258
				RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
9259
				LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
9260
				RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
9261
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
9262
			end
9263
		elseif -1 > root.Velocity.y and hitfloor == nil then
9264
			Anim = "Fall"
9265
			if attack == false then
9266
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
9267
				neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
9268
				RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
9269
				LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
9270
				RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
9271
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
9272
			end
9273
		elseif torvel < 1 and hitfloor ~= nil then
9274
			Anim = "Idle"
9275
			change = 1
9276
			if attack == false then
9277
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
9278
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
9279
                RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
9280
                LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
9281
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
9282
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
9283
			end
9284
		elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
9285
			Anim = "Walk"
9286
			change = 1
9287
			if attack == false then
9288
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
9289
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
9290
				RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2)  * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
9291
         		LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
9292
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
9293
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
9294
			end
9295
		elseif torvel >= 25 and hitfloor ~= nil then
9296
			Anim = "Sprint"
9297
			change = 1.35
9298
			if attack == false then
9299
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
9300
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
9301
                RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
9302
                LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
9303
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
9304
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
9305
			end
9306
		end
9307
	end
9308
	if 0 < #Effects then
9309
		for e = 1, #Effects do
9310
			if Effects[e] ~= nil then
9311
				local Thing = Effects[e]
9312
				if Thing ~= nil then
9313
					local Part = Thing[1]
9314
					local Mode = Thing[2]
9315
					local Delay = Thing[3]
9316
					local IncX = Thing[4]
9317
					local IncY = Thing[5]
9318
					local IncZ = Thing[6]
9319
					if 1 >= Thing[1].Transparency then
9320
						if Thing[2] == "Block1" then
9321
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
9322
							local Mesh = Thing[1].Mesh
9323
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9324
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9325
						elseif Thing[2] == "Block2" then
9326
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
9327
							local Mesh = Thing[7]
9328
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9329
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9330
						elseif Thing[2] == "Block3" then
9331
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
9332
							local Mesh = Thing[7]
9333
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9334
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9335
						elseif Thing[2] == "Cylinder" then
9336
							local Mesh = Thing[1].Mesh
9337
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9338
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9339
						elseif Thing[2] == "Blood" then
9340
							local Mesh = Thing[7]
9341
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
9342
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9343
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9344
						elseif Thing[2] == "Elec" then
9345
							local Mesh = Thing[1].Mesh
9346
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
9347
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9348
						elseif Thing[2] == "Disappear" then
9349
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9350
						elseif Thing[2] == "Shatter" then
9351
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9352
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
9353
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
9354
							Thing[6] = Thing[6] + Thing[5]
9355
						end
9356
					else
9357
						Part.Parent = nil
9358
						table.remove(Effects, e)
9359
					end
9360
				end
9361
			end
9362
		end
9363
	end
9364
end
9365
-------------------------------------------------------
9366
--End Animations And Script--
9367
-------------------------------------------------------