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1 | script.Parent = nil | |
2 | ||
3 | function fly() | |
4 | ||
5 | for i,v in pairs(script:GetChildren()) do | |
6 | ||
7 | pcall(function() v.Value = "" end) | |
8 | ||
9 | game:GetService("Debris"):AddItem(v,.1) | |
10 | ||
11 | end | |
12 | ||
13 | function weld(p0,p1,c0,c1,par) | |
14 | ||
15 | local w = Instance.new("Weld",p0 or par) | |
16 | ||
17 | w.Part0 = p0 | |
18 | ||
19 | w.Part1 = p1 | |
20 | ||
21 | w.C0 = c0 or CFrame.new() | |
22 | ||
23 | w.C1 = c1 or CFrame.new() | |
24 | ||
25 | return w | |
26 | ||
27 | end | |
28 | ||
29 | local motors = {} | |
30 | ||
31 | function motor(p0,p1,c0,c1,des,vel,par) | |
32 | ||
33 | local w = Instance.new("Motor6D",p0 or par) | |
34 | ||
35 | w.Part0 = p0 | |
36 | ||
37 | w.Part1 = p1 | |
38 | ||
39 | w.C0 = c0 or CFrame.new() | |
40 | ||
41 | w.C1 = c1 or CFrame.new() | |
42 | ||
43 | w.MaxVelocity = tonumber(vel) or .05 | |
44 | ||
45 | w.DesiredAngle = tonumber(des) or 0 | |
46 | ||
47 | return w | |
48 | ||
49 | end | |
50 | ||
51 | function lerp(a,b,c) | |
52 | ||
53 | return a+(b-a)*c | |
54 | ||
55 | end | |
56 | ||
57 | function clerp(c1,c2,al) | |
58 | ||
59 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
60 | ||
61 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
62 | ||
63 | for i,v in pairs(com1) do | |
64 | ||
65 | com1[i] = lerp(v,com2[i],al) | |
66 | ||
67 | end | |
68 | ||
69 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
70 | ||
71 | end | |
72 | ||
73 | function ccomplerp(c1,c2,al) | |
74 | ||
75 | local com1 = {c1:components()} | |
76 | ||
77 | local com2 = {c2:components()} | |
78 | ||
79 | for i,v in pairs(com1) do | |
80 | ||
81 | com1[i] = lerp(v,com2[i],al) | |
82 | ||
83 | end | |
84 | ||
85 | return CFrame.new(unpack(com1)) | |
86 | ||
87 | end | |
88 | ||
89 | function tickwave(time,length,offset) | |
90 | ||
91 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
92 | ||
93 | end | |
94 | ||
95 | function invcol(c) | |
96 | ||
97 | c = c.Color | |
98 | ||
99 | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) | |
100 | ||
101 | end | |
102 | ||
103 | local oc = oc or function(...) return ... end | |
104 | ||
105 | local plr = game.Players.LocalPlayer | |
106 | ||
107 | local char = plr.Character | |
108 | ||
109 | local tor = char.Torso | |
110 | ||
111 | local hum = char.Humanoid | |
112 | ||
113 | hum.PlatformStand = false | |
114 | ||
115 | pcall(function() | |
116 | ||
117 | char.Wings:Destroy() | |
118 | ||
119 | end) | |
120 | ||
121 | pcall(function() | |
122 | ||
123 | char.Angel:Destroy() -- hat | |
124 | ||
125 | end) | |
126 | ||
127 | local mod = Instance.new("Model",char) | |
128 | ||
129 | mod.Name = "Wings" | |
130 | ||
131 | local special = { | |
132 | ||
133 | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
134 | ||
135 | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
136 | ||
137 | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
138 | ||
139 | taart = {"Royal purple",nil,.4,.4,true}, | |
140 | ||
141 | mitta = {"Black",nil,0,0,false}, | |
142 | ||
143 | penjuin3 = {"White",nil,0,0,false}, | |
144 | ||
145 | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
146 | ||
147 | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
148 | ||
149 | littleau999 = {"Reddish brown",1030,0,0,false}, | |
150 | ||
151 | - | SmokeDelsin = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, |
151 | + | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, |
152 | ||
153 | - | SmokeDelsin = {"White","Really black",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)}, |
153 | + | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)}, |
154 | ||
155 | - | SmokeDelsin = {"Really black",nil,0,0,tre}, |
155 | + | krodmiss = {"Really black",nil,0,0,false}, |
156 | ||
157 | } | |
158 | ||
159 | - | local topcolor = char.Torso.BrickColor |
159 | + | local topcolor = invcol(char.Torso.BrickColor) |
160 | ||
161 | local feacolor = char.Torso.BrickColor | |
162 | ||
163 | local ptrans = 0 | |
164 | ||
165 | local pref = 0 | |
166 | ||
167 | local fire = false | |
168 | ||
169 | local fmcol = Color3.new() | |
170 | ||
171 | local fscol = Color3.new() | |
172 | ||
173 | local spec = special[plr.Name:lower()] | |
174 | ||
175 | if spec then | |
176 | ||
177 | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] | |
178 | ||
179 | end | |
180 | ||
181 | local part = Instance.new("Part") | |
182 | ||
183 | part.FormFactor = "Custom" | |
184 | ||
185 | part.Size = Vector3.new(.2,.2,.2) | |
186 | ||
187 | part.TopSurface,part.BottomSurface = 0,0 | |
188 | ||
189 | part.CanCollide = false | |
190 | ||
191 | part.BrickColor = topcolor | |
192 | ||
193 | part.Transparency = ptrans | |
194 | ||
195 | part.Reflectance = pref | |
196 | ||
197 | local ef = Instance.new("Fire",fire and part or nil) | |
198 | ||
199 | ef.Size = .15 | |
200 | ||
201 | ef.Color = fmcol or Color3.new() | |
202 | ||
203 | ef.SecondaryColor = fscol or Color3.new() | |
204 | ||
205 | part:BreakJoints() | |
206 | ||
207 | ||
208 | function newpart() | |
209 | ||
210 | local clone = part:Clone() | |
211 | ||
212 | clone.Parent = mod | |
213 | ||
214 | clone:BreakJoints() | |
215 | ||
216 | return clone | |
217 | ||
218 | end | |
219 | ||
220 | local feath = newpart() | |
221 | ||
222 | feath.BrickColor = feacolor | |
223 | ||
224 | feath.Transparency = 0 | |
225 | ||
226 | Instance.new("SpecialMesh",feath).MeshType = "Sphere" | |
227 | ||
228 | function newfeather() | |
229 | ||
230 | local clone = feath:Clone() | |
231 | ||
232 | clone.Parent = mod | |
233 | ||
234 | clone:BreakJoints() | |
235 | ||
236 | return clone | |
237 | ||
238 | end | |
239 | ||
240 | ||
241 | ---------- RIGHT WING | |
242 | ||
243 | local r1 = newpart() | |
244 | ||
245 | r1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
246 | ||
247 | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) | |
248 | ||
249 | local r2 = newpart() | |
250 | ||
251 | r2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
252 | ||
253 | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) | |
254 | ||
255 | local r3 = newpart() | |
256 | ||
257 | r3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
258 | ||
259 | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) | |
260 | ||
261 | local r4 = newpart() | |
262 | ||
263 | r4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
264 | ||
265 | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) | |
266 | ||
267 | local feather = newfeather() | |
268 | ||
269 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
270 | ||
271 | feather.Size = Vector3.new(.4,3,.3) | |
272 | ||
273 | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
274 | ||
275 | feather = newfeather() | |
276 | ||
277 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
278 | ||
279 | feather.Size = Vector3.new(.4,2.3,.3) | |
280 | ||
281 | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
282 | ||
283 | feather = newfeather() | |
284 | ||
285 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
286 | ||
287 | feather.Size = Vector3.new(.35,2.2,.25) | |
288 | ||
289 | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
290 | ||
291 | local rf3 = {} | |
292 | ||
293 | for i=0,7 do | |
294 | ||
295 | feather = newfeather() | |
296 | ||
297 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
298 | ||
299 | feather.Size = Vector3.new(.45,2.2,.35) | |
300 | ||
301 | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
302 | ||
303 | end | |
304 | ||
305 | local rf2 = {} | |
306 | ||
307 | for i=0,6 do | |
308 | ||
309 | feather = newfeather() | |
310 | ||
311 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
312 | ||
313 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
314 | ||
315 | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
316 | ||
317 | end | |
318 | ||
319 | local rf1 = {} | |
320 | ||
321 | for i=0,6 do | |
322 | ||
323 | feather = newfeather() | |
324 | ||
325 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
326 | ||
327 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
328 | ||
329 | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
330 | ||
331 | end | |
332 | ||
333 | ---------- LEFT WING | |
334 | ||
335 | local l1 = newpart() | |
336 | ||
337 | l1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
338 | ||
339 | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) | |
340 | ||
341 | local l2 = newpart() | |
342 | ||
343 | l2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
344 | ||
345 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
346 | ||
347 | local l3 = newpart() | |
348 | ||
349 | l3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
350 | ||
351 | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) | |
352 | ||
353 | local l4 = newpart() | |
354 | ||
355 | l4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
356 | ||
357 | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) | |
358 | ||
359 | local feather = newfeather() | |
360 | ||
361 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
362 | ||
363 | feather.Size = Vector3.new(.4,3,.3) | |
364 | ||
365 | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
366 | ||
367 | feather = newfeather() | |
368 | ||
369 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
370 | ||
371 | feather.Size = Vector3.new(.4,2.3,.3) | |
372 | ||
373 | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
374 | ||
375 | feather = newfeather() | |
376 | ||
377 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
378 | ||
379 | feather.Size = Vector3.new(.35,2.2,.25) | |
380 | ||
381 | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
382 | ||
383 | local lf3 = {} | |
384 | ||
385 | for i=0,7 do | |
386 | ||
387 | feather = newfeather() | |
388 | ||
389 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
390 | ||
391 | feather.Size = Vector3.new(.45,2.2,.35) | |
392 | ||
393 | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
394 | ||
395 | end | |
396 | ||
397 | local lf2 = {} | |
398 | ||
399 | for i=0,6 do | |
400 | ||
401 | feather = newfeather() | |
402 | ||
403 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
404 | ||
405 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
406 | ||
407 | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
408 | ||
409 | end | |
410 | ||
411 | local lf1 = {} | |
412 | ||
413 | for i=0,6 do | |
414 | ||
415 | feather = newfeather() | |
416 | ||
417 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
418 | ||
419 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
420 | ||
421 | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
422 | ||
423 | end | |
424 | ||
425 | local rwing = {rm1,rm2,rm3,rm4} | |
426 | ||
427 | local lwing = {lm1,lm2,lm3,lm4} | |
428 | ||
429 | local oc0 = {} | |
430 | ||
431 | for i,v in pairs(rwing) do | |
432 | ||
433 | oc0[v] = v.C0 | |
434 | ||
435 | end | |
436 | ||
437 | for i,v in pairs(lwing) do | |
438 | ||
439 | oc0[v] = v.C0 | |
440 | ||
441 | end | |
442 | ||
443 | function gotResized() | |
444 | ||
445 | if lastsize then | |
446 | ||
447 | if tor.Size == lastsize then return end -- This shouldn't happen? | |
448 | ||
449 | local scaleVec = tor.Size/lastsize | |
450 | ||
451 | for i,v in pairs(oc0) do | |
452 | ||
453 | oc0[i] = v-v.p+scaleVec*v.p | |
454 | ||
455 | end | |
456 | ||
457 | lastsize = tor.Size | |
458 | ||
459 | end | |
460 | ||
461 | lastsize = tor.Size | |
462 | ||
463 | end | |
464 | ||
465 | tor.Changed:connect(function(p) | |
466 | ||
467 | if p == "Size" then | |
468 | ||
469 | gotResized() | |
470 | ||
471 | end | |
472 | ||
473 | end) | |
474 | ||
475 | gotResized() | |
476 | ||
477 | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0 | |
478 | ||
479 | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
480 | ||
481 | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
482 | ||
483 | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0} | |
484 | ||
485 | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0} | |
486 | ||
487 | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0} | |
488 | ||
489 | ||
490 | function setwings(tab,time) | |
491 | ||
492 | time = time or 10 | |
493 | ||
494 | for i=1,4 do | |
495 | ||
496 | rwing[i].DesiredAngle = tab[i] | |
497 | ||
498 | lwing[i].DesiredAngle = tab[i] | |
499 | ||
500 | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time | |
501 | ||
502 | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time | |
503 | ||
504 | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) | |
505 | ||
506 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
507 | ||
508 | end | |
509 | ||
510 | for i,v in pairs(rf1) do | |
511 | ||
512 | v.DesiredAngle = tab[9] | |
513 | ||
514 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
515 | ||
516 | end | |
517 | ||
518 | for i,v in pairs(lf1) do | |
519 | ||
520 | v.DesiredAngle = tab[9] | |
521 | ||
522 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
523 | ||
524 | end | |
525 | ||
526 | for i,v in pairs(rf2) do | |
527 | ||
528 | v.DesiredAngle = tab[10] | |
529 | ||
530 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
531 | ||
532 | end | |
533 | ||
534 | for i,v in pairs(lf2) do | |
535 | ||
536 | v.DesiredAngle = tab[10] | |
537 | ||
538 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
539 | ||
540 | end | |
541 | ||
542 | for i,v in pairs(rf3) do | |
543 | ||
544 | v.DesiredAngle = tab[11] | |
545 | ||
546 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
547 | ||
548 | end | |
549 | ||
550 | for i,v in pairs(lf3) do | |
551 | ||
552 | v.DesiredAngle = tab[11] | |
553 | ||
554 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
555 | ||
556 | end | |
557 | ||
558 | end | |
559 | ||
560 | setwings(outhigh,1) | |
561 | ||
562 | flying = false | |
563 | ||
564 | moving = false | |
565 | ||
566 | for i,v in pairs(tor:GetChildren()) do | |
567 | ||
568 | if v.ClassName:lower():match("body") then | |
569 | ||
570 | v:Destroy() | |
571 | ||
572 | end | |
573 | ||
574 | end | |
575 | ||
576 | local ctor = tor:Clone() | |
577 | ||
578 | ctor:ClearAllChildren() | |
579 | ||
580 | ctor.Name = "cTorso" | |
581 | ||
582 | ctor.Transparency = 1 | |
583 | ||
584 | ctor.CanCollide = false | |
585 | ||
586 | ctor.FormFactor = "Custom" | |
587 | ||
588 | ctor.Size = Vector3.new(.2,.2,.2) | |
589 | ||
590 | ctor.Parent = mod | |
591 | ||
592 | weld(tor,ctor) | |
593 | ||
594 | local bg = Instance.new("BodyGyro",ctor) | |
595 | ||
596 | bg.maxTorque = Vector3.new() | |
597 | ||
598 | bg.P = 15000 | |
599 | ||
600 | bg.D = 1000 | |
601 | ||
602 | local bv = Instance.new("BodyVelocity",ctor) | |
603 | ||
604 | bv.maxForce = Vector3.new() | |
605 | ||
606 | bv.P = 15000 | |
607 | ||
608 | vel = Vector3.new() | |
609 | ||
610 | cf = CFrame.new() | |
611 | ||
612 | flspd = 0 | |
613 | ||
614 | ||
615 | keysdown = {} | |
616 | ||
617 | keypressed = {} | |
618 | ||
619 | ktime = {} | |
620 | ||
621 | descendtimer = 0 | |
622 | ||
623 | jumptime = tick() | |
624 | ||
625 | hum.Jumping:connect(function() | |
626 | ||
627 | jumptime = tick() | |
628 | ||
629 | end) | |
630 | ||
631 | cam = workspace.CurrentCamera | |
632 | ||
633 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
634 | ||
635 | keysdown[key] = true | |
636 | ||
637 | keypressed[key] = true | |
638 | ||
639 | if key == "q" then | |
640 | ||
641 | descendtimer = tick() | |
642 | ||
643 | elseif key == " " and not hum.Jump then | |
644 | ||
645 | jumptime = tick() | |
646 | ||
647 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
648 | ||
649 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
650 | ||
651 | end | |
652 | ||
653 | ktime[key] = tick() | |
654 | ||
655 | end)) | |
656 | ||
657 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
658 | ||
659 | keysdown[key] = false | |
660 | ||
661 | if key == " " then | |
662 | ||
663 | descendtimer = tick() | |
664 | ||
665 | end | |
666 | ||
667 | end) | |
668 | ||
669 | function mid(a,b,c) | |
670 | ||
671 | return math.max(a,math.min(b,c or -a)) | |
672 | ||
673 | end | |
674 | ||
675 | function bn(a) | |
676 | ||
677 | return a and 1 or 0 | |
678 | ||
679 | end | |
680 | ||
681 | function gm(tar) | |
682 | ||
683 | local m = 0 | |
684 | ||
685 | for i,v in pairs(tar:GetChildren()) do | |
686 | ||
687 | if v:IsA("BasePart") then | |
688 | ||
689 | m = m + v:GetMass() | |
690 | ||
691 | end | |
692 | ||
693 | m = m + gm(v) | |
694 | ||
695 | end | |
696 | ||
697 | return m | |
698 | ||
699 | end | |
700 | ||
701 | reqrotx = 0 | |
702 | ||
703 | local grav = 196.2 | |
704 | ||
705 | local con | |
706 | ||
707 | con = game:GetService("RunService").Stepped:connect(oc(function() | |
708 | ||
709 | --[[if not mod:IsDescendantOf(workspace) then | |
710 | ||
711 | pcall(function() kd:disconnect() end) | |
712 | ||
713 | pcall(function() ku:disconnect() end) | |
714 | ||
715 | bg:Destroy() | |
716 | ||
717 | bv:Destroy() | |
718 | ||
719 | con:disconnect() | |
720 | ||
721 | script:Destroy() | |
722 | ||
723 | return | |
724 | ||
725 | end]] | |
726 | ||
727 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
728 | ||
729 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
730 | ||
731 | if flying then | |
732 | ||
733 | local lfldir = fldir | |
734 | ||
735 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
736 | ||
737 | local lmoving = moving | |
738 | ||
739 | moving = fldir.magnitude > .1 | |
740 | ||
741 | if lmoving and not moving then | |
742 | ||
743 | idledir = lfldir*Vector3.new(1,0,1) | |
744 | ||
745 | descendtimer = tick() | |
746 | ||
747 | end | |
748 | ||
749 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
750 | ||
751 | if moving and keysdown["0"] and lmoving then | |
752 | ||
753 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
754 | ||
755 | end | |
756 | ||
757 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
758 | ||
759 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
760 | ||
761 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
762 | ||
763 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
764 | ||
765 | hum.PlatformStand = true | |
766 | ||
767 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
768 | ||
769 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
770 | ||
771 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
772 | ||
773 | reqrotx = reqrotx - reqrotx/10 | |
774 | ||
775 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
776 | ||
777 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
778 | ||
779 | local ani = tickwave(1.5-anioff,1) | |
780 | ||
781 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
782 | ||
783 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
784 | ||
785 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
786 | ||
787 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
788 | ||
789 | for i=1,4 do | |
790 | ||
791 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
792 | ||
793 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
794 | ||
795 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
796 | ||
797 | end | |
798 | ||
799 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char}) | |
800 | ||
801 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
802 | ||
803 | flying = false | |
804 | ||
805 | hum.PlatformStand = false | |
806 | ||
807 | tor.Velocity = Vector3.new() | |
808 | ||
809 | end | |
810 | ||
811 | else | |
812 | ||
813 | bg.maxTorque = Vector3.new() | |
814 | ||
815 | bv.maxForce = Vector3.new() | |
816 | ||
817 | local ani = tickwave(walking and .8 or 4.5,1) | |
818 | ||
819 | setwings(idle,10) | |
820 | ||
821 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
822 | ||
823 | for i=1,4 do | |
824 | ||
825 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
826 | ||
827 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
828 | ||
829 | end | |
830 | ||
831 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
832 | ||
833 | vel = Vector3.new(0,50,0) | |
834 | ||
835 | bv.velocity = vel | |
836 | ||
837 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
838 | ||
839 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
840 | ||
841 | tor.CFrame = cf | |
842 | ||
843 | bg.cframe = cf | |
844 | ||
845 | flystart = tick() | |
846 | ||
847 | flying = true | |
848 | ||
849 | end | |
850 | ||
851 | end | |
852 | ||
853 | keypressed = {} | |
854 | ||
855 | end)) | |
856 | ||
857 | ||
858 | ||
859 | end fly() | |
860 | ||
861 | local plr = game:service'Players'.LocalPlayer | |
862 | local m = plr:GetMouse() | |
863 | local char = plr.Character | |
864 | local runservice = game:service'RunService' | |
865 | local modelScale = 1/5 | |
866 | ||
867 | ||
868 | pcall(function() local a = script.Parent.FaerieScript if a ~= script then a:Destroy() end end) | |
869 | pcall(function() local a = char.Animate if a ~= script then a.Disabled = true a:Destroy() end end) | |
870 | script.Name = "FaerieScript" | |
871 | ||
872 | function weld(a,b,c,d) | |
873 | local w = Instance.new("Weld",a) | |
874 | w.Part0 = a | |
875 | w.Part1 = b | |
876 | w.C0 = c or CFrame.new() | |
877 | w.C1 = d or CFrame.new() | |
878 | return w | |
879 | end | |
880 | ||
881 | function lerp(a,b,c) | |
882 | return a+(b-a)*c | |
883 | end | |
884 | ||
885 | do -- Ignore my clerp stuff stolen from stravvy | |
886 | local function QuaternionFromCFrame(cf) | |
887 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
888 | local trace = m00 + m11 + m22 | |
889 | if trace > 0 then | |
890 | local s = math.sqrt(1 + trace) | |
891 | local recip = 0.5/s | |
892 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
893 | else | |
894 | local i = 0 | |
895 | if m11 > m00 then | |
896 | i = 1 | |
897 | end | |
898 | if m22 > (i == 0 and m00 or m11) then | |
899 | i = 2 | |
900 | end | |
901 | if i == 0 then | |
902 | local s = math.sqrt(m00-m11-m22+1) | |
903 | local recip = 0.5/s | |
904 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
905 | elseif i == 1 then | |
906 | local s = math.sqrt(m11-m22-m00+1) | |
907 | local recip = 0.5/s | |
908 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
909 | elseif i == 2 then | |
910 | local s = math.sqrt(m22-m00-m11+1) | |
911 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
912 | end | |
913 | end | |
914 | end | |
915 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
916 | local xs, ys, zs = x + x, y + y, z + z | |
917 | local wx, wy, wz = w*xs, w*ys, w*zs | |
918 | local xx = x*xs | |
919 | local xy = x*ys | |
920 | local xz = x*zs | |
921 | local yy = y*ys | |
922 | local yz = y*zs | |
923 | local zz = z*zs | |
924 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
925 | end | |
926 | local function QuaternionSlerp(a, b, t) | |
927 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
928 | local startInterp, finishInterp; | |
929 | if cosTheta >= 0.0001 then | |
930 | if (1 - cosTheta) > 0.0001 then | |
931 | local theta = math.acos(cosTheta) | |
932 | local invSinTheta = 1/math.sin(theta) | |
933 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
934 | finishInterp = math.sin(t*theta)*invSinTheta | |
935 | else | |
936 | startInterp = 1-t | |
937 | finishInterp = t | |
938 | end | |
939 | else | |
940 | if (1+cosTheta) > 0.0001 then | |
941 | local theta = math.acos(-cosTheta) | |
942 | local invSinTheta = 1/math.sin(theta) | |
943 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
944 | finishInterp = math.sin(t*theta)*invSinTheta | |
945 | else | |
946 | startInterp = t-1 | |
947 | finishInterp = t | |
948 | end | |
949 | end | |
950 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
951 | end | |
952 | function clerp(a,b,t) | |
953 | local qa = {QuaternionFromCFrame(a)} | |
954 | local qb = {QuaternionFromCFrame(b)} | |
955 | local ax, ay, az = a.x, a.y, a.z | |
956 | local bx, by, bz = b.x, b.y, b.z | |
957 | local _t = 1-t | |
958 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
959 | end | |
960 | end | |
961 | ||
962 | for i,v in pairs(char:GetChildren()) do | |
963 | if v:IsA("Hat") or v:IsA("BodyColors") or v:IsA("Clothing") or v:IsA("ShirtGraphic") then | |
964 | v:Destroy() | |
965 | end | |
966 | end | |
967 | Instance.new("Hat",char) | |
968 | local root = char.HumanoidRootPart | |
969 | local tw = root.RootJoint | |
970 | local tor = char.Torso | |
971 | local hd = char.Head | |
972 | local hum = char.Humanoid | |
973 | hum.Health = 40 | |
974 | hum.MaxHealth = 40 | |
975 | hum.WalkSpeed = 12 | |
976 | local rl,ll = char["Right Leg"],char["Left Leg"] | |
977 | local ra,la = char["Right Arm"],char["Left Arm"] | |
978 | ||
979 | local c0 = { | |
980 | rs = CFrame.new(1,.5,0), | |
981 | ls = CFrame.new(-1,.5,0), | |
982 | rh = CFrame.new(.5,-1,0), | |
983 | lh = CFrame.new(-.5,-1,0), | |
984 | nk = CFrame.new(0,1,0), | |
985 | tw = CFrame.new(0,0,0)*CFrame.Angles(0,0,0), | |
986 | } | |
987 | local c1 = { | |
988 | rs = CFrame.new(-.5,.5,0), | |
989 | ls = CFrame.new(.5,.5,0), | |
990 | rh = CFrame.new(0,1,0), | |
991 | lh = CFrame.new(0,1,0), | |
992 | nk = CFrame.new(0,-.5,0), | |
993 | tw = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
994 | } | |
995 | ||
996 | local rs = tor["Right Shoulder"] | |
997 | local ls = tor["Left Shoulder"] | |
998 | local rh = tor["Right Hip"] | |
999 | local lh = tor["Left Hip"] | |
1000 | local nk = tor["Neck"] | |
1001 | for i,v in pairs(tor:GetChildren()) do | |
1002 | if v:IsA("Motor6D") then | |
1003 | v.DesiredAngle = 0 | |
1004 | v.MaxVelocity = 0 | |
1005 | v.CurrentAngle = 0 | |
1006 | end | |
1007 | end | |
1008 | ||
1009 | ||
1010 | ||
1011 | ||
1012 | pcall(function() tor.roblox:Destroy() end) | |
1013 | ||
1014 | pcall(function() char.Faerie:Destroy() end) | |
1015 | local model = Instance.new("Model",char) | |
1016 | model.Name = "Faerie" | |
1017 | ||
1018 | local BasePart = Instance.new("Part") | |
1019 | BasePart.CanCollide = false | |
1020 | BasePart.Anchored = false | |
1021 | BasePart.FormFactor = "Custom" | |
1022 | BasePart.Locked = true | |
1023 | BasePart.Size = Vector3.new() | |
1024 | BasePart.TopSurface,BasePart.BottomSurface,BasePart.LeftSurface,BasePart.RightSurface,BasePart.FrontSurface,BasePart.BackSurface = 10,10,10,10,10,10 | |
1025 | BasePart:BreakJoints() | |
1026 | ||
1027 | function NP(par) | |
1028 | local p = BasePart:Clone() | |
1029 | p.Parent = par or model | |
1030 | return p | |
1031 | end | |
1032 | ||
1033 | local w1 = NP() | |
1034 | w1.Transparency = .1 | |
1035 | local w1m = Instance.new("SpecialMesh",w1) | |
1036 | w1m.MeshId = "rbxassetid://13107796" | |
1037 | w1m.TextureId = "rbxassetid://151759848" | |
1038 | w1m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
1039 | local w1 = weld(tor,w1,CFrame.new(-.1,0.55,1.6)) | |
1040 | ||
1041 | local w2 = NP() | |
1042 | w2.Transparency = .1 | |
1043 | local w2m = Instance.new("SpecialMesh",w2) | |
1044 | w2m.MeshId = "rbxassetid://19367766" | |
1045 | w2m.TextureId = "rbxassetid://9854798" | |
1046 | w2m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
1047 | local w2 = weld(tor,w2,CFrame.new(.1,0.55,1.6)) | |
1048 | ||
1049 | local h = NP() | |
1050 | local hm = Instance.new("SpecialMesh",h) | |
1051 | hm.MeshId = "rbxassetid://19999424" | |
1052 | hm.TextureId = "rbxassetid://215765468" | |
1053 | hm.Scale = Vector3.new(1, 1, 1) | |
1054 | weld(hd,h,CFrame.new(0,0.2,0)) | |
1055 | ||
1056 | for i,v in pairs(char:GetChildren()) do | |
1057 | if v:IsA("BasePart") then | |
1058 | v.Material = "SmoothPlastic" | |
1059 | v.TopSurface,v.BottomSurface,v.FrontSurface,v.BackSurface,v.LeftSurface,v.RightSurface = 10,10,10,10,10,10 | |
1060 | end | |
1061 | end | |
1062 | ||
1063 | do | |
1064 | if modelScale ~= 1 then | |
1065 | for i,v in pairs(c0) do | |
1066 | c0[i] = (v-v.p) + v.p*modelScale | |
1067 | end | |
1068 | for i,v in pairs(c1) do | |
1069 | c1[i] = (v-v.p) + v.p*modelScale | |
1070 | end | |
1071 | local Joints = {} | |
1072 | local gtJoints,gtParts; | |
1073 | ||
1074 | local function gtCFrame(cf) | |
1075 | return (cf-cf.p) + cf.p * modelScale | |
1076 | end | |
1077 | ||
1078 | function gtJoints(p) | |
1079 | for i,v in pairs(p:GetChildren()) do | |
1080 | if v:IsA("JointInstance") then | |
1081 | table.insert(Joints,{v,v.Part0,v.Part1}) | |
1082 | v.Part0 = nil | |
1083 | v.Part1 = nil | |
1084 | v.C0 = (v.C0-(v.C0.p)) + (v.C0.p * modelScale) | |
1085 | v.C1 = (v.C1-(v.C1.p)) + (v.C1.p * modelScale) | |
1086 | end | |
1087 | gtJoints(v) | |
1088 | end | |
1089 | end | |
1090 | ||
1091 | function gtParts(p) | |
1092 | for i,v in pairs(p:GetChildren()) do | |
1093 | if v:IsA("BasePart") then | |
1094 | pcall(function() v.FormFactor = "Custom" end) | |
1095 | local oldz = v.Size | |
1096 | local cf = tor.CFrame:toObjectSpace(v.CFrame) | |
1097 | v.Size = v.Size * modelScale | |
1098 | v.CFrame = tor.CFrame * gtCFrame(cf) | |
1099 | local mesh = nil | |
1100 | for i,t in pairs(v:GetChildren()) do | |
1101 | if t:IsA("DataModelMesh") then | |
1102 | mesh = t | |
1103 | end | |
1104 | end | |
1105 | if mesh == nil and v:IsA("Part") and v.Shape == Enum.PartType.Ball then | |
1106 | mesh = Instance.new("SpecialMesh",v) | |
1107 | mesh.MeshType = Enum.MeshType.Sphere | |
1108 | end | |
1109 | if mesh == nil and ((v:IsA("Part") and v.Shape == Enum.PartType.Block) or v:IsA("Seat") or v:IsA("VehicleSeat")) then | |
1110 | mesh = Instance.new("BlockMesh",v) | |
1111 | end | |
1112 | if mesh ~= nil then | |
1113 | if mesh:IsA("SpecialMesh") and mesh.MeshType == Enum.MeshType.FileMesh then | |
1114 | mesh.Scale = mesh.Scale * modelScale | |
1115 | else | |
1116 | mesh.Scale = mesh.Scale*(oldz*modelScale)/v.Size | |
1117 | end | |
1118 | end | |
1119 | end | |
1120 | gtParts(v) | |
1121 | end | |
1122 | end | |
1123 | gtJoints(char) | |
1124 | gtParts(char) | |
1125 | for i,v in pairs(Joints) do | |
1126 | v[1].Part0 = v[2] | |
1127 | v[1].Part1 = v[3] | |
1128 | end | |
1129 | end | |
1130 | end | |
1131 | rs.C0,rs.C1 = c0.rs,c1.rs | |
1132 | ls.C0,ls.C1 = c0.ls,c1.ls | |
1133 | rh.C0,rh.C1 = c0.rh,c1.rh | |
1134 | lh.C0,lh.C1 = c0.lh,c1.lh | |
1135 | nk.C0,nk.C1 = c0.nk,c1.nk | |
1136 | tw.C0,tw.C1 = c0.tw,c1.tw | |
1137 | ||
1138 | local w10,w20 = w1.C0,w2.C0 | |
1139 | ||
1140 | local pl = tor:FindFirstChild("FairyLight") or Instance.new("PointLight",tor) | |
1141 | pl.Name = "FairyLight" | |
1142 | pl.Shadows = false | |
1143 | pl.Range = 8 | |
1144 | pl.Brightness = 10 | |
1145 | ||
1146 | local sparkles = tor:FindFirstChild("FairySparkles") or Instance.new("Sparkles",tor) | |
1147 | sparkles.Name = "FairySparkles" | |
1148 | ||
1149 | ||
1150 | local outfit = 0 | |
1151 | local outfitparts = {ra,la,rl,ll,tor} | |
1152 | local outfits = { | |
1153 | {{106705109},{106705077},{106703301},{106703213},{106705037}} | |
1154 | } | |
1155 | ||
1156 | ||
1157 | local mycolor = ll.BrickColor.Color | |
1158 | local mycolor2 = mycolor | |
1159 | ||
1160 | function setOutfit() | |
1161 | local of = outfits[outfit] | |
1162 | if of then | |
1163 | for i,v in pairs(outfitparts) do | |
1164 | local mesh = v:FindFirstChild("outfitMesh") | |
1165 | local meshdata = outfits[outfit][i] | |
1166 | if not mesh then | |
1167 | mesh = Instance.new("SpecialMesh",v) | |
1168 | mesh.Name = "outfitMesh" | |
1169 | mesh.TextureId = "rbxassetid://9854798" | |
1170 | end | |
1171 | mesh.Scale =(meshdata[2] or Vector3.new(1,1,1)) * modelScale | |
1172 | mesh.MeshId = "rbxassetid://"..meshdata[1] | |
1173 | mesh.VertexColor = Vector3.new(mycolor2.r,mycolor2.g,mycolor2.b) | |
1174 | end | |
1175 | else | |
1176 | for i,v in pairs(outfitparts) do | |
1177 | pcall(function() v.outfitMesh:Destroy() end) | |
1178 | end | |
1179 | end | |
1180 | end | |
1181 | setOutfit() | |
1182 | ||
1183 | local senabled = true | |
1184 | local lenabled = true | |
1185 | function changeColor() | |
1186 | for i,v in pairs(char:GetChildren()) do | |
1187 | if v:IsA("BasePart") then | |
1188 | v.BrickColor = BrickColor.new(mycolor) | |
1189 | end | |
1190 | end | |
1191 | local mc1 = Vector3.new(mycolor.r,mycolor.g,mycolor.b) | |
1192 | local mc2 = Vector3.new(mycolor2.r,mycolor2.g,mycolor2.b) | |
1193 | w1m.VertexColor,w2m.VertexColor,hm.VertexColor = mc1,mc1,mc2 | |
1194 | for i,v in pairs(outfitparts) do | |
1195 | local mesh = v:FindFirstChild("outfitMesh") | |
1196 | if mesh then | |
1197 | mesh.VertexColor = mc2 | |
1198 | end | |
1199 | end | |
1200 | pl.Color = mycolor | |
1201 | sparkles.SparkleColor = mycolor | |
1202 | end | |
1203 | changeColor() | |
1204 | ||
1205 | do | |
1206 | pcall(function() plr.PlayerGui.fairyColoring:Destroy() end) | |
1207 | local scr = Instance.new("ScreenGui",plr.PlayerGui) | |
1208 | scr.Name = "fairyColoring" | |
1209 | local fr = Instance.new("Frame",scr) | |
1210 | fr.Size = UDim2.new(0,-150,0,-65) | |
1211 | fr.BackgroundColor3 = Color3.new(1,1,1) | |
1212 | fr.BorderColor3 = Color3.new(.05,.05,.05) | |
1213 | fr.BackgroundTransparency = .8 | |
1214 | fr.Position = UDim2.new(1,0,1,scr.Parent:FindFirstChild("PandaHelpNotify") and -20 or 0) | |
1215 | fr.ZIndex = 9 | |
1216 | local am = 75 | |
1217 | local rval,gval,bval = mycolor.r,mycolor.g,mycolor.b | |
1218 | local r = Instance.new("TextButton",fr) | |
1219 | r.BackgroundTransparency = 1 | |
1220 | r.Size = UDim2.new(0,75,0,15) | |
1221 | r.Position = UDim2.new(0,5,0,5) | |
1222 | r.TextColor3 = Color3.new(1,1,1) | |
1223 | r.TextStrokeTransparency = .4 | |
1224 | for i=1,am do | |
1225 | local t = Instance.new("ImageLabel",r) | |
1226 | t.BorderSizePixel = 0 | |
1227 | t.Size = UDim2.new(1/am,0,1,0) | |
1228 | t.Position = UDim2.new((i-1)/am,0,0,0) | |
1229 | t.Name = i | |
1230 | t.ZIndex = 10 | |
1231 | end | |
1232 | local rb = Instance.new("ImageLabel",r) | |
1233 | rb.ZIndex = 10 | |
1234 | rb.Size = UDim2.new(0,2,1,-2) | |
1235 | rb.BackgroundColor3 = Color3.new(0,0,0) | |
1236 | rb.BackgroundTransparency = .5 | |
1237 | rb.BorderColor3 = Color3.new(.4,.4,.4) | |
1238 | rb.Name = "b" | |
1239 | local g = r:Clone() | |
1240 | g.Parent = fr | |
1241 | g.Position = UDim2.new(0,5,0,25) | |
1242 | local b = r:Clone() | |
1243 | b.Parent = fr | |
1244 | b.Position = UDim2.new(0,5,0,45) | |
1245 | r.ZIndex,g.ZIndex,b.ZIndex = 10,10,10 | |
1246 | local prev = Instance.new("TextButton",fr) | |
1247 | prev.Size = UDim2.new(0,55,0,45) | |
1248 | prev.Position = UDim2.new(0,90,0,5) | |
1249 | prev.ZIndex = 10 | |
1250 | prev.BorderColor3 = Color3.new(.2,.2,.2) | |
1251 | prev.TextColor3 = Color3.new(1,1,1) | |
1252 | prev.TextStrokeTransparency = .4 | |
1253 | prev.TextYAlignment = "Bottom" | |
1254 | prev.FontSize = "Size8" | |
1255 | prev.TextWrapped = true | |
1256 | local res = Instance.new("TextButton",fr) | |
1257 | res.Size = UDim2.new(0,55,0,9) | |
1258 | res.Position = UDim2.new(0,90,0,51) | |
1259 | res.ZIndex = 10 | |
1260 | res.BorderColor3 = Color3.new(.2,.2,.2) | |
1261 | res.BackgroundColor3 = Color3.new(.5,0,0) | |
1262 | res.TextColor3 = Color3.new(1,1,1) | |
1263 | res.Text = "reset" | |
1264 | res.FontSize = "Size8" | |
1265 | local mode = 0 | |
1266 | local function update(set) | |
1267 | r.b.Position = UDim2.new(rval,-1,0,1) | |
1268 | g.b.Position = UDim2.new(gval,-1,0,1) | |
1269 | b.b.Position = UDim2.new(bval,-1,0,1) | |
1270 | local col = Color3.new(rval,gval,bval) | |
1271 | prev.BackgroundColor3 = mode == 1 and mycolor2 or mycolor | |
1272 | prev.Text = "" | |
1273 | r.Text = math.floor(rval*255+.5) | |
1274 | g.Text = math.floor(gval*255+.5) | |
1275 | b.Text = math.floor(bval*255+.5) | |
1276 | for i,v in pairs(r:GetChildren()) do | |
1277 | local n = tonumber(v.Name) | |
1278 | if n then | |
1279 | local sc = n/am | |
1280 | v.BackgroundColor3 = Color3.new(sc,gval,bval) | |
1281 | end | |
1282 | end | |
1283 | for i,v in pairs(g:GetChildren()) do | |
1284 | local n = tonumber(v.Name) | |
1285 | if n then | |
1286 | local sc = n/am | |
1287 | v.BackgroundColor3 = Color3.new(rval,sc,bval) | |
1288 | end | |
1289 | end | |
1290 | for i,v in pairs(b:GetChildren()) do | |
1291 | local n = tonumber(v.Name) | |
1292 | if n then | |
1293 | local sc = n/am | |
1294 | v.BackgroundColor3 = Color3.new(rval,gval,sc) | |
1295 | end | |
1296 | end | |
1297 | if set ~= false then | |
1298 | if mode == 0 then | |
1299 | mycolor = col | |
1300 | end | |
1301 | if mode == 1 then | |
1302 | mycolor2 = col | |
1303 | end | |
1304 | changeColor() | |
1305 | end | |
1306 | end | |
1307 | update() | |
1308 | local rd,gd,bd = false,false,false | |
1309 | r.MouseButton1Down:connect(function(x,y) rd = true rval = (x-r.AbsolutePosition.X)/r.AbsoluteSize.X update() end) | |
1310 | r.MouseButton1Up:connect(function() rd = false end) | |
1311 | r.MouseLeave:connect(function() rd = false end) | |
1312 | r.MouseMoved:connect(function(x,y) if not rd then return end rval = (x-r.AbsolutePosition.X)/r.AbsoluteSize.X update() end) | |
1313 | g.MouseButton1Down:connect(function(x,y) gd = true gval = (x-g.AbsolutePosition.X)/g.AbsoluteSize.X update() end) | |
1314 | g.MouseButton1Up:connect(function() gd = false end) | |
1315 | g.MouseLeave:connect(function() gd = false end) | |
1316 | g.MouseMoved:connect(function(x,y) if not gd then return end gval = (x-g.AbsolutePosition.X)/g.AbsoluteSize.X update() end) | |
1317 | b.MouseButton1Down:connect(function(x,y) bd = true bval = (x-b.AbsolutePosition.X)/b.AbsoluteSize.X update() end) | |
1318 | b.MouseButton1Up:connect(function() bd = false end) | |
1319 | b.MouseLeave:connect(function() bd = false end) | |
1320 | b.MouseMoved:connect(function(x,y) if not bd then return end bval = (x-b.AbsolutePosition.X)/b.AbsoluteSize.X update() end) | |
1321 | res.MouseButton1Click:connect(function() | |
1322 | rval,gval,bval = themeColor.Color.r,themeColor.Color.g,themeColor.Color.b | |
1323 | update() | |
1324 | end) | |
1325 | ||
1326 | local modebtn = Instance.new("TextButton",fr) | |
1327 | modebtn.Position = UDim2.new(1,-150,0,-15) | |
1328 | modebtn.Size = UDim2.new(0,49,0,14) | |
1329 | modebtn.BackgroundColor3 = Color3.new(1,1,0) | |
1330 | modebtn.BackgroundTransparency = .6 | |
1331 | modebtn.TextScaled = true | |
1332 | modebtn.Font = 4 | |
1333 | modebtn.TextColor3 = Color3.new(1,1,1) | |
1334 | modebtn.TextStrokeTransparency = .7 | |
1335 | modebtn.Text = "Body" | |
1336 | modebtn.MouseButton1Click:connect(function() | |
1337 | mode = (mode+1)%2 | |
1338 | local col = mode == 1 and mycolor2 or mycolor | |
1339 | rval,gval,bval = col.r,col.g,col.b | |
1340 | modebtn.Text = mode == 0 and "Body" or "Clothes" | |
1341 | update(false) | |
1342 | end) | |
1343 | ||
1344 | local outfitbtn = Instance.new("TextButton",fr) | |
1345 | outfitbtn.Position = UDim2.new(1,-150,0,-30) | |
1346 | outfitbtn.Size = UDim2.new(0,49,0,14) | |
1347 | outfitbtn.BackgroundColor3 = Color3.new(1,1,0) | |
1348 | outfitbtn.BackgroundTransparency = .6 | |
1349 | outfitbtn.TextScaled = true | |
1350 | outfitbtn.Font = 4 | |
1351 | outfitbtn.TextColor3 = Color3.new(1,1,1) | |
1352 | outfitbtn.TextStrokeTransparency = .7 | |
1353 | outfitbtn.Text = "Outfit" | |
1354 | outfitbtn.MouseButton1Click:connect(function() | |
1355 | outfit = (outfit+1)%(#outfits+1) | |
1356 | setOutfit() | |
1357 | end) | |
1358 | ||
1359 | local sparklebtn = Instance.new("TextButton",fr) | |
1360 | sparklebtn.Position = UDim2.new(1,-100,0,-15) | |
1361 | sparklebtn.Size = UDim2.new(0,100,0,14) | |
1362 | sparklebtn.BackgroundColor3 = Color3.new(0,1,0) | |
1363 | sparklebtn.BackgroundTransparency = .6 | |
1364 | sparklebtn.TextScaled = true | |
1365 | sparklebtn.Font = 4 | |
1366 | sparklebtn.TextColor3 = Color3.new(1,1,1) | |
1367 | sparklebtn.TextStrokeTransparency = .7 | |
1368 | sparklebtn.Text = "Sparkles" | |
1369 | sparklebtn.MouseButton1Click:connect(function() | |
1370 | senabled = not senabled | |
1371 | sparklebtn.BackgroundColor3 = senabled and Color3.new(0,1,0) or Color3.new(1,0,0) | |
1372 | end) | |
1373 | local lightbtn = Instance.new("TextButton",fr) | |
1374 | lightbtn.Position = UDim2.new(1,-100,0,-30) | |
1375 | lightbtn.Size = UDim2.new(0,100,0,14) | |
1376 | lightbtn.BackgroundColor3 = Color3.new(0,1,0) | |
1377 | lightbtn.BackgroundTransparency = .6 | |
1378 | lightbtn.TextScaled = true | |
1379 | lightbtn.Font = 4 | |
1380 | lightbtn.TextColor3 = Color3.new(1,1,1) | |
1381 | lightbtn.TextStrokeTransparency = .7 | |
1382 | lightbtn.Text = "Light" | |
1383 | lightbtn.MouseButton1Click:connect(function() | |
1384 | lenabled = not lenabled | |
1385 | lightbtn.BackgroundColor3 = lenabled and Color3.new(0,1,0) or Color3.new(1,0,0) | |
1386 | end) | |
1387 | end | |
1388 | ||
1389 | ||
1390 | local gyro = root:FindFirstChild("RootGyro") or Instance.new("BodyGyro",root) | |
1391 | gyro.maxTorque = Vector3.new() | |
1392 | gyro.Name = "RootGyro" | |
1393 | ||
1394 | local vel = root:FindFirstChild("RootVel") or Instance.new("BodyVelocity",root) | |
1395 | vel.maxForce = Vector3.new() | |
1396 | vel.Name = "RootVel" | |
1397 | vel.P = 4000 | |
1398 | ||
1399 | local flying = false | |
1400 | local state = "idle" | |
1401 | local kd = {} | |
1402 | local humspd = 0 | |
1403 | local flyspeed = 0 | |
1404 | local flystop = 0 | |
1405 | local sitting = false | |
1406 | local holding = false | |
1407 | ||
1408 | m.KeyDown:connect(function(k) | |
1409 | local now = tick() | |
1410 | kd[k] = now | |
1411 | if k == " " and not flying then | |
1412 | pcall(function() sitting:Destroy() end) | |
1413 | sitting = nil | |
1414 | state = "fly" | |
1415 | flying = true | |
1416 | flydir = (root.CFrame.lookVector*Vector3.new(1,0,1)).unit | |
1417 | elseif k == " " and state == "fly" then | |
1418 | flying = false | |
1419 | state = "idle" | |
1420 | flystop = tick() | |
1421 | elseif k == "x" and m.Target and (root.Position-m.Hit.p).magnitude < 20*modelScale then | |
1422 | local tar = m.Target | |
1423 | local cf = tar.CFrame:toObjectSpace(m.Hit) | |
1424 | local siz = tar.Size/2 | |
1425 | local cfr | |
1426 | local rx,ry,rz = 0,0,0 | |
1427 | local lv = tar.CFrame:vectorToObjectSpace(root.CFrame.lookVector) | |
1428 | if math.abs(cf.Y-siz.Y) < .03 then | |
1429 | cfr = CFrame.new(cf.p + Vector3.new(0,3*modelScale,0)) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),0) | |
1430 | elseif math.abs(-cf.Y-siz.Y) < .03 then | |
1431 | cfr = CFrame.new(cf.p - Vector3.new(0,3*modelScale,0)) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),math.pi) | |
1432 | elseif math.abs(cf.X-siz.X) < .03 then | |
1433 | cfr = CFrame.new(cf.p + Vector3.new(3*modelScale,0,0)) * CFrame.Angles(0,0,-math.pi/2) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),0) | |
1434 | elseif math.abs(-cf.X-siz.X) < .03 then | |
1435 | cfr = CFrame.new(cf.p - Vector3.new(3*modelScale,0,0)) * CFrame.Angles(0,0,math.pi/2) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),0) | |
1436 | elseif math.abs(cf.Z-siz.Z) < .03 then | |
1437 | cfr = CFrame.new(cf.p + Vector3.new(0,0,3*modelScale)) * CFrame.Angles(math.pi/2,0,0) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),0) | |
1438 | elseif math.abs(-cf.Z-siz.Z) < .03 then | |
1439 | cfr = CFrame.new(cf.p - Vector3.new(0,0,3*modelScale)) * CFrame.Angles(-math.pi/2,0,0) * CFrame.Angles(0,math.atan2(-lv.X,-lv.Z),0) | |
1440 | end | |
1441 | if cfr then | |
1442 | pcall(function() sitting:Destroy() end) | |
1443 | flying = false | |
1444 | state = "sit" | |
1445 | if m.Target.Anchored then | |
1446 | sitting = {tar = tar, cf = cfr} | |
1447 | else | |
1448 | sitting = weld(tar,root,cfr) | |
1449 | end | |
1450 | end | |
1451 | end | |
1452 | end) | |
1453 | m.KeyUp:connect(function(k) | |
1454 | kd[k] = nil | |
1455 | end) | |
1456 | ||
1457 | hum.Running:connect(function(spd) | |
1458 | if state ~= "idle" and state ~= "walk" and state ~= "inair" then return end | |
1459 | humspd = spd | |
1460 | state = flying and "fly" or (spd < 1 and "idle" or "walk") | |
1461 | end) | |
1462 | hum.Climbing:connect(function(spd) | |
1463 | if state ~= "idle" and state ~= "walk" and state ~= "inair" then return end | |
1464 | humspd = spd | |
1465 | state = flying and "fly" or (spd < 1 and "idle" or "walk") | |
1466 | end) | |
1467 | hum.Seated:connect(function(a) | |
1468 | state = a and "sit" or humspd > 0 and "idle" or "walk" | |
1469 | end) | |
1470 | ||
1471 | hum.Changed:connect(function() | |
1472 | if hum.Jump then | |
1473 | hum.Jump = false | |
1474 | end | |
1475 | end) | |
1476 | ||
1477 | hum.FreeFalling:connect(function() | |
1478 | if state ~= "idle" and state ~= "walk" and state ~= "inair" then return end | |
1479 | state = math.abs(tor.Velocity.Y) > 1 and "inair" or state | |
1480 | end) | |
1481 | ||
1482 | hum.FallingDown:connect(function(a) | |
1483 | if not a then return end | |
1484 | state = "inair" | |
1485 | end) | |
1486 | ||
1487 | ||
1488 | ||
1489 | while true do | |
1490 | runservice.RenderStepped:wait() | |
1491 | local cam = workspace.CurrentCamera | |
1492 | local alpha = .2 | |
1493 | sparkles.Enabled = senabled and flying and tor.Velocity.magnitude > 3 | |
1494 | pl.Enabled = lenabled | |
1495 | if state ~= "fly" then | |
1496 | if type(sitting) == "table" then | |
1497 | gyro.maxTorque = Vector3.new(1,1,1)*4e6 | |
1498 | vel.maxForce = Vector3.new(1,1,1)*4e5 | |
1499 | gyro.cframe = sitting.tar.CFrame * sitting.cf | |
1500 | vel.velocity = (gyro.cframe.p-root.Position)*10 | |
1501 | else | |
1502 | gyro.maxTorque,vel.maxForce = Vector3.new(),Vector3.new() | |
1503 | end | |
1504 | end | |
1505 | if sitting then | |
1506 | state = "sit" | |
1507 | end | |
1508 | tw.MaxVelocity,rh.MaxVelocity,lh.MaxVelocity,rs.MaxVelocity,ls.MaxVelocity,nk.MaxVelocity = 0,0,0,0,0,0 | |
1509 | tw.CurrentAngle,rh.CurrentAngle,lh.CurrentAngle,rs.CurrentAngle,ls.CurrentAngle,nk.CurrentAngle = 0,0,0,0,0,0 | |
1510 | ||
1511 | local hasRobe = outfit == 1 | |
1512 | ||
1513 | if state == "idle" then | |
1514 | hum.PlatformStand = false | |
1515 | local breathing = math.sin(tick()*2) | |
1516 | local tilt = .02 + breathing*.03 | |
1517 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.01+breathing*.01,0),alpha) | |
1518 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.01-breathing*.01,0),alpha) | |
1519 | ||
1520 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,0,0),alpha) | |
1521 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(-tilt,hasRobe and 0 or -.1,hasRobe and 0 or .06),alpha) | |
1522 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(-tilt,hasRobe and 0 or .1,hasRobe and 0 or -.06),alpha) | |
1523 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(-tilt,0,.1),alpha) | |
1524 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(-tilt,0,-.1),alpha) | |
1525 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(-tilt+breathing*.05-.03,0,0),alpha) | |
1526 | elseif state == "inair" then | |
1527 | hum.PlatformStand = false | |
1528 | local wings = math.sin(tick()*80) | |
1529 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.15+wings*.3,0),.6) | |
1530 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.15-wings*.3,0),.6) | |
1531 | local alpha = .15 | |
1532 | local tilt = .05 | |
1533 | local wavey = math.sin(tick()*3) | |
1534 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,0,0),alpha) | |
1535 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(-tilt+wavey*.1,0,hasRobe and 0 or .02),alpha) | |
1536 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(-tilt-wavey*.1,0,hasRobe and 0 or -.02),alpha) | |
1537 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(-tilt-wavey*.07,0,.01),alpha) | |
1538 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(-tilt+wavey*.07,0,-.01),alpha) | |
1539 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(-tilt+.2,0,0),alpha) | |
1540 | elseif state == "walk" then | |
1541 | hum.PlatformStand = false | |
1542 | local walking = math.sin(tick()*25) | |
1543 | local breathing = math.sin(tick()*2) | |
1544 | local tilt = -.03-breathing*.02+walking*.01 | |
1545 | alpha = .6 | |
1546 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.05+breathing*.01+walking*.05,0),alpha) | |
1547 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.05-breathing*.01+walking*.05,0),alpha) | |
1548 | ||
1549 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,-walking*.08,0),alpha) | |
1550 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(-tilt+walking*.3,0,hasRobe and 0 or .02),alpha) | |
1551 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(-tilt-walking*.3,0,hasRobe and 0 or -.02),alpha) | |
1552 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(-tilt+.05-walking*.25,0,.01),alpha) | |
1553 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(-tilt+.05+walking*.25,0,-.01),alpha) | |
1554 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(-tilt+breathing*.04,walking*.07,0),alpha) | |
1555 | elseif state == "sit" then | |
1556 | hum.Sit = false | |
1557 | hum.PlatformStand = true | |
1558 | local breathing = math.sin(tick()*2) | |
1559 | local upvec = root.CFrame:vectorToWorldSpace(Vector3.new(0,1,0)) | |
1560 | if upvec.Y > .4 then | |
1561 | local tilt = -.55+breathing*.015 | |
1562 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.01+breathing*.01,0),alpha) | |
1563 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.01-breathing*.01,0),alpha) | |
1564 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,0,0)+Vector3.new(0,-1.7,0)*modelScale,alpha) | |
1565 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(-tilt+1.57,0,hasRobe and 0 or .6),alpha) | |
1566 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(-tilt+1.57,0,hasRobe and 0 or -.6),alpha) | |
1567 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(-tilt+.3,0,-.1)*CFrame.Angles(hasRobe and .3 or 0,hasRobe and .2 or 0,hasRobe and -.2 or 0)+(hasRobe and 0 or 1)*Vector3.new(-.85,-.25,-.25)*modelScale,alpha) | |
1568 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(-tilt+.3,0,.1)*CFrame.Angles(hasRobe and .3 or 0,hasRobe and -.2 or 0,hasRobe and .2 or 0)+(hasRobe and 0 or 1)*Vector3.new(.85,-.25,-.25)*modelScale,alpha) | |
1569 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(-tilt+breathing*.04-.03,0,math.sin(tick()*4)*.06),alpha) | |
1570 | else -- wallhug | |
1571 | local breathing = math.sin(tick()*5) | |
1572 | local tilt = -1.55+breathing*.015 | |
1573 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.01+breathing*.01,0),alpha) | |
1574 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.01-breathing*.01,0),alpha) | |
1575 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,0,0)+Vector3.new(0,-2.5,0)*modelScale,alpha) | |
1576 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(.2,0,hasRobe and 0 or .5)+Vector3.new(0,hasRobe and 0 or .2,0)*modelScale,alpha) | |
1577 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(.2,0,hasRobe and 0 or -.5)+Vector3.new(0,hasRobe and 0 or .2,0)*modelScale,alpha) | |
1578 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(2.9,0,.8)+Vector3.new(-.2,.4,0)*modelScale,alpha) | |
1579 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(2.9,0,-.8)+Vector3.new(.2,.4,0)*modelScale,alpha) | |
1580 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(breathing*.04+.7,0,0),alpha) | |
1581 | end | |
1582 | elseif state == "fly" then | |
1583 | hum.PlatformStand = true | |
1584 | gyro.maxTorque = Vector3.new(1,1,1)*4e6 | |
1585 | vel.maxForce = Vector3.new(1,1,1)*4e5 | |
1586 | ||
1587 | local velocity = Vector3.new((kd.d and 1 or 0)+(kd.a and -1 or 0),0,(kd.s and 1 or 0)+(kd.w and -1 or 0)) | |
1588 | velocity = cam.CoordinateFrame:vectorToWorldSpace(velocity) | |
1589 | local maxspeed = 40-(velocity.magnitude > 0 and velocity.unit.Y*20 or 0) | |
1590 | if velocity.magnitude > 0 then | |
1591 | flyspeed = lerp(flyspeed,maxspeed,.1) | |
1592 | flydir = flydir:Lerp(velocity.unit,.4).unit | |
1593 | hoverheight = nil | |
1594 | else | |
1595 | - | end |
1595 | + | |
1596 | flydir = (flydir*Vector3.new(1,0,1)).unit | |
1597 | hoverheight = hoverheight or root.Position.Y | |
1598 | end | |
1599 | vel.velocity = flydir.unit * flyspeed | |
1600 | if hoverheight then | |
1601 | vel.velocity = vel.velocity + Vector3.new(0,hoverheight-root.Position.Y,0) | |
1602 | end | |
1603 | gyro.cframe = CFrame.new(Vector3.new(),flydir*Vector3.new(1,0,1)) | |
1604 | ||
1605 | rl.CanCollide,ll.CanCollide = true,true | |
1606 | ||
1607 | local wings = math.sin(tick()*80) | |
1608 | w1.C0 = clerp(w1.C0,w10*CFrame.Angles(0,-.15+wings*.3,0),.6) | |
1609 | w2.C0 = clerp(w2.C0,w20*CFrame.Angles(0,.15-wings*.3,0),.6) | |
1610 | local alpha = .15 | |
1611 | local flytilt = (flyspeed/maxspeed) | |
1612 | local tilt = flytilt*-1.4 + math.asin(gyro.cframe:vectorToObjectSpace(flydir).unit.Y) | |
1613 | local wavey = math.sin(tick()*6) | |
1614 | tw.C0 = clerp(tw.C0,c0.tw*CFrame.Angles(tilt,0,0),alpha) | |
1615 | rh.C0 = clerp(rh.C0,c0.rh*CFrame.Angles(wavey*.1,hasRobe and 0 or -.08,hasRobe and 0 or .1),alpha) | |
1616 | lh.C0 = clerp(lh.C0,c0.lh*CFrame.Angles(-wavey*.1,hasRobe and 0 or .08,hasRobe and 0 or -.1),alpha) | |
1617 | rs.C0 = clerp(rs.C0,c0.rs*CFrame.Angles(-wavey*.15,-.08,.1),alpha) | |
1618 | ls.C0 = clerp(ls.C0,c0.ls*CFrame.Angles(wavey*.15,.08,-.1),alpha) | |
1619 | nk.C0 = clerp(nk.C0,c0.nk*CFrame.Angles(-tilt*.8,0,0),alpha) | |
1620 | end | |
1621 | end | |
1622 | local ran,err = ypcall(function() | |
1623 | plr = game:service'Players'.LocalPlayer | |
1624 | char = plr.Character | |
1625 | mouse = plr:GetMouse() | |
1626 | humanoid = char:findFirstChild("Humanoid") | |
1627 | torso = char:findFirstChild("Torso") | |
1628 | head = char.Head | |
1629 | ra = char:findFirstChild("Right Arm") | |
1630 | la = char:findFirstChild("Left Arm") | |
1631 | rl = char:findFirstChild("Right Leg") | |
1632 | ll = char:findFirstChild("Left Leg") | |
1633 | rs = torso:findFirstChild("Right Shoulder") | |
1634 | ls = torso:findFirstChild("Left Shoulder") | |
1635 | rh = torso:findFirstChild("Right Hip") | |
1636 | lh = torso:findFirstChild("Left Hip") | |
1637 | neck = torso:findFirstChild("Neck") | |
1638 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
1639 | anim = char:findFirstChild("Animate") | |
1640 | rootpart = char:findFirstChild("HumanoidRootPart") | |
1641 | camera = workspace.CurrentCamera | |
1642 | do --Removing ROBLOX's new Looped bug >_> | |
1643 | local function rec(x) | |
1644 | for i,v in pairs(x:children()) do | |
1645 | if v:IsA'Animation' then | |
1646 | v.AnimationId = 'rbxassetid://28159255' | |
1647 | end | |
1648 | rec(v) | |
1649 | end | |
1650 | end | |
1651 | rec(anim) --the Animate script | |
1652 | end | |
1653 | ||
1654 | humanoid.Jump = true | |
1655 | ||
1656 | wait(.4) | |
1657 | ||
1658 | ||
1659 | if anim then | |
1660 | anim:Destroy() | |
1661 | end | |
1662 | ||
1663 | ||
1664 | rj.C0 = CFrame.new() | |
1665 | rj.C1 = CFrame.new() | |
1666 | ||
1667 | ||
1668 | super_annoying = Instance.new("Sound", head) | |
1669 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=" | |
1670 | super_annoying.Volume = 0.6 | |
1671 | super_annoying.Looped = true | |
1672 | barrel_roll = Instance.new("Sound", head) | |
1673 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=" | |
1674 | barrel_roll.Volume = 1 | |
1675 | barrel_roll.Looped = true | |
1676 | dubstep_gun = Instance.new("Sound", head) | |
1677 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=" | |
1678 | dubstep_gun.Volume = 0.6 | |
1679 | dubstep_gun.Looped = true | |
1680 | you_are_pirate = Instance.new("Sound", head) | |
1681 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=" | |
1682 | you_are_pirate.Volume = 0.6 | |
1683 | you_are_pirate.Looped = true | |
1684 | cant_touch = Instance.new("Sound", head) | |
1685 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=" | |
1686 | cant_touch.Volume = 1 | |
1687 | cant_touch.Looped = true | |
1688 | gangy_style = Instance.new("Sound", head) | |
1689 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=" | |
1690 | gangy_style.Volume = 0.6 | |
1691 | gangy_style.Looped = true | |
1692 | fox_say = Instance.new("Sound", head) | |
1693 | fox_say.SoundId = "http://www.roblox.com/asset/?id=" | |
1694 | fox_say.Volume = 0.5 | |
1695 | fox_say.Looped = true | |
1696 | durk = Instance.new("Sound", head) | |
1697 | durk.SoundId = "http://www.roblox.com/asset/?id=" | |
1698 | durk.Volume = 0.8 | |
1699 | durk.Looped = true | |
1700 | sax_guy = Instance.new("Sound", head) | |
1701 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=" | |
1702 | sax_guy.Volume = 0.6 | |
1703 | sax_guy.Looped = true | |
1704 | heman = Instance.new("Sound", head) | |
1705 | heman.SoundId = "http://www.roblox.com/asset/?id=" | |
1706 | heman.Volume = 1 | |
1707 | heman.Looped = true | |
1708 | justin = Instance.new("Sound", head) | |
1709 | justin.SoundId = "http://www.roblox.com/asset/?id=" | |
1710 | justin.Volume = 0.8 | |
1711 | justin.Looped = true | |
1712 | brony_music = Instance.new("Sound", head) | |
1713 | brony_music.SoundId = "http://www.roblox.com/asset/?id=" | |
1714 | brony_music.Volume = 1 | |
1715 | brony_music.Looped = true | |
1716 | spitfire = Instance.new("Sound", head) | |
1717 | spitfire.SoundId = "http://www.roblox.com/asset/?id=" | |
1718 | spitfire.Volume = 0.8 | |
1719 | spitfire.Looped = true | |
1720 | burn_dem = Instance.new("Sound", head) | |
1721 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=" | |
1722 | burn_dem.Volume = 1 | |
1723 | burn_dem.Looped = true | |
1724 | aj = Instance.new("Sound", head) | |
1725 | aj.SoundId = "rbxassetid://" | |
1726 | aj.Volume = 1 | |
1727 | aj.Looped = true | |
1728 | ||
1729 | Instance.new("HumanoidController", game:service'ControllerService') | |
1730 | Instance.new("SkateboardController", game:service'ControllerService') | |
1731 | Instance.new("VehicleController", game:service'ControllerService') | |
1732 | ||
1733 | ||
1734 | ||
1735 | ||
1736 | --minimize | |
1737 | rh.Parent = nil | |
1738 | lh.Parent = nil | |
1739 | rs.Parent = nil | |
1740 | ls.Parent = nil | |
1741 | neck.Parent = nil | |
1742 | rj.Parent = nil | |
1743 | ||
1744 | ||
1745 | rl.FormFactor = "Custom" | |
1746 | ll.FormFactor = "Custom" | |
1747 | ra.FormFactor = "Custom" | |
1748 | la.FormFactor = "Custom" | |
1749 | torso.FormFactor = "Custom" | |
1750 | head.FormFactor = "Custom" | |
1751 | rootpart.FormFactor = "Custom" | |
1752 | ||
1753 | ||
1754 | ||
1755 | ||
1756 | rootpart.Size = Vector3.new(.4, .4, .2) | |
1757 | rl.Size = Vector3.new(.2, .4, .2) | |
1758 | ll.Size = Vector3.new(.2, .4, .2) | |
1759 | ra.Size = Vector3.new(.2, .4, .2) | |
1760 | la.Size = Vector3.new(.2, .4, .2) | |
1761 | torso.Size = Vector3.new(.4, .4, .2) | |
1762 | head.Size = Vector3.new(.4, .2, .2) | |
1763 | ||
1764 | rh.Parent = torso | |
1765 | lh.Parent = torso | |
1766 | rs.Parent = torso | |
1767 | ls.Parent = torso | |
1768 | neck.Parent = torso | |
1769 | rj.Parent = rootpart | |
1770 | ||
1771 | ||
1772 | if torso:findFirstChild("roblox") then | |
1773 | local p = Instance.new("Part", char) | |
1774 | p.FormFactor = "Custom" | |
1775 | p.Size = torso.Size | |
1776 | p.Transparency = 1 | |
1777 | p:BreakJoints() | |
1778 | local w = Instance.new("Weld", char) | |
1779 | w.Part0 = p | |
1780 | w.Part1 = torso | |
1781 | torso:findFirstChild("roblox").Parent = p | |
1782 | end | |
1783 | ||
1784 | ||
1785 | --[[mesh1 = Instance.new("SpecialMesh", torso) | |
1786 | mesh1.Name = "Mesh" | |
1787 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
1788 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
1789 | mesh2 = Instance.new("SpecialMesh", la) | |
1790 | mesh2.Name = "Mesh" | |
1791 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
1792 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
1793 | mesh3 = Instance.new("SpecialMesh", ra) | |
1794 | mesh3.Name = "Mesh" | |
1795 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
1796 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
1797 | mesh4 = Instance.new("SpecialMesh", ll) | |
1798 | mesh4.Name = "Mesh" | |
1799 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
1800 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
1801 | mesh5 = Instance.new("SpecialMesh", rl) | |
1802 | mesh5.Name = "Mesh" | |
1803 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
1804 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] | |
1805 | ||
1806 | ||
1807 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
1808 | ||
1809 | ls.C0 = CFrame.new(-.3,.1,0) | |
1810 | ls.C1 = CFrame.new(0,.1,0) | |
1811 | rs.C0 = CFrame.new(.3,.1,0) | |
1812 | rs.C1 = CFrame.new(0,.1,0) | |
1813 | rh.C0 = CFrame.new(.1,-.2,0) | |
1814 | rh.C1 = CFrame.new(0, .2, 0) | |
1815 | lh.C0 = CFrame.new(-.1,-.2,0) | |
1816 | lh.C1 = CFrame.new(0, .2, 0) | |
1817 | neck.C0 = CFrame.new(0,.2,0) | |
1818 | neck.C1 = CFrame.new(0,-.1,0) | |
1819 | ||
1820 | bodyc = char:findFirstChild("Body Colors") | |
1821 | if bodyc then | |
1822 | bodyc:Destroy() | |
1823 | end | |
1824 | ||
1825 | wait(1) | |
1826 | ||
1827 | local body = {} | |
1828 | for i,v in pairs(char:children()) do | |
1829 | if v:IsA'BasePart' then | |
1830 | body[v] = {Color = v.BrickColor} | |
1831 | end | |
1832 | end | |
1833 | ||
1834 | function restorecolors() | |
1835 | for _,bp in pairs(char:children()) do | |
1836 | if bp:IsA("BasePart") then | |
1837 | bp.BrickColor = body[bp].Color | |
1838 | end | |
1839 | end | |
1840 | end | |
1841 | ||
1842 | ||
1843 | local LightForTorso = Instance.new("PointLight", head) | |
1844 | LightForTorso.Color = torso.BrickColor.Color | |
1845 | LightForTorso.Range = 7 | |
1846 | LightForTorso.Brightness = 1.5 | |
1847 | ||
1848 | ||
1849 | ||
1850 | ||
1851 | local slidecount = 0 | |
1852 | local slidecountmax = 0 | |
1853 | local anim = "" | |
1854 | local lastanim = anim | |
1855 | local speed = 0 | |
1856 | local looking = false | |
1857 | local dancing = false | |
1858 | local superannoying = false | |
1859 | local barrelroll = false | |
1860 | local dubstepgun = false | |
1861 | local foxie = false | |
1862 | local durka = false | |
1863 | local saxguy = false | |
1864 | local heya = false | |
1865 | local jb = false | |
1866 | local bronymusic = false | |
1867 | local sheddy = false | |
1868 | local burndem = false | |
1869 | local global_wait = 0 | |
1870 | ||
1871 | count = 0 | |
1872 | countspeed = 1 | |
1873 | sine = 0 | |
1874 | sinespeed = 1 | |
1875 | ||
1876 | ||
1877 | ||
1878 | humanoid.WalkSpeed = 50 | |
1879 | ||
1880 | ||
1881 | local controllerService = game:GetService("ControllerService") | |
1882 | local controller = controllerService:GetChildren()[1] | |
1883 | ||
1884 | ||
1885 | local colors = {"White", "Really black"} | |
1886 | ||
1887 | humanoid.Died:connect(function() | |
1888 | for cframe_parts = 0, 100 do | |
1889 | local p = Instance.new("Part") | |
1890 | p.FormFactor = "Custom" | |
1891 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
1892 | p.Size = Vector3.new(1, 1, 1) | |
1893 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
1894 | p.Locked = true | |
1895 | p.CanCollide = false | |
1896 | p.Anchored = true | |
1897 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
1898 | p.Parent = workspace | |
1899 | game:service'Debris':AddItem(p, 5) | |
1900 | coroutine.wrap(function() | |
1901 | while wait() do | |
1902 | if p ~= nil then | |
1903 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
1904 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
1905 | p.Transparency = p.Transparency + 0.015 | |
1906 | else | |
1907 | break | |
1908 | end | |
1909 | end | |
1910 | end)() | |
1911 | end | |
1912 | for _,v in pairs(char:children()) do | |
1913 | if v:IsA("Part") then | |
1914 | v:Destroy() | |
1915 | end | |
1916 | end | |
1917 | ||
1918 | end) | |
1919 | ||
1920 | ||
1921 | mouse.KeyDown:connect(function(k) | |
1922 | ||
1923 | if string.byte(k) == 50 then | |
1924 | ||
1925 | if dancing then return end | |
1926 | sitting = not sitting | |
1927 | if sitting then | |
1928 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
1929 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
1930 | ||
1931 | ||
1932 | if hitz then | |
1933 | controller.Parent = nil | |
1934 | humanoid.WalkSpeed = 0 | |
1935 | coroutine.wrap(function() | |
1936 | while wait() do | |
1937 | humanoid.PlatformStand = true | |
1938 | if sitting == false then humanoid.PlatformStand = false break end | |
1939 | end | |
1940 | end)() | |
1941 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
1942 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
1943 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
1944 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
1945 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
1946 | ||
1947 | miniweld = Instance.new("Weld", char) | |
1948 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
1949 | miniweld.Part0 = hitz | |
1950 | miniweld.Part1 = rootpart | |
1951 | else | |
1952 | sitting = false | |
1953 | return | |
1954 | end | |
1955 | else | |
1956 | if miniweld then | |
1957 | miniweld:Destroy() | |
1958 | end | |
1959 | controller.Parent = controllerService | |
1960 | humanoid.PlatformStand = false | |
1961 | humanoid.WalkSpeed = 11 | |
1962 | end | |
1963 | end | |
1964 | ||
1965 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
1966 | superannoying = false | |
1967 | barrelroll = false | |
1968 | heya = false | |
1969 | dubstepgun = false | |
1970 | youpirate = false | |
1971 | canttouch = false | |
1972 | gangnam = false | |
1973 | sheddy = false | |
1974 | durka = false | |
1975 | saxguy = false | |
1976 | foxie = false | |
1977 | burndem = false | |
1978 | bronymusic = false | |
1979 | brony_music:stop() | |
1980 | fox_say:stop() | |
1981 | spitfire:stop() | |
1982 | heman:stop() | |
1983 | justin:stop() | |
1984 | jb = false | |
1985 | durk:stop() | |
1986 | restorecolors() | |
1987 | burn_dem:stop() | |
1988 | if hat then | |
1989 | hat:Destroy() | |
1990 | end | |
1991 | sax_guy:stop() | |
1992 | gangy_style:stop() | |
1993 | cant_touch:stop() | |
1994 | you_are_pirate:stop() | |
1995 | dubstep_gun:stop() | |
1996 | super_annoying:stop() | |
1997 | barrel_roll:stop() | |
1998 | dancing = false | |
1999 | global_wait = 0 | |
2000 | LightForTorso.Color = torso.BrickColor.Color | |
2001 | end | |
2002 | ||
2003 | if k == "z" then | |
2004 | if dancing then return end | |
2005 | if not sitting then | |
2006 | dancing = true | |
2007 | superannoying = true | |
2008 | super_annoying:play() | |
2009 | end | |
2010 | end | |
2011 | if k == "k" then | |
2012 | if dancing then return end | |
2013 | if not sitting then | |
2014 | dancing = true | |
2015 | sheddy = true | |
2016 | spitfire:play() | |
2017 | end | |
2018 | end | |
2019 | ||
2020 | if k == "n" then | |
2021 | if dancing then return end | |
2022 | if not sitting then | |
2023 | dancing = true | |
2024 | gangnam = true | |
2025 | gangy_style:play() | |
2026 | end | |
2027 | end | |
2028 | ||
2029 | if k == "r" then | |
2030 | if dancing then return end | |
2031 | if not sitting then | |
2032 | dancing = true | |
2033 | burndem = true | |
2034 | burn_dem:play() | |
2035 | end | |
2036 | end | |
2037 | ||
2038 | ||
2039 | if k == "x" then | |
2040 | if dancing then return end | |
2041 | if not sitting then | |
2042 | dancing = true | |
2043 | barrelroll = true | |
2044 | barrel_roll:play() | |
2045 | hat = Instance.new("Part", char) | |
2046 | hat.FormFactor = "Custom" | |
2047 | hat.CanCollide = false | |
2048 | hat.Size = torso.Size | |
2049 | hat.Locked = true | |
2050 | hat:breakJoints() | |
2051 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2052 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
2053 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
2054 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
2055 | local hatweld = Instance.new("Weld", hat) | |
2056 | hatweld.Part0 = hat | |
2057 | hatweld.Part1 = torso | |
2058 | end | |
2059 | end | |
2060 | if k == "h" then | |
2061 | if dancing then return end | |
2062 | if not sitting then | |
2063 | dancing = true | |
2064 | heman:play() | |
2065 | heya = true | |
2066 | hat = Instance.new("Part", char) | |
2067 | hat.FormFactor = "Custom" | |
2068 | hat.CanCollide = false | |
2069 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
2070 | hat.Locked = true | |
2071 | hat.BrickColor = BrickColor.new("Hot pink") | |
2072 | hat:breakJoints() | |
2073 | local hatweld = Instance.new("Weld", hat) | |
2074 | hatweld.Part0 = hat | |
2075 | hatweld.Part1 = torso | |
2076 | end | |
2077 | end | |
2078 | if k == "j" then | |
2079 | if dancing then return end | |
2080 | if not sitting then | |
2081 | dancing = true | |
2082 | justin:play() | |
2083 | jb = true | |
2084 | hat = Instance.new("Part", char) | |
2085 | hat.FormFactor = "Custom" | |
2086 | hat.CanCollide = false | |
2087 | hat.Size = head.Size | |
2088 | hat.Locked = true | |
2089 | hat.BrickColor = BrickColor.new("Hot pink") | |
2090 | hat:breakJoints() | |
2091 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2092 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
2093 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" | |
2094 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
2095 | local hatweld = Instance.new("Weld", hat) | |
2096 | hatweld.Part0 = hat | |
2097 | hatweld.Part1 = head | |
2098 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
2099 | end | |
2100 | end | |
2101 | if k == "c" then | |
2102 | if dancing then return end | |
2103 | if not sitting then | |
2104 | dancing = true | |
2105 | dubstepgun = true | |
2106 | dubstep_gun:play() | |
2107 | end | |
2108 | end | |
2109 | if k == "v" then | |
2110 | if dancing then return end | |
2111 | if not sitting then | |
2112 | dancing = true | |
2113 | youpirate = true | |
2114 | you_are_pirate:play() | |
2115 | hat = Instance.new("Part", char) | |
2116 | hat.FormFactor = "Custom" | |
2117 | hat.CanCollide = false | |
2118 | hat.Size = head.Size | |
2119 | hat.Locked = true | |
2120 | hat:breakJoints() | |
2121 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2122 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
2123 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
2124 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
2125 | local hatweld = Instance.new("Weld", hat) | |
2126 | hatweld.Part0 = hat | |
2127 | hatweld.Part1 = head | |
2128 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
2129 | end | |
2130 | end | |
2131 | if k == "m" then | |
2132 | if dancing then return end | |
2133 | if not sitting then | |
2134 | dancing = true | |
2135 | canttouch = true | |
2136 | cant_touch:play() | |
2137 | end | |
2138 | end | |
2139 | if k == "b" then | |
2140 | if dancing then return end | |
2141 | if not sitting then | |
2142 | dancing = true | |
2143 | bronymusic = true | |
2144 | brony_music:play() | |
2145 | for _,bp in pairs(char:children()) do | |
2146 | if bp:IsA("BasePart") then | |
2147 | bp.BrickColor = BrickColor.new("Lavender") | |
2148 | end | |
2149 | end | |
2150 | hat = Instance.new("Part", char) | |
2151 | hat.FormFactor = "Custom" | |
2152 | hat.CanCollide = false | |
2153 | hat.Size = head.Size | |
2154 | hat.Locked = true | |
2155 | hat.BrickColor = BrickColor.new("Lavender") | |
2156 | hat:breakJoints() | |
2157 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2158 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643" | |
2159 | hatmesh.Scale = Vector3.new(.1, .2, .1) | |
2160 | local hatweld = Instance.new("Weld", hat) | |
2161 | hatweld.Part0 = hat | |
2162 | hatweld.Part1 = head | |
2163 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
2164 | end | |
2165 | end | |
2166 | ||
2167 | if k == "l" then | |
2168 | if dancing then return end | |
2169 | if not sitting then | |
2170 | dancing = true | |
2171 | foxie = true | |
2172 | fox_say:play() | |
2173 | hat = Instance.new("Part", char) | |
2174 | hat.FormFactor = "Custom" | |
2175 | hat.CanCollide = false | |
2176 | hat.Size = head.Size | |
2177 | hat.Locked = true | |
2178 | hat:breakJoints() | |
2179 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2180 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
2181 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
2182 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
2183 | local hatweld = Instance.new("Weld", hat) | |
2184 | hatweld.Part0 = hat | |
2185 | hatweld.Part1 = head | |
2186 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
2187 | end | |
2188 | ||
2189 | end | |
2190 | if k == "f" then | |
2191 | if dancing then return end | |
2192 | if not sitting then | |
2193 | dancing = true | |
2194 | durka = true | |
2195 | durk:play() | |
2196 | end | |
2197 | end | |
2198 | if k == "g" then | |
2199 | if dancing then return end | |
2200 | if not sitting then | |
2201 | dancing = true | |
2202 | saxguy = true | |
2203 | sax_guy:play() | |
2204 | hat = Instance.new("Part", char) | |
2205 | hat.FormFactor = "Custom" | |
2206 | hat.CanCollide = false | |
2207 | hat.Size = head.Size | |
2208 | hat.Locked = true | |
2209 | hat:breakJoints() | |
2210 | local hatmesh = Instance.new("SpecialMesh", hat) | |
2211 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
2212 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
2213 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
2214 | local hatweld = Instance.new("Weld", hat) | |
2215 | hatweld.Part0 = hat | |
2216 | hatweld.Part1 = la | |
2217 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
2218 | end | |
2219 | end | |
2220 | ||
2221 | ||
2222 | ||
2223 | ||
2224 | if k == "q" then | |
2225 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
2226 | if sitting then return end | |
2227 | looking = true | |
2228 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
2229 | end | |
2230 | if k == "e" then | |
2231 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
2232 | if sitting then return end | |
2233 | looking = true | |
2234 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
2235 | end | |
2236 | if k == "t" then | |
2237 | if dancing then return end | |
2238 | if sitting then return end | |
2239 | dancing = true | |
2240 | aj:play() | |
2241 | end | |
2242 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
2243 | if sitting then return end | |
2244 | humanoid.WalkSpeed = 18 | |
2245 | end | |
2246 | if string.byte(k) == 52 then | |
2247 | if sitting then return end | |
2248 | humanoid.WalkSpeed = 6 | |
2249 | end | |
2250 | end) | |
2251 | ||
2252 | mouse.KeyUp:connect(function(k) | |
2253 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
2254 | if sitting then return end | |
2255 | humanoid.WalkSpeed = 11 | |
2256 | end | |
2257 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
2258 | superannoying = false | |
2259 | barrelroll = false | |
2260 | heya = false | |
2261 | dubstepgun = false | |
2262 | youpirate = false | |
2263 | canttouch = false | |
2264 | gangnam = false | |
2265 | sheddy = false | |
2266 | durka = false | |
2267 | saxguy = false | |
2268 | foxie = false | |
2269 | burndem = false | |
2270 | bronymusic = false | |
2271 | aj:stop() | |
2272 | brony_music:stop() | |
2273 | fox_say:stop() | |
2274 | spitfire:stop() | |
2275 | heman:stop() | |
2276 | justin:stop() | |
2277 | jb = false | |
2278 | durk:stop() | |
2279 | restorecolors() | |
2280 | burn_dem:stop() | |
2281 | if hat then | |
2282 | hat:Destroy() | |
2283 | end | |
2284 | sax_guy:stop() | |
2285 | gangy_style:stop() | |
2286 | cant_touch:stop() | |
2287 | you_are_pirate:stop() | |
2288 | dubstep_gun:stop() | |
2289 | super_annoying:stop() | |
2290 | barrel_roll:stop() | |
2291 | dancing = false | |
2292 | global_wait = 0 | |
2293 | LightForTorso.Color = torso.BrickColor.Color | |
2294 | end | |
2295 | ||
2296 | ||
2297 | if k == "q" then | |
2298 | if looking then | |
2299 | if sitting then return end | |
2300 | rj.C0 = CFrame.new() | |
2301 | looking = false | |
2302 | end | |
2303 | end | |
2304 | ||
2305 | if k == "e" then | |
2306 | if looking then | |
2307 | if sitting then return end | |
2308 | rj.C0 = CFrame.new() | |
2309 | looking = false | |
2310 | end | |
2311 | end | |
2312 | end) | |
2313 | ||
2314 | ||
2315 | game:service'RunService'.Stepped:connect(function() | |
2316 | count = (count % 100) + countspeed | |
2317 | angle = math.pi * math.sin(math.pi*2/100*count) | |
2318 | ||
2319 | if slidecount < slidecountmax then | |
2320 | slidecount = slidecount + speed | |
2321 | end | |
2322 | if slidecount > slidecountmax then | |
2323 | slidecount = slidecount - speed | |
2324 | end | |
2325 | if global_wait == 380 then global_wait = 0 end | |
2326 | ||
2327 | sine = sine + sinespeed | |
2328 | if not dancing then | |
2329 | if not sitting then | |
2330 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
2331 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
2332 | if not hitz then | |
2333 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
2334 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
2335 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
2336 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
2337 | if not looking then | |
2338 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
2339 | end | |
2340 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
2341 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
2342 | ||
2343 | -- idle anim | |
2344 | ||
2345 | anim = "Idle" | |
2346 | if anim ~= lastanim then | |
2347 | if lastanim == "Walking" then | |
2348 | speed = 0.5 | |
2349 | slidecount = 1 | |
2350 | slidecountmax = 0 | |
2351 | elseif lastanim == "Running" then | |
2352 | speed = 2.5 | |
2353 | slidecount = 5 | |
2354 | slidecountmax = 0 | |
2355 | else | |
2356 | slidecount = 0 | |
2357 | slidecountmax = 0 | |
2358 | end | |
2359 | end | |
2360 | countspeed = 1 | |
2361 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
2362 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
2363 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
2364 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
2365 | if not looking then | |
2366 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
2367 | end | |
2368 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
2369 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
2370 | looking = false | |
2371 | -- walk anim | |
2372 | anim = "Walking" | |
2373 | if anim ~= lastanim then | |
2374 | speed = 0.2 | |
2375 | slidecount = 0 | |
2376 | slidecountmax = 1 | |
2377 | if lastanim == "Running" then | |
2378 | slidecount = 5 | |
2379 | end | |
2380 | end | |
2381 | countspeed = 6 | |
2382 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
2383 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
2384 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
2385 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
2386 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
2387 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
2388 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
2389 | --run anim | |
2390 | anim = "Running" | |
2391 | if anim ~= lastanim then | |
2392 | speed = 1 | |
2393 | slidecount = 0 | |
2394 | slidecountmax = 5 | |
2395 | if lastanim == "Walking" then | |
2396 | slidecount = 1 | |
2397 | end | |
2398 | end | |
2399 | ||
2400 | looking = false | |
2401 | countspeed = 9 | |
2402 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
2403 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
2404 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
2405 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
2406 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
2407 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
2408 | end | |
2409 | ||
2410 | lastanim = anim | |
2411 | else | |
2412 | countspeed = 1 | |
2413 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
2414 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
2415 | if not hitz then | |
2416 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
2417 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
2418 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
2419 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
2420 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
2421 | else | |
2422 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
2423 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
2424 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
2425 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
2426 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
2427 | end | |
2428 | ||
2429 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
2430 | end | |
2431 | else | |
2432 | if superannoying then | |
2433 | countspeed = 5 | |
2434 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
2435 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
2436 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2437 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2438 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2439 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
2440 | elseif barrelroll then | |
2441 | countspeed = 5 | |
2442 | sinespeed = 0.1 | |
2443 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
2444 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
2445 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
2446 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
2447 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2448 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
2449 | elseif dubstepgun then | |
2450 | global_wait = (global_wait % 380) + 1 | |
2451 | countspeed = 5 | |
2452 | if global_wait < 249 - 40 then | |
2453 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
2454 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
2455 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2456 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2457 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2458 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
2459 | elseif global_wait > 249 - 40 then | |
2460 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
2461 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
2462 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
2463 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
2464 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2465 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
2466 | end | |
2467 | elseif youpirate then | |
2468 | global_wait = (global_wait % 380) + 1 | |
2469 | countspeed = 5 | |
2470 | if global_wait < 79 then | |
2471 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
2472 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
2473 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2474 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2475 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2476 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
2477 | elseif global_wait < 299 then | |
2478 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
2479 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
2480 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
2481 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
2482 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
2483 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
2484 | elseif global_wait > 299 then | |
2485 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
2486 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
2487 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2488 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2489 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2490 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
2491 | end | |
2492 | elseif canttouch then | |
2493 | countspeed = 5 | |
2494 | global_wait = (global_wait % 160) + 1 | |
2495 | if global_wait == 160 then global_wait = 0 end | |
2496 | if global_wait < 39 then | |
2497 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
2498 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
2499 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2500 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2501 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2502 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
2503 | elseif global_wait < 79 then | |
2504 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
2505 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
2506 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
2507 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
2508 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2509 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
2510 | elseif global_wait < 119 then | |
2511 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
2512 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
2513 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
2514 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
2515 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2516 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
2517 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
2518 | elseif global_wait > 119 then | |
2519 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
2520 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
2521 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
2522 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
2523 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2524 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
2525 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
2526 | end | |
2527 | elseif gangnam then | |
2528 | countspeed = 5 | |
2529 | if global_wait == 180 then global_wait = 0 end | |
2530 | global_wait = (global_wait % 180) + 1 | |
2531 | if global_wait < 89 then | |
2532 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
2533 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
2534 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
2535 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
2536 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2537 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
2538 | elseif global_wait > 89 then | |
2539 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
2540 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
2541 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
2542 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
2543 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2544 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
2545 | end | |
2546 | elseif foxie then | |
2547 | countspeed = 5 | |
2548 | global_wait = (global_wait % 380) + 2 | |
2549 | if global_wait < 89 then | |
2550 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
2551 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
2552 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
2553 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
2554 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2555 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
2556 | elseif global_wait > 89 then | |
2557 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
2558 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
2559 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
2560 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
2561 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
2562 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
2563 | end | |
2564 | elseif durka then | |
2565 | countspeed = 2 | |
2566 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
2567 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
2568 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
2569 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
2570 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2571 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
2572 | elseif saxguy then | |
2573 | countspeed = 5 | |
2574 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
2575 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
2576 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
2577 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
2578 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
2579 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
2580 | elseif heya then | |
2581 | countspeed = 5 | |
2582 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
2583 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
2584 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
2585 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
2586 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
2587 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
2588 | elseif jb then | |
2589 | countspeed = 5 | |
2590 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
2591 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
2592 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
2593 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
2594 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
2595 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
2596 | elseif bronymusic then | |
2597 | countspeed = 5 | |
2598 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
2599 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
2600 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
2601 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
2602 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
2603 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
2604 | elseif sheddy then | |
2605 | countspeed = 7 | |
2606 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
2607 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
2608 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
2609 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
2610 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
2611 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
2612 | elseif burndem then | |
2613 | countspeed = 4 | |
2614 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
2615 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
2616 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
2617 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
2618 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
2619 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
2620 | elseif aj.IsPlaying then | |
2621 | countspeed = 5 | |
2622 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0) | |
2623 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0) | |
2624 | lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06) | |
2625 | rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06) | |
2626 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
2627 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0) | |
2628 | end | |
2629 | end | |
2630 | end) | |
2631 | ||
2632 | ||
2633 | plr.Chatted:connect(function(msg) | |
2634 | game:service'Chat':Chat(head, msg, 1) | |
2635 | if msg == "die/" then | |
2636 | char:breakJoints() | |
2637 | end | |
2638 | end) | |
2639 | ||
2640 | end) | |
2641 | if not ran and err then | |
2642 | print(err) | |
2643 | end |