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| 1 | --[[p = Instance.new("Part",Workspace)
| |
| 2 | p.Anchored = true | |
| 3 | p.Size = Vector3.new(2,1,2) | |
| 4 | p.Transparency = 0.5 | |
| 5 | l = Instance.new("PointLight", p)
| |
| 6 | l.Color = Color3.new(0,1.5,5) | |
| 7 | l.Brightness = 100 | |
| 8 | rotation = 0 | |
| 9 | while true do | |
| 10 | rotation = rotation + 5 | |
| 11 | p.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(rotation), 0) | |
| 12 | wait() | |
| 13 | end | |
| 14 | --]] | |
| 15 | - | Player = game.Players.minecraftrath101 |
| 15 | + | Player = game.Players.SmokeDelsin |
| 16 | p = Instance.new("Part",Workspace)
| |
| 17 | p.Anchored = true | |
| 18 | p.Size = Vector3.new(2,1,2) | |
| 19 | p.Transparency = 0.5 | |
| 20 | p.CanCollide = false | |
| 21 | arm = Player.Character["Right Arm"] | |
| 22 | l = Instance.new("PointLight", p)
| |
| 23 | l.Color = Color3.new(0,1.5,5) | |
| 24 | l.Brightness = 100 | |
| 25 | rotation = 0 | |
| 26 | while true do | |
| 27 | rotation = rotation + 5 | |
| 28 | p.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(rotation), 0) | |
| 29 | p.Position = arm.Position | |
| 30 | wait() | |
| 31 | end |