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| 1 | --FRUIT-- | |
| 2 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 3 | function sandbox(var,func) | |
| 4 | local env = getfenv(func) | |
| 5 | local newenv = setmetatable({},{
| |
| 6 | __index = function(self,k) | |
| 7 | if k=="script" then | |
| 8 | return var | |
| 9 | else | |
| 10 | return env[k] | |
| 11 | end | |
| 12 | end, | |
| 13 | }) | |
| 14 | setfenv(func,newenv) | |
| 15 | return func | |
| 16 | end | |
| 17 | cors = {}
| |
| 18 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 19 | Tool0 = Instance.new("Tool")
| |
| 20 | Part1 = Instance.new("Part")
| |
| 21 | Decal2 = Instance.new("Decal")
| |
| 22 | Decal3 = Instance.new("Decal")
| |
| 23 | Decal4 = Instance.new("Decal")
| |
| 24 | Decal5 = Instance.new("Decal")
| |
| 25 | Decal6 = Instance.new("Decal")
| |
| 26 | Decal7 = Instance.new("Decal")
| |
| 27 | SpecialMesh8 = Instance.new("SpecialMesh")
| |
| 28 | Sound9 = Instance.new("Sound")
| |
| 29 | LocalScript10 = Instance.new("LocalScript")
| |
| 30 | LocalScript11 = Instance.new("LocalScript")
| |
| 31 | HopperBin12 = Instance.new("HopperBin")
| |
| 32 | LocalScript13 = Instance.new("LocalScript")
| |
| 33 | BlockMesh14 = Instance.new("BlockMesh")
| |
| 34 | Script15 = Instance.new("Script")
| |
| 35 | Script16 = Instance.new("Script")
| |
| 36 | HopperBin17 = Instance.new("HopperBin")
| |
| 37 | LocalScript18 = Instance.new("LocalScript")
| |
| 38 | HopperBin19 = Instance.new("HopperBin")
| |
| 39 | LocalScript20 = Instance.new("LocalScript")
| |
| 40 | BlockMesh21 = Instance.new("BlockMesh")
| |
| 41 | Script22 = Instance.new("Script")
| |
| 42 | Script23 = Instance.new("Script")
| |
| 43 | Script24 = Instance.new("Script")
| |
| 44 | StringValue25 = Instance.new("StringValue")
| |
| 45 | Part26 = Instance.new("Part")
| |
| 46 | SpecialMesh27 = Instance.new("SpecialMesh")
| |
| 47 | Part28 = Instance.new("Part")
| |
| 48 | SpecialMesh29 = Instance.new("SpecialMesh")
| |
| 49 | Part30 = Instance.new("Part")
| |
| 50 | SpecialMesh31 = Instance.new("SpecialMesh")
| |
| 51 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
| 52 | Tool0.Parent = mas | |
| 53 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 54 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
| 55 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
| 56 | Part1.Name = "Handle" | |
| 57 | Part1.Parent = Tool0 | |
| 58 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
| 59 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
| 60 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
| 61 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
| 62 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
| 63 | Part1.Size = Vector3.new(1, 1, 1) | |
| 64 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 65 | Part1.BrickColor = BrickColor.new("Daisy orange")
| |
| 66 | Part1.Material = Enum.Material.SmoothPlastic | |
| 67 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 68 | Part1.brickColor = BrickColor.new("Daisy orange")
| |
| 69 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
| 70 | Part1.formFactor = Enum.FormFactor.Symmetric | |
| 71 | Decal2.Parent = Part1 | |
| 72 | Decal2.Texture = "rbxassetid://114369508" | |
| 73 | Decal2.Transparency = 0.5 | |
| 74 | Decal3.Parent = Part1 | |
| 75 | Decal3.Texture = "rbxassetid://114369508" | |
| 76 | Decal3.Transparency = 0.5 | |
| 77 | Decal3.Face = Enum.NormalId.Left | |
| 78 | Decal4.Parent = Part1 | |
| 79 | Decal4.Texture = "rbxassetid://114369508" | |
| 80 | Decal4.Transparency = 0.5 | |
| 81 | Decal4.Face = Enum.NormalId.Back | |
| 82 | Decal5.Parent = Part1 | |
| 83 | Decal5.Texture = "rbxassetid://114369508" | |
| 84 | Decal5.Transparency = 0.5 | |
| 85 | Decal5.Face = Enum.NormalId.Right | |
| 86 | Decal6.Parent = Part1 | |
| 87 | Decal6.Texture = "rbxassetid://114369508" | |
| 88 | Decal6.Transparency = 0.5 | |
| 89 | Decal6.Face = Enum.NormalId.Top | |
| 90 | Decal7.Parent = Part1 | |
| 91 | Decal7.Texture = "rbxassetid://114369508" | |
| 92 | Decal7.Transparency = 0.5 | |
| 93 | Decal7.Face = Enum.NormalId.Bottom | |
| 94 | SpecialMesh8.Parent = Part1 | |
| 95 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
| 96 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
| 97 | Sound9.Name = "Eat" | |
| 98 | Sound9.Parent = Part1 | |
| 99 | Sound9.Looped = true | |
| 100 | Sound9.Pitch = 1.1000000238419 | |
| 101 | Sound9.PlaybackSpeed = 1.1000000238419 | |
| 102 | Sound9.SoundId = "rbxassetid://161190414" | |
| 103 | LocalScript10.Name = "InstaWeld" | |
| 104 | LocalScript10.Parent = Tool0 | |
| 105 | table.insert(cors,sandbox(LocalScript10,function() | |
| 106 | local currentwelds = {}
| |
| 107 | ||
| 108 | function Weld(x,y) | |
| 109 | local W = Instance.new("Weld")
| |
| 110 | W.Part0 = x | |
| 111 | W.Part1 = y | |
| 112 | local CJ = CFrame.new(x.Position) | |
| 113 | local C0 = x.CFrame:inverse()*CJ | |
| 114 | local C1 = y.CFrame:inverse()*CJ | |
| 115 | W.C0 = C0 | |
| 116 | W.C1 = C1 | |
| 117 | W.Parent = x | |
| 118 | currentwelds[#currentwelds+1] = W | |
| 119 | end | |
| 120 | ||
| 121 | function Get(A) | |
| 122 | if A:IsA("BasePart") then
| |
| 123 | Weld(script.Parent.Handle, A) | |
| 124 | A.Anchored = false | |
| 125 | else | |
| 126 | local C = A:GetChildren() | |
| 127 | for i=1, #C do | |
| 128 | Get(C[i]) | |
| 129 | end | |
| 130 | end | |
| 131 | end | |
| 132 | ||
| 133 | function Finale() | |
| 134 | currentwelds = {}
| |
| 135 | Get(script.Parent) | |
| 136 | coroutine.resume(coroutine.create(function() | |
| 137 | wait(0.1) | |
| 138 | local toolparts = script.Parent:GetChildren() | |
| 139 | for h = 1, #toolparts do | |
| 140 | local c = toolparts[h]:GetChildren() | |
| 141 | for j = 1, #c do | |
| 142 | if c[j]:IsA("Weld") then
| |
| 143 | local stop = false | |
| 144 | for k = 1, #currentwelds do | |
| 145 | if c[j] == currentwelds[k] then | |
| 146 | stop = true | |
| 147 | end | |
| 148 | end | |
| 149 | if not stop then | |
| 150 | c[j]:Destroy() | |
| 151 | end | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | end)) | |
| 156 | end | |
| 157 | ||
| 158 | script.Parent.Equipped:connect(Finale) | |
| 159 | script.Parent.Unequipped:connect(Finale) | |
| 160 | Finale() | |
| 161 | end)) | |
| 162 | LocalScript11.Name = "EatScript" | |
| 163 | LocalScript11.Parent = Tool0 | |
| 164 | table.insert(cors,sandbox(LocalScript11,function() | |
| 165 | wait() | |
| 166 | ||
| 167 | local tool = script.Parent | |
| 168 | local player = owner | |
| 169 | ||
| 170 | defaultholdingpos = tool.GripPos | |
| 171 | eaten = false | |
| 172 | equipped = false | |
| 173 | cancelled = false | |
| 174 | tool.Equipped:connect(function() | |
| 175 | equipped = true | |
| 176 | script.Parent.Activated:connect(function() | |
| 177 | if not eaten then | |
| 178 | cancelled = false | |
| 179 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
| 180 | tool.Handle.Eat:Play() | |
| 181 | wait(1.4) | |
| 182 | tool.Handle.Eat:Stop() | |
| 183 | if equipped and not cancelled then | |
| 184 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
| |
| 185 | local hasdf = false | |
| 186 | if #currentsavedgear > 0 then | |
| 187 | for i = 1, #currentsavedgear do | |
| 188 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
| |
| 189 | currentsavedgear[i]:Destroy() | |
| 190 | hasdf = true | |
| 191 | end | |
| 192 | end | |
| 193 | end | |
| 194 | if not hasdf then | |
| 195 | local dftools = script:GetChildren() | |
| 196 | for i = 1, #dftools do | |
| 197 | local df_tag = Instance.new("StringValue")
| |
| 198 | df_tag.Name = "DevilFruitAbility" | |
| 199 | df_tag.Value = tool.DevilFruitType.Value | |
| 200 | df_tag.Parent = dftools[i] | |
| 201 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack")
| |
| 202 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear")
| |
| 203 | end | |
| 204 | tool:Destroy() | |
| 205 | elseif hasdf then | |
| 206 | if player.Character then | |
| 207 | if player.Character:FindFirstChild("Humanoid") then
| |
| 208 | player.Character:BreakJoints() | |
| 209 | player.Character:FindFirstChild("Humanoid").Health = 0
| |
| 210 | end | |
| 211 | end | |
| 212 | tool:Destroy() | |
| 213 | end | |
| 214 | end | |
| 215 | end | |
| 216 | end) | |
| 217 | end) | |
| 218 | ||
| 219 | tool.Unequipped:connect(function() | |
| 220 | tool.Handle.Eat:Stop() | |
| 221 | cancelled = true | |
| 222 | equipped = false | |
| 223 | if not eaten then | |
| 224 | tool.GripPos = defaultholdingpos | |
| 225 | end | |
| 226 | end) | |
| 227 | end)) | |
| 228 | HopperBin12.Name = "Pistol" | |
| 229 | HopperBin12.Parent = LocalScript11 | |
| 230 | LocalScript13.Name = "Normal" | |
| 231 | LocalScript13.Parent = HopperBin12 | |
| 232 | table.insert(cors,sandbox(LocalScript13,function() | |
| 233 | COOLDOWN = 1 | |
| 234 | ||
| 235 | MAX_VELOCITY = 475 | |
| 236 | MIN_VELOCITY = 400 | |
| 237 | ||
| 238 | AUTOFIRE = false | |
| 239 | ||
| 240 | SPREAD = 2 | |
| 241 | ORIGIN_SPREAD = 0 | |
| 242 | LOCK_FORWARD = false | |
| 243 | ||
| 244 | ANTI_GRAVITY = 1 | |
| 245 | ||
| 246 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 247 | ||
| 248 | DESPAWN_TIME = 1 | |
| 249 | ||
| 250 | ||
| 251 | wait(1) | |
| 252 | ------------------------------ | |
| 253 | missile = Instance.new("Part")
| |
| 254 | missile.Name = "Gomu" | |
| 255 | missile.Transparency = 0 | |
| 256 | missile.Reflectance = 0 | |
| 257 | missile.CanCollide = false | |
| 258 | missile.Shape = "Block" | |
| 259 | missile.FormFactor = "Custom" | |
| 260 | missile.Size = Vector3.new(2, 2, 2) | |
| 261 | missile.Elasticity = 0 | |
| 262 | missile.TopSurface = 0 | |
| 263 | missile.BottomSurface = 0 | |
| 264 | ||
| 265 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 266 | script.Mesh:clone().Parent = missile | |
| 267 | ||
| 268 | force = Instance.new("BodyForce")
| |
| 269 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 270 | force.Parent = missile | |
| 271 | ||
| 272 | scriptName = "ArrowScript" | |
| 273 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 274 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 275 | ||
| 276 | ------------------------------ | |
| 277 | ||
| 278 | wait() | |
| 279 | Tool = script.Parent | |
| 280 | player = owner | |
| 281 | while player.Character == nil do wait() end | |
| 282 | char = player.Character | |
| 283 | ||
| 284 | function hidePart(part) | |
| 285 | if part:FindFirstChild("AttackHide") == nil then
| |
| 286 | local hide = Instance.new("SpecialMesh")
| |
| 287 | hide.Name = "AttackHide" | |
| 288 | hide.MeshType = "FileMesh" | |
| 289 | hide.Scale = Vector3.new(0, 0, 0) | |
| 290 | hide.Parent = part | |
| 291 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 292 | end | |
| 293 | end | |
| 294 | ||
| 295 | shooting = false | |
| 296 | function fire(v) | |
| 297 | if choosehand == 1 then | |
| 298 | choosehand = 2 | |
| 299 | arm = char:FindFirstChild("Right Arm")
| |
| 300 | else | |
| 301 | choosehand = 1 | |
| 302 | arm = char:FindFirstChild("Left Arm")
| |
| 303 | end | |
| 304 | if arm == nil then return end | |
| 305 | hidePart(arm) | |
| 306 | ||
| 307 | if not LOCK_FORWARD then | |
| 308 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 309 | v_spready = math.random(-SPREAD, SPREAD) | |
| 310 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 311 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 312 | v = (v - arm.Position).unit | |
| 313 | else | |
| 314 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 315 | end | |
| 316 | ||
| 317 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 318 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 319 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 320 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 321 | spawnPos = spawnPos + (v * 1) | |
| 322 | ||
| 323 | shot = missile:clone() | |
| 324 | shot.BrickColor = arm.BrickColor | |
| 325 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 326 | local launch = spawnPos + 2 * v | |
| 327 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 328 | ||
| 329 | local creator_tag = Instance.new("ObjectValue")
| |
| 330 | creator_tag.Value = player | |
| 331 | creator_tag.Name = "creator" | |
| 332 | creator_tag.Parent = shot | |
| 333 | ||
| 334 | local firesound = Instance.new("Sound")
| |
| 335 | firesound.Name = "FiredSound" | |
| 336 | firesound.SoundId = FIRE_SOUND | |
| 337 | firesound.Volume = 1 | |
| 338 | firesound.Pitch = math.random(8, 14)/10 | |
| 339 | firesound.Parent = shot | |
| 340 | ||
| 341 | shot.Parent = game.Workspace | |
| 342 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 343 | shot:FindFirstChild(scriptName).Disabled = false | |
| 344 | end | |
| 345 | ||
| 346 | ||
| 347 | enabled = true | |
| 348 | gatlingmode = false | |
| 349 | ||
| 350 | function onButtonUp() | |
| 351 | shooting = false | |
| 352 | end | |
| 353 | ||
| 354 | function onDeselect() | |
| 355 | stopped = true | |
| 356 | end | |
| 357 | ||
| 358 | function gatlingOFF() | |
| 359 | gatlingmode = false -- its not gatling ya know | |
| 360 | COOLDOWN = 2 | |
| 361 | MAX_VELOCITY = 250 | |
| 362 | MIN_VELOCITY = 200 | |
| 363 | AUTOFIRE = false | |
| 364 | SPREAD = 3 | |
| 365 | ORIGIN_SPREAD = 3 | |
| 366 | DESPAWN_TIME = 0.9 | |
| 367 | missile.Transparency = 0.4 | |
| 368 | LOCK_FORWARD = true | |
| 369 | end | |
| 370 | ||
| 371 | function gatlingON() | |
| 372 | gatlingmode = true -- its one shot | |
| 373 | COOLDOWN = 2 | |
| 374 | MAX_VELOCITY = 475 | |
| 375 | MIN_VELOCITY = 400 | |
| 376 | AUTOFIRE = false | |
| 377 | SPREAD = 2 | |
| 378 | ORIGIN_SPREAD = 0 | |
| 379 | DESPAWN_TIME = 1 | |
| 380 | missile.Transparency = 0 | |
| 381 | LOCK_FORWARD = false | |
| 382 | end | |
| 383 | ||
| 384 | function onSelected(mouse) | |
| 385 | gatlingmode = false | |
| 386 | gatlingOFF() | |
| 387 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 388 | mouse.Button1Down:connect(function() | |
| 389 | ||
| 390 | if not enabled then return end | |
| 391 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 392 | enabled = false | |
| 393 | shooting = true | |
| 394 | stopped = false | |
| 395 | while shooting do | |
| 396 | hum = char:FindFirstChild("Humanoid")
| |
| 397 | if hum == nil then else | |
| 398 | if hum.Health <= 0 then shooting = false end | |
| 399 | fire(mouse.Hit.p) | |
| 400 | ||
| 401 | wait(COOLDOWN) | |
| 402 | if not AUTOFIRE then | |
| 403 | shooting = false | |
| 404 | end | |
| 405 | end | |
| 406 | if AUTOFIRE then | |
| 407 | wait(COOLDOWN) | |
| 408 | end | |
| 409 | if mouse then | |
| 410 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 411 | end | |
| 412 | enabled = true | |
| 413 | end | |
| 414 | end) | |
| 415 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 416 | mouse.KeyDown:connect(function(key2) | |
| 417 | local key=string.byte(key2) | |
| 418 | if key==string.byte("g") then
| |
| 419 | if gatlingmode == false then | |
| 420 | gatlingON() | |
| 421 | else | |
| 422 | gatlingOFF() | |
| 423 | end | |
| 424 | end | |
| 425 | end) | |
| 426 | end | |
| 427 | ||
| 428 | script.Parent.Selected:connect(onSelected) | |
| 429 | script.Parent.Deselected:connect(onDeselected) | |
| 430 | ||
| 431 | ||
| 432 | ||
| 433 | ||
| 434 | end)) | |
| 435 | BlockMesh14.Parent = LocalScript13 | |
| 436 | Script15.Name = "Stretch" | |
| 437 | Script15.Parent = BlockMesh14 | |
| 438 | table.insert(cors,sandbox(Script15,function() | |
| 439 | local missile = script.Parent.Parent | |
| 440 | if missile:IsA("Part") then
| |
| 441 | origPos = missile.Position | |
| 442 | m = script.Parent | |
| 443 | for i = 1, 10 do | |
| 444 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 445 | dist = (origPos - missile.Position).magnitude | |
| 446 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 447 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 448 | wait() | |
| 449 | end | |
| 450 | wait(0.1) | |
| 451 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 452 | while true do | |
| 453 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 454 | dist = (origPos - missile.Position).magnitude | |
| 455 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 456 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 457 | wait() | |
| 458 | end | |
| 459 | end | |
| 460 | end)) | |
| 461 | Script16.Name = "ArrowScript" | |
| 462 | Script16.Parent = LocalScript13 | |
| 463 | table.insert(cors,sandbox(Script16,function() | |
| 464 | arrow = script.Parent | |
| 465 | ||
| 466 | local hitsound = Instance.new("Sound")
| |
| 467 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 468 | hitsound.Volume = 0.3 | |
| 469 | hitsound.Pitch = math.random(11, 17)/10 | |
| 470 | hitsound.Parent = arrow | |
| 471 | ||
| 472 | if arrow:FindFirstChild("creator") == nil then
| |
| 473 | arrow:WaitForChild("creator")
| |
| 474 | end | |
| 475 | ||
| 476 | damage = 25 | |
| 477 | if arrow.Transparency ~= 0 then | |
| 478 | damage = 25 | |
| 479 | end | |
| 480 | ||
| 481 | local tag = arrow:FindFirstChild("creator")
| |
| 482 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 483 | ||
| 484 | ||
| 485 | function onTouched(hit) | |
| 486 | humanoid = nil | |
| 487 | if tag ~= nil and ourguy ~= nil then | |
| 488 | if hit.Parent == nil then return end | |
| 489 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 490 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 491 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 492 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 493 | end | |
| 494 | if humanoid ~= nil then | |
| 495 | if humanoid ~= ourguy then | |
| 496 | stop = false | |
| 497 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 498 | if (ph ~= nil) then | |
| 499 | if ph.Value == false then | |
| 500 | stop = true | |
| 501 | end | |
| 502 | end | |
| 503 | if stop == false then | |
| 504 | hitsound:Play() | |
| 505 | tagHumanoid(humanoid, vPlayer) | |
| 506 | humanoid:TakeDamage(damage) | |
| 507 | arrow:Destroy() | |
| 508 | end | |
| 509 | end | |
| 510 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 511 | arrow:Destroy() | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | ||
| 516 | function tagHumanoid(humanoid) | |
| 517 | local tag = arrow:findFirstChild("creator")
| |
| 518 | if tag ~= nil then | |
| 519 | local new_tag = tag:clone() | |
| 520 | new_tag.Parent = humanoid | |
| 521 | game.Debris:AddItem(new_tag, 1) | |
| 522 | end | |
| 523 | end | |
| 524 | ||
| 525 | arrow.Touched:connect(onTouched) | |
| 526 | ||
| 527 | wait() | |
| 528 | if arrow:FindFirstChild("FiredSound") then
| |
| 529 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 530 | end | |
| 531 | ||
| 532 | wait(10) | |
| 533 | arrow:Destroy() | |
| 534 | end)) | |
| 535 | Script16.Disabled = true | |
| 536 | HopperBin17.Name = "Gear Second" | |
| 537 | HopperBin17.Parent = LocalScript11 | |
| 538 | LocalScript18.Parent = HopperBin17 | |
| 539 | table.insert(cors,sandbox(LocalScript18,function() | |
| 540 | bin = script.Parent | |
| 541 | player = script.Parent.Parent.Parent | |
| 542 | me = script.Parent.Parent.Parent | |
| 543 | ||
| 544 | enabled = true | |
| 545 | ||
| 546 | function Talk(msg) | |
| 547 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
| |
| 548 | end | |
| 549 | ||
| 550 | function onButton1Down(mouse) | |
| 551 | if not enabled then | |
| 552 | return | |
| 553 | end | |
| 554 | ||
| 555 | local player = owner | |
| 556 | if player == nil then return end | |
| 557 | ||
| 558 | enabled = false | |
| 559 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
| 560 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
| 561 | Run = game:GetService("RunService")
| |
| 562 | for i = 1, 3 do | |
| 563 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 564 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 565 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 566 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 567 | Run.Stepped:wait(0.005) | |
| 568 | end | |
| 569 | ------------------------------------------------------------------------------- | |
| 570 | ||
| 571 | --EDIT HERE-- | |
| 572 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd
| |
| 573 | gg = Instance.new("Part")
| |
| 574 | gg.Anchored = true | |
| 575 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
| 576 | gg.TopSurface = "Smooth" | |
| 577 | gg.BottomSurface = "Smooth" | |
| 578 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming
| |
| 579 | gg.CanCollide = false | |
| 580 | gg.Parent = Workspace | |
| 581 | gg.Size = Vector3.new(6, 6, 6) | |
| 582 | p = Instance.new("PointLight", gg)
| |
| 583 | p.Brightness = 10 | |
| 584 | p.Range = 10 | |
| 585 | p.Color = Color3.new(255, 0, 0) | |
| 586 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
| 587 | qq = Instance.new("SpecialMesh")
| |
| 588 | qq.Parent = gg | |
| 589 | qq.Scale = Vector3.new(6, 6, 6) | |
| 590 | qq.MeshType = ("Sphere")
| |
| 591 | for i = 1,6 do | |
| 592 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
| 593 | wait(0.01) | |
| 594 | end | |
| 595 | gg:remove() | |
| 596 | Hardening = me.Character["Body Colors"] | |
| 597 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color
| |
| 598 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of
| |
| 599 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the
| |
| 600 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body
| |
| 601 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when
| |
| 602 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming
| |
| 603 | j = me.Character.Head | |
| 604 | k = me.Character.Torso | |
| 605 | q = me.Character["Left Arm"] | |
| 606 | w = me.Character["Left Leg"] | |
| 607 | e = me.Character["Right Arm"] | |
| 608 | r = me.Character["Right Leg"] | |
| 609 | ||
| 610 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
| 611 | me.Character.Humanoid.Health = 500----- SAME ONE | |
| 612 | me.Character.Humanoid.WalkSpeed = 0 | |
| 613 | wait(1.5) | |
| 614 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
| 615 | ||
| 616 | ||
| 617 | ||
| 618 | ||
| 619 | for i = 1, 3 do | |
| 620 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 621 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 622 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 623 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 624 | Run.Stepped:wait(0.01) | |
| 625 | end | |
| 626 | wait(20) | |
| 627 | enabled = true | |
| 628 | end | |
| 629 | ||
| 630 | ||
| 631 | enabled = true | |
| 632 | function onS(mouse) | |
| 633 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 634 | end | |
| 635 | bin.Selected:connect(onS) | |
| 636 | ||
| 637 | ||
| 638 | end)) | |
| 639 | HopperBin19.Name = "Gatling Gun" | |
| 640 | HopperBin19.Parent = LocalScript11 | |
| 641 | LocalScript20.Name = "Gatling" | |
| 642 | LocalScript20.Parent = HopperBin19 | |
| 643 | table.insert(cors,sandbox(LocalScript20,function() | |
| 644 | COOLDOWN = 2 | |
| 645 | ||
| 646 | MAX_VELOCITY = 475 | |
| 647 | MIN_VELOCITY = 400 | |
| 648 | ||
| 649 | AUTOFIRE = false | |
| 650 | ||
| 651 | SPREAD = 2 | |
| 652 | ORIGIN_SPREAD = 0 | |
| 653 | LOCK_FORWARD = false | |
| 654 | ||
| 655 | ANTI_GRAVITY = 1 | |
| 656 | ||
| 657 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 658 | ||
| 659 | DESPAWN_TIME = 1 | |
| 660 | ||
| 661 | ||
| 662 | wait(1) | |
| 663 | ------------------------------ | |
| 664 | missile = Instance.new("Part")
| |
| 665 | missile.Name = "Gomu" | |
| 666 | missile.Transparency = 0 | |
| 667 | missile.Reflectance = 0 | |
| 668 | missile.CanCollide = false | |
| 669 | missile.Shape = "Block" | |
| 670 | missile.FormFactor = "Custom" | |
| 671 | missile.Size = Vector3.new(2, 2, 2) | |
| 672 | missile.Elasticity = 0 | |
| 673 | missile.TopSurface = 0 | |
| 674 | missile.BottomSurface = 0 | |
| 675 | ||
| 676 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 677 | script.Mesh:clone().Parent = missile | |
| 678 | ||
| 679 | force = Instance.new("BodyForce")
| |
| 680 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 681 | force.Parent = missile | |
| 682 | ||
| 683 | scriptName = "ArrowScript" | |
| 684 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 685 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 686 | ||
| 687 | ------------------------------ | |
| 688 | ||
| 689 | wait() | |
| 690 | Tool = script.Parent | |
| 691 | player = owner | |
| 692 | while player.Character == nil do wait() end | |
| 693 | char = player.Character | |
| 694 | ||
| 695 | function hidePart(part) | |
| 696 | if part:FindFirstChild("AttackHide") == nil then
| |
| 697 | local hide = Instance.new("SpecialMesh")
| |
| 698 | hide.Name = "AttackHide" | |
| 699 | hide.MeshType = "FileMesh" | |
| 700 | hide.Scale = Vector3.new(0, 0, 0) | |
| 701 | hide.Parent = part | |
| 702 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 703 | end | |
| 704 | end | |
| 705 | ||
| 706 | shooting = false | |
| 707 | function fire(v) | |
| 708 | if choosehand == 1 then | |
| 709 | choosehand = 2 | |
| 710 | arm = char:FindFirstChild("Right Arm")
| |
| 711 | else | |
| 712 | choosehand = 1 | |
| 713 | arm = char:FindFirstChild("Left Arm")
| |
| 714 | end | |
| 715 | if arm == nil then return end | |
| 716 | hidePart(arm) | |
| 717 | ||
| 718 | if not LOCK_FORWARD then | |
| 719 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 720 | v_spready = math.random(-SPREAD, SPREAD) | |
| 721 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 722 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 723 | v = (v - arm.Position).unit | |
| 724 | else | |
| 725 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 726 | end | |
| 727 | ||
| 728 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 729 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 730 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 731 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 732 | spawnPos = spawnPos + (v * 1) | |
| 733 | ||
| 734 | shot = missile:clone() | |
| 735 | shot.BrickColor = arm.BrickColor | |
| 736 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 737 | local launch = spawnPos + 2 * v | |
| 738 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 739 | ||
| 740 | local creator_tag = Instance.new("ObjectValue")
| |
| 741 | creator_tag.Value = player | |
| 742 | creator_tag.Name = "creator" | |
| 743 | creator_tag.Parent = shot | |
| 744 | ||
| 745 | local firesound = Instance.new("Sound")
| |
| 746 | firesound.Name = "FiredSound" | |
| 747 | firesound.SoundId = FIRE_SOUND | |
| 748 | firesound.Volume = 1 | |
| 749 | firesound.Pitch = math.random(8, 14)/10 | |
| 750 | firesound.Parent = shot | |
| 751 | ||
| 752 | shot.Parent = game.Workspace | |
| 753 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 754 | shot:FindFirstChild(scriptName).Disabled = false | |
| 755 | end | |
| 756 | ||
| 757 | ||
| 758 | enabled = true | |
| 759 | gatlingmode = false | |
| 760 | ||
| 761 | function onButtonUp() | |
| 762 | shooting = false | |
| 763 | end | |
| 764 | ||
| 765 | function onDeselect() | |
| 766 | stopped = true | |
| 767 | end | |
| 768 | ||
| 769 | function gatlingON() | |
| 770 | gatlingmode = true --if gatling mode | |
| 771 | COOLDOWN = 0 | |
| 772 | MAX_VELOCITY = 250 | |
| 773 | MIN_VELOCITY = 200 | |
| 774 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 775 | SPREAD = 3 | |
| 776 | ORIGIN_SPREAD = 3 | |
| 777 | DESPAWN_TIME = 0.9 | |
| 778 | missile.Transparency = 0.4 | |
| 779 | LOCK_FORWARD = true --change it to false if you want to back attack | |
| 780 | end | |
| 781 | ||
| 782 | function gatlingOFF() | |
| 783 | gatlingmode = false -- if one shot mode | |
| 784 | COOLDOWN = 0.4 | |
| 785 | MAX_VELOCITY = 475 | |
| 786 | MIN_VELOCITY = 400 | |
| 787 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 788 | SPREAD = 2 | |
| 789 | ORIGIN_SPREAD = 0 | |
| 790 | DESPAWN_TIME = 1 | |
| 791 | missile.Transparency = 0 | |
| 792 | LOCK_FORWARD = false | |
| 793 | end | |
| 794 | ||
| 795 | function onSelected(mouse) | |
| 796 | gatlingmode = true | |
| 797 | gatlingON() | |
| 798 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 799 | mouse.Button1Down:connect(function() | |
| 800 | ||
| 801 | if not enabled then return end | |
| 802 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 803 | enabled = false | |
| 804 | shooting = true | |
| 805 | stopped = false | |
| 806 | while shooting do | |
| 807 | hum = char:FindFirstChild("Humanoid")
| |
| 808 | if hum == nil then else | |
| 809 | if hum.Health <= 0 then shooting = false end | |
| 810 | fire(mouse.Hit.p) | |
| 811 | ||
| 812 | wait(COOLDOWN) | |
| 813 | if not AUTOFIRE then | |
| 814 | shooting = false | |
| 815 | end | |
| 816 | end | |
| 817 | if AUTOFIRE then | |
| 818 | wait(COOLDOWN) | |
| 819 | end | |
| 820 | if mouse then | |
| 821 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 822 | end | |
| 823 | enabled = true | |
| 824 | end | |
| 825 | end) | |
| 826 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 827 | mouse.KeyDown:connect(function(key2) | |
| 828 | local key=string.byte(key2) | |
| 829 | if key==string.byte("g") then
| |
| 830 | if gatlingmode == false then | |
| 831 | gatlingON() | |
| 832 | else | |
| 833 | gatlingOFF() | |
| 834 | end | |
| 835 | end | |
| 836 | end) | |
| 837 | end | |
| 838 | ||
| 839 | script.Parent.Selected:connect(onSelected) | |
| 840 | script.Parent.Deselected:connect(onDeselected) | |
| 841 | ||
| 842 | ||
| 843 | ||
| 844 | ||
| 845 | ||
| 846 | ||
| 847 | end)) | |
| 848 | BlockMesh21.Parent = LocalScript20 | |
| 849 | Script22.Name = "Stretch" | |
| 850 | Script22.Parent = BlockMesh21 | |
| 851 | table.insert(cors,sandbox(Script22,function() | |
| 852 | local missile = script.Parent.Parent | |
| 853 | if missile:IsA("Part") then
| |
| 854 | origPos = missile.Position | |
| 855 | m = script.Parent | |
| 856 | for i = 1, 10 do | |
| 857 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 858 | dist = (origPos - missile.Position).magnitude | |
| 859 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 860 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 861 | wait() | |
| 862 | end | |
| 863 | wait(0.1) | |
| 864 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 865 | while true do | |
| 866 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 867 | dist = (origPos - missile.Position).magnitude | |
| 868 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 869 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 870 | wait() | |
| 871 | end | |
| 872 | end | |
| 873 | end)) | |
| 874 | Script23.Name = "ArrowScript" | |
| 875 | Script23.Parent = LocalScript20 | |
| 876 | table.insert(cors,sandbox(Script23,function() | |
| 877 | arrow = script.Parent | |
| 878 | ||
| 879 | local hitsound = Instance.new("Sound")
| |
| 880 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 881 | hitsound.Volume = 0.3 | |
| 882 | hitsound.Pitch = math.random(11, 17)/10 | |
| 883 | hitsound.Parent = arrow | |
| 884 | ||
| 885 | if arrow:FindFirstChild("creator") == nil then
| |
| 886 | arrow:WaitForChild("creator")
| |
| 887 | end | |
| 888 | ||
| 889 | damage = 40 | |
| 890 | if arrow.Transparency ~= 0 then | |
| 891 | damage = 40 | |
| 892 | end | |
| 893 | ||
| 894 | local tag = arrow:FindFirstChild("creator")
| |
| 895 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 896 | ||
| 897 | ||
| 898 | function onTouched(hit) | |
| 899 | humanoid = nil | |
| 900 | if tag ~= nil and ourguy ~= nil then | |
| 901 | if hit.Parent == nil then return end | |
| 902 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 903 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 904 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 905 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 906 | end | |
| 907 | if humanoid ~= nil then | |
| 908 | if humanoid ~= ourguy then | |
| 909 | stop = false | |
| 910 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 911 | if (ph ~= nil) then | |
| 912 | if ph.Value == false then | |
| 913 | stop = true | |
| 914 | end | |
| 915 | end | |
| 916 | if stop == false then | |
| 917 | hitsound:Play() | |
| 918 | tagHumanoid(humanoid, vPlayer) | |
| 919 | humanoid:TakeDamage(damage) | |
| 920 | arrow:Destroy() | |
| 921 | end | |
| 922 | end | |
| 923 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 924 | arrow:Destroy() | |
| 925 | end | |
| 926 | end | |
| 927 | end | |
| 928 | ||
| 929 | function tagHumanoid(humanoid) | |
| 930 | local tag = arrow:findFirstChild("creator")
| |
| 931 | if tag ~= nil then | |
| 932 | local new_tag = tag:clone() | |
| 933 | new_tag.Parent = humanoid | |
| 934 | game.Debris:AddItem(new_tag, 1) | |
| 935 | end | |
| 936 | end | |
| 937 | ||
| 938 | arrow.Touched:connect(onTouched) | |
| 939 | ||
| 940 | wait() | |
| 941 | if arrow:FindFirstChild("FiredSound") then
| |
| 942 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 943 | end | |
| 944 | ||
| 945 | wait(10) | |
| 946 | arrow:Destroy() | |
| 947 | end)) | |
| 948 | Script23.Disabled = true | |
| 949 | Script24.Name = "DevilFruitAttributes" | |
| 950 | Script24.Parent = LocalScript11 | |
| 951 | table.insert(cors,sandbox(Script24,function() | |
| 952 | wait() | |
| 953 | if script.Parent then | |
| 954 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then
| |
| 955 | local debris = game:GetService("Debris")
| |
| 956 | local backpack = script.Parent | |
| 957 | local player = backpack.Parent | |
| 958 | while player.Character == nil do wait() end | |
| 959 | local character = player.Character | |
| 960 | if character then | |
| 961 | while character:FindFirstChild("Humanoid") == nil do wait() end
| |
| 962 | local hum = character:FindFirstChild("Humanoid")
| |
| 963 | ||
| 964 | -- Logia | |
| 965 | local charparts = character:GetChildren() | |
| 966 | for i = 1, #charparts do | |
| 967 | local charpart = charparts[i] | |
| 968 | if charpart:IsA("BasePart") then
| |
| 969 | charpart.Touched:connect(function(hit) | |
| 970 | if charpart:FindFirstChild("Hide") then return end
| |
| 971 | local stop = true | |
| 972 | if hit ~= nil then | |
| 973 | if hit.Parent ~= nil then | |
| 974 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then
| |
| 975 | stop = false | |
| 976 | elseif hit.Parent:FindFirstChild("Humanoid") then
| |
| 977 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then
| |
| 978 | stop = false | |
| 979 | end | |
| 980 | end | |
| 981 | end | |
| 982 | end | |
| 983 | if stop then return end | |
| 984 | local hidemesh = Instance.new("SpecialMesh")
| |
| 985 | hidemesh.Name = "Hide" | |
| 986 | hidemesh.MeshType = "FileMesh" | |
| 987 | hidemesh.MeshId = "" | |
| 988 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
| 989 | hidemesh.Parent = charpart | |
| 990 | debris:AddItem(hidemesh, 1.5) | |
| 991 | ||
| 992 | local bodyeffect = Instance.new("Part")
| |
| 993 | bodyeffect.Name = "BodyEffect" | |
| 994 | bodyeffect.Transparency = 0.3 | |
| 995 | bodyeffect.CanCollide = false | |
| 996 | bodyeffect.FormFactor = "Custom" | |
| 997 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 998 | bodyeffect.TopSurface = "Smooth" | |
| 999 | bodyeffect.BottomSurface = "Smooth" | |
| 1000 | bodyeffect.CFrame = charpart.CFrame | |
| 1001 | ||
| 1002 | local mesh = Instance.new("SpecialMesh")
| |
| 1003 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
| 1004 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
| 1005 | mesh.Scale = Vector3.new(3, 3, 3) | |
| 1006 | mesh.Parent = bodyeffect | |
| 1007 | ||
| 1008 | local sound = Instance.new("Sound")
| |
| 1009 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
| 1010 | sound.Volume = 0.3 | |
| 1011 | sound.Pitch = math.random(9, 11)/10 | |
| 1012 | sound.Parent = bodyeffect | |
| 1013 | ||
| 1014 | local light = Instance.new("PointLight")
| |
| 1015 | light.Range = 5 | |
| 1016 | light.Color = Color3.new(1, 1, 0) | |
| 1017 | light.Parent = bodyeffect | |
| 1018 | ||
| 1019 | bodyeffect.Parent = charpart.Parent | |
| 1020 | ||
| 1021 | sound:Play() | |
| 1022 | ||
| 1023 | local weld = Instance.new("ManualWeld")
| |
| 1024 | weld.Part0 = bodyeffect | |
| 1025 | weld.Part1 = charpart | |
| 1026 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
| 1027 | weld.Parent = bodyeffect | |
| 1028 | ||
| 1029 | debris:AddItem(bodyeffect, 1.5) | |
| 1030 | end) | |
| 1031 | end | |
| 1032 | end | |
| 1033 | end | |
| 1034 | end | |
| 1035 | end | |
| 1036 | end)) | |
| 1037 | StringValue25.Name = "DevilFruitType" | |
| 1038 | StringValue25.Parent = Tool0 | |
| 1039 | StringValue25.Value = "Rubber" | |
| 1040 | Part26.Name = "Leafs" | |
| 1041 | Part26.Parent = Tool0 | |
| 1042 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
| 1043 | Part26.Orientation = Vector3.new(0, -90, 90) | |
| 1044 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
| 1045 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
| 1046 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1047 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
| 1048 | Part26.Anchored = true | |
| 1049 | Part26.BrickColor = BrickColor.new("Persimmon")
| |
| 1050 | Part26.Material = Enum.Material.SmoothPlastic | |
| 1051 | Part26.brickColor = BrickColor.new("Persimmon")
| |
| 1052 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 1053 | Part26.formFactor = Enum.FormFactor.Custom | |
| 1054 | SpecialMesh27.Parent = Part26 | |
| 1055 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1056 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
| 1057 | Part28.Name = "Leafs" | |
| 1058 | Part28.Parent = Tool0 | |
| 1059 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
| 1060 | Part28.Orientation = Vector3.new(0, -90, -180) | |
| 1061 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
| 1062 | Part28.Rotation = Vector3.new(180, -90, 0) | |
| 1063 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 1064 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
| 1065 | Part28.Anchored = true | |
| 1066 | Part28.BrickColor = BrickColor.new("Reddish brown")
| |
| 1067 | Part28.Material = Enum.Material.SmoothPlastic | |
| 1068 | Part28.brickColor = BrickColor.new("Reddish brown")
| |
| 1069 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 1070 | Part28.formFactor = Enum.FormFactor.Custom | |
| 1071 | SpecialMesh29.Parent = Part28 | |
| 1072 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1073 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
| 1074 | Part30.Name = "Leafs" | |
| 1075 | Part30.Parent = Tool0 | |
| 1076 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
| 1077 | Part30.Orientation = Vector3.new(0, -90, 165) | |
| 1078 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
| 1079 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
| 1080 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 1081 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
| 1082 | Part30.Anchored = true | |
| 1083 | Part30.BrickColor = BrickColor.new("Reddish brown")
| |
| 1084 | Part30.Material = Enum.Material.SmoothPlastic | |
| 1085 | Part30.brickColor = BrickColor.new("Reddish brown")
| |
| 1086 | Part30.FormFactor = Enum.FormFactor.Custom | |
| 1087 | Part30.formFactor = Enum.FormFactor.Custom | |
| 1088 | SpecialMesh31.Parent = Part30 | |
| 1089 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 1090 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
| 1091 | for i,v in pairs(mas:GetChildren()) do | |
| 1092 | v.Parent = workspace | |
| 1093 | pcall(function() v:MakeJoints() end) | |
| 1094 | end | |
| 1095 | mas:Destroy() | |
| 1096 | for i,v in pairs(cors) do | |
| 1097 | spawn(function() | |
| 1098 | pcall(v) | |
| 1099 | end) | |
| 1100 | end | |
| 1101 | ||
| 1102 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 1103 | function sandbox(var,func) | |
| 1104 | local env = getfenv(func) | |
| 1105 | local newenv = setmetatable({},{
| |
| 1106 | __index = function(self,k) | |
| 1107 | if k=="script" then | |
| 1108 | return var | |
| 1109 | else | |
| 1110 | return env[k] | |
| 1111 | end | |
| 1112 | end, | |
| 1113 | }) | |
| 1114 | setfenv(func,newenv) | |
| 1115 | return func | |
| 1116 | end | |
| 1117 | cors = {}
| |
| 1118 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 1119 | Tool0 = Instance.new("Tool")
| |
| 1120 | Part1 = Instance.new("Part")
| |
| 1121 | Decal2 = Instance.new("Decal")
| |
| 1122 | Decal3 = Instance.new("Decal")
| |
| 1123 | Decal4 = Instance.new("Decal")
| |
| 1124 | Decal5 = Instance.new("Decal")
| |
| 1125 | Decal6 = Instance.new("Decal")
| |
| 1126 | Decal7 = Instance.new("Decal")
| |
| 1127 | SpecialMesh8 = Instance.new("SpecialMesh")
| |
| 1128 | Sound9 = Instance.new("Sound")
| |
| 1129 | LocalScript10 = Instance.new("LocalScript")
| |
| 1130 | LocalScript11 = Instance.new("LocalScript")
| |
| 1131 | HopperBin12 = Instance.new("HopperBin")
| |
| 1132 | LocalScript13 = Instance.new("LocalScript")
| |
| 1133 | BlockMesh14 = Instance.new("BlockMesh")
| |
| 1134 | Script15 = Instance.new("Script")
| |
| 1135 | Script16 = Instance.new("Script")
| |
| 1136 | HopperBin17 = Instance.new("HopperBin")
| |
| 1137 | LocalScript18 = Instance.new("LocalScript")
| |
| 1138 | HopperBin19 = Instance.new("HopperBin")
| |
| 1139 | LocalScript20 = Instance.new("LocalScript")
| |
| 1140 | BlockMesh21 = Instance.new("BlockMesh")
| |
| 1141 | Script22 = Instance.new("Script")
| |
| 1142 | Script23 = Instance.new("Script")
| |
| 1143 | Script24 = Instance.new("Script")
| |
| 1144 | StringValue25 = Instance.new("StringValue")
| |
| 1145 | Part26 = Instance.new("Part")
| |
| 1146 | SpecialMesh27 = Instance.new("SpecialMesh")
| |
| 1147 | Part28 = Instance.new("Part")
| |
| 1148 | SpecialMesh29 = Instance.new("SpecialMesh")
| |
| 1149 | Part30 = Instance.new("Part")
| |
| 1150 | SpecialMesh31 = Instance.new("SpecialMesh")
| |
| 1151 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
| 1152 | Tool0.Parent = mas | |
| 1153 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1154 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
| 1155 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
| 1156 | Part1.Name = "Handle" | |
| 1157 | Part1.Parent = Tool0 | |
| 1158 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
| 1159 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
| 1160 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
| 1161 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
| 1162 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
| 1163 | Part1.Size = Vector3.new(1, 1, 1) | |
| 1164 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1165 | Part1.BrickColor = BrickColor.new("Daisy orange")
| |
| 1166 | Part1.Material = Enum.Material.SmoothPlastic | |
| 1167 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1168 | Part1.brickColor = BrickColor.new("Daisy orange")
| |
| 1169 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
| 1170 | Part1.formFactor = Enum.FormFactor.Symmetric | |
| 1171 | Decal2.Parent = Part1 | |
| 1172 | Decal2.Texture = "rbxassetid://114369508" | |
| 1173 | Decal2.Transparency = 0.5 | |
| 1174 | Decal3.Parent = Part1 | |
| 1175 | Decal3.Texture = "rbxassetid://114369508" | |
| 1176 | Decal3.Transparency = 0.5 | |
| 1177 | Decal3.Face = Enum.NormalId.Left | |
| 1178 | Decal4.Parent = Part1 | |
| 1179 | Decal4.Texture = "rbxassetid://114369508" | |
| 1180 | Decal4.Transparency = 0.5 | |
| 1181 | Decal4.Face = Enum.NormalId.Back | |
| 1182 | Decal5.Parent = Part1 | |
| 1183 | Decal5.Texture = "rbxassetid://114369508" | |
| 1184 | Decal5.Transparency = 0.5 | |
| 1185 | Decal5.Face = Enum.NormalId.Right | |
| 1186 | Decal6.Parent = Part1 | |
| 1187 | Decal6.Texture = "rbxassetid://114369508" | |
| 1188 | Decal6.Transparency = 0.5 | |
| 1189 | Decal6.Face = Enum.NormalId.Top | |
| 1190 | Decal7.Parent = Part1 | |
| 1191 | Decal7.Texture = "rbxassetid://114369508" | |
| 1192 | Decal7.Transparency = 0.5 | |
| 1193 | Decal7.Face = Enum.NormalId.Bottom | |
| 1194 | SpecialMesh8.Parent = Part1 | |
| 1195 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
| 1196 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
| 1197 | Sound9.Name = "Eat" | |
| 1198 | Sound9.Parent = Part1 | |
| 1199 | Sound9.Looped = true | |
| 1200 | Sound9.Pitch = 1.1000000238419 | |
| 1201 | Sound9.PlaybackSpeed = 1.1000000238419 | |
| 1202 | Sound9.SoundId = "rbxassetid://161190414" | |
| 1203 | LocalScript10.Name = "InstaWeld" | |
| 1204 | LocalScript10.Parent = Tool0 | |
| 1205 | table.insert(cors,sandbox(LocalScript10,function() | |
| 1206 | local currentwelds = {}
| |
| 1207 | ||
| 1208 | function Weld(x,y) | |
| 1209 | local W = Instance.new("Weld")
| |
| 1210 | W.Part0 = x | |
| 1211 | W.Part1 = y | |
| 1212 | local CJ = CFrame.new(x.Position) | |
| 1213 | local C0 = x.CFrame:inverse()*CJ | |
| 1214 | local C1 = y.CFrame:inverse()*CJ | |
| 1215 | W.C0 = C0 | |
| 1216 | W.C1 = C1 | |
| 1217 | W.Parent = x | |
| 1218 | currentwelds[#currentwelds+1] = W | |
| 1219 | end | |
| 1220 | ||
| 1221 | function Get(A) | |
| 1222 | if A:IsA("BasePart") then
| |
| 1223 | Weld(script.Parent.Handle, A) | |
| 1224 | A.Anchored = false | |
| 1225 | else | |
| 1226 | local C = A:GetChildren() | |
| 1227 | for i=1, #C do | |
| 1228 | Get(C[i]) | |
| 1229 | end | |
| 1230 | end | |
| 1231 | end | |
| 1232 | ||
| 1233 | function Finale() | |
| 1234 | currentwelds = {}
| |
| 1235 | Get(script.Parent) | |
| 1236 | coroutine.resume(coroutine.create(function() | |
| 1237 | wait(0.1) | |
| 1238 | local toolparts = script.Parent:GetChildren() | |
| 1239 | for h = 1, #toolparts do | |
| 1240 | local c = toolparts[h]:GetChildren() | |
| 1241 | for j = 1, #c do | |
| 1242 | if c[j]:IsA("Weld") then
| |
| 1243 | local stop = false | |
| 1244 | for k = 1, #currentwelds do | |
| 1245 | if c[j] == currentwelds[k] then | |
| 1246 | stop = true | |
| 1247 | end | |
| 1248 | end | |
| 1249 | if not stop then | |
| 1250 | c[j]:Destroy() | |
| 1251 | end | |
| 1252 | end | |
| 1253 | end | |
| 1254 | end | |
| 1255 | end)) | |
| 1256 | end | |
| 1257 | ||
| 1258 | script.Parent.Equipped:connect(Finale) | |
| 1259 | script.Parent.Unequipped:connect(Finale) | |
| 1260 | Finale() | |
| 1261 | end)) | |
| 1262 | LocalScript11.Name = "EatScript" | |
| 1263 | LocalScript11.Parent = Tool0 | |
| 1264 | table.insert(cors,sandbox(LocalScript11,function() | |
| 1265 | wait() | |
| 1266 | ||
| 1267 | local tool = script.Parent | |
| 1268 | local player = owner | |
| 1269 | ||
| 1270 | defaultholdingpos = tool.GripPos | |
| 1271 | eaten = false | |
| 1272 | equipped = false | |
| 1273 | cancelled = false | |
| 1274 | tool.Equipped:connect(function() | |
| 1275 | equipped = true | |
| 1276 | script.Parent.Activated:connect(function() | |
| 1277 | if not eaten then | |
| 1278 | cancelled = false | |
| 1279 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
| 1280 | tool.Handle.Eat:Play() | |
| 1281 | wait(1.4) | |
| 1282 | tool.Handle.Eat:Stop() | |
| 1283 | if equipped and not cancelled then | |
| 1284 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
| |
| 1285 | local hasdf = false | |
| 1286 | if #currentsavedgear > 0 then | |
| 1287 | for i = 1, #currentsavedgear do | |
| 1288 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
| |
| 1289 | currentsavedgear[i]:Destroy() | |
| 1290 | hasdf = true | |
| 1291 | end | |
| 1292 | end | |
| 1293 | end | |
| 1294 | if not hasdf then | |
| 1295 | local dftools = script:GetChildren() | |
| 1296 | for i = 1, #dftools do | |
| 1297 | local df_tag = Instance.new("StringValue")
| |
| 1298 | df_tag.Name = "DevilFruitAbility" | |
| 1299 | df_tag.Value = tool.DevilFruitType.Value | |
| 1300 | df_tag.Parent = dftools[i] | |
| 1301 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack")
| |
| 1302 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear")
| |
| 1303 | end | |
| 1304 | tool:Destroy() | |
| 1305 | elseif hasdf then | |
| 1306 | if player.Character then | |
| 1307 | if player.Character:FindFirstChild("Humanoid") then
| |
| 1308 | player.Character:BreakJoints() | |
| 1309 | player.Character:FindFirstChild("Humanoid").Health = 0
| |
| 1310 | end | |
| 1311 | end | |
| 1312 | tool:Destroy() | |
| 1313 | end | |
| 1314 | end | |
| 1315 | end | |
| 1316 | end) | |
| 1317 | end) | |
| 1318 | ||
| 1319 | tool.Unequipped:connect(function() | |
| 1320 | tool.Handle.Eat:Stop() | |
| 1321 | cancelled = true | |
| 1322 | equipped = false | |
| 1323 | if not eaten then | |
| 1324 | tool.GripPos = defaultholdingpos | |
| 1325 | end | |
| 1326 | end) | |
| 1327 | end)) | |
| 1328 | HopperBin12.Name = "Pistol" | |
| 1329 | HopperBin12.Parent = LocalScript11 | |
| 1330 | LocalScript13.Name = "Normal" | |
| 1331 | LocalScript13.Parent = HopperBin12 | |
| 1332 | table.insert(cors,sandbox(LocalScript13,function() | |
| 1333 | COOLDOWN = 1 | |
| 1334 | ||
| 1335 | MAX_VELOCITY = 475 | |
| 1336 | MIN_VELOCITY = 400 | |
| 1337 | ||
| 1338 | AUTOFIRE = false | |
| 1339 | ||
| 1340 | SPREAD = 2 | |
| 1341 | ORIGIN_SPREAD = 0 | |
| 1342 | LOCK_FORWARD = false | |
| 1343 | ||
| 1344 | ANTI_GRAVITY = 1 | |
| 1345 | ||
| 1346 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 1347 | ||
| 1348 | DESPAWN_TIME = 1 | |
| 1349 | ||
| 1350 | ||
| 1351 | wait(1) | |
| 1352 | ------------------------------ | |
| 1353 | missile = Instance.new("Part")
| |
| 1354 | missile.Name = "Gomu" | |
| 1355 | missile.Transparency = 0 | |
| 1356 | missile.Reflectance = 0 | |
| 1357 | missile.CanCollide = false | |
| 1358 | missile.Shape = "Block" | |
| 1359 | missile.FormFactor = "Custom" | |
| 1360 | missile.Size = Vector3.new(2, 2, 2) | |
| 1361 | missile.Elasticity = 0 | |
| 1362 | missile.TopSurface = 0 | |
| 1363 | missile.BottomSurface = 0 | |
| 1364 | ||
| 1365 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 1366 | script.Mesh:clone().Parent = missile | |
| 1367 | ||
| 1368 | force = Instance.new("BodyForce")
| |
| 1369 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 1370 | force.Parent = missile | |
| 1371 | ||
| 1372 | scriptName = "ArrowScript" | |
| 1373 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 1374 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 1375 | ||
| 1376 | ------------------------------ | |
| 1377 | ||
| 1378 | wait() | |
| 1379 | Tool = script.Parent | |
| 1380 | player = owner | |
| 1381 | while player.Character == nil do wait() end | |
| 1382 | char = player.Character | |
| 1383 | ||
| 1384 | function hidePart(part) | |
| 1385 | if part:FindFirstChild("AttackHide") == nil then
| |
| 1386 | local hide = Instance.new("SpecialMesh")
| |
| 1387 | hide.Name = "AttackHide" | |
| 1388 | hide.MeshType = "FileMesh" | |
| 1389 | hide.Scale = Vector3.new(0, 0, 0) | |
| 1390 | hide.Parent = part | |
| 1391 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 1392 | end | |
| 1393 | end | |
| 1394 | ||
| 1395 | shooting = false | |
| 1396 | function fire(v) | |
| 1397 | if choosehand == 1 then | |
| 1398 | choosehand = 2 | |
| 1399 | arm = char:FindFirstChild("Right Arm")
| |
| 1400 | else | |
| 1401 | choosehand = 1 | |
| 1402 | arm = char:FindFirstChild("Left Arm")
| |
| 1403 | end | |
| 1404 | if arm == nil then return end | |
| 1405 | hidePart(arm) | |
| 1406 | ||
| 1407 | if not LOCK_FORWARD then | |
| 1408 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 1409 | v_spready = math.random(-SPREAD, SPREAD) | |
| 1410 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 1411 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 1412 | v = (v - arm.Position).unit | |
| 1413 | else | |
| 1414 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 1415 | end | |
| 1416 | ||
| 1417 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1418 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1419 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1420 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 1421 | spawnPos = spawnPos + (v * 1) | |
| 1422 | ||
| 1423 | shot = missile:clone() | |
| 1424 | shot.BrickColor = arm.BrickColor | |
| 1425 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 1426 | local launch = spawnPos + 2 * v | |
| 1427 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 1428 | ||
| 1429 | local creator_tag = Instance.new("ObjectValue")
| |
| 1430 | creator_tag.Value = player | |
| 1431 | creator_tag.Name = "creator" | |
| 1432 | creator_tag.Parent = shot | |
| 1433 | ||
| 1434 | local firesound = Instance.new("Sound")
| |
| 1435 | firesound.Name = "FiredSound" | |
| 1436 | firesound.SoundId = FIRE_SOUND | |
| 1437 | firesound.Volume = 1 | |
| 1438 | firesound.Pitch = math.random(8, 14)/10 | |
| 1439 | firesound.Parent = shot | |
| 1440 | ||
| 1441 | shot.Parent = game.Workspace | |
| 1442 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 1443 | shot:FindFirstChild(scriptName).Disabled = false | |
| 1444 | end | |
| 1445 | ||
| 1446 | ||
| 1447 | enabled = true | |
| 1448 | gatlingmode = false | |
| 1449 | ||
| 1450 | function onButtonUp() | |
| 1451 | shooting = false | |
| 1452 | end | |
| 1453 | ||
| 1454 | function onDeselect() | |
| 1455 | stopped = true | |
| 1456 | end | |
| 1457 | ||
| 1458 | function gatlingOFF() | |
| 1459 | gatlingmode = false -- its not gatling ya know | |
| 1460 | COOLDOWN = 2 | |
| 1461 | MAX_VELOCITY = 250 | |
| 1462 | MIN_VELOCITY = 200 | |
| 1463 | AUTOFIRE = false | |
| 1464 | SPREAD = 3 | |
| 1465 | ORIGIN_SPREAD = 3 | |
| 1466 | DESPAWN_TIME = 0.9 | |
| 1467 | missile.Transparency = 0.4 | |
| 1468 | LOCK_FORWARD = true | |
| 1469 | end | |
| 1470 | ||
| 1471 | function gatlingON() | |
| 1472 | gatlingmode = true -- its one shot | |
| 1473 | COOLDOWN = 2 | |
| 1474 | MAX_VELOCITY = 475 | |
| 1475 | MIN_VELOCITY = 400 | |
| 1476 | AUTOFIRE = false | |
| 1477 | SPREAD = 2 | |
| 1478 | ORIGIN_SPREAD = 0 | |
| 1479 | DESPAWN_TIME = 1 | |
| 1480 | missile.Transparency = 0 | |
| 1481 | LOCK_FORWARD = false | |
| 1482 | end | |
| 1483 | ||
| 1484 | function onSelected(mouse) | |
| 1485 | gatlingmode = false | |
| 1486 | gatlingOFF() | |
| 1487 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1488 | mouse.Button1Down:connect(function() | |
| 1489 | ||
| 1490 | if not enabled then return end | |
| 1491 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1492 | enabled = false | |
| 1493 | shooting = true | |
| 1494 | stopped = false | |
| 1495 | while shooting do | |
| 1496 | hum = char:FindFirstChild("Humanoid")
| |
| 1497 | if hum == nil then else | |
| 1498 | if hum.Health <= 0 then shooting = false end | |
| 1499 | fire(mouse.Hit.p) | |
| 1500 | ||
| 1501 | wait(COOLDOWN) | |
| 1502 | if not AUTOFIRE then | |
| 1503 | shooting = false | |
| 1504 | end | |
| 1505 | end | |
| 1506 | if AUTOFIRE then | |
| 1507 | wait(COOLDOWN) | |
| 1508 | end | |
| 1509 | if mouse then | |
| 1510 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1511 | end | |
| 1512 | enabled = true | |
| 1513 | end | |
| 1514 | end) | |
| 1515 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 1516 | mouse.KeyDown:connect(function(key2) | |
| 1517 | local key=string.byte(key2) | |
| 1518 | if key==string.byte("g") then
| |
| 1519 | if gatlingmode == false then | |
| 1520 | gatlingON() | |
| 1521 | else | |
| 1522 | gatlingOFF() | |
| 1523 | end | |
| 1524 | end | |
| 1525 | end) | |
| 1526 | end | |
| 1527 | ||
| 1528 | script.Parent.Selected:connect(onSelected) | |
| 1529 | script.Parent.Deselected:connect(onDeselected) | |
| 1530 | ||
| 1531 | ||
| 1532 | ||
| 1533 | ||
| 1534 | end)) | |
| 1535 | BlockMesh14.Parent = LocalScript13 | |
| 1536 | Script15.Name = "Stretch" | |
| 1537 | Script15.Parent = BlockMesh14 | |
| 1538 | table.insert(cors,sandbox(Script15,function() | |
| 1539 | local missile = script.Parent.Parent | |
| 1540 | if missile:IsA("Part") then
| |
| 1541 | origPos = missile.Position | |
| 1542 | m = script.Parent | |
| 1543 | for i = 1, 10 do | |
| 1544 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 1545 | dist = (origPos - missile.Position).magnitude | |
| 1546 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1547 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1548 | wait() | |
| 1549 | end | |
| 1550 | wait(0.1) | |
| 1551 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 1552 | while true do | |
| 1553 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 1554 | dist = (origPos - missile.Position).magnitude | |
| 1555 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1556 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1557 | wait() | |
| 1558 | end | |
| 1559 | end | |
| 1560 | end)) | |
| 1561 | Script16.Name = "ArrowScript" | |
| 1562 | Script16.Parent = LocalScript13 | |
| 1563 | table.insert(cors,sandbox(Script16,function() | |
| 1564 | arrow = script.Parent | |
| 1565 | ||
| 1566 | local hitsound = Instance.new("Sound")
| |
| 1567 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 1568 | hitsound.Volume = 0.3 | |
| 1569 | hitsound.Pitch = math.random(11, 17)/10 | |
| 1570 | hitsound.Parent = arrow | |
| 1571 | ||
| 1572 | if arrow:FindFirstChild("creator") == nil then
| |
| 1573 | arrow:WaitForChild("creator")
| |
| 1574 | end | |
| 1575 | ||
| 1576 | damage = 25 | |
| 1577 | if arrow.Transparency ~= 0 then | |
| 1578 | damage = 25 | |
| 1579 | end | |
| 1580 | ||
| 1581 | local tag = arrow:FindFirstChild("creator")
| |
| 1582 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 1583 | ||
| 1584 | ||
| 1585 | function onTouched(hit) | |
| 1586 | humanoid = nil | |
| 1587 | if tag ~= nil and ourguy ~= nil then | |
| 1588 | if hit.Parent == nil then return end | |
| 1589 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 1590 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 1591 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 1592 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 1593 | end | |
| 1594 | if humanoid ~= nil then | |
| 1595 | if humanoid ~= ourguy then | |
| 1596 | stop = false | |
| 1597 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 1598 | if (ph ~= nil) then | |
| 1599 | if ph.Value == false then | |
| 1600 | stop = true | |
| 1601 | end | |
| 1602 | end | |
| 1603 | if stop == false then | |
| 1604 | hitsound:Play() | |
| 1605 | tagHumanoid(humanoid, vPlayer) | |
| 1606 | humanoid:TakeDamage(damage) | |
| 1607 | arrow:Destroy() | |
| 1608 | end | |
| 1609 | end | |
| 1610 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 1611 | arrow:Destroy() | |
| 1612 | end | |
| 1613 | end | |
| 1614 | end | |
| 1615 | ||
| 1616 | function tagHumanoid(humanoid) | |
| 1617 | local tag = arrow:findFirstChild("creator")
| |
| 1618 | if tag ~= nil then | |
| 1619 | local new_tag = tag:clone() | |
| 1620 | new_tag.Parent = humanoid | |
| 1621 | game.Debris:AddItem(new_tag, 1) | |
| 1622 | end | |
| 1623 | end | |
| 1624 | ||
| 1625 | arrow.Touched:connect(onTouched) | |
| 1626 | ||
| 1627 | wait() | |
| 1628 | if arrow:FindFirstChild("FiredSound") then
| |
| 1629 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 1630 | end | |
| 1631 | ||
| 1632 | wait(10) | |
| 1633 | arrow:Destroy() | |
| 1634 | end)) | |
| 1635 | Script16.Disabled = true | |
| 1636 | HopperBin17.Name = "Gear Second" | |
| 1637 | HopperBin17.Parent = LocalScript11 | |
| 1638 | LocalScript18.Parent = HopperBin17 | |
| 1639 | table.insert(cors,sandbox(LocalScript18,function() | |
| 1640 | bin = script.Parent | |
| 1641 | player = script.Parent.Parent.Parent | |
| 1642 | me = script.Parent.Parent.Parent | |
| 1643 | ||
| 1644 | enabled = true | |
| 1645 | ||
| 1646 | function Talk(msg) | |
| 1647 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
| |
| 1648 | end | |
| 1649 | ||
| 1650 | function onButton1Down(mouse) | |
| 1651 | if not enabled then | |
| 1652 | return | |
| 1653 | end | |
| 1654 | ||
| 1655 | local player = owner | |
| 1656 | if player == nil then return end | |
| 1657 | ||
| 1658 | enabled = false | |
| 1659 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
| 1660 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
| 1661 | Run = game:GetService("RunService")
| |
| 1662 | for i = 1, 3 do | |
| 1663 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 1664 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 1665 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 1666 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 1667 | Run.Stepped:wait(0.005) | |
| 1668 | end | |
| 1669 | ------------------------------------------------------------------------------- | |
| 1670 | ||
| 1671 | --EDIT HERE-- | |
| 1672 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd
| |
| 1673 | gg = Instance.new("Part")
| |
| 1674 | gg.Anchored = true | |
| 1675 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
| 1676 | gg.TopSurface = "Smooth" | |
| 1677 | gg.BottomSurface = "Smooth" | |
| 1678 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming
| |
| 1679 | gg.CanCollide = false | |
| 1680 | gg.Parent = Workspace | |
| 1681 | gg.Size = Vector3.new(6, 6, 6) | |
| 1682 | p = Instance.new("PointLight", gg)
| |
| 1683 | p.Brightness = 10 | |
| 1684 | p.Range = 10 | |
| 1685 | p.Color = Color3.new(255, 0, 0) | |
| 1686 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
| 1687 | qq = Instance.new("SpecialMesh")
| |
| 1688 | qq.Parent = gg | |
| 1689 | qq.Scale = Vector3.new(6, 6, 6) | |
| 1690 | qq.MeshType = ("Sphere")
| |
| 1691 | for i = 1,6 do | |
| 1692 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
| 1693 | wait(0.01) | |
| 1694 | end | |
| 1695 | gg:remove() | |
| 1696 | Hardening = me.Character["Body Colors"] | |
| 1697 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color
| |
| 1698 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of
| |
| 1699 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the
| |
| 1700 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body
| |
| 1701 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when
| |
| 1702 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming
| |
| 1703 | j = me.Character.Head | |
| 1704 | k = me.Character.Torso | |
| 1705 | q = me.Character["Left Arm"] | |
| 1706 | w = me.Character["Left Leg"] | |
| 1707 | e = me.Character["Right Arm"] | |
| 1708 | r = me.Character["Right Leg"] | |
| 1709 | ||
| 1710 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
| 1711 | me.Character.Humanoid.Health = 500----- SAME ONE | |
| 1712 | me.Character.Humanoid.WalkSpeed = 0 | |
| 1713 | wait(1.5) | |
| 1714 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
| 1715 | ||
| 1716 | ||
| 1717 | ||
| 1718 | ||
| 1719 | for i = 1, 3 do | |
| 1720 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
| 1721 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
| 1722 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
| 1723 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
| 1724 | Run.Stepped:wait(0.01) | |
| 1725 | end | |
| 1726 | wait(20) | |
| 1727 | enabled = true | |
| 1728 | end | |
| 1729 | ||
| 1730 | ||
| 1731 | enabled = true | |
| 1732 | function onS(mouse) | |
| 1733 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1734 | end | |
| 1735 | bin.Selected:connect(onS) | |
| 1736 | ||
| 1737 | ||
| 1738 | end)) | |
| 1739 | HopperBin19.Name = "Gatling Gun" | |
| 1740 | HopperBin19.Parent = LocalScript11 | |
| 1741 | LocalScript20.Name = "Gatling" | |
| 1742 | LocalScript20.Parent = HopperBin19 | |
| 1743 | table.insert(cors,sandbox(LocalScript20,function() | |
| 1744 | COOLDOWN = 2 | |
| 1745 | ||
| 1746 | MAX_VELOCITY = 475 | |
| 1747 | MIN_VELOCITY = 400 | |
| 1748 | ||
| 1749 | AUTOFIRE = false | |
| 1750 | ||
| 1751 | SPREAD = 2 | |
| 1752 | ORIGIN_SPREAD = 0 | |
| 1753 | LOCK_FORWARD = false | |
| 1754 | ||
| 1755 | ANTI_GRAVITY = 1 | |
| 1756 | ||
| 1757 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
| 1758 | ||
| 1759 | DESPAWN_TIME = 1 | |
| 1760 | ||
| 1761 | ||
| 1762 | wait(1) | |
| 1763 | ------------------------------ | |
| 1764 | missile = Instance.new("Part")
| |
| 1765 | missile.Name = "Gomu" | |
| 1766 | missile.Transparency = 0 | |
| 1767 | missile.Reflectance = 0 | |
| 1768 | missile.CanCollide = false | |
| 1769 | missile.Shape = "Block" | |
| 1770 | missile.FormFactor = "Custom" | |
| 1771 | missile.Size = Vector3.new(2, 2, 2) | |
| 1772 | missile.Elasticity = 0 | |
| 1773 | missile.TopSurface = 0 | |
| 1774 | missile.BottomSurface = 0 | |
| 1775 | ||
| 1776 | while script:FindFirstChild("Mesh") == nil do wait() end
| |
| 1777 | script.Mesh:clone().Parent = missile | |
| 1778 | ||
| 1779 | force = Instance.new("BodyForce")
| |
| 1780 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
| 1781 | force.Parent = missile | |
| 1782 | ||
| 1783 | scriptName = "ArrowScript" | |
| 1784 | while script:FindFirstChild(scriptName) == nil do wait() end | |
| 1785 | script:FindFirstChild(scriptName):clone().Parent = missile | |
| 1786 | ||
| 1787 | ------------------------------ | |
| 1788 | ||
| 1789 | wait() | |
| 1790 | Tool = script.Parent | |
| 1791 | player = owner | |
| 1792 | while player.Character == nil do wait() end | |
| 1793 | char = player.Character | |
| 1794 | ||
| 1795 | function hidePart(part) | |
| 1796 | if part:FindFirstChild("AttackHide") == nil then
| |
| 1797 | local hide = Instance.new("SpecialMesh")
| |
| 1798 | hide.Name = "AttackHide" | |
| 1799 | hide.MeshType = "FileMesh" | |
| 1800 | hide.Scale = Vector3.new(0, 0, 0) | |
| 1801 | hide.Parent = part | |
| 1802 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
| 1803 | end | |
| 1804 | end | |
| 1805 | ||
| 1806 | shooting = false | |
| 1807 | function fire(v) | |
| 1808 | if choosehand == 1 then | |
| 1809 | choosehand = 2 | |
| 1810 | arm = char:FindFirstChild("Right Arm")
| |
| 1811 | else | |
| 1812 | choosehand = 1 | |
| 1813 | arm = char:FindFirstChild("Left Arm")
| |
| 1814 | end | |
| 1815 | if arm == nil then return end | |
| 1816 | hidePart(arm) | |
| 1817 | ||
| 1818 | if not LOCK_FORWARD then | |
| 1819 | v_spreadx = math.random(-SPREAD, SPREAD) | |
| 1820 | v_spready = math.random(-SPREAD, SPREAD) | |
| 1821 | v_spreadz = math.random(-SPREAD, SPREAD) | |
| 1822 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
| 1823 | v = (v - arm.Position).unit | |
| 1824 | else | |
| 1825 | v = char:FindFirstChild("Torso").CFrame.lookVector
| |
| 1826 | end | |
| 1827 | ||
| 1828 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1829 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1830 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
| 1831 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
| 1832 | spawnPos = spawnPos + (v * 1) | |
| 1833 | ||
| 1834 | shot = missile:clone() | |
| 1835 | shot.BrickColor = arm.BrickColor | |
| 1836 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
| 1837 | local launch = spawnPos + 2 * v | |
| 1838 | shot.CFrame = CFrame.new(launch, launch + v) | |
| 1839 | ||
| 1840 | local creator_tag = Instance.new("ObjectValue")
| |
| 1841 | creator_tag.Value = player | |
| 1842 | creator_tag.Name = "creator" | |
| 1843 | creator_tag.Parent = shot | |
| 1844 | ||
| 1845 | local firesound = Instance.new("Sound")
| |
| 1846 | firesound.Name = "FiredSound" | |
| 1847 | firesound.SoundId = FIRE_SOUND | |
| 1848 | firesound.Volume = 1 | |
| 1849 | firesound.Pitch = math.random(8, 14)/10 | |
| 1850 | firesound.Parent = shot | |
| 1851 | ||
| 1852 | shot.Parent = game.Workspace | |
| 1853 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
| 1854 | shot:FindFirstChild(scriptName).Disabled = false | |
| 1855 | end | |
| 1856 | ||
| 1857 | ||
| 1858 | enabled = true | |
| 1859 | gatlingmode = false | |
| 1860 | ||
| 1861 | function onButtonUp() | |
| 1862 | shooting = false | |
| 1863 | end | |
| 1864 | ||
| 1865 | function onDeselect() | |
| 1866 | stopped = true | |
| 1867 | end | |
| 1868 | ||
| 1869 | function gatlingON() | |
| 1870 | gatlingmode = true --if gatling mode | |
| 1871 | COOLDOWN = 0 | |
| 1872 | MAX_VELOCITY = 250 | |
| 1873 | MIN_VELOCITY = 200 | |
| 1874 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 1875 | SPREAD = 3 | |
| 1876 | ORIGIN_SPREAD = 3 | |
| 1877 | DESPAWN_TIME = 0.9 | |
| 1878 | missile.Transparency = 0.4 | |
| 1879 | LOCK_FORWARD = true --change it to false if you want to back attack | |
| 1880 | end | |
| 1881 | ||
| 1882 | function gatlingOFF() | |
| 1883 | gatlingmode = false -- if one shot mode | |
| 1884 | COOLDOWN = 0.4 | |
| 1885 | MAX_VELOCITY = 475 | |
| 1886 | MIN_VELOCITY = 400 | |
| 1887 | AUTOFIRE = true --it means if you click one time it will repeat | |
| 1888 | SPREAD = 2 | |
| 1889 | ORIGIN_SPREAD = 0 | |
| 1890 | DESPAWN_TIME = 1 | |
| 1891 | missile.Transparency = 0 | |
| 1892 | LOCK_FORWARD = false | |
| 1893 | end | |
| 1894 | ||
| 1895 | function onSelected(mouse) | |
| 1896 | gatlingmode = true | |
| 1897 | gatlingON() | |
| 1898 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1899 | mouse.Button1Down:connect(function() | |
| 1900 | ||
| 1901 | if not enabled then return end | |
| 1902 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
| 1903 | enabled = false | |
| 1904 | shooting = true | |
| 1905 | stopped = false | |
| 1906 | while shooting do | |
| 1907 | hum = char:FindFirstChild("Humanoid")
| |
| 1908 | if hum == nil then else | |
| 1909 | if hum.Health <= 0 then shooting = false end | |
| 1910 | fire(mouse.Hit.p) | |
| 1911 | ||
| 1912 | wait(COOLDOWN) | |
| 1913 | if not AUTOFIRE then | |
| 1914 | shooting = false | |
| 1915 | end | |
| 1916 | end | |
| 1917 | if AUTOFIRE then | |
| 1918 | wait(COOLDOWN) | |
| 1919 | end | |
| 1920 | if mouse then | |
| 1921 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 1922 | end | |
| 1923 | enabled = true | |
| 1924 | end | |
| 1925 | end) | |
| 1926 | mouse.Button1Up:connect(function() onButtonUp() end) | |
| 1927 | mouse.KeyDown:connect(function(key2) | |
| 1928 | local key=string.byte(key2) | |
| 1929 | if key==string.byte("g") then
| |
| 1930 | if gatlingmode == false then | |
| 1931 | gatlingON() | |
| 1932 | else | |
| 1933 | gatlingOFF() | |
| 1934 | end | |
| 1935 | end | |
| 1936 | end) | |
| 1937 | end | |
| 1938 | ||
| 1939 | script.Parent.Selected:connect(onSelected) | |
| 1940 | script.Parent.Deselected:connect(onDeselected) | |
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | ||
| 1945 | ||
| 1946 | ||
| 1947 | end)) | |
| 1948 | BlockMesh21.Parent = LocalScript20 | |
| 1949 | Script22.Name = "Stretch" | |
| 1950 | Script22.Parent = BlockMesh21 | |
| 1951 | table.insert(cors,sandbox(Script22,function() | |
| 1952 | local missile = script.Parent.Parent | |
| 1953 | if missile:IsA("Part") then
| |
| 1954 | origPos = missile.Position | |
| 1955 | m = script.Parent | |
| 1956 | for i = 1, 10 do | |
| 1957 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
| 1958 | dist = (origPos - missile.Position).magnitude | |
| 1959 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1960 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1961 | wait() | |
| 1962 | end | |
| 1963 | wait(0.1) | |
| 1964 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
| 1965 | while true do | |
| 1966 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
| 1967 | dist = (origPos - missile.Position).magnitude | |
| 1968 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
| 1969 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
| 1970 | wait() | |
| 1971 | end | |
| 1972 | end | |
| 1973 | end)) | |
| 1974 | Script23.Name = "ArrowScript" | |
| 1975 | Script23.Parent = LocalScript20 | |
| 1976 | table.insert(cors,sandbox(Script23,function() | |
| 1977 | arrow = script.Parent | |
| 1978 | ||
| 1979 | local hitsound = Instance.new("Sound")
| |
| 1980 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
| 1981 | hitsound.Volume = 0.3 | |
| 1982 | hitsound.Pitch = math.random(11, 17)/10 | |
| 1983 | hitsound.Parent = arrow | |
| 1984 | ||
| 1985 | if arrow:FindFirstChild("creator") == nil then
| |
| 1986 | arrow:WaitForChild("creator")
| |
| 1987 | end | |
| 1988 | ||
| 1989 | damage = 40 | |
| 1990 | if arrow.Transparency ~= 0 then | |
| 1991 | damage = 40 | |
| 1992 | end | |
| 1993 | ||
| 1994 | local tag = arrow:FindFirstChild("creator")
| |
| 1995 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
| |
| 1996 | ||
| 1997 | ||
| 1998 | function onTouched(hit) | |
| 1999 | humanoid = nil | |
| 2000 | if tag ~= nil and ourguy ~= nil then | |
| 2001 | if hit.Parent == nil then return end | |
| 2002 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 2003 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 2004 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
| |
| 2005 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
| |
| 2006 | end | |
| 2007 | if humanoid ~= nil then | |
| 2008 | if humanoid ~= ourguy then | |
| 2009 | stop = false | |
| 2010 | local ph = hit.Parent:FindFirstChild("PunchHurt")
| |
| 2011 | if (ph ~= nil) then | |
| 2012 | if ph.Value == false then | |
| 2013 | stop = true | |
| 2014 | end | |
| 2015 | end | |
| 2016 | if stop == false then | |
| 2017 | hitsound:Play() | |
| 2018 | tagHumanoid(humanoid, vPlayer) | |
| 2019 | humanoid:TakeDamage(damage) | |
| 2020 | arrow:Destroy() | |
| 2021 | end | |
| 2022 | end | |
| 2023 | elseif hit.Anchored == true and hit.CanCollide == true then | |
| 2024 | arrow:Destroy() | |
| 2025 | end | |
| 2026 | end | |
| 2027 | end | |
| 2028 | ||
| 2029 | function tagHumanoid(humanoid) | |
| 2030 | local tag = arrow:findFirstChild("creator")
| |
| 2031 | if tag ~= nil then | |
| 2032 | local new_tag = tag:clone() | |
| 2033 | new_tag.Parent = humanoid | |
| 2034 | game.Debris:AddItem(new_tag, 1) | |
| 2035 | end | |
| 2036 | end | |
| 2037 | ||
| 2038 | arrow.Touched:connect(onTouched) | |
| 2039 | ||
| 2040 | wait() | |
| 2041 | if arrow:FindFirstChild("FiredSound") then
| |
| 2042 | arrow:FindFirstChild("FiredSound"):Play()
| |
| 2043 | end | |
| 2044 | ||
| 2045 | wait(10) | |
| 2046 | arrow:Destroy() | |
| 2047 | end)) | |
| 2048 | Script23.Disabled = true | |
| 2049 | Script24.Name = "DevilFruitAttributes" | |
| 2050 | Script24.Parent = LocalScript11 | |
| 2051 | table.insert(cors,sandbox(Script24,function() | |
| 2052 | wait() | |
| 2053 | if script.Parent then | |
| 2054 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then
| |
| 2055 | local debris = game:GetService("Debris")
| |
| 2056 | local backpack = script.Parent | |
| 2057 | local player = backpack.Parent | |
| 2058 | while player.Character == nil do wait() end | |
| 2059 | local character = player.Character | |
| 2060 | if character then | |
| 2061 | while character:FindFirstChild("Humanoid") == nil do wait() end
| |
| 2062 | local hum = character:FindFirstChild("Humanoid")
| |
| 2063 | ||
| 2064 | -- Logia | |
| 2065 | local charparts = character:GetChildren() | |
| 2066 | for i = 1, #charparts do | |
| 2067 | local charpart = charparts[i] | |
| 2068 | if charpart:IsA("BasePart") then
| |
| 2069 | charpart.Touched:connect(function(hit) | |
| 2070 | if charpart:FindFirstChild("Hide") then return end
| |
| 2071 | local stop = true | |
| 2072 | if hit ~= nil then | |
| 2073 | if hit.Parent ~= nil then | |
| 2074 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then
| |
| 2075 | stop = false | |
| 2076 | elseif hit.Parent:FindFirstChild("Humanoid") then
| |
| 2077 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then
| |
| 2078 | stop = false | |
| 2079 | end | |
| 2080 | end | |
| 2081 | end | |
| 2082 | end | |
| 2083 | if stop then return end | |
| 2084 | local hidemesh = Instance.new("SpecialMesh")
| |
| 2085 | hidemesh.Name = "Hide" | |
| 2086 | hidemesh.MeshType = "FileMesh" | |
| 2087 | hidemesh.MeshId = "" | |
| 2088 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
| 2089 | hidemesh.Parent = charpart | |
| 2090 | debris:AddItem(hidemesh, 1.5) | |
| 2091 | ||
| 2092 | local bodyeffect = Instance.new("Part")
| |
| 2093 | bodyeffect.Name = "BodyEffect" | |
| 2094 | bodyeffect.Transparency = 0.3 | |
| 2095 | bodyeffect.CanCollide = false | |
| 2096 | bodyeffect.FormFactor = "Custom" | |
| 2097 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2098 | bodyeffect.TopSurface = "Smooth" | |
| 2099 | bodyeffect.BottomSurface = "Smooth" | |
| 2100 | bodyeffect.CFrame = charpart.CFrame | |
| 2101 | ||
| 2102 | local mesh = Instance.new("SpecialMesh")
| |
| 2103 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
| 2104 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
| 2105 | mesh.Scale = Vector3.new(3, 3, 3) | |
| 2106 | mesh.Parent = bodyeffect | |
| 2107 | ||
| 2108 | local sound = Instance.new("Sound")
| |
| 2109 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
| 2110 | sound.Volume = 0.3 | |
| 2111 | sound.Pitch = math.random(9, 11)/10 | |
| 2112 | sound.Parent = bodyeffect | |
| 2113 | ||
| 2114 | local light = Instance.new("PointLight")
| |
| 2115 | light.Range = 5 | |
| 2116 | light.Color = Color3.new(1, 1, 0) | |
| 2117 | light.Parent = bodyeffect | |
| 2118 | ||
| 2119 | bodyeffect.Parent = charpart.Parent | |
| 2120 | ||
| 2121 | sound:Play() | |
| 2122 | ||
| 2123 | local weld = Instance.new("ManualWeld")
| |
| 2124 | weld.Part0 = bodyeffect | |
| 2125 | weld.Part1 = charpart | |
| 2126 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
| 2127 | weld.Parent = bodyeffect | |
| 2128 | ||
| 2129 | debris:AddItem(bodyeffect, 1.5) | |
| 2130 | end) | |
| 2131 | end | |
| 2132 | end | |
| 2133 | end | |
| 2134 | end | |
| 2135 | end | |
| 2136 | end)) | |
| 2137 | StringValue25.Name = "DevilFruitType" | |
| 2138 | StringValue25.Parent = Tool0 | |
| 2139 | StringValue25.Value = "Rubber" | |
| 2140 | Part26.Name = "Leafs" | |
| 2141 | Part26.Parent = Tool0 | |
| 2142 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
| 2143 | Part26.Orientation = Vector3.new(0, -90, 90) | |
| 2144 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
| 2145 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
| 2146 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 2147 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
| 2148 | Part26.Anchored = true | |
| 2149 | Part26.BrickColor = BrickColor.new("Persimmon")
| |
| 2150 | Part26.Material = Enum.Material.SmoothPlastic | |
| 2151 | Part26.brickColor = BrickColor.new("Persimmon")
| |
| 2152 | Part26.FormFactor = Enum.FormFactor.Custom | |
| 2153 | Part26.formFactor = Enum.FormFactor.Custom | |
| 2154 | SpecialMesh27.Parent = Part26 | |
| 2155 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2156 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
| 2157 | Part28.Name = "Leafs" | |
| 2158 | Part28.Parent = Tool0 | |
| 2159 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
| 2160 | Part28.Orientation = Vector3.new(0, -90, -180) | |
| 2161 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
| 2162 | Part28.Rotation = Vector3.new(180, -90, 0) | |
| 2163 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2164 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
| 2165 | Part28.Anchored = true | |
| 2166 | Part28.BrickColor = BrickColor.new("Reddish brown")
| |
| 2167 | Part28.Material = Enum.Material.SmoothPlastic | |
| 2168 | Part28.brickColor = BrickColor.new("Reddish brown")
| |
| 2169 | Part28.FormFactor = Enum.FormFactor.Custom | |
| 2170 | Part28.formFactor = Enum.FormFactor.Custom | |
| 2171 | SpecialMesh29.Parent = Part28 | |
| 2172 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2173 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
| 2174 | Part30.Name = "Leafs" | |
| 2175 | Part30.Parent = Tool0 | |
| 2176 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
| 2177 | Part30.Orientation = Vector3.new(0, -90, 165) | |
| 2178 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
| 2179 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
| 2180 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
| 2181 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
| 2182 | Part30.Anchored = true | |
| 2183 | Part30.BrickColor = BrickColor.new("Reddish brown")
| |
| 2184 | Part30.Material = Enum.Material.SmoothPlastic | |
| 2185 | Part30.brickColor = BrickColor.new("Reddish brown")
| |
| 2186 | Part30.FormFactor = Enum.FormFactor.Custom | |
| 2187 | Part30.formFactor = Enum.FormFactor.Custom | |
| 2188 | SpecialMesh31.Parent = Part30 | |
| 2189 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 2190 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
| 2191 | for i,v in pairs(mas:GetChildren()) do | |
| 2192 | v.Parent = workspace | |
| 2193 | pcall(function() v:MakeJoints() end) | |
| 2194 | end | |
| 2195 | for i,v in pairs(cors) do | |
| 2196 | spawn(function() | |
| 2197 | pcall(v) | |
| 2198 | end) | |
| 2199 | end | |
| 2200 | ||
| 2201 | ---------------------------------------------------------------- | |
| 2202 | --//Budha-Budha no mi\\-- | |
| 2203 | ---------------------------------------------------------------- | |
| 2204 | ||
| 2205 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2206 | local Player,game,owner = owner,game | |
| 2207 | local RealPlayer = Player | |
| 2208 | do | |
| 2209 | local rp = RealPlayer | |
| 2210 | script.Parent = rp.Character | |
| 2211 | ||
| 2212 | --RemoteEvent for communicating | |
| 2213 | local Event = Instance.new("RemoteEvent")
| |
| 2214 | Event.Name = "UserInput_Event" | |
| 2215 | ||
| 2216 | --Fake event to make stuff like Mouse.KeyDown work | |
| 2217 | local function fakeEvent() | |
| 2218 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 2219 | t.connect = t.Connect | |
| 2220 | return t | |
| 2221 | end | |
| 2222 | ||
| 2223 | --Creating fake input objects with fake variables | |
| 2224 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 2225 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 2226 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 2227 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 2228 | end} | |
| 2229 | --Merged 2 functions into one by checking amount of arguments | |
| 2230 | CAS.UnbindAction = CAS.BindAction | |
| 2231 | ||
| 2232 | --This function will trigger the events that have been :Connect()'ed | |
| 2233 | local function te(self,ev,...) | |
| 2234 | local t = m[ev] | |
| 2235 | if t and t._fakeEvent then | |
| 2236 | for _,f in pairs(t.Functions) do | |
| 2237 | f(...) | |
| 2238 | end | |
| 2239 | end | |
| 2240 | end | |
| 2241 | m.TrigEvent = te | |
| 2242 | UIS.TrigEvent = te | |
| 2243 | ||
| 2244 | Event.OnServerEvent:Connect(function(plr,io) | |
| 2245 | if plr~=rp then return end | |
| 2246 | m.Target = io.Target | |
| 2247 | m.Hit = io.Hit | |
| 2248 | if not io.isMouse then | |
| 2249 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 2250 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 2251 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 2252 | end | |
| 2253 | for _,t in pairs(CAS.Actions) do | |
| 2254 | for _,k in pairs(t.Keys) do | |
| 2255 | if k==io.KeyCode then | |
| 2256 | t.Function(t.Name,io.UserInputState,io) | |
| 2257 | end | |
| 2258 | end | |
| 2259 | end | |
| 2260 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 2261 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 2262 | end | |
| 2263 | end) | |
| 2264 | Event.Parent = NLS([==[ | |
| 2265 | local Player = game:GetService("Players").LocalPlayer
| |
| 2266 | local Event = script:WaitForChild("UserInput_Event")
| |
| 2267 | ||
| 2268 | local Mouse = Player:GetMouse() | |
| 2269 | local UIS = game:GetService("UserInputService")
| |
| 2270 | local input = function(io,a) | |
| 2271 | if a then return end | |
| 2272 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 2273 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 2274 | end | |
| 2275 | UIS.InputBegan:Connect(input) | |
| 2276 | UIS.InputEnded:Connect(input) | |
| 2277 | ||
| 2278 | local h,t | |
| 2279 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 2280 | --If player is not moving their mouse, client won't fire events | |
| 2281 | while wait(1/30) do | |
| 2282 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 2283 | h,t=Mouse.Hit,Mouse.Target | |
| 2284 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 2285 | end | |
| 2286 | end]==],Player.Character) | |
| 2287 | ||
| 2288 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 2289 | --Real game object | |
| 2290 | local _rg = game | |
| 2291 | ||
| 2292 | --Metatable for fake service | |
| 2293 | local fsmt = {
| |
| 2294 | __index = function(self,k) | |
| 2295 | local s = rawget(self,"_RealService") | |
| 2296 | if s then return s[k] end | |
| 2297 | end, | |
| 2298 | __newindex = function(self,k,v) | |
| 2299 | local s = rawget(self,"_RealService") | |
| 2300 | if s then s[k]=v end | |
| 2301 | end, | |
| 2302 | __call = function(self,...) | |
| 2303 | local s = rawget(self,"_RealService") | |
| 2304 | if s then return s(...) end | |
| 2305 | end | |
| 2306 | } | |
| 2307 | local function FakeService(t,RealService) | |
| 2308 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 2309 | return setmetatable(t,fsmt) | |
| 2310 | end | |
| 2311 | ||
| 2312 | --Fake game object | |
| 2313 | local g = {
| |
| 2314 | GetService = function(self,s) | |
| 2315 | return self[s] | |
| 2316 | end, | |
| 2317 | Players = FakeService({
| |
| 2318 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 2319 | },"Players"), | |
| 2320 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 2321 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 2322 | } | |
| 2323 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 2324 | g.service = g.GetService | |
| 2325 | ||
| 2326 | g.RunService = FakeService({
| |
| 2327 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 2328 | BindToRenderStep = function(self,name,_,fun) | |
| 2329 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 2330 | end, | |
| 2331 | UnbindFromRenderStep = function(self,name) | |
| 2332 | self._btrs[name]:Disconnect() | |
| 2333 | end, | |
| 2334 | },"RunService") | |
| 2335 | ||
| 2336 | setmetatable(g,{
| |
| 2337 | __index=function(self,s) | |
| 2338 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 2339 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 2340 | end, | |
| 2341 | __newindex = fsmt.__newindex, | |
| 2342 | __call = fsmt.__call | |
| 2343 | }) | |
| 2344 | --Changing owner to fake player object to support owner:GetMouse() | |
| 2345 | game,owner = g,g.Players.LocalPlayer | |
| 2346 | end | |
| 2347 | ||
| 2348 | Player = owner | |
| 2349 | PlayerGui = Player.PlayerGui | |
| 2350 | Cam = workspace.CurrentCamera | |
| 2351 | Backpack = Player.Backpack | |
| 2352 | Character = Player.Character | |
| 2353 | Humanoid = Character.Humanoid | |
| 2354 | Mouse = Player:GetMouse() | |
| 2355 | RootPart = Character["HumanoidRootPart"] | |
| 2356 | Torso = Character["Torso"] | |
| 2357 | Head = Character["Head"] | |
| 2358 | RightArm = Character["Right Arm"] | |
| 2359 | LeftArm = Character["Left Arm"] | |
| 2360 | RightLeg = Character["Right Leg"] | |
| 2361 | LeftLeg = Character["Left Leg"] | |
| 2362 | RootJoint = RootPart["RootJoint"] | |
| 2363 | Neck = Torso["Neck"] | |
| 2364 | RightShoulder = Torso["Right Shoulder"] | |
| 2365 | LeftShoulder = Torso["Left Shoulder"] | |
| 2366 | RightHip = Torso["Right Hip"] | |
| 2367 | LeftHip = Torso["Left Hip"] | |
| 2368 | ||
| 2369 | removeuseless = game:GetService("Debris")
| |
| 2370 | laff = Instance.new("Sound",Head)
| |
| 2371 | tauntdebounce = false | |
| 2372 | Character = Player.Character | |
| 2373 | Humanoid = Character.Humanoid | |
| 2374 | --------- | |
| 2375 | plr = game.Players.LocalPlayer | |
| 2376 | chara = plr.Character | |
| 2377 | mouse = plr:GetMouse() | |
| 2378 | Create = Instance.new | |
| 2379 | Huge = math.huge | |
| 2380 | ||
| 2381 | Player = game:GetService("Players").LocalPlayer
| |
| 2382 | PlayerGui = Player.PlayerGui | |
| 2383 | Cam = workspace.CurrentCamera | |
| 2384 | Backpack = Player.Backpack | |
| 2385 | Character = Player.Character | |
| 2386 | char = Player.Character | |
| 2387 | Humanoid = Character.Humanoid | |
| 2388 | Mouse = Player:GetMouse() | |
| 2389 | RootPart = Character["HumanoidRootPart"] | |
| 2390 | Torso = Character["Torso"] | |
| 2391 | Head = Character["Head"] | |
| 2392 | RightArm = Character["Right Arm"] | |
| 2393 | LeftArm = Character["Left Arm"] | |
| 2394 | RightLeg = Character["Right Leg"] | |
| 2395 | LeftLeg = Character["Left Leg"] | |
| 2396 | RootJoint = RootPart["RootJoint"] | |
| 2397 | Neck = Torso["Neck"] | |
| 2398 | RightShoulder = Torso["Right Shoulder"] | |
| 2399 | LeftShoulder = Torso["Left Shoulder"] | |
| 2400 | RightHip = Torso["Right Hip"] | |
| 2401 | LeftHip = Torso["Left Hip"] | |
| 2402 | ||
| 2403 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
| 2404 | Head.face.Texture = Orin | |
| 2405 | function weld(a, b, acf) | |
| 2406 | local w = Instance.new("Weld", a)
| |
| 2407 | w.Part0 = a | |
| 2408 | w.Part1 = b | |
| 2409 | w.C0 = acf | |
| 2410 | end | |
| 2411 | -------------------------------- | |
| 2412 | char.Head.face.Texture = "rbxassetid://0" | |
| 2413 | -------------------------------- | |
| 2414 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 2415 | naeeym2.AlwaysOnTop = true | |
| 2416 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 2417 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 2418 | naeeym2.Adornee = hed | |
| 2419 | naeeym2.Name = "Name" | |
| 2420 | ||
| 2421 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 2422 | tecks2.BackgroundTransparency = 1 | |
| 2423 | tecks2.TextScaled = true | |
| 2424 | tecks2.BorderSizePixel = 0 | |
| 2425 | tecks2.Text = "" | |
| 2426 | tecks2.Font = "Fantasy" | |
| 2427 | tecks2.TextSize = 30 | |
| 2428 | tecks2.TextStrokeTransparency = 0 | |
| 2429 | tecks2.TextColor3 = BrickColor.new('Really red').Color
| |
| 2430 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color
| |
| 2431 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 2432 | tecks2.Parent = naeeym2 | |
| 2433 | textfag = tecks2 | |
| 2434 | tecks2.Text = "" | |
| 2435 | tecks2.Text = "script by xdielivex" | |
| 2436 | wait(2) | |
| 2437 | tecks2.Text = "" | |
| 2438 | coroutine.resume(coroutine.create(function() | |
| 2439 | while textfag ~= nil do | |
| 2440 | swait() | |
| 2441 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 2442 | textfag.Rotation = math.random(-3,3) | |
| 2443 | end | |
| 2444 | end)) | |
| 2445 | ------------------------------------------------------- | |
| 2446 | wait(0.2) | |
| 2447 | local plr = game:service'Players'.LocalPlayer | |
| 2448 | local char = plr.Character | |
| 2449 | local hum = char.Humanoid | |
| 2450 | local hed = char.Head | |
| 2451 | local root = char.HumanoidRootPart | |
| 2452 | local rootj = root.RootJoint | |
| 2453 | local tors = char.Torso | |
| 2454 | local ra = char["Right Arm"] | |
| 2455 | local la = char["Left Arm"] | |
| 2456 | local rl = char["Right Leg"] | |
| 2457 | local ll = char["Left Leg"] | |
| 2458 | local neck = tors["Neck"] | |
| 2459 | local mouse = plr:GetMouse() | |
| 2460 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 2461 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 2462 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 2463 | local maincolor = BrickColor.new("Plum")
| |
| 2464 | ||
| 2465 | ------------------------------------------------------- | |
| 2466 | --Start Good Stuff-- | |
| 2467 | ------------------------------------------------------- | |
| 2468 | cam = game.Workspace.CurrentCamera | |
| 2469 | CF = CFrame.new | |
| 2470 | angles = CFrame.Angles | |
| 2471 | attack = false | |
| 2472 | Euler = CFrame.fromEulerAnglesXYZ | |
| 2473 | Rad = math.rad | |
| 2474 | IT = Instance.new | |
| 2475 | BrickC = BrickColor.new | |
| 2476 | Cos = math.cos | |
| 2477 | Acos = math.acos | |
| 2478 | Sin = math.sin | |
| 2479 | Asin = math.asin | |
| 2480 | Abs = math.abs | |
| 2481 | Mrandom = math.random | |
| 2482 | Floor = math.floor | |
| 2483 | ------------------------------------------------------- | |
| 2484 | --End Good Stuff-- | |
| 2485 | ------------------------------------------------------- | |
| 2486 | ------------------------------------------------------- | |
| 2487 | --Start HeartBeat-- | |
| 2488 | ------------------------------------------------------- | |
| 2489 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 2490 | ArtificialHB.Name = "Heartbeat" | |
| 2491 | script:WaitForChild("Heartbeat")
| |
| 2492 | ||
| 2493 | frame = 1 / 60 | |
| 2494 | tf = 0 | |
| 2495 | allowframeloss = false | |
| 2496 | tossremainder = false | |
| 2497 | ||
| 2498 | ||
| 2499 | lastframe = tick() | |
| 2500 | script.Heartbeat:Fire() | |
| 2501 | ||
| 2502 | ||
| 2503 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 2504 | tf = tf + s | |
| 2505 | if tf >= frame then | |
| 2506 | if allowframeloss then | |
| 2507 | script.Heartbeat:Fire() | |
| 2508 | lastframe = tick() | |
| 2509 | else | |
| 2510 | for i = 1, math.floor(tf / frame) do | |
| 2511 | script.Heartbeat:Fire() | |
| 2512 | end | |
| 2513 | lastframe = tick() | |
| 2514 | end | |
| 2515 | if tossremainder then | |
| 2516 | tf = 0 | |
| 2517 | else | |
| 2518 | tf = tf - frame * math.floor(tf / frame) | |
| 2519 | end | |
| 2520 | end | |
| 2521 | end) | |
| 2522 | ------------------------------------------------------- | |
| 2523 | --End HeartBeat-- | |
| 2524 | ------------------------------------------------------- | |
| 2525 | ||
| 2526 | ------------------------------------------------------- | |
| 2527 | --Start Important Functions-- | |
| 2528 | ------------------------------------------------------- | |
| 2529 | function swait(num) | |
| 2530 | if num == 0 or num == nil then | |
| 2531 | game:service("RunService").Stepped:wait(0)
| |
| 2532 | else | |
| 2533 | for i = 0, num do | |
| 2534 | game:service("RunService").Stepped:wait(0)
| |
| 2535 | end | |
| 2536 | end | |
| 2537 | end | |
| 2538 | function thread(f) | |
| 2539 | coroutine.resume(coroutine.create(f)) | |
| 2540 | end | |
| 2541 | function clerp(a, b, t) | |
| 2542 | local qa = {
| |
| 2543 | QuaternionFromCFrame(a) | |
| 2544 | } | |
| 2545 | local qb = {
| |
| 2546 | QuaternionFromCFrame(b) | |
| 2547 | } | |
| 2548 | local ax, ay, az = a.x, a.y, a.z | |
| 2549 | local bx, by, bz = b.x, b.y, b.z | |
| 2550 | local _t = 1 - t | |
| 2551 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 2552 | end | |
| 2553 | function QuaternionFromCFrame(cf) | |
| 2554 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2555 | local trace = m00 + m11 + m22 | |
| 2556 | if trace > 0 then | |
| 2557 | local s = math.sqrt(1 + trace) | |
| 2558 | local recip = 0.5 / s | |
| 2559 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2560 | else | |
| 2561 | local i = 0 | |
| 2562 | if m00 < m11 then | |
| 2563 | i = 1 | |
| 2564 | end | |
| 2565 | if m22 > (i == 0 and m00 or m11) then | |
| 2566 | i = 2 | |
| 2567 | end | |
| 2568 | if i == 0 then | |
| 2569 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2570 | local recip = 0.5 / s | |
| 2571 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2572 | elseif i == 1 then | |
| 2573 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2574 | local recip = 0.5 / s | |
| 2575 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2576 | elseif i == 2 then | |
| 2577 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2578 | local recip = 0.5 / s | |
| 2579 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2580 | end | |
| 2581 | end | |
| 2582 | end | |
| 2583 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2584 | local xs, ys, zs = x + x, y + y, z + z | |
| 2585 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2586 | local xx = x * xs | |
| 2587 | local xy = x * ys | |
| 2588 | local xz = x * zs | |
| 2589 | local yy = y * ys | |
| 2590 | local yz = y * zs | |
| 2591 | local zz = z * zs | |
| 2592 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2593 | end | |
| 2594 | function QuaternionSlerp(a, b, t) | |
| 2595 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2596 | local startInterp, finishInterp | |
| 2597 | if cosTheta >= 1.0E-4 then | |
| 2598 | if 1 - cosTheta > 1.0E-4 then | |
| 2599 | local theta = math.acos(cosTheta) | |
| 2600 | local invSinTheta = 1 / Sin(theta) | |
| 2601 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 2602 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2603 | else | |
| 2604 | startInterp = 1 - t | |
| 2605 | finishInterp = t | |
| 2606 | end | |
| 2607 | elseif 1 + cosTheta > 1.0E-4 then | |
| 2608 | local theta = math.acos(-cosTheta) | |
| 2609 | local invSinTheta = 1 / Sin(theta) | |
| 2610 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 2611 | finishInterp = Sin(t * theta) * invSinTheta | |
| 2612 | else | |
| 2613 | startInterp = t - 1 | |
| 2614 | finishInterp = t | |
| 2615 | end | |
| 2616 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2617 | end | |
| 2618 | function rayCast(Position, Direction, Range, Ignore) | |
| 2619 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2620 | end | |
| 2621 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 2622 | local Create = RbxUtility.Create | |
| 2623 | ||
| 2624 | ------------------------------------------------------- | |
| 2625 | --Start Damage Function-- | |
| 2626 | ------------------------------------------------------- | |
| 2627 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 2628 | if hit.Parent == nil then | |
| 2629 | return | |
| 2630 | end | |
| 2631 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2632 | for _, v in pairs(hit.Parent:children()) do | |
| 2633 | if v:IsA("Humanoid") then
| |
| 2634 | h = v | |
| 2635 | end | |
| 2636 | end | |
| 2637 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 2638 | ||
| 2639 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2640 | end | |
| 2641 | ||
| 2642 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2643 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 2644 | if hit.Parent.DebounceHit.Value == true then | |
| 2645 | return | |
| 2646 | end | |
| 2647 | end | |
| 2648 | if insta == true then | |
| 2649 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 2650 | end | |
| 2651 | local c = Create("ObjectValue"){
| |
| 2652 | Name = "creator", | |
| 2653 | Value = game:service("Players").LocalPlayer,
| |
| 2654 | Parent = h, | |
| 2655 | } | |
| 2656 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2657 | if HitSound ~= nil and HitPitch ~= nil then | |
| 2658 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 2659 | end | |
| 2660 | local Damage = math.random(minim, maxim) | |
| 2661 | local blocked = false | |
| 2662 | local block = hit.Parent:findFirstChild("Block")
| |
| 2663 | if block ~= nil then | |
| 2664 | if block.className == "IntValue" then | |
| 2665 | if block.Value > 0 then | |
| 2666 | blocked = true | |
| 2667 | block.Value = block.Value - 1 | |
| 2668 | print(block.Value) | |
| 2669 | end | |
| 2670 | end | |
| 2671 | end | |
| 2672 | if blocked == false then | |
| 2673 | h.Health = h.Health - Damage | |
| 2674 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 2675 | else | |
| 2676 | h.Health = h.Health - (Damage / 2) | |
| 2677 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 2678 | end | |
| 2679 | if Type == "Knockdown" then | |
| 2680 | local hum = hit.Parent.Humanoid | |
| 2681 | hum.PlatformStand = true | |
| 2682 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2683 | swait(1) | |
| 2684 | HHumanoid.PlatformStand = false | |
| 2685 | end), hum) | |
| 2686 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 2687 | local bodvol = Create("BodyVelocity"){
| |
| 2688 | velocity = angle * knockback, | |
| 2689 | P = 5000, | |
| 2690 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2691 | Parent = hit, | |
| 2692 | } | |
| 2693 | local rl = Create("BodyAngularVelocity"){
| |
| 2694 | P = 3000, | |
| 2695 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 2696 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 2697 | Parent = hit, | |
| 2698 | } | |
| 2699 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 2700 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 2701 | elseif Type == "Normal" then | |
| 2702 | local vp = Create("BodyVelocity"){
| |
| 2703 | P = 500, | |
| 2704 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 2705 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 2706 | } | |
| 2707 | if knockback > 0 then | |
| 2708 | vp.Parent = hit.Parent.Torso | |
| 2709 | end | |
| 2710 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 2711 | elseif Type == "Up" then | |
| 2712 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2713 | velocity = Vector3.new(0, 20, 0), | |
| 2714 | P = 5000, | |
| 2715 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2716 | Parent = hit, | |
| 2717 | } | |
| 2718 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 2719 | elseif Type == "DarkUp" then | |
| 2720 | coroutine.resume(coroutine.create(function() | |
| 2721 | for i = 0, 1, 0.1 do | |
| 2722 | swait() | |
| 2723 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 2724 | end | |
| 2725 | end)) | |
| 2726 | local bodyVelocity = Create("BodyVelocity"){
| |
| 2727 | velocity = Vector3.new(0, 20, 0), | |
| 2728 | P = 5000, | |
| 2729 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 2730 | Parent = hit, | |
| 2731 | } | |
| 2732 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2733 | elseif Type == "Snare" then | |
| 2734 | local bp = Create("BodyPosition"){
| |
| 2735 | P = 2000, | |
| 2736 | D = 100, | |
| 2737 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2738 | position = hit.Parent.Torso.Position, | |
| 2739 | Parent = hit.Parent.Torso, | |
| 2740 | } | |
| 2741 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 2742 | elseif Type == "Freeze" then | |
| 2743 | local BodPos = Create("BodyPosition"){
| |
| 2744 | P = 50000, | |
| 2745 | D = 1000, | |
| 2746 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2747 | position = hit.Parent.Torso.Position, | |
| 2748 | Parent = hit.Parent.Torso, | |
| 2749 | } | |
| 2750 | local BodGy = Create("BodyGyro") {
| |
| 2751 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 2752 | P = 20e+003, | |
| 2753 | Parent = hit.Parent.Torso, | |
| 2754 | cframe = hit.Parent.Torso.CFrame, | |
| 2755 | } | |
| 2756 | hit.Parent.Torso.Anchored = true | |
| 2757 | coroutine.resume(coroutine.create(function(Part) | |
| 2758 | swait(1.5) | |
| 2759 | Part.Anchored = false | |
| 2760 | end), hit.Parent.Torso) | |
| 2761 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 2762 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 2763 | end | |
| 2764 | local debounce = Create("BoolValue"){
| |
| 2765 | Name = "DebounceHit", | |
| 2766 | Parent = hit.Parent, | |
| 2767 | Value = true, | |
| 2768 | } | |
| 2769 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2770 | c = Create("ObjectValue"){
| |
| 2771 | Name = "creator", | |
| 2772 | Value = Player, | |
| 2773 | Parent = h, | |
| 2774 | } | |
| 2775 | game:GetService("Debris"):AddItem(c, .5)
| |
| 2776 | end | |
| 2777 | end | |
| 2778 | ------------------------------------------------------- | |
| 2779 | --End Damage Function-- | |
| 2780 | ------------------------------------------------------- | |
| 2781 | ||
| 2782 | ------------------------------------------------------- | |
| 2783 | --Start Damage Function Customization-- | |
| 2784 | ------------------------------------------------------- | |
| 2785 | function ShowDamage(Pos, Text, Time, Color) | |
| 2786 | local Rate = (1 / 30) | |
| 2787 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 2788 | local Text = (Text or "") | |
| 2789 | local Time = (Time or 2) | |
| 2790 | local Color = (Color or Color3.new(255, 255, 1)) | |
| 2791 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 2792 | EffectPart.Anchored = true | |
| 2793 | local BillboardGui = Create("BillboardGui"){
| |
| 2794 | Size = UDim2.new(3, 0, 3, 0), | |
| 2795 | Adornee = EffectPart, | |
| 2796 | Parent = EffectPart, | |
| 2797 | } | |
| 2798 | local TextLabel = Create("TextLabel"){
| |
| 2799 | BackgroundTransparency = 1, | |
| 2800 | Size = UDim2.new(1, 0, 1, 0), | |
| 2801 | Text = Text, | |
| 2802 | Font = "Bodoni", | |
| 2803 | TextColor3 = Color, | |
| 2804 | TextScaled = true, | |
| 2805 | TextStrokeColor3 = Color3.fromRGB(220, 188, 129), | |
| 2806 | Parent = BillboardGui, | |
| 2807 | } | |
| 2808 | game.Debris:AddItem(EffectPart, (Time)) | |
| 2809 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2810 | delay(0, function() | |
| 2811 | local Frames = (Time / Rate) | |
| 2812 | for Frame = 1, Frames do | |
| 2813 | wait(Rate) | |
| 2814 | local Percent = (Frame / Frames) | |
| 2815 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2816 | TextLabel.TextTransparency = Percent | |
| 2817 | end | |
| 2818 | if EffectPart and EffectPart.Parent then | |
| 2819 | EffectPart:Destroy() | |
| 2820 | end | |
| 2821 | end) | |
| 2822 | end | |
| 2823 | ------------------------------------------------------- | |
| 2824 | --End Damage Function Customization-- | |
| 2825 | ------------------------------------------------------- | |
| 2826 | ||
| 2827 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 2828 | for _, c in pairs(workspace:children()) do | |
| 2829 | local hum = c:findFirstChild("Humanoid")
| |
| 2830 | if hum ~= nil then | |
| 2831 | local head = c:findFirstChild("Head")
| |
| 2832 | if head ~= nil then | |
| 2833 | local targ = head.Position - Part.Position | |
| 2834 | local mag = targ.magnitude | |
| 2835 | if magni >= mag and c.Name ~= plr.Name then | |
| 2836 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 2837 | end | |
| 2838 | end | |
| 2839 | end | |
| 2840 | end | |
| 2841 | end | |
| 2842 | ||
| 2843 | ||
| 2844 | CFuncs = {
| |
| 2845 | Part = {
| |
| 2846 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2847 | local Part = Create("Part")({
| |
| 2848 | Parent = Parent, | |
| 2849 | Reflectance = Reflectance, | |
| 2850 | Transparency = Transparency, | |
| 2851 | CanCollide = false, | |
| 2852 | Locked = true, | |
| 2853 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2854 | Name = Name, | |
| 2855 | Size = Size, | |
| 2856 | Material = Material | |
| 2857 | }) | |
| 2858 | RemoveOutlines(Part) | |
| 2859 | return Part | |
| 2860 | end | |
| 2861 | }, | |
| 2862 | Mesh = {
| |
| 2863 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2864 | local Msh = Create(Mesh)({
| |
| 2865 | Parent = Part, | |
| 2866 | Offset = OffSet, | |
| 2867 | Scale = Scale | |
| 2868 | }) | |
| 2869 | if Mesh == "SpecialMesh" then | |
| 2870 | Msh.MeshType = MeshType | |
| 2871 | Msh.MeshId = MeshId | |
| 2872 | end | |
| 2873 | return Msh | |
| 2874 | end | |
| 2875 | }, | |
| 2876 | Mesh = {
| |
| 2877 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2878 | local Msh = Create(Mesh)({
| |
| 2879 | Parent = Part, | |
| 2880 | Offset = OffSet, | |
| 2881 | Scale = Scale | |
| 2882 | }) | |
| 2883 | if Mesh == "SpecialMesh" then | |
| 2884 | Msh.MeshType = MeshType | |
| 2885 | Msh.MeshId = MeshId | |
| 2886 | end | |
| 2887 | return Msh | |
| 2888 | end | |
| 2889 | }, | |
| 2890 | Weld = {
| |
| 2891 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 2892 | local Weld = Create("Weld")({
| |
| 2893 | Parent = Parent, | |
| 2894 | Part0 = Part0, | |
| 2895 | Part1 = Part1, | |
| 2896 | C0 = C0, | |
| 2897 | C1 = C1 | |
| 2898 | }) | |
| 2899 | return Weld | |
| 2900 | end | |
| 2901 | }, | |
| 2902 | Sound = {
| |
| 2903 | Create = function(id, par, vol, pit) | |
| 2904 | coroutine.resume(coroutine.create(function() | |
| 2905 | local S = Create("Sound")({
| |
| 2906 | Volume = vol, | |
| 2907 | Pitch = pit or 1, | |
| 2908 | SoundId = id, | |
| 2909 | Parent = par or workspace | |
| 2910 | }) | |
| 2911 | wait() | |
| 2912 | S:play() | |
| 2913 | game:GetService("Debris"):AddItem(S, 6)
| |
| 2914 | end)) | |
| 2915 | end | |
| 2916 | }, | |
| 2917 | ParticleEmitter = {
| |
| 2918 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 2919 | local fp = Create("ParticleEmitter")({
| |
| 2920 | Parent = Parent, | |
| 2921 | Color = ColorSequence.new(Color1, Color2), | |
| 2922 | LightEmission = LightEmission, | |
| 2923 | Size = Size, | |
| 2924 | Texture = Texture, | |
| 2925 | Transparency = Transparency, | |
| 2926 | ZOffset = ZOffset, | |
| 2927 | Acceleration = Accel, | |
| 2928 | Drag = Drag, | |
| 2929 | LockedToPart = LockedToPart, | |
| 2930 | VelocityInheritance = VelocityInheritance, | |
| 2931 | EmissionDirection = EmissionDirection, | |
| 2932 | Enabled = Enabled, | |
| 2933 | Lifetime = LifeTime, | |
| 2934 | Rate = Rate, | |
| 2935 | Rotation = Rotation, | |
| 2936 | RotSpeed = RotSpeed, | |
| 2937 | Speed = Speed, | |
| 2938 | VelocitySpread = VelocitySpread | |
| 2939 | }) | |
| 2940 | return fp | |
| 2941 | end | |
| 2942 | } | |
| 2943 | } | |
| 2944 | function RemoveOutlines(part) | |
| 2945 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2946 | end | |
| 2947 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 2948 | local Part = Create("Part")({
| |
| 2949 | formFactor = FormFactor, | |
| 2950 | Parent = Parent, | |
| 2951 | Reflectance = Reflectance, | |
| 2952 | Transparency = Transparency, | |
| 2953 | CanCollide = false, | |
| 2954 | Locked = true, | |
| 2955 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 2956 | Name = Name, | |
| 2957 | Size = Size, | |
| 2958 | Material = Material | |
| 2959 | }) | |
| 2960 | RemoveOutlines(Part) | |
| 2961 | return Part | |
| 2962 | end | |
| 2963 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 2964 | local Msh = Create(Mesh)({
| |
| 2965 | Parent = Part, | |
| 2966 | Offset = OffSet, | |
| 2967 | Scale = Scale | |
| 2968 | }) | |
| 2969 | if Mesh == "SpecialMesh" then | |
| 2970 | Msh.MeshType = MeshType | |
| 2971 | Msh.MeshId = MeshId | |
| 2972 | end | |
| 2973 | return Msh | |
| 2974 | end | |
| 2975 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 2976 | local Weld = Create("Weld")({
| |
| 2977 | Parent = Parent, | |
| 2978 | Part0 = Part0, | |
| 2979 | Part1 = Part1, | |
| 2980 | C0 = C0, | |
| 2981 | C1 = C1 | |
| 2982 | }) | |
| 2983 | return Weld | |
| 2984 | end | |
| 2985 | ||
| 2986 | ||
| 2987 | ||
| 2988 | ------------------------------------------------------- | |
| 2989 | --End Effect Function-- | |
| 2990 | ------------------------------------------------------- | |
| 2991 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 2992 | local NSound = nil | |
| 2993 | coroutine.resume(coroutine.create(function() | |
| 2994 | NSound = IT("Sound", PARENT)
| |
| 2995 | NSound.Volume = VOLUME | |
| 2996 | NSound.Pitch = PITCH | |
| 2997 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2998 | swait() | |
| 2999 | NSound:play() | |
| 3000 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 3001 | end)) | |
| 3002 | return NSound | |
| 3003 | end | |
| 3004 | function CameraEnshaking(Length, Intensity) | |
| 3005 | coroutine.resume(coroutine.create(function() | |
| 3006 | local intensity = 1 * Intensity | |
| 3007 | local rotM = 0.01 * Intensity | |
| 3008 | for i = 0, Length, 0.1 do | |
| 3009 | swait() | |
| 3010 | intensity = intensity - 0.05 * Intensity / Length | |
| 3011 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 3012 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 3013 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 3014 | end | |
| 3015 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 3016 | end)) | |
| 3017 | end | |
| 3018 | ------------------------------------------------------- | |
| 3019 | --End Important Functions-- | |
| 3020 | ------------------------------------------------------- | |
| 3021 | ||
| 3022 | ---------------------------------------------------------------------------------- | |
| 3023 | hum.WalkSpeed = 20 | |
| 3024 | hum.JumpPower = 60 | |
| 3025 | ---------------------------------------------------------------------------------- | |
| 3026 | local AddInstance = function(Object, ...) | |
| 3027 | local Obj = Instance.new(Object) | |
| 3028 | for i,v in next,(...) do | |
| 3029 | Obj[i] = v | |
| 3030 | end | |
| 3031 | return Obj | |
| 3032 | end | |
| 3033 | ---------------------------------------------------- | |
| 3034 | ||
| 3035 | ||
| 3036 | local Reaper = AddInstance("Part",{
| |
| 3037 | Parent = hed, | |
| 3038 | CFrame = hed.CFrame, | |
| 3039 | formFactor = "Symmetric", | |
| 3040 | Size = Vector3.new(1, 1, 1), | |
| 3041 | CanCollide = false, | |
| 3042 | TopSurface = "Smooth", | |
| 3043 | BottomSurface = "Smooth", | |
| 3044 | Locked = true, | |
| 3045 | }) | |
| 3046 | local Weld = AddInstance("Weld",{
| |
| 3047 | Parent = Reaper, | |
| 3048 | Part0 = hed, | |
| 3049 | C0 = CFrame.new(0, 1.45, 0)*CFrame.Angles(0, 0, 0), | |
| 3050 | Part1 = Reaper, | |
| 3051 | }) | |
| 3052 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3053 | Parent = Reaper, | |
| 3054 | MeshId = "rbxassetid://0", | |
| 3055 | TextureId = "rbxassetid://0", | |
| 3056 | Scale = Vector3.new(0.85,0.85,0.85), | |
| 3057 | VertexColor = Vector3.new(1, 1, 1), | |
| 3058 | }) | |
| 3059 | ||
| 3060 | ------------------------------------------------------- | |
| 3061 | IT = Instance.new | |
| 3062 | CF = CFrame.new | |
| 3063 | VT = Vector3.new | |
| 3064 | RAD = math.rad | |
| 3065 | C3 = Color3.new | |
| 3066 | UD2 = UDim2.new | |
| 3067 | BRICKC = BrickColor.new | |
| 3068 | ANGLES = CFrame.Angles | |
| 3069 | EULER = CFrame.fromEulerAnglesXYZ | |
| 3070 | COS = math.cos | |
| 3071 | ACOS = math.acos | |
| 3072 | SIN = math.sin | |
| 3073 | ASIN = math.asin | |
| 3074 | ABS = math.abs | |
| 3075 | MRANDOM = math.random | |
| 3076 | FLOOR = math.floor | |
| 3077 | ||
| 3078 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 3079 | local label = IT("TextLabel")
| |
| 3080 | label.BackgroundTransparency = 1 | |
| 3081 | label.Size = UD2(1, 0, 1, 0) | |
| 3082 | label.Position = UD2(0, 0, 0, 0) | |
| 3083 | label.TextColor3 = TEXTCOLOR | |
| 3084 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 3085 | label.TextTransparency = TRANSPARENCY | |
| 3086 | label.FontSize = TEXTFONTSIZE | |
| 3087 | label.Font = TEXTFONT | |
| 3088 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 3089 | label.TextScaled = false | |
| 3090 | label.Text = TEXT | |
| 3091 | label.Name = NAME | |
| 3092 | label.Parent = PARENT | |
| 3093 | return label | |
| 3094 | end | |
| 3095 | ||
| 3096 | function chatfunc(text) | |
| 3097 | local chat = coroutine.wrap(function() | |
| 3098 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 3099 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 3100 | end | |
| 3101 | local Bill = Instance.new("BillboardGui",Character)
| |
| 3102 | Bill.Size = UDim2.new(0,100,0,40) | |
| 3103 | Bill.StudsOffset = Vector3.new(0,3,0) | |
| 3104 | Bill.Adornee = Character.Head | |
| 3105 | Bill.Name = "TalkingBillBoard" | |
| 3106 | local Hehe = Instance.new("TextLabel",Bill)
| |
| 3107 | Hehe.BackgroundTransparency = 1 | |
| 3108 | Hehe.BorderSizePixel = 0 | |
| 3109 | Hehe.Text = "" | |
| 3110 | Hehe.Font = "Bodoni" | |
| 3111 | Hehe.TextSize = 40 | |
| 3112 | Hehe.TextStrokeTransparency = 0 | |
| 3113 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
| 3114 | coroutine.resume(coroutine.create(function() | |
| 3115 | while Hehe ~= nil do | |
| 3116 | swait() | |
| 3117 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 3118 | Hehe.Rotation = math.random(-5,5) | |
| 3119 | Hehe.TextColor3 = Color3.new(220, 188, 129) | |
| 3120 | Hehe.TextStrokeColor3 = Color3.new(220, 188, 129) | |
| 3121 | end | |
| 3122 | end)) | |
| 3123 | for i = 1,string.len(text),1 do | |
| 3124 | swait() | |
| 3125 | Hehe.Text = string.sub(text,1,i) | |
| 3126 | end | |
| 3127 | swait(90)--Re[math.random(1, 93)] | |
| 3128 | for i = 0, 1, .025 do | |
| 3129 | swait() | |
| 3130 | - | C0 = CFrame.new(-0.02, 0.3, 0)*CFrame.Angles(0, 480.5, 0), |
| 3130 | + | |
| 3131 | Hehe.TextStrokeTransparency = i | |
| 3132 | Hehe.TextTransparency = i | |
| 3133 | end | |
| 3134 | Bill:Destroy() | |
| 3135 | - | MeshId = "rbxassetid://488906775", |
| 3135 | + | |
| 3136 | chat() | |
| 3137 | end | |
| 3138 | ||
| 3139 | function onChatted(msg) | |
| 3140 | chatfunc(msg) | |
| 3141 | end | |
| 3142 | ||
| 3143 | Player.Chatted:connect(onChatted) | |
| 3144 | ||
| 3145 | function Ban() | |
| 3146 | wait(1.5) | |
| 3147 | local Hair = AddInstance("Part",{
| |
| 3148 | Parent = hed, | |
| 3149 | CFrame = hed.CFrame, | |
| 3150 | formFactor = "Symmetric", | |
| 3151 | Size = Vector3.new(1, 1, 1), | |
| 3152 | CanCollide = false, | |
| 3153 | TopSurface = "Smooth", | |
| 3154 | BottomSurface = "Smooth", | |
| 3155 | Locked = true, | |
| 3156 | }) | |
| 3157 | local Weld = AddInstance("Weld",{
| |
| 3158 | Parent = Hair, | |
| 3159 | Part0 = hed, | |
| 3160 | C0 = CFrame.new(0, 0.3, 0.45)*CFrame.Angles(0, 480.5, 0), | |
| 3161 | Part1 = Hair, | |
| 3162 | }) | |
| 3163 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3164 | Parent = Hair, | |
| 3165 | MeshId = "rbxassetid://430736398", | |
| 3166 | TextureId = "rbxassetid://869796655", | |
| 3167 | Scale = Vector3.new(1,1,1), | |
| 3168 | VertexColor = Vector3.new(1, 1, 1), | |
| 3169 | }) | |
| 3170 | local Cape = AddInstance("Part",{
| |
| 3171 | Parent = Torso, | |
| 3172 | CFrame = Torso.CFrame, | |
| 3173 | formFactor = "Symmetric", | |
| 3174 | Size = Vector3.new(1, 1, 1), | |
| 3175 | CanCollide = false, | |
| 3176 | TopSurface = "Smooth", | |
| 3177 | BottomSurface = "Smooth", | |
| 3178 | Locked = true, | |
| 3179 | }) | |
| 3180 | local Weld = AddInstance("Weld",{
| |
| 3181 | Parent = Cape, | |
| 3182 | Part0 = Torso, | |
| 3183 | C0 = CFrame.new(0, -1.2, 0.65)*CFrame.Angles(0, 0, 0), | |
| 3184 | Part1 = Cape, | |
| 3185 | }) | |
| 3186 | local Mesh = AddInstance("SpecialMesh",{
| |
| 3187 | Parent = Cape, | |
| 3188 | MeshId = "rbxassetid://2774049768", | |
| 3189 | TextureId = "rbxassetid://2774049797", | |
| 3190 | Scale = Vector3.new(5, 4, 5), | |
| 3191 | VertexColor = Vector3.new(1, 1, 1), | |
| 3192 | }) | |
| 3193 | local har3 = Instance.new("Part", char.Head)
| |
| 3194 | har3.BrickColor = BrickColor.new("Black")
| |
| 3195 | har3.Name = "Hair" | |
| 3196 | har3.formFactor = 0 | |
| 3197 | har3.Size = Vector3.new(0,-0.25,0) | |
| 3198 | har3.BottomSurface = 0 | |
| 3199 | har3.TopSurface = 0 | |
| 3200 | har3.CanCollide = false | |
| 3201 | Mesh3 = Instance.new("SpecialMesh",har3)
| |
| 3202 | Mesh3.MeshId = "rbxassetid://1018860047" | |
| 3203 | Mesh3.Scale=Vector3.new(1.01, .99, 1.01) | |
| 3204 | local bWeld = Instance.new("Weld", char.Head)
| |
| 3205 | bWeld.Part0 = char.Head | |
| 3206 | bWeld.Part1 = har3 | |
| 3207 | bWeld.C1 = CFrame.new(0,-.1,.3) | |
| 3208 | ||
| 3209 | swait() | |
| 3210 | plr = game.Players.LocalPlayer | |
| 3211 | char = plr.Character | |
| 3212 | mouse = plr:GetMouse() | |
| 3213 | whitecolor = Color3.new(220, 188, 129) | |
| 3214 | epicmode = false | |
| 3215 | normal = true | |
| 3216 | for i,v in pairs(char:GetChildren()) do | |
| 3217 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
| 3218 | v:Destroy() | |
| 3219 | end | |
| 3220 | end | |
| 3221 | local shirt = Instance.new("Shirt",char)
| |
| 3222 | shirt.ShirtTemplate = "rbxassetid://0" | |
| 3223 | local pants = Instance.new("Pants",char)
| |
| 3224 | pants.PantsTemplate = "rbxassetid://0" | |
| 3225 | local bdycolors = char["Body Colors"] | |
| 3226 | bdycolors.HeadColor3 = whitecolor | |
| 3227 | bdycolors.LeftArmColor3 = whitecolor | |
| 3228 | bdycolors.LeftLegColor3 = whitecolor | |
| 3229 | bdycolors.RightArmColor3 = whitecolor | |
| 3230 | bdycolors.RightLegColor3 = whitecolor | |
| 3231 | bdycolors.TorsoColor3 = whitecolor | |
| 3232 | for i,v in pairs(char:GetChildren()) do | |
| 3233 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 3234 | v:Destroy() | |
| 3235 | end | |
| 3236 | end | |
| 3237 | ||
| 3238 | local BC = Character["Body Colors"] | |
| 3239 | BC.HeadColor = BrickColor.new("Flame yellowish orange")
| |
| 3240 | BC.LeftArmColor = BrickColor.new("Flame yellowish orange")
| |
| 3241 | BC.LeftLegColor = BrickColor.new("Flame yellowish orange")
| |
| 3242 | BC.RightArmColor = BrickColor.new("Flame yellowish orange")
| |
| 3243 | BC.RightLegColor = BrickColor.new("Flame yellowish orange")
| |
| 3244 | BC.TorsoColor = BrickColor.new("Curry")
| |
| 3245 | end | |
| 3246 | ||
| 3247 | mouse.Button1Down:connect(function(key) | |
| 3248 | if attack == false then | |
| 3249 | Ban() | |
| 3250 | end | |
| 3251 | end) | |
| 3252 | ----------------------------------------------- | |
| 3253 | ||
| 3254 | theme = Instance.new("Sound", Head)
| |
| 3255 | theme.Volume = 0.7 | |
| 3256 | theme.Name = "theme" | |
| 3257 | theme.Looped = true | |
| 3258 | ||
| 3259 | mouse.KeyDown:connect(function(Press) | |
| 3260 | Press=Press:lower() | |
| 3261 | if Press=='z' then | |
| 3262 | id = 0 | |
| 3263 | theme.SoundId = "rbxassetid://"..id | |
| 3264 | theme:Play() | |
| 3265 | end | |
| 3266 | end) | |
| 3267 | ||
| 3268 | mouse.KeyDown:connect(function(Press) | |
| 3269 | Press=Press:lower() | |
| 3270 | if Press=='c' then | |
| 3271 | id = 143809158 | |
| 3272 | theme.SoundId = "rbxassetid://"..id | |
| 3273 | theme:Play() | |
| 3274 | - | end) |
| 3274 | + | |
| 3275 | end) | |
| 3276 | ||
| 3277 | mouse.KeyDown:connect(function(Press) | |
| 3278 | Press=Press:lower() | |
| 3279 | if Press=='v' then | |
| 3280 | id = 136343853 | |
| 3281 | theme.SoundId = "rbxassetid://"..id | |
| 3282 | theme:Play() | |
| 3283 | end | |
| 3284 | end) | |
| 3285 | ||
| 3286 | mouse.KeyDown:connect(function(Press) | |
| 3287 | Press=Press:lower() | |
| 3288 | if Press=='b' then | |
| 3289 | id = 317697384 | |
| 3290 | theme.SoundId = "rbxassetid://"..id | |
| 3291 | theme:Play() | |
| 3292 | end | |
| 3293 | end) | |
| 3294 | ||
| 3295 | mouse.KeyDown:connect(function(Press) | |
| 3296 | Press=Press:lower() | |
| 3297 | if Press=='x' then | |
| 3298 | id = 235751894 | |
| 3299 | theme.SoundId = "rbxassetid://"..id | |
| 3300 | theme:Play() | |
| 3301 | end | |
| 3302 | end) | |
| 3303 | mas:Destroy() |