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; Tile configuration. Please see the developer guide for information on what this file does.
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[tile]
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type   = static            ; This tile only uses 1 frame
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id     = 1                 ; This is the tile's identification number in the tile index
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id     = 1                 ; This tile has an identification number of 1 in the tile index
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name   = SMB3 Grass Center ; This is the tile's name in the world editor
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source = smb3-grass-1      ; This is the source tileset (stored in the content pipeline)
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rect   = 0,0               ; This is the tile's origin on its spritesheet
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size   = 16,16             ; This is the size of the tile