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- or go back to the newest paste.
| 1 | - | Part0 = Instance.new("Part")
|
| 1 | + | ---------------------------------------- |
| 2 | - | Sound1 = Instance.new("Sound")
|
| 2 | + | -- Originally made by Alfederate :D -- |
| 3 | - | Attachment2 = Instance.new("Attachment")
|
| 3 | + | ---------------------------------------- |
| 4 | - | RopeConstraint3 = Instance.new("RopeConstraint")
|
| 4 | + | |
| 5 | - | Part4 = Instance.new("Part")
|
| 5 | + | -- there's no time to explain! -- |
| 6 | - | SpecialMesh5 = Instance.new("SpecialMesh")
|
| 6 | + | |
| 7 | - | Attachment6 = Instance.new("Attachment")
|
| 7 | + | local new=Instance.new |
| 8 | - | RopeConstraint7 = Instance.new("RopeConstraint")
|
| 8 | + | local rad=math.rad |
| 9 | - | RopeConstraint8 = Instance.new("RopeConstraint")
|
| 9 | + | local cf=CFrame.new |
| 10 | - | Part0.Parent = mas |
| 10 | + | local v3=Vector3.new |
| 11 | - | Part0.BrickColor = BrickColor.new("Pearl")
|
| 11 | + | local ang=function(x,y,z) |
| 12 | - | Part0.Anchored = true |
| 12 | + | return CFrame.Angles(rad(x),rad(y),rad(z)) |
| 13 | - | Part0.Size = Vector3.new(9.97000027, 0.720000267, 7.03999949) |
| 13 | + | |
| 14 | - | Part0.CFrame = CFrame.new(16.7149887, 13.7606668, 36.7299957, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 14 | + | local player=game:service'Players'.LocalPlayer |
| 15 | - | Part0.BottomSurface = Enum.SurfaceType.Smooth |
| 15 | + | local char=player.Character |
| 16 | - | Part0.TopSurface = Enum.SurfaceType.Smooth |
| 16 | + | local cam=workspace.Camera |
| 17 | - | Part0.Color = Color3.new(0.905882, 0.905882, 0.92549) |
| 17 | + | local mouse=player:GetMouse() |
| 18 | - | Part0.Position = Vector3.new(16.7149887, 13.7606668, 36.7299957) |
| 18 | + | local weld=function(a,b,c0,c1) |
| 19 | - | Part0.Color = Color3.new(0.905882, 0.905882, 0.92549) |
| 19 | + | m=Instance.new('Motor',a)
|
| 20 | - | Sound1.Parent = Part0 |
| 20 | + | m.Part0=a |
| 21 | - | Sound1.SoundId = "rbxassetid://1205183071" |
| 21 | + | m.Part1=b |
| 22 | - | Attachment6.Parent = Part0 |
| 22 | + | m.C0=c0 |
| 23 | - | Attachment6.Visible = true |
| 23 | + | m.C1=c1 |
| 24 | - | RopeConstraint8.Parent = Attachment6 |
| 24 | + | return m |
| 25 | - | RopeConstraint8.Color = BrickColor.new("Maroon")
|
| 25 | + | |
| 26 | - | RopeConstraint8.Visible = true |
| 26 | + | |
| 27 | - | RopeConstraint8.Attachment0 = nil |
| 27 | + | snd='rbxassetid://391411472' |
| 28 | - | RopeConstraint8.Attachment1 = Attachment6 |
| 28 | + | beamm=Instance.new('Model',workspace)
|
| 29 | - | RopeConstraint8.Color = BrickColor.new("Maroon")
|
| 29 | + | beamm.Name='beam' |
| 30 | - | RopeConstraint8.Length = 7.5 |
| 30 | + | |
| 31 | - | RopeConstraint8.Thickness = 0.20000000298023 |
| 31 | + | laser=false |
| 32 | - | RopeConstraint8.Restitution = 0.10000000149012 |
| 32 | + | |
| 33 | - | Part4.Parent = mas |
| 33 | + | rs=Instance.new('Part',char)
|
| 34 | - | Part4.Size = Vector3.new(3.6299994, 2.9199996, 2.94999957) |
| 34 | + | rs.Transparency=1 |
| 35 | - | Part4.CFrame = CFrame.new(16.4487038, 1.47368073, 36.9643707, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 35 | + | rs.CanCollide=false |
| 36 | - | Part4.BottomSurface = Enum.SurfaceType.Smooth |
| 36 | + | rs.TopSurface,rs.BottomSurface=0,0 |
| 37 | - | Part4.TopSurface = Enum.SurfaceType.Smooth |
| 37 | + | rs.FormFactor=3 |
| 38 | - | Part4.Position = Vector3.new(16.4487038, 1.47368073, 36.9643707) |
| 38 | + | rs.Size=Vector3.new(.5,.5,.5) |
| 39 | - | SpecialMesh5.Parent = Part4 |
| 39 | + | |
| 40 | - | SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=112335925" |
| 40 | + | ls=rs:Clone() |
| 41 | - | SpecialMesh5.Scale = Vector3.new(3, 3, 3) |
| 41 | + | ls.Parent=char |
| 42 | - | SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=112335881" |
| 42 | + | |
| 43 | - | SpecialMesh5.MeshType = Enum.MeshType.FileMesh |
| 43 | + | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) |
| 44 | - | SpecialMesh5.Scale = Vector3.new(3, 3, 3) |
| 44 | + | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) |
| 45 | - | Attachment6.Parent = Part0 |
| 45 | + | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) |
| 46 | - | Attachment6.Visible = true |
| 46 | + | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) |
| 47 | - | RopeConstraint8.Parent = Attachment6 |
| 47 | + | |
| 48 | - | RopeConstraint8.Color = BrickColor.new("Maroon")
|
| 48 | + | s1=Instance.new('Sound',char)
|
| 49 | - | RopeConstraint8.Visible = true |
| 49 | + | s1.Volume=1 |
| 50 | - | RopeConstraint8.Length = 7.5 |
| 50 | + | s1.Pitch=1 |
| 51 | - | RopeConstraint8.Thickness = 0.20000000298023 |
| 51 | + | s1.Looped=true |
| 52 | - | RopeConstraint8.Restitution = 0 |
| 52 | + | s1.SoundId=snd |
| 53 | - | for i,v in pairs(mas:GetChildren()) do |
| 53 | + | |
| 54 | - | v.Parent = game:GetService("Players").LocalPlayer.Character
|
| 54 | + | particles={}
|
| 55 | - | pcall(function() v:MakeJoints() end) |
| 55 | + | |
| 56 | local wep=new('Part',char)
| |
| 57 | - | Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,7.5,0) |
| 57 | + | wep.FormFactor=3 |
| 58 | - | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,2,0) |
| 58 | + | wep.CanCollide=false |
| 59 | - | Part4.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3,0) |
| 59 | + | wep.Size=v3(1,3,1) |
| 60 | - | RopeConstraint8.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment |
| 60 | + | wep.TopSurface,wep.BottomSurface=0,0 |
| 61 | - | RopeConstraint8.Attachment1 = Attachment6 |
| 61 | + | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) |
| 62 | - | RopeConstraint8.Visible = true |
| 62 | + | |
| 63 | - | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 |
| 63 | + | local beam=wep:Clone() |
| 64 | - | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 |
| 64 | + | beam:ClearAllChildren() |
| 65 | - | -- Objects |
| 65 | + | beam.Material='Neon' |
| 66 | beam.BrickColor=BrickColor.new('Toothpaste')
| |
| 67 | - | local ScreenGui = Instance.new("ScreenGui")
|
| 67 | + | beam.Size=Vector3.new(3,3,1) |
| 68 | - | local TextButton = Instance.new("TextButton")
|
| 68 | + | beam.Transparency=.5 |
| 69 | beam.Anchored=true | |
| 70 | - | -- Properties |
| 70 | + | local ms=Instance.new('BlockMesh',beam)
|
| 71 | local inner=beam:Clone() | |
| 72 | - | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui |
| 72 | + | inner.Transparency=0 |
| 73 | inner.Material='SmoothPlastic' | |
| 74 | - | TextButton.Parent = ScreenGui |
| 74 | + | inner.BrickColor=BrickColor.new('Navy blue')
|
| 75 | - | TextButton.BackgroundColor3 = Color3.new(1, 1, 1) |
| 75 | + | local ms2=inner.Mesh |
| 76 | - | TextButton.Position = UDim2.new(0.318378747, 0, 0.816154361, 0) |
| 76 | + | |
| 77 | - | TextButton.Size = UDim2.new(0, 496, 0, 135) |
| 77 | + | local expl=inner:Clone() |
| 78 | - | TextButton.Style = Enum.ButtonStyle.RobloxRoundDefaultButton |
| 78 | + | expl.Mesh:Destroy() |
| 79 | - | TextButton.Font = Enum.Font.SourceSans |
| 79 | + | expl.Material='Neon' |
| 80 | - | TextButton.FontSize = Enum.FontSize.Size14 |
| 80 | + | expl.BrickColor=BrickColor.new('Toothpaste')
|
| 81 | - | TextButton.Text = "Suicide" |
| 81 | + | expl.Size=Vector3.new(11,11,11) |
| 82 | - | TextButton.TextColor3 = Color3.new(0.454902, 0, 0) |
| 82 | + | expl.Transparency=.55 |
| 83 | - | TextButton.TextScaled = true |
| 83 | + | pl=Instance.new('PointLight',expl)
|
| 84 | - | TextButton.TextSize = 14 |
| 84 | + | pl.Color=expl.BrickColor.Color |
| 85 | - | TextButton.TextWrapped = true |
| 85 | + | pl.Range=pl.Range*2 |
| 86 | - | function kys() |
| 86 | + | pl.Name='light' |
| 87 | - | ScreenGui:destroy() |
| 87 | + | local br=pl.Range |
| 88 | - | local bodyvel = Instance.new("BodyVelocity", Part4)
|
| 88 | + | |
| 89 | - | bodyvel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 45 |
| 89 | + | local exa=expl:Clone() |
| 90 | - | local death = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 90 | + | exa.Size=Vector3.new(4,4,4) |
| 91 | - | death.Volume = 10 |
| 91 | + | pl2=exa.light |
| 92 | - | death.SoundId = "rbxassetid://12222242" |
| 92 | + | |
| 93 | - | wait(0.2) |
| 93 | + | local part=exa:Clone() |
| 94 | - | death:Play() |
| 94 | + | part.Size=Vector3.new(1.5,1.5,1.5) |
| 95 | - | bodyvel:destroy() |
| 95 | + | pl3=part.light |
| 96 | - | game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true |
| 96 | + | pms=Instance.new('BlockMesh',part)
|
| 97 | - | if game.Players.LocalPlayer.Character:findFirstChild("Torso") then
|
| 97 | + | |
| 98 | - | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10 |
| 98 | + | char.Humanoid.Died:connect(function() |
| 99 | - | for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetChildren()) do |
| 99 | + | laser=false |
| 100 | - | if v.ClassName == "Motor6D" then |
| 100 | + | beam.Parent=nil |
| 101 | - | if v.Name == "Neck" then |
| 101 | + | inner.Parent=nil |
| 102 | - | |
| 102 | + | expl.Parent=nil |
| 103 | - | else |
| 103 | + | exa.Parent=nil |
| 104 | - | v:destroy() |
| 104 | + | s1:stop() |
| 105 | - | end |
| 105 | + | end) |
| 106 | - | end |
| 106 | + | |
| 107 | - | end |
| 107 | + | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then |
| 108 | - | end |
| 108 | + | laser=true |
| 109 | - | if game.Players.LocalPlayer.Character:findFirstChild("Right Arm") then
|
| 109 | + | s1.Volume=1 |
| 110 | - | local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
|
| 110 | + | s1:play() |
| 111 | - | attachment.Position = Vector3.new(1, 1, 0) |
| 111 | + | end end) |
| 112 | - | local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
|
| 112 | + | mouse.Button1Up:connect(function() |
| 113 | - | ball.Attachment0 = game.Players.LocalPlayer.Character["Right Arm"].RightShoulderAttachment |
| 113 | + | laser=false |
| 114 | - | ball.Attachment1 = attachment |
| 114 | + | beam.Parent=nil |
| 115 | - | local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
|
| 115 | + | inner.Parent=nil |
| 116 | - | collidepartofleftleg.Name = "Bone" |
| 116 | + | expl.Parent=nil |
| 117 | - | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) |
| 117 | + | exa.Parent=nil |
| 118 | - | collidepartofleftleg.Transparency = 1 |
| 118 | + | s1:stop() |
| 119 | - | collidepartofleftleg:BreakJoints() |
| 119 | + | end) |
| 120 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 120 | + | |
| 121 | - | weeld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 121 | + | parti=0 |
| 122 | - | weeld.Part1 = collidepartofleftleg |
| 122 | + | game:service'RunService'.Stepped:connect(function() |
| 123 | - | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) |
| 123 | + | parti=parti+1 |
| 124 | - | end |
| 124 | + | for i,v in pairs(particles) do |
| 125 | - | if game.Players.LocalPlayer.Character:findFirstChild("Left Arm") then
|
| 125 | + | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) |
| 126 | - | local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
|
| 126 | + | v.Transparency=v.Transparency+.08 |
| 127 | - | attachment.Position = Vector3.new(-1, 1, 0) |
| 127 | + | if v.Transparency >= 1 then |
| 128 | - | local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
|
| 128 | + | v:Destroy() |
| 129 | - | ball.Attachment0 = attachment |
| 129 | + | table.remove(particles,i) |
| 130 | - | ball.Attachment1 = game.Players.LocalPlayer.Character["Left Arm"].LeftShoulderAttachment |
| 130 | + | else |
| 131 | - | local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
|
| 131 | + | v.Parent=beamm |
| 132 | - | collidepartofleftleg.Name = "Bone" |
| 132 | + | |
| 133 | - | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) |
| 133 | + | |
| 134 | - | collidepartofleftleg.Transparency = 1 |
| 134 | + | a=cam.CoordinateFrame.p |
| 135 | - | collidepartofleftleg:BreakJoints() |
| 135 | + | b=mouse.Hit.p |
| 136 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 136 | + | mhitr=Ray.new(a,(b-a).unit*999) |
| 137 | - | weeld.Part0 = game.Players.LocalPlayer.Character["Left Arm"] |
| 137 | + | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
|
| 138 | - | weeld.Part1 = collidepartofleftleg |
| 138 | + | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) |
| 139 | - | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) |
| 139 | + | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) |
| 140 | - | end |
| 140 | + | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then |
| 141 | - | if game.Players.LocalPlayer.Character:findFirstChild("Right Leg") then
|
| 141 | + | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) |
| 142 | - | local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
|
| 142 | + | |
| 143 | - | attachment.Position = Vector3.new(0.5, -1, 0) |
| 143 | + | if laser then |
| 144 | - | local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
|
| 144 | + | beamm.Parent=workspace |
| 145 | - | ball.Attachment0 = game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment |
| 145 | + | beam.Parent=beamm |
| 146 | - | ball.Attachment1 = attachment |
| 146 | + | inner.Parent=beamm |
| 147 | - | game.Players.LocalPlayer.Character["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0) |
| 147 | + | expl.Parent=beamm |
| 148 | - | local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
|
| 148 | + | exa.Parent=beamm |
| 149 | - | collidepartofleftleg.Name = "Bone" |
| 149 | + | s1.Volume=s1.Volume-.002 |
| 150 | - | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) |
| 150 | + | |
| 151 | - | collidepartofleftleg.Transparency = 1 |
| 151 | + | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) |
| 152 | - | collidepartofleftleg:BreakJoints() |
| 152 | + | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
|
| 153 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 153 | + | |
| 154 | - | weeld.Part0 = game.Players.LocalPlayer.Character["Right Leg"] |
| 154 | + | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
|
| 155 | - | weeld.Part1 = collidepartofleftleg |
| 155 | + | Instance.new('Explosion',workspace).Position=pos
|
| 156 | - | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) |
| 156 | + | |
| 157 | - | end |
| 157 | + | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then |
| 158 | - | if game.Players.LocalPlayer.Character:findFirstChild("Left Leg") then
|
| 158 | + | e=Instance.new('Explosion',workspace)
|
| 159 | - | local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Torso)
|
| 159 | + | e.Position=pos |
| 160 | - | attachment.Position = Vector3.new(-0.5, -1, 0) |
| 160 | + | e.BlastRadius=14 |
| 161 | - | local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
|
| 161 | + | e.BlastPressure=1e4 |
| 162 | - | ball.Attachment0 = game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment |
| 162 | + | |
| 163 | - | ball.Attachment1 = attachment |
| 163 | + | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then |
| 164 | - | game.Players.LocalPlayer.Character["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0) |
| 164 | + | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) |
| 165 | - | local collidepartofleftleg = Instance.new("Part", game.Players.LocalPlayer.Character.Torso)
|
| 165 | + | |
| 166 | - | collidepartofleftleg.Name = "Bone" |
| 166 | + | |
| 167 | - | collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8) |
| 167 | + | if parti==math.floor(parti) then |
| 168 | - | collidepartofleftleg.Transparency = 1 |
| 168 | + | par=part:Clone() |
| 169 | - | collidepartofleftleg:BreakJoints() |
| 169 | + | table.insert(particles,par) |
| 170 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 170 | + | par.Parent=beamm |
| 171 | - | weeld.Part0 = game.Players.LocalPlayer.Character["Left Leg"] |
| 171 | + | par.Transparency=1-s1.Volume |
| 172 | - | weeld.Part1 = collidepartofleftleg |
| 172 | + | par.light.Range=br*s1.Volume |
| 173 | - | weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0) |
| 173 | + | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) |
| 174 | - | end |
| 174 | + | |
| 175 | - | if game.Players.LocalPlayer.Character:findFirstChild("Head") then
|
| 175 | + | |
| 176 | - | local attachment = Instance.new("Attachment", game.Players.LocalPlayer.Character.Head)
|
| 176 | + | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude |
| 177 | - | attachment.Position = Vector3.new(0, -0.5, 0) |
| 177 | + | ms.Scale=v3(s1.Volume,s1.Volume,mag) |
| 178 | - | attachment.Name = "lol" |
| 178 | + | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) |
| 179 | - | attachment.Visible = false |
| 179 | + | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) |
| 180 | - | game.Players.LocalPlayer.Character.Torso.NeckAttachment.Visible = false |
| 180 | + | inner.CFrame=beam.CFrame |
| 181 | - | game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position = game.Players.LocalPlayer.Character.Torso.NeckAttachment.Position + Vector3.new(0,0,0) |
| 181 | + | pl.Range=br*s1.Volume |
| 182 | - | local ball = Instance.new("BallSocketConstraint", game.Players.LocalPlayer.Character)
|
| 182 | + | pl2.Range=br*s1.Volume |
| 183 | - | ball.Attachment0 = game.Players.LocalPlayer.Character.Torso.NeckAttachment |
| 183 | + | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume |
| 184 | - | ball.Attachment1 = attachment |
| 184 | + | expl.Transparency=math.random(40,60)/100 |
| 185 | - | ball.LimitsEnabled = true |
| 185 | + | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) |
| 186 | - | ball.TwistLimitsEnabled = true |
| 186 | + | exa.Size=v3(4,4,4)*s1.Volume |
| 187 | - | ball.UpperAngle = 90 |
| 187 | + | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) |
| 188 | - | ball.Restitution = 0.5 |
| 188 | + | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) |
| 189 | - | ball.TwistUpperAngle = 180 |
| 189 | + | |
| 190 | - | ball.TwistLowerAngle = -180 |
| 190 | + | end) |