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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | - | local filteredMessages = { ['___'] = '___' };
|
| 2 | + | local Player,game,owner = owner,game |
| 3 | - | local onPropertyChanged = function (obj) |
| 3 | + | local RealPlayer = Player |
| 4 | - | if (obj:isDescendantOf (workspace)) then |
| 4 | + | |
| 5 | - | local objText = obj.Text; |
| 5 | + | print("FE Compatibility code by Mokiros")
|
| 6 | - | |
| 6 | + | local rp = RealPlayer |
| 7 | - | if (objText ~= '___' and objText:find '(%S)') then |
| 7 | + | script.Parent = rp.Character |
| 8 | - | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then |
| 8 | + | |
| 9 | - | obj.Text = filteredMessages [objText]; |
| 9 | + | --RemoteEvent for communicating |
| 10 | - | elseif (not filteredMessages [objText]) then |
| 10 | + | local Event = Instance.new("RemoteEvent")
|
| 11 | - | obj.Text = '___'; |
| 11 | + | Event.Name = "UserInput_Event" |
| 12 | - | |
| 12 | + | |
| 13 | - | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); |
| 13 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 14 | - | |
| 14 | + | local function fakeEvent() |
| 15 | - | filteredMessages [objText] = filtered; |
| 15 | + | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
|
| 16 | - | filteredMessages [filtered] = filtered; |
| 16 | + | t.connect = t.Connect |
| 17 | - | |
| 17 | + | return t |
| 18 | - | obj.Text = filtered; |
| 18 | + | |
| 19 | - | end; |
| 19 | + | |
| 20 | - | end; |
| 20 | + | --Creating fake input objects with fake variables |
| 21 | - | end; |
| 21 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
|
| 22 | - | end; |
| 22 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | - | local newInstance = Instance.new; |
| 24 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 25 | - | Instance = {
|
| 25 | + | end} |
| 26 | - | new = function (class, parent) |
| 26 | + | --Merged 2 functions into one by checking amount of arguments |
| 27 | - | local obj = newInstance (class, parent); |
| 27 | + | CAS.UnbindAction = CAS.BindAction |
| 28 | - | |
| 28 | + | |
| 29 | - | if (pcall (function()return obj.Text;end)) then |
| 29 | + | --This function will trigger the events that have been :Connect()'ed |
| 30 | - | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
|
| 30 | + | local function te(self,ev,...) |
| 31 | - | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
|
| 31 | + | local t = m[ev] |
| 32 | - | end; |
| 32 | + | if t and t._fakeEvent then |
| 33 | - | |
| 33 | + | for _,f in pairs(t.Functions) do |
| 34 | - | return obj; |
| 34 | + | f(...) |
| 35 | - | end; |
| 35 | + | |
| 36 | - | }; |
| 36 | + | |
| 37 | end | |
| 38 | - | local filteredMessages = { ['___'] = '___' };
|
| 38 | + | m.TrigEvent = te |
| 39 | - | local onPropertyChanged = function (obj) |
| 39 | + | UIS.TrigEvent = te |
| 40 | - | if (obj:isDescendantOf (workspace)) then |
| 40 | + | |
| 41 | - | local objText = obj.Text; |
| 41 | + | Event.OnServerEvent:Connect(function(plr,io) |
| 42 | - | |
| 42 | + | if plr~=rp then return end |
| 43 | - | if (objText ~= '___' and objText:find '(%S)') then |
| 43 | + | m.Target = io.Target |
| 44 | - | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then |
| 44 | + | m.Hit = io.Hit |
| 45 | - | obj.Text = filteredMessages [objText]; |
| 45 | + | if not io.isMouse then |
| 46 | - | elseif (not filteredMessages [objText]) then |
| 46 | + | local b = io.UserInputState == Enum.UserInputState.Begin |
| 47 | - | obj.Text = '___'; |
| 47 | + | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 48 | - | |
| 48 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 49 | - | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); |
| 49 | + | |
| 50 | - | |
| 50 | + | for _,t in pairs(CAS.Actions) do |
| 51 | - | filteredMessages [objText] = filtered; |
| 51 | + | for _,k in pairs(t.Keys) do |
| 52 | - | filteredMessages [filtered] = filtered; |
| 52 | + | if k==io.KeyCode then |
| 53 | - | |
| 53 | + | t.Function(t.Name,io.UserInputState,io) |
| 54 | - | obj.Text = filtered; |
| 54 | + | |
| 55 | - | end; |
| 55 | + | |
| 56 | - | end; |
| 56 | + | |
| 57 | - | end; |
| 57 | + | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 58 | - | end; |
| 58 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 59 | end | |
| 60 | - | local newInstance = Instance.new; |
| 60 | + | |
| 61 | - | Instance = {
|
| 61 | + | Event.Parent = NLS([==[ |
| 62 | - | new = function (class, parent) |
| 62 | + | local Player = game:GetService("Players").LocalPlayer
|
| 63 | - | local obj = newInstance (class, parent); |
| 63 | + | local Event = script:WaitForChild("UserInput_Event")
|
| 64 | - | |
| 64 | + | |
| 65 | - | if (pcall (function()return obj.Text;end)) then |
| 65 | + | local Mouse = Player:GetMouse() |
| 66 | - | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
|
| 66 | + | local UIS = game:GetService("UserInputService")
|
| 67 | - | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
|
| 67 | + | local input = function(io,a) |
| 68 | - | end; |
| 68 | + | if a then return end |
| 69 | - | |
| 69 | + | --Since InputObject is a client-side instance, we create and pass table instead |
| 70 | - | return obj; |
| 70 | + | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
|
| 71 | - | end; |
| 71 | + | |
| 72 | - | }; |
| 72 | + | UIS.InputBegan:Connect(input) |
| 73 | - | end; |
| 73 | + | UIS.InputEnded:Connect(input) |
| 74 | ||
| 75 | local h,t | |
| 76 | - | plr = game.Players.LocalPlayer |
| 76 | + | --Give the server mouse data 30 times every second, but only if the values changed |
| 77 | - | char = game.Players.LocalPlayer.Character |
| 77 | + | --If player is not moving their mouse, client won't fire events |
| 78 | - | wait(0.016666666666666666) |
| 78 | + | while wait(1/30) do |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | - | mse = plr:GetMouse() |
| 80 | + | h,t=Mouse.Hit,Mouse.Target |
| 81 | - | local Head = char.Head |
| 81 | + | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 82 | - | local Players=game:service'Players' |
| 82 | + | |
| 83 | - | local Player=Players.LocalPlayer |
| 83 | + | end]==],Player.Character) |
| 84 | - | local Mouse=Player:GetMouse'' |
| 84 | + | |
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | - | char.Humanoid.MaxHealth = math.huge |
| 86 | + | --Real game object |
| 87 | - | char.Humanoid.Health = math.huge |
| 87 | + | local _rg = game |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | - | Par1=Instance.new('ParticleEmitter',char['Torso'])
|
| 91 | + | __index = function(self,k) |
| 92 | - | Par1.LightEmission=100 |
| 92 | + | local s = rawget(self,"_RealService") |
| 93 | - | Par1.LightInfluence=5 |
| 93 | + | if s then return s[k] end |
| 94 | - | Par1.LockedToPart=true |
| 94 | + | end, |
| 95 | - | Par1.Texture='rbxassetid://74675986' |
| 95 | + | __newindex = function(self,k,v) |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | - | Par1.Transparency=NumberSequence.new(0.9) |
| 97 | + | if s then s[k]=v end |
| 98 | - | Par1.Lifetime=NumberRange.new(0.3) |
| 98 | + | end, |
| 99 | - | Par1.Rate=500 |
| 99 | + | __call = function(self,...) |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | - | Par1.Enabled = false |
| 101 | + | if s then return s(...) end |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | - | base = Instance.new("ScreenGui",plr.PlayerGui)
|
| 109 | + | --Fake game object |
| 110 | - | bbg = Instance.new("BillboardGui",plr.Character.Head)
|
| 110 | + | local g = {
|
| 111 | - | bbg.Size = UDim2.new(0,200,0,50) |
| 111 | + | GetService = function(self,s) |
| 112 | - | bbg.StudsOffset = Vector3.new(0,3,0) |
| 112 | + | return self[s] |
| 113 | - | bbgTl = Instance.new("TextLabel",bbg)
|
| 113 | + | end, |
| 114 | - | bbgTl.BackgroundTransparency = 1 |
| 114 | + | Players = FakeService({
|
| 115 | - | bbgTl.Size = UDim2.new(10,0,1,0) |
| 115 | + | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
|
| 116 | - | bbgTl.Position = UDim2.new(-4.5,0,0,0) |
| 116 | + | },"Players"), |
| 117 | - | bbgTl.Font = "Fantasy" |
| 117 | + | UserInputService = FakeService(UIS,"UserInputService"), |
| 118 | - | bbgTl.Text = " " |
| 118 | + | ContextActionService = FakeService(CAS,"ContextActionService"), |
| 119 | - | bbgTl.TextSize = 25 |
| 119 | + | } |
| 120 | - | bbgTl.TextStrokeColor3 = Color3.new(100,0,100) |
| 120 | + | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
| 121 | - | bbgTl.TextColor3 = Color3.new(0,0,100) |
| 121 | + | g.service = g.GetService |
| 122 | - | bbgTl.TextStrokeTransparency = 0 |
| 122 | + | |
| 123 | - | bbgTl.TextWrapped = true |
| 123 | + | g.RunService = FakeService({
|
| 124 | - | plr.Chatted:connect(function(msg) |
| 124 | + | RenderStepped = _rg:GetService("RunService").Heartbeat,
|
| 125 | - | bbgTl.Text = msg |
| 125 | + | BindToRenderStep = function(self,name,_,fun) |
| 126 | - | wait(1) |
| 126 | + | self._btrs[name] = self.Heartbeat:Connect(fun) |
| 127 | - | TextFade() |
| 127 | + | end, |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | - | ) |
| 129 | + | self._btrs[name]:Disconnect() |
| 130 | end, | |
| 131 | - | function TextFade() |
| 131 | + | },"RunService") |
| 132 | ||
| 133 | - | bbgTl.TextTransparency = 0.1 |
| 133 | + | setmetatable(g,{
|
| 134 | - | bbgTl.TextStrokeTransparency = 0.1 |
| 134 | + | __index=function(self,s) |
| 135 | - | wait(0.1) |
| 135 | + | return _rg:GetService(s) or typeof(_rg[s])=="function" |
| 136 | - | bbgTl.TextTransparency = 0.2 |
| 136 | + | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
| 137 | - | bbgTl.TextStrokeTransparency = 0.2 |
| 137 | + | end, |
| 138 | - | wait(0.1) |
| 138 | + | __newindex = fsmt.__newindex, |
| 139 | - | bbgTl.TextTransparency = 0.3 |
| 139 | + | __call = fsmt.__call |
| 140 | - | bbgTl.TextStrokeTransparency = 0.3 |
| 140 | + | |
| 141 | - | wait(0.1) |
| 141 | + | --Changing owner to fake player object to support owner:GetMouse() |
| 142 | - | bbgTl.TextTransparency = 0.4 |
| 142 | + | game,owner = g,g.Players.LocalPlayer |
| 143 | - | bbgTl.TextStrokeTransparency = 0.4 |
| 143 | + | |
| 144 | - | wait(0.1) |
| 144 | + | |
| 145 | - | bbgTl.TextTransparency = 0.5 |
| 145 | + | |
| 146 | - | bbgTl.TextStrokeTransparency = 0.5 |
| 146 | + | -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile ) |
| 147 | - | wait(0.1) |
| 147 | + | -- And renzonic ( https://www.roblox.com/users/110484359/profile ) |
| 148 | - | bbgTl.TextTransparency = 0.6 |
| 148 | + | -- This Link will Auto - Update |
| 149 | - | bbgTl.TextStrokeTransparency = 0.6 |
| 149 | + | -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- |
| 150 | - | wait(0.1) |
| 150 | + | -- Updated on 21.03.2018 |
| 151 | - | bbgTl.TextTransparency = 0.7 |
| 151 | + | wait(0.3) |
| 152 | - | bbgTl.TextStrokeTransparency = 0.7 |
| 152 | + | Player = game.Players.LocalPlayer |
| 153 | - | wait(0.1) |
| 153 | + | Mouse = Player:GetMouse() |
| 154 | - | bbgTl.TextTransparency = 0.8 |
| 154 | + | Character = Player.Character |
| 155 | - | bbgTl.TextStrokeTransparency = 0.8 |
| 155 | + | Humanoid = Character.Humanoid |
| 156 | - | wait(0.1) |
| 156 | + | local Idle = false |
| 157 | - | bbgTl.TextTransparency = 0.9 |
| 157 | + | local rad = math.rad |
| 158 | - | bbgTl.TextStrokeTransparency = 0.9 |
| 158 | + | local attack = false |
| 159 | - | wait(0.1) |
| 159 | + | local attacktype = 1 |
| 160 | - | bbgTl.Text = " " |
| 160 | + | local hitted = false |
| 161 | - | wait(0.00000000000000001) |
| 161 | + | Character:FindFirstChild("Animate"):Destroy()
|
| 162 | - | bbgTl.TextTransparency = 0 |
| 162 | + | Humanoid.WalkSpeed = 5 |
| 163 | - | bbgTl.TextStrokeTransparency = 0 |
| 163 | + | Humanoid.Animator.Parent = nil |
| 164 | Character.Shirt.ShirtTemplate = "rbxassetid://246082851" | |
| 165 | Character.Pants.PantsTemplate = "rbxassetid://246083258" | |
| 166 | - | local Orin = "rbxassetid://1156642909" |
| 166 | + | Character.Head.face.Texture = "rbxassetid://710492060" |
| 167 | - | Head.face.Texture = Orin |
| 167 | + | Humanoid.JumpPower = 120 |
| 168 | - | spawn(function() |
| 168 | + | Humanoid.BodyDepthScale.Value = 1.1 |
| 169 | - | while wait() do |
| 169 | + | Humanoid.BodyHeightScale.Value = 1.18 |
| 170 | - | char["Body Colors"].HeadColor = BrickColor.new("Light brick yellow")
|
| 170 | + | Humanoid.BodyWidthScale.Value = 1.06 |
| 171 | - | char["Body Colors"].TorsoColor = BrickColor.new("Light brick yellow")
|
| 171 | + | Humanoid.HeadScale.Value = 1 |
| 172 | - | char["Body Colors"].LeftArmColor = BrickColor.new("Light brick yellow")
|
| 172 | + | Humanoid.MaxHealth = 5000 |
| 173 | - | char["Body Colors"].RightArmColor = BrickColor.new("Light brick yellow")
|
| 173 | + | wait(0.01) |
| 174 | - | char["Body Colors"].LeftLegColor = BrickColor.new("Light brick yellow")
|
| 174 | + | Humanoid.Health = 5000 |
| 175 | - | char["Body Colors"].RightLegColor = BrickColor.new("Light brick yellow")
|
| 175 | + | v3 = Vector3.new |
| 176 | bc = BrickColor.new | |
| 177 | for i, v in pairs(Character:children()) do | |
| 178 | if v:IsA("Hat") then
| |
| 179 | - | char.Shirt:Remove() |
| 179 | + | v:Destroy() |
| 180 | - | char.Pants:Remove() |
| 180 | + | end |
| 181 | end | |
| 182 | - | shirt = Instance.new("Shirt", char)
|
| 182 | + | for i, v in pairs(Character:children()) do |
| 183 | - | shirt.Name = "Shirt" |
| 183 | + | if v:IsA("Accessory") then
|
| 184 | - | pants = Instance.new("Pants", char)
|
| 184 | + | v:Destroy() |
| 185 | - | pants.Name = "Pants" |
| 185 | + | end |
| 186 | - | char.Shirt.ShirtTemplate = "rbxassetid://1091712911" |
| 186 | + | |
| 187 | - | char.Pants.PantsTemplate = "rbxassetid://1448269749" |
| 187 | + | for i, v in pairs(Character:children()) do |
| 188 | - | for i, v in pairs(char:GetChildren()) do |
| 188 | + | if v:IsA("Hair") then
|
| 189 | - | if v.ClassName == "Accessory" then |
| 189 | + | v:Destroy() |
| 190 | - | v:Remove() |
| 190 | + | end |
| 191 | end | |
| 192 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 193 | ArtificialHB.Name = "Heartbeat" | |
| 194 | - | Hat3 = Instance.new("Model")
|
| 194 | + | script:WaitForChild("Heartbeat")
|
| 195 | - | Hat3.Parent = char |
| 195 | + | frame = 0.016666666666666666 |
| 196 | - | Hat3.Name = "Hat3" |
| 196 | + | tf = 0 |
| 197 | - | rh = Instance.new("Part")
|
| 197 | + | allowframeloss = false |
| 198 | - | rh.Parent = Hat3 |
| 198 | + | tossremainder = false |
| 199 | - | rh.BrickColor = BrickColor.new("Really black")
|
| 199 | + | lastframe = tick() |
| 200 | - | rh.Locked = true |
| 200 | + | script.Heartbeat:Fire() |
| 201 | - | rh.CanCollide = false |
| 201 | + | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 202 | - | mesh = Instance.new("SpecialMesh")
|
| 202 | + | tf = tf + s |
| 203 | - | rh.formFactor = "Symmetric" |
| 203 | + | if tf >= frame then |
| 204 | - | mesh.MeshType = "FileMesh" |
| 204 | + | if allowframeloss then |
| 205 | - | mesh.MeshId = "rbxassetid://1476257758" |
| 205 | + | script.Heartbeat:Fire() |
| 206 | - | mesh.TextureId = "rbxassetid://871411385" |
| 206 | + | lastframe = tick() |
| 207 | - | mesh.Parent = rh |
| 207 | + | else |
| 208 | - | local weld = Instance.new("Weld")
|
| 208 | + | for i = 1, math.floor(tf / frame) do |
| 209 | - | weld.Parent = rh |
| 209 | + | script.Heartbeat:Fire() |
| 210 | - | weld.Part0 = rh |
| 210 | + | end |
| 211 | - | weld.Part1 = char.Head |
| 211 | + | lastframe = tick() |
| 212 | - | weld.C0 = CFrame.new(-0.05, -0.2, 0.1)*CFrame.Angles(0, 0, 0) |
| 212 | + | end |
| 213 | - | mesh.Scale = Vector3.new(1.05,1, 0.8) |
| 213 | + | if tossremainder then |
| 214 | - | Hat3.Part.Transparency = 0 |
| 214 | + | tf = 0 |
| 215 | else | |
| 216 | - | Hat = Instance.new("Model")
|
| 216 | + | tf = tf - frame * math.floor(tf / frame) |
| 217 | - | Hat.Parent = char |
| 217 | + | end |
| 218 | - | Hat.Name = "Hat" |
| 218 | + | end |
| 219 | - | rh = Instance.new("Part")
|
| 219 | + | |
| 220 | - | rh.Parent = Hat |
| 220 | + | function swait(num) |
| 221 | - | rh.BrickColor = BrickColor.new("Really black")
|
| 221 | + | if num == 0 or num == nil then |
| 222 | - | rh.Locked = true |
| 222 | + | ArtificialHB.Event:wait() |
| 223 | - | rh.CanCollide = false |
| 223 | + | else |
| 224 | - | mesh = Instance.new("SpecialMesh")
|
| 224 | + | for i = 0, num do |
| 225 | - | rh.formFactor = "Symmetric" |
| 225 | + | ArtificialHB.Event:wait() |
| 226 | - | mesh.MeshType = "FileMesh" |
| 226 | + | end |
| 227 | - | mesh.MeshId = "rbxassetid://874044556" |
| 227 | + | end |
| 228 | - | mesh.TextureId = "rbxassetid://875114591" |
| 228 | + | |
| 229 | - | mesh.Parent = rh |
| 229 | + | local LeftUpperArm = Character.LeftUpperArm |
| 230 | - | local weld = Instance.new("Weld")
|
| 230 | + | local LeftShoulder = Character.LeftUpperArm.LeftShoulder |
| 231 | - | weld.Parent = rh |
| 231 | + | local LeftLowerArm = Character.LeftLowerArm |
| 232 | - | weld.Part0 = rh |
| 232 | + | local LeftElbow = Character.LeftLowerArm.LeftElbow |
| 233 | - | weld.Part1 =char.Head |
| 233 | + | local LeftUpperLeg = Character.LeftUpperLeg |
| 234 | - | weld.C0 = CFrame.new(0, -0.8, -0.5)*CFrame.Angles(0, 0, 0) |
| 234 | + | local LeftHip = Character.LeftUpperLeg.LeftHip |
| 235 | - | mesh.Scale = Vector3.new(0.04,0.038, 0.04) |
| 235 | + | local LeftLowerLeg = Character.LeftLowerLeg |
| 236 | local LeftKnee = Character.LeftLowerLeg.LeftKnee | |
| 237 | - | muscle = Instance.new("Model")
|
| 237 | + | local RightUpperArm = Character.RightUpperArm |
| 238 | - | muscle.Parent = char |
| 238 | + | local RightShoulder = Character.RightUpperArm.RightShoulder |
| 239 | - | muscle.Name = "muscle" |
| 239 | + | local RightLowerArm = Character.RightLowerArm |
| 240 | - | rh = Instance.new("Part")
|
| 240 | + | local RightElbow = Character.RightLowerArm.RightElbow |
| 241 | - | rh.Parent = muscle |
| 241 | + | local RightUpperLeg = Character.RightUpperLeg |
| 242 | - | rh.BrickColor = BrickColor.new("Alder")
|
| 242 | + | local RightHip = Character.RightUpperLeg.RightHip |
| 243 | - | rh.Locked = true |
| 243 | + | local RightLowerLeg = Character.RightLowerLeg |
| 244 | - | rh.CanCollide = false |
| 244 | + | local RightKnee = Character.RightLowerLeg.RightKnee |
| 245 | - | mesh = Instance.new("SpecialMesh")
|
| 245 | + | local UpperTorso = Character.UpperTorso |
| 246 | - | rh.formFactor = "Symmetric" |
| 246 | + | local LowerTorso = Character.LowerTorso |
| 247 | - | mesh.MeshType = "FileMesh" |
| 247 | + | local Root = Character.LowerTorso.Root |
| 248 | - | mesh.MeshId = "rbxassetid://958074736" |
| 248 | + | local Head = Character.Head |
| 249 | - | mesh.Parent = rh |
| 249 | + | local Neck = Character.Head.Neck |
| 250 | - | local weld = Instance.new("Weld")
|
| 250 | + | local RootPart = Character.HumanoidRootPart |
| 251 | - | weld.Parent = rh |
| 251 | + | local LeftHand = Character.LeftHand |
| 252 | - | weld.Part0 = rh |
| 252 | + | local RightHand = Character.RightHand |
| 253 | - | weld.Part1 =char.Torso |
| 253 | + | local LeftFoot = Character.LeftFoot |
| 254 | - | weld.C0 = CFrame.new(0, 0.1, 0.5)*CFrame.Angles(12.4, 0, 0) |
| 254 | + | local RightFoot = Character.RightFoot |
| 255 | - | mesh.Scale = Vector3.new(0.009,0.01,0.01) |
| 255 | + | local Waist = Character.UpperTorso.Waist |
| 256 | local canfly1 = false | |
| 257 | local canfly = true | |
| 258 | local flying1 = true | |
| 259 | local kicharging = false | |
| 260 | - | scarf = Instance.new("Model")
|
| 260 | + | local ki = 100 |
| 261 | - | scarf.Parent = char |
| 261 | + | local kigo = 2.3 |
| 262 | - | scarf.Name = "scarf" |
| 262 | + | local ColorsArray = {
|
| 263 | - | rh = Instance.new("Part")
|
| 263 | + | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), |
| 264 | - | rh.Parent = scarf |
| 264 | + | ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1)) |
| 265 | - | rh.BrickColor = BrickColor.new("White")
|
| 265 | + | } |
| 266 | - | rh.Locked = true |
| 266 | + | function newRay(start, face, range, wat) |
| 267 | - | rh.CanCollide = false |
| 267 | + | local rey = Ray.new(start.p, (face.p - start.p).Unit * range) |
| 268 | - | mesh = Instance.new("SpecialMesh")
|
| 268 | + | hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat) |
| 269 | - | rh.formFactor = "Symmetric" |
| 269 | + | return rey, hit, pos |
| 270 | - | mesh.MeshType = "FileMesh" |
| 270 | + | |
| 271 | - | mesh.MeshId = "rbxassetid://873798502" |
| 271 | + | local Hair = Instance.new("Part", Character)
|
| 272 | Hair.Size = Vector3.new(1, 1, 1) | |
| 273 | - | mesh.Parent = rh |
| 273 | + | Hair.Material = "SmoothPlastic" |
| 274 | - | local weld = Instance.new("Weld")
|
| 274 | + | Hair.BrickColor = BrickColor.new("Really black")
|
| 275 | - | weld.Parent = rh |
| 275 | + | Hair.CanCollide = false |
| 276 | - | weld.Part0 = rh |
| 276 | + | local Hair2 = Instance.new("SpecialMesh", Hair)
|
| 277 | - | weld.Part1 =char.Torso |
| 277 | + | Hair2.MeshId = "rbxassetid://738716276" |
| 278 | - | weld.C0 = CFrame.new(0, -1., 0)*CFrame.Angles(0, 0, 0) |
| 278 | + | Hair2.Scale = Vector3.new(0.5, 0.5, 0.5) |
| 279 | - | mesh.Scale = Vector3.new(0.0155,0.0155,0.0155) |
| 279 | + | local Hair3 = Instance.new("Weld", Hair)
|
| 280 | Hair3.Part0 = Character.Head | |
| 281 | - | rs = Instance.new("Model")
|
| 281 | + | Hair3.Part1 = Hair |
| 282 | - | rs.Parent = char |
| 282 | + | Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24) |
| 283 | - | rs.Name = "rs" |
| 283 | + | local SS2Hair = Instance.new("Part", Character)
|
| 284 | - | rh = Instance.new("Part")
|
| 284 | + | SS2Hair.Size = Vector3.new(1, 1, 1) |
| 285 | - | rh.Parent = rs |
| 285 | + | SS2Hair.Material = "SmoothPlastic" |
| 286 | - | rh.BrickColor = BrickColor.new("Bright yellow")
|
| 286 | + | SS2Hair.BrickColor = BrickColor.new("Daisy orange")
|
| 287 | - | rh.Locked = true |
| 287 | + | SS2Hair.CanCollide = false |
| 288 | - | rh.CanCollide = false |
| 288 | + | SS2Hair.Transparency = 1 |
| 289 | - | mesh = Instance.new("SpecialMesh")
|
| 289 | + | local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
|
| 290 | - | rh.formFactor = "Symmetric" |
| 290 | + | SS2Hair2.MeshId = "rbxassetid://1141408580" |
| 291 | - | mesh.MeshType = "FileMesh" |
| 291 | + | SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05) |
| 292 | - | mesh.MeshId = "rbxassetid://874040321" |
| 292 | + | local SS2Hair3 = Instance.new("Weld", SS2Hair)
|
| 293 | - | mesh.TextureId = "rbxassetid://875114591" |
| 293 | + | SS2Hair3.Part0 = Character.Head |
| 294 | - | mesh.Parent = rh |
| 294 | + | SS2Hair3.Part1 = SS2Hair |
| 295 | - | local weld = Instance.new("Weld")
|
| 295 | + | SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35) |
| 296 | - | weld.Parent = rh |
| 296 | + | local SSHair = Instance.new("Part", Character)
|
| 297 | - | weld.Part0 = rh |
| 297 | + | SSHair.Size = Vector3.new(1, 1, 1) |
| 298 | - | weld.Part1 =char["Right Arm"] |
| 298 | + | SSHair.Material = "SmoothPlastic" |
| 299 | - | weld.C0 = CFrame.new(0, -1, 0)*CFrame.Angles(0, 0, 0) |
| 299 | + | SSHair.BrickColor = BrickColor.new("Daisy orange")
|
| 300 | - | mesh.Scale = Vector3.new(0.012,0.012,0.012) |
| 300 | + | SSHair.CanCollide = false |
| 301 | SSHair.Transparency = 1 | |
| 302 | - | ls = Instance.new("Model")
|
| 302 | + | local SSHair2 = Instance.new("SpecialMesh", SSHair)
|
| 303 | - | ls.Parent = char |
| 303 | + | SSHair2.MeshId = "rbxassetid://1141407897" |
| 304 | - | ls.Name = "ls" |
| 304 | + | SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05) |
| 305 | - | rh = Instance.new("Part")
|
| 305 | + | local SSHair3 = Instance.new("Weld", SSHair)
|
| 306 | - | rh.Parent = ls |
| 306 | + | SSHair3.Part0 = Character.Head |
| 307 | - | rh.BrickColor = BrickColor.new("Bright yellow")
|
| 307 | + | SSHair3.Part1 = SSHair |
| 308 | - | rh.Locked = true |
| 308 | + | SSHair3.C0 = CFrame.new(0, 0.98, 0.35) |
| 309 | - | rh.CanCollide = false |
| 309 | + | local SS3Hair = Instance.new("Part", Character)
|
| 310 | - | mesh = Instance.new("SpecialMesh")
|
| 310 | + | SS3Hair.Size = Vector3.new(1, 1, 1) |
| 311 | - | rh.formFactor = "Symmetric" |
| 311 | + | SS3Hair.Material = "SmoothPlastic" |
| 312 | - | mesh.MeshType = "FileMesh" |
| 312 | + | SS3Hair.BrickColor = BrickColor.new("Daisy orange")
|
| 313 | - | mesh.MeshId = "rbxassetid://874041559" |
| 313 | + | SS3Hair.CanCollide = false |
| 314 | - | mesh.TextureId = "rbxassetid://875114591" |
| 314 | + | SS3Hair.Transparency = 1 |
| 315 | - | mesh.Parent = rh |
| 315 | + | local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
|
| 316 | - | local weld = Instance.new("Weld")
|
| 316 | + | SS3Hair2.MeshId = "rbxassetid://1189305160" |
| 317 | - | weld.Parent = rh |
| 317 | + | SS3Hair2.Scale = Vector3.new(1, 1, 1) |
| 318 | - | weld.Part0 = rh |
| 318 | + | local SS3Hair3 = Instance.new("Weld", SS3Hair)
|
| 319 | - | weld.Part1 =char["Left Arm"] |
| 319 | + | SS3Hair3.Part0 = Character.Head |
| 320 | - | weld.C0 = CFrame.new(0, -1, 0)*CFrame.Angles(0, 0, 0) |
| 320 | + | SS3Hair3.Part1 = SS3Hair |
| 321 | - | mesh.Scale = Vector3.new(0.012,0.012,0.012) |
| 321 | + | SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98) |
| 322 | local Four = Instance.new("Part", Character)
| |
| 323 | - | cloth = Instance.new("Model")
|
| 323 | + | Four.Size = Vector3.new(1, 1, 1) |
| 324 | - | cloth.Parent = char |
| 324 | + | Four.Material = "SmoothPlastic" |
| 325 | - | cloth.Name = "cloth" |
| 325 | + | Four.BrickColor = BrickColor.new("Really black")
|
| 326 | - | rh = Instance.new("Part")
|
| 326 | + | Four.CanCollide = false |
| 327 | - | rh.Parent = cloth |
| 327 | + | Four.Transparency = 1 |
| 328 | - | rh.BrickColor = BrickColor.new("Quill grey")
|
| 328 | + | local Four2 = Instance.new("SpecialMesh", Four)
|
| 329 | - | rh.Locked = true |
| 329 | + | Four2.MeshId = "rbxassetid://1286381480" |
| 330 | - | rh.CanCollide = false |
| 330 | + | Four2.Scale = Vector3.new(1.2, 1.2, 1.2) |
| 331 | - | mesh = Instance.new("SpecialMesh")
|
| 331 | + | local Blue3 = Instance.new("Weld", Four)
|
| 332 | - | rh.formFactor = "Symmetric" |
| 332 | + | Blue3.Part0 = Character.Head |
| 333 | - | mesh.MeshType = "FileMesh" |
| 333 | + | Blue3.Part1 = Four |
| 334 | - | mesh.MeshId = "rbxassetid://874045262" |
| 334 | + | Blue3.C0 = CFrame.new(0, 0.1, 0.1) |
| 335 | local Blue = Instance.new("Part", Character)
| |
| 336 | - | mesh.Parent = rh |
| 336 | + | Blue.Size = Vector3.new(1, 1, 1) |
| 337 | - | local weld = Instance.new("Weld")
|
| 337 | + | Blue.Material = "SmoothPlastic" |
| 338 | - | weld.Parent = rh |
| 338 | + | Blue.BrickColor = BrickColor.new("Cyan")
|
| 339 | - | weld.Part0 = rh |
| 339 | + | Blue.CanCollide = false |
| 340 | - | weld.Part1 =char.Torso |
| 340 | + | Blue.Transparency = 1 |
| 341 | - | weld.C0 = CFrame.new(0, 1.6, 0.2)*CFrame.Angles(-0.5, 0, 0) |
| 341 | + | local Blue2 = Instance.new("SpecialMesh", Blue)
|
| 342 | - | mesh.Scale = Vector3.new(0.0065,0.008,0.008) |
| 342 | + | Blue2.MeshId = "rbxassetid://1141407897" |
| 343 | Blue2.Scale = Vector3.new(0.05, 0.05, 0.05) | |
| 344 | - | ear1 = Instance.new("Model")
|
| 344 | + | local Blue3 = Instance.new("Weld", Blue)
|
| 345 | - | ear1.Parent = char |
| 345 | + | Blue3.Part0 = Character.Head |
| 346 | - | ear1.Name = "ear1" |
| 346 | + | Blue3.Part1 = Blue |
| 347 | - | rh = Instance.new("Part")
|
| 347 | + | Blue3.C0 = CFrame.new(0, 0.98, 0.35) |
| 348 | - | rh.Parent = ear1 |
| 348 | + | local HairG = Instance.new("Part", Character)
|
| 349 | - | rh.BrickColor = BrickColor.new("Pastel Blue")
|
| 349 | + | HairG.Size = Vector3.new(1, 1, 1) |
| 350 | - | rh.Locked = true |
| 350 | + | HairG.Material = "SmoothPlastic" |
| 351 | - | rh.CanCollide = false |
| 351 | + | HairG.BrickColor = BrickColor.new("Persimmon")
|
| 352 | - | mesh = Instance.new("SpecialMesh")
|
| 352 | + | HairG.CanCollide = false |
| 353 | - | rh.formFactor = "Symmetric" |
| 353 | + | HairG.Transparency = 1 |
| 354 | - | mesh.MeshType = "FileMesh" |
| 354 | + | local HairG2 = Instance.new("SpecialMesh", HairG)
|
| 355 | - | mesh.MeshId = "rbxassetid://431119824" |
| 355 | + | HairG2.MeshId = "rbxassetid://738716276" |
| 356 | - | mesh.Parent = rh |
| 356 | + | HairG2.Scale = Vector3.new(0.5, 0.5, 0.5) |
| 357 | - | local weld = Instance.new("Weld")
|
| 357 | + | local HairG3 = Instance.new("Weld", HairG)
|
| 358 | - | weld.Parent = rh |
| 358 | + | HairG3.Part0 = Character.Head |
| 359 | - | weld.Part0 = rh |
| 359 | + | HairG3.Part1 = HairG |
| 360 | - | weld.Part1 =char.Head |
| 360 | + | HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24) |
| 361 | - | weld.C0 = CFrame.new(0, -0.2, 0.65)*CFrame.Angles(0, 64, 0) |
| 361 | + | local RbxUtility = LoadLibrary("RbxUtility")
|
| 362 | - | mesh.Scale = Vector3.new(0.025,0.025, 0.025) |
| 362 | + | local Create = RbxUtility.Create |
| 363 | function RemoveOutlines(part) | |
| 364 | - | ear2 = Instance.new("Model")
|
| 364 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 365 | - | ear2.Parent = char |
| 365 | + | |
| 366 | - | ear2.Name = "ear2" |
| 366 | + | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 367 | - | rh = Instance.new("Part")
|
| 367 | + | if hit.Parent == nil then |
| 368 | - | rh.Parent = ear2 |
| 368 | + | return |
| 369 | - | rh.BrickColor = BrickColor.new("Pastel Blue")
|
| 369 | + | end |
| 370 | - | rh.Locked = true |
| 370 | + | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 371 | - | rh.CanCollide = false |
| 371 | + | for _, v in pairs(hit.Parent:children()) do |
| 372 | - | mesh = Instance.new("SpecialMesh")
|
| 372 | + | if v:IsA("Humanoid") then
|
| 373 | - | rh.formFactor = "Symmetric" |
| 373 | + | h = v |
| 374 | - | mesh.MeshType = "FileMesh" |
| 374 | + | end |
| 375 | - | mesh.MeshId = "rbxassetid://431119824" |
| 375 | + | end |
| 376 | - | mesh.Parent = rh |
| 376 | + | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 377 | - | local weld = Instance.new("Weld")
|
| 377 | + | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
|
| 378 | - | weld.Parent = rh |
| 378 | + | return |
| 379 | - | weld.Part0 = rh |
| 379 | + | end |
| 380 | - | weld.Part1 =char.Head |
| 380 | + | local c = Create("ObjectValue")({
|
| 381 | - | weld.C0 = CFrame.new(0, -0.2, 0.65)*CFrame.Angles(0, -64, 0) |
| 381 | + | Name = "creator", |
| 382 | - | mesh.Scale = Vector3.new(0.025,0.025, 0.025) |
| 382 | + | Value = game:service("Players").LocalPlayer,
|
| 383 | Parent = h | |
| 384 | - | belt = Instance.new("Model")
|
| 384 | + | }) |
| 385 | - | belt.Parent = char |
| 385 | + | game:GetService("Debris"):AddItem(c, 0.5)
|
| 386 | - | belt.Name = "belt" |
| 386 | + | if HitSound ~= nil and HitPitch ~= nil then |
| 387 | - | rh = Instance.new("Part")
|
| 387 | + | CreateSound(HitSound, hit, 1, HitPitch) |
| 388 | - | rh.Parent = belt |
| 388 | + | end |
| 389 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 389 | + | local Damage = math.random(minim, maxim) |
| 390 | - | rh.Locked = true |
| 390 | + | local blocked = false |
| 391 | - | rh.CanCollide = false |
| 391 | + | local block = hit.Parent:findFirstChild("Block")
|
| 392 | - | mesh = Instance.new("SpecialMesh")
|
| 392 | + | if block ~= nil and block.className == "IntValue" and block.Value > 0 then |
| 393 | - | rh.formFactor = "Symmetric" |
| 393 | + | blocked = true |
| 394 | - | mesh.MeshType = "FileMesh" |
| 394 | + | block.Value = block.Value - 1 |
| 395 | - | mesh.MeshId = "rbxassetid://965627950" |
| 395 | + | print(block.Value) |
| 396 | - | mesh.Parent = rh |
| 396 | + | end |
| 397 | - | local weld = Instance.new("Weld")
|
| 397 | + | if blocked == false then |
| 398 | - | weld.Parent = rh |
| 398 | + | h.Health = h.Health - Damage |
| 399 | - | weld.Part0 = rh |
| 399 | + | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) |
| 400 | - | weld.Part1 =char.Torso |
| 400 | + | else |
| 401 | - | weld.C0 = CFrame.new(0, 1, 0)*CFrame.Angles(0, -4.7, 0) |
| 401 | + | h.Health = h.Health - Damage / 2 |
| 402 | - | mesh.Scale = Vector3.new(0.65, 0.1, 0.65) |
| 402 | + | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) |
| 403 | end | |
| 404 | - | belt2 = Instance.new("Model")
|
| 404 | + | if Type == "Knockdown" then |
| 405 | - | belt2.Parent = char |
| 405 | + | local hum = hit.Parent.Humanoid |
| 406 | - | belt2.Name = "belt2" |
| 406 | + | hum.PlatformStand = true |
| 407 | - | rh = Instance.new("Part")
|
| 407 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
| 408 | - | rh.Parent = belt2 |
| 408 | + | swait(1) |
| 409 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 409 | + | HHumanoid.PlatformStand = false |
| 410 | - | rh.Locked = true |
| 410 | + | end), hum) |
| 411 | - | rh.CanCollide = false |
| 411 | + | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit |
| 412 | - | mesh = Instance.new("SpecialMesh")
|
| 412 | + | local bodvol = Create("BodyVelocity")({
|
| 413 | - | rh.formFactor = "Symmetric" |
| 413 | + | velocity = angle * knockback, |
| 414 | - | mesh.MeshType = "FileMesh" |
| 414 | + | P = 5000, |
| 415 | - | mesh.MeshId = "rbxassetid://475668276" |
| 415 | + | maxForce = Vector3.new(8000, 8000, 8000), |
| 416 | - | mesh.Parent = rh |
| 416 | + | Parent = hit |
| 417 | - | local weld = Instance.new("Weld")
|
| 417 | + | }) |
| 418 | - | weld.Parent = rh |
| 418 | + | local rl = Create("BodyAngularVelocity")({
|
| 419 | - | weld.Part0 = rh |
| 419 | + | P = 3000, |
| 420 | - | weld.Part1 =char.Torso |
| 420 | + | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 421 | - | weld.C0 = CFrame.new(-1.05, -1, 0)*CFrame.Angles(0, 0, 1.5) |
| 421 | + | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 422 | - | mesh.Scale = Vector3.new(0.0025, 0.0025, 0.0035) |
| 422 | + | Parent = hit |
| 423 | }) | |
| 424 | - | belt3 = Instance.new("Model")
|
| 424 | + | game:GetService("Debris"):AddItem(bodvol, 0.5)
|
| 425 | - | belt3.Parent = char |
| 425 | + | game:GetService("Debris"):AddItem(rl, 0.5)
|
| 426 | - | belt3.Name = "belt3" |
| 426 | + | elseif Type == "Normal" then |
| 427 | - | rh = Instance.new("Part")
|
| 427 | + | local vp = Create("BodyVelocity")({
|
| 428 | - | rh.Parent = belt3 |
| 428 | + | P = 500, |
| 429 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 429 | + | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 430 | - | rh.Locked = true |
| 430 | + | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
| 431 | - | rh.CanCollide = false |
| 431 | + | }) |
| 432 | - | mesh = Instance.new("SpecialMesh")
|
| 432 | + | if knockback > 0 then |
| 433 | - | rh.formFactor = "Symmetric" |
| 433 | + | vp.Parent = hit.Parent.Torso |
| 434 | - | mesh.MeshType = "FileMesh" |
| 434 | + | end |
| 435 | - | mesh.MeshId = "rbxassetid://475668276" |
| 435 | + | game:GetService("Debris"):AddItem(vp, 0.5)
|
| 436 | - | mesh.Parent = rh |
| 436 | + | elseif Type == "Impale" then |
| 437 | - | local weld = Instance.new("Weld")
|
| 437 | + | local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1)) |
| 438 | - | weld.Parent = rh |
| 438 | + | Spike.Anchored = true |
| 439 | - | weld.Part0 = rh |
| 439 | + | Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10)) |
| 440 | - | weld.Part1 =char.Torso |
| 440 | + | Spike.Position = hit.Parent.Torso.Position |
| 441 | - | weld.C0 = CFrame.new(1.05, -1, 0)*CFrame.Angles(0, 0, -1.5) |
| 441 | + | for i = 1, 5 do |
| 442 | - | mesh.Scale = Vector3.new(0.0025, 0.0025, 0.0035) |
| 442 | + | IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1) |
| 443 | end | |
| 444 | - | cloth2 = Instance.new("Model")
|
| 444 | + | Services.Debris:AddItem(Spike, 4) |
| 445 | - | cloth2.Parent = char |
| 445 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
|
| 446 | - | cloth2.Name = "cloth2" |
| 446 | + | hit.Parent.Humanoid.PlatformStand = true |
| 447 | - | rh = Instance.new("Part")
|
| 447 | + | swait(1) |
| 448 | - | rh.Parent = cloth2 |
| 448 | + | hit.Parent.Humanoid.PlatformStand = false |
| 449 | - | rh.BrickColor = BrickColor.new("Quill grey")
|
| 449 | + | elseif Type == "Up" then |
| 450 | - | rh.Locked = true |
| 450 | + | local bodyVelocity = Create("BodyVelocity")({
|
| 451 | - | rh.CanCollide = false |
| 451 | + | velocity = Vector3.new(0, 20, 0), |
| 452 | - | mesh = Instance.new("SpecialMesh")
|
| 452 | + | P = 5000, |
| 453 | - | rh.formFactor = "Symmetric" |
| 453 | + | maxForce = Vector3.new(8000, 8000, 8000), |
| 454 | - | mesh.MeshType = "FileMesh" |
| 454 | + | Parent = hit |
| 455 | - | mesh.MeshId = "rbxassetid://874045262" |
| 455 | + | }) |
| 456 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 457 | - | mesh.Parent = rh |
| 457 | + | local bodyVelocity = Create("BodyVelocity")({
|
| 458 | - | local weld = Instance.new("Weld")
|
| 458 | + | velocity = Vector3.new(0, 20, 0), |
| 459 | - | weld.Parent = rh |
| 459 | + | P = 5000, |
| 460 | - | weld.Part0 = rh |
| 460 | + | maxForce = Vector3.new(8000, 8000, 8000), |
| 461 | - | weld.Part1 =char.Torso |
| 461 | + | Parent = hit |
| 462 | - | weld.C0 = CFrame.new(0, 1.6, -0.2)*CFrame.Angles(0.2, 0, 0) |
| 462 | + | }) |
| 463 | - | mesh.Scale = Vector3.new(0.0065,0.008,0.008) |
| 463 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 464 | elseif Type == "Snare" then | |
| 465 | - | gr = Instance.new("Model")
|
| 465 | + | local bp = Create("BodyPosition")({
|
| 466 | - | gr.Parent = char |
| 466 | + | P = 900, |
| 467 | - | gr.Name = "gr" |
| 467 | + | D = 1000, |
| 468 | - | rh = Instance.new("Part")
|
| 468 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 469 | - | rh.Parent = gr |
| 469 | + | position = hit.Parent.Torso.Position, |
| 470 | - | rh.BrickColor = BrickColor.new("Daisy orange")
|
| 470 | + | Parent = hit.Parent.Torso |
| 471 | - | rh.Locked = true |
| 471 | + | }) |
| 472 | - | rh.CanCollide = false |
| 472 | + | game:GetService("Debris"):AddItem(bp, 1)
|
| 473 | - | mesh = Instance.new("SpecialMesh")
|
| 473 | + | elseif Type == "Slowness" then |
| 474 | - | rh.formFactor = "Symmetric" |
| 474 | + | local SpeedSave = hit.Parent.Humanoid.WalkSpeed |
| 475 | - | mesh.MeshType = "FileMesh" |
| 475 | + | for i = 1, 25 do |
| 476 | - | mesh.MeshId = "rbxassetid://1476756293" |
| 476 | + | hit.Parent.Humanoid.WalkSpeed = 4 |
| 477 | - | mesh.Parent = rh |
| 477 | + | IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1) |
| 478 | - | local weld = Instance.new("Weld")
|
| 478 | + | end |
| 479 | - | weld.Parent = rh |
| 479 | + | wait(4) |
| 480 | - | weld.Part0 = rh |
| 480 | + | hit.Parent.Humanoid.WalkSpeed = SpeedSave |
| 481 | - | weld.Part1 =char["Right Arm"] |
| 481 | + | elseif Type == "FireDmg" then |
| 482 | - | weld.C0 = CFrame.new(-0.6, 0.8, 0)*CFrame.Angles(0, 0, 0) |
| 482 | + | for i = 1, math.random(60, 150) do |
| 483 | - | mesh.Scale = Vector3.new(0.03,0.03,0.03) |
| 483 | + | BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
|
| 484 | BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
| |
| 485 | - | gl = Instance.new("Model")
|
| 485 | + | BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
|
| 486 | - | gl.Parent = char |
| 486 | + | wait(0.1) |
| 487 | - | gl.Name = "gl" |
| 487 | + | MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal") |
| 488 | - | rh = Instance.new("Part")
|
| 488 | + | end |
| 489 | - | rh.Parent = gl |
| 489 | + | elseif Type == "Freeze" then |
| 490 | - | rh.BrickColor = BrickColor.new("Daisy orange")
|
| 490 | + | local bp = Create("BodyPosition")({
|
| 491 | - | rh.Locked = true |
| 491 | + | P = 900, |
| 492 | - | rh.CanCollide = false |
| 492 | + | D = 1000, |
| 493 | - | mesh = Instance.new("SpecialMesh")
|
| 493 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 494 | - | rh.formFactor = "Symmetric" |
| 494 | + | position = hit.Parent.Torso.Position, |
| 495 | - | mesh.MeshType = "FileMesh" |
| 495 | + | Parent = hit.Parent.Torso |
| 496 | - | mesh.MeshId = "rbxassetid://1476756293" |
| 496 | + | }) |
| 497 | - | mesh.Parent = rh |
| 497 | + | game:GetService("Debris"):AddItem(bp, 4)
|
| 498 | - | local weld = Instance.new("Weld")
|
| 498 | + | for i = 1, 25 do |
| 499 | - | weld.Parent = rh |
| 499 | + | IcePartFunk(hit.Parent.Torso, 1, 1.5, 2) |
| 500 | - | weld.Part0 = rh |
| 500 | + | end |
| 501 | - | weld.Part1 =char["Left Arm"] |
| 501 | + | elseif Type == "Freeze2" then |
| 502 | - | weld.C0 = CFrame.new(0.6, 0.8, 0)*CFrame.Angles(0, 0, 0) |
| 502 | + | local BodPos = Create("BodyPosition")({
|
| 503 | - | mesh.Scale = Vector3.new(0.03,0.03,0.03) |
| 503 | + | P = 50000, |
| 504 | D = 1000, | |
| 505 | - | ap1 = Instance.new("Model")
|
| 505 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 506 | - | ap1.Parent = char |
| 506 | + | position = hit.Parent.Torso.Position, |
| 507 | - | ap1.Name = "ap1" |
| 507 | + | Parent = hit.Parent.Torso |
| 508 | - | rh = Instance.new("Part")
|
| 508 | + | }) |
| 509 | - | rh.Parent = ap1 |
| 509 | + | local BodGy = Create("BodyGyro")({
|
| 510 | - | rh.BrickColor = BrickColor.new("White")
|
| 510 | + | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, |
| 511 | - | rh.Locked = true |
| 511 | + | P = 20000, |
| 512 | - | rh.CanCollide = false |
| 512 | + | Parent = hit.Parent.Torso, |
| 513 | - | mesh = Instance.new("SpecialMesh")
|
| 513 | + | cframe = hit.Parent.Torso.CFrame |
| 514 | - | rh.formFactor = "Symmetric" |
| 514 | + | }) |
| 515 | - | mesh.MeshType = "FileMesh" |
| 515 | + | hit.Parent.Torso.Anchored = true |
| 516 | - | mesh.MeshId = "rbxassetid://965627950" |
| 516 | + | coroutine.resume(coroutine.create(function(Part) |
| 517 | - | mesh.Parent = rh |
| 517 | + | swait(1.5) |
| 518 | - | local weld = Instance.new("Weld")
|
| 518 | + | Part.Anchored = false |
| 519 | - | weld.Parent = rh |
| 519 | + | end), hit.Parent.Torso) |
| 520 | - | weld.Part0 = rh |
| 520 | + | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 521 | - | weld.Part1 =char["Right Arm"] |
| 521 | + | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 522 | - | weld.C0 = CFrame.new(0, -0.4, 0)*CFrame.Angles(0, 3.1, 0) |
| 522 | + | end |
| 523 | - | mesh.Scale = Vector3.new(0.65, 0.25, 0.35) |
| 523 | + | local debounce = Create("BoolValue")({
|
| 524 | Name = "DebounceHit", | |
| 525 | - | ap2 = Instance.new("Model")
|
| 525 | + | Parent = hit.Parent, |
| 526 | - | ap2.Parent = char |
| 526 | + | Value = true |
| 527 | - | ap2.Name = "ap2" |
| 527 | + | }) |
| 528 | - | rh = Instance.new("Part")
|
| 528 | + | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 529 | - | rh.Parent = ap2 |
| 529 | + | c = Instance.new("ObjectValue")
|
| 530 | - | rh.BrickColor = BrickColor.new("White")
|
| 530 | + | c.Name = "creator" |
| 531 | - | rh.Locked = true |
| 531 | + | c.Value = Player |
| 532 | - | rh.CanCollide = false |
| 532 | + | c.Parent = h |
| 533 | - | mesh = Instance.new("SpecialMesh")
|
| 533 | + | game:GetService("Debris"):AddItem(c, 0.5)
|
| 534 | - | rh.formFactor = "Symmetric" |
| 534 | + | end |
| 535 | - | mesh.MeshType = "FileMesh" |
| 535 | + | |
| 536 | - | mesh.MeshId = "rbxassetid://965627950" |
| 536 | + | function ShowDamage(Pos, Text, Time, Color) |
| 537 | - | mesh.Parent = rh |
| 537 | + | local Rate = 0.033333333333333 |
| 538 | - | local weld = Instance.new("Weld")
|
| 538 | + | if not Pos then |
| 539 | - | weld.Parent = rh |
| 539 | + | local Pos = Vector3.new(0, 0, 0) |
| 540 | - | weld.Part0 = rh |
| 540 | + | end |
| 541 | - | weld.Part1 =char["Left Arm"] |
| 541 | + | local Text = Text or "" |
| 542 | - | weld.C0 = CFrame.new(0, -0.4, 0)*CFrame.Angles(0, 0, 0) |
| 542 | + | local Time = Time or 2 |
| 543 | - | mesh.Scale = Vector3.new(0.65, 0.25, 0.35) |
| 543 | + | if not Color then |
| 544 | local Color = Color3.new(1, 0, 1) | |
| 545 | - | circ1 = Instance.new("Model")
|
| 545 | + | end |
| 546 | - | circ1.Parent = char |
| 546 | + | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 547 | - | circ1.Name = "circ1" |
| 547 | + | EffectPart.Anchored = true |
| 548 | - | rh = Instance.new("Part")
|
| 548 | + | local BillboardGui = Create("BillboardGui")({
|
| 549 | - | rh.Parent = circ1 |
| 549 | + | Size = UDim2.new(3, 0, 3, 0), |
| 550 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 550 | + | Adornee = EffectPart, |
| 551 | - | rh.Locked = true |
| 551 | + | Parent = EffectPart |
| 552 | - | rh.CanCollide = false |
| 552 | + | }) |
| 553 | - | mesh = Instance.new("SpecialMesh")
|
| 553 | + | local TextLabel = Create("TextLabel")({
|
| 554 | - | rh.formFactor = "Symmetric" |
| 554 | + | BackgroundTransparency = 1, |
| 555 | - | mesh.MeshType = "FileMesh" |
| 555 | + | Size = UDim2.new(1, 0, 1, 0), |
| 556 | - | mesh.MeshId = "rbxassetid://475668276" |
| 556 | + | Text = Text, |
| 557 | - | mesh.Parent = rh |
| 557 | + | TextColor3 = Color, |
| 558 | - | local weld = Instance.new("Weld")
|
| 558 | + | TextScaled = true, |
| 559 | - | weld.Parent = rh |
| 559 | + | Font = Enum.Font.ArialBold, |
| 560 | - | weld.Part0 = rh |
| 560 | + | Parent = BillboardGui |
| 561 | - | weld.Part1 =char["Right Arm"] |
| 561 | + | }) |
| 562 | - | weld.C0 = CFrame.new(0.35, -0.6, 0)*CFrame.Angles(0, 0, 1.5) |
| 562 | + | game.Debris:AddItem(EffectPart, Time + 0.1) |
| 563 | - | mesh.Scale = Vector3.new(0.0025, 0.001, 0.0025) |
| 563 | + | EffectPart.Parent = game:GetService("Workspace")
|
| 564 | delay(0, function() | |
| 565 | - | circ2 = Instance.new("Model")
|
| 565 | + | local Frames = Time / Rate |
| 566 | - | circ2.Parent = char |
| 566 | + | for Frame = 1, Frames do |
| 567 | - | circ2.Name = "circ2" |
| 567 | + | wait(Rate) |
| 568 | - | rh = Instance.new("Part")
|
| 568 | + | local Percent = Frame / Frames |
| 569 | - | rh.Parent = circ2 |
| 569 | + | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 570 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 570 | + | TextLabel.TextTransparency = Percent |
| 571 | - | rh.Locked = true |
| 571 | + | end |
| 572 | - | rh.CanCollide = false |
| 572 | + | if EffectPart and EffectPart.Parent then |
| 573 | - | mesh = Instance.new("SpecialMesh")
|
| 573 | + | EffectPart:Destroy() |
| 574 | - | rh.formFactor = "Symmetric" |
| 574 | + | end |
| 575 | - | mesh.MeshType = "FileMesh" |
| 575 | + | end) |
| 576 | - | mesh.MeshId = "rbxassetid://475668276" |
| 576 | + | |
| 577 | - | mesh.Parent = rh |
| 577 | + | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
| 578 | - | local weld = Instance.new("Weld")
|
| 578 | + | for _, c in pairs(workspace:children()) do |
| 579 | - | weld.Parent = rh |
| 579 | + | local hum = c:findFirstChild("Humanoid")
|
| 580 | - | weld.Part0 = rh |
| 580 | + | if hum ~= nil then |
| 581 | - | weld.Part1 =char["Left Arm"] |
| 581 | + | local head = c:findFirstChild("Head")
|
| 582 | - | weld.C0 = CFrame.new(-0.35, -0.6, 0)*CFrame.Angles(0, 0, -1.5) |
| 582 | + | if head ~= nil then |
| 583 | - | mesh.Scale = Vector3.new(0.0025, 0.001, 0.0025) |
| 583 | + | local targ = head.Position - Part.Position |
| 584 | local mag = targ.magnitude | |
| 585 | if magni >= mag and c.Name ~= Player.Name then | |
| 586 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
| 587 | - | ap3 = Instance.new("Model")
|
| 587 | + | end |
| 588 | - | ap3.Parent = char |
| 588 | + | end |
| 589 | - | ap3.Name = "ap3" |
| 589 | + | end |
| 590 | - | rh = Instance.new("Part")
|
| 590 | + | end |
| 591 | - | rh.Parent = ap3 |
| 591 | + | |
| 592 | - | rh.BrickColor = BrickColor.new("White")
|
| 592 | + | function MagniKILL(Part, magni, knock, Type) |
| 593 | - | rh.Locked = true |
| 593 | + | for _, c in pairs(workspace:children()) do |
| 594 | - | rh.CanCollide = false |
| 594 | + | local hum = c:findFirstChild("Humanoid")
|
| 595 | - | mesh = Instance.new("SpecialMesh")
|
| 595 | + | if hum ~= nil then |
| 596 | - | rh.formFactor = "Symmetric" |
| 596 | + | local head = c:findFirstChild("Head")
|
| 597 | - | mesh.MeshType = "FileMesh" |
| 597 | + | if head ~= nil then |
| 598 | - | mesh.MeshId = "rbxassetid://965627950" |
| 598 | + | local targ = head.Position - Part.Position |
| 599 | - | mesh.Parent = rh |
| 599 | + | local mag = targ.magnitude |
| 600 | - | local weld = Instance.new("Weld")
|
| 600 | + | if magni >= mag and c.Name ~= Player.Name then |
| 601 | - | weld.Parent = rh |
| 601 | + | hum.Health = 0 |
| 602 | - | weld.Part0 = rh |
| 602 | + | end |
| 603 | - | weld.Part1 =char["Right Leg"] |
| 603 | + | end |
| 604 | - | weld.C0 = CFrame.new(0, -0.4, 0)*CFrame.Angles(0, -4.7, 0) |
| 604 | + | end |
| 605 | - | mesh.Scale = Vector3.new(0.65, 0.25, 0.35) |
| 605 | + | end |
| 606 | end | |
| 607 | - | ap4 = Instance.new("Model")
|
| 607 | + | local angles = CFrame.Angles |
| 608 | - | ap4.Parent = char |
| 608 | + | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 609 | - | ap4.Name = "ap4" |
| 609 | + | local Part = Create("Part")({
|
| 610 | - | rh = Instance.new("Part")
|
| 610 | + | formFactor = FormFactor, |
| 611 | - | rh.Parent = ap4 |
| 611 | + | Parent = Parent, |
| 612 | - | rh.BrickColor = BrickColor.new("White")
|
| 612 | + | Reflectance = Reflectance, |
| 613 | - | rh.Locked = true |
| 613 | + | Transparency = Transparency, |
| 614 | - | rh.CanCollide = false |
| 614 | + | CanCollide = false, |
| 615 | - | mesh = Instance.new("SpecialMesh")
|
| 615 | + | Locked = true, |
| 616 | - | rh.formFactor = "Symmetric" |
| 616 | + | BrickColor = BrickColor.new(tostring(BColor)), |
| 617 | - | mesh.MeshType = "FileMesh" |
| 617 | + | Name = Name, |
| 618 | - | mesh.MeshId = "rbxassetid://965627950" |
| 618 | + | Size = Size, |
| 619 | - | mesh.Parent = rh |
| 619 | + | Material = Material |
| 620 | - | local weld = Instance.new("Weld")
|
| 620 | + | }) |
| 621 | - | weld.Parent = rh |
| 621 | + | RemoveOutlines(Part) |
| 622 | - | weld.Part0 = rh |
| 622 | + | return Part |
| 623 | - | weld.Part1 =char["Left Leg"] |
| 623 | + | |
| 624 | - | weld.C0 = CFrame.new(0, -0.4, 0)*CFrame.Angles(0, -4.7, 0) |
| 624 | + | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 625 | - | mesh.Scale = Vector3.new(0.65, 0.25, 0.35) |
| 625 | + | local Msh = Create(Mesh)({
|
| 626 | Parent = Part, | |
| 627 | - | circ3 = Instance.new("Model")
|
| 627 | + | Offset = OffSet, |
| 628 | - | circ3.Parent = char |
| 628 | + | Scale = Scale |
| 629 | - | circ3.Name = "circ3" |
| 629 | + | }) |
| 630 | - | rh = Instance.new("Part")
|
| 630 | + | if Mesh == "SpecialMesh" then |
| 631 | - | rh.Parent = circ3 |
| 631 | + | Msh.MeshType = MeshType |
| 632 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 632 | + | Msh.MeshId = MeshId |
| 633 | - | rh.Locked = true |
| 633 | + | end |
| 634 | - | rh.CanCollide = false |
| 634 | + | return Msh |
| 635 | - | mesh = Instance.new("SpecialMesh")
|
| 635 | + | |
| 636 | - | rh.formFactor = "Symmetric" |
| 636 | + | function CreateWeld(Parent, Part0, Part1, C0, C1) |
| 637 | - | mesh.MeshType = "FileMesh" |
| 637 | + | local Weld = Create("Weld")({
|
| 638 | - | mesh.MeshId = "rbxassetid://475668276" |
| 638 | + | Parent = Parent, |
| 639 | - | mesh.Parent = rh |
| 639 | + | Part0 = Part0, |
| 640 | - | local weld = Instance.new("Weld")
|
| 640 | + | Part1 = Part1, |
| 641 | - | weld.Parent = rh |
| 641 | + | C0 = C0, |
| 642 | - | weld.Part0 = rh |
| 642 | + | C1 = C1 |
| 643 | - | weld.Part1 =char["Right Leg"] |
| 643 | + | }) |
| 644 | - | weld.C0 = CFrame.new(0.35, -0.6, 0)*CFrame.Angles(1.5, 0, 1.5) |
| 644 | + | return Weld |
| 645 | - | mesh.Scale = Vector3.new(0.0025, 0.001, 0.0025) |
| 645 | + | |
| 646 | EffectModel = Instance.new("Model", Character)
| |
| 647 | - | circ4 = Instance.new("Model")
|
| 647 | + | EffectModel.Name = "Effects" |
| 648 | - | circ4.Parent = char |
| 648 | + | Effects = {
|
| 649 | - | circ4.Name = "circ4" |
| 649 | + | Block = {
|
| 650 | - | rh = Instance.new("Part")
|
| 650 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 651 | - | rh.Parent = circ4 |
| 651 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 652 | - | rh.BrickColor = BrickColor.new("Tr. Yellow")
|
| 652 | + | prt.Anchored = true |
| 653 | - | rh.Locked = true |
| 653 | + | prt.CFrame = cframe |
| 654 | - | rh.CanCollide = false |
| 654 | + | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 655 | - | mesh = Instance.new("SpecialMesh")
|
| 655 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 656 | - | rh.formFactor = "Symmetric" |
| 656 | + | if Type == 1 or Type == nil then |
| 657 | - | mesh.MeshType = "FileMesh" |
| 657 | + | table.insert(Effects, {
|
| 658 | - | mesh.MeshId = "rbxassetid://475668276" |
| 658 | + | prt, |
| 659 | - | mesh.Parent = rh |
| 659 | + | "Block1", |
| 660 | - | local weld = Instance.new("Weld")
|
| 660 | + | delay, |
| 661 | - | weld.Parent = rh |
| 661 | + | x3, |
| 662 | - | weld.Part0 = rh |
| 662 | + | y3, |
| 663 | - | weld.Part1 =char["Left Leg"] |
| 663 | + | z3, |
| 664 | - | weld.C0 = CFrame.new(0.35, -0.6, 0)*CFrame.Angles(1.5, 0, 1.5) |
| 664 | + | msh |
| 665 | - | mesh.Scale = Vector3.new(0.0025, 0.001, 0.0025) |
| 665 | + | }) |
| 666 | elseif Type == 2 then | |
| 667 | - | boot1 = Instance.new("Model")
|
| 667 | + | table.insert(Effects, {
|
| 668 | - | boot1.Parent = char |
| 668 | + | prt, |
| 669 | - | boot1.Name = "boot1" |
| 669 | + | "Block2", |
| 670 | - | rh = Instance.new("Part")
|
| 670 | + | delay, |
| 671 | - | rh.Parent = boot1 |
| 671 | + | x3, |
| 672 | - | rh.BrickColor = BrickColor.new("White")
|
| 672 | + | y3, |
| 673 | - | rh.Locked = true |
| 673 | + | z3, |
| 674 | - | rh.CanCollide = false |
| 674 | + | msh |
| 675 | - | mesh = Instance.new("SpecialMesh")
|
| 675 | + | }) |
| 676 | - | rh.formFactor = "Symmetric" |
| 676 | + | else |
| 677 | - | mesh.MeshType = "FileMesh" |
| 677 | + | table.insert(Effects, {
|
| 678 | - | mesh.MeshId = "rbxassetid://1154325543" |
| 678 | + | prt, |
| 679 | - | mesh.Parent = rh |
| 679 | + | "Block3", |
| 680 | - | local weld = Instance.new("Weld")
|
| 680 | + | delay, |
| 681 | - | weld.Parent = rh |
| 681 | + | x3, |
| 682 | - | weld.Part0 = rh |
| 682 | + | y3, |
| 683 | - | weld.Part1 =char["Right Leg"] |
| 683 | + | z3, |
| 684 | - | weld.C0 = CFrame.new(0, 0.4, 0)*CFrame.Angles(0, 0, 0) |
| 684 | + | msh |
| 685 | - | mesh.Scale = Vector3.new(0.2, 0.23, 0.2) |
| 685 | + | }) |
| 686 | end | |
| 687 | - | boot2 = Instance.new("Model")
|
| 687 | + | end |
| 688 | - | boot2.Parent = char |
| 688 | + | }, |
| 689 | - | boot2.Name = "boot2" |
| 689 | + | Sphere = {
|
| 690 | - | rh = Instance.new("Part")
|
| 690 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 691 | - | rh.Parent = boot2 |
| 691 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 692 | - | rh.BrickColor = BrickColor.new("White")
|
| 692 | + | prt.Anchored = true |
| 693 | - | rh.Locked = true |
| 693 | + | prt.CFrame = cframe |
| 694 | - | rh.CanCollide = false |
| 694 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 695 | - | mesh = Instance.new("SpecialMesh")
|
| 695 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 696 | - | rh.formFactor = "Symmetric" |
| 696 | + | table.insert(Effects, {
|
| 697 | - | mesh.MeshType = "FileMesh" |
| 697 | + | prt, |
| 698 | - | mesh.MeshId = "rbxassetid://1154325543" |
| 698 | + | "Cylinder", |
| 699 | - | mesh.Parent = rh |
| 699 | + | delay, |
| 700 | - | local weld = Instance.new("Weld")
|
| 700 | + | x3, |
| 701 | - | weld.Parent = rh |
| 701 | + | y3, |
| 702 | - | weld.Part0 = rh |
| 702 | + | z3, |
| 703 | - | weld.Part1 =char["Left Leg"] |
| 703 | + | msh |
| 704 | - | weld.C0 = CFrame.new(0, 0.4, 0)*CFrame.Angles(0, 0, 0) |
| 704 | + | }) |
| 705 | - | mesh.Scale = Vector3.new(0.2, 0.23, 0.2) |
| 705 | + | end |
| 706 | }, | |
| 707 | - | glo1 = Instance.new("Model")
|
| 707 | + | Cylinder = {
|
| 708 | - | glo1.Parent = char |
| 708 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 709 | - | glo1.Name = "glo1" |
| 709 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 710 | - | rh = Instance.new("Part")
|
| 710 | + | prt.Anchored = true |
| 711 | - | rh.Parent = glo1 |
| 711 | + | prt.CFrame = cframe |
| 712 | - | rh.BrickColor = BrickColor.new("White")
|
| 712 | + | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 713 | - | rh.Locked = true |
| 713 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 714 | - | rh.CanCollide = false |
| 714 | + | table.insert(Effects, {
|
| 715 | - | mesh = Instance.new("SpecialMesh")
|
| 715 | + | prt, |
| 716 | - | rh.formFactor = "Symmetric" |
| 716 | + | "Cylinder", |
| 717 | - | mesh.MeshType = "FileMesh" |
| 717 | + | delay, |
| 718 | - | mesh.MeshId = "rbxassetid://688763512" |
| 718 | + | x3, |
| 719 | - | mesh.Parent = rh |
| 719 | + | y3, |
| 720 | - | local weld = Instance.new("Weld")
|
| 720 | + | z3, |
| 721 | - | weld.Parent = rh |
| 721 | + | msh |
| 722 | - | weld.Part0 = rh |
| 722 | + | }) |
| 723 | - | weld.Part1 =char["Right Arm"] |
| 723 | + | end |
| 724 | - | weld.C0 = CFrame.new(-0.3, 0.6, 0)*CFrame.Angles(0, 0, 0) |
| 724 | + | }, |
| 725 | - | mesh.Scale = Vector3.new(0.3, 0.55, 0.55) |
| 725 | + | Wave = {
|
| 726 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 727 | - | glo1B = Instance.new("Model")
|
| 727 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 728 | - | glo1B.Parent = char |
| 728 | + | prt.Anchored = true |
| 729 | - | glo1B.Name = "glo1B" |
| 729 | + | prt.CFrame = cframe |
| 730 | - | rh = Instance.new("Part")
|
| 730 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 731 | - | rh.Parent = glo1B |
| 731 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 732 | - | rh.BrickColor = BrickColor.new("White")
|
| 732 | + | table.insert(Effects, {
|
| 733 | - | rh.Locked = true |
| 733 | + | prt, |
| 734 | - | rh.CanCollide = false |
| 734 | + | "Cylinder", |
| 735 | - | mesh = Instance.new("SpecialMesh")
|
| 735 | + | delay, |
| 736 | - | rh.formFactor = "Symmetric" |
| 736 | + | x3, |
| 737 | - | mesh.MeshType = "FileMesh" |
| 737 | + | y3, |
| 738 | - | mesh.MeshId = "rbxassetid://688763512" |
| 738 | + | z3, |
| 739 | - | mesh.Parent = rh |
| 739 | + | msh |
| 740 | - | local weld = Instance.new("Weld")
|
| 740 | + | }) |
| 741 | - | weld.Parent = rh |
| 741 | + | end |
| 742 | - | weld.Part0 = rh |
| 742 | + | }, |
| 743 | - | weld.Part1 =char["Right Arm"] |
| 743 | + | Ring = {
|
| 744 | - | weld.C0 = CFrame.new(0.25, 0.38, 0)*CFrame.Angles(0, 0, 0) |
| 744 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 745 | - | mesh.Scale = Vector3.new(0.3, 0.325, 0.55) |
| 745 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 746 | prt.Anchored = true | |
| 747 | - | glo2 = Instance.new("Model")
|
| 747 | + | prt.CFrame = cframe |
| 748 | - | glo2.Parent = char |
| 748 | + | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 749 | - | glo2.Name = "glo2" |
| 749 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 750 | - | rh = Instance.new("Part")
|
| 750 | + | table.insert(Effects, {
|
| 751 | - | rh.Parent = glo2 |
| 751 | + | prt, |
| 752 | - | rh.BrickColor = BrickColor.new("White")
|
| 752 | + | "Cylinder", |
| 753 | - | rh.Locked = true |
| 753 | + | delay, |
| 754 | - | rh.CanCollide = false |
| 754 | + | x3, |
| 755 | - | mesh = Instance.new("SpecialMesh")
|
| 755 | + | y3, |
| 756 | - | rh.formFactor = "Symmetric" |
| 756 | + | z3, |
| 757 | - | mesh.MeshType = "FileMesh" |
| 757 | + | msh |
| 758 | - | mesh.MeshId = "rbxassetid://688763512" |
| 758 | + | }) |
| 759 | - | mesh.Parent = rh |
| 759 | + | end |
| 760 | - | local weld = Instance.new("Weld")
|
| 760 | + | }, |
| 761 | - | weld.Parent = rh |
| 761 | + | Break = {
|
| 762 | - | weld.Part0 = rh |
| 762 | + | Create = function(brickcolor, cframe, x1, y1, z1) |
| 763 | - | weld.Part1 =char["Left Arm"] |
| 763 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 764 | - | weld.C0 = CFrame.new(0.3, 0.6, 0)*CFrame.Angles(0, 0, 0) |
| 764 | + | prt.Anchored = true |
| 765 | - | mesh.Scale = Vector3.new(0.3, 0.55, 0.55) |
| 765 | + | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 766 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 767 | - | glo2B = Instance.new("Model")
|
| 767 | + | local num = math.random(10, 50) / 1000 |
| 768 | - | glo2B.Parent = char |
| 768 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 769 | - | glo2B.Name = "glo2B" |
| 769 | + | table.insert(Effects, {
|
| 770 | - | rh = Instance.new("Part")
|
| 770 | + | prt, |
| 771 | - | rh.Parent = glo2B |
| 771 | + | "Shatter", |
| 772 | - | rh.BrickColor = BrickColor.new("White")
|
| 772 | + | num, |
| 773 | - | rh.Locked = true |
| 773 | + | prt.CFrame, |
| 774 | - | rh.CanCollide = false |
| 774 | + | math.random() - math.random(), |
| 775 | - | mesh = Instance.new("SpecialMesh")
|
| 775 | + | 0, |
| 776 | - | rh.formFactor = "Symmetric" |
| 776 | + | math.random(50, 100) / 100 |
| 777 | - | mesh.MeshType = "FileMesh" |
| 777 | + | }) |
| 778 | - | mesh.MeshId = "rbxassetid://688763512" |
| 778 | + | end |
| 779 | - | mesh.Parent = rh |
| 779 | + | } |
| 780 | - | local weld = Instance.new("Weld")
|
| 780 | + | } |
| 781 | - | weld.Parent = rh |
| 781 | + | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 782 | - | weld.Part0 = rh |
| 782 | + | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 783 | - | weld.Part1 =char["Left Arm"] |
| 783 | + | prt.Anchored = true |
| 784 | - | weld.C0 = CFrame.new(-0.25, 0.38, 0)*CFrame.Angles(0, 0, 0) |
| 784 | + | prt.CFrame = cframe |
| 785 | - | mesh.Scale = Vector3.new(0.3, 0.325, 0.55) |
| 785 | + | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 786 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 787 | - | ap5 = Instance.new("Model")
|
| 787 | + | if Type == 1 or Type == nil then |
| 788 | - | ap5.Parent = char |
| 788 | + | table.insert(Effects, {
|
| 789 | - | ap5.Name = "ap5" |
| 789 | + | prt, |
| 790 | - | rh = Instance.new("Part")
|
| 790 | + | "Block1", |
| 791 | - | rh.Parent = ap5 |
| 791 | + | delay, |
| 792 | - | rh.BrickColor = BrickColor.new("Fire Yellow")
|
| 792 | + | x3, |
| 793 | - | rh.Locked = true |
| 793 | + | y3, |
| 794 | - | rh.CanCollide = false |
| 794 | + | z3, |
| 795 | - | mesh = Instance.new("SpecialMesh")
|
| 795 | + | msh |
| 796 | - | rh.formFactor = "Symmetric" |
| 796 | + | }) |
| 797 | - | mesh.MeshType = "FileMesh" |
| 797 | + | elseif Type == 2 then |
| 798 | - | mesh.MeshId = "rbxassetid://619487063" |
| 798 | + | table.insert(Effects, {
|
| 799 | - | mesh.Parent = rh |
| 799 | + | prt, |
| 800 | - | local weld = Instance.new("Weld")
|
| 800 | + | "Block2", |
| 801 | - | weld.Parent = rh |
| 801 | + | delay, |
| 802 | - | weld.Part0 = rh |
| 802 | + | x3, |
| 803 | - | weld.Part1 =char["Right Arm"] |
| 803 | + | y3, |
| 804 | - | weld.C0 = CFrame.new(-0.05, 0.3, 0)*CFrame.Angles(0, 0, 0) |
| 804 | + | z3, |
| 805 | - | mesh.Scale = Vector3.new(0.006, 0.002, 0.01) |
| 805 | + | msh |
| 806 | }) | |
| 807 | - | ap6 = Instance.new("Model")
|
| 807 | + | elseif Type == 3 then |
| 808 | - | ap6.Parent = char |
| 808 | + | table.insert(Effects, {
|
| 809 | - | ap6.Name = "ap6" |
| 809 | + | prt, |
| 810 | - | rh = Instance.new("Part")
|
| 810 | + | "Block3", |
| 811 | - | rh.Parent = ap6 |
| 811 | + | delay, |
| 812 | - | rh.BrickColor = BrickColor.new("Fire Yellow")
|
| 812 | + | x3, |
| 813 | - | rh.Locked = true |
| 813 | + | y3, |
| 814 | - | rh.CanCollide = false |
| 814 | + | z3, |
| 815 | - | mesh = Instance.new("SpecialMesh")
|
| 815 | + | msh |
| 816 | - | rh.formFactor = "Symmetric" |
| 816 | + | }) |
| 817 | - | mesh.MeshType = "FileMesh" |
| 817 | + | end |
| 818 | - | mesh.MeshId = "rbxassetid://619487063" |
| 818 | + | |
| 819 | - | mesh.Parent = rh |
| 819 | + | function CreateSound(id, par, vol, pit) |
| 820 | - | local weld = Instance.new("Weld")
|
| 820 | + | coroutine.resume(coroutine.create(function() |
| 821 | - | weld.Parent = rh |
| 821 | + | local sou = Instance.new("Sound", par or workspace)
|
| 822 | - | weld.Part0 = rh |
| 822 | + | sou.Volume = vol |
| 823 | - | weld.Part1 =char["Left Arm"] |
| 823 | + | sou.Pitch = pit or 1 |
| 824 | - | weld.C0 = CFrame.new(0.05, 0.3, 0)*CFrame.Angles(0, 0, 0) |
| 824 | + | sou.SoundId = id |
| 825 | - | mesh.Scale = Vector3.new(0.006, 0.002, 0.01) |
| 825 | + | swait() |
| 826 | sou:play() | |
| 827 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 828 | - | mse.KeyDown:connect(function(key) |
| 828 | + | end)) |
| 829 | - | key = key:lower() |
| 829 | + | |
| 830 | - | if key == "k" then |
| 830 | + | function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 831 | - | yyd = CFuncs.Sound.Create("921051148")
|
| 831 | + | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 832 | - | yyd.TimePosition = 0.5 |
| 832 | + | prt.Anchored = true |
| 833 | - | yyd.Volume = 7 |
| 833 | + | prt.CFrame = cframe |
| 834 | prt.Material = "Neon" | |
| 835 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 836 | - | bbgTl.Text = "Gimme a break." |
| 836 | + | game:GetService("Debris"):AddItem(prt, 10)
|
| 837 | - | wait(1) |
| 837 | + | coroutine.resume(coroutine.create(function(Part, Mesh) |
| 838 | - | TextFade() |
| 838 | + | for i = 0, 6, delay do |
| 839 | swait() | |
| 840 | Part.Transparency = i | |
| 841 | - | ) |
| 841 | + | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) |
| 842 | end | |
| 843 | Part.Parent = nil | |
| 844 | - | mse.KeyDown:connect(function(key) |
| 844 | + | end), prt, msh) |
| 845 | - | key = key:lower() |
| 845 | + | |
| 846 | - | if key == "n" then |
| 846 | + | function shoottraildd(mouse, partt, SpreadAmount, dmg) |
| 847 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
| 848 | - | teme = CFuncs.Sound.Create("499396245")
|
| 848 | + | local MainPos = partt.Position |
| 849 | - | teme.Volume = 7 |
| 849 | + | local MainPos2 = mouse + SpreadVectors |
| 850 | - | bbgTl.Text = "You..!" |
| 850 | + | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) |
| 851 | - | wait(1) |
| 851 | + | local speed = 1000 |
| 852 | - | TextFade() |
| 852 | + | local num = 1 |
| 853 | coroutine.resume(coroutine.create(function() | |
| 854 | repeat | |
| 855 | - | ) |
| 855 | + | swait() |
| 856 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
| 857 | local mag = (MainPos - pos).magnitude | |
| 858 | - | mse.KeyDown:connect(function(key) |
| 858 | + | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
|
| 859 | - | key = key:lower() |
| 859 | + | MainPos = MainPos + MouseLook.lookVector * speed |
| 860 | - | if key == "l" then |
| 860 | + | num = num - 1 |
| 861 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
| 862 | - | kono = CFuncs.Sound.Create("645811027")
|
| 862 | + | if hit ~= nil then |
| 863 | - | kono.Volume = 7 |
| 863 | + | num = 0 |
| 864 | - | bbgTl.Text = "T-This power..!" |
| 864 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 865 | - | wait(1.5) |
| 865 | + | refpart.Anchored = true |
| 866 | - | TextFade() |
| 866 | + | refpart.CFrame = CFrame.new(pos) |
| 867 | game:GetService("Debris"):AddItem(refpart, 2)
| |
| 868 | end | |
| 869 | - | ) |
| 869 | + | if num <= 0 then |
| 870 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
| |
| 871 | refpart.Anchored = true | |
| 872 | - | mse.KeyDown:connect(function(key) |
| 872 | + | refpart.CFrame = CFrame.new(pos) |
| 873 | - | key = key:lower() |
| 873 | + | if hit ~= nil then |
| 874 | - | if key == "j" then |
| 874 | + | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
|
| 875 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
| |
| 876 | - | kk = CFuncs.Sound.Create("1212328051")
|
| 876 | + | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
|
| 877 | - | kk.Volume = 7 |
| 877 | + | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
|
| 878 | - | bbgTl.Text = "You really p#ssed me off." |
| 878 | + | MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg") |
| 879 | - | wait(2) |
| 879 | + | end |
| 880 | - | TextFade() |
| 880 | + | game:GetService("Debris"):AddItem(refpart, 0)
|
| 881 | end | |
| 882 | until num <= 0 | |
| 883 | end)) | |
| 884 | - | ) |
| 884 | + | |
| 885 | - | mse.KeyDown:connect(function(key) |
| 885 | + | function shoottraildd2(mouse, partt, SpreadAmount) |
| 886 | - | key = key:lower() |
| 886 | + | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) |
| 887 | - | if key == "," and canworld == true then |
| 887 | + | local MainPos = partt.Position |
| 888 | local MainPos2 = mouse + SpreadVectors | |
| 889 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN:Pause() |
| 889 | + | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) |
| 890 | - | st1 = CFuncs.Sound.Create("873240542")
|
| 890 | + | local speed = 1000 |
| 891 | - | st1.Volume = 7 |
| 891 | + | local num = 1 |
| 892 | - | bbgTl.Text = "You truly are the lowest scum in history.." |
| 892 | + | coroutine.resume(coroutine.create(function() |
| 893 | - | wait(2.5) |
| 893 | + | repeat |
| 894 | - | TextFade() |
| 894 | + | swait() |
| 895 | - | wait(0.75) |
| 895 | + | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) |
| 896 | - | st2 = CFuncs.Sound.Create("873240410")
|
| 896 | + | local mag = (MainPos - pos).magnitude |
| 897 | - | st2.Volume = 7 |
| 897 | + | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
|
| 898 | - | bbgTl.Text = "The debt you owe.." |
| 898 | + | MainPos = MainPos + MouseLook.lookVector * speed |
| 899 | - | wait(0.5) |
| 899 | + | num = num - 1 |
| 900 | - | TextFade() |
| 900 | + | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) |
| 901 | - | wait(0.5) |
| 901 | + | if hit ~= nil then |
| 902 | - | st3 = CFuncs.Sound.Create("1207959412")
|
| 902 | + | num = 0 |
| 903 | - | st3.Volume = 7 |
| 903 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 904 | - | bbgTl.Text = "can't be paid with money!" |
| 904 | + | refpart.Anchored = true |
| 905 | - | --OBLIGITORY ORA |
| 905 | + | refpart.CFrame = CFrame.new(pos) |
| 906 | - | wait(2.4) |
| 906 | + | game:GetService("Debris"):AddItem(refpart, 2)
|
| 907 | end | |
| 908 | - | TextFade() |
| 908 | + | if num <= 0 then |
| 909 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN:Resume() |
| 909 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 910 | refpart.Anchored = true | |
| 911 | refpart.CFrame = CFrame.new(pos) | |
| 912 | - | ) |
| 912 | + | if hit ~= nil then |
| 913 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
| |
| 914 | - | mse.KeyDown:connect(function(key) |
| 914 | + | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
|
| 915 | - | key = key:lower() |
| 915 | + | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
|
| 916 | - | if key == "p" then |
| 916 | + | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
|
| 917 | MagniKILL(refpart, 80, 0, "Normal") | |
| 918 | - | jk = CFuncs.Sound.Create("1212328340")
|
| 918 | + | end |
| 919 | - | bbgTl.Text = "I will personally kick your [OOPS KID FRIENDLY SORRY]!" |
| 919 | + | game:GetService("Debris"):AddItem(refpart, 0)
|
| 920 | - | wait(4) |
| 920 | + | end |
| 921 | - | TextFade() |
| 921 | + | until num <= 0 |
| 922 | end)) | |
| 923 | end | |
| 924 | function shoottraildd22(mouse, partt, SpreadAmount) | |
| 925 | - | ) |
| 925 | + | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) |
| 926 | local MainPos = partt.Position | |
| 927 | - | mse.KeyDown:connect(function(key) |
| 927 | + | local MainPos2 = mouse + SpreadVectors |
| 928 | - | key = key:lower() |
| 928 | + | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) |
| 929 | - | if key == "h" and cooldown == false then |
| 929 | + | local speed = 900 |
| 930 | local num = 1 | |
| 931 | - | cooldown = true |
| 931 | + | coroutine.resume(coroutine.create(function() |
| 932 | - | judge = CFuncs.Sound.Create("1300588094")
|
| 932 | + | repeat |
| 933 | - | judge.Volume = 10 |
| 933 | + | swait() |
| 934 | - | bbgTl.Text = "I shall be the judge!" |
| 934 | + | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) |
| 935 | - | wait(0.5) |
| 935 | + | local mag = (MainPos - pos).magnitude |
| 936 | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
| |
| 937 | - | TextFade() |
| 937 | + | MainPos = MainPos + MouseLook.lookVector * speed |
| 938 | - | judge:Destroy() |
| 938 | + | num = num - 1 |
| 939 | - | cooldown = false |
| 939 | + | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) |
| 940 | if hit ~= nil then | |
| 941 | num = 0 | |
| 942 | - | ) |
| 942 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 943 | refpart.Anchored = true | |
| 944 | - | mse.KeyDown:connect(function(key) |
| 944 | + | refpart.CFrame = CFrame.new(pos) |
| 945 | - | key = key:lower() |
| 945 | + | game:GetService("Debris"):AddItem(refpart, 2)
|
| 946 | - | if key == "r" and cooldown == false then |
| 946 | + | end |
| 947 | if num <= 0 then | |
| 948 | - | cooldown = true |
| 948 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 949 | - | standjudge = CFuncs.Sound.Create("1300588094")
|
| 949 | + | refpart.Anchored = true |
| 950 | - | standjudge.Volume = 10 |
| 950 | + | refpart.CFrame = CFrame.new(pos) |
| 951 | - | standjudge.TimePosition = 8.9 |
| 951 | + | if hit ~= nil then |
| 952 | - | bbgTl.Text = "Your judge.. will be my Stand!" |
| 952 | + | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
|
| 953 | - | wait(3) |
| 953 | + | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
|
| 954 | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
| |
| 955 | - | TextFade() |
| 955 | + | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
|
| 956 | MagniKILL(refpart, 80, 0, "Normal") | |
| 957 | - | cooldown = false |
| 957 | + | end |
| 958 | game:GetService("Debris"):AddItem(refpart, 0)
| |
| 959 | end | |
| 960 | - | ) |
| 960 | + | until num <= 0 |
| 961 | end)) | |
| 962 | - | mse.KeyDown:connect(function(key) |
| 962 | + | |
| 963 | - | key = key:lower() |
| 963 | + | function shoottraildd3(mouse, partt, SpreadAmount, dmg) |
| 964 | - | if key == ";" then |
| 964 | + | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) |
| 965 | local MainPos = partt.Position | |
| 966 | - | wagh = CFuncs.Sound.Create("998999809")
|
| 966 | + | local MainPos2 = mouse + SpreadVectors |
| 967 | - | wagh.Volume = 10 |
| 967 | + | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) |
| 968 | local speed = 200 | |
| 969 | - | bbgTl.Text = "*inaudible*" |
| 969 | + | local num = 0 |
| 970 | - | wait(2) |
| 970 | + | coroutine.resume(coroutine.create(function() |
| 971 | - | TextFade() |
| 971 | + | repeat |
| 972 | swait() | |
| 973 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
| 974 | - | ) |
| 974 | + | local mag = (MainPos - pos).magnitude |
| 975 | Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
| |
| 976 | - | mse.KeyDown:connect(function(key) |
| 976 | + | MainPos = MainPos + MouseLook.lookVector * speed |
| 977 | - | key = key:lower() |
| 977 | + | num = num - 1 |
| 978 | - | if key == "." then |
| 978 | + | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) |
| 979 | - | yaro = CFuncs.Sound.Create("869850439")
|
| 979 | + | if hit ~= nil then |
| 980 | - | yaro.Volume = 5 |
| 980 | + | num = 0 |
| 981 | - | bbgTl.Text = "You b#$+@rd!" |
| 981 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 982 | - | wait(1.4) |
| 982 | + | refpart.Anchored = true |
| 983 | - | TextFade() |
| 983 | + | refpart.CFrame = CFrame.new(pos) |
| 984 | BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
| |
| 985 | game:GetService("Debris"):AddItem(refpart, 2)
| |
| 986 | end | |
| 987 | if num <= 0 then | |
| 988 | - | canworld = true |
| 988 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 989 | - | mse.KeyDown:connect(function(key) |
| 989 | + | refpart.Anchored = true |
| 990 | - | key = key:lower() |
| 990 | + | refpart.CFrame = CFrame.new(pos) |
| 991 | - | if key == "g" then |
| 991 | + | if hit ~= nil then |
| 992 | - | if canworld == false then return end |
| 992 | + | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
|
| 993 | - | if canworld then |
| 993 | + | BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
|
| 994 | - | canworld = false |
| 994 | + | BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
|
| 995 | - | local ScreenGui = Instance.new("ScreenGui", plr.PlayerGui)
|
| 995 | + | MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness") |
| 996 | - | local ImageLabel = Instance.new("ImageLabel")
|
| 996 | + | end |
| 997 | - | ImageLabel.Parent = ScreenGui |
| 997 | + | game:GetService("Debris"):AddItem(refpart, 0)
|
| 998 | - | ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) |
| 998 | + | end |
| 999 | - | ImageLabel.BackgroundTransparency = 1 |
| 999 | + | until num <= 0 |
| 1000 | - | ImageLabel.Position = UDim2.new(0, 0, 0, 0) |
| 1000 | + | end)) |
| 1001 | - | ImageLabel.Size = UDim2.new(0, 300, 0, 200) |
| 1001 | + | |
| 1002 | - | ImageLabel.Image = "rbxassetid://1562289224" |
| 1002 | + | function shoottraildd4(mouse, partt, SpreadAmount, dmg) |
| 1003 | - | for i = 1,10 do |
| 1003 | + | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) |
| 1004 | - | ImageLabel.Position = ImageLabel.Position - UDim2.new(0,25,0,15) + UDim2.new(0,math.random(-20,20),0,math.random(-20,20)) |
| 1004 | + | local MainPos = partt.Position |
| 1005 | - | ImageLabel.Size = ImageLabel.Size + UDim2.new(0,100,0,100) |
| 1005 | + | local MainPos2 = mouse + SpreadVectors |
| 1006 | - | wait() |
| 1006 | + | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) |
| 1007 | local speed = 500 | |
| 1008 | - | ScreenGui:remove() |
| 1008 | + | local num = 1 |
| 1009 | - | sptw = CFuncs.Sound.Create("1515909034")
|
| 1009 | + | coroutine.resume(coroutine.create(function() |
| 1010 | - | sptw.Volume = 8 |
| 1010 | + | repeat |
| 1011 | - | sptw.TimePosition = 0.05 |
| 1011 | + | swait() |
| 1012 | - | bbgTl.Text = "Star Platinum: The World!" |
| 1012 | + | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) |
| 1013 | - | wait(1.5) |
| 1013 | + | local mag = (MainPos - pos).magnitude |
| 1014 | - | lasers = CFuncs.Sound.Create("926382097")
|
| 1014 | + | Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
|
| 1015 | - | lasers.Volume = 5 |
| 1015 | + | MainPos = MainPos + MouseLook.lookVector * speed |
| 1016 | - | |
| 1016 | + | num = num - 1 |
| 1017 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN:Pause() |
| 1017 | + | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) |
| 1018 | - | |
| 1018 | + | if hit ~= nil then |
| 1019 | - | wait(1.5) |
| 1019 | + | num = 0 |
| 1020 | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
| |
| 1021 | - | |
| 1021 | + | refpart.Anchored = true |
| 1022 | - | local function weld(lol) |
| 1022 | + | refpart.CFrame = CFrame.new(pos) |
| 1023 | - | local weld = Instance.new("Weld", plr.Character.Torso)
|
| 1023 | + | game:GetService("Debris"):AddItem(refpart, 2)
|
| 1024 | - | weld.Part0 = plr.Character.Torso |
| 1024 | + | end |
| 1025 | - | weld.Part1 = lol |
| 1025 | + | if num <= 0 then |
| 1026 | - | weld.C0 = plr.Character.Torso.CFrame:inverse() |
| 1026 | + | local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
|
| 1027 | - | weld.C1 = lol.CFrame:inverse() |
| 1027 | + | refpart.Anchored = true |
| 1028 | refpart.CFrame = CFrame.new(pos) | |
| 1029 | - | wait() |
| 1029 | + | if hit ~= nil then |
| 1030 | - | |
| 1030 | + | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
|
| 1031 | - | for i, v in pairs(game.Players:GetChildren()) do |
| 1031 | + | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
|
| 1032 | - | h = v.Character:FindFirstChild("Head")
|
| 1032 | + | BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
|
| 1033 | - | if h then |
| 1033 | + | BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
|
| 1034 | - | h.Anchored = true |
| 1034 | + | MagniDamage(refpart, 4, dmg, 40, 0, "Normal") |
| 1035 | - | plr.Character:FindFirstChild("Head").Anchored = false
|
| 1035 | + | end |
| 1036 | game:GetService("Debris"):AddItem(refpart, 0)
| |
| 1037 | - | t = v.Character:FindFirstChild("Torso")
|
| 1037 | + | end |
| 1038 | - | if t then |
| 1038 | + | until num <= 0 |
| 1039 | - | t.Anchored = true |
| 1039 | + | end)) |
| 1040 | - | plr.Character:FindFirstChild("Torso").Anchored = false
|
| 1040 | + | |
| 1041 | vt = Vector3.new | |
| 1042 | - | RA = v.Character:FindFirstChild("Right Arm")
|
| 1042 | + | bc = BrickColor.new |
| 1043 | - | if RA then |
| 1043 | + | br = BrickColor.random |
| 1044 | - | RA.Anchored = true |
| 1044 | + | local cam = game.Workspace.CurrentCamera |
| 1045 | - | plr.Character:FindFirstChild("Right Arm").Anchored = false
|
| 1045 | + | function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock) |
| 1046 | if hit.Parent == nil then | |
| 1047 | - | LA = v.Character:FindFirstChild("Left Arm")
|
| 1047 | + | return |
| 1048 | - | if LA then |
| 1048 | + | end |
| 1049 | - | LA.Anchored = true |
| 1049 | + | h = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 1050 | - | plr.Character:FindFirstChild("Left Arm").Anchored = false
|
| 1050 | + | for _, v in pairs(hit.Parent:children()) do |
| 1051 | if v:IsA("Humanoid") then
| |
| 1052 | - | RL = v.Character:FindFirstChild("Right Leg")
|
| 1052 | + | h = v |
| 1053 | - | if RL then |
| 1053 | + | end |
| 1054 | - | RL.Anchored = true |
| 1054 | + | end |
| 1055 | - | plr.Character:FindFirstChild("Right Leg").Anchored = false
|
| 1055 | + | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
|
| 1056 | h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1057 | - | LL = v.Character:FindFirstChild("Left Leg")
|
| 1057 | + | end |
| 1058 | - | if LL then |
| 1058 | + | if hit.Parent.className == "Hat" then |
| 1059 | - | LL.Anchored = true |
| 1059 | + | hit = hit.Parent.Parent:findFirstChild("Head")
|
| 1060 | - | plr.Character:FindFirstChild("Left Leg").Anchored = false
|
| 1060 | + | end |
| 1061 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1062 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1063 | return | |
| 1064 | - | |
| 1064 | + | end |
| 1065 | - | |
| 1065 | + | c = Instance.new("ObjectValue")
|
| 1066 | - | |
| 1066 | + | c.Name = "creator" |
| 1067 | - | game.Lighting.TimeOfDay="00:00:00" |
| 1067 | + | c.Value = game:service("Players").LocalPlayer
|
| 1068 | - | game.Lighting.OutdoorAmbient=Color3.new(50,0,350) |
| 1068 | + | c.Parent = h |
| 1069 | - | wait(0.1) |
| 1069 | + | game:GetService("Debris"):AddItem(c, 0.5)
|
| 1070 | - | game.Lighting.OutdoorAmbient=Color3.new(0,114,235) |
| 1070 | + | Damage = math.random(minim, maxim) |
| 1071 | - | wait(0.1) |
| 1071 | + | blocked = false |
| 1072 | - | game.Lighting.OutdoorAmbient=Color3.new(0,0,235) |
| 1072 | + | block = hit.Parent:findFirstChild("Block")
|
| 1073 | - | wait(0.1) |
| 1073 | + | if block ~= nil then |
| 1074 | - | game.Lighting.OutdoorAmbient=Color3.new(0,114,0) |
| 1074 | + | print(block.className) |
| 1075 | - | wait(0.1) |
| 1075 | + | if block.className == "NumberValue" and block.Value > 0 then |
| 1076 | - | game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355) |
| 1076 | + | blocked = true |
| 1077 | - | tiock = CFuncs.Sound.Create("627730102")
|
| 1077 | + | if decreaseblock == nil then |
| 1078 | - | tiock.Looped = true |
| 1078 | + | block.Value = block.Value - 1 |
| 1079 | end | |
| 1080 | - | --game.Debris:AddItem(cce, 5) |
| 1080 | + | end |
| 1081 | if block.className == "IntValue" and block.Value > 0 then | |
| 1082 | - | wait() |
| 1082 | + | blocked = true |
| 1083 | if decreaseblock ~= nil then | |
| 1084 | block.Value = block.Value - 1 | |
| 1085 | - | --wait(5) |
| 1085 | + | end |
| 1086 | - | bbgTl.Text = " " |
| 1086 | + | end |
| 1087 | - | wait(5) |
| 1087 | + | end |
| 1088 | - | |
| 1088 | + | if blocked == false then |
| 1089 | h.Health = h.Health - Damage | |
| 1090 | showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
| |
| 1091 | - | tiock:Stop() |
| 1091 | + | else |
| 1092 | - | tokiu = CFuncs.Sound.Create("923033530")
|
| 1092 | + | h.Health = h.Health - Damage / 2 |
| 1093 | - | tokiu.Volume = 5 |
| 1093 | + | showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
|
| 1094 | - | bbgTl.Text = "..Time resumes once again." |
| 1094 | + | end |
| 1095 | - | wait(1.5) |
| 1095 | + | if Type == "Knockdown" then |
| 1096 | - | brmpbrmp = CFuncs.Sound.Create("757514877")
|
| 1096 | + | Humanoid = hit.Parent.Humanoid |
| 1097 | - | brmpbrmp.Volume = 5 |
| 1097 | + | Humanoid.PlatformStand = true |
| 1098 | - | for i, v in pairs(game.Players:GetChildren()) do |
| 1098 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
| 1099 | - | h = v.Character:FindFirstChild("Head")
|
| 1099 | + | swait(1) |
| 1100 | - | if h then |
| 1100 | + | HHumanoid.PlatformStand = false |
| 1101 | - | h.Anchored = false |
| 1101 | + | end), Humanoid) |
| 1102 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 1103 | - | t = v.Character:FindFirstChild("Torso")
|
| 1103 | + | hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0) |
| 1104 | - | if t then |
| 1104 | + | local bodvol = Instance.new("BodyVelocity")
|
| 1105 | - | t.Anchored = false |
| 1105 | + | bodvol.velocity = angle * knockback |
| 1106 | bodvol.P = 5000 | |
| 1107 | - | RA = v.Character:FindFirstChild("Right Arm")
|
| 1107 | + | bodvol.maxForce = Vector3.new(8000, 8000, 8000) |
| 1108 | - | if RA then |
| 1108 | + | bodvol.Parent = hit |
| 1109 | - | RA.Anchored = false |
| 1109 | + | rl = Instance.new("BodyAngularVelocity")
|
| 1110 | rl.P = 3000 | |
| 1111 | - | LA = v.Character:FindFirstChild("Left Arm")
|
| 1111 | + | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 |
| 1112 | - | if LA then |
| 1112 | + | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) |
| 1113 | - | LA.Anchored = false |
| 1113 | + | rl.Parent = hit |
| 1114 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1115 | - | RL = v.Character:FindFirstChild("Right Leg")
|
| 1115 | + | game:GetService("Debris"):AddItem(rl, 0.5)
|
| 1116 | - | if RL then |
| 1116 | + | elseif Type == "Normal" then |
| 1117 | - | RL.Anchored = false |
| 1117 | + | bp = Instance.new("BodyVelocity")
|
| 1118 | bp.P = 100000 | |
| 1119 | - | LL = v.Character:FindFirstChild("Left Leg")
|
| 1119 | + | bp.maxForce = Vector3.new(math.huge, 0, math.huge) |
| 1120 | - | if LL then |
| 1120 | + | if KnockbackType == 1 then |
| 1121 | - | LL.Anchored = false |
| 1121 | + | bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
| 1122 | elseif KnockbackType == 2 then | |
| 1123 | bp.velocity = Property.CFrame.lookVector * knockback | |
| 1124 | end | |
| 1125 | - | game.Lighting.OutdoorAmbient=Color3.new(0,114,0) |
| 1125 | + | if knockback > 0 then |
| 1126 | - | wait(0.1) |
| 1126 | + | bp.Parent = hit.Parent.Torso |
| 1127 | - | game.Lighting.OutdoorAmbient=Color3.new(50,0,350) |
| 1127 | + | end |
| 1128 | - | wait(0.1) |
| 1128 | + | game:GetService("Debris"):AddItem(bp, 0.5)
|
| 1129 | - | game.Lighting.OutdoorAmbient=Color3.new(0,114,235) |
| 1129 | + | elseif Type == "Up" then |
| 1130 | - | wait(0.1) |
| 1130 | + | local bodyVelocity = Instance.new("BodyVelocity")
|
| 1131 | - | game.Lighting.OutdoorAmbient=Color3.new(0,0,235) |
| 1131 | + | bodyVelocity.velocity = vt(0, 60, 0) |
| 1132 | bodyVelocity.P = 5000 | |
| 1133 | - | game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255) |
| 1133 | + | bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000) |
| 1134 | - | game.Lighting.TimeOfDay="15:00:00" |
| 1134 | + | bodyVelocity.Parent = hit |
| 1135 | - | |
| 1135 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 1136 | - | canworld = true |
| 1136 | + | rl = Instance.new("BodyAngularVelocity")
|
| 1137 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN:Resume() |
| 1137 | + | rl.P = 3000 |
| 1138 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
| 1139 | - | bbgTl.Text = " " |
| 1139 | + | rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) |
| 1140 | rl.Parent = hit | |
| 1141 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1142 | - | ) |
| 1142 | + | elseif Type == "Snare" then |
| 1143 | bp = Instance.new("BodyPosition")
| |
| 1144 | - | function clerp(a,b,c,d) |
| 1144 | + | bp.P = 2000 |
| 1145 | - | for i = 0,d,.01 do |
| 1145 | + | bp.D = 100 |
| 1146 | - | a.CFrame = CFrame.new(b:lerp(c,i)) |
| 1146 | + | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1147 | - | wait() |
| 1147 | + | bp.position = hit.Parent.Torso.Position |
| 1148 | bp.Parent = hit.Parent.Torso | |
| 1149 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1150 | - | function slerp(a2,b2,c2,d2) |
| 1150 | + | elseif Type == "Target" and Targetting == false then |
| 1151 | - | for i2 = 0,d2,.01 do |
| 1151 | + | ZTarget = hit.Parent.Torso |
| 1152 | - | a2.CFrame = CFrame.new(b2:lerp(c2,i2)) |
| 1152 | + | coroutine.resume(coroutine.create(function(Part) |
| 1153 | - | wait() |
| 1153 | + | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
|
| 1154 | swait(1) | |
| 1155 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
| |
| 1156 | - | part = nil |
| 1156 | + | end), ZTarget) |
| 1157 | - | cooldown = false |
| 1157 | + | TargHum = ZTarget.Parent:findFirstChild("Humanoid")
|
| 1158 | targetgui = Instance.new("BillboardGui")
| |
| 1159 | - | if key == "e" and part == nil and cooldown == false and canworld == true then |
| 1159 | + | targetgui.Parent = ZTarget |
| 1160 | - | |
| 1160 | + | targetgui.Size = UDim2.new(10, 100, 10, 100) |
| 1161 | - | game.Lighting.OutdoorAmbient=Color3.new(0,14,135) |
| 1161 | + | targ = Instance.new("ImageLabel")
|
| 1162 | - | game.Lighting.TimeOfDay="00:00:00" |
| 1162 | + | targ.Parent = targetgui |
| 1163 | - | wait(0.000004) |
| 1163 | + | targ.BackgroundTransparency = 1 |
| 1164 | - | game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255) |
| 1164 | + | targ.Image = "rbxassetid://4834067" |
| 1165 | - | game.Lighting.TimeOfDay="15:00:00" |
| 1165 | + | targ.Size = UDim2.new(1, 0, 1, 0) |
| 1166 | - | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p) |
| 1166 | + | cam.CameraType = "Scriptable" |
| 1167 | - | bam = CFuncs.Sound.Create("872436640")
|
| 1167 | + | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) |
| 1168 | - | bam.Volume = 10 |
| 1168 | + | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) |
| 1169 | - | cooldown = true |
| 1169 | + | workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) |
| 1170 | - | wait(1.1) |
| 1170 | + | Targetting = true |
| 1171 | - | bam:Destroy() |
| 1171 | + | RocketTarget = ZTarget |
| 1172 | - | cooldown = false |
| 1172 | + | for i = 1, Property do |
| 1173 | if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then | |
| 1174 | swait() | |
| 1175 | end | |
| 1176 | - | ) |
| 1176 | + | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) |
| 1177 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
| 1178 | - | Effects = {}
|
| 1178 | + | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0) |
| 1179 | - | local Player = game.Players.localPlayer |
| 1179 | + | end |
| 1180 | - | local Character = Player.Character |
| 1180 | + | Targetting = true |
| 1181 | - | Character.Archivable = true |
| 1181 | + | RocketTarget = true |
| 1182 | - | AdvancingFortress = Character:Clone() |
| 1182 | + | targetgui.Parent = true |
| 1183 | - | AdvancingFortress.Parent = char |
| 1183 | + | cam.CameraType = "Custom" |
| 1184 | - | torso = AdvancingFortress.Torso |
| 1184 | + | end |
| 1185 | - | hum = AdvancingFortress.Humanoid |
| 1185 | + | debounce = Instance.new("BoolValue")
|
| 1186 | - | AdvancingFortress.Name = "Advancing Fortress" |
| 1186 | + | debounce.Name = "DebounceHit" |
| 1187 | - | pl = AdvancingFortress |
| 1187 | + | debounce.Parent = hit.Parent |
| 1188 | - | local FOrin = "rbxassetid://1561375999" |
| 1188 | + | debounce.Value = true |
| 1189 | - | AdvancingFortress.Head.face.Texture = FOrin |
| 1189 | + | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 1190 | c = Instance.new("ObjectValue")
| |
| 1191 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN = Instance.new("Sound", hum)
|
| 1191 | + | c.Name = "creator" |
| 1192 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN.SoundId = "rbxassetid://907949539" |
| 1192 | + | c.Value = Player |
| 1193 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN.Volume = 7 |
| 1193 | + | c.Parent = h |
| 1194 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN.Looped = true |
| 1194 | + | game:GetService("Debris"):AddItem(c, 0.5)
|
| 1195 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN:Play() |
| 1195 | + | CRIT = true |
| 1196 | - | muted = false |
| 1196 | + | hitDeb = true |
| 1197 | AttackPos = 6 | |
| 1198 | - | mse.KeyDown:connect(function(key) |
| 1198 | + | end |
| 1199 | - | key = key:lower() |
| 1199 | + | |
| 1200 | - | if key == "t" and muted == false then |
| 1200 | + | function showDamage(Char, Dealt, du, Color) |
| 1201 | m = Instance.new("Model")
| |
| 1202 | - | HOLYFUCKTHATSSOMEGOODMUSICDAMN.Volume = 0 |
| 1202 | + | m.Name = tostring(Dealt) |
| 1203 | - | muted = true |
| 1203 | + | h = Instance.new("Humanoid")
|
| 1204 | h.Health = 0 | |
| 1205 | h.MaxHealth = 0 | |
| 1206 | h.Parent = m | |
| 1207 | c = Instance.new("Part")
| |
| 1208 | - | pl.Shirt:Remove() |
| 1208 | + | c.Transparency = 0 |
| 1209 | - | pl.Pants:Remove() |
| 1209 | + | c.BrickColor = Color |
| 1210 | c.Transparency = 1 | |
| 1211 | - | FShirt = Instance.new("Shirt", pl)
|
| 1211 | + | c.Name = "Head" |
| 1212 | - | FShirt.Name = "FShirt" |
| 1212 | + | c.TopSurface = 0 |
| 1213 | - | FPants = Instance.new("Pants", pl)
|
| 1213 | + | c.BottomSurface = 0 |
| 1214 | - | FPants.Name = "FPants" |
| 1214 | + | c.formFactor = "Plate" |
| 1215 | - | pl.FShirt.ShirtTemplate = "rbxassetid://572240895" |
| 1215 | + | c.Size = Vector3.new(1, 0.4, 1) |
| 1216 | - | pl.FPants.PantsTemplate = "rbxassetid://572240895" |
| 1216 | + | local txt = Instance.new("BillboardGui", c)
|
| 1217 | txt.Adornee = c | |
| 1218 | txt.Name = "_status" | |
| 1219 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1220 | - | Character["Advancing Fortress"].Hat3:Destroy() |
| 1220 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
| 1221 | local text = Instance.new("TextLabel", txt)
| |
| 1222 | - | Character["Advancing Fortress"].Hat.Part.Transparency = 1 |
| 1222 | + | text.Size = UDim2.new(10, 0, 7, 0) |
| 1223 | - | Character["Advancing Fortress"].scarf.Part.Transparency = 1 |
| 1223 | + | text.FontSize = "Size12" |
| 1224 | text.TextScaled = true | |
| 1225 | - | Character["Advancing Fortress"].boot1.Part.Transparency = 1 |
| 1225 | + | text.TextTransparency = 0.5 |
| 1226 | - | Character["Advancing Fortress"].boot2.Part.Transparency = 1 |
| 1226 | + | text.BackgroundTransparency = 1 |
| 1227 | - | Character["Advancing Fortress"].glo1.Part.Transparency = 1 |
| 1227 | + | text.TextTransparency = 0.5 |
| 1228 | - | Character["Advancing Fortress"].glo2.Part.Transparency = 1 |
| 1228 | + | text.TextStrokeTransparency = 0.5 |
| 1229 | - | Character["Advancing Fortress"].rs.Part.Transparency = 1 |
| 1229 | + | text.Font = "SciFi" |
| 1230 | - | Character["Advancing Fortress"].ls.Part.Transparency = 1 |
| 1230 | + | text.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 1231 | - | Character["Advancing Fortress"].cloth.Part.Transparency = 1 |
| 1231 | + | v = Instance.new("Part")
|
| 1232 | - | Character["Advancing Fortress"].ear1.Part.Transparency = 1 |
| 1232 | + | v.Name = "ColorBrick" |
| 1233 | - | Character["Advancing Fortress"].ear2.Part.Transparency = 1 |
| 1233 | + | v.Parent = c |
| 1234 | - | Character["Advancing Fortress"].belt.Part.Transparency = 1 |
| 1234 | + | v.FormFactor = "Symmetric" |
| 1235 | - | Character["Advancing Fortress"].belt2.Part.Transparency = 1 |
| 1235 | + | v.Anchored = true |
| 1236 | - | Character["Advancing Fortress"].belt3.Part.Transparency = 1 |
| 1236 | + | v.CanCollide = false |
| 1237 | - | Character["Advancing Fortress"].cloth2.Part.Transparency = 1 |
| 1237 | + | v.BottomSurface = "Smooth" |
| 1238 | - | Character["Advancing Fortress"].gr.Part.Transparency = 1 |
| 1238 | + | v.TopSurface = "Smooth" |
| 1239 | - | Character["Advancing Fortress"].gl.Part.Transparency = 1 |
| 1239 | + | v.Size = Vector3.new(10, 5, 3) |
| 1240 | - | Character["Advancing Fortress"].ap1.Part.Transparency = 1 |
| 1240 | + | v.Transparency = 1 |
| 1241 | - | Character["Advancing Fortress"].ap2.Part.Transparency = 1 |
| 1241 | + | v.CFrame = c.CFrame |
| 1242 | - | Character["Advancing Fortress"].ap3.Part.Transparency = 1 |
| 1242 | + | v.BrickColor = BrickColor.random() |
| 1243 | - | Character["Advancing Fortress"].ap4.Part.Transparency = 1 |
| 1243 | + | v.Transparency = 1 |
| 1244 | - | Character["Advancing Fortress"].glo1B.Part.Transparency = 1 |
| 1244 | + | text.TextColor3 = t.BrickColor.Color |
| 1245 | - | Character["Advancing Fortress"].glo2B.Part.Transparency = 1 |
| 1245 | + | v.Shape = "Block" |
| 1246 | - | Character["Advancing Fortress"].ap5.Part.Transparency = 1 |
| 1246 | + | text.Text = tostring(Dealt) |
| 1247 | - | Character["Advancing Fortress"].ap6.Part.Transparency = 1 |
| 1247 | + | ms = Instance.new("CylinderMesh")
|
| 1248 | - | Character["Advancing Fortress"].circ1.Part.Transparency = 1 |
| 1248 | + | ms.Scale = Vector3.new(0.8, 0.8, 0.8) |
| 1249 | - | Character["Advancing Fortress"].circ2.Part.Transparency = 1 |
| 1249 | + | if CRIT == true then |
| 1250 | - | Character["Advancing Fortress"].circ3.Part.Transparency = 1 |
| 1250 | + | ms.Scale = Vector3.new(1, 1.25, 1) |
| 1251 | - | Character["Advancing Fortress"].circ4.Part.Transparency = 1 |
| 1251 | + | end |
| 1252 | - | Character["Advancing Fortress"].muscle.Part.Transparency = 1 |
| 1252 | + | ms.Parent = c |
| 1253 | - | AdvancingFortress.Head.face.Transparency = 1 |
| 1253 | + | c.Reflectance = 0 |
| 1254 | Instance.new("BodyGyro").Parent = c
| |
| 1255 | c.Parent = m | |
| 1256 | - | Character.Hat:Destroy() |
| 1256 | + | if Char:findFirstChild("Head") ~= nil then
|
| 1257 | - | Character.boot1:Destroy() |
| 1257 | + | c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0)) |
| 1258 | - | Character.boot2:Destroy() |
| 1258 | + | elseif Char.Parent:findFirstChild("Head") ~= nil then
|
| 1259 | - | Character.glo1:Destroy() |
| 1259 | + | c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0)) |
| 1260 | - | Character.glo2:Destroy() |
| 1260 | + | end |
| 1261 | - | Character.scarf:Destroy() |
| 1261 | + | f = Instance.new("BodyPosition")
|
| 1262 | - | Character.cloth:Destroy() |
| 1262 | + | f.P = 200000 |
| 1263 | - | Character.rs:Destroy() |
| 1263 | + | f.D = 100 |
| 1264 | - | Character.ls:Destroy() |
| 1264 | + | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1265 | - | Character.ear1:Destroy() |
| 1265 | + | f.position = c.Position + Vector3.new(0, 3, 0) |
| 1266 | - | Character.ear2:Destroy() |
| 1266 | + | f.Parent = c |
| 1267 | - | Character.belt:Destroy() |
| 1267 | + | game:GetService("Debris"):AddItem(m, 0.5 + du)
|
| 1268 | - | Character.belt2:Destroy() |
| 1268 | + | c.CanCollide = false |
| 1269 | - | Character.belt3:Destroy() |
| 1269 | + | m.Parent = workspace |
| 1270 | - | Character.cloth2:Destroy() |
| 1270 | + | c.CanCollide = false |
| 1271 | - | Character.ap1:Destroy() |
| 1271 | + | |
| 1272 | - | Character.ap2:Destroy() |
| 1272 | + | function rayCast(Pos, Dir, Max, Ignore) |
| 1273 | - | Character.ap3:Destroy() |
| 1273 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
|
| 1274 | - | Character.ap4:Destroy() |
| 1274 | + | |
| 1275 | - | Character.muscle:Destroy() |
| 1275 | + | function dmgstart(dmg, what) |
| 1276 | - | Character.circ1:Destroy() |
| 1276 | + | hitcon = what.Touched:connect(function(hit) |
| 1277 | - | Character.circ2:Destroy() |
| 1277 | + | local hum = hit.Parent:FindFirstChild("Humanoid")
|
| 1278 | - | Character.circ3:Destroy() |
| 1278 | + | if hum and not hum:IsDescendantOf(Character) then |
| 1279 | - | Character.circ4:Destroy() |
| 1279 | + | hum:TakeDamage(dmg) |
| 1280 | - | Character.gr:Destroy() |
| 1280 | + | end |
| 1281 | - | Character.gl:Destroy() |
| 1281 | + | end) |
| 1282 | - | Character.ap5:Destroy() |
| 1282 | + | |
| 1283 | - | Character.ap6:Destroy() |
| 1283 | + | function dmgstop() |
| 1284 | - | Character.glo1B:Destroy() |
| 1284 | + | hitcon:disconnect() |
| 1285 | - | Character.glo2B:Destroy() |
| 1285 | + | |
| 1286 | - | for i, v in pairs(AdvancingFortress:GetChildren()) do |
| 1286 | + | function hito(dm, X, c, dn, dp, dq) |
| 1287 | - | if v:IsA("BasePart") then
|
| 1287 | + | for I, dr in pairs(workspace:GetChildren()) do |
| 1288 | - | v.Transparency = 1 |
| 1288 | + | if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
|
| 1289 | - | end |
| 1289 | + | local ds = dr:FindFirstChild("Humanoid")
|
| 1290 | local dt = dr:FindFirstChild("HumanoidRootPart")
| |
| 1291 | TakeDamage(ds, c) | |
| 1292 | ds.Parent:BreakJoints() | |
| 1293 | end | |
| 1294 | ds:SetStateEnabled(16, true) | |
| 1295 | - | local Humanoid = AdvancingFortress.Humanoid |
| 1295 | + | delay(dn, function() |
| 1296 | - | local Mouse = Player:GetMouse() |
| 1296 | + | ds:SetStateEnabled(16, true) |
| 1297 | - | local LeftArm = AdvancingFortress["Left Arm"] |
| 1297 | + | end) |
| 1298 | - | local RightArm = AdvancingFortress["Right Arm"] |
| 1298 | + | do |
| 1299 | - | local LeftLeg = AdvancingFortress["Left Leg"] |
| 1299 | + | local du = Instance.new("StringValue")
|
| 1300 | - | local RightLeg = AdvancingFortress["Right Leg"] |
| 1300 | + | du.Name = "alabo" |
| 1301 | - | local Head = AdvancingFortress.Head |
| 1301 | + | du.Parent = dt |
| 1302 | - | local Torso = AdvancingFortress.Torso |
| 1302 | + | game.Debris:AddItem(du, dn) |
| 1303 | - | local Camera = game.Workspace.CurrentCamera |
| 1303 | + | local dv = Instance.new("Part")
|
| 1304 | - | local RootPart = AdvancingFortress.HumanoidRootPart |
| 1304 | + | nooutline(dv) |
| 1305 | - | local RootJoint = RootPart.RootJoint |
| 1305 | + | dv.Size = Vector3.new(0.2, 0.2, 0.2) |
| 1306 | - | local attack = false |
| 1306 | + | dv.Transparency = 0.25 |
| 1307 | - | local Anim = "Idle" |
| 1307 | + | dv.Anchored = true |
| 1308 | - | local attacktype = 1 |
| 1308 | + | dv.CanCollide = false |
| 1309 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 1309 | + | dv.BrickColor = BrickColor.new("White")
|
| 1310 | - | local velocity = RootPart.Velocity.y |
| 1310 | + | dv.Material = "Neon" |
| 1311 | - | local sine = 0 |
| 1311 | + | dv.Locked = true |
| 1312 | - | local change = 1 |
| 1312 | + | dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)) |
| 1313 | - | local Create = LoadLibrary("RbxUtility").Create
|
| 1313 | + | dv.Parent = modz |
| 1314 | - | local TimeStop = false |
| 1314 | + | local dw = Instance.new("SpecialMesh")
|
| 1315 | - | local m = Create("Model")({
|
| 1315 | + | dw.MeshType = "Sphere" |
| 1316 | - | Parent = AdvancingFortress, |
| 1316 | + | dw.Scale = Vector3.new(0.5, 0.5, 0.5) |
| 1317 | - | Name = "WeaponModel" |
| 1317 | + | dw.Parent = dv |
| 1318 | - | }) |
| 1318 | + | game.Debris:AddItem(dv, 1) |
| 1319 | local dx = Instance.new("Model")
| |
| 1320 | - | AdvancingFortress.Head.Name = "FHead" |
| 1320 | + | dx.Name = c |
| 1321 | - | AdvancingFortress.Torso.Name = "FTorso" |
| 1321 | + | dx.Parent = workspace |
| 1322 | - | AdvancingFortress.HumanoidRootPart.Name = "FHumanoidRootPart" |
| 1322 | + | game.Debris:AddItem(dx, 0.5 + c / 75) |
| 1323 | - | Humanoid.Animator.Parent = nil |
| 1323 | + | local dy = Instance.new("Humanoid")
|
| 1324 | - | AdvancingFortress.Animate.Parent = nil |
| 1324 | + | dy.MaxHealth = 0 |
| 1325 | - | local function newMotor(part0, part1, c0, c1) |
| 1325 | + | dy.Parent = dx |
| 1326 | - | local w = Create("Weld")({
|
| 1326 | + | local dz = Instance.new("Part")
|
| 1327 | - | Parent = part0, |
| 1327 | + | dz.Name = "Head" |
| 1328 | - | Part0 = part0, |
| 1328 | + | dz.Locked = true |
| 1329 | - | Part1 = part1, |
| 1329 | + | dz.Size = Vector3.new(0.2, 0.2, 0.2) |
| 1330 | - | C0 = c0, |
| 1330 | + | dz.Position = dt.Position |
| 1331 | - | C1 = c1 |
| 1331 | + | dz.BrickColor = BrickColor.new("New Yeller")
|
| 1332 | dz.Material = "Neon" | |
| 1333 | - | return w |
| 1333 | + | dz.Transparency = 1 |
| 1334 | - | end |
| 1334 | + | dz.CanCollide = false |
| 1335 | - | function clerp(a, b, t) |
| 1335 | + | dz.Parent = dx |
| 1336 | - | return a:lerp(b, t) |
| 1336 | + | local dA = Instance.new("BodyPosition")
|
| 1337 | - | end |
| 1337 | + | dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1338 | dA.P = 20000 | |
| 1339 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 1339 | + | dA.D = 300 |
| 1340 | - | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 1340 | + | dA.Position = dz.Position + Vector3.new(0, 5, 0) |
| 1341 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 1341 | + | dA.Parent = dz |
| 1342 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 1342 | + | local dB = Instance.new("CylinderMesh")
|
| 1343 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) |
| 1343 | + | dB.Parent = dz |
| 1344 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) |
| 1344 | + | coroutine.resume(coroutine.create(function() |
| 1345 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
| 1345 | + | while dB do |
| 1346 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
| 1346 | + | swait() |
| 1347 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
| 1347 | + | dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4) |
| 1348 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
| 1348 | + | end |
| 1349 | - | local rarmc1 = RW.C1 |
| 1349 | + | end)) |
| 1350 | - | local larmc1 = LW.C1 |
| 1350 | + | if dp then |
| 1351 | - | local rlegc1 = RH.C1 |
| 1351 | + | local dC = Instance.new("BodyVelocity")
|
| 1352 | - | local llegc1 = LH.C1 |
| 1352 | + | dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999) |
| 1353 | - | local resetc1 = false |
| 1353 | + | dC.P = 9999999999 |
| 1354 | - | function PlayAnimationFromTable(table, speed, bool) |
| 1354 | + | dC.Velocity = dp |
| 1355 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
| 1355 | + | dC.Parent = dt |
| 1356 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
| 1356 | + | game.Debris:AddItem(dC, dn) |
| 1357 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
| 1357 | + | end |
| 1358 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
| 1358 | + | if dq then |
| 1359 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
| 1359 | + | local dD = Instance.new("BodyAngularVelocity")
|
| 1360 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
| 1360 | + | dD.MaxTorque = Vector3.new(99999, 999999, 999999) |
| 1361 | - | if bool == true and resetc1 == false then |
| 1361 | + | dD.P = math.huge |
| 1362 | - | resetc1 = true |
| 1362 | + | dD.AngularVelocity = dq |
| 1363 | - | RootJoint.C1 = RootJoint.C1 |
| 1363 | + | dD.Parent = dt |
| 1364 | - | Torso.Neck.C1 = Torso.Neck.C1 |
| 1364 | + | game.Debris:AddItem(dD, dn) |
| 1365 | - | RW.C1 = rarmc1 |
| 1365 | + | end |
| 1366 | - | LW.C1 = larmc1 |
| 1366 | + | local dE = Instance.new("Sound")
|
| 1367 | - | RH.C1 = rlegc1 |
| 1367 | + | dE.Pitch = rd2(10, 11) / 10 |
| 1368 | - | LH.C1 = llegc1 |
| 1368 | + | dE.Volume = rd2(10, 13) / 10 |
| 1369 | dE.EmitterSize = 10 | |
| 1370 | - | end |
| 1370 | + | dE.SoundId = "rbxassetid://" |
| 1371 | - | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
|
| 1371 | + | dE.Parent = dv |
| 1372 | - | script:WaitForChild("Heartbeat")
|
| 1372 | + | dE:Play() |
| 1373 | - | frame = 0.03333333333333333 |
| 1373 | + | coroutine.resume(coroutine.create(function() |
| 1374 | - | tf = 0 |
| 1374 | + | for I = 1, 5 do |
| 1375 | - | allowframeloss = false |
| 1375 | + | swait() |
| 1376 | - | tossremainder = false |
| 1376 | + | dv.Transparency = dv.Transparency + 0.175 |
| 1377 | - | lastframe = tick() |
| 1377 | + | dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c) |
| 1378 | - | script.Heartbeat:Fire() |
| 1378 | + | end |
| 1379 | - | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 1379 | + | end)) |
| 1380 | - | tf = tf + s |
| 1380 | + | end |
| 1381 | - | if tf >= frame then |
| 1381 | + | end |
| 1382 | - | if allowframeloss then |
| 1382 | + | |
| 1383 | - | script.Heartbeat:Fire() |
| 1383 | + | function Del() |
| 1384 | - | lastframe = tick() |
| 1384 | + | if not D then |
| 1385 | - | else |
| 1385 | + | D = true |
| 1386 | - | for i = 1, math.floor(tf / frame) do |
| 1386 | + | Idle = true |
| 1387 | - | script.Heartbeat:Fire() |
| 1387 | + | for i = 0, 2, 0.1 do |
| 1388 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
| 1389 | - | lastframe = tick() |
| 1389 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) |
| 1390 | - | end |
| 1390 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) |
| 1391 | - | if tossremainder then |
| 1391 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1392 | - | tf = 0 |
| 1392 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1393 | - | else |
| 1393 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1394 | - | tf = tf - frame * math.floor(tf / frame) |
| 1394 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1395 | - | end |
| 1395 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1396 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 1397 | - | end) |
| 1397 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1398 | - | function swait(num) |
| 1398 | + | game:GetService("RunService").RenderStepped:wait()
|
| 1399 | - | if num == 0 or num == nil then |
| 1399 | + | end |
| 1400 | - | ArtificialHB.Event:wait() |
| 1400 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 1401 | - | else |
| 1401 | + | Sound.SoundId = "rbxassetid://" |
| 1402 | - | for i = 0, num do |
| 1402 | + | Sound.Volume = 10 |
| 1403 | - | ArtificialHB.Event:wait() |
| 1403 | + | Sound.Pitch = 1 |
| 1404 | - | end |
| 1404 | + | Sound.Looped = false |
| 1405 | Sound:Play() | |
| 1406 | - | end |
| 1406 | + | wait(0.5) |
| 1407 | - | function RemoveOutlines(part) |
| 1407 | + | local Bq = Instance.new("Part", UpperTorso)
|
| 1408 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 1408 | + | Bq.Size = Vector3.new(1, 1, 1) |
| 1409 | - | end |
| 1409 | + | Bq.BrickColor = BrickColor.new("White")
|
| 1410 | - | CFuncs = {
|
| 1410 | + | Bq.Material = "Neon" |
| 1411 | - | Part = {
|
| 1411 | + | Bq.Anchored = false |
| 1412 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 1412 | + | Bq.CanCollide = false |
| 1413 | - | local Part = Create("Part")({
|
| 1413 | + | Bq.Transparency = math.huge |
| 1414 | - | Parent = Parent, |
| 1414 | + | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) |
| 1415 | - | Reflectance = Reflectance, |
| 1415 | + | local Bq2 = Instance.new("SpecialMesh", Bq)
|
| 1416 | - | Transparency = Transparency, |
| 1416 | + | Bq2.MeshType = "Sphere" |
| 1417 | - | CanCollide = false, |
| 1417 | + | Bq2.Scale = Vector3.new(1, 1, 1) |
| 1418 | - | Locked = true, |
| 1418 | + | Bq.Touched:connect(function(hit) |
| 1419 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 1419 | + | if hitted == false then |
| 1420 | - | Name = Name, |
| 1420 | + | hitted = true |
| 1421 | - | Size = Size, |
| 1421 | + | for i = 1, 1000 do |
| 1422 | - | Material = Material |
| 1422 | + | game:GetService("RunService").RenderStepped:wait()
|
| 1423 | - | }) |
| 1423 | + | end |
| 1424 | - | RemoveOutlines(Part) |
| 1424 | + | end |
| 1425 | - | return Part |
| 1425 | + | end) |
| 1426 | - | end |
| 1426 | + | local Fl = Instance.new("BodyVelocity", Bq)
|
| 1427 | - | }, |
| 1427 | + | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 1428 | - | Mesh = {
|
| 1428 | + | Fl.velocity = Mouse.hit.lookVector * 120 |
| 1429 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 1429 | + | for i = 0, 2, 0.1 do |
| 1430 | - | local Msh = Create(Mesh)({
|
| 1430 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) |
| 1431 | - | Parent = Part, |
| 1431 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) |
| 1432 | - | Offset = OffSet, |
| 1432 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1433 | - | Scale = Scale |
| 1433 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1434 | - | }) |
| 1434 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) |
| 1435 | - | if Mesh == "SpecialMesh" then |
| 1435 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) |
| 1436 | - | Msh.MeshType = MeshType |
| 1436 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1437 | - | Msh.MeshId = MeshId |
| 1437 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1438 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 1439 | - | return Msh |
| 1439 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1440 | - | end |
| 1440 | + | game:GetService("RunService").RenderStepped:wait()
|
| 1441 | - | }, |
| 1441 | + | end |
| 1442 | - | Weld = {
|
| 1442 | + | longpunch() |
| 1443 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 1443 | + | wait(0) |
| 1444 | - | local Weld = Create("Weld")({
|
| 1444 | + | Idle = false |
| 1445 | - | Parent = Parent, |
| 1445 | + | hitted = false |
| 1446 | - | Part0 = Part0, |
| 1446 | + | wait(2) |
| 1447 | - | Part1 = Part1, |
| 1447 | + | D = false |
| 1448 | - | C0 = C0, |
| 1448 | + | end |
| 1449 | - | C1 = C1 |
| 1449 | + | |
| 1450 | - | }) |
| 1450 | + | function FindNearestTorso(Position, Distance, SinglePlayer) |
| 1451 | - | return Weld |
| 1451 | + | if SinglePlayer then |
| 1452 | - | end |
| 1452 | + | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude |
| 1453 | - | }, |
| 1453 | + | end |
| 1454 | - | Sound = {
|
| 1454 | + | local List = {}
|
| 1455 | - | Create = function(id, par, vol, pit) |
| 1455 | + | for i, v in pairs(workspace:GetChildren()) do |
| 1456 | - | local Sound = Create("Sound")({
|
| 1456 | + | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
|
| 1457 | - | Volume = vol, |
| 1457 | + | table.insert(List, v) |
| 1458 | - | Pitch = pit or 1, |
| 1458 | + | end |
| 1459 | - | SoundId = "rbxassetid://" .. id, |
| 1459 | + | end |
| 1460 | - | Parent = par or workspace |
| 1460 | + | return List |
| 1461 | - | }) |
| 1461 | + | |
| 1462 | - | Sound:play() |
| 1462 | + | function superpunch() |
| 1463 | - | game:GetService("Debris"):AddItem(Sound, 130)
|
| 1463 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 1464 | - | return Sound |
| 1464 | + | Sound.SoundId = "rbxassetid://157878578" |
| 1465 | - | end |
| 1465 | + | Sound.Pitch = 1 |
| 1466 | - | }, |
| 1466 | + | Sound.Looped = false |
| 1467 | - | Decal = {
|
| 1467 | + | Sound.Volume = 10 |
| 1468 | - | Create = function(Color, Texture, Transparency, Name, Parent) |
| 1468 | + | Sound:play() |
| 1469 | - | local Decal = Create("Decal")({
|
| 1469 | + | local rng = Instance.new("Part", Mouse)
|
| 1470 | - | Color3 = Color, |
| 1470 | + | rng.Anchored = true |
| 1471 | - | Texture = "rbxassetid://" .. Texture, |
| 1471 | + | rng.BrickColor = BrickColor.new("White")
|
| 1472 | - | Transparency = Transparency, |
| 1472 | + | rng.CanCollide = false |
| 1473 | - | Name = Name, |
| 1473 | + | rng.FormFactor = 3 |
| 1474 | - | Parent = Parent |
| 1474 | + | rng.Name = "Ring" |
| 1475 | - | }) |
| 1475 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1476 | - | return Decal |
| 1476 | + | rng.Transparency = 0 |
| 1477 | - | end |
| 1477 | + | rng.TopSurface = 0 |
| 1478 | - | }, |
| 1478 | + | rng.BottomSurface = 0 |
| 1479 | - | BillboardGui = {
|
| 1479 | + | rng.CFrame = RootPart.CFrame |
| 1480 | - | Create = function(Parent, Image, Position, Size) |
| 1480 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1481 | - | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
|
| 1481 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1482 | - | BillPar.CFrame = CFrame.new(Position) |
| 1482 | + | local rng2 = rng:Clone() |
| 1483 | - | local Bill = Create("BillboardGui")({
|
| 1483 | + | rng2.Parent = Character |
| 1484 | - | Parent = BillPar, |
| 1484 | + | local rng2m = rng2.Mesh |
| 1485 | - | Adornee = BillPar, |
| 1485 | + | local rng3 = rng:Clone() |
| 1486 | - | Size = UDim2.new(1, 0, 1, 0), |
| 1486 | + | rng3.Parent = Character |
| 1487 | - | SizeOffset = Vector2.new(Size, Size) |
| 1487 | + | local rng3m = rng3.Mesh |
| 1488 | - | }) |
| 1488 | + | local rng4 = rng:Clone() |
| 1489 | - | local d = Create("ImageLabel", Bill)({
|
| 1489 | + | rng4.Parent = Character |
| 1490 | - | Parent = Bill, |
| 1490 | + | local rng4m = rng4.Mesh |
| 1491 | - | BackgroundTransparency = 1, |
| 1491 | + | local rng5 = rng:Clone() |
| 1492 | - | Size = UDim2.new(1, 0, 1, 0), |
| 1492 | + | rng5.Parent = Character |
| 1493 | - | Image = "rbxassetid://" .. Image |
| 1493 | + | local rng5m = rng5.Mesh |
| 1494 | - | }) |
| 1494 | + | local rng6 = rng:Clone() |
| 1495 | - | return BillPar |
| 1495 | + | rng6.Material = "Plastic" |
| 1496 | - | end |
| 1496 | + | rng6.Parent = Character |
| 1497 | - | }, |
| 1497 | + | local rng6m = rng6.Mesh |
| 1498 | - | ParticleEmitter = {
|
| 1498 | + | rng6m.Scale = vt(2.5, 2.5, 2) |
| 1499 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 1499 | + | rng6m.MeshType = "FileMesh" |
| 1500 | - | local Particle = Create("ParticleEmitter")({
|
| 1500 | + | rng6m.MeshId = "rbxassetid://437347603" |
| 1501 | - | Parent = Parent, |
| 1501 | + | local hita = rng6.Touched:connect(function(hit) |
| 1502 | - | Color = ColorSequence.new(Color1, Color2), |
| 1502 | + | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1) |
| 1503 | - | LightEmission = LightEmission, |
| 1503 | + | end) |
| 1504 | - | Size = Size, |
| 1504 | + | rng2.CFrame = RootPart.CFrame |
| 1505 | - | Texture = Texture, |
| 1505 | + | rng3.CFrame = RootPart.CFrame |
| 1506 | - | Transparency = Transparency, |
| 1506 | + | rng4.CFrame = RootPart.CFrame |
| 1507 | - | ZOffset = ZOffset, |
| 1507 | + | rng5.CFrame = RootPart.CFrame |
| 1508 | - | Acceleration = Accel, |
| 1508 | + | rng6.CFrame = RootPart.CFrame |
| 1509 | - | Drag = Drag, |
| 1509 | + | wait() |
| 1510 | - | LockedToPart = LockedToPart, |
| 1510 | + | local Sound = Instance.new("Sound", rng6)
|
| 1511 | - | VelocityInheritance = VelocityInheritance, |
| 1511 | + | Sound.SoundId = "rbxassetid://136847657" |
| 1512 | - | EmissionDirection = EmissionDirection, |
| 1512 | + | Sound.Pitch = 1 |
| 1513 | - | Enabled = Enabled, |
| 1513 | + | Sound.Looped = false |
| 1514 | - | Lifetime = LifeTime, |
| 1514 | + | Sound.Volume = 10 |
| 1515 | - | Rate = Rate, |
| 1515 | + | Sound:play() |
| 1516 | - | Rotation = Rotation, |
| 1516 | + | local scaler = 2 |
| 1517 | - | RotSpeed = RotSpeed, |
| 1517 | + | local scaler2 = 2 |
| 1518 | - | Speed = Speed, |
| 1518 | + | for i = 0, 10, 0.1 do |
| 1519 | - | VelocitySpread = VelocitySpread |
| 1519 | + | swait() |
| 1520 | - | }) |
| 1520 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 |
| 1521 | - | return Particle |
| 1521 | + | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25 |
| 1522 | - | end |
| 1522 | + | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5 |
| 1523 | - | }, |
| 1523 | + | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75 |
| 1524 | - | CreateTemplate = {}
|
| 1524 | + | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 |
| 1525 | - | } |
| 1525 | + | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) |
| 1526 | - | function rayCast(Position, Direction, Range, Ignore) |
| 1526 | + | rng6.CFrame = rng3.CFrame |
| 1527 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 1527 | + | rng.Transparency = rng.Transparency + 0.1 |
| 1528 | - | end |
| 1528 | + | rng2.Transparency = rng2.Transparency + 1.01 |
| 1529 | - | function FindNearestTorso(pos) |
| 1529 | + | rng3.Transparency = rng3.Transparency + 0.01 |
| 1530 | - | local list = game.Workspace:children() |
| 1530 | + | rng4.Transparency = rng4.Transparency + 0.01 |
| 1531 | - | local torso |
| 1531 | + | rng5.Transparency = rng5.Transparency + 0.01 |
| 1532 | - | local dist = 1000 |
| 1532 | + | rng6.Transparency = rng6.Transparency + 0.021 |
| 1533 | - | local temp, human, temp2 |
| 1533 | + | scaler = scaler - 0.025 |
| 1534 | - | for x = 1, #list do |
| 1534 | + | scaler2 = scaler2 - 0.02 |
| 1535 | - | temp2 = list[x] |
| 1535 | + | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) |
| 1536 | - | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
| 1536 | + | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) |
| 1537 | - | temp = temp2:findFirstChild("Torso")
|
| 1537 | + | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) |
| 1538 | - | human = temp2:findFirstChild("Humanoid")
|
| 1538 | + | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) |
| 1539 | - | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then |
| 1539 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) |
| 1540 | - | local dohit = true |
| 1540 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 1541 | - | if dohit == true then |
| 1541 | + | end |
| 1542 | - | torso = temp |
| 1542 | + | hita:disconnect() |
| 1543 | - | dist = (temp.Position - pos).magnitude |
| 1543 | + | game:GetService("Debris"):AddItem(rng, 1)
|
| 1544 | - | end |
| 1544 | + | game:GetService("Debris"):AddItem(rng2, 1)
|
| 1545 | game:GetService("Debris"):AddItem(rng3, 1)
| |
| 1546 | - | end |
| 1546 | + | game:GetService("Debris"):AddItem(rng4, 1)
|
| 1547 | game:GetService("Debris"):AddItem(rng5, 1)
| |
| 1548 | - | return torso, dist |
| 1548 | + | attack = false |
| 1549 | - | end |
| 1549 | + | |
| 1550 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 1550 | + | function wam() |
| 1551 | - | if hit.Parent == nil then |
| 1551 | + | local rng = Instance.new("Part", Mouse)
|
| 1552 | - | return |
| 1552 | + | rng.Anchored = true |
| 1553 | rng.BrickColor = BrickColor.new("White")
| |
| 1554 | - | local h = hit.Parent:FindFirstChild("Humanoid")
|
| 1554 | + | rng.CanCollide = false |
| 1555 | - | for _, v in pairs(hit.Parent:children()) do |
| 1555 | + | rng.FormFactor = 3 |
| 1556 | - | if v:IsA("Humanoid") then
|
| 1556 | + | rng.Name = "Ring" |
| 1557 | - | h = v |
| 1557 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1558 | - | end |
| 1558 | + | rng.Transparency = 0 |
| 1559 | rng.TopSurface = 0 | |
| 1560 | rng.BottomSurface = 0 | |
| 1561 | - | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 1561 | + | rng.CFrame = RootPart.CFrame |
| 1562 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
|
| 1562 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1563 | - | return |
| 1563 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1564 | - | end |
| 1564 | + | local rng2 = rng:Clone() |
| 1565 | - | local c = Create("ObjectValue")({
|
| 1565 | + | rng2.Parent = Character |
| 1566 | - | Name = "creator", |
| 1566 | + | local rng2m = rng2.Mesh |
| 1567 | - | Value = game:service("Players").LocalPlayer,
|
| 1567 | + | local rng3 = rng:Clone() |
| 1568 | - | Parent = h |
| 1568 | + | rng3.Parent = Character |
| 1569 | - | }) |
| 1569 | + | local rng3m = rng3.Mesh |
| 1570 | - | game:GetService("Debris"):AddItem(c, 0.5)
|
| 1570 | + | local rng4 = rng:Clone() |
| 1571 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 1571 | + | rng4.Parent = Character |
| 1572 | - | local Damage = math.random(minim, maxim) |
| 1572 | + | local rng4m = rng4.Mesh |
| 1573 | - | local blocked = false |
| 1573 | + | local rng5 = rng:Clone() |
| 1574 | - | local block = hit.Parent:findFirstChild("Block")
|
| 1574 | + | rng5.Parent = Character |
| 1575 | - | if block ~= nil and block.className == "IntValue" and block.Value > 0 then |
| 1575 | + | local rng5m = rng5.Mesh |
| 1576 | - | blocked = true |
| 1576 | + | local rng6 = rng:Clone() |
| 1577 | - | block.Value = block.Value - 1 |
| 1577 | + | rng6.Material = "Plastic" |
| 1578 | - | print(block.Value) |
| 1578 | + | rng6.Parent = Character |
| 1579 | - | end |
| 1579 | + | local rng6m = rng6.Mesh |
| 1580 | rng6m.Scale = vt(2.5, 2.5, 2) | |
| 1581 | - | if canworld == true then |
| 1581 | + | rng6m.MeshType = "FileMesh" |
| 1582 | - | h.Health = h.Health - Damage |
| 1582 | + | rng6m.MeshId = "rbxassetid://0" |
| 1583 | - | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Light blue").Color)
|
| 1583 | + | local hita = rng6.Touched:connect(function(hit) |
| 1584 | - | elseif canworld == false then |
| 1584 | + | Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1) |
| 1585 | - | repeat |
| 1585 | + | end) |
| 1586 | - | wait() |
| 1586 | + | rng2.CFrame = RootPart.CFrame |
| 1587 | - | until canworld == true |
| 1587 | + | rng3.CFrame = RootPart.CFrame |
| 1588 | - | h.Health = h.Health - Damage |
| 1588 | + | rng4.CFrame = RootPart.CFrame |
| 1589 | - | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Light blue").Color)
|
| 1589 | + | rng5.CFrame = RootPart.CFrame |
| 1590 | - | end |
| 1590 | + | rng6.CFrame = RootPart.CFrame |
| 1591 | - | if Type == "Knockdown" then |
| 1591 | + | wait() |
| 1592 | - | local hum = hit.Parent.Humanoid |
| 1592 | + | local Sound = Instance.new("Sound", rng6)
|
| 1593 | - | hum.PlatformStand = true |
| 1593 | + | Sound.SoundId = "rbxassetid://" |
| 1594 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
| 1594 | + | Sound.Pitch = 1 |
| 1595 | - | swait(1) |
| 1595 | + | Sound.Looped = false |
| 1596 | - | HHumanoid.PlatformStand = false |
| 1596 | + | Sound.Volume = 10 |
| 1597 | - | end), hum) |
| 1597 | + | Sound:play() |
| 1598 | - | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit |
| 1598 | + | local scaler = 2 |
| 1599 | - | local bodvol = Create("BodyVelocity")({
|
| 1599 | + | local scaler2 = 2 |
| 1600 | - | velocity = angle * knockback, |
| 1600 | + | for i = 0, 10, 0.1 do |
| 1601 | - | P = 5000, |
| 1601 | + | swait() |
| 1602 | - | maxForce = Vector3.new(8000, 8000, 8000), |
| 1602 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 |
| 1603 | - | Parent = hit |
| 1603 | + | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25 |
| 1604 | - | }) |
| 1604 | + | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2 |
| 1605 | - | local rl = Create("BodyAngularVelocity")({
|
| 1605 | + | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9 |
| 1606 | - | P = 3000, |
| 1606 | + | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 |
| 1607 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 1607 | + | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) |
| 1608 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 1608 | + | rng6.CFrame = rng3.CFrame |
| 1609 | - | Parent = hit |
| 1609 | + | rng.Transparency = rng.Transparency + 0.1 |
| 1610 | - | }) |
| 1610 | + | rng2.Transparency = rng2.Transparency + 1.01 |
| 1611 | - | game:GetService("Debris"):AddItem(bodvol, 0.5)
|
| 1611 | + | rng3.Transparency = rng3.Transparency + 0.01 |
| 1612 | - | game:GetService("Debris"):AddItem(rl, 0.5)
|
| 1612 | + | rng4.Transparency = rng4.Transparency + 0.01 |
| 1613 | - | elseif Type == "Normal" then |
| 1613 | + | rng5.Transparency = rng5.Transparency + 0.01 |
| 1614 | - | local vp = Create("BodyVelocity")({
|
| 1614 | + | rng6.Transparency = rng6.Transparency + 0.021 |
| 1615 | - | P = 500, |
| 1615 | + | scaler = scaler - 0.025 |
| 1616 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 1616 | + | scaler2 = scaler2 - 0.02 |
| 1617 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 |
| 1617 | + | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7) |
| 1618 | - | }) |
| 1618 | + | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7) |
| 1619 | - | if knockback > 0 then |
| 1619 | + | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7) |
| 1620 | - | vp.Parent = hit.Parent.Torso |
| 1620 | + | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) |
| 1621 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) | |
| 1622 | - | game:GetService("Debris"):AddItem(vp, 0.5)
|
| 1622 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 1623 | - | elseif Type == "Up" then |
| 1623 | + | end |
| 1624 | - | local bodyVelocity = Create("BodyVelocity")({
|
| 1624 | + | hita:disconnect() |
| 1625 | - | velocity = Vector3.new(0, 20, 0), |
| 1625 | + | game:GetService("Debris"):AddItem(rng, 1)
|
| 1626 | - | P = 5000, |
| 1626 | + | game:GetService("Debris"):AddItem(rng2, 1)
|
| 1627 | - | maxForce = Vector3.new(8000, 8000, 8000), |
| 1627 | + | game:GetService("Debris"):AddItem(rng3, 1)
|
| 1628 | - | Parent = hit |
| 1628 | + | game:GetService("Debris"):AddItem(rng4, 1)
|
| 1629 | - | }) |
| 1629 | + | game:GetService("Debris"):AddItem(rng5, 1)
|
| 1630 | - | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
|
| 1630 | + | attack = false |
| 1631 | - | elseif Type == "DarkUp" then |
| 1631 | + | |
| 1632 | - | coroutine.resume(coroutine.create(function() |
| 1632 | + | function fcpunch() |
| 1633 | - | for i = 0, 1, 0.1 do |
| 1633 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 1634 | - | swait() |
| 1634 | + | Sound.SoundId = "rbxassetid://157878578" |
| 1635 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
|
| 1635 | + | Sound.Pitch = 1 |
| 1636 | - | end |
| 1636 | + | Sound.Looped = false |
| 1637 | - | end)) |
| 1637 | + | Sound.Volume = 10 |
| 1638 | - | local bodyVelocity = Create("BodyVelocity")({
|
| 1638 | + | Sound:play() |
| 1639 | - | velocity = Vector3.new(0, 20, 0), |
| 1639 | + | local rng = Instance.new("Part", Mouse)
|
| 1640 | - | P = 5000, |
| 1640 | + | rng.Anchored = true |
| 1641 | - | maxForce = Vector3.new(8000, 8000, 8000), |
| 1641 | + | rng.BrickColor = BrickColor.new("White")
|
| 1642 | - | Parent = hit |
| 1642 | + | rng.CanCollide = false |
| 1643 | - | }) |
| 1643 | + | rng.FormFactor = 3 |
| 1644 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 1644 | + | rng.Name = "Ring" |
| 1645 | - | elseif Type == "Snare" then |
| 1645 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1646 | - | local bp = Create("BodyPosition")({
|
| 1646 | + | rng.Transparency = 0 |
| 1647 | - | P = 2000, |
| 1647 | + | rng.TopSurface = 0 |
| 1648 | - | D = 100, |
| 1648 | + | rng.BottomSurface = 0 |
| 1649 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 1649 | + | rng.CFrame = RootPart.CFrame |
| 1650 | - | position = hit.Parent.Torso.Position, |
| 1650 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1651 | - | Parent = hit.Parent.Torso |
| 1651 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1652 | - | }) |
| 1652 | + | local rng2 = rng:Clone() |
| 1653 | - | game:GetService("Debris"):AddItem(bp, 1)
|
| 1653 | + | rng2.Parent = Character |
| 1654 | - | elseif Type == "Freeze" then |
| 1654 | + | local rng2m = rng2.Mesh |
| 1655 | - | local BodPos = Create("BodyPosition")({
|
| 1655 | + | local rng3 = rng:Clone() |
| 1656 | - | P = 50000, |
| 1656 | + | rng3.Parent = Character |
| 1657 | - | D = 1000, |
| 1657 | + | local rng3m = rng3.Mesh |
| 1658 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 1658 | + | local rng4 = rng:Clone() |
| 1659 | - | position = hit.Parent.Torso.Position, |
| 1659 | + | rng4.Parent = Character |
| 1660 | - | Parent = hit.Parent.Torso |
| 1660 | + | local rng4m = rng4.Mesh |
| 1661 | - | }) |
| 1661 | + | local rng5 = rng:Clone() |
| 1662 | - | local BodGy = Create("BodyGyro")({
|
| 1662 | + | rng5.Parent = Character |
| 1663 | - | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, |
| 1663 | + | local rng5m = rng5.Mesh |
| 1664 | - | P = 20000, |
| 1664 | + | local rng6 = rng:Clone() |
| 1665 | - | Parent = hit.Parent.Torso, |
| 1665 | + | rng6.Material = "Plastic" |
| 1666 | - | cframe = hit.Parent.Torso.CFrame |
| 1666 | + | rng6.Parent = Character |
| 1667 | - | }) |
| 1667 | + | local rng6m = rng6.Mesh |
| 1668 | - | hit.Parent.Torso.Anchored = true |
| 1668 | + | rng6m.Scale = vt(0, 0, 0) |
| 1669 | - | coroutine.resume(coroutine.create(function(Part) |
| 1669 | + | rng6m.MeshType = "FileMesh" |
| 1670 | - | swait(1.5) |
| 1670 | + | rng6m.MeshId = "rbxassetid://0" |
| 1671 | - | Part.Anchored = false |
| 1671 | + | local hita = rng6.Touched:connect(function(hit) |
| 1672 | - | end), hit.Parent.Torso) |
| 1672 | + | Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1) |
| 1673 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 1673 | + | end) |
| 1674 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 1674 | + | rng2.CFrame = RootPart.CFrame |
| 1675 | - | end |
| 1675 | + | rng3.CFrame = RootPart.CFrame |
| 1676 | - | local debounce = Create("BoolValue")({
|
| 1676 | + | rng4.CFrame = RootPart.CFrame |
| 1677 | - | Name = "DebounceHit", |
| 1677 | + | rng5.CFrame = RootPart.CFrame |
| 1678 | - | Parent = hit.Parent, |
| 1678 | + | rng6.CFrame = RootPart.CFrame |
| 1679 | - | Value = true |
| 1679 | + | wait() |
| 1680 | - | }) |
| 1680 | + | local FZZ = Instance.new("ParticleEmitter", rng6)
|
| 1681 | - | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 1681 | + | FZZ.Texture = "rbxassetid://0" |
| 1682 | - | c = Create("ObjectValue")({
|
| 1682 | + | FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) |
| 1683 | - | Name = "creator", |
| 1683 | + | FZZ.EmissionDirection = "Top" |
| 1684 | - | Value = Player, |
| 1684 | + | FZZ.Speed = NumberRange.new(0) |
| 1685 | - | Parent = h |
| 1685 | + | FZZ.Size = NumberSequence.new(14, 18) |
| 1686 | - | }) |
| 1686 | + | FZZ.Drag = 2 |
| 1687 | - | game:GetService("Debris"):AddItem(c, 0.5)
|
| 1687 | + | FZZ.LockedToPart = true |
| 1688 | FZZ.Lifetime = NumberRange.new(0.2) | |
| 1689 | - | end |
| 1689 | + | FZZ.Rate = 1000 |
| 1690 | - | function ShowDamage(Pos, Text, Time, Color) |
| 1690 | + | FZZ.LightEmission = 0.75 |
| 1691 | - | local Rate = 0.03333333333333333 |
| 1691 | + | FZZ.Rotation = NumberRange.new(-100, 100) |
| 1692 | - | local Pos = Pos or Vector3.new(0, 0, 0) |
| 1692 | + | FZZ.VelocitySpread = 70 |
| 1693 | - | local Text = Text or "" |
| 1693 | + | local Sound = Instance.new("Sound", rng6)
|
| 1694 | - | local Time = Time or 2 |
| 1694 | + | Sound.SoundId = "rbxassetid://136847657" |
| 1695 | - | local Color = Color or Color3.new(1, 0, 1) |
| 1695 | + | Sound.Pitch = 1 |
| 1696 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 1696 | + | Sound.Looped = false |
| 1697 | - | EffectPart.Anchored = true |
| 1697 | + | Sound.Volume = 10 |
| 1698 | - | local BillboardGui = Create("BillboardGui")({
|
| 1698 | + | Sound:play() |
| 1699 | - | Size = UDim2.new(3, 0, 3, 0), |
| 1699 | + | local scaler = 2 |
| 1700 | - | Adornee = EffectPart, |
| 1700 | + | local scaler2 = 2 |
| 1701 | - | Parent = EffectPart |
| 1701 | + | for i = 0, 10, 0.1 do |
| 1702 | swait() | |
| 1703 | - | local TextLabel = Create("TextLabel")({
|
| 1703 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 |
| 1704 | - | BackgroundTransparency = 1, |
| 1704 | + | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25 |
| 1705 | - | Size = UDim2.new(1, 0, 1, 0), |
| 1705 | + | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5 |
| 1706 | - | Text = Text, |
| 1706 | + | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75 |
| 1707 | - | Font = "SciFi", |
| 1707 | + | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 |
| 1708 | - | TextColor3 = Color, |
| 1708 | + | rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9) |
| 1709 | - | TextScaled = true, |
| 1709 | + | rng6.CFrame = rng3.CFrame |
| 1710 | - | Parent = BillboardGui |
| 1710 | + | rng.Transparency = rng.Transparency + 0.1 |
| 1711 | rng2.Transparency = rng2.Transparency + 1.01 | |
| 1712 | - | game.Debris:AddItem(EffectPart, Time) |
| 1712 | + | rng3.Transparency = rng3.Transparency + 0.01 |
| 1713 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 1713 | + | rng4.Transparency = rng4.Transparency + 0.01 |
| 1714 | - | delay(0, function() |
| 1714 | + | rng5.Transparency = rng5.Transparency + 0.01 |
| 1715 | - | local Frames = Time / Rate |
| 1715 | + | rng6.Transparency = rng6.Transparency + 0.021 |
| 1716 | - | for Frame = 1, Frames do |
| 1716 | + | scaler = scaler - 0.025 |
| 1717 | - | wait(Rate) |
| 1717 | + | scaler2 = scaler2 - 0.02 |
| 1718 | - | local Percent = Frame / Frames |
| 1718 | + | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1) |
| 1719 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 1719 | + | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1) |
| 1720 | - | TextLabel.TextTransparency = Percent |
| 1720 | + | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1) |
| 1721 | - | end |
| 1721 | + | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) |
| 1722 | - | if EffectPart and EffectPart.Parent then |
| 1722 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) |
| 1723 | - | EffectPart:Destroy() |
| 1723 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 1724 | - | end |
| 1724 | + | end |
| 1725 | hita:disconnect() | |
| 1726 | - | end |
| 1726 | + | game:GetService("Debris"):AddItem(rng, 1)
|
| 1727 | - | local STDamage = false |
| 1727 | + | game:GetService("Debris"):AddItem(rng2, 1)
|
| 1728 | - | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) |
| 1728 | + | game:GetService("Debris"):AddItem(rng3, 1)
|
| 1729 | - | for _, c in pairs(workspace:children()) do |
| 1729 | + | game:GetService("Debris"):AddItem(rng4, 1)
|
| 1730 | - | local hum = c:findFirstChild("Humanoid")
|
| 1730 | + | game:GetService("Debris"):AddItem(rng5, 1)
|
| 1731 | - | if hum ~= nil then |
| 1731 | + | attack = false |
| 1732 | - | local head = c:findFirstChild("Torso")
|
| 1732 | + | FZZ:Destroy() |
| 1733 | - | if head ~= nil then |
| 1733 | + | |
| 1734 | - | local targ = head.Position - Part.Position |
| 1734 | + | function detroitsmash() |
| 1735 | - | local mag = targ.magnitude |
| 1735 | + | local rng = Instance.new("Part", Mouse)
|
| 1736 | - | if Magnitude >= mag and c.Name ~= Player.Name then |
| 1736 | + | rng.Anchored = true |
| 1737 | - | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, HitSound, HitPitch) |
| 1737 | + | rng.BrickColor = BrickColor.new("White")
|
| 1738 | - | if STDamage == true then |
| 1738 | + | rng.CanCollide = false |
| 1739 | - | for i = 1, 3 do |
| 1739 | + | rng.FormFactor = 3 |
| 1740 | - | Effects.Block.Create(BrickColor.new("Maroon"), head.CFrame, 1, 1, 1, 4, 4, 4, 0.07, 1)
|
| 1740 | + | rng.Name = "Ring" |
| 1741 | - | end |
| 1741 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1742 | - | for i = 1, 10 do |
| 1742 | + | rng.Transparency = 0 |
| 1743 | - | CamShake(1, 70000) |
| 1743 | + | rng.TopSurface = 0 |
| 1744 | - | Effects.Break.Create(BrickColor.new("Maroon"), head.CFrame, 1, 1, 1)
|
| 1744 | + | rng.BottomSurface = 0 |
| 1745 | - | end |
| 1745 | + | rng.CFrame = RootPart.CFrame |
| 1746 | - | |
| 1746 | + | local rngm = Instance.new("SpecialMesh", rng)
|
| 1747 | - | elseif STDamage == false then |
| 1747 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1748 | - | CamShake(1, 90000) |
| 1748 | + | local rng2 = rng:Clone() |
| 1749 | - | Effects.Block.Create(BrickColor.new("Maroon"), head.CFrame, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.07, 1)
|
| 1749 | + | rng2.Parent = Character |
| 1750 | - | for i = 1, 2 do |
| 1750 | + | local rng2m = rng2.Mesh |
| 1751 | - | Effects.Break.Create(BrickColor.new("Maroon"), head.CFrame, 0.4, 0.4, 0.4)
|
| 1751 | + | local rng3 = rng:Clone() |
| 1752 | rng3.Parent = Character | |
| 1753 | local rng3m = rng3.Mesh | |
| 1754 | - | end |
| 1754 | + | local rng4 = rng:Clone() |
| 1755 | rng4.Parent = Character | |
| 1756 | - | end |
| 1756 | + | local rng4m = rng4.Mesh |
| 1757 | local rng5 = rng:Clone() | |
| 1758 | - | end |
| 1758 | + | rng5.Parent = Character |
| 1759 | local rng5m = rng5.Mesh | |
| 1760 | local rng6 = rng:Clone() | |
| 1761 | rng6.Material = "Plastic" | |
| 1762 | rng6.Parent = Character | |
| 1763 | local rng6m = rng6.Mesh | |
| 1764 | - | HHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "HHandle", Vector3.new(1.09999979, 0.299999923, 1.0999999)) |
| 1764 | + | rng6m.Scale = vt(2.5, 2.5, 2) |
| 1765 | - | HHandleWeld = CFuncs.Weld.Create(m, Head, HHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0646438599, -0.0500068665, -0.0646400452, -0.707107365, -3.21031663E-8, 0.707106411, -8.19564079E-8, 1.00000119, -1.41561088E-7, -0.707106352, 1.38630043E-7, -0.707107484)) |
| 1765 | + | rng6m.MeshType = "FileMesh" |
| 1766 | - | ---- |
| 1766 | + | rng6m.MeshId = "rbxassetid://437347603" |
| 1767 | - | THandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "THandle", Vector3.new(1, 0.799999893, 1)) |
| 1767 | + | local hita = rng6.Touched:connect(function(hit) |
| 1768 | - | THandleWeld = CFuncs.Weld.Create(m, Torso, THandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) |
| 1768 | + | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1) |
| 1769 | - | ---- |
| 1769 | + | end) |
| 1770 | - | AHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "AHandleR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) |
| 1770 | + | rng2.CFrame = RightHand.CFrame |
| 1771 | - | AHandleRWeld = CFuncs.Weld.Create(m, RightArm, AHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209915161, 0.00999641418, -3.81469727E-6, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) |
| 1771 | + | rng3.CFrame = RightHand.CFrame |
| 1772 | rng4.CFrame = RightHand.CFrame | |
| 1773 | - | |
| 1773 | + | rng5.CFrame = RightHand.CFrame |
| 1774 | rng6.CFrame = RightHand.CFrame | |
| 1775 | - | HitboxR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "HitboxR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) |
| 1775 | + | wait() |
| 1776 | - | HitboxRWeld = CFuncs.Weld.Create(m, AHandleR, HitboxR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) |
| 1776 | + | local scaler = 2 |
| 1777 | - | ---- |
| 1777 | + | local scaler2 = 2 |
| 1778 | - | AHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "AHandleL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) |
| 1778 | + | for i = 0, 10, 0.1 do |
| 1779 | - | AHandleLWeld = CFuncs.Weld.Create(m, LeftArm, AHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.210014343, 0.00999736786, 1.14440918E-5, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) |
| 1779 | + | swait() |
| 1780 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 | |
| 1781 | - | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "HitboxL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) |
| 1781 | + | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4 |
| 1782 | - | HitboxLWeld = CFuncs.Weld.Create(m, AHandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) |
| 1782 | + | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6 |
| 1783 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2 | |
| 1784 | - | |
| 1784 | + | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 |
| 1785 | - | ---- |
| 1785 | + | rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5) |
| 1786 | - | LHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "LHandleR", Vector3.new(1.02999997, 1.00999999, 1.19000006)) |
| 1786 | + | rng6.CFrame = rng3.CFrame |
| 1787 | - | LHandleRWeld = CFuncs.Weld.Create(m, RightLeg, LHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498962402, -0.0950021744, 0.00499534607, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) |
| 1787 | + | rng.Transparency = rng.Transparency + 0.1 |
| 1788 | rng2.Transparency = rng2.Transparency + 1.01 | |
| 1789 | - | |
| 1789 | + | rng3.Transparency = rng3.Transparency + 0.01 |
| 1790 | - | ---- |
| 1790 | + | rng4.Transparency = rng4.Transparency + 0.01 |
| 1791 | - | LHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "LHandleL", Vector3.new(1.02999997, 1.00999999, 1.19000006)) |
| 1791 | + | rng5.Transparency = rng5.Transparency + 0.01 |
| 1792 | - | LHandleLWeld = CFuncs.Weld.Create(m, LeftLeg, LHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498199463, -0.095000267, 0.00502204895, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) |
| 1792 | + | rng6.Transparency = rng6.Transparency + 0.021 |
| 1793 | scaler = scaler - 0.025 | |
| 1794 | - | |
| 1794 | + | scaler2 = scaler2 - 0.02 |
| 1795 | - | ---- |
| 1795 | + | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) |
| 1796 | - | Shield = CFuncs.Part.Create(m, "Neon", 0, 1, "Really black", "Part", Vector3.new(9.1, 8.5, 0.2)) |
| 1796 | + | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) |
| 1797 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) | |
| 1798 | - | Shield.Parent = nil |
| 1798 | + | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) |
| 1799 | - | EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
|
| 1799 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) |
| 1800 | - | Effects = {
|
| 1800 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 1801 | - | Block = {
|
| 1801 | + | end |
| 1802 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 1802 | + | hita:disconnect() |
| 1803 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1803 | + | game:GetService("Debris"):AddItem(rng, 1)
|
| 1804 | - | prt.Anchored = true |
| 1804 | + | game:GetService("Debris"):AddItem(rng2, 1)
|
| 1805 | - | prt.CFrame = cframe |
| 1805 | + | game:GetService("Debris"):AddItem(rng3, 1)
|
| 1806 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1806 | + | game:GetService("Debris"):AddItem(rng4, 1)
|
| 1807 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1807 | + | game:GetService("Debris"):AddItem(rng5, 1)
|
| 1808 | - | if Type == 1 or Type == nil then |
| 1808 | + | attack = false |
| 1809 | - | table.insert(Effects, {
|
| 1809 | + | |
| 1810 | - | prt, |
| 1810 | + | function longpunch() |
| 1811 | - | "Block1", |
| 1811 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 1812 | - | delay, |
| 1812 | + | Sound.SoundId = "rbxassetid://157878578" |
| 1813 | - | x3, |
| 1813 | + | Sound.Pitch = 1 |
| 1814 | - | y3, |
| 1814 | + | Sound.Looped = false |
| 1815 | - | z3, |
| 1815 | + | Sound.Volume = 10 |
| 1816 | - | msh |
| 1816 | + | Sound:play() |
| 1817 | - | }) |
| 1817 | + | local rng = Instance.new("Part", Mouse)
|
| 1818 | - | elseif Type == 2 then |
| 1818 | + | rng.Anchored = true |
| 1819 | - | table.insert(Effects, {
|
| 1819 | + | rng.BrickColor = BrickColor.new("White")
|
| 1820 | - | prt, |
| 1820 | + | rng.CanCollide = false |
| 1821 | - | "Block2", |
| 1821 | + | rng.FormFactor = 3 |
| 1822 | - | delay, |
| 1822 | + | rng.Name = "Ring" |
| 1823 | - | x3, |
| 1823 | + | rng.Size = Vector3.new(1, 1, 1) |
| 1824 | - | y3, |
| 1824 | + | rng.Transparency = 0 |
| 1825 | - | z3, |
| 1825 | + | rng.TopSurface = 0 |
| 1826 | - | msh |
| 1826 | + | rng.BottomSurface = 0 |
| 1827 | - | }) |
| 1827 | + | rng.CFrame = RootPart.CFrame |
| 1828 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1829 | - | end |
| 1829 | + | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1830 | - | }, |
| 1830 | + | local rng2 = rng:Clone() |
| 1831 | - | Cylinder = {
|
| 1831 | + | rng2.Parent = Character |
| 1832 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1832 | + | local rng2m = rng2.Mesh |
| 1833 | - | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 1833 | + | local rng3 = rng:Clone() |
| 1834 | - | prt.Anchored = true |
| 1834 | + | rng3.Parent = Character |
| 1835 | - | prt.CFrame = cframe |
| 1835 | + | local rng3m = rng3.Mesh |
| 1836 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1836 | + | local rng4 = rng:Clone() |
| 1837 | - | game:GetService("Debris"):AddItem(prt, 2)
|
| 1837 | + | rng4.Parent = Character |
| 1838 | - | Effects[#Effects + 1] = {
|
| 1838 | + | local rng4m = rng4.Mesh |
| 1839 | - | prt, |
| 1839 | + | local rng5 = rng:Clone() |
| 1840 | - | "Cylinder", |
| 1840 | + | rng5.Parent = Character |
| 1841 | - | delay, |
| 1841 | + | local rng5m = rng5.Mesh |
| 1842 | - | x3, |
| 1842 | + | local rng6 = rng:Clone() |
| 1843 | - | y3, |
| 1843 | + | rng6.Material = "Plastic" |
| 1844 | - | z3 |
| 1844 | + | rng6.Parent = Character |
| 1845 | - | } |
| 1845 | + | local rng6m = rng6.Mesh |
| 1846 | - | end |
| 1846 | + | rng6m.Scale = vt(3.5, 3.5, 3) |
| 1847 | - | }, |
| 1847 | + | rng6m.MeshType = "FileMesh" |
| 1848 | - | Head = {
|
| 1848 | + | rng6m.MeshId = "rbxassetid://437347603" |
| 1849 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1849 | + | local hita = rng6.Touched:connect(function(hit) |
| 1850 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1850 | + | Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1) |
| 1851 | - | prt.Anchored = true |
| 1851 | + | end) |
| 1852 | - | prt.CFrame = cframe |
| 1852 | + | rng2.CFrame = RootPart.CFrame |
| 1853 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1853 | + | rng3.CFrame = RootPart.CFrame |
| 1854 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1854 | + | rng4.CFrame = RootPart.CFrame |
| 1855 | - | table.insert(Effects, {
|
| 1855 | + | rng5.CFrame = RootPart.CFrame |
| 1856 | - | prt, |
| 1856 | + | rng6.CFrame = RootPart.CFrame |
| 1857 | - | "Cylinder", |
| 1857 | + | wait() |
| 1858 | - | delay, |
| 1858 | + | local Sound = Instance.new("Sound", rng6)
|
| 1859 | - | x3, |
| 1859 | + | Sound.SoundId = "rbxassetid://136847657" |
| 1860 | - | y3, |
| 1860 | + | Sound.Pitch = 1.1 |
| 1861 | - | z3, |
| 1861 | + | Sound.Looped = false |
| 1862 | - | msh |
| 1862 | + | Sound.Volume = 10 |
| 1863 | - | }) |
| 1863 | + | Sound:play() |
| 1864 | - | end |
| 1864 | + | local scaler = 2 |
| 1865 | - | }, |
| 1865 | + | local scaler2 = 2 |
| 1866 | - | Sphere = {
|
| 1866 | + | for i = 0, 10, 0.1 do |
| 1867 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1867 | + | swait() |
| 1868 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1868 | + | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2 |
| 1869 | - | prt.Anchored = true |
| 1869 | + | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15 |
| 1870 | - | prt.CFrame = cframe |
| 1870 | + | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2 |
| 1871 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1871 | + | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25 |
| 1872 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1872 | + | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5 |
| 1873 | - | table.insert(Effects, {
|
| 1873 | + | rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3) |
| 1874 | - | prt, |
| 1874 | + | rng6.CFrame = rng3.CFrame |
| 1875 | - | "Cylinder", |
| 1875 | + | rng.Transparency = rng.Transparency + 0.1 |
| 1876 | - | delay, |
| 1876 | + | rng2.Transparency = rng2.Transparency + 1.01 |
| 1877 | - | x3, |
| 1877 | + | rng3.Transparency = rng3.Transparency + 0.01 |
| 1878 | - | y3, |
| 1878 | + | rng4.Transparency = rng4.Transparency + 0.01 |
| 1879 | - | z3, |
| 1879 | + | rng5.Transparency = rng5.Transparency + 0.01 |
| 1880 | - | msh |
| 1880 | + | rng6.Transparency = rng6.Transparency + 0.021 |
| 1881 | - | }) |
| 1881 | + | scaler = scaler - 0.025 |
| 1882 | - | end |
| 1882 | + | scaler2 = scaler2 - 0.02 |
| 1883 | - | }, |
| 1883 | + | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5) |
| 1884 | - | Sphere2 = {
|
| 1884 | + | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1) |
| 1885 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1885 | + | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5) |
| 1886 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1886 | + | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) |
| 1887 | - | prt.Anchored = true |
| 1887 | + | rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9) |
| 1888 | - | prt.CFrame = cframe |
| 1888 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 1889 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1889 | + | end |
| 1890 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1890 | + | hita:disconnect() |
| 1891 | - | table.insert(Effects, {
|
| 1891 | + | game:GetService("Debris"):AddItem(rng, 1)
|
| 1892 | - | prt, |
| 1892 | + | game:GetService("Debris"):AddItem(rng2, 1)
|
| 1893 | - | "Cylinder", |
| 1893 | + | game:GetService("Debris"):AddItem(rng3, 1)
|
| 1894 | - | delay, |
| 1894 | + | game:GetService("Debris"):AddItem(rng4, 1)
|
| 1895 | - | x3, |
| 1895 | + | game:GetService("Debris"):AddItem(rng5, 1)
|
| 1896 | - | y3, |
| 1896 | + | attack = false |
| 1897 | - | z3, |
| 1897 | + | |
| 1898 | - | msh |
| 1898 | + | function Smash() |
| 1899 | - | }) |
| 1899 | + | if not D then |
| 1900 | - | end |
| 1900 | + | D = false |
| 1901 | - | }, |
| 1901 | + | Idle = true |
| 1902 | - | Elec = {
|
| 1902 | + | for i = 0, 2, 0.1 do |
| 1903 | - | Create = function(cff, x, y, z) |
| 1903 | + | swait() |
| 1904 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Light blue"), "Part", Vector3.new(1, 1, 1))
|
| 1904 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) |
| 1905 | - | prt.Anchored = true |
| 1905 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) |
| 1906 | - | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) |
| 1906 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1907 | - | prt.CFrame = CFrame.new(prt.Position) |
| 1907 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) |
| 1908 | - | game:GetService("Debris"):AddItem(prt, 2)
|
| 1908 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1909 | - | local xval = math.random() / 2 |
| 1909 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 1910 | - | local yval = math.random() / 2 |
| 1910 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1911 | - | local zval = math.random() / 2 |
| 1911 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1912 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
|
| 1912 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1913 | - | table.insert(Effects, {
|
| 1913 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1914 | - | prt, |
| 1914 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1915 | - | "Elec", |
| 1915 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1916 | - | 0.1, |
| 1916 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) |
| 1917 | - | x, |
| 1917 | + | end |
| 1918 | - | y, |
| 1918 | + | wait(0.7) |
| 1919 | - | z, |
| 1919 | + | coroutine.resume(coroutine.create(function() |
| 1920 | - | xval, |
| 1920 | + | for i = 1, 1000 do |
| 1921 | - | yval, |
| 1921 | + | game:GetService("RunService").RenderStepped:wait()
|
| 1922 | - | zval |
| 1922 | + | end |
| 1923 | - | }) |
| 1923 | + | end)) |
| 1924 | - | end |
| 1924 | + | for i = 0, 2, 0.1 do |
| 1925 | - | }, |
| 1925 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 1926 | - | Ring = {
|
| 1926 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) |
| 1927 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1927 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1928 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1928 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1929 | - | prt.Anchored = true |
| 1929 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1930 | - | prt.CFrame = cframe |
| 1930 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1931 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1931 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1932 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1932 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1933 | - | table.insert(Effects, {
|
| 1933 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1934 | - | prt, |
| 1934 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1935 | - | "Cylinder", |
| 1935 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1936 | - | delay, |
| 1936 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1937 | - | x3, |
| 1937 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1938 | - | y3, |
| 1938 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) |
| 1939 | - | z3, |
| 1939 | + | game:GetService("RunService").RenderStepped:wait()
|
| 1940 | - | msh |
| 1940 | + | end |
| 1941 | - | }) |
| 1941 | + | superpunch() |
| 1942 | - | end |
| 1942 | + | Idle = false |
| 1943 | - | }, |
| 1943 | + | wait(0.7) |
| 1944 | - | Wave = {
|
| 1944 | + | D = false |
| 1945 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 1945 | + | end |
| 1946 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1946 | + | |
| 1947 | - | prt.Anchored = true |
| 1947 | + | function fade(obj, dest, grow) |
| 1948 | - | prt.CFrame = cframe |
| 1948 | + | spawn(function() |
| 1949 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1949 | + | local oldcf = obj.CFrame |
| 1950 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1950 | + | for i = 0, 10 do |
| 1951 | - | table.insert(Effects, {
|
| 1951 | + | if grow then |
| 1952 | - | prt, |
| 1952 | + | obj.Size = obj.Size + Vector3.new(1, 1, 1) |
| 1953 | - | "Cylinder", |
| 1953 | + | obj.CFrame = oldcf |
| 1954 | - | delay, |
| 1954 | + | end |
| 1955 | - | x3, |
| 1955 | + | obj.Transparency = obj.Transparency + 0.1 |
| 1956 | - | y3, |
| 1956 | + | swait() |
| 1957 | - | z3, |
| 1957 | + | end |
| 1958 | - | msh |
| 1958 | + | if dest then |
| 1959 | - | }) |
| 1959 | + | obj:Destroy() |
| 1960 | - | end |
| 1960 | + | end |
| 1961 | - | }, |
| 1961 | + | end) |
| 1962 | - | Break = {
|
| 1962 | + | |
| 1963 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 1963 | + | function FCSmash() |
| 1964 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 1964 | + | if not D then |
| 1965 | - | prt.Anchored = true |
| 1965 | + | D = false |
| 1966 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1966 | + | Idle = true |
| 1967 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1967 | + | for i = 0, 2, 0.1 do |
| 1968 | - | local num = math.random(10, 50) / 1000 |
| 1968 | + | swait() |
| 1969 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1969 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) |
| 1970 | - | table.insert(Effects, {
|
| 1970 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) |
| 1971 | - | prt, |
| 1971 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1972 | - | "Shatter", |
| 1972 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) |
| 1973 | - | num, |
| 1973 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1974 | - | prt.CFrame, |
| 1974 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 1975 | - | math.random() - math.random(), |
| 1975 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1976 | - | 0, |
| 1976 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1977 | - | math.random(50, 100) / 100 |
| 1977 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1978 | - | }) |
| 1978 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) |
| 1979 | - | end |
| 1979 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 1980 | - | }, |
| 1980 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1981 | - | Fire = {
|
| 1981 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1982 | - | Create = function(brickcolor, cframe, x1, y1, z1, delay) |
| 1982 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1983 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1983 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) |
| 1984 | - | prt.Anchored = true |
| 1984 | + | end |
| 1985 | - | prt.CFrame = cframe |
| 1985 | + | local FZcharge = Instance.new("ParticleEmitter", RightHand)
|
| 1986 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1986 | + | FZcharge.Texture = "rbxassetid://31727915" |
| 1987 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1987 | + | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) |
| 1988 | - | table.insert(Effects, {
|
| 1988 | + | FZcharge.EmissionDirection = "Bottom" |
| 1989 | - | prt, |
| 1989 | + | FZcharge.Speed = NumberRange.new(5) |
| 1990 | - | "Fire", |
| 1990 | + | FZcharge.Size = NumberSequence.new(2, 1) |
| 1991 | - | delay, |
| 1991 | + | FZcharge.Drag = 2 |
| 1992 | - | 1, |
| 1992 | + | FZcharge.LockedToPart = false |
| 1993 | - | 1, |
| 1993 | + | FZcharge.Lifetime = NumberRange.new(0.5) |
| 1994 | - | 1, |
| 1994 | + | FZcharge.Rate = 150 |
| 1995 | - | msh |
| 1995 | + | FZcharge.LightEmission = 0 |
| 1996 | - | }) |
| 1996 | + | FZcharge.Rotation = NumberRange.new(-100, 100) |
| 1997 | - | end |
| 1997 | + | FZcharge.VelocitySpread = 100 |
| 1998 | - | }, |
| 1998 | + | coroutine.resume(coroutine.create(function() |
| 1999 | - | FireWave = {
|
| 1999 | + | for i = 1, 15 do |
| 2000 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 2000 | + | do |
| 2001 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) |
| 2001 | + | local HQ = Instance.new("Part", Character)
|
| 2002 | - | prt.Anchored = true |
| 2002 | + | HQ.Size = Vector3.new(1, 0, 1) |
| 2003 | - | prt.CFrame = cframe |
| 2003 | + | HQ.BrickColor = BrickColor.new("White")
|
| 2004 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 2004 | + | HQ.Material = "Neon" |
| 2005 | - | local d = Create("Decal")({
|
| 2005 | + | HQ.Anchored = true |
| 2006 | - | Parent = prt, |
| 2006 | + | HQ.CanCollide = false |
| 2007 | - | Texture = "rbxassetid://26356434", |
| 2007 | + | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) |
| 2008 | - | Face = "Top" |
| 2008 | + | local HQ2 = Instance.new("SpecialMesh", HQ)
|
| 2009 | - | }) |
| 2009 | + | HQ2.MeshId = "rbxassetid://20329976" |
| 2010 | - | local d = Create("Decal")({
|
| 2010 | + | HQ2.Scale = Vector3.new(1, 1, 1) |
| 2011 | - | Parent = prt, |
| 2011 | + | coroutine.resume(coroutine.create(function() |
| 2012 | - | Texture = "rbxassetid://26356434", |
| 2012 | + | for i = 1, 200 do |
| 2013 | - | Face = "Bottom" |
| 2013 | + | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) |
| 2014 | - | }) |
| 2014 | + | HQ.Transparency = HQ.Transparency + 0.09 |
| 2015 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 2015 | + | wait(1.0E-11) |
| 2016 | - | table.insert(Effects, {
|
| 2016 | + | end |
| 2017 | - | prt, |
| 2017 | + | end)) |
| 2018 | - | "FireWave", |
| 2018 | + | wait(0.3) |
| 2019 | - | 1, |
| 2019 | + | end |
| 2020 | - | 30, |
| 2020 | + | end |
| 2021 | - | math.random(400, 600) / 100, |
| 2021 | + | end)) |
| 2022 | - | msh |
| 2022 | + | coroutine.resume(coroutine.create(function() |
| 2023 | - | }) |
| 2023 | + | for i = 1, 12 do |
| 2024 | - | end |
| 2024 | + | do |
| 2025 | - | }, |
| 2025 | + | local HQ = Instance.new("Part", RightHand)
|
| 2026 | - | Lightning = {
|
| 2026 | + | HQ.Size = Vector3.new(1, 1, 1) |
| 2027 | - | Create = function(p0, p1, tym, ofs, col, th, tra, last) |
| 2027 | + | HQ.BrickColor = BrickColor.new("White")
|
| 2028 | - | local magz = (p0 - p1).magnitude |
| 2028 | + | HQ.Material = "Neon" |
| 2029 | - | local curpos = p0 |
| 2029 | + | HQ.Anchored = true |
| 2030 | - | local trz = {
|
| 2030 | + | HQ.CanCollide = false |
| 2031 | - | -ofs, |
| 2031 | + | HQ.Transparency = 0.4 |
| 2032 | - | ofs |
| 2032 | + | HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) |
| 2033 | - | } |
| 2033 | + | local HQ2 = Instance.new("SpecialMesh", HQ)
|
| 2034 | - | for i = 1, tym do |
| 2034 | + | HQ2.MeshType = "Sphere" |
| 2035 | - | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) |
| 2035 | + | HQ2.Scale = Vector3.new(1, 1, 1) |
| 2036 | - | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) |
| 2036 | + | local ZQW = Instance.new("Part", RightHand)
|
| 2037 | - | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz |
| 2037 | + | ZQW.Size = Vector3.new(1, 1, 1) |
| 2038 | - | li.Material = "Neon" |
| 2038 | + | ZQW.BrickColor = BrickColor.new("White")
|
| 2039 | - | if tym == i then |
| 2039 | + | ZQW.Material = "Neon" |
| 2040 | - | local magz2 = (curpos - p1).magnitude |
| 2040 | + | ZQW.Transparency = 0.4 |
| 2041 | - | li.Size = Vector3.new(th, th, magz2) |
| 2041 | + | ZQW.Anchored = true |
| 2042 | - | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) |
| 2042 | + | ZQW.CanCollide = false |
| 2043 | - | table.insert(Effects, {
|
| 2043 | + | ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) |
| 2044 | - | li, |
| 2044 | + | local ZQW2 = Instance.new("SpecialMesh", ZQW)
|
| 2045 | - | "Disappear", |
| 2045 | + | ZQW2.MeshType = "Sphere" |
| 2046 | - | last |
| 2046 | + | ZQW2.Scale = Vector3.new(1, 1, 1) |
| 2047 | - | }) |
| 2047 | + | local H = Instance.new("Part", RightHand)
|
| 2048 | - | else |
| 2048 | + | H.Size = Vector3.new(1, 1, 1) |
| 2049 | - | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) |
| 2049 | + | H.BrickColor = BrickColor.new("White")
|
| 2050 | - | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p |
| 2050 | + | H.CanCollide = false |
| 2051 | - | game.Debris:AddItem(li, 10) |
| 2051 | + | H.Anchored = true |
| 2052 | - | table.insert(Effects, {
|
| 2052 | + | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2053 | - | li, |
| 2053 | + | local H2 = Instance.new("SpecialMesh", H)
|
| 2054 | - | "Disappear", |
| 2054 | + | H2.MeshId = "rbxassetid://9982590" |
| 2055 | - | last |
| 2055 | + | coroutine.resume(coroutine.create(function() |
| 2056 | - | }) |
| 2056 | + | for i = 1, 200 do |
| 2057 | - | end |
| 2057 | + | ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3) |
| 2058 | ZQW.Transparency = ZQW.Transparency + 0.1 | |
| 2059 | - | end |
| 2059 | + | HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3) |
| 2060 | - | }, |
| 2060 | + | HQ.Transparency = HQ.Transparency + 0.1 |
| 2061 | - | EffectTemplate = {}
|
| 2061 | + | H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3) |
| 2062 | - | } |
| 2062 | + | H.Transparency = H.Transparency + 0.2 |
| 2063 | - | local Invisible = true |
| 2063 | + | wait(1.0E-11) |
| 2064 | - | function Reappear() |
| 2064 | + | end |
| 2065 | - | for _, i in pairs(AdvancingFortress:children()) do |
| 2065 | + | HQ:Destroy() |
| 2066 | - | if i:IsA("BasePart") then
|
| 2066 | + | H2:Destroy() |
| 2067 | - | coroutine.resume(coroutine.create(function(Part) |
| 2067 | + | H:Destroy() |
| 2068 | - | for i = 0, 1, 0.3 do |
| 2068 | + | HQ2:Destroy() |
| 2069 | - | swait() |
| 2069 | + | ZQW:Destroy() |
| 2070 | - | Part.Transparency = -i |
| 2070 | + | ZQW2:Destroy() |
| 2071 | - | end |
| 2071 | + | end)) |
| 2072 | - | Part.Transparency = 0 |
| 2072 | + | wait(0.3) |
| 2073 | - | end), i) |
| 2073 | + | end |
| 2074 | - | end |
| 2074 | + | end |
| 2075 | end)) | |
| 2076 | - | for _, i in pairs(m:children()) do |
| 2076 | + | wait(0.5) |
| 2077 | - | if i:IsA("BasePart") then
|
| 2077 | + | wait(4.5) |
| 2078 | - | coroutine.resume(coroutine.create(function(Part) |
| 2078 | + | for i = 0, 1.5, 0.1 do |
| 2079 | - | for i = 0, 1, 0.3 do |
| 2079 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) |
| 2080 | - | swait() |
| 2080 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) |
| 2081 | - | Part.Transparency = i |
| 2081 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2082 | - | end |
| 2082 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) |
| 2083 | - | Part.Transparency = 0 |
| 2083 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2084 | - | end), i) |
| 2084 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 2085 | - | end |
| 2085 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2086 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 2087 | - | end |
| 2087 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) |
| 2088 | - | function ReappearArmorOnly() |
| 2088 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) |
| 2089 | - | for _, i in pairs(m:children()) do |
| 2089 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 2090 | - | if i:IsA("BasePart") then
|
| 2090 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2091 | - | coroutine.resume(coroutine.create(function(Part) |
| 2091 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2092 | - | for i = 0, 1, 0.3 do |
| 2092 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2093 | - | swait() |
| 2093 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) |
| 2094 | - | Part.Transparency = i |
| 2094 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2095 | - | end |
| 2095 | + | end |
| 2096 | - | Part.Transparency = 0 |
| 2096 | + | coroutine.resume(coroutine.create(function() |
| 2097 | - | end), i) |
| 2097 | + | for i = 1, 3 do |
| 2098 | - | end |
| 2098 | + | do |
| 2099 | local HQ = Instance.new("Part", Character)
| |
| 2100 | - | end |
| 2100 | + | HQ.Size = Vector3.new(1, 1, 1) |
| 2101 | - | function Disappear() |
| 2101 | + | HQ.BrickColor = BrickColor.new("White")
|
| 2102 | - | for _, i in pairs(AdvancingFortress:children()) do |
| 2102 | + | HQ.Material = "Neon" |
| 2103 | - | if i:IsA("BasePart") then
|
| 2103 | + | HQ.Anchored = true |
| 2104 | - | coroutine.resume(coroutine.create(function(Part) |
| 2104 | + | HQ.CanCollide = false |
| 2105 | - | for i = 0, 1, 0.3 do |
| 2105 | + | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) |
| 2106 | - | swait() |
| 2106 | + | local HQ2 = Instance.new("SpecialMesh", HQ)
|
| 2107 | - | Part.Transparency = i |
| 2107 | + | HQ2.MeshId = "rbxassetid://20329976" |
| 2108 | - | end |
| 2108 | + | HQ2.Scale = Vector3.new(1, 1, 1) |
| 2109 | - | Part.Transparency = 1 |
| 2109 | + | coroutine.resume(coroutine.create(function() |
| 2110 | - | end), i) |
| 2110 | + | for i = 1, 200 do |
| 2111 | - | end |
| 2111 | + | HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20) |
| 2112 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 2113 | - | for _, i in pairs(m:children()) do |
| 2113 | + | wait(1.0E-11) |
| 2114 | - | if i:IsA("BasePart") then
|
| 2114 | + | end |
| 2115 | - | coroutine.resume(coroutine.create(function(Part) |
| 2115 | + | end)) |
| 2116 | - | for i = 0, 1, 0.3 do |
| 2116 | + | wait(0.3) |
| 2117 | - | swait() |
| 2117 | + | end |
| 2118 | - | Part.Transparency = i |
| 2118 | + | end |
| 2119 | - | end |
| 2119 | + | end)) |
| 2120 | - | Part.Transparency = 1 |
| 2120 | + | coroutine.resume(coroutine.create(function() |
| 2121 | - | end), i) |
| 2121 | + | for i = 3, 5 do |
| 2122 | - | end |
| 2122 | + | do |
| 2123 | local HQ = Instance.new("Part", Character)
| |
| 2124 | - | end |
| 2124 | + | HQ.Size = Vector3.new(1, 0, 1) |
| 2125 | - | function DisappearArmorOnly() |
| 2125 | + | HQ.BrickColor = BrickColor.new("White")
|
| 2126 | - | for _, i in pairs(m:children()) do |
| 2126 | + | HQ.Material = "Neon" |
| 2127 | - | if i:IsA("BasePart") then
|
| 2127 | + | HQ.Anchored = true |
| 2128 | - | coroutine.resume(coroutine.create(function(Part) |
| 2128 | + | HQ.CanCollide = false |
| 2129 | - | for i = 0, 1, 0.3 do |
| 2129 | + | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) |
| 2130 | - | swait() |
| 2130 | + | local HQ2 = Instance.new("SpecialMesh", HQ)
|
| 2131 | - | Part.Transparency = i |
| 2131 | + | HQ2.MeshId = "rbxassetid://20329976" |
| 2132 | - | end |
| 2132 | + | HQ2.Scale = Vector3.new(1, 1, 1) |
| 2133 | - | Part.Transparency = 1 |
| 2133 | + | local HQR = Instance.new("Part", Character)
|
| 2134 | - | end), i) |
| 2134 | + | HQR.Size = Vector3.new(1, 0, 1) |
| 2135 | - | end |
| 2135 | + | HQR.BrickColor = BrickColor.new("White")
|
| 2136 | HQR.Material = "Neon" | |
| 2137 | - | end |
| 2137 | + | HQR.Anchored = true |
| 2138 | - | function CamShake(time, freq) |
| 2138 | + | HQR.CanCollide = false |
| 2139 | - | coroutine.resume(coroutine.create(function() |
| 2139 | + | HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) |
| 2140 | - | local cam = game:GetService("Workspace").CurrentCamera
|
| 2140 | + | local HQR2 = Instance.new("SpecialMesh", HQR)
|
| 2141 | - | local time = 10 |
| 2141 | + | HQR2.MeshId = "rbxassetid://3270017" |
| 2142 | - | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) |
| 2142 | + | HQR2.Scale = Vector3.new(1, 1, 1) |
| 2143 | - | if math.random(1, 2) == 1 then |
| 2143 | + | coroutine.resume(coroutine.create(function() |
| 2144 | - | seed = Vector3.new(-seed.x, seed.y, 0) |
| 2144 | + | for i = 1, 200 do |
| 2145 | - | end |
| 2145 | + | HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7) |
| 2146 | - | if math.random(1, 2) == 1 then |
| 2146 | + | HQ.Transparency = HQ.Transparency + 0.09 |
| 2147 | - | seed = Vector3.new(seed.x, -seed.y, 0) |
| 2147 | + | HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0) |
| 2148 | - | end |
| 2148 | + | HQR.Transparency = HQR.Transparency + 0.09 |
| 2149 | - | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) |
| 2149 | + | wait(1.0E-11) |
| 2150 | - | for i = 1, time do |
| 2150 | + | end |
| 2151 | - | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) |
| 2151 | + | HQ:Destroy() |
| 2152 | - | wait() |
| 2152 | + | HQ2:Destroy() |
| 2153 | - | end |
| 2153 | + | HQR:Destroy() |
| 2154 | - | end)) |
| 2154 | + | HQR2:Destroy() |
| 2155 | - | end |
| 2155 | + | end)) |
| 2156 | - | mse.KeyDown:connect(function(key) |
| 2156 | + | wait(0.3) |
| 2157 | - | key = key:lower() |
| 2157 | + | end |
| 2158 | - | if key == "q" and Invisible == false then |
| 2158 | + | end |
| 2159 | - | canworld = true |
| 2159 | + | end)) |
| 2160 | - | sf = CFuncs.Sound.Create("1125531635")
|
| 2160 | + | FZcharge:Destroy() |
| 2161 | - | sf.Volume = 10 |
| 2161 | + | killbrick2 = Instance.new("Part", Character)
|
| 2162 | - | wait(1.5) |
| 2162 | + | killbrick2.Size = Vector3.new(80, 80, 9000) |
| 2163 | - | sf:Destroy() |
| 2163 | + | killbrick2.Transparency = 1 |
| 2164 | killbrick2.CanCollide = true | |
| 2165 | wait(0.001) | |
| 2166 | - | ) |
| 2166 | + | killbrick2.CanCollide = false |
| 2167 | - | local bigg = false |
| 2167 | + | killbrick2.Anchored = true |
| 2168 | - | function PE() |
| 2168 | + | killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005) |
| 2169 | - | pep = Instance.new("ParticleEmitter")
|
| 2169 | + | killbrick2.Touched:connect(function(h) |
| 2170 | - | pep.Name = "pep" |
| 2170 | + | local x = h.Parent:FindFirstChildOfClass("Humanoid")
|
| 2171 | - | pep.Lifetime = NumberRange.new(1) |
| 2171 | + | if x then |
| 2172 | - | pep.Rate = 5 |
| 2172 | + | if x.Parent.Name == game.Players.LocalPlayer.Name then |
| 2173 | - | pep.Texture = "rbxassetid://298768656" |
| 2173 | + | safe = true |
| 2174 | - | pep.VelocitySpread = 60 |
| 2174 | + | else |
| 2175 | - | pep.Parent = char.Head |
| 2175 | + | safe = false |
| 2176 | end | |
| 2177 | - | local ora = false |
| 2177 | + | if x and safe == false then |
| 2178 | - | function ORA() |
| 2178 | + | h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0 |
| 2179 | - | attack = true |
| 2179 | + | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
|
| 2180 | - | local S = CFuncs.Sound.Create("627578508", Torso, 1, 1)
|
| 2180 | + | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0) |
| 2181 | - | S.Volume = 10 |
| 2181 | + | wait(0) |
| 2182 | - | S.Looped = true |
| 2182 | + | x.Parent:BreakJoints() |
| 2183 | - | if ora == true then |
| 2183 | + | wait(1) |
| 2184 | - | while ora == true do |
| 2184 | + | x.Parent:Destroy() |
| 2185 | - | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
|
| 2185 | + | wait() |
| 2186 | - | MagnitudeDamage(HitboxL, 5, 20, 20, 0, "Normal", "330706798", 1) |
| 2186 | + | safe = true |
| 2187 | - | for i = 0, 1, 0.8 do |
| 2187 | + | end |
| 2188 | - | swait() |
| 2188 | + | end |
| 2189 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) |
| 2189 | + | end) |
| 2190 | - | PlayAnimationFromTable({
|
| 2190 | + | fcpunch() |
| 2191 | - | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2191 | + | wait(0.7) |
| 2192 | - | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2192 | + | Idle = false |
| 2193 | - | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2193 | + | killbrick2:Destroy() |
| 2194 | - | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2194 | + | wait(0.2) |
| 2195 | - | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2195 | + | D = false |
| 2196 | - | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2196 | + | end |
| 2197 | - | }, 0.8, false) |
| 2197 | + | |
| 2198 | function KickBoom() | |
| 2199 | - | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
|
| 2199 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 2200 | - | MagnitudeDamage(HitboxR, 5, 20, 20, 0, "Normal", "330706798", 1) |
| 2200 | + | Sound.SoundId = "rbxassetid://142070127" |
| 2201 | - | for i = 0, 1, 0.8 do |
| 2201 | + | Sound.Pitch = 1 |
| 2202 | - | swait() |
| 2202 | + | Sound.Looped = false |
| 2203 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) |
| 2203 | + | Sound.Volume = 10 |
| 2204 | - | PlayAnimationFromTable({
|
| 2204 | + | Sound:play() |
| 2205 | - | CFrame.new(1.1920929E-6, -0.0170394331, -0.52941519, 0.70710516, -2.21270369E-7, -0.707108498, 0.18301405, 0.965925574, 0.183012888, 0.683014154, -0.258820117, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2205 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 2206 | - | CFrame.new(-1.22189522E-6, 1.49999356, 1.04308128E-6, 0.707110465, 0.122788236, 0.696360528, -1.4748274E-6, 0.98480773, -0.173648238, -0.707103193, 0.122787461, 0.696368098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2206 | + | Sound.SoundId = "rbxassetid://169628396" |
| 2207 | - | CFrame.new(1.44562268, 0.333473027, -0.475224167, 0.907739162, 0.217196256, 0.358959734, 0.40125221, -0.199453548, -0.893991232, -0.122576535, 0.955528319, -0.268199235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2207 | + | Sound.Pitch = 1 |
| 2208 | - | CFrame.new(-1.884794, 0.881342709, -0.770847201, 0.0912726, 0.688403964, -0.719562054, -0.91795665, -0.221949756, -0.328776807, -0.386037856, 0.690535009, 0.611666858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2208 | + | Sound.Looped = false |
| 2209 | - | CFrame.new(0.789779902, -1.8586235, 0.161380947, 0.965926766, -0.258817255, -8.10623169E-6, 0.243211254, 0.907672405, 0.342022836, -0.0885141194, -0.330371499, 0.939691722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2209 | + | Sound.Volume = 10 |
| 2210 | - | CFrame.new(-0.73783946, -1.45406294, -0.215006173, 0.882573366, -0.0180292428, 0.469829261, -0.163172901, 0.925412893, 0.342031717, -0.440952569, -0.378531486, 0.813802838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2210 | + | Sound:play() |
| 2211 | - | }, 0.8, false) |
| 2211 | + | local effspwn = Instance.new("Part")
|
| 2212 | local model = Instance.new("Model")
| |
| 2213 | - | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
|
| 2213 | + | game.Debris:AddItem(model, 20) |
| 2214 | - | MagnitudeDamage(HitboxL, 5, 20, 20, 0, "Normal", "330706798", 1) |
| 2214 | + | model.Name = "smasheffects" |
| 2215 | - | for i = 0, 1, 0.8 do |
| 2215 | + | model.Parent = Character |
| 2216 | - | swait() |
| 2216 | + | effspwn.Name = "spwnr" |
| 2217 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) |
| 2217 | + | effspwn.Size = Vector3.new(1, 1, 1) |
| 2218 | - | PlayAnimationFromTable({
|
| 2218 | + | effspwn.Anchored = true |
| 2219 | - | CFrame.new(0.215482175, -0.0393944569, -0.126133978, 0.259671897, -0.351393819, 0.8994959, -0.075478971, 0.921212733, 0.381667405, -0.962742627, -0.167001322, 0.212690249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2219 | + | effspwn.CanCollide = false |
| 2220 | - | CFrame.new(-1.26510859E-5, 1.49999118, -2.16066837E-7, 0.420251548, -0.0215960592, -0.90715003, -0.100918382, 0.992402375, -0.0703775883, 0.901778162, 0.12112467, 0.414879382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2220 | + | effspwn.Transparency = 1 |
| 2221 | - | CFrame.new(1.81840861, 0.705381036, -0.347923756, -0.236346364, -0.883376777, 0.404705286, 0.945798516, -0.113677993, 0.304209948, -0.222726092, 0.454668403, 0.862362981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2221 | + | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) |
| 2222 | - | CFrame.new(-1.21960759, 0.420275182, -0.728423595, -0.57802856, -0.255150676, 0.775100708, 0.665436089, -0.697164714, 0.266751111, 0.472311139, 0.669969678, 0.572767615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2222 | + | effspwn.Parent = model |
| 2223 | - | CFrame.new(0.620917439, -1.53014767, -0.12091887, 0.707106113, 0.241845652, -0.66446346, -1.2293458E-6, 0.939692676, 0.342019886, 0.707107484, -0.241843566, 0.664462805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2223 | + | for i = 1, 15 do |
| 2224 | - | CFrame.new(-0.873213649, -1.89646459, -0.100004375, 0.933012128, 0.353242815, -0.0686147735, -0.258823931, 0.791241407, 0.554028153, 0.249997303, -0.499155849, 0.829665601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2224 | + | do |
| 2225 | - | }, 0.8, false) |
| 2225 | + | local gtrace = Instance.new("Part", game.Workspace)
|
| 2226 | gtrace.BrickColor = BrickColor.new("Grey")
| |
| 2227 | - | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
|
| 2227 | + | gtrace.Material = "Slate" |
| 2228 | - | MagnitudeDamage(HitboxR, 5, 20, 20, 0, "Normal", "330706798", 1) |
| 2228 | + | gtrace.Size = Vector3.new(31, 31, 31) |
| 2229 | - | for i = 0, 1, 0.8 do |
| 2229 | + | gtrace.Anchored = true |
| 2230 | - | swait() |
| 2230 | + | gtrace.CanCollide = true |
| 2231 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) |
| 2231 | + | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) |
| 2232 | - | PlayAnimationFromTable({
|
| 2232 | + | local gdisp = coroutine.wrap(function() |
| 2233 | - | CFrame.new(0.299998224, -0.0468490347, -0.211314023, 0.642786682, -2.87348001E-7, -0.766045272, 0.323744863, 0.906307757, 0.271653205, 0.694272637, -0.42261824, 0.582562685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2233 | + | wait(12) |
| 2234 | - | CFrame.new(2.71201134E-6, 1.4999969, 8.94069672E-7, 0.642777503, 0.133020476, 0.754416466, 4.31999706E-6, 0.984809279, -0.173647597, -0.766052961, 0.111620098, 0.633012772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2234 | + | for i = 1, 9 do |
| 2235 | - | CFrame.new(1.27057993, 0.327670783, -0.599993467, 0.638493001, 0.280156553, -0.716825664, -0.769049883, 0.196164608, -0.608343422, -0.0298155248, 0.939697862, 0.340704083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2235 | + | wait(0.1) |
| 2236 | - | CFrame.new(-1.86040878, 1.02262986, -0.452570885, 0.386218816, 0.717701018, -0.579433978, -0.403004408, -0.433759809, -0.805879354, -0.829712272, 0.544763446, 0.121709965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2236 | + | gtrace.Transparency = gtrace.Transparency + 0.1 |
| 2237 | - | CFrame.new(0.779964924, -1.75316048, -0.0263362825, 0.826099217, -0.36394459, 0.43023771, 0.181541473, 0.894650102, 0.40822047, -0.533481896, -0.259124577, 0.805140793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2237 | + | end |
| 2238 | - | CFrame.new(-0.724003315, -1.47219872, -0.266945302, 0.766038954, -0.166370958, 0.620890498, 4.09781933E-6, 0.965925932, 0.258819997, -0.642794192, -0.198263675, 0.739937425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2238 | + | gtrace:Destroy() |
| 2239 | - | }, 0.8, false) |
| 2239 | + | end) |
| 2240 | gdisp() | |
| 2241 | - | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
|
| 2241 | + | end |
| 2242 | - | MagnitudeDamage(HitboxL, 5, 20, 20, 0, "Normal", "330706798", 1) |
| 2242 | + | end |
| 2243 | - | end |
| 2243 | + | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do |
| 2244 | if v:FindFirstChild("Humanoid") then
| |
| 2245 | - | S:Stop() |
| 2245 | + | v.Humanoid:TakeDamage(math.random(12040, 12040)) |
| 2246 | - | local S2 = CFuncs.Sound.Create("933302532", Torso, 1.5, 1)
|
| 2246 | + | v.Humanoid.PlatformStand = true |
| 2247 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
| |
| 2248 | - | S2.Volume = 7 |
| 2248 | + | end |
| 2249 | end | |
| 2250 | - | for i = 0, 1, 0.13 do |
| 2250 | + | local H33 = Instance.new("Part", Character)
|
| 2251 | - | swait() |
| 2251 | + | H33.Size = Vector3.new(1, 1, 1) |
| 2252 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -3), 0.5) |
| 2252 | + | H33.BrickColor = BrickColor.new("White")
|
| 2253 | - | PlayAnimationFromTable({
|
| 2253 | + | H33.CanCollide = false |
| 2254 | - | CFrame.new(2.68220901E-6, -0.0739577487, 0.0232374109, 0.707105994, -3.47710994E-7, -0.707107604, -0.122787997, 0.98480767, -0.122788213, 0.696364999, 0.173648596, 0.696363389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2254 | + | H33.Anchored = true |
| 2255 | - | CFrame.new(-5.36441803E-7, 1.49999356, -1.28149986E-6, 0.707105994, -0.122788511, 0.696365297, -3.47710994E-7, 0.984808028, 0.173649326, -0.707107604, -0.122788727, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2255 | + | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) |
| 2256 | - | CFrame.new(1.13747835, 0.382733107, -0.729447305, 0.579597414, 0.772029877, -0.260839432, -0.351051509, -0.0523141921, -0.934893906, -0.735411942, 0.633429527, 0.240701318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2256 | + | local H233 = Instance.new("SpecialMesh", H33)
|
| 2257 | - | CFrame.new(-1.53455412, 0.605712295, -0.542039633, 0.786121905, 0.427828372, -0.446066588, -0.606968522, 0.398195386, -0.687771559, -0.116626531, 0.811420619, 0.572708428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2257 | + | H233.MeshId = "rbxassetid://3270017" |
| 2258 | - | CFrame.new(0.903839946, -1.70734286, 0.373858094, 0.863655448, -0.430708885, 0.261895239, 0.187955216, 0.757234871, 0.625514567, -0.46773085, -0.491004646, 0.734943748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2258 | + | local H333 = Instance.new("Part", Character)
|
| 2259 | - | CFrame.new(-0.596739769, -1.62411702, -0.0967329144, 0.725493789, -0.291957259, 0.623233199, -0.081900157, 0.86250174, 0.499382436, -0.683338165, -0.41334182, 0.601828396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2259 | + | H333.Size = Vector3.new(1, 1, 1) |
| 2260 | - | }, 0.2, false) |
| 2260 | + | H333.BrickColor = BrickColor.new("White")
|
| 2261 | H333.CanCollide = false | |
| 2262 | - | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
|
| 2262 | + | H333.Anchored = true |
| 2263 | - | CFuncs.Sound.Create("471881954", HitboxR, 1, 1)
|
| 2263 | + | H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) |
| 2264 | - | MagnitudeDamage(HitboxR, 7, 40, 40, 40, "Normal", "610359590", 1) |
| 2264 | + | local H2333 = Instance.new("SpecialMesh", H333)
|
| 2265 | - | for i = 0, 1, 0.1 do |
| 2265 | + | H2333.MeshId = "rbxassetid://3270017" |
| 2266 | - | swait() |
| 2266 | + | local H4 = Instance.new("Part", Character)
|
| 2267 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) |
| 2267 | + | H4.Size = Vector3.new(1, 1, 1) |
| 2268 | - | PlayAnimationFromTable({
|
| 2268 | + | H4.BrickColor = BrickColor.new("White")
|
| 2269 | - | CFrame.new(-0.338160992, -0.0772590488, -0.484170675, 0.307024002, -0.153706044, 0.939207554, -0.403236002, 0.872901201, 0.274671286, -0.86205399, -0.463052958, 0.206021816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2269 | + | H4.CanCollide = false |
| 2270 | - | CFrame.new(-0.0502282679, 1.50051379, -0.0864891857, 0.502356887, -0.246090144, -0.828901231, -0.00520065427, 0.957766473, -0.287500501, 0.864644766, 0.148738697, 0.479860842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2270 | + | H4.Anchored = true |
| 2271 | - | CFrame.new(1.81698525, 1.20575511, -0.168038458, 0.0800605565, -0.859217465, 0.505307972, 0.457053572, -0.418860257, -0.784640014, 0.885828495, 0.293771386, 0.359173566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2271 | + | H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) |
| 2272 | - | CFrame.new(-1.66351938, 0.691055655, 0.203685582, 0.309526145, 0.793331623, -0.524231553, -0.937197804, 0.347743452, -0.0271089375, 0.160791725, 0.499699503, 0.851144433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2272 | + | local H24 = Instance.new("SpecialMesh", H4)
|
| 2273 | - | CFrame.new(0.971616864, -1.6145575, 0.096719563, 0.544056833, -0.203144252, -0.814085484, 0.51142931, 0.849463344, 0.129818588, 0.665161908, -0.486975014, 0.566052973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2273 | + | H24.MeshId = "rbxassetid://3270017" |
| 2274 | - | CFrame.new(-0.676943898, -1.44413579, 0.206094518, 0.884253025, 0.0570309162, -0.463512957, 0.209485695, 0.838620007, 0.502824426, 0.417387724, -0.541723251, 0.729605079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2274 | + | coroutine.resume(coroutine.create(function() |
| 2275 | - | }, 0.6, false) |
| 2275 | + | for i = 1, 200 do |
| 2276 | H233.Scale = H233.Scale + Vector3.new(16, 16, 16) | |
| 2277 | - | attack = false |
| 2277 | + | H33.Transparency = H33.Transparency + 0.02 |
| 2278 | - | end |
| 2278 | + | H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17) |
| 2279 | - | function CastleCrusherFist() |
| 2279 | + | H333.Transparency = H333.Transparency + 0.02 |
| 2280 | - | attack = true |
| 2280 | + | H24.Scale = H24.Scale + Vector3.new(17, 17, 17) |
| 2281 | - | STDamage = true |
| 2281 | + | H4.Transparency = H4.Transparency + 0.02 |
| 2282 | - | local S3 = CFuncs.Sound.Create("271120244", Torso, 1, 1)
|
| 2282 | + | wait(1.0E-11) |
| 2283 | - | |
| 2283 | + | end |
| 2284 | - | for i = 0, 1, 0.1 do |
| 2284 | + | end)) |
| 2285 | - | S3.Volume = 7 |
| 2285 | + | coroutine.resume(coroutine.create(function() |
| 2286 | - | swait() |
| 2286 | + | local shok = Instance.new("Part")
|
| 2287 | - | Effects.Block.Create(BrickColor.new("Light blue"), HitboxR.CFrame, 2, 1, 1, 4, 4, 4, 0.3, 1)
|
| 2287 | + | shok.Name = "shock3" |
| 2288 | - | Effects.Break.Create(BrickColor.new("Light blue"), HitboxR.CFrame, 0.5, 0.5, 0.5)
|
| 2288 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2289 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.2) |
| 2289 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2290 | - | PlayAnimationFromTable({
|
| 2290 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2291 | - | CFrame.new(-5.99771738E-7, -0.00717129931, 0.169464022, 0.422617912, -2.2671E-7, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2291 | + | shok.Anchored = true |
| 2292 | - | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2292 | + | shok.Material = "Neon" |
| 2293 | - | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2293 | + | shok.Transparency = 0.35 |
| 2294 | - | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2294 | + | shok.CanCollide = false |
| 2295 | - | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2295 | + | shok.Parent = model |
| 2296 | - | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2296 | + | game.Debris:AddItem(shok, 12) |
| 2297 | - | }, 0.2, false) |
| 2297 | + | local mesh = Instance.new("SpecialMesh")
|
| 2298 | mesh.MeshType = "FileMesh" | |
| 2299 | - | MagnitudeDamage(HitboxR, 100, 40, 170, 190, "Normal", "610359515", 1) |
| 2299 | + | mesh.MeshId = "rbxassetid://" |
| 2300 | - | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
|
| 2300 | + | mesh.Scale = Vector3.new(1, 1, 1) |
| 2301 | - | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9)
|
| 2301 | + | mesh.Parent = shok |
| 2302 | - | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8)
|
| 2302 | + | for e = 1, 15 do |
| 2303 | - | for i = 0, 1, 0.08 do |
| 2303 | + | wait() |
| 2304 | - | swait() |
| 2304 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) |
| 2305 | - | Effects.Block.Create(BrickColor.new("Light blue"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
|
| 2305 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2306 | - | Effects.Break.Create(BrickColor.new("Light blue"), HitboxR.CFrame, 0.5, 0.5, 0.5)
|
| 2306 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2307 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) |
| 2307 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2308 | - | PlayAnimationFromTable({
|
| 2308 | + | end |
| 2309 | - | CFrame.new(-3.57627869E-7, -0.116980031, -2.22140098, 0.342020035, -6.11579551E-8, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2309 | + | for e = 1, 16 do |
| 2310 | - | CFrame.new(-1.13248825E-6, 1.49999046, 8.94069672E-7, 0.422608167, -0.383014679, -0.82140249, -1.36196613E-5, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2310 | + | wait() |
| 2311 | - | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2311 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2312 | - | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2312 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2313 | - | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224E-8, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2313 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2314 | - | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2314 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2315 | - | }, 0.6, false) |
| 2315 | + | end |
| 2316 | for e = 1, 12 do | |
| 2317 | - | STDamage = false |
| 2317 | + | wait() |
| 2318 | - | attack = false |
| 2318 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2319 | - | end |
| 2319 | + | shok.Transparency = shok.Transparency + 0.06 |
| 2320 | - | |
| 2320 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2321 | - | function weld5(part0, part1, c0, c1) |
| 2321 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2322 | - | local weeld = Instance.new("Weld", part0)
|
| 2322 | + | end |
| 2323 | - | weeld.Part0 = part0 |
| 2323 | + | end)) |
| 2324 | - | weeld.Part1 = part1 |
| 2324 | + | coroutine.resume(coroutine.create(function() |
| 2325 | - | weeld.C0 = c0 |
| 2325 | + | local shok = Instance.new("Part")
|
| 2326 | - | weeld.C1 = c1 |
| 2326 | + | shok.Name = "shock3" |
| 2327 | - | return weeld |
| 2327 | + | shok.BrickColor = BrickColor.new("Lily white")
|
| 2328 | - | end |
| 2328 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2329 | - | local Grab = false |
| 2329 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2330 | - | function GRABEMBOIGRABEM() |
| 2330 | + | shok.Anchored = true |
| 2331 | - | attack = true |
| 2331 | + | shok.Material = "Neon" |
| 2332 | - | gp = nil |
| 2332 | + | shok.Transparency = 0.1 |
| 2333 | - | con1 = HitboxR.Touched:connect(function(hit) |
| 2333 | + | shok.CanCollide = false |
| 2334 | - | local ht = hit.Parent |
| 2334 | + | shok.Parent = model |
| 2335 | - | local hum1 = ht:FindFirstChild("Humanoid")
|
| 2335 | + | game.Debris:AddItem(shok, 12) |
| 2336 | - | if Grab == false then |
| 2336 | + | local mesh = Instance.new("SpecialMesh")
|
| 2337 | - | if hum1 ~= nil and hit.Parent ~= Character then |
| 2337 | + | mesh.MeshType = "FileMesh" |
| 2338 | - | hum1.PlatformStand = true |
| 2338 | + | mesh.MeshId = "rbxassetid://1095708" |
| 2339 | - | gp = ht |
| 2339 | + | mesh.Scale = Vector3.new(47, 47, 47) |
| 2340 | - | Grab = true |
| 2340 | + | mesh.Parent = shok |
| 2341 | - | local asd = weld5(RightArm, ht:FindFirstChild("Head"), CFrame.new(0, -1.5, 0), CFrame.new(0, 0, 0))
|
| 2341 | + | for e = 1, 15 do |
| 2342 | - | asd.Parent = RightArm |
| 2342 | + | wait() |
| 2343 | - | asd.Name = "asd" |
| 2343 | + | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) |
| 2344 | - | asd.C0 = asd.C0 * CFrame.Angles(math.rad(-90), 0, 0) |
| 2344 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2345 | - | CFuncs.Sound.Create("200632821", Torso, 1, 1)
|
| 2345 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2346 | - | elseif hum1 == nil then |
| 2346 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2347 | - | con1:disconnect() |
| 2347 | + | end |
| 2348 | - | wait() |
| 2348 | + | for e = 1, 16 do |
| 2349 | - | return |
| 2349 | + | wait() |
| 2350 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
| 2351 | - | end |
| 2351 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2352 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 2353 | - | for i = 0, 1, 0.2 do |
| 2353 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2354 | - | swait() |
| 2354 | + | shok.BrickColor = BrickColor.new("Grey")
|
| 2355 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.3) |
| 2355 | + | end |
| 2356 | - | PlayAnimationFromTable({
|
| 2356 | + | for e = 1, 12 do |
| 2357 | - | CFrame.new(3, -0.233785003, -0.0873367637, 0.499999821, -1.78813863E-7, -0.866025507, 0.150383934, 0.984807789, 0.0868239477, 0.852868676, -0.173648283, 0.492403716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2357 | + | wait() |
| 2358 | - | CFrame.new(-1.2665987E-7, 1.49999368, -1.02072954E-6, 0.573575675, 0.0713936985, 0.816035628, -5.01982868E-7, 0.996194899, -0.0871551931, -0.819152594, 0.049989678, 0.571393132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2358 | + | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) |
| 2359 | - | CFrame.new(1.47017705, 0.884583473, 0.0280318335, 0.886720777, -0.205462068, 0.414139926, 0.236241817, -0.568640172, -0.787933052, 0.397386849, 0.796513736, -0.455686152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2359 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2360 | - | CFrame.new(-1.76647317, 0.409804255, -0.03838256, 0.444113791, 0.836516619, -0.320940912, -0.836516619, 0.258818626, -0.482962757, -0.320940822, 0.482962757, 0.814704895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2360 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2361 | - | CFrame.new(0.838749349, -1.98392951, 0.15807499, 0.830397308, -0.277826965, 0.48296237, 0.167731524, 0.951251447, 0.258818328, -0.53132534, -0.133914024, 0.836516857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2361 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2362 | - | CFrame.new(-0.811016142, -1.63281643, -0.179561377, 0.642214835, 0.00870995224, 0.76647532, -0.0151349902, 0.999884725, 0.00131897628, -0.766375303, -0.0124476701, 0.642272472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2362 | + | end |
| 2363 | - | }, 0.3, false) |
| 2363 | + | end)) |
| 2364 | coroutine.resume(coroutine.create(function() | |
| 2365 | - | for i = 0, 1, 0.1 do |
| 2365 | + | local shok = Instance.new("Part")
|
| 2366 | - | swait() |
| 2366 | + | shok.Name = "shock3" |
| 2367 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) |
| 2367 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2368 | - | PlayAnimationFromTable({
|
| 2368 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2369 | - | CFrame.new(0.159273595, -0.292363107, -0.115490548, 0.0844330043, -0.144068986, 0.985959053, -0.357129037, 0.919379771, 0.164923266, -0.930231094, -0.366039604, 0.0261747837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2369 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2370 | - | CFrame.new(4.81307507E-6, 1.49999106, -3.65450978E-6, 0.171444774, -0.100317284, -0.980072975, -0.0616287738, 0.991762042, -0.11229457, 0.983264267, 0.0796530023, 0.163850009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2370 | + | shok.Anchored = true |
| 2371 | - | CFrame.new(1.73932612, 1.06159639, 0.141945362, -0.153680667, -0.913934886, 0.375639945, 0.659919798, -0.377877831, -0.649395287, 0.735450923, 0.148092732, 0.661196351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2371 | + | shok.Material = "Neon" |
| 2372 | - | CFrame.new(-1.68730593, 0.429691374, -0.418232322, 0.633863091, 0.519853055, -0.57268703, -0.772902489, 0.453472316, -0.443829596, 0.028971523, 0.723958433, 0.689235032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2372 | + | shok.Transparency = 0.35 |
| 2373 | - | CFrame.new(0.51381135, -1.74729896, 0.0663300753, 0.422899842, 0.615153313, -0.665388703, -0.0435856879, 0.747240186, 0.66312325, 0.905127704, -0.251433372, 0.342819571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2373 | + | shok.CanCollide = false |
| 2374 | - | CFrame.new(-0.991570175, -1.5009346, -0.1830419, 0.415304065, 0.586875141, -0.695054054, -0.166150108, 0.800146103, 0.576333642, 0.894380629, -0.123870395, 0.429813296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2374 | + | shok.Parent = model |
| 2375 | - | }, 0.3, false) |
| 2375 | + | game.Debris:AddItem(shok, 12) |
| 2376 | local mesh = Instance.new("SpecialMesh")
| |
| 2377 | - | if Grab == true then |
| 2377 | + | mesh.MeshType = "FileMesh" |
| 2378 | - | for i = 1, 5 do |
| 2378 | + | mesh.MeshId = "rbxassetid://549734488" |
| 2379 | - | for i = 0, 1, 0.35 do |
| 2379 | + | mesh.Scale = Vector3.new(1, 1, 1) |
| 2380 | - | swait() |
| 2380 | + | mesh.Parent = shok |
| 2381 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 13, -6), 0.3) |
| 2381 | + | for e = 1, 15 do |
| 2382 | - | PlayAnimationFromTable({
|
| 2382 | + | wait() |
| 2383 | - | CFrame.new(-0.0701122433, -0.336599797, -0.467321932, 0.694850504, -0.140219957, -0.70535183, 0.704946458, 0.326802045, 0.629484713, 0.142244101, -0.934633017, 0.325926095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2383 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2384 | - | CFrame.new(-3.05473804E-6, 1.49998987, 8.94069672E-7, 0.707109332, 0.122785509, 0.696362555, 1.49011612E-6, 0.984807491, -0.173649877, -0.707104206, 0.122789055, 0.696367502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2384 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2385 | - | CFrame.new(1.23286271, 0.549701929, -0.640782475, 0.740093768, 0.612683415, 0.277277708, 0.0735714883, 0.336068332, -0.938959956, -0.668469429, 0.715318501, 0.203645304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2385 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2386 | - | CFrame.new(-1.63418663, 0.202915072, -0.0286649466, 0.865367413, 0.490698665, 0.101754986, -0.445756227, 0.846484005, -0.291146517, -0.228999093, 0.206590697, 0.951251805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2386 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2387 | - | CFrame.new(0.702593744, -1.71321297, 0.369734973, 0.965928972, -0.148447216, 0.212003857, 1.10641122E-6, 0.819153726, 0.573574424, -0.258809477, -0.554031372, 0.791244447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2387 | + | end |
| 2388 | - | CFrame.new(-0.577289343, -1.34221494, -0.247686923, 0.766049445, -0.219846189, 0.604016602, 1.58697367E-6, 0.939692199, 0.342021465, -0.642781496, -0.262004316, 0.719851196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2388 | + | for e = 1, 16 do |
| 2389 | - | }, 0.4, false) |
| 2389 | + | wait() |
| 2390 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 2391 | - | Effects.Block.Create(BrickColor.new("White"), HitboxR.CFrame, 2, 1, 1, 4, 4, 4, 0.3, 1)
|
| 2391 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2392 | - | |
| 2392 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2393 | - | for i = 0, 1, 0.3 do |
| 2393 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2394 | - | swait() |
| 2394 | + | end |
| 2395 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) |
| 2395 | + | for e = 1, 12 do |
| 2396 | - | PlayAnimationFromTable({
|
| 2396 | + | wait() |
| 2397 | - | CFrame.new(-0.170705646, -0.774955988, -0.472947001, 0.827218175, 0.130671635, 0.546475112, -0.561879098, 0.194839522, 0.803946257, -0.00142200035, -0.972091854, 0.234596446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2397 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2398 | - | CFrame.new(-1.76951289E-7, 1.49999058, 2.2649765E-6, 0.80180192, -0.161171481, -0.575445414, 0.176131338, 0.983905077, -0.0301590711, 0.571044207, -0.0771723837, 0.817283988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2398 | + | shok.Transparency = shok.Transparency + 0.06 |
| 2399 | - | CFrame.new(1.59014189, 0.537312388, -0.263691217, 0.798337102, -0.524361372, 0.296147287, 0.455999702, 0.205153137, -0.866011977, 0.393347621, 0.826412499, 0.402889967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2399 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2400 | - | CFrame.new(-1.41546631, 0.414666086, 0.337005794, 0.716736436, 0.581529975, 0.384852976, -0.56681174, 0.807305396, -0.164264664, -0.406218559, -0.100404784, 0.908243656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2400 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2401 | - | CFrame.new(0.793360233, -1.59947133, 0.0620805621, 0.876221955, -0.148448378, -0.458477885, 0.368687749, 0.81915307, 0.439383447, 0.310339272, -0.55403173, 0.772486985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2401 | + | end |
| 2402 | - | CFrame.new(-0.535338402, -1.81867206, 0.817932665, 0.829598367, 0.11430642, -0.546535134, 0.32139504, 0.702652454, 0.634810925, 0.456587166, -0.702291727, 0.546181798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2402 | + | end)) |
| 2403 | - | }, 0.7, false) |
| 2403 | + | |
| 2404 | function chow() | |
| 2405 | - | local hit, pos = rayCast(HitboxR.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) |
| 2405 | + | local Sound = Instance.new("Sound", hit)
|
| 2406 | - | if hit ~= nil then |
| 2406 | + | Sound.SoundId = "rbxassetid://142070127" |
| 2407 | - | MagnitudeDamage(HitboxR, 5, 10, 30, 0, "Normal", "610359515", 1.3) |
| 2407 | + | Sound.Pitch = 1 |
| 2408 | - | Effects.Block.Create(BrickColor.new("Light blue"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09, 1)
|
| 2408 | + | Sound.Looped = false |
| 2409 | - | Effects.Wave.Create(BrickColor.new("White"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09)
|
| 2409 | + | Sound.Volume = 10 |
| 2410 | - | Effects.Sphere.Create(BrickColor.new("Light blue"), CFrame.new(pos), 3, 3, 3, 5, 5, 5, 0.09)
|
| 2410 | + | Sound:play() |
| 2411 | - | Effects.Break.Create(BrickColor.new("Light blue"), HitboxR.CFrame, 0.5, 0.5, 0.5)
|
| 2411 | + | local Sound = Instance.new("Sound", hit)
|
| 2412 | - | end |
| 2412 | + | Sound.SoundId = "rbxassetid://169628396" |
| 2413 | - | end |
| 2413 | + | Sound.Pitch = 1 |
| 2414 | Sound.Looped = false | |
| 2415 | - | for i, v in pairs(RightArm:GetChildren()) do |
| 2415 | + | Sound.Volume = 10 |
| 2416 | - | if v.Name == "asd" and v:IsA("Weld") then
|
| 2416 | + | Sound:play() |
| 2417 | - | v:Remove() |
| 2417 | + | local effspwn = Instance.new("Part")
|
| 2418 | - | end |
| 2418 | + | local model = Instance.new("Model")
|
| 2419 | game.Debris:AddItem(model, 20) | |
| 2420 | - | Grab = false |
| 2420 | + | model.Name = "smasheffects" |
| 2421 | - | con1:disconnect() |
| 2421 | + | model.Parent = Character |
| 2422 | - | attack = false |
| 2422 | + | effspwn.Name = "spwnr" |
| 2423 | - | end |
| 2423 | + | effspwn.Size = Vector3.new(1, 1, 1) |
| 2424 | - | local IsWearingArmor = false |
| 2424 | + | effspwn.Anchored = true |
| 2425 | - | function Armor(Mode) |
| 2425 | + | effspwn.CanCollide = false |
| 2426 | - | attack = true |
| 2426 | + | effspwn.Transparency = 1 |
| 2427 | - | if IsWearingArmor == false and Mode == "On" then |
| 2427 | + | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) |
| 2428 | - | IsWearingArmor = true |
| 2428 | + | effspwn.Parent = model |
| 2429 | - | Disappear() |
| 2429 | + | for i = 1, 15 do |
| 2430 | - | swait(10) |
| 2430 | + | do |
| 2431 | - | ReappearArmorOnly() |
| 2431 | + | local gtrace = Instance.new("Part", game.Workspace)
|
| 2432 | - | Character.Humanoid.MaxHealth = math.huge |
| 2432 | + | gtrace.BrickColor = BrickColor.new("Grey")
|
| 2433 | - | Character.Humanoid.Health = math.huge |
| 2433 | + | gtrace.Material = "Slate" |
| 2434 | - | HHandleWeld.Part0 = Character.Head |
| 2434 | + | gtrace.Size = Vector3.new(31, 31, 31) |
| 2435 | - | THandleWeld.Part0 = Character.Torso |
| 2435 | + | gtrace.Anchored = true |
| 2436 | - | AHandleRWeld.Part0 = Character["Right Arm"] |
| 2436 | + | gtrace.CanCollide = true |
| 2437 | - | AHandleLWeld.Part0 = Character["Left Arm"] |
| 2437 | + | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) |
| 2438 | - | LHandleRWeld.Part0 = Character["Right Leg"] |
| 2438 | + | local gdisp = coroutine.wrap(function() |
| 2439 | - | LHandleLWeld.Part0 = Character["Left Leg"] |
| 2439 | + | wait(12) |
| 2440 | - | for i, v in pairs(AdvancingFortress:GetChildren()) do |
| 2440 | + | for i = 1, 9 do |
| 2441 | - | if v:IsA("BasePart") then
|
| 2441 | + | wait(0.1) |
| 2442 | - | v.Transparency = 1 |
| 2442 | + | gtrace.Transparency = gtrace.Transparency + 0.1 |
| 2443 | end | |
| 2444 | - | end |
| 2444 | + | gtrace:Destroy() |
| 2445 | - | for i, v in pairs(Character:GetChildren()) do |
| 2445 | + | end) |
| 2446 | - | if v:IsA("Accessory") then
|
| 2446 | + | gdisp() |
| 2447 | - | v.Handle.Transparency = 1 |
| 2447 | + | end |
| 2448 | - | for i, v in pairs(Character:GetChildren()) do |
| 2448 | + | end |
| 2449 | - | if v:IsA("Model") then
|
| 2449 | + | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do |
| 2450 | - | v.Handle.Transparency = 1 |
| 2450 | + | if v:FindFirstChild("Humanoid") then
|
| 2451 | v.Humanoid:TakeDamage(math.random(12040, 12040)) | |
| 2452 | - | end |
| 2452 | + | v.Humanoid.PlatformStand = true |
| 2453 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
| |
| 2454 | - | end |
| 2454 | + | end |
| 2455 | - | elseif IsWearingArmor == true and Mode == "Off" then |
| 2455 | + | end |
| 2456 | - | IsWearingArmor = false |
| 2456 | + | local H33 = Instance.new("Part", Character)
|
| 2457 | - | DisappearArmorOnly() |
| 2457 | + | H33.Size = Vector3.new(1, 1, 1) |
| 2458 | - | for i, v in pairs(Character:GetChildren()) do |
| 2458 | + | H33.BrickColor = BrickColor.new("White")
|
| 2459 | - | if v:IsA("Accessory") then
|
| 2459 | + | H33.CanCollide = false |
| 2460 | - | v.Handle.Transparency = 0 |
| 2460 | + | H33.Anchored = true |
| 2461 | - | for i, v in pairs(Character:GetChildren()) do |
| 2461 | + | H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) |
| 2462 | - | if v:IsA("Model") then
|
| 2462 | + | local H233 = Instance.new("SpecialMesh", H33)
|
| 2463 | - | v.Handle.Transparency = 0 |
| 2463 | + | H233.MeshId = "rbxassetid://3270017" |
| 2464 | local H333 = Instance.new("Part", Character)
| |
| 2465 | - | end |
| 2465 | + | H333.Size = Vector3.new(1, 1, 1) |
| 2466 | H333.BrickColor = BrickColor.new("White")
| |
| 2467 | - | end |
| 2467 | + | H333.CanCollide = false |
| 2468 | - | swait(10) |
| 2468 | + | H333.Anchored = true |
| 2469 | - | Reappear() |
| 2469 | + | H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) |
| 2470 | - | Character.Humanoid.MaxHealth = math.huge |
| 2470 | + | local H2333 = Instance.new("SpecialMesh", H333)
|
| 2471 | - | Character.Humanoid.Health = math.huge |
| 2471 | + | H2333.MeshId = "rbxassetid://3270017" |
| 2472 | - | |
| 2472 | + | local H4 = Instance.new("Part", Character)
|
| 2473 | - | HHandleWeld.Part0 = Head |
| 2473 | + | H4.Size = Vector3.new(1, 1, 1) |
| 2474 | - | THandleWeld.Part0 = Torso |
| 2474 | + | H4.BrickColor = BrickColor.new("White")
|
| 2475 | - | AHandleRWeld.Part0 = RightArm |
| 2475 | + | H4.CanCollide = false |
| 2476 | - | AHandleLWeld.Part0 = LeftArm |
| 2476 | + | H4.Anchored = true |
| 2477 | - | LHandleRWeld.Part0 = RightLeg |
| 2477 | + | H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) |
| 2478 | - | LHandleLWeld.Part0 = LeftLeg |
| 2478 | + | local H24 = Instance.new("SpecialMesh", H4)
|
| 2479 | - | for i, v in pairs(AdvancingFortress:GetChildren()) do |
| 2479 | + | H24.MeshId = "rbxassetid://3270017" |
| 2480 | - | if v:IsA("BasePart") then
|
| 2480 | + | coroutine.resume(coroutine.create(function() |
| 2481 | - | v.Transparency = 0 |
| 2481 | + | for i = 1, 200 do |
| 2482 | H233.Scale = H233.Scale + Vector3.new(16, 16, 16) | |
| 2483 | - | end |
| 2483 | + | H33.Transparency = H33.Transparency + 0.02 |
| 2484 | H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17) | |
| 2485 | - | attack = false |
| 2485 | + | H333.Transparency = H333.Transparency + 0.02 |
| 2486 | - | end |
| 2486 | + | H24.Scale = H24.Scale + Vector3.new(17, 17, 17) |
| 2487 | - | local ShieldMode = false |
| 2487 | + | H4.Transparency = H4.Transparency + 0.02 |
| 2488 | - | local ShieldCharge = false |
| 2488 | + | wait(1.0E-11) |
| 2489 | - | function HoloHexShield() |
| 2489 | + | end |
| 2490 | - | attack = true |
| 2490 | + | end)) |
| 2491 | - | Shield.Parent = m |
| 2491 | + | coroutine.resume(coroutine.create(function() |
| 2492 | - | Shield.CanCollide = true |
| 2492 | + | local shok = Instance.new("Part")
|
| 2493 | - | if ShieldMode == true then |
| 2493 | + | shok.Name = "shock3" |
| 2494 | - | while ShieldMode == true do |
| 2494 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2495 | - | swait() |
| 2495 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2496 | - | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) |
| 2496 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2497 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) |
| 2497 | + | shok.Anchored = true |
| 2498 | - | PlayAnimationFromTable({
|
| 2498 | + | shok.Material = "Neon" |
| 2499 | - | CFrame.new(-1.35600567E-6, -0.00759640103, -0.0868249983, 0.499999046, -1.78813579E-7, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2499 | + | shok.Transparency = 0.35 |
| 2500 | - | CFrame.new(1.49011612E-7, 1.4999963, -2.08616257E-7, 0.499999046, 0.0754797831, 0.862731695, -1.78813579E-7, 0.996196151, -0.0871563852, -0.866026044, 0.0435779616, 0.498097092) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2500 | + | shok.CanCollide = false |
| 2501 | - | CFrame.new(1.50238657, 0.320674658, 0.252193451, 0.855209947, -0.376432747, -0.356249839, 0.469514668, 0.853786647, 0.224954769, 0.219480619, -0.35964793, 0.906907678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2501 | + | shok.Parent = model |
| 2502 | - | CFrame.new(-0.944740474, 0.689363539, -0.718644142, 0.836517215, -0.545084715, 0.0558781698, -0.258834839, -0.482974619, -0.836504936, 0.482953727, 0.685287297, -0.545103252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2502 | + | game.Debris:AddItem(shok, 12) |
| 2503 | - | CFrame.new(0.61525929, -1.85127568, 0.120779425, 0.928754449, -0.162676111, 0.333104134, 0.0394990072, 0.93689239, 0.347407103, -0.368597984, -0.309496939, 0.876555264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2503 | + | local mesh = Instance.new("SpecialMesh")
|
| 2504 | - | CFrame.new(-0.849455297, -1.60697818, -0.270956695, 0.696359396, -0.136922374, 0.704511464, -0.122786656, 0.944430828, 0.30491665, -0.707112312, -0.298836082, 0.640850842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2504 | + | mesh.MeshType = "FileMesh" |
| 2505 | - | }, 0.3, false) |
| 2505 | + | mesh.MeshId = "rbxassetid://" |
| 2506 | - | end |
| 2506 | + | mesh.Scale = Vector3.new(1, 1, 1) |
| 2507 | mesh.Parent = shok | |
| 2508 | - | Shield.CanCollide = false |
| 2508 | + | for e = 1, 15 do |
| 2509 | - | CFuncs.Sound.Create("200632211", HitboxR, 1, 0.8)
|
| 2509 | + | wait() |
| 2510 | - | CFuncs.Sound.Create("200632875", HitboxR, 1, 0.9)
|
| 2510 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) |
| 2511 | - | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 160 |
| 2511 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2512 | - | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
|
| 2512 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2513 | - | for i = 0, 1, 0.05 do |
| 2513 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2514 | - | swait() |
| 2514 | + | end |
| 2515 | - | MagnitudeDamage(Shield, 5, 10, 15, 20, "Normal", "610359515", 1.3) |
| 2515 | + | for e = 1, 16 do |
| 2516 | - | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) |
| 2516 | + | wait() |
| 2517 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -3), 1) |
| 2517 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2518 | - | PlayAnimationFromTable({
|
| 2518 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2519 | - | CFrame.new(8.64267349E-7, -0.183445007, -0.748600185, 0.499999046, -1.19209105E-7, -0.866026044, 0.496732056, 0.819152176, 0.28678751, 0.709407032, -0.573576331, 0.409575343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2519 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2520 | - | CFrame.new(-7.15255737E-7, 1.50001967, -6.2584877E-7, 0.499999046, 0.36600244, 0.784893453, -1.19209105E-7, 0.90631634, -0.42262283, -0.866026044, 0.211310923, 0.453157306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2520 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2521 | - | CFrame.new(1.76569033, 0.610707581, 0.171269983, 0.658267856, -0.680293143, -0.322312057, 0.725086272, 0.457917482, 0.514355659, -0.202320263, -0.572288036, 0.794703186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2521 | + | end |
| 2522 | - | CFrame.new(-1.07552779, 1.01543474, -0.975205183, 0.645357251, -0.653341353, -0.39580214, -0.64124006, -0.181770697, -0.745500326, 0.4151209, 0.734918237, -0.536255598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2522 | + | for e = 1, 12 do |
| 2523 | - | CFrame.new(0.630614281, -1.76328135, 0.440194428, 0.866077662, -0.24334389, 0.436684549, -0.0614839792, 0.815044224, 0.57612747, -0.496114343, -0.525820255, 0.69092983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2523 | + | wait() |
| 2524 | - | CFrame.new(-0.857700765, -1.25810766, -0.239681423, 0.499215126, -0.257185757, 0.827429712, -0.238765404, 0.877132356, 0.416689515, -0.832931936, -0.405579239, 0.376470625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2524 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2525 | - | }, 0.5, false) |
| 2525 | + | shok.Transparency = shok.Transparency + 0.06 |
| 2526 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 2527 | - | Shield.Parent = nil |
| 2527 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2528 | - | attack = false |
| 2528 | + | end |
| 2529 | - | end |
| 2529 | + | end)) |
| 2530 | - | Mouse.Button1Down:connect(function() |
| 2530 | + | coroutine.resume(coroutine.create(function() |
| 2531 | - | if attack == false and Invisible == false and IsWearingArmor == false and attacktype == 1 then |
| 2531 | + | local shok = Instance.new("Part")
|
| 2532 | - | attacktype = 2 |
| 2532 | + | shok.Name = "shock3" |
| 2533 | - | attackone() |
| 2533 | + | shok.BrickColor = BrickColor.new("Lily white")
|
| 2534 | - | elseif attack == false and Invisible == false and IsWearingArmor == false and attacktype == 2 then |
| 2534 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2535 | - | attacktype = 1 |
| 2535 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2536 | - | attacktwo() |
| 2536 | + | shok.Anchored = true |
| 2537 | shok.Material = "Neon" | |
| 2538 | - | end) |
| 2538 | + | shok.Transparency = 0.1 |
| 2539 | - | game.Lighting.Outlines = false |
| 2539 | + | shok.CanCollide = false |
| 2540 | - | function attackone() |
| 2540 | + | shok.Parent = model |
| 2541 | - | attack = true |
| 2541 | + | game.Debris:AddItem(shok, 12) |
| 2542 | - | for i = 0, 1, 0.12 do |
| 2542 | + | local mesh = Instance.new("SpecialMesh")
|
| 2543 | - | swait() |
| 2543 | + | mesh.MeshType = "FileMesh" |
| 2544 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) |
| 2544 | + | mesh.MeshId = "rbxassetid://1095708" |
| 2545 | - | PlayAnimationFromTable({
|
| 2545 | + | mesh.Scale = Vector3.new(47, 47, 47) |
| 2546 | - | CFrame.new(1.51857734E-4, -0.310488015, -0.087417841, 0.707106054, 5.26835073E-8, -0.707107484, 0.122787014, 0.984807968, 0.122786865, 0.696365058, -0.173646957, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2546 | + | mesh.Parent = shok |
| 2547 | - | CFrame.new(0.101928703, 1.50244772, -0.0383823365, 0.76589334, 0.0762532279, 0.638430059, -0.0196644422, 0.995256186, -0.095281601, -0.642666996, 0.0604211651, 0.763759375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2547 | + | for e = 1, 15 do |
| 2548 | - | CFrame.new(1.01774633, 0.557527065, -0.776187301, 0.541353703, 0.741649806, 0.396095604, 0.711713314, -0.153383806, -0.685520053, -0.447661191, 0.653015316, -0.610876858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2548 | + | wait() |
| 2549 | - | CFrame.new(-1.07208586, 0.264054269, -0.716768324, 0.529938459, -0.260122895, -0.807156265, -0.752277017, 0.295165181, -0.589030504, 0.39146477, 0.919355154, -0.039265126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2549 | + | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) |
| 2550 | - | CFrame.new(0.81415844, -1.89738977, 0.144144416, 0.866025925, -0.171008825, 0.469845951, -1.40815973E-6, 0.939692497, 0.342020512, -0.499999285, -0.296199232, 0.813797772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2550 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2551 | - | CFrame.new(-0.818738878, -1.59999573, -0.397991776, 0.642786622, 0.0667650178, 0.763130188, 4.3399632E-7, 0.99619472, -0.0871558338, -0.766045213, 0.0560229495, 0.640340626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2551 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2552 | - | }, 0.3, false) |
| 2552 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2553 | end | |
| 2554 | - | MagnitudeDamage(HitboxR, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1) |
| 2554 | + | for e = 1, 16 do |
| 2555 | - | CFuncs.Sound.Create("200632136", HitboxR, 1, 1)
|
| 2555 | + | wait() |
| 2556 | - | RootPart.Velocity = RootPart.CFrame.lookVector * 40 |
| 2556 | + | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) |
| 2557 | - | for i = 0, 1, 0.11 do |
| 2557 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2558 | - | swait() |
| 2558 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2559 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) |
| 2559 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2560 | - | PlayAnimationFromTable({
|
| 2560 | + | shok.BrickColor = BrickColor.new("Grey")
|
| 2561 | - | CFrame.new(0.31380862, -0.320521832, 0.0252371654, 0.249517962, -0.150383011, 0.956622124, -0.0458769947, 0.984923244, 0.166798219, -0.967282891, -0.0855060965, 0.238856897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2561 | + | end |
| 2562 | - | CFrame.new(0.101926193, 1.50244832, -0.0383800864, 0.337979913, 0.0762555003, -0.938059092, -0.0828148723, 0.995255768, 0.051067099, 0.937502801, 0.0604255944, 0.342691481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2562 | + | for e = 1, 12 do |
| 2563 | - | CFrame.new(1.96121001, 0.774859428, -0.462411612, 0.340120375, -0.92077136, 0.191045195, 0.466549307, -0.0111669078, -0.884424806, 0.816486418, 0.389942825, 0.42578721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2563 | + | wait() |
| 2564 | - | CFrame.new(-1.36170578, 0.526111126, -0.597925961, 0.81348151, -0.212761745, -0.541276693, -0.539894938, 0.0697831511, -0.838834763, 0.216243982, 0.974609077, -0.0581016839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2564 | + | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) |
| 2565 | - | CFrame.new(0.970680714, -1.68610644, -0.0975568295, 0.579166114, -0.127570763, -0.805166125, 0.110368893, 0.990856647, -0.0776019096, 0.807703912, -0.0439208932, 0.587950349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2565 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2566 | - | CFrame.new(-0.827146292, -1.8113209, -0.0556658059, 0.816036701, 0.217413262, -0.535551846, -0.0871567726, 0.962250471, 0.257832885, 0.571391284, -0.163724124, 0.804180741) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2566 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2567 | - | }, 0.45, false) |
| 2567 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2568 | end | |
| 2569 | - | attack = false |
| 2569 | + | end)) |
| 2570 | - | end |
| 2570 | + | coroutine.resume(coroutine.create(function() |
| 2571 | - | function attacktwo() |
| 2571 | + | local shok = Instance.new("Part")
|
| 2572 | - | attack = true |
| 2572 | + | shok.Name = "shock3" |
| 2573 | - | for i = 0, 1, 0.12 do |
| 2573 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2574 | - | swait() |
| 2574 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2575 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) |
| 2575 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2576 | - | PlayAnimationFromTable({
|
| 2576 | + | shok.Anchored = true |
| 2577 | - | CFrame.new(-0.0382043272, -0.447743475, -0.209081307, 0.653245032, -0.0733856931, 0.753581822, -0.271655023, 0.906307638, 0.323743671, -0.706735075, -0.416198224, 0.572105408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2577 | + | shok.Material = "Neon" |
| 2578 | - | CFrame.new(-2.74181366E-6, 1.49999321, -3.4570694E-6, 0.707105815, -0.183012873, -0.683013678, -8.7171793E-7, 0.965925694, -0.258819759, 0.707107782, 0.183013588, 0.683011472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2578 | + | shok.Transparency = 0.35 |
| 2579 | - | CFrame.new(1.65075588, 0.743636727, -0.356577665, 0.542998552, -0.115416825, 0.831764221, 0.839699984, 0.0834951103, -0.536593378, -0.00751632452, 0.989801884, 0.142253295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2579 | + | shok.CanCollide = false |
| 2580 | - | CFrame.new(-1.08620656, -0.00580590963, -0.864283919, 0.656464815, -0.698875248, 0.283949524, 0.478162557, 0.0943745971, -0.873186052, 0.583450615, 0.708990037, 0.396129608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2580 | + | shok.Parent = model |
| 2581 | - | CFrame.new(0.856426239, -1.40340364, -0.356423855, 0.707105279, -0.122788861, -0.696365654, 9.42498446E-7, 0.98480767, -0.173648372, 0.707108438, 0.122787014, 0.696362913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2581 | + | game.Debris:AddItem(shok, 12) |
| 2582 | - | CFrame.new(-0.695387185, -1.90375674, -0.304245114, 0.92541647, 0.246137589, -0.288133472, -0.173648298, 0.951251149, 0.254887551, 0.336824656, -0.185843274, 0.923044682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2582 | + | local mesh = Instance.new("SpecialMesh")
|
| 2583 | - | }, 0.34, false) |
| 2583 | + | mesh.MeshType = "FileMesh" |
| 2584 | mesh.MeshId = "rbxassetid://549734488" | |
| 2585 | - | MagnitudeDamage(HitboxL, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1.1) |
| 2585 | + | mesh.Scale = Vector3.new(1, 1, 1) |
| 2586 | - | CFuncs.Sound.Create("200632136", HitboxL, 1, 1)
|
| 2586 | + | mesh.Parent = shok |
| 2587 | - | aroa = CFuncs.Sound.Create("1125531040")
|
| 2587 | + | for e = 1, 15 do |
| 2588 | - | aroa.Volume = 5 |
| 2588 | + | wait() |
| 2589 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 2590 | shok.Transparency = shok.Transparency + 0.004 | |
| 2591 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 2592 | - | RootPart.Velocity = RootPart.CFrame.lookVector * 40 |
| 2592 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2593 | - | for i = 0, 1, 0.12 do |
| 2593 | + | end |
| 2594 | - | swait() |
| 2594 | + | for e = 1, 16 do |
| 2595 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) |
| 2595 | + | wait() |
| 2596 | - | PlayAnimationFromTable({
|
| 2596 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2597 | - | CFrame.new(-0.479634404, -0.393727064, -0.220339894, 0.248309121, 0.219825819, -0.94340837, 0.019257009, 0.972597659, 0.231695861, 0.968489468, -0.0756994039, 0.237271711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2597 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2598 | - | CFrame.new(-4.01586294E-6, 1.4999907, -1.59628689E-6, 0.237956509, -0.0991817266, 0.966198623, 0.22414881, 0.973527908, 0.0447304621, -0.945057809, 0.205928385, 0.253888786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2598 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2599 | - | CFrame.new(1.08192515, 0.657660127, -1.1749661, 0.228772208, 0.493058115, 0.839379132, 0.874719322, 0.27430138, -0.399530977, -0.427234828, 0.825622678, -0.368534833) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2599 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2600 | - | CFrame.new(-1.23054802, 1.29996836, -0.754827142, 0.94838953, -0.316170156, 0.0243683457, -0.269034386, -0.84291333, -0.465958893, 0.167862713, 0.43535465, -0.88447094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2600 | + | end |
| 2601 | - | CFrame.new(0.839919031, -1.81287205, 0.0102108568, 0.808574855, -0.267538428, 0.524051666, 0.171010748, 0.95905602, 0.22575888, -0.562994003, -0.0929245204, 0.821220458) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 2601 | + | for e = 1, 12 do |
| 2602 | - | CFrame.new(-0.846072078, -1.7213496, -0.247524291, 0.693717241, 0.0689389557, 0.716940701, -0.0478171073, 0.997620881, -0.0496601462, -0.718658566, 1.68083934E-4, 0.695363283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 2602 | + | wait() |
| 2603 | - | }, 0.45, false) |
| 2603 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2604 | shok.Transparency = shok.Transparency + 0.06 | |
| 2605 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 2606 | - | attack = false |
| 2606 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2607 | - | wait(1) |
| 2607 | + | end |
| 2608 | - | aroa:Destroy() |
| 2608 | + | end)) |
| 2609 | - | end |
| 2609 | + | |
| 2610 | - | function findNearestTorso(pos) |
| 2610 | + | Mouse.KeyDown:connect(function(k) |
| 2611 | - | local list = game.Workspace:children() |
| 2611 | + | if k:byte() == 48 then |
| 2612 | - | local torso |
| 2612 | + | Humanoid.WalkSpeed = 200 |
| 2613 | - | local dist = 1000 |
| 2613 | + | end |
| 2614 | - | local temp, human, temp2 |
| 2614 | + | |
| 2615 | - | for x = 1, #list do |
| 2615 | + | Mouse.KeyUp:connect(function(k) |
| 2616 | - | temp2 = list[x] |
| 2616 | + | if k:byte() == 48 then |
| 2617 | - | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
| 2617 | + | Humanoid.WalkSpeed = 16 |
| 2618 | - | temp = temp2:findFirstChild("Torso")
|
| 2618 | + | end |
| 2619 | - | human = temp2:findFirstChild("Humanoid")
|
| 2619 | + | |
| 2620 | - | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then |
| 2620 | + | function SeriousSlam() |
| 2621 | - | local dohit = true |
| 2621 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 2622 | - | if dohit == true then |
| 2622 | + | Sound.SoundId = "rbxassetid://142070127" |
| 2623 | - | torso = temp |
| 2623 | + | Sound.Pitch = 1 |
| 2624 | - | dist = (temp.Position - pos).magnitude |
| 2624 | + | Sound.Looped = false |
| 2625 | - | end |
| 2625 | + | Sound.Volume = 10 |
| 2626 | Sound:play() | |
| 2627 | - | end |
| 2627 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 2628 | Sound.SoundId = "rbxassetid://169628396" | |
| 2629 | - | return torso, dist |
| 2629 | + | Sound.Pitch = 1 |
| 2630 | - | end |
| 2630 | + | Sound.Looped = false |
| 2631 | - | function TrueAim(aim) |
| 2631 | + | Sound.Volume = 10 |
| 2632 | - | local target, distance = findNearestTorso(Mouse.Hit.p) |
| 2632 | + | Sound:play() |
| 2633 | - | local tehcf = HitboxR.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0).lookVector |
| 2633 | + | local effspwn = Instance.new("Part")
|
| 2634 | - | if aim ~= nil then |
| 2634 | + | local model = Instance.new("Model")
|
| 2635 | - | tehcf = aim |
| 2635 | + | game.Debris:AddItem(model, 20) |
| 2636 | model.Name = "smasheffects" | |
| 2637 | - | table.insert(Effects, {
|
| 2637 | + | model.Parent = Character |
| 2638 | - | tehcf, |
| 2638 | + | effspwn.Name = "spwnr" |
| 2639 | - | "Shoot", |
| 2639 | + | effspwn.Size = Vector3.new(1, 1, 1) |
| 2640 | - | 30, |
| 2640 | + | effspwn.Anchored = true |
| 2641 | - | HitboxR.Position, |
| 2641 | + | effspwn.CanCollide = false |
| 2642 | - | 10, |
| 2642 | + | effspwn.Transparency = 1 |
| 2643 | - | 15, |
| 2643 | + | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) |
| 2644 | - | 0, |
| 2644 | + | effspwn.Parent = model |
| 2645 | - | 3, |
| 2645 | + | for i = 1, 15 do |
| 2646 | - | HitboxR, |
| 2646 | + | do |
| 2647 | - | target |
| 2647 | + | local gtrace = Instance.new("Part", game.Workspace)
|
| 2648 | gtrace.BrickColor = BrickColor.new("Grey")
| |
| 2649 | gtrace.Material = "Slate" | |
| 2650 | - | end |
| 2650 | + | gtrace.Size = Vector3.new(91, 91, 91) |
| 2651 | gtrace.Anchored = true | |
| 2652 | gtrace.CanCollide = true | |
| 2653 | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360))) | |
| 2654 | - | |
| 2654 | + | local gdisp = coroutine.wrap(function() |
| 2655 | - | |
| 2655 | + | wait(18) |
| 2656 | - | |
| 2656 | + | for i = 1, 9 do |
| 2657 | - | |
| 2657 | + | wait(0.1) |
| 2658 | - | function SutaFinga() |
| 2658 | + | gtrace.Transparency = gtrace.Transparency + 0.1 |
| 2659 | - | attack = true |
| 2659 | + | end |
| 2660 | - | Humanoid.WalkSpeed = 20 |
| 2660 | + | gtrace:Destroy() |
| 2661 | - | for i = 0, 1, 0.1 do |
| 2661 | + | end) |
| 2662 | - | swait() |
| 2662 | + | gdisp() |
| 2663 | - | Effects.Elec.Create(HitboxR.CFrame, 0, 0, 0) |
| 2663 | + | end |
| 2664 | - | PlayAnimationFromTable({
|
| 2664 | + | end |
| 2665 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), |
| 2665 | + | local exp = Instance.new("Explosion", Character)
|
| 2666 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.15, 0), |
| 2666 | + | exp.BlastRadius = 147.5 |
| 2667 | - | CFrame.new(0.45,0.5,-1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(0,-0.5,-1.55), |
| 2667 | + | exp.BlastPressure = 200 |
| 2668 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), |
| 2668 | + | exp.Position = Character.HumanoidRootPart.Position |
| 2669 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 2669 | + | exp.Visible = false |
| 2670 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), }, .5, false) |
| 2670 | + | for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do |
| 2671 | if v:FindFirstChild("Humanoid") then
| |
| 2672 | - | local RA = Instance.new("Part",RightArm)
|
| 2672 | + | v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202)) |
| 2673 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
| 2673 | + | v.Humanoid.PlatformStand = true |
| 2674 | - | |
| 2674 | + | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
|
| 2675 | - | RA.BrickColor = BrickColor.new("White")
|
| 2675 | + | end |
| 2676 | - | RA.Material = "Neon" |
| 2676 | + | end |
| 2677 | - | |
| 2677 | + | local H33 = Instance.new("Part", Character)
|
| 2678 | - | RA.Transparency = 0 |
| 2678 | + | H33.Size = Vector3.new(1, 1, 1) |
| 2679 | - | local RA2 = Instance.new("Weld",RA)
|
| 2679 | + | H33.BrickColor = BrickColor.new("White")
|
| 2680 | - | RA2.Part0 = RightArm |
| 2680 | + | H33.CanCollide = false |
| 2681 | - | RA2.Part1 = RA |
| 2681 | + | H33.Anchored = true |
| 2682 | - | RA2.C0 = CFrame.new(0,0,0) |
| 2682 | + | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) |
| 2683 | - | |
| 2683 | + | local H233 = Instance.new("SpecialMesh", H33)
|
| 2684 | - | for i = 1,2 do ----15 |
| 2684 | + | H233.MeshId = "rbxassetid://3270017" |
| 2685 | - | for i = 1,5 do |
| 2685 | + | local H333 = Instance.new("Part", Character)
|
| 2686 | - | RA.Transparency = RA.Transparency + 0.1 |
| 2686 | + | H333.Size = Vector3.new(1, 1, 1) |
| 2687 | - | game:GetService("RunService").RenderStepped:wait()
|
| 2687 | + | H333.BrickColor = BrickColor.new("White")
|
| 2688 | H333.CanCollide = false | |
| 2689 | - | wait(0.1) |
| 2689 | + | H333.Anchored = true |
| 2690 | - | for i = 1,5 do |
| 2690 | + | H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) |
| 2691 | - | RA.Transparency = RA.Transparency - 0.1 |
| 2691 | + | local H2333 = Instance.new("SpecialMesh", H333)
|
| 2692 | - | game:GetService("RunService").RenderStepped:wait()
|
| 2692 | + | H2333.MeshId = "rbxassetid://3270017" |
| 2693 | local H4 = Instance.new("Part", Character)
| |
| 2694 | H4.Size = Vector3.new(1, 1, 1) | |
| 2695 | - | for i = 1,10 do |
| 2695 | + | H4.BrickColor = BrickColor.new("White")
|
| 2696 | - | RA.Transparency = RA.Transparency + 0.1 |
| 2696 | + | H4.CanCollide = false |
| 2697 | - | game:GetService("RunService").RenderStepped:wait()
|
| 2697 | + | H4.Anchored = true |
| 2698 | H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75) | |
| 2699 | - | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
|
| 2699 | + | local H24 = Instance.new("SpecialMesh", H4)
|
| 2700 | - | RightArm.Transparency = 1 |
| 2700 | + | H24.MeshId = "rbxassetid://3270017" |
| 2701 | - | local owo = Instance.new("Model",Torso)
|
| 2701 | + | coroutine.resume(coroutine.create(function() |
| 2702 | - | Instance.new("Humanoid",owo)
|
| 2702 | + | for i = 1, 200 do |
| 2703 | - | stretch = CFuncs.Sound.Create("463010917")
|
| 2703 | + | H233.Scale = H233.Scale + Vector3.new(36, 36, 36) |
| 2704 | - | stretch.Volume = 5 |
| 2704 | + | H33.Transparency = H33.Transparency + 0.02 |
| 2705 | - | local R = Instance.new("Part",owo)
|
| 2705 | + | H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37) |
| 2706 | - | R.Size = Vector3.new(1,2,1) |
| 2706 | + | H333.Transparency = H333.Transparency + 0.02 |
| 2707 | - | R.TopSurface = 0 |
| 2707 | + | H24.Scale = H24.Scale + Vector3.new(37, 37, 37) |
| 2708 | - | R.BottomSurface = 0 |
| 2708 | + | H4.Transparency = H4.Transparency + 0.02 |
| 2709 | - | R.Name = 'Right Arm' |
| 2709 | + | wait(1.0E-11) |
| 2710 | - | R.BrickColor = RightArm.BrickColor |
| 2710 | + | end |
| 2711 | - | R.CanCollide = false |
| 2711 | + | end)) |
| 2712 | - | R.Anchored = true |
| 2712 | + | coroutine.resume(coroutine.create(function() |
| 2713 | - | R.CFrame = RightArm.CFrame*CFrame.new(0,0,0) |
| 2713 | + | local shok = Instance.new("Part")
|
| 2714 | - | R.Touched:connect(function(hit) |
| 2714 | + | shok.Name = "shock3" |
| 2715 | - | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
|
| 2715 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2716 | - | if not ZZ then ZZ = true |
| 2716 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2717 | - | hit.Parent.Humanoid:TakeDamage(40) |
| 2717 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2718 | - | |
| 2718 | + | shok.Anchored = true |
| 2719 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
|
| 2719 | + | shok.Material = "Neon" |
| 2720 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 2720 | + | shok.Transparency = 0.35 |
| 2721 | - | Fl.velocity = RootPart.CFrame.lookVector*130 |
| 2721 | + | shok.CanCollide = false |
| 2722 | - | wait(0.1) |
| 2722 | + | shok.Parent = model |
| 2723 | - | Fl:remove() |
| 2723 | + | game.Debris:AddItem(shok, 12) |
| 2724 | - | wait(0.00001) |
| 2724 | + | local mesh = Instance.new("SpecialMesh")
|
| 2725 | - | ZZ = false |
| 2725 | + | mesh.MeshType = "FileMesh" |
| 2726 | mesh.MeshId = "rbxassetid://" | |
| 2727 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 2728 | - | end) |
| 2728 | + | mesh.Parent = shok |
| 2729 | - | coroutine.resume(coroutine.create(function() |
| 2729 | + | for e = 1, 15 do |
| 2730 | - | for i = 1,20 do |
| 2730 | + | wait() |
| 2731 | - | R.Size = R.Size + Vector3.new(0,0.8,0) |
| 2731 | + | mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15) |
| 2732 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.5,0) |
| 2732 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2733 | - | game:GetService("RunService").RenderStepped:wait()
|
| 2733 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2734 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 2735 | - | end)) |
| 2735 | + | end |
| 2736 | - | for i = 0,1,0.1 do |
| 2736 | + | for e = 1, 16 do |
| 2737 | - | swait() |
| 2737 | + | wait() |
| 2738 | - | PlayAnimationFromTable({
|
| 2738 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2739 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.5, 0), |
| 2739 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2740 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.2, 0), |
| 2740 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2741 | - | CFrame.new(1.95,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 2741 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2742 | - | CFrame.new(-1.5,0,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.7, 0, 0), |
| 2742 | + | end |
| 2743 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 2743 | + | for e = 1, 12 do |
| 2744 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) |
| 2744 | + | wait() |
| 2745 | - | }, .5, false) |
| 2745 | + | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) |
| 2746 | shok.Transparency = shok.Transparency + 0.06 | |
| 2747 | - | wait(1) |
| 2747 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2748 | - | for i = 1,20 do |
| 2748 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2749 | - | R.Size = R.Size - Vector3.new(0,0.8,0) |
| 2749 | + | end |
| 2750 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.75,0) |
| 2750 | + | end)) |
| 2751 | - | game:GetService("RunService").RenderStepped:wait()
|
| 2751 | + | coroutine.resume(coroutine.create(function() |
| 2752 | local shok = Instance.new("Part")
| |
| 2753 | - | RightArm.Transparency = 0 |
| 2753 | + | shok.Name = "shock3" |
| 2754 | - | R:Destroy() |
| 2754 | + | shok.BrickColor = BrickColor.new("Lily white")
|
| 2755 | - | RA:Destroy() |
| 2755 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) |
| 2756 | - | stretch:Destroy() |
| 2756 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2757 | - | |
| 2757 | + | shok.Anchored = true |
| 2758 | - | |
| 2758 | + | shok.Material = "Neon" |
| 2759 | shok.Transparency = 0.1 | |
| 2760 | - | Humanoid.WalkSpeed = 20 |
| 2760 | + | shok.CanCollide = false |
| 2761 | - | attack = false |
| 2761 | + | shok.Parent = model |
| 2762 | game.Debris:AddItem(shok, 12) | |
| 2763 | local mesh = Instance.new("SpecialMesh")
| |
| 2764 | mesh.MeshType = "FileMesh" | |
| 2765 | - | |
| 2765 | + | mesh.MeshId = "rbxassetid://1095708" |
| 2766 | mesh.Scale = Vector3.new(67, 67, 47) | |
| 2767 | mesh.Parent = shok | |
| 2768 | - | Mouse.KeyDown:connect(function(k) |
| 2768 | + | for e = 1, 15 do |
| 2769 | - | k = k:lower() |
| 2769 | + | wait() |
| 2770 | - | if attack == false and ora == false and k == "z" and IsWearingArmor == false and Invisible == false then |
| 2770 | + | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) |
| 2771 | - | ora = true |
| 2771 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2772 | - | ORA() |
| 2772 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2773 | - | elseif k == "m" and bigg == false then |
| 2773 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2774 | - | bigg = true |
| 2774 | + | end |
| 2775 | - | PE() |
| 2775 | + | for e = 1, 16 do |
| 2776 | - | elseif k == "m" and bigg == true then |
| 2776 | + | wait() |
| 2777 | - | bigg = false |
| 2777 | + | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) |
| 2778 | - | pep:Destroy() |
| 2778 | + | shok.Transparency = shok.Transparency + 0.04 |
| 2779 | - | elseif attack == false and k == "x" and IsWearingArmor == false and Invisible == false then |
| 2779 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2780 | - | GRABEMBOIGRABEM() |
| 2780 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2781 | - | elseif attack == false and k == "q" and IsWearingArmor == false and Invisible == false then |
| 2781 | + | shok.BrickColor = BrickColor.new("Grey")
|
| 2782 | - | SutaFinga() |
| 2782 | + | end |
| 2783 | - | elseif attack == false and k == "f" and Invisible == false and IsWearingArmor == false then |
| 2783 | + | for e = 1, 12 do |
| 2784 | - | Invisible = true |
| 2784 | + | wait() |
| 2785 | - | Character["Advancing Fortress"].Hat.Part.Transparency = 1 |
| 2785 | + | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) |
| 2786 | - | Par1.Enabled = false |
| 2786 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2787 | - | Character["Advancing Fortress"].scarf.Part.Transparency = 1 |
| 2787 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2788 | - | Character["Advancing Fortress"].cloth.Part.Transparency = 1 |
| 2788 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2789 | - | Character["Advancing Fortress"].cloth2.Part.Transparency = 1 |
| 2789 | + | end |
| 2790 | - | Character["Advancing Fortress"].rs.Part.Transparency = 1 |
| 2790 | + | end)) |
| 2791 | - | Character["Advancing Fortress"].ls.Part.Transparency = 1 |
| 2791 | + | coroutine.resume(coroutine.create(function() |
| 2792 | - | Character["Advancing Fortress"].FHead.face.Transparency = 1 |
| 2792 | + | local shok = Instance.new("Part")
|
| 2793 | - | Character["Advancing Fortress"].ear1.Part.Transparency = 1 |
| 2793 | + | shok.Name = "shock3" |
| 2794 | - | Character["Advancing Fortress"].ear2.Part.Transparency = 1 |
| 2794 | + | shok.BrickColor = BrickColor.new("Institutional white")
|
| 2795 | - | Character["Advancing Fortress"].belt.Part.Transparency = 1 |
| 2795 | + | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2796 | - | Character["Advancing Fortress"].belt2.Part.Transparency = 1 |
| 2796 | + | shok.Size = Vector3.new(1, 1, 1) |
| 2797 | - | Character["Advancing Fortress"].belt3.Part.Transparency = 1 |
| 2797 | + | shok.Anchored = true |
| 2798 | - | Character["Advancing Fortress"].gr.Part.Transparency = 1 |
| 2798 | + | shok.Material = "Neon" |
| 2799 | - | Character["Advancing Fortress"].gl.Part.Transparency = 1 |
| 2799 | + | shok.Transparency = 0.35 |
| 2800 | - | Character["Advancing Fortress"].ap1.Part.Transparency = 1 |
| 2800 | + | shok.CanCollide = false |
| 2801 | - | Character["Advancing Fortress"].ap2.Part.Transparency = 1 |
| 2801 | + | shok.Parent = model |
| 2802 | - | Character["Advancing Fortress"].ap3.Part.Transparency = 1 |
| 2802 | + | game.Debris:AddItem(shok, 12) |
| 2803 | - | Character["Advancing Fortress"].ap4.Part.Transparency = 1 |
| 2803 | + | local mesh = Instance.new("SpecialMesh")
|
| 2804 | - | Character["Advancing Fortress"].muscle.Part.Transparency = 1 |
| 2804 | + | mesh.MeshType = "FileMesh" |
| 2805 | - | Character["Advancing Fortress"].circ1.Part.Transparency = 1 |
| 2805 | + | mesh.MeshId = "rbxassetid://549734488" |
| 2806 | - | Character["Advancing Fortress"].circ2.Part.Transparency = 1 |
| 2806 | + | mesh.Scale = Vector3.new(1, 1, 1) |
| 2807 | - | Character["Advancing Fortress"].circ3.Part.Transparency = 1 |
| 2807 | + | mesh.Parent = shok |
| 2808 | - | Character["Advancing Fortress"].circ4.Part.Transparency = 1 |
| 2808 | + | for e = 1, 15 do |
| 2809 | - | Character["Advancing Fortress"].boot1.Part.Transparency = 1 |
| 2809 | + | wait() |
| 2810 | - | Character["Advancing Fortress"].boot2.Part.Transparency = 1 |
| 2810 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2811 | - | Character["Advancing Fortress"].glo1.Part.Transparency = 1 |
| 2811 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2812 | - | Character["Advancing Fortress"].glo2.Part.Transparency = 1 |
| 2812 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2813 | - | Character["Advancing Fortress"].glo1B.Part.Transparency = 1 |
| 2813 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
| 2814 | - | Character["Advancing Fortress"].glo2B.Part.Transparency = 1 |
| 2814 | + | end |
| 2815 | - | Character["Advancing Fortress"].ap5.Part.Transparency = 1 |
| 2815 | + | for e = 1, 16 do |
| 2816 | - | Character["Advancing Fortress"].ap6.Part.Transparency = 1 |
| 2816 | + | wait() |
| 2817 | - | Effects.Sphere.Create(BrickColor.new("Light blue"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
|
| 2817 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2818 | - | Effects.Block.Create(BrickColor.new("Light blue"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
|
| 2818 | + | shok.Transparency = shok.Transparency + 0.004 |
| 2819 | - | Disappear() |
| 2819 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2820 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 2821 | - | elseif attack == false and k == "f" and Invisible == true and IsWearingArmor == false and cooldown == false then |
| 2821 | + | end |
| 2822 | - | Invisible = false |
| 2822 | + | for e = 1, 12 do |
| 2823 | - | summon = CFuncs.Sound.Create("463010917", Torso, 1, 1)
|
| 2823 | + | wait() |
| 2824 | - | summon.Volume = 7 |
| 2824 | + | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) |
| 2825 | - | cooldown = true |
| 2825 | + | shok.Transparency = shok.Transparency + 0.06 |
| 2826 | - | Character["Advancing Fortress"].Hat.Part.Transparency = 0 |
| 2826 | + | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) |
| 2827 | - | Par1.Enabled = true |
| 2827 | + | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) |
| 2828 | - | Character["Advancing Fortress"].scarf.Part.Transparency = 0 |
| 2828 | + | end |
| 2829 | - | Character["Advancing Fortress"].cloth.Part.Transparency = 0 |
| 2829 | + | end)) |
| 2830 | - | Character["Advancing Fortress"].cloth2.Part.Transparency = 0 |
| 2830 | + | |
| 2831 | - | Character["Advancing Fortress"].rs.Part.Transparency = 0 |
| 2831 | + | function Jump() |
| 2832 | - | Character["Advancing Fortress"].ls.Part.Transparency = 0 |
| 2832 | + | if not D then |
| 2833 | - | Character["Advancing Fortress"].FHead.face.Transparency = 0 |
| 2833 | + | D = true |
| 2834 | - | Character["Advancing Fortress"].ear1.Part.Transparency = 0 |
| 2834 | + | Idle = true |
| 2835 | - | Character["Advancing Fortress"].ear2.Part.Transparency = 0 |
| 2835 | + | for i = 0, 2, 0.1 do |
| 2836 | - | Character["Advancing Fortress"].belt.Part.Transparency = 0 |
| 2836 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2837 | - | Character["Advancing Fortress"].belt2.Part.Transparency = 0 |
| 2837 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2838 | - | Character["Advancing Fortress"].belt3.Part.Transparency = 0 |
| 2838 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2839 | - | Character["Advancing Fortress"].gr.Part.Transparency = 0 |
| 2839 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2840 | - | Character["Advancing Fortress"].gl.Part.Transparency = 0 |
| 2840 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1) |
| 2841 | - | Character["Advancing Fortress"].ap1.Part.Transparency = 0 |
| 2841 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1) |
| 2842 | - | Character["Advancing Fortress"].ap2.Part.Transparency = 0 |
| 2842 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) |
| 2843 | - | Character["Advancing Fortress"].ap3.Part.Transparency = 0 |
| 2843 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) |
| 2844 | - | Character["Advancing Fortress"].ap4.Part.Transparency = 0 |
| 2844 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2845 | - | Character["Advancing Fortress"].muscle.Part.Transparency = 0 |
| 2845 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1) |
| 2846 | - | Character["Advancing Fortress"].circ1.Part.Transparency = 0 |
| 2846 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 2847 | - | Character["Advancing Fortress"].circ2.Part.Transparency = 0 |
| 2847 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2848 | - | Character["Advancing Fortress"].circ3.Part.Transparency = 0 |
| 2848 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2849 | - | Character["Advancing Fortress"].circ4.Part.Transparency = 0 |
| 2849 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2850 | - | Character["Advancing Fortress"].boot1.Part.Transparency = 0 |
| 2850 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1) |
| 2851 | - | Character["Advancing Fortress"].boot2.Part.Transparency = 0 |
| 2851 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2852 | - | Character["Advancing Fortress"].glo1.Part.Transparency = 0 |
| 2852 | + | end |
| 2853 | - | Character["Advancing Fortress"].glo2.Part.Transparency = 0 |
| 2853 | + | for i = 0, 2, 0.1 do |
| 2854 | - | Character["Advancing Fortress"].glo1B.Part.Transparency = 0 |
| 2854 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2855 | - | Character["Advancing Fortress"].glo2B.Part.Transparency = 0 |
| 2855 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2856 | - | Character["Advancing Fortress"].ap5.Part.Transparency = 0 |
| 2856 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2857 | - | Character["Advancing Fortress"].ap6.Part.Transparency = 0 |
| 2857 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2858 | - | Effects.Sphere.Create(BrickColor.new("Light blue"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.08)
|
| 2858 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2859 | - | for i = 1, 2 do |
| 2859 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2860 | - | Effects.Block.Create(BrickColor.new("Light blue"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
|
| 2860 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2861 | - | end |
| 2861 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2862 | - | for i = 1, 20 do |
| 2862 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2863 | - | Effects.Break.Create(BrickColor.new("Light blue"), Torso.CFrame, 1, 1, 1)
|
| 2863 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1) |
| 2864 | - | end |
| 2864 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 2865 | - | Reappear() |
| 2865 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2866 | - | staplachinuh = CFuncs.Sound.Create("469817479")
|
| 2866 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2867 | - | staplachinuh.TimePosition = 0.4 |
| 2867 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2868 | - | staplachinuh.Volume = 7 |
| 2868 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1) |
| 2869 | - | wait(0.96) |
| 2869 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2870 | - | staplachinuh:Destroy() |
| 2870 | + | end |
| 2871 | - | cooldown = false |
| 2871 | + | do |
| 2872 | - | elseif attack == false and ShieldMode == false and k == "c" and IsWearingArmor == false and Invisible == false then |
| 2872 | + | local sbs = Instance.new("BodyPosition", RootPart)
|
| 2873 | - | ShieldMode = true |
| 2873 | + | sbs.P = 3000 |
| 2874 | - | HoloHexShield() |
| 2874 | + | sbs.D = 1000 |
| 2875 | - | elseif attack == false and k == "v" and IsWearingArmor == false and Invisible == false then |
| 2875 | + | sbs.maxForce = Vector3.new(900000, 900000000, 900000) |
| 2876 | - | CastleCrusherFist() |
| 2876 | + | sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0) |
| 2877 | local Sound = Instance.new("Sound", Character.UpperTorso)
| |
| 2878 | - | if k == "[" and IsWearingArmor == false and Invisible == false then |
| 2878 | + | Sound.SoundId = "rbxassetid://845572880" |
| 2879 | - | Armor("On")
|
| 2879 | + | Sound.Volume = 32 |
| 2880 | - | Character["Advancing Fortress"].Hat.Part.Transparency = 1 |
| 2880 | + | Sound.Pitch = 1 |
| 2881 | - | Character["Advancing Fortress"].boot1.Part.Transparency = 1 |
| 2881 | + | Sound.Looped = false |
| 2882 | - | Character["Advancing Fortress"].boot2.Part.Transparency = 1 |
| 2882 | + | Sound:Play() |
| 2883 | - | Character["Advancing Fortress"].glo1.Part.Transparency = 1 |
| 2883 | + | wait(0.5) |
| 2884 | - | Character["Advancing Fortress"].glo2.Part.Transparency = 1 |
| 2884 | + | local Bq = Instance.new("Part", UpperTorso)
|
| 2885 | - | Character["Advancing Fortress"].scarf.Part.Transparency = 1 |
| 2885 | + | Bq.Size = Vector3.new(1, 1, 1) |
| 2886 | - | Character["Advancing Fortress"].cloth.Part.Transparency = 1 |
| 2886 | + | Bq.BrickColor = BrickColor.new("White")
|
| 2887 | - | Character["Advancing Fortress"].cloth2.Part.Transparency = 1 |
| 2887 | + | Bq.Material = "Neon" |
| 2888 | - | Character["Advancing Fortress"].rs.Part.Transparency = 1 |
| 2888 | + | Bq.Anchored = false |
| 2889 | - | Character["Advancing Fortress"].ls.Part.Transparency = 1 |
| 2889 | + | Bq.Transparency = math.huge |
| 2890 | - | Character["Advancing Fortress"].FHead.face.Transparency = 1 |
| 2890 | + | Bq.CanCollide = false |
| 2891 | - | Character["Advancing Fortress"].ear1.Part.Transparency = 1 |
| 2891 | + | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) |
| 2892 | - | Character["Advancing Fortress"].ear2.Part.Transparency = 1 |
| 2892 | + | local Bq2 = Instance.new("SpecialMesh", Bq)
|
| 2893 | - | Character["Advancing Fortress"].belt.Part.Transparency = 1 |
| 2893 | + | Bq2.MeshType = "Sphere" |
| 2894 | - | Character["Advancing Fortress"].belt2.Part.Transparency = 1 |
| 2894 | + | Bq2.Scale = Vector3.new(1, 1, 1) |
| 2895 | - | Character["Advancing Fortress"].belt3.Part.Transparency = 1 |
| 2895 | + | Bq.Touched:connect(function(hit) |
| 2896 | - | Character["Advancing Fortress"].gr.Part.Transparency = 1 |
| 2896 | + | if hitted == false then |
| 2897 | - | Character["Advancing Fortress"].gl.Part.Transparency = 1 |
| 2897 | + | hitted = true |
| 2898 | - | Character["Advancing Fortress"].ap1.Part.Transparency = 1 |
| 2898 | + | Bq.Anchored = true |
| 2899 | - | Character["Advancing Fortress"].ap2.Part.Transparency = 1 |
| 2899 | + | for i = 1, 1000 do |
| 2900 | - | Character["Advancing Fortress"].ap3.Part.Transparency = 1 |
| 2900 | + | Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1) |
| 2901 | - | Character["Advancing Fortress"].ap4.Part.Transparency = 1 |
| 2901 | + | Bq.Transparency = Bq.Transparency + 0.003 |
| 2902 | - | Character["Advancing Fortress"].muscle.Part.Transparency = 1 |
| 2902 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2903 | - | Character["Advancing Fortress"].circ1.Part.Transparency = 1 |
| 2903 | + | end |
| 2904 | - | Character["Advancing Fortress"].circ2.Part.Transparency = 1 |
| 2904 | + | end |
| 2905 | - | Character["Advancing Fortress"].circ3.Part.Transparency = 1 |
| 2905 | + | end) |
| 2906 | - | Character["Advancing Fortress"].circ4.Part.Transparency = 1 |
| 2906 | + | for i = 1, 100 do |
| 2907 | - | Character["Advancing Fortress"].glo1B.Part.Transparency = 1 |
| 2907 | + | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) |
| 2908 | - | Character["Advancing Fortress"].glo2B.Part.Transparency = 1 |
| 2908 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2909 | - | Character["Advancing Fortress"].ap5.Part.Transparency = 1 |
| 2909 | + | end |
| 2910 | - | Character["Advancing Fortress"].ap6.Part.Transparency = 1 |
| 2910 | + | Bq.Anchored = false |
| 2911 | local Fl = Instance.new("BodyVelocity", Bq)
| |
| 2912 | - | if k == "]" and IsWearingArmor == true and Invisible == false then |
| 2912 | + | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 2913 | - | Armor("Off")
|
| 2913 | + | Fl.velocity = Mouse.hit.lookVector * 120 |
| 2914 | - | Character["Advancing Fortress"].Hat.Part.Transparency = 0 |
| 2914 | + | wait(0.4) |
| 2915 | - | Character["Advancing Fortress"].boot1.Part.Transparency = 0 |
| 2915 | + | Idle = false |
| 2916 | - | Character["Advancing Fortress"].boot2.Part.Transparency = 0 |
| 2916 | + | hitted = false |
| 2917 | - | Character["Advancing Fortress"].glo1.Part.Transparency = 0 |
| 2917 | + | sbs:remove() |
| 2918 | - | Character["Advancing Fortress"].glo2.Part.Transparency = 0 |
| 2918 | + | wait(0.3) |
| 2919 | - | Character["Advancing Fortress"].scarf.Part.Transparency = 0 |
| 2919 | + | D = false |
| 2920 | - | Character["Advancing Fortress"].cloth.Part.Transparency = 0 |
| 2920 | + | end |
| 2921 | - | Character["Advancing Fortress"].cloth2.Part.Transparency = 0 |
| 2921 | + | end |
| 2922 | - | Character["Advancing Fortress"].rs.Part.Transparency = 0 |
| 2922 | + | |
| 2923 | - | Character["Advancing Fortress"].ls.Part.Transparency = 0 |
| 2923 | + | function Dash() |
| 2924 | - | Character["Advancing Fortress"].FHead.face.Transparency = 0 |
| 2924 | + | if not D then |
| 2925 | - | Character["Advancing Fortress"].ear1.Part.Transparency = 0 |
| 2925 | + | D = true |
| 2926 | - | Character["Advancing Fortress"].ear2.Part.Transparency = 0 |
| 2926 | + | Idle = true |
| 2927 | - | Character["Advancing Fortress"].belt.Part.Transparency = 0 |
| 2927 | + | for i = 0, 1, 0.1 do |
| 2928 | - | Character["Advancing Fortress"].belt2.Part.Transparency = 0 |
| 2928 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) |
| 2929 | - | Character["Advancing Fortress"].belt3.Part.Transparency = 0 |
| 2929 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) |
| 2930 | - | Character["Advancing Fortress"].gr.Part.Transparency = 0 |
| 2930 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2931 | - | Character["Advancing Fortress"].gl.Part.Transparency = 0 |
| 2931 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) |
| 2932 | - | Character["Advancing Fortress"].ap1.Part.Transparency = 0 |
| 2932 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2933 | - | Character["Advancing Fortress"].ap2.Part.Transparency = 0 |
| 2933 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 2934 | - | Character["Advancing Fortress"].ap3.Part.Transparency = 0 |
| 2934 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2935 | - | Character["Advancing Fortress"].ap4.Part.Transparency = 0 |
| 2935 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 2936 | - | Character["Advancing Fortress"].muscle.Part.Transparency = 0 |
| 2936 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) |
| 2937 | - | Character["Advancing Fortress"].circ1.Part.Transparency = 0 |
| 2937 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) |
| 2938 | - | Character["Advancing Fortress"].circ2.Part.Transparency = 0 |
| 2938 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 2939 | - | Character["Advancing Fortress"].circ3.Part.Transparency = 0 |
| 2939 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2940 | - | Character["Advancing Fortress"].circ4.Part.Transparency = 0 |
| 2940 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2941 | - | Character["Advancing Fortress"].glo1B.Part.Transparency = 0 |
| 2941 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 2942 | - | Character["Advancing Fortress"].glo2B.Part.Transparency = 0 |
| 2942 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) |
| 2943 | - | Character["Advancing Fortress"].ap5.Part.Transparency = 0 |
| 2943 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2944 | - | Character["Advancing Fortress"].ap6.Part.Transparency = 0 |
| 2944 | + | end |
| 2945 | do | |
| 2946 | - | end) |
| 2946 | + | local bv = Instance.new("BodyVelocity")
|
| 2947 | - | Mouse.KeyUp:connect(function(k) |
| 2947 | + | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) |
| 2948 | - | k = k:lower() |
| 2948 | + | bv.velocity = RootPart.CFrame.lookVector * 250 |
| 2949 | - | if attack == true and ora == true and k == "z" and IsWearingArmor == false then |
| 2949 | + | bv.Parent = RootPart |
| 2950 | - | ora = false |
| 2950 | + | game:GetService("Debris"):AddItem(bv, 1)
|
| 2951 | - | elseif attack == true and ShieldMode == true and k == "c" and IsWearingArmor == false then |
| 2951 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 2952 | - | ShieldMode = false |
| 2952 | + | Sound.SoundId = "rbxassetid://" |
| 2953 | Sound.Volume = 32 | |
| 2954 | - | end) |
| 2954 | + | Sound.Pitch = 1 |
| 2955 | - | coroutine.resume(coroutine.create(function(Part, Part2) |
| 2955 | + | Sound.Looped = false |
| 2956 | - | while Part.Parent ~= nil do |
| 2956 | + | Sound:Play() |
| 2957 | - | swait(math.random(100, 150)) |
| 2957 | + | wait(0.5) |
| 2958 | - | for i = 0, 1, 0.2 do |
| 2958 | + | local Bq = Instance.new("Part", UpperTorso)
|
| 2959 | - | wait() |
| 2959 | + | Bq.Size = Vector3.new(1, 1, 1) |
| 2960 | - | Eye1.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) |
| 2960 | + | Bq.BrickColor = BrickColor.new("White")
|
| 2961 | - | Eye2.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) |
| 2961 | + | Bq.Material = "Neon" |
| 2962 | - | end |
| 2962 | + | Bq.Anchored = false |
| 2963 | - | for i = 0, 1, 0.2 do |
| 2963 | + | Bq.Transparency = math.huge |
| 2964 | - | swait() |
| 2964 | + | Bq.CanCollide = false |
| 2965 | - | Eye1.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) |
| 2965 | + | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12) |
| 2966 | - | Eye2.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) |
| 2966 | + | local Bq2 = Instance.new("SpecialMesh", Bq)
|
| 2967 | - | end |
| 2967 | + | Bq2.MeshType = "Sphere" |
| 2968 | Bq2.Scale = Vector3.new(1, 1, 1) | |
| 2969 | - | end), Eye1, Eye2) |
| 2969 | + | Bq.Touched:connect(function(hit) |
| 2970 | - | while true do |
| 2970 | + | if hitted == false then |
| 2971 | - | swait() |
| 2971 | + | hitted = true |
| 2972 | - | for i, v in pairs(Character:children()) do |
| 2972 | + | Bq.Anchored = true |
| 2973 | - | if v:IsA("Part") and IsWearingArmor == true then
|
| 2973 | + | for i = 1, 1000 do |
| 2974 | - | v.Anchored = false |
| 2974 | + | Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1) |
| 2975 | - | end |
| 2975 | + | Bq.Transparency = Bq.Transparency + 0.003 |
| 2976 | game:GetService("RunService").RenderStepped:wait()
| |
| 2977 | - | for i, v in pairs(AdvancingFortress:GetChildren()) do |
| 2977 | + | end |
| 2978 | - | if v:IsA("Part") then
|
| 2978 | + | end |
| 2979 | - | v.Material = "SmoothPlastic" |
| 2979 | + | end) |
| 2980 | for i = 1, 100 do | |
| 2981 | - | v.CanCollide = false |
| 2981 | + | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) |
| 2982 | - | |
| 2982 | + | game:GetService("RunService").RenderStepped:wait()
|
| 2983 | - | elseif v:IsA("Humanoid") then
|
| 2983 | + | end |
| 2984 | - | v.PlatformStand = true |
| 2984 | + | Bq.Anchored = false |
| 2985 | - | |
| 2985 | + | local Fl = Instance.new("BodyVelocity", Bq)
|
| 2986 | - | |
| 2986 | + | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 2987 | - | |
| 2987 | + | Fl.velocity = Mouse.hit.lookVector * 150 |
| 2988 | - | |
| 2988 | + | wait(0.5) |
| 2989 | - | end |
| 2989 | + | Idle = false |
| 2990 | hitted = false | |
| 2991 | - | HHandle.Transparency = 1 |
| 2991 | + | wait(0.4) |
| 2992 | - | THandle.Transparency = 1 |
| 2992 | + | D = false |
| 2993 | - | AHandleR.Transparency = 1 |
| 2993 | + | end |
| 2994 | - | AHandleL.Transparency = 1 |
| 2994 | + | end |
| 2995 | - | LHandleR.Transparency = 1 |
| 2995 | + | |
| 2996 | - | LHandleL.Transparency = 1 |
| 2996 | + | function Detroit() |
| 2997 | - | RootPart.Transparency = 1 |
| 2997 | + | if not D then |
| 2998 | - | HitboxR.Transparency = 1 |
| 2998 | + | D = false |
| 2999 | - | HitboxL.Transparency = 1 |
| 2999 | + | Idle = true |
| 3000 | - | Head.BrickColor = BrickColor.new("Pastel Blue")
|
| 3000 | + | for i = 0, 2, 0.1 do |
| 3001 | - | Torso.BrickColor = BrickColor.new("Pastel Blue")
|
| 3001 | + | swait() |
| 3002 | - | RightArm.BrickColor = BrickColor.new("Pastel Blue")
|
| 3002 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) |
| 3003 | - | LeftArm.BrickColor = BrickColor.new("Pastel Blue")
|
| 3003 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) |
| 3004 | - | RightLeg.BrickColor = BrickColor.new("Pastel Blue")
|
| 3004 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3005 | - | LeftLeg.BrickColor = BrickColor.new("Pastel Blue")
|
| 3005 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) |
| 3006 | - | RootPart.Anchored = true |
| 3006 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3007 | - | Torsovelocity = (Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 3007 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 3008 | - | velocity = Character.HumanoidRootPart.Velocity.y |
| 3008 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3009 | - | sine = sine + change |
| 3009 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3010 | - | Shield.Anchored = true |
| 3010 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1) |
| 3011 | - | Shield.CFrame = Shield.CFrame:lerp(RootPart.CFrame * CFrame.new(0, 0, -3.2), 1) |
| 3011 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) |
| 3012 | - | local hit, pos = rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) |
| 3012 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 3013 | - | if Character.HumanoidRootPart.Velocity.y > 1 and hit == nil then |
| 3013 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3014 | - | Anim = "Jump" |
| 3014 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3015 | - | if attack == false then |
| 3015 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3016 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) |
| 3016 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) |
| 3017 | - | PlayAnimationFromTable({
|
| 3017 | + | end |
| 3018 | - | CFrame.new(0, 0.00872418843, 0.0292903651, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), |
| 3018 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 3019 | - | CFrame.new(0, 1.49999177, -1.49011612E-7, 1, 0, 0, 0, 0.98480767, 0.173648626, 0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
| 3019 | + | Sound.SoundId = "rbxassetid://" |
| 3020 | - | CFrame.new(1.64140427, 0.273908556, 0.192029893, 0.946035206, -0.31541416, 0.0743736848, 0.284469575, 0.91821146, 0.275617331, -0.155224368, -0.239586651, 0.958386064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3020 | + | Sound.Pitch = 1 |
| 3021 | - | CFrame.new(-1.59350562, 0.239538491, 0.192243189, 0.935008764, 0.347148597, -0.0724328309, -0.312019885, 0.902400434, 0.297181845, 0.168529674, -0.255267143, 0.952069581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3021 | + | Sound.Looped = false |
| 3022 | - | CFrame.new(0.602718651, -1.95556056, 0.410092652, 0.978475571, 0.0150757888, -0.205834776, 0.0853612274, 0.878464639, 0.470120817, 0.187906027, -0.477568805, 0.85826844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3022 | + | Sound.Volume = 5 |
| 3023 | - | CFrame.new(-0.41903314, -1.41877925, -0.229210436, 0.962251842, -0.0299757104, 0.270510197, -0.084186092, 0.912393093, 0.400567293, -0.258819073, -0.408219665, 0.875425339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 3023 | + | Sound:play() |
| 3024 | - | }, 0.3, false) |
| 3024 | + | wait(0.5) |
| 3025 | - | end |
| 3025 | + | coroutine.resume(coroutine.create(function() |
| 3026 | - | elseif Character.HumanoidRootPart.Velocity.y < -1 and hit == nil then |
| 3026 | + | for i = 1, 1000 do |
| 3027 | - | Anim = "Fall" |
| 3027 | + | game:GetService("RunService").RenderStepped:wait()
|
| 3028 | - | if attack == false then |
| 3028 | + | end |
| 3029 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) |
| 3029 | + | end)) |
| 3030 | - | PlayAnimationFromTable({
|
| 3030 | + | for i = 0, 1, 0.1 do |
| 3031 | - | CFrame.new(0, -0.0366669223, -0.0478199311, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), |
| 3031 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) |
| 3032 | - | CFrame.new(0, 1.58110774, -0.115850762, 1, 0, 0, 0, 0.98480767, 0.173647821, 0, -0.173647821, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
| 3032 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) |
| 3033 | - | CFrame.new(1.72150326, 0.610064566, 0.0891361833, 0.724097908, -0.685675204, 0.0743751749, 0.645872176, 0.711960018, 0.275611937, -0.241932437, -0.151533186, 0.958387375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3033 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3034 | - | CFrame.new(-1.69228244, 0.568353653, 0.082095027, 0.759895504, 0.646005511, -0.0724337399, -0.601845145, 0.741260946, 0.297183931, 0.24567467, -0.182231784, 0.952074111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3034 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) |
| 3035 | - | CFrame.new(0.60271728, -1.95556188, 0.410093039, 0.978470623, -0.00292155147, -0.206365243, 0.0853614658, 0.916095972, 0.391767859, 0.187905625, -0.400949359, 0.896622121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3035 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3036 | - | CFrame.new(-0.453899324, -1.81726217, -0.229221463, 0.962255239, -0.00628663599, 0.272094905, -0.0841865242, 0.943832874, 0.319526881, -0.258820891, -0.33037129, 0.90767473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 3036 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 3037 | - | }, 0.3, false) |
| 3037 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3038 | - | end |
| 3038 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 3039 | - | elseif Torsovelocity < 1 and hit ~= nil then |
| 3039 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1) |
| 3040 | - | Anim = "Idle" |
| 3040 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) |
| 3041 | - | if attack == false then |
| 3041 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 3042 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) |
| 3042 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3043 | - | PlayAnimationFromTable({
|
| 3043 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3044 | - | CFrame.new(0, -0.00190299738, -0.0435779989, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), |
| 3044 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3045 | - | CFrame.new(0, 1.49999213, 3.27825546E-7, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
| 3045 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) |
| 3046 | - | CFrame.new(1.64141297, 0.173907071, -0.107973814, 0.946035922, -0.270955235, 0.177766502, 0.284470022, 0.957103431, -0.055051513, -0.155224428, 0.102649838, 0.982532144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3046 | + | game:GetService("RunService").RenderStepped:wait()
|
| 3047 | - | CFrame.new(-1.59350157, 0.139536366, -0.107754946, 0.935009062, 0.284010828, -0.212358981, -0.312018842, 0.943447471, -0.11203292, 0.168530986, 0.171011835, 0.970748305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3047 | + | end |
| 3048 | - | CFrame.new(0.602711678, -1.89952374, -0.0967197716, 0.978471398, -0.0562333167, -0.198576227, 0.0853610933, 0.986278713, 0.141314447, 0.187904745, -0.155223012, 0.969844699) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3048 | + | KickBoom() |
| 3049 | - | CFrame.new(-0.619029164, -1.90815639, -0.0860156417, 0.962250412, 0.0410595387, 0.269051194, -0.0841863081, 0.984977186, 0.150772721, -0.258818805, -0.167731494, 0.951251626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 3049 | + | wait(0.7) |
| 3050 | - | }, 0.3, false) |
| 3050 | + | Idle = false |
| 3051 | - | end |
| 3051 | + | wait(0.2) |
| 3052 | - | elseif Torsovelocity > 2 and hit ~= nil then |
| 3052 | + | D = false |
| 3053 | - | Anim = "Walk" |
| 3053 | + | end |
| 3054 | - | if attack == false then |
| 3054 | + | |
| 3055 | - | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) |
| 3055 | + | function SeriousWam() |
| 3056 | - | PlayAnimationFromTable({
|
| 3056 | + | if not D then |
| 3057 | - | CFrame.new(0, -0.0234659836, -0.171147972, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), |
| 3057 | + | D = false |
| 3058 | - | CFrame.new(0, 1.49999166, 1.1920929E-7, 1, 0, 0, 0, 0.98480773, -0.173648983, 0, 0.173648953, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
| 3058 | + | Idle = true |
| 3059 | - | CFrame.new(1.64141297, 0.173907071, -0.107973814, 0.946035922, -0.270955235, 0.177766502, 0.284470022, 0.957103431, -0.055051513, -0.155224428, 0.102649838, 0.982532144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3059 | + | for i = 0, 2, 0.1 do |
| 3060 | - | CFrame.new(-1.59350157, 0.139536366, -0.107754946, 0.935009062, 0.284010828, -0.212358981, -0.312018842, 0.943447471, -0.11203292, 0.168530986, 0.171011835, 0.970748305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3060 | + | swait() |
| 3061 | - | CFrame.new(0.585851789, -1.60362172, -0.143285036, 0.978476226, 0.0150748575, -0.205834031, 0.0853618756, 0.878461003, 0.470117748, 0.187905103, -0.477570593, 0.858265638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 3061 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) |
| 3062 | - | CFrame.new(-0.563320339, -1.90456724, 0.225245774, 0.982039452, -0.00800410938, 0.188514173, -0.0707257539, 0.910641074, 0.407099873, -0.174927384, -0.413120717, 0.893718541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 3062 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1) |
| 3063 | - | }, 0.3, false) |
| 3063 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3064 | - | end |
| 3064 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1) |
| 3065 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3066 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 3067 | - | |
| 3067 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3068 | - | end |
| 3068 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3069 | - | if 0 < #Effects then |
| 3069 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1) |
| 3070 | - | for e = 1, #Effects do |
| 3070 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1) |
| 3071 | - | if Effects[e] ~= nil then |
| 3071 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 3072 | - | local Thing = Effects[e] |
| 3072 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3073 | - | if Thing ~= nil then |
| 3073 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3074 | - | local Part = Thing[1] |
| 3074 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3075 | - | local Mode = Thing[2] |
| 3075 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) |
| 3076 | - | local Delay = Thing[3] |
| 3076 | + | end |
| 3077 | - | local IncX = Thing[4] |
| 3077 | + | local FZcharge = Instance.new("ParticleEmitter", RightHand)
|
| 3078 | - | local IncY = Thing[5] |
| 3078 | + | FZcharge.Texture = "rbxassetid://31727915" |
| 3079 | - | local IncZ = Thing[6] |
| 3079 | + | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) |
| 3080 | - | if Thing[2] == "Shoot" then |
| 3080 | + | FZcharge.EmissionDirection = "Top" |
| 3081 | - | local Look = Thing[1] |
| 3081 | + | FZcharge.Speed = NumberRange.new(4) |
| 3082 | - | local move = 30 |
| 3082 | + | FZcharge.Size = NumberSequence.new(2, 1) |
| 3083 | - | if Thing[8] == 3 then |
| 3083 | + | FZcharge.Drag = 2 |
| 3084 | - | move = 10 |
| 3084 | + | FZcharge.LockedToPart = false |
| 3085 | - | end |
| 3085 | + | FZcharge.Lifetime = NumberRange.new(0.5) |
| 3086 | - | local hit, pos = rayCast(Thing[4], Thing[1], move, m) |
| 3086 | + | FZcharge.Rate = 150 |
| 3087 | - | if Thing[10] ~= nil then |
| 3087 | + | FZcharge.LightEmission = 0 |
| 3088 | - | da = pos |
| 3088 | + | FZcharge.Rotation = NumberRange.new(-100, 100) |
| 3089 | - | cf2 = CFrame.new(Thing[4], Thing[10].Position) |
| 3089 | + | FZcharge.VelocitySpread = 100 |
| 3090 | - | cfa = CFrame.new(Thing[4], pos) |
| 3090 | + | local Sound = Instance.new("Sound", Character.UpperTorso)
|
| 3091 | - | tehCF = cfa:lerp(cf2, 0.2) |
| 3091 | + | Sound.SoundId = "rbxassetid://" |
| 3092 | - | Thing[1] = tehCF.lookVector |
| 3092 | + | Sound.Pitch = 1 |
| 3093 | - | end |
| 3093 | + | Sound.Looped = false |
| 3094 | - | local mag = (Thing[4] - pos).magnitude |
| 3094 | + | Sound.Volume = 5 |
| 3095 | - | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) |
| 3095 | + | Sound:play() |
| 3096 | - | if Thing[8] == 2 then |
| 3096 | + | wait(1.5) |
| 3097 | - | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) |
| 3097 | + | coroutine.resume(coroutine.create(function() |
| 3098 | - | end |
| 3098 | + | for i = 1, 1000 do |
| 3099 | - | Thing[4] = Thing[4] + Look * move |
| 3099 | + | game:GetService("RunService").RenderStepped:wait()
|
| 3100 | - | Thing[3] = Thing[3] - 1 |
| 3100 | + | end |
| 3101 | - | if 2 < Thing[5] then |
| 3101 | + | end)) |
| 3102 | - | Thing[5] = Thing[5] - 0.3 |
| 3102 | + | for i = 0, 1, 0.1 do |
| 3103 | - | Thing[6] = Thing[6] - 0.3 |
| 3103 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) |
| 3104 | - | end |
| 3104 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) |
| 3105 | - | if hit ~= nil then |
| 3105 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3106 | - | Thing[3] = 0 |
| 3106 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) |
| 3107 | - | if Thing[8] == 1 or Thing[8] == 3 then |
| 3107 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3108 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
| 3108 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 3109 | - | elseif Thing[8] == 2 then |
| 3109 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3110 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
| 3110 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) |
| 3111 | - | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
|
| 3111 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1) |
| 3112 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Light blue"), "Reference", Vector3.new())
|
| 3112 | + | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) |
| 3113 | - | ref.Anchored = true |
| 3113 | + | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) |
| 3114 | - | ref.CFrame = CFrame.new(pos) |
| 3114 | + | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3115 | - | CFuncs.Sound.Create("161006093", ref, 1, 1.2)
|
| 3115 | + | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3116 | - | game:GetService("Debris"):AddItem(ref, 0.2)
|
| 3116 | + | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 3117 | - | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) |
| 3117 | + | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) |
| 3118 | - | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
|
| 3118 | + | game:GetService("RunService").RenderStepped:wait()
|
| 3119 | - | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) |
| 3119 | + | end |
| 3120 | - | end |
| 3120 | + | SeriousSlam() |
| 3121 | wait(0.7) | |
| 3122 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Light blue"), "Reference", Vector3.new())
|
| 3122 | + | Idle = false |
| 3123 | - | ref.Anchored = true |
| 3123 | + | wait(0.2) |
| 3124 | - | ref.CFrame = CFrame.new(pos) |
| 3124 | + | FZcharge:Destroy() |
| 3125 | - | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) |
| 3125 | + | D = false |
| 3126 | - | game:GetService("Debris"):AddItem(ref, 1)
|
| 3126 | + | end |
| 3127 | - | end |
| 3127 | + | |
| 3128 | - | if Thing[3] <= 0 then |
| 3128 | + | function Push() |
| 3129 | - | table.remove(Effects, e) |
| 3129 | + | if not D then |
| 3130 | - | end |
| 3130 | + | D = true |
| 3131 | Idle = true | |
| 3132 | - | if Thing[2] == "FireWave" then |
| 3132 | + | do |
| 3133 | - | if Thing[3] <= Thing[4] then |
| 3133 | + | local Grab = Instance.new("Part", LeftHand)
|
| 3134 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) |
| 3134 | + | Grab.Size = Vector3.new(6.4, 6.4, 6.4) |
| 3135 | - | Thing[3] = Thing[3] + 1 |
| 3135 | + | Grab.CanCollide = false |
| 3136 | - | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) |
| 3136 | + | Grab.BrickColor = BrickColor.new("Deep orange")
|
| 3137 | - | else |
| 3137 | + | Grab.Transparency = math.huge |
| 3138 | - | Part.Parent = nil |
| 3138 | + | local Grabo = Instance.new("Weld", Grab)
|
| 3139 | - | table.remove(Effects, e) |
| 3139 | + | Grabo.Part0 = LeftHand |
| 3140 | - | end |
| 3140 | + | Grabo.Part1 = Grab |
| 3141 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3142 | - | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then |
| 3142 | + | local SFXZ = Instance.new("Sound", UpperTorso)
|
| 3143 | - | if Thing[1].Transparency <= 1 then |
| 3143 | + | SFXZ.SoundId = "rbxassetid://169259383" |
| 3144 | - | if Thing[2] == "Block1" then |
| 3144 | + | SFXZ.Volume = 1 |
| 3145 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 3145 | + | SFXZ.Pitch = 1.5 |
| 3146 | - | Mesh = Thing[7] |
| 3146 | + | SFXZ.Looped = false |
| 3147 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 3147 | + | wait(0.01) |
| 3148 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3148 | + | SFXZ:Play() |
| 3149 | - | elseif Thing[2] == "Block2" then |
| 3149 | + | Grab.Touched:connect(function(hit) |
| 3150 | - | Thing[1].CFrame = Thing[1].CFrame |
| 3150 | + | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
|
| 3151 | - | Mesh = Thing[7] |
| 3151 | + | Grab:Destroy() |
| 3152 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 3152 | + | hit.Parent.Humanoid:TakeDamage(21) |
| 3153 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3153 | + | local SFXZ = Instance.new("Sound", UpperTorso)
|
| 3154 | - | elseif Thing[2] == "Fire" then |
| 3154 | + | SFXZ.SoundId = "rbxassetid://1056634201" |
| 3155 | - | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) |
| 3155 | + | SFXZ.Volume = 3 |
| 3156 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 3156 | + | SFXZ.Pitch = 1 |
| 3157 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3157 | + | SFXZ.Looped = false |
| 3158 | - | elseif Thing[2] == "Cylinder" then |
| 3158 | + | wait(0.01) |
| 3159 | - | Mesh = Thing[7] |
| 3159 | + | SFXZ:Play() |
| 3160 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 3160 | + | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
|
| 3161 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3161 | + | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 3162 | - | elseif Thing[2] == "Blood" then |
| 3162 | + | Fl.velocity = UpperTorso.CFrame.lookVector * 400 |
| 3163 | - | Mesh = Thing[7] |
| 3163 | + | wait(0.05) |
| 3164 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) |
| 3164 | + | Fl:remove() |
| 3165 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 3165 | + | end |
| 3166 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3166 | + | end) |
| 3167 | - | elseif Thing[2] == "Elec" then |
| 3167 | + | for i = 0, 2, 0.1 do |
| 3168 | - | Thing[1].Size = Thing[1].Size + Vector3.new(Thing[7], Thing[8], Thing[9]) |
| 3168 | + | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4) |
| 3169 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3169 | + | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3170 | - | elseif Thing[2] == "Disappear" then |
| 3170 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4) |
| 3171 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3171 | + | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3172 | - | elseif Thing[2] == "Shatter" then |
| 3172 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3173 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 3173 | + | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3174 | - | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) |
| 3174 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3175 | - | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) |
| 3175 | + | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3176 | - | Thing[6] = Thing[6] + Thing[5] |
| 3176 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3177 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3178 | - | else |
| 3178 | + | game:GetService("RunService").RenderStepped:wait()
|
| 3179 | - | Part.Parent = nil |
| 3179 | + | end |
| 3180 | - | table.remove(Effects, e) |
| 3180 | + | for i = 0, 2, 0.1 do |
| 3181 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4) | |
| 3182 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3183 | - | end |
| 3183 | + | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3184 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3185 | - | end |
| 3185 | + | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3186 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3187 | - | end |
| 3187 | + | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3188 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3189 | - | end |
| 3189 | + | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) |
| 3190 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3191 | game:GetService("RunService").RenderStepped:wait()
| |
| 3192 | end | |
| 3193 | coroutine.resume(coroutine.create(function() | |
| 3194 | wait(0.5) | |
| 3195 | Grab:remove() | |
| 3196 | end)) | |
| 3197 | Idle = false | |
| 3198 | wait(0) | |
| 3199 | D = false | |
| 3200 | end | |
| 3201 | end | |
| 3202 | end | |
| 3203 | function Down() | |
| 3204 | if not D then | |
| 3205 | D = true | |
| 3206 | Idle = true | |
| 3207 | do | |
| 3208 | local Grab = Instance.new("Part", LeftHand)
| |
| 3209 | Grab.Size = Vector3.new(6.6, 6.6, 6.6) | |
| 3210 | Grab.CanCollide = false | |
| 3211 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3212 | Grab.Transparency = math.huge | |
| 3213 | local Grabo = Instance.new("Weld", Grab)
| |
| 3214 | Grabo.Part0 = LeftHand | |
| 3215 | Grabo.Part1 = Grab | |
| 3216 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3217 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3218 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3219 | SFXZ.Volume = 1 | |
| 3220 | SFXZ.Pitch = 1.5 | |
| 3221 | SFXZ.Looped = false | |
| 3222 | wait(0.01) | |
| 3223 | SFXZ:Play() | |
| 3224 | Grab.Touched:connect(function(hit) | |
| 3225 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3226 | Grab:Destroy() | |
| 3227 | hit.Parent.Humanoid:TakeDamage(70) | |
| 3228 | RootPart.Anchored = true | |
| 3229 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3230 | SFXZ.SoundId = "rbxassetid://748050177" | |
| 3231 | SFXZ.Volume = 3 | |
| 3232 | SFXZ.Pitch = 1 | |
| 3233 | SFXZ.Looped = false | |
| 3234 | wait(0.01) | |
| 3235 | SFXZ:Play() | |
| 3236 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3237 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
| 3238 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0) | |
| 3239 | wait(0.05) | |
| 3240 | Fl:remove() | |
| 3241 | wait(0.5) | |
| 3242 | RootPart.Anchored = false | |
| 3243 | end | |
| 3244 | end) | |
| 3245 | for i = 0, 2, 0.1 do | |
| 3246 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1) | |
| 3247 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1) | |
| 3248 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1) | |
| 3249 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1) | |
| 3250 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 3251 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1) | |
| 3252 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1) | |
| 3253 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3254 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 3255 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3256 | game:GetService("RunService").RenderStepped:wait()
| |
| 3257 | end | |
| 3258 | for i = 0, 2.2, 0.1 do | |
| 3259 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1) | |
| 3260 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1) | |
| 3261 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1) | |
| 3262 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
| 3263 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3264 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3265 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3266 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3267 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1) | |
| 3268 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3269 | game:GetService("RunService").RenderStepped:wait()
| |
| 3270 | end | |
| 3271 | coroutine.resume(coroutine.create(function() | |
| 3272 | wait(0.5) | |
| 3273 | Grab:remove() | |
| 3274 | end)) | |
| 3275 | Idle = false | |
| 3276 | wait(0) | |
| 3277 | D = false | |
| 3278 | end | |
| 3279 | end | |
| 3280 | end | |
| 3281 | function Hit() | |
| 3282 | if not D then | |
| 3283 | D = true | |
| 3284 | Idle = true | |
| 3285 | do | |
| 3286 | local Grab = Instance.new("Part", LeftHand)
| |
| 3287 | Grab.Size = Vector3.new(3, 3, 3) | |
| 3288 | Grab.CanCollide = false | |
| 3289 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3290 | Grab.Transparency = math.huge | |
| 3291 | local Grabo = Instance.new("Weld", Grab)
| |
| 3292 | Grabo.Part0 = LeftHand | |
| 3293 | Grabo.Part1 = Grab | |
| 3294 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3295 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3296 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3297 | SFXZ.Volume = 1 | |
| 3298 | SFXZ.Pitch = 1.5 | |
| 3299 | SFXZ.Looped = false | |
| 3300 | wait(0.01) | |
| 3301 | SFXZ:Play() | |
| 3302 | Grab.Touched:connect(function(hit) | |
| 3303 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3304 | Grab:Destroy() | |
| 3305 | hit.Parent.Humanoid:TakeDamage(125) | |
| 3306 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3307 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 3308 | SFXZ.Volume = 3 | |
| 3309 | SFXZ.Pitch = 1 | |
| 3310 | SFXZ.Looped = false | |
| 3311 | wait(0.01) | |
| 3312 | SFXZ:Play() | |
| 3313 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3314 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3315 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 3316 | wait(0.05) | |
| 3317 | Fl:remove() | |
| 3318 | end | |
| 3319 | end) | |
| 3320 | for i = 0, 2, 0.1 do | |
| 3321 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
| 3322 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
| 3323 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 3324 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 3325 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3326 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3327 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3328 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3329 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3330 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3331 | game:GetService("RunService").RenderStepped:wait()
| |
| 3332 | end | |
| 3333 | coroutine.resume(coroutine.create(function() | |
| 3334 | wait(0.5) | |
| 3335 | Grab:remove() | |
| 3336 | end)) | |
| 3337 | Idle = false | |
| 3338 | Grab:Destroy() | |
| 3339 | wait(0) | |
| 3340 | D = false | |
| 3341 | end | |
| 3342 | end | |
| 3343 | end | |
| 3344 | function Strong() | |
| 3345 | if not D then | |
| 3346 | D = true | |
| 3347 | Idle = true | |
| 3348 | do | |
| 3349 | local Grab = Instance.new("Part", LeftHand)
| |
| 3350 | Grab.Size = Vector3.new(3, 3, 3) | |
| 3351 | Grab.CanCollide = false | |
| 3352 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3353 | Grab.Transparency = math.huge | |
| 3354 | local Grabo = Instance.new("Weld", Grab)
| |
| 3355 | Grabo.Part0 = LeftHand | |
| 3356 | Grabo.Part1 = Grab | |
| 3357 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3358 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3359 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3360 | SFXZ.Volume = 1 | |
| 3361 | SFXZ.Pitch = 1.5 | |
| 3362 | SFXZ.Looped = false | |
| 3363 | wait(0.01) | |
| 3364 | SFXZ:Play() | |
| 3365 | Grab.Touched:connect(function(hit) | |
| 3366 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3367 | Grab:Destroy() | |
| 3368 | hit.Parent.Humanoid:TakeDamage(3455) | |
| 3369 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3370 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 3371 | SFXZ.Volume = 3 | |
| 3372 | SFXZ.Pitch = 1 | |
| 3373 | SFXZ.Looped = false | |
| 3374 | wait(0.01) | |
| 3375 | SFXZ:Play() | |
| 3376 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3377 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3378 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 3379 | wait(0.05) | |
| 3380 | Fl:remove() | |
| 3381 | end | |
| 3382 | end) | |
| 3383 | for i = 0, 0.6, 0.1 do | |
| 3384 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
| 3385 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
| 3386 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 3387 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 3388 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3389 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3390 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3391 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3392 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3393 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3394 | game:GetService("RunService").RenderStepped:wait()
| |
| 3395 | end | |
| 3396 | coroutine.resume(coroutine.create(function() | |
| 3397 | wait(0.5) | |
| 3398 | Grab:remove() | |
| 3399 | end)) | |
| 3400 | Idle = false | |
| 3401 | Grab:Destroy() | |
| 3402 | wait(0) | |
| 3403 | D = false | |
| 3404 | end | |
| 3405 | end | |
| 3406 | end | |
| 3407 | function Desperate() | |
| 3408 | if not D then | |
| 3409 | D = true | |
| 3410 | Idle = true | |
| 3411 | do | |
| 3412 | local Grab = Instance.new("Part", LeftHand)
| |
| 3413 | Grab.Size = Vector3.new(3, 3, 3) | |
| 3414 | Grab.CanCollide = false | |
| 3415 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3416 | Grab.Transparency = math.huge | |
| 3417 | local Grabo = Instance.new("Weld", Grab)
| |
| 3418 | Grabo.Part0 = LeftHand | |
| 3419 | Grabo.Part1 = Grab | |
| 3420 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3421 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3422 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3423 | SFXZ.Volume = 1 | |
| 3424 | SFXZ.Pitch = 1.5 | |
| 3425 | SFXZ.Looped = false | |
| 3426 | wait(0.01) | |
| 3427 | SFXZ:Play() | |
| 3428 | Grab.Touched:connect(function(hit) | |
| 3429 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3430 | Grab:Destroy() | |
| 3431 | hit.Parent.Humanoid:TakeDamage(3555555) | |
| 3432 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3433 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 3434 | SFXZ.Volume = 3 | |
| 3435 | SFXZ.Pitch = 1 | |
| 3436 | SFXZ.Looped = false | |
| 3437 | wait(0.01) | |
| 3438 | SFXZ:Play() | |
| 3439 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3440 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3441 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
| 3442 | wait(0.05) | |
| 3443 | Fl:remove() | |
| 3444 | end | |
| 3445 | end) | |
| 3446 | for i = 0, 0.2, 0.1 do | |
| 3447 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5) | |
| 3448 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5) | |
| 3449 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 3450 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 3451 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3452 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3453 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3454 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 3455 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3456 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 3457 | game:GetService("RunService").RenderStepped:wait()
| |
| 3458 | end | |
| 3459 | coroutine.resume(coroutine.create(function() | |
| 3460 | wait(0.5) | |
| 3461 | Grab:remove() | |
| 3462 | end)) | |
| 3463 | Idle = false | |
| 3464 | Grab:Destroy() | |
| 3465 | wait(0) | |
| 3466 | D = false | |
| 3467 | end | |
| 3468 | end | |
| 3469 | end | |
| 3470 | function Up() | |
| 3471 | if not D then | |
| 3472 | D = true | |
| 3473 | Idle = true | |
| 3474 | do | |
| 3475 | local Grab = Instance.new("Part", LeftHand)
| |
| 3476 | Grab.Size = Vector3.new(5, 5, 5) | |
| 3477 | Grab.CanCollide = false | |
| 3478 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3479 | Grab.Transparency = math.huge | |
| 3480 | local Grabo = Instance.new("Weld", Grab)
| |
| 3481 | Grabo.Part0 = LeftHand | |
| 3482 | Grabo.Part1 = Grab | |
| 3483 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3484 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3485 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3486 | SFXZ.Volume = 1 | |
| 3487 | SFXZ.Pitch = 1.5 | |
| 3488 | SFXZ.Looped = false | |
| 3489 | wait(0.01) | |
| 3490 | SFXZ:Play() | |
| 3491 | Grab.Touched:connect(function(hit) | |
| 3492 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3493 | Grab:Destroy() | |
| 3494 | hit.Parent.Humanoid:TakeDamage(15) | |
| 3495 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3496 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 3497 | SFXZ.Volume = 3 | |
| 3498 | SFXZ.Pitch = 1 | |
| 3499 | SFXZ.Looped = false | |
| 3500 | wait(0.01) | |
| 3501 | SFXZ:Play() | |
| 3502 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3503 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
| 3504 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0) | |
| 3505 | wait(0.05) | |
| 3506 | Fl:remove() | |
| 3507 | end | |
| 3508 | end) | |
| 3509 | for i = 0, 2, 0.1 do | |
| 3510 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1) | |
| 3511 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3512 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 3513 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3514 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 3515 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3516 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3517 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1) | |
| 3518 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1) | |
| 3519 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1) | |
| 3520 | game:GetService("RunService").RenderStepped:wait()
| |
| 3521 | end | |
| 3522 | coroutine.resume(coroutine.create(function() | |
| 3523 | wait(0.5) | |
| 3524 | Grab:remove() | |
| 3525 | end)) | |
| 3526 | Idle = false | |
| 3527 | wait(0) | |
| 3528 | D = false | |
| 3529 | end | |
| 3530 | end | |
| 3531 | end | |
| 3532 | function Fast() | |
| 3533 | if not D then | |
| 3534 | D = true | |
| 3535 | Idle = true | |
| 3536 | do | |
| 3537 | local Grab = Instance.new("Part", LeftHand)
| |
| 3538 | Grab.Size = Vector3.new(5, 5, 5) | |
| 3539 | Grab.CanCollide = false | |
| 3540 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3541 | Grab.Transparency = math.huge | |
| 3542 | local Grabo = Instance.new("Weld", Grab)
| |
| 3543 | Grabo.Part0 = LeftHand | |
| 3544 | Grabo.Part1 = Grab | |
| 3545 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 3546 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3547 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3548 | SFXZ.Volume = 1 | |
| 3549 | SFXZ.Pitch = 1.5 | |
| 3550 | SFXZ.Looped = false | |
| 3551 | wait(0.01) | |
| 3552 | SFXZ:Play() | |
| 3553 | Grab.Touched:connect(function(hit) | |
| 3554 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 3555 | Grab:Destroy() | |
| 3556 | hit.Parent.Humanoid:TakeDamage(85) | |
| 3557 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 3558 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 3559 | SFXZ.Volume = 3 | |
| 3560 | SFXZ.Pitch = 1 | |
| 3561 | SFXZ.Looped = false | |
| 3562 | wait(0.01) | |
| 3563 | SFXZ:Play() | |
| 3564 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 3565 | Fl.maxForce = Vector3.new(9000, 900000, 9000) | |
| 3566 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0) | |
| 3567 | wait(0.05) | |
| 3568 | Fl:remove() | |
| 3569 | end | |
| 3570 | end) | |
| 3571 | for i = 0, 0.2, 0.1 do | |
| 3572 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3573 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4) | |
| 3574 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3575 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3576 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3577 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3578 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3579 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3580 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3581 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3582 | game:GetService("RunService").RenderStepped:wait()
| |
| 3583 | for i = 0, 0.2, 0.1 do | |
| 3584 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4) | |
| 3585 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3586 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3587 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3588 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3589 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3590 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3591 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3592 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3593 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4) | |
| 3594 | game:GetService("RunService").RenderStepped:wait()
| |
| 3595 | end | |
| 3596 | game:GetService("RunService").RenderStepped:wait()
| |
| 3597 | end | |
| 3598 | coroutine.resume(coroutine.create(function() | |
| 3599 | wait(0.5) | |
| 3600 | Grab:remove() | |
| 3601 | end)) | |
| 3602 | Idle = false | |
| 3603 | wait(0) | |
| 3604 | D = false | |
| 3605 | end | |
| 3606 | end | |
| 3607 | end | |
| 3608 | Debounces = {
| |
| 3609 | CanAttack = true, | |
| 3610 | NoIdl = false, | |
| 3611 | Slashing = false, | |
| 3612 | Slashed = false, | |
| 3613 | RPunch = false, | |
| 3614 | RPunched = false, | |
| 3615 | LPunch = false, | |
| 3616 | LPunched = false | |
| 3617 | } | |
| 3618 | local Touche = {
| |
| 3619 | Character.Name | |
| 3620 | } | |
| 3621 | function HasntTouched(plrname) | |
| 3622 | local ret = true | |
| 3623 | for _, v in pairs(Touche) do | |
| 3624 | if v == plrname then | |
| 3625 | ret = false | |
| 3626 | end | |
| 3627 | end | |
| 3628 | return ret | |
| 3629 | end | |
| 3630 | local deb = false | |
| 3631 | local shot = 0 | |
| 3632 | local kamehameha1 = false | |
| 3633 | local kamehameha2 = false | |
| 3634 | local kamehameha3 = false | |
| 3635 | local kamehameha4 = false | |
| 3636 | local kamehameha5 = false | |
| 3637 | local kamehameha6 = false | |
| 3638 | if kamehameha1 == true then | |
| 3639 | Idle = true | |
| 3640 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03) | |
| 3641 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03) | |
| 3642 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
| 3643 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 3644 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
| 3645 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
| 3646 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3647 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3648 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03) | |
| 3649 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03) | |
| 3650 | end | |
| 3651 | if kamehameha6 == true then | |
| 3652 | Idle = true | |
| 3653 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1) | |
| 3654 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1) | |
| 3655 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
| 3656 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 3657 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
| 3658 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
| 3659 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3660 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3661 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1) | |
| 3662 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1) | |
| 3663 | end | |
| 3664 | if kamehameha5 == true then | |
| 3665 | Idle = true | |
| 3666 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1) | |
| 3667 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1) | |
| 3668 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1) | |
| 3669 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 3670 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1) | |
| 3671 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1) | |
| 3672 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3673 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 3674 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1) | |
| 3675 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1) | |
| 3676 | end | |
| 3677 | if kamehameha2 == true then | |
| 3678 | Idle = true | |
| 3679 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1) | |
| 3680 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1) | |
| 3681 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3682 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1) | |
| 3683 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 3684 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 3685 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3686 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
| 3687 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 3688 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 3689 | end | |
| 3690 | local auranum = 0 | |
| 3691 | local auranum1 = 0 | |
| 3692 | local auranum2 = 0 | |
| 3693 | local auraon = true | |
| 3694 | local auracan3 = true | |
| 3695 | local onaura = false | |
| 3696 | local ssj = false | |
| 3697 | local ssj2 = false | |
| 3698 | local ssj3 = false | |
| 3699 | local ssj4 = false | |
| 3700 | local ssjg = false | |
| 3701 | local blue = false | |
| 3702 | local base = true | |
| 3703 | local kaio = true | |
| 3704 | local off = false | |
| 3705 | local instinct = false | |
| 3706 | newaurabase = Instance.new("BillboardGui", LowerTorso)
| |
| 3707 | newaurabase.Size = UDim2.new(20, 0, 20, 0) | |
| 3708 | newaurabase.AlwaysOnTop = false | |
| 3709 | newaura = Instance.new("ImageLabel", newaurabase)
| |
| 3710 | newaura.BackgroundTransparency = 1 | |
| 3711 | newaurabase.ExtentsOffset = v3(0, 0, 3) | |
| 3712 | newaura.ImageTransparency = 1 | |
| 3713 | newaura.ImageColor3 = Color3.fromRGB(255, 227, 10) | |
| 3714 | newaura.Size = UDim2.new(2, 0, 1, 0) | |
| 3715 | newaura.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
| 3716 | newaurabase2 = Instance.new("BillboardGui", LowerTorso)
| |
| 3717 | newaurabase2.Size = UDim2.new(20, 0, 40, 0) | |
| 3718 | newaurabase2.ExtentsOffset = v3(0, 0, -3) | |
| 3719 | newaurabase2.AlwaysOnTop = false | |
| 3720 | newaura2 = Instance.new("ImageLabel", newaurabase2)
| |
| 3721 | newaura2.BackgroundTransparency = 1 | |
| 3722 | newaura2.ImageTransparency = 1 | |
| 3723 | newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0) | |
| 3724 | newaura2.Size = UDim2.new(2, 0, 1, 0) | |
| 3725 | newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0) | |
| 3726 | if onaura == true and ssj == true then | |
| 3727 | onaura = false | |
| 3728 | wait(0.1) | |
| 3729 | newaura.Image = "rbxassetid://639676034" | |
| 3730 | wait(0.1) | |
| 3731 | newaura.Image = "rbxassetid://639676268" | |
| 3732 | wait(0.1) | |
| 3733 | newaura.Image = "rbxassetid://639676527" | |
| 3734 | wait(0.1) | |
| 3735 | newaura.Image = "rbxassetid://639676855" | |
| 3736 | onaura = true | |
| 3737 | end | |
| 3738 | local multiplier = 0.5 | |
| 3739 | local BaseHair = Instance.new("Part", Character)
| |
| 3740 | BaseHair.Size = Vector3.new(1, 1, 1) | |
| 3741 | BaseHair.Material = "SmoothPlastic" | |
| 3742 | BaseHair.BrickColor = BrickColor.new("Really black")
| |
| 3743 | BaseHair.CanCollide = false | |
| 3744 | BaseHair.Transparency = 1 | |
| 3745 | local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
| |
| 3746 | BaseHair2.MeshId = "rbxassetid://738716276" | |
| 3747 | BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 3748 | local BaseHair3 = Instance.new("Weld", BaseHair)
| |
| 3749 | BaseHair3.Part0 = Character.Head | |
| 3750 | BaseHair3.Part1 = BaseHair | |
| 3751 | BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24) | |
| 3752 | auranum = math.random(35, 65) | |
| 3753 | auranum1 = math.random(-25, 0) | |
| 3754 | auranum2 = math.random(10, 25) | |
| 3755 | auranum3 = math.random(65, 75) | |
| 3756 | auranum4 = math.random(-25, -15) | |
| 3757 | Mouse.KeyDown:connect(function(key) | |
| 3758 | if key == "e" then | |
| 3759 | Push() | |
| 3760 | end | |
| 3761 | end) | |
| 3762 | Mouse.KeyDown:connect(function(key) | |
| 3763 | if key == "r" then | |
| 3764 | Down() | |
| 3765 | end | |
| 3766 | end) | |
| 3767 | Mouse.KeyDown:connect(function(key) | |
| 3768 | if key == "p" and off == true then | |
| 3769 | base = true | |
| 3770 | ssj = false | |
| 3771 | ssj2 = false | |
| 3772 | ssj3 = false | |
| 3773 | ssj4 = false | |
| 3774 | ssjg = false | |
| 3775 | blue = false | |
| 3776 | kaio = false | |
| 3777 | multiplier = 0.5 | |
| 3778 | Mouse.KeyDown:connect(function(key) | |
| 3779 | if key == "]" then | |
| 3780 | end | |
| 3781 | if key == "]" then | |
| 3782 | end | |
| 3783 | if key == "]" then | |
| 3784 | end | |
| 3785 | if key == "]" then | |
| 3786 | end | |
| 3787 | if key == "]" then | |
| 3788 | end | |
| 3789 | end) | |
| 3790 | Mouse.Button1Down:connect(function() | |
| 3791 | if attack == false and attacktype == 1 then | |
| 3792 | Hit() | |
| 3793 | attacktype = 2 | |
| 3794 | elseif attack == false and attacktype == 2 then | |
| 3795 | Hit2() | |
| 3796 | attacktype = 3 | |
| 3797 | elseif attack == false and attacktype == 3 then | |
| 3798 | Hit3() | |
| 3799 | attacktype = 1 | |
| 3800 | end | |
| 3801 | end) | |
| 3802 | Character.Head.face.Texture = "rbxassetid://710492060" | |
| 3803 | Character.Shirt.ShirtTemplate = "rbxassetid://246082851" | |
| 3804 | Character.Pants.PantsTemplate = "rbxassetid://246083258" | |
| 3805 | Humanoid.MaxHealth = 5000 | |
| 3806 | wait(0.01) | |
| 3807 | Humanoid.Health = 5000 | |
| 3808 | Humanoid.JumpPower = 120 | |
| 3809 | for i, v in pairs(UpperTorso:GetChildren()) do | |
| 3810 | if v:IsA("ParticleEmitter") then
| |
| 3811 | v:Remove() | |
| 3812 | end | |
| 3813 | end | |
| 3814 | for i, v in pairs(HairG:GetChildren()) do | |
| 3815 | if v:IsA("ParticleEmitter") then
| |
| 3816 | v:Remove() | |
| 3817 | end | |
| 3818 | end | |
| 3819 | for i, v in pairs(LeftLowerArm:GetChildren()) do | |
| 3820 | if v:IsA("ParticleEmitter") then
| |
| 3821 | v:Remove() | |
| 3822 | end | |
| 3823 | end | |
| 3824 | for i, v in pairs(RightLowerArm:GetChildren()) do | |
| 3825 | if v:IsA("ParticleEmitter") then
| |
| 3826 | v:Remove() | |
| 3827 | end | |
| 3828 | end | |
| 3829 | for i, v in pairs(Head:GetChildren()) do | |
| 3830 | if v:IsA("ParticleEmitter") then
| |
| 3831 | v:Remove() | |
| 3832 | end | |
| 3833 | end | |
| 3834 | for i, v in pairs(UpperTorso:GetChildren()) do | |
| 3835 | if v:IsA("Sound") then
| |
| 3836 | v:Remove() | |
| 3837 | end | |
| 3838 | end | |
| 3839 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 3840 | if v:IsA("PointLight") then
| |
| 3841 | v:Remove() | |
| 3842 | end | |
| 3843 | end | |
| 3844 | Blue.Transparency = 1 | |
| 3845 | SS2Hair.Transparency = 1 | |
| 3846 | SSHair.Transparency = 1 | |
| 3847 | SS3Hair.Transparency = 1 | |
| 3848 | HairG.Transparency = 1 | |
| 3849 | Four.Transparency = 1 | |
| 3850 | wait(1.0E-4) | |
| 3851 | BaseHair.Transparency = 0 | |
| 3852 | BaseHair2.Transparency = 0 | |
| 3853 | BaseHair3.Transparency = 0 | |
| 3854 | Hair:Destroy() | |
| 3855 | Hair2:Destroy() | |
| 3856 | Hair3:Destroy() | |
| 3857 | end | |
| 3858 | end) | |
| 3859 | function fade(obj, dest, grow) | |
| 3860 | spawn(function() | |
| 3861 | local oldcf = obj.CFrame | |
| 3862 | for i = 0, 10 do | |
| 3863 | if grow then | |
| 3864 | obj.Size = obj.Size + Vector3.new(1, 1, 1) | |
| 3865 | obj.CFrame = oldcf | |
| 3866 | end | |
| 3867 | obj.Transparency = obj.Transparency + 0.1 | |
| 3868 | swait() | |
| 3869 | end | |
| 3870 | if dest then | |
| 3871 | obj:Destroy() | |
| 3872 | end | |
| 3873 | end) | |
| 3874 | end | |
| 3875 | spiritballenergy = false | |
| 3876 | local spirit1 = false | |
| 3877 | local spirit2 = false | |
| 3878 | local new = Instance.new | |
| 3879 | function RenderStepped3() | |
| 3880 | if spiritballenergy == true then | |
| 3881 | wait(math.random(0.1, 0.5)) | |
| 3882 | ay = new("Part", Character)
| |
| 3883 | ay.Name = "NewPart2" | |
| 3884 | ay.Size = v3(0.3, 0.3, 0.3) | |
| 3885 | ay.CanCollide = false | |
| 3886 | ay.Material = "Neon" | |
| 3887 | ay.BrickColor = bc("Cyan")
| |
| 3888 | meshk = Instance.new("SpecialMesh", ay)
| |
| 3889 | meshk.MeshType = "Sphere" | |
| 3890 | ay.Position = v3(999, 999, 999) | |
| 3891 | ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15)) | |
| 3892 | ys = Instance.new("BodyVelocity", ay)
| |
| 3893 | ys.Name = "GO1" | |
| 3894 | ys.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3895 | ys.Velocity = v3(0, 6, 0) | |
| 3896 | game.Debris:AddItem(ay, 4) | |
| 3897 | end | |
| 3898 | end | |
| 3899 | function wip() | |
| 3900 | if not D then | |
| 3901 | D = true | |
| 3902 | Idle = true | |
| 3903 | for i = 0, 2, 0.1 do | |
| 3904 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3905 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3906 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3907 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3908 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3909 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3910 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3911 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3912 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3913 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1) | |
| 3914 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3915 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3916 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3917 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 3918 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1) | |
| 3919 | game:GetService("RunService").RenderStepped:wait()
| |
| 3920 | end | |
| 3921 | do | |
| 3922 | local sbs = Instance.new("BodyPosition", RootPart)
| |
| 3923 | sbs.P = 3000 | |
| 3924 | sbs.D = 1000 | |
| 3925 | sbs.maxForce = Vector3.new(500000, 500000000, 500000) | |
| 3926 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0) | |
| 3927 | wait(0.5) | |
| 3928 | spiritballenergy = true | |
| 3929 | for i = 0, 2, 0.1 do | |
| 3930 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
| 3931 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1) | |
| 3932 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 3933 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3934 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3935 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3936 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3937 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3938 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3939 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 3940 | game:GetService("RunService").RenderStepped:wait()
| |
| 3941 | end | |
| 3942 | wait(3) | |
| 3943 | local Bq = Instance.new("Part", UpperTorso)
| |
| 3944 | Bq.Size = Vector3.new(1, 1, 1) | |
| 3945 | Bq.BrickColor = BrickColor.new("Cyan")
| |
| 3946 | Bq.Material = "Neon" | |
| 3947 | Bq.Anchored = true | |
| 3948 | Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0) | |
| 3949 | local Bq2 = Instance.new("SpecialMesh", Bq)
| |
| 3950 | Bq2.MeshType = "Sphere" | |
| 3951 | Bq2.Scale = Vector3.new(2, 2, 2) | |
| 3952 | Bq.Touched:connect(function(hit) | |
| 3953 | if hitted == false then | |
| 3954 | hitted = true | |
| 3955 | for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do | |
| 3956 | if v:FindFirstChild("Humanoid") then
| |
| 3957 | v.Humanoid:TakeDamage(math.random(16000000, 170000000)) | |
| 3958 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
| |
| 3959 | end | |
| 3960 | end | |
| 3961 | Bq.Anchored = true | |
| 3962 | local To = Instance.new("Part", Character)
| |
| 3963 | To.Size = Vector3.new(1, 1, 1) | |
| 3964 | To.BrickColor = BrickColor.new("White")
| |
| 3965 | To.CanCollide = false | |
| 3966 | To.Anchored = true | |
| 3967 | To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 3968 | local To2 = Instance.new("SpecialMesh", To)
| |
| 3969 | To2.MeshId = "rbxassetid://1051557" | |
| 3970 | To2.Scale = Vector3.new(1, 1, 1) | |
| 3971 | local Grab = Instance.new("Part", Character)
| |
| 3972 | Grab.Size = Vector3.new(1, 1, 1) | |
| 3973 | Grab.BrickColor = BrickColor.new("White")
| |
| 3974 | Grab.CanCollide = false | |
| 3975 | Grab.Anchored = true | |
| 3976 | Grab.Material = "Neon" | |
| 3977 | Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 3978 | local Grab2 = Instance.new("SpecialMesh", Grab)
| |
| 3979 | Grab2.MeshType = "Sphere" | |
| 3980 | Grab2.Scale = Vector3.new(70, 70, 70) | |
| 3981 | local Rin = Instance.new("Part", Character)
| |
| 3982 | Rin.Size = Vector3.new(1, 1, 1) | |
| 3983 | Rin.BrickColor = BrickColor.new("White")
| |
| 3984 | Rin.Anchored = true | |
| 3985 | Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 3986 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 3987 | Rin2.MeshId = "rbxassetid://3270017" | |
| 3988 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 3989 | for i = 1, 1000 do | |
| 3990 | Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1) | |
| 3991 | Rin.Transparency = Rin.Transparency + 0.003 | |
| 3992 | To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2) | |
| 3993 | To.Transparency = To.Transparency + 0.003 | |
| 3994 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 3995 | Bq.Transparency = Bq.Transparency + 0.003 | |
| 3996 | Grab.Transparency = Grab.Transparency + 0.003 | |
| 3997 | game:GetService("RunService").RenderStepped:wait()
| |
| 3998 | end | |
| 3999 | end | |
| 4000 | end) | |
| 4001 | for i = 1, 200 do | |
| 4002 | Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4) | |
| 4003 | game:GetService("RunService").RenderStepped:wait()
| |
| 4004 | end | |
| 4005 | Bq.Anchored = false | |
| 4006 | local Fl = Instance.new("BodyVelocity", Bq)
| |
| 4007 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4008 | Fl.velocity = Mouse.hit.lookVector * 100 | |
| 4009 | for i = 0, 2, 0.1 do | |
| 4010 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
| 4011 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1) | |
| 4012 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4013 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4014 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 4015 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 4016 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4017 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4018 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1) | |
| 4019 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4020 | game:GetService("RunService").RenderStepped:wait()
| |
| 4021 | end | |
| 4022 | wait(8) | |
| 4023 | Idle = false | |
| 4024 | hitted = false | |
| 4025 | sbs:remove() | |
| 4026 | wait(2) | |
| 4027 | D = false | |
| 4028 | end | |
| 4029 | end | |
| 4030 | end | |
| 4031 | local rock3 = false | |
| 4032 | local rock2 = false | |
| 4033 | local rock = false | |
| 4034 | function RenderStepped2() | |
| 4035 | if rock2 == true then | |
| 4036 | wait(0.1) | |
| 4037 | for i, v in pairs(Character:GetChildren()) do | |
| 4038 | if v:IsA("Part") and v.Name == "NewPart2" then
| |
| 4039 | v.GO.Velocity = v3(0, -5, 0) | |
| 4040 | end | |
| 4041 | end | |
| 4042 | rock2 = false | |
| 4043 | end | |
| 4044 | if rock3 == true then | |
| 4045 | wait(0.1) | |
| 4046 | for i, v in pairs(Character:GetChildren()) do | |
| 4047 | if v:IsA("Part") and v.Name == "NewPart2" then
| |
| 4048 | v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80)) | |
| 4049 | end | |
| 4050 | end | |
| 4051 | rock3 = false | |
| 4052 | end | |
| 4053 | end | |
| 4054 | if rock == true then | |
| 4055 | wait(math.random(0.1, 0.5)) | |
| 4056 | ay = new("Part", Character)
| |
| 4057 | ay.Name = "NewPart2" | |
| 4058 | ay.Size = v3(3.3, 3.3, 3.3) | |
| 4059 | ay.CanCollide = false | |
| 4060 | for i, v in pairs(workspace:GetChildren()) do | |
| 4061 | if v:IsA("Part") and v.Size.x > 150 then
| |
| 4062 | ay.BrickColor = v.BrickColor | |
| 4063 | ay.Material = v.Material | |
| 4064 | ay.Transparency = v.Transparency | |
| 4065 | end | |
| 4066 | end | |
| 4067 | ay.Position = v3(999, 999, 999) | |
| 4068 | ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15)) | |
| 4069 | ys = Instance.new("BodyVelocity", ay)
| |
| 4070 | ys.Name = "GO" | |
| 4071 | ys.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4072 | ys.Velocity = v3(0, 6, 0) | |
| 4073 | game.Debris:AddItem(ay, math.random(3, 4)) | |
| 4074 | end | |
| 4075 | function UI() | |
| 4076 | if not D then | |
| 4077 | D = true | |
| 4078 | Idle = true | |
| 4079 | local Music = Instance.new("Sound", UpperTorso)
| |
| 4080 | Music.SoundId = "rbxassetid://1216343787" | |
| 4081 | Music.Pitch = 1 | |
| 4082 | Music.Looped = false | |
| 4083 | Music.Volume = 6 | |
| 4084 | wait(1.0E-4) | |
| 4085 | Music:Play() | |
| 4086 | local Aura = Instance.new("ParticleEmitter")
| |
| 4087 | Aura.Name = "Aura" | |
| 4088 | Aura.Texture = "rbxassetid://1207853932" | |
| 4089 | Aura.Parent = LeftUpperArm | |
| 4090 | Aura.LightEmission = 1 | |
| 4091 | Aura.Transparency = NumberSequence.new(0.5, 1) | |
| 4092 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4093 | Aura.Size = NumberSequence.new(1) | |
| 4094 | Aura.LockedToPart = true | |
| 4095 | Aura.Lifetime = NumberRange.new(0.8) | |
| 4096 | Aura.Rate = 100 | |
| 4097 | Aura.Speed = NumberRange.new(0.3) | |
| 4098 | Aura.EmissionDirection = "Top" | |
| 4099 | local AuraB = Instance.new("ParticleEmitter")
| |
| 4100 | AuraB.Name = "Aura" | |
| 4101 | AuraB.Texture = "rbxassetid://242102147" | |
| 4102 | AuraB.Parent = LeftLowerArm | |
| 4103 | AuraB.LightEmission = 1 | |
| 4104 | AuraB.Transparency = NumberSequence.new(0.8, 1) | |
| 4105 | AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 4106 | AuraB.Size = NumberSequence.new(1.6) | |
| 4107 | AuraB.LockedToPart = true | |
| 4108 | AuraB.Lifetime = NumberRange.new(3.4) | |
| 4109 | AuraB.Rate = 50 | |
| 4110 | AuraB.Speed = NumberRange.new(0.8) | |
| 4111 | AuraB.EmissionDirection = "Top" | |
| 4112 | local AuraBB = Instance.new("ParticleEmitter")
| |
| 4113 | AuraBB.Name = "Aura" | |
| 4114 | AuraBB.Texture = "rbxassetid://242102147" | |
| 4115 | AuraBB.Parent = RightLowerArm | |
| 4116 | AuraBB.LightEmission = 1 | |
| 4117 | AuraBB.Transparency = NumberSequence.new(0.8, 1) | |
| 4118 | AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 4119 | AuraBB.Size = NumberSequence.new(1.6) | |
| 4120 | AuraBB.LockedToPart = true | |
| 4121 | AuraBB.Lifetime = NumberRange.new(3.4) | |
| 4122 | AuraBB.Rate = 50 | |
| 4123 | AuraBB.Speed = NumberRange.new(0.8) | |
| 4124 | AuraBB.EmissionDirection = "Top" | |
| 4125 | local AuraBBB = Instance.new("ParticleEmitter")
| |
| 4126 | AuraBBB.Name = "Aura" | |
| 4127 | AuraBBB.Texture = "rbxassetid://242102147" | |
| 4128 | AuraBBB.Parent = LeftLowerLeg | |
| 4129 | AuraBBB.LightEmission = 1 | |
| 4130 | AuraBBB.Transparency = NumberSequence.new(0.8, 1) | |
| 4131 | AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 4132 | AuraBBB.Size = NumberSequence.new(1.9) | |
| 4133 | AuraBBB.LockedToPart = true | |
| 4134 | AuraBBB.Lifetime = NumberRange.new(3.4) | |
| 4135 | AuraBBB.Rate = 50 | |
| 4136 | AuraBBB.Speed = NumberRange.new(0.8) | |
| 4137 | AuraBBB.EmissionDirection = "Top" | |
| 4138 | local AuraBBB = Instance.new("ParticleEmitter")
| |
| 4139 | AuraBBB.Name = "Aura" | |
| 4140 | AuraBBB.Texture = "rbxassetid://242102147" | |
| 4141 | AuraBBB.Parent = RightLowerLeg | |
| 4142 | AuraBBB.LightEmission = 1 | |
| 4143 | AuraBBB.Transparency = NumberSequence.new(0.8, 1) | |
| 4144 | AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 4145 | AuraBBB.Size = NumberSequence.new(1.9) | |
| 4146 | AuraBBB.LockedToPart = true | |
| 4147 | AuraBBB.Lifetime = NumberRange.new(3.4) | |
| 4148 | AuraBBB.Rate = 50 | |
| 4149 | AuraBBB.Speed = NumberRange.new(0.8) | |
| 4150 | AuraBBB.EmissionDirection = "Top" | |
| 4151 | local Aura11 = Instance.new("ParticleEmitter")
| |
| 4152 | Aura11.Name = "Aura" | |
| 4153 | Aura11.Texture = "rbxassetid://1207853932" | |
| 4154 | Aura11.Parent = Head | |
| 4155 | Aura11.LightEmission = 1 | |
| 4156 | Aura11.Transparency = NumberSequence.new(0.5, 1) | |
| 4157 | Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4158 | Aura11.Size = NumberSequence.new(1) | |
| 4159 | Aura11.LockedToPart = true | |
| 4160 | Aura11.Lifetime = NumberRange.new(0.8) | |
| 4161 | Aura11.Rate = 100 | |
| 4162 | Aura11.Speed = NumberRange.new(0.6) | |
| 4163 | Aura11.EmissionDirection = "Top" | |
| 4164 | local Aura22 = Instance.new("ParticleEmitter")
| |
| 4165 | Aura22.Name = "Aura" | |
| 4166 | Aura22.Texture = "rbxassetid://1207853932" | |
| 4167 | Aura22.Parent = RightUpperArm | |
| 4168 | Aura22.LightEmission = 1 | |
| 4169 | Aura22.Transparency = NumberSequence.new(0.5, 1) | |
| 4170 | Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4171 | Aura22.Size = NumberSequence.new(1) | |
| 4172 | Aura22.LockedToPart = true | |
| 4173 | Aura22.Lifetime = NumberRange.new(0.8) | |
| 4174 | Aura22.Rate = 100 | |
| 4175 | Aura22.Speed = NumberRange.new(0.3) | |
| 4176 | Aura22.EmissionDirection = "Top" | |
| 4177 | local Aura33 = Instance.new("ParticleEmitter")
| |
| 4178 | Aura33.Name = "Aura" | |
| 4179 | Aura33.Texture = "rbxassetid://1207853932" | |
| 4180 | Aura33.Parent = RightLowerLeg | |
| 4181 | Aura33.LightEmission = 1 | |
| 4182 | Aura33.Transparency = NumberSequence.new(0.5, 1) | |
| 4183 | Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4184 | Aura33.Size = NumberSequence.new(1) | |
| 4185 | Aura33.LockedToPart = true | |
| 4186 | Aura33.Lifetime = NumberRange.new(0.8) | |
| 4187 | Aura33.Rate = 100 | |
| 4188 | Aura33.Speed = NumberRange.new(0.3) | |
| 4189 | Aura33.EmissionDirection = "Top" | |
| 4190 | local Aura44 = Instance.new("ParticleEmitter")
| |
| 4191 | Aura44.Name = "Aura" | |
| 4192 | Aura44.Texture = "rbxassetid://1207853932" | |
| 4193 | Aura44.Parent = RightUpperArm | |
| 4194 | Aura44.LightEmission = 1 | |
| 4195 | Aura44.Transparency = NumberSequence.new(0.5, 1) | |
| 4196 | Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4197 | Aura44.Size = NumberSequence.new(1) | |
| 4198 | Aura44.LockedToPart = true | |
| 4199 | Aura44.Lifetime = NumberRange.new(0.8) | |
| 4200 | Aura44.Rate = 100 | |
| 4201 | Aura44.Speed = NumberRange.new(0.3) | |
| 4202 | Aura44.EmissionDirection = "Top" | |
| 4203 | local Aura111 = Instance.new("ParticleEmitter")
| |
| 4204 | Aura111.Name = "Aura" | |
| 4205 | Aura111.Texture = "rbxassetid://1207853932" | |
| 4206 | Aura111.Parent = LeftLowerLeg | |
| 4207 | Aura111.LightEmission = 1 | |
| 4208 | Aura111.Transparency = NumberSequence.new(0.5, 1) | |
| 4209 | Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4210 | Aura111.Size = NumberSequence.new(1) | |
| 4211 | Aura111.LockedToPart = true | |
| 4212 | Aura111.Lifetime = NumberRange.new(0.8) | |
| 4213 | Aura111.Rate = 60 | |
| 4214 | Aura111.Speed = NumberRange.new(0.3) | |
| 4215 | Aura111.EmissionDirection = "Top" | |
| 4216 | local Aura222 = Instance.new("ParticleEmitter")
| |
| 4217 | Aura222.Name = "Aura" | |
| 4218 | Aura222.Texture = "rbxassetid://1207853932" | |
| 4219 | Aura222.Parent = RightLowerArm | |
| 4220 | Aura222.LightEmission = 1 | |
| 4221 | Aura222.Transparency = NumberSequence.new(0.5, 1) | |
| 4222 | Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4223 | Aura222.Size = NumberSequence.new(1) | |
| 4224 | Aura222.LockedToPart = true | |
| 4225 | Aura222.Lifetime = NumberRange.new(0.8) | |
| 4226 | Aura222.Rate = 60 | |
| 4227 | Aura222.Speed = NumberRange.new(0.3) | |
| 4228 | Aura222.EmissionDirection = "Top" | |
| 4229 | local Aura333 = Instance.new("ParticleEmitter")
| |
| 4230 | Aura333.Name = "Aura" | |
| 4231 | Aura333.Texture = "rbxassetid://1207853932" | |
| 4232 | Aura333.Parent = LeftLowerArm | |
| 4233 | Aura333.LightEmission = 1 | |
| 4234 | Aura333.Transparency = NumberSequence.new(0.5, 1) | |
| 4235 | Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4236 | Aura333.Size = NumberSequence.new(1) | |
| 4237 | Aura333.LockedToPart = true | |
| 4238 | Aura333.Lifetime = NumberRange.new(0.8) | |
| 4239 | Aura333.Rate = 60 | |
| 4240 | Aura333.Speed = NumberRange.new(0.1) | |
| 4241 | Aura333.EmissionDirection = "Top" | |
| 4242 | local Aura444 = Instance.new("ParticleEmitter")
| |
| 4243 | Aura444.Name = "Aura" | |
| 4244 | Aura444.Texture = "rbxassetid://1207853932" | |
| 4245 | Aura444.Parent = RightLowerLeg | |
| 4246 | Aura444.LightEmission = 1 | |
| 4247 | Aura444.Transparency = NumberSequence.new(0.5, 1) | |
| 4248 | Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4249 | Aura444.Size = NumberSequence.new(1) | |
| 4250 | Aura444.LockedToPart = true | |
| 4251 | Aura444.Lifetime = NumberRange.new(0.8) | |
| 4252 | Aura444.Rate = 60 | |
| 4253 | Aura444.Speed = NumberRange.new(0.3) | |
| 4254 | Aura444.EmissionDirection = "Top" | |
| 4255 | local Aura555 = Instance.new("ParticleEmitter")
| |
| 4256 | Aura555.Name = "Aura" | |
| 4257 | Aura555.Texture = "rbxassetid://1207853932" | |
| 4258 | Aura555.Parent = LeftLowerLeg | |
| 4259 | Aura555.LightEmission = 1 | |
| 4260 | Aura555.Transparency = NumberSequence.new(0.5, 1) | |
| 4261 | Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4262 | Aura555.Size = NumberSequence.new(1) | |
| 4263 | Aura555.LockedToPart = true | |
| 4264 | Aura555.Lifetime = NumberRange.new(0.8) | |
| 4265 | Aura555.Rate = 60 | |
| 4266 | Aura555.Speed = NumberRange.new(0.3) | |
| 4267 | Aura555.EmissionDirection = "Top" | |
| 4268 | local Aura666 = Instance.new("ParticleEmitter")
| |
| 4269 | Aura666.Name = "Aura" | |
| 4270 | Aura666.Texture = "rbxassetid://1207853932" | |
| 4271 | Aura666.Parent = LeftUpperArm | |
| 4272 | Aura666.LightEmission = 1 | |
| 4273 | Aura666.Transparency = NumberSequence.new(0.5, 1) | |
| 4274 | Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4275 | Aura666.Size = NumberSequence.new(1) | |
| 4276 | Aura666.LockedToPart = true | |
| 4277 | Aura666.Lifetime = NumberRange.new(0.8) | |
| 4278 | Aura666.Rate = 60 | |
| 4279 | Aura666.Speed = NumberRange.new(0.3) | |
| 4280 | Aura666.EmissionDirection = "Top" | |
| 4281 | local Aura = Instance.new("ParticleEmitter")
| |
| 4282 | Aura.Name = "Aura" | |
| 4283 | Aura.Texture = "rbxassetid://1207853932" | |
| 4284 | Aura.Parent = LeftLowerArm | |
| 4285 | Aura.LightEmission = 1 | |
| 4286 | Aura.Transparency = NumberSequence.new(0.5, 1) | |
| 4287 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4288 | Aura.Size = NumberSequence.new(1) | |
| 4289 | Aura.LockedToPart = true | |
| 4290 | Aura.Lifetime = NumberRange.new(0.8) | |
| 4291 | Aura.Rate = 60 | |
| 4292 | Aura.Speed = NumberRange.new(0.3) | |
| 4293 | Aura.EmissionDirection = "Top" | |
| 4294 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 4295 | Aura2.Name = "Aura" | |
| 4296 | Aura2.Texture = "rbxassetid://1207853932" | |
| 4297 | Aura2.Parent = RightLowerArm | |
| 4298 | Aura2.LightEmission = 1 | |
| 4299 | Aura2.Transparency = NumberSequence.new(0.5, 1) | |
| 4300 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4301 | Aura2.Size = NumberSequence.new(1) | |
| 4302 | Aura2.LockedToPart = true | |
| 4303 | Aura2.Lifetime = NumberRange.new(0.8) | |
| 4304 | Aura2.Rate = 60 | |
| 4305 | Aura2.Speed = NumberRange.new(0.3) | |
| 4306 | Aura2.EmissionDirection = "Top" | |
| 4307 | local Aura3 = Instance.new("ParticleEmitter")
| |
| 4308 | Aura3.Name = "Aura" | |
| 4309 | Aura3.Texture = "rbxassetid://1207853932" | |
| 4310 | Aura3.Parent = LeftUpperArm | |
| 4311 | Aura3.LightEmission = 1 | |
| 4312 | Aura3.Transparency = NumberSequence.new(0.5, 1) | |
| 4313 | Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4314 | Aura3.Size = NumberSequence.new(1) | |
| 4315 | Aura3.LockedToPart = true | |
| 4316 | Aura3.Lifetime = NumberRange.new(0.8) | |
| 4317 | Aura3.Rate = 60 | |
| 4318 | Aura3.Speed = NumberRange.new(0.3) | |
| 4319 | Aura3.EmissionDirection = "Top" | |
| 4320 | local Aura4 = Instance.new("ParticleEmitter")
| |
| 4321 | Aura4.Name = "Aura" | |
| 4322 | Aura4.Texture = "rbxassetid://1207853932" | |
| 4323 | Aura4.Parent = RightUpperArm | |
| 4324 | Aura4.LightEmission = 1 | |
| 4325 | Aura4.Transparency = NumberSequence.new(0.5, 1) | |
| 4326 | Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4327 | Aura4.Size = NumberSequence.new(1) | |
| 4328 | Aura4.LockedToPart = true | |
| 4329 | Aura4.Lifetime = NumberRange.new(0.8) | |
| 4330 | Aura4.Rate = 60 | |
| 4331 | Aura4.Speed = NumberRange.new(0.3) | |
| 4332 | Aura4.EmissionDirection = "Top" | |
| 4333 | local To = Instance.new("Part", Character)
| |
| 4334 | To.Size = Vector3.new(1, 1, 1) | |
| 4335 | To.BrickColor = BrickColor.new("White")
| |
| 4336 | To.CanCollide = false | |
| 4337 | To.Anchored = true | |
| 4338 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4339 | local To2 = Instance.new("SpecialMesh", To)
| |
| 4340 | To2.MeshId = "rbxassetid://1051557" | |
| 4341 | To2.Scale = Vector3.new(1, 1, 1) | |
| 4342 | local Rin = Instance.new("Part", Character)
| |
| 4343 | Rin.Size = Vector3.new(1, 1, 1) | |
| 4344 | Rin.BrickColor = BrickColor.new("Cyan")
| |
| 4345 | Rin.Anchored = true | |
| 4346 | Rin.CanCollide = false | |
| 4347 | Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0) | |
| 4348 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 4349 | Rin2.MeshId = "rbxassetid://3270017" | |
| 4350 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 4351 | local RinB = Instance.new("Part", Character)
| |
| 4352 | RinB.Size = Vector3.new(1, 1, 1) | |
| 4353 | RinB.BrickColor = BrickColor.new("White")
| |
| 4354 | RinB.Anchored = true | |
| 4355 | RinB.CanCollide = false | |
| 4356 | RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 4357 | local RinB2 = Instance.new("SpecialMesh", RinB)
| |
| 4358 | RinB2.MeshId = "rbxassetid://3270017" | |
| 4359 | RinB2.Scale = Vector3.new(1, 1, 1) | |
| 4360 | local Rin3 = Instance.new("Part", Character)
| |
| 4361 | Rin3.Size = Vector3.new(1, 1, 1) | |
| 4362 | Rin3.BrickColor = BrickColor.new("Cyan")
| |
| 4363 | Rin3.Anchored = true | |
| 4364 | Rin3.CanCollide = false | |
| 4365 | Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0) | |
| 4366 | local Rin4 = Instance.new("SpecialMesh", Rin3)
| |
| 4367 | Rin4.MeshId = "rbxassetid://3270017" | |
| 4368 | Rin4.Scale = Vector3.new(1, 1, 1) | |
| 4369 | local Rin5 = Instance.new("Part", Character)
| |
| 4370 | Rin5.Size = Vector3.new(1, 1, 1) | |
| 4371 | Rin5.BrickColor = BrickColor.new("Cyan")
| |
| 4372 | Rin5.Anchored = true | |
| 4373 | Rin5.CanCollide = false | |
| 4374 | Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55) | |
| 4375 | local Rin6 = Instance.new("SpecialMesh", Rin5)
| |
| 4376 | Rin6.MeshId = "rbxassetid://3270017" | |
| 4377 | Rin6.Scale = Vector3.new(1, 1, 1) | |
| 4378 | for i = 0, 7, 0.1 do | |
| 4379 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
| 4380 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
| 4381 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4382 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4383 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4384 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4385 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4386 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4387 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4388 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4389 | game:GetService("RunService").RenderStepped:wait()
| |
| 4390 | end | |
| 4391 | wait(0.6) | |
| 4392 | for i = 0, 15, 0.4 do | |
| 4393 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
| 4394 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
| 4395 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4396 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4397 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 4398 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 4399 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4400 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4401 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4402 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4403 | game:GetService("RunService").RenderStepped:wait()
| |
| 4404 | end | |
| 4405 | wait(0) | |
| 4406 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 4407 | Music2.SoundId = "rbxassetid://1192683539" | |
| 4408 | Music2.Pitch = 1 | |
| 4409 | Music2.Looped = false | |
| 4410 | Music2.Volume = 10 | |
| 4411 | wait(1.0E-4) | |
| 4412 | Music2:Play() | |
| 4413 | wait(0.2) | |
| 4414 | Character.Shirt.ShirtTemplate = "rbxassetid://1195058983" | |
| 4415 | Character.Pants.PantsTemplate = "rbxassetid://1203202348" | |
| 4416 | Character.Head.face.Texture = "rbxassetid://1195162571" | |
| 4417 | Blue:Destroy() | |
| 4418 | Hair:Destroy() | |
| 4419 | HairG:Destroy() | |
| 4420 | BaseHair:Destroy() | |
| 4421 | for i, v in pairs(UpperTorso:GetChildren()) do | |
| 4422 | if v:IsA("ParticleEmitter") then
| |
| 4423 | v:Remove() | |
| 4424 | end | |
| 4425 | end | |
| 4426 | for i, v in pairs(Head:GetChildren()) do | |
| 4427 | if v:IsA("ParticleEmitter") then
| |
| 4428 | v:Remove() | |
| 4429 | end | |
| 4430 | end | |
| 4431 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 4432 | if v:IsA("PointLight") then
| |
| 4433 | v:Remove() | |
| 4434 | end | |
| 4435 | end | |
| 4436 | local Atch1 = Instance.new("Attachment", UpperTorso)
| |
| 4437 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 4438 | local Atch2 = Instance.new("Attachment", UpperTorso)
| |
| 4439 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 4440 | local Trail = Instance.new("Trail", Character)
| |
| 4441 | Trail.Attachment0 = Atch1 | |
| 4442 | Trail.Attachment1 = Atch2 | |
| 4443 | Trail.Texture = "rbxassetid://22636887" | |
| 4444 | Trail.Lifetime = 0.2 | |
| 4445 | Trail.Transparency = NumberSequence.new({
| |
| 4446 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 4447 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4448 | }) | |
| 4449 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 4450 | Trail.LightEmission = 5 | |
| 4451 | local Hair = Instance.new("Part", Character)
| |
| 4452 | Hair.Size = Vector3.new(1, 1, 1) | |
| 4453 | Hair.Material = "SmoothPlastic" | |
| 4454 | Hair.BrickColor = BrickColor.new("Really black")
| |
| 4455 | Hair.CanCollide = false | |
| 4456 | local Hair2 = Instance.new("SpecialMesh", Hair)
| |
| 4457 | Hair2.MeshId = "rbxassetid://1125529443" | |
| 4458 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
| 4459 | local Hair3 = Instance.new("Weld", Hair)
| |
| 4460 | Hair3.Part0 = Character.Head | |
| 4461 | Hair3.Part1 = Hair | |
| 4462 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
| 4463 | wait(0.001) | |
| 4464 | Humanoid.MaxHealth = 900000000 | |
| 4465 | wait(0.01) | |
| 4466 | Humanoid.Health = 900000000 | |
| 4467 | local whoh = Instance.new("Sound", UpperTorso)
| |
| 4468 | whoh.SoundId = "rbxassetid://1179254378" | |
| 4469 | whoh.Pitch = 0.99 | |
| 4470 | whoh.Volume = 0.6 | |
| 4471 | whoh.Looped = true | |
| 4472 | wait(0) | |
| 4473 | whoh:Play() | |
| 4474 | local Grab = Instance.new("Part", Character)
| |
| 4475 | Grab.Size = Vector3.new(1, 1, 1) | |
| 4476 | Grab.BrickColor = BrickColor.new("Cyan")
| |
| 4477 | Grab.CanCollide = false | |
| 4478 | Grab.Anchored = true | |
| 4479 | Grab.Material = "Neon" | |
| 4480 | Grab.Transparency = 0.1 | |
| 4481 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 4482 | local Grab2 = Instance.new("SpecialMesh", Grab)
| |
| 4483 | Grab2.MeshType = "Sphere" | |
| 4484 | Grab2.Scale = Vector3.new(2, 2, 2) | |
| 4485 | for i = 0, 12, 0.1 do | |
| 4486 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 4487 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 4488 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4489 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4490 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4491 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4492 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4493 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4494 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4495 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4496 | Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2) | |
| 4497 | RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2) | |
| 4498 | Rin.Transparency = Rin.Transparency + 0.01 | |
| 4499 | RinB.Transparency = RinB.Transparency + 0.01 | |
| 4500 | Rin5.Transparency = Rin5.Transparency + 0.01 | |
| 4501 | Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2) | |
| 4502 | Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2) | |
| 4503 | Rin3.Transparency = Rin.Transparency + 0.01 | |
| 4504 | To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9) | |
| 4505 | To.Transparency = To.Transparency + 0.01 | |
| 4506 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 4507 | Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4) | |
| 4508 | Grab.Transparency = Grab.Transparency + 0.01 | |
| 4509 | game:GetService("RunService").RenderStepped:wait()
| |
| 4510 | end | |
| 4511 | multiplier = 15000 | |
| 4512 | wait(0.01) | |
| 4513 | local tra = Instance.new("ParticleEmitter")
| |
| 4514 | tra.Parent = Head | |
| 4515 | tra.LightEmission = 1 | |
| 4516 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4517 | tra.Rate = 15 | |
| 4518 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4519 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4520 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4521 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4522 | tra.Speed = NumberRange.new(0.5) | |
| 4523 | tra.VelocitySpread = 360 | |
| 4524 | tra.VelocityInheritance = 0.5 | |
| 4525 | tra.ZOffset = 2 | |
| 4526 | local tra = Instance.new("ParticleEmitter")
| |
| 4527 | tra.Parent = Head | |
| 4528 | tra.LightEmission = 1 | |
| 4529 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4530 | tra.Rate = 15 | |
| 4531 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4532 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4533 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4534 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4535 | tra.Speed = NumberRange.new(0.5) | |
| 4536 | tra.VelocitySpread = 360 | |
| 4537 | tra.VelocityInheritance = 0.5 | |
| 4538 | tra.ZOffset = 2 | |
| 4539 | local tra = Instance.new("ParticleEmitter")
| |
| 4540 | tra.Parent = UpperTorso | |
| 4541 | tra.LightEmission = 1 | |
| 4542 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4543 | tra.Rate = 15 | |
| 4544 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4545 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4546 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4547 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4548 | tra.Speed = NumberRange.new(0.5) | |
| 4549 | tra.VelocitySpread = 360 | |
| 4550 | tra.VelocityInheritance = 0.5 | |
| 4551 | tra.ZOffset = 2 | |
| 4552 | local tra = Instance.new("ParticleEmitter")
| |
| 4553 | tra.Parent = RightLowerArm | |
| 4554 | tra.LightEmission = 1 | |
| 4555 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4556 | tra.Rate = 15 | |
| 4557 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4558 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4559 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4560 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4561 | tra.Speed = NumberRange.new(0.5) | |
| 4562 | tra.VelocitySpread = 360 | |
| 4563 | tra.VelocityInheritance = 0.5 | |
| 4564 | tra.ZOffset = 2 | |
| 4565 | local tra = Instance.new("ParticleEmitter")
| |
| 4566 | tra.Parent = LeftLowerArm | |
| 4567 | tra.LightEmission = 1 | |
| 4568 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4569 | tra.Rate = 15 | |
| 4570 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4571 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4572 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4573 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4574 | tra.Speed = NumberRange.new(0.5) | |
| 4575 | tra.VelocitySpread = 360 | |
| 4576 | tra.VelocityInheritance = 0.5 | |
| 4577 | tra.ZOffset = 2 | |
| 4578 | wait(3) | |
| 4579 | Idle = false | |
| 4580 | hitted = false | |
| 4581 | instinct = true | |
| 4582 | wait(2) | |
| 4583 | D = false | |
| 4584 | end | |
| 4585 | end | |
| 4586 | function MasteredUI() | |
| 4587 | if not D then | |
| 4588 | D = true | |
| 4589 | Idle = true | |
| 4590 | local Music = Instance.new("Sound", UpperTorso)
| |
| 4591 | Music.SoundId = "rbxassetid://1216343787" | |
| 4592 | Music.Pitch = 1 | |
| 4593 | Music.Looped = false | |
| 4594 | Music.Volume = 6 | |
| 4595 | wait(1.0E-4) | |
| 4596 | Music:Play() | |
| 4597 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 4598 | Aura2.Name = "Aura" | |
| 4599 | Aura2.Texture = "rbxassetid://134531489" | |
| 4600 | Aura2.Parent = UpperTorso | |
| 4601 | Aura2.LightEmission = 1 | |
| 4602 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 4603 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4604 | Aura2.Size = NumberSequence.new(50, 60) | |
| 4605 | Aura2.LockedToPart = true | |
| 4606 | Aura2.Lifetime = NumberRange.new(1.5) | |
| 4607 | Aura2.Rate = 100 | |
| 4608 | Aura2.Speed = NumberRange.new(0) | |
| 4609 | Aura2.EmissionDirection = "Top" | |
| 4610 | Aura2.Rotation = NumberRange.new(-360, 360) | |
| 4611 | Aura2.ZOffset = 2 | |
| 4612 | local Aura = Instance.new("ParticleEmitter")
| |
| 4613 | Aura.Name = "Aura" | |
| 4614 | Aura.Texture = "rbxassetid://1336283955" | |
| 4615 | Aura.Parent = UpperTorso | |
| 4616 | Aura.LightEmission = 1 | |
| 4617 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 4618 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4619 | Aura.Size = NumberSequence.new(5, 1) | |
| 4620 | Aura.LockedToPart = true | |
| 4621 | Aura.Lifetime = NumberRange.new(1.5) | |
| 4622 | Aura.Rate = 100 | |
| 4623 | Aura.Speed = NumberRange.new(2) | |
| 4624 | Aura.EmissionDirection = "Top" | |
| 4625 | Aura.Rotation = NumberRange.new(-360, 360) | |
| 4626 | Aura.ZOffset = -0.4 | |
| 4627 | for i = 0, 7, 0.1 do | |
| 4628 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
| 4629 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
| 4630 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4631 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4632 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4633 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4634 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4635 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4636 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4637 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4638 | game:GetService("RunService").RenderStepped:wait()
| |
| 4639 | end | |
| 4640 | wait(0.6) | |
| 4641 | for i = 0, 15, 0.4 do | |
| 4642 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
| 4643 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
| 4644 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4645 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4646 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 4647 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 4648 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4649 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4650 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4651 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4652 | game:GetService("RunService").RenderStepped:wait()
| |
| 4653 | end | |
| 4654 | wait(0) | |
| 4655 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 4656 | Music2.SoundId = "rbxassetid://1192683539" | |
| 4657 | Music2.Pitch = 1 | |
| 4658 | Music2.Looped = false | |
| 4659 | Music2.Volume = 10 | |
| 4660 | wait(1.0E-4) | |
| 4661 | Music2:Play() | |
| 4662 | wait(0.2) | |
| 4663 | Character.Shirt.ShirtTemplate = "rbxassetid://1434196251" | |
| 4664 | Character.Pants.PantsTemplate = "rbxassetid://1113839469" | |
| 4665 | Character.Head.face.Texture = "rbxassetid://1010250288" | |
| 4666 | Blue:Destroy() | |
| 4667 | Hair:Destroy() | |
| 4668 | HairG:Destroy() | |
| 4669 | BaseHair:Destroy() | |
| 4670 | Aura2:Destroy() | |
| 4671 | for i, v in pairs(Head:GetChildren()) do | |
| 4672 | if v:IsA("ParticleEmitter") then
| |
| 4673 | v:Remove() | |
| 4674 | end | |
| 4675 | end | |
| 4676 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 4677 | if v:IsA("PointLight") then
| |
| 4678 | v:Remove() | |
| 4679 | end | |
| 4680 | end | |
| 4681 | local Atch1 = Instance.new("Attachment", UpperTorso)
| |
| 4682 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 4683 | local Atch2 = Instance.new("Attachment", UpperTorso)
| |
| 4684 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 4685 | local Trail = Instance.new("Trail", Character)
| |
| 4686 | Trail.Attachment0 = Atch1 | |
| 4687 | Trail.Attachment1 = Atch2 | |
| 4688 | Trail.Texture = "rbxassetid://22636887" | |
| 4689 | Trail.Lifetime = 0.2 | |
| 4690 | Trail.Transparency = NumberSequence.new({
| |
| 4691 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 4692 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 4693 | }) | |
| 4694 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 4695 | Trail.LightEmission = 5 | |
| 4696 | local Hair = Instance.new("Part", Character)
| |
| 4697 | Hair.Size = Vector3.new(1, 1, 1) | |
| 4698 | Hair.Material = "Neon" | |
| 4699 | Hair.BrickColor = BrickColor.new("White")
| |
| 4700 | Hair.CanCollide = false | |
| 4701 | local Hair2 = Instance.new("SpecialMesh", Hair)
| |
| 4702 | Hair2.MeshId = "rbxassetid://1125529443" | |
| 4703 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
| 4704 | local Hair3 = Instance.new("Weld", Hair)
| |
| 4705 | Hair3.Part0 = Character.Head | |
| 4706 | Hair3.Part1 = Hair | |
| 4707 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
| 4708 | wait(0.001) | |
| 4709 | Humanoid.MaxHealth = 900000000 | |
| 4710 | wait(0.01) | |
| 4711 | Humanoid.Health = 900000000 | |
| 4712 | local whoh = Instance.new("Sound", UpperTorso)
| |
| 4713 | whoh.SoundId = "rbxassetid://1179254378" | |
| 4714 | whoh.Pitch = 0.99 | |
| 4715 | whoh.Volume = 0.6 | |
| 4716 | whoh.Looped = true | |
| 4717 | wait(0) | |
| 4718 | whoh:Play() | |
| 4719 | local Grab = Instance.new("Part", Character)
| |
| 4720 | Grab.Size = Vector3.new(1, 1, 1) | |
| 4721 | Grab.BrickColor = BrickColor.new("White")
| |
| 4722 | Grab.CanCollide = false | |
| 4723 | Grab.Anchored = true | |
| 4724 | Grab.Material = "Neon" | |
| 4725 | Grab.Transparency = 0.1 | |
| 4726 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 4727 | local Grab2 = Instance.new("SpecialMesh", Grab)
| |
| 4728 | Grab2.MeshType = "Sphere" | |
| 4729 | Grab2.Scale = Vector3.new(17, 17, 17) | |
| 4730 | local Grab3 = Instance.new("Part", Character)
| |
| 4731 | Grab3.Size = Vector3.new(1, 1, 1) | |
| 4732 | Grab3.BrickColor = BrickColor.new("White")
| |
| 4733 | Grab3.CanCollide = false | |
| 4734 | Grab3.Anchored = true | |
| 4735 | Grab3.Material = "Neon" | |
| 4736 | Grab3.Transparency = 0.1 | |
| 4737 | Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 4738 | local Grab4 = Instance.new("SpecialMesh", Grab3)
| |
| 4739 | Grab4.MeshType = "Sphere" | |
| 4740 | Grab4.Scale = Vector3.new(27, 27, 27) | |
| 4741 | for i = 0, 22, 0.1 do | |
| 4742 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 4743 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 4744 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4745 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4746 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4747 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4748 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4749 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4750 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4751 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 4752 | Grab.Transparency = Grab.Transparency + 0.009 | |
| 4753 | Grab3.Transparency = Grab3.Transparency + 0.005 | |
| 4754 | Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
| 4755 | Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
| 4756 | game:GetService("RunService").RenderStepped:wait()
| |
| 4757 | end | |
| 4758 | Grab:Destroy() | |
| 4759 | Grab3:Destroy() | |
| 4760 | multiplier = 150000000000000 | |
| 4761 | wait(0.01) | |
| 4762 | local tra = Instance.new("ParticleEmitter")
| |
| 4763 | tra.Parent = Head | |
| 4764 | tra.LightEmission = 1 | |
| 4765 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4766 | tra.Rate = 15 | |
| 4767 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4768 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4769 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4770 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4771 | tra.Speed = NumberRange.new(0.5) | |
| 4772 | tra.VelocitySpread = 360 | |
| 4773 | tra.VelocityInheritance = 0.5 | |
| 4774 | tra.ZOffset = 2 | |
| 4775 | local tra = Instance.new("ParticleEmitter")
| |
| 4776 | tra.Parent = Head | |
| 4777 | tra.LightEmission = 1 | |
| 4778 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4779 | tra.Rate = 15 | |
| 4780 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4781 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4782 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4783 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4784 | tra.Speed = NumberRange.new(0.5) | |
| 4785 | tra.VelocitySpread = 360 | |
| 4786 | tra.VelocityInheritance = 0.5 | |
| 4787 | tra.ZOffset = 2 | |
| 4788 | local tra = Instance.new("ParticleEmitter")
| |
| 4789 | tra.Parent = UpperTorso | |
| 4790 | tra.LightEmission = 1 | |
| 4791 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4792 | tra.Rate = 15 | |
| 4793 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4794 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4795 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4796 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4797 | tra.Speed = NumberRange.new(0.5) | |
| 4798 | tra.VelocitySpread = 360 | |
| 4799 | tra.VelocityInheritance = 0.5 | |
| 4800 | tra.ZOffset = 2 | |
| 4801 | local tra = Instance.new("ParticleEmitter")
| |
| 4802 | tra.Parent = RightLowerArm | |
| 4803 | tra.LightEmission = 1 | |
| 4804 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4805 | tra.Rate = 15 | |
| 4806 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4807 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4808 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4809 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4810 | tra.Speed = NumberRange.new(0.5) | |
| 4811 | tra.VelocitySpread = 360 | |
| 4812 | tra.VelocityInheritance = 0.5 | |
| 4813 | tra.ZOffset = 2 | |
| 4814 | local tra = Instance.new("ParticleEmitter")
| |
| 4815 | tra.Parent = LeftLowerArm | |
| 4816 | tra.LightEmission = 1 | |
| 4817 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 4818 | tra.Rate = 15 | |
| 4819 | tra.Rotation = NumberRange.new(-5, 5) | |
| 4820 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 4821 | tra.Size = NumberSequence.new(0.098, 0) | |
| 4822 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 4823 | tra.Speed = NumberRange.new(0.5) | |
| 4824 | tra.VelocitySpread = 360 | |
| 4825 | tra.VelocityInheritance = 0.5 | |
| 4826 | tra.ZOffset = 2 | |
| 4827 | wait(3) | |
| 4828 | Idle = false | |
| 4829 | hitted = false | |
| 4830 | instinct = true | |
| 4831 | wait(2) | |
| 4832 | D = false | |
| 4833 | end | |
| 4834 | end | |
| 4835 | local SSJB3 = false | |
| 4836 | function SSJB3() | |
| 4837 | if not D then | |
| 4838 | D = true | |
| 4839 | Idle = true | |
| 4840 | SSJB3 = true | |
| 4841 | local Music = Instance.new("Sound", UpperTorso)
| |
| 4842 | Music.SoundId = "rbxassetid://1216343787" | |
| 4843 | Music.Pitch = 1 | |
| 4844 | Music.Looped = false | |
| 4845 | Music.Volume = 6 | |
| 4846 | wait(1.0E-4) | |
| 4847 | Music:Play() | |
| 4848 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 4849 | Aura2.Name = "Aura" | |
| 4850 | Aura2.Texture = "rbxassetid://134531489" | |
| 4851 | Aura2.Parent = UpperTorso | |
| 4852 | Aura2.LightEmission = 1 | |
| 4853 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 4854 | Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 4855 | Aura2.Size = NumberSequence.new(60, 90) | |
| 4856 | Aura2.LockedToPart = true | |
| 4857 | Aura2.Lifetime = NumberRange.new(1.5) | |
| 4858 | Aura2.Rate = 100 | |
| 4859 | Aura2.Speed = NumberRange.new(0) | |
| 4860 | Aura2.EmissionDirection = "Top" | |
| 4861 | Aura2.Rotation = NumberRange.new(-360, 360) | |
| 4862 | Aura2.ZOffset = 2 | |
| 4863 | local Aura = Instance.new("ParticleEmitter")
| |
| 4864 | Aura.Name = "Aura" | |
| 4865 | Aura.Texture = "rbxassetid://1336283955" | |
| 4866 | Aura.Parent = UpperTorso | |
| 4867 | Aura.LightEmission = 1 | |
| 4868 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 4869 | Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
| |
| 4870 | Aura.Size = NumberSequence.new(90, 100) | |
| 4871 | Aura.LockedToPart = true | |
| 4872 | Aura.Lifetime = NumberRange.new(1.5) | |
| 4873 | Aura.Rate = 100 | |
| 4874 | Aura.Speed = NumberRange.new(2) | |
| 4875 | Aura.EmissionDirection = "Top" | |
| 4876 | Aura.Rotation = NumberRange.new(-360, 360) | |
| 4877 | Aura.ZOffset = -0.4 | |
| 4878 | local What = Instance.new("ParticleEmitter")
| |
| 4879 | What.Name = "Aura" | |
| 4880 | What.Texture = "rbxassetid://917186750" | |
| 4881 | What.Parent = UpperTorso | |
| 4882 | What.LightEmission = 0.4 | |
| 4883 | What.Transparency = NumberSequence.new(0.2, 1) | |
| 4884 | What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 4885 | What.Size = NumberSequence.new(270, 280) | |
| 4886 | What.LockedToPart = true | |
| 4887 | What.Lifetime = NumberRange.new(1.5) | |
| 4888 | What.Rate = 50 | |
| 4889 | What.Speed = NumberRange.new(2) | |
| 4890 | What.EmissionDirection = "Top" | |
| 4891 | What.Rotation = NumberRange.new(-360, 360) | |
| 4892 | What.ZOffset = -2 | |
| 4893 | for i = 0, 23, 0.1 do | |
| 4894 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1) | |
| 4895 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1) | |
| 4896 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4897 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4898 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4899 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4900 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4901 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4902 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4903 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4904 | game:GetService("RunService").RenderStepped:wait()
| |
| 4905 | end | |
| 4906 | wait(0.6) | |
| 4907 | for i = 0, 15, 0.4 do | |
| 4908 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1) | |
| 4909 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1) | |
| 4910 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4911 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1) | |
| 4912 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 4913 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 4914 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4915 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 4916 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 4917 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 4918 | game:GetService("RunService").RenderStepped:wait()
| |
| 4919 | end | |
| 4920 | wait(0) | |
| 4921 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 4922 | Music2.SoundId = "rbxassetid://1192683539" | |
| 4923 | Music2.Pitch = 1 | |
| 4924 | Music2.Looped = false | |
| 4925 | Music2.Volume = 10 | |
| 4926 | wait(1.0E-4) | |
| 4927 | Music2:Play() | |
| 4928 | wait(0.2) | |
| 4929 | Aura:Destroy() | |
| 4930 | Character.Shirt.ShirtTemplate = "rbxassetid://1215575774" | |
| 4931 | Character.Pants.PantsTemplate = "rbxassetid://1203223046" | |
| 4932 | Character.Head.face.Texture = "rbxassetid://155508768" | |
| 4933 | SS3Hair.Transparency = 0 | |
| 4934 | SS3Hair.BrickColor = BrickColor.new("Cyan")
| |
| 4935 | BaseHair:Destroy() | |
| 4936 | Hair:Destroy() | |
| 4937 | Aura2:Destroy() | |
| 4938 | What:Destroy() | |
| 4939 | for i, v in pairs(Head:GetChildren()) do | |
| 4940 | if v:IsA("ParticleEmitter") then
| |
| 4941 | v:Remove() | |
| 4942 | end | |
| 4943 | end | |
| 4944 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 4945 | if v:IsA("PointLight") then
| |
| 4946 | v:Remove() | |
| 4947 | end | |
| 4948 | end | |
| 4949 | local Aura = Instance.new("ParticleEmitter")
| |
| 4950 | Aura.Name = "Aura" | |
| 4951 | Aura.Texture = "rbxassetid://411939841" | |
| 4952 | Aura.Parent = LowerTorso | |
| 4953 | Aura.LightEmission = 0 | |
| 4954 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 4955 | Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 4956 | Aura.Size = NumberSequence.new(0.2, 13) | |
| 4957 | Aura.LockedToPart = true | |
| 4958 | Aura.Lifetime = NumberRange.new(1.5) | |
| 4959 | Aura.Rate = 200 | |
| 4960 | Aura.Speed = NumberRange.new(4.3) | |
| 4961 | Aura.EmissionDirection = "Top" | |
| 4962 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 4963 | Aura.ZOffset = -0.5 | |
| 4964 | local Kaio = Instance.new("ParticleEmitter")
| |
| 4965 | Kaio.Name = "Aura" | |
| 4966 | Kaio.Texture = "rbxassetid://411939841" | |
| 4967 | Kaio.Parent = Head | |
| 4968 | Kaio.LightEmission = 1 | |
| 4969 | Kaio.Transparency = NumberSequence.new(0.2, 1) | |
| 4970 | Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
| |
| 4971 | Kaio.Size = NumberSequence.new(0.2, 28) | |
| 4972 | Kaio.LockedToPart = true | |
| 4973 | Kaio.Lifetime = NumberRange.new(0.6) | |
| 4974 | Kaio.Rate = 200 | |
| 4975 | Kaio.Speed = NumberRange.new(6.3) | |
| 4976 | Kaio.EmissionDirection = "Top" | |
| 4977 | Kaio.Rotation = NumberRange.new(-8, 8) | |
| 4978 | Kaio.ZOffset = -2 | |
| 4979 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 4980 | Aura2.Name = "Aura" | |
| 4981 | Aura2.Texture = "rbxassetid://411939841" | |
| 4982 | Aura2.Parent = LowerTorso | |
| 4983 | Aura2.LightEmission = 1 | |
| 4984 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 4985 | Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 4986 | Aura2.Size = NumberSequence.new(0.2, 15) | |
| 4987 | Aura2.LockedToPart = true | |
| 4988 | Aura2.Lifetime = NumberRange.new(1.5) | |
| 4989 | Aura2.Rate = 200 | |
| 4990 | Aura2.Speed = NumberRange.new(4.3) | |
| 4991 | Aura2.EmissionDirection = "Top" | |
| 4992 | Aura2.Rotation = NumberRange.new(-8, 8) | |
| 4993 | Aura2.ZOffset = -0.8 | |
| 4994 | local Light = Instance.new("ParticleEmitter")
| |
| 4995 | Light.Name = "Aura" | |
| 4996 | Light.Texture = "rbxassetid://749313320" | |
| 4997 | Light.Parent = UpperTorso | |
| 4998 | Light.LightEmission = 1 | |
| 4999 | Light.Transparency = NumberSequence.new(0.2, 1) | |
| 5000 | Light.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 5001 | Light.Size = NumberSequence.new(4) | |
| 5002 | Light.LockedToPart = true | |
| 5003 | Light.Lifetime = NumberRange.new(0.1) | |
| 5004 | Light.Rate = 20 | |
| 5005 | Light.Speed = NumberRange.new(0) | |
| 5006 | Light.EmissionDirection = "Top" | |
| 5007 | Light.Rotation = NumberRange.new(-360, 360) | |
| 5008 | local Atch1 = Instance.new("Attachment", UpperTorso)
| |
| 5009 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 5010 | local Atch2 = Instance.new("Attachment", UpperTorso)
| |
| 5011 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 5012 | local Trail = Instance.new("Trail", Character)
| |
| 5013 | Trail.Attachment0 = Atch1 | |
| 5014 | Trail.Attachment1 = Atch2 | |
| 5015 | Trail.Texture = "rbxassetid://22636887" | |
| 5016 | Trail.Lifetime = 0.2 | |
| 5017 | Trail.Transparency = NumberSequence.new({
| |
| 5018 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 5019 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 5020 | }) | |
| 5021 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 5022 | Trail.LightEmission = 5 | |
| 5023 | local Hair = Instance.new("Part", Character)
| |
| 5024 | Hair.Size = Vector3.new(1, 1, 1) | |
| 5025 | Hair.Material = "Neon" | |
| 5026 | Hair.BrickColor = BrickColor.new("Cyan")
| |
| 5027 | Hair.CanCollide = false | |
| 5028 | local Hair2 = Instance.new("SpecialMesh", Hair)
| |
| 5029 | Hair2.MeshId = "rbxassetid://1125529443" | |
| 5030 | Hair2.Scale = Vector3.new(1.09, 1.09, 1.09) | |
| 5031 | local Hair3 = Instance.new("Weld", Hair)
| |
| 5032 | Hair3.Part0 = Character.Head | |
| 5033 | Hair3.Part1 = Hair | |
| 5034 | Hair3.C0 = CFrame.new(-0.06, 0.9, 0) | |
| 5035 | wait(0.001) | |
| 5036 | Humanoid.MaxHealth = 900000000 | |
| 5037 | wait(0.01) | |
| 5038 | Humanoid.Health = 900000000 | |
| 5039 | local whoh = Instance.new("Sound", UpperTorso)
| |
| 5040 | whoh.SoundId = "rbxassetid://1179254378" | |
| 5041 | whoh.Pitch = 0.99 | |
| 5042 | whoh.Volume = 0.6 | |
| 5043 | whoh.Looped = true | |
| 5044 | wait(0) | |
| 5045 | whoh:Play() | |
| 5046 | local Grab = Instance.new("Part", Character)
| |
| 5047 | Grab.Size = Vector3.new(1, 1, 1) | |
| 5048 | Grab.BrickColor = BrickColor.new("Cyan")
| |
| 5049 | Grab.CanCollide = false | |
| 5050 | Grab.Anchored = true | |
| 5051 | Grab.Material = "Neon" | |
| 5052 | Grab.Transparency = 0.1 | |
| 5053 | Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5054 | local Grab2 = Instance.new("SpecialMesh", Grab)
| |
| 5055 | Grab2.MeshType = "Sphere" | |
| 5056 | Grab2.Scale = Vector3.new(47, 47, 47) | |
| 5057 | local Grab3 = Instance.new("Part", Character)
| |
| 5058 | Grab3.Size = Vector3.new(1, 1, 1) | |
| 5059 | Grab3.BrickColor = BrickColor.new("Cyan")
| |
| 5060 | Grab3.CanCollide = false | |
| 5061 | Grab3.Anchored = true | |
| 5062 | Grab3.Material = "Neon" | |
| 5063 | Grab3.Transparency = 0.1 | |
| 5064 | Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5065 | local Grab4 = Instance.new("SpecialMesh", Grab3)
| |
| 5066 | Grab4.MeshType = "Sphere" | |
| 5067 | Grab4.Scale = Vector3.new(207, 207, 207) | |
| 5068 | for i = 0, 22, 0.1 do | |
| 5069 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 5070 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 5071 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5072 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5073 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 5074 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 5075 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5076 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5077 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 5078 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5079 | Grab.Transparency = Grab.Transparency + 0.009 | |
| 5080 | Grab3.Transparency = Grab3.Transparency + 0.005 | |
| 5081 | Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3) | |
| 5082 | Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1) | |
| 5083 | game:GetService("RunService").RenderStepped:wait()
| |
| 5084 | end | |
| 5085 | Grab:Destroy() | |
| 5086 | Grab3:Destroy() | |
| 5087 | multiplier = 1.5E120 | |
| 5088 | wait(0.01) | |
| 5089 | local tra = Instance.new("ParticleEmitter")
| |
| 5090 | tra.Parent = Head | |
| 5091 | tra.LightEmission = 1 | |
| 5092 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 5093 | tra.Rate = 15 | |
| 5094 | tra.Rotation = NumberRange.new(-5, 5) | |
| 5095 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 5096 | tra.Size = NumberSequence.new(0.098, 0) | |
| 5097 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 5098 | tra.Speed = NumberRange.new(0.5) | |
| 5099 | tra.VelocitySpread = 360 | |
| 5100 | tra.VelocityInheritance = 0.5 | |
| 5101 | tra.ZOffset = 2 | |
| 5102 | local tra = Instance.new("ParticleEmitter")
| |
| 5103 | tra.Parent = Head | |
| 5104 | tra.LightEmission = 1 | |
| 5105 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 5106 | tra.Rate = 15 | |
| 5107 | tra.Rotation = NumberRange.new(-5, 5) | |
| 5108 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 5109 | tra.Size = NumberSequence.new(1.3) | |
| 5110 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 5111 | tra.Speed = NumberRange.new(0.5) | |
| 5112 | tra.VelocitySpread = 360 | |
| 5113 | tra.VelocityInheritance = 0.5 | |
| 5114 | tra.ZOffset = 2 | |
| 5115 | local tra = Instance.new("ParticleEmitter")
| |
| 5116 | tra.Parent = UpperTorso | |
| 5117 | tra.LightEmission = 1 | |
| 5118 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 5119 | tra.Rate = 15 | |
| 5120 | tra.Rotation = NumberRange.new(-5, 5) | |
| 5121 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 5122 | tra.Size = NumberSequence.new(1.3) | |
| 5123 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 5124 | tra.Speed = NumberRange.new(0.5) | |
| 5125 | tra.VelocitySpread = 360 | |
| 5126 | tra.VelocityInheritance = 0.5 | |
| 5127 | tra.ZOffset = 2 | |
| 5128 | local tra = Instance.new("ParticleEmitter")
| |
| 5129 | tra.Parent = RightLowerArm | |
| 5130 | tra.LightEmission = 1 | |
| 5131 | tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
| |
| 5132 | tra.Rate = 15 | |
| 5133 | tra.Rotation = NumberRange.new(-5, 5) | |
| 5134 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 5135 | tra.Size = NumberSequence.new(1.3) | |
| 5136 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 5137 | tra.Speed = NumberRange.new(0.5) | |
| 5138 | tra.VelocitySpread = 360 | |
| 5139 | tra.VelocityInheritance = 0.5 | |
| 5140 | tra.ZOffset = 2 | |
| 5141 | local tra = Instance.new("ParticleEmitter")
| |
| 5142 | tra.Parent = LeftLowerArm | |
| 5143 | tra.LightEmission = 1 | |
| 5144 | tra.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 5145 | tra.Rate = 15 | |
| 5146 | tra.Rotation = NumberRange.new(-5, 5) | |
| 5147 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 5148 | tra.Size = NumberSequence.new(0.098, 0) | |
| 5149 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 5150 | tra.Speed = NumberRange.new(0.5) | |
| 5151 | tra.VelocitySpread = 360 | |
| 5152 | tra.VelocityInheritance = 0.5 | |
| 5153 | tra.ZOffset = 2 | |
| 5154 | wait(3) | |
| 5155 | Idle = false | |
| 5156 | hitted = false | |
| 5157 | instinct = true | |
| 5158 | wait(2) | |
| 5159 | D = false | |
| 5160 | end | |
| 5161 | end | |
| 5162 | Mouse.KeyDown:connect(function(key) | |
| 5163 | if key == "z" and SSJB3 == true then | |
| 5164 | Idle = true | |
| 5165 | if Debounces.CanAttack == true then | |
| 5166 | Debounces.CanAttack = false | |
| 5167 | Debounces.on = true | |
| 5168 | Debounces.NoIdl = true | |
| 5169 | do | |
| 5170 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 5171 | Music2.SoundId = "rbxassetid://1112364900" | |
| 5172 | Music2.Pitch = 1 | |
| 5173 | Music2.Looped = false | |
| 5174 | Music2.Volume = 3.2 | |
| 5175 | wait(1.0E-4) | |
| 5176 | Music2:Play() | |
| 5177 | local sbs = Instance.new("BodyPosition", RootPart)
| |
| 5178 | sbs.P = 3000 | |
| 5179 | sbs.D = 1000 | |
| 5180 | sbs.maxForce = Vector3.new(0, 0, 0) | |
| 5181 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
| 5182 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 5183 | Music3.SoundId = "rbxassetid://551399476" | |
| 5184 | Music3.Pitch = 1 | |
| 5185 | Music3.Looped = false | |
| 5186 | Music3.Volume = 3.2 | |
| 5187 | wait(1.0E-4) | |
| 5188 | Music3:Play() | |
| 5189 | wait(0.5) | |
| 5190 | local Bq = Instance.new("Part", Character)
| |
| 5191 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 5192 | Bq.BrickColor = BrickColor.new("Cyan")
| |
| 5193 | Bq.Material = "Neon" | |
| 5194 | Bq.Anchored = true | |
| 5195 | Bq.CanCollide = false | |
| 5196 | Bq.Transparency = 0.1 | |
| 5197 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5198 | local Bq2 = Instance.new("SpecialMesh", Bq)
| |
| 5199 | Bq2.MeshType = "Sphere" | |
| 5200 | Bq2.Scale = Vector3.new(5.8, 5.8, 5.8) | |
| 5201 | local HQ = Instance.new("Part", Bq)
| |
| 5202 | HQ.Size = Vector3.new(1, 1, 1) | |
| 5203 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 5204 | HQ.Material = "Neon" | |
| 5205 | HQ.Anchored = true | |
| 5206 | HQ.CanCollide = false | |
| 5207 | HQ.Transparency = 0.4 | |
| 5208 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 5209 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 5210 | HQ2.MeshType = "Cylinder" | |
| 5211 | HQ2.Scale = Vector3.new(500, 1.2, 1.2) | |
| 5212 | local HQ23 = Instance.new("Part", Bq)
| |
| 5213 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 5214 | HQ23.BrickColor = BrickColor.new("Cyan")
| |
| 5215 | HQ23.Material = "Neon" | |
| 5216 | HQ23.Anchored = true | |
| 5217 | HQ23.CanCollide = false | |
| 5218 | HQ23.Transparency = 0.4 | |
| 5219 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 5220 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 5221 | HQ22.MeshType = "Cylinder" | |
| 5222 | HQ22.Scale = Vector3.new(500, 1.2, 1.2) | |
| 5223 | local ZO = Instance.new("Part", Bq)
| |
| 5224 | ZO.Size = Vector3.new(1, 1, 1) | |
| 5225 | ZO.BrickColor = BrickColor.new("Cyan")
| |
| 5226 | ZO.Material = "Neon" | |
| 5227 | ZO.Anchored = true | |
| 5228 | ZO.CanCollide = false | |
| 5229 | ZO.Transparency = 0.4 | |
| 5230 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 5231 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 5232 | ZO2.MeshType = "Cylinder" | |
| 5233 | ZO2.Scale = Vector3.new(500, 1.2, 1.2) | |
| 5234 | local BO = Instance.new("Part", Bq)
| |
| 5235 | BO.Size = Vector3.new(1, 1, 1) | |
| 5236 | BO.BrickColor = BrickColor.new("Cyan")
| |
| 5237 | BO.Material = "Neon" | |
| 5238 | BO.Anchored = true | |
| 5239 | BO.CanCollide = false | |
| 5240 | BO.Transparency = 0.4 | |
| 5241 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 5242 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 5243 | BO2.MeshType = "Cylinder" | |
| 5244 | BO2.Scale = Vector3.new(500, 1.2, 1.2) | |
| 5245 | local Grab = Instance.new("Part", RootPart)
| |
| 5246 | Grab.Size = Vector3.new(5, 5, 5) | |
| 5247 | Grab.CanCollide = false | |
| 5248 | Grab.Anchored = true | |
| 5249 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 5250 | Grab.Transparency = math.huge | |
| 5251 | local Grabo = Instance.new("Weld", Grab)
| |
| 5252 | Grabo.Part0 = RootPart | |
| 5253 | Grabo.Part1 = Grab | |
| 5254 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 5255 | Grab.Touched:connect(function(hit) | |
| 5256 | if hit.Name ~= "Grab" then | |
| 5257 | kamessj4hurt(hit, 10) | |
| 5258 | end | |
| 5259 | end) | |
| 5260 | RootPart.Anchored = true | |
| 5261 | for i = 0, 20, 0.1 do | |
| 5262 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
| 5263 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
| 5264 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
| 5265 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
| 5266 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
| 5267 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5268 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5269 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
| 5270 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5271 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
| 5272 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
| 5273 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5274 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5275 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5276 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5277 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 5278 | Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2) | |
| 5279 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 5280 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 5281 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 5282 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 5283 | game:GetService("RunService").RenderStepped:wait()
| |
| 5284 | end | |
| 5285 | wait(0) | |
| 5286 | Bq:Destroy() | |
| 5287 | Music2:Destroy() | |
| 5288 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 5289 | Music3.SoundId = "rbxassetid://551399627" | |
| 5290 | Music3.Pitch = 1 | |
| 5291 | Music3.Looped = false | |
| 5292 | Music3.Volume = 3.2 | |
| 5293 | wait(1.0E-4) | |
| 5294 | Music3:Play() | |
| 5295 | Debounces.on = false | |
| 5296 | Debounces.Here = false | |
| 5297 | shot = shot + 1 | |
| 5298 | local rng = Instance.new("Part", RootPart)
| |
| 5299 | rng.Anchored = true | |
| 5300 | rng.BrickColor = BrickColor.new("Dark blue")
| |
| 5301 | rng.CanCollide = false | |
| 5302 | rng.FormFactor = 3 | |
| 5303 | rng.Name = "Ring" | |
| 5304 | rng.Size = Vector3.new(8, 8, 8) | |
| 5305 | rng.Transparency = 0.35 | |
| 5306 | rng.TopSurface = 0 | |
| 5307 | rng.BottomSurface = 0 | |
| 5308 | rng2 = rng:clone() | |
| 5309 | rng3 = rng2:clone() | |
| 5310 | rng4 = rng2:clone() | |
| 5311 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5312 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 5313 | rngm.Scale = Vector3.new(1, 1, 1) | |
| 5314 | rngm2 = rngm:clone() | |
| 5315 | rngm2.Scale = Vector3.new(1, 1, 1) | |
| 5316 | rngm3 = rngm2:clone() | |
| 5317 | rngm3.Parent = rng3 | |
| 5318 | rngm3.Scale = Vector3.new(1, 1, 1) | |
| 5319 | rngm4 = rngm2:clone() | |
| 5320 | rngm4.Parent = rng4 | |
| 5321 | rngm4.Scale = Vector3.new(1, 1, 1) | |
| 5322 | local bem = Instance.new("Part", RootPart)
| |
| 5323 | bem.Anchored = true | |
| 5324 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 5325 | bem.BrickColor = BrickColor.new("Dark blue")
| |
| 5326 | bem.CanCollide = false | |
| 5327 | bem.Material = "Neon" | |
| 5328 | local bem2 = Instance.new("Part", RootPart)
| |
| 5329 | bem2.Anchored = true | |
| 5330 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 5331 | bem2.BrickColor = BrickColor.new("Cyan")
| |
| 5332 | bem2.CanCollide = false | |
| 5333 | bem2.Material = "Neon" | |
| 5334 | local aura = Instance.new("ParticleEmitter", bem)
| |
| 5335 | aura.Size = NumberSequence.new(11) | |
| 5336 | aura.Lifetime = NumberRange.new(0.5) | |
| 5337 | aura.LightEmission = 1 | |
| 5338 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
| 5339 | aura.Speed = NumberRange.new(0) | |
| 5340 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
| 5341 | aura.Rate = 400 | |
| 5342 | bem.FormFactor = 3 | |
| 5343 | bem.Name = "Beam" .. shot | |
| 5344 | bem.Size = Vector3.new(13, 13, 13) | |
| 5345 | bem.Transparency = 0.35 | |
| 5346 | bem.TopSurface = 0 | |
| 5347 | bem.BottomSurface = 0 | |
| 5348 | local bemm2 = Instance.new("SpecialMesh", bem2)
| |
| 5349 | bemm2.MeshType = 4 | |
| 5350 | bemm2.Scale = Vector3.new(1, 1, 1) | |
| 5351 | bem2.FormFactor = 3 | |
| 5352 | bem2.Name = "Beam" .. shot | |
| 5353 | bem2.Size = Vector3.new(11, 11, 11) | |
| 5354 | bem2.Transparency = 0.35 | |
| 5355 | bem2.TopSurface = 0 | |
| 5356 | bem2.BottomSurface = 0 | |
| 5357 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 5358 | bemm.MeshType = 4 | |
| 5359 | bemm.Scale = Vector3.new(1, 1, 1) | |
| 5360 | local out = Instance.new("Part", Character)
| |
| 5361 | out.Anchored = true | |
| 5362 | out.BrickColor = BrickColor.new("Dark blue")
| |
| 5363 | out.CanCollide = false | |
| 5364 | out.FormFactor = 3 | |
| 5365 | out.Name = "Out" | |
| 5366 | out.Material = "Neon" | |
| 5367 | out.Size = Vector3.new(126, 126, 126) | |
| 5368 | out.Transparency = 0.35 | |
| 5369 | out.TopSurface = 0 | |
| 5370 | out.BottomSurface = 0 | |
| 5371 | local outm = Instance.new("SpecialMesh", out)
| |
| 5372 | outm.MeshType = 3 | |
| 5373 | outm.Scale = Vector3.new(1, 1, 1) | |
| 5374 | local out2 = Instance.new("Part", Character)
| |
| 5375 | out2.Anchored = true | |
| 5376 | out2.BrickColor = BrickColor.new("Cyan")
| |
| 5377 | out2.CanCollide = false | |
| 5378 | out2.FormFactor = 3 | |
| 5379 | out2.Name = "Out" | |
| 5380 | out2.Material = "Neon" | |
| 5381 | out2.Size = Vector3.new(120, 120, 120) | |
| 5382 | out2.Transparency = 0.35 | |
| 5383 | out2.TopSurface = 0 | |
| 5384 | out2.BottomSurface = 0 | |
| 5385 | local outm2 = Instance.new("SpecialMesh", out2)
| |
| 5386 | outm2.MeshType = 3 | |
| 5387 | outm2.Scale = Vector3.new(1, 1, 1) | |
| 5388 | local outl = Instance.new("Part", Character)
| |
| 5389 | outl.Anchored = true | |
| 5390 | outl.BrickColor = BrickColor.new("Dark blue")
| |
| 5391 | outl.CanCollide = false | |
| 5392 | outl.FormFactor = 3 | |
| 5393 | outl.Name = "Out" | |
| 5394 | outl.Material = "Neon" | |
| 5395 | outl.Size = Vector3.new(197, 197, 197) | |
| 5396 | outl.Transparency = 0.35 | |
| 5397 | outl.TopSurface = 0 | |
| 5398 | outl.BottomSurface = 0 | |
| 5399 | local outml = Instance.new("SpecialMesh", outl)
| |
| 5400 | outml.MeshType = 3 | |
| 5401 | outml.Scale = Vector3.new(1, 1, 1) | |
| 5402 | local out2l = Instance.new("Part", Character)
| |
| 5403 | out2l.Anchored = true | |
| 5404 | out2l.BrickColor = BrickColor.new("Cyan")
| |
| 5405 | out2l.CanCollide = false | |
| 5406 | out2l.FormFactor = 3 | |
| 5407 | out2l.Name = "Out" | |
| 5408 | out2l.Material = "Neon" | |
| 5409 | out2l.Size = Vector3.new(199, 199, 199) | |
| 5410 | out2l.Transparency = 0.35 | |
| 5411 | out2l.TopSurface = 0 | |
| 5412 | out2l.BottomSurface = 0 | |
| 5413 | local outm2l = Instance.new("SpecialMesh", out2l)
| |
| 5414 | outm2l.MeshType = 3 | |
| 5415 | outm2l.Scale = Vector3.new(1, 1, 1) | |
| 5416 | local outau = Instance.new("Part", Character)
| |
| 5417 | outau.Anchored = true | |
| 5418 | outau.BrickColor = BrickColor.new("Cyan")
| |
| 5419 | outau.CanCollide = false | |
| 5420 | outau.FormFactor = 3 | |
| 5421 | outau.Name = "Out" | |
| 5422 | outau.Material = "Neon" | |
| 5423 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 5424 | outau.Transparency = 0.35 | |
| 5425 | outau.TopSurface = 0 | |
| 5426 | outau.BottomSurface = 0 | |
| 5427 | local outm2au = Instance.new("SpecialMesh", outau)
| |
| 5428 | outm2au.MeshType = 3 | |
| 5429 | outm2au.Scale = Vector3.new(1, 1, 1) | |
| 5430 | local outau2 = Instance.new("Part", Character)
| |
| 5431 | outau2.Anchored = true | |
| 5432 | outau2.BrickColor = BrickColor.new("Cyan")
| |
| 5433 | outau2.CanCollide = false | |
| 5434 | outau2.FormFactor = 3 | |
| 5435 | outau2.Name = "Out" | |
| 5436 | outau2.Material = "Neon" | |
| 5437 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 5438 | outau2.Transparency = 0.35 | |
| 5439 | outau2.TopSurface = 0 | |
| 5440 | outau2.BottomSurface = 0 | |
| 5441 | local outm2au2 = Instance.new("SpecialMesh", outau2)
| |
| 5442 | outm2au2.MeshType = 3 | |
| 5443 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
| 5444 | local bnd = Instance.new("Part", RootPart)
| |
| 5445 | bnd.Anchored = true | |
| 5446 | bnd.BrickColor = BrickColor.new("Cyan")
| |
| 5447 | bnd.CanCollide = false | |
| 5448 | bnd.Material = "Neon" | |
| 5449 | bnd.FormFactor = 3 | |
| 5450 | bnd.Name = "Bend" | |
| 5451 | bnd.Size = Vector3.new(10, 10, 10) | |
| 5452 | bnd.Transparency = 1 | |
| 5453 | bnd.TopSurface = 0 | |
| 5454 | bnd.BottomSurface = 0 | |
| 5455 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 5456 | bndm.MeshType = 3 | |
| 5457 | bndm.Scale = Vector3.new(1, 1, 1) | |
| 5458 | local Chow = Instance.new("ParticleEmitter")
| |
| 5459 | Chow.Name = "Aura" | |
| 5460 | Chow.Texture = "rbxassetid://779576004" | |
| 5461 | Chow.Parent = outau | |
| 5462 | Chow.LightEmission = 1 | |
| 5463 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
| 5464 | Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 5465 | Chow.Size = NumberSequence.new(40) | |
| 5466 | Chow.LockedToPart = true | |
| 5467 | Chow.Lifetime = NumberRange.new(0.2) | |
| 5468 | Chow.Rate = 100 | |
| 5469 | Chow.Rotation = NumberRange.new(-360, 360) | |
| 5470 | Chow.Speed = NumberRange.new(0.3) | |
| 5471 | Chow.EmissionDirection = "Top" | |
| 5472 | local Chow2 = Instance.new("ParticleEmitter")
| |
| 5473 | Chow2.Name = "Aura" | |
| 5474 | Chow2.Texture = "rbxassetid://779576004" | |
| 5475 | Chow2.Parent = outau2 | |
| 5476 | Chow2.LightEmission = 1 | |
| 5477 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
| 5478 | Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 5479 | Chow2.Size = NumberSequence.new(60) | |
| 5480 | Chow2.LockedToPart = true | |
| 5481 | Chow2.Lifetime = NumberRange.new(0.2) | |
| 5482 | Chow2.Rate = 200 | |
| 5483 | Chow2.Rotation = NumberRange.new(-360, 360) | |
| 5484 | Chow2.Speed = NumberRange.new(0.3) | |
| 5485 | Chow2.EmissionDirection = "Top" | |
| 5486 | local Atch1 = Instance.new("Attachment", out2l)
| |
| 5487 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 5488 | local Atch2 = Instance.new("Attachment", out2l)
| |
| 5489 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 5490 | local Trail = Instance.new("Trail", Character)
| |
| 5491 | Trail.Attachment0 = Atch1 | |
| 5492 | Trail.Attachment1 = Atch2 | |
| 5493 | Trail.Texture = "rbxassetid://22636887" | |
| 5494 | Trail.Lifetime = 1.7 | |
| 5495 | Trail.Transparency = NumberSequence.new({
| |
| 5496 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 5497 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 5498 | }) | |
| 5499 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 5500 | Trail.LightEmission = 5 | |
| 5501 | local To = Instance.new("Part", Character)
| |
| 5502 | To.Size = Vector3.new(2, 1, 2) | |
| 5503 | To.BrickColor = BrickColor.new("Really red")
| |
| 5504 | To.CanCollide = false | |
| 5505 | To.Anchored = true | |
| 5506 | To.Material = "Neon" | |
| 5507 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 5508 | local To2 = Instance.new("SpecialMesh", To)
| |
| 5509 | To2.MeshId = "rbxassetid://569384034" | |
| 5510 | To2.Scale = Vector3.new(10, 10, 10) | |
| 5511 | local Rin = Instance.new("Part", Character)
| |
| 5512 | Rin.Size = Vector3.new(1, 1, 1) | |
| 5513 | Rin.BrickColor = BrickColor.new("White")
| |
| 5514 | Rin.Anchored = true | |
| 5515 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 5516 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 5517 | Rin2.MeshId = "rbxassetid://3270017" | |
| 5518 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 5519 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5520 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5521 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5522 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5523 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5524 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 5525 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 5526 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 5527 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 5528 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 5529 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
| 5530 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 5531 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 5532 | Debounces.Shewt = true | |
| 5533 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 5534 | Music2.SoundId = "rbxassetid://1117288204" | |
| 5535 | Music2.Pitch = 1 | |
| 5536 | Music2.Looped = false | |
| 5537 | Music2.Volume = 7.2 | |
| 5538 | wait(1.0E-4) | |
| 5539 | Music2:Play() | |
| 5540 | coroutine.wrap(function() | |
| 5541 | for i = 1, 20, 0.2 do | |
| 5542 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
| 5543 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
| 5544 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
| 5545 | rng.Transparency = i / 20 | |
| 5546 | rng3.Transparency = 0.041666666666666664 | |
| 5547 | rng4.Transparency = i / 26 | |
| 5548 | wait() | |
| 5549 | end | |
| 5550 | wait(5) | |
| 5551 | rng:Destroy() | |
| 5552 | end)() | |
| 5553 | if Debounces.Shewt == true then | |
| 5554 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 5555 | hit = ht.Parent | |
| 5556 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 5557 | if HasntTouched(hit.Name) == true and deb == false then | |
| 5558 | deb = true | |
| 5559 | coroutine.wrap(function() | |
| 5560 | end)() | |
| 5561 | table.insert(Touche, hit.Name) | |
| 5562 | deb = false | |
| 5563 | end | |
| 5564 | coroutine.wrap(function() | |
| 5565 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
| 5566 | wait(0.4) | |
| 5567 | end)() | |
| 5568 | table.insert(Touche, hit.Parent.Name) | |
| 5569 | deb = false | |
| 5570 | for i, v in pairs(Touche) do | |
| 5571 | print(v) | |
| 5572 | end | |
| 5573 | end | |
| 5574 | end) | |
| 5575 | end | |
| 5576 | for i = 0, 1700, 23 do | |
| 5577 | bem.Size = Vector3.new(i, 107, 107) | |
| 5578 | bem2.Size = Vector3.new(i, 107, 107) | |
| 5579 | Grab.Size = Vector3.new(i, 107, 107) | |
| 5580 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 5581 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 5582 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 5583 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5584 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5585 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5586 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5587 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5588 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 5589 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
| 5590 | bnd.Size = Vector3.new(10, 10, 10) | |
| 5591 | bndm.Scale = Vector3.new(108, 108, 108) | |
| 5592 | To.Transparency = To.Transparency + 0.012 | |
| 5593 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 5594 | if i % 10 == 0 then | |
| 5595 | do | |
| 5596 | local newRng = rng2:Clone() | |
| 5597 | newRng.Parent = RootPart | |
| 5598 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 5599 | local newRngm = rngm2:clone() | |
| 5600 | newRngm.Parent = newRng | |
| 5601 | coroutine.wrap(function() | |
| 5602 | for i = 1, 10, 0.2 do | |
| 5603 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
| 5604 | newRng.Transparency = i / 10 | |
| 5605 | wait() | |
| 5606 | end | |
| 5607 | wait(0) | |
| 5608 | newRng:Destroy() | |
| 5609 | end)() | |
| 5610 | end | |
| 5611 | end | |
| 5612 | wait() | |
| 5613 | end | |
| 5614 | wait(0) | |
| 5615 | Debounces.Shewt = false | |
| 5616 | out:Destroy() | |
| 5617 | out2:Destroy() | |
| 5618 | bnd:Destroy() | |
| 5619 | bem:Destroy() | |
| 5620 | bem2:Destroy() | |
| 5621 | To:Destroy() | |
| 5622 | To2:Destroy() | |
| 5623 | Music2:Destroy() | |
| 5624 | out2l:Destroy() | |
| 5625 | outl:Destroy() | |
| 5626 | outau:Destroy() | |
| 5627 | outau2:Destroy() | |
| 5628 | Trail:Destroy() | |
| 5629 | Atch1:Destroy() | |
| 5630 | Grab:Destroy() | |
| 5631 | Grabo:Destroy() | |
| 5632 | for i, v in pairs(RootPart:GetChildren()) do | |
| 5633 | if v:IsA("BodyPosition") then
| |
| 5634 | v:Remove() | |
| 5635 | end | |
| 5636 | end | |
| 5637 | RootPart.Anchored = false | |
| 5638 | Debounces.Ready = false | |
| 5639 | for i, v in pairs(Touche) do | |
| 5640 | table.remove(Touche, i) | |
| 5641 | end | |
| 5642 | wait() | |
| 5643 | table.insert(Touche, Character.Name) | |
| 5644 | Debounces.NoIdl = false | |
| 5645 | if Debounces.CanAttack == false then | |
| 5646 | Debounces.CanAttack = true | |
| 5647 | end | |
| 5648 | end | |
| 5649 | end | |
| 5650 | end | |
| 5651 | Idle = false | |
| 5652 | Humanoid.WalkSpeed = 16 | |
| 5653 | end) | |
| 5654 | RootPart.Touched:connect(function(hit) | |
| 5655 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 5656 | if h ~= nil and Humanoid.Health > 0 and instinct == true then | |
| 5657 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)) | |
| 5658 | local ay = math.random(1, 2) | |
| 5659 | if ay == 1 then | |
| 5660 | RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0) | |
| 5661 | else | |
| 5662 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3) | |
| 5663 | end | |
| 5664 | end | |
| 5665 | end) | |
| 5666 | tp = true | |
| 5667 | Mouse.KeyDown:connect(function(k) | |
| 5668 | if k == "1" and tp == true then | |
| 5669 | tp = false | |
| 5670 | local Must = Instance.new("Sound", UpperTorso)
| |
| 5671 | Must.SoundId = "rbxassetid://1055279036" | |
| 5672 | Must.Pitch = 0.99 | |
| 5673 | Must.Volume = 1.2 | |
| 5674 | Must.Looped = false | |
| 5675 | wait(0) | |
| 5676 | Must:Play() | |
| 5677 | Zanzoken = Instance.new("Part", Character)
| |
| 5678 | Zanzoken.Anchored = true | |
| 5679 | Zanzoken.CanCollide = false | |
| 5680 | Zanzoken.Position = v3(999, 999, 999) | |
| 5681 | Zanzoken.CFrame = LowerTorso.CFrame | |
| 5682 | game.Debris:AddItem(Zanzoken, 0.5) | |
| 5683 | Zanzoken.Transparency = 1 | |
| 5684 | wait() | |
| 5685 | idk = Instance.new("BillboardGui", Zanzoken)
| |
| 5686 | idk.Size = UDim2.new(10, 0, 15, 0) | |
| 5687 | idk.AlwaysOnTop = false | |
| 5688 | idk1 = Instance.new("ImageLabel", idk)
| |
| 5689 | idk1.BackgroundTransparency = 1 | |
| 5690 | idk.ExtentsOffset = v3(0, 0, 0) | |
| 5691 | idk1.ImageTransparency = 0 | |
| 5692 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
| 5693 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
| 5694 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
| 5695 | idk1.Image = "rbxassetid://319554883" | |
| 5696 | wait(0) | |
| 5697 | Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0) | |
| 5698 | wait(0) | |
| 5699 | Zanzoken = Instance.new("Part", Character)
| |
| 5700 | Zanzoken.Anchored = true | |
| 5701 | Zanzoken.CanCollide = false | |
| 5702 | Zanzoken.Position = v3(999, 999, 999) | |
| 5703 | Zanzoken.CFrame = LowerTorso.CFrame | |
| 5704 | game.Debris:AddItem(Zanzoken, 0.5) | |
| 5705 | Zanzoken.Transparency = 1 | |
| 5706 | wait() | |
| 5707 | idk = Instance.new("BillboardGui", Zanzoken)
| |
| 5708 | idk.Size = UDim2.new(10, 0, 15, 0) | |
| 5709 | idk.AlwaysOnTop = false | |
| 5710 | idk1 = Instance.new("ImageLabel", idk)
| |
| 5711 | idk1.BackgroundTransparency = 1 | |
| 5712 | idk.ExtentsOffset = v3(0, 0, 0) | |
| 5713 | idk1.ImageTransparency = 0 | |
| 5714 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
| 5715 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
| 5716 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
| 5717 | idk1.Image = "rbxassetid://319554883" | |
| 5718 | wait(0.4) | |
| 5719 | tp = true | |
| 5720 | end | |
| 5721 | end) | |
| 5722 | Mouse.KeyDown:connect(function(k) | |
| 5723 | if k == "2" and tp == true and instinct == true then | |
| 5724 | tp = false | |
| 5725 | Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0) | |
| 5726 | wait(1.0E-4) | |
| 5727 | tp = true | |
| 5728 | end | |
| 5729 | end) | |
| 5730 | Mouse.KeyDown:connect(function(key) | |
| 5731 | if key == "h" and base == true and instinct == false and ssj4 == false then | |
| 5732 | Idle = true | |
| 5733 | ssj = true | |
| 5734 | ssj2 = false | |
| 5735 | blue = false | |
| 5736 | base = false | |
| 5737 | multiplier = 3 | |
| 5738 | local H = Instance.new("Part", UpperTorso)
| |
| 5739 | H.Size = Vector3.new(1, 1, 1) | |
| 5740 | H.BrickColor = BrickColor.new("Cyan")
| |
| 5741 | H.CanCollide = false | |
| 5742 | H.Material = "Neon" | |
| 5743 | H.Anchored = true | |
| 5744 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 5745 | local H2 = Instance.new("SpecialMesh", H)
| |
| 5746 | H2.MeshId = "rbxassetid://569384034" | |
| 5747 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 5748 | RootPart.Anchored = true | |
| 5749 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 5750 | Music2.SoundId = "rbxassetid://917377181" | |
| 5751 | Music2.Pitch = 1 | |
| 5752 | Music2.Looped = false | |
| 5753 | Music2.Volume = 3.2 | |
| 5754 | wait(1.0E-4) | |
| 5755 | Music2:Play() | |
| 5756 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 5757 | Music3.SoundId = "rbxassetid://891397456" | |
| 5758 | Music3.Pitch = 1 | |
| 5759 | Music3.Looped = false | |
| 5760 | Music3.Volume = 3.2 | |
| 5761 | wait(1.0E-4) | |
| 5762 | Music3:Play() | |
| 5763 | coroutine.resume(coroutine.create(function() | |
| 5764 | for i = 1, 4 do | |
| 5765 | do | |
| 5766 | local HQ = Instance.new("Part", Character)
| |
| 5767 | HQ.Size = Vector3.new(1, 0, 1) | |
| 5768 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 5769 | HQ.Material = "Neon" | |
| 5770 | HQ.Anchored = true | |
| 5771 | HQ.CanCollide = false | |
| 5772 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 5773 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 5774 | HQ2.MeshId = "rbxassetid://20329976" | |
| 5775 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 5776 | local HQ5 = Instance.new("Part", Character)
| |
| 5777 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 5778 | HQ5.BrickColor = BrickColor.new("Cyan")
| |
| 5779 | HQ5.Material = "Neon" | |
| 5780 | HQ5.Anchored = true | |
| 5781 | HQ5.CanCollide = false | |
| 5782 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 5783 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 5784 | HQ6.MeshId = "rbxassetid://20329976" | |
| 5785 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 5786 | coroutine.resume(coroutine.create(function() | |
| 5787 | for i = 0, 5, 0.1 do | |
| 5788 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
| 5789 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 5790 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 5791 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 5792 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 5793 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 5794 | wait(1.0E-11) | |
| 5795 | end | |
| 5796 | end)) | |
| 5797 | wait(0.3) | |
| 5798 | end | |
| 5799 | end | |
| 5800 | end)) | |
| 5801 | for i = 0, 10, 0.1 do | |
| 5802 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 5803 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 5804 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 5805 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 5806 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 5807 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 5808 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5809 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5810 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5811 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 5812 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 5813 | game:GetService("RunService").RenderStepped:wait()
| |
| 5814 | end | |
| 5815 | H:Destroy() | |
| 5816 | wait(0) | |
| 5817 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 5818 | Music7.SoundId = "rbxassetid://1035030726" | |
| 5819 | Music7.Pitch = 1 | |
| 5820 | Music7.Looped = false | |
| 5821 | Music7.Volume = 5.2 | |
| 5822 | wait(1.0E-4) | |
| 5823 | Music7:Play() | |
| 5824 | local SS = Instance.new("Part", UpperTorso)
| |
| 5825 | SS.Size = Vector3.new(1, 1, 1) | |
| 5826 | SS.BrickColor = BrickColor.new("New Yeller")
| |
| 5827 | SS.CanCollide = false | |
| 5828 | SS.Material = "Neon" | |
| 5829 | SS.Anchored = true | |
| 5830 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 5831 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 5832 | SS2.MeshId = "rbxassetid://569384034" | |
| 5833 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 5834 | coroutine.resume(coroutine.create(function() | |
| 5835 | for i = 1, 5 do | |
| 5836 | do | |
| 5837 | local HQ = Instance.new("Part", Character)
| |
| 5838 | HQ.Size = Vector3.new(1, 0, 1) | |
| 5839 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 5840 | HQ.Material = "Neon" | |
| 5841 | HQ.Anchored = true | |
| 5842 | HQ.CanCollide = false | |
| 5843 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 5844 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 5845 | HQ2.MeshId = "rbxassetid://20329976" | |
| 5846 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 5847 | local HQ5 = Instance.new("Part", Character)
| |
| 5848 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 5849 | HQ5.BrickColor = BrickColor.new("New Yeller")
| |
| 5850 | HQ5.Material = "Neon" | |
| 5851 | HQ5.Anchored = true | |
| 5852 | HQ5.CanCollide = false | |
| 5853 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 5854 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 5855 | HQ6.MeshId = "rbxassetid://20329976" | |
| 5856 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 5857 | coroutine.resume(coroutine.create(function() | |
| 5858 | for i = 1, 200 do | |
| 5859 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 5860 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 5861 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 5862 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 5863 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 5864 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 5865 | wait(1.0E-11) | |
| 5866 | end | |
| 5867 | end)) | |
| 5868 | wait(0.3) | |
| 5869 | end | |
| 5870 | end | |
| 5871 | end)) | |
| 5872 | local HQ = Instance.new("Part", RootPart)
| |
| 5873 | HQ.Size = Vector3.new(1, 1, 1) | |
| 5874 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 5875 | HQ.Material = "Neon" | |
| 5876 | HQ.Anchored = true | |
| 5877 | HQ.CanCollide = false | |
| 5878 | HQ.Transparency = 0.4 | |
| 5879 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5880 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 5881 | HQ2.MeshType = "Cylinder" | |
| 5882 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 5883 | local HQ23 = Instance.new("Part", RootPart)
| |
| 5884 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 5885 | HQ23.BrickColor = BrickColor.new("New Yeller")
| |
| 5886 | HQ23.Material = "Neon" | |
| 5887 | HQ23.Anchored = true | |
| 5888 | HQ23.CanCollide = false | |
| 5889 | HQ23.Transparency = 0.4 | |
| 5890 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5891 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 5892 | HQ22.MeshType = "Cylinder" | |
| 5893 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 5894 | local ZO = Instance.new("Part", RootPart)
| |
| 5895 | ZO.Size = Vector3.new(1, 1, 1) | |
| 5896 | ZO.BrickColor = BrickColor.new("New Yeller")
| |
| 5897 | ZO.Material = "Neon" | |
| 5898 | ZO.Anchored = true | |
| 5899 | ZO.CanCollide = false | |
| 5900 | ZO.Transparency = 0.4 | |
| 5901 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5902 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 5903 | ZO2.MeshType = "Cylinder" | |
| 5904 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 5905 | local BO = Instance.new("Part", RootPart)
| |
| 5906 | BO.Size = Vector3.new(1, 1, 1) | |
| 5907 | BO.BrickColor = BrickColor.new("New Yeller")
| |
| 5908 | BO.Material = "Neon" | |
| 5909 | BO.Anchored = true | |
| 5910 | BO.CanCollide = false | |
| 5911 | BO.Transparency = 0.4 | |
| 5912 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 5913 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 5914 | BO2.MeshType = "Cylinder" | |
| 5915 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 5916 | Hair:Destroy() | |
| 5917 | Hair2:Destroy() | |
| 5918 | Hair3:Destroy() | |
| 5919 | BaseHair.Transparency = 1 | |
| 5920 | SSHair.Transparency = 0 | |
| 5921 | wait(0.01) | |
| 5922 | Humanoid.MaxHealth = 50000 | |
| 5923 | wait(0.01) | |
| 5924 | Humanoid.Health = 50000 | |
| 5925 | Humanoid.JumpPower = 300 | |
| 5926 | Character.Head.face.Texture = "rbxassetid://681217206" | |
| 5927 | newaura2.ImageTransparency = 0 | |
| 5928 | lig = Instance.new("PointLight", LowerTorso)
| |
| 5929 | lig.Color = Color3.new(255, 255, 0) | |
| 5930 | lig.Range = 12 | |
| 5931 | local Aura = Instance.new("ParticleEmitter")
| |
| 5932 | Aura.Name = "Aura" | |
| 5933 | Aura.Texture = "rbxassetid://411939841" | |
| 5934 | Aura.Parent = UpperTorso | |
| 5935 | Aura.LightEmission = 1 | |
| 5936 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 5937 | Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
| |
| 5938 | Aura.Size = NumberSequence.new(0.2, 8) | |
| 5939 | Aura.LockedToPart = true | |
| 5940 | Aura.Lifetime = NumberRange.new(1.5) | |
| 5941 | Aura.Rate = 50 | |
| 5942 | Aura.Speed = NumberRange.new(1.3) | |
| 5943 | Aura.EmissionDirection = "Top" | |
| 5944 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 5945 | for i = 0, 18, 0.1 do | |
| 5946 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 5947 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 5948 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5949 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5950 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 5951 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 5952 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5953 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 5954 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 5955 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 5956 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 5957 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 5958 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 5959 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 5960 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 5961 | game:GetService("RunService").RenderStepped:wait()
| |
| 5962 | end | |
| 5963 | SS:Destroy() | |
| 5964 | Music3:Destroy() | |
| 5965 | Idle = false | |
| 5966 | BO:Destroy() | |
| 5967 | ZO:Destroy() | |
| 5968 | HQ23:Destroy() | |
| 5969 | HQ:Destroy() | |
| 5970 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 5971 | Music3.SoundId = "rbxassetid://891397456" | |
| 5972 | Music3.Pitch = 1 | |
| 5973 | Music3.Looped = true | |
| 5974 | Music3.Volume = 2.2 | |
| 5975 | wait(1.0E-4) | |
| 5976 | Music3:Play() | |
| 5977 | RootPart.Anchored = false | |
| 5978 | off = true | |
| 5979 | end | |
| 5980 | end) | |
| 5981 | Mouse.KeyDown:connect(function(key) | |
| 5982 | if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then | |
| 5983 | Idle = true | |
| 5984 | ssj4 = true | |
| 5985 | ssj2 = false | |
| 5986 | blue = false | |
| 5987 | base = false | |
| 5988 | multiplier = 3 | |
| 5989 | local H = Instance.new("Part", UpperTorso)
| |
| 5990 | H.Size = Vector3.new(1, 1, 1) | |
| 5991 | H.BrickColor = BrickColor.new("Cyan")
| |
| 5992 | H.CanCollide = false | |
| 5993 | H.Material = "Neon" | |
| 5994 | H.Anchored = true | |
| 5995 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 5996 | local H2 = Instance.new("SpecialMesh", H)
| |
| 5997 | H2.MeshId = "rbxassetid://569384034" | |
| 5998 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 5999 | RootPart.Anchored = true | |
| 6000 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 6001 | Music2.SoundId = "rbxassetid://917377181" | |
| 6002 | Music2.Pitch = 1 | |
| 6003 | Music2.Looped = false | |
| 6004 | Music2.Volume = 3.2 | |
| 6005 | wait(1.0E-4) | |
| 6006 | Music2:Play() | |
| 6007 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6008 | Music3.SoundId = "rbxassetid://891397456" | |
| 6009 | Music3.Pitch = 1 | |
| 6010 | Music3.Looped = false | |
| 6011 | Music3.Volume = 3.2 | |
| 6012 | wait(1.0E-4) | |
| 6013 | Music3:Play() | |
| 6014 | coroutine.resume(coroutine.create(function() | |
| 6015 | for i = 1, 4 do | |
| 6016 | do | |
| 6017 | local HQ = Instance.new("Part", Character)
| |
| 6018 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6019 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 6020 | HQ.Material = "Neon" | |
| 6021 | HQ.Anchored = true | |
| 6022 | HQ.CanCollide = false | |
| 6023 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6024 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6025 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6026 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6027 | local HQ5 = Instance.new("Part", Character)
| |
| 6028 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6029 | HQ5.BrickColor = BrickColor.new("Cyan")
| |
| 6030 | HQ5.Material = "Neon" | |
| 6031 | HQ5.Anchored = true | |
| 6032 | HQ5.CanCollide = false | |
| 6033 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6034 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6035 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6036 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6037 | coroutine.resume(coroutine.create(function() | |
| 6038 | for i = 0, 5, 0.1 do | |
| 6039 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
| 6040 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6041 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6042 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 6043 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6044 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6045 | wait(1.0E-11) | |
| 6046 | end | |
| 6047 | end)) | |
| 6048 | wait(0.3) | |
| 6049 | end | |
| 6050 | end | |
| 6051 | end)) | |
| 6052 | for i = 0, 10, 0.1 do | |
| 6053 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 6054 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 6055 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6056 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6057 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 6058 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 6059 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6060 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6061 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6062 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 6063 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6064 | game:GetService("RunService").RenderStepped:wait()
| |
| 6065 | end | |
| 6066 | H:Destroy() | |
| 6067 | wait(0) | |
| 6068 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 6069 | Music7.SoundId = "rbxassetid://1035030726" | |
| 6070 | Music7.Pitch = 1 | |
| 6071 | Music7.Looped = false | |
| 6072 | Music7.Volume = 5.2 | |
| 6073 | wait(1.0E-4) | |
| 6074 | Music7:Play() | |
| 6075 | local SS = Instance.new("Part", UpperTorso)
| |
| 6076 | SS.Size = Vector3.new(1, 1, 1) | |
| 6077 | SS.BrickColor = BrickColor.new("Really red")
| |
| 6078 | SS.CanCollide = false | |
| 6079 | SS.Material = "Neon" | |
| 6080 | SS.Anchored = true | |
| 6081 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6082 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 6083 | SS2.MeshId = "rbxassetid://569384034" | |
| 6084 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 6085 | coroutine.resume(coroutine.create(function() | |
| 6086 | for i = 1, 5 do | |
| 6087 | do | |
| 6088 | local HQ = Instance.new("Part", Character)
| |
| 6089 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6090 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 6091 | HQ.Material = "Neon" | |
| 6092 | HQ.Anchored = true | |
| 6093 | HQ.CanCollide = false | |
| 6094 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6095 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6096 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6097 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6098 | local HQ5 = Instance.new("Part", Character)
| |
| 6099 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6100 | HQ5.BrickColor = BrickColor.new("Really red")
| |
| 6101 | HQ5.Material = "Neon" | |
| 6102 | HQ5.Anchored = true | |
| 6103 | HQ5.CanCollide = false | |
| 6104 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6105 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6106 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6107 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6108 | coroutine.resume(coroutine.create(function() | |
| 6109 | for i = 1, 200 do | |
| 6110 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 6111 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6112 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6113 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 6114 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6115 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6116 | wait(1.0E-11) | |
| 6117 | end | |
| 6118 | end)) | |
| 6119 | wait(0.3) | |
| 6120 | end | |
| 6121 | end | |
| 6122 | end)) | |
| 6123 | local HQ = Instance.new("Part", RootPart)
| |
| 6124 | HQ.Size = Vector3.new(1, 1, 1) | |
| 6125 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 6126 | HQ.Material = "Neon" | |
| 6127 | HQ.Anchored = true | |
| 6128 | HQ.CanCollide = false | |
| 6129 | HQ.Transparency = 0.4 | |
| 6130 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6131 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6132 | HQ2.MeshType = "Cylinder" | |
| 6133 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 6134 | local HQ23 = Instance.new("Part", RootPart)
| |
| 6135 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 6136 | HQ23.BrickColor = BrickColor.new("Really red")
| |
| 6137 | HQ23.Material = "Neon" | |
| 6138 | HQ23.Anchored = true | |
| 6139 | HQ23.CanCollide = false | |
| 6140 | HQ23.Transparency = 0.4 | |
| 6141 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6142 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 6143 | HQ22.MeshType = "Cylinder" | |
| 6144 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 6145 | local ZO = Instance.new("Part", RootPart)
| |
| 6146 | ZO.Size = Vector3.new(1, 1, 1) | |
| 6147 | ZO.BrickColor = BrickColor.new("Really red")
| |
| 6148 | ZO.Material = "Neon" | |
| 6149 | ZO.Anchored = true | |
| 6150 | ZO.CanCollide = false | |
| 6151 | ZO.Transparency = 0.4 | |
| 6152 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6153 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 6154 | ZO2.MeshType = "Cylinder" | |
| 6155 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 6156 | local BO = Instance.new("Part", RootPart)
| |
| 6157 | BO.Size = Vector3.new(1, 1, 1) | |
| 6158 | BO.BrickColor = BrickColor.new("Really red")
| |
| 6159 | BO.Material = "Neon" | |
| 6160 | BO.Anchored = true | |
| 6161 | BO.CanCollide = false | |
| 6162 | BO.Transparency = 0.4 | |
| 6163 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6164 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 6165 | BO2.MeshType = "Cylinder" | |
| 6166 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 6167 | Hair:Destroy() | |
| 6168 | Hair2:Destroy() | |
| 6169 | Hair3:Destroy() | |
| 6170 | BaseHair.Transparency = 1 | |
| 6171 | Four.Transparency = 0 | |
| 6172 | wait(0.01) | |
| 6173 | Humanoid.MaxHealth = 190000 | |
| 6174 | wait(0.01) | |
| 6175 | Humanoid.Health = 190000 | |
| 6176 | Character.Shirt.ShirtTemplate = "rbxassetid://156606637" | |
| 6177 | Character.Pants.PantsTemplate = "rbxassetid://157617546" | |
| 6178 | Humanoid.JumpPower = 300 | |
| 6179 | Character.Head.face.Texture = "rbxassetid://231488578" | |
| 6180 | newaura2.ImageTransparency = 0 | |
| 6181 | local Aura = Instance.new("ParticleEmitter")
| |
| 6182 | Aura.Name = "Aura" | |
| 6183 | Aura.Texture = "rbxassetid://411939841" | |
| 6184 | Aura.Parent = UpperTorso | |
| 6185 | Aura.LightEmission = 1 | |
| 6186 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 6187 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 6188 | Aura.Size = NumberSequence.new(0.2, 8) | |
| 6189 | Aura.LockedToPart = true | |
| 6190 | Aura.Lifetime = NumberRange.new(1.5) | |
| 6191 | Aura.Rate = 50 | |
| 6192 | Aura.Speed = NumberRange.new(1.3) | |
| 6193 | Aura.EmissionDirection = "Top" | |
| 6194 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 6195 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 6196 | Aura2.Name = "Aura" | |
| 6197 | Aura2.Texture = "rbxassetid://411939841" | |
| 6198 | Aura2.Parent = UpperTorso | |
| 6199 | Aura2.LightEmission = 1 | |
| 6200 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 6201 | Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
| |
| 6202 | Aura2.Size = NumberSequence.new(0.4, 8) | |
| 6203 | Aura2.LockedToPart = true | |
| 6204 | Aura2.Lifetime = NumberRange.new(1.5) | |
| 6205 | Aura2.Rate = 50 | |
| 6206 | Aura2.Speed = NumberRange.new(1.3) | |
| 6207 | Aura2.EmissionDirection = "Top" | |
| 6208 | Aura2.Rotation = NumberRange.new(-8, 8) | |
| 6209 | Aura2.ZOffset = -1 | |
| 6210 | for i = 0, 18, 0.1 do | |
| 6211 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 6212 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 6213 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6214 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6215 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6216 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6217 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6218 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6219 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 6220 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6221 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6222 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 6223 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 6224 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6225 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 6226 | game:GetService("RunService").RenderStepped:wait()
| |
| 6227 | end | |
| 6228 | SS:Destroy() | |
| 6229 | Music3:Destroy() | |
| 6230 | Idle = false | |
| 6231 | BO:Destroy() | |
| 6232 | ZO:Destroy() | |
| 6233 | HQ23:Destroy() | |
| 6234 | HQ:Destroy() | |
| 6235 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6236 | Music3.SoundId = "rbxassetid://891397456" | |
| 6237 | Music3.Pitch = 1 | |
| 6238 | Music3.Looped = true | |
| 6239 | Music3.Volume = 2.2 | |
| 6240 | wait(1.0E-4) | |
| 6241 | Music3:Play() | |
| 6242 | RootPart.Anchored = false | |
| 6243 | off = true | |
| 6244 | end | |
| 6245 | end) | |
| 6246 | Mouse.KeyDown:connect(function(key) | |
| 6247 | if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then | |
| 6248 | Idle = true | |
| 6249 | ssj = false | |
| 6250 | ssj2 = false | |
| 6251 | blue = false | |
| 6252 | base = false | |
| 6253 | kaio = true | |
| 6254 | multiplier = 490000 | |
| 6255 | local H = Instance.new("Part", UpperTorso)
| |
| 6256 | H.Size = Vector3.new(1, 1, 1) | |
| 6257 | H.BrickColor = BrickColor.new("Cyan")
| |
| 6258 | H.CanCollide = false | |
| 6259 | H.Material = "Neon" | |
| 6260 | H.Anchored = true | |
| 6261 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6262 | local H2 = Instance.new("SpecialMesh", H)
| |
| 6263 | H2.MeshId = "rbxassetid://569384034" | |
| 6264 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 6265 | RootPart.Anchored = true | |
| 6266 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 6267 | Music2.SoundId = "rbxassetid://917377181" | |
| 6268 | Music2.Pitch = 1 | |
| 6269 | Music2.Looped = false | |
| 6270 | Music2.Volume = 3.2 | |
| 6271 | wait(1.0E-4) | |
| 6272 | Music2:Play() | |
| 6273 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6274 | Music3.SoundId = "rbxassetid://891397456" | |
| 6275 | Music3.Pitch = 1 | |
| 6276 | Music3.Looped = false | |
| 6277 | Music3.Volume = 3.2 | |
| 6278 | wait(1.0E-4) | |
| 6279 | Music3:Play() | |
| 6280 | coroutine.resume(coroutine.create(function() | |
| 6281 | for i = 1, 2 do | |
| 6282 | do | |
| 6283 | local HQ = Instance.new("Part", Character)
| |
| 6284 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6285 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 6286 | HQ.Material = "Neon" | |
| 6287 | HQ.Anchored = true | |
| 6288 | HQ.CanCollide = false | |
| 6289 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6290 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6291 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6292 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6293 | local HQ5 = Instance.new("Part", Character)
| |
| 6294 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6295 | HQ5.BrickColor = BrickColor.new("Really red")
| |
| 6296 | HQ5.Material = "Neon" | |
| 6297 | HQ5.Anchored = true | |
| 6298 | HQ5.CanCollide = false | |
| 6299 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6300 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6301 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6302 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6303 | coroutine.resume(coroutine.create(function() | |
| 6304 | for i = 0, 2, 0.1 do | |
| 6305 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
| 6306 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6307 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6308 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 6309 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6310 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6311 | wait(1.0E-11) | |
| 6312 | end | |
| 6313 | end)) | |
| 6314 | wait(0.3) | |
| 6315 | end | |
| 6316 | end | |
| 6317 | end)) | |
| 6318 | for i = 0, 6, 0.1 do | |
| 6319 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1) | |
| 6320 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1) | |
| 6321 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 6322 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 6323 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1) | |
| 6324 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1) | |
| 6325 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
| 6326 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1) | |
| 6327 | Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1) | |
| 6328 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6329 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6330 | game:GetService("RunService").RenderStepped:wait()
| |
| 6331 | end | |
| 6332 | H:Destroy() | |
| 6333 | wait(0) | |
| 6334 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 6335 | Music7.SoundId = "rbxassetid://1035030726" | |
| 6336 | Music7.Pitch = 1 | |
| 6337 | Music7.Looped = false | |
| 6338 | Music7.Volume = 5.2 | |
| 6339 | wait(1.0E-4) | |
| 6340 | Music7:Play() | |
| 6341 | local SS = Instance.new("Part", UpperTorso)
| |
| 6342 | SS.Size = Vector3.new(1, 1, 1) | |
| 6343 | SS.BrickColor = BrickColor.new("Really red")
| |
| 6344 | SS.CanCollide = false | |
| 6345 | SS.Material = "Neon" | |
| 6346 | SS.Anchored = true | |
| 6347 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6348 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 6349 | SS2.MeshId = "rbxassetid://569384034" | |
| 6350 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 6351 | coroutine.resume(coroutine.create(function() | |
| 6352 | for i = 1, 10 do | |
| 6353 | do | |
| 6354 | local HQ = Instance.new("Part", Character)
| |
| 6355 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6356 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 6357 | HQ.Material = "Neon" | |
| 6358 | HQ.Anchored = true | |
| 6359 | HQ.CanCollide = false | |
| 6360 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6361 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6362 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6363 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6364 | local HQ5 = Instance.new("Part", Character)
| |
| 6365 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6366 | HQ5.BrickColor = BrickColor.new("Really red")
| |
| 6367 | HQ5.Material = "Neon" | |
| 6368 | HQ5.Anchored = true | |
| 6369 | HQ5.CanCollide = false | |
| 6370 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6371 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6372 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6373 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6374 | coroutine.resume(coroutine.create(function() | |
| 6375 | for i = 1, 200 do | |
| 6376 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 6377 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6378 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6379 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 6380 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6381 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6382 | wait(1.0E-11) | |
| 6383 | end | |
| 6384 | end)) | |
| 6385 | wait(0.3) | |
| 6386 | end | |
| 6387 | end | |
| 6388 | end)) | |
| 6389 | local HQ = Instance.new("Part", RootPart)
| |
| 6390 | HQ.Size = Vector3.new(1, 1, 1) | |
| 6391 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 6392 | HQ.Material = "Neon" | |
| 6393 | HQ.Anchored = true | |
| 6394 | HQ.CanCollide = false | |
| 6395 | HQ.Transparency = 0.4 | |
| 6396 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6397 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6398 | HQ2.MeshType = "Cylinder" | |
| 6399 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 6400 | local HQ23 = Instance.new("Part", RootPart)
| |
| 6401 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 6402 | HQ23.BrickColor = BrickColor.new("Really red")
| |
| 6403 | HQ23.Material = "Neon" | |
| 6404 | HQ23.Anchored = true | |
| 6405 | HQ23.CanCollide = false | |
| 6406 | HQ23.Transparency = 0.4 | |
| 6407 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6408 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 6409 | HQ22.MeshType = "Cylinder" | |
| 6410 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 6411 | local ZO = Instance.new("Part", RootPart)
| |
| 6412 | ZO.Size = Vector3.new(1, 1, 1) | |
| 6413 | ZO.BrickColor = BrickColor.new("Really red")
| |
| 6414 | ZO.Material = "Neon" | |
| 6415 | ZO.Anchored = true | |
| 6416 | ZO.CanCollide = false | |
| 6417 | ZO.Transparency = 0.4 | |
| 6418 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6419 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 6420 | ZO2.MeshType = "Cylinder" | |
| 6421 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 6422 | local BO = Instance.new("Part", RootPart)
| |
| 6423 | BO.Size = Vector3.new(1, 1, 1) | |
| 6424 | BO.BrickColor = BrickColor.new("Really red")
| |
| 6425 | BO.Material = "Neon" | |
| 6426 | BO.Anchored = true | |
| 6427 | BO.CanCollide = false | |
| 6428 | BO.Transparency = 0.4 | |
| 6429 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6430 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 6431 | BO2.MeshType = "Cylinder" | |
| 6432 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 6433 | wait(0.01) | |
| 6434 | Humanoid.MaxHealth = 9950700 | |
| 6435 | wait(0.01) | |
| 6436 | Humanoid.Health = 9950700 | |
| 6437 | Humanoid.JumpPower = 200 | |
| 6438 | newaura2.ImageTransparency = 0 | |
| 6439 | lig = Instance.new("PointLight", LowerTorso)
| |
| 6440 | lig.Color = Color3.new(255, 255, 0) | |
| 6441 | lig.Range = 12 | |
| 6442 | local Aura = Instance.new("ParticleEmitter")
| |
| 6443 | Aura.Name = "Aura" | |
| 6444 | Aura.Texture = "rbxassetid://411939841" | |
| 6445 | Aura.Parent = Head | |
| 6446 | Aura.LightEmission = 1 | |
| 6447 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 6448 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 6449 | Aura.Size = NumberSequence.new(0.2, 20) | |
| 6450 | Aura.LockedToPart = true | |
| 6451 | Aura.Lifetime = NumberRange.new(1.5) | |
| 6452 | Aura.Rate = 50 | |
| 6453 | Aura.Speed = NumberRange.new(4.3) | |
| 6454 | Aura.EmissionDirection = "Top" | |
| 6455 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 6456 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6457 | Music3.SoundId = "rbxassetid://1195231856" | |
| 6458 | Music3.Pitch = 1 | |
| 6459 | Music3.Looped = false | |
| 6460 | Music3.Volume = 3.2 | |
| 6461 | wait(1.0E-4) | |
| 6462 | Music3:Play() | |
| 6463 | for i = 0, 18, 0.1 do | |
| 6464 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 6465 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 6466 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6467 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6468 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6469 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6470 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6471 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6472 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 6473 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6474 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6475 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 6476 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 6477 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6478 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 6479 | game:GetService("RunService").RenderStepped:wait()
| |
| 6480 | end | |
| 6481 | SS:Destroy() | |
| 6482 | Music3:Destroy() | |
| 6483 | Idle = false | |
| 6484 | BO:Destroy() | |
| 6485 | ZO:Destroy() | |
| 6486 | HQ23:Destroy() | |
| 6487 | HQ:Destroy() | |
| 6488 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6489 | Music3.SoundId = "rbxassetid://891397456" | |
| 6490 | Music3.Pitch = 1 | |
| 6491 | Music3.Looped = true | |
| 6492 | Music3.Volume = 2.2 | |
| 6493 | wait(1.0E-4) | |
| 6494 | Music3:Play() | |
| 6495 | RootPart.Anchored = false | |
| 6496 | Mouse.KeyDown:connect(function(key) | |
| 6497 | if key == "]" then | |
| 6498 | end | |
| 6499 | if key == "]" then | |
| 6500 | end | |
| 6501 | if key == "]" then | |
| 6502 | end | |
| 6503 | if key == "]" then | |
| 6504 | end | |
| 6505 | if key == "]" then | |
| 6506 | end | |
| 6507 | end) | |
| 6508 | Mouse.Button1Down:connect(function() | |
| 6509 | if attack == false and attacktype == 1 then | |
| 6510 | Desperate() | |
| 6511 | attacktype = 2 | |
| 6512 | elseif attack == false and attacktype == 2 then | |
| 6513 | Desperate2() | |
| 6514 | attacktype = 3 | |
| 6515 | elseif attack == false and attacktype == 3 then | |
| 6516 | Desperate3() | |
| 6517 | attacktype = 1 | |
| 6518 | end | |
| 6519 | end) | |
| 6520 | wait(2121) | |
| 6521 | DZ = false | |
| 6522 | end | |
| 6523 | end) | |
| 6524 | Mouse.KeyDown:connect(function(key) | |
| 6525 | if key == "m" and blue == true then | |
| 6526 | local Music5 = Instance.new("Sound", UpperTorso)
| |
| 6527 | Music5.SoundId = "rbxassetid://874183151" | |
| 6528 | Music5.Pitch = 1 | |
| 6529 | Music5.Looped = false | |
| 6530 | Music5.Volume = 3.6 | |
| 6531 | wait(1.0E-4) | |
| 6532 | Music5:Play() | |
| 6533 | coroutine.resume(coroutine.create(function() | |
| 6534 | for i = 1, 1 do | |
| 6535 | do | |
| 6536 | local ZQW = Instance.new("Part", Character)
| |
| 6537 | ZQW.Size = Vector3.new(1, 1, 1) | |
| 6538 | ZQW.BrickColor = BrickColor.new("Cyan")
| |
| 6539 | ZQW.Material = "Neon" | |
| 6540 | ZQW.Anchored = true | |
| 6541 | ZQW.CanCollide = false | |
| 6542 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 6543 | local ZQW2 = Instance.new("SpecialMesh", ZQW)
| |
| 6544 | ZQW2.MeshType = "Sphere" | |
| 6545 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
| 6546 | coroutine.resume(coroutine.create(function() | |
| 6547 | for i = 1, 200 do | |
| 6548 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
| 6549 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
| 6550 | wait(1.0E-11) | |
| 6551 | end | |
| 6552 | end)) | |
| 6553 | wait(0.3) | |
| 6554 | end | |
| 6555 | end | |
| 6556 | end)) | |
| 6557 | local Music4 = Instance.new("Sound", UpperTorso)
| |
| 6558 | Music4.SoundId = "rbxassetid://600060450" | |
| 6559 | Music4.Pitch = 1 | |
| 6560 | Music4.Looped = true | |
| 6561 | Music4.Volume = 1.6 | |
| 6562 | wait(1.0E-4) | |
| 6563 | Music4:Play() | |
| 6564 | local Aura = Instance.new("ParticleEmitter")
| |
| 6565 | Aura.Name = "Aura" | |
| 6566 | Aura.Texture = "rbxassetid://1083580077" | |
| 6567 | Aura.Parent = UpperTorso | |
| 6568 | Aura.LightEmission = 0.7 | |
| 6569 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 6570 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 6571 | Aura.Size = NumberSequence.new(0.2, 11) | |
| 6572 | Aura.LockedToPart = true | |
| 6573 | Aura.Lifetime = NumberRange.new(1.5) | |
| 6574 | Aura.Rate = 50 | |
| 6575 | Aura.Speed = NumberRange.new(1.3) | |
| 6576 | Aura.EmissionDirection = "Top" | |
| 6577 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 6578 | end | |
| 6579 | end) | |
| 6580 | Mouse.KeyDown:connect(function(key) | |
| 6581 | if key == "n" then | |
| 6582 | for i, v in pairs(UpperTorso:GetChildren()) do | |
| 6583 | if v:IsA("ParticleEmitter") then
| |
| 6584 | v:Remove() | |
| 6585 | end | |
| 6586 | end | |
| 6587 | for i, v in pairs(Head:GetChildren()) do | |
| 6588 | if v:IsA("ParticleEmitter") then
| |
| 6589 | v:Remove() | |
| 6590 | end | |
| 6591 | end | |
| 6592 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 6593 | if v:IsA("PointLight") then
| |
| 6594 | v:Remove() | |
| 6595 | end | |
| 6596 | end | |
| 6597 | for i, v in pairs(UpperTorso:GetChildren()) do | |
| 6598 | if v:IsA("Sound") then
| |
| 6599 | v:Remove() | |
| 6600 | end | |
| 6601 | end | |
| 6602 | end | |
| 6603 | end) | |
| 6604 | Mouse.KeyDown:connect(function(key) | |
| 6605 | if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then | |
| 6606 | Idle = true | |
| 6607 | ssj = false | |
| 6608 | ssj2 = false | |
| 6609 | blue = true | |
| 6610 | base = false | |
| 6611 | multiplier = 126000 | |
| 6612 | local H = Instance.new("Part", UpperTorso)
| |
| 6613 | H.Size = Vector3.new(1, 1, 1) | |
| 6614 | H.BrickColor = BrickColor.new("Cyan")
| |
| 6615 | H.CanCollide = false | |
| 6616 | H.Material = "Neon" | |
| 6617 | H.Anchored = true | |
| 6618 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6619 | local H2 = Instance.new("SpecialMesh", H)
| |
| 6620 | H2.MeshId = "rbxassetid://569384034" | |
| 6621 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 6622 | RootPart.Anchored = true | |
| 6623 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 6624 | Music2.SoundId = "rbxassetid://917377181" | |
| 6625 | Music2.Pitch = 1 | |
| 6626 | Music2.Looped = false | |
| 6627 | Music2.Volume = 3.2 | |
| 6628 | wait(1.0E-4) | |
| 6629 | Music2:Play() | |
| 6630 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6631 | Music3.SoundId = "rbxassetid://891397456" | |
| 6632 | Music3.Pitch = 1 | |
| 6633 | Music3.Looped = false | |
| 6634 | Music3.Volume = 3.2 | |
| 6635 | wait(1.0E-4) | |
| 6636 | Music3:Play() | |
| 6637 | coroutine.resume(coroutine.create(function() | |
| 6638 | for i = 1, 5 do | |
| 6639 | do | |
| 6640 | local HQ = Instance.new("Part", Character)
| |
| 6641 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6642 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 6643 | HQ.Material = "Neon" | |
| 6644 | HQ.Anchored = true | |
| 6645 | HQ.CanCollide = false | |
| 6646 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6647 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6648 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6649 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6650 | local HQ5 = Instance.new("Part", Character)
| |
| 6651 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6652 | HQ5.BrickColor = BrickColor.new("Cyan")
| |
| 6653 | HQ5.Material = "Neon" | |
| 6654 | HQ5.Anchored = true | |
| 6655 | HQ5.CanCollide = false | |
| 6656 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6657 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6658 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6659 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6660 | coroutine.resume(coroutine.create(function() | |
| 6661 | for i = 0, 6, 0.1 do | |
| 6662 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
| 6663 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6664 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6665 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 6666 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6667 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6668 | wait(1.0E-11) | |
| 6669 | end | |
| 6670 | end)) | |
| 6671 | wait(0.3) | |
| 6672 | end | |
| 6673 | end | |
| 6674 | end)) | |
| 6675 | for i = 0, 16, 0.1 do | |
| 6676 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 6677 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 6678 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6679 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6680 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 6681 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 6682 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6683 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6684 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6685 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 6686 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6687 | game:GetService("RunService").RenderStepped:wait()
| |
| 6688 | end | |
| 6689 | H:Destroy() | |
| 6690 | wait(0) | |
| 6691 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 6692 | Music7.SoundId = "rbxassetid://1019285316" | |
| 6693 | Music7.Pitch = 1 | |
| 6694 | Music7.Looped = false | |
| 6695 | Music7.Volume = 5.2 | |
| 6696 | wait(1.0E-4) | |
| 6697 | Music7:Play() | |
| 6698 | local SS = Instance.new("Part", UpperTorso)
| |
| 6699 | SS.Size = Vector3.new(1, 1, 1) | |
| 6700 | SS.BrickColor = BrickColor.new("Toothpaste")
| |
| 6701 | SS.CanCollide = false | |
| 6702 | SS.Material = "Neon" | |
| 6703 | SS.Anchored = true | |
| 6704 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6705 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 6706 | SS2.MeshId = "rbxassetid://569384034" | |
| 6707 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 6708 | coroutine.resume(coroutine.create(function() | |
| 6709 | for i = 1, 11 do | |
| 6710 | do | |
| 6711 | local HQ = Instance.new("Part", Character)
| |
| 6712 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6713 | HQ.BrickColor = BrickColor.new("Toothpaste")
| |
| 6714 | HQ.Material = "Neon" | |
| 6715 | HQ.Anchored = true | |
| 6716 | HQ.CanCollide = false | |
| 6717 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6718 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6719 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6720 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6721 | local HQ5 = Instance.new("Part", Character)
| |
| 6722 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6723 | HQ5.BrickColor = BrickColor.new("Toothpaste")
| |
| 6724 | HQ5.Material = "Neon" | |
| 6725 | HQ5.Anchored = true | |
| 6726 | HQ5.CanCollide = false | |
| 6727 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6728 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6729 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6730 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6731 | local ZQW = Instance.new("Part", Character)
| |
| 6732 | ZQW.Size = Vector3.new(1, 1, 1) | |
| 6733 | ZQW.BrickColor = BrickColor.new("Cyan")
| |
| 6734 | ZQW.Material = "Neon" | |
| 6735 | ZQW.Anchored = true | |
| 6736 | ZQW.CanCollide = false | |
| 6737 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 6738 | local ZQW2 = Instance.new("SpecialMesh", ZQW)
| |
| 6739 | ZQW2.MeshType = "Sphere" | |
| 6740 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
| 6741 | coroutine.resume(coroutine.create(function() | |
| 6742 | for i = 1, 200 do | |
| 6743 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 6744 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6745 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6746 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 6747 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6748 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6749 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
| 6750 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
| 6751 | wait(1.0E-11) | |
| 6752 | end | |
| 6753 | end)) | |
| 6754 | wait(0.3) | |
| 6755 | end | |
| 6756 | end | |
| 6757 | end)) | |
| 6758 | local HQ = Instance.new("Part", RootPart)
| |
| 6759 | HQ.Size = Vector3.new(1, 1, 1) | |
| 6760 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 6761 | HQ.Material = "Neon" | |
| 6762 | HQ.Anchored = true | |
| 6763 | HQ.CanCollide = false | |
| 6764 | HQ.Transparency = 0.4 | |
| 6765 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6766 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6767 | HQ2.MeshType = "Cylinder" | |
| 6768 | HQ2.Scale = Vector3.new(190, 1.2, 1.2) | |
| 6769 | local HQ23 = Instance.new("Part", RootPart)
| |
| 6770 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 6771 | HQ23.BrickColor = BrickColor.new("Cyan")
| |
| 6772 | HQ23.Material = "Neon" | |
| 6773 | HQ23.Anchored = true | |
| 6774 | HQ23.CanCollide = false | |
| 6775 | HQ23.Transparency = 0.4 | |
| 6776 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6777 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 6778 | HQ22.MeshType = "Cylinder" | |
| 6779 | HQ22.Scale = Vector3.new(190, 1.2, 1.2) | |
| 6780 | local ZO = Instance.new("Part", RootPart)
| |
| 6781 | ZO.Size = Vector3.new(1, 1, 1) | |
| 6782 | ZO.BrickColor = BrickColor.new("Cyan")
| |
| 6783 | ZO.Material = "Neon" | |
| 6784 | ZO.Anchored = true | |
| 6785 | ZO.CanCollide = false | |
| 6786 | ZO.Transparency = 0.4 | |
| 6787 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6788 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 6789 | ZO2.MeshType = "Cylinder" | |
| 6790 | ZO2.Scale = Vector3.new(180, 1.2, 1.2) | |
| 6791 | local BO = Instance.new("Part", RootPart)
| |
| 6792 | BO.Size = Vector3.new(1, 1, 1) | |
| 6793 | BO.BrickColor = BrickColor.new("Cyan")
| |
| 6794 | BO.Material = "Neon" | |
| 6795 | BO.Anchored = true | |
| 6796 | BO.CanCollide = false | |
| 6797 | BO.Transparency = 0.4 | |
| 6798 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 6799 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 6800 | BO2.MeshType = "Cylinder" | |
| 6801 | BO2.Scale = Vector3.new(150, 1.2, 1.2) | |
| 6802 | Hair:Destroy() | |
| 6803 | Hair2:Destroy() | |
| 6804 | Hair3:Destroy() | |
| 6805 | BaseHair.Transparency = 1 | |
| 6806 | Blue.Transparency = 0 | |
| 6807 | wait(0.01) | |
| 6808 | Humanoid.MaxHealth = 5300000000 | |
| 6809 | wait(0.01) | |
| 6810 | Humanoid.Health = 5300000000 | |
| 6811 | Humanoid.JumpPower = 300 | |
| 6812 | Character.Head.face.Texture = "rbxassetid://681221011" | |
| 6813 | newaura2.ImageTransparency = 0 | |
| 6814 | lig = Instance.new("PointLight", LowerTorso)
| |
| 6815 | lig.Color = Color3.new(0, 255, 255) | |
| 6816 | lig.Range = 12 | |
| 6817 | for i = 0, 18, 0.1 do | |
| 6818 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 6819 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 6820 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6821 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6822 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6823 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 6824 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6825 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6826 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 6827 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 6828 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6829 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 6830 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 6831 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6832 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 6833 | game:GetService("RunService").RenderStepped:wait()
| |
| 6834 | end | |
| 6835 | SS:Destroy() | |
| 6836 | Music3:Destroy() | |
| 6837 | Idle = false | |
| 6838 | BO:Destroy() | |
| 6839 | ZO:Destroy() | |
| 6840 | HQ23:Destroy() | |
| 6841 | HQ:Destroy() | |
| 6842 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 6843 | Music2.SoundId = "rbxassetid://907538836" | |
| 6844 | Music2.Pitch = 1 | |
| 6845 | Music2.Looped = false | |
| 6846 | Music2.Volume = 4.2 | |
| 6847 | wait(1.0E-4) | |
| 6848 | Music2:Play() | |
| 6849 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6850 | Music3.SoundId = "rbxassetid://908226507" | |
| 6851 | Music3.Pitch = 1 | |
| 6852 | Music3.Looped = true | |
| 6853 | Music3.Volume = 0.1 | |
| 6854 | wait(1.0E-4) | |
| 6855 | Music3:Play() | |
| 6856 | local Music4 = Instance.new("Sound", UpperTorso)
| |
| 6857 | Music4.SoundId = "rbxassetid://600060450" | |
| 6858 | Music4.Pitch = 1 | |
| 6859 | Music4.Looped = true | |
| 6860 | Music4.Volume = 1.6 | |
| 6861 | wait(1.0E-4) | |
| 6862 | Music4:Play() | |
| 6863 | local Aura = Instance.new("ParticleEmitter")
| |
| 6864 | Aura.Name = "Aura" | |
| 6865 | Aura.Texture = "rbxassetid://1083580077" | |
| 6866 | Aura.Parent = UpperTorso | |
| 6867 | Aura.LightEmission = 0.7 | |
| 6868 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 6869 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 6870 | Aura.Size = NumberSequence.new(0.2, 11) | |
| 6871 | Aura.LockedToPart = true | |
| 6872 | Aura.Lifetime = NumberRange.new(1.5) | |
| 6873 | Aura.Rate = 50 | |
| 6874 | Aura.Speed = NumberRange.new(1.3) | |
| 6875 | Aura.EmissionDirection = "Top" | |
| 6876 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 6877 | RootPart.Anchored = false | |
| 6878 | Mouse.KeyDown:connect(function(key) | |
| 6879 | if key == "]" then | |
| 6880 | end | |
| 6881 | if key == "]" then | |
| 6882 | end | |
| 6883 | if key == "]" then | |
| 6884 | end | |
| 6885 | if key == "]" then | |
| 6886 | end | |
| 6887 | if key == "]" then | |
| 6888 | end | |
| 6889 | end) | |
| 6890 | Mouse.Button1Down:connect(function() | |
| 6891 | if attack == false and attacktype == 1 then | |
| 6892 | Strong() | |
| 6893 | attacktype = 2 | |
| 6894 | elseif attack == false and attacktype == 2 then | |
| 6895 | Strong2() | |
| 6896 | attacktype = 3 | |
| 6897 | elseif attack == false and attacktype == 3 then | |
| 6898 | Strong3() | |
| 6899 | attacktype = 1 | |
| 6900 | end | |
| 6901 | end) | |
| 6902 | wait(2121) | |
| 6903 | DZ = false | |
| 6904 | off = true | |
| 6905 | end | |
| 6906 | end) | |
| 6907 | Mouse.KeyDown:connect(function(key) | |
| 6908 | if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then | |
| 6909 | Idle = true | |
| 6910 | ssj = false | |
| 6911 | ssj2 = false | |
| 6912 | ssjg = true | |
| 6913 | blue = false | |
| 6914 | base = false | |
| 6915 | multiplier = 12300 | |
| 6916 | local H = Instance.new("Part", UpperTorso)
| |
| 6917 | H.Size = Vector3.new(1, 1, 1) | |
| 6918 | H.BrickColor = BrickColor.new("Cyan")
| |
| 6919 | H.CanCollide = false | |
| 6920 | H.Material = "Neon" | |
| 6921 | H.Anchored = true | |
| 6922 | H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 6923 | local H2 = Instance.new("SpecialMesh", H)
| |
| 6924 | H2.MeshId = "rbxassetid://569384034" | |
| 6925 | H2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 6926 | RootPart.Anchored = true | |
| 6927 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 6928 | Music2.SoundId = "rbxassetid://917377181" | |
| 6929 | Music2.Pitch = 1 | |
| 6930 | Music2.Looped = false | |
| 6931 | Music2.Volume = 3.2 | |
| 6932 | wait(1.0E-4) | |
| 6933 | Music2:Play() | |
| 6934 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 6935 | Music3.SoundId = "rbxassetid://891397456" | |
| 6936 | Music3.Pitch = 1 | |
| 6937 | Music3.Looped = false | |
| 6938 | Music3.Volume = 3.2 | |
| 6939 | wait(1.0E-4) | |
| 6940 | Music3:Play() | |
| 6941 | coroutine.resume(coroutine.create(function() | |
| 6942 | for i = 1, 5 do | |
| 6943 | do | |
| 6944 | local HQ = Instance.new("Part", Character)
| |
| 6945 | HQ.Size = Vector3.new(1, 0, 1) | |
| 6946 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 6947 | HQ.Material = "Neon" | |
| 6948 | HQ.Anchored = true | |
| 6949 | HQ.CanCollide = false | |
| 6950 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6951 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 6952 | HQ2.MeshId = "rbxassetid://20329976" | |
| 6953 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 6954 | local HQ5 = Instance.new("Part", Character)
| |
| 6955 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 6956 | HQ5.BrickColor = BrickColor.new("Cyan")
| |
| 6957 | HQ5.Material = "Neon" | |
| 6958 | HQ5.Anchored = true | |
| 6959 | HQ5.CanCollide = false | |
| 6960 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 6961 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 6962 | HQ6.MeshId = "rbxassetid://20329976" | |
| 6963 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 6964 | coroutine.resume(coroutine.create(function() | |
| 6965 | for i = 0, 6, 0.1 do | |
| 6966 | HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2) | |
| 6967 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 6968 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6969 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 6970 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 6971 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 6972 | wait(1.0E-11) | |
| 6973 | end | |
| 6974 | end)) | |
| 6975 | wait(0.3) | |
| 6976 | end | |
| 6977 | end | |
| 6978 | end)) | |
| 6979 | for i = 0, 16, 0.1 do | |
| 6980 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 6981 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 6982 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6983 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 6984 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 6985 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 6986 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6987 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6988 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 6989 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 6990 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 6991 | game:GetService("RunService").RenderStepped:wait()
| |
| 6992 | end | |
| 6993 | H:Destroy() | |
| 6994 | wait(0) | |
| 6995 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 6996 | Music7.SoundId = "rbxassetid://1019285316" | |
| 6997 | Music7.Pitch = 1 | |
| 6998 | Music7.Looped = false | |
| 6999 | Music7.Volume = 5.2 | |
| 7000 | wait(1.0E-4) | |
| 7001 | Music7:Play() | |
| 7002 | local SS = Instance.new("Part", UpperTorso)
| |
| 7003 | SS.Size = Vector3.new(1, 1, 1) | |
| 7004 | SS.BrickColor = BrickColor.new("Bright red")
| |
| 7005 | SS.CanCollide = false | |
| 7006 | SS.Material = "Neon" | |
| 7007 | SS.Anchored = true | |
| 7008 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 7009 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 7010 | SS2.MeshId = "rbxassetid://569384034" | |
| 7011 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 7012 | coroutine.resume(coroutine.create(function() | |
| 7013 | for i = 1, 11 do | |
| 7014 | do | |
| 7015 | local HQ = Instance.new("Part", Character)
| |
| 7016 | HQ.Size = Vector3.new(1, 0, 1) | |
| 7017 | HQ.BrickColor = BrickColor.new("Toothpaste")
| |
| 7018 | HQ.Material = "Neon" | |
| 7019 | HQ.Anchored = true | |
| 7020 | HQ.CanCollide = false | |
| 7021 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7022 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7023 | HQ2.MeshId = "rbxassetid://20329976" | |
| 7024 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 7025 | local HQ5 = Instance.new("Part", Character)
| |
| 7026 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 7027 | HQ5.BrickColor = BrickColor.new("Toothpaste")
| |
| 7028 | HQ5.Material = "Neon" | |
| 7029 | HQ5.Anchored = true | |
| 7030 | HQ5.CanCollide = false | |
| 7031 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7032 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 7033 | HQ6.MeshId = "rbxassetid://20329976" | |
| 7034 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 7035 | local ZQW = Instance.new("Part", Character)
| |
| 7036 | ZQW.Size = Vector3.new(1, 1, 1) | |
| 7037 | ZQW.BrickColor = BrickColor.new("Cyan")
| |
| 7038 | ZQW.Material = "Neon" | |
| 7039 | ZQW.Anchored = true | |
| 7040 | ZQW.CanCollide = false | |
| 7041 | ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 7042 | local ZQW2 = Instance.new("SpecialMesh", ZQW)
| |
| 7043 | ZQW2.MeshType = "Sphere" | |
| 7044 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
| 7045 | coroutine.resume(coroutine.create(function() | |
| 7046 | for i = 1, 200 do | |
| 7047 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 7048 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 7049 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7050 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 7051 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 7052 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7053 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8) | |
| 7054 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
| 7055 | wait(1.0E-11) | |
| 7056 | end | |
| 7057 | end)) | |
| 7058 | wait(0.3) | |
| 7059 | end | |
| 7060 | end | |
| 7061 | end)) | |
| 7062 | local HQ = Instance.new("Part", RootPart)
| |
| 7063 | HQ.Size = Vector3.new(1, 1, 1) | |
| 7064 | HQ.BrickColor = BrickColor.new("Bright red")
| |
| 7065 | HQ.Material = "Neon" | |
| 7066 | HQ.Anchored = true | |
| 7067 | HQ.CanCollide = false | |
| 7068 | HQ.Transparency = 0.4 | |
| 7069 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7070 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7071 | HQ2.MeshType = "Cylinder" | |
| 7072 | HQ2.Scale = Vector3.new(190, 1.2, 1.2) | |
| 7073 | local HQ23 = Instance.new("Part", RootPart)
| |
| 7074 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 7075 | HQ23.BrickColor = BrickColor.new("Bright red")
| |
| 7076 | HQ23.Material = "Neon" | |
| 7077 | HQ23.Anchored = true | |
| 7078 | HQ23.CanCollide = false | |
| 7079 | HQ23.Transparency = 0.4 | |
| 7080 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7081 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 7082 | HQ22.MeshType = "Cylinder" | |
| 7083 | HQ22.Scale = Vector3.new(190, 1.2, 1.2) | |
| 7084 | local ZO = Instance.new("Part", RootPart)
| |
| 7085 | ZO.Size = Vector3.new(1, 1, 1) | |
| 7086 | ZO.BrickColor = BrickColor.new("Bright red")
| |
| 7087 | ZO.Material = "Neon" | |
| 7088 | ZO.Anchored = true | |
| 7089 | ZO.CanCollide = false | |
| 7090 | ZO.Transparency = 0.4 | |
| 7091 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7092 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 7093 | ZO2.MeshType = "Cylinder" | |
| 7094 | ZO2.Scale = Vector3.new(180, 1.2, 1.2) | |
| 7095 | local BO = Instance.new("Part", RootPart)
| |
| 7096 | BO.Size = Vector3.new(1, 1, 1) | |
| 7097 | BO.BrickColor = BrickColor.new("Bright red")
| |
| 7098 | BO.Material = "Neon" | |
| 7099 | BO.Anchored = true | |
| 7100 | BO.CanCollide = false | |
| 7101 | BO.Transparency = 0.4 | |
| 7102 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7103 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 7104 | BO2.MeshType = "Cylinder" | |
| 7105 | BO2.Scale = Vector3.new(150, 1.2, 1.2) | |
| 7106 | Hair:Destroy() | |
| 7107 | Hair2:Destroy() | |
| 7108 | Hair3:Destroy() | |
| 7109 | HairG.Transparency = 0 | |
| 7110 | wait(0.01) | |
| 7111 | Humanoid.MaxHealth = 500000000 | |
| 7112 | wait(0.01) | |
| 7113 | Humanoid.Health = 500000000 | |
| 7114 | Humanoid.JumpPower = 300 | |
| 7115 | Character.Head.face.Texture = "rbxassetid://681220447" | |
| 7116 | newaura2.ImageTransparency = 0 | |
| 7117 | lig = Instance.new("PointLight", LowerTorso)
| |
| 7118 | lig.Color = Color3.new(255, 0, 0) | |
| 7119 | lig.Range = 12 | |
| 7120 | for i = 0, 18, 0.1 do | |
| 7121 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 7122 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 7123 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7124 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7125 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7126 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7127 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7128 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7129 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 7130 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7131 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7132 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 7133 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 7134 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7135 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 7136 | game:GetService("RunService").RenderStepped:wait()
| |
| 7137 | end | |
| 7138 | SS:Destroy() | |
| 7139 | Music3:Destroy() | |
| 7140 | Idle = false | |
| 7141 | BO:Destroy() | |
| 7142 | ZO:Destroy() | |
| 7143 | HQ23:Destroy() | |
| 7144 | HQ:Destroy() | |
| 7145 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 7146 | Music2.SoundId = "rbxassetid://907538836" | |
| 7147 | Music2.Pitch = 1 | |
| 7148 | Music2.Looped = false | |
| 7149 | Music2.Volume = 4.2 | |
| 7150 | wait(1.0E-4) | |
| 7151 | Music2:Play() | |
| 7152 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 7153 | Music3.SoundId = "rbxassetid://1019449582" | |
| 7154 | Music3.Pitch = 1 | |
| 7155 | Music3.Looped = true | |
| 7156 | Music3.Volume = 0.9 | |
| 7157 | wait(1.0E-4) | |
| 7158 | Music3:Play() | |
| 7159 | local Music4 = Instance.new("Sound", UpperTorso)
| |
| 7160 | Music4.SoundId = "rbxassetid://590580266" | |
| 7161 | Music4.Pitch = 1 | |
| 7162 | Music4.Looped = true | |
| 7163 | Music4.Volume = 3.4 | |
| 7164 | wait(1.0E-4) | |
| 7165 | Music4:Play() | |
| 7166 | local Aura = Instance.new("ParticleEmitter")
| |
| 7167 | Aura.Name = "Aura" | |
| 7168 | Aura.Texture = "rbxassetid://1035402677" | |
| 7169 | Aura.Parent = UpperTorso | |
| 7170 | Aura.LightEmission = 0.7 | |
| 7171 | Aura.Transparency = NumberSequence.new(0.3, 1) | |
| 7172 | Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 7173 | Aura.Size = NumberSequence.new(0.7, 11) | |
| 7174 | Aura.LockedToPart = true | |
| 7175 | Aura.Lifetime = NumberRange.new(1.5) | |
| 7176 | Aura.Rate = 50 | |
| 7177 | Aura.Speed = NumberRange.new(1.3) | |
| 7178 | Aura.EmissionDirection = "Top" | |
| 7179 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 7180 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 7181 | Aura2.Name = "Aura" | |
| 7182 | Aura2.Texture = "rbxassetid://242102147" | |
| 7183 | Aura2.Parent = UpperTorso | |
| 7184 | Aura2.LightEmission = 0.7 | |
| 7185 | Aura2.Transparency = NumberSequence.new(0.3, 1) | |
| 7186 | Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
| |
| 7187 | Aura2.Size = NumberSequence.new(2, 8) | |
| 7188 | Aura2.LockedToPart = true | |
| 7189 | Aura2.Lifetime = NumberRange.new(1.5) | |
| 7190 | Aura2.Rate = 50 | |
| 7191 | Aura2.Speed = NumberRange.new(1.3) | |
| 7192 | Aura2.EmissionDirection = "Top" | |
| 7193 | Aura2.Rotation = NumberRange.new(-320, 320) | |
| 7194 | local tra = Instance.new("ParticleEmitter")
| |
| 7195 | tra.Parent = Head | |
| 7196 | tra.LightEmission = 1 | |
| 7197 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 7198 | tra.Rate = 15 | |
| 7199 | tra.Rotation = NumberRange.new(-5, 5) | |
| 7200 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 7201 | tra.Size = NumberSequence.new(0.098, 0) | |
| 7202 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 7203 | tra.Speed = NumberRange.new(0.5) | |
| 7204 | tra.VelocitySpread = 360 | |
| 7205 | tra.VelocityInheritance = 0.5 | |
| 7206 | tra.ZOffset = 2 | |
| 7207 | local tra = Instance.new("ParticleEmitter")
| |
| 7208 | tra.Parent = HairG | |
| 7209 | tra.LightEmission = 1 | |
| 7210 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 7211 | tra.Rate = 15 | |
| 7212 | tra.Rotation = NumberRange.new(-5, 5) | |
| 7213 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 7214 | tra.Size = NumberSequence.new(0.098, 0) | |
| 7215 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 7216 | tra.Speed = NumberRange.new(0.5) | |
| 7217 | tra.VelocitySpread = 360 | |
| 7218 | tra.VelocityInheritance = 0.5 | |
| 7219 | tra.ZOffset = 2 | |
| 7220 | local tra = Instance.new("ParticleEmitter")
| |
| 7221 | tra.Parent = UpperTorso | |
| 7222 | tra.LightEmission = 1 | |
| 7223 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 7224 | tra.Rate = 15 | |
| 7225 | tra.Rotation = NumberRange.new(-5, 5) | |
| 7226 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 7227 | tra.Size = NumberSequence.new(0.098, 0) | |
| 7228 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 7229 | tra.Speed = NumberRange.new(0.5) | |
| 7230 | tra.VelocitySpread = 360 | |
| 7231 | tra.VelocityInheritance = 0.5 | |
| 7232 | tra.ZOffset = 2 | |
| 7233 | local tra = Instance.new("ParticleEmitter")
| |
| 7234 | tra.Parent = RightLowerArm | |
| 7235 | tra.LightEmission = 1 | |
| 7236 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 7237 | tra.Rate = 15 | |
| 7238 | tra.Rotation = NumberRange.new(-5, 5) | |
| 7239 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 7240 | tra.Size = NumberSequence.new(0.098, 0) | |
| 7241 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 7242 | tra.Speed = NumberRange.new(0.5) | |
| 7243 | tra.VelocitySpread = 360 | |
| 7244 | tra.VelocityInheritance = 0.5 | |
| 7245 | tra.ZOffset = 2 | |
| 7246 | local tra = Instance.new("ParticleEmitter")
| |
| 7247 | tra.Parent = LeftLowerArm | |
| 7248 | tra.LightEmission = 1 | |
| 7249 | tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 7250 | tra.Rate = 15 | |
| 7251 | tra.Rotation = NumberRange.new(-5, 5) | |
| 7252 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 7253 | tra.Size = NumberSequence.new(0.098, 0) | |
| 7254 | tra.Transparency = NumberSequence.new(0.2, 0.3, 1) | |
| 7255 | tra.Speed = NumberRange.new(0.5) | |
| 7256 | tra.VelocitySpread = 360 | |
| 7257 | tra.VelocityInheritance = 0.5 | |
| 7258 | tra.ZOffset = 2 | |
| 7259 | RootPart.Anchored = false | |
| 7260 | Mouse.KeyDown:connect(function(key) | |
| 7261 | if key == "]" then | |
| 7262 | end | |
| 7263 | if key == "]" then | |
| 7264 | end | |
| 7265 | if key == "]" then | |
| 7266 | end | |
| 7267 | if key == "]" then | |
| 7268 | end | |
| 7269 | if key == "]" then | |
| 7270 | end | |
| 7271 | end) | |
| 7272 | Mouse.Button1Down:connect(function() | |
| 7273 | if attack == false and attacktype == 1 then | |
| 7274 | Strong() | |
| 7275 | attacktype = 2 | |
| 7276 | elseif attack == false and attacktype == 2 then | |
| 7277 | Strong2() | |
| 7278 | attacktype = 3 | |
| 7279 | elseif attack == false and attacktype == 3 then | |
| 7280 | Strong3() | |
| 7281 | attacktype = 1 | |
| 7282 | end | |
| 7283 | end) | |
| 7284 | wait(2121) | |
| 7285 | DZ = false | |
| 7286 | off = true | |
| 7287 | end | |
| 7288 | end) | |
| 7289 | Mouse.KeyDown:connect(function(key) | |
| 7290 | if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then | |
| 7291 | Idle = true | |
| 7292 | ssj = false | |
| 7293 | ssj2 = true | |
| 7294 | blue = false | |
| 7295 | base = false | |
| 7296 | multiplier = 4 | |
| 7297 | off = false | |
| 7298 | local H = Instance.new("Part", UpperTorso)
| |
| 7299 | H.Size = Vector3.new(1, 1, 1) | |
| 7300 | H.BrickColor = BrickColor.new("New Yeller")
| |
| 7301 | H.CanCollide = false | |
| 7302 | H.Material = "Neon" | |
| 7303 | H.Anchored = true | |
| 7304 | H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 7305 | local H2 = Instance.new("SpecialMesh", H)
| |
| 7306 | H2.MeshId = "rbxassetid://569384034" | |
| 7307 | H2.Scale = Vector3.new(3.5, 3.5, 3.5) | |
| 7308 | RootPart.Anchored = true | |
| 7309 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 7310 | Music2.SoundId = "rbxassetid://917377181" | |
| 7311 | Music2.Pitch = 1 | |
| 7312 | Music2.Looped = false | |
| 7313 | Music2.Volume = 3.2 | |
| 7314 | wait(1.0E-4) | |
| 7315 | Music2:Play() | |
| 7316 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 7317 | Music3.SoundId = "rbxassetid://891397456" | |
| 7318 | Music3.Pitch = 1 | |
| 7319 | Music3.Looped = false | |
| 7320 | Music3.Volume = 3.2 | |
| 7321 | wait(1.0E-4) | |
| 7322 | Music3:Play() | |
| 7323 | coroutine.resume(coroutine.create(function() | |
| 7324 | for i = 1, 7 do | |
| 7325 | do | |
| 7326 | local HQ = Instance.new("Part", Character)
| |
| 7327 | HQ.Size = Vector3.new(1, 0, 1) | |
| 7328 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7329 | HQ.Material = "Neon" | |
| 7330 | HQ.Anchored = true | |
| 7331 | HQ.CanCollide = false | |
| 7332 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7333 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7334 | HQ2.MeshId = "rbxassetid://20329976" | |
| 7335 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 7336 | local HQ5 = Instance.new("Part", Character)
| |
| 7337 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 7338 | HQ5.BrickColor = BrickColor.new("Gold")
| |
| 7339 | HQ5.Material = "Neon" | |
| 7340 | HQ5.Anchored = true | |
| 7341 | HQ5.CanCollide = false | |
| 7342 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7343 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 7344 | HQ6.MeshId = "rbxassetid://20329976" | |
| 7345 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 7346 | coroutine.resume(coroutine.create(function() | |
| 7347 | for i = 0, 7, 0.1 do | |
| 7348 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 7349 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 7350 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7351 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 7352 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 7353 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7354 | wait(1.0E-11) | |
| 7355 | end | |
| 7356 | end)) | |
| 7357 | wait(0.3) | |
| 7358 | end | |
| 7359 | end | |
| 7360 | end)) | |
| 7361 | for i = 0, 10, 0.1 do | |
| 7362 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 7363 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 7364 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 7365 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 7366 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 7367 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 7368 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7369 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7370 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7371 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 7372 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7373 | game:GetService("RunService").RenderStepped:wait()
| |
| 7374 | end | |
| 7375 | H:Destroy() | |
| 7376 | wait(0) | |
| 7377 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 7378 | Music7.SoundId = "rbxassetid://1035030726" | |
| 7379 | Music7.Pitch = 1 | |
| 7380 | Music7.Looped = false | |
| 7381 | Music7.Volume = 5.2 | |
| 7382 | wait(1.0E-4) | |
| 7383 | Music7:Play() | |
| 7384 | local SS = Instance.new("Part", UpperTorso)
| |
| 7385 | SS.Size = Vector3.new(1, 1, 1) | |
| 7386 | SS.BrickColor = BrickColor.new("New Yeller")
| |
| 7387 | SS.CanCollide = false | |
| 7388 | SS.Material = "Neon" | |
| 7389 | SS.Anchored = true | |
| 7390 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 7391 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 7392 | SS2.MeshId = "rbxassetid://569384034" | |
| 7393 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 7394 | coroutine.resume(coroutine.create(function() | |
| 7395 | for i = 1, 11 do | |
| 7396 | do | |
| 7397 | local HQ = Instance.new("Part", Character)
| |
| 7398 | HQ.Size = Vector3.new(1, 0, 1) | |
| 7399 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7400 | HQ.Material = "Neon" | |
| 7401 | HQ.Anchored = true | |
| 7402 | HQ.CanCollide = false | |
| 7403 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7404 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7405 | HQ2.MeshId = "rbxassetid://20329976" | |
| 7406 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 7407 | local HQ5 = Instance.new("Part", Character)
| |
| 7408 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 7409 | HQ5.BrickColor = BrickColor.new("New Yeller")
| |
| 7410 | HQ5.Material = "Neon" | |
| 7411 | HQ5.Anchored = true | |
| 7412 | HQ5.CanCollide = false | |
| 7413 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7414 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 7415 | HQ6.MeshId = "rbxassetid://20329976" | |
| 7416 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 7417 | coroutine.resume(coroutine.create(function() | |
| 7418 | for i = 1, 200 do | |
| 7419 | HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8) | |
| 7420 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 7421 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7422 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 7423 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 7424 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7425 | wait(1.0E-11) | |
| 7426 | end | |
| 7427 | end)) | |
| 7428 | wait(0.3) | |
| 7429 | end | |
| 7430 | end | |
| 7431 | end)) | |
| 7432 | local HQ = Instance.new("Part", RootPart)
| |
| 7433 | HQ.Size = Vector3.new(1, 1, 1) | |
| 7434 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7435 | HQ.Material = "Neon" | |
| 7436 | HQ.Anchored = true | |
| 7437 | HQ.CanCollide = false | |
| 7438 | HQ.Transparency = 0.4 | |
| 7439 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7440 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7441 | HQ2.MeshType = "Cylinder" | |
| 7442 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 7443 | local HQ23 = Instance.new("Part", RootPart)
| |
| 7444 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 7445 | HQ23.BrickColor = BrickColor.new("New Yeller")
| |
| 7446 | HQ23.Material = "Neon" | |
| 7447 | HQ23.Anchored = true | |
| 7448 | HQ23.CanCollide = false | |
| 7449 | HQ23.Transparency = 0.4 | |
| 7450 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7451 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 7452 | HQ22.MeshType = "Cylinder" | |
| 7453 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 7454 | local ZO = Instance.new("Part", RootPart)
| |
| 7455 | ZO.Size = Vector3.new(1, 1, 1) | |
| 7456 | ZO.BrickColor = BrickColor.new("New Yeller")
| |
| 7457 | ZO.Material = "Neon" | |
| 7458 | ZO.Anchored = true | |
| 7459 | ZO.CanCollide = false | |
| 7460 | ZO.Transparency = 0.4 | |
| 7461 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7462 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 7463 | ZO2.MeshType = "Cylinder" | |
| 7464 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 7465 | local BO = Instance.new("Part", RootPart)
| |
| 7466 | BO.Size = Vector3.new(1, 1, 1) | |
| 7467 | BO.BrickColor = BrickColor.new("New Yeller")
| |
| 7468 | BO.Material = "Neon" | |
| 7469 | BO.Anchored = true | |
| 7470 | BO.CanCollide = false | |
| 7471 | BO.Transparency = 0.4 | |
| 7472 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7473 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 7474 | BO2.MeshType = "Cylinder" | |
| 7475 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 7476 | SSHair.Transparency = 1 | |
| 7477 | SS2Hair.Transparency = 0 | |
| 7478 | BaseHair.Transparency = 1 | |
| 7479 | Humanoid.MaxHealth = 100000 | |
| 7480 | wait(0.01) | |
| 7481 | Humanoid.Health = 100000 | |
| 7482 | Humanoid.JumpPower = 350 | |
| 7483 | Character.Head.face.Texture = "rbxassetid://681219465" | |
| 7484 | newaura2.ImageTransparency = 0 | |
| 7485 | lig = Instance.new("PointLight", LowerTorso)
| |
| 7486 | lig.Color = Color3.new(255, 255, 0) | |
| 7487 | lig.Range = 12 | |
| 7488 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 7489 | if v:IsA("ParticleEmitter") then
| |
| 7490 | v:Remove() | |
| 7491 | end | |
| 7492 | end | |
| 7493 | local Aura = Instance.new("ParticleEmitter")
| |
| 7494 | Aura.Name = "Aura" | |
| 7495 | Aura.Texture = "rbxassetid://411939841" | |
| 7496 | Aura.Parent = UpperTorso | |
| 7497 | Aura.LightEmission = 1 | |
| 7498 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 7499 | Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
| |
| 7500 | Aura.Size = NumberSequence.new(0.2, 8) | |
| 7501 | Aura.LockedToPart = true | |
| 7502 | Aura.Lifetime = NumberRange.new(1.5) | |
| 7503 | Aura.Rate = 50 | |
| 7504 | Aura.Speed = NumberRange.new(1.3) | |
| 7505 | Aura.EmissionDirection = "Top" | |
| 7506 | Aura.Rotation = NumberRange.new(-8, 8) | |
| 7507 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 7508 | Aura2.Name = "Aura" | |
| 7509 | Aura2.Texture = "rbxassetid://749313320" | |
| 7510 | Aura2.Parent = UpperTorso | |
| 7511 | Aura2.LightEmission = 1 | |
| 7512 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 7513 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 7514 | Aura2.Size = NumberSequence.new(4) | |
| 7515 | Aura2.LockedToPart = true | |
| 7516 | Aura2.Lifetime = NumberRange.new(0.1) | |
| 7517 | Aura2.Rate = 20 | |
| 7518 | Aura2.Speed = NumberRange.new(0) | |
| 7519 | Aura2.EmissionDirection = "Top" | |
| 7520 | Aura2.Rotation = NumberRange.new(-360, 360) | |
| 7521 | for i = 0, 8, 0.1 do | |
| 7522 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 7523 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 7524 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7525 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7526 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7527 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7528 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7529 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7530 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 7531 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7532 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7533 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 7534 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 7535 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7536 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 7537 | game:GetService("RunService").RenderStepped:wait()
| |
| 7538 | end | |
| 7539 | SS:Destroy() | |
| 7540 | Music3:Destroy() | |
| 7541 | Idle = false | |
| 7542 | BO:Destroy() | |
| 7543 | ZO:Destroy() | |
| 7544 | HQ23:Destroy() | |
| 7545 | HQ:Destroy() | |
| 7546 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 7547 | Music3.SoundId = "rbxassetid://550623222" | |
| 7548 | Music3.Pitch = 1 | |
| 7549 | Music3.Looped = true | |
| 7550 | Music3.Volume = 2.2 | |
| 7551 | wait(1.0E-4) | |
| 7552 | Music3:Play() | |
| 7553 | RootPart.Anchored = false | |
| 7554 | off = true | |
| 7555 | end | |
| 7556 | end) | |
| 7557 | Mouse.KeyDown:connect(function(key) | |
| 7558 | if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then | |
| 7559 | Idle = true | |
| 7560 | ssj = false | |
| 7561 | ssj2 = false | |
| 7562 | ssj3 = true | |
| 7563 | blue = false | |
| 7564 | base = false | |
| 7565 | multiplier = 4 | |
| 7566 | off = false | |
| 7567 | local H = Instance.new("Part", UpperTorso)
| |
| 7568 | H.Size = Vector3.new(1, 1, 1) | |
| 7569 | H.BrickColor = BrickColor.new("New Yeller")
| |
| 7570 | H.CanCollide = false | |
| 7571 | H.Material = "Neon" | |
| 7572 | H.Anchored = true | |
| 7573 | H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 7574 | local H2 = Instance.new("SpecialMesh", H)
| |
| 7575 | H2.MeshId = "rbxassetid://569384034" | |
| 7576 | H2.Scale = Vector3.new(3.5, 3.5, 3.5) | |
| 7577 | RootPart.Anchored = true | |
| 7578 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 7579 | Music2.SoundId = "rbxassetid://917377181" | |
| 7580 | Music2.Pitch = 1 | |
| 7581 | Music2.Looped = false | |
| 7582 | Music2.Volume = 3.2 | |
| 7583 | wait(1.0E-4) | |
| 7584 | Music2:Play() | |
| 7585 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 7586 | Music3.SoundId = "rbxassetid://891397456" | |
| 7587 | Music3.Pitch = 1 | |
| 7588 | Music3.Looped = false | |
| 7589 | Music3.Volume = 3.2 | |
| 7590 | wait(1.0E-4) | |
| 7591 | Music3:Play() | |
| 7592 | local Music = Instance.new("Sound", UpperTorso)
| |
| 7593 | Music.SoundId = "rbxassetid://380606301" | |
| 7594 | Music.Pitch = 1 | |
| 7595 | Music.Looped = false | |
| 7596 | Music.Volume = 3.2 | |
| 7597 | wait(1.0E-4) | |
| 7598 | Music:Play() | |
| 7599 | coroutine.resume(coroutine.create(function() | |
| 7600 | for i = 1, 7 do | |
| 7601 | do | |
| 7602 | local HQ = Instance.new("Part", Character)
| |
| 7603 | HQ.Size = Vector3.new(1, 0, 1) | |
| 7604 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7605 | HQ.Material = "Neon" | |
| 7606 | HQ.Anchored = true | |
| 7607 | HQ.CanCollide = false | |
| 7608 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7609 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7610 | HQ2.MeshId = "rbxassetid://20329976" | |
| 7611 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 7612 | local HQ5 = Instance.new("Part", Character)
| |
| 7613 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 7614 | HQ5.BrickColor = BrickColor.new("Gold")
| |
| 7615 | HQ5.Material = "Neon" | |
| 7616 | HQ5.Anchored = true | |
| 7617 | HQ5.CanCollide = false | |
| 7618 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7619 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 7620 | HQ6.MeshId = "rbxassetid://20329976" | |
| 7621 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 7622 | coroutine.resume(coroutine.create(function() | |
| 7623 | for i = 0, 7, 0.1 do | |
| 7624 | HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4) | |
| 7625 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 7626 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7627 | HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2) | |
| 7628 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 7629 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7630 | wait(1.0E-11) | |
| 7631 | end | |
| 7632 | end)) | |
| 7633 | wait(0.3) | |
| 7634 | end | |
| 7635 | end | |
| 7636 | end)) | |
| 7637 | for i = 0, 10, 0.1 do | |
| 7638 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 7639 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 7640 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 7641 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1) | |
| 7642 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1) | |
| 7643 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1) | |
| 7644 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7645 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7646 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7647 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1) | |
| 7648 | H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7649 | game:GetService("RunService").RenderStepped:wait()
| |
| 7650 | end | |
| 7651 | H:Destroy() | |
| 7652 | wait(0) | |
| 7653 | local Music7 = Instance.new("Sound", UpperTorso)
| |
| 7654 | Music7.SoundId = "rbxassetid://1035030726" | |
| 7655 | Music7.Pitch = 1 | |
| 7656 | Music7.Looped = false | |
| 7657 | Music7.Volume = 5.2 | |
| 7658 | wait(1.0E-4) | |
| 7659 | Music7:Play() | |
| 7660 | local SS = Instance.new("Part", UpperTorso)
| |
| 7661 | SS.Size = Vector3.new(1, 1, 1) | |
| 7662 | SS.BrickColor = BrickColor.new("New Yeller")
| |
| 7663 | SS.CanCollide = false | |
| 7664 | SS.Material = "Neon" | |
| 7665 | SS.Anchored = true | |
| 7666 | SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0) | |
| 7667 | local SS2 = Instance.new("SpecialMesh", SS)
| |
| 7668 | SS2.MeshId = "rbxassetid://569384034" | |
| 7669 | SS2.Scale = Vector3.new(4.5, 4.5, 4.5) | |
| 7670 | coroutine.resume(coroutine.create(function() | |
| 7671 | for i = 1, 11 do | |
| 7672 | do | |
| 7673 | local HQ = Instance.new("Part", Character)
| |
| 7674 | HQ.Size = Vector3.new(1, 0, 1) | |
| 7675 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7676 | HQ.Material = "Neon" | |
| 7677 | HQ.Anchored = true | |
| 7678 | HQ.CanCollide = false | |
| 7679 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7680 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7681 | HQ2.MeshId = "rbxassetid://20329976" | |
| 7682 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 7683 | local HQ5 = Instance.new("Part", Character)
| |
| 7684 | HQ5.Size = Vector3.new(1, 0, 1) | |
| 7685 | HQ5.BrickColor = BrickColor.new("New Yeller")
| |
| 7686 | HQ5.Material = "Neon" | |
| 7687 | HQ5.Anchored = true | |
| 7688 | HQ5.CanCollide = false | |
| 7689 | HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) | |
| 7690 | local HQ6 = Instance.new("SpecialMesh", HQ5)
| |
| 7691 | HQ6.MeshId = "rbxassetid://20329976" | |
| 7692 | HQ6.Scale = Vector3.new(1, 1, 1) | |
| 7693 | coroutine.resume(coroutine.create(function() | |
| 7694 | for i = 1, 200 do | |
| 7695 | HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8) | |
| 7696 | HQ.Transparency = HQ.Transparency + 0.09 | |
| 7697 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7698 | HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4) | |
| 7699 | HQ5.Transparency = HQ5.Transparency + 0.09 | |
| 7700 | HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7701 | wait(1.0E-11) | |
| 7702 | end | |
| 7703 | end)) | |
| 7704 | wait(0.3) | |
| 7705 | end | |
| 7706 | end | |
| 7707 | end)) | |
| 7708 | local HQ = Instance.new("Part", RootPart)
| |
| 7709 | HQ.Size = Vector3.new(1, 1, 1) | |
| 7710 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 7711 | HQ.Material = "Neon" | |
| 7712 | HQ.Anchored = true | |
| 7713 | HQ.CanCollide = false | |
| 7714 | HQ.Transparency = 0.4 | |
| 7715 | HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7716 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 7717 | HQ2.MeshType = "Cylinder" | |
| 7718 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 7719 | local HQ23 = Instance.new("Part", RootPart)
| |
| 7720 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 7721 | HQ23.BrickColor = BrickColor.new("New Yeller")
| |
| 7722 | HQ23.Material = "Neon" | |
| 7723 | HQ23.Anchored = true | |
| 7724 | HQ23.CanCollide = false | |
| 7725 | HQ23.Transparency = 0.4 | |
| 7726 | HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7727 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 7728 | HQ22.MeshType = "Cylinder" | |
| 7729 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 7730 | local ZO = Instance.new("Part", RootPart)
| |
| 7731 | ZO.Size = Vector3.new(1, 1, 1) | |
| 7732 | ZO.BrickColor = BrickColor.new("New Yeller")
| |
| 7733 | ZO.Material = "Neon" | |
| 7734 | ZO.Anchored = true | |
| 7735 | ZO.CanCollide = false | |
| 7736 | ZO.Transparency = 0.4 | |
| 7737 | ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7738 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 7739 | ZO2.MeshType = "Cylinder" | |
| 7740 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 7741 | local BO = Instance.new("Part", RootPart)
| |
| 7742 | BO.Size = Vector3.new(1, 1, 1) | |
| 7743 | BO.BrickColor = BrickColor.new("New Yeller")
| |
| 7744 | BO.Material = "Neon" | |
| 7745 | BO.Anchored = true | |
| 7746 | BO.CanCollide = false | |
| 7747 | BO.Transparency = 0.4 | |
| 7748 | BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) | |
| 7749 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 7750 | BO2.MeshType = "Cylinder" | |
| 7751 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 7752 | SS2Hair.Transparency = 1 | |
| 7753 | SS3Hair.Transparency = 0 | |
| 7754 | BaseHair.Transparency = 1 | |
| 7755 | Humanoid.MaxHealth = 900000 | |
| 7756 | wait(0.01) | |
| 7757 | Humanoid.Health = 900000 | |
| 7758 | Humanoid.JumpPower = 350 | |
| 7759 | Character.Head.face.Texture = "rbxassetid://929418894" | |
| 7760 | newaura2.ImageTransparency = 0 | |
| 7761 | lig = Instance.new("PointLight", LowerTorso)
| |
| 7762 | lig.Color = Color3.new(255, 255, 0) | |
| 7763 | lig.Range = 12 | |
| 7764 | for i, v in pairs(LowerTorso:GetChildren()) do | |
| 7765 | if v:IsA("ParticleEmitter") then
| |
| 7766 | v:Remove() | |
| 7767 | end | |
| 7768 | end | |
| 7769 | local Aura2 = Instance.new("ParticleEmitter")
| |
| 7770 | Aura2.Name = "Aura" | |
| 7771 | Aura2.Texture = "rbxassetid://749313320" | |
| 7772 | Aura2.Parent = UpperTorso | |
| 7773 | Aura2.LightEmission = 1 | |
| 7774 | Aura2.Transparency = NumberSequence.new(0.2, 1) | |
| 7775 | Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 7776 | Aura2.Size = NumberSequence.new(4) | |
| 7777 | Aura2.LockedToPart = true | |
| 7778 | Aura2.Lifetime = NumberRange.new(0.1) | |
| 7779 | Aura2.Rate = 20 | |
| 7780 | Aura2.Speed = NumberRange.new(0) | |
| 7781 | Aura2.EmissionDirection = "Top" | |
| 7782 | Aura2.Rotation = NumberRange.new(-360, 360) | |
| 7783 | for i = 0, 8, 0.1 do | |
| 7784 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1) | |
| 7785 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1) | |
| 7786 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7787 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7788 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7789 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1) | |
| 7790 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7791 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7792 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1) | |
| 7793 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1) | |
| 7794 | SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 7795 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 7796 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 7797 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 7798 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 7799 | game:GetService("RunService").RenderStepped:wait()
| |
| 7800 | end | |
| 7801 | SS:Destroy() | |
| 7802 | Music3:Destroy() | |
| 7803 | Idle = false | |
| 7804 | BO:Destroy() | |
| 7805 | ZO:Destroy() | |
| 7806 | HQ23:Destroy() | |
| 7807 | HQ:Destroy() | |
| 7808 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 7809 | Music3.SoundId = "rbxassetid://550623222" | |
| 7810 | Music3.Pitch = 1 | |
| 7811 | Music3.Looped = true | |
| 7812 | Music3.Volume = 2.2 | |
| 7813 | wait(1.0E-4) | |
| 7814 | Music3:Play() | |
| 7815 | local Music = Instance.new("Sound", UpperTorso)
| |
| 7816 | Music.SoundId = "rbxassetid://884435553" | |
| 7817 | Music.Pitch = 1 | |
| 7818 | Music.Looped = false | |
| 7819 | Music.Volume = 4.2 | |
| 7820 | wait(1.0E-4) | |
| 7821 | Music:Play() | |
| 7822 | RootPart.Anchored = false | |
| 7823 | off = true | |
| 7824 | end | |
| 7825 | end) | |
| 7826 | SoundFolder = Instance.new("Folder", Character)
| |
| 7827 | SoundFolder.Name = "SoundFolder" | |
| 7828 | punchsound1 = Instance.new("Sound", UpperTorso)
| |
| 7829 | punchsound1.Volume = 1.2 | |
| 7830 | punchsound1.Name = "punchsound1" | |
| 7831 | punchsound1.Looped = false | |
| 7832 | punchsound1.SoundId = "rbxassetid://137579113" | |
| 7833 | StrongPunch = Instance.new("Sound", UpperTorso)
| |
| 7834 | StrongPunch.Volume = 1.6 | |
| 7835 | StrongPunch.Name = "StrongPunch" | |
| 7836 | StrongPunch.Looped = false | |
| 7837 | StrongPunch.SoundId = "rbxassetid://441202925" | |
| 7838 | StrongPunch = Instance.new("Sound", UpperTorso)
| |
| 7839 | StrongPunch.Volume = 1.6 | |
| 7840 | StrongPunch.Name = "StrongPunch" | |
| 7841 | StrongPunch.Looped = false | |
| 7842 | StrongPunch.SoundId = "rbxassetid://441202925" | |
| 7843 | StrongPunch1 = Instance.new("Sound", UpperTorso)
| |
| 7844 | StrongPunch1.Volume = 1.6 | |
| 7845 | StrongPunch1.Name = "StrongPunch" | |
| 7846 | StrongPunch1.Looped = false | |
| 7847 | StrongPunch1.SoundId = "rbxassetid://441202925" | |
| 7848 | StrongPunch2 = Instance.new("Sound", UpperTorso)
| |
| 7849 | StrongPunch2.Volume = 1.6 | |
| 7850 | StrongPunch2.Name = "StrongPunch" | |
| 7851 | StrongPunch.Looped = false | |
| 7852 | StrongPunch2.SoundId = "rbxassetid://441202925" | |
| 7853 | Zano = Instance.new("Sound", UpperTorso)
| |
| 7854 | Zano.Volume = 6 | |
| 7855 | Zano.Name = "Zano" | |
| 7856 | Zano.Looped = false | |
| 7857 | Zano.SoundId = "rbxassetid://744770874" | |
| 7858 | GroundImpact = Instance.new("Sound", UpperTorso)
| |
| 7859 | GroundImpact.Volume = 8 | |
| 7860 | GroundImpact.Name = "GroundImpact" | |
| 7861 | GroundImpact.Looped = false | |
| 7862 | GroundImpact.SoundId = "rbxassetid://165970126" | |
| 7863 | Break = Instance.new("Sound", UpperTorso)
| |
| 7864 | Break.Volume = 5 | |
| 7865 | Break.Name = "Bonebreak" | |
| 7866 | Break.Looped = false | |
| 7867 | Break.SoundId = "rbxassetid://314390675" | |
| 7868 | local new = Instance.new | |
| 7869 | local flying1 = true | |
| 7870 | if flying1 == true and canfly == true and nill == true then | |
| 7871 | idle = false | |
| 7872 | walk = false | |
| 7873 | canjump = false | |
| 7874 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1) | |
| 7875 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1) | |
| 7876 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7877 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7878 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1) | |
| 7879 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7880 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1) | |
| 7881 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7882 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7883 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 7884 | end | |
| 7885 | if flying1 == true and canfly == true and foward == true then | |
| 7886 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05) | |
| 7887 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05) | |
| 7888 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7889 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7890 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7891 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7892 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7893 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7894 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05) | |
| 7895 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01) | |
| 7896 | end | |
| 7897 | local ctrl = {
| |
| 7898 | f = 0, | |
| 7899 | b = 0, | |
| 7900 | l = 0, | |
| 7901 | r = 0 | |
| 7902 | } | |
| 7903 | local lastctrl = {
| |
| 7904 | f = 0, | |
| 7905 | b = 0, | |
| 7906 | l = 0, | |
| 7907 | r = 0 | |
| 7908 | } | |
| 7909 | local maxspeed = 120 | |
| 7910 | local speed = 0 | |
| 7911 | function Fly() | |
| 7912 | local Atch1 = Instance.new("Attachment", UpperTorso)
| |
| 7913 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 7914 | local Atch2 = Instance.new("Attachment", UpperTorso)
| |
| 7915 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 7916 | local Trail = Instance.new("Trail", Character)
| |
| 7917 | Trail.Attachment0 = Atch1 | |
| 7918 | Trail.Attachment1 = Atch2 | |
| 7919 | Trail.Texture = "rbxassetid://22636887" | |
| 7920 | Trail.Lifetime = 0.9 | |
| 7921 | Trail.Transparency = NumberSequence.new({
| |
| 7922 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 7923 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 7924 | }) | |
| 7925 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 7926 | Trail.LightEmission = 5 | |
| 7927 | local bg = Instance.new("BodyGyro", LowerTorso)
| |
| 7928 | bg.P = 90000 | |
| 7929 | bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000) | |
| 7930 | bg.cframe = LowerTorso.CFrame | |
| 7931 | local bv = Instance.new("BodyVelocity", LowerTorso)
| |
| 7932 | bv.velocity = Vector3.new(0, 0.1, 0) | |
| 7933 | bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000) | |
| 7934 | repeat | |
| 7935 | wait() | |
| 7936 | Humanoid.PlatformStand = true | |
| 7937 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 7938 | speed = speed + 0.9 + speed / maxspeed | |
| 7939 | if speed > maxspeed then | |
| 7940 | speed = maxspeed | |
| 7941 | end | |
| 7942 | elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then | |
| 7943 | speed = speed - 1 | |
| 7944 | if speed < 0 then | |
| 7945 | speed = 0 | |
| 7946 | end | |
| 7947 | end | |
| 7948 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 7949 | bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed | |
| 7950 | lastctrl = {
| |
| 7951 | f = ctrl.f, | |
| 7952 | b = ctrl.b, | |
| 7953 | l = ctrl.l, | |
| 7954 | r = ctrl.r | |
| 7955 | } | |
| 7956 | elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then | |
| 7957 | bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed | |
| 7958 | else | |
| 7959 | bv.velocity = Vector3.new(0, 0.1, 0) | |
| 7960 | end | |
| 7961 | bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0) | |
| 7962 | until not flying | |
| 7963 | ctrl = {
| |
| 7964 | f = 0, | |
| 7965 | b = 0, | |
| 7966 | l = 0, | |
| 7967 | r = 0 | |
| 7968 | } | |
| 7969 | lastctrl = {
| |
| 7970 | f = 0, | |
| 7971 | b = 0, | |
| 7972 | l = 0, | |
| 7973 | r = 0 | |
| 7974 | } | |
| 7975 | speed = 0 | |
| 7976 | bg:Destroy() | |
| 7977 | bv:Destroy() | |
| 7978 | Trail:Destroy() | |
| 7979 | Atch1:Destroy() | |
| 7980 | Atch2:Destroy() | |
| 7981 | Humanoid.PlatformStand = false | |
| 7982 | end | |
| 7983 | Mouse.KeyDown:connect(function(key) | |
| 7984 | if key:lower() == "g" then | |
| 7985 | if flying then | |
| 7986 | flying = false | |
| 7987 | flying1 = false | |
| 7988 | Idle = true | |
| 7989 | walk = false | |
| 7990 | canjump = true | |
| 7991 | else | |
| 7992 | wait(0.1) | |
| 7993 | flying1 = true | |
| 7994 | flying = true | |
| 7995 | Fly() | |
| 7996 | end | |
| 7997 | elseif key:lower() == "w" then | |
| 7998 | ctrl.f = 1 | |
| 7999 | nill = false | |
| 8000 | foward = true | |
| 8001 | elseif key:lower() == "s" then | |
| 8002 | ctrl.b = -1 | |
| 8003 | elseif key:lower() == "a" then | |
| 8004 | ctrl.l = -1 | |
| 8005 | elseif key:lower() == "d" then | |
| 8006 | ctrl.r = 1 | |
| 8007 | end | |
| 8008 | end) | |
| 8009 | Mouse.KeyUp:connect(function(key) | |
| 8010 | if key:lower() == "w" then | |
| 8011 | ctrl.f = 0 | |
| 8012 | nill = true | |
| 8013 | foward = false | |
| 8014 | elseif key:lower() == "s" then | |
| 8015 | ctrl.b = 0 | |
| 8016 | elseif key:lower() == "a" then | |
| 8017 | ctrl.l = 0 | |
| 8018 | elseif key:lower() == "d" then | |
| 8019 | ctrl.r = 0 | |
| 8020 | end | |
| 8021 | end) | |
| 8022 | Fly() | |
| 8023 | local kiblastdone = true | |
| 8024 | local kiblast1 = false | |
| 8025 | local kiblast2 = false | |
| 8026 | local kiblast3 = false | |
| 8027 | local kiblast4 = false | |
| 8028 | local new = Instance.new | |
| 8029 | function hurt(hit, dmg) | |
| 8030 | if hit.Parent then | |
| 8031 | if hit.Parent.Name == "box" then | |
| 8032 | print("bocks!11")
| |
| 8033 | hit.Parent:Destroy() | |
| 8034 | end | |
| 8035 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8036 | if hum and hum.Parent.Name ~= Player.Name then | |
| 8037 | if dmg == "Kill" or hum.Health > math.huge then | |
| 8038 | hit.Parent:BreakJoints() | |
| 8039 | return true | |
| 8040 | else | |
| 8041 | if math.random(0, 100) == 50 then | |
| 8042 | hum.Health = hum.Health - dmg * multiplier * 2 | |
| 8043 | else | |
| 8044 | hum.Health = hum.Health - dmg * multiplier | |
| 8045 | end | |
| 8046 | return true | |
| 8047 | end | |
| 8048 | end | |
| 8049 | end | |
| 8050 | end | |
| 8051 | function punch(hit, dmg) | |
| 8052 | if hit.Parent then | |
| 8053 | if hit.Parent.Name == "box" then | |
| 8054 | print("bocks!11")
| |
| 8055 | hit.Parent:Destroy() | |
| 8056 | end | |
| 8057 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8058 | if hum and hum.Parent.Name ~= Player.Name then | |
| 8059 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
| 8060 | hit.Parent:BreakJoints() | |
| 8061 | return true | |
| 8062 | else | |
| 8063 | if math.random(0, 100) == 50 then | |
| 8064 | hum.Health = hum.Health - dmg * multiplier * 3.5 | |
| 8065 | else | |
| 8066 | hum.Health = hum.Health - dmg * multiplier | |
| 8067 | end | |
| 8068 | return true | |
| 8069 | end | |
| 8070 | end | |
| 8071 | end | |
| 8072 | end | |
| 8073 | function smack(hit, dmg) | |
| 8074 | if hit.Parent then | |
| 8075 | if hit.Parent.Name == "box" then | |
| 8076 | print("bocks!11")
| |
| 8077 | hit.Parent:Destroy() | |
| 8078 | end | |
| 8079 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8080 | if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
| 8081 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
| 8082 | hit.Parent:BreakJoints() | |
| 8083 | return true | |
| 8084 | else | |
| 8085 | if math.random(0, 100) == 50 then | |
| 8086 | hum.Health = hum.Health - dmg * multiplier * 8 | |
| 8087 | else | |
| 8088 | hum.Health = hum.Health - dmg * multiplier | |
| 8089 | end | |
| 8090 | return true | |
| 8091 | end | |
| 8092 | end | |
| 8093 | end | |
| 8094 | end | |
| 8095 | function kamehurt(hit, dmg) | |
| 8096 | if hit.Parent then | |
| 8097 | if hit.Parent.Name == "box" then | |
| 8098 | print("bocks!11")
| |
| 8099 | hit.Parent:Destroy() | |
| 8100 | end | |
| 8101 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8102 | if hum and hum.Parent.Name ~= Player.Name then | |
| 8103 | if dmg == "Kill" or hum.Health > math.huge then | |
| 8104 | hit.Parent:BreakJoints() | |
| 8105 | return true | |
| 8106 | else | |
| 8107 | if math.random(0, 100) == 50 then | |
| 8108 | hum.Health = hum.Health - dmg * multiplier * 250 | |
| 8109 | else | |
| 8110 | hum.Health = hum.Health - dmg * multiplier | |
| 8111 | end | |
| 8112 | return true | |
| 8113 | end | |
| 8114 | end | |
| 8115 | end | |
| 8116 | end | |
| 8117 | function kamessj4hurt(hit, dmg) | |
| 8118 | if hit.Parent then | |
| 8119 | if hit.Parent.Name == "box" then | |
| 8120 | print("bocks!11")
| |
| 8121 | hit.Parent:Destroy() | |
| 8122 | end | |
| 8123 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8124 | if hum and hum.Parent.Name ~= Player.Name then | |
| 8125 | if dmg == "Kill" or hum.Health > math.huge then | |
| 8126 | hit.Parent:BreakJoints() | |
| 8127 | return true | |
| 8128 | else | |
| 8129 | if math.random(0, 100) == 50 then | |
| 8130 | hum.Health = hum.Health - dmg * multiplier * 450 | |
| 8131 | else | |
| 8132 | hum.Health = hum.Health - dmg * multiplier | |
| 8133 | end | |
| 8134 | return true | |
| 8135 | end | |
| 8136 | end | |
| 8137 | end | |
| 8138 | end | |
| 8139 | function spirithurt(hit, dmg) | |
| 8140 | if hit.Parent then | |
| 8141 | if hit.Parent.Name == "box" then | |
| 8142 | print("bocks!11")
| |
| 8143 | hit.Parent:Destroy() | |
| 8144 | end | |
| 8145 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 8146 | if hum and hum.Parent.Name ~= Player.Name then | |
| 8147 | if dmg == "Kill" or hum.Health > 1.0E76 then | |
| 8148 | hit.Parent:BreakJoints() | |
| 8149 | return true | |
| 8150 | else | |
| 8151 | if math.random(0, 100) == 50 then | |
| 8152 | hum.Health = hum.Health - dmg * multiplier * 8000 | |
| 8153 | else | |
| 8154 | hum.Health = hum.Health - dmg * multiplier | |
| 8155 | end | |
| 8156 | return true | |
| 8157 | end | |
| 8158 | end | |
| 8159 | end | |
| 8160 | end | |
| 8161 | Mouse.KeyDown:connect(function(key) | |
| 8162 | if key == "x" then | |
| 8163 | Up() | |
| 8164 | end | |
| 8165 | end) | |
| 8166 | Mouse.KeyDown:connect(function(key) | |
| 8167 | if key == "9" then | |
| 8168 | UI() | |
| 8169 | end | |
| 8170 | end) | |
| 8171 | Mouse.KeyDown:connect(function(key) | |
| 8172 | if key == "8" then | |
| 8173 | MasteredUI() | |
| 8174 | end | |
| 8175 | end) | |
| 8176 | local PreActivation = false | |
| 8177 | local PreActivation2 = false | |
| 8178 | local Ready = false | |
| 8179 | Mouse.KeyDown:connect(function(key) | |
| 8180 | if key == "[" then | |
| 8181 | PreActivation = true | |
| 8182 | end | |
| 8183 | end) | |
| 8184 | Mouse.KeyDown:connect(function(key) | |
| 8185 | if key == "]" and PreActivation == true then | |
| 8186 | PreActivation2 = true | |
| 8187 | end | |
| 8188 | end) | |
| 8189 | Mouse.KeyDown:connect(function(key) | |
| 8190 | if key == "'" and PreActivation2 == true then | |
| 8191 | Ready = true | |
| 8192 | end | |
| 8193 | end) | |
| 8194 | Mouse.KeyDown:connect(function(key) | |
| 8195 | if key == "6" and Ready == true then | |
| 8196 | SSJB3() | |
| 8197 | end | |
| 8198 | end) | |
| 8199 | Mouse.KeyDown:connect(function(key) | |
| 8200 | if key == "b" then | |
| 8201 | Idle = true | |
| 8202 | if Debounces.CanAttack == true then | |
| 8203 | Debounces.CanAttack = false | |
| 8204 | Debounces.on = true | |
| 8205 | Debounces.NoIdl = true | |
| 8206 | RootPart.Anchored = true | |
| 8207 | for i = 0, 4, 0.1 do | |
| 8208 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
| 8209 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1) | |
| 8210 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1) | |
| 8211 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1) | |
| 8212 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1) | |
| 8213 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8214 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8215 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
| 8216 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8217 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8218 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8219 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 8220 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8221 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8222 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8223 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8224 | game:GetService("RunService").RenderStepped:wait()
| |
| 8225 | end | |
| 8226 | do | |
| 8227 | local Grab = Instance.new("Part", RootPart)
| |
| 8228 | Grab.Size = Vector3.new(5, 5, 5) | |
| 8229 | Grab.CanCollide = false | |
| 8230 | Grab.Anchored = true | |
| 8231 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 8232 | Grab.Transparency = math.huge | |
| 8233 | local Grabo = Instance.new("Weld", Grab)
| |
| 8234 | Grabo.Part0 = RootPart | |
| 8235 | Grabo.Part1 = Grab | |
| 8236 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 8237 | Grab.Touched:connect(function(hit) | |
| 8238 | if hit.Name ~= "Grab" then | |
| 8239 | hurt(hit, 5) | |
| 8240 | end | |
| 8241 | end) | |
| 8242 | coroutine.resume(coroutine.create(function() | |
| 8243 | for i = 1, 2 do | |
| 8244 | do | |
| 8245 | local HQ = Instance.new("Part", UpperTorso)
| |
| 8246 | HQ.Size = Vector3.new(1, 1, 1) | |
| 8247 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 8248 | HQ.Material = "Neon" | |
| 8249 | HQ.Anchored = true | |
| 8250 | HQ.CanCollide = false | |
| 8251 | HQ.Transparency = 0.4 | |
| 8252 | HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8253 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 8254 | HQ2.MeshType = "Sphere" | |
| 8255 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 8256 | local ZQW = Instance.new("Part", UpperTorso)
| |
| 8257 | ZQW.Size = Vector3.new(1, 1, 1) | |
| 8258 | ZQW.BrickColor = BrickColor.new("Cyan")
| |
| 8259 | ZQW.Material = "Neon" | |
| 8260 | ZQW.Anchored = true | |
| 8261 | ZQW.CanCollide = false | |
| 8262 | ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0) | |
| 8263 | local ZQW2 = Instance.new("SpecialMesh", ZQW)
| |
| 8264 | ZQW2.MeshId = "rbxassetid://9982590" | |
| 8265 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
| 8266 | local H = Instance.new("Part", UpperTorso)
| |
| 8267 | H.Size = Vector3.new(1, 1, 1) | |
| 8268 | H.BrickColor = BrickColor.new("Cyan")
| |
| 8269 | H.CanCollide = false | |
| 8270 | H.Anchored = true | |
| 8271 | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 8272 | local H2 = Instance.new("SpecialMesh", H)
| |
| 8273 | H2.MeshId = "rbxassetid://9982590" | |
| 8274 | coroutine.resume(coroutine.create(function() | |
| 8275 | for i = 1, 6 do | |
| 8276 | ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 8277 | ZQW.Transparency = ZQW.Transparency + 0.1 | |
| 8278 | HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3) | |
| 8279 | HQ.Transparency = HQ.Transparency + 1 | |
| 8280 | H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2) | |
| 8281 | H.Transparency = H.Transparency + 0.1 | |
| 8282 | wait(1.0E-11) | |
| 8283 | end | |
| 8284 | HQ:Destroy() | |
| 8285 | H2:Destroy() | |
| 8286 | H:Destroy() | |
| 8287 | HQ2:Destroy() | |
| 8288 | ZQW:Destroy() | |
| 8289 | ZQW2:Destroy() | |
| 8290 | end)) | |
| 8291 | wait(0.3) | |
| 8292 | end | |
| 8293 | end | |
| 8294 | end)) | |
| 8295 | wait(0.3) | |
| 8296 | Debounces.on = false | |
| 8297 | Debounces.Here = false | |
| 8298 | shot = shot + 1 | |
| 8299 | ki = ki - 10 | |
| 8300 | local rng = Instance.new("Part", RootPart)
| |
| 8301 | rng.Anchored = true | |
| 8302 | rng.BrickColor = BrickColor.new("Cyan")
| |
| 8303 | rng.CanCollide = false | |
| 8304 | rng.FormFactor = 3 | |
| 8305 | rng.Name = "Ring" | |
| 8306 | rng.Size = Vector3.new(8, 8, 8) | |
| 8307 | rng.Transparency = 0.35 | |
| 8308 | rng.TopSurface = 0 | |
| 8309 | rng.BottomSurface = 0 | |
| 8310 | rng2 = rng:clone() | |
| 8311 | rng3 = rng2:clone() | |
| 8312 | rng4 = rng2:clone() | |
| 8313 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8314 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 8315 | rngm.Scale = Vector3.new(1, 1, 1) | |
| 8316 | rngm2 = rngm:clone() | |
| 8317 | rngm2.Scale = Vector3.new(1, 1, 1) | |
| 8318 | rngm3 = rngm2:clone() | |
| 8319 | rngm3.Parent = rng3 | |
| 8320 | rngm3.Scale = Vector3.new(1, 1, 1) | |
| 8321 | rngm4 = rngm2:clone() | |
| 8322 | rngm4.Parent = rng4 | |
| 8323 | rngm4.Scale = Vector3.new(1, 1, 1) | |
| 8324 | local bem = Instance.new("Part", RootPart)
| |
| 8325 | bem.Anchored = true | |
| 8326 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 8327 | bem.BrickColor = BrickColor.new("Cyan")
| |
| 8328 | bem.CanCollide = false | |
| 8329 | bem.Material = "Neon" | |
| 8330 | local bem2 = Instance.new("Part", RootPart)
| |
| 8331 | bem2.Anchored = true | |
| 8332 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 8333 | bem2.BrickColor = BrickColor.new("White")
| |
| 8334 | bem2.CanCollide = false | |
| 8335 | bem2.Material = "Neon" | |
| 8336 | local aura = Instance.new("ParticleEmitter", bem)
| |
| 8337 | aura.Size = NumberSequence.new(11) | |
| 8338 | aura.Lifetime = NumberRange.new(0.5) | |
| 8339 | aura.LightEmission = 1 | |
| 8340 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
| 8341 | aura.Speed = NumberRange.new(0) | |
| 8342 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
| 8343 | aura.Rate = 400 | |
| 8344 | bem.FormFactor = 3 | |
| 8345 | bem.Name = "Beam" .. shot | |
| 8346 | bem.Size = Vector3.new(13, 13, 13) | |
| 8347 | bem.Transparency = 0.35 | |
| 8348 | bem.TopSurface = 0 | |
| 8349 | bem.BottomSurface = 0 | |
| 8350 | local bemm2 = Instance.new("SpecialMesh", bem2)
| |
| 8351 | bemm2.MeshType = 4 | |
| 8352 | bemm2.Scale = Vector3.new(1, 1, 1) | |
| 8353 | bem2.FormFactor = 3 | |
| 8354 | bem2.Name = "Beam" .. shot | |
| 8355 | bem2.Size = Vector3.new(11, 11, 11) | |
| 8356 | bem2.Transparency = 0.35 | |
| 8357 | bem2.TopSurface = 0 | |
| 8358 | bem2.BottomSurface = 0 | |
| 8359 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 8360 | bemm.MeshType = 4 | |
| 8361 | bemm.Scale = Vector3.new(1, 1, 1) | |
| 8362 | local out = Instance.new("Part", Character)
| |
| 8363 | out.Anchored = true | |
| 8364 | out.BrickColor = BrickColor.new("Cyan")
| |
| 8365 | out.CanCollide = false | |
| 8366 | out.FormFactor = 3 | |
| 8367 | out.Name = "Out" | |
| 8368 | out.Material = "Neon" | |
| 8369 | out.Size = Vector3.new(16, 16, 16) | |
| 8370 | out.Transparency = 0.35 | |
| 8371 | out.TopSurface = 0 | |
| 8372 | out.BottomSurface = 0 | |
| 8373 | local outm = Instance.new("SpecialMesh", out)
| |
| 8374 | outm.MeshType = 3 | |
| 8375 | outm.Scale = Vector3.new(1, 1, 1) | |
| 8376 | local out2 = Instance.new("Part", Character)
| |
| 8377 | out2.Anchored = true | |
| 8378 | out2.BrickColor = BrickColor.new("White")
| |
| 8379 | out2.CanCollide = false | |
| 8380 | out2.FormFactor = 3 | |
| 8381 | out2.Name = "Out" | |
| 8382 | out2.Material = "Neon" | |
| 8383 | out2.Size = Vector3.new(13, 13, 13) | |
| 8384 | out2.Transparency = 0.35 | |
| 8385 | out2.TopSurface = 0 | |
| 8386 | out2.BottomSurface = 0 | |
| 8387 | local outm2 = Instance.new("SpecialMesh", out2)
| |
| 8388 | outm2.MeshType = 3 | |
| 8389 | outm2.Scale = Vector3.new(1, 1, 1) | |
| 8390 | local outau = Instance.new("Part", Character)
| |
| 8391 | outau.Anchored = true | |
| 8392 | outau.BrickColor = BrickColor.new("White")
| |
| 8393 | outau.CanCollide = false | |
| 8394 | outau.FormFactor = 3 | |
| 8395 | outau.Name = "Out" | |
| 8396 | outau.Material = "Neon" | |
| 8397 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 8398 | outau.Transparency = 0.35 | |
| 8399 | outau.TopSurface = 0 | |
| 8400 | outau.BottomSurface = 0 | |
| 8401 | local outm2au = Instance.new("SpecialMesh", outau)
| |
| 8402 | outm2au.MeshType = 3 | |
| 8403 | outm2au.Scale = Vector3.new(1, 1, 1) | |
| 8404 | local outau2 = Instance.new("Part", Character)
| |
| 8405 | outau2.Anchored = true | |
| 8406 | outau2.BrickColor = BrickColor.new("White")
| |
| 8407 | outau2.CanCollide = false | |
| 8408 | outau2.FormFactor = 3 | |
| 8409 | outau2.Name = "Out" | |
| 8410 | outau2.Material = "Neon" | |
| 8411 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 8412 | outau2.Transparency = 0.35 | |
| 8413 | outau2.TopSurface = 0 | |
| 8414 | outau2.BottomSurface = 0 | |
| 8415 | local outm2au2 = Instance.new("SpecialMesh", outau2)
| |
| 8416 | outm2au2.MeshType = 3 | |
| 8417 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
| 8418 | local outl = Instance.new("Part", Character)
| |
| 8419 | outl.Anchored = true | |
| 8420 | outl.BrickColor = BrickColor.new("Cyan")
| |
| 8421 | outl.CanCollide = false | |
| 8422 | outl.FormFactor = 3 | |
| 8423 | outl.Name = "Out" | |
| 8424 | outl.Material = "Neon" | |
| 8425 | outl.Size = Vector3.new(26, 26, 26) | |
| 8426 | outl.Transparency = 0.35 | |
| 8427 | outl.TopSurface = 0 | |
| 8428 | outl.BottomSurface = 0 | |
| 8429 | local outml = Instance.new("SpecialMesh", outl)
| |
| 8430 | outml.MeshType = 3 | |
| 8431 | outml.Scale = Vector3.new(1, 1, 1) | |
| 8432 | local out2l = Instance.new("Part", Character)
| |
| 8433 | out2l.Anchored = true | |
| 8434 | out2l.BrickColor = BrickColor.new("White")
| |
| 8435 | out2l.CanCollide = false | |
| 8436 | out2l.FormFactor = 3 | |
| 8437 | out2l.Name = "Out" | |
| 8438 | out2l.Material = "Neon" | |
| 8439 | out2l.Size = Vector3.new(21, 21, 21) | |
| 8440 | out2l.Transparency = 0.35 | |
| 8441 | out2l.TopSurface = 0 | |
| 8442 | out2l.BottomSurface = 0 | |
| 8443 | local outm2l = Instance.new("SpecialMesh", out2l)
| |
| 8444 | outm2l.MeshType = 3 | |
| 8445 | outm2l.Scale = Vector3.new(1, 1, 1) | |
| 8446 | local bnd = Instance.new("Part", RootPart)
| |
| 8447 | bnd.Anchored = true | |
| 8448 | bnd.BrickColor = BrickColor.new("Cyan")
| |
| 8449 | bnd.CanCollide = false | |
| 8450 | bnd.Material = "Neon" | |
| 8451 | bnd.FormFactor = 3 | |
| 8452 | bnd.Name = "Bend" | |
| 8453 | bnd.Size = Vector3.new(10, 10, 10) | |
| 8454 | bnd.Transparency = 1 | |
| 8455 | bnd.TopSurface = 0 | |
| 8456 | bnd.BottomSurface = 0 | |
| 8457 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 8458 | bndm.MeshType = 3 | |
| 8459 | bndm.Scale = Vector3.new(1, 1, 1) | |
| 8460 | local Chow = Instance.new("ParticleEmitter")
| |
| 8461 | Chow.Name = "Aura" | |
| 8462 | Chow.Texture = "rbxassetid://779576004" | |
| 8463 | Chow.Parent = outau | |
| 8464 | Chow.LightEmission = 1 | |
| 8465 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
| 8466 | Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 8467 | Chow.Size = NumberSequence.new(22) | |
| 8468 | Chow.LockedToPart = true | |
| 8469 | Chow.Lifetime = NumberRange.new(0.2) | |
| 8470 | Chow.Rate = 100 | |
| 8471 | Chow.Rotation = NumberRange.new(-360, 360) | |
| 8472 | Chow.Speed = NumberRange.new(0.3) | |
| 8473 | Chow.EmissionDirection = "Top" | |
| 8474 | local Chow2 = Instance.new("ParticleEmitter")
| |
| 8475 | Chow2.Name = "Aura" | |
| 8476 | Chow2.Texture = "rbxassetid://779576004" | |
| 8477 | Chow2.Parent = outau2 | |
| 8478 | Chow2.LightEmission = 1 | |
| 8479 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
| 8480 | Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 8481 | Chow2.Size = NumberSequence.new(40) | |
| 8482 | Chow2.LockedToPart = true | |
| 8483 | Chow2.Lifetime = NumberRange.new(0.2) | |
| 8484 | Chow2.Rate = 200 | |
| 8485 | Chow2.Rotation = NumberRange.new(-360, 360) | |
| 8486 | Chow2.Speed = NumberRange.new(0.3) | |
| 8487 | Chow2.EmissionDirection = "Top" | |
| 8488 | local Atch1 = Instance.new("Attachment", out2l)
| |
| 8489 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 8490 | local Atch2 = Instance.new("Attachment", out2l)
| |
| 8491 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 8492 | local Trail = Instance.new("Trail", Character)
| |
| 8493 | Trail.Attachment0 = Atch1 | |
| 8494 | Trail.Attachment1 = Atch2 | |
| 8495 | Trail.Texture = "rbxassetid://22636887" | |
| 8496 | Trail.Lifetime = 1.7 | |
| 8497 | Trail.Transparency = NumberSequence.new({
| |
| 8498 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 8499 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 8500 | }) | |
| 8501 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 8502 | Trail.LightEmission = 5 | |
| 8503 | local To = Instance.new("Part", Character)
| |
| 8504 | To.Size = Vector3.new(1, 1, 1) | |
| 8505 | To.BrickColor = BrickColor.new("White")
| |
| 8506 | To.CanCollide = false | |
| 8507 | To.Anchored = true | |
| 8508 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 8509 | local To2 = Instance.new("SpecialMesh", To)
| |
| 8510 | To2.MeshId = "rbxassetid://1051557" | |
| 8511 | To2.Scale = Vector3.new(1, 1, 1) | |
| 8512 | local Rin = Instance.new("Part", Character)
| |
| 8513 | Rin.Size = Vector3.new(1, 1, 1) | |
| 8514 | Rin.BrickColor = BrickColor.new("White")
| |
| 8515 | Rin.Anchored = true | |
| 8516 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 8517 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 8518 | Rin2.MeshId = "rbxassetid://3270017" | |
| 8519 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 8520 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8521 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8522 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8523 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8524 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8525 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8526 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 8527 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 8528 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 8529 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 8530 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
| 8531 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 8532 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 8533 | Debounces.Shewt = true | |
| 8534 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 8535 | Music2.SoundId = "rbxassetid://977360812" | |
| 8536 | Music2.Pitch = 1 | |
| 8537 | Music2.Looped = false | |
| 8538 | Music2.Volume = 3.2 | |
| 8539 | wait(1.0E-4) | |
| 8540 | Music2:Play() | |
| 8541 | coroutine.wrap(function() | |
| 8542 | for i = 1, 20, 0.2 do | |
| 8543 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
| 8544 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
| 8545 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
| 8546 | rng.Transparency = i / 20 | |
| 8547 | rng3.Transparency = 0.041666666666666664 | |
| 8548 | rng4.Transparency = i / 26 | |
| 8549 | wait() | |
| 8550 | end | |
| 8551 | wait(5) | |
| 8552 | rng:Destroy() | |
| 8553 | end)() | |
| 8554 | if Debounces.Shewt == true then | |
| 8555 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 8556 | hit = ht.Parent | |
| 8557 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 8558 | if HasntTouched(hit.Name) == true and deb == false then | |
| 8559 | deb = true | |
| 8560 | coroutine.wrap(function() | |
| 8561 | hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
| |
| 8562 | hit.Parent:FindFirstChild("Humanoid")
| |
| 8563 | end)() | |
| 8564 | table.insert(Touche, hit.Name) | |
| 8565 | deb = false | |
| 8566 | end | |
| 8567 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
| |
| 8568 | deb = true | |
| 8569 | coroutine.wrap(function() | |
| 8570 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
| 8571 | hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
| |
| 8572 | end)() | |
| 8573 | table.insert(Touche, hit.Parent.Name) | |
| 8574 | deb = false | |
| 8575 | for i, v in pairs(Touche) do | |
| 8576 | print(v) | |
| 8577 | end | |
| 8578 | end | |
| 8579 | end) | |
| 8580 | end | |
| 8581 | for i = 0, 1250, 10 do | |
| 8582 | bem.Size = Vector3.new(i, 14, 14) | |
| 8583 | bem2.Size = Vector3.new(i, 8, 8) | |
| 8584 | Grab.Size = Vector3.new(i, 14, 14) | |
| 8585 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 8586 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 8587 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 8588 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8589 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8590 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8591 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8592 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8593 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 8594 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
| 8595 | bnd.Size = Vector3.new(10, 10, 10) | |
| 8596 | bndm.Scale = Vector3.new(10, 10, 10) | |
| 8597 | Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1) | |
| 8598 | Rin.Transparency = Rin.Transparency + 1 | |
| 8599 | To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2) | |
| 8600 | To.Transparency = To.Transparency + 0.02 | |
| 8601 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 8602 | if i % 10 == 0 then | |
| 8603 | do | |
| 8604 | local newRng = rng2:Clone() | |
| 8605 | newRng.Parent = RootPart | |
| 8606 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 8607 | local newRngm = rngm2:clone() | |
| 8608 | newRngm.Parent = newRng | |
| 8609 | coroutine.wrap(function() | |
| 8610 | for i = 1, 10, 0.2 do | |
| 8611 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
| 8612 | newRng.Transparency = i / 10 | |
| 8613 | wait() | |
| 8614 | end | |
| 8615 | wait(0) | |
| 8616 | newRng:Destroy() | |
| 8617 | end)() | |
| 8618 | end | |
| 8619 | end | |
| 8620 | wait() | |
| 8621 | end | |
| 8622 | wait(0) | |
| 8623 | Debounces.Shewt = false | |
| 8624 | out:Destroy() | |
| 8625 | out2:Destroy() | |
| 8626 | bnd:Destroy() | |
| 8627 | bem:Destroy() | |
| 8628 | bem2:Destroy() | |
| 8629 | To:Destroy() | |
| 8630 | To2:Destroy() | |
| 8631 | Music2:Destroy() | |
| 8632 | out2l:Destroy() | |
| 8633 | outl:Destroy() | |
| 8634 | outau:Destroy() | |
| 8635 | outau2:Destroy() | |
| 8636 | Trail:Destroy() | |
| 8637 | Atch1:Destroy() | |
| 8638 | Grab:Destroy() | |
| 8639 | Grabo:Destroy() | |
| 8640 | RootPart.Anchored = false | |
| 8641 | Debounces.Ready = false | |
| 8642 | for i, v in pairs(Touche) do | |
| 8643 | table.remove(Touche, i) | |
| 8644 | end | |
| 8645 | wait() | |
| 8646 | table.insert(Touche, Character.Name) | |
| 8647 | Debounces.NoIdl = false | |
| 8648 | if Debounces.CanAttack == false then | |
| 8649 | Debounces.CanAttack = true | |
| 8650 | end | |
| 8651 | end | |
| 8652 | end | |
| 8653 | end | |
| 8654 | Idle = false | |
| 8655 | Humanoid.WalkSpeed = 16 | |
| 8656 | end) | |
| 8657 | Mouse.KeyDown:connect(function(key) | |
| 8658 | if key == "c" then | |
| 8659 | Idle = true | |
| 8660 | if Debounces.CanAttack == true then | |
| 8661 | Debounces.CanAttack = false | |
| 8662 | Debounces.on = true | |
| 8663 | Debounces.NoIdl = true | |
| 8664 | do | |
| 8665 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 8666 | Music2.SoundId = "rbxassetid://1112364900" | |
| 8667 | Music2.Pitch = 1 | |
| 8668 | Music2.Looped = false | |
| 8669 | Music2.Volume = 3.2 | |
| 8670 | wait(1.0E-4) | |
| 8671 | Music2:Play() | |
| 8672 | local sbs = Instance.new("BodyPosition", RootPart)
| |
| 8673 | sbs.P = 3000 | |
| 8674 | sbs.D = 1000 | |
| 8675 | sbs.maxForce = Vector3.new(0, 0, 0) | |
| 8676 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
| 8677 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 8678 | Music3.SoundId = "rbxassetid://551399476" | |
| 8679 | Music3.Pitch = 1 | |
| 8680 | Music3.Looped = false | |
| 8681 | Music3.Volume = 3.2 | |
| 8682 | wait(1.0E-4) | |
| 8683 | Music3:Play() | |
| 8684 | wait(0.5) | |
| 8685 | local Bq = Instance.new("Part", Character)
| |
| 8686 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 8687 | Bq.BrickColor = BrickColor.new("Cyan")
| |
| 8688 | Bq.Material = "Neon" | |
| 8689 | Bq.Anchored = true | |
| 8690 | Bq.CanCollide = false | |
| 8691 | Bq.Transparency = 0.2 | |
| 8692 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 8693 | local Bq2 = Instance.new("SpecialMesh", Bq)
| |
| 8694 | Bq2.MeshType = "Sphere" | |
| 8695 | Bq2.Scale = Vector3.new(1.8, 1.8, 1.8) | |
| 8696 | local HQ = Instance.new("Part", Bq)
| |
| 8697 | HQ.Size = Vector3.new(1, 1, 1) | |
| 8698 | HQ.BrickColor = BrickColor.new("Cyan")
| |
| 8699 | HQ.Material = "Neon" | |
| 8700 | HQ.Anchored = true | |
| 8701 | HQ.CanCollide = false | |
| 8702 | HQ.Transparency = 0.4 | |
| 8703 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 8704 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 8705 | HQ2.MeshType = "Cylinder" | |
| 8706 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 8707 | local HQ23 = Instance.new("Part", Bq)
| |
| 8708 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 8709 | HQ23.BrickColor = BrickColor.new("Cyan")
| |
| 8710 | HQ23.Material = "Neon" | |
| 8711 | HQ23.Anchored = true | |
| 8712 | HQ23.CanCollide = false | |
| 8713 | HQ23.Transparency = 0.4 | |
| 8714 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 8715 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 8716 | HQ22.MeshType = "Cylinder" | |
| 8717 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 8718 | local ZO = Instance.new("Part", Bq)
| |
| 8719 | ZO.Size = Vector3.new(1, 1, 1) | |
| 8720 | ZO.BrickColor = BrickColor.new("Cyan")
| |
| 8721 | ZO.Material = "Neon" | |
| 8722 | ZO.Anchored = true | |
| 8723 | ZO.CanCollide = false | |
| 8724 | ZO.Transparency = 0.4 | |
| 8725 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 8726 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 8727 | ZO2.MeshType = "Cylinder" | |
| 8728 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 8729 | local BO = Instance.new("Part", Bq)
| |
| 8730 | BO.Size = Vector3.new(1, 1, 1) | |
| 8731 | BO.BrickColor = BrickColor.new("Cyan")
| |
| 8732 | BO.Material = "Neon" | |
| 8733 | BO.Anchored = true | |
| 8734 | BO.CanCollide = false | |
| 8735 | BO.Transparency = 0.4 | |
| 8736 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 8737 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 8738 | BO2.MeshType = "Cylinder" | |
| 8739 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 8740 | local Grab = Instance.new("Part", RootPart)
| |
| 8741 | Grab.Size = Vector3.new(5, 5, 5) | |
| 8742 | Grab.CanCollide = false | |
| 8743 | Grab.Anchored = true | |
| 8744 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 8745 | Grab.Transparency = math.huge | |
| 8746 | local Grabo = Instance.new("Weld", Grab)
| |
| 8747 | Grabo.Part0 = RootPart | |
| 8748 | Grabo.Part1 = Grab | |
| 8749 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 8750 | Grab.Touched:connect(function(hit) | |
| 8751 | if hit.Name ~= "Grab" then | |
| 8752 | kamehurt(hit, 10) | |
| 8753 | end | |
| 8754 | end) | |
| 8755 | RootPart.Anchored = true | |
| 8756 | for i = 0, 20, 0.1 do | |
| 8757 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
| 8758 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
| 8759 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
| 8760 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
| 8761 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
| 8762 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8763 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8764 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
| 8765 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8766 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
| 8767 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
| 8768 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 8769 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8770 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8771 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8772 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 8773 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 8774 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 8775 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 8776 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 8777 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 8778 | game:GetService("RunService").RenderStepped:wait()
| |
| 8779 | end | |
| 8780 | wait(0) | |
| 8781 | Bq:Destroy() | |
| 8782 | Music2:Destroy() | |
| 8783 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 8784 | Music3.SoundId = "rbxassetid://551399627" | |
| 8785 | Music3.Pitch = 1 | |
| 8786 | Music3.Looped = false | |
| 8787 | Music3.Volume = 3.2 | |
| 8788 | wait(1.0E-4) | |
| 8789 | Music3:Play() | |
| 8790 | Debounces.on = false | |
| 8791 | Debounces.Here = false | |
| 8792 | shot = shot + 1 | |
| 8793 | local rng = Instance.new("Part", RootPart)
| |
| 8794 | rng.Anchored = true | |
| 8795 | rng.BrickColor = BrickColor.new("Really blue")
| |
| 8796 | rng.CanCollide = false | |
| 8797 | rng.FormFactor = 3 | |
| 8798 | rng.Name = "Ring" | |
| 8799 | rng.Size = Vector3.new(8, 8, 8) | |
| 8800 | rng.Transparency = 0.35 | |
| 8801 | rng.TopSurface = 0 | |
| 8802 | rng.BottomSurface = 0 | |
| 8803 | rng2 = rng:clone() | |
| 8804 | rng3 = rng2:clone() | |
| 8805 | rng4 = rng2:clone() | |
| 8806 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8807 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 8808 | rngm.Scale = Vector3.new(1, 1, 1) | |
| 8809 | rngm2 = rngm:clone() | |
| 8810 | rngm2.Scale = Vector3.new(1, 1, 1) | |
| 8811 | rngm3 = rngm2:clone() | |
| 8812 | rngm3.Parent = rng3 | |
| 8813 | rngm3.Scale = Vector3.new(1, 1, 1) | |
| 8814 | rngm4 = rngm2:clone() | |
| 8815 | rngm4.Parent = rng4 | |
| 8816 | rngm4.Scale = Vector3.new(1, 1, 1) | |
| 8817 | local bem = Instance.new("Part", RootPart)
| |
| 8818 | bem.Anchored = true | |
| 8819 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 8820 | bem.BrickColor = BrickColor.new("Cyan")
| |
| 8821 | bem.CanCollide = false | |
| 8822 | bem.Material = "Neon" | |
| 8823 | local bem2 = Instance.new("Part", RootPart)
| |
| 8824 | bem2.Anchored = true | |
| 8825 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 8826 | bem2.BrickColor = BrickColor.new("White")
| |
| 8827 | bem2.CanCollide = false | |
| 8828 | bem2.Material = "Neon" | |
| 8829 | local aura = Instance.new("ParticleEmitter", bem)
| |
| 8830 | aura.Size = NumberSequence.new(11) | |
| 8831 | aura.Lifetime = NumberRange.new(0.5) | |
| 8832 | aura.LightEmission = 1 | |
| 8833 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
| 8834 | aura.Speed = NumberRange.new(0) | |
| 8835 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
| 8836 | aura.Rate = 400 | |
| 8837 | bem.FormFactor = 3 | |
| 8838 | bem.Name = "Beam" .. shot | |
| 8839 | bem.Size = Vector3.new(13, 13, 13) | |
| 8840 | bem.Transparency = 0.35 | |
| 8841 | bem.TopSurface = 0 | |
| 8842 | bem.BottomSurface = 0 | |
| 8843 | local bemm2 = Instance.new("SpecialMesh", bem2)
| |
| 8844 | bemm2.MeshType = 4 | |
| 8845 | bemm2.Scale = Vector3.new(1, 1, 1) | |
| 8846 | bem2.FormFactor = 3 | |
| 8847 | bem2.Name = "Beam" .. shot | |
| 8848 | bem2.Size = Vector3.new(11, 11, 11) | |
| 8849 | bem2.Transparency = 0.35 | |
| 8850 | bem2.TopSurface = 0 | |
| 8851 | bem2.BottomSurface = 0 | |
| 8852 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 8853 | bemm.MeshType = 4 | |
| 8854 | bemm.Scale = Vector3.new(1, 1, 1) | |
| 8855 | local out = Instance.new("Part", Character)
| |
| 8856 | out.Anchored = true | |
| 8857 | out.BrickColor = BrickColor.new("Cyan")
| |
| 8858 | out.CanCollide = false | |
| 8859 | out.FormFactor = 3 | |
| 8860 | out.Name = "Out" | |
| 8861 | out.Material = "Neon" | |
| 8862 | out.Size = Vector3.new(46, 46, 46) | |
| 8863 | out.Transparency = 0.35 | |
| 8864 | out.TopSurface = 0 | |
| 8865 | out.BottomSurface = 0 | |
| 8866 | local outm = Instance.new("SpecialMesh", out)
| |
| 8867 | outm.MeshType = 3 | |
| 8868 | outm.Scale = Vector3.new(1, 1, 1) | |
| 8869 | local out2 = Instance.new("Part", Character)
| |
| 8870 | out2.Anchored = true | |
| 8871 | out2.BrickColor = BrickColor.new("White")
| |
| 8872 | out2.CanCollide = false | |
| 8873 | out2.FormFactor = 3 | |
| 8874 | out2.Name = "Out" | |
| 8875 | out2.Material = "Neon" | |
| 8876 | out2.Size = Vector3.new(40, 40, 40) | |
| 8877 | out2.Transparency = 0.35 | |
| 8878 | out2.TopSurface = 0 | |
| 8879 | out2.BottomSurface = 0 | |
| 8880 | local outm2 = Instance.new("SpecialMesh", out2)
| |
| 8881 | outm2.MeshType = 3 | |
| 8882 | outm2.Scale = Vector3.new(1, 1, 1) | |
| 8883 | local outl = Instance.new("Part", Character)
| |
| 8884 | outl.Anchored = true | |
| 8885 | outl.BrickColor = BrickColor.new("Cyan")
| |
| 8886 | outl.CanCollide = false | |
| 8887 | outl.FormFactor = 3 | |
| 8888 | outl.Name = "Out" | |
| 8889 | outl.Material = "Neon" | |
| 8890 | outl.Size = Vector3.new(57, 57, 57) | |
| 8891 | outl.Transparency = 0.35 | |
| 8892 | outl.TopSurface = 0 | |
| 8893 | outl.BottomSurface = 0 | |
| 8894 | local outml = Instance.new("SpecialMesh", outl)
| |
| 8895 | outml.MeshType = 3 | |
| 8896 | outml.Scale = Vector3.new(1, 1, 1) | |
| 8897 | local out2l = Instance.new("Part", Character)
| |
| 8898 | out2l.Anchored = true | |
| 8899 | out2l.BrickColor = BrickColor.new("White")
| |
| 8900 | out2l.CanCollide = false | |
| 8901 | out2l.FormFactor = 3 | |
| 8902 | out2l.Name = "Out" | |
| 8903 | out2l.Material = "Neon" | |
| 8904 | out2l.Size = Vector3.new(49, 49, 49) | |
| 8905 | out2l.Transparency = 0.35 | |
| 8906 | out2l.TopSurface = 0 | |
| 8907 | out2l.BottomSurface = 0 | |
| 8908 | local outm2l = Instance.new("SpecialMesh", out2l)
| |
| 8909 | outm2l.MeshType = 3 | |
| 8910 | outm2l.Scale = Vector3.new(1, 1, 1) | |
| 8911 | local outau = Instance.new("Part", Character)
| |
| 8912 | outau.Anchored = true | |
| 8913 | outau.BrickColor = BrickColor.new("White")
| |
| 8914 | outau.CanCollide = false | |
| 8915 | outau.FormFactor = 3 | |
| 8916 | outau.Name = "Out" | |
| 8917 | outau.Material = "Neon" | |
| 8918 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 8919 | outau.Transparency = 0.35 | |
| 8920 | outau.TopSurface = 0 | |
| 8921 | outau.BottomSurface = 0 | |
| 8922 | local outm2au = Instance.new("SpecialMesh", outau)
| |
| 8923 | outm2au.MeshType = 3 | |
| 8924 | outm2au.Scale = Vector3.new(1, 1, 1) | |
| 8925 | local outau2 = Instance.new("Part", Character)
| |
| 8926 | outau2.Anchored = true | |
| 8927 | outau2.BrickColor = BrickColor.new("White")
| |
| 8928 | outau2.CanCollide = false | |
| 8929 | outau2.FormFactor = 3 | |
| 8930 | outau2.Name = "Out" | |
| 8931 | outau2.Material = "Neon" | |
| 8932 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 8933 | outau2.Transparency = 0.35 | |
| 8934 | outau2.TopSurface = 0 | |
| 8935 | outau2.BottomSurface = 0 | |
| 8936 | local outm2au2 = Instance.new("SpecialMesh", outau2)
| |
| 8937 | outm2au2.MeshType = 3 | |
| 8938 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
| 8939 | local bnd = Instance.new("Part", RootPart)
| |
| 8940 | bnd.Anchored = true | |
| 8941 | bnd.BrickColor = BrickColor.new("Really blue")
| |
| 8942 | bnd.CanCollide = false | |
| 8943 | bnd.Material = "Neon" | |
| 8944 | bnd.FormFactor = 3 | |
| 8945 | bnd.Name = "Bend" | |
| 8946 | bnd.Size = Vector3.new(10, 10, 10) | |
| 8947 | bnd.Transparency = 1 | |
| 8948 | bnd.TopSurface = 0 | |
| 8949 | bnd.BottomSurface = 0 | |
| 8950 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 8951 | bndm.MeshType = 3 | |
| 8952 | bndm.Scale = Vector3.new(1, 1, 1) | |
| 8953 | local Chow = Instance.new("ParticleEmitter")
| |
| 8954 | Chow.Name = "Aura" | |
| 8955 | Chow.Texture = "rbxassetid://779576004" | |
| 8956 | Chow.Parent = outau | |
| 8957 | Chow.LightEmission = 1 | |
| 8958 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
| 8959 | Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 8960 | Chow.Size = NumberSequence.new(40) | |
| 8961 | Chow.LockedToPart = true | |
| 8962 | Chow.Lifetime = NumberRange.new(0.2) | |
| 8963 | Chow.Rate = 100 | |
| 8964 | Chow.Rotation = NumberRange.new(-360, 360) | |
| 8965 | Chow.Speed = NumberRange.new(0.3) | |
| 8966 | Chow.EmissionDirection = "Top" | |
| 8967 | local Chow2 = Instance.new("ParticleEmitter")
| |
| 8968 | Chow2.Name = "Aura" | |
| 8969 | Chow2.Texture = "rbxassetid://779576004" | |
| 8970 | Chow2.Parent = outau2 | |
| 8971 | Chow2.LightEmission = 1 | |
| 8972 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
| 8973 | Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 8974 | Chow2.Size = NumberSequence.new(60) | |
| 8975 | Chow2.LockedToPart = true | |
| 8976 | Chow2.Lifetime = NumberRange.new(0.2) | |
| 8977 | Chow2.Rate = 200 | |
| 8978 | Chow2.Rotation = NumberRange.new(-360, 360) | |
| 8979 | Chow2.Speed = NumberRange.new(0.3) | |
| 8980 | Chow2.EmissionDirection = "Top" | |
| 8981 | local Atch1 = Instance.new("Attachment", out2l)
| |
| 8982 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 8983 | local Atch2 = Instance.new("Attachment", out2l)
| |
| 8984 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 8985 | local Trail = Instance.new("Trail", Character)
| |
| 8986 | Trail.Attachment0 = Atch1 | |
| 8987 | Trail.Attachment1 = Atch2 | |
| 8988 | Trail.Texture = "rbxassetid://22636887" | |
| 8989 | Trail.Lifetime = 1.7 | |
| 8990 | Trail.Transparency = NumberSequence.new({
| |
| 8991 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 8992 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 8993 | }) | |
| 8994 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 8995 | Trail.LightEmission = 5 | |
| 8996 | local To = Instance.new("Part", Character)
| |
| 8997 | To.Size = Vector3.new(2, 1, 2) | |
| 8998 | To.BrickColor = BrickColor.new("Toothpaste")
| |
| 8999 | To.CanCollide = false | |
| 9000 | To.Anchored = true | |
| 9001 | To.Material = "Neon" | |
| 9002 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9003 | local To2 = Instance.new("SpecialMesh", To)
| |
| 9004 | To2.MeshId = "rbxassetid://569384034" | |
| 9005 | To2.Scale = Vector3.new(10, 10, 10) | |
| 9006 | local Rin = Instance.new("Part", Character)
| |
| 9007 | Rin.Size = Vector3.new(1, 1, 1) | |
| 9008 | Rin.BrickColor = BrickColor.new("White")
| |
| 9009 | Rin.Anchored = true | |
| 9010 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9011 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 9012 | Rin2.MeshId = "rbxassetid://3270017" | |
| 9013 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 9014 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9015 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9016 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9017 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9018 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9019 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9020 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9021 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 9022 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9023 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9024 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
| 9025 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 9026 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 9027 | Debounces.Shewt = true | |
| 9028 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 9029 | Music2.SoundId = "rbxassetid://1117288204" | |
| 9030 | Music2.Pitch = 1 | |
| 9031 | Music2.Looped = false | |
| 9032 | Music2.Volume = 7.2 | |
| 9033 | wait(1.0E-4) | |
| 9034 | Music2:Play() | |
| 9035 | coroutine.wrap(function() | |
| 9036 | for i = 1, 20, 0.2 do | |
| 9037 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
| 9038 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
| 9039 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
| 9040 | rng.Transparency = i / 20 | |
| 9041 | rng3.Transparency = 0.041666666666666664 | |
| 9042 | rng4.Transparency = i / 26 | |
| 9043 | wait() | |
| 9044 | end | |
| 9045 | wait(5) | |
| 9046 | rng:Destroy() | |
| 9047 | end)() | |
| 9048 | if Debounces.Shewt == true then | |
| 9049 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 9050 | hit = ht.Parent | |
| 9051 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 9052 | if HasntTouched(hit.Name) == true and deb == false then | |
| 9053 | deb = true | |
| 9054 | coroutine.wrap(function() | |
| 9055 | end)() | |
| 9056 | table.insert(Touche, hit.Name) | |
| 9057 | deb = false | |
| 9058 | end | |
| 9059 | coroutine.wrap(function() | |
| 9060 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
| 9061 | wait(0.4) | |
| 9062 | end)() | |
| 9063 | table.insert(Touche, hit.Parent.Name) | |
| 9064 | deb = false | |
| 9065 | for i, v in pairs(Touche) do | |
| 9066 | print(v) | |
| 9067 | end | |
| 9068 | end | |
| 9069 | end) | |
| 9070 | end | |
| 9071 | for i = 0, 1700, 23 do | |
| 9072 | bem.Size = Vector3.new(i, 37, 37) | |
| 9073 | bem2.Size = Vector3.new(i, 27, 27) | |
| 9074 | Grab.Size = Vector3.new(i, 37, 37) | |
| 9075 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9076 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9077 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9078 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9079 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9080 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9081 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9082 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9083 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9084 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
| 9085 | bnd.Size = Vector3.new(10, 10, 10) | |
| 9086 | bndm.Scale = Vector3.new(10, 10, 10) | |
| 9087 | To.Transparency = To.Transparency + 0.012 | |
| 9088 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 9089 | if i % 10 == 0 then | |
| 9090 | do | |
| 9091 | local newRng = rng2:Clone() | |
| 9092 | newRng.Parent = RootPart | |
| 9093 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 9094 | local newRngm = rngm2:clone() | |
| 9095 | newRngm.Parent = newRng | |
| 9096 | coroutine.wrap(function() | |
| 9097 | for i = 1, 10, 0.2 do | |
| 9098 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
| 9099 | newRng.Transparency = i / 10 | |
| 9100 | wait() | |
| 9101 | end | |
| 9102 | wait(0) | |
| 9103 | newRng:Destroy() | |
| 9104 | end)() | |
| 9105 | end | |
| 9106 | end | |
| 9107 | wait() | |
| 9108 | end | |
| 9109 | wait(0) | |
| 9110 | Debounces.Shewt = false | |
| 9111 | out:Destroy() | |
| 9112 | out2:Destroy() | |
| 9113 | bnd:Destroy() | |
| 9114 | bem:Destroy() | |
| 9115 | bem2:Destroy() | |
| 9116 | To:Destroy() | |
| 9117 | To2:Destroy() | |
| 9118 | Music2:Destroy() | |
| 9119 | out2l:Destroy() | |
| 9120 | outl:Destroy() | |
| 9121 | outau:Destroy() | |
| 9122 | outau2:Destroy() | |
| 9123 | Trail:Destroy() | |
| 9124 | Atch1:Destroy() | |
| 9125 | Grab:Destroy() | |
| 9126 | Grabo:Destroy() | |
| 9127 | for i, v in pairs(RootPart:GetChildren()) do | |
| 9128 | if v:IsA("BodyPosition") then
| |
| 9129 | v:Remove() | |
| 9130 | end | |
| 9131 | end | |
| 9132 | RootPart.Anchored = false | |
| 9133 | Debounces.Ready = false | |
| 9134 | for i, v in pairs(Touche) do | |
| 9135 | table.remove(Touche, i) | |
| 9136 | end | |
| 9137 | wait() | |
| 9138 | table.insert(Touche, Character.Name) | |
| 9139 | Debounces.NoIdl = false | |
| 9140 | if Debounces.CanAttack == false then | |
| 9141 | Debounces.CanAttack = true | |
| 9142 | end | |
| 9143 | end | |
| 9144 | end | |
| 9145 | end | |
| 9146 | Idle = false | |
| 9147 | Humanoid.WalkSpeed = 16 | |
| 9148 | end) | |
| 9149 | Mouse.KeyDown:connect(function(key) | |
| 9150 | if key == "z" and ssj4 == true then | |
| 9151 | Idle = true | |
| 9152 | if Debounces.CanAttack == true then | |
| 9153 | Debounces.CanAttack = false | |
| 9154 | Debounces.on = true | |
| 9155 | Debounces.NoIdl = true | |
| 9156 | do | |
| 9157 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 9158 | Music2.SoundId = "rbxassetid://1112364900" | |
| 9159 | Music2.Pitch = 1 | |
| 9160 | Music2.Looped = false | |
| 9161 | Music2.Volume = 3.2 | |
| 9162 | wait(1.0E-4) | |
| 9163 | Music2:Play() | |
| 9164 | local sbs = Instance.new("BodyPosition", RootPart)
| |
| 9165 | sbs.P = 3000 | |
| 9166 | sbs.D = 1000 | |
| 9167 | sbs.maxForce = Vector3.new(0, 0, 0) | |
| 9168 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
| 9169 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 9170 | Music3.SoundId = "rbxassetid://551399476" | |
| 9171 | Music3.Pitch = 1 | |
| 9172 | Music3.Looped = false | |
| 9173 | Music3.Volume = 3.2 | |
| 9174 | wait(1.0E-4) | |
| 9175 | Music3:Play() | |
| 9176 | wait(0.5) | |
| 9177 | local Bq = Instance.new("Part", Character)
| |
| 9178 | Bq.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 9179 | Bq.BrickColor = BrickColor.new("Really red")
| |
| 9180 | Bq.Material = "Neon" | |
| 9181 | Bq.Anchored = true | |
| 9182 | Bq.CanCollide = false | |
| 9183 | Bq.Transparency = 0.1 | |
| 9184 | Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9185 | local Bq2 = Instance.new("SpecialMesh", Bq)
| |
| 9186 | Bq2.MeshType = "Sphere" | |
| 9187 | Bq2.Scale = Vector3.new(1.8, 1.8, 1.8) | |
| 9188 | local HQ = Instance.new("Part", Bq)
| |
| 9189 | HQ.Size = Vector3.new(1, 1, 1) | |
| 9190 | HQ.BrickColor = BrickColor.new("Really red")
| |
| 9191 | HQ.Material = "Neon" | |
| 9192 | HQ.Anchored = true | |
| 9193 | HQ.CanCollide = false | |
| 9194 | HQ.Transparency = 0.4 | |
| 9195 | HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 9196 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 9197 | HQ2.MeshType = "Cylinder" | |
| 9198 | HQ2.Scale = Vector3.new(120, 1.2, 1.2) | |
| 9199 | local HQ23 = Instance.new("Part", Bq)
| |
| 9200 | HQ23.Size = Vector3.new(1, 1, 1) | |
| 9201 | HQ23.BrickColor = BrickColor.new("Really red")
| |
| 9202 | HQ23.Material = "Neon" | |
| 9203 | HQ23.Anchored = true | |
| 9204 | HQ23.CanCollide = false | |
| 9205 | HQ23.Transparency = 0.4 | |
| 9206 | HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 9207 | local HQ22 = Instance.new("SpecialMesh", HQ23)
| |
| 9208 | HQ22.MeshType = "Cylinder" | |
| 9209 | HQ22.Scale = Vector3.new(90, 1.2, 1.2) | |
| 9210 | local ZO = Instance.new("Part", Bq)
| |
| 9211 | ZO.Size = Vector3.new(1, 1, 1) | |
| 9212 | ZO.BrickColor = BrickColor.new("Really red")
| |
| 9213 | ZO.Material = "Neon" | |
| 9214 | ZO.Anchored = true | |
| 9215 | ZO.CanCollide = false | |
| 9216 | ZO.Transparency = 0.4 | |
| 9217 | ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 9218 | local ZO2 = Instance.new("SpecialMesh", ZO)
| |
| 9219 | ZO2.MeshType = "Cylinder" | |
| 9220 | ZO2.Scale = Vector3.new(80, 1.2, 1.2) | |
| 9221 | local BO = Instance.new("Part", Bq)
| |
| 9222 | BO.Size = Vector3.new(1, 1, 1) | |
| 9223 | BO.BrickColor = BrickColor.new("Really red")
| |
| 9224 | BO.Material = "Neon" | |
| 9225 | BO.Anchored = true | |
| 9226 | BO.CanCollide = false | |
| 9227 | BO.Transparency = 0.4 | |
| 9228 | BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) | |
| 9229 | local BO2 = Instance.new("SpecialMesh", BO)
| |
| 9230 | BO2.MeshType = "Cylinder" | |
| 9231 | BO2.Scale = Vector3.new(70, 1.2, 1.2) | |
| 9232 | local Grab = Instance.new("Part", RootPart)
| |
| 9233 | Grab.Size = Vector3.new(5, 5, 5) | |
| 9234 | Grab.CanCollide = false | |
| 9235 | Grab.Anchored = true | |
| 9236 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 9237 | Grab.Transparency = math.huge | |
| 9238 | local Grabo = Instance.new("Weld", Grab)
| |
| 9239 | Grabo.Part0 = RootPart | |
| 9240 | Grabo.Part1 = Grab | |
| 9241 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 9242 | Grab.Touched:connect(function(hit) | |
| 9243 | if hit.Name ~= "Grab" then | |
| 9244 | kamessj4hurt(hit, 10) | |
| 9245 | end | |
| 9246 | end) | |
| 9247 | RootPart.Anchored = true | |
| 9248 | for i = 0, 20, 0.1 do | |
| 9249 | RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z)) | |
| 9250 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1) | |
| 9251 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1) | |
| 9252 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1) | |
| 9253 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1) | |
| 9254 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9255 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9256 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1) | |
| 9257 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9258 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1) | |
| 9259 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
| 9260 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 9261 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9262 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9263 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9264 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9265 | Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4) | |
| 9266 | HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1) | |
| 9267 | HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0) | |
| 9268 | ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0) | |
| 9269 | BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3) | |
| 9270 | game:GetService("RunService").RenderStepped:wait()
| |
| 9271 | end | |
| 9272 | wait(0) | |
| 9273 | Bq:Destroy() | |
| 9274 | Music2:Destroy() | |
| 9275 | local Music3 = Instance.new("Sound", UpperTorso)
| |
| 9276 | Music3.SoundId = "rbxassetid://551399627" | |
| 9277 | Music3.Pitch = 1 | |
| 9278 | Music3.Looped = false | |
| 9279 | Music3.Volume = 3.2 | |
| 9280 | wait(1.0E-4) | |
| 9281 | Music3:Play() | |
| 9282 | Debounces.on = false | |
| 9283 | Debounces.Here = false | |
| 9284 | shot = shot + 1 | |
| 9285 | local rng = Instance.new("Part", RootPart)
| |
| 9286 | rng.Anchored = true | |
| 9287 | rng.BrickColor = BrickColor.new("Really red")
| |
| 9288 | rng.CanCollide = false | |
| 9289 | rng.FormFactor = 3 | |
| 9290 | rng.Name = "Ring" | |
| 9291 | rng.Size = Vector3.new(8, 8, 8) | |
| 9292 | rng.Transparency = 0.35 | |
| 9293 | rng.TopSurface = 0 | |
| 9294 | rng.BottomSurface = 0 | |
| 9295 | rng2 = rng:clone() | |
| 9296 | rng3 = rng2:clone() | |
| 9297 | rng4 = rng2:clone() | |
| 9298 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 9299 | rngm.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 9300 | rngm.Scale = Vector3.new(1, 1, 1) | |
| 9301 | rngm2 = rngm:clone() | |
| 9302 | rngm2.Scale = Vector3.new(1, 1, 1) | |
| 9303 | rngm3 = rngm2:clone() | |
| 9304 | rngm3.Parent = rng3 | |
| 9305 | rngm3.Scale = Vector3.new(1, 1, 1) | |
| 9306 | rngm4 = rngm2:clone() | |
| 9307 | rngm4.Parent = rng4 | |
| 9308 | rngm4.Scale = Vector3.new(1, 1, 1) | |
| 9309 | local bem = Instance.new("Part", RootPart)
| |
| 9310 | bem.Anchored = true | |
| 9311 | bem.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 9312 | bem.BrickColor = BrickColor.new("Really red")
| |
| 9313 | bem.CanCollide = false | |
| 9314 | bem.Material = "Neon" | |
| 9315 | local bem2 = Instance.new("Part", RootPart)
| |
| 9316 | bem2.Anchored = true | |
| 9317 | bem2.Position = bem.Position + Vector3.new(0, 0, 150) | |
| 9318 | bem2.BrickColor = BrickColor.new("CGA brown")
| |
| 9319 | bem2.CanCollide = false | |
| 9320 | bem2.Material = "Neon" | |
| 9321 | local aura = Instance.new("ParticleEmitter", bem)
| |
| 9322 | aura.Size = NumberSequence.new(11) | |
| 9323 | aura.Lifetime = NumberRange.new(0.5) | |
| 9324 | aura.LightEmission = 1 | |
| 9325 | aura.Texture = "http://www.roblox.com/asset/?id=" | |
| 9326 | aura.Speed = NumberRange.new(0) | |
| 9327 | aura.Color = ColorSequence.new(Color3.new(225, 225, 0)) | |
| 9328 | aura.Rate = 400 | |
| 9329 | bem.FormFactor = 3 | |
| 9330 | bem.Name = "Beam" .. shot | |
| 9331 | bem.Size = Vector3.new(13, 13, 13) | |
| 9332 | bem.Transparency = 0.35 | |
| 9333 | bem.TopSurface = 0 | |
| 9334 | bem.BottomSurface = 0 | |
| 9335 | local bemm2 = Instance.new("SpecialMesh", bem2)
| |
| 9336 | bemm2.MeshType = 4 | |
| 9337 | bemm2.Scale = Vector3.new(1, 1, 1) | |
| 9338 | bem2.FormFactor = 3 | |
| 9339 | bem2.Name = "Beam" .. shot | |
| 9340 | bem2.Size = Vector3.new(11, 11, 11) | |
| 9341 | bem2.Transparency = 0.35 | |
| 9342 | bem2.TopSurface = 0 | |
| 9343 | bem2.BottomSurface = 0 | |
| 9344 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 9345 | bemm.MeshType = 4 | |
| 9346 | bemm.Scale = Vector3.new(1, 1, 1) | |
| 9347 | local out = Instance.new("Part", Character)
| |
| 9348 | out.Anchored = true | |
| 9349 | out.BrickColor = BrickColor.new("Really red")
| |
| 9350 | out.CanCollide = false | |
| 9351 | out.FormFactor = 3 | |
| 9352 | out.Name = "Out" | |
| 9353 | out.Material = "Neon" | |
| 9354 | out.Size = Vector3.new(46, 46, 46) | |
| 9355 | out.Transparency = 0.35 | |
| 9356 | out.TopSurface = 0 | |
| 9357 | out.BottomSurface = 0 | |
| 9358 | local outm = Instance.new("SpecialMesh", out)
| |
| 9359 | outm.MeshType = 3 | |
| 9360 | outm.Scale = Vector3.new(1, 1, 1) | |
| 9361 | local out2 = Instance.new("Part", Character)
| |
| 9362 | out2.Anchored = true | |
| 9363 | out2.BrickColor = BrickColor.new("CGA brown")
| |
| 9364 | out2.CanCollide = false | |
| 9365 | out2.FormFactor = 3 | |
| 9366 | out2.Name = "Out" | |
| 9367 | out2.Material = "Neon" | |
| 9368 | out2.Size = Vector3.new(40, 40, 40) | |
| 9369 | out2.Transparency = 0.35 | |
| 9370 | out2.TopSurface = 0 | |
| 9371 | out2.BottomSurface = 0 | |
| 9372 | local outm2 = Instance.new("SpecialMesh", out2)
| |
| 9373 | outm2.MeshType = 3 | |
| 9374 | outm2.Scale = Vector3.new(1, 1, 1) | |
| 9375 | local outl = Instance.new("Part", Character)
| |
| 9376 | outl.Anchored = true | |
| 9377 | outl.BrickColor = BrickColor.new("Really red")
| |
| 9378 | outl.CanCollide = false | |
| 9379 | outl.FormFactor = 3 | |
| 9380 | outl.Name = "Out" | |
| 9381 | outl.Material = "Neon" | |
| 9382 | outl.Size = Vector3.new(57, 57, 57) | |
| 9383 | outl.Transparency = 0.35 | |
| 9384 | outl.TopSurface = 0 | |
| 9385 | outl.BottomSurface = 0 | |
| 9386 | local outml = Instance.new("SpecialMesh", outl)
| |
| 9387 | outml.MeshType = 3 | |
| 9388 | outml.Scale = Vector3.new(1, 1, 1) | |
| 9389 | local out2l = Instance.new("Part", Character)
| |
| 9390 | out2l.Anchored = true | |
| 9391 | out2l.BrickColor = BrickColor.new("CGA brown")
| |
| 9392 | out2l.CanCollide = false | |
| 9393 | out2l.FormFactor = 3 | |
| 9394 | out2l.Name = "Out" | |
| 9395 | out2l.Material = "Neon" | |
| 9396 | out2l.Size = Vector3.new(49, 49, 49) | |
| 9397 | out2l.Transparency = 0.35 | |
| 9398 | out2l.TopSurface = 0 | |
| 9399 | out2l.BottomSurface = 0 | |
| 9400 | local outm2l = Instance.new("SpecialMesh", out2l)
| |
| 9401 | outm2l.MeshType = 3 | |
| 9402 | outm2l.Scale = Vector3.new(1, 1, 1) | |
| 9403 | local outau = Instance.new("Part", Character)
| |
| 9404 | outau.Anchored = true | |
| 9405 | outau.BrickColor = BrickColor.new("CGA brown")
| |
| 9406 | outau.CanCollide = false | |
| 9407 | outau.FormFactor = 3 | |
| 9408 | outau.Name = "Out" | |
| 9409 | outau.Material = "Neon" | |
| 9410 | outau.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 9411 | outau.Transparency = 0.35 | |
| 9412 | outau.TopSurface = 0 | |
| 9413 | outau.BottomSurface = 0 | |
| 9414 | local outm2au = Instance.new("SpecialMesh", outau)
| |
| 9415 | outm2au.MeshType = 3 | |
| 9416 | outm2au.Scale = Vector3.new(1, 1, 1) | |
| 9417 | local outau2 = Instance.new("Part", Character)
| |
| 9418 | outau2.Anchored = true | |
| 9419 | outau2.BrickColor = BrickColor.new("CGA brown")
| |
| 9420 | outau2.CanCollide = false | |
| 9421 | outau2.FormFactor = 3 | |
| 9422 | outau2.Name = "Out" | |
| 9423 | outau2.Material = "Neon" | |
| 9424 | outau2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 9425 | outau2.Transparency = 0.35 | |
| 9426 | outau2.TopSurface = 0 | |
| 9427 | outau2.BottomSurface = 0 | |
| 9428 | local outm2au2 = Instance.new("SpecialMesh", outau2)
| |
| 9429 | outm2au2.MeshType = 3 | |
| 9430 | outm2au2.Scale = Vector3.new(1, 1, 1) | |
| 9431 | local bnd = Instance.new("Part", RootPart)
| |
| 9432 | bnd.Anchored = true | |
| 9433 | bnd.BrickColor = BrickColor.new("Really red")
| |
| 9434 | bnd.CanCollide = false | |
| 9435 | bnd.Material = "Neon" | |
| 9436 | bnd.FormFactor = 3 | |
| 9437 | bnd.Name = "Bend" | |
| 9438 | bnd.Size = Vector3.new(10, 10, 10) | |
| 9439 | bnd.Transparency = 1 | |
| 9440 | bnd.TopSurface = 0 | |
| 9441 | bnd.BottomSurface = 0 | |
| 9442 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 9443 | bndm.MeshType = 3 | |
| 9444 | bndm.Scale = Vector3.new(1, 1, 1) | |
| 9445 | local Chow = Instance.new("ParticleEmitter")
| |
| 9446 | Chow.Name = "Aura" | |
| 9447 | Chow.Texture = "rbxassetid://779576004" | |
| 9448 | Chow.Parent = outau | |
| 9449 | Chow.LightEmission = 1 | |
| 9450 | Chow.Transparency = NumberSequence.new(1, 0.2, 1) | |
| 9451 | Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 9452 | Chow.Size = NumberSequence.new(40) | |
| 9453 | Chow.LockedToPart = true | |
| 9454 | Chow.Lifetime = NumberRange.new(0.2) | |
| 9455 | Chow.Rate = 100 | |
| 9456 | Chow.Rotation = NumberRange.new(-360, 360) | |
| 9457 | Chow.Speed = NumberRange.new(0.3) | |
| 9458 | Chow.EmissionDirection = "Top" | |
| 9459 | local Chow2 = Instance.new("ParticleEmitter")
| |
| 9460 | Chow2.Name = "Aura" | |
| 9461 | Chow2.Texture = "rbxassetid://779576004" | |
| 9462 | Chow2.Parent = outau2 | |
| 9463 | Chow2.LightEmission = 1 | |
| 9464 | Chow2.Transparency = NumberSequence.new(1, 0.1, 1) | |
| 9465 | Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 9466 | Chow2.Size = NumberSequence.new(60) | |
| 9467 | Chow2.LockedToPart = true | |
| 9468 | Chow2.Lifetime = NumberRange.new(0.2) | |
| 9469 | Chow2.Rate = 200 | |
| 9470 | Chow2.Rotation = NumberRange.new(-360, 360) | |
| 9471 | Chow2.Speed = NumberRange.new(0.3) | |
| 9472 | Chow2.EmissionDirection = "Top" | |
| 9473 | local Atch1 = Instance.new("Attachment", out2l)
| |
| 9474 | Atch1.Position = Vector3.new(0, 2, 0) | |
| 9475 | local Atch2 = Instance.new("Attachment", out2l)
| |
| 9476 | Atch2.Position = Vector3.new(0, -2.5, 0) | |
| 9477 | local Trail = Instance.new("Trail", Character)
| |
| 9478 | Trail.Attachment0 = Atch1 | |
| 9479 | Trail.Attachment1 = Atch2 | |
| 9480 | Trail.Texture = "rbxassetid://22636887" | |
| 9481 | Trail.Lifetime = 1.7 | |
| 9482 | Trail.Transparency = NumberSequence.new({
| |
| 9483 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 9484 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 9485 | }) | |
| 9486 | Trail.Color = ColorSequence.new(ColorsArray) | |
| 9487 | Trail.LightEmission = 5 | |
| 9488 | local To = Instance.new("Part", Character)
| |
| 9489 | To.Size = Vector3.new(2, 1, 2) | |
| 9490 | To.BrickColor = BrickColor.new("Really red")
| |
| 9491 | To.CanCollide = false | |
| 9492 | To.Anchored = true | |
| 9493 | To.Material = "Neon" | |
| 9494 | To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9495 | local To2 = Instance.new("SpecialMesh", To)
| |
| 9496 | To2.MeshId = "rbxassetid://569384034" | |
| 9497 | To2.Scale = Vector3.new(10, 10, 10) | |
| 9498 | local Rin = Instance.new("Part", Character)
| |
| 9499 | Rin.Size = Vector3.new(1, 1, 1) | |
| 9500 | Rin.BrickColor = BrickColor.new("White")
| |
| 9501 | Rin.Anchored = true | |
| 9502 | Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9503 | local Rin2 = Instance.new("SpecialMesh", Rin)
| |
| 9504 | Rin2.MeshId = "rbxassetid://3270017" | |
| 9505 | Rin2.Scale = Vector3.new(1, 1, 1) | |
| 9506 | out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9507 | outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9508 | outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9509 | out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9510 | outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9511 | out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0) | |
| 9512 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9513 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 9514 | bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9515 | Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 9516 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
| 9517 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 9518 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
| 9519 | Debounces.Shewt = true | |
| 9520 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 9521 | Music2.SoundId = "rbxassetid://1117288204" | |
| 9522 | Music2.Pitch = 1 | |
| 9523 | Music2.Looped = false | |
| 9524 | Music2.Volume = 7.2 | |
| 9525 | wait(1.0E-4) | |
| 9526 | Music2:Play() | |
| 9527 | coroutine.wrap(function() | |
| 9528 | for i = 1, 20, 0.2 do | |
| 9529 | rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2) | |
| 9530 | rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2) | |
| 9531 | rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2) | |
| 9532 | rng.Transparency = i / 20 | |
| 9533 | rng3.Transparency = 0.041666666666666664 | |
| 9534 | rng4.Transparency = i / 26 | |
| 9535 | wait() | |
| 9536 | end | |
| 9537 | wait(5) | |
| 9538 | rng:Destroy() | |
| 9539 | end)() | |
| 9540 | if Debounces.Shewt == true then | |
| 9541 | RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 9542 | hit = ht.Parent | |
| 9543 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 9544 | if HasntTouched(hit.Name) == true and deb == false then | |
| 9545 | deb = true | |
| 9546 | coroutine.wrap(function() | |
| 9547 | end)() | |
| 9548 | table.insert(Touche, hit.Name) | |
| 9549 | deb = false | |
| 9550 | end | |
| 9551 | coroutine.wrap(function() | |
| 9552 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5) | |
| 9553 | wait(0.4) | |
| 9554 | end)() | |
| 9555 | table.insert(Touche, hit.Parent.Name) | |
| 9556 | deb = false | |
| 9557 | for i, v in pairs(Touche) do | |
| 9558 | print(v) | |
| 9559 | end | |
| 9560 | end | |
| 9561 | end) | |
| 9562 | end | |
| 9563 | for i = 0, 1700, 23 do | |
| 9564 | bem.Size = Vector3.new(i, 37, 37) | |
| 9565 | bem2.Size = Vector3.new(i, 27, 27) | |
| 9566 | Grab.Size = Vector3.new(i, 37, 37) | |
| 9567 | out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9568 | outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9569 | out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 9570 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9571 | bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9572 | Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9573 | outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9574 | out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9575 | outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 9576 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
| 9577 | bnd.Size = Vector3.new(10, 10, 10) | |
| 9578 | bndm.Scale = Vector3.new(10, 10, 10) | |
| 9579 | To.Transparency = To.Transparency + 0.012 | |
| 9580 | To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0) | |
| 9581 | if i % 10 == 0 then | |
| 9582 | do | |
| 9583 | local newRng = rng2:Clone() | |
| 9584 | newRng.Parent = RootPart | |
| 9585 | newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 9586 | local newRngm = rngm2:clone() | |
| 9587 | newRngm.Parent = newRng | |
| 9588 | coroutine.wrap(function() | |
| 9589 | for i = 1, 10, 0.2 do | |
| 9590 | newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3) | |
| 9591 | newRng.Transparency = i / 10 | |
| 9592 | wait() | |
| 9593 | end | |
| 9594 | wait(0) | |
| 9595 | newRng:Destroy() | |
| 9596 | end)() | |
| 9597 | end | |
| 9598 | end | |
| 9599 | wait() | |
| 9600 | end | |
| 9601 | wait(0) | |
| 9602 | Debounces.Shewt = false | |
| 9603 | out:Destroy() | |
| 9604 | out2:Destroy() | |
| 9605 | bnd:Destroy() | |
| 9606 | bem:Destroy() | |
| 9607 | bem2:Destroy() | |
| 9608 | To:Destroy() | |
| 9609 | To2:Destroy() | |
| 9610 | Music2:Destroy() | |
| 9611 | out2l:Destroy() | |
| 9612 | outl:Destroy() | |
| 9613 | outau:Destroy() | |
| 9614 | outau2:Destroy() | |
| 9615 | Trail:Destroy() | |
| 9616 | Atch1:Destroy() | |
| 9617 | Grab:Destroy() | |
| 9618 | Grabo:Destroy() | |
| 9619 | for i, v in pairs(RootPart:GetChildren()) do | |
| 9620 | if v:IsA("BodyPosition") then
| |
| 9621 | v:Remove() | |
| 9622 | end | |
| 9623 | end | |
| 9624 | RootPart.Anchored = false | |
| 9625 | Debounces.Ready = false | |
| 9626 | for i, v in pairs(Touche) do | |
| 9627 | table.remove(Touche, i) | |
| 9628 | end | |
| 9629 | wait() | |
| 9630 | table.insert(Touche, Character.Name) | |
| 9631 | Debounces.NoIdl = false | |
| 9632 | if Debounces.CanAttack == false then | |
| 9633 | Debounces.CanAttack = true | |
| 9634 | end | |
| 9635 | end | |
| 9636 | end | |
| 9637 | end | |
| 9638 | Idle = false | |
| 9639 | Humanoid.WalkSpeed = 16 | |
| 9640 | end) | |
| 9641 | function unused() | |
| 9642 | if not D then | |
| 9643 | D = true | |
| 9644 | Idle = true | |
| 9645 | do | |
| 9646 | local Grab = Instance.new("Part", RightHand)
| |
| 9647 | Grab.Size = Vector3.new(3, 3, 3) | |
| 9648 | Grab.CanCollide = false | |
| 9649 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 9650 | Grab.Transparency = math.huge | |
| 9651 | local Grabo = Instance.new("Weld", Grab)
| |
| 9652 | Grabo.Part0 = RightHand | |
| 9653 | Grabo.Part1 = Grab | |
| 9654 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 9655 | coroutine.resume(coroutine.create(function() | |
| 9656 | for i = 1, 3 do | |
| 9657 | do | |
| 9658 | local HQ = Instance.new("Part", RightHand)
| |
| 9659 | HQ.Size = Vector3.new(1, 1, 1) | |
| 9660 | HQ.BrickColor = BrickColor.new("White")
| |
| 9661 | HQ.Material = "Neon" | |
| 9662 | HQ.Anchored = true | |
| 9663 | HQ.CanCollide = false | |
| 9664 | HQ.Transparency = 0.4 | |
| 9665 | HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) | |
| 9666 | local HQ2 = Instance.new("SpecialMesh", HQ)
| |
| 9667 | HQ2.MeshType = "Sphere" | |
| 9668 | HQ2.Scale = Vector3.new(1, 1, 1) | |
| 9669 | local ZQW = Instance.new("Part", RightHand)
| |
| 9670 | ZQW.Size = Vector3.new(1, 1, 1) | |
| 9671 | ZQW.BrickColor = BrickColor.new("New Yeller")
| |
| 9672 | ZQW.Material = "Neon" | |
| 9673 | ZQW.Transparency = 0.4 | |
| 9674 | ZQW.Anchored = true | |
| 9675 | ZQW.CanCollide = false | |
| 9676 | ZQW.Position = v3(999, 999, 999) | |
| 9677 | ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0) | |
| 9678 | local ZQW2 = Instance.new("SpecialMesh", ZQW)
| |
| 9679 | ZQW2.MeshType = "Cylinder" | |
| 9680 | ZQW2.Scale = Vector3.new(1, 1, 1) | |
| 9681 | local H = Instance.new("Part", RightHand)
| |
| 9682 | H.Size = Vector3.new(1, 1, 1) | |
| 9683 | H.BrickColor = BrickColor.new("White")
| |
| 9684 | H.CanCollide = false | |
| 9685 | H.Anchored = true | |
| 9686 | H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 9687 | local H2 = Instance.new("SpecialMesh", H)
| |
| 9688 | H2.MeshId = "rbxassetid://9982590" | |
| 9689 | coroutine.resume(coroutine.create(function() | |
| 9690 | for i = 1, 200 do | |
| 9691 | ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120) | |
| 9692 | ZQW.Transparency = ZQW.Transparency + 0.009 | |
| 9693 | HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4) | |
| 9694 | HQ.Transparency = HQ.Transparency + 1 | |
| 9695 | H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3) | |
| 9696 | H.Transparency = H.Transparency + 0.2 | |
| 9697 | wait(1.0E-11) | |
| 9698 | end | |
| 9699 | HQ:Destroy() | |
| 9700 | H2:Destroy() | |
| 9701 | H:Destroy() | |
| 9702 | HQ2:Destroy() | |
| 9703 | ZQW:Destroy() | |
| 9704 | ZQW2:Destroy() | |
| 9705 | end)) | |
| 9706 | wait(0.3) | |
| 9707 | end | |
| 9708 | end | |
| 9709 | end)) | |
| 9710 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 9711 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 9712 | SFXZ.Volume = 1 | |
| 9713 | SFXZ.Pitch = 1.5 | |
| 9714 | SFXZ.Looped = false | |
| 9715 | wait(0.01) | |
| 9716 | SFXZ:Play() | |
| 9717 | Grab.Touched:connect(function(hit) | |
| 9718 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 9719 | Grab:Destroy() | |
| 9720 | hit.Parent.Humanoid:TakeDamage(30) | |
| 9721 | do | |
| 9722 | local SFXZZ = Instance.new("Sound", hit)
| |
| 9723 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
| 9724 | SFXZZ.Volume = 2.5 | |
| 9725 | SFXZZ.Pitch = 1 | |
| 9726 | SFXZZ.Looped = false | |
| 9727 | wait(0.01) | |
| 9728 | SFXZZ:Play() | |
| 9729 | local H = Instance.new("Part", Character)
| |
| 9730 | H.Size = Vector3.new(1, 1, 1) | |
| 9731 | H.BrickColor = BrickColor.new("White")
| |
| 9732 | H.CanCollide = false | |
| 9733 | H.Anchored = true | |
| 9734 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 9735 | local H2 = Instance.new("SpecialMesh", H)
| |
| 9736 | H2.MeshId = "rbxassetid://3270017" | |
| 9737 | local H3 = Instance.new("Part", Character)
| |
| 9738 | H3.Size = Vector3.new(1, 1, 1) | |
| 9739 | H3.BrickColor = BrickColor.new("White")
| |
| 9740 | H3.CanCollide = false | |
| 9741 | H3.Anchored = true | |
| 9742 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9743 | local H23 = Instance.new("SpecialMesh", H3)
| |
| 9744 | H23.MeshId = "rbxassetid://3270017" | |
| 9745 | local H33 = Instance.new("Part", Character)
| |
| 9746 | H33.Size = Vector3.new(1, 1, 1) | |
| 9747 | H33.BrickColor = BrickColor.new("White")
| |
| 9748 | H33.CanCollide = false | |
| 9749 | H33.Anchored = true | |
| 9750 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
| 9751 | local H233 = Instance.new("SpecialMesh", H33)
| |
| 9752 | H233.MeshId = "rbxassetid://20329976" | |
| 9753 | local H2 = Instance.new("SpecialMesh", H)
| |
| 9754 | H2.MeshId = "rbxassetid://3270017" | |
| 9755 | local H5 = Instance.new("Part", Character)
| |
| 9756 | H5.Size = Vector3.new(1, 1, 1) | |
| 9757 | H5.BrickColor = BrickColor.new("White")
| |
| 9758 | H5.CanCollide = false | |
| 9759 | H5.Anchored = true | |
| 9760 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
| 9761 | local H25 = Instance.new("SpecialMesh", H5)
| |
| 9762 | H25.MeshId = "rbxassetid://3270017" | |
| 9763 | local Hi = Instance.new("Part", hit)
| |
| 9764 | Hi.Size = Vector3.new(1, 1, 1) | |
| 9765 | Hi.BrickColor = BrickColor.new("White")
| |
| 9766 | Hi.CanCollide = false | |
| 9767 | Hi.Anchored = true | |
| 9768 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 9769 | local Hi2 = Instance.new("SpecialMesh", Hi)
| |
| 9770 | Hi2.MeshId = "rbxassetid://3270017" | |
| 9771 | coroutine.resume(coroutine.create(function() | |
| 9772 | for i = 1, 200 do | |
| 9773 | H2.Scale = H2.Scale + Vector3.new(6, 6, 6) | |
| 9774 | H.Transparency = H.Transparency + 0.09 | |
| 9775 | H23.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
| 9776 | H3.Transparency = H3.Transparency + 0.09 | |
| 9777 | H233.Scale = H23.Scale + Vector3.new(6, 6, 6) | |
| 9778 | H33.Transparency = H3.Transparency + 0.09 | |
| 9779 | H25.Scale = H25.Scale + Vector3.new(6, 6, 6) | |
| 9780 | H5.Transparency = H5.Transparency + 0.09 | |
| 9781 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
| 9782 | Hi.Transparency = Hi.Transparency + 0.09 | |
| 9783 | wait(1.0E-11) | |
| 9784 | end | |
| 9785 | end)) | |
| 9786 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 9787 | SFXZ.SoundId = "rbxassetid://447041606" | |
| 9788 | SFXZ.Volume = 6 | |
| 9789 | SFXZ.Pitch = 1 | |
| 9790 | SFXZ.Looped = false | |
| 9791 | wait(0.01) | |
| 9792 | SFXZ:Play() | |
| 9793 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 9794 | Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000) | |
| 9795 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0) | |
| 9796 | wait(0.05) | |
| 9797 | Fl:remove() | |
| 9798 | local ry, ht, ps | |
| 9799 | while ht == nil do | |
| 9800 | ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
| |
| 9801 | wait() | |
| 9802 | end | |
| 9803 | for i = 1, 15 do | |
| 9804 | do | |
| 9805 | local gtrace = Instance.new("Part", game.Workspace)
| |
| 9806 | gtrace.BrickColor = BrickColor.new("Grey")
| |
| 9807 | gtrace.Material = "Slate" | |
| 9808 | gtrace.Size = Vector3.new(31, 31, 31) | |
| 9809 | gtrace.Anchored = true | |
| 9810 | gtrace.CanCollide = true | |
| 9811 | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359))) | |
| 9812 | local gdisp = coroutine.wrap(function() | |
| 9813 | wait(12) | |
| 9814 | for i = 1, 9 do | |
| 9815 | wait(0.1) | |
| 9816 | gtrace.Transparency = gtrace.Transparency + 0.1 | |
| 9817 | end | |
| 9818 | gtrace:Destroy() | |
| 9819 | end) | |
| 9820 | gdisp() | |
| 9821 | end | |
| 9822 | end | |
| 9823 | local SFXZ = Instance.new("Sound", hit)
| |
| 9824 | SFXZ.SoundId = "rbxassetid://539294959" | |
| 9825 | SFXZ.Volume = 10 | |
| 9826 | SFXZ.Pitch = 1 | |
| 9827 | SFXZ.Looped = false | |
| 9828 | wait(0.01) | |
| 9829 | SFXZ:Play() | |
| 9830 | local SFXZ = Instance.new("Sound", hit)
| |
| 9831 | SFXZ.SoundId = "rbxassetid://180120107" | |
| 9832 | SFXZ.Volume = 10 | |
| 9833 | SFXZ.Pitch = 1 | |
| 9834 | SFXZ.Looped = false | |
| 9835 | wait(0.01) | |
| 9836 | SFXZ:Play() | |
| 9837 | local SFXZ = Instance.new("Sound", hit)
| |
| 9838 | SFXZ.SoundId = "rbxassetid://315775189" | |
| 9839 | SFXZ.Volume = 10 | |
| 9840 | SFXZ.Pitch = 1 | |
| 9841 | SFXZ.Looped = false | |
| 9842 | wait(0.01) | |
| 9843 | SFXZ:Play() | |
| 9844 | local SFXZ = Instance.new("Sound", hit)
| |
| 9845 | SFXZ.SoundId = "rbxassetid://157878578" | |
| 9846 | SFXZ.Volume = 10 | |
| 9847 | SFXZ.Pitch = 1 | |
| 9848 | SFXZ.Looped = false | |
| 9849 | wait(0.01) | |
| 9850 | SFXZ:Play() | |
| 9851 | hit.Parent:BreakJoints() | |
| 9852 | local H = Instance.new("Part", Character)
| |
| 9853 | H.Size = Vector3.new(1, 1, 1) | |
| 9854 | H.BrickColor = BrickColor.new("White")
| |
| 9855 | H.CanCollide = false | |
| 9856 | H.Anchored = true | |
| 9857 | H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 9858 | local H2 = Instance.new("SpecialMesh", H)
| |
| 9859 | H2.MeshId = "rbxassetid://3270017" | |
| 9860 | local H3 = Instance.new("Part", Character)
| |
| 9861 | H3.Size = Vector3.new(1, 1, 1) | |
| 9862 | H3.BrickColor = BrickColor.new("White")
| |
| 9863 | H3.CanCollide = false | |
| 9864 | H3.Anchored = true | |
| 9865 | H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
| 9866 | local H23 = Instance.new("SpecialMesh", H3)
| |
| 9867 | H23.MeshId = "rbxassetid://3270017" | |
| 9868 | local H33 = Instance.new("Part", Character)
| |
| 9869 | H33.Size = Vector3.new(1, 1, 1) | |
| 9870 | H33.BrickColor = BrickColor.new("White")
| |
| 9871 | H33.CanCollide = false | |
| 9872 | H33.Anchored = true | |
| 9873 | H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
| 9874 | local H233 = Instance.new("SpecialMesh", H33)
| |
| 9875 | H233.MeshId = "rbxassetid://20329976" | |
| 9876 | local H2 = Instance.new("SpecialMesh", H)
| |
| 9877 | H2.MeshId = "rbxassetid://3270017" | |
| 9878 | local H5 = Instance.new("Part", Character)
| |
| 9879 | H5.Size = Vector3.new(1, 1, 1) | |
| 9880 | H5.BrickColor = BrickColor.new("White")
| |
| 9881 | H5.CanCollide = false | |
| 9882 | H5.Anchored = true | |
| 9883 | H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
| 9884 | local H25 = Instance.new("SpecialMesh", H5)
| |
| 9885 | H25.MeshId = "rbxassetid://3270017" | |
| 9886 | local Hi = Instance.new("Part", hit)
| |
| 9887 | Hi.Size = Vector3.new(1, 1, 1) | |
| 9888 | Hi.BrickColor = BrickColor.new("White")
| |
| 9889 | Hi.CanCollide = false | |
| 9890 | Hi.Anchored = true | |
| 9891 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 9892 | local Hi2 = Instance.new("SpecialMesh", Hi)
| |
| 9893 | Hi2.MeshId = "rbxassetid://3270017" | |
| 9894 | coroutine.resume(coroutine.create(function() | |
| 9895 | for i = 1, 200 do | |
| 9896 | H2.Scale = H2.Scale + Vector3.new(14, 14, 14) | |
| 9897 | H.Transparency = H.Transparency + 0.03 | |
| 9898 | H23.Scale = H23.Scale + Vector3.new(14, 14, 14) | |
| 9899 | H3.Transparency = H3.Transparency + 0.03 | |
| 9900 | H233.Scale = H23.Scale + Vector3.new(14, 14, 14) | |
| 9901 | H33.Transparency = H3.Transparency + 0.03 | |
| 9902 | H25.Scale = H25.Scale + Vector3.new(14, 14, 14) | |
| 9903 | H5.Transparency = H5.Transparency + 0.03 | |
| 9904 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
| 9905 | Hi.Transparency = Hi.Transparency + 0.03 | |
| 9906 | wait(1.0E-11) | |
| 9907 | end | |
| 9908 | end)) | |
| 9909 | end | |
| 9910 | end | |
| 9911 | end) | |
| 9912 | for i = 0, 2, 0.1 do | |
| 9913 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9914 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1) | |
| 9915 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9916 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1) | |
| 9917 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9918 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9919 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9920 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9921 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9922 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1) | |
| 9923 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 9924 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9925 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9926 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 9927 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1) | |
| 9928 | game:GetService("RunService").RenderStepped:wait()
| |
| 9929 | end | |
| 9930 | coroutine.resume(coroutine.create(function() | |
| 9931 | wait(0.5) | |
| 9932 | Grab:remove() | |
| 9933 | end)) | |
| 9934 | Idle = false | |
| 9935 | wait(0.1) | |
| 9936 | D = false | |
| 9937 | end | |
| 9938 | end | |
| 9939 | end | |
| 9940 | function TargetSelect(person) | |
| 9941 | local dd = coroutine.wrap(function() | |
| 9942 | if targetted ~= person then | |
| 9943 | targetted = person | |
| 9944 | for i = 0, 2, 0.1 do | |
| 9945 | swait() | |
| 9946 | end | |
| 9947 | end | |
| 9948 | end) | |
| 9949 | dd() | |
| 9950 | end | |
| 9951 | Mouse.KeyDown:connect(function(key) | |
| 9952 | if key == "f" then | |
| 9953 | HomingAttack() | |
| 9954 | end | |
| 9955 | end) | |
| 9956 | Mouse.KeyDown:connect(function(key) | |
| 9957 | if key == "v" then | |
| 9958 | GodFist() | |
| 9959 | end | |
| 9960 | end) | |
| 9961 | Mouse.KeyDown:connect(function(key) | |
| 9962 | if key == "q" then | |
| 9963 | LockOn() | |
| 9964 | end | |
| 9965 | end) | |
| 9966 | function LockOn() | |
| 9967 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 9968 | TargetSelect(Mouse.Target.Parent) | |
| 9969 | end | |
| 9970 | end | |
| 9971 | function HomingAttack() | |
| 9972 | if targetted == nil then | |
| 9973 | end | |
| 9974 | local Music2 = Instance.new("Sound", UpperTorso)
| |
| 9975 | Music2.SoundId = "rbxassetid://1055279036" | |
| 9976 | Music2.Pitch = 1 | |
| 9977 | Music2.Looped = false | |
| 9978 | Music2.Volume = 3.2 | |
| 9979 | wait(1.0E-4) | |
| 9980 | Music2:Play() | |
| 9981 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1) | |
| 9982 | Zanzoken = Instance.new("Part", RootPart)
| |
| 9983 | Zanzoken.Anchored = true | |
| 9984 | Zanzoken.CanCollide = false | |
| 9985 | Zanzoken.Position = v3(999, 999, 999) | |
| 9986 | Zanzoken.CFrame = RootPart.CFrame | |
| 9987 | game.Debris:AddItem(Zanzoken, 0.5) | |
| 9988 | Zanzoken.Transparency = 1 | |
| 9989 | wait() | |
| 9990 | idk = Instance.new("BillboardGui", Zanzoken)
| |
| 9991 | idk.Size = UDim2.new(10, 0, 15, 0) | |
| 9992 | idk.AlwaysOnTop = false | |
| 9993 | idk1 = Instance.new("ImageLabel", idk)
| |
| 9994 | idk1.BackgroundTransparency = 1 | |
| 9995 | idk.ExtentsOffset = v3(0, 0, 0) | |
| 9996 | idk1.ImageTransparency = 0 | |
| 9997 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
| 9998 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
| 9999 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
| 10000 | idk1.Image = "rbxassetid://319554883" | |
| 10001 | wait() | |
| 10002 | Zanzoken = Instance.new("Part", Character)
| |
| 10003 | Zanzoken.Anchored = true | |
| 10004 | Zanzoken.CanCollide = false | |
| 10005 | Zanzoken.Position = v3(999, 999, 999) | |
| 10006 | Zanzoken.CFrame = RootPart.CFrame | |
| 10007 | game.Debris:AddItem(Zanzoken, 0.5) | |
| 10008 | Zanzoken.Transparency = 1 | |
| 10009 | wait() | |
| 10010 | idk = Instance.new("BillboardGui", Zanzoken)
| |
| 10011 | idk.Size = UDim2.new(20, 0, 20, 0) | |
| 10012 | idk.AlwaysOnTop = false | |
| 10013 | idk1 = Instance.new("ImageLabel", idk)
| |
| 10014 | idk1.BackgroundTransparency = 1 | |
| 10015 | idk.ExtentsOffset = v3(0, 0, 0) | |
| 10016 | idk1.ImageTransparency = 0 | |
| 10017 | idk1.ImageColor3 = Color3.fromRGB(0, 0, 0) | |
| 10018 | idk1.Size = UDim2.new(2, 0, 1, 0) | |
| 10019 | idk1.Position = UDim2.new(-0.5, 0, -0.2, 0) | |
| 10020 | idk1.Image = "rbxassetid://319554883" | |
| 10021 | Humanoid.Health = Humanoid.Health + 300 | |
| 10022 | end | |
| 10023 | function GodFist() | |
| 10024 | local FlyAt = Instance.new("Attachment", UpperTorso)
| |
| 10025 | FlyAt.Position = Vector3.new(0, 2, 0) | |
| 10026 | local FlyAt2 = Instance.new("Attachment", UpperTorso)
| |
| 10027 | FlyAt2.Position = Vector3.new(0, -2.5, 0) | |
| 10028 | local Speed = Instance.new("Trail", Character)
| |
| 10029 | Speed.Attachment0 = FlyAt | |
| 10030 | Speed.Attachment1 = FlyAt2 | |
| 10031 | Speed.Texture = "rbxassetid://22636887" | |
| 10032 | Speed.Lifetime = 0.9 | |
| 10033 | Speed.Transparency = NumberSequence.new({
| |
| 10034 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 10035 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 10036 | }) | |
| 10037 | Speed.Color = ColorSequence.new(ColorsArray) | |
| 10038 | Speed.LightEmission = 5 | |
| 10039 | local bv = Instance.new("BodyVelocity")
| |
| 10040 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 10041 | bv.velocity = RootPart.CFrame.lookVector * 250 | |
| 10042 | bv.Parent = RootPart | |
| 10043 | local Aura = Instance.new("ParticleEmitter")
| |
| 10044 | Aura.Name = "Aura" | |
| 10045 | Aura.Texture = "rbxassetid://411939841" | |
| 10046 | Aura.Parent = UpperTorso | |
| 10047 | Aura.LightEmission = 1 | |
| 10048 | Aura.Transparency = NumberSequence.new(0.2, 1) | |
| 10049 | Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
| |
| 10050 | Aura.Size = NumberSequence.new(5, 9) | |
| 10051 | Aura.LockedToPart = true | |
| 10052 | Aura.Lifetime = NumberRange.new(0.3) | |
| 10053 | Aura.Rate = 150 | |
| 10054 | Aura.Speed = NumberRange.new(2.3) | |
| 10055 | Aura.EmissionDirection = "Top" | |
| 10056 | Aura.Rotation = NumberRange.new(-80, 80) | |
| 10057 | local Grab = Instance.new("Part", RightHand)
| |
| 10058 | Grab.Size = Vector3.new(4, 4, 4) | |
| 10059 | Grab.CanCollide = false | |
| 10060 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10061 | Grab.Transparency = math.huge | |
| 10062 | local Grabo = Instance.new("Weld", Grab)
| |
| 10063 | Grabo.Part0 = RightHand | |
| 10064 | Grabo.Part1 = Grab | |
| 10065 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10066 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10067 | SFXZ.SoundId = "rbxassetid://1056625824" | |
| 10068 | SFXZ.Volume = 1 | |
| 10069 | SFXZ.Pitch = 1 | |
| 10070 | SFXZ.Looped = false | |
| 10071 | wait(0.01) | |
| 10072 | SFXZ:Play() | |
| 10073 | Grab.Touched:connect(function(hit) | |
| 10074 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10075 | Grab:Destroy() | |
| 10076 | RootPart.Anchored = true | |
| 10077 | hit.Parent.Humanoid:TakeDamage(75) | |
| 10078 | bv:Destroy() | |
| 10079 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10080 | SFXZ.SoundId = "rbxassetid://748050516" | |
| 10081 | SFXZ.Volume = 3 | |
| 10082 | SFXZ.Pitch = 1 | |
| 10083 | SFXZ.Looped = false | |
| 10084 | wait(0.01) | |
| 10085 | SFXZ:Play() | |
| 10086 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10087 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10088 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 10089 | wait(0.05) | |
| 10090 | Fl:remove() | |
| 10091 | end | |
| 10092 | end) | |
| 10093 | for i = 0, 4, 0.1 do | |
| 10094 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1) | |
| 10095 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1) | |
| 10096 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10097 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1) | |
| 10098 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10099 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 10100 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10101 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 10102 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1) | |
| 10103 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1) | |
| 10104 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10105 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10106 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10107 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10108 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1) | |
| 10109 | game:GetService("RunService").RenderStepped:wait()
| |
| 10110 | end | |
| 10111 | bv:Destroy() | |
| 10112 | RootPart.Anchored = false | |
| 10113 | Aura.Enabled = false | |
| 10114 | Grab:Destroy() | |
| 10115 | FlyAt:Destroy() | |
| 10116 | end | |
| 10117 | function HomingAttackUI() | |
| 10118 | if targetted == nil then | |
| 10119 | end | |
| 10120 | RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1) | |
| 10121 | Humanoid.Health = Humanoid.Health + 1000 | |
| 10122 | end | |
| 10123 | function Away() | |
| 10124 | if not D then | |
| 10125 | D = true | |
| 10126 | Idle = true | |
| 10127 | do | |
| 10128 | local Grab = Instance.new("Part", LeftHand)
| |
| 10129 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10130 | Grab.CanCollide = false | |
| 10131 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10132 | Grab.Transparency = math.huge | |
| 10133 | local Grabo = Instance.new("Weld", Grab)
| |
| 10134 | Grabo.Part0 = LeftHand | |
| 10135 | Grabo.Part1 = Grab | |
| 10136 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10137 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10138 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10139 | SFXZ.Volume = 1 | |
| 10140 | SFXZ.Pitch = 1.5 | |
| 10141 | SFXZ.Looped = false | |
| 10142 | wait(0.01) | |
| 10143 | SFXZ:Play() | |
| 10144 | Grab.Touched:connect(function(hit) | |
| 10145 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10146 | Grab:Destroy() | |
| 10147 | hit.Parent.Humanoid:TakeDamage(20) | |
| 10148 | do | |
| 10149 | local FZcharge = Instance.new("ParticleEmitter", hit)
| |
| 10150 | FZcharge.Texture = "rbxassetid://31727915" | |
| 10151 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
| 10152 | FZcharge.EmissionDirection = "Bottom" | |
| 10153 | FZcharge.Speed = NumberRange.new(5) | |
| 10154 | FZcharge.Size = NumberSequence.new(10, 0) | |
| 10155 | FZcharge.Drag = 2 | |
| 10156 | FZcharge.LockedToPart = false | |
| 10157 | FZcharge.Lifetime = NumberRange.new(3) | |
| 10158 | FZcharge.Rate = 150 | |
| 10159 | FZcharge.LightEmission = 0 | |
| 10160 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
| 10161 | FZcharge.VelocitySpread = 100 | |
| 10162 | local SFXZZ = Instance.new("Sound", hit)
| |
| 10163 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
| 10164 | SFXZZ.Volume = 2.5 | |
| 10165 | SFXZZ.Pitch = 1 | |
| 10166 | SFXZZ.Looped = false | |
| 10167 | wait(0.01) | |
| 10168 | SFXZZ:Play() | |
| 10169 | local H = Instance.new("Part", Character)
| |
| 10170 | H.Size = Vector3.new(1, 1, 1) | |
| 10171 | H.BrickColor = BrickColor.new("White")
| |
| 10172 | H.CanCollide = false | |
| 10173 | H.Anchored = true | |
| 10174 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 10175 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10176 | H2.MeshId = "rbxassetid://3270017" | |
| 10177 | local H3 = Instance.new("Part", Character)
| |
| 10178 | H3.Size = Vector3.new(1, 1, 1) | |
| 10179 | H3.BrickColor = BrickColor.new("White")
| |
| 10180 | H3.CanCollide = false | |
| 10181 | H3.Anchored = true | |
| 10182 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
| 10183 | local H23 = Instance.new("SpecialMesh", H3)
| |
| 10184 | H23.MeshId = "rbxassetid://3270017" | |
| 10185 | local H33 = Instance.new("Part", Character)
| |
| 10186 | H33.Size = Vector3.new(1, 1, 1) | |
| 10187 | H33.BrickColor = BrickColor.new("White")
| |
| 10188 | H33.CanCollide = false | |
| 10189 | H33.Anchored = true | |
| 10190 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10191 | local H233 = Instance.new("SpecialMesh", H33)
| |
| 10192 | H233.MeshId = "rbxassetid://20329976" | |
| 10193 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10194 | H2.MeshId = "rbxassetid://3270017" | |
| 10195 | local H5 = Instance.new("Part", Character)
| |
| 10196 | H5.Size = Vector3.new(1, 1, 1) | |
| 10197 | H5.BrickColor = BrickColor.new("White")
| |
| 10198 | H5.CanCollide = false | |
| 10199 | H5.Anchored = true | |
| 10200 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10201 | local H25 = Instance.new("SpecialMesh", H5)
| |
| 10202 | H25.MeshId = "rbxassetid://3270017" | |
| 10203 | local Hi = Instance.new("Part", hit)
| |
| 10204 | Hi.Size = Vector3.new(1, 1, 1) | |
| 10205 | Hi.BrickColor = BrickColor.new("White")
| |
| 10206 | Hi.CanCollide = false | |
| 10207 | Hi.Anchored = true | |
| 10208 | Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 10209 | local Hi2 = Instance.new("SpecialMesh", Hi)
| |
| 10210 | Hi2.MeshId = "rbxassetid://3270017" | |
| 10211 | coroutine.resume(coroutine.create(function() | |
| 10212 | for i = 1, 200 do | |
| 10213 | H2.Scale = H2.Scale + Vector3.new(6, 6, 6) | |
| 10214 | H.Transparency = H.Transparency + 0.09 | |
| 10215 | H23.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
| 10216 | H3.Transparency = H3.Transparency + 0.09 | |
| 10217 | H233.Scale = H23.Scale + Vector3.new(6, 6, 6) | |
| 10218 | H33.Transparency = H3.Transparency + 0.09 | |
| 10219 | H25.Scale = H25.Scale + Vector3.new(6, 6, 6) | |
| 10220 | H5.Transparency = H5.Transparency + 0.09 | |
| 10221 | Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6) | |
| 10222 | Hi.Transparency = Hi.Transparency + 0.09 | |
| 10223 | wait(1.0E-11) | |
| 10224 | end | |
| 10225 | end)) | |
| 10226 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10227 | SFXZ.SoundId = "rbxassetid://447041606" | |
| 10228 | SFXZ.Volume = 6 | |
| 10229 | SFXZ.Pitch = 1 | |
| 10230 | SFXZ.Looped = false | |
| 10231 | wait(0.01) | |
| 10232 | SFXZ:Play() | |
| 10233 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10234 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10235 | Fl.velocity = UpperTorso.CFrame.lookVector * 680 | |
| 10236 | wait(0.05) | |
| 10237 | Fl:remove() | |
| 10238 | wait(1.1) | |
| 10239 | FZcharge.Rate = 0 | |
| 10240 | end | |
| 10241 | end | |
| 10242 | end) | |
| 10243 | for i = 0, 0.5, 0.3 do | |
| 10244 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1) | |
| 10245 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1) | |
| 10246 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1) | |
| 10247 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10248 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10249 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10250 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10251 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10252 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10253 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10254 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10255 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10256 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10257 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) | |
| 10258 | game:GetService("RunService").RenderStepped:wait()
| |
| 10259 | end | |
| 10260 | for i = 0, 0.5, 0.1 do | |
| 10261 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1) | |
| 10262 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 10263 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10264 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10265 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10266 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10267 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10268 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10269 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10270 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10271 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10272 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10273 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10274 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1) | |
| 10275 | game:GetService("RunService").RenderStepped:wait()
| |
| 10276 | end | |
| 10277 | coroutine.resume(coroutine.create(function() | |
| 10278 | wait(0.5) | |
| 10279 | Grab:remove() | |
| 10280 | end)) | |
| 10281 | Idle = false | |
| 10282 | wait(0.1) | |
| 10283 | D = false | |
| 10284 | end | |
| 10285 | end | |
| 10286 | end | |
| 10287 | function Hit2() | |
| 10288 | if not D then | |
| 10289 | D = true | |
| 10290 | Idle = true | |
| 10291 | do | |
| 10292 | local Grab = Instance.new("Part", RightHand)
| |
| 10293 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10294 | Grab.CanCollide = false | |
| 10295 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10296 | Grab.Transparency = math.huge | |
| 10297 | local Grabo = Instance.new("Weld", Grab)
| |
| 10298 | Grabo.Part0 = RightHand | |
| 10299 | Grabo.Part1 = Grab | |
| 10300 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10301 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10302 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10303 | SFXZ.Volume = 1 | |
| 10304 | SFXZ.Pitch = 1.5 | |
| 10305 | SFXZ.Looped = false | |
| 10306 | wait(0.01) | |
| 10307 | SFXZ:Play() | |
| 10308 | Grab.Touched:connect(function(hit) | |
| 10309 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10310 | Grab:Destroy() | |
| 10311 | hit.Parent.Humanoid:TakeDamage(125) | |
| 10312 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10313 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10314 | SFXZ.Volume = 3 | |
| 10315 | SFXZ.Pitch = 1 | |
| 10316 | SFXZ.Looped = false | |
| 10317 | wait(0.01) | |
| 10318 | SFXZ:Play() | |
| 10319 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10320 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10321 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 10322 | wait(0.05) | |
| 10323 | Fl:remove() | |
| 10324 | end | |
| 10325 | end) | |
| 10326 | for i = 0, 2, 0.1 do | |
| 10327 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
| 10328 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
| 10329 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 10330 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 10331 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10332 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10333 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10334 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10335 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 10336 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10337 | game:GetService("RunService").RenderStepped:wait()
| |
| 10338 | end | |
| 10339 | coroutine.resume(coroutine.create(function() | |
| 10340 | wait(0.5) | |
| 10341 | Grab:remove() | |
| 10342 | end)) | |
| 10343 | Idle = false | |
| 10344 | Grab:Destroy() | |
| 10345 | wait(0) | |
| 10346 | D = false | |
| 10347 | end | |
| 10348 | end | |
| 10349 | end | |
| 10350 | function Hit3() | |
| 10351 | if not D then | |
| 10352 | D = true | |
| 10353 | Idle = true | |
| 10354 | do | |
| 10355 | local Grab = Instance.new("Part", LeftFoot)
| |
| 10356 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10357 | Grab.CanCollide = false | |
| 10358 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10359 | Grab.Transparency = math.huge | |
| 10360 | local Grabo = Instance.new("Weld", Grab)
| |
| 10361 | Grabo.Part0 = LeftFoot | |
| 10362 | Grabo.Part1 = Grab | |
| 10363 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10364 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10365 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10366 | SFXZ.Volume = 1 | |
| 10367 | SFXZ.Pitch = 1.5 | |
| 10368 | SFXZ.Looped = false | |
| 10369 | wait(0.01) | |
| 10370 | SFXZ:Play() | |
| 10371 | Grab.Touched:connect(function(hit) | |
| 10372 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10373 | Grab:Destroy() | |
| 10374 | hit.Parent.Humanoid:TakeDamage(125) | |
| 10375 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10376 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10377 | SFXZ.Volume = 3 | |
| 10378 | SFXZ.Pitch = 1 | |
| 10379 | SFXZ.Looped = false | |
| 10380 | wait(0.01) | |
| 10381 | SFXZ:Play() | |
| 10382 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10383 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10384 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 10385 | wait(0.05) | |
| 10386 | Fl:remove() | |
| 10387 | end | |
| 10388 | end) | |
| 10389 | for i = 0, 2, 0.1 do | |
| 10390 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
| 10391 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
| 10392 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10393 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10394 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
| 10395 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10396 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
| 10397 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10398 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
| 10399 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
| 10400 | game:GetService("RunService").RenderStepped:wait()
| |
| 10401 | end | |
| 10402 | coroutine.resume(coroutine.create(function() | |
| 10403 | wait(0.5) | |
| 10404 | Grab:remove() | |
| 10405 | end)) | |
| 10406 | Idle = false | |
| 10407 | Grab:Destroy() | |
| 10408 | wait(0.1) | |
| 10409 | D = false | |
| 10410 | end | |
| 10411 | end | |
| 10412 | end | |
| 10413 | function Strong2() | |
| 10414 | if not D then | |
| 10415 | D = true | |
| 10416 | Idle = true | |
| 10417 | do | |
| 10418 | local Grab = Instance.new("Part", RightHand)
| |
| 10419 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10420 | Grab.CanCollide = false | |
| 10421 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10422 | Grab.Transparency = math.huge | |
| 10423 | local Grabo = Instance.new("Weld", Grab)
| |
| 10424 | Grabo.Part0 = RightHand | |
| 10425 | Grabo.Part1 = Grab | |
| 10426 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10427 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10428 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10429 | SFXZ.Volume = 1 | |
| 10430 | SFXZ.Pitch = 1.5 | |
| 10431 | SFXZ.Looped = false | |
| 10432 | wait(0.01) | |
| 10433 | SFXZ:Play() | |
| 10434 | Grab.Touched:connect(function(hit) | |
| 10435 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10436 | Grab:Destroy() | |
| 10437 | hit.Parent.Humanoid:TakeDamage(3455) | |
| 10438 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10439 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10440 | SFXZ.Volume = 3 | |
| 10441 | SFXZ.Pitch = 1 | |
| 10442 | SFXZ.Looped = false | |
| 10443 | wait(0.01) | |
| 10444 | SFXZ:Play() | |
| 10445 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10446 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10447 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 10448 | wait(0.05) | |
| 10449 | Fl:remove() | |
| 10450 | end | |
| 10451 | end) | |
| 10452 | for i = 0, 0.6, 0.1 do | |
| 10453 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
| 10454 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
| 10455 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 10456 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 10457 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10458 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10459 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10460 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10461 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 10462 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10463 | game:GetService("RunService").RenderStepped:wait()
| |
| 10464 | end | |
| 10465 | coroutine.resume(coroutine.create(function() | |
| 10466 | wait(0.5) | |
| 10467 | Grab:remove() | |
| 10468 | end)) | |
| 10469 | Idle = false | |
| 10470 | Grab:Destroy() | |
| 10471 | wait(0) | |
| 10472 | D = false | |
| 10473 | end | |
| 10474 | end | |
| 10475 | end | |
| 10476 | function Strong3() | |
| 10477 | if not D then | |
| 10478 | D = true | |
| 10479 | Idle = true | |
| 10480 | do | |
| 10481 | local Grab = Instance.new("Part", LeftFoot)
| |
| 10482 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10483 | Grab.CanCollide = false | |
| 10484 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10485 | Grab.Transparency = math.huge | |
| 10486 | local Grabo = Instance.new("Weld", Grab)
| |
| 10487 | Grabo.Part0 = LeftFoot | |
| 10488 | Grabo.Part1 = Grab | |
| 10489 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10490 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10491 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10492 | SFXZ.Volume = 1 | |
| 10493 | SFXZ.Pitch = 1.5 | |
| 10494 | SFXZ.Looped = false | |
| 10495 | wait(0.01) | |
| 10496 | SFXZ:Play() | |
| 10497 | Grab.Touched:connect(function(hit) | |
| 10498 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10499 | Grab:Destroy() | |
| 10500 | hit.Parent.Humanoid:TakeDamage(3455) | |
| 10501 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10502 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10503 | SFXZ.Volume = 3 | |
| 10504 | SFXZ.Pitch = 1 | |
| 10505 | SFXZ.Looped = false | |
| 10506 | wait(0.01) | |
| 10507 | SFXZ:Play() | |
| 10508 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10509 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10510 | Fl.velocity = UpperTorso.CFrame.lookVector * 10 | |
| 10511 | wait(0.05) | |
| 10512 | Fl:remove() | |
| 10513 | end | |
| 10514 | end) | |
| 10515 | for i = 0, 0.6, 0.1 do | |
| 10516 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
| 10517 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
| 10518 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10519 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10520 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
| 10521 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10522 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
| 10523 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10524 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
| 10525 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
| 10526 | game:GetService("RunService").RenderStepped:wait()
| |
| 10527 | end | |
| 10528 | coroutine.resume(coroutine.create(function() | |
| 10529 | wait(0.5) | |
| 10530 | Grab:remove() | |
| 10531 | end)) | |
| 10532 | Idle = false | |
| 10533 | Grab:Destroy() | |
| 10534 | wait(0.1) | |
| 10535 | D = false | |
| 10536 | end | |
| 10537 | end | |
| 10538 | end | |
| 10539 | function Desperate2() | |
| 10540 | if not D then | |
| 10541 | D = true | |
| 10542 | Idle = true | |
| 10543 | do | |
| 10544 | local Grab = Instance.new("Part", RightHand)
| |
| 10545 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10546 | Grab.CanCollide = false | |
| 10547 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10548 | Grab.Transparency = math.huge | |
| 10549 | local Grabo = Instance.new("Weld", Grab)
| |
| 10550 | Grabo.Part0 = RightHand | |
| 10551 | Grabo.Part1 = Grab | |
| 10552 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10553 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10554 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10555 | SFXZ.Volume = 1 | |
| 10556 | SFXZ.Pitch = 1.5 | |
| 10557 | SFXZ.Looped = false | |
| 10558 | wait(0.01) | |
| 10559 | SFXZ:Play() | |
| 10560 | Grab.Touched:connect(function(hit) | |
| 10561 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10562 | Grab:Destroy() | |
| 10563 | hit.Parent.Humanoid:TakeDamage(3555555) | |
| 10564 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10565 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10566 | SFXZ.Volume = 3 | |
| 10567 | SFXZ.Pitch = 1 | |
| 10568 | SFXZ.Looped = false | |
| 10569 | wait(0.01) | |
| 10570 | SFXZ:Play() | |
| 10571 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10572 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10573 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
| 10574 | wait(0.05) | |
| 10575 | Fl:remove() | |
| 10576 | end | |
| 10577 | end) | |
| 10578 | for i = 0, 0.6, 0.1 do | |
| 10579 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5) | |
| 10580 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5) | |
| 10581 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5) | |
| 10582 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5) | |
| 10583 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10584 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10585 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10586 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10587 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2) | |
| 10588 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3) | |
| 10589 | game:GetService("RunService").RenderStepped:wait()
| |
| 10590 | end | |
| 10591 | coroutine.resume(coroutine.create(function() | |
| 10592 | wait(0.5) | |
| 10593 | Grab:remove() | |
| 10594 | end)) | |
| 10595 | Idle = false | |
| 10596 | Grab:Destroy() | |
| 10597 | wait(0) | |
| 10598 | D = false | |
| 10599 | end | |
| 10600 | end | |
| 10601 | end | |
| 10602 | function Desperate3() | |
| 10603 | if not D then | |
| 10604 | D = true | |
| 10605 | Idle = true | |
| 10606 | do | |
| 10607 | local Grab = Instance.new("Part", LeftFoot)
| |
| 10608 | Grab.Size = Vector3.new(3, 3, 3) | |
| 10609 | Grab.CanCollide = false | |
| 10610 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10611 | Grab.Transparency = math.huge | |
| 10612 | local Grabo = Instance.new("Weld", Grab)
| |
| 10613 | Grabo.Part0 = LeftFoot | |
| 10614 | Grabo.Part1 = Grab | |
| 10615 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10616 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10617 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10618 | SFXZ.Volume = 1 | |
| 10619 | SFXZ.Pitch = 1.5 | |
| 10620 | SFXZ.Looped = false | |
| 10621 | wait(0.01) | |
| 10622 | SFXZ:Play() | |
| 10623 | Grab.Touched:connect(function(hit) | |
| 10624 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10625 | Grab:Destroy() | |
| 10626 | hit.Parent.Humanoid:TakeDamage(3555555) | |
| 10627 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10628 | SFXZ.SoundId = "rbxassetid://1050733875" | |
| 10629 | SFXZ.Volume = 3 | |
| 10630 | SFXZ.Pitch = 1 | |
| 10631 | SFXZ.Looped = false | |
| 10632 | wait(0.01) | |
| 10633 | SFXZ:Play() | |
| 10634 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10635 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10636 | Fl.velocity = UpperTorso.CFrame.lookVector * 100 | |
| 10637 | wait(0.05) | |
| 10638 | Fl:remove() | |
| 10639 | end | |
| 10640 | end) | |
| 10641 | for i = 0, 0.6, 0.1 do | |
| 10642 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3) | |
| 10643 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3) | |
| 10644 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10645 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3) | |
| 10646 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5) | |
| 10647 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10648 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5) | |
| 10649 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5) | |
| 10650 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3) | |
| 10651 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3) | |
| 10652 | game:GetService("RunService").RenderStepped:wait()
| |
| 10653 | end | |
| 10654 | coroutine.resume(coroutine.create(function() | |
| 10655 | wait(0.5) | |
| 10656 | Grab:remove() | |
| 10657 | end)) | |
| 10658 | Idle = false | |
| 10659 | Grab:Destroy() | |
| 10660 | wait(0.1) | |
| 10661 | D = false | |
| 10662 | end | |
| 10663 | end | |
| 10664 | end | |
| 10665 | function HitS() | |
| 10666 | if not D then | |
| 10667 | D = true | |
| 10668 | Idle = true | |
| 10669 | do | |
| 10670 | local Grab = Instance.new("Part", LeftHand)
| |
| 10671 | Grab.Size = Vector3.new(6, 6, 6) | |
| 10672 | Grab.CanCollide = false | |
| 10673 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10674 | Grab.Transparency = math.huge | |
| 10675 | local Grabo = Instance.new("Weld", Grab)
| |
| 10676 | Grabo.Part0 = LeftHand | |
| 10677 | Grabo.Part1 = Grab | |
| 10678 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10679 | local FZcharge = Instance.new("ParticleEmitter", LeftHand)
| |
| 10680 | FZcharge.Texture = "rbxassetid://31727915" | |
| 10681 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
| 10682 | FZcharge.EmissionDirection = "Bottom" | |
| 10683 | FZcharge.Speed = NumberRange.new(0) | |
| 10684 | FZcharge.Size = NumberSequence.new(1, 0) | |
| 10685 | FZcharge.Drag = 2 | |
| 10686 | FZcharge.LockedToPart = false | |
| 10687 | FZcharge.Lifetime = NumberRange.new(1) | |
| 10688 | FZcharge.Rate = 150 | |
| 10689 | FZcharge.LightEmission = 0.2 | |
| 10690 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
| 10691 | FZcharge.VelocitySpread = 100 | |
| 10692 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10693 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10694 | SFXZ.Volume = 1 | |
| 10695 | SFXZ.Pitch = 1.5 | |
| 10696 | SFXZ.Looped = false | |
| 10697 | wait(0.01) | |
| 10698 | SFXZ:Play() | |
| 10699 | Grab.Touched:connect(function(hit) | |
| 10700 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10701 | Grab:Destroy() | |
| 10702 | do | |
| 10703 | local H = Instance.new("Part", Character)
| |
| 10704 | H.Size = Vector3.new(1, 1, 1) | |
| 10705 | H.BrickColor = BrickColor.new("White")
| |
| 10706 | H.CanCollide = false | |
| 10707 | H.Anchored = true | |
| 10708 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 10709 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10710 | H2.MeshId = "rbxassetid://3270017" | |
| 10711 | local H3 = Instance.new("Part", Character)
| |
| 10712 | H3.Size = Vector3.new(1, 1, 1) | |
| 10713 | H3.BrickColor = BrickColor.new("White")
| |
| 10714 | H3.CanCollide = false | |
| 10715 | H3.Anchored = true | |
| 10716 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
| 10717 | local H23 = Instance.new("SpecialMesh", H3)
| |
| 10718 | H23.MeshId = "rbxassetid://3270017" | |
| 10719 | local H33 = Instance.new("Part", Character)
| |
| 10720 | H33.Size = Vector3.new(1, 1, 1) | |
| 10721 | H33.BrickColor = BrickColor.new("White")
| |
| 10722 | H33.CanCollide = false | |
| 10723 | H33.Anchored = true | |
| 10724 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10725 | local H233 = Instance.new("SpecialMesh", H33)
| |
| 10726 | H233.MeshId = "rbxassetid://20329976" | |
| 10727 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10728 | H2.MeshId = "rbxassetid://3270017" | |
| 10729 | local H5 = Instance.new("Part", Character)
| |
| 10730 | H5.Size = Vector3.new(1, 1, 1) | |
| 10731 | H5.BrickColor = BrickColor.new("White")
| |
| 10732 | H5.CanCollide = false | |
| 10733 | H5.Anchored = true | |
| 10734 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10735 | local H25 = Instance.new("SpecialMesh", H5)
| |
| 10736 | H25.MeshId = "rbxassetid://3270017" | |
| 10737 | coroutine.resume(coroutine.create(function() | |
| 10738 | for i = 1, 200 do | |
| 10739 | H2.Scale = H2.Scale + Vector3.new(9, 9, 9) | |
| 10740 | H.Transparency = H.Transparency + 0.09 | |
| 10741 | H23.Scale = H23.Scale + Vector3.new(9, 9, 9) | |
| 10742 | H3.Transparency = H3.Transparency + 0.09 | |
| 10743 | H233.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
| 10744 | H33.Transparency = H3.Transparency + 0.09 | |
| 10745 | H25.Scale = H25.Scale + Vector3.new(8, 8, 8) | |
| 10746 | H5.Transparency = H5.Transparency + 0.09 | |
| 10747 | wait(1.0E-11) | |
| 10748 | end | |
| 10749 | end)) | |
| 10750 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10751 | SFXZ.SoundId = "rbxassetid://447041606" | |
| 10752 | SFXZ.Volume = 1 | |
| 10753 | SFXZ.Pitch = 1 | |
| 10754 | SFXZ.Looped = false | |
| 10755 | wait(0.01) | |
| 10756 | SFXZ:Play() | |
| 10757 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10758 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10759 | Fl.velocity = UpperTorso.CFrame.lookVector * 350 | |
| 10760 | local exp = Instance.new("Explosion", Character)
| |
| 10761 | exp.BlastRadius = 13 | |
| 10762 | exp.BlastPressure = 100 | |
| 10763 | exp.Position = Character.HumanoidRootPart.Position | |
| 10764 | exp.Visible = false | |
| 10765 | hit.Parent:BreakJoints() | |
| 10766 | wait(1.3) | |
| 10767 | hit.Parent:Destroy() | |
| 10768 | wait(0.05) | |
| 10769 | Fl:remove() | |
| 10770 | end | |
| 10771 | end | |
| 10772 | end) | |
| 10773 | for i = 0, 2, 0.1 do | |
| 10774 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1) | |
| 10775 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 10776 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10777 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10778 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10779 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10780 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10781 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10782 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10783 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10784 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10785 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10786 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10787 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1) | |
| 10788 | game:GetService("RunService").RenderStepped:wait()
| |
| 10789 | end | |
| 10790 | coroutine.resume(coroutine.create(function() | |
| 10791 | wait(0.5) | |
| 10792 | Grab:remove() | |
| 10793 | end)) | |
| 10794 | Idle = false | |
| 10795 | FZcharge:Destroy() | |
| 10796 | wait(0.1) | |
| 10797 | D = false | |
| 10798 | end | |
| 10799 | end | |
| 10800 | end | |
| 10801 | function Hit2S() | |
| 10802 | if not D then | |
| 10803 | D = true | |
| 10804 | Idle = true | |
| 10805 | do | |
| 10806 | local Grab = Instance.new("Part", RightHand)
| |
| 10807 | Grab.Size = Vector3.new(6, 6, 6) | |
| 10808 | Grab.CanCollide = false | |
| 10809 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 10810 | Grab.Transparency = math.huge | |
| 10811 | local Grabo = Instance.new("Weld", Grab)
| |
| 10812 | Grabo.Part0 = RightHand | |
| 10813 | Grabo.Part1 = Grab | |
| 10814 | Grabo.C0 = CFrame.new(0, -1.1, 0) | |
| 10815 | local FZcharge = Instance.new("ParticleEmitter", RightHand)
| |
| 10816 | FZcharge.Texture = "rbxassetid://31727915" | |
| 10817 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
| 10818 | FZcharge.EmissionDirection = "Bottom" | |
| 10819 | FZcharge.Speed = NumberRange.new(0) | |
| 10820 | FZcharge.Size = NumberSequence.new(1, 0) | |
| 10821 | FZcharge.Drag = 2 | |
| 10822 | FZcharge.LockedToPart = false | |
| 10823 | FZcharge.Lifetime = NumberRange.new(1) | |
| 10824 | FZcharge.Rate = 150 | |
| 10825 | FZcharge.LightEmission = 0.2 | |
| 10826 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
| 10827 | FZcharge.VelocitySpread = 100 | |
| 10828 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10829 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 10830 | SFXZ.Volume = 1 | |
| 10831 | SFXZ.Pitch = 1.5 | |
| 10832 | SFXZ.Looped = false | |
| 10833 | wait(0.01) | |
| 10834 | SFXZ:Play() | |
| 10835 | Grab.Touched:connect(function(hit) | |
| 10836 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 10837 | Grab:Destroy() | |
| 10838 | do | |
| 10839 | local H = Instance.new("Part", Character)
| |
| 10840 | H.Size = Vector3.new(1, 1, 1) | |
| 10841 | H.BrickColor = BrickColor.new("White")
| |
| 10842 | H.CanCollide = false | |
| 10843 | H.Anchored = true | |
| 10844 | H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55) | |
| 10845 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10846 | H2.MeshId = "rbxassetid://3270017" | |
| 10847 | local H3 = Instance.new("Part", Character)
| |
| 10848 | H3.Size = Vector3.new(1, 1, 1) | |
| 10849 | H3.BrickColor = BrickColor.new("White")
| |
| 10850 | H3.CanCollide = false | |
| 10851 | H3.Anchored = true | |
| 10852 | H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0) | |
| 10853 | local H23 = Instance.new("SpecialMesh", H3)
| |
| 10854 | H23.MeshId = "rbxassetid://3270017" | |
| 10855 | local H33 = Instance.new("Part", Character)
| |
| 10856 | H33.Size = Vector3.new(1, 1, 1) | |
| 10857 | H33.BrickColor = BrickColor.new("White")
| |
| 10858 | H33.CanCollide = false | |
| 10859 | H33.Anchored = true | |
| 10860 | H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10861 | local H233 = Instance.new("SpecialMesh", H33)
| |
| 10862 | H233.MeshId = "rbxassetid://20329976" | |
| 10863 | local H2 = Instance.new("SpecialMesh", H)
| |
| 10864 | H2.MeshId = "rbxassetid://3270017" | |
| 10865 | local H5 = Instance.new("Part", Character)
| |
| 10866 | H5.Size = Vector3.new(1, 1, 1) | |
| 10867 | H5.BrickColor = BrickColor.new("White")
| |
| 10868 | H5.CanCollide = false | |
| 10869 | H5.Anchored = true | |
| 10870 | H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0) | |
| 10871 | local H25 = Instance.new("SpecialMesh", H5)
| |
| 10872 | H25.MeshId = "rbxassetid://3270017" | |
| 10873 | coroutine.resume(coroutine.create(function() | |
| 10874 | for i = 1, 200 do | |
| 10875 | H2.Scale = H2.Scale + Vector3.new(9, 9, 9) | |
| 10876 | H.Transparency = H.Transparency + 0.09 | |
| 10877 | H23.Scale = H23.Scale + Vector3.new(9, 9, 9) | |
| 10878 | H3.Transparency = H3.Transparency + 0.09 | |
| 10879 | H233.Scale = H23.Scale + Vector3.new(8, 8, 8) | |
| 10880 | H33.Transparency = H3.Transparency + 0.09 | |
| 10881 | H25.Scale = H25.Scale + Vector3.new(8, 8, 8) | |
| 10882 | H5.Transparency = H5.Transparency + 0.09 | |
| 10883 | wait(1.0E-11) | |
| 10884 | end | |
| 10885 | end)) | |
| 10886 | local SFXZ = Instance.new("Sound", UpperTorso)
| |
| 10887 | SFXZ.SoundId = "rbxassetid://447041606" | |
| 10888 | SFXZ.Volume = 1 | |
| 10889 | SFXZ.Pitch = 1 | |
| 10890 | SFXZ.Looped = false | |
| 10891 | wait(0.01) | |
| 10892 | SFXZ:Play() | |
| 10893 | local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
| |
| 10894 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 10895 | Fl.velocity = UpperTorso.CFrame.lookVector * 350 | |
| 10896 | local exp = Instance.new("Explosion", Character)
| |
| 10897 | exp.BlastRadius = 13 | |
| 10898 | exp.BlastPressure = 100 | |
| 10899 | exp.Position = Character.HumanoidRootPart.Position | |
| 10900 | exp.Visible = false | |
| 10901 | hit.Parent:BreakJoints() | |
| 10902 | wait(1.3) | |
| 10903 | hit.Parent:Destroy() | |
| 10904 | wait(0.05) | |
| 10905 | Fl:remove() | |
| 10906 | end | |
| 10907 | end | |
| 10908 | end) | |
| 10909 | for i = 0, 2, 0.1 do | |
| 10910 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1) | |
| 10911 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1) | |
| 10912 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10913 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10914 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10915 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10916 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10917 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10918 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10919 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10920 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10921 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10922 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10923 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1) | |
| 10924 | game:GetService("RunService").RenderStepped:wait()
| |
| 10925 | end | |
| 10926 | coroutine.resume(coroutine.create(function() | |
| 10927 | wait(0.5) | |
| 10928 | Grab:remove() | |
| 10929 | end)) | |
| 10930 | Idle = false | |
| 10931 | FZcharge:Destroy() | |
| 10932 | wait(0.1) | |
| 10933 | D = false | |
| 10934 | end | |
| 10935 | end | |
| 10936 | end | |
| 10937 | Mouse.Button1Down:connect(function() | |
| 10938 | if attack == false and attacktype == 1 then | |
| 10939 | Hit() | |
| 10940 | attacktype = 2 | |
| 10941 | elseif attack == false and attacktype == 2 then | |
| 10942 | Hit2() | |
| 10943 | attacktype = 3 | |
| 10944 | elseif attack == false and attacktype == 3 then | |
| 10945 | Hit3() | |
| 10946 | attacktype = 1 | |
| 10947 | end | |
| 10948 | end) | |
| 10949 | function rayCast(Pos, Dir, Max, Ignore) | |
| 10950 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 10951 | end | |
| 10952 | local sine = 0 | |
| 10953 | local change = 1 | |
| 10954 | local val = 0 | |
| 10955 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 10956 | local velderp = RootPart.Velocity.y | |
| 10957 | hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 10958 | game:service("RunService").RenderStepped:connect(function()
| |
| 10959 | if Humanoid.MoveDirection.x == 0 and Idle == false then | |
| 10960 | change = 1 | |
| 10961 | for i = 1, 1 do | |
| 10962 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1) | |
| 10963 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1) | |
| 10964 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1) | |
| 10965 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1) | |
| 10966 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1) | |
| 10967 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1) | |
| 10968 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10969 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10970 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1) | |
| 10971 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1) | |
| 10972 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10973 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10974 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10975 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10976 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10977 | game:GetService("RunService").RenderStepped:wait()
| |
| 10978 | end | |
| 10979 | for i = 1, 2050 do | |
| 10980 | if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then | |
| 10981 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1) | |
| 10982 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1) | |
| 10983 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1) | |
| 10984 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1) | |
| 10985 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1) | |
| 10986 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1) | |
| 10987 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1) | |
| 10988 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1) | |
| 10989 | Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1) | |
| 10990 | Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10991 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1) | |
| 10992 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10993 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10994 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10995 | Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1) | |
| 10996 | game:GetService("RunService").RenderStepped:wait()
| |
| 10997 | end | |
| 10998 | end | |
| 10999 | end | |
| 11000 | end) | |
| 11001 | ||
| 11002 | -- By renzonic |