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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | - | --//====================================================\\-- |
83 | + | |
84 | - | --|| GOOD COP BAD COP BY SHACKLUSTER |
84 | + | |
85 | - | --\\====================================================//-- |
85 | + | |
86 | local VanGui = Instance.new("ScreenGui") | |
87 | - | wait(0.2) |
87 | + | local Van = Instance.new("Frame") |
88 | local idk = Instance.new("TextBox") | |
89 | - | Player = owner |
89 | + | local dsa = Instance.new("TextButton") |
90 | - | PlayerGui = Player.PlayerGui |
90 | + | |
91 | - | Cam = workspace.CurrentCamera |
91 | + | VanGui.Name = "ufo" |
92 | - | Backpack = Player.Backpack |
92 | + | VanGui.Parent = owner.PlayerGui |
93 | - | Character = Player.Character |
93 | + | |
94 | - | Humanoid = Character.Humanoid |
94 | + | Van.Name = "ufo" |
95 | - | RootPart = Character["HumanoidRootPart"] |
95 | + | Van.Parent = VanGui |
96 | - | Torso = Character["Torso"] |
96 | + | Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
97 | - | Head = Character["Head"] |
97 | + | Van.BorderColor3 = Color3.new(0, 0, 0) |
98 | - | RightArm = Character["Right Arm"] |
98 | + | Van.Position = UDim2.new(0, 5, 0.8, 0) |
99 | - | LeftArm = Character["Left Arm"] |
99 | + | Van.Size = UDim2.new(0, 200, 0, 45) |
100 | - | RightLeg = Character["Right Leg"] |
100 | + | |
101 | - | LeftLeg = Character["Left Leg"] |
101 | + | idk.Name = "idk" |
102 | - | RootJoint = RootPart["RootJoint"] |
102 | + | idk.Parent = Van |
103 | - | Neck = Torso["Neck"] |
103 | + | idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
104 | - | RightShoulder = Torso["Right Shoulder"] |
104 | + | idk.BorderColor3 = Color3.new(0, 0, 0) |
105 | - | LeftShoulder = Torso["Left Shoulder"] |
105 | + | idk.Size = UDim2.new(1, 0, 0, 20) |
106 | - | RightHip = Torso["Right Hip"] |
106 | + | idk.Font = Enum.Font.SciFi |
107 | - | LeftHip = Torso["Left Hip"] |
107 | + | idk.FontSize = Enum.FontSize.Size14 |
108 | - | local sick = Instance.new("Sound",RootPart) |
108 | + | idk.Text = "Username" |
109 | idk.TextColor3 = Color3.new(1, 1, 1) | |
110 | - | IT = Instance.new |
110 | + | idk.TextScaled = true |
111 | - | CF = CFrame.new |
111 | + | idk.TextStrokeTransparency = 0 |
112 | - | VT = Vector3.new |
112 | + | idk.TextWrapped = true |
113 | - | RAD = math.rad |
113 | + | |
114 | - | C3 = Color3.new |
114 | + | dsa.Name = "dsa" |
115 | - | UD2 = UDim2.new |
115 | + | dsa.Parent = Van |
116 | - | BRICKC = BrickColor.new |
116 | + | dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
117 | - | ANGLES = CFrame.Angles |
117 | + | dsa.BorderColor3 = Color3.new(0, 0, 0) |
118 | - | EULER = CFrame.fromEulerAnglesXYZ |
118 | + | dsa.Position = UDim2.new(0, 0, 1, -25) |
119 | - | COS = math.cos |
119 | + | dsa.Size = UDim2.new(1, 0, 0, 25) |
120 | - | ACOS = math.acos |
120 | + | dsa.Font = Enum.Font.SciFi |
121 | - | SIN = math.sin |
121 | + | dsa.FontSize = Enum.FontSize.Size14 |
122 | - | ASIN = math.asin |
122 | + | dsa.Text = "UFO" |
123 | - | ABS = math.abs |
123 | + | dsa.TextColor3 = Color3.new(1, 1, 1) |
124 | - | MRANDOM = math.random |
124 | + | dsa.TextScaled = true |
125 | - | FLOOR = math.floor |
125 | + | dsa.TextStrokeTransparency = 0 |
126 | dsa.TextWrapped = true | |
127 | - | --//=================================\\ |
127 | + | |
128 | - | --|| USEFUL VALUES |
128 | + | |
129 | - | --\\=================================// |
129 | + | dsa.MouseButton1Click:connect(function() |
130 | Victim = idk.Text | |
131 | - | Animation_Speed = 3 |
131 | + | if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then |
132 | - | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) |
132 | + | |
133 | - | local Speed = 20 |
133 | + | o1 = Instance.new("Model") |
134 | - | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
134 | + | o2 = Instance.new("Part") |
135 | - | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
135 | + | o3 = Instance.new("CylinderMesh") |
136 | - | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
136 | + | o4 = Instance.new("Part") |
137 | - | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
137 | + | o5 = Instance.new("SpecialMesh") |
138 | - | local DAMAGEMULTIPLIER = 1 |
138 | + | o6 = Instance.new("Part") |
139 | - | local ANIM = "Idle" |
139 | + | o7 = Instance.new("SpecialMesh") |
140 | - | local ATTACK = false |
140 | + | o8 = Instance.new("Part") |
141 | - | local EQUIPPED = false |
141 | + | o9 = Instance.new("BlockMesh") |
142 | - | local HOLD = false |
142 | + | o10 = Instance.new("Part") |
143 | - | local COMBO = 1 |
143 | + | o11 = Instance.new("BlockMesh") |
144 | - | local Rooted = false |
144 | + | o12 = Instance.new("Part") |
145 | - | local SINE = 0 |
145 | + | o13 = Instance.new("Part") |
146 | - | local KEYHOLD = false |
146 | + | o14 = Instance.new("BlockMesh") |
147 | - | local CHANGE = 2 / Animation_Speed |
147 | + | o15 = Instance.new("Part") |
148 | - | local WALKINGANIM = false |
148 | + | o16 = Instance.new("SpecialMesh") |
149 | - | local VALUE1 = false |
149 | + | o17 = Instance.new("Part") |
150 | - | local VALUE2 = false |
150 | + | o18 = Instance.new("SpecialMesh") |
151 | - | local ROBLOXIDLEANIMATION = IT("Animation") |
151 | + | o19 = Instance.new("Part") |
152 | - | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
152 | + | o20 = Instance.new("SpecialMesh") |
153 | - | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
153 | + | o21 = Instance.new("Sound") |
154 | - | --ROBLOXIDLEANIMATION.Parent = Humanoid |
154 | + | o22 = Instance.new("Part") |
155 | - | local WEAPONGUI = IT("ScreenGui", PlayerGui) |
155 | + | o23 = Instance.new("BlockMesh") |
156 | - | WEAPONGUI.Name = "Weapon GUI" |
156 | + | o24 = Instance.new("Part") |
157 | - | local Weapon = IT("Model") |
157 | + | o25 = Instance.new("SpecialMesh") |
158 | - | Weapon.Name = "Adds" |
158 | + | o26 = Instance.new("Part") |
159 | - | local Effects = IT("Folder", Weapon) |
159 | + | o27 = Instance.new("BlockMesh") |
160 | - | Effects.Name = "Effects" |
160 | + | o28 = Instance.new("Part") |
161 | - | local ANIMATOR = Humanoid.Animator |
161 | + | o29 = Instance.new("SpecialMesh") |
162 | - | local ANIMATE = Character.Animate |
162 | + | o30 = Instance.new("Part") |
163 | - | local UNANCHOR = true |
163 | + | o31 = Instance.new("BlockMesh") |
164 | - | local MODE = "GoodCop" |
164 | + | o32 = Instance.new("Part") |
165 | o33 = Instance.new("BlockMesh") | |
166 | - | --//=================================\\ |
166 | + | o34 = Instance.new("Part") |
167 | - | --\\=================================// |
167 | + | o35 = Instance.new("BlockMesh") |
168 | o36 = Instance.new("Part") | |
169 | o37 = Instance.new("BlockMesh") | |
170 | - | --//=================================\\ |
170 | + | o38 = Instance.new("Part") |
171 | - | --|| SAZERENOS' ARTIFICIAL HEARTBEAT |
171 | + | o39 = Instance.new("Part") |
172 | - | --\\=================================// |
172 | + | o40 = Instance.new("BlockMesh") |
173 | o41 = Instance.new("Part") | |
174 | - | ArtificialHB = Instance.new("BindableEvent", script) |
174 | + | o42 = Instance.new("BlockMesh") |
175 | - | ArtificialHB.Name = "ArtificialHB" |
175 | + | o43 = Instance.new("Part") |
176 | o44 = Instance.new("BlockMesh") | |
177 | - | script:WaitForChild("ArtificialHB") |
177 | + | o45 = Instance.new("Part") |
178 | o46 = Instance.new("SpecialMesh") | |
179 | - | frame = Frame_Speed |
179 | + | o47 = Instance.new("Part") |
180 | - | tf = 0 |
180 | + | o48 = Instance.new("BlockMesh") |
181 | - | allowframeloss = false |
181 | + | o49 = Instance.new("Part") |
182 | - | tossremainder = false |
182 | + | o50 = Instance.new("BlockMesh") |
183 | - | lastframe = tick() |
183 | + | o51 = Instance.new("Part") |
184 | - | script.ArtificialHB:Fire() |
184 | + | o52 = Instance.new("BlockMesh") |
185 | o53 = Instance.new("Part") | |
186 | - | game:GetService("RunService").Heartbeat:connect(function(s, p) |
186 | + | o54 = Instance.new("SpecialMesh") |
187 | - | tf = tf + s |
187 | + | o55 = Instance.new("Part") |
188 | - | if tf >= frame then |
188 | + | o56 = Instance.new("SpecialMesh") |
189 | - | if allowframeloss then |
189 | + | o57 = Instance.new("Part") |
190 | - | script.ArtificialHB:Fire() |
190 | + | o58 = Instance.new("BlockMesh") |
191 | - | lastframe = tick() |
191 | + | o59 = Instance.new("Part") |
192 | o60 = Instance.new("BlockMesh") | |
193 | - | for i = 1, math.floor(tf / frame) do |
193 | + | o61 = Instance.new("Part") |
194 | - | script.ArtificialHB:Fire() |
194 | + | o62 = Instance.new("BlockMesh") |
195 | o63 = Instance.new("Part") | |
196 | - | lastframe = tick() |
196 | + | o64 = Instance.new("Part") |
197 | o65 = Instance.new("Part") | |
198 | - | if tossremainder then |
198 | + | o66 = Instance.new("BlockMesh") |
199 | - | tf = 0 |
199 | + | o67 = Instance.new("Part") |
200 | o68 = Instance.new("BlockMesh") | |
201 | - | tf = tf - frame * math.floor(tf / frame) |
201 | + | o69 = Instance.new("Part") |
202 | o70 = Instance.new("BlockMesh") | |
203 | o71 = Instance.new("Part") | |
204 | - | end) |
204 | + | o72 = Instance.new("BlockMesh") |
205 | o73 = Instance.new("Part") | |
206 | - | --//=================================\\ |
206 | + | o74 = Instance.new("SpecialMesh") |
207 | - | --\\=================================// |
207 | + | o75 = Instance.new("Decal") |
208 | o76 = Instance.new("Part") | |
209 | - | --//=================================\\ |
209 | + | o77 = Instance.new("Part") |
210 | - | --|| SOME FUNCTIONS |
210 | + | o78 = Instance.new("BlockMesh") |
211 | - | --\\=================================// |
211 | + | o79 = Instance.new("Part") |
212 | o80 = Instance.new("SpecialMesh") | |
213 | - | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
213 | + | o81 = Instance.new("Decal") |
214 | - | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
214 | + | o82 = Instance.new("Part") |
215 | o83 = Instance.new("SpecialMesh") | |
216 | o84 = Instance.new("Humanoid") | |
217 | - | function PositiveAngle(NUMBER) |
217 | + | o85 = Instance.new("Part") |
218 | - | if NUMBER >= 0 then |
218 | + | o86 = Instance.new("Part") |
219 | - | NUMBER = 0 |
219 | + | o87 = Instance.new("Part") |
220 | o88 = Instance.new("Decal") | |
221 | - | return NUMBER |
221 | + | o89 = Instance.new("Motor6D") |
222 | o90 = Instance.new("Motor6D") | |
223 | o91 = Instance.new("Motor6D") | |
224 | - | function NegativeAngle(NUMBER) |
224 | + | o92 = Instance.new("Motor6D") |
225 | - | if NUMBER <= 0 then |
225 | + | o93 = Instance.new("Motor6D") |
226 | - | NUMBER = 0 |
226 | + | o94 = Instance.new("Part") |
227 | o95 = Instance.new("Part") | |
228 | - | return NUMBER |
228 | + | o96 = Instance.new("Part") |
229 | o97 = Instance.new("Part") | |
230 | o98 = Instance.new("Part") | |
231 | - | function Swait(NUMBER) |
231 | + | o99 = Instance.new("Decal") |
232 | - | if NUMBER == 0 or NUMBER == nil then |
232 | + | o100 = Instance.new("Motor6D") |
233 | - | ArtificialHB.Event:wait() |
233 | + | o101 = Instance.new("Motor6D") |
234 | - | else |
234 | + | o102 = Instance.new("Motor6D") |
235 | - | for i = 1, NUMBER do |
235 | + | o103 = Instance.new("Part") |
236 | - | ArtificialHB.Event:wait() |
236 | + | o104 = Instance.new("Part") |
237 | o105 = Instance.new("Part") | |
238 | o106 = Instance.new("Part") | |
239 | o107 = Instance.new("Part") | |
240 | o108 = Instance.new("CylinderMesh") | |
241 | - | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
241 | + | o109 = Instance.new("Part") |
242 | - | local NEWMESH = IT(MESH) |
242 | + | o110 = Instance.new("CylinderMesh") |
243 | - | if MESH == "SpecialMesh" then |
243 | + | o111 = Instance.new("Part") |
244 | - | NEWMESH.MeshType = MESHTYPE |
244 | + | o112 = Instance.new("CylinderMesh") |
245 | - | if MESHID ~= "nil" and MESHID ~= "" then |
245 | + | o113 = Instance.new("Part") |
246 | - | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
246 | + | o114 = Instance.new("CylinderMesh") |
247 | o115 = Instance.new("Part") | |
248 | - | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
248 | + | o116 = Instance.new("CylinderMesh") |
249 | - | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
249 | + | o117 = Instance.new("Part") |
250 | o118 = Instance.new("CylinderMesh") | |
251 | o119 = Instance.new("Part") | |
252 | - | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
252 | + | o120 = Instance.new("CylinderMesh") |
253 | - | NEWMESH.Scale = SCALE |
253 | + | o121 = Instance.new("Part") |
254 | - | NEWMESH.Parent = PARENT |
254 | + | o122 = Instance.new("SpecialMesh") |
255 | - | return NEWMESH |
255 | + | o123 = Instance.new("Part") |
256 | o1.Name = "ufohahapart" | |
257 | o1.Parent = workspace | |
258 | - | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
258 | + | o2.Parent = o1 |
259 | - | local NEWPART = IT("Part") |
259 | + | o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) |
260 | - | NEWPART.formFactor = FORMFACTOR |
260 | + | o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
261 | - | NEWPART.Reflectance = REFLECTANCE |
261 | + | o2.Anchored = true |
262 | - | NEWPART.Transparency = TRANSPARENCY |
262 | + | o2.FormFactor = Enum.FormFactor.Symmetric |
263 | - | NEWPART.CanCollide = false |
263 | + | o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
264 | - | NEWPART.Locked = true |
264 | + | o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
265 | - | NEWPART.Anchored = true |
265 | + | o3.Parent = o2 |
266 | - | if ANCHOR == false then |
266 | + | o4.Parent = o1 |
267 | - | NEWPART.Anchored = false |
267 | + | o4.BrickColor = BrickColor.new("Institutional white") |
268 | o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104) | |
269 | - | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
269 | + | o4.Rotation = Vector3.new(90, 89.9314728, -90) |
270 | - | NEWPART.Name = NAME |
270 | + | o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
271 | - | NEWPART.Size = SIZE |
271 | + | o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643) |
272 | - | NEWPART.Position = Torso.Position |
272 | + | o4.Anchored = true |
273 | - | NEWPART.Material = MATERIAL |
273 | + | o4.FormFactor = Enum.FormFactor.Plate |
274 | - | NEWPART:BreakJoints() |
274 | + | o4.Size = Vector3.new(1, 2.4000001, 2) |
275 | - | NEWPART.Parent = PARENT |
275 | + | o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) |
276 | - | return NEWPART |
276 | + | o4.BackSurface = Enum.SurfaceType.Weld |
277 | o4.BottomSurface = Enum.SurfaceType.Weld | |
278 | o4.LeftSurface = Enum.SurfaceType.Weld | |
279 | - | local function weldBetween(a, b) |
279 | + | o4.TopSurface = Enum.SurfaceType.Weld |
280 | - | local weldd = Instance.new("ManualWeld") |
280 | + | o4.Color = Color3.new(0.972549, 0.972549, 0.972549) |
281 | - | weldd.Part0 = a |
281 | + | o5.Parent = o4 |
282 | - | weldd.Part1 = b |
282 | + | o5.MeshType = Enum.MeshType.Wedge |
283 | - | weldd.C0 = CFrame.new() |
283 | + | o6.Parent = o1 |
284 | - | weldd.C1 = b.CFrame:inverse() * a.CFrame |
284 | + | o6.Material = Enum.Material.SmoothPlastic |
285 | - | weldd.Parent = a |
285 | + | o6.BrickColor = BrickColor.new("Really black") |
286 | - | return weldd |
286 | + | o6.Transparency = 0.5 |
287 | o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101) | |
288 | o6.Rotation = Vector3.new(90, 89.9440536, -90) | |
289 | o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
290 | - | function QuaternionFromCFrame(cf) |
290 | + | o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643) |
291 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
291 | + | o6.Anchored = true |
292 | - | local trace = m00 + m11 + m22 |
292 | + | o6.FormFactor = Enum.FormFactor.Plate |
293 | - | if trace > 0 then |
293 | + | o6.Size = Vector3.new(8, 2.4000001, 1.99999976) |
294 | - | local s = math.sqrt(1 + trace) |
294 | + | o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0) |
295 | - | local recip = 0.5 / s |
295 | + | o6.BackSurface = Enum.SurfaceType.Weld |
296 | - | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
296 | + | o6.BottomSurface = Enum.SurfaceType.Weld |
297 | - | else |
297 | + | o6.LeftSurface = Enum.SurfaceType.Weld |
298 | - | local i = 0 |
298 | + | o6.RightSurface = Enum.SurfaceType.Weld |
299 | - | if m11 > m00 then |
299 | + | o6.TopSurface = Enum.SurfaceType.Weld |
300 | - | i = 1 |
300 | + | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
301 | o7.Parent = o6 | |
302 | - | if m22 > (i == 0 and m00 or m11) then |
302 | + | o7.MeshType = Enum.MeshType.Wedge |
303 | - | i = 2 |
303 | + | o8.Parent = o1 |
304 | o8.BrickColor = BrickColor.new("Br. yellowish orange") | |
305 | - | if i == 0 then |
305 | + | o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409) |
306 | - | local s = math.sqrt(m00 - m11 - m22 + 1) |
306 | + | o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006) |
307 | - | local recip = 0.5 / s |
307 | + | o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
308 | - | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
308 | + | o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995) |
309 | - | elseif i == 1 then |
309 | + | o8.Anchored = true |
310 | - | local s = math.sqrt(m11 - m22 - m00 + 1) |
310 | + | o8.FormFactor = Enum.FormFactor.Custom |
311 | - | local recip = 0.5 / s |
311 | + | o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) |
312 | - | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
312 | + | o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1) |
313 | - | elseif i == 2 then |
313 | + | o8.BackSurface = Enum.SurfaceType.Weld |
314 | - | local s = math.sqrt(m22 - m00 - m11 + 1) |
314 | + | o8.BottomSurface = Enum.SurfaceType.Weld |
315 | - | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
315 | + | o8.FrontSurface = Enum.SurfaceType.Weld |
316 | o8.LeftSurface = Enum.SurfaceType.Weld | |
317 | o8.RightSurface = Enum.SurfaceType.Weld | |
318 | o8.TopSurface = Enum.SurfaceType.Weld | |
319 | - | |
319 | + | o8.Color = Color3.new(0.886275, 0.607843, 0.25098) |
320 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
320 | + | o9.Parent = o8 |
321 | - | local xs, ys, zs = x + x, y + y, z + z |
321 | + | o10.Parent = o1 |
322 | - | local wx, wy, wz = w * xs, w * ys, w * zs |
322 | + | o10.BrickColor = BrickColor.new("Institutional white") |
323 | - | local xx = x * xs |
323 | + | o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295) |
324 | - | local xy = x * ys |
324 | + | o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006) |
325 | - | local xz = x * zs |
325 | + | o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
326 | - | local yy = y * ys |
326 | + | o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834) |
327 | - | local yz = y * zs |
327 | + | o10.Anchored = true |
328 | - | local zz = z * zs |
328 | + | o10.CanCollide = false |
329 | - | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
329 | + | game.Players[Victim].Character.Humanoid.WalkSpeed = 0 |
330 | game.Players[Victim].Character.Humanoid.JumpPower = 0 | |
331 | - | |
331 | + | o10.FormFactor = Enum.FormFactor.Plate |
332 | - | function QuaternionSlerp(a, b, t) |
332 | + | o10.Size = Vector3.new(14, 0.400000006, 1) |
333 | - | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
333 | + | o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
334 | - | local startInterp, finishInterp; |
334 | + | o10.BackSurface = Enum.SurfaceType.Weld |
335 | - | if cosTheta >= 0.0001 then |
335 | + | o10.BottomSurface = Enum.SurfaceType.Weld |
336 | - | if (1 - cosTheta) > 0.0001 then |
336 | + | o10.FrontSurface = Enum.SurfaceType.Weld |
337 | - | local theta = ACOS(cosTheta) |
337 | + | o10.LeftSurface = Enum.SurfaceType.Weld |
338 | - | local invSinTheta = 1 / SIN(theta) |
338 | + | o10.RightSurface = Enum.SurfaceType.Weld |
339 | - | startInterp = SIN((1 - t) * theta) * invSinTheta |
339 | + | o10.TopSurface = Enum.SurfaceType.Weld |
340 | - | finishInterp = SIN(t * theta) * invSinTheta |
340 | + | o10.Color = Color3.new(0.972549, 0.972549, 0.972549) |
341 | o11.Parent = o10 | |
342 | - | startInterp = 1 - t |
342 | + | o12.Name = "DOOR" |
343 | - | finishInterp = t |
343 | + | o12.Parent = o1 |
344 | o12.BrickColor = BrickColor.new("Institutional white") | |
345 | - | else |
345 | + | o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104) |
346 | - | if (1 + cosTheta) > 0.0001 then |
346 | + | o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006) |
347 | - | local theta = ACOS(-cosTheta) |
347 | + | o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
348 | - | local invSinTheta = 1 / SIN(theta) |
348 | + | o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441) |
349 | - | startInterp = SIN((t - 1) * theta) * invSinTheta |
349 | + | o12.Anchored = true |
350 | - | finishInterp = SIN(t * theta) * invSinTheta |
350 | + | o12.CanCollide = false |
351 | o12.FormFactor = Enum.FormFactor.Plate | |
352 | - | startInterp = t - 1 |
352 | + | o12.Size = Vector3.new(5.22000027, 4.82999992, 1) |
353 | - | finishInterp = t |
353 | + | o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1) |
354 | o12.BottomSurface = Enum.SurfaceType.Weld | |
355 | o12.LeftSurface = Enum.SurfaceType.Weld | |
356 | - | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
356 | + | o12.RightSurface = Enum.SurfaceType.Weld |
357 | o12.TopSurface = Enum.SurfaceType.Weld | |
358 | o12.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
359 | - | function Clerp(a, b, t) |
359 | + | o13.Parent = o1 |
360 | - | local qa = {QuaternionFromCFrame(a)} |
360 | + | o13.BrickColor = BrickColor.new("White") |
361 | - | local qb = {QuaternionFromCFrame(b)} |
361 | + | o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104) |
362 | - | local ax, ay, az = a.x, a.y, a.z |
362 | + | o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006) |
363 | - | local bx, by, bz = b.x, b.y, b.z |
363 | + | o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
364 | - | local _t = 1 - t |
364 | + | o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906) |
365 | - | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
365 | + | o13.Anchored = true |
366 | o13.FormFactor = Enum.FormFactor.Plate | |
367 | o13.Size = Vector3.new(7, 4.80000019, 1) | |
368 | - | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) |
368 | + | o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1) |
369 | - | local frame = IT("Frame") |
369 | + | o13.BackSurface = Enum.SurfaceType.Weld |
370 | - | frame.BackgroundTransparency = TRANSPARENCY |
370 | + | o13.BottomSurface = Enum.SurfaceType.Weld |
371 | - | frame.BorderSizePixel = BORDERSIZEPIXEL |
371 | + | o13.FrontSurface = Enum.SurfaceType.Weld |
372 | - | frame.Position = POSITION |
372 | + | o13.LeftSurface = Enum.SurfaceType.Weld |
373 | - | frame.Size = SIZE |
373 | + | o13.RightSurface = Enum.SurfaceType.Weld |
374 | - | frame.BackgroundColor3 = COLOR |
374 | + | o13.TopSurface = Enum.SurfaceType.Weld |
375 | - | frame.BorderColor3 = BORDERCOLOR |
375 | + | o13.Color = Color3.new(0.94902, 0.952941, 0.952941) |
376 | - | frame.Name = NAME |
376 | + | o14.Parent = o13 |
377 | - | frame.Parent = PARENT |
377 | + | o15.Parent = o1 |
378 | - | return frame |
378 | + | o15.BrickColor = BrickColor.new("Institutional white") |
379 | o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139) | |
380 | o15.Rotation = Vector3.new(90, 89.960434, -90) | |
381 | - | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
381 | + | o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
382 | - | local label = IT("TextLabel") |
382 | + | o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427) |
383 | - | label.BackgroundTransparency = 1 |
383 | + | o15.Anchored = true |
384 | - | label.Size = UD2(1, 0, 1, 0) |
384 | + | o15.CanCollide = false |
385 | - | label.Position = UD2(0, 0, 0, 0) |
385 | + | o15.FormFactor = Enum.FormFactor.Plate |
386 | - | label.TextColor3 = TEXTCOLOR |
386 | + | o15.Size = Vector3.new(10, 0.400000006, 1) |
387 | - | label.TextStrokeTransparency = STROKETRANSPARENCY |
387 | + | o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0) |
388 | - | label.TextTransparency = TRANSPARENCY |
388 | + | o15.BackSurface = Enum.SurfaceType.Weld |
389 | - | label.FontSize = TEXTFONTSIZE |
389 | + | o15.BottomSurface = Enum.SurfaceType.Weld |
390 | - | label.Font = TEXTFONT |
390 | + | o15.TopSurface = Enum.SurfaceType.Weld |
391 | - | label.BorderSizePixel = BORDERSIZEPIXEL |
391 | + | o15.Color = Color3.new(0.972549, 0.972549, 0.972549) |
392 | - | label.TextScaled = false |
392 | + | o16.Parent = o15 |
393 | - | label.Text = TEXT |
393 | + | o16.MeshType = Enum.MeshType.Wedge |
394 | - | label.Name = NAME |
394 | + | o17.Parent = o1 |
395 | - | label.Parent = PARENT |
395 | + | o17.BrickColor = BrickColor.new("Institutional white") |
396 | - | return label |
396 | + | o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101) |
397 | o17.Rotation = Vector3.new(90, 89.9314728, -90) | |
398 | o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
399 | - | function NoOutlines(PART) |
399 | + | o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643) |
400 | - | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
400 | + | o17.Anchored = true |
401 | o17.FormFactor = Enum.FormFactor.Plate | |
402 | o17.Size = Vector3.new(1, 2.4000001, 2) | |
403 | - | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
403 | + | o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) |
404 | - | local NEWWELD = IT(TYPE) |
404 | + | o17.BackSurface = Enum.SurfaceType.Weld |
405 | - | NEWWELD.Part0 = PART0 |
405 | + | o17.BottomSurface = Enum.SurfaceType.Weld |
406 | - | NEWWELD.Part1 = PART1 |
406 | + | o17.RightSurface = Enum.SurfaceType.Weld |
407 | - | NEWWELD.C0 = C0 |
407 | + | o17.TopSurface = Enum.SurfaceType.Weld |
408 | - | NEWWELD.C1 = C1 |
408 | + | o17.Color = Color3.new(0.972549, 0.972549, 0.972549) |
409 | - | NEWWELD.Parent = PARENT |
409 | + | o18.Parent = o17 |
410 | - | return NEWWELD |
410 | + | o18.MeshType = Enum.MeshType.Wedge |
411 | o19.Parent = o1 | |
412 | o19.BrickColor = BrickColor.new("Institutional white") | |
413 | - | local S = IT("Sound") |
413 | + | o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101) |
414 | - | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) |
414 | + | o19.Rotation = Vector3.new(90, 89.8573456, -90) |
415 | - | local NEWSOUND = nil |
415 | + | o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
416 | - | coroutine.resume(coroutine.create(function() |
416 | + | o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089) |
417 | - | NEWSOUND = S:Clone() |
417 | + | o19.Anchored = true |
418 | - | NEWSOUND.Parent = PARENT |
418 | + | o19.FormFactor = Enum.FormFactor.Plate |
419 | - | NEWSOUND.Volume = VOLUME |
419 | + | o19.Size = Vector3.new(10, 1.20000005, 3) |
420 | - | NEWSOUND.Pitch = PITCH |
420 | + | o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0) |
421 | - | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID |
421 | + | o19.BackSurface = Enum.SurfaceType.Weld |
422 | - | NEWSOUND:play() |
422 | + | o19.BottomSurface = Enum.SurfaceType.Weld |
423 | - | if DOESLOOP == true then |
423 | + | o19.TopSurface = Enum.SurfaceType.Weld |
424 | - | NEWSOUND.Looped = true |
424 | + | o19.Color = Color3.new(0.972549, 0.972549, 0.972549) |
425 | o20.Parent = o19 | |
426 | - | repeat wait(1) until NEWSOUND.Playing == false |
426 | + | o20.MeshType = Enum.MeshType.Wedge |
427 | - | NEWSOUND:remove() |
427 | + | o21.Parent = o19 |
428 | o21.SoundId = "rbxassetid://532147820" | |
429 | - | end)) |
429 | + | o21.Looped = true |
430 | - | return NEWSOUND |
430 | + | o22.Parent = o1 |
431 | o22.BrickColor = BrickColor.new("Institutional white") | |
432 | o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104) | |
433 | - | function CFrameFromTopBack(at, top, back) |
433 | + | o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006) |
434 | - | local right = top:Cross(back) |
434 | + | o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
435 | - | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
435 | + | o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674) |
436 | o22.Anchored = true | |
437 | o22.FormFactor = Enum.FormFactor.Plate | |
438 | - | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
438 | + | o22.Size = Vector3.new(2, 2.4000001, 1) |
439 | - | function WACKYEFFECT(Table) |
439 | + | o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) |
440 | - | local TYPE = (Table.EffectType or "Sphere") |
440 | + | o22.BackSurface = Enum.SurfaceType.Weld |
441 | - | local SIZE = (Table.Size or VT(1,1,1)) |
441 | + | o22.BottomSurface = Enum.SurfaceType.Weld |
442 | - | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
442 | + | o22.FrontSurface = Enum.SurfaceType.Weld |
443 | - | local TRANSPARENCY = (Table.Transparency or 0) |
443 | + | o22.LeftSurface = Enum.SurfaceType.Weld |
444 | - | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
444 | + | o22.RightSurface = Enum.SurfaceType.Weld |
445 | - | local CFRAME = (Table.CFrame or Torso.CFrame) |
445 | + | o22.TopSurface = Enum.SurfaceType.Weld |
446 | - | local MOVEDIRECTION = (Table.MoveToPos or nil) |
446 | + | o22.Color = Color3.new(0.972549, 0.972549, 0.972549) |
447 | - | local ROTATION1 = (Table.RotationX or 0) |
447 | + | o23.Parent = o22 |
448 | - | local ROTATION2 = (Table.RotationY or 0) |
448 | + | o24.Parent = o1 |
449 | - | local ROTATION3 = (Table.RotationZ or 0) |
449 | + | o24.BrickColor = BrickColor.new("Institutional white") |
450 | - | local MATERIAL = (Table.Material or "Neon") |
450 | + | o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101) |
451 | - | local COLOR = (Table.Color or C3(1,1,1)) |
451 | + | o24.Rotation = Vector3.new(-0, -90, 0) |
452 | - | local TIME = (Table.Time or 45) |
452 | + | o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
453 | - | local SOUNDID = (Table.SoundID or nil) |
453 | + | o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264) |
454 | - | local SOUNDPITCH = (Table.SoundPitch or nil) |
454 | + | o24.Anchored = true |
455 | - | local SOUNDVOLUME = (Table.SoundVolume or nil) |
455 | + | o24.FormFactor = Enum.FormFactor.Plate |
456 | - | coroutine.resume(coroutine.create(function() |
456 | + | o24.Size = Vector3.new(1, 2.79999995, 1) |
457 | - | local PLAYSSOUND = false |
457 | + | o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0) |
458 | - | local SOUND = nil |
458 | + | o24.BackSurface = Enum.SurfaceType.Weld |
459 | - | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) |
459 | + | o24.BottomSurface = Enum.SurfaceType.Weld |
460 | - | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
460 | + | o24.TopSurface = Enum.SurfaceType.Weld |
461 | - | PLAYSSOUND = true |
461 | + | o24.Color = Color3.new(0.972549, 0.972549, 0.972549) |
462 | - | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
462 | + | o25.Parent = o24 |
463 | o25.MeshType = Enum.MeshType.Wedge | |
464 | - | EFFECT.Color = COLOR |
464 | + | o26.Parent = o1 |
465 | - | local MSH = nil |
465 | + | o26.BrickColor = BrickColor.new("Institutional white") |
466 | - | if TYPE == "Sphere" then |
466 | + | o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101) |
467 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) |
467 | + | o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
468 | - | elseif TYPE == "Block" or TYPE == "Box" then |
468 | + | o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
469 | - | MSH = IT("BlockMesh",EFFECT) |
469 | + | o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756) |
470 | - | MSH.Scale = SIZE |
470 | + | o26.Anchored = true |
471 | - | elseif TYPE == "Wave" then |
471 | + | o26.FormFactor = Enum.FormFactor.Plate |
472 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) |
472 | + | o26.Size = Vector3.new(1.39999998, 1.60000002, 10) |
473 | - | elseif TYPE == "Ring" then |
473 | + | o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
474 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) |
474 | + | o26.BackSurface = Enum.SurfaceType.Weld |
475 | - | elseif TYPE == "Slash" then |
475 | + | o26.BottomSurface = Enum.SurfaceType.Weld |
476 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) |
476 | + | o26.FrontSurface = Enum.SurfaceType.Weld |
477 | - | elseif TYPE == "Round Slash" then |
477 | + | o26.LeftSurface = Enum.SurfaceType.Weld |
478 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) |
478 | + | o26.RightSurface = Enum.SurfaceType.Weld |
479 | - | elseif TYPE == "Swirl" then |
479 | + | o26.TopSurface = Enum.SurfaceType.Weld |
480 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) |
480 | + | o26.Color = Color3.new(0.972549, 0.972549, 0.972549) |
481 | - | elseif TYPE == "Skull" then |
481 | + | o27.Parent = o26 |
482 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) |
482 | + | o28.Parent = o1 |
483 | - | elseif TYPE == "Crystal" then |
483 | + | o28.BrickColor = BrickColor.new("Institutional white") |
484 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) |
484 | + | o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104) |
485 | o28.Rotation = Vector3.new(-90, -89.7982635, -90) | |
486 | - | if MSH ~= nil then |
486 | + | o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
487 | - | local MOVESPEED = nil |
487 | + | o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458) |
488 | - | if MOVEDIRECTION ~= nil then |
488 | + | o28.Anchored = true |
489 | - | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
489 | + | o28.FormFactor = Enum.FormFactor.Plate |
490 | o28.Size = Vector3.new(1, 2.79999995, 1) | |
491 | - | local GROWTH = SIZE - ENDSIZE |
491 | + | o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0) |
492 | - | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
492 | + | o28.BackSurface = Enum.SurfaceType.Weld |
493 | - | if TYPE == "Block" then |
493 | + | o28.BottomSurface = Enum.SurfaceType.Weld |
494 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
494 | + | o28.TopSurface = Enum.SurfaceType.Weld |
495 | - | else |
495 | + | o28.Color = Color3.new(0.972549, 0.972549, 0.972549) |
496 | - | EFFECT.CFrame = CFRAME |
496 | + | o29.Parent = o28 |
497 | o29.MeshType = Enum.MeshType.Wedge | |
498 | - | for LOOP = 1, TIME+1 do |
498 | + | o30.Parent = o1 |
499 | - | Swait() |
499 | + | o30.BrickColor = BrickColor.new("Institutional white") |
500 | - | MSH.Scale = MSH.Scale - GROWTH/TIME |
500 | + | o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101) |
501 | - | if TYPE == "Wave" then |
501 | + | o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006) |
502 | - | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
502 | + | o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
503 | o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109) | |
504 | - | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
504 | + | o30.Anchored = true |
505 | - | if TYPE == "Block" then |
505 | + | o30.FormFactor = Enum.FormFactor.Plate |
506 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
506 | + | o30.Size = Vector3.new(2, 2.4000001, 1) |
507 | - | else |
507 | + | o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) |
508 | - | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) |
508 | + | o30.BackSurface = Enum.SurfaceType.Weld |
509 | o30.BottomSurface = Enum.SurfaceType.Weld | |
510 | - | if MOVEDIRECTION ~= nil then |
510 | + | o30.FrontSurface = Enum.SurfaceType.Weld |
511 | - | local ORI = EFFECT.Orientation |
511 | + | o30.LeftSurface = Enum.SurfaceType.Weld |
512 | - | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
512 | + | o30.RightSurface = Enum.SurfaceType.Weld |
513 | - | EFFECT.Orientation = ORI |
513 | + | o30.TopSurface = Enum.SurfaceType.Weld |
514 | o30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
515 | o31.Parent = o30 | |
516 | - | if PLAYSSOUND == false then |
516 | + | o32.Parent = o1 |
517 | - | EFFECT:remove() |
517 | + | o32.BrickColor = BrickColor.new("Dark stone grey") |
518 | - | else |
518 | + | o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101) |
519 | - | repeat Swait() until SOUND.Playing == false |
519 | + | o32.Rotation = Vector3.new(90, 89.960434, -90) |
520 | - | EFFECT:remove() |
520 | + | o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
521 | o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727) | |
522 | o32.Anchored = true | |
523 | - | if PLAYSSOUND == false then |
523 | + | o32.FormFactor = Enum.FormFactor.Plate |
524 | - | EFFECT:remove() |
524 | + | o32.Size = Vector3.new(8, 2.4000001, 1) |
525 | - | else |
525 | + | o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0) |
526 | - | repeat Swait() until SOUND.Playing == false |
526 | + | o32.BottomSurface = Enum.SurfaceType.Weld |
527 | - | EFFECT:remove() |
527 | + | o32.TopSurface = Enum.SurfaceType.Weld |
528 | o32.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
529 | o33.Parent = o32 | |
530 | - | end)) |
530 | + | o33.Offset = Vector3.new(0, 0, 0.5) |
531 | o33.Scale = Vector3.new(1, 1, 2) | |
532 | o34.Parent = o1 | |
533 | - | function MakeForm(PART,TYPE) |
533 | + | o34.BrickColor = BrickColor.new("Institutional white") |
534 | - | if TYPE == "Cyl" then |
534 | + | o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101) |
535 | - | local MSH = IT("CylinderMesh",PART) |
535 | + | o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006) |
536 | - | elseif TYPE == "Ball" then |
536 | + | o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
537 | - | local MSH = IT("SpecialMesh",PART) |
537 | + | o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051) |
538 | - | MSH.MeshType = "Sphere" |
538 | + | o34.Anchored = true |
539 | - | elseif TYPE == "Wedge" then |
539 | + | o34.FormFactor = Enum.FormFactor.Plate |
540 | - | local MSH = IT("SpecialMesh",PART) |
540 | + | o34.Size = Vector3.new(3, 1.20000005, 10) |
541 | - | MSH.MeshType = "Wedge" |
541 | + | o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) |
542 | - | elseif TYPE == "Head" then |
542 | + | o34.BackSurface = Enum.SurfaceType.Weld |
543 | - | local MSH = IT("SpecialMesh",PART) |
543 | + | o34.BottomSurface = Enum.SurfaceType.Weld |
544 | - | MSH.Scale = VT(1.25,1.25,1.25) |
544 | + | o34.FrontSurface = Enum.SurfaceType.Weld |
545 | o34.LeftSurface = Enum.SurfaceType.Weld | |
546 | o34.RightSurface = Enum.SurfaceType.Weld | |
547 | o34.TopSurface = Enum.SurfaceType.Weld | |
548 | - | Debris = game:GetService("Debris") |
548 | + | o34.Color = Color3.new(0.972549, 0.972549, 0.972549) |
549 | o35.Parent = o34 | |
550 | - | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
550 | + | o36.Parent = o1 |
551 | - | local DIRECTION = CF(StartPos,EndPos).lookVector |
551 | + | o36.BrickColor = BrickColor.new("Br. yellowish orange") |
552 | - | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
552 | + | o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504) |
553 | o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006) | |
554 | o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
555 | - | function CharacterFade(COLOR,TIMER) |
555 | + | o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355) |
556 | - | coroutine.resume(coroutine.create(function() |
556 | + | o36.Anchored = true |
557 | - | local FADE = IT("Model",Effects) |
557 | + | o36.FormFactor = Enum.FormFactor.Custom |
558 | - | FADE.Name = "FadingEffect" |
558 | + | o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) |
559 | - | for _, c in pairs(Character:GetChildren()) do |
559 | + | o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) |
560 | - | if c.ClassName == "Part" and c ~= RootPart then |
560 | + | o36.BackSurface = Enum.SurfaceType.Weld |
561 | - | local FADER = c:Clone() |
561 | + | o36.BottomSurface = Enum.SurfaceType.Weld |
562 | - | FADER.Color = COLOR |
562 | + | o36.FrontSurface = Enum.SurfaceType.Weld |
563 | - | FADER.CFrame = c.CFrame |
563 | + | o36.LeftSurface = Enum.SurfaceType.Weld |
564 | - | FADER.Parent = FADE |
564 | + | o36.RightSurface = Enum.SurfaceType.Weld |
565 | - | FADER.Anchored = true |
565 | + | o36.TopSurface = Enum.SurfaceType.Weld |
566 | - | FADER.Transparency = 0.25+c.Transparency |
566 | + | o36.Color = Color3.new(0.886275, 0.607843, 0.25098) |
567 | - | FADER:BreakJoints() |
567 | + | o37.Parent = o36 |
568 | - | FADER.Material = "Neon" |
568 | + | o38.Parent = o1 |
569 | - | if FADER.Name == "Head" then |
569 | + | o38.BrickColor = BrickColor.new("Institutional white") |
570 | - | FADER:ClearAllChildren() |
570 | + | o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101) |
571 | - | FADER.Size = VT(1,1,1) |
571 | + | o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006) |
572 | o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
573 | - | FADER.CanCollide = false |
573 | + | o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618) |
574 | o38.Anchored = true | |
575 | o38.CanCollide = false | |
576 | - | local TRANS = 0.75/TIMER |
576 | + | o38.FormFactor = Enum.FormFactor.Plate |
577 | - | for i = 1, TIMER do |
577 | + | o38.Size = Vector3.new(3.48000026, 2.4000001, 1) |
578 | - | Swait() |
578 | + | o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1) |
579 | - | for _, c in pairs(FADE:GetChildren()) do |
579 | + | o38.BottomSurface = Enum.SurfaceType.Weld |
580 | - | if c.ClassName == "Part" then |
580 | + | o38.LeftSurface = Enum.SurfaceType.Weld |
581 | - | c.Transparency = c.Transparency + TRANS |
581 | + | o38.RightSurface = Enum.SurfaceType.Weld |
582 | o38.TopSurface = Enum.SurfaceType.Weld | |
583 | o38.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
584 | o39.Parent = o1 | |
585 | - | FADE:remove() |
585 | + | o39.BrickColor = BrickColor.new("Really red") |
586 | - | end)) |
586 | + | o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104) |
587 | o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006) | |
588 | o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
589 | - | function Chatter(Text,Timer) |
589 | + | o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045) |
590 | - | local chat = coroutine.wrap(function() |
590 | + | o39.Anchored = true |
591 | - | if Character:FindFirstChild("SpeechBoard")~= nil then |
591 | + | o39.FormFactor = Enum.FormFactor.Plate |
592 | - | Character:FindFirstChild("SpeechBoard"):destroy() |
592 | + | o39.Size = Vector3.new(1, 1.20000005, 1) |
593 | o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) | |
594 | - | local naeeym2 = IT("BillboardGui",Character) |
594 | + | o39.BackSurface = Enum.SurfaceType.Weld |
595 | - | naeeym2.Size = UD2(0,100,0,40) |
595 | + | o39.BottomSurface = Enum.SurfaceType.Weld |
596 | - | naeeym2.StudsOffset = Vector3.new(0,2,0) |
596 | + | o39.FrontSurface = Enum.SurfaceType.Weld |
597 | - | naeeym2.Adornee = Character.Head |
597 | + | o39.LeftSurface = Enum.SurfaceType.Weld |
598 | - | naeeym2.Name = "SpeechBoard" |
598 | + | o39.RightSurface = Enum.SurfaceType.Weld |
599 | - | naeeym2.AlwaysOnTop = true |
599 | + | o39.TopSurface = Enum.SurfaceType.Weld |
600 | - | local tecks2 = IT("TextLabel",naeeym2) |
600 | + | o39.Color = Color3.new(1, 0, 0) |
601 | - | tecks2.BackgroundTransparency = 1 |
601 | + | o40.Parent = o39 |
602 | - | tecks2.BorderSizePixel = 0 |
602 | + | o41.Parent = o1 |
603 | - | tecks2.Text = "" |
603 | + | o41.BrickColor = BrickColor.new("Institutional white") |
604 | - | tecks2.Font = "Legacy" |
604 | + | o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104) |
605 | - | tecks2.TextSize = 15 |
605 | + | o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006) |
606 | - | tecks2.TextStrokeTransparency = 0 |
606 | + | o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
607 | - | tecks2.TextColor3 = Color3.new(1,1,1) |
607 | + | o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706) |
608 | - | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
608 | + | o41.Anchored = true |
609 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
609 | + | o41.FormFactor = Enum.FormFactor.Plate |
610 | - | for i = 1,string.len(Text),1 do |
610 | + | o41.Size = Vector3.new(1, 0.800000012, 1) |
611 | - | CreateSound(418252437, Head, 3, MRANDOM(8,12)/15, false) |
611 | + | o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1) |
612 | - | tecks2.Text = string.sub(Text,1,i) |
612 | + | o41.BackSurface = Enum.SurfaceType.Weld |
613 | - | wait(Timer) |
613 | + | o41.BottomSurface = Enum.SurfaceType.Weld |
614 | o41.FrontSurface = Enum.SurfaceType.Weld | |
615 | - | wait(1) |
615 | + | o41.LeftSurface = Enum.SurfaceType.Weld |
616 | - | naeeym2:Destroy() |
616 | + | o41.RightSurface = Enum.SurfaceType.Weld |
617 | o41.TopSurface = Enum.SurfaceType.Weld | |
618 | - | chat() |
618 | + | o41.Color = Color3.new(0.972549, 0.972549, 0.972549) |
619 | o42.Parent = o41 | |
620 | o43.Parent = o1 | |
621 | - | --//=================================\\ |
621 | + | o43.BrickColor = BrickColor.new("Institutional white") |
622 | - | --|| WEAPON CREATION |
622 | + | o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139) |
623 | - | --\\=================================// |
623 | + | o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006) |
624 | o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
625 | - | local FACE = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Face mask", VT(1.001,1.001,1.001),false) |
625 | + | o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346) |
626 | - | CreateWeldOrSnapOrMotor("Weld", FACE, Head, FACE, CF(0.02,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) |
626 | + | o43.Anchored = true |
627 | - | MakeForm(FACE,"Head") |
627 | + | o43.CanCollide = false |
628 | - | local EYE = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.1,0.25,0.2),false) |
628 | + | o43.FormFactor = Enum.FormFactor.Plate |
629 | - | CreateWeldOrSnapOrMotor("Weld", EYE, Head, EYE, CF(0.15,0.25,-0.53) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, 0, 0)) |
629 | + | o43.Size = Vector3.new(14, 0.400000006, 8) |
630 | - | MakeForm(EYE,"Ball") |
630 | + | o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1) |
631 | - | local top = Instance.new("Shirt") |
631 | + | o43.BackSurface = Enum.SurfaceType.Weld |
632 | - | top.ShirtTemplate = "rbxassetid://269003887" |
632 | + | o43.BottomSurface = Enum.SurfaceType.Weld |
633 | - | top.Parent = Character |
633 | + | o43.FrontSurface = Enum.SurfaceType.Weld |
634 | - | top.Name = "Cloth" |
634 | + | o43.LeftSurface = Enum.SurfaceType.Weld |
635 | - | local bottom = Instance.new("Pants") |
635 | + | o43.RightSurface = Enum.SurfaceType.Weld |
636 | - | bottom.PantsTemplate = "rbxassetid://268832352" |
636 | + | o43.TopSurface = Enum.SurfaceType.Weld |
637 | - | bottom.Parent = Character |
637 | + | o43.Color = Color3.new(0.972549, 0.972549, 0.972549) |
638 | - | bottom.Name = "Cloth" |
638 | + | o44.Parent = o43 |
639 | - | local BATON = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Baton", VT(1, 0.8, 3),false) |
639 | + | o45.Parent = o1 |
640 | - | CreateMesh("SpecialMesh", BATON, "FileMesh", "11820238", "", VT(1,1,1), VT(0,0,0)) |
640 | + | o45.BrickColor = BrickColor.new("Really black") |
641 | - | local BATONWELD = CreateWeldOrSnapOrMotor("Weld", BATON, Torso, BATON, CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) |
641 | + | o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511) |
642 | - | local A = IT("Attachment",BATON) |
642 | + | o45.Rotation = Vector3.new(-90, -89.9314728, -90) |
643 | - | local B = IT("Attachment",BATON) |
643 | + | o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
644 | - | B.Position = VT(0,0,-0.4) |
644 | + | o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645) |
645 | - | A.Position = VT(0,0,1) |
645 | + | o45.Anchored = true |
646 | - | local Trail = IT("Trail",BATON) |
646 | + | o45.CanCollide = false |
647 | - | Trail.Attachment0 = A |
647 | + | o45.FormFactor = Enum.FormFactor.Plate |
648 | - | Trail.Attachment1 = B |
648 | + | o45.Size = Vector3.new(3, 2.79999995, 1) |
649 | - | Trail.Lifetime = 0.1 |
649 | + | o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) |
650 | - | Trail.Color = ColorSequence.new(C3(0,0,0)) |
650 | + | o45.BackSurface = Enum.SurfaceType.Weld |
651 | - | Trail.Transparency = NumberSequence.new(0, 1) |
651 | + | o45.BottomSurface = Enum.SurfaceType.Weld |
652 | - | Trail.Enabled = false |
652 | + | o45.TopSurface = Enum.SurfaceType.Weld |
653 | - | Trail.Texture = "http://www.roblox.com/asset/?id=1831500579" |
653 | + | o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
654 | - | local GUN = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Gun", VT(1, 0.8, 3),false) |
654 | + | o46.Parent = o45 |
655 | - | CreateMesh("SpecialMesh", GUN, "FileMesh", "623102664", "623102879", VT(0.01, 0.01, 0.01), VT(0,0,0)) |
655 | + | o46.MeshType = Enum.MeshType.Wedge |
656 | - | local GUNWELD = CreateWeldOrSnapOrMotor("Weld", GUN, Torso, GUN, CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)), CF(0, 0, 0)) |
656 | + | o47.Parent = o1 |
657 | o47.BrickColor = BrickColor.new("Institutional white") | |
658 | - | for _, c in pairs(Weapon:GetChildren()) do |
658 | + | o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101) |
659 | - | if c.ClassName == "Part" then |
659 | + | o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
660 | - | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) |
660 | + | o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
661 | o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203) | |
662 | o47.Anchored = true | |
663 | o47.FormFactor = Enum.FormFactor.Plate | |
664 | - | Weapon.Parent = Character |
664 | + | o47.Size = Vector3.new(12.3999996, 1.20000005, 10) |
665 | o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) | |
666 | - | local SKILLTEXTCOLOR = C3(1,1,1) |
666 | + | o47.BackSurface = Enum.SurfaceType.Weld |
667 | - | local SKILLFONT = "Legacy" |
667 | + | o47.BottomSurface = Enum.SurfaceType.Weld |
668 | - | local SKILLTEXTSIZE = 4 |
668 | + | o47.FrontSurface = Enum.SurfaceType.Weld |
669 | o47.LeftSurface = Enum.SurfaceType.Weld | |
670 | - | local ATTACKSGOODCOP = {"Mouse - Warning","Q - Baton Stun","E - Cuffs"} |
670 | + | o47.RightSurface = Enum.SurfaceType.Weld |
671 | - | local ATTACKSBADCOP = {"Mouse - Silence","Q - Baton Breaker","E - The Right to remain silent"} |
671 | + | o47.TopSurface = Enum.SurfaceType.Weld |
672 | - | local GOODUI = {} |
672 | + | o47.Color = Color3.new(0.972549, 0.972549, 0.972549) |
673 | - | local BADUI = {} |
673 | + | o48.Parent = o47 |
674 | o49.Parent = o1 | |
675 | - | for i = 1, #ATTACKSGOODCOP do |
675 | + | o49.BrickColor = BrickColor.new("White") |
676 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.73, 0, 0.7-(0.04*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
676 | + | o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101) |
677 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKSGOODCOP[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") |
677 | + | o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006) |
678 | - | SKILLTEXT.TextXAlignment = "Right" |
678 | + | o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
679 | - | table.insert(GOODUI,SKILLTEXT) |
679 | + | o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787) |
680 | o49.Anchored = true | |
681 | o49.FormFactor = Enum.FormFactor.Plate | |
682 | - | for i = 1, #ATTACKSBADCOP do |
682 | + | o49.Size = Vector3.new(20.6000004, 0.400000006, 10) |
683 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.01, 0, 0.7-(0.04*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
683 | + | o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1) |
684 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKSBADCOP[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Skill text") |
684 | + | o49.BackSurface = Enum.SurfaceType.Weld |
685 | - | SKILLTEXT.TextXAlignment = "Left" |
685 | + | o49.BottomSurface = Enum.SurfaceType.Weld |
686 | - | table.insert(BADUI,SKILLTEXT) |
686 | + | o49.FrontSurface = Enum.SurfaceType.Weld |
687 | o49.LeftSurface = Enum.SurfaceType.Weld | |
688 | o49.RightSurface = Enum.SurfaceType.Weld | |
689 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
689 | + | o49.TopSurface = Enum.SurfaceType.Weld |
690 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "[F - Switch]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") |
690 | + | o49.Color = Color3.new(0.94902, 0.952941, 0.952941) |
691 | o50.Parent = o49 | |
692 | - | --//=================================\\ |
692 | + | o51.Parent = o1 |
693 | - | --|| DAMAGING |
693 | + | o51.BrickColor = BrickColor.new("Institutional white") |
694 | - | --\\=================================// |
694 | + | o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101) |
695 | o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006) | |
696 | - | function ApplyDamage(Humanoid,Damage) |
696 | + | o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
697 | - | Damage = Damage * DAMAGEMULTIPLIER |
697 | + | o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471) |
698 | - | local DEAD = false |
698 | + | o51.Anchored = true |
699 | - | if Humanoid.Health < 2000 then |
699 | + | o51.FormFactor = Enum.FormFactor.Plate |
700 | - | if Humanoid.Health - Damage > 0 then |
700 | + | o51.Size = Vector3.new(12.3000002, 4.80000019, 1) |
701 | - | Humanoid.Health = Humanoid.Health - Damage |
701 | + | o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1) |
702 | o51.BackSurface = Enum.SurfaceType.Weld | |
703 | - | DEAD = true |
703 | + | o51.BottomSurface = Enum.SurfaceType.Weld |
704 | - | Humanoid.Parent:BreakJoints() |
704 | + | o51.FrontSurface = Enum.SurfaceType.Weld |
705 | o51.LeftSurface = Enum.SurfaceType.Weld | |
706 | - | else |
706 | + | o51.RightSurface = Enum.SurfaceType.Weld |
707 | - | DEAD = true |
707 | + | o51.TopSurface = Enum.SurfaceType.Weld |
708 | - | Humanoid.Parent:BreakJoints() |
708 | + | o51.Color = Color3.new(0.972549, 0.972549, 0.972549) |
709 | o52.Parent = o51 | |
710 | - | if DEAD == true then |
710 | + | o53.Parent = o1 |
711 | - | if MODE == "GoodCop" then |
711 | + | o53.BrickColor = BrickColor.new("Institutional white") |
712 | - | local TEXTS = {"I'm simply laying down the law.","You should've taken account of the law.","Another criminal down."} |
712 | + | o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101) |
713 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
713 | + | o53.Rotation = Vector3.new(-90, -89.9314728, -90) |
714 | - | elseif MODE == "BadCop" then |
714 | + | o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
715 | - | local TEXTS = {"Criminals should leave this world!","You should've taken account of the law!","And stay down!"} |
715 | + | o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645) |
716 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
716 | + | o53.Anchored = true |
717 | o53.CanCollide = false | |
718 | o53.FormFactor = Enum.FormFactor.Plate | |
719 | o53.Size = Vector3.new(2, 2.79999995, 1) | |
720 | o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) | |
721 | - | --//=================================\\ |
721 | + | o53.BackSurface = Enum.SurfaceType.Weld |
722 | - | --|| TRANSFORMATIONS |
722 | + | o53.BottomSurface = Enum.SurfaceType.Weld |
723 | - | --\\=================================// |
723 | + | o53.TopSurface = Enum.SurfaceType.Weld |
724 | o53.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
725 | - | function Switch() |
725 | + | o54.Parent = o53 |
726 | - | ATTACK = true |
726 | + | o54.MeshType = Enum.MeshType.Wedge |
727 | - | Rooted = true |
727 | + | o55.Parent = o1 |
728 | - | if MODE == "GoodCop" then |
728 | + | o55.BrickColor = BrickColor.new("Really black") |
729 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
729 | + | o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101) |
730 | - | Swait() |
730 | + | o55.Rotation = Vector3.new(-90, -89.9314728, -90) |
731 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
731 | + | o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
732 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
732 | + | o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645) |
733 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
733 | + | o55.Anchored = true |
734 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
734 | + | o55.CanCollide = false |
735 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
735 | + | o55.FormFactor = Enum.FormFactor.Plate |
736 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
736 | + | o55.Size = Vector3.new(3, 2.79999995, 1) |
737 | o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) | |
738 | - | for i=0, 1, 0.1 / Animation_Speed do |
738 | + | o55.BackSurface = Enum.SurfaceType.Weld |
739 | - | Swait() |
739 | + | o55.BottomSurface = Enum.SurfaceType.Weld |
740 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
740 | + | o55.TopSurface = Enum.SurfaceType.Weld |
741 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) |
741 | + | o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
742 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
742 | + | o56.Parent = o55 |
743 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
743 | + | o56.MeshType = Enum.MeshType.Wedge |
744 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
744 | + | o57.Parent = o1 |
745 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
745 | + | o57.BrickColor = BrickColor.new("Institutional white") |
746 | o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101) | |
747 | - | CreateSound(363808674, Torso, 6, 1, false) |
747 | + | o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
748 | - | for i=0, 0.6, 0.1 / Animation_Speed do |
748 | + | o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
749 | - | Swait() |
749 | + | o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637) |
750 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
750 | + | o57.Anchored = true |
751 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(25), RAD(0)), 1 / Animation_Speed) |
751 | + | o57.CanCollide = false |
752 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
752 | + | o57.FormFactor = Enum.FormFactor.Plate |
753 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(60)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
753 | + | o57.Size = Vector3.new(1, 2, 8) |
754 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
754 | + | o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
755 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
755 | + | o57.BackSurface = Enum.SurfaceType.Weld |
756 | o57.BottomSurface = Enum.SurfaceType.Weld | |
757 | - | CreateSound(363808674, Torso, 6, 1, false) |
757 | + | o57.FrontSurface = Enum.SurfaceType.Weld |
758 | - | for i=0, 0.6, 0.1 / Animation_Speed do |
758 | + | o57.LeftSurface = Enum.SurfaceType.Weld |
759 | - | Swait() |
759 | + | o57.RightSurface = Enum.SurfaceType.Weld |
760 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
760 | + | o57.TopSurface = Enum.SurfaceType.Weld |
761 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(-25), RAD(0)), 1 / Animation_Speed) |
761 | + | o57.Color = Color3.new(0.972549, 0.972549, 0.972549) |
762 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
762 | + | o58.Parent = o57 |
763 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
763 | + | o59.Parent = o1 |
764 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
764 | + | o59.BrickColor = BrickColor.new("Institutional white") |
765 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
765 | + | o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101) |
766 | o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006) | |
767 | - | MODE = "BadCop" |
767 | + | o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
768 | - | elseif MODE == "BadCop" then |
768 | + | o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385) |
769 | - | CreateSound(147722227, Torso, 4, 1.3, false) |
769 | + | o59.Anchored = true |
770 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
770 | + | o59.FormFactor = Enum.FormFactor.Plate |
771 | - | Swait() |
771 | + | o59.Size = Vector3.new(1, 0.800000012, 1) |
772 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
772 | + | o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
773 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) |
773 | + | o59.BackSurface = Enum.SurfaceType.Weld |
774 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
774 | + | o59.BottomSurface = Enum.SurfaceType.Weld |
775 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
775 | + | o59.FrontSurface = Enum.SurfaceType.Weld |
776 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
776 | + | o59.LeftSurface = Enum.SurfaceType.Weld |
777 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
777 | + | o59.RightSurface = Enum.SurfaceType.Weld |
778 | o59.TopSurface = Enum.SurfaceType.Weld | |
779 | - | MODE = "GoodCop" |
779 | + | o59.Color = Color3.new(0.972549, 0.972549, 0.972549) |
780 | o60.Parent = o59 | |
781 | - | ATTACK = false |
781 | + | o61.Parent = o1 |
782 | - | Rooted = false |
782 | + | o61.BrickColor = BrickColor.new("Institutional white") |
783 | o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101) | |
784 | o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006) | |
785 | - | --//=================================\\ |
785 | + | o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
786 | - | --|| ATTACK GOOD COP |
786 | + | o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346) |
787 | - | --\\=================================// |
787 | + | o61.Anchored = true |
788 | o61.CanCollide = false | |
789 | - | function Warning() |
789 | + | o61.FormFactor = Enum.FormFactor.Plate |
790 | - | local TARGET = Mouse.Target |
790 | + | o61.Size = Vector3.new(14, 0.400000006, 1) |
791 | - | if TARGET ~= nil then |
791 | + | o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
792 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then |
792 | + | o61.BackSurface = Enum.SurfaceType.Weld |
793 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") |
793 | + | o61.BottomSurface = Enum.SurfaceType.Weld |
794 | - | local LEG = TARGET.Parent:FindFirstChild("Right Leg") or TARGET.Parent:FindFirstChild("RightLowerLeg") |
794 | + | o61.FrontSurface = Enum.SurfaceType.Weld |
795 | - | if LEG and HUM.Health > 0 then |
795 | + | o61.LeftSurface = Enum.SurfaceType.Weld |
796 | - | Speed = 6 |
796 | + | o61.RightSurface = Enum.SurfaceType.Weld |
797 | - | ATTACK = true |
797 | + | o61.TopSurface = Enum.SurfaceType.Weld |
798 | - | Rooted = false |
798 | + | o61.Color = Color3.new(0.972549, 0.972549, 0.972549) |
799 | - | local GYRO = IT("BodyGyro",RootPart) |
799 | + | o62.Parent = o61 |
800 | - | GYRO.D = 2 |
800 | + | o63.Parent = o1 |
801 | - | GYRO.P = 2000 |
801 | + | o63.BrickColor = BrickColor.new("Institutional white") |
802 | - | GYRO.MaxTorque = VT(0,4000000,0) |
802 | + | o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104) |
803 | - | coroutine.resume(coroutine.create(function() |
803 | + | o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006) |
804 | - | repeat |
804 | + | o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
805 | - | Swait() |
805 | + | o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602) |
806 | - | GYRO.CFrame = CF(RootPart.Position,LEG.Position) |
806 | + | o63.Anchored = true |
807 | - | until ATTACK == false |
807 | + | o63.CanCollide = false |
808 | - | GYRO:Remove() |
808 | + | o63.FormFactor = Enum.FormFactor.Plate |
809 | - | end)) |
809 | + | o63.Size = Vector3.new(1, 4.80999994, 1) |
810 | - | local HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
810 | + | o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1) |
811 | - | local PASS = true |
811 | + | o63.BottomSurface = Enum.SurfaceType.Weld |
812 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
812 | + | o63.LeftSurface = Enum.SurfaceType.Weld |
813 | - | Swait() |
813 | + | o63.RightSurface = Enum.SurfaceType.Weld |
814 | - | HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
814 | + | o63.TopSurface = Enum.SurfaceType.Weld |
815 | - | if HIT == nil then |
815 | + | o63.Color = Color3.new(0.972549, 0.972549, 0.972549) |
816 | - | PASS = false |
816 | + | o64.Parent = o1 |
817 | - | break |
817 | + | o64.BrickColor = BrickColor.new("Institutional white") |
818 | - | else |
818 | + | o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101) |
819 | - | if HIT.Parent ~= TARGET.Parent then |
819 | + | o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006) |
820 | - | PASS = false |
820 | + | o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
821 | - | break |
821 | + | o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705) |
822 | - | end |
822 | + | o64.Anchored = true |
823 | o64.CanCollide = false | |
824 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
824 | + | o64.FormFactor = Enum.FormFactor.Plate |
825 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
825 | + | o64.Size = Vector3.new(1, 2.4000001, 1) |
826 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
826 | + | o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1) |
827 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
827 | + | o64.BottomSurface = Enum.SurfaceType.Weld |
828 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
828 | + | o64.LeftSurface = Enum.SurfaceType.Weld |
829 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
829 | + | o64.RightSurface = Enum.SurfaceType.Weld |
830 | o64.TopSurface = Enum.SurfaceType.Weld | |
831 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
831 | + | o64.Color = Color3.new(0.972549, 0.972549, 0.972549) |
832 | - | GUNWELD.Part0 = LeftArm |
832 | + | o65.Parent = o1 |
833 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
833 | + | o65.BrickColor = BrickColor.new("Institutional white") |
834 | - | for i=0, 0.4, 0.1 / Animation_Speed do |
834 | + | o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101) |
835 | - | Swait() |
835 | + | o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
836 | - | HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
836 | + | o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
837 | - | if HIT == nil then |
837 | + | o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732) |
838 | - | PASS = false |
838 | + | o65.Anchored = true |
839 | - | break |
839 | + | o65.FormFactor = Enum.FormFactor.Plate |
840 | - | else |
840 | + | o65.Size = Vector3.new(1.80000007, 1.20000005, 10) |
841 | - | if HIT.Parent ~= TARGET.Parent then |
841 | + | o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
842 | - | PASS = false |
842 | + | o65.BackSurface = Enum.SurfaceType.Weld |
843 | - | break |
843 | + | o65.BottomSurface = Enum.SurfaceType.Weld |
844 | - | end |
844 | + | o65.FrontSurface = Enum.SurfaceType.Weld |
845 | o65.LeftSurface = Enum.SurfaceType.Weld | |
846 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
846 | + | o65.RightSurface = Enum.SurfaceType.Weld |
847 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
847 | + | o65.TopSurface = Enum.SurfaceType.Weld |
848 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
848 | + | o65.Color = Color3.new(0.972549, 0.972549, 0.972549) |
849 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
849 | + | o66.Parent = o65 |
850 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
850 | + | o67.Parent = o1 |
851 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
851 | + | o67.BrickColor = BrickColor.new("Really red") |
852 | o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101) | |
853 | - | if PASS == true then |
853 | + | o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006) |
854 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
854 | + | o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
855 | - | local DISTANCE = (LEG.Position - GUNPOS).Magnitude |
855 | + | o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799) |
856 | - | CreateSound(160432334, LEG, 10, 1, false) |
856 | + | o67.Anchored = true |
857 | - | local HEAD = HUM.Parent:FindFirstChild("Head") |
857 | + | o67.FormFactor = Enum.FormFactor.Plate |
858 | - | if HEAD then |
858 | + | o67.Size = Vector3.new(1, 1.20000005, 1) |
859 | - | CreateSound(535690488, HEAD, 7, 1, false) |
859 | + | o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1) |
860 | o67.BackSurface = Enum.SurfaceType.Weld | |
861 | - | ApplyDamage(HUM,15) |
861 | + | o67.BottomSurface = Enum.SurfaceType.Weld |
862 | - | HUM.WalkSpeed = HUM.WalkSpeed - 3 |
862 | + | o67.FrontSurface = Enum.SurfaceType.Weld |
863 | - | HUM.PlatformStand = true |
863 | + | o67.LeftSurface = Enum.SurfaceType.Weld |
864 | - | coroutine.resume(coroutine.create(function() |
864 | + | o67.RightSurface = Enum.SurfaceType.Weld |
865 | - | wait(0.1) |
865 | + | o67.TopSurface = Enum.SurfaceType.Weld |
866 | - | if HUM.WalkSpeed > 0 then |
866 | + | o67.Color = Color3.new(1, 0, 0) |
867 | - | HUM.PlatformStand = false |
867 | + | o68.Parent = o67 |
868 | - | end |
868 | + | o69.Parent = o1 |
869 | - | end)) |
869 | + | o69.BrickColor = BrickColor.new("Institutional white") |
870 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4}) |
870 | + | o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139) |
871 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,LEG.Position)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
871 | + | o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006) |
872 | - | for i=0, 1, 0.1 / Animation_Speed do |
872 | + | o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
873 | - | Swait() |
873 | + | o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288) |
874 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
874 | + | o69.Anchored = true |
875 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(45)), 1 / Animation_Speed) |
875 | + | o69.CanCollide = false |
876 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
876 | + | o69.FormFactor = Enum.FormFactor.Plate |
877 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(120), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
877 | + | o69.Size = Vector3.new(1, 0.400000006, 10) |
878 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
878 | + | o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
879 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
879 | + | o69.BackSurface = Enum.SurfaceType.Weld |
880 | o69.BottomSurface = Enum.SurfaceType.Weld | |
881 | o69.FrontSurface = Enum.SurfaceType.Weld | |
882 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
882 | + | o69.LeftSurface = Enum.SurfaceType.Weld |
883 | - | Swait() |
883 | + | o69.RightSurface = Enum.SurfaceType.Weld |
884 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
884 | + | o69.TopSurface = Enum.SurfaceType.Weld |
885 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
885 | + | o69.Color = Color3.new(0.972549, 0.972549, 0.972549) |
886 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
886 | + | o70.Parent = o69 |
887 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
887 | + | o71.Parent = o1 |
888 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
888 | + | o71.BrickColor = BrickColor.new("Really black") |
889 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
889 | + | o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101) |
890 | o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006) | |
891 | - | GUNWELD.Part0 = Torso |
891 | + | o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
892 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
892 | + | o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593) |
893 | - | ATTACK = false |
893 | + | o71.Anchored = true |
894 | - | Rooted = false |
894 | + | o71.FormFactor = Enum.FormFactor.Custom |
895 | - | Speed = 20 |
895 | + | o71.Size = Vector3.new(0.200000003, 0.800000012, 6) |
896 | o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) | |
897 | o71.BackSurface = Enum.SurfaceType.Weld | |
898 | o71.BottomSurface = Enum.SurfaceType.Weld | |
899 | o71.FrontSurface = Enum.SurfaceType.Weld | |
900 | - | function BatonStun() |
900 | + | o71.LeftSurface = Enum.SurfaceType.Weld |
901 | - | ATTACK = true |
901 | + | o71.RightSurface = Enum.SurfaceType.Weld |
902 | - | Rooted = false |
902 | + | o71.TopSurface = Enum.SurfaceType.Weld |
903 | - | Speed = 4 |
903 | + | o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
904 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
904 | + | o72.Parent = o71 |
905 | - | Swait() |
905 | + | o73.Name = "Head" |
906 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
906 | + | o73.Parent = o1 |
907 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
907 | + | o73.Material = Enum.Material.SmoothPlastic |
908 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
908 | + | o73.BrickColor = BrickColor.new("Institutional white") |
909 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
909 | + | o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167) |
910 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
910 | + | o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
911 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
911 | + | o73.Anchored = true |
912 | o73.FormFactor = Enum.FormFactor.Symmetric | |
913 | - | BATONWELD.Part0 = RightArm |
913 | + | o73.Size = Vector3.new(2, 1, 1) |
914 | - | BATONWELD.C0 = CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1) |
914 | + | o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
915 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
915 | + | o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
916 | - | Swait() |
916 | + | o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
917 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) |
917 | + | o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
918 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(25)), 1 / Animation_Speed) |
918 | + | o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
919 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.1) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
919 | + | o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
920 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
920 | + | o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
921 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
921 | + | o73.Color = Color3.new(0.972549, 0.972549, 0.972549) |
922 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
922 | + | o74.Parent = o73 |
923 | o74.Scale = Vector3.new(1.25, 1.25, 1.25) | |
924 | - | Speed = 25 |
924 | + | o75.Name = "face" |
925 | - | CreateSound(147722227, BATON, 6, 1.2, false) |
925 | + | o75.Parent = o73 |
926 | - | Trail.Enabled = true |
926 | + | o75.Texture = "rbxasset://textures/face.png" |
927 | - | BATON.CanCollide = true |
927 | + | o76.Parent = o1 |
928 | - | local SPEAKING = false |
928 | + | o76.BrickColor = BrickColor.new("Institutional white") |
929 | - | local HITS = {} |
929 | + | o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104) |
930 | - | local TOUCH = BATON.Touched:Connect(function(hit) |
930 | + | o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006) |
931 | - | if hit.Parent:FindFirstChildOfClass("Humanoid") then |
931 | + | o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
932 | - | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") |
932 | + | o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309) |
933 | - | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") |
933 | + | o76.Anchored = true |
934 | - | if TORSO and HUM.Health > 0 then |
934 | + | o76.CanCollide = false |
935 | - | local PASS = true |
935 | + | o76.FormFactor = Enum.FormFactor.Plate |
936 | - | for i = 1, #HITS do |
936 | + | o76.Size = Vector3.new(2.76000023, 4.82999992, 1) |
937 | - | if HITS[i] == hit.Parent then |
937 | + | o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1) |
938 | - | PASS = false |
938 | + | o76.BottomSurface = Enum.SurfaceType.Weld |
939 | o76.LeftSurface = Enum.SurfaceType.Weld | |
940 | o76.RightSurface = Enum.SurfaceType.Weld | |
941 | - | table.insert(HITS,hit.Parent) |
941 | + | o76.TopSurface = Enum.SurfaceType.Weld |
942 | - | if PASS == true then |
942 | + | o76.Color = Color3.new(0.972549, 0.972549, 0.972549) |
943 | - | HUM.PlatformStand = true |
943 | + | o77.Parent = o1 |
944 | - | ApplyDamage(HUM,20) |
944 | + | o77.BrickColor = BrickColor.new("Institutional white") |
945 | - | local bv = Instance.new("BodyVelocity",TORSO) |
945 | + | o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134) |
946 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
946 | + | o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006) |
947 | - | bv.velocity = CF(Torso.Position-VT(0,5,0),TORSO.Position).lookVector*70 |
947 | + | o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
948 | - | Debris:AddItem(bv,0.05) |
948 | + | o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542) |
949 | - | CreateSound(260430079, BATON, 6, 1, false) |
949 | + | o77.Anchored = true |
950 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,3,3), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position,BATON.Position)*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Glass = C3(1,1,1), SoundID = nil, SoundPitch = 1, SoundVolume = 4}) |
950 | + | o77.FormFactor = Enum.FormFactor.Plate |
951 | - | coroutine.resume(coroutine.create(function() |
951 | + | o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995) |
952 | - | wait(1) |
952 | + | o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1) |
953 | - | if HUM.WalkSpeed > 0 then |
953 | + | o77.BackSurface = Enum.SurfaceType.Weld |
954 | - | HUM.PlatformStand = false |
954 | + | o77.BottomSurface = Enum.SurfaceType.Weld |
955 | - | end |
955 | + | o77.FrontSurface = Enum.SurfaceType.Weld |
956 | - | end)) |
956 | + | o77.LeftSurface = Enum.SurfaceType.Weld |
957 | - | if SPEAKING == false and MRANDOM(1,5) == 1 then |
957 | + | o77.RightSurface = Enum.SurfaceType.Weld |
958 | - | SPEAKING = true |
958 | + | o77.TopSurface = Enum.SurfaceType.Weld |
959 | - | Chatter("Let that be a warning.",0) |
959 | + | o77.Color = Color3.new(0.972549, 0.972549, 0.972549) |
960 | o78.Parent = o77 | |
961 | o79.Name = "Head" | |
962 | o79.Parent = o1 | |
963 | o79.Material = Enum.Material.SmoothPlastic | |
964 | o79.BrickColor = BrickColor.new("Institutional white") | |
965 | - | for i=0, 0.35, 0.1 / Animation_Speed do |
965 | + | o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167) |
966 | - | Swait() |
966 | + | o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
967 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(120), RAD(0), RAD(0)) * CF(0,0,1), 1 / Animation_Speed) |
967 | + | o79.Anchored = true |
968 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) |
968 | + | o79.FormFactor = Enum.FormFactor.Symmetric |
969 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) |
969 | + | o79.Size = Vector3.new(2, 1, 1) |
970 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.6) * ANGLES(RAD(140), RAD(0), RAD(-31)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
970 | + | o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
971 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
971 | + | o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
972 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
972 | + | o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
973 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
973 | + | o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
974 | o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
975 | - | TOUCH:Disconnect() |
975 | + | o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
976 | - | BATON.CanCollide = false |
976 | + | o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
977 | - | Speed = 20 |
977 | + | o79.Color = Color3.new(0.972549, 0.972549, 0.972549) |
978 | - | Trail.Enabled = false |
978 | + | o80.Parent = o79 |
979 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
979 | + | o80.Scale = Vector3.new(1.25, 1.25, 1.25) |
980 | - | Swait() |
980 | + | o81.Name = "face" |
981 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1), 2 / Animation_Speed) |
981 | + | o81.Parent = o79 |
982 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
982 | + | o81.Texture = "rbxasset://textures/face.png" |
983 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
983 | + | o82.Name = "Handle" |
984 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
984 | + | o82.Parent = o1 |
985 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
985 | + | o82.Material = Enum.Material.SmoothPlastic |
986 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
986 | + | o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167) |
987 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
987 | + | o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
988 | o82.Anchored = true | |
989 | - | BATONWELD.Part0 = Torso |
989 | + | o82.CanCollide = false |
990 | - | BATONWELD.C0 = CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)) |
990 | + | o82.FormFactor = Enum.FormFactor.Symmetric |
991 | - | ATTACK = false |
991 | + | o82.Size = Vector3.new(2, 2, 2) |
992 | - | Rooted = false |
992 | + | o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
993 | o82.BottomSurface = Enum.SurfaceType.Smooth | |
994 | - | function Cuffs() |
994 | + | o82.TopSurface = Enum.SurfaceType.Smooth |
995 | - | local TARGET = Mouse.Target |
995 | + | o83.Parent = o82 |
996 | - | if TARGET ~= nil then |
996 | + | o83.MeshId = "http://www.roblox.com/asset/?id=15393031" |
997 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then |
997 | + | o83.TextureId = "http://www.roblox.com/asset/?id=15393013" |
998 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") |
998 | + | o83.MeshType = Enum.MeshType.FileMesh |
999 | - | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso") |
999 | + | o84.Parent = o1 |
1000 | - | if ROOT and HUM.Health > 0 then |
1000 | + | o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion |
1001 | - | local FOE = Mouse.Target.Parent |
1001 | + | o84.RightLeg = o94 |
1002 | - | ATTACK = true |
1002 | + | o84.LeftLeg = o96 |
1003 | - | Rooted = true |
1003 | + | o84.Torso = o87 |
1004 | - | CharacterFade(C3(1,1,1),70) |
1004 | + | o84.Health = 0 |
1005 | - | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) |
1005 | + | o84.MaxHealth = 0 |
1006 | - | ROOT.Anchored = true |
1006 | + | o85.Name = "TPPART" |
1007 | - | CreateSound(289556450, RootPart, 5, 1.4, false) |
1007 | + | o85.Parent = o1 |
1008 | - | Chatter("You have the right to remain silent.",0) |
1008 | + | o85.Transparency = 1 |
1009 | - | for i=0, 2, 0.1 / Animation_Speed do |
1009 | + | o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485) |
1010 | - | Swait() |
1010 | + | o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006) |
1011 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
1011 | + | o85.Anchored = true |
1012 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
1012 | + | o85.CanCollide = false |
1013 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1013 | + | o85.Size = Vector3.new(4, 1, 2) |
1014 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1014 | + | o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) |
1015 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1015 | + | o86.Name = "TPPART2" |
1016 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1016 | + | o86.Parent = o1 |
1017 | o86.Transparency = 1 | |
1018 | - | local RIGHTCUFF = nil |
1018 | + | o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237) |
1019 | - | local LEFTCUFF = nil |
1019 | + | o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006) |
1020 | - | local ChainLink = nil |
1020 | + | o86.Anchored = true |
1021 | - | CreateSound(1279090548, ROOT, 10, 1.4, false) |
1021 | + | o86.CanCollide = false |
1022 | - | for _, c in pairs(FOE:GetChildren()) do |
1022 | + | o86.Size = Vector3.new(4, 1, 2) |
1023 | - | if c.Name == "Left Arm" or c.Name == "LeftLowerArm" then |
1023 | + | o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) |
1024 | - | LEFTCUFF = CreatePart(3, FOE, "Metal", 0, 0, "Mid gray", "Cuff", VT(c.Size.X+0.1, 0.1, c.Size.Z+0.1),false) |
1024 | + | o87.Name = "Torso" |
1025 | - | LEFTCUFF.CFrame = c.CFrame |
1025 | + | o87.Parent = o1 |
1026 | - | weldBetween(c,LEFTCUFF) |
1026 | + | o87.Material = Enum.Material.SmoothPlastic |
1027 | o87.BrickColor = BrickColor.new("Navy blue") | |
1028 | o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167) | |
1029 | - | for _, c in pairs(FOE:GetChildren()) do |
1029 | + | o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
1030 | - | if c.Name == "Right Arm" or c.Name == "RightLowerArm" then |
1030 | + | o87.Anchored = true |
1031 | - | RIGHTCUFF = CreatePart(3, FOE, "Metal", 0, 0, "Mid gray", "Cuff", VT(c.Size.X+0.1, 0.1, c.Size.Z+0.1),false) |
1031 | + | o87.FormFactor = Enum.FormFactor.Symmetric |
1032 | - | RIGHTCUFF.CFrame = c.CFrame |
1032 | + | o87.Size = Vector3.new(2, 2, 1) |
1033 | - | weldBetween(c,RIGHTCUFF) |
1033 | + | o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
1034 | o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1035 | o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1036 | - | if RIGHTCUFF and LEFTCUFF then |
1036 | + | o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1037 | - | local A = IT("Attachment",RIGHTCUFF) |
1037 | + | o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1038 | - | local B = IT("Attachment",LEFTCUFF) |
1038 | + | o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1039 | - | ChainLink = IT("Beam",FOE) |
1039 | + | o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1040 | - | ChainLink.Texture = "rbxassetid://73042633" |
1040 | + | o87.Color = Color3.new(0, 0.12549, 0.376471) |
1041 | - | ChainLink.Color = ColorSequence.new(C3(0.8,0.8,0.8)) |
1041 | + | o88.Name = "roblox" |
1042 | - | ChainLink.TextureSpeed = 0 |
1042 | + | o88.Parent = o87 |
1043 | - | ChainLink.Width0 = 1 |
1043 | + | o89.Name = "Right Shoulder" |
1044 | - | ChainLink.Width1 = 1 |
1044 | + | o89.Parent = o87 |
1045 | - | ChainLink.Segments = 25 |
1045 | + | o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1046 | - | ChainLink.TextureLength = 3 |
1046 | + | o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1047 | - | ChainLink.Attachment0 = B |
1047 | + | o89.Part0 = o87 |
1048 | - | ChainLink.Attachment1 = A |
1048 | + | o89.Part1 = o95 |
1049 | - | ChainLink.FaceCamera = true |
1049 | + | o89.DesiredAngle = -0.062025275081396 |
1050 | - | ChainLink.Transparency = NumberSequence.new(0) |
1050 | + | o89.MaxVelocity = 0.15000000596046 |
1051 | o90.Name = "Left Shoulder" | |
1052 | - | coroutine.resume(coroutine.create(function() |
1052 | + | o90.Parent = o87 |
1053 | - | wait(4) |
1053 | + | o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1054 | - | if RIGHTCUFF and LEFTCUFF then |
1054 | + | o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1055 | - | RIGHTCUFF:remove() |
1055 | + | o90.Part0 = o87 |
1056 | - | LEFTCUFF:remove() |
1056 | + | o90.Part1 = o97 |
1057 | - | ChainLink:remove() |
1057 | + | o90.DesiredAngle = -0.062025275081396 |
1058 | - | local bv = Instance.new("BodyVelocity",ROOT) |
1058 | + | o90.MaxVelocity = 0.15000000596046 |
1059 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
1059 | + | o91.Name = "Right Hip" |
1060 | - | bv.velocity = CF(ROOT.Position-VT(0,5,0),ROOT.Position).lookVector*70 |
1060 | + | o91.Parent = o87 |
1061 | - | Debris:AddItem(bv,0.05) |
1061 | + | o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1062 | - | ApplyDamage(HUM,70) |
1062 | + | o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1063 | - | HUM.PlatformStand = false |
1063 | + | o91.Part0 = o87 |
1064 | - | WACKYEFFECT({Time = 50, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = CF(RIGHTCUFF.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Glass = C3(1,1,1), SoundID = 174580476, SoundPitch = 1, SoundVolume = 7}) |
1064 | + | o91.Part1 = o94 |
1065 | - | WACKYEFFECT({Time = 50, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = CF(LEFTCUFF.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Glass = C3(1,1,1), SoundID = 174580476, SoundPitch = 1, SoundVolume = 7}) |
1065 | + | o91.DesiredAngle = 0.062025275081396 |
1066 | o91.MaxVelocity = 0.10000000149012 | |
1067 | - | end)) |
1067 | + | o92.Name = "Left Hip" |
1068 | - | for i=0, 1.5, 0.1 / Animation_Speed do |
1068 | + | o92.Parent = o87 |
1069 | - | Swait() |
1069 | + | o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1070 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
1070 | + | o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1071 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(5), RAD(0)), 1 / Animation_Speed) |
1071 | + | o92.Part0 = o87 |
1072 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1072 | + | o92.Part1 = o96 |
1073 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1073 | + | o92.DesiredAngle = 0.062025275081396 |
1074 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1074 | + | o92.MaxVelocity = 0.10000000149012 |
1075 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1075 | + | o93.Name = "Neck" |
1076 | o93.Parent = o87 | |
1077 | - | HUM.PlatformStand = true |
1077 | + | o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1078 | - | ROOT.CFrame = ROOT.CFrame * ANGLES(RAD(15), RAD(0), RAD(0)) |
1078 | + | o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1079 | - | ROOT.Anchored = false |
1079 | + | o93.Part0 = o87 |
1080 | - | Chatter("Anything you say can and WILL be used against you.",0) |
1080 | + | o93.Part1 = o73 |
1081 | - | for i=0, 3, 0.1 / Animation_Speed do |
1081 | + | o93.MaxVelocity = 0.10000000149012 |
1082 | - | Swait() |
1082 | + | o94.Name = "Right Leg" |
1083 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-5), RAD(0), RAD(-35)), 1 / Animation_Speed) |
1083 | + | o94.Parent = o1 |
1084 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed) |
1084 | + | o94.Material = Enum.Material.SmoothPlastic |
1085 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-1), RAD(0), RAD(3)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1085 | + | o94.BrickColor = BrickColor.new("Navy blue") |
1086 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-1), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1086 | + | o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863) |
1087 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-12), RAD(80), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) |
1087 | + | o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
1088 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-60), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) |
1088 | + | o94.Anchored = true |
1089 | o94.CanCollide = false | |
1090 | - | ATTACK = false |
1090 | + | o94.FormFactor = Enum.FormFactor.Symmetric |
1091 | - | Rooted = false |
1091 | + | o94.Size = Vector3.new(1, 2, 1) |
1092 | o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) | |
1093 | o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1094 | o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1095 | o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1096 | o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1097 | - | --//=================================\\ |
1097 | + | o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1098 | - | --|| ATTACK BAD COP |
1098 | + | o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1099 | - | --\\=================================// |
1099 | + | o94.Color = Color3.new(0, 0.12549, 0.376471) |
1100 | o95.Name = "Right Arm" | |
1101 | - | function Silence() |
1101 | + | o95.Parent = o1 |
1102 | - | Speed = 6 |
1102 | + | o95.Material = Enum.Material.SmoothPlastic |
1103 | - | ATTACK = true |
1103 | + | o95.BrickColor = BrickColor.new("Maroon") |
1104 | - | Rooted = false |
1104 | + | o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236) |
1105 | - | local GYRO = IT("BodyGyro",RootPart) |
1105 | + | o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
1106 | - | GYRO.D = 2 |
1106 | + | o95.Anchored = true |
1107 | - | GYRO.P = 20000 |
1107 | + | o95.CanCollide = false |
1108 | - | GYRO.MaxTorque = VT(0,4000000,0) |
1108 | + | o95.FormFactor = Enum.FormFactor.Symmetric |
1109 | - | coroutine.resume(coroutine.create(function() |
1109 | + | o95.Size = Vector3.new(1, 2, 1) |
1110 | - | repeat |
1110 | + | o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
1111 | - | Swait() |
1111 | + | o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1112 | - | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) |
1112 | + | o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1113 | - | until ATTACK == false |
1113 | + | o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1114 | - | GYRO:Remove() |
1114 | + | o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1115 | - | end)) |
1115 | + | o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1116 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1116 | + | o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1117 | - | Swait() |
1117 | + | o95.Color = Color3.new(0.458824, 0, 0) |
1118 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1118 | + | o96.Name = "Left Leg" |
1119 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
1119 | + | o96.Parent = o1 |
1120 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1120 | + | o96.Material = Enum.Material.SmoothPlastic |
1121 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1121 | + | o96.BrickColor = BrickColor.new("Navy blue") |
1122 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1122 | + | o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452) |
1123 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1123 | + | o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
1124 | o96.Anchored = true | |
1125 | - | local AMMO = 6 |
1125 | + | o96.CanCollide = false |
1126 | - | local FIRING = true |
1126 | + | o96.FormFactor = Enum.FormFactor.Symmetric |
1127 | - | local SHOOTING = false |
1127 | + | o96.Size = Vector3.new(1, 2, 1) |
1128 | - | local TIMER = 70 |
1128 | + | o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
1129 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
1129 | + | o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1130 | - | GUNWELD.Part0 = LeftArm |
1130 | + | o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1131 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
1131 | + | o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1132 | - | local MOUSE = Mouse.Button1Down:connect(function(NEWKEY) |
1132 | + | o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1133 | - | if SHOOTING == false and AMMO > 0 then |
1133 | + | o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1134 | - | SHOOTING = true |
1134 | + | o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1135 | - | AMMO = AMMO - 1 |
1135 | + | o96.Color = Color3.new(0, 0.12549, 0.376471) |
1136 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
1136 | + | o97.Name = "Left Arm" |
1137 | - | local HIT,POS = CastProperRay(GUNPOS,Mouse.Hit.p,1000,Character) |
1137 | + | o97.Parent = o1 |
1138 | - | local DISTANCE = (POS - GUNPOS).Magnitude |
1138 | + | o97.Material = Enum.Material.SmoothPlastic |
1139 | - | if HIT then |
1139 | + | o97.BrickColor = BrickColor.new("Maroon") |
1140 | - | if HIT.Parent:FindFirstChildOfClass("Humanoid") then |
1140 | + | o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078) |
1141 | - | if HIT.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then |
1141 | + | o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
1142 | - | CreateSound(160432334, HIT, 10, 1, false) |
1142 | + | o97.Anchored = true |
1143 | - | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),35) |
1143 | + | o97.CanCollide = false |
1144 | o97.FormFactor = Enum.FormFactor.Symmetric | |
1145 | o97.Size = Vector3.new(1, 2, 1) | |
1146 | o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) | |
1147 | - | TIMER = 55 |
1147 | + | o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1148 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4}) |
1148 | + | o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1149 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,POS)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
1149 | + | o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1150 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
1150 | + | o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1151 | - | Swait() |
1151 | + | o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1152 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
1152 | + | o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1153 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
1153 | + | o97.Color = Color3.new(0.458824, 0, 0) |
1154 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1154 | + | o98.Name = "Torso" |
1155 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(100), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1155 | + | o98.Parent = o1 |
1156 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1156 | + | o98.Material = Enum.Material.SmoothPlastic |
1157 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
1157 | + | o98.BrickColor = BrickColor.new("Navy blue") |
1158 | o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167) | |
1159 | - | if AMMO <= 0 then |
1159 | + | o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
1160 | - | FIRING = false |
1160 | + | o98.Anchored = true |
1161 | o98.FormFactor = Enum.FormFactor.Symmetric | |
1162 | - | SHOOTING = false |
1162 | + | o98.Size = Vector3.new(2, 2, 1) |
1163 | o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) | |
1164 | o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1165 | - | repeat |
1165 | + | o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1166 | - | Swait() |
1166 | + | o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1167 | - | if SHOOTING == false then |
1167 | + | o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1168 | - | TIMER = TIMER - 1 |
1168 | + | o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1169 | - | if TIMER <= 0 then |
1169 | + | o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1170 | - | FIRING = false |
1170 | + | o98.Color = Color3.new(0, 0.12549, 0.376471) |
1171 | o99.Name = "roblox" | |
1172 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
1172 | + | o99.Parent = o98 |
1173 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
1173 | + | o100.Name = "Right Hip" |
1174 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1174 | + | o100.Parent = o98 |
1175 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1175 | + | o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1176 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1176 | + | o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
1177 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
1177 | + | o100.Part0 = o98 |
1178 | o100.Part1 = o103 | |
1179 | - | until FIRING == false and SHOOTING == false |
1179 | + | o100.DesiredAngle = 0.062025275081396 |
1180 | - | MOUSE:Disconnect() |
1180 | + | o100.MaxVelocity = 0.10000000149012 |
1181 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
1181 | + | o101.Name = "Left Hip" |
1182 | - | Swait() |
1182 | + | o101.Parent = o98 |
1183 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1183 | + | o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1184 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
1184 | + | o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
1185 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1185 | + | o101.Part0 = o98 |
1186 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1186 | + | o101.Part1 = o105 |
1187 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1187 | + | o101.DesiredAngle = 0.062025275081396 |
1188 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1188 | + | o101.MaxVelocity = 0.10000000149012 |
1189 | o102.Name = "Neck" | |
1190 | - | GUNWELD.Part0 = Torso |
1190 | + | o102.Parent = o98 |
1191 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
1191 | + | o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1192 | - | Speed = 20 |
1192 | + | o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
1193 | - | ATTACK = false |
1193 | + | o102.Part0 = o98 |
1194 | - | Rooted = false |
1194 | + | o102.Part1 = o79 |
1195 | o102.MaxVelocity = 0.10000000149012 | |
1196 | - | function BatonBreaker() |
1196 | + | o103.Name = "Right Leg" |
1197 | - | ATTACK = true |
1197 | + | o103.Parent = o1 |
1198 | - | Rooted = false |
1198 | + | o103.Material = Enum.Material.SmoothPlastic |
1199 | - | Speed = 4 |
1199 | + | o103.BrickColor = BrickColor.new("Really black") |
1200 | - | Chatter("I'll break you!",0) |
1200 | + | o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556) |
1201 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1201 | + | o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
1202 | - | Swait() |
1202 | + | o103.Anchored = true |
1203 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1203 | + | o103.CanCollide = false |
1204 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
1204 | + | o103.FormFactor = Enum.FormFactor.Symmetric |
1205 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1205 | + | o103.Size = Vector3.new(1, 2, 1) |
1206 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1206 | + | o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
1207 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1207 | + | o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1208 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1208 | + | o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1209 | o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1210 | - | BATONWELD.Part0 = RightArm |
1210 | + | o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1211 | - | BATONWELD.C0 = CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1) |
1211 | + | o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1212 | - | for i=0, 0.5, 0.1 / Animation_Speed do |
1212 | + | o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1213 | - | Swait() |
1213 | + | o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1214 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) |
1214 | + | o104.Name = "Right Arm" |
1215 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(25)), 1 / Animation_Speed) |
1215 | + | o104.Parent = o1 |
1216 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.1) * ANGLES(RAD(-20), RAD(-40), RAD(25)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) |
1216 | + | o104.Material = Enum.Material.SmoothPlastic |
1217 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1217 | + | o104.BrickColor = BrickColor.new("Maroon") |
1218 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1218 | + | o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393) |
1219 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1219 | + | o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) |
1220 | o104.Anchored = true | |
1221 | - | Speed = 30 |
1221 | + | o104.CanCollide = false |
1222 | - | CreateSound(147722227, BATON, 6, 1, false) |
1222 | + | o104.FormFactor = Enum.FormFactor.Symmetric |
1223 | - | Trail.Enabled = true |
1223 | + | o104.Size = Vector3.new(1, 2, 1) |
1224 | - | BATON.CanCollide = true |
1224 | + | o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) |
1225 | - | local SPEAKING = false |
1225 | + | o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1226 | - | local HITS = {} |
1226 | + | o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1227 | - | local TOUCH = BATON.Touched:Connect(function(hit) |
1227 | + | o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1228 | - | if hit.Parent:FindFirstChildOfClass("Humanoid") then |
1228 | + | o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1229 | - | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") |
1229 | + | o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1230 | - | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") |
1230 | + | o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1231 | - | if TORSO and HUM.Health > 0 then |
1231 | + | o104.Color = Color3.new(0.458824, 0, 0) |
1232 | - | local PASS = true |
1232 | + | o105.Name = "Left Leg" |
1233 | - | for i = 1, #HITS do |
1233 | + | o105.Parent = o1 |
1234 | - | if HITS[i] == hit.Parent then |
1234 | + | o105.Material = Enum.Material.SmoothPlastic |
1235 | - | PASS = false |
1235 | + | o105.BrickColor = BrickColor.new("Really black") |
1236 | o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739) | |
1237 | o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) | |
1238 | - | table.insert(HITS,hit.Parent) |
1238 | + | o105.Anchored = true |
1239 | - | if PASS == true then |
1239 | + | o105.CanCollide = false |
1240 | - | CreateSound(260430079, BATON, 6, 0.8, false) |
1240 | + | o105.FormFactor = Enum.FormFactor.Symmetric |
1241 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,3,3), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position,BATON.Position)*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Glass = C3(1,1,1), SoundID = nil, SoundPitch = 1, SoundVolume = 4}) |
1241 | + | o105.Size = Vector3.new(1, 2, 1) |
1242 | - | TORSO.Anchored = true |
1242 | + | o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
1243 | - | local POS = TORSO.CFrame |
1243 | + | o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1244 | - | coroutine.resume(coroutine.create(function() |
1244 | + | o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1245 | - | for i = 1, 15 do |
1245 | + | o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1246 | - | Swait() |
1246 | + | o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1247 | - | TORSO.CFrame = POS*CF(MRANDOM(-2,2)/10,MRANDOM(-2,2)/10,MRANDOM(-2,2)/10) |
1247 | + | o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1248 | - | end |
1248 | + | o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1249 | - | local HEAD = HUM.Parent:FindFirstChild("Head") |
1249 | + | o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1250 | - | HUM.Parent:BreakJoints() |
1250 | + | o106.Name = "Left Arm" |
1251 | - | if HEAD then |
1251 | + | o106.Parent = o1 |
1252 | - | CreateSound(363808674, HEAD, 10, 0.8, false) |
1252 | + | o106.Material = Enum.Material.SmoothPlastic |
1253 | - | local bv = Instance.new("BodyVelocity",TORSO) |
1253 | + | o106.BrickColor = BrickColor.new("Maroon") |
1254 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
1254 | + | o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496) |
1255 | - | bv.velocity = CF(Torso.Position-VT(0,5,0),HEAD.Position).lookVector*70 |
1255 | + | o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) |
1256 | - | Debris:AddItem(bv,0.05) |
1256 | + | o106.Anchored = true |
1257 | - | local TEXTS = {"Criminals should leave this world!","And stay down!"} |
1257 | + | o106.CanCollide = false |
1258 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
1258 | + | o106.FormFactor = Enum.FormFactor.Symmetric |
1259 | - | end |
1259 | + | o106.Size = Vector3.new(1, 2, 1) |
1260 | - | TORSO.Anchored = false |
1260 | + | o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) |
1261 | - | end)) |
1261 | + | o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1262 | o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1263 | o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1264 | o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1265 | o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1266 | - | for i=0, 0.45, 0.1 / Animation_Speed do |
1266 | + | o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1267 | - | Swait() |
1267 | + | o106.Color = Color3.new(0.458824, 0, 0) |
1268 | - | RootPart.CFrame = RootPart.CFrame * CF(0,0,-0.15) |
1268 | + | o107.Parent = o1 |
1269 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(120), RAD(0), RAD(0)) * CF(0,0,1), 1 / Animation_Speed) |
1269 | + | o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) |
1270 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 1 / Animation_Speed) |
1270 | + | o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
1271 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
1271 | + | o107.Anchored = true |
1272 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.6) * ANGLES(RAD(140), RAD(-25), RAD(-41)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1272 | + | o107.FormFactor = Enum.FormFactor.Symmetric |
1273 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1273 | + | o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
1274 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(15), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1274 | + | o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
1275 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
1275 | + | o108.Parent = o107 |
1276 | o109.Parent = o1 | |
1277 | - | TOUCH:Disconnect() |
1277 | + | o109.BrickColor = BrickColor.new("Really black") |
1278 | - | BATON.CanCollide = false |
1278 | + | o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) |
1279 | - | Speed = 20 |
1279 | + | o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
1280 | - | Trail.Enabled = false |
1280 | + | o109.Anchored = true |
1281 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1281 | + | o109.FormFactor = Enum.FormFactor.Symmetric |
1282 | - | Swait() |
1282 | + | o109.Size = Vector3.new(3, 1.20000005, 3) |
1283 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1), 2 / Animation_Speed) |
1283 | + | o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
1284 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1284 | + | o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1285 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
1285 | + | o110.Parent = o109 |
1286 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1286 | + | o111.Parent = o1 |
1287 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1287 | + | o111.BrickColor = BrickColor.new("Really black") |
1288 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1288 | + | o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) |
1289 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1289 | + | o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
1290 | o111.Anchored = true | |
1291 | - | BATONWELD.Part0 = Torso |
1291 | + | o111.FormFactor = Enum.FormFactor.Symmetric |
1292 | - | BATONWELD.C0 = CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)) |
1292 | + | o111.Size = Vector3.new(3, 1.20000005, 3) |
1293 | - | ATTACK = false |
1293 | + | o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
1294 | - | Rooted = false |
1294 | + | o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1295 | o112.Parent = o111 | |
1296 | - | function TheRightToRemainSilent() |
1296 | + | o113.Parent = o1 |
1297 | - | local TARGET = Mouse.Target |
1297 | + | o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) |
1298 | - | if TARGET ~= nil then |
1298 | + | o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
1299 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then |
1299 | + | o113.Anchored = true |
1300 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") |
1300 | + | o113.FormFactor = Enum.FormFactor.Symmetric |
1301 | - | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso") |
1301 | + | o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
1302 | - | if ROOT and HUM.Health > 0 then |
1302 | + | o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
1303 | - | local FOE = Mouse.Target.Parent |
1303 | + | o114.Parent = o113 |
1304 | - | ATTACK = true |
1304 | + | o115.Parent = o1 |
1305 | - | Rooted = true |
1305 | + | o115.BrickColor = BrickColor.new("Really black") |
1306 | - | CharacterFade(C3(1,1,1),70) |
1306 | + | o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) |
1307 | - | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) |
1307 | + | o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
1308 | - | ROOT.Anchored = true |
1308 | + | o115.Anchored = true |
1309 | - | CreateSound(289556450, RootPart, 5, 1.4, false) |
1309 | + | o115.FormFactor = Enum.FormFactor.Symmetric |
1310 | - | Chatter("You are to remain silent and DEAD!",0) |
1310 | + | o115.Size = Vector3.new(3, 1.20000005, 3) |
1311 | - | for i=0, 0.4, 0.1 / Animation_Speed do |
1311 | + | o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
1312 | - | Swait() |
1312 | + | o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1313 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1313 | + | o116.Parent = o115 |
1314 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1314 | + | o117.Parent = o1 |
1315 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1315 | + | o117.BrickColor = BrickColor.new("Really black") |
1316 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1316 | + | o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) |
1317 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1317 | + | o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
1318 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1318 | + | o117.Anchored = true |
1319 | o117.FormFactor = Enum.FormFactor.Symmetric | |
1320 | - | HUM.PlatformStand = true |
1320 | + | o117.Size = Vector3.new(3, 1.20000005, 3) |
1321 | - | ROOT.CFrame = ROOT.CFrame * CF(0,-2*ROOT.Size.Z,0) * ANGLES(RAD(-90), RAD(0), RAD(0)) |
1321 | + | o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
1322 | - | CreateSound(260430117, ROOT, 6, 1.3, false) |
1322 | + | o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
1323 | - | coroutine.resume(coroutine.create(function() |
1323 | + | o118.Parent = o117 |
1324 | - | Swait() |
1324 | + | o119.Parent = o1 |
1325 | - | ROOT.Anchored = true |
1325 | + | o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) |
1326 | - | end)) |
1326 | + | o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
1327 | - | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6) |
1327 | + | o119.Anchored = true |
1328 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1328 | + | o119.FormFactor = Enum.FormFactor.Symmetric |
1329 | - | Swait() |
1329 | + | o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
1330 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) |
1330 | + | o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
1331 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) |
1331 | + | o120.Parent = o119 |
1332 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1332 | + | o121.Name = "Handle" |
1333 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1333 | + | o121.Parent = o1 |
1334 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1334 | + | o121.Material = Enum.Material.SmoothPlastic |
1335 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1335 | + | o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167) |
1336 | o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) | |
1337 | - | local OOFS = {1106908323,1080610827,1080614222,565424701,565424177,1080611063} |
1337 | + | o121.Anchored = true |
1338 | - | CreateSound(OOFS[MRANDOM(1,#OOFS)], ROOT, 6, 1, false) |
1338 | + | o121.CanCollide = false |
1339 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1339 | + | o121.FormFactor = Enum.FormFactor.Symmetric |
1340 | - | Swait() |
1340 | + | o121.Size = Vector3.new(2, 2, 2) |
1341 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
1341 | + | o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
1342 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
1342 | + | o121.BottomSurface = Enum.SurfaceType.Smooth |
1343 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1343 | + | o121.TopSurface = Enum.SurfaceType.Smooth |
1344 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1344 | + | o122.Parent = o121 |
1345 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1345 | + | o122.MeshId = "http://www.roblox.com/asset/?id=15393031" |
1346 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
1346 | + | o122.TextureId = "http://www.roblox.com/asset/?id=15393013" |
1347 | o122.MeshType = Enum.MeshType.FileMesh | |
1348 | - | local AMMO = 6 |
1348 | + | o123.Name = "RPPART" |
1349 | - | local FIRING = true |
1349 | + | o123.Parent = o1 |
1350 | - | local SHOOTING = false |
1350 | + | o123.Transparency = 1 |
1351 | - | local TIMER = 70 |
1351 | + | o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426) |
1352 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
1352 | + | o123.Rotation = Vector3.new(-90, 0, -0) |
1353 | - | GUNWELD.Part0 = LeftArm |
1353 | + | o123.Anchored = true |
1354 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
1354 | + | o123.CanCollide = false |
1355 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1355 | + | o123.Size = Vector3.new(4, 1, 2) |
1356 | - | Swait() |
1356 | + | o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0) |
1357 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
1357 | + | function MoveY(model, Position) |
1358 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
1358 | + | for _,part in pairs (model:GetChildren()) do |
1359 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1359 | + | if part.ClassName == "Part" then |
1360 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.4) * ANGLES(RAD(100), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1360 | + | part.CFrame = part.CFrame + Vector3.new(0,Position,0) |
1361 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1361 | + | |
1362 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
1362 | + | |
1363 | end | |
1364 | - | for i = 1, 6 do |
1364 | + | function MoveX(model, Position) |
1365 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
1365 | + | for _,part in pairs (model:GetChildren()) do |
1366 | - | local DISTANCE = (FOE.Head.Position - GUNPOS).Magnitude |
1366 | + | if part.ClassName == "Part" then |
1367 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4}) |
1367 | + | part.CFrame = part.CFrame + Vector3.new(Position,0,0) |
1368 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,FOE.Head.Position)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) |
1368 | + | |
1369 | - | HUM.Health = HUM.Health/1.5 |
1369 | + | |
1370 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1370 | + | |
1371 | - | Swait() |
1371 | + | function MoveSpawn(model, PLAYERPOS) |
1372 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
1372 | + | for _,part in pairs (model:GetChildren()) do |
1373 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
1373 | + | if part.ClassName == "Part" then |
1374 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1374 | + | part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5) |
1375 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.6) * ANGLES(RAD(130), RAD(0), RAD(20)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1375 | + | |
1376 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1376 | + | |
1377 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
1377 | + | |
1378 | function MoveZ(model, Position) | |
1379 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
1379 | + | for _,part in pairs (model:GetChildren()) do |
1380 | - | Swait() |
1380 | + | if part.ClassName == "Part" then |
1381 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
1381 | + | part.CFrame = part.CFrame + Vector3.new(0,0,Position) |
1382 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
1382 | + | |
1383 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1383 | + | |
1384 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.6) * ANGLES(RAD(100), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1384 | + | |
1385 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1385 | + | function MoveZPart(Part, Position) |
1386 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
1386 | + | Part.CFrame = Part.CFrame + Vector3.new(0,0,Position) |
1387 | end | |
1388 | function MoveXPart(Part, Position) | |
1389 | - | FOE:BreakJoints() |
1389 | + | Part.CFrame = Part.CFrame + Vector3.new(Position,0,0) |
1390 | - | ROOT.Anchored = false |
1390 | + | |
1391 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
1391 | + | game.Players[Victim].Character.HumanoidRootPart.Anchored = true |
1392 | - | Swait() |
1392 | + | OMGCREEPY = Instance.new("Sound") |
1393 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1393 | + | OMGCREEPY.Parent = o1 |
1394 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
1394 | + | OMGCREEPY.Volume = .5 |
1395 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
1395 | + | OMGCREEPY.SoundId = "rbxassetid://318925857" |
1396 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
1396 | + | OMGCREEPY.Looped = true |
1397 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1397 | + | for i,v in pairs (o1:GetChildren()) do |
1398 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
1398 | + | if v:IsA("Part") then |
1399 | v.Material = "SmoothPlastic" | |
1400 | - | GUNWELD.Part0 = Torso |
1400 | + | v.BackSurface = "SmoothNoOutlines" |
1401 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
1401 | + | v.FrontSurface = "SmoothNoOutlines" |
1402 | - | ATTACK = false |
1402 | + | v.BottomSurface = "SmoothNoOutlines" |
1403 | - | Rooted = false |
1403 | + | v.LeftSurface = "SmoothNoOutlines" |
1404 | v.RightSurface = "SmoothNoOutlines" | |
1405 | v.TopSurface = "SmoothNoOutlines" | |
1406 | end | |
1407 | end | |
1408 | OMGCREEPY:Play() | |
1409 | - | --//=================================\\ |
1409 | + | o21:Play() |
1410 | - | --|| ASSIGN THINGS TO KEYS |
1410 | + | MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position) |
1411 | - | --\\=================================// |
1411 | + | for i=1,51 do |
1412 | MoveX(o1,-3) | |
1413 | - | function MouseDown(Mouse) |
1413 | + | wait(.05) |
1414 | - | if ATTACK == false then |
1414 | + | |
1415 | - | if MODE == "GoodCop" then |
1415 | + | wait(.5) |
1416 | - | Warning() |
1416 | + | MoveZPart(o12,-1) |
1417 | - | elseif MODE == "BadCop" then |
1417 | + | wait(.2) |
1418 | - | Silence() |
1418 | + | for i=1,6 do |
1419 | MoveXPart(o12,1) | |
1420 | wait(.1) | |
1421 | end | |
1422 | wait(.5) | |
1423 | - | function MouseUp(Mouse) |
1423 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame |
1424 | - | HOLD = false |
1424 | + | wait(.5) |
1425 | game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame | |
1426 | wait(.5) | |
1427 | - | function KeyDown(Key) |
1427 | + | MoveZPart(o12,1) |
1428 | - | KEYHOLD = true |
1428 | + | wait(.2) |
1429 | - | if Key == "q" and ATTACK == false then |
1429 | + | |
1430 | - | if MODE == "GoodCop" then |
1430 | + | for i=1,6 do |
1431 | - | BatonStun() |
1431 | + | MoveXPart(o12,-1) |
1432 | - | elseif MODE == "BadCop" then |
1432 | + | wait(.1) |
1433 | - | BatonBreaker() |
1433 | + | |
1434 | for i=1,50 do | |
1435 | MoveX(o1,-3) | |
1436 | game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame | |
1437 | - | if Key == "e" and ATTACK == false then |
1437 | + | wait(.05) |
1438 | - | if MODE == "GoodCop" then |
1438 | + | |
1439 | - | Cuffs() |
1439 | + | game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" |
1440 | - | elseif MODE == "BadCop" then |
1440 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame |
1441 | - | TheRightToRemainSilent() |
1441 | + | SCREAM = Instance.new("Sound") |
1442 | SCREAM.Parent = game.Players[Victim].Character.Head | |
1443 | SCREAM.SoundId = "rbxassetid://138167455" | |
1444 | SCREAM:Play() | |
1445 | - | if Key == "t" and ATTACK == false then |
1445 | + | wait(2.5) |
1446 | - | if MODE == "GoodCop" then |
1446 | + | game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon") |
1447 | - | Chatter("You should obey the law.",0.01) |
1447 | + | MoveZPart(o12,-1) |
1448 | - | elseif MODE == "BadCop" then |
1448 | + | wait(.2) |
1449 | - | Chatter("I don't think so, Criminal!",0.01) |
1449 | + | for i=1,6 do |
1450 | MoveXPart(o12,1) | |
1451 | wait(.1) | |
1452 | end | |
1453 | - | if Key == "f" and ATTACK == false then |
1453 | + | wait(.5) |
1454 | - | Switch() |
1454 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame |
1455 | wait(.5) | |
1456 | MoveZPart(o12,1) | |
1457 | - | if Key == "0" and ATTACK == false then |
1457 | + | wait(.2) |
1458 | - | if sick.Parent ~= RootPart then |
1458 | + | for i=1,6 do |
1459 | - | sick = IT("Sound",RootPart) |
1459 | + | MoveXPart(o12,-1) |
1460 | wait(.1) | |
1461 | end | |
1462 | game.Players[Victim].Character.Humanoid.Health = 0 | |
1463 | player = game.Players[Victim] | |
1464 | - | function KeyUp(Key) |
1464 | + | char = player.Character |
1465 | - | KEYHOLD = false |
1465 | + | char.Archivable = true |
1466 | local rg = char:Clone() | |
1467 | rg.HumanoidRootPart:Destroy() | |
1468 | - | Mouse.Button1Down:connect(function(NEWKEY) |
1468 | + | rg.Name = "" |
1469 | - | MouseDown(NEWKEY) |
1469 | + | rg.Humanoid.MaxHealth = 0 |
1470 | for i, v in pairs(rg.Torso:GetChildren()) do | |
1471 | - | Mouse.Button1Up:connect(function(NEWKEY) |
1471 | + | if v:IsA("Motor6D") then |
1472 | - | MouseUp(NEWKEY) |
1472 | + | v:Destroy() |
1473 | end | |
1474 | - | Mouse.KeyDown:connect(function(NEWKEY) |
1474 | + | |
1475 | - | KeyDown(NEWKEY) |
1475 | + | |
1476 | local n = Instance.new("Glue", rg.Torso) | |
1477 | - | Mouse.KeyUp:connect(function(NEWKEY) |
1477 | + | n.Name = "Neck" |
1478 | - | KeyUp(NEWKEY) |
1478 | + | n.Part0 = rg.Torso |
1479 | n.Part1 = rg.Head | |
1480 | n.C0 = CFrame.new(0, 1, 0) | |
1481 | - | --//=================================\\ |
1481 | + | n.C1 = CFrame.new(0, -0.5, 0) |
1482 | - | --\\=================================// |
1482 | + | |
1483 | local rs = Instance.new("Glue", rg.Torso) | |
1484 | - | function unanchor() |
1484 | + | rs.Name = "Right Shoulder" |
1485 | - | for _, c in pairs(Character:GetChildren()) do |
1485 | + | rs.Part0 = rg.Torso |
1486 | - | if c:IsA("BasePart") and c ~= RootPart then |
1486 | + | rs.Part1 = rg["Right Arm"] |
1487 | - | c.Anchored = false |
1487 | + | rs.C0 = CFrame.new(1.5, 0.5, 0) |
1488 | rs.C1 = CFrame.new(0, 0.5, 0) | |
1489 | local ls = Instance.new("Glue", rg.Torso) | |
1490 | - | for _, c in pairs(Weapon:GetChildren()) do |
1490 | + | ls.Name = "Left Shoulder" |
1491 | - | if c:IsA("BasePart") and c ~= RootPart then |
1491 | + | ls.Part0 = rg.Torso |
1492 | - | c.Anchored = false |
1492 | + | ls.Part1 = rg["Left Arm"] |
1493 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
1494 | ls.C1 = CFrame.new(0, 0.5, 0) | |
1495 | - | if UNANCHOR == true then |
1495 | + | |
1496 | - | RootPart.Anchored = false |
1496 | + | local rh = Instance.new("Glue", rg.Torso) |
1497 | - | else |
1497 | + | rh.Name = "Right Hip" |
1498 | - | RootPart.Anchored = true |
1498 | + | rh.Part0 = rg.Torso |
1499 | rh.Part1 = rg["Right Leg"] | |
1500 | rh.C0 = CFrame.new(0.5, -1, 0) | |
1501 | rh.C1 = CFrame.new(0, 1, 0) | |
1502 | - | --//=================================\\ |
1502 | + | local lh = Instance.new("Glue", rg.Torso) |
1503 | - | --|| WRAP THE WHOLE SCRIPT UP |
1503 | + | lh.Name = "Left Hip" |
1504 | - | --\\=================================// |
1504 | + | lh.Part0 = rg.Torso |
1505 | lh.Part1 = rg["Left Leg"] | |
1506 | - | Humanoid.Changed:connect(function(Jump) |
1506 | + | lh.C0 = CFrame.new(-0.5, -1, 0) |
1507 | - | if Jump == "Jump" and (Disable_Jump == true) then |
1507 | + | lh.C1 = CFrame.new(0, 1, 0) |
1508 | - | Humanoid.Jump = false |
1508 | + | char.Torso:Destroy() |
1509 | char.Head:Destroy() | |
1510 | - | end) |
1510 | + | char["Left Leg"]:Destroy() |
1511 | char["Left Arm"]:Destroy() | |
1512 | - | while true do |
1512 | + | char["Right Leg"]:Destroy() |
1513 | - | Swait() |
1513 | + | char["Right Arm"]:Destroy() |
1514 | - | script.Parent = WEAPONGUI |
1514 | + | rg.Parent = game.Workspace |
1515 | - | ANIMATE.Parent = nil |
1515 | + | rg.Head.BrickColor = BrickColor.new("Maroon") |
1516 | - | for _,v in next, Humanoid:GetPlayingAnimationTracks() do |
1516 | + | function DEATH () |
1517 | - | v:Stop(); |
1517 | + | OHHNELLY = Instance.new("Part") |
1518 | OHHNELLY.Parent = workspace | |
1519 | - | SINE = SINE + CHANGE |
1519 | + | OHHNELLY.Anchored = false |
1520 | - | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude |
1520 | + | OHHNELLY.Material = Enum.Material.SmoothPlastic |
1521 | - | local TORSOVERTICALVELOCITY = RootPart.Velocity.y |
1521 | + | OHHNELLY.BrickColor = BrickColor.new("Maroon") |
1522 | - | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
1522 | + | OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
1523 | - | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) |
1523 | + | OHHNELLY.Position = rg.Head.Position |
1524 | - | if ANIM == "Walk" and TORSOVELOCITY > 1 then |
1524 | + | OHHNELLY.Color = Color3.new(0.458824, 0, 0) |
1525 | - | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
1525 | + | OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
1526 | - | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
1526 | + | OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
1527 | - | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) |
1527 | + | OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
1528 | - | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) |
1528 | + | OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
1529 | - | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then |
1529 | + | OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
1530 | - | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
1530 | + | OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
1531 | - | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
1531 | + | |
1532 | - | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) |
1532 | + | for i=1,20 do |
1533 | - | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) |
1533 | + | DEATH() |
1534 | MoveX(o1,-3) | |
1535 | - | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then |
1535 | + | wait(.05) |
1536 | - | ANIM = "Jump" |
1536 | + | |
1537 | - | if ATTACK == false then |
1537 | + | o1:Destroy() |
1538 | - | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
1538 | + | end |
1539 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
1539 | + | end) |