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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | - | --//====================================================\\-- |
| 83 | + | |
| 84 | - | --|| GOOD COP BAD COP BY SHACKLUSTER |
| 84 | + | |
| 85 | - | --\\====================================================//-- |
| 85 | + | |
| 86 | local VanGui = Instance.new("ScreenGui")
| |
| 87 | - | wait(0.2) |
| 87 | + | local Van = Instance.new("Frame")
|
| 88 | local idk = Instance.new("TextBox")
| |
| 89 | - | Player = owner |
| 89 | + | local dsa = Instance.new("TextButton")
|
| 90 | - | PlayerGui = Player.PlayerGui |
| 90 | + | |
| 91 | - | Cam = workspace.CurrentCamera |
| 91 | + | VanGui.Name = "ufo" |
| 92 | - | Backpack = Player.Backpack |
| 92 | + | VanGui.Parent = owner.PlayerGui |
| 93 | - | Character = Player.Character |
| 93 | + | |
| 94 | - | Humanoid = Character.Humanoid |
| 94 | + | Van.Name = "ufo" |
| 95 | - | RootPart = Character["HumanoidRootPart"] |
| 95 | + | Van.Parent = VanGui |
| 96 | - | Torso = Character["Torso"] |
| 96 | + | Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
| 97 | - | Head = Character["Head"] |
| 97 | + | Van.BorderColor3 = Color3.new(0, 0, 0) |
| 98 | - | RightArm = Character["Right Arm"] |
| 98 | + | Van.Position = UDim2.new(0, 5, 0.8, 0) |
| 99 | - | LeftArm = Character["Left Arm"] |
| 99 | + | Van.Size = UDim2.new(0, 200, 0, 45) |
| 100 | - | RightLeg = Character["Right Leg"] |
| 100 | + | |
| 101 | - | LeftLeg = Character["Left Leg"] |
| 101 | + | idk.Name = "idk" |
| 102 | - | RootJoint = RootPart["RootJoint"] |
| 102 | + | idk.Parent = Van |
| 103 | - | Neck = Torso["Neck"] |
| 103 | + | idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
| 104 | - | RightShoulder = Torso["Right Shoulder"] |
| 104 | + | idk.BorderColor3 = Color3.new(0, 0, 0) |
| 105 | - | LeftShoulder = Torso["Left Shoulder"] |
| 105 | + | idk.Size = UDim2.new(1, 0, 0, 20) |
| 106 | - | RightHip = Torso["Right Hip"] |
| 106 | + | idk.Font = Enum.Font.SciFi |
| 107 | - | LeftHip = Torso["Left Hip"] |
| 107 | + | idk.FontSize = Enum.FontSize.Size14 |
| 108 | - | local sick = Instance.new("Sound",RootPart)
|
| 108 | + | idk.Text = "Username" |
| 109 | idk.TextColor3 = Color3.new(1, 1, 1) | |
| 110 | - | IT = Instance.new |
| 110 | + | idk.TextScaled = true |
| 111 | - | CF = CFrame.new |
| 111 | + | idk.TextStrokeTransparency = 0 |
| 112 | - | VT = Vector3.new |
| 112 | + | idk.TextWrapped = true |
| 113 | - | RAD = math.rad |
| 113 | + | |
| 114 | - | C3 = Color3.new |
| 114 | + | dsa.Name = "dsa" |
| 115 | - | UD2 = UDim2.new |
| 115 | + | dsa.Parent = Van |
| 116 | - | BRICKC = BrickColor.new |
| 116 | + | dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
| 117 | - | ANGLES = CFrame.Angles |
| 117 | + | dsa.BorderColor3 = Color3.new(0, 0, 0) |
| 118 | - | EULER = CFrame.fromEulerAnglesXYZ |
| 118 | + | dsa.Position = UDim2.new(0, 0, 1, -25) |
| 119 | - | COS = math.cos |
| 119 | + | dsa.Size = UDim2.new(1, 0, 0, 25) |
| 120 | - | ACOS = math.acos |
| 120 | + | dsa.Font = Enum.Font.SciFi |
| 121 | - | SIN = math.sin |
| 121 | + | dsa.FontSize = Enum.FontSize.Size14 |
| 122 | - | ASIN = math.asin |
| 122 | + | dsa.Text = "UFO" |
| 123 | - | ABS = math.abs |
| 123 | + | dsa.TextColor3 = Color3.new(1, 1, 1) |
| 124 | - | MRANDOM = math.random |
| 124 | + | dsa.TextScaled = true |
| 125 | - | FLOOR = math.floor |
| 125 | + | dsa.TextStrokeTransparency = 0 |
| 126 | dsa.TextWrapped = true | |
| 127 | - | --//=================================\\ |
| 127 | + | |
| 128 | - | --|| USEFUL VALUES |
| 128 | + | |
| 129 | - | --\\=================================// |
| 129 | + | dsa.MouseButton1Click:connect(function() |
| 130 | Victim = idk.Text | |
| 131 | - | Animation_Speed = 3 |
| 131 | + | if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then
|
| 132 | - | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) |
| 132 | + | |
| 133 | - | local Speed = 20 |
| 133 | + | o1 = Instance.new("Model")
|
| 134 | - | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 134 | + | o2 = Instance.new("Part")
|
| 135 | - | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 135 | + | o3 = Instance.new("CylinderMesh")
|
| 136 | - | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 136 | + | o4 = Instance.new("Part")
|
| 137 | - | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 137 | + | o5 = Instance.new("SpecialMesh")
|
| 138 | - | local DAMAGEMULTIPLIER = 1 |
| 138 | + | o6 = Instance.new("Part")
|
| 139 | - | local ANIM = "Idle" |
| 139 | + | o7 = Instance.new("SpecialMesh")
|
| 140 | - | local ATTACK = false |
| 140 | + | o8 = Instance.new("Part")
|
| 141 | - | local EQUIPPED = false |
| 141 | + | o9 = Instance.new("BlockMesh")
|
| 142 | - | local HOLD = false |
| 142 | + | o10 = Instance.new("Part")
|
| 143 | - | local COMBO = 1 |
| 143 | + | o11 = Instance.new("BlockMesh")
|
| 144 | - | local Rooted = false |
| 144 | + | o12 = Instance.new("Part")
|
| 145 | - | local SINE = 0 |
| 145 | + | o13 = Instance.new("Part")
|
| 146 | - | local KEYHOLD = false |
| 146 | + | o14 = Instance.new("BlockMesh")
|
| 147 | - | local CHANGE = 2 / Animation_Speed |
| 147 | + | o15 = Instance.new("Part")
|
| 148 | - | local WALKINGANIM = false |
| 148 | + | o16 = Instance.new("SpecialMesh")
|
| 149 | - | local VALUE1 = false |
| 149 | + | o17 = Instance.new("Part")
|
| 150 | - | local VALUE2 = false |
| 150 | + | o18 = Instance.new("SpecialMesh")
|
| 151 | - | local ROBLOXIDLEANIMATION = IT("Animation")
|
| 151 | + | o19 = Instance.new("Part")
|
| 152 | - | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 152 | + | o20 = Instance.new("SpecialMesh")
|
| 153 | - | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 153 | + | o21 = Instance.new("Sound")
|
| 154 | - | --ROBLOXIDLEANIMATION.Parent = Humanoid |
| 154 | + | o22 = Instance.new("Part")
|
| 155 | - | local WEAPONGUI = IT("ScreenGui", PlayerGui)
|
| 155 | + | o23 = Instance.new("BlockMesh")
|
| 156 | - | WEAPONGUI.Name = "Weapon GUI" |
| 156 | + | o24 = Instance.new("Part")
|
| 157 | - | local Weapon = IT("Model")
|
| 157 | + | o25 = Instance.new("SpecialMesh")
|
| 158 | - | Weapon.Name = "Adds" |
| 158 | + | o26 = Instance.new("Part")
|
| 159 | - | local Effects = IT("Folder", Weapon)
|
| 159 | + | o27 = Instance.new("BlockMesh")
|
| 160 | - | Effects.Name = "Effects" |
| 160 | + | o28 = Instance.new("Part")
|
| 161 | - | local ANIMATOR = Humanoid.Animator |
| 161 | + | o29 = Instance.new("SpecialMesh")
|
| 162 | - | local ANIMATE = Character.Animate |
| 162 | + | o30 = Instance.new("Part")
|
| 163 | - | local UNANCHOR = true |
| 163 | + | o31 = Instance.new("BlockMesh")
|
| 164 | - | local MODE = "GoodCop" |
| 164 | + | o32 = Instance.new("Part")
|
| 165 | o33 = Instance.new("BlockMesh")
| |
| 166 | - | --//=================================\\ |
| 166 | + | o34 = Instance.new("Part")
|
| 167 | - | --\\=================================// |
| 167 | + | o35 = Instance.new("BlockMesh")
|
| 168 | o36 = Instance.new("Part")
| |
| 169 | o37 = Instance.new("BlockMesh")
| |
| 170 | - | --//=================================\\ |
| 170 | + | o38 = Instance.new("Part")
|
| 171 | - | --|| SAZERENOS' ARTIFICIAL HEARTBEAT |
| 171 | + | o39 = Instance.new("Part")
|
| 172 | - | --\\=================================// |
| 172 | + | o40 = Instance.new("BlockMesh")
|
| 173 | o41 = Instance.new("Part")
| |
| 174 | - | ArtificialHB = Instance.new("BindableEvent", script)
|
| 174 | + | o42 = Instance.new("BlockMesh")
|
| 175 | - | ArtificialHB.Name = "ArtificialHB" |
| 175 | + | o43 = Instance.new("Part")
|
| 176 | o44 = Instance.new("BlockMesh")
| |
| 177 | - | script:WaitForChild("ArtificialHB")
|
| 177 | + | o45 = Instance.new("Part")
|
| 178 | o46 = Instance.new("SpecialMesh")
| |
| 179 | - | frame = Frame_Speed |
| 179 | + | o47 = Instance.new("Part")
|
| 180 | - | tf = 0 |
| 180 | + | o48 = Instance.new("BlockMesh")
|
| 181 | - | allowframeloss = false |
| 181 | + | o49 = Instance.new("Part")
|
| 182 | - | tossremainder = false |
| 182 | + | o50 = Instance.new("BlockMesh")
|
| 183 | - | lastframe = tick() |
| 183 | + | o51 = Instance.new("Part")
|
| 184 | - | script.ArtificialHB:Fire() |
| 184 | + | o52 = Instance.new("BlockMesh")
|
| 185 | o53 = Instance.new("Part")
| |
| 186 | - | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 186 | + | o54 = Instance.new("SpecialMesh")
|
| 187 | - | tf = tf + s |
| 187 | + | o55 = Instance.new("Part")
|
| 188 | - | if tf >= frame then |
| 188 | + | o56 = Instance.new("SpecialMesh")
|
| 189 | - | if allowframeloss then |
| 189 | + | o57 = Instance.new("Part")
|
| 190 | - | script.ArtificialHB:Fire() |
| 190 | + | o58 = Instance.new("BlockMesh")
|
| 191 | - | lastframe = tick() |
| 191 | + | o59 = Instance.new("Part")
|
| 192 | o60 = Instance.new("BlockMesh")
| |
| 193 | - | for i = 1, math.floor(tf / frame) do |
| 193 | + | o61 = Instance.new("Part")
|
| 194 | - | script.ArtificialHB:Fire() |
| 194 | + | o62 = Instance.new("BlockMesh")
|
| 195 | o63 = Instance.new("Part")
| |
| 196 | - | lastframe = tick() |
| 196 | + | o64 = Instance.new("Part")
|
| 197 | o65 = Instance.new("Part")
| |
| 198 | - | if tossremainder then |
| 198 | + | o66 = Instance.new("BlockMesh")
|
| 199 | - | tf = 0 |
| 199 | + | o67 = Instance.new("Part")
|
| 200 | o68 = Instance.new("BlockMesh")
| |
| 201 | - | tf = tf - frame * math.floor(tf / frame) |
| 201 | + | o69 = Instance.new("Part")
|
| 202 | o70 = Instance.new("BlockMesh")
| |
| 203 | o71 = Instance.new("Part")
| |
| 204 | - | end) |
| 204 | + | o72 = Instance.new("BlockMesh")
|
| 205 | o73 = Instance.new("Part")
| |
| 206 | - | --//=================================\\ |
| 206 | + | o74 = Instance.new("SpecialMesh")
|
| 207 | - | --\\=================================// |
| 207 | + | o75 = Instance.new("Decal")
|
| 208 | o76 = Instance.new("Part")
| |
| 209 | - | --//=================================\\ |
| 209 | + | o77 = Instance.new("Part")
|
| 210 | - | --|| SOME FUNCTIONS |
| 210 | + | o78 = Instance.new("BlockMesh")
|
| 211 | - | --\\=================================// |
| 211 | + | o79 = Instance.new("Part")
|
| 212 | o80 = Instance.new("SpecialMesh")
| |
| 213 | - | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
| 213 | + | o81 = Instance.new("Decal")
|
| 214 | - | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 214 | + | o82 = Instance.new("Part")
|
| 215 | o83 = Instance.new("SpecialMesh")
| |
| 216 | o84 = Instance.new("Humanoid")
| |
| 217 | - | function PositiveAngle(NUMBER) |
| 217 | + | o85 = Instance.new("Part")
|
| 218 | - | if NUMBER >= 0 then |
| 218 | + | o86 = Instance.new("Part")
|
| 219 | - | NUMBER = 0 |
| 219 | + | o87 = Instance.new("Part")
|
| 220 | o88 = Instance.new("Decal")
| |
| 221 | - | return NUMBER |
| 221 | + | o89 = Instance.new("Motor6D")
|
| 222 | o90 = Instance.new("Motor6D")
| |
| 223 | o91 = Instance.new("Motor6D")
| |
| 224 | - | function NegativeAngle(NUMBER) |
| 224 | + | o92 = Instance.new("Motor6D")
|
| 225 | - | if NUMBER <= 0 then |
| 225 | + | o93 = Instance.new("Motor6D")
|
| 226 | - | NUMBER = 0 |
| 226 | + | o94 = Instance.new("Part")
|
| 227 | o95 = Instance.new("Part")
| |
| 228 | - | return NUMBER |
| 228 | + | o96 = Instance.new("Part")
|
| 229 | o97 = Instance.new("Part")
| |
| 230 | o98 = Instance.new("Part")
| |
| 231 | - | function Swait(NUMBER) |
| 231 | + | o99 = Instance.new("Decal")
|
| 232 | - | if NUMBER == 0 or NUMBER == nil then |
| 232 | + | o100 = Instance.new("Motor6D")
|
| 233 | - | ArtificialHB.Event:wait() |
| 233 | + | o101 = Instance.new("Motor6D")
|
| 234 | - | else |
| 234 | + | o102 = Instance.new("Motor6D")
|
| 235 | - | for i = 1, NUMBER do |
| 235 | + | o103 = Instance.new("Part")
|
| 236 | - | ArtificialHB.Event:wait() |
| 236 | + | o104 = Instance.new("Part")
|
| 237 | o105 = Instance.new("Part")
| |
| 238 | o106 = Instance.new("Part")
| |
| 239 | o107 = Instance.new("Part")
| |
| 240 | o108 = Instance.new("CylinderMesh")
| |
| 241 | - | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
| 241 | + | o109 = Instance.new("Part")
|
| 242 | - | local NEWMESH = IT(MESH) |
| 242 | + | o110 = Instance.new("CylinderMesh")
|
| 243 | - | if MESH == "SpecialMesh" then |
| 243 | + | o111 = Instance.new("Part")
|
| 244 | - | NEWMESH.MeshType = MESHTYPE |
| 244 | + | o112 = Instance.new("CylinderMesh")
|
| 245 | - | if MESHID ~= "nil" and MESHID ~= "" then |
| 245 | + | o113 = Instance.new("Part")
|
| 246 | - | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
| 246 | + | o114 = Instance.new("CylinderMesh")
|
| 247 | o115 = Instance.new("Part")
| |
| 248 | - | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 248 | + | o116 = Instance.new("CylinderMesh")
|
| 249 | - | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
| 249 | + | o117 = Instance.new("Part")
|
| 250 | o118 = Instance.new("CylinderMesh")
| |
| 251 | o119 = Instance.new("Part")
| |
| 252 | - | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 252 | + | o120 = Instance.new("CylinderMesh")
|
| 253 | - | NEWMESH.Scale = SCALE |
| 253 | + | o121 = Instance.new("Part")
|
| 254 | - | NEWMESH.Parent = PARENT |
| 254 | + | o122 = Instance.new("SpecialMesh")
|
| 255 | - | return NEWMESH |
| 255 | + | o123 = Instance.new("Part")
|
| 256 | o1.Name = "ufohahapart" | |
| 257 | o1.Parent = workspace | |
| 258 | - | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
| 258 | + | o2.Parent = o1 |
| 259 | - | local NEWPART = IT("Part")
|
| 259 | + | o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) |
| 260 | - | NEWPART.formFactor = FORMFACTOR |
| 260 | + | o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
| 261 | - | NEWPART.Reflectance = REFLECTANCE |
| 261 | + | o2.Anchored = true |
| 262 | - | NEWPART.Transparency = TRANSPARENCY |
| 262 | + | o2.FormFactor = Enum.FormFactor.Symmetric |
| 263 | - | NEWPART.CanCollide = false |
| 263 | + | o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
| 264 | - | NEWPART.Locked = true |
| 264 | + | o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
| 265 | - | NEWPART.Anchored = true |
| 265 | + | o3.Parent = o2 |
| 266 | - | if ANCHOR == false then |
| 266 | + | o4.Parent = o1 |
| 267 | - | NEWPART.Anchored = false |
| 267 | + | o4.BrickColor = BrickColor.new("Institutional white")
|
| 268 | o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104) | |
| 269 | - | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 269 | + | o4.Rotation = Vector3.new(90, 89.9314728, -90) |
| 270 | - | NEWPART.Name = NAME |
| 270 | + | o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 271 | - | NEWPART.Size = SIZE |
| 271 | + | o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643) |
| 272 | - | NEWPART.Position = Torso.Position |
| 272 | + | o4.Anchored = true |
| 273 | - | NEWPART.Material = MATERIAL |
| 273 | + | o4.FormFactor = Enum.FormFactor.Plate |
| 274 | - | NEWPART:BreakJoints() |
| 274 | + | o4.Size = Vector3.new(1, 2.4000001, 2) |
| 275 | - | NEWPART.Parent = PARENT |
| 275 | + | o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) |
| 276 | - | return NEWPART |
| 276 | + | o4.BackSurface = Enum.SurfaceType.Weld |
| 277 | o4.BottomSurface = Enum.SurfaceType.Weld | |
| 278 | o4.LeftSurface = Enum.SurfaceType.Weld | |
| 279 | - | local function weldBetween(a, b) |
| 279 | + | o4.TopSurface = Enum.SurfaceType.Weld |
| 280 | - | local weldd = Instance.new("ManualWeld")
|
| 280 | + | o4.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 281 | - | weldd.Part0 = a |
| 281 | + | o5.Parent = o4 |
| 282 | - | weldd.Part1 = b |
| 282 | + | o5.MeshType = Enum.MeshType.Wedge |
| 283 | - | weldd.C0 = CFrame.new() |
| 283 | + | o6.Parent = o1 |
| 284 | - | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 284 | + | o6.Material = Enum.Material.SmoothPlastic |
| 285 | - | weldd.Parent = a |
| 285 | + | o6.BrickColor = BrickColor.new("Really black")
|
| 286 | - | return weldd |
| 286 | + | o6.Transparency = 0.5 |
| 287 | o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101) | |
| 288 | o6.Rotation = Vector3.new(90, 89.9440536, -90) | |
| 289 | o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 290 | - | function QuaternionFromCFrame(cf) |
| 290 | + | o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643) |
| 291 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 291 | + | o6.Anchored = true |
| 292 | - | local trace = m00 + m11 + m22 |
| 292 | + | o6.FormFactor = Enum.FormFactor.Plate |
| 293 | - | if trace > 0 then |
| 293 | + | o6.Size = Vector3.new(8, 2.4000001, 1.99999976) |
| 294 | - | local s = math.sqrt(1 + trace) |
| 294 | + | o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0) |
| 295 | - | local recip = 0.5 / s |
| 295 | + | o6.BackSurface = Enum.SurfaceType.Weld |
| 296 | - | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 296 | + | o6.BottomSurface = Enum.SurfaceType.Weld |
| 297 | - | else |
| 297 | + | o6.LeftSurface = Enum.SurfaceType.Weld |
| 298 | - | local i = 0 |
| 298 | + | o6.RightSurface = Enum.SurfaceType.Weld |
| 299 | - | if m11 > m00 then |
| 299 | + | o6.TopSurface = Enum.SurfaceType.Weld |
| 300 | - | i = 1 |
| 300 | + | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 301 | o7.Parent = o6 | |
| 302 | - | if m22 > (i == 0 and m00 or m11) then |
| 302 | + | o7.MeshType = Enum.MeshType.Wedge |
| 303 | - | i = 2 |
| 303 | + | o8.Parent = o1 |
| 304 | o8.BrickColor = BrickColor.new("Br. yellowish orange")
| |
| 305 | - | if i == 0 then |
| 305 | + | o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409) |
| 306 | - | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 306 | + | o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006) |
| 307 | - | local recip = 0.5 / s |
| 307 | + | o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 308 | - | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 308 | + | o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995) |
| 309 | - | elseif i == 1 then |
| 309 | + | o8.Anchored = true |
| 310 | - | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 310 | + | o8.FormFactor = Enum.FormFactor.Custom |
| 311 | - | local recip = 0.5 / s |
| 311 | + | o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) |
| 312 | - | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 312 | + | o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1) |
| 313 | - | elseif i == 2 then |
| 313 | + | o8.BackSurface = Enum.SurfaceType.Weld |
| 314 | - | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 314 | + | o8.BottomSurface = Enum.SurfaceType.Weld |
| 315 | - | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 315 | + | o8.FrontSurface = Enum.SurfaceType.Weld |
| 316 | o8.LeftSurface = Enum.SurfaceType.Weld | |
| 317 | o8.RightSurface = Enum.SurfaceType.Weld | |
| 318 | o8.TopSurface = Enum.SurfaceType.Weld | |
| 319 | - | |
| 319 | + | o8.Color = Color3.new(0.886275, 0.607843, 0.25098) |
| 320 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 320 | + | o9.Parent = o8 |
| 321 | - | local xs, ys, zs = x + x, y + y, z + z |
| 321 | + | o10.Parent = o1 |
| 322 | - | local wx, wy, wz = w * xs, w * ys, w * zs |
| 322 | + | o10.BrickColor = BrickColor.new("Institutional white")
|
| 323 | - | local xx = x * xs |
| 323 | + | o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295) |
| 324 | - | local xy = x * ys |
| 324 | + | o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006) |
| 325 | - | local xz = x * zs |
| 325 | + | o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 326 | - | local yy = y * ys |
| 326 | + | o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834) |
| 327 | - | local yz = y * zs |
| 327 | + | o10.Anchored = true |
| 328 | - | local zz = z * zs |
| 328 | + | o10.CanCollide = false |
| 329 | - | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 329 | + | game.Players[Victim].Character.Humanoid.WalkSpeed = 0 |
| 330 | game.Players[Victim].Character.Humanoid.JumpPower = 0 | |
| 331 | - | |
| 331 | + | o10.FormFactor = Enum.FormFactor.Plate |
| 332 | - | function QuaternionSlerp(a, b, t) |
| 332 | + | o10.Size = Vector3.new(14, 0.400000006, 1) |
| 333 | - | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 333 | + | o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
| 334 | - | local startInterp, finishInterp; |
| 334 | + | o10.BackSurface = Enum.SurfaceType.Weld |
| 335 | - | if cosTheta >= 0.0001 then |
| 335 | + | o10.BottomSurface = Enum.SurfaceType.Weld |
| 336 | - | if (1 - cosTheta) > 0.0001 then |
| 336 | + | o10.FrontSurface = Enum.SurfaceType.Weld |
| 337 | - | local theta = ACOS(cosTheta) |
| 337 | + | o10.LeftSurface = Enum.SurfaceType.Weld |
| 338 | - | local invSinTheta = 1 / SIN(theta) |
| 338 | + | o10.RightSurface = Enum.SurfaceType.Weld |
| 339 | - | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 339 | + | o10.TopSurface = Enum.SurfaceType.Weld |
| 340 | - | finishInterp = SIN(t * theta) * invSinTheta |
| 340 | + | o10.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 341 | o11.Parent = o10 | |
| 342 | - | startInterp = 1 - t |
| 342 | + | o12.Name = "DOOR" |
| 343 | - | finishInterp = t |
| 343 | + | o12.Parent = o1 |
| 344 | o12.BrickColor = BrickColor.new("Institutional white")
| |
| 345 | - | else |
| 345 | + | o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104) |
| 346 | - | if (1 + cosTheta) > 0.0001 then |
| 346 | + | o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006) |
| 347 | - | local theta = ACOS(-cosTheta) |
| 347 | + | o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 348 | - | local invSinTheta = 1 / SIN(theta) |
| 348 | + | o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441) |
| 349 | - | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 349 | + | o12.Anchored = true |
| 350 | - | finishInterp = SIN(t * theta) * invSinTheta |
| 350 | + | o12.CanCollide = false |
| 351 | o12.FormFactor = Enum.FormFactor.Plate | |
| 352 | - | startInterp = t - 1 |
| 352 | + | o12.Size = Vector3.new(5.22000027, 4.82999992, 1) |
| 353 | - | finishInterp = t |
| 353 | + | o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1) |
| 354 | o12.BottomSurface = Enum.SurfaceType.Weld | |
| 355 | o12.LeftSurface = Enum.SurfaceType.Weld | |
| 356 | - | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 356 | + | o12.RightSurface = Enum.SurfaceType.Weld |
| 357 | o12.TopSurface = Enum.SurfaceType.Weld | |
| 358 | o12.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 359 | - | function Clerp(a, b, t) |
| 359 | + | o13.Parent = o1 |
| 360 | - | local qa = {QuaternionFromCFrame(a)}
|
| 360 | + | o13.BrickColor = BrickColor.new("White")
|
| 361 | - | local qb = {QuaternionFromCFrame(b)}
|
| 361 | + | o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104) |
| 362 | - | local ax, ay, az = a.x, a.y, a.z |
| 362 | + | o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006) |
| 363 | - | local bx, by, bz = b.x, b.y, b.z |
| 363 | + | o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 364 | - | local _t = 1 - t |
| 364 | + | o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906) |
| 365 | - | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 365 | + | o13.Anchored = true |
| 366 | o13.FormFactor = Enum.FormFactor.Plate | |
| 367 | o13.Size = Vector3.new(7, 4.80000019, 1) | |
| 368 | - | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) |
| 368 | + | o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1) |
| 369 | - | local frame = IT("Frame")
|
| 369 | + | o13.BackSurface = Enum.SurfaceType.Weld |
| 370 | - | frame.BackgroundTransparency = TRANSPARENCY |
| 370 | + | o13.BottomSurface = Enum.SurfaceType.Weld |
| 371 | - | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 371 | + | o13.FrontSurface = Enum.SurfaceType.Weld |
| 372 | - | frame.Position = POSITION |
| 372 | + | o13.LeftSurface = Enum.SurfaceType.Weld |
| 373 | - | frame.Size = SIZE |
| 373 | + | o13.RightSurface = Enum.SurfaceType.Weld |
| 374 | - | frame.BackgroundColor3 = COLOR |
| 374 | + | o13.TopSurface = Enum.SurfaceType.Weld |
| 375 | - | frame.BorderColor3 = BORDERCOLOR |
| 375 | + | o13.Color = Color3.new(0.94902, 0.952941, 0.952941) |
| 376 | - | frame.Name = NAME |
| 376 | + | o14.Parent = o13 |
| 377 | - | frame.Parent = PARENT |
| 377 | + | o15.Parent = o1 |
| 378 | - | return frame |
| 378 | + | o15.BrickColor = BrickColor.new("Institutional white")
|
| 379 | o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139) | |
| 380 | o15.Rotation = Vector3.new(90, 89.960434, -90) | |
| 381 | - | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 381 | + | o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 382 | - | local label = IT("TextLabel")
|
| 382 | + | o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427) |
| 383 | - | label.BackgroundTransparency = 1 |
| 383 | + | o15.Anchored = true |
| 384 | - | label.Size = UD2(1, 0, 1, 0) |
| 384 | + | o15.CanCollide = false |
| 385 | - | label.Position = UD2(0, 0, 0, 0) |
| 385 | + | o15.FormFactor = Enum.FormFactor.Plate |
| 386 | - | label.TextColor3 = TEXTCOLOR |
| 386 | + | o15.Size = Vector3.new(10, 0.400000006, 1) |
| 387 | - | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 387 | + | o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0) |
| 388 | - | label.TextTransparency = TRANSPARENCY |
| 388 | + | o15.BackSurface = Enum.SurfaceType.Weld |
| 389 | - | label.FontSize = TEXTFONTSIZE |
| 389 | + | o15.BottomSurface = Enum.SurfaceType.Weld |
| 390 | - | label.Font = TEXTFONT |
| 390 | + | o15.TopSurface = Enum.SurfaceType.Weld |
| 391 | - | label.BorderSizePixel = BORDERSIZEPIXEL |
| 391 | + | o15.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 392 | - | label.TextScaled = false |
| 392 | + | o16.Parent = o15 |
| 393 | - | label.Text = TEXT |
| 393 | + | o16.MeshType = Enum.MeshType.Wedge |
| 394 | - | label.Name = NAME |
| 394 | + | o17.Parent = o1 |
| 395 | - | label.Parent = PARENT |
| 395 | + | o17.BrickColor = BrickColor.new("Institutional white")
|
| 396 | - | return label |
| 396 | + | o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101) |
| 397 | o17.Rotation = Vector3.new(90, 89.9314728, -90) | |
| 398 | o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 399 | - | function NoOutlines(PART) |
| 399 | + | o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643) |
| 400 | - | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 400 | + | o17.Anchored = true |
| 401 | o17.FormFactor = Enum.FormFactor.Plate | |
| 402 | o17.Size = Vector3.new(1, 2.4000001, 2) | |
| 403 | - | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 403 | + | o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) |
| 404 | - | local NEWWELD = IT(TYPE) |
| 404 | + | o17.BackSurface = Enum.SurfaceType.Weld |
| 405 | - | NEWWELD.Part0 = PART0 |
| 405 | + | o17.BottomSurface = Enum.SurfaceType.Weld |
| 406 | - | NEWWELD.Part1 = PART1 |
| 406 | + | o17.RightSurface = Enum.SurfaceType.Weld |
| 407 | - | NEWWELD.C0 = C0 |
| 407 | + | o17.TopSurface = Enum.SurfaceType.Weld |
| 408 | - | NEWWELD.C1 = C1 |
| 408 | + | o17.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 409 | - | NEWWELD.Parent = PARENT |
| 409 | + | o18.Parent = o17 |
| 410 | - | return NEWWELD |
| 410 | + | o18.MeshType = Enum.MeshType.Wedge |
| 411 | o19.Parent = o1 | |
| 412 | o19.BrickColor = BrickColor.new("Institutional white")
| |
| 413 | - | local S = IT("Sound")
|
| 413 | + | o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101) |
| 414 | - | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) |
| 414 | + | o19.Rotation = Vector3.new(90, 89.8573456, -90) |
| 415 | - | local NEWSOUND = nil |
| 415 | + | o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 416 | - | coroutine.resume(coroutine.create(function() |
| 416 | + | o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089) |
| 417 | - | NEWSOUND = S:Clone() |
| 417 | + | o19.Anchored = true |
| 418 | - | NEWSOUND.Parent = PARENT |
| 418 | + | o19.FormFactor = Enum.FormFactor.Plate |
| 419 | - | NEWSOUND.Volume = VOLUME |
| 419 | + | o19.Size = Vector3.new(10, 1.20000005, 3) |
| 420 | - | NEWSOUND.Pitch = PITCH |
| 420 | + | o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0) |
| 421 | - | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 421 | + | o19.BackSurface = Enum.SurfaceType.Weld |
| 422 | - | NEWSOUND:play() |
| 422 | + | o19.BottomSurface = Enum.SurfaceType.Weld |
| 423 | - | if DOESLOOP == true then |
| 423 | + | o19.TopSurface = Enum.SurfaceType.Weld |
| 424 | - | NEWSOUND.Looped = true |
| 424 | + | o19.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 425 | o20.Parent = o19 | |
| 426 | - | repeat wait(1) until NEWSOUND.Playing == false |
| 426 | + | o20.MeshType = Enum.MeshType.Wedge |
| 427 | - | NEWSOUND:remove() |
| 427 | + | o21.Parent = o19 |
| 428 | o21.SoundId = "rbxassetid://532147820" | |
| 429 | - | end)) |
| 429 | + | o21.Looped = true |
| 430 | - | return NEWSOUND |
| 430 | + | o22.Parent = o1 |
| 431 | o22.BrickColor = BrickColor.new("Institutional white")
| |
| 432 | o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104) | |
| 433 | - | function CFrameFromTopBack(at, top, back) |
| 433 | + | o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006) |
| 434 | - | local right = top:Cross(back) |
| 434 | + | o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 435 | - | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 435 | + | o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674) |
| 436 | o22.Anchored = true | |
| 437 | o22.FormFactor = Enum.FormFactor.Plate | |
| 438 | - | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 438 | + | o22.Size = Vector3.new(2, 2.4000001, 1) |
| 439 | - | function WACKYEFFECT(Table) |
| 439 | + | o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) |
| 440 | - | local TYPE = (Table.EffectType or "Sphere") |
| 440 | + | o22.BackSurface = Enum.SurfaceType.Weld |
| 441 | - | local SIZE = (Table.Size or VT(1,1,1)) |
| 441 | + | o22.BottomSurface = Enum.SurfaceType.Weld |
| 442 | - | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
| 442 | + | o22.FrontSurface = Enum.SurfaceType.Weld |
| 443 | - | local TRANSPARENCY = (Table.Transparency or 0) |
| 443 | + | o22.LeftSurface = Enum.SurfaceType.Weld |
| 444 | - | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
| 444 | + | o22.RightSurface = Enum.SurfaceType.Weld |
| 445 | - | local CFRAME = (Table.CFrame or Torso.CFrame) |
| 445 | + | o22.TopSurface = Enum.SurfaceType.Weld |
| 446 | - | local MOVEDIRECTION = (Table.MoveToPos or nil) |
| 446 | + | o22.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 447 | - | local ROTATION1 = (Table.RotationX or 0) |
| 447 | + | o23.Parent = o22 |
| 448 | - | local ROTATION2 = (Table.RotationY or 0) |
| 448 | + | o24.Parent = o1 |
| 449 | - | local ROTATION3 = (Table.RotationZ or 0) |
| 449 | + | o24.BrickColor = BrickColor.new("Institutional white")
|
| 450 | - | local MATERIAL = (Table.Material or "Neon") |
| 450 | + | o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101) |
| 451 | - | local COLOR = (Table.Color or C3(1,1,1)) |
| 451 | + | o24.Rotation = Vector3.new(-0, -90, 0) |
| 452 | - | local TIME = (Table.Time or 45) |
| 452 | + | o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 453 | - | local SOUNDID = (Table.SoundID or nil) |
| 453 | + | o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264) |
| 454 | - | local SOUNDPITCH = (Table.SoundPitch or nil) |
| 454 | + | o24.Anchored = true |
| 455 | - | local SOUNDVOLUME = (Table.SoundVolume or nil) |
| 455 | + | o24.FormFactor = Enum.FormFactor.Plate |
| 456 | - | coroutine.resume(coroutine.create(function() |
| 456 | + | o24.Size = Vector3.new(1, 2.79999995, 1) |
| 457 | - | local PLAYSSOUND = false |
| 457 | + | o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0) |
| 458 | - | local SOUND = nil |
| 458 | + | o24.BackSurface = Enum.SurfaceType.Weld |
| 459 | - | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
|
| 459 | + | o24.BottomSurface = Enum.SurfaceType.Weld |
| 460 | - | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 460 | + | o24.TopSurface = Enum.SurfaceType.Weld |
| 461 | - | PLAYSSOUND = true |
| 461 | + | o24.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 462 | - | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
| 462 | + | o25.Parent = o24 |
| 463 | o25.MeshType = Enum.MeshType.Wedge | |
| 464 | - | EFFECT.Color = COLOR |
| 464 | + | o26.Parent = o1 |
| 465 | - | local MSH = nil |
| 465 | + | o26.BrickColor = BrickColor.new("Institutional white")
|
| 466 | - | if TYPE == "Sphere" then |
| 466 | + | o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101) |
| 467 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
|
| 467 | + | o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
| 468 | - | elseif TYPE == "Block" or TYPE == "Box" then |
| 468 | + | o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 469 | - | MSH = IT("BlockMesh",EFFECT)
|
| 469 | + | o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756) |
| 470 | - | MSH.Scale = SIZE |
| 470 | + | o26.Anchored = true |
| 471 | - | elseif TYPE == "Wave" then |
| 471 | + | o26.FormFactor = Enum.FormFactor.Plate |
| 472 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
|
| 472 | + | o26.Size = Vector3.new(1.39999998, 1.60000002, 10) |
| 473 | - | elseif TYPE == "Ring" then |
| 473 | + | o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
| 474 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
|
| 474 | + | o26.BackSurface = Enum.SurfaceType.Weld |
| 475 | - | elseif TYPE == "Slash" then |
| 475 | + | o26.BottomSurface = Enum.SurfaceType.Weld |
| 476 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 476 | + | o26.FrontSurface = Enum.SurfaceType.Weld |
| 477 | - | elseif TYPE == "Round Slash" then |
| 477 | + | o26.LeftSurface = Enum.SurfaceType.Weld |
| 478 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 478 | + | o26.RightSurface = Enum.SurfaceType.Weld |
| 479 | - | elseif TYPE == "Swirl" then |
| 479 | + | o26.TopSurface = Enum.SurfaceType.Weld |
| 480 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
|
| 480 | + | o26.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 481 | - | elseif TYPE == "Skull" then |
| 481 | + | o27.Parent = o26 |
| 482 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
|
| 482 | + | o28.Parent = o1 |
| 483 | - | elseif TYPE == "Crystal" then |
| 483 | + | o28.BrickColor = BrickColor.new("Institutional white")
|
| 484 | - | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
|
| 484 | + | o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104) |
| 485 | o28.Rotation = Vector3.new(-90, -89.7982635, -90) | |
| 486 | - | if MSH ~= nil then |
| 486 | + | o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 487 | - | local MOVESPEED = nil |
| 487 | + | o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458) |
| 488 | - | if MOVEDIRECTION ~= nil then |
| 488 | + | o28.Anchored = true |
| 489 | - | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
| 489 | + | o28.FormFactor = Enum.FormFactor.Plate |
| 490 | o28.Size = Vector3.new(1, 2.79999995, 1) | |
| 491 | - | local GROWTH = SIZE - ENDSIZE |
| 491 | + | o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0) |
| 492 | - | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
| 492 | + | o28.BackSurface = Enum.SurfaceType.Weld |
| 493 | - | if TYPE == "Block" then |
| 493 | + | o28.BottomSurface = Enum.SurfaceType.Weld |
| 494 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 494 | + | o28.TopSurface = Enum.SurfaceType.Weld |
| 495 | - | else |
| 495 | + | o28.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 496 | - | EFFECT.CFrame = CFRAME |
| 496 | + | o29.Parent = o28 |
| 497 | o29.MeshType = Enum.MeshType.Wedge | |
| 498 | - | for LOOP = 1, TIME+1 do |
| 498 | + | o30.Parent = o1 |
| 499 | - | Swait() |
| 499 | + | o30.BrickColor = BrickColor.new("Institutional white")
|
| 500 | - | MSH.Scale = MSH.Scale - GROWTH/TIME |
| 500 | + | o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101) |
| 501 | - | if TYPE == "Wave" then |
| 501 | + | o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006) |
| 502 | - | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
| 502 | + | o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 503 | o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109) | |
| 504 | - | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
| 504 | + | o30.Anchored = true |
| 505 | - | if TYPE == "Block" then |
| 505 | + | o30.FormFactor = Enum.FormFactor.Plate |
| 506 | - | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 506 | + | o30.Size = Vector3.new(2, 2.4000001, 1) |
| 507 | - | else |
| 507 | + | o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) |
| 508 | - | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) |
| 508 | + | o30.BackSurface = Enum.SurfaceType.Weld |
| 509 | o30.BottomSurface = Enum.SurfaceType.Weld | |
| 510 | - | if MOVEDIRECTION ~= nil then |
| 510 | + | o30.FrontSurface = Enum.SurfaceType.Weld |
| 511 | - | local ORI = EFFECT.Orientation |
| 511 | + | o30.LeftSurface = Enum.SurfaceType.Weld |
| 512 | - | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
| 512 | + | o30.RightSurface = Enum.SurfaceType.Weld |
| 513 | - | EFFECT.Orientation = ORI |
| 513 | + | o30.TopSurface = Enum.SurfaceType.Weld |
| 514 | o30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 515 | o31.Parent = o30 | |
| 516 | - | if PLAYSSOUND == false then |
| 516 | + | o32.Parent = o1 |
| 517 | - | EFFECT:remove() |
| 517 | + | o32.BrickColor = BrickColor.new("Dark stone grey")
|
| 518 | - | else |
| 518 | + | o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101) |
| 519 | - | repeat Swait() until SOUND.Playing == false |
| 519 | + | o32.Rotation = Vector3.new(90, 89.960434, -90) |
| 520 | - | EFFECT:remove() |
| 520 | + | o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 521 | o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727) | |
| 522 | o32.Anchored = true | |
| 523 | - | if PLAYSSOUND == false then |
| 523 | + | o32.FormFactor = Enum.FormFactor.Plate |
| 524 | - | EFFECT:remove() |
| 524 | + | o32.Size = Vector3.new(8, 2.4000001, 1) |
| 525 | - | else |
| 525 | + | o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0) |
| 526 | - | repeat Swait() until SOUND.Playing == false |
| 526 | + | o32.BottomSurface = Enum.SurfaceType.Weld |
| 527 | - | EFFECT:remove() |
| 527 | + | o32.TopSurface = Enum.SurfaceType.Weld |
| 528 | o32.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 529 | o33.Parent = o32 | |
| 530 | - | end)) |
| 530 | + | o33.Offset = Vector3.new(0, 0, 0.5) |
| 531 | o33.Scale = Vector3.new(1, 1, 2) | |
| 532 | o34.Parent = o1 | |
| 533 | - | function MakeForm(PART,TYPE) |
| 533 | + | o34.BrickColor = BrickColor.new("Institutional white")
|
| 534 | - | if TYPE == "Cyl" then |
| 534 | + | o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101) |
| 535 | - | local MSH = IT("CylinderMesh",PART)
|
| 535 | + | o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006) |
| 536 | - | elseif TYPE == "Ball" then |
| 536 | + | o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 537 | - | local MSH = IT("SpecialMesh",PART)
|
| 537 | + | o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051) |
| 538 | - | MSH.MeshType = "Sphere" |
| 538 | + | o34.Anchored = true |
| 539 | - | elseif TYPE == "Wedge" then |
| 539 | + | o34.FormFactor = Enum.FormFactor.Plate |
| 540 | - | local MSH = IT("SpecialMesh",PART)
|
| 540 | + | o34.Size = Vector3.new(3, 1.20000005, 10) |
| 541 | - | MSH.MeshType = "Wedge" |
| 541 | + | o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) |
| 542 | - | elseif TYPE == "Head" then |
| 542 | + | o34.BackSurface = Enum.SurfaceType.Weld |
| 543 | - | local MSH = IT("SpecialMesh",PART)
|
| 543 | + | o34.BottomSurface = Enum.SurfaceType.Weld |
| 544 | - | MSH.Scale = VT(1.25,1.25,1.25) |
| 544 | + | o34.FrontSurface = Enum.SurfaceType.Weld |
| 545 | o34.LeftSurface = Enum.SurfaceType.Weld | |
| 546 | o34.RightSurface = Enum.SurfaceType.Weld | |
| 547 | o34.TopSurface = Enum.SurfaceType.Weld | |
| 548 | - | Debris = game:GetService("Debris")
|
| 548 | + | o34.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 549 | o35.Parent = o34 | |
| 550 | - | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
| 550 | + | o36.Parent = o1 |
| 551 | - | local DIRECTION = CF(StartPos,EndPos).lookVector |
| 551 | + | o36.BrickColor = BrickColor.new("Br. yellowish orange")
|
| 552 | - | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
| 552 | + | o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504) |
| 553 | o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006) | |
| 554 | o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 555 | - | function CharacterFade(COLOR,TIMER) |
| 555 | + | o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355) |
| 556 | - | coroutine.resume(coroutine.create(function() |
| 556 | + | o36.Anchored = true |
| 557 | - | local FADE = IT("Model",Effects)
|
| 557 | + | o36.FormFactor = Enum.FormFactor.Custom |
| 558 | - | FADE.Name = "FadingEffect" |
| 558 | + | o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) |
| 559 | - | for _, c in pairs(Character:GetChildren()) do |
| 559 | + | o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) |
| 560 | - | if c.ClassName == "Part" and c ~= RootPart then |
| 560 | + | o36.BackSurface = Enum.SurfaceType.Weld |
| 561 | - | local FADER = c:Clone() |
| 561 | + | o36.BottomSurface = Enum.SurfaceType.Weld |
| 562 | - | FADER.Color = COLOR |
| 562 | + | o36.FrontSurface = Enum.SurfaceType.Weld |
| 563 | - | FADER.CFrame = c.CFrame |
| 563 | + | o36.LeftSurface = Enum.SurfaceType.Weld |
| 564 | - | FADER.Parent = FADE |
| 564 | + | o36.RightSurface = Enum.SurfaceType.Weld |
| 565 | - | FADER.Anchored = true |
| 565 | + | o36.TopSurface = Enum.SurfaceType.Weld |
| 566 | - | FADER.Transparency = 0.25+c.Transparency |
| 566 | + | o36.Color = Color3.new(0.886275, 0.607843, 0.25098) |
| 567 | - | FADER:BreakJoints() |
| 567 | + | o37.Parent = o36 |
| 568 | - | FADER.Material = "Neon" |
| 568 | + | o38.Parent = o1 |
| 569 | - | if FADER.Name == "Head" then |
| 569 | + | o38.BrickColor = BrickColor.new("Institutional white")
|
| 570 | - | FADER:ClearAllChildren() |
| 570 | + | o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101) |
| 571 | - | FADER.Size = VT(1,1,1) |
| 571 | + | o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006) |
| 572 | o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 573 | - | FADER.CanCollide = false |
| 573 | + | o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618) |
| 574 | o38.Anchored = true | |
| 575 | o38.CanCollide = false | |
| 576 | - | local TRANS = 0.75/TIMER |
| 576 | + | o38.FormFactor = Enum.FormFactor.Plate |
| 577 | - | for i = 1, TIMER do |
| 577 | + | o38.Size = Vector3.new(3.48000026, 2.4000001, 1) |
| 578 | - | Swait() |
| 578 | + | o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1) |
| 579 | - | for _, c in pairs(FADE:GetChildren()) do |
| 579 | + | o38.BottomSurface = Enum.SurfaceType.Weld |
| 580 | - | if c.ClassName == "Part" then |
| 580 | + | o38.LeftSurface = Enum.SurfaceType.Weld |
| 581 | - | c.Transparency = c.Transparency + TRANS |
| 581 | + | o38.RightSurface = Enum.SurfaceType.Weld |
| 582 | o38.TopSurface = Enum.SurfaceType.Weld | |
| 583 | o38.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 584 | o39.Parent = o1 | |
| 585 | - | FADE:remove() |
| 585 | + | o39.BrickColor = BrickColor.new("Really red")
|
| 586 | - | end)) |
| 586 | + | o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104) |
| 587 | o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006) | |
| 588 | o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 589 | - | function Chatter(Text,Timer) |
| 589 | + | o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045) |
| 590 | - | local chat = coroutine.wrap(function() |
| 590 | + | o39.Anchored = true |
| 591 | - | if Character:FindFirstChild("SpeechBoard")~= nil then
|
| 591 | + | o39.FormFactor = Enum.FormFactor.Plate |
| 592 | - | Character:FindFirstChild("SpeechBoard"):destroy()
|
| 592 | + | o39.Size = Vector3.new(1, 1.20000005, 1) |
| 593 | o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) | |
| 594 | - | local naeeym2 = IT("BillboardGui",Character)
|
| 594 | + | o39.BackSurface = Enum.SurfaceType.Weld |
| 595 | - | naeeym2.Size = UD2(0,100,0,40) |
| 595 | + | o39.BottomSurface = Enum.SurfaceType.Weld |
| 596 | - | naeeym2.StudsOffset = Vector3.new(0,2,0) |
| 596 | + | o39.FrontSurface = Enum.SurfaceType.Weld |
| 597 | - | naeeym2.Adornee = Character.Head |
| 597 | + | o39.LeftSurface = Enum.SurfaceType.Weld |
| 598 | - | naeeym2.Name = "SpeechBoard" |
| 598 | + | o39.RightSurface = Enum.SurfaceType.Weld |
| 599 | - | naeeym2.AlwaysOnTop = true |
| 599 | + | o39.TopSurface = Enum.SurfaceType.Weld |
| 600 | - | local tecks2 = IT("TextLabel",naeeym2)
|
| 600 | + | o39.Color = Color3.new(1, 0, 0) |
| 601 | - | tecks2.BackgroundTransparency = 1 |
| 601 | + | o40.Parent = o39 |
| 602 | - | tecks2.BorderSizePixel = 0 |
| 602 | + | o41.Parent = o1 |
| 603 | - | tecks2.Text = "" |
| 603 | + | o41.BrickColor = BrickColor.new("Institutional white")
|
| 604 | - | tecks2.Font = "Legacy" |
| 604 | + | o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104) |
| 605 | - | tecks2.TextSize = 15 |
| 605 | + | o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006) |
| 606 | - | tecks2.TextStrokeTransparency = 0 |
| 606 | + | o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 607 | - | tecks2.TextColor3 = Color3.new(1,1,1) |
| 607 | + | o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706) |
| 608 | - | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
| 608 | + | o41.Anchored = true |
| 609 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 609 | + | o41.FormFactor = Enum.FormFactor.Plate |
| 610 | - | for i = 1,string.len(Text),1 do |
| 610 | + | o41.Size = Vector3.new(1, 0.800000012, 1) |
| 611 | - | CreateSound(418252437, Head, 3, MRANDOM(8,12)/15, false) |
| 611 | + | o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1) |
| 612 | - | tecks2.Text = string.sub(Text,1,i) |
| 612 | + | o41.BackSurface = Enum.SurfaceType.Weld |
| 613 | - | wait(Timer) |
| 613 | + | o41.BottomSurface = Enum.SurfaceType.Weld |
| 614 | o41.FrontSurface = Enum.SurfaceType.Weld | |
| 615 | - | wait(1) |
| 615 | + | o41.LeftSurface = Enum.SurfaceType.Weld |
| 616 | - | naeeym2:Destroy() |
| 616 | + | o41.RightSurface = Enum.SurfaceType.Weld |
| 617 | o41.TopSurface = Enum.SurfaceType.Weld | |
| 618 | - | chat() |
| 618 | + | o41.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 619 | o42.Parent = o41 | |
| 620 | o43.Parent = o1 | |
| 621 | - | --//=================================\\ |
| 621 | + | o43.BrickColor = BrickColor.new("Institutional white")
|
| 622 | - | --|| WEAPON CREATION |
| 622 | + | o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139) |
| 623 | - | --\\=================================// |
| 623 | + | o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006) |
| 624 | o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) | |
| 625 | - | local FACE = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Face mask", VT(1.001,1.001,1.001),false) |
| 625 | + | o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346) |
| 626 | - | CreateWeldOrSnapOrMotor("Weld", FACE, Head, FACE, CF(0.02,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 626 | + | o43.Anchored = true |
| 627 | - | MakeForm(FACE,"Head") |
| 627 | + | o43.CanCollide = false |
| 628 | - | local EYE = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Eye", VT(0.1,0.25,0.2),false) |
| 628 | + | o43.FormFactor = Enum.FormFactor.Plate |
| 629 | - | CreateWeldOrSnapOrMotor("Weld", EYE, Head, EYE, CF(0.15,0.25,-0.53) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, 0, 0))
|
| 629 | + | o43.Size = Vector3.new(14, 0.400000006, 8) |
| 630 | - | MakeForm(EYE,"Ball") |
| 630 | + | o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1) |
| 631 | - | local top = Instance.new("Shirt")
|
| 631 | + | o43.BackSurface = Enum.SurfaceType.Weld |
| 632 | - | top.ShirtTemplate = "rbxassetid://269003887" |
| 632 | + | o43.BottomSurface = Enum.SurfaceType.Weld |
| 633 | - | top.Parent = Character |
| 633 | + | o43.FrontSurface = Enum.SurfaceType.Weld |
| 634 | - | top.Name = "Cloth" |
| 634 | + | o43.LeftSurface = Enum.SurfaceType.Weld |
| 635 | - | local bottom = Instance.new("Pants")
|
| 635 | + | o43.RightSurface = Enum.SurfaceType.Weld |
| 636 | - | bottom.PantsTemplate = "rbxassetid://268832352" |
| 636 | + | o43.TopSurface = Enum.SurfaceType.Weld |
| 637 | - | bottom.Parent = Character |
| 637 | + | o43.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 638 | - | bottom.Name = "Cloth" |
| 638 | + | o44.Parent = o43 |
| 639 | - | local BATON = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Baton", VT(1, 0.8, 3),false) |
| 639 | + | o45.Parent = o1 |
| 640 | - | CreateMesh("SpecialMesh", BATON, "FileMesh", "11820238", "", VT(1,1,1), VT(0,0,0))
|
| 640 | + | o45.BrickColor = BrickColor.new("Really black")
|
| 641 | - | local BATONWELD = CreateWeldOrSnapOrMotor("Weld", BATON, Torso, BATON, CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 641 | + | o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511) |
| 642 | - | local A = IT("Attachment",BATON)
|
| 642 | + | o45.Rotation = Vector3.new(-90, -89.9314728, -90) |
| 643 | - | local B = IT("Attachment",BATON)
|
| 643 | + | o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 644 | - | B.Position = VT(0,0,-0.4) |
| 644 | + | o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645) |
| 645 | - | A.Position = VT(0,0,1) |
| 645 | + | o45.Anchored = true |
| 646 | - | local Trail = IT("Trail",BATON)
|
| 646 | + | o45.CanCollide = false |
| 647 | - | Trail.Attachment0 = A |
| 647 | + | o45.FormFactor = Enum.FormFactor.Plate |
| 648 | - | Trail.Attachment1 = B |
| 648 | + | o45.Size = Vector3.new(3, 2.79999995, 1) |
| 649 | - | Trail.Lifetime = 0.1 |
| 649 | + | o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) |
| 650 | - | Trail.Color = ColorSequence.new(C3(0,0,0)) |
| 650 | + | o45.BackSurface = Enum.SurfaceType.Weld |
| 651 | - | Trail.Transparency = NumberSequence.new(0, 1) |
| 651 | + | o45.BottomSurface = Enum.SurfaceType.Weld |
| 652 | - | Trail.Enabled = false |
| 652 | + | o45.TopSurface = Enum.SurfaceType.Weld |
| 653 | - | Trail.Texture = "http://www.roblox.com/asset/?id=1831500579" |
| 653 | + | o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 654 | - | local GUN = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Gun", VT(1, 0.8, 3),false) |
| 654 | + | o46.Parent = o45 |
| 655 | - | CreateMesh("SpecialMesh", GUN, "FileMesh", "623102664", "623102879", VT(0.01, 0.01, 0.01), VT(0,0,0))
|
| 655 | + | o46.MeshType = Enum.MeshType.Wedge |
| 656 | - | local GUNWELD = CreateWeldOrSnapOrMotor("Weld", GUN, Torso, GUN, CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)), CF(0, 0, 0))
|
| 656 | + | o47.Parent = o1 |
| 657 | o47.BrickColor = BrickColor.new("Institutional white")
| |
| 658 | - | for _, c in pairs(Weapon:GetChildren()) do |
| 658 | + | o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101) |
| 659 | - | if c.ClassName == "Part" then |
| 659 | + | o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
| 660 | - | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) |
| 660 | + | o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 661 | o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203) | |
| 662 | o47.Anchored = true | |
| 663 | o47.FormFactor = Enum.FormFactor.Plate | |
| 664 | - | Weapon.Parent = Character |
| 664 | + | o47.Size = Vector3.new(12.3999996, 1.20000005, 10) |
| 665 | o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) | |
| 666 | - | local SKILLTEXTCOLOR = C3(1,1,1) |
| 666 | + | o47.BackSurface = Enum.SurfaceType.Weld |
| 667 | - | local SKILLFONT = "Legacy" |
| 667 | + | o47.BottomSurface = Enum.SurfaceType.Weld |
| 668 | - | local SKILLTEXTSIZE = 4 |
| 668 | + | o47.FrontSurface = Enum.SurfaceType.Weld |
| 669 | o47.LeftSurface = Enum.SurfaceType.Weld | |
| 670 | - | local ATTACKSGOODCOP = {"Mouse - Warning","Q - Baton Stun","E - Cuffs"}
|
| 670 | + | o47.RightSurface = Enum.SurfaceType.Weld |
| 671 | - | local ATTACKSBADCOP = {"Mouse - Silence","Q - Baton Breaker","E - The Right to remain silent"}
|
| 671 | + | o47.TopSurface = Enum.SurfaceType.Weld |
| 672 | - | local GOODUI = {}
|
| 672 | + | o47.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 673 | - | local BADUI = {}
|
| 673 | + | o48.Parent = o47 |
| 674 | o49.Parent = o1 | |
| 675 | - | for i = 1, #ATTACKSGOODCOP do |
| 675 | + | o49.BrickColor = BrickColor.new("White")
|
| 676 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.73, 0, 0.7-(0.04*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
| 676 | + | o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101) |
| 677 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKSGOODCOP[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") |
| 677 | + | o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006) |
| 678 | - | SKILLTEXT.TextXAlignment = "Right" |
| 678 | + | o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 679 | - | table.insert(GOODUI,SKILLTEXT) |
| 679 | + | o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787) |
| 680 | o49.Anchored = true | |
| 681 | o49.FormFactor = Enum.FormFactor.Plate | |
| 682 | - | for i = 1, #ATTACKSBADCOP do |
| 682 | + | o49.Size = Vector3.new(20.6000004, 0.400000006, 10) |
| 683 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.01, 0, 0.7-(0.04*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
| 683 | + | o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1) |
| 684 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKSBADCOP[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Skill text") |
| 684 | + | o49.BackSurface = Enum.SurfaceType.Weld |
| 685 | - | SKILLTEXT.TextXAlignment = "Left" |
| 685 | + | o49.BottomSurface = Enum.SurfaceType.Weld |
| 686 | - | table.insert(BADUI,SKILLTEXT) |
| 686 | + | o49.FrontSurface = Enum.SurfaceType.Weld |
| 687 | o49.LeftSurface = Enum.SurfaceType.Weld | |
| 688 | o49.RightSurface = Enum.SurfaceType.Weld | |
| 689 | - | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") |
| 689 | + | o49.TopSurface = Enum.SurfaceType.Weld |
| 690 | - | local SKILLTEXT = CreateLabel(SKILLFRAME, "[F - Switch]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") |
| 690 | + | o49.Color = Color3.new(0.94902, 0.952941, 0.952941) |
| 691 | o50.Parent = o49 | |
| 692 | - | --//=================================\\ |
| 692 | + | o51.Parent = o1 |
| 693 | - | --|| DAMAGING |
| 693 | + | o51.BrickColor = BrickColor.new("Institutional white")
|
| 694 | - | --\\=================================// |
| 694 | + | o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101) |
| 695 | o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006) | |
| 696 | - | function ApplyDamage(Humanoid,Damage) |
| 696 | + | o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 697 | - | Damage = Damage * DAMAGEMULTIPLIER |
| 697 | + | o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471) |
| 698 | - | local DEAD = false |
| 698 | + | o51.Anchored = true |
| 699 | - | if Humanoid.Health < 2000 then |
| 699 | + | o51.FormFactor = Enum.FormFactor.Plate |
| 700 | - | if Humanoid.Health - Damage > 0 then |
| 700 | + | o51.Size = Vector3.new(12.3000002, 4.80000019, 1) |
| 701 | - | Humanoid.Health = Humanoid.Health - Damage |
| 701 | + | o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1) |
| 702 | o51.BackSurface = Enum.SurfaceType.Weld | |
| 703 | - | DEAD = true |
| 703 | + | o51.BottomSurface = Enum.SurfaceType.Weld |
| 704 | - | Humanoid.Parent:BreakJoints() |
| 704 | + | o51.FrontSurface = Enum.SurfaceType.Weld |
| 705 | o51.LeftSurface = Enum.SurfaceType.Weld | |
| 706 | - | else |
| 706 | + | o51.RightSurface = Enum.SurfaceType.Weld |
| 707 | - | DEAD = true |
| 707 | + | o51.TopSurface = Enum.SurfaceType.Weld |
| 708 | - | Humanoid.Parent:BreakJoints() |
| 708 | + | o51.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 709 | o52.Parent = o51 | |
| 710 | - | if DEAD == true then |
| 710 | + | o53.Parent = o1 |
| 711 | - | if MODE == "GoodCop" then |
| 711 | + | o53.BrickColor = BrickColor.new("Institutional white")
|
| 712 | - | local TEXTS = {"I'm simply laying down the law.","You should've taken account of the law.","Another criminal down."}
|
| 712 | + | o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101) |
| 713 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
| 713 | + | o53.Rotation = Vector3.new(-90, -89.9314728, -90) |
| 714 | - | elseif MODE == "BadCop" then |
| 714 | + | o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 715 | - | local TEXTS = {"Criminals should leave this world!","You should've taken account of the law!","And stay down!"}
|
| 715 | + | o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645) |
| 716 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
| 716 | + | o53.Anchored = true |
| 717 | o53.CanCollide = false | |
| 718 | o53.FormFactor = Enum.FormFactor.Plate | |
| 719 | o53.Size = Vector3.new(2, 2.79999995, 1) | |
| 720 | o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) | |
| 721 | - | --//=================================\\ |
| 721 | + | o53.BackSurface = Enum.SurfaceType.Weld |
| 722 | - | --|| TRANSFORMATIONS |
| 722 | + | o53.BottomSurface = Enum.SurfaceType.Weld |
| 723 | - | --\\=================================// |
| 723 | + | o53.TopSurface = Enum.SurfaceType.Weld |
| 724 | o53.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 725 | - | function Switch() |
| 725 | + | o54.Parent = o53 |
| 726 | - | ATTACK = true |
| 726 | + | o54.MeshType = Enum.MeshType.Wedge |
| 727 | - | Rooted = true |
| 727 | + | o55.Parent = o1 |
| 728 | - | if MODE == "GoodCop" then |
| 728 | + | o55.BrickColor = BrickColor.new("Really black")
|
| 729 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 729 | + | o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101) |
| 730 | - | Swait() |
| 730 | + | o55.Rotation = Vector3.new(-90, -89.9314728, -90) |
| 731 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 731 | + | o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 732 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 732 | + | o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645) |
| 733 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 733 | + | o55.Anchored = true |
| 734 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 734 | + | o55.CanCollide = false |
| 735 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 735 | + | o55.FormFactor = Enum.FormFactor.Plate |
| 736 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 736 | + | o55.Size = Vector3.new(3, 2.79999995, 1) |
| 737 | o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) | |
| 738 | - | for i=0, 1, 0.1 / Animation_Speed do |
| 738 | + | o55.BackSurface = Enum.SurfaceType.Weld |
| 739 | - | Swait() |
| 739 | + | o55.BottomSurface = Enum.SurfaceType.Weld |
| 740 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 740 | + | o55.TopSurface = Enum.SurfaceType.Weld |
| 741 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 741 | + | o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 742 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 742 | + | o56.Parent = o55 |
| 743 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 743 | + | o56.MeshType = Enum.MeshType.Wedge |
| 744 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 744 | + | o57.Parent = o1 |
| 745 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 745 | + | o57.BrickColor = BrickColor.new("Institutional white")
|
| 746 | o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101) | |
| 747 | - | CreateSound(363808674, Torso, 6, 1, false) |
| 747 | + | o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
| 748 | - | for i=0, 0.6, 0.1 / Animation_Speed do |
| 748 | + | o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 749 | - | Swait() |
| 749 | + | o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637) |
| 750 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 750 | + | o57.Anchored = true |
| 751 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(25), RAD(0)), 1 / Animation_Speed) |
| 751 | + | o57.CanCollide = false |
| 752 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 752 | + | o57.FormFactor = Enum.FormFactor.Plate |
| 753 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(60)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 753 | + | o57.Size = Vector3.new(1, 2, 8) |
| 754 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 754 | + | o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
| 755 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 755 | + | o57.BackSurface = Enum.SurfaceType.Weld |
| 756 | o57.BottomSurface = Enum.SurfaceType.Weld | |
| 757 | - | CreateSound(363808674, Torso, 6, 1, false) |
| 757 | + | o57.FrontSurface = Enum.SurfaceType.Weld |
| 758 | - | for i=0, 0.6, 0.1 / Animation_Speed do |
| 758 | + | o57.LeftSurface = Enum.SurfaceType.Weld |
| 759 | - | Swait() |
| 759 | + | o57.RightSurface = Enum.SurfaceType.Weld |
| 760 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 760 | + | o57.TopSurface = Enum.SurfaceType.Weld |
| 761 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(-25), RAD(0)), 1 / Animation_Speed) |
| 761 | + | o57.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 762 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 762 | + | o58.Parent = o57 |
| 763 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 763 | + | o59.Parent = o1 |
| 764 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 764 | + | o59.BrickColor = BrickColor.new("Institutional white")
|
| 765 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 765 | + | o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101) |
| 766 | o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006) | |
| 767 | - | MODE = "BadCop" |
| 767 | + | o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 768 | - | elseif MODE == "BadCop" then |
| 768 | + | o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385) |
| 769 | - | CreateSound(147722227, Torso, 4, 1.3, false) |
| 769 | + | o59.Anchored = true |
| 770 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 770 | + | o59.FormFactor = Enum.FormFactor.Plate |
| 771 | - | Swait() |
| 771 | + | o59.Size = Vector3.new(1, 0.800000012, 1) |
| 772 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 772 | + | o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
| 773 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 773 | + | o59.BackSurface = Enum.SurfaceType.Weld |
| 774 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 774 | + | o59.BottomSurface = Enum.SurfaceType.Weld |
| 775 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 775 | + | o59.FrontSurface = Enum.SurfaceType.Weld |
| 776 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 776 | + | o59.LeftSurface = Enum.SurfaceType.Weld |
| 777 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 777 | + | o59.RightSurface = Enum.SurfaceType.Weld |
| 778 | o59.TopSurface = Enum.SurfaceType.Weld | |
| 779 | - | MODE = "GoodCop" |
| 779 | + | o59.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 780 | o60.Parent = o59 | |
| 781 | - | ATTACK = false |
| 781 | + | o61.Parent = o1 |
| 782 | - | Rooted = false |
| 782 | + | o61.BrickColor = BrickColor.new("Institutional white")
|
| 783 | o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101) | |
| 784 | o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006) | |
| 785 | - | --//=================================\\ |
| 785 | + | o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 786 | - | --|| ATTACK GOOD COP |
| 786 | + | o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346) |
| 787 | - | --\\=================================// |
| 787 | + | o61.Anchored = true |
| 788 | o61.CanCollide = false | |
| 789 | - | function Warning() |
| 789 | + | o61.FormFactor = Enum.FormFactor.Plate |
| 790 | - | local TARGET = Mouse.Target |
| 790 | + | o61.Size = Vector3.new(14, 0.400000006, 1) |
| 791 | - | if TARGET ~= nil then |
| 791 | + | o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
| 792 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
|
| 792 | + | o61.BackSurface = Enum.SurfaceType.Weld |
| 793 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
|
| 793 | + | o61.BottomSurface = Enum.SurfaceType.Weld |
| 794 | - | local LEG = TARGET.Parent:FindFirstChild("Right Leg") or TARGET.Parent:FindFirstChild("RightLowerLeg")
|
| 794 | + | o61.FrontSurface = Enum.SurfaceType.Weld |
| 795 | - | if LEG and HUM.Health > 0 then |
| 795 | + | o61.LeftSurface = Enum.SurfaceType.Weld |
| 796 | - | Speed = 6 |
| 796 | + | o61.RightSurface = Enum.SurfaceType.Weld |
| 797 | - | ATTACK = true |
| 797 | + | o61.TopSurface = Enum.SurfaceType.Weld |
| 798 | - | Rooted = false |
| 798 | + | o61.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 799 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 799 | + | o62.Parent = o61 |
| 800 | - | GYRO.D = 2 |
| 800 | + | o63.Parent = o1 |
| 801 | - | GYRO.P = 2000 |
| 801 | + | o63.BrickColor = BrickColor.new("Institutional white")
|
| 802 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 802 | + | o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104) |
| 803 | - | coroutine.resume(coroutine.create(function() |
| 803 | + | o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006) |
| 804 | - | repeat |
| 804 | + | o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 805 | - | Swait() |
| 805 | + | o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602) |
| 806 | - | GYRO.CFrame = CF(RootPart.Position,LEG.Position) |
| 806 | + | o63.Anchored = true |
| 807 | - | until ATTACK == false |
| 807 | + | o63.CanCollide = false |
| 808 | - | GYRO:Remove() |
| 808 | + | o63.FormFactor = Enum.FormFactor.Plate |
| 809 | - | end)) |
| 809 | + | o63.Size = Vector3.new(1, 4.80999994, 1) |
| 810 | - | local HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
| 810 | + | o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1) |
| 811 | - | local PASS = true |
| 811 | + | o63.BottomSurface = Enum.SurfaceType.Weld |
| 812 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 812 | + | o63.LeftSurface = Enum.SurfaceType.Weld |
| 813 | - | Swait() |
| 813 | + | o63.RightSurface = Enum.SurfaceType.Weld |
| 814 | - | HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
| 814 | + | o63.TopSurface = Enum.SurfaceType.Weld |
| 815 | - | if HIT == nil then |
| 815 | + | o63.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 816 | - | PASS = false |
| 816 | + | o64.Parent = o1 |
| 817 | - | break |
| 817 | + | o64.BrickColor = BrickColor.new("Institutional white")
|
| 818 | - | else |
| 818 | + | o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101) |
| 819 | - | if HIT.Parent ~= TARGET.Parent then |
| 819 | + | o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006) |
| 820 | - | PASS = false |
| 820 | + | o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 821 | - | break |
| 821 | + | o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705) |
| 822 | - | end |
| 822 | + | o64.Anchored = true |
| 823 | o64.CanCollide = false | |
| 824 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 824 | + | o64.FormFactor = Enum.FormFactor.Plate |
| 825 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 825 | + | o64.Size = Vector3.new(1, 2.4000001, 1) |
| 826 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 826 | + | o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1) |
| 827 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 827 | + | o64.BottomSurface = Enum.SurfaceType.Weld |
| 828 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 828 | + | o64.LeftSurface = Enum.SurfaceType.Weld |
| 829 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 829 | + | o64.RightSurface = Enum.SurfaceType.Weld |
| 830 | o64.TopSurface = Enum.SurfaceType.Weld | |
| 831 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
| 831 | + | o64.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 832 | - | GUNWELD.Part0 = LeftArm |
| 832 | + | o65.Parent = o1 |
| 833 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 833 | + | o65.BrickColor = BrickColor.new("Institutional white")
|
| 834 | - | for i=0, 0.4, 0.1 / Animation_Speed do |
| 834 | + | o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101) |
| 835 | - | Swait() |
| 835 | + | o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006) |
| 836 | - | HIT,POS = CastProperRay(RootPart.Position,LEG.Position,1000,Character) |
| 836 | + | o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 837 | - | if HIT == nil then |
| 837 | + | o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732) |
| 838 | - | PASS = false |
| 838 | + | o65.Anchored = true |
| 839 | - | break |
| 839 | + | o65.FormFactor = Enum.FormFactor.Plate |
| 840 | - | else |
| 840 | + | o65.Size = Vector3.new(1.80000007, 1.20000005, 10) |
| 841 | - | if HIT.Parent ~= TARGET.Parent then |
| 841 | + | o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) |
| 842 | - | PASS = false |
| 842 | + | o65.BackSurface = Enum.SurfaceType.Weld |
| 843 | - | break |
| 843 | + | o65.BottomSurface = Enum.SurfaceType.Weld |
| 844 | - | end |
| 844 | + | o65.FrontSurface = Enum.SurfaceType.Weld |
| 845 | o65.LeftSurface = Enum.SurfaceType.Weld | |
| 846 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
| 846 | + | o65.RightSurface = Enum.SurfaceType.Weld |
| 847 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
| 847 | + | o65.TopSurface = Enum.SurfaceType.Weld |
| 848 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 848 | + | o65.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 849 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 849 | + | o66.Parent = o65 |
| 850 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 850 | + | o67.Parent = o1 |
| 851 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 851 | + | o67.BrickColor = BrickColor.new("Really red")
|
| 852 | o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101) | |
| 853 | - | if PASS == true then |
| 853 | + | o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006) |
| 854 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
| 854 | + | o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 855 | - | local DISTANCE = (LEG.Position - GUNPOS).Magnitude |
| 855 | + | o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799) |
| 856 | - | CreateSound(160432334, LEG, 10, 1, false) |
| 856 | + | o67.Anchored = true |
| 857 | - | local HEAD = HUM.Parent:FindFirstChild("Head")
|
| 857 | + | o67.FormFactor = Enum.FormFactor.Plate |
| 858 | - | if HEAD then |
| 858 | + | o67.Size = Vector3.new(1, 1.20000005, 1) |
| 859 | - | CreateSound(535690488, HEAD, 7, 1, false) |
| 859 | + | o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1) |
| 860 | o67.BackSurface = Enum.SurfaceType.Weld | |
| 861 | - | ApplyDamage(HUM,15) |
| 861 | + | o67.BottomSurface = Enum.SurfaceType.Weld |
| 862 | - | HUM.WalkSpeed = HUM.WalkSpeed - 3 |
| 862 | + | o67.FrontSurface = Enum.SurfaceType.Weld |
| 863 | - | HUM.PlatformStand = true |
| 863 | + | o67.LeftSurface = Enum.SurfaceType.Weld |
| 864 | - | coroutine.resume(coroutine.create(function() |
| 864 | + | o67.RightSurface = Enum.SurfaceType.Weld |
| 865 | - | wait(0.1) |
| 865 | + | o67.TopSurface = Enum.SurfaceType.Weld |
| 866 | - | if HUM.WalkSpeed > 0 then |
| 866 | + | o67.Color = Color3.new(1, 0, 0) |
| 867 | - | HUM.PlatformStand = false |
| 867 | + | o68.Parent = o67 |
| 868 | - | end |
| 868 | + | o69.Parent = o1 |
| 869 | - | end)) |
| 869 | + | o69.BrickColor = BrickColor.new("Institutional white")
|
| 870 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4})
|
| 870 | + | o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139) |
| 871 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,LEG.Position)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 871 | + | o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006) |
| 872 | - | for i=0, 1, 0.1 / Animation_Speed do |
| 872 | + | o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 873 | - | Swait() |
| 873 | + | o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288) |
| 874 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
| 874 | + | o69.Anchored = true |
| 875 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(45)), 1 / Animation_Speed) |
| 875 | + | o69.CanCollide = false |
| 876 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 876 | + | o69.FormFactor = Enum.FormFactor.Plate |
| 877 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(120), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 877 | + | o69.Size = Vector3.new(1, 0.400000006, 10) |
| 878 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 878 | + | o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) |
| 879 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 879 | + | o69.BackSurface = Enum.SurfaceType.Weld |
| 880 | o69.BottomSurface = Enum.SurfaceType.Weld | |
| 881 | o69.FrontSurface = Enum.SurfaceType.Weld | |
| 882 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 882 | + | o69.LeftSurface = Enum.SurfaceType.Weld |
| 883 | - | Swait() |
| 883 | + | o69.RightSurface = Enum.SurfaceType.Weld |
| 884 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 884 | + | o69.TopSurface = Enum.SurfaceType.Weld |
| 885 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 885 | + | o69.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 886 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 886 | + | o70.Parent = o69 |
| 887 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 887 | + | o71.Parent = o1 |
| 888 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 888 | + | o71.BrickColor = BrickColor.new("Really black")
|
| 889 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 889 | + | o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101) |
| 890 | o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006) | |
| 891 | - | GUNWELD.Part0 = Torso |
| 891 | + | o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 892 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 892 | + | o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593) |
| 893 | - | ATTACK = false |
| 893 | + | o71.Anchored = true |
| 894 | - | Rooted = false |
| 894 | + | o71.FormFactor = Enum.FormFactor.Custom |
| 895 | - | Speed = 20 |
| 895 | + | o71.Size = Vector3.new(0.200000003, 0.800000012, 6) |
| 896 | o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) | |
| 897 | o71.BackSurface = Enum.SurfaceType.Weld | |
| 898 | o71.BottomSurface = Enum.SurfaceType.Weld | |
| 899 | o71.FrontSurface = Enum.SurfaceType.Weld | |
| 900 | - | function BatonStun() |
| 900 | + | o71.LeftSurface = Enum.SurfaceType.Weld |
| 901 | - | ATTACK = true |
| 901 | + | o71.RightSurface = Enum.SurfaceType.Weld |
| 902 | - | Rooted = false |
| 902 | + | o71.TopSurface = Enum.SurfaceType.Weld |
| 903 | - | Speed = 4 |
| 903 | + | o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 904 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 904 | + | o72.Parent = o71 |
| 905 | - | Swait() |
| 905 | + | o73.Name = "Head" |
| 906 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 906 | + | o73.Parent = o1 |
| 907 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 907 | + | o73.Material = Enum.Material.SmoothPlastic |
| 908 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 908 | + | o73.BrickColor = BrickColor.new("Institutional white")
|
| 909 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 909 | + | o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167) |
| 910 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 910 | + | o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 911 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 911 | + | o73.Anchored = true |
| 912 | o73.FormFactor = Enum.FormFactor.Symmetric | |
| 913 | - | BATONWELD.Part0 = RightArm |
| 913 | + | o73.Size = Vector3.new(2, 1, 1) |
| 914 | - | BATONWELD.C0 = CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1) |
| 914 | + | o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
| 915 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 915 | + | o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 916 | - | Swait() |
| 916 | + | o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 917 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) |
| 917 | + | o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 918 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(25)), 1 / Animation_Speed) |
| 918 | + | o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 919 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.1) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 919 | + | o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 920 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 920 | + | o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 921 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 921 | + | o73.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 922 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 922 | + | o74.Parent = o73 |
| 923 | o74.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 924 | - | Speed = 25 |
| 924 | + | o75.Name = "face" |
| 925 | - | CreateSound(147722227, BATON, 6, 1.2, false) |
| 925 | + | o75.Parent = o73 |
| 926 | - | Trail.Enabled = true |
| 926 | + | o75.Texture = "rbxasset://textures/face.png" |
| 927 | - | BATON.CanCollide = true |
| 927 | + | o76.Parent = o1 |
| 928 | - | local SPEAKING = false |
| 928 | + | o76.BrickColor = BrickColor.new("Institutional white")
|
| 929 | - | local HITS = {}
|
| 929 | + | o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104) |
| 930 | - | local TOUCH = BATON.Touched:Connect(function(hit) |
| 930 | + | o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006) |
| 931 | - | if hit.Parent:FindFirstChildOfClass("Humanoid") then
|
| 931 | + | o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 932 | - | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 932 | + | o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309) |
| 933 | - | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
|
| 933 | + | o76.Anchored = true |
| 934 | - | if TORSO and HUM.Health > 0 then |
| 934 | + | o76.CanCollide = false |
| 935 | - | local PASS = true |
| 935 | + | o76.FormFactor = Enum.FormFactor.Plate |
| 936 | - | for i = 1, #HITS do |
| 936 | + | o76.Size = Vector3.new(2.76000023, 4.82999992, 1) |
| 937 | - | if HITS[i] == hit.Parent then |
| 937 | + | o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1) |
| 938 | - | PASS = false |
| 938 | + | o76.BottomSurface = Enum.SurfaceType.Weld |
| 939 | o76.LeftSurface = Enum.SurfaceType.Weld | |
| 940 | o76.RightSurface = Enum.SurfaceType.Weld | |
| 941 | - | table.insert(HITS,hit.Parent) |
| 941 | + | o76.TopSurface = Enum.SurfaceType.Weld |
| 942 | - | if PASS == true then |
| 942 | + | o76.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 943 | - | HUM.PlatformStand = true |
| 943 | + | o77.Parent = o1 |
| 944 | - | ApplyDamage(HUM,20) |
| 944 | + | o77.BrickColor = BrickColor.new("Institutional white")
|
| 945 | - | local bv = Instance.new("BodyVelocity",TORSO)
|
| 945 | + | o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134) |
| 946 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
| 946 | + | o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006) |
| 947 | - | bv.velocity = CF(Torso.Position-VT(0,5,0),TORSO.Position).lookVector*70 |
| 947 | + | o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) |
| 948 | - | Debris:AddItem(bv,0.05) |
| 948 | + | o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542) |
| 949 | - | CreateSound(260430079, BATON, 6, 1, false) |
| 949 | + | o77.Anchored = true |
| 950 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,3,3), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position,BATON.Position)*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Glass = C3(1,1,1), SoundID = nil, SoundPitch = 1, SoundVolume = 4})
|
| 950 | + | o77.FormFactor = Enum.FormFactor.Plate |
| 951 | - | coroutine.resume(coroutine.create(function() |
| 951 | + | o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995) |
| 952 | - | wait(1) |
| 952 | + | o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1) |
| 953 | - | if HUM.WalkSpeed > 0 then |
| 953 | + | o77.BackSurface = Enum.SurfaceType.Weld |
| 954 | - | HUM.PlatformStand = false |
| 954 | + | o77.BottomSurface = Enum.SurfaceType.Weld |
| 955 | - | end |
| 955 | + | o77.FrontSurface = Enum.SurfaceType.Weld |
| 956 | - | end)) |
| 956 | + | o77.LeftSurface = Enum.SurfaceType.Weld |
| 957 | - | if SPEAKING == false and MRANDOM(1,5) == 1 then |
| 957 | + | o77.RightSurface = Enum.SurfaceType.Weld |
| 958 | - | SPEAKING = true |
| 958 | + | o77.TopSurface = Enum.SurfaceType.Weld |
| 959 | - | Chatter("Let that be a warning.",0)
|
| 959 | + | o77.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 960 | o78.Parent = o77 | |
| 961 | o79.Name = "Head" | |
| 962 | o79.Parent = o1 | |
| 963 | o79.Material = Enum.Material.SmoothPlastic | |
| 964 | o79.BrickColor = BrickColor.new("Institutional white")
| |
| 965 | - | for i=0, 0.35, 0.1 / Animation_Speed do |
| 965 | + | o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167) |
| 966 | - | Swait() |
| 966 | + | o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
| 967 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(120), RAD(0), RAD(0)) * CF(0,0,1), 1 / Animation_Speed) |
| 967 | + | o79.Anchored = true |
| 968 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 968 | + | o79.FormFactor = Enum.FormFactor.Symmetric |
| 969 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 969 | + | o79.Size = Vector3.new(2, 1, 1) |
| 970 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.6) * ANGLES(RAD(140), RAD(0), RAD(-31)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 970 | + | o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
| 971 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 971 | + | o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 972 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 972 | + | o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 973 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 973 | + | o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 974 | o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 975 | - | TOUCH:Disconnect() |
| 975 | + | o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 976 | - | BATON.CanCollide = false |
| 976 | + | o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 977 | - | Speed = 20 |
| 977 | + | o79.Color = Color3.new(0.972549, 0.972549, 0.972549) |
| 978 | - | Trail.Enabled = false |
| 978 | + | o80.Parent = o79 |
| 979 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 979 | + | o80.Scale = Vector3.new(1.25, 1.25, 1.25) |
| 980 | - | Swait() |
| 980 | + | o81.Name = "face" |
| 981 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1), 2 / Animation_Speed) |
| 981 | + | o81.Parent = o79 |
| 982 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 982 | + | o81.Texture = "rbxasset://textures/face.png" |
| 983 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 983 | + | o82.Name = "Handle" |
| 984 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 984 | + | o82.Parent = o1 |
| 985 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 985 | + | o82.Material = Enum.Material.SmoothPlastic |
| 986 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 986 | + | o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167) |
| 987 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 987 | + | o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
| 988 | o82.Anchored = true | |
| 989 | - | BATONWELD.Part0 = Torso |
| 989 | + | o82.CanCollide = false |
| 990 | - | BATONWELD.C0 = CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)) |
| 990 | + | o82.FormFactor = Enum.FormFactor.Symmetric |
| 991 | - | ATTACK = false |
| 991 | + | o82.Size = Vector3.new(2, 2, 2) |
| 992 | - | Rooted = false |
| 992 | + | o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
| 993 | o82.BottomSurface = Enum.SurfaceType.Smooth | |
| 994 | - | function Cuffs() |
| 994 | + | o82.TopSurface = Enum.SurfaceType.Smooth |
| 995 | - | local TARGET = Mouse.Target |
| 995 | + | o83.Parent = o82 |
| 996 | - | if TARGET ~= nil then |
| 996 | + | o83.MeshId = "http://www.roblox.com/asset/?id=15393031" |
| 997 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
|
| 997 | + | o83.TextureId = "http://www.roblox.com/asset/?id=15393013" |
| 998 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
|
| 998 | + | o83.MeshType = Enum.MeshType.FileMesh |
| 999 | - | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
|
| 999 | + | o84.Parent = o1 |
| 1000 | - | if ROOT and HUM.Health > 0 then |
| 1000 | + | o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion |
| 1001 | - | local FOE = Mouse.Target.Parent |
| 1001 | + | o84.RightLeg = o94 |
| 1002 | - | ATTACK = true |
| 1002 | + | o84.LeftLeg = o96 |
| 1003 | - | Rooted = true |
| 1003 | + | o84.Torso = o87 |
| 1004 | - | CharacterFade(C3(1,1,1),70) |
| 1004 | + | o84.Health = 0 |
| 1005 | - | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) |
| 1005 | + | o84.MaxHealth = 0 |
| 1006 | - | ROOT.Anchored = true |
| 1006 | + | o85.Name = "TPPART" |
| 1007 | - | CreateSound(289556450, RootPart, 5, 1.4, false) |
| 1007 | + | o85.Parent = o1 |
| 1008 | - | Chatter("You have the right to remain silent.",0)
|
| 1008 | + | o85.Transparency = 1 |
| 1009 | - | for i=0, 2, 0.1 / Animation_Speed do |
| 1009 | + | o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485) |
| 1010 | - | Swait() |
| 1010 | + | o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006) |
| 1011 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1011 | + | o85.Anchored = true |
| 1012 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1012 | + | o85.CanCollide = false |
| 1013 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1013 | + | o85.Size = Vector3.new(4, 1, 2) |
| 1014 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1014 | + | o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) |
| 1015 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1015 | + | o86.Name = "TPPART2" |
| 1016 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1016 | + | o86.Parent = o1 |
| 1017 | o86.Transparency = 1 | |
| 1018 | - | local RIGHTCUFF = nil |
| 1018 | + | o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237) |
| 1019 | - | local LEFTCUFF = nil |
| 1019 | + | o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006) |
| 1020 | - | local ChainLink = nil |
| 1020 | + | o86.Anchored = true |
| 1021 | - | CreateSound(1279090548, ROOT, 10, 1.4, false) |
| 1021 | + | o86.CanCollide = false |
| 1022 | - | for _, c in pairs(FOE:GetChildren()) do |
| 1022 | + | o86.Size = Vector3.new(4, 1, 2) |
| 1023 | - | if c.Name == "Left Arm" or c.Name == "LeftLowerArm" then |
| 1023 | + | o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) |
| 1024 | - | LEFTCUFF = CreatePart(3, FOE, "Metal", 0, 0, "Mid gray", "Cuff", VT(c.Size.X+0.1, 0.1, c.Size.Z+0.1),false) |
| 1024 | + | o87.Name = "Torso" |
| 1025 | - | LEFTCUFF.CFrame = c.CFrame |
| 1025 | + | o87.Parent = o1 |
| 1026 | - | weldBetween(c,LEFTCUFF) |
| 1026 | + | o87.Material = Enum.Material.SmoothPlastic |
| 1027 | o87.BrickColor = BrickColor.new("Navy blue")
| |
| 1028 | o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167) | |
| 1029 | - | for _, c in pairs(FOE:GetChildren()) do |
| 1029 | + | o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 1030 | - | if c.Name == "Right Arm" or c.Name == "RightLowerArm" then |
| 1030 | + | o87.Anchored = true |
| 1031 | - | RIGHTCUFF = CreatePart(3, FOE, "Metal", 0, 0, "Mid gray", "Cuff", VT(c.Size.X+0.1, 0.1, c.Size.Z+0.1),false) |
| 1031 | + | o87.FormFactor = Enum.FormFactor.Symmetric |
| 1032 | - | RIGHTCUFF.CFrame = c.CFrame |
| 1032 | + | o87.Size = Vector3.new(2, 2, 1) |
| 1033 | - | weldBetween(c,RIGHTCUFF) |
| 1033 | + | o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
| 1034 | o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1035 | o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1036 | - | if RIGHTCUFF and LEFTCUFF then |
| 1036 | + | o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1037 | - | local A = IT("Attachment",RIGHTCUFF)
|
| 1037 | + | o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1038 | - | local B = IT("Attachment",LEFTCUFF)
|
| 1038 | + | o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1039 | - | ChainLink = IT("Beam",FOE)
|
| 1039 | + | o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1040 | - | ChainLink.Texture = "rbxassetid://73042633" |
| 1040 | + | o87.Color = Color3.new(0, 0.12549, 0.376471) |
| 1041 | - | ChainLink.Color = ColorSequence.new(C3(0.8,0.8,0.8)) |
| 1041 | + | o88.Name = "roblox" |
| 1042 | - | ChainLink.TextureSpeed = 0 |
| 1042 | + | o88.Parent = o87 |
| 1043 | - | ChainLink.Width0 = 1 |
| 1043 | + | o89.Name = "Right Shoulder" |
| 1044 | - | ChainLink.Width1 = 1 |
| 1044 | + | o89.Parent = o87 |
| 1045 | - | ChainLink.Segments = 25 |
| 1045 | + | o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1046 | - | ChainLink.TextureLength = 3 |
| 1046 | + | o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1047 | - | ChainLink.Attachment0 = B |
| 1047 | + | o89.Part0 = o87 |
| 1048 | - | ChainLink.Attachment1 = A |
| 1048 | + | o89.Part1 = o95 |
| 1049 | - | ChainLink.FaceCamera = true |
| 1049 | + | o89.DesiredAngle = -0.062025275081396 |
| 1050 | - | ChainLink.Transparency = NumberSequence.new(0) |
| 1050 | + | o89.MaxVelocity = 0.15000000596046 |
| 1051 | o90.Name = "Left Shoulder" | |
| 1052 | - | coroutine.resume(coroutine.create(function() |
| 1052 | + | o90.Parent = o87 |
| 1053 | - | wait(4) |
| 1053 | + | o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1054 | - | if RIGHTCUFF and LEFTCUFF then |
| 1054 | + | o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1055 | - | RIGHTCUFF:remove() |
| 1055 | + | o90.Part0 = o87 |
| 1056 | - | LEFTCUFF:remove() |
| 1056 | + | o90.Part1 = o97 |
| 1057 | - | ChainLink:remove() |
| 1057 | + | o90.DesiredAngle = -0.062025275081396 |
| 1058 | - | local bv = Instance.new("BodyVelocity",ROOT)
|
| 1058 | + | o90.MaxVelocity = 0.15000000596046 |
| 1059 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
| 1059 | + | o91.Name = "Right Hip" |
| 1060 | - | bv.velocity = CF(ROOT.Position-VT(0,5,0),ROOT.Position).lookVector*70 |
| 1060 | + | o91.Parent = o87 |
| 1061 | - | Debris:AddItem(bv,0.05) |
| 1061 | + | o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1062 | - | ApplyDamage(HUM,70) |
| 1062 | + | o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1063 | - | HUM.PlatformStand = false |
| 1063 | + | o91.Part0 = o87 |
| 1064 | - | WACKYEFFECT({Time = 50, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = CF(RIGHTCUFF.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Glass = C3(1,1,1), SoundID = 174580476, SoundPitch = 1, SoundVolume = 7})
|
| 1064 | + | o91.Part1 = o94 |
| 1065 | - | WACKYEFFECT({Time = 50, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = CF(LEFTCUFF.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Glass = C3(1,1,1), SoundID = 174580476, SoundPitch = 1, SoundVolume = 7})
|
| 1065 | + | o91.DesiredAngle = 0.062025275081396 |
| 1066 | o91.MaxVelocity = 0.10000000149012 | |
| 1067 | - | end)) |
| 1067 | + | o92.Name = "Left Hip" |
| 1068 | - | for i=0, 1.5, 0.1 / Animation_Speed do |
| 1068 | + | o92.Parent = o87 |
| 1069 | - | Swait() |
| 1069 | + | o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1070 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1070 | + | o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1071 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(5), RAD(0)), 1 / Animation_Speed) |
| 1071 | + | o92.Part0 = o87 |
| 1072 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1072 | + | o92.Part1 = o96 |
| 1073 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1073 | + | o92.DesiredAngle = 0.062025275081396 |
| 1074 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1074 | + | o92.MaxVelocity = 0.10000000149012 |
| 1075 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1075 | + | o93.Name = "Neck" |
| 1076 | o93.Parent = o87 | |
| 1077 | - | HUM.PlatformStand = true |
| 1077 | + | o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1078 | - | ROOT.CFrame = ROOT.CFrame * ANGLES(RAD(15), RAD(0), RAD(0)) |
| 1078 | + | o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1079 | - | ROOT.Anchored = false |
| 1079 | + | o93.Part0 = o87 |
| 1080 | - | Chatter("Anything you say can and WILL be used against you.",0)
|
| 1080 | + | o93.Part1 = o73 |
| 1081 | - | for i=0, 3, 0.1 / Animation_Speed do |
| 1081 | + | o93.MaxVelocity = 0.10000000149012 |
| 1082 | - | Swait() |
| 1082 | + | o94.Name = "Right Leg" |
| 1083 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-5), RAD(0), RAD(-35)), 1 / Animation_Speed) |
| 1083 | + | o94.Parent = o1 |
| 1084 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed) |
| 1084 | + | o94.Material = Enum.Material.SmoothPlastic |
| 1085 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-1), RAD(0), RAD(3)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1085 | + | o94.BrickColor = BrickColor.new("Navy blue")
|
| 1086 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-1), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1086 | + | o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863) |
| 1087 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-12), RAD(80), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1087 | + | o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 1088 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-60), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1088 | + | o94.Anchored = true |
| 1089 | o94.CanCollide = false | |
| 1090 | - | ATTACK = false |
| 1090 | + | o94.FormFactor = Enum.FormFactor.Symmetric |
| 1091 | - | Rooted = false |
| 1091 | + | o94.Size = Vector3.new(1, 2, 1) |
| 1092 | o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) | |
| 1093 | o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1094 | o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1095 | o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1096 | o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1097 | - | --//=================================\\ |
| 1097 | + | o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1098 | - | --|| ATTACK BAD COP |
| 1098 | + | o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1099 | - | --\\=================================// |
| 1099 | + | o94.Color = Color3.new(0, 0.12549, 0.376471) |
| 1100 | o95.Name = "Right Arm" | |
| 1101 | - | function Silence() |
| 1101 | + | o95.Parent = o1 |
| 1102 | - | Speed = 6 |
| 1102 | + | o95.Material = Enum.Material.SmoothPlastic |
| 1103 | - | ATTACK = true |
| 1103 | + | o95.BrickColor = BrickColor.new("Maroon")
|
| 1104 | - | Rooted = false |
| 1104 | + | o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236) |
| 1105 | - | local GYRO = IT("BodyGyro",RootPart)
|
| 1105 | + | o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 1106 | - | GYRO.D = 2 |
| 1106 | + | o95.Anchored = true |
| 1107 | - | GYRO.P = 20000 |
| 1107 | + | o95.CanCollide = false |
| 1108 | - | GYRO.MaxTorque = VT(0,4000000,0) |
| 1108 | + | o95.FormFactor = Enum.FormFactor.Symmetric |
| 1109 | - | coroutine.resume(coroutine.create(function() |
| 1109 | + | o95.Size = Vector3.new(1, 2, 1) |
| 1110 | - | repeat |
| 1110 | + | o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
| 1111 | - | Swait() |
| 1111 | + | o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1112 | - | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) |
| 1112 | + | o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1113 | - | until ATTACK == false |
| 1113 | + | o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1114 | - | GYRO:Remove() |
| 1114 | + | o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1115 | - | end)) |
| 1115 | + | o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1116 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1116 | + | o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1117 | - | Swait() |
| 1117 | + | o95.Color = Color3.new(0.458824, 0, 0) |
| 1118 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1118 | + | o96.Name = "Left Leg" |
| 1119 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1119 | + | o96.Parent = o1 |
| 1120 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1120 | + | o96.Material = Enum.Material.SmoothPlastic |
| 1121 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1121 | + | o96.BrickColor = BrickColor.new("Navy blue")
|
| 1122 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1122 | + | o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452) |
| 1123 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1123 | + | o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 1124 | o96.Anchored = true | |
| 1125 | - | local AMMO = 6 |
| 1125 | + | o96.CanCollide = false |
| 1126 | - | local FIRING = true |
| 1126 | + | o96.FormFactor = Enum.FormFactor.Symmetric |
| 1127 | - | local SHOOTING = false |
| 1127 | + | o96.Size = Vector3.new(1, 2, 1) |
| 1128 | - | local TIMER = 70 |
| 1128 | + | o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
| 1129 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
| 1129 | + | o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1130 | - | GUNWELD.Part0 = LeftArm |
| 1130 | + | o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1131 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 1131 | + | o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1132 | - | local MOUSE = Mouse.Button1Down:connect(function(NEWKEY) |
| 1132 | + | o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1133 | - | if SHOOTING == false and AMMO > 0 then |
| 1133 | + | o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1134 | - | SHOOTING = true |
| 1134 | + | o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1135 | - | AMMO = AMMO - 1 |
| 1135 | + | o96.Color = Color3.new(0, 0.12549, 0.376471) |
| 1136 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
| 1136 | + | o97.Name = "Left Arm" |
| 1137 | - | local HIT,POS = CastProperRay(GUNPOS,Mouse.Hit.p,1000,Character) |
| 1137 | + | o97.Parent = o1 |
| 1138 | - | local DISTANCE = (POS - GUNPOS).Magnitude |
| 1138 | + | o97.Material = Enum.Material.SmoothPlastic |
| 1139 | - | if HIT then |
| 1139 | + | o97.BrickColor = BrickColor.new("Maroon")
|
| 1140 | - | if HIT.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1140 | + | o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078) |
| 1141 | - | if HIT.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
|
| 1141 | + | o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) |
| 1142 | - | CreateSound(160432334, HIT, 10, 1, false) |
| 1142 | + | o97.Anchored = true |
| 1143 | - | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),35)
|
| 1143 | + | o97.CanCollide = false |
| 1144 | o97.FormFactor = Enum.FormFactor.Symmetric | |
| 1145 | o97.Size = Vector3.new(1, 2, 1) | |
| 1146 | o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) | |
| 1147 | - | TIMER = 55 |
| 1147 | + | o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1148 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4})
|
| 1148 | + | o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1149 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,POS)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1149 | + | o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1150 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 1150 | + | o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1151 | - | Swait() |
| 1151 | + | o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1152 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
| 1152 | + | o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1153 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
| 1153 | + | o97.Color = Color3.new(0.458824, 0, 0) |
| 1154 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1154 | + | o98.Name = "Torso" |
| 1155 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(100), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1155 | + | o98.Parent = o1 |
| 1156 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1156 | + | o98.Material = Enum.Material.SmoothPlastic |
| 1157 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1157 | + | o98.BrickColor = BrickColor.new("Navy blue")
|
| 1158 | o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167) | |
| 1159 | - | if AMMO <= 0 then |
| 1159 | + | o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
| 1160 | - | FIRING = false |
| 1160 | + | o98.Anchored = true |
| 1161 | o98.FormFactor = Enum.FormFactor.Symmetric | |
| 1162 | - | SHOOTING = false |
| 1162 | + | o98.Size = Vector3.new(2, 2, 1) |
| 1163 | o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) | |
| 1164 | o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1165 | - | repeat |
| 1165 | + | o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1166 | - | Swait() |
| 1166 | + | o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1167 | - | if SHOOTING == false then |
| 1167 | + | o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1168 | - | TIMER = TIMER - 1 |
| 1168 | + | o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1169 | - | if TIMER <= 0 then |
| 1169 | + | o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1170 | - | FIRING = false |
| 1170 | + | o98.Color = Color3.new(0, 0.12549, 0.376471) |
| 1171 | o99.Name = "roblox" | |
| 1172 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) |
| 1172 | + | o99.Parent = o98 |
| 1173 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) |
| 1173 | + | o100.Name = "Right Hip" |
| 1174 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1174 | + | o100.Parent = o98 |
| 1175 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1175 | + | o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1176 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1176 | + | o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 1177 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1177 | + | o100.Part0 = o98 |
| 1178 | o100.Part1 = o103 | |
| 1179 | - | until FIRING == false and SHOOTING == false |
| 1179 | + | o100.DesiredAngle = 0.062025275081396 |
| 1180 | - | MOUSE:Disconnect() |
| 1180 | + | o100.MaxVelocity = 0.10000000149012 |
| 1181 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 1181 | + | o101.Name = "Left Hip" |
| 1182 | - | Swait() |
| 1182 | + | o101.Parent = o98 |
| 1183 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1183 | + | o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1184 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1184 | + | o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 1185 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1185 | + | o101.Part0 = o98 |
| 1186 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1186 | + | o101.Part1 = o105 |
| 1187 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1187 | + | o101.DesiredAngle = 0.062025275081396 |
| 1188 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1188 | + | o101.MaxVelocity = 0.10000000149012 |
| 1189 | o102.Name = "Neck" | |
| 1190 | - | GUNWELD.Part0 = Torso |
| 1190 | + | o102.Parent = o98 |
| 1191 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 1191 | + | o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1192 | - | Speed = 20 |
| 1192 | + | o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 1193 | - | ATTACK = false |
| 1193 | + | o102.Part0 = o98 |
| 1194 | - | Rooted = false |
| 1194 | + | o102.Part1 = o79 |
| 1195 | o102.MaxVelocity = 0.10000000149012 | |
| 1196 | - | function BatonBreaker() |
| 1196 | + | o103.Name = "Right Leg" |
| 1197 | - | ATTACK = true |
| 1197 | + | o103.Parent = o1 |
| 1198 | - | Rooted = false |
| 1198 | + | o103.Material = Enum.Material.SmoothPlastic |
| 1199 | - | Speed = 4 |
| 1199 | + | o103.BrickColor = BrickColor.new("Really black")
|
| 1200 | - | Chatter("I'll break you!",0)
|
| 1200 | + | o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556) |
| 1201 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1201 | + | o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) |
| 1202 | - | Swait() |
| 1202 | + | o103.Anchored = true |
| 1203 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1203 | + | o103.CanCollide = false |
| 1204 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1204 | + | o103.FormFactor = Enum.FormFactor.Symmetric |
| 1205 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1205 | + | o103.Size = Vector3.new(1, 2, 1) |
| 1206 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1206 | + | o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
| 1207 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1207 | + | o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1208 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1208 | + | o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1209 | o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1210 | - | BATONWELD.Part0 = RightArm |
| 1210 | + | o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1211 | - | BATONWELD.C0 = CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1) |
| 1211 | + | o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1212 | - | for i=0, 0.5, 0.1 / Animation_Speed do |
| 1212 | + | o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1213 | - | Swait() |
| 1213 | + | o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1214 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) |
| 1214 | + | o104.Name = "Right Arm" |
| 1215 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(25)), 1 / Animation_Speed) |
| 1215 | + | o104.Parent = o1 |
| 1216 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.1) * ANGLES(RAD(-20), RAD(-40), RAD(25)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) |
| 1216 | + | o104.Material = Enum.Material.SmoothPlastic |
| 1217 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1217 | + | o104.BrickColor = BrickColor.new("Maroon")
|
| 1218 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1218 | + | o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393) |
| 1219 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1219 | + | o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) |
| 1220 | o104.Anchored = true | |
| 1221 | - | Speed = 30 |
| 1221 | + | o104.CanCollide = false |
| 1222 | - | CreateSound(147722227, BATON, 6, 1, false) |
| 1222 | + | o104.FormFactor = Enum.FormFactor.Symmetric |
| 1223 | - | Trail.Enabled = true |
| 1223 | + | o104.Size = Vector3.new(1, 2, 1) |
| 1224 | - | BATON.CanCollide = true |
| 1224 | + | o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) |
| 1225 | - | local SPEAKING = false |
| 1225 | + | o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1226 | - | local HITS = {}
|
| 1226 | + | o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1227 | - | local TOUCH = BATON.Touched:Connect(function(hit) |
| 1227 | + | o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1228 | - | if hit.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1228 | + | o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1229 | - | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 1229 | + | o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1230 | - | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
|
| 1230 | + | o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1231 | - | if TORSO and HUM.Health > 0 then |
| 1231 | + | o104.Color = Color3.new(0.458824, 0, 0) |
| 1232 | - | local PASS = true |
| 1232 | + | o105.Name = "Left Leg" |
| 1233 | - | for i = 1, #HITS do |
| 1233 | + | o105.Parent = o1 |
| 1234 | - | if HITS[i] == hit.Parent then |
| 1234 | + | o105.Material = Enum.Material.SmoothPlastic |
| 1235 | - | PASS = false |
| 1235 | + | o105.BrickColor = BrickColor.new("Really black")
|
| 1236 | o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739) | |
| 1237 | o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) | |
| 1238 | - | table.insert(HITS,hit.Parent) |
| 1238 | + | o105.Anchored = true |
| 1239 | - | if PASS == true then |
| 1239 | + | o105.CanCollide = false |
| 1240 | - | CreateSound(260430079, BATON, 6, 0.8, false) |
| 1240 | + | o105.FormFactor = Enum.FormFactor.Symmetric |
| 1241 | - | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,3,3), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position,BATON.Position)*CF(0,0,-0.5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Glass = C3(1,1,1), SoundID = nil, SoundPitch = 1, SoundVolume = 4})
|
| 1241 | + | o105.Size = Vector3.new(1, 2, 1) |
| 1242 | - | TORSO.Anchored = true |
| 1242 | + | o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) |
| 1243 | - | local POS = TORSO.CFrame |
| 1243 | + | o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1244 | - | coroutine.resume(coroutine.create(function() |
| 1244 | + | o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1245 | - | for i = 1, 15 do |
| 1245 | + | o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1246 | - | Swait() |
| 1246 | + | o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1247 | - | TORSO.CFrame = POS*CF(MRANDOM(-2,2)/10,MRANDOM(-2,2)/10,MRANDOM(-2,2)/10) |
| 1247 | + | o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1248 | - | end |
| 1248 | + | o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1249 | - | local HEAD = HUM.Parent:FindFirstChild("Head")
|
| 1249 | + | o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1250 | - | HUM.Parent:BreakJoints() |
| 1250 | + | o106.Name = "Left Arm" |
| 1251 | - | if HEAD then |
| 1251 | + | o106.Parent = o1 |
| 1252 | - | CreateSound(363808674, HEAD, 10, 0.8, false) |
| 1252 | + | o106.Material = Enum.Material.SmoothPlastic |
| 1253 | - | local bv = Instance.new("BodyVelocity",TORSO)
|
| 1253 | + | o106.BrickColor = BrickColor.new("Maroon")
|
| 1254 | - | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) |
| 1254 | + | o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496) |
| 1255 | - | bv.velocity = CF(Torso.Position-VT(0,5,0),HEAD.Position).lookVector*70 |
| 1255 | + | o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) |
| 1256 | - | Debris:AddItem(bv,0.05) |
| 1256 | + | o106.Anchored = true |
| 1257 | - | local TEXTS = {"Criminals should leave this world!","And stay down!"}
|
| 1257 | + | o106.CanCollide = false |
| 1258 | - | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) |
| 1258 | + | o106.FormFactor = Enum.FormFactor.Symmetric |
| 1259 | - | end |
| 1259 | + | o106.Size = Vector3.new(1, 2, 1) |
| 1260 | - | TORSO.Anchored = false |
| 1260 | + | o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) |
| 1261 | - | end)) |
| 1261 | + | o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1262 | o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1263 | o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1264 | o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1265 | o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1266 | - | for i=0, 0.45, 0.1 / Animation_Speed do |
| 1266 | + | o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1267 | - | Swait() |
| 1267 | + | o106.Color = Color3.new(0.458824, 0, 0) |
| 1268 | - | RootPart.CFrame = RootPart.CFrame * CF(0,0,-0.15) |
| 1268 | + | o107.Parent = o1 |
| 1269 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(120), RAD(0), RAD(0)) * CF(0,0,1), 1 / Animation_Speed) |
| 1269 | + | o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) |
| 1270 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1270 | + | o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
| 1271 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1271 | + | o107.Anchored = true |
| 1272 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.6) * ANGLES(RAD(140), RAD(-25), RAD(-41)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1272 | + | o107.FormFactor = Enum.FormFactor.Symmetric |
| 1273 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-3)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1273 | + | o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
| 1274 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(15), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1274 | + | o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
| 1275 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1275 | + | o108.Parent = o107 |
| 1276 | o109.Parent = o1 | |
| 1277 | - | TOUCH:Disconnect() |
| 1277 | + | o109.BrickColor = BrickColor.new("Really black")
|
| 1278 | - | BATON.CanCollide = false |
| 1278 | + | o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) |
| 1279 | - | Speed = 20 |
| 1279 | + | o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
| 1280 | - | Trail.Enabled = false |
| 1280 | + | o109.Anchored = true |
| 1281 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1281 | + | o109.FormFactor = Enum.FormFactor.Symmetric |
| 1282 | - | Swait() |
| 1282 | + | o109.Size = Vector3.new(3, 1.20000005, 3) |
| 1283 | - | BATONWELD.C0 = Clerp(BATONWELD.C0,CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)) * CF(0,0,1), 2 / Animation_Speed) |
| 1283 | + | o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
| 1284 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1284 | + | o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1285 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1285 | + | o110.Parent = o109 |
| 1286 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1286 | + | o111.Parent = o1 |
| 1287 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1287 | + | o111.BrickColor = BrickColor.new("Really black")
|
| 1288 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1288 | + | o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) |
| 1289 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1289 | + | o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
| 1290 | o111.Anchored = true | |
| 1291 | - | BATONWELD.Part0 = Torso |
| 1291 | + | o111.FormFactor = Enum.FormFactor.Symmetric |
| 1292 | - | BATONWELD.C0 = CF(1,-0.8,0.75) * ANGLES(RAD(0), RAD(0), RAD(0)) |
| 1292 | + | o111.Size = Vector3.new(3, 1.20000005, 3) |
| 1293 | - | ATTACK = false |
| 1293 | + | o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
| 1294 | - | Rooted = false |
| 1294 | + | o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1295 | o112.Parent = o111 | |
| 1296 | - | function TheRightToRemainSilent() |
| 1296 | + | o113.Parent = o1 |
| 1297 | - | local TARGET = Mouse.Target |
| 1297 | + | o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) |
| 1298 | - | if TARGET ~= nil then |
| 1298 | + | o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
| 1299 | - | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1299 | + | o113.Anchored = true |
| 1300 | - | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
|
| 1300 | + | o113.FormFactor = Enum.FormFactor.Symmetric |
| 1301 | - | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
|
| 1301 | + | o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
| 1302 | - | if ROOT and HUM.Health > 0 then |
| 1302 | + | o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
| 1303 | - | local FOE = Mouse.Target.Parent |
| 1303 | + | o114.Parent = o113 |
| 1304 | - | ATTACK = true |
| 1304 | + | o115.Parent = o1 |
| 1305 | - | Rooted = true |
| 1305 | + | o115.BrickColor = BrickColor.new("Really black")
|
| 1306 | - | CharacterFade(C3(1,1,1),70) |
| 1306 | + | o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) |
| 1307 | - | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) |
| 1307 | + | o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
| 1308 | - | ROOT.Anchored = true |
| 1308 | + | o115.Anchored = true |
| 1309 | - | CreateSound(289556450, RootPart, 5, 1.4, false) |
| 1309 | + | o115.FormFactor = Enum.FormFactor.Symmetric |
| 1310 | - | Chatter("You are to remain silent and DEAD!",0)
|
| 1310 | + | o115.Size = Vector3.new(3, 1.20000005, 3) |
| 1311 | - | for i=0, 0.4, 0.1 / Animation_Speed do |
| 1311 | + | o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
| 1312 | - | Swait() |
| 1312 | + | o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1313 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1313 | + | o116.Parent = o115 |
| 1314 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1314 | + | o117.Parent = o1 |
| 1315 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1315 | + | o117.BrickColor = BrickColor.new("Really black")
|
| 1316 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1316 | + | o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) |
| 1317 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1317 | + | o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180) |
| 1318 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1318 | + | o117.Anchored = true |
| 1319 | o117.FormFactor = Enum.FormFactor.Symmetric | |
| 1320 | - | HUM.PlatformStand = true |
| 1320 | + | o117.Size = Vector3.new(3, 1.20000005, 3) |
| 1321 | - | ROOT.CFrame = ROOT.CFrame * CF(0,-2*ROOT.Size.Z,0) * ANGLES(RAD(-90), RAD(0), RAD(0)) |
| 1321 | + | o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) |
| 1322 | - | CreateSound(260430117, ROOT, 6, 1.3, false) |
| 1322 | + | o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
| 1323 | - | coroutine.resume(coroutine.create(function() |
| 1323 | + | o118.Parent = o117 |
| 1324 | - | Swait() |
| 1324 | + | o119.Parent = o1 |
| 1325 | - | ROOT.Anchored = true |
| 1325 | + | o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) |
| 1326 | - | end)) |
| 1326 | + | o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) |
| 1327 | - | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6) |
| 1327 | + | o119.Anchored = true |
| 1328 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1328 | + | o119.FormFactor = Enum.FormFactor.Symmetric |
| 1329 | - | Swait() |
| 1329 | + | o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) |
| 1330 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1330 | + | o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) |
| 1331 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1331 | + | o120.Parent = o119 |
| 1332 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1332 | + | o121.Name = "Handle" |
| 1333 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1333 | + | o121.Parent = o1 |
| 1334 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1334 | + | o121.Material = Enum.Material.SmoothPlastic |
| 1335 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1335 | + | o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167) |
| 1336 | o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) | |
| 1337 | - | local OOFS = {1106908323,1080610827,1080614222,565424701,565424177,1080611063}
|
| 1337 | + | o121.Anchored = true |
| 1338 | - | CreateSound(OOFS[MRANDOM(1,#OOFS)], ROOT, 6, 1, false) |
| 1338 | + | o121.CanCollide = false |
| 1339 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1339 | + | o121.FormFactor = Enum.FormFactor.Symmetric |
| 1340 | - | Swait() |
| 1340 | + | o121.Size = Vector3.new(2, 2, 2) |
| 1341 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1341 | + | o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) |
| 1342 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1342 | + | o121.BottomSurface = Enum.SurfaceType.Smooth |
| 1343 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1343 | + | o121.TopSurface = Enum.SurfaceType.Smooth |
| 1344 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1344 | + | o122.Parent = o121 |
| 1345 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1345 | + | o122.MeshId = "http://www.roblox.com/asset/?id=15393031" |
| 1346 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1346 | + | o122.TextureId = "http://www.roblox.com/asset/?id=15393013" |
| 1347 | o122.MeshType = Enum.MeshType.FileMesh | |
| 1348 | - | local AMMO = 6 |
| 1348 | + | o123.Name = "RPPART" |
| 1349 | - | local FIRING = true |
| 1349 | + | o123.Parent = o1 |
| 1350 | - | local SHOOTING = false |
| 1350 | + | o123.Transparency = 1 |
| 1351 | - | local TIMER = 70 |
| 1351 | + | o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426) |
| 1352 | - | CreateSound(147722227, GUN, 6, 1.3, false) |
| 1352 | + | o123.Rotation = Vector3.new(-90, 0, -0) |
| 1353 | - | GUNWELD.Part0 = LeftArm |
| 1353 | + | o123.Anchored = true |
| 1354 | - | GUNWELD.C0 = CF(0,-1.5,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 1354 | + | o123.CanCollide = false |
| 1355 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1355 | + | o123.Size = Vector3.new(4, 1, 2) |
| 1356 | - | Swait() |
| 1356 | + | o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0) |
| 1357 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1357 | + | function MoveY(model, Position) |
| 1358 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1358 | + | for _,part in pairs (model:GetChildren()) do |
| 1359 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1359 | + | if part.ClassName == "Part" then |
| 1360 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.4) * ANGLES(RAD(100), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1360 | + | part.CFrame = part.CFrame + Vector3.new(0,Position,0) |
| 1361 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1361 | + | |
| 1362 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1362 | + | |
| 1363 | end | |
| 1364 | - | for i = 1, 6 do |
| 1364 | + | function MoveX(model, Position) |
| 1365 | - | local GUNPOS = GUN.CFrame*CF(1.2, 0.5, 0).p |
| 1365 | + | for _,part in pairs (model:GetChildren()) do |
| 1366 | - | local DISTANCE = (FOE.Head.Position - GUNPOS).Magnitude |
| 1366 | + | if part.ClassName == "Part" then |
| 1367 | - | WACKYEFFECT({Time = 15, EffectType = "Block", Size = VT(0,0,0), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = 330704232, SoundPitch = 1, SoundVolume = 4})
|
| 1367 | + | part.CFrame = part.CFrame + Vector3.new(Position,0,0) |
| 1368 | - | WACKYEFFECT({Time = 6, EffectType = "Box", Size = VT(0,0,DISTANCE), Size2 = VT(0.1,0.1,DISTANCE), Transparency = 0, Transparency2 = 1, CFrame = CF(GUNPOS,FOE.Head.Position)*CF(0,0,-DISTANCE/2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 1368 | + | |
| 1369 | - | HUM.Health = HUM.Health/1.5 |
| 1369 | + | |
| 1370 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1370 | + | |
| 1371 | - | Swait() |
| 1371 | + | function MoveSpawn(model, PLAYERPOS) |
| 1372 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1372 | + | for _,part in pairs (model:GetChildren()) do |
| 1373 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1373 | + | if part.ClassName == "Part" then |
| 1374 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1374 | + | part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5) |
| 1375 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.6) * ANGLES(RAD(130), RAD(0), RAD(20)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1375 | + | |
| 1376 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1376 | + | |
| 1377 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1377 | + | |
| 1378 | function MoveZ(model, Position) | |
| 1379 | - | for i=0, 0.2, 0.1 / Animation_Speed do |
| 1379 | + | for _,part in pairs (model:GetChildren()) do |
| 1380 | - | Swait() |
| 1380 | + | if part.ClassName == "Part" then |
| 1381 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.65) * ANGLES(RAD(45), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1381 | + | part.CFrame = part.CFrame + Vector3.new(0,0,Position) |
| 1382 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1382 | + | |
| 1383 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(80), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1383 | + | |
| 1384 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.4, 0.55, 0.6) * ANGLES(RAD(100), RAD(0), RAD(15)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1384 | + | |
| 1385 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.45) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1385 | + | function MoveZPart(Part, Position) |
| 1386 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1386 | + | Part.CFrame = Part.CFrame + Vector3.new(0,0,Position) |
| 1387 | end | |
| 1388 | function MoveXPart(Part, Position) | |
| 1389 | - | FOE:BreakJoints() |
| 1389 | + | Part.CFrame = Part.CFrame + Vector3.new(Position,0,0) |
| 1390 | - | ROOT.Anchored = false |
| 1390 | + | |
| 1391 | - | for i=0, 0.3, 0.1 / Animation_Speed do |
| 1391 | + | game.Players[Victim].Character.HumanoidRootPart.Anchored = true |
| 1392 | - | Swait() |
| 1392 | + | OMGCREEPY = Instance.new("Sound")
|
| 1393 | - | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1393 | + | OMGCREEPY.Parent = o1 |
| 1394 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) |
| 1394 | + | OMGCREEPY.Volume = .5 |
| 1395 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1395 | + | OMGCREEPY.SoundId = "rbxassetid://318925857" |
| 1396 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1396 | + | OMGCREEPY.Looped = true |
| 1397 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1397 | + | for i,v in pairs (o1:GetChildren()) do |
| 1398 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1398 | + | if v:IsA("Part") then
|
| 1399 | v.Material = "SmoothPlastic" | |
| 1400 | - | GUNWELD.Part0 = Torso |
| 1400 | + | v.BackSurface = "SmoothNoOutlines" |
| 1401 | - | GUNWELD.C0 = CF(-1.1,-1.1,0) * ANGLES(RAD(0), RAD(90), RAD(-90)) |
| 1401 | + | v.FrontSurface = "SmoothNoOutlines" |
| 1402 | - | ATTACK = false |
| 1402 | + | v.BottomSurface = "SmoothNoOutlines" |
| 1403 | - | Rooted = false |
| 1403 | + | v.LeftSurface = "SmoothNoOutlines" |
| 1404 | v.RightSurface = "SmoothNoOutlines" | |
| 1405 | v.TopSurface = "SmoothNoOutlines" | |
| 1406 | end | |
| 1407 | end | |
| 1408 | OMGCREEPY:Play() | |
| 1409 | - | --//=================================\\ |
| 1409 | + | o21:Play() |
| 1410 | - | --|| ASSIGN THINGS TO KEYS |
| 1410 | + | MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position) |
| 1411 | - | --\\=================================// |
| 1411 | + | for i=1,51 do |
| 1412 | MoveX(o1,-3) | |
| 1413 | - | function MouseDown(Mouse) |
| 1413 | + | wait(.05) |
| 1414 | - | if ATTACK == false then |
| 1414 | + | |
| 1415 | - | if MODE == "GoodCop" then |
| 1415 | + | wait(.5) |
| 1416 | - | Warning() |
| 1416 | + | MoveZPart(o12,-1) |
| 1417 | - | elseif MODE == "BadCop" then |
| 1417 | + | wait(.2) |
| 1418 | - | Silence() |
| 1418 | + | for i=1,6 do |
| 1419 | MoveXPart(o12,1) | |
| 1420 | wait(.1) | |
| 1421 | end | |
| 1422 | wait(.5) | |
| 1423 | - | function MouseUp(Mouse) |
| 1423 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame |
| 1424 | - | HOLD = false |
| 1424 | + | wait(.5) |
| 1425 | game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame | |
| 1426 | wait(.5) | |
| 1427 | - | function KeyDown(Key) |
| 1427 | + | MoveZPart(o12,1) |
| 1428 | - | KEYHOLD = true |
| 1428 | + | wait(.2) |
| 1429 | - | if Key == "q" and ATTACK == false then |
| 1429 | + | |
| 1430 | - | if MODE == "GoodCop" then |
| 1430 | + | for i=1,6 do |
| 1431 | - | BatonStun() |
| 1431 | + | MoveXPart(o12,-1) |
| 1432 | - | elseif MODE == "BadCop" then |
| 1432 | + | wait(.1) |
| 1433 | - | BatonBreaker() |
| 1433 | + | |
| 1434 | for i=1,50 do | |
| 1435 | MoveX(o1,-3) | |
| 1436 | game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame | |
| 1437 | - | if Key == "e" and ATTACK == false then |
| 1437 | + | wait(.05) |
| 1438 | - | if MODE == "GoodCop" then |
| 1438 | + | |
| 1439 | - | Cuffs() |
| 1439 | + | game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" |
| 1440 | - | elseif MODE == "BadCop" then |
| 1440 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame |
| 1441 | - | TheRightToRemainSilent() |
| 1441 | + | SCREAM = Instance.new("Sound")
|
| 1442 | SCREAM.Parent = game.Players[Victim].Character.Head | |
| 1443 | SCREAM.SoundId = "rbxassetid://138167455" | |
| 1444 | SCREAM:Play() | |
| 1445 | - | if Key == "t" and ATTACK == false then |
| 1445 | + | wait(2.5) |
| 1446 | - | if MODE == "GoodCop" then |
| 1446 | + | game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
|
| 1447 | - | Chatter("You should obey the law.",0.01)
|
| 1447 | + | MoveZPart(o12,-1) |
| 1448 | - | elseif MODE == "BadCop" then |
| 1448 | + | wait(.2) |
| 1449 | - | Chatter("I don't think so, Criminal!",0.01)
|
| 1449 | + | for i=1,6 do |
| 1450 | MoveXPart(o12,1) | |
| 1451 | wait(.1) | |
| 1452 | end | |
| 1453 | - | if Key == "f" and ATTACK == false then |
| 1453 | + | wait(.5) |
| 1454 | - | Switch() |
| 1454 | + | game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame |
| 1455 | wait(.5) | |
| 1456 | MoveZPart(o12,1) | |
| 1457 | - | if Key == "0" and ATTACK == false then |
| 1457 | + | wait(.2) |
| 1458 | - | if sick.Parent ~= RootPart then |
| 1458 | + | for i=1,6 do |
| 1459 | - | sick = IT("Sound",RootPart)
|
| 1459 | + | MoveXPart(o12,-1) |
| 1460 | wait(.1) | |
| 1461 | end | |
| 1462 | game.Players[Victim].Character.Humanoid.Health = 0 | |
| 1463 | player = game.Players[Victim] | |
| 1464 | - | function KeyUp(Key) |
| 1464 | + | char = player.Character |
| 1465 | - | KEYHOLD = false |
| 1465 | + | char.Archivable = true |
| 1466 | local rg = char:Clone() | |
| 1467 | rg.HumanoidRootPart:Destroy() | |
| 1468 | - | Mouse.Button1Down:connect(function(NEWKEY) |
| 1468 | + | rg.Name = "" |
| 1469 | - | MouseDown(NEWKEY) |
| 1469 | + | rg.Humanoid.MaxHealth = 0 |
| 1470 | for i, v in pairs(rg.Torso:GetChildren()) do | |
| 1471 | - | Mouse.Button1Up:connect(function(NEWKEY) |
| 1471 | + | if v:IsA("Motor6D") then
|
| 1472 | - | MouseUp(NEWKEY) |
| 1472 | + | v:Destroy() |
| 1473 | end | |
| 1474 | - | Mouse.KeyDown:connect(function(NEWKEY) |
| 1474 | + | |
| 1475 | - | KeyDown(NEWKEY) |
| 1475 | + | |
| 1476 | local n = Instance.new("Glue", rg.Torso)
| |
| 1477 | - | Mouse.KeyUp:connect(function(NEWKEY) |
| 1477 | + | n.Name = "Neck" |
| 1478 | - | KeyUp(NEWKEY) |
| 1478 | + | n.Part0 = rg.Torso |
| 1479 | n.Part1 = rg.Head | |
| 1480 | n.C0 = CFrame.new(0, 1, 0) | |
| 1481 | - | --//=================================\\ |
| 1481 | + | n.C1 = CFrame.new(0, -0.5, 0) |
| 1482 | - | --\\=================================// |
| 1482 | + | |
| 1483 | local rs = Instance.new("Glue", rg.Torso)
| |
| 1484 | - | function unanchor() |
| 1484 | + | rs.Name = "Right Shoulder" |
| 1485 | - | for _, c in pairs(Character:GetChildren()) do |
| 1485 | + | rs.Part0 = rg.Torso |
| 1486 | - | if c:IsA("BasePart") and c ~= RootPart then
|
| 1486 | + | rs.Part1 = rg["Right Arm"] |
| 1487 | - | c.Anchored = false |
| 1487 | + | rs.C0 = CFrame.new(1.5, 0.5, 0) |
| 1488 | rs.C1 = CFrame.new(0, 0.5, 0) | |
| 1489 | local ls = Instance.new("Glue", rg.Torso)
| |
| 1490 | - | for _, c in pairs(Weapon:GetChildren()) do |
| 1490 | + | ls.Name = "Left Shoulder" |
| 1491 | - | if c:IsA("BasePart") and c ~= RootPart then
|
| 1491 | + | ls.Part0 = rg.Torso |
| 1492 | - | c.Anchored = false |
| 1492 | + | ls.Part1 = rg["Left Arm"] |
| 1493 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 1494 | ls.C1 = CFrame.new(0, 0.5, 0) | |
| 1495 | - | if UNANCHOR == true then |
| 1495 | + | |
| 1496 | - | RootPart.Anchored = false |
| 1496 | + | local rh = Instance.new("Glue", rg.Torso)
|
| 1497 | - | else |
| 1497 | + | rh.Name = "Right Hip" |
| 1498 | - | RootPart.Anchored = true |
| 1498 | + | rh.Part0 = rg.Torso |
| 1499 | rh.Part1 = rg["Right Leg"] | |
| 1500 | rh.C0 = CFrame.new(0.5, -1, 0) | |
| 1501 | rh.C1 = CFrame.new(0, 1, 0) | |
| 1502 | - | --//=================================\\ |
| 1502 | + | local lh = Instance.new("Glue", rg.Torso)
|
| 1503 | - | --|| WRAP THE WHOLE SCRIPT UP |
| 1503 | + | lh.Name = "Left Hip" |
| 1504 | - | --\\=================================// |
| 1504 | + | lh.Part0 = rg.Torso |
| 1505 | lh.Part1 = rg["Left Leg"] | |
| 1506 | - | Humanoid.Changed:connect(function(Jump) |
| 1506 | + | lh.C0 = CFrame.new(-0.5, -1, 0) |
| 1507 | - | if Jump == "Jump" and (Disable_Jump == true) then |
| 1507 | + | lh.C1 = CFrame.new(0, 1, 0) |
| 1508 | - | Humanoid.Jump = false |
| 1508 | + | char.Torso:Destroy() |
| 1509 | char.Head:Destroy() | |
| 1510 | - | end) |
| 1510 | + | char["Left Leg"]:Destroy() |
| 1511 | char["Left Arm"]:Destroy() | |
| 1512 | - | while true do |
| 1512 | + | char["Right Leg"]:Destroy() |
| 1513 | - | Swait() |
| 1513 | + | char["Right Arm"]:Destroy() |
| 1514 | - | script.Parent = WEAPONGUI |
| 1514 | + | rg.Parent = game.Workspace |
| 1515 | - | ANIMATE.Parent = nil |
| 1515 | + | rg.Head.BrickColor = BrickColor.new("Maroon")
|
| 1516 | - | for _,v in next, Humanoid:GetPlayingAnimationTracks() do |
| 1516 | + | function DEATH () |
| 1517 | - | v:Stop(); |
| 1517 | + | OHHNELLY = Instance.new("Part")
|
| 1518 | OHHNELLY.Parent = workspace | |
| 1519 | - | SINE = SINE + CHANGE |
| 1519 | + | OHHNELLY.Anchored = false |
| 1520 | - | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude |
| 1520 | + | OHHNELLY.Material = Enum.Material.SmoothPlastic |
| 1521 | - | local TORSOVERTICALVELOCITY = RootPart.Velocity.y |
| 1521 | + | OHHNELLY.BrickColor = BrickColor.new("Maroon")
|
| 1522 | - | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
| 1522 | + | OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) |
| 1523 | - | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) |
| 1523 | + | OHHNELLY.Position = rg.Head.Position |
| 1524 | - | if ANIM == "Walk" and TORSOVELOCITY > 1 then |
| 1524 | + | OHHNELLY.Color = Color3.new(0.458824, 0, 0) |
| 1525 | - | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
| 1525 | + | OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1526 | - | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
| 1526 | + | OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1527 | - | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) |
| 1527 | + | OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1528 | - | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) |
| 1528 | + | OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1529 | - | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then |
| 1529 | + | OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1530 | - | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1530 | + | OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines |
| 1531 | - | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1531 | + | |
| 1532 | - | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) |
| 1532 | + | for i=1,20 do |
| 1533 | - | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) |
| 1533 | + | DEATH() |
| 1534 | MoveX(o1,-3) | |
| 1535 | - | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then |
| 1535 | + | wait(.05) |
| 1536 | - | ANIM = "Jump" |
| 1536 | + | |
| 1537 | - | if ATTACK == false then |
| 1537 | + | o1:Destroy() |
| 1538 | - | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1538 | + | end |
| 1539 | - | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1539 | + | end) |