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1 | - | --https://github.com/Mokiros/roblox-FE-compatibility |
1 | + | -- This script has been converted to FE by iPxter |
2 | ||
3 | - | local Player,game,owner = owner,game |
3 | + | |
4 | - | local RealPlayer = Player |
4 | + | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | - | print("FE Compatibility code V2 by Mokiros") |
6 | + | |
7 | - | local RealPlayer = RealPlayer |
7 | + | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") |
8 | - | script.Parent = RealPlayer.Character |
8 | + | script.Parent = Player.Character |
9 | ||
10 | --RemoteEvent for communicating | |
11 | - | local Disconnect_Function = function(this) |
11 | + | |
12 | - | this[1].Functions[this[2]] = nil |
12 | + | |
13 | ||
14 | - | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} |
14 | + | |
15 | - | local FakeEvent_Metatable = {__index={ |
15 | + | |
16 | - | Connect = function(this,f) |
16 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} |
17 | - | local i = tostring(math.random(0,10000)) |
17 | + | t.connect = t.Connect |
18 | - | while this.Functions[i] do |
18 | + | return t |
19 | - | i = tostring(math.random(0,10000)) |
19 | + | |
20 | ||
21 | - | this.Functions[i] = f |
21 | + | |
22 | - | return setmetatable({this,i},Disconnect_Metatable) |
22 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | - | }} |
24 | + | |
25 | - | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect |
25 | + | |
26 | end} | |
27 | - | return setmetatable({Functions={}},FakeEvent_Metatable) |
27 | + | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | - | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} |
31 | + | local function te(self,ev,...) |
32 | - | FakeMouse.keyUp = FakeMouse.KeyUp |
32 | + | local t = m[ev] |
33 | - | FakeMouse.keyDown = FakeMouse.KeyDown |
33 | + | if t and t._fakeEvent and t.Function then |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | - | local function TriggerEvent(self,ev,...) |
42 | + | if io.isMouse then |
43 | - | for _,f in pairs(self[ev].Functions) do |
43 | + | m.Target = io.Target |
44 | - | f(...) |
44 | + | m.Hit = io.Hit |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | - | FakeMouse.TriggerEvent = TriggerEvent |
47 | + | |
48 | - | UIS.TriggerEvent = TriggerEvent |
48 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
49 | end | |
50 | - | --Client communication |
50 | + | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | - | if plr~=RealPlayer then return end |
54 | + | |
55 | - | FakeMouse.Target = io.Target |
55 | + | |
56 | - | FakeMouse.Hit = io.Hit |
56 | + | |
57 | - | if not io.isMouse then |
57 | + | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | - | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") |
60 | + | |
61 | Event.Parent = NLS([==[ | |
62 | - | if io.UserInputType == Enum.UserInputType.MouseButton2 then |
62 | + | local Player = game:GetService("Players").LocalPlayer |
63 | - | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") |
63 | + | local Event = script:WaitForChild("UserInput_Event") |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | - | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
72 | + | |
73 | - | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) |
73 | + | |
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | - | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") |
76 | + | --Give the server mouse data 30 times every second, but only if the values changed |
77 | - | local Mouse = owner:GetMouse() |
77 | + | |
78 | while wait(1/30) do | |
79 | - | local input = function(io,RobloxHandled) |
79 | + | |
80 | - | if RobloxHandled then return end |
80 | + | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) |
82 | + | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | - | --Give the server mouse data every second frame, but only if the values changed |
87 | + | |
88 | Character = Player.Character | |
89 | - | local HB = game:GetService("RunService").Heartbeat |
89 | + | |
90 | - | while true do |
90 | + | |
91 | Torso = Character.Torso | |
92 | Head = Character.Head | |
93 | LeftArm = Character["Left Arm"] | |
94 | LeftLeg = Character["Left Leg"] | |
95 | - | --Wait 2 frames |
95 | + | |
96 | - | for i=1,2 do |
96 | + | |
97 | - | HB:Wait() |
97 | + | |
98 | LH = Torso["Left Hip"] | |
99 | - | end]==],script) |
99 | + | |
100 | RH = Torso["Right Hip"] | |
101 | - | ----Sandboxed game object that allows the usage of client-side methods and services |
101 | + | |
102 | - | --Real game object |
102 | + | |
103 | - | local RealGame = game |
103 | + | |
104 | mana = 1050 | |
105 | - | --Metatable for fake service |
105 | + | |
106 | - | local FakeService_Metatable = { |
106 | + | |
107 | - | __index = function(self,k) |
107 | + | |
108 | - | local s = rawget(self,"_RealService") |
108 | + | |
109 | - | if s then |
109 | + | |
110 | - | return typeof(s[k])=="function" |
110 | + | |
111 | - | and function(_,...)return s[k](s,...)end or s[k] |
111 | + | |
112 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
113 | - | end, |
113 | + | |
114 | - | __newindex = function(self,k,v) |
114 | + | |
115 | - | local s = rawget(self,"_RealService") |
115 | + | |
116 | - | if s then s[k]=v end |
116 | + | |
117 | end | |
118 | - | } |
118 | + | |
119 | - | local function FakeService(t,RealService) |
119 | + | |
120 | - | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService |
120 | + | |
121 | - | return setmetatable(t,FakeService_Metatable) |
121 | + | |
122 | modelzorz.Name = "Harute" | |
123 | modelzorz.Parent = Character | |
124 | - | --Fake game object |
124 | + | |
125 | - | local FakeGame = { |
125 | + | |
126 | - | GetService = function(self,s) |
126 | + | |
127 | - | return rawget(self,s) or RealGame:GetService(s) |
127 | + | |
128 | - | end, |
128 | + | |
129 | - | Players = FakeService({ |
129 | + | |
130 | - | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) |
130 | + | |
131 | - | },"Players"), |
131 | + | |
132 | - | UserInputService = FakeService(UIS,"UserInputService"), |
132 | + | |
133 | - | ContextActionService = FakeService(CAS,"ContextActionService"), |
133 | + | |
134 | - | RunService = FakeService({ |
134 | + | |
135 | - | _btrs = {}, |
135 | + | |
136 | - | RenderStepped = RealGame:GetService("RunService").Heartbeat, |
136 | + | |
137 | - | BindToRenderStep = function(self,name,_,fun) |
137 | + | |
138 | - | self._btrs[name] = self.Heartbeat:Connect(fun) |
138 | + | |
139 | - | end, |
139 | + | |
140 | - | UnbindFromRenderStep = function(self,name) |
140 | + | |
141 | - | self._btrs[name]:Disconnect() |
141 | + | |
142 | - | end, |
142 | + | |
143 | - | },"RunService") |
143 | + | |
144 | - | } |
144 | + | |
145 | - | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) |
145 | + | |
146 | - | FakeGame.service = FakeGame.GetService |
146 | + | |
147 | - | FakeService(FakeGame,game) |
147 | + | |
148 | - | --Changing owner to fake player object to support owner:GetMouse() |
148 | + | |
149 | - | game,owner = FakeGame,FakeGame.Players.LocalPlayer |
149 | + | |
150 | prt3.Position = Torso.Position | |
151 | local prt4 = Instance.new("Part") | |
152 | prt4.formFactor = 1 | |
153 | prt4.Parent = modelzorz | |
154 | prt4.CanCollide = false | |
155 | prt4.BrickColor = BrickColor.new("institutional white") | |
156 | prt4.Name = "Part4" | |
157 | prt4.Transparency = 0.4 | |
158 | prt4.Size = Vector3.new(1,1,1) | |
159 | prt4.Position = Torso.Position | |
160 | local prt5 = Instance.new("Part") | |
161 | prt5.formFactor = 1 | |
162 | prt5.Parent = modelzorz | |
163 | prt5.CanCollide = false | |
164 | prt5.BrickColor = BrickColor.new("Really black") | |
165 | prt5.Name = "Part5" | |
166 | prt5.Transparency = 0.4 | |
167 | prt5.Size = Vector3.new(1,1,1) | |
168 | prt5.Position = Torso.Position | |
169 | local prt6 = Instance.new("Part") | |
170 | prt6.formFactor = 1 | |
171 | prt6.Parent = modelzorz | |
172 | prt6.CanCollide = false | |
173 | prt6.BrickColor = BrickColor.new("institutional white") | |
174 | prt6.Name = "Part6" | |
175 | prt6.Transparency = 0.4 | |
176 | prt6.Size = Vector3.new(1,1,1) | |
177 | prt6.Position = Torso.Position | |
178 | local prt7 = Instance.new("Part") | |
179 | prt7.formFactor = 1 | |
180 | prt7.Parent = modelzorz | |
181 | prt7.CanCollide = false | |
182 | prt7.BrickColor = BrickColor.new("Really black") | |
183 | prt7.Name = "Part7" | |
184 | prt7.Transparency = 0.4 | |
185 | prt7.Size = Vector3.new(1,1,1) | |
186 | prt7.Position = Torso.Position | |
187 | local prt8 = Instance.new("Part") | |
188 | prt8.formFactor = 1 | |
189 | prt8.Parent = modelzorz | |
190 | prt8.CanCollide = false | |
191 | prt8.BrickColor = BrickColor.new("institutional white") | |
192 | prt8.Name = "Part8" | |
193 | prt8.Transparency = 0.4 | |
194 | prt8.Size = Vector3.new(1,1,1) | |
195 | prt8.Position = Torso.Position | |
196 | local msh1 = Instance.new("CylinderMesh") | |
197 | msh1.Parent = prt1 | |
198 | msh1.Scale = Vector3.new(0.5,1,0.5) | |
199 | local msh2 = Instance.new("CylinderMesh") | |
200 | msh2.Parent = prt2 | |
201 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
202 | local msh3 = Instance.new("CylinderMesh") | |
203 | msh3.Parent = prt3 | |
204 | msh3.Scale = Vector3.new(0.5,1,0.5) | |
205 | local msh4 = Instance.new("CylinderMesh") | |
206 | msh4.Parent = prt4 | |
207 | msh4.Scale = Vector3.new(0.5,1,0.5) | |
208 | local msh5 = Instance.new("CylinderMesh") | |
209 | msh5.Parent = prt5 | |
210 | msh5.Scale = Vector3.new(0.5,1,0.5) | |
211 | local msh6 = Instance.new("CylinderMesh") | |
212 | msh6.Parent = prt6 | |
213 | msh6.Scale = Vector3.new(0.5,1,0.5) | |
214 | local msh7 = Instance.new("CylinderMesh") | |
215 | msh7.Parent = prt7 | |
216 | msh7.Scale = Vector3.new(0.5,1,0.5) | |
217 | local msh8 = Instance.new("CylinderMesh") | |
218 | msh8.Parent = prt8 | |
219 | msh8.Scale = Vector3.new(0.5,1,0.5) | |
220 | local wld1 = Instance.new("Weld") | |
221 | wld1.Parent = prt1 | |
222 | wld1.Part0 = prt1 | |
223 | wld1.Part1 = Torso | |
224 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
225 | local wld2 = Instance.new("Weld") | |
226 | wld2.Parent = prt2 | |
227 | wld2.Part0 = prt2 | |
228 | wld2.Part1 = Torso | |
229 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
230 | local wld3 = Instance.new("Weld") | |
231 | wld3.Parent = prt3 | |
232 | wld3.Part0 = prt3 | |
233 | wld3.Part1 = Torso | |
234 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
235 | local wld4 = Instance.new("Weld") | |
236 | wld4.Parent = prt4 | |
237 | wld4.Part0 = prt4 | |
238 | wld4.Part1 = Torso | |
239 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
240 | local wld5 = Instance.new("Weld") | |
241 | wld5.Parent = prt5 | |
242 | wld5.Part0 = prt5 | |
243 | wld5.Part1 = Torso | |
244 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
245 | local wld6 = Instance.new("Weld") | |
246 | wld6.Parent = prt6 | |
247 | wld6.Part0 = prt6 | |
248 | wld6.Part1 = Torso | |
249 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
250 | local wld7 = Instance.new("Weld") | |
251 | wld7.Parent = prt7 | |
252 | wld7.Part0 = prt7 | |
253 | wld7.Part1 = Torso | |
254 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
255 | local wld8 = Instance.new("Weld") | |
256 | wld8.Parent = prt8 | |
257 | wld8.Part0 = prt8 | |
258 | wld8.Part1 = Torso | |
259 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
260 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL | |
261 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
262 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
263 | SlashSound.Parent = modelzorz | |
264 | SlashSound.Volume = .7 | |
265 | SlashSound.Pitch = 1 | |
266 | local SlashSound = Instance.new("Sound") | |
267 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
268 | SlashSound.Parent = workspace | |
269 | SlashSound.Volume = .5 | |
270 | SlashSound.Pitch = 1 | |
271 | local SlashSound = Instance.new("Sound") | |
272 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
273 | SlashSound.Parent = workspace | |
274 | SlashSound.Volume = .7 | |
275 | SlashSound.Pitch = 1 | |
276 | local SlashSound = Instance.new("Sound") | |
277 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
278 | SlashSound.Parent = workspace | |
279 | SlashSound.Volume = .7 | |
280 | SlashSound.Pitch = 1 | |
281 | local fengui = Instance.new("GuiMain") | |
282 | fengui.Parent = Player.PlayerGui | |
283 | fengui.Name = "manaGUI" | |
284 | local fenframe = Instance.new("Frame") | |
285 | fenframe.Parent = fengui | |
286 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
287 | fenframe.BackgroundTransparency = 1 | |
288 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
289 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
290 | local fentext = Instance.new("TextLabel") | |
291 | fentext.Parent = fenframe | |
292 | fentext.Text = "Energy("..mana..")" | |
293 | fentext.BackgroundTransparency = 1 | |
294 | fentext.SizeConstraint = "RelativeXY" | |
295 | fentext.TextXAlignment = "Center" | |
296 | fentext.TextYAlignment = "Center" | |
297 | fentext.Position = UDim2.new(0,80,1,200) | |
298 | local fentext2 = Instance.new("TextLabel") | |
299 | fentext2.Parent = fenframe | |
300 | fentext2.Text = " " | |
301 | fentext2.BackgroundTransparency = 0 | |
302 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
303 | fentext2.SizeConstraint = "RelativeXY" | |
304 | fentext2.TextXAlignment = "Center" | |
305 | fentext2.TextYAlignment = "Center" | |
306 | fentext2.Position = UDim2.new(0,10,1,170) | |
307 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
308 | local fentext3 = Instance.new("TextLabel") | |
309 | fentext3.Parent = fenframe | |
310 | fentext3.Text = " " | |
311 | fentext3.BackgroundTransparency = 0 | |
312 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
313 | fentext3.SizeConstraint = "RelativeXY" | |
314 | fentext3.TextXAlignment = "Center" | |
315 | fentext3.TextYAlignment = "Center" | |
316 | fentext3.Position = UDim2.new(0,10,1,170) | |
317 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
318 | --2.9000001, 0}, {0.450000018, 0} | |
319 | local gairo = Instance.new("BodyGyro") | |
320 | gairo.Parent = nil | |
321 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
322 | gairo.P = 20e+003 | |
323 | if (script.Parent.className ~= "HopperBin") then | |
324 | Tool = Instance.new("HopperBin") | |
325 | Tool.Parent = Backpack | |
326 | Tool.Name = "Harute" | |
327 | script.Parent = Tool | |
328 | end | |
329 | Bin = script.Parent | |
330 | function hideanim() | |
331 | end | |
332 | function equipanim() | |
333 | end | |
334 | function onehit() | |
335 | if mana >= 0 then | |
336 | attack = true | |
337 | comboing = true | |
338 | for i = 0,1,0.1 do | |
339 | wait() | |
340 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
341 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
342 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
343 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
344 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
345 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
346 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
347 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
348 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
349 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
350 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
351 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
352 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
353 | end | |
354 | wait(0.1) | |
355 | gairo.Parent = Head | |
356 | gairo.cframe = Head.CFrame | |
357 | for i = 0,1,0.1 do | |
358 | wait() | |
359 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1*i) | |
360 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5*i) | |
361 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
362 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
363 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
364 | --[[wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
365 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
366 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) ]] | |
367 | wld4.C0 = CFrame.new(1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,2.355-0.785*i) | |
368 | wld5.C0 = CFrame.new(-0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.14-1.57*i) | |
369 | --[[wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
370 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
371 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) ]] | |
372 | end | |
373 | wait(0.1) | |
374 | if mana >= 0 then | |
375 | mana = mana - 10 | |
376 | else | |
377 | mana = 0 | |
378 | end | |
379 | lasersound(4) | |
380 | lasersound(4) | |
381 | Laser(prt4,math.random(20,40)) | |
382 | Laser(prt5,math.random(20,40)) | |
383 | attack = false | |
384 | end | |
385 | end | |
386 | function twohit() | |
387 | if mana >= 0 then | |
388 | attack = true | |
389 | for i = 0,1,0.1 do | |
390 | wait() | |
391 | wld4.C0 = CFrame.new(1.3-1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,2.355-0.785+0.785*i) | |
392 | wld5.C0 = CFrame.new(-0.3+0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.14-1.57+1.57*i) | |
393 | wld6.C0 = CFrame.new(0.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,3.925+0.785*i) | |
394 | wld7.C0 = CFrame.new(-1.3*i,1.6+3-2*i,-1+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,4.71) | |
395 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2*i) | |
396 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+0.5-0.5*i) | |
397 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
398 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5*i) | |
399 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
400 | end | |
401 | wait(0.1) | |
402 | if mana >= 0 then | |
403 | mana = mana - 5 | |
404 | else | |
405 | mana = 0 | |
406 | end | |
407 | lasersound(4) | |
408 | lasersound(4) | |
409 | Laser(prt6,math.random(20,40)) | |
410 | Laser(prt7,math.random(20,40)) | |
411 | wait(0.1) | |
412 | attack = false | |
413 | end | |
414 | end | |
415 | function threehit() | |
416 | if mana >= 0 then | |
417 | attack = true | |
418 | for i = 0,1,0.1 do | |
419 | wait() | |
420 | wld6.C0 = CFrame.new(0.3-0.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,3.925+0.785-0.785*i) | |
421 | wld7.C0 = CFrame.new(-1.3+1.3*i,1.6+3-2+2*i,-1+0.2-0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,4.71) | |
422 | wld8.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,5.495-5.495*i) | |
423 | wld1.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
424 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,0.785-0.785*i) | |
425 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1-2+1*i) | |
426 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
427 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
428 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-0.5-1.27*i) | |
429 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
430 | end | |
431 | wait(0.1) | |
432 | if mana >= 0 then | |
433 | mana = mana - 8 | |
434 | else | |
435 | mana = 0 | |
436 | end | |
437 | lasersound(4) | |
438 | lasersound(4) | |
439 | lasersound(4) | |
440 | Laser(prt8,math.random(20,40)) | |
441 | Laser(prt1,math.random(20,40)) | |
442 | Laser(prt2,math.random(20,40)) | |
443 | wait(0.1) | |
444 | attack = false | |
445 | end | |
446 | end | |
447 | function fourhit() | |
448 | if mana >= 0 then | |
449 | attack = true | |
450 | for i = 0,1,0.1 do | |
451 | wait() | |
452 | wld8.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0.5*i,5.495-5.495+5.495*i) | |
453 | wld1.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
454 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,-0.5*i,0.785-0.785+0.785*i) | |
455 | wld3.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5*i) | |
456 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
457 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77*i) | |
458 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
459 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0,1.57-0.5-1.27+1*i) | |
460 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
461 | end | |
462 | wait(0.1) | |
463 | for i = 0,1,0.1 do | |
464 | wait() | |
465 | wld3.C0 = CFrame.new(0,1.6+3,-1+1) * CFrame.fromEulerAnglesXYZ(0,0,1.57+0.5-0.8*i) | |
466 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
467 | LW.C0 = CFrame.new(-1.5+0.5-0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57,0,0.2-1.77) | |
468 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+1*i,0,0) | |
469 | RW.C0 = CFrame.new(1.5-0.5+0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1.57-1.57,0,1.57-0.5-1.27+1) | |
470 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
471 | if mana >= 0 then | |
472 | mana = mana - 1 | |
473 | else | |
474 | mana = 0 | |
475 | end | |
476 | lasersound(4) | |
477 | Laser(prt3,math.random(5,15)) | |
478 | end | |
479 | wait(0.1) | |
480 | attack = false | |
481 | end | |
482 | end | |
483 | function LaserWave() | |
484 | if mana >= 0 then | |
485 | attack = true | |
486 | for i = 0,1,0.1 do | |
487 | wait() | |
488 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
489 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
490 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
491 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
492 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
493 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
494 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
495 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
496 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
497 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
498 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
499 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
500 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
501 | end | |
502 | wait(0.1) | |
503 | for i = 0,1,0.1 do | |
504 | wait() | |
505 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
506 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
507 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
508 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
509 | wld1.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
510 | wld3.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
511 | wld5.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
512 | wld7.C0 = CFrame.new(0,1.6+3,-1+4*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
513 | end | |
514 | if mana >= 0 then | |
515 | mana = mana - 20 | |
516 | else | |
517 | mana = 0 | |
518 | end | |
519 | lasersound(4) | |
520 | lasersound(4) | |
521 | lasersound(4) | |
522 | lasersound(4) | |
523 | Laser(prt1,math.random(10,20)) | |
524 | Laser(prt3,math.random(10,20)) | |
525 | Laser(prt5,math.random(10,20)) | |
526 | Laser(prt7,math.random(10,20)) | |
527 | wait(0.1) | |
528 | for i = 0,1,0.1 do | |
529 | wait() | |
530 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
531 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
532 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
533 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
534 | wld1.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
535 | wld3.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
536 | wld5.C0 = CFrame.new(0.5-0.5*i,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
537 | wld7.C0 = CFrame.new(0,1.6+3,-1+4-4*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
538 | end | |
539 | for i = 0,1,0.1 do | |
540 | wait() | |
541 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
542 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
543 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
544 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
545 | wld2.C0 = CFrame.new(0,1.6+3,-1+2*i) * CFrame.fromEulerAnglesXYZ(-1.97*i,0,0.785-0.785*i) | |
546 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77*i,0,2.355-2.355*i) | |
547 | wld6.C0 = CFrame.new(0,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
548 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37*i,0,5.495-5.495*i) | |
549 | end | |
550 | if mana >= 0 then | |
551 | mana = mana - 20 | |
552 | else | |
553 | mana = 0 | |
554 | end | |
555 | lasersound(4) | |
556 | lasersound(4) | |
557 | lasersound(4) | |
558 | lasersound(4) | |
559 | Laser(prt2,math.random(10,20)) | |
560 | Laser(prt4,math.random(10,20)) | |
561 | Laser(prt6,math.random(10,20)) | |
562 | Laser(prt8,math.random(10,20)) | |
563 | wait(0.1) | |
564 | for i = 0,1,0.1 do | |
565 | wait() | |
566 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77-1.77*i) | |
567 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
568 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77+1.77*i) | |
569 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
570 | wld2.C0 = CFrame.new(0,1.6+3,-1+2-2*i) * CFrame.fromEulerAnglesXYZ(-1.97+1.97*i,0,-0.785*i) | |
571 | wld4.C0 = CFrame.new(0,1.6+3,-1+1.5-1.5*i) * CFrame.fromEulerAnglesXYZ(-1.77+1.77*i,0,-2.355*i) | |
572 | wld6.C0 = CFrame.new(0,1.6+3,-1+1-1*i) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,-3.925*i) | |
573 | wld8.C0 = CFrame.new(0,1.6+3,-1+0.5-0.5*i) * CFrame.fromEulerAnglesXYZ(-1.37+1.37*i,0,-5.495*i) | |
574 | end | |
575 | wait(0.1) | |
576 | attack = false | |
577 | end | |
578 | end | |
579 | function OverBlast() | |
580 | if mana >= 0 then | |
581 | attack = true | |
582 | for i = 0,1,0.1 do | |
583 | wait() | |
584 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
585 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
586 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
587 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
588 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
589 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
590 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
591 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
592 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
593 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
594 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
595 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
596 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
597 | end | |
598 | for i = 0,1.05,0.05 do | |
599 | wait() | |
600 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
601 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57+1.77*i) | |
602 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
603 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.77*i) | |
604 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
605 | wld1.C0 = CFrame.new(-1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.5*i,6.28) | |
606 | wld2.C0 = CFrame.new(-1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.3*i,0.785+5.495*i) | |
607 | wld3.C0 = CFrame.new(1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.3*i,1.57+4.71*i) | |
608 | wld4.C0 = CFrame.new(1.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.5*i,2.355+3.925*i) | |
609 | wld5.C0 = CFrame.new(-1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0.1*i,3.14-3.14*i) | |
610 | wld6.C0 = CFrame.new(-0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925-3.925*i) | |
611 | wld7.C0 = CFrame.new(0.6*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0,4.71-4.71*i) | |
612 | wld8.C0 = CFrame.new(1.1*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(-1.57*i,-0.1*i,5.495-5.495*i) | |
613 | end | |
614 | if mana >= 0 then | |
615 | mana = mana - 50 | |
616 | else | |
617 | mana = 0 | |
618 | end | |
619 | lasersound(4) | |
620 | lasersound(4) | |
621 | lasersound(4) | |
622 | lasersound(4) | |
623 | lasersound(4) | |
624 | lasersound(4) | |
625 | lasersound(4) | |
626 | lasersound(4) | |
627 | Laser(prt1,math.random(5,15)) | |
628 | Laser(prt2,math.random(5,15)) | |
629 | Laser(prt3,math.random(5,15)) | |
630 | Laser(prt4,math.random(5,15)) | |
631 | Laser(prt5,math.random(5,15)) | |
632 | Laser(prt6,math.random(5,15)) | |
633 | Laser(prt7,math.random(5,15)) | |
634 | Laser(prt8,math.random(5,15)) | |
635 | wait(0.2) | |
636 | for i = 0,1.05,0.05 do | |
637 | wait() | |
638 | wld1.C0 = CFrame.new(-1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.5-0.5*i,6.28) | |
639 | wld2.C0 = CFrame.new(-1+0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.3-0.3*i,0.785+5.495) | |
640 | wld3.C0 = CFrame.new(1-0.5*i,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.3+0.3*i,1.57+4.71) | |
641 | wld4.C0 = CFrame.new(1.5,1.6+3,-1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.5+0.5*i,2.355+3.925) | |
642 | wld5.C0 = CFrame.new(-1.1-0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0.1-0.1*i,3.14-3.14) | |
643 | wld6.C0 = CFrame.new(-0.6+0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,3.925-3.925) | |
644 | wld7.C0 = CFrame.new(0.6-0.1*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,0,4.71-4.71) | |
645 | wld8.C0 = CFrame.new(1.1+0.4*i,1.6+3,1*i) * CFrame.fromEulerAnglesXYZ(-1.57,-0.1+0.1*i,5.495-5.495) | |
646 | end | |
647 | if mana >= 0 then | |
648 | mana = mana - 50 | |
649 | else | |
650 | mana = 0 | |
651 | end | |
652 | lasersound(4) | |
653 | lasersound(4) | |
654 | lasersound(4) | |
655 | lasersound(4) | |
656 | lasersound(4) | |
657 | lasersound(4) | |
658 | lasersound(4) | |
659 | lasersound(4) | |
660 | Laser(prt1,math.random(5,15)) | |
661 | Laser(prt2,math.random(5,15)) | |
662 | Laser(prt3,math.random(5,15)) | |
663 | Laser(prt4,math.random(5,15)) | |
664 | Laser(prt5,math.random(5,15)) | |
665 | Laser(prt6,math.random(5,15)) | |
666 | Laser(prt7,math.random(5,15)) | |
667 | Laser(prt8,math.random(5,15)) | |
668 | wait(0.5) | |
669 | attack = false | |
670 | end | |
671 | end | |
672 | function SpinBeam() | |
673 | if mana >= 0 then | |
674 | attack = true | |
675 | for i = 0,1,0.1 do | |
676 | wait() | |
677 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
678 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
679 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
680 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
681 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
682 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
683 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
684 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
685 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
686 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
687 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
688 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
689 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
690 | end | |
691 | for i = 0,1,0.1 do | |
692 | wait() | |
693 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
694 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
695 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
696 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
697 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
698 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
699 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
700 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
701 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
702 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
703 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
704 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
705 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
706 | end | |
707 | gairo.Parent = Head | |
708 | gairo.cframe = Head.CFrame | |
709 | CF = Torso.CFrame | |
710 | for i = 0,1,0.1 do | |
711 | wait(0.1) | |
712 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
713 | if mana >= 0 then | |
714 | mana = mana - 5 | |
715 | else | |
716 | mana = 0 | |
717 | end | |
718 | lasersound(4) | |
719 | lasersound(4) | |
720 | Laser(prt3,math.random(10,20)) | |
721 | Laser(prt7,math.random(10,20)) | |
722 | end | |
723 | wait(0.2) | |
724 | gairo.Parent = nil | |
725 | attack = false | |
726 | end | |
727 | end | |
728 | function DodgeTheLaser() | |
729 | if mana >= 0 then | |
730 | attack = true | |
731 | for i = 0,1,0.1 do | |
732 | wait() | |
733 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
734 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
735 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
736 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
737 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
738 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
739 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
740 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
741 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
742 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
743 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
744 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
745 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
746 | end | |
747 | for i = 0,1,0.1 do | |
748 | wait() | |
749 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
750 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
751 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
752 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
753 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
754 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
755 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
756 | wld3.C0 = CFrame.new(0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
757 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
758 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
759 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
760 | wld7.C0 = CFrame.new(-0.5*i,1.6+3,-1+1*i) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
761 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
762 | end | |
763 | gairo.Parent = Head | |
764 | gairo.cframe = Head.CFrame | |
765 | CF = Torso.CFrame | |
766 | for i = 0,1,0.01 do | |
767 | wait(0.1) | |
768 | gairo.cframe = CF * CFrame.fromEulerAnglesXYZ(0,math.rad(360)*i,0) | |
769 | if mana >= 0 then | |
770 | mana = mana - 5 | |
771 | else | |
772 | mana = 0 | |
773 | end | |
774 | lasersound(4) | |
775 | lasersound(4) | |
776 | Laser(prt3,math.random(10,20)) | |
777 | Laser(prt7,math.random(10,20)) | |
778 | end | |
779 | wait() | |
780 | gairo.Parent = nil | |
781 | attack = false | |
782 | end | |
783 | end | |
784 | function LaserBarrage() | |
785 | if mana >= 0 then | |
786 | attack = true | |
787 | for i = 0,1,0.1 do | |
788 | wait() | |
789 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
790 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
791 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
792 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
793 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
794 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
795 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
796 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
797 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
798 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
799 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
800 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
801 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
802 | end | |
803 | for i = 0,1,0.2 do | |
804 | wait() | |
805 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
806 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
807 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
808 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,1.57-1.77*i) | |
809 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
810 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,6.28) | |
811 | end | |
812 | if mana >= 0 then | |
813 | mana = mana - 1 | |
814 | else | |
815 | mana = 0 | |
816 | end | |
817 | lasersound(4) | |
818 | Laser(prt1,math.random(10,20)) | |
819 | for i = 0,1,0.2 do | |
820 | wait() | |
821 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
822 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
823 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
824 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,1.57-1.77-1.77*i) | |
825 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
826 | wld1.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,6.28) | |
827 | end | |
828 | for i = 0,1,0.2 do | |
829 | wait() | |
830 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
831 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5*i,0,-1.57+1.77*i) | |
832 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
833 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
834 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
835 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,0.785) | |
836 | end | |
837 | if mana >= 0 then | |
838 | mana = mana - 1 | |
839 | else | |
840 | mana = 0 | |
841 | end | |
842 | lasersound(4) | |
843 | Laser(prt2,math.random(10,20)) | |
844 | for i = 0,1,0.2 do | |
845 | wait() | |
846 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
847 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.5+0.5*i,0,-1.57+1.77-1.77*i) | |
848 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
849 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
850 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
851 | wld2.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,0.785) | |
852 | end | |
853 | for i = 0,1,0.2 do | |
854 | wait() | |
855 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
856 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3*i,0,-1.57+1.77*i) | |
857 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
858 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
859 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
860 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,1.57) | |
861 | end | |
862 | if mana >= 0 then | |
863 | mana = mana - 1 | |
864 | else | |
865 | mana = 0 | |
866 | end | |
867 | lasersound(4) | |
868 | Laser(prt3,math.random(10,20)) | |
869 | for i = 0,1,0.2 do | |
870 | wait() | |
871 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
872 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-0.3+0.3*i,0,-1.57+1.77-1.77*i) | |
873 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
874 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
875 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
876 | wld3.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,1.57) | |
877 | end | |
878 | for i = 0,1,0.2 do | |
879 | wait() | |
880 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
881 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,-1.57+1.77*i) | |
882 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
883 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
884 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
885 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,2.355) | |
886 | end | |
887 | if mana >= 0 then | |
888 | mana = mana - 1 | |
889 | else | |
890 | mana = 0 | |
891 | end | |
892 | lasersound(4) | |
893 | Laser(prt4,math.random(10,20)) | |
894 | for i = 0,1,0.2 do | |
895 | wait() | |
896 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
897 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,-1.57+1.77-1.77*i) | |
898 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
899 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
900 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
901 | wld4.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,2.355) | |
902 | end | |
903 | for i = 0,1,0.2 do | |
904 | wait() | |
905 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
906 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,-1.57+1.77*i) | |
907 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
908 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
909 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
910 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.14) | |
911 | end | |
912 | if mana >= 0 then | |
913 | mana = mana - 1 | |
914 | else | |
915 | mana = 0 | |
916 | end | |
917 | lasersound(4) | |
918 | Laser(prt5,math.random(10,20)) | |
919 | for i = 0,1,0.2 do | |
920 | wait() | |
921 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
922 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,-1.57+1.77-1.77*i) | |
923 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
924 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
925 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
926 | wld5.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.14) | |
927 | end | |
928 | for i = 0,1,0.2 do | |
929 | wait() | |
930 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
931 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
932 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
933 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5*i,0,1.57-1.77*i) | |
934 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
935 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,3.925) | |
936 | end | |
937 | if mana >= 0 then | |
938 | mana = mana - 1 | |
939 | else | |
940 | mana = 0 | |
941 | end | |
942 | lasersound(4) | |
943 | Laser(prt6,math.random(10,20)) | |
944 | for i = 0,1,0.2 do | |
945 | wait() | |
946 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
947 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
948 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
949 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.5-0.5*i,0,1.57-1.77+1.77*i) | |
950 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
951 | wld6.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,3.925) | |
952 | end | |
953 | for i = 0,1,0.2 do | |
954 | wait() | |
955 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
956 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
957 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
958 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
959 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
960 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,4.71) | |
961 | end | |
962 | if mana >= 0 then | |
963 | mana = mana - 1 | |
964 | else | |
965 | mana = 0 | |
966 | end | |
967 | lasersound(4) | |
968 | Laser(prt7,math.random(10,20)) | |
969 | for i = 0,1,0.2 do | |
970 | wait() | |
971 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
972 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
973 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
974 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
975 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
976 | wld7.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,4.71) | |
977 | end | |
978 | for i = 0,1,0.2 do | |
979 | wait() | |
980 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
981 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
982 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
983 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3*i,0,1.57-1.77*i) | |
984 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
985 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57*i,0,5.495) | |
986 | end | |
987 | if mana >= 0 then | |
988 | mana = mana - 1 | |
989 | else | |
990 | mana = 0 | |
991 | end | |
992 | lasersound(4) | |
993 | Laser(prt8,math.random(10,20)) | |
994 | for i = 0,1,0.2 do | |
995 | wait() | |
996 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
997 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
998 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
999 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57+0.3-0.3*i,0,1.57-1.77+1.77*i) | |
1000 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1001 | wld8.C0 = CFrame.new(0,1.6+3,-1) * CFrame.fromEulerAnglesXYZ(-1.57+1.57*i,0,5.495) | |
1002 | end | |
1003 | wait(0.5) | |
1004 | attack = false | |
1005 | end | |
1006 | end | |
1007 | function CloseRangedFire() | |
1008 | if mana >= 0 then | |
1009 | attack = true | |
1010 | for i = 0,1,0.1 do | |
1011 | wait() | |
1012 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1013 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1014 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1015 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1016 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1017 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1018 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1019 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1020 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1021 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1022 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1023 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1024 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1025 | end | |
1026 | for i = 0,1,0.1 do | |
1027 | wait() | |
1028 | wld1.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,6.28) | |
1029 | wld2.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,0.785) | |
1030 | wld3.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,1.57) | |
1031 | wld4.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,2.355) | |
1032 | wld5.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.14) | |
1033 | wld6.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,3.925) | |
1034 | wld7.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,4.71) | |
1035 | wld8.C0 = CFrame.new(0,1.6+3-13*i,-1) * CFrame.fromEulerAnglesXYZ(-3*i,0,5.495) | |
1036 | end | |
1037 | if mana >= 0 then | |
1038 | mana = mana - 50 | |
1039 | else | |
1040 | mana = 0 | |
1041 | end | |
1042 | lasersound(4) | |
1043 | lasersound(4) | |
1044 | lasersound(4) | |
1045 | lasersound(4) | |
1046 | lasersound(4) | |
1047 | lasersound(4) | |
1048 | lasersound(4) | |
1049 | lasersound(4) | |
1050 | Laser(prt1,math.random(5,10)) | |
1051 | Laser(prt2,math.random(5,10)) | |
1052 | Laser(prt3,math.random(5,10)) | |
1053 | Laser(prt4,math.random(5,10)) | |
1054 | Laser(prt5,math.random(5,10)) | |
1055 | Laser(prt6,math.random(5,10)) | |
1056 | Laser(prt7,math.random(5,10)) | |
1057 | Laser(prt8,math.random(5,10)) | |
1058 | wait(1) | |
1059 | attack = false | |
1060 | end | |
1061 | end | |
1062 | function Implosion() | |
1063 | if mana >= 0 then | |
1064 | attack = true | |
1065 | for i = 0,1,0.1 do | |
1066 | wait() | |
1067 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1068 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1069 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1070 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1071 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1072 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1073 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1074 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1075 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1076 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1077 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1078 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1079 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1080 | end | |
1081 | for i = 0,1,0.1 do | |
1082 | wait() | |
1083 | wld1.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
1084 | wld2.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
1085 | wld3.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1086 | wld4.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1087 | wld5.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1088 | wld6.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1089 | wld7.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1090 | wld8.C0 = CFrame.new(0,1.6+3-10*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1091 | end | |
1092 | if mana >= 0 then | |
1093 | mana = mana - 50 | |
1094 | else | |
1095 | mana = 0 | |
1096 | end | |
1097 | lasersound(4) | |
1098 | lasersound(4) | |
1099 | lasersound(4) | |
1100 | lasersound(4) | |
1101 | lasersound(4) | |
1102 | lasersound(4) | |
1103 | lasersound(4) | |
1104 | lasersound(4) | |
1105 | Laser(prt1,math.random(5,10)) | |
1106 | Laser(prt2,math.random(5,10)) | |
1107 | Laser(prt3,math.random(5,10)) | |
1108 | Laser(prt4,math.random(5,10)) | |
1109 | Laser(prt5,math.random(5,10)) | |
1110 | Laser(prt6,math.random(5,10)) | |
1111 | Laser(prt7,math.random(5,10)) | |
1112 | Laser(prt8,math.random(5,10)) | |
1113 | for i = 0,1,0.1 do | |
1114 | wait() | |
1115 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1116 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1117 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1118 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1119 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1120 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1121 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1122 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1123 | end | |
1124 | if mana >= 0 then | |
1125 | mana = mana - 50 | |
1126 | else | |
1127 | mana = 0 | |
1128 | end | |
1129 | lasersound(4) | |
1130 | lasersound(4) | |
1131 | lasersound(4) | |
1132 | lasersound(4) | |
1133 | lasersound(4) | |
1134 | lasersound(4) | |
1135 | lasersound(4) | |
1136 | lasersound(4) | |
1137 | Laser(prt1,math.random(5,10)) | |
1138 | Laser(prt2,math.random(5,10)) | |
1139 | Laser(prt3,math.random(5,10)) | |
1140 | Laser(prt4,math.random(5,10)) | |
1141 | Laser(prt5,math.random(5,10)) | |
1142 | Laser(prt6,math.random(5,10)) | |
1143 | Laser(prt7,math.random(5,10)) | |
1144 | Laser(prt8,math.random(5,10)) | |
1145 | for i = 0,1,0.1 do | |
1146 | wait() | |
1147 | wld1.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0+0.5,6.28-6.28) | |
1148 | wld2.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,0.785+0.5,0.785-0.785) | |
1149 | wld3.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,1.57+0.5,1.57-1.57) | |
1150 | wld4.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,2.355+0.5,2.355-2.355) | |
1151 | wld5.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.14+0.5,3.14-3.14) | |
1152 | wld6.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,3.925+0.5,3.925-3.925) | |
1153 | wld7.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,4.71+0.5,4.71-4.71) | |
1154 | wld8.C0 = CFrame.new(0,1.6+3-10,-1) * CFrame.fromEulerAnglesXYZ(1.57-1*i,5.495+0.5,5.495-5.495) | |
1155 | end | |
1156 | if mana >= 0 then | |
1157 | mana = mana - 50 | |
1158 | else | |
1159 | mana = 0 | |
1160 | end | |
1161 | lasersound(4) | |
1162 | lasersound(4) | |
1163 | lasersound(4) | |
1164 | lasersound(4) | |
1165 | lasersound(4) | |
1166 | lasersound(4) | |
1167 | lasersound(4) | |
1168 | lasersound(4) | |
1169 | Laser(prt1,math.random(5,10)) | |
1170 | Laser(prt2,math.random(5,10)) | |
1171 | Laser(prt3,math.random(5,10)) | |
1172 | Laser(prt4,math.random(5,10)) | |
1173 | Laser(prt5,math.random(5,10)) | |
1174 | Laser(prt6,math.random(5,10)) | |
1175 | Laser(prt7,math.random(5,10)) | |
1176 | Laser(prt8,math.random(5,10)) | |
1177 | wait(1) | |
1178 | attack = false | |
1179 | end | |
1180 | end | |
1181 | function SpinLaser() | |
1182 | if mana >= 0 then | |
1183 | attack = true | |
1184 | for i = 0,1,0.1 do | |
1185 | wait() | |
1186 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1187 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1188 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1189 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1190 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1191 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1192 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1193 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1194 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1195 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1196 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1197 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1198 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1199 | end | |
1200 | for i = 0,1,0.1 do | |
1201 | wait() | |
1202 | wld1.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0,6.28-6.28*i) | |
1203 | wld2.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,0.785*i,0.785-0.785*i) | |
1204 | wld3.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,1.57*i,1.57-1.57*i) | |
1205 | wld4.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,2.355*i,2.355-2.355*i) | |
1206 | wld5.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.14*i,3.14-3.14*i) | |
1207 | wld6.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,3.925*i,3.925-3.925*i) | |
1208 | wld7.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,4.71*i,4.71-4.71*i) | |
1209 | wld8.C0 = CFrame.new(0,1.6+3-2*i,-1) * CFrame.fromEulerAnglesXYZ(1.57*i,5.495*i,5.495-5.495*i) | |
1210 | end | |
1211 | lasersound(4) | |
1212 | lasersound(4) | |
1213 | lasersound(4) | |
1214 | lasersound(4) | |
1215 | lasersound(4) | |
1216 | lasersound(4) | |
1217 | lasersound(4) | |
1218 | lasersound(4) | |
1219 | Laser(prt1,math.random(10,20)) | |
1220 | Laser(prt2,math.random(10,20)) | |
1221 | Laser(prt3,math.random(10,20)) | |
1222 | Laser(prt4,math.random(10,20)) | |
1223 | Laser(prt5,math.random(10,20)) | |
1224 | Laser(prt6,math.random(10,20)) | |
1225 | Laser(prt7,math.random(10,20)) | |
1226 | Laser(prt8,math.random(10,20)) | |
1227 | for i = 0,1,0.1 do | |
1228 | wait() | |
1229 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5*i,6.28-6.28) | |
1230 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5*i,0.785-0.785) | |
1231 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5*i,1.57-1.57) | |
1232 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5*i,2.355-2.355) | |
1233 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5*i,3.14-3.14) | |
1234 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5*i,3.925-3.925) | |
1235 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5*i,4.71-4.71) | |
1236 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5*i,5.495-5.495) | |
1237 | end | |
1238 | lasersound(4) | |
1239 | lasersound(4) | |
1240 | lasersound(4) | |
1241 | lasersound(4) | |
1242 | lasersound(4) | |
1243 | lasersound(4) | |
1244 | lasersound(4) | |
1245 | lasersound(4) | |
1246 | Laser(prt1,math.random(10,20)) | |
1247 | Laser(prt2,math.random(10,20)) | |
1248 | Laser(prt3,math.random(10,20)) | |
1249 | Laser(prt4,math.random(10,20)) | |
1250 | Laser(prt5,math.random(10,20)) | |
1251 | Laser(prt6,math.random(10,20)) | |
1252 | Laser(prt7,math.random(10,20)) | |
1253 | Laser(prt8,math.random(10,20)) | |
1254 | for i = 0,1,0.1 do | |
1255 | wait() | |
1256 | wld1.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0+0.5+0.5*i,6.28-6.28) | |
1257 | wld2.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,0.785+0.5+0.5*i,0.785-0.785) | |
1258 | wld3.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,1.57+0.5+0.5*i,1.57-1.57) | |
1259 | wld4.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,2.355+0.5+0.5*i,2.355-2.355) | |
1260 | wld5.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.14+0.5+0.5*i,3.14-3.14) | |
1261 | wld6.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,3.925+0.5+0.5*i,3.925-3.925) | |
1262 | wld7.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,4.71+0.5+0.5*i,4.71-4.71) | |
1263 | wld8.C0 = CFrame.new(0,1.6+3-2,-1) * CFrame.fromEulerAnglesXYZ(1.57,5.495+0.5+0.5*i,5.495-5.495) | |
1264 | end | |
1265 | lasersound(4) | |
1266 | lasersound(4) | |
1267 | lasersound(4) | |
1268 | lasersound(4) | |
1269 | lasersound(4) | |
1270 | lasersound(4) | |
1271 | lasersound(4) | |
1272 | lasersound(4) | |
1273 | Laser(prt1,math.random(10,20)) | |
1274 | Laser(prt2,math.random(10,20)) | |
1275 | Laser(prt3,math.random(10,20)) | |
1276 | Laser(prt4,math.random(10,20)) | |
1277 | Laser(prt5,math.random(10,20)) | |
1278 | Laser(prt6,math.random(10,20)) | |
1279 | Laser(prt7,math.random(10,20)) | |
1280 | Laser(prt8,math.random(10,20)) | |
1281 | wait(1) | |
1282 | attack = false | |
1283 | end | |
1284 | end | |
1285 | function LaserPillars() | |
1286 | if mana >= 0 then | |
1287 | attack = true | |
1288 | for i = 0,1,0.1 do | |
1289 | wait() | |
1290 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1291 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
1292 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1293 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
1294 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1295 | wld1.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) | |
1296 | wld2.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) | |
1297 | wld3.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) | |
1298 | wld4.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) | |
1299 | wld5.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) | |
1300 | wld6.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) | |
1301 | wld7.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) | |
1302 | wld8.C0 = CFrame.new(0,1.6+3*i,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) | |
1303 | end | |
1304 | for i = 0,1,0.1 do | |
1305 | wait() | |
1306 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1307 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1308 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1309 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1310 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1311 | wld1.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0,6.28-6.28*i) | |
1312 | wld2.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,0.785*i,0.785-0.785*i) | |
1313 | wld3.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,1.57*i,1.57-1.57*i) | |
1314 | wld4.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,2.355*i,2.355-2.355*i) | |
1315 | wld5.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.14*i,3.14-3.14*i) | |
1316 | wld6.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,3.925*i,3.925-3.925*i) | |
1317 | wld7.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,4.71*i,4.71-4.71*i) | |
1318 | wld8.C0 = CFrame.new(0,1.6+3-15*i,-1-3*i) * CFrame.fromEulerAnglesXYZ(0,5.495*i,5.495-5.495*i) | |
1319 | end | |
1320 | lasersound(4) | |
1321 | lasersound(4) | |
1322 | lasersound(4) | |
1323 | lasersound(4) | |
1324 | lasersound(4) | |
1325 | lasersound(4) | |
1326 | lasersound(4) | |
1327 | lasersound(4) | |
1328 | Laser(prt1,math.random(20,40)) | |
1329 | Laser(prt2,math.random(20,40)) | |
1330 | Laser(prt3,math.random(20,40)) | |
1331 | Laser(prt4,math.random(20,40)) | |
1332 | Laser(prt5,math.random(20,40)) | |
1333 | Laser(prt6,math.random(20,40)) | |
1334 | Laser(prt7,math.random(20,40)) | |
1335 | Laser(prt8,math.random(20,40)) | |
1336 | hur = 0 | |
1337 | for i = 0,1,0.1 do | |
1338 | wait(0.1) | |
1339 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1340 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
1341 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1342 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57) | |
1343 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1344 | wld1.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0+2.5*i,6.28-6.28) | |
1345 | wld2.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,0.785+2.5*i,0.785-0.785) | |
1346 | wld3.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,1.57+2.5*i,1.57-1.57) | |
1347 | wld4.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,2.355+2.5*i,2.355-2.355) | |
1348 | wld5.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.14+2.5*i,3.14-3.14) | |
1349 | wld6.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,3.925+2.5*i,3.925-3.925) | |
1350 | wld7.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,4.71+2.5*i,4.71-4.71) | |
1351 | wld8.C0 = CFrame.new(0,1.6+3-15,-1-3-20*i) * CFrame.fromEulerAnglesXYZ(0,5.495+2.5*i,5.495-5.495) | |
1352 | if hur == 1 then | |
1353 | lasersound(4) | |
1354 | lasersound(4) | |
1355 | lasersound(4) | |
1356 | lasersound(4) | |
1357 | lasersound(4) | |
1358 | lasersound(4) | |
1359 | lasersound(4) | |
1360 | lasersound(4) | |
1361 | Laser(prt1,math.random(20,40)) | |
1362 | Laser(prt2,math.random(20,40)) | |
1363 | Laser(prt3,math.random(20,40)) | |
1364 | Laser(prt4,math.random(20,40)) | |
1365 | Laser(prt5,math.random(20,40)) | |
1366 | Laser(prt6,math.random(20,40)) | |
1367 | Laser(prt7,math.random(20,40)) | |
1368 | Laser(prt8,math.random(20,40)) | |
1369 | hur = 0 | |
1370 | end | |
1371 | hur = hur + 1 | |
1372 | end | |
1373 | wait(1) | |
1374 | attack = false | |
1375 | end | |
1376 | end | |
1377 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1378 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1379 | end | |
1380 | function Laser(Part,Dmg) | |
1381 | sp = Part.Position | |
1382 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(-1.57,0,0) | |
1383 | local hit,pos = rayCast(sp,dirr.lookVector,500,Character) | |
1384 | local las=Instance.new("Part",Character) | |
1385 | las.Anchored=true | |
1386 | las.Locked=true | |
1387 | las.CanCollide=false | |
1388 | las.TopSurface=0 | |
1389 | las.BottomSurface=0 | |
1390 | las.FormFactor = "Custom" | |
1391 | las.BrickColor=BrickColor.new("institutional white") | |
1392 | las.Size=Vector3.new(1,1,1) | |
1393 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1394 | local msh=Instance.new("SpecialMesh",las) | |
1395 | mag = (Part.Position-pos).magnitude | |
1396 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1397 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1398 | for i = 0,1,0.1 do | |
1399 | wait() | |
1400 | Part.Transparency = Part.Transparency + 0.1 | |
1401 | Mesh.Scale = Mesh.Scale + Vector3.new(0.15,0.7,0.15) | |
1402 | end | |
1403 | Part.Parent = nil | |
1404 | end),las,msh) | |
1405 | local las=Instance.new("Part",Character) | |
1406 | las.Anchored=true | |
1407 | las.Locked=true | |
1408 | las.CanCollide=false | |
1409 | las.TopSurface=0 | |
1410 | las.BottomSurface=0 | |
1411 | las.FormFactor = "Custom" | |
1412 | las.BrickColor=BrickColor.new("Really black") | |
1413 | las.Size=Vector3.new(1,1,1) | |
1414 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1415 | local msh=Instance.new("SpecialMesh",las) | |
1416 | mag = (Part.Position-pos).magnitude | |
1417 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
1418 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1419 | for i = 0,1,0.1 do | |
1420 | wait() | |
1421 | Part.Transparency = Part.Transparency + 0.1 | |
1422 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
1423 | end | |
1424 | Part.Parent = nil | |
1425 | end),las,msh) | |
1426 | if pos ~= nil then | |
1427 | local las2=Instance.new("Part",Character) | |
1428 | las2.Anchored=true | |
1429 | las2.Locked=true | |
1430 | las2.CanCollide=false | |
1431 | las2.TopSurface=0 | |
1432 | las2.BottomSurface=0 | |
1433 | las2.FormFactor = "Custom" | |
1434 | las2.BrickColor=BrickColor.new("institutional white") | |
1435 | las2.Size=Vector3.new(1,1,1) | |
1436 | --las2.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
1437 | las2.CFrame=CFrame.new(pos) *CFrame.Angles(math.rad(90),0,0) | |
1438 | local msh=Instance.new("CylinderMesh",las2) | |
1439 | mag = (Part.Position-pos).magnitude | |
1440 | msh.Scale=Vector3.new(0.1,0.1,0.1) | |
1441 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1442 | --wait(10) | |
1443 | for i = 0,1,0.1 do | |
1444 | wait() | |
1445 | Part.Transparency = Part.Transparency + 0.1 | |
1446 | Mesh.Scale = Mesh.Scale + Vector3.new(0.5,0,0.5) | |
1447 | end | |
1448 | Part.Parent = nil | |
1449 | end),las2,msh) | |
1450 | end | |
1451 | if hit ~= nil and pos ~= nil then | |
1452 | if hit.Parent.className == "Hat" then | |
1453 | hit:BreakJoints() | |
1454 | hit.Velocity = Vector3.new(math.random(-5,5),20,math.random(-5,5)) | |
1455 | end | |
1456 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then | |
1457 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then | |
1458 | hit.Parent.Humanoid:TakeDamage(Dmg) | |
1459 | end | |
1460 | end | |
1461 | --[[if hit.className == "Part" and hit.Parent:findFirstChild("Humanoid") == nil then | |
1462 | end ]] | |
1463 | end | |
1464 | end | |
1465 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1466 | local msh1 = Instance.new("CylinderMesh") | |
1467 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1468 | S=Instance.new("Part") | |
1469 | S.Name="Effect" | |
1470 | S.formFactor=0 | |
1471 | S.Size=Vector3.new(x1,y1,z1) | |
1472 | S.BrickColor=color | |
1473 | S.Reflectance = 0 | |
1474 | S.TopSurface=0 | |
1475 | S.BottomSurface=0 | |
1476 | S.Transparency=0 | |
1477 | S.Anchored=true | |
1478 | S.CanCollide=false | |
1479 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1480 | S.Parent=Character | |
1481 | msh1.Parent = S | |
1482 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1483 | end | |
1484 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1485 | local msh1 = Instance.new("CylinderMesh") | |
1486 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1487 | S=Instance.new("Part") | |
1488 | S.Name="Effect" | |
1489 | S.formFactor=0 | |
1490 | S.Size=Vector3.new(1,1,1) | |
1491 | S.BrickColor=color | |
1492 | S.Reflectance = 0 | |
1493 | S.TopSurface=0 | |
1494 | S.BottomSurface=0 | |
1495 | S.Transparency=0 | |
1496 | S.Anchored=true | |
1497 | S.CanCollide=false | |
1498 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1499 | S.Parent=Character | |
1500 | msh1.Parent = S | |
1501 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1502 | end | |
1503 | function MOREMAGIX(part,cframe,x,y,z,color) | |
1504 | p2=Instance.new("Part") | |
1505 | p2.Name="Blast" | |
1506 | p2.TopSurface=0 | |
1507 | p2.BottomSurface=0 | |
1508 | p2.CanCollide=false | |
1509 | p2.Anchored=true | |
1510 | p2.BrickColor=color | |
1511 | p2.Size=Vector3.new(x,y,z) | |
1512 | p2.formFactor="Symmetric" | |
1513 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
1514 | p2.Parent=workspace | |
1515 | m=Instance.new("CylinderMesh") | |
1516 | m.Parent=p2 | |
1517 | m.Name="BlastMesh" | |
1518 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
1519 | end | |
1520 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1521 | local msh1 = Instance.new("SpecialMesh") | |
1522 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1523 | msh1.MeshType = "Sphere" | |
1524 | S=Instance.new("Part") | |
1525 | S.Name="Effect" | |
1526 | S.formFactor=0 | |
1527 | S.Size=Vector3.new(x1,y1,z1) | |
1528 | S.BrickColor=color | |
1529 | if Style == "WingBlade" and element == "Dark" then | |
1530 | S.BrickColor=BrickColor.new("Black") | |
1531 | end | |
1532 | S.Reflectance = 0 | |
1533 | S.TopSurface=0 | |
1534 | S.BottomSurface=0 | |
1535 | S.Transparency=0 | |
1536 | S.Anchored=true | |
1537 | S.CanCollide=false | |
1538 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1539 | S.Parent=Character | |
1540 | msh1.Parent = S | |
1541 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1542 | end | |
1543 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1544 | local msh1 = Instance.new("SpecialMesh") | |
1545 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1546 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1547 | S=Instance.new("Part") | |
1548 | S.Name="Effect" | |
1549 | S.formFactor=0 | |
1550 | S.Size=Vector3.new(1,1,1) | |
1551 | S.BrickColor=color | |
1552 | S.Reflectance = 0 | |
1553 | S.TopSurface=0 | |
1554 | S.BottomSurface=0 | |
1555 | S.Transparency=0 | |
1556 | S.Anchored=true | |
1557 | S.CanCollide=false | |
1558 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1559 | S.Parent=Character | |
1560 | msh1.Parent = S | |
1561 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1562 | end | |
1563 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1564 | local msh1 = Instance.new("SpecialMesh") | |
1565 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1566 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1567 | S=Instance.new("Part") | |
1568 | S.Name="Effect" | |
1569 | S.formFactor=0 | |
1570 | S.Size=Vector3.new(1,1,1) | |
1571 | S.BrickColor=color | |
1572 | S.Reflectance = 0 | |
1573 | S.TopSurface=0 | |
1574 | S.BottomSurface=0 | |
1575 | S.Transparency=0 | |
1576 | S.Anchored=true | |
1577 | S.CanCollide=false | |
1578 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1579 | S.Parent=Character | |
1580 | msh1.Parent = S | |
1581 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1582 | end | |
1583 | function ss(pitch) | |
1584 | local SlashSound = Instance.new("Sound") | |
1585 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
1586 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1587 | SlashSound.Parent = workspace | |
1588 | SlashSound.Volume = .7 | |
1589 | SlashSound.Pitch = pitch | |
1590 | SlashSound.PlayOnRemove = true | |
1591 | coroutine.resume(coroutine.create(function() | |
1592 | wait(0) | |
1593 | SlashSound.Parent = nil | |
1594 | end)) | |
1595 | end | |
1596 | function equipsound(pitch) | |
1597 | local SlashSound = Instance.new("Sound") | |
1598 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1599 | SlashSound.Parent = workspace | |
1600 | SlashSound.Volume = .5 | |
1601 | SlashSound.Pitch = pitch | |
1602 | SlashSound.PlayOnRemove = true | |
1603 | coroutine.resume(coroutine.create(function() | |
1604 | wait(0) | |
1605 | SlashSound.Parent = nil | |
1606 | end)) | |
1607 | end | |
1608 | function magicsound(pitch) | |
1609 | local SlashSound = Instance.new("Sound") | |
1610 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1611 | SlashSound.Parent = workspace | |
1612 | SlashSound.Volume = .5 | |
1613 | SlashSound.Pitch = pitch | |
1614 | SlashSound.PlayOnRemove = true | |
1615 | coroutine.resume(coroutine.create(function() | |
1616 | wait(0) | |
1617 | SlashSound.Parent = nil | |
1618 | end)) | |
1619 | end | |
1620 | function critsound(pitch) | |
1621 | local SlashSound = Instance.new("Sound") | |
1622 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1623 | SlashSound.Parent = workspace | |
1624 | SlashSound.Volume = .7 | |
1625 | SlashSound.Pitch = pitch | |
1626 | SlashSound.PlayOnRemove = true | |
1627 | coroutine.resume(coroutine.create(function() | |
1628 | wait(0) | |
1629 | SlashSound.Parent = nil | |
1630 | end)) | |
1631 | end | |
1632 | function spikesound(pitch) | |
1633 | local SlashSound = Instance.new("Sound") | |
1634 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1635 | SlashSound.Parent = workspace | |
1636 | SlashSound.Volume = .7 | |
1637 | SlashSound.Pitch = pitch | |
1638 | SlashSound.PlayOnRemove = true | |
1639 | coroutine.resume(coroutine.create(function() | |
1640 | wait(0) | |
1641 | SlashSound.Parent = nil | |
1642 | end)) | |
1643 | end | |
1644 | function lasersound(pitch) | |
1645 | local SlashSound = Instance.new("Sound") | |
1646 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
1647 | SlashSound.Parent = workspace | |
1648 | SlashSound.Volume = .5 | |
1649 | SlashSound.Pitch = pitch | |
1650 | SlashSound.PlayOnRemove = true | |
1651 | coroutine.resume(coroutine.create(function() | |
1652 | wait(0) | |
1653 | SlashSound.Parent = nil | |
1654 | end)) | |
1655 | end | |
1656 | --rbxasset://sounds/Launching rocket.wav | |
1657 | Damagefunc1=function(hit,Damage,Knockback) | |
1658 | if attackdebounce == false then | |
1659 | attackdebounce = true | |
1660 | coroutine.resume(coroutine.create(function() | |
1661 | wait(0.1) | |
1662 | attackdebounce = false | |
1663 | end)) | |
1664 | if hit.Parent==nil then | |
1665 | return | |
1666 | end | |
1667 | CPlayer=Bin | |
1668 | h=hit.Parent:FindFirstChild("Humanoid") | |
1669 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1670 | if mana < 800 then | |
1671 | mana = mana + math.random(10,20) | |
1672 | end | |
1673 | if mana > 800 then | |
1674 | mana = 800 | |
1675 | end | |
1676 | Damage=Damage | |
1677 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1678 | return | |
1679 | end]] | |
1680 | c=Instance.new("ObjectValue") | |
1681 | c.Name="creator" | |
1682 | c.Value=game.Players.LocalPlayer | |
1683 | c.Parent=h | |
1684 | game:GetService("Debris"):AddItem(c,.5) | |
1685 | -- print(c.Value) | |
1686 | if math.random(0,99)+math.random()<=5 then | |
1687 | CRIT=true | |
1688 | Damage=Damage*1.5 | |
1689 | --[[ Knockback=Knockback*2 | |
1690 | r=Instance.new("BodyAngularVelocity") | |
1691 | r.P=3000 | |
1692 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1693 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1694 | r.Parent=hit.Parent.Torso]] | |
1695 | critsound(2) | |
1696 | end | |
1697 | Damage=Damage+math.random(0,10) | |
1698 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
1699 | h:TakeDamage(Damage) | |
1700 | showDamage(hit.Parent,Damage,.5) | |
1701 | vp=Instance.new("BodyVelocity") | |
1702 | vp.P=500 | |
1703 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1704 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1705 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1706 | if Knockback>0 then | |
1707 | vp.Parent=hit.Parent.Torso | |
1708 | end | |
1709 | game:GetService("Debris"):AddItem(vp,.25) | |
1710 | --[[ r=Instance.new("BodyAngularVelocity") | |
1711 | r.P=3000 | |
1712 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1713 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1714 | r.Parent=hit.Parent.Torso]] | |
1715 | game:GetService("Debris"):AddItem(r,.5) | |
1716 | c=Instance.new("ObjectValue") | |
1717 | c.Name="creator" | |
1718 | c.Value=Player | |
1719 | c.Parent=h | |
1720 | game:GetService("Debris"):AddItem(c,.5) | |
1721 | CRIT=false | |
1722 | hitDeb=true | |
1723 | AttackPos=6 | |
1724 | end | |
1725 | end | |
1726 | end | |
1727 | showDamage=function(Char,Dealt,du) | |
1728 | m=Instance.new("Model") | |
1729 | m.Name=tostring(Dealt) | |
1730 | h=Instance.new("Humanoid") | |
1731 | h.Health=0 | |
1732 | h.MaxHealth=9990 | |
1733 | h.Parent=m | |
1734 | c=Instance.new("Part") | |
1735 | c.Transparency=0 | |
1736 | c.BrickColor=BrickColor:Red() | |
1737 | if CRIT==true then | |
1738 | c.BrickColor=BrickColor.new("Really red") | |
1739 | end | |
1740 | c.Name="Head" | |
1741 | c.TopSurface=0 | |
1742 | c.BottomSurface=0 | |
1743 | c.formFactor="Plate" | |
1744 | c.Size=Vector3.new(1,.4,1) | |
1745 | ms=Instance.new("CylinderMesh") | |
1746 | ms.Scale=Vector3.new(.8,.8,.8) | |
1747 | if CRIT==true then | |
1748 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
1749 | end | |
1750 | ms.Parent=c | |
1751 | c.Reflectance=0 | |
1752 | Instance.new("BodyGyro").Parent=c | |
1753 | c.Parent=m | |
1754 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1755 | f=Instance.new("BodyPosition") | |
1756 | f.P=2000 | |
1757 | f.D=100 | |
1758 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1759 | f.position=c.Position+Vector3.new(0,3,0) | |
1760 | f.Parent=c | |
1761 | game:GetService("Debris"):AddItem(m,.5+du) | |
1762 | c.CanCollide=false | |
1763 | m.Parent=workspace | |
1764 | c.CanCollide=false | |
1765 | end | |
1766 | hold = false | |
1767 | function ob1d(mouse) | |
1768 | if attack == true then return end | |
1769 | if stancing == true then return end | |
1770 | hold = true | |
1771 | if combo == 0 then | |
1772 | combo = 1 | |
1773 | onehit() | |
1774 | coroutine.resume(coroutine.create(function() | |
1775 | wait(0.5) | |
1776 | if attack == false then | |
1777 | combo = 0 | |
1778 | comboing = false | |
1779 | gairo.Parent = nil | |
1780 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1781 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1782 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1783 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1784 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1785 | end | |
1786 | end)) | |
1787 | elseif combo == 1 then | |
1788 | combo = 2 | |
1789 | twohit() | |
1790 | coroutine.resume(coroutine.create(function() | |
1791 | wait(0.5) | |
1792 | if attack == false then | |
1793 | combo = 0 | |
1794 | comboing = false | |
1795 | gairo.Parent = nil | |
1796 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1797 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1798 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1799 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1800 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1801 | end | |
1802 | end)) | |
1803 | elseif combo == 2 then | |
1804 | combo = 3 | |
1805 | threehit() | |
1806 | coroutine.resume(coroutine.create(function() | |
1807 | wait(0.5) | |
1808 | if attack == false then | |
1809 | combo = 0 | |
1810 | comboing = false | |
1811 | gairo.Parent = nil | |
1812 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1813 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1814 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1815 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1816 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1817 | end | |
1818 | end)) | |
1819 | elseif combo == 3 then | |
1820 | combo = 4 | |
1821 | fourhit() | |
1822 | wait(0.5) | |
1823 | combo = 0 | |
1824 | comboing = false | |
1825 | gairo.Parent = nil | |
1826 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1827 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1828 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1829 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1830 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1831 | end | |
1832 | end | |
1833 | function ob1u(mouse) | |
1834 | hold = false | |
1835 | end | |
1836 | buttonhold = false | |
1837 | function key(key) | |
1838 | if attack == true then return end | |
1839 | if key == "q" then | |
1840 | LaserWave() | |
1841 | end | |
1842 | if key == "e" then | |
1843 | OverBlast() | |
1844 | end | |
1845 | if key == "r" then | |
1846 | SpinBeam() | |
1847 | end | |
1848 | if key == "t" then | |
1849 | LaserBarrage() | |
1850 | end | |
1851 | if key == "y" then | |
1852 | CloseRangedFire() | |
1853 | end | |
1854 | if key == "u" then | |
1855 | SpinLaser() | |
1856 | end | |
1857 | if key == "x" then | |
1858 | Implosion() | |
1859 | end | |
1860 | if key == "c" then | |
1861 | LaserPillars() | |
1862 | end | |
1863 | if key == "z" then | |
1864 | DodgeTheLaser() | |
1865 | end | |
1866 | end | |
1867 | function key2(key) | |
1868 | end | |
1869 | function s(mouse) | |
1870 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1871 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1872 | mouse.KeyDown:connect(key) | |
1873 | mouse.KeyUp:connect(key2) | |
1874 | player = Player | |
1875 | ch = Character | |
1876 | RSH = ch.Torso["Right Shoulder"] | |
1877 | LSH = ch.Torso["Left Shoulder"] | |
1878 | -- | |
1879 | RW.Part0 = ch.Torso | |
1880 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1881 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1882 | RW.Part1 = ch["Right Arm"] | |
1883 | RW.Parent = ch.Torso | |
1884 | --_G.R = RW | |
1885 | -- | |
1886 | LW.Part0 = ch.Torso | |
1887 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1888 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1889 | LW.Part1 = ch["Left Arm"] | |
1890 | LW.Parent = ch.Torso | |
1891 | --_G.L = LW | |
1892 | -- | |
1893 | equipanim() | |
1894 | end | |
1895 | function ds(mouse) | |
1896 | hideanim() | |
1897 | RW.Parent = nil | |
1898 | LW.Parent = nil | |
1899 | RSH.Parent = player.Character.Torso | |
1900 | LSH.Parent = player.Character.Torso | |
1901 | end | |
1902 | Bin.Selected:connect(s) | |
1903 | Bin.Deselected:connect(ds) | |
1904 | function onRunning(speed) | |
1905 | if attack == true then return end | |
1906 | if speed>0 then | |
1907 | walking = true | |
1908 | for i = 0,1,0.1 do | |
1909 | wait() | |
1910 | if attack == false and comboing == false then | |
1911 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1912 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1913 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
1914 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1915 | end | |
1916 | end | |
1917 | else | |
1918 | walking = false | |
1919 | for i = 0,1,0.1 do | |
1920 | wait() | |
1921 | if attack == false and comboing == false then | |
1922 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1923 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1924 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
1925 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1926 | end | |
1927 | end | |
1928 | end | |
1929 | end | |
1930 | Character.Humanoid.Running:connect(onRunning) | |
1931 | coroutine.resume(coroutine.create(function() | |
1932 | while true do | |
1933 | wait(0) | |
1934 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
1935 | fentext.Text = "Energy("..mana..")" | |
1936 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
1937 | end | |
1938 | end)) | |
1939 | coroutine.resume(coroutine.create(function() | |
1940 | while true do | |
1941 | wait(0.1) | |
1942 | if mana <= 0 and attack == false then | |
1943 | attack = true | |
1944 | while mana <= 800 do | |
1945 | wait(0.1) | |
1946 | mana = mana + 5 | |
1947 | end | |
1948 | attack = false | |
1949 | end | |
1950 | if mana < 800 and attack == false then | |
1951 | mana = mana + 2 | |
1952 | end | |
1953 | end | |
1954 | end)) | |
1955 | coroutine.resume(coroutine.create(function() | |
1956 | while true do | |
1957 | wait() | |
1958 | for i = 0,1,0.01 do | |
1959 | wait(0) | |
1960 | if attack == false and comboing == false then | |
1961 | wld1.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,6.28) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1962 | wld2.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,0.785) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1963 | wld3.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1964 | wld4.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,2.355) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1965 | wld5.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.14) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1966 | wld6.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,3.925) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1967 | wld7.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,4.71) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1968 | wld8.C0 = CFrame.new(0,1.6,-1) * CFrame.fromEulerAnglesXYZ(0,0,5.495) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)*i) | |
1969 | end | |
1970 | end | |
1971 | end | |
1972 | end)) |